The interface to get size and spill size of a register
was moved from MCRegisterInfo to TargetRegisterInfo over
a year ago. Afaik the old interface has bee around
to give out-of-tree targets a chance to adapt to the
new interface.
One problem with the old MCRegisterClass::PhysRegSize was that
it represented the size of a register as "size in bits" / 8.
So a register had to be a multiple of eight bits wide for the
size to be correct (and the byte size for the target needed to
be eight bits).