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Be conservative about unordered accesses for the moment

Authored by reames on Feb 5 2019, 6:51 PM.



Background: As described in, I'm working towards separating volatile and atomic in the MMO uses for atomic instructions.

In, I fixed a bug where isUnordered was returning the wrong result, but didn't account for the fact I was getting slightly ahead of myself. While both uses of isUnordered are correct (as far as I can tell), we don't have tests to demonstrate this and being aggressive gets in the way of having the removal of volatile truly be non-functional. Once D57601 lands, I will return to these call sites, revert this patch, and add the appropriate tests to show the expected behaviour.

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reames created this revision.Feb 5 2019, 6:51 PM
jlebar accepted this revision.Feb 11 2019, 2:39 PM


Strangely this didn't show up in my inbox until you pinged it. Not sure why. :-/

This revision is now accepted and ready to land.Feb 11 2019, 2:39 PM
This revision was automatically updated to reflect the committed changes.
Herald added a project: Restricted Project. · View Herald TranscriptFeb 11 2019, 3:37 PM