- Move everything into the namespace lldb_private
- Add missing std::move in TaskPoolImpl::Worker
- std::thread::hardware_concurrency may return 0, handle this case correctly
|55 ↗||(On Diff #124661)|
Is 1 the best default here when hardware_concurrency() isn't computable? Seems like it could have some big performance implications, and I'm not sure how common it is for people to debug on host machines that only support one thread.