This is admittedly something that you could only run into by manually
playing around with shader assembly because the SITypeWriter pass is
skipped for compute.
Details
Details
Diff Detail
Diff Detail
- Repository
- rL LLVM
Differential D15902
AMDGPU/SI: Fix crash when inline assembly is used in a graphics shader nhaehnle on Jan 5 2016, 1:33 PM. Authored by
Details This is admittedly something that you could only run into by manually
Diff Detail
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