There is some pointer simplification code originally from isKnownNonNull
that is now better suited to be in isKnownNonZeroFromOperator.
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No complaints about the code, but just curious whats the rationale? Why is isKnownNonZeroFromOperator a better home?
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For AllocaInst, isKnownNonZeroFromOperator now holds the big switch with all the instruction types so it makes more sense to me for it to be in there.
For CallBase, I think it is better if the code is combined with the rest of the CallInst handling that is already there.
Alloca always returns a pointer.