[InstCombine] remove identity shuffle simplification for mask with undefs

Authored by spatel on Nov 24 2019, 7:06 AM.


[InstCombine] remove identity shuffle simplification for mask with undefs

And simultaneously enhance SimplifyDemandedVectorElts() to rcognize that
pattern. That preserves some of the old optimizations in IR.

Given a shuffle that includes undef elements in an otherwise identity mask like:

define <4 x float> @shuffle(<4 x float> %arg) {

%shuf = shufflevector <4 x float> %arg, <4 x float> undef, <4 x i32> <i32 undef, i32 1, i32 2, i32 3>
ret <4 x float> %shuf


We were simplifying that to the input operand.

But as discussed in PR43958:
...that means that per-vector-element poison that would be stopped by the shuffle can now
leak to the result.

Also note that we still have (and there are tests for) the same transform with no undef
elements in the mask (a fully-defined identity mask). I don't think there's any
controversy about that case - it's a valid transform under any interpretation of

Looking at a few of the diffs into codegen, I don't see any difference in final asm. So
depending on your perspective, that's good (no real loss of optimization power) or bad
(poison exists in the DAG, so we only partially fixed the bug).

Differential Revision: https://reviews.llvm.org/D70246