Precisely specifying the unused parts of the bitfield is critical for
performance. If we don't specify them, compiler will generate code to load
the old value and shuffle it to extract the unused bits to apply to the new
value. If we specify the unused part and store 0 in there, all that
unnecessary code goes away (store of the 0 const is combined with other
constant parts).
I don't see a good way to ensure we cover all of u64 bits with fields.
So at least introduce named kUnusedBits consts and check that bits
sum up to 64.
Depends on D113978.