# Optimize std::midpoint for integers586952f4cefdActions

Authored by jorgbrown on Nov 4 2019, 7:00 PM.

# Description

Optimize std::midpoint for integers

Same idea as the current algorithm, that is, add (half of the difference between a and b) to a.

But we use a different technique for computing the difference: we compute b - a into a pair of integers that are named "sign_bit" and "diff". We have to use a pair because subtracting two 32-bit integers produces a 33-bit result.

Computing half of that is a simple matter of shifting diff right by 1, and adding sign_bit shifted left by 31. llvm knows how to do that with one instruction: shld.

The only tricky part is that if the difference is odd and negative, then shifting it by one isn't the same as dividing it by two - shifting a negative one produces a negative one, for example. So there's one more adjustment: if the sign bit and the low bit of diff are one, we add one.

For a demonstration of the codegen difference, see https://godbolt.org/z/7ar3K9 , which also has a built-in test.

Differential Revision: https://reviews.llvm.org/D69459

# Details

Committed
 jorgbrown Nov 4 2019, 7:00 PM
Differential Revision
D69459: Optimize std::midpoint for integers
Parents
rG610f80f7baea: [cmake] Add an option to skip stripping before install
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