Currently SCEV attempts to limit transformations so that they do not work with
big SCEVs (that may take almost infinite compile time). But for this, it uses heuristics
such as recursion depth and number of operands, which do not give us a guarantee
that we don't actually have big SCEVs. This situation is still possible, though it is not
likely to happen. However, the bug PR33494 showed a bunch of simple corner case
tests where we still produce huge SCEVs, even not reaching big recursion depth etc.
This patch introduces a concept of 'huge' SCEVs. A SCEV is huge if its expression
size (intoduced in D35989) exceeds some threshold value. We prohibit optimizing
transformations if any of SCEVs we are dealing with is huge. This gives us a reliable
check that we don't spend too much time working with them.
As the next step, we can possibly get rid of old limiting mechanisms, such as recursion
depth thresholds.