Minor patch to fix an issue in XFormVExtractWithShuffleIntoLoad where a load is unary shuffled, then bitcast (to a type with the same number of elements) before extracting an element.
An undef was created for the second shuffle operand using the original (post-bitcasted) vector type instead of the pre-bitcasted type like the rest of the shuffle node - this was then causing an assertion on the different types later on inside SelectionDAG::getVectorShuffle.