This adds functionality for rounding towards negative inf, positive inf,
and zero to the float hex conversion (%a).
Details
Details
Diff Detail
Diff Detail
- Repository
- rG LLVM Github Monorepo
Event Timeline
| libc/test/src/stdio/sprintf_test.cpp | ||
|---|---|---|
| 716 | It is better to use ForceRoundingMode that was refactored in https://reviews.llvm.org/D129685. You can do something like: {
ForceRoundingMode r(RoundingMode::Nearest);
<tests>
}without worrying about changing current / default rounding modes. | |
It is better to use ForceRoundingMode that was refactored in https://reviews.llvm.org/D129685. You can do something like:
{ ForceRoundingMode r(RoundingMode::Nearest); <tests> }without worrying about changing current / default rounding modes.