For the PS4 target we want to emit a ud2 opcode for a ubsantrap instead of ud1.
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One minor thing and LGTM.
llvm/lib/Target/X86/X86ISelLowering.cpp | ||
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538 | I'd prefer if (...isPS4CPU()) setOperationAction(..., Expand); else setOperationAction(..., Legal); as being a bit clearer. |
I'd prefer
as being a bit clearer.