Change buffer_unique_ostream's constructor to call
raw_ostream::SetUnbuffered() on its owned stream. Otherwise,
buffer_unique_ostream's destructor could cause the owned stream to
temporarily allocate a buffer only to be immediately flushed.
Also add some tests for buffer_ostream and buffer_unique_ostream. Use
the same naming scheme as other raw_ostream-related tests (e.g.,
raw_ostreamTest for the fixture, raw_ostream_test.cpp for the
filename).
(I considered changing buffer_ostream in the same way (calling
SetUnbuffered on the referenced stream), but that seemed like overreach
since the client may have more things to write.)
(I considered merging buffer_ostream and buffer_unique_ostream into a
single class (with a raw_ostream& and a std::unique_ptr that is only
sometimes used), but that makes the class bigger and the small amount of
code deduplication seems uncompelling.)