SmallBitVector uses a malloc for more than 58 bits on a 64-bit target and more than 27 bits on a 32-bit target. Some of the vector types we deal with here use more than those number of elements and therefore cause a malloc.
APInt on the other hand supports up to 64 bits without a malloc. That's the maximum number of bits we need here so we can avoid a malloc for all cases by using APInt. This will incur a minor increase in stack usage due to APInt storing the bit count separately from the data bits unlike SmallBitVector, but that should be ok.