- User Since
- Oct 30 2020, 1:03 PM (151 w, 1 d)
Dec 28 2022
Checked the changes I'm suggesting and they fix the standalone build.
Nov 25 2022
Nov 24 2022
Apr 19 2022
Apr 18 2022
This revision causes gpu hangups (Radeon 5700XT) on linux in many opengl apps, for example for godot I get something like this in dmesg:
Feb 8 2022
Feb 7 2022
I need someone to merge it for me.
Updated diff to use LLDB_SYSTEM_LIBS
Not sure who's supposed to push it. I can't since I don't have github account. I can only "Accept Revision".
Feb 5 2022
Sep 7 2021
I confirm this patch fixes the multilib issue on my system.
Sep 3 2021
May 14 2021
Added LLVM_ prefix to all occurrences of HAVE_LIBXAR; fixed one missing char.
May 10 2021
May 8 2021
Verified that standalone lld builds with HAVE_LIBXAR set and unset.
Added HAVE_LIBXAR to LLVMConfig.cmake and linking liblldMachO2.so with XAR_LIB if HAVE_LIBXAR is set.
Added missing word in a comment for HAVE_LIBXAR define
May 7 2021
Moved HAVE_LIBXAR from config.h to llvm-config.h
Nov 26 2020
Renamed llvm_target_to_build to llvm_component
Nov 24 2020
Nov 7 2020
I confirm this fixes the llc and CS:GO crash from D88081