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AMDGPU/SI: Use v_readfirstlane_b32 when restoring SGPRs spilled to scratch
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Authored by tstellarAMD on Apr 29 2016, 2:05 PM.

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tstellarAMD retitled this revision from to AMDGPU/SI: Use v_readfirstlane_b32 when restoring SGPRs spilled to scratch.
tstellarAMD updated this object.
tstellarAMD added a reviewer: arsenm.
tstellarAMD added a subscriber: llvm-commits.
arsenm accepted this revision.Apr 29 2016, 2:12 PM
arsenm edited edge metadata.

LGTM

This revision is now accepted and ready to land.Apr 29 2016, 2:12 PM
This revision was automatically updated to reflect the committed changes.