The cleanup in D62751 introduced a compile-time regression due to the way DT updates are performed.
Add all insert edges then all delete edges in DTU to match the previous compile time.
Compile time on the test provided by @mstorsjo before and after this patch on my machine:
113.046s vs 35.649s
Repro: clang -target x86_64-w64-mingw32 -c -O3 glew-preproc.c; on https://martin.st/temp/glew-preproc.c.
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Buildable 33071 Build 33070: arc lint + arc unit
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I don't know this area so I can't comment on it from that perspective, but it does indeed speed up my case, to even faster than it was before the regression. On my system, it originally took 75 s to compile, 220 s after the regression, and now 62 s with this patch. So looking good in that aspect at least!
Thanks for the patch! I believe that the modification here fulfills the precondition of calling mutation APIs of the DomTreeUpdater.
B.T.W., After seeing this patch, I recalled a not-merged patch, D54730, which has the same motivation and similar modifications.
I think "sorting updates so that insertions always happen before deletions" needs to be analyzed case-by-case, as there isn't enough evidence that the updating process will always be faster that way.
lib/Transforms/Utils/BasicBlockUtils.cpp | ||
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215–221 | I would like the comment here explaining the order of updates matters the performance. :) |
I would like the comment here explaining the order of updates matters the performance. :)