When calculating the start address and size of a segment, lld mistakenly
attributes the start address of the last segment slice to the whole segment
when it should consider the start address of the first slice. In this case, in a
multi-slice segment, Segment::assignVirtualAddress() will return a wrong
segment start address to TargetLayout::assignVirtualAddress(). The effect of
this miscalculation is to allocate some program headers in unnecessarily far
away addresses.
This will be tested in my next patch.