In BTF, pointee type pruning is used to reduce cluttering
too many unused types into prog BTF. For example,
struct task_struct { ... struct mm_struct *mm; ... }
If bpf program does not access members of "struct mm_struct",
there is no need to bring types for "struct mm_struct" to BTF.
This patch fixed a bug where an incorrect pruning happened.
The test case like below:
struct t; typedef struct t _t; struct s1 { _t *c; }; int test1(struct s1 *arg) { ... } struct t { int a; int b; }; struct s2 { _t c; } int test2(struct s2 *arg) { ... }
After processing test1(), among others, BPF backend generates BTF types for
"struct s1", "_t" and a placeholder for "struct t".
Note that "struct t" is not really generated. If later a direct access
to "struct t" member happened, "struct t" BTF type will be generated
properly.
During processing test2(), when processing member type "_t c",
BPF backend sees type "_t" already generated, so returned.
This caused the problem that "struct t" BTF type is never generated and
eventually causing incorrect type definition for "struct s2".
To fix the issue, during DebugInfo type traversal, even if a
typedef/const/volatile/restrict derived type has been recorded in BTF,
if it is not a type pruning candidate, type traversal of its base type continues.
if it is the !Ty case, would it crash immediately one line below? Was it supposed to be if (Ty && DIToIdMap.find(Ty) != DIToIdMap.end())?