This flattens the entire liveness walk from a recursive mark approach to
a worklist approach. It also sinks the worklist management completely
out of the SectionChunk and into the Writer by exposing the ability to
iterato over children of a chunk and over the symbol bodies of relocated
symbols. I'm not 100% happy with the API names, so suggestions welcome
there.
This allows us to use a single worklist for the entire recursive walk
and would also be a natural place to take advantage of parallelism at
some future point.
With this, we completely inline away the GC walk into the
Writer::markLive function and it makes it very easy to profile what is
slow. Currently, time is being wasted checking whether a Chunk isa
SectionChunk (it essentially always is), finding (or skipping)
a replacement for a symbol, and chasing pointers between symbols and
their chunks. There are a bunch of things we can do to fix this, and its
easier to do them after this change IMO.
This change alone saves 1-2% of the time for my self-link of lld.exe
(which I'm running and benchmarking on Linux ironically).
Perhaps more notably, we'll no longer blow out the stack for large
links. =]
Just as an FYI, at this point, I/O is starting to really dominate the
profile. Well over 10% of the time appears to be inside the kernel doing
page table silliness. I think a decent chunk of this can be nuked as
well, but it's a little odd as cross-linking in this way isn't really
the primary goal here.
Depends on D10789
This makes this header and InputFiles.h mutually dependent. Please update InputFiles.h to remove inclusion of this file and add a forward declaration for the class Chunk.