Previously we would do this simplification only if it did not introduce
any new truncs (excepting new truncs which replace other cast ops).
This change weakens this condition: If the number of truncs stays the
same, but we're able to transform trunc(X + Y) to X + trunc(Y), that's
still simpler, and it may open up additional transformations.
While we're here, also clean up some duplicated code.