libunwind depends on C++ library headers. When building libunwind as part of LLVM and libc++ is available, use its headers.
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This is a resubmit of D29573, in the previous version I forgot to add -nostdinc++ to CMAKE_CXX_FLAGS which caused a build breakage because the host C++ headers collided with the libc++ ones on some platforms.
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Seems like http://lab.llvm.org:8011/builders/sanitizer-x86_64-linux/builds/871 is not happy with this revision.