Without SSE41 (pextrb) we currently extract byte elements from a vector by spilling to stack and reloading the byte.
This patch is an initial attempt at using MOVD/PEXTRW to extract the relevant DWORD/WORD from the vector and then shift+truncate to collect the correct byte.
Extraction of multiple bytes this way results in code bloat, but as explained in the patch we could probably afford to be more aggressive with the supported extractions before again falling back on spilling - possibly through counting the number of extracts and which DWORD/WORD they originate?