Now the Windows mangling modes ('w' and 'x') do not do any mangling for
symbols starting with '?'. This means that clang can stop adding the
hideous '\01' leading escape. This means LLVM debug logs are less likely
to contain ASCII escape characters and it will be easier to copy and
paste MS symbol names from IR.
Finally.
For non-Windows platforms, names starting with '?' still get IR
mangling, so once clang stops escaping MS C++ names, we will get extra
'_' prefixing on MachO. That's fine, since it is currently impossible to
construct a triple that uses the MS C++ ABI in clang and emits macho
object files.
To clarify, I assume x is used on x86 and w is used everywhere else. stdcall and fastcall are only a thing on x86, in which case w shouldn't be mangling them? (This is more confusing with the old version of the comment, but it's still ambiguous here.)