There's an early out that's trying to detect when we don't know any bits that make up the legal range of a shift. The code subtracts one from BitWidth which creates a mask in the lower bits for power of 2 bit widths. This is then ANDed with the known bits to see if any of those bits are known. If the bit width isn't a power of 2 this creates a non-sensical mask.
This patch corrects this by rounding up to a power of 2 before doing the subtract and mask.
I found this by inspection. I'll try to put together a test, but wanted to make sure others agreed with my assessment.