Move the logic from BranchFolding to use the shared infrastructure for merging MMOs introduced in 256909. This has the effect of making BranchFolding more capable.
In the process, fix a latent bug. The existing handling for merging didn't handle the case where one of the instructions being merged had overflowed and dropped MemRefs. This was a latent bug in the places the code was commoned from, but potentially reachable in BranchFolding.
Once this is in, we're left with a single place to consider implementing MMO unique-ing as proposed in http://reviews.llvm.org/D15230.