The current loop complete unroll algorithm checks if unrolling complete will reduce the runtime by a certain percentage. If yes, it will apply a fixed boosting factor to the threshold (by discounting cost). The problem for this approach is that the threshold abruptly. This patch makes the boosting factor a function of runtime reduction percentage, capped by a fixed threshold. In this way, the threshold changes continuously.
The patch also simplified the code by reducing one parameter in UP.
The patch only affects code-gen of two speccpu2006 benchmark:
445.gobmk binary size decreases 0.08%, no performance change.
464.h264ref binary size increases 0.24%, no performance change.
Shouldn't it be 2x instead of 4x?