The note in the documentation suggests this restriction is a compile
time optimization for architectures that make heavy use of
bundling. Allowing virtual registers in a bundle is useful for some
(non-R600) AMDGPU use cases and are infrequent enough to matter.
A more common AMDGPU use case has already been using virtual registers
in bundles since r333691, although never calling finalizeBundle on
them and manually creating the use/def list on the BUNDLE
instruction. This is also relatively infrequent, and only happens for
consecutive sequences of some load/store types.