Internally both these methods just return the result of getValue on either a StringInit or a CodeInit object. In both cases this returns a StringRef pointing to a string allocated in the BumpPtrAllocator so its not going anywhere. So we can just pass that StringRef along.
This is a fairly naive patch that targets just the build failures caused by this change. There's additional work that can be done to avoid creating std::string at call sites that still think getValueAsString returns a std::string. I'll try to clean those up in future patches.
This is a bit of a hack because the compare function expects a null terminated const char* array which the StringRef doesn't guarantee so I had to create a string first. This can be cleaned up in a future commit.