It turns out that the llvm buildbots run the test with
-DLLVM_DEFAULT_TARGET_TRIPLE=x86_64-scei-ps4, which would cause this
test to fail as the test assumed that the default target is Windows. To
fix this, we explicitly set -target for the Windows testcases.
Details
Details
Diff Detail
Diff Detail
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- rG LLVM Github Monorepo