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llvm/test/CodeGen/AMDGPU/bfi_int.ll
Show First 20 Lines • Show All 247 Lines • ▼ Show 20 Lines | entry: | ||||
%1 = and i32 %x, %0 | %1 = and i32 %x, %0 | ||||
%2 = xor i32 %z, %1 | %2 = xor i32 %z, %1 | ||||
ret i32 %2 | ret i32 %2 | ||||
} | } | ||||
define amdgpu_ps float @v_s_s_bfi_sha256_ch(i32 %x, i32 inreg %y, i32 inreg %z) { | define amdgpu_ps float @v_s_s_bfi_sha256_ch(i32 %x, i32 inreg %y, i32 inreg %z) { | ||||
; GFX7-LABEL: v_s_s_bfi_sha256_ch: | ; GFX7-LABEL: v_s_s_bfi_sha256_ch: | ||||
; GFX7: ; %bb.0: ; %entry | ; GFX7: ; %bb.0: ; %entry | ||||
; GFX7-NEXT: v_mov_b32_e32 v1, s1 | ; GFX7-NEXT: v_mov_b32_e32 v1, s0 | ||||
; GFX7-NEXT: v_bfi_b32 v0, v0, s0, v1 | ; GFX7-NEXT: v_bfi_b32 v0, v0, v1, s1 | ||||
; GFX7-NEXT: ; return to shader part epilog | ; GFX7-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-LABEL: v_s_s_bfi_sha256_ch: | ; GFX8-LABEL: v_s_s_bfi_sha256_ch: | ||||
; GFX8: ; %bb.0: ; %entry | ; GFX8: ; %bb.0: ; %entry | ||||
; GFX8-NEXT: v_mov_b32_e32 v1, s1 | ; GFX8-NEXT: v_mov_b32_e32 v1, s0 | ||||
; GFX8-NEXT: v_bfi_b32 v0, v0, s0, v1 | ; GFX8-NEXT: v_bfi_b32 v0, v0, v1, s1 | ||||
; GFX8-NEXT: ; return to shader part epilog | ; GFX8-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-LABEL: v_s_s_bfi_sha256_ch: | ; GFX10-LABEL: v_s_s_bfi_sha256_ch: | ||||
; GFX10: ; %bb.0: ; %entry | ; GFX10: ; %bb.0: ; %entry | ||||
; GFX10-NEXT: v_bfi_b32 v0, v0, s0, s1 | ; GFX10-NEXT: v_bfi_b32 v0, v0, s0, s1 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_s_s_bfi_sha256_ch: | ; GFX8-GISEL-LABEL: v_s_s_bfi_sha256_ch: | ||||
Show All 15 Lines | entry: | ||||
%xor1 = xor i32 %z, %and | %xor1 = xor i32 %z, %and | ||||
%cast = bitcast i32 %xor1 to float | %cast = bitcast i32 %xor1 to float | ||||
ret float %cast | ret float %cast | ||||
} | } | ||||
define amdgpu_ps float @s_v_s_bfi_sha256_ch(i32 inreg %x, i32 %y, i32 inreg %z) { | define amdgpu_ps float @s_v_s_bfi_sha256_ch(i32 inreg %x, i32 %y, i32 inreg %z) { | ||||
; GFX7-LABEL: s_v_s_bfi_sha256_ch: | ; GFX7-LABEL: s_v_s_bfi_sha256_ch: | ||||
; GFX7: ; %bb.0: ; %entry | ; GFX7: ; %bb.0: ; %entry | ||||
; GFX7-NEXT: v_mov_b32_e32 v1, s1 | ; GFX7-NEXT: v_mov_b32_e32 v1, s0 | ||||
; GFX7-NEXT: v_bfi_b32 v0, s0, v0, v1 | ; GFX7-NEXT: v_bfi_b32 v0, v1, v0, s1 | ||||
; GFX7-NEXT: ; return to shader part epilog | ; GFX7-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-LABEL: s_v_s_bfi_sha256_ch: | ; GFX8-LABEL: s_v_s_bfi_sha256_ch: | ||||
; GFX8: ; %bb.0: ; %entry | ; GFX8: ; %bb.0: ; %entry | ||||
; GFX8-NEXT: v_mov_b32_e32 v1, s1 | ; GFX8-NEXT: v_mov_b32_e32 v1, s0 | ||||
; GFX8-NEXT: v_bfi_b32 v0, s0, v0, v1 | ; GFX8-NEXT: v_bfi_b32 v0, v1, v0, s1 | ||||
; GFX8-NEXT: ; return to shader part epilog | ; GFX8-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-LABEL: s_v_s_bfi_sha256_ch: | ; GFX10-LABEL: s_v_s_bfi_sha256_ch: | ||||
; GFX10: ; %bb.0: ; %entry | ; GFX10: ; %bb.0: ; %entry | ||||
; GFX10-NEXT: v_bfi_b32 v0, s0, v0, s1 | ; GFX10-NEXT: v_bfi_b32 v0, s0, v0, s1 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: s_v_s_bfi_sha256_ch: | ; GFX8-GISEL-LABEL: s_v_s_bfi_sha256_ch: | ||||
Show All 15 Lines | entry: | ||||
%xor1 = xor i32 %z, %and | %xor1 = xor i32 %z, %and | ||||
%cast = bitcast i32 %xor1 to float | %cast = bitcast i32 %xor1 to float | ||||
ret float %cast | ret float %cast | ||||
} | } | ||||
define amdgpu_ps float @s_s_v_bfi_sha256_ch(i32 inreg %x, i32 inreg %y, i32 %z) { | define amdgpu_ps float @s_s_v_bfi_sha256_ch(i32 inreg %x, i32 inreg %y, i32 %z) { | ||||
; GFX7-LABEL: s_s_v_bfi_sha256_ch: | ; GFX7-LABEL: s_s_v_bfi_sha256_ch: | ||||
; GFX7: ; %bb.0: ; %entry | ; GFX7: ; %bb.0: ; %entry | ||||
; GFX7-NEXT: v_mov_b32_e32 v1, s1 | ; GFX7-NEXT: v_mov_b32_e32 v1, s0 | ||||
; GFX7-NEXT: v_bfi_b32 v0, s0, v1, v0 | ; GFX7-NEXT: v_bfi_b32 v0, v1, s1, v0 | ||||
; GFX7-NEXT: ; return to shader part epilog | ; GFX7-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-LABEL: s_s_v_bfi_sha256_ch: | ; GFX8-LABEL: s_s_v_bfi_sha256_ch: | ||||
; GFX8: ; %bb.0: ; %entry | ; GFX8: ; %bb.0: ; %entry | ||||
; GFX8-NEXT: v_mov_b32_e32 v1, s1 | ; GFX8-NEXT: v_mov_b32_e32 v1, s0 | ||||
; GFX8-NEXT: v_bfi_b32 v0, s0, v1, v0 | ; GFX8-NEXT: v_bfi_b32 v0, v1, s1, v0 | ||||
; GFX8-NEXT: ; return to shader part epilog | ; GFX8-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-LABEL: s_s_v_bfi_sha256_ch: | ; GFX10-LABEL: s_s_v_bfi_sha256_ch: | ||||
; GFX10: ; %bb.0: ; %entry | ; GFX10: ; %bb.0: ; %entry | ||||
; GFX10-NEXT: v_bfi_b32 v0, s0, s1, v0 | ; GFX10-NEXT: v_bfi_b32 v0, s0, s1, v0 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: s_s_v_bfi_sha256_ch: | ; GFX8-GISEL-LABEL: s_s_v_bfi_sha256_ch: | ||||
▲ Show 20 Lines • Show All 271 Lines • ▼ Show 20 Lines | |||||
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 | ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 | ||||
; GFX10-NEXT: v_bfi_b32 v0, v2, v0, v4 | ; GFX10-NEXT: v_bfi_b32 v0, v2, v0, v4 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v3, v1, v5 | ; GFX10-NEXT: v_bfi_b32 v1, v3, v1, v5 | ||||
; GFX10-NEXT: s_setpc_b64 s[30:31] | ; GFX10-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_bitselect_v2i32_pat1: | ; GFX8-GISEL-LABEL: v_bitselect_v2i32_pat1: | ||||
; GFX8-GISEL: ; %bb.0: | ; GFX8-GISEL: ; %bb.0: | ||||
; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v2, v0, v4 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v3, v1, v5 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | |||||
; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_bitselect_v2i32_pat1: | ; GFX10-GISEL-LABEL: v_bitselect_v2i32_pat1: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v2, v0, v4 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v3, v1, v5 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | |||||
; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
%xor.0 = xor <2 x i32> %a, %mask | %xor.0 = xor <2 x i32> %a, %mask | ||||
%and = and <2 x i32> %xor.0, %b | %and = and <2 x i32> %xor.0, %b | ||||
%bitselect = xor <2 x i32> %and, %mask | %bitselect = xor <2 x i32> %and, %mask | ||||
ret <2 x i32> %bitselect | ret <2 x i32> %bitselect | ||||
} | } | ||||
define i64 @v_bitselect_i64_pat_0(i64 %a, i64 %b, i64 %mask) { | define i64 @v_bitselect_i64_pat_0(i64 %a, i64 %b, i64 %mask) { | ||||
Show All 17 Lines | |||||
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 | ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 | ||||
; GFX10-NEXT: v_bfi_b32 v0, v0, v2, v4 | ; GFX10-NEXT: v_bfi_b32 v0, v0, v2, v4 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v1, v3, v5 | ; GFX10-NEXT: v_bfi_b32 v1, v1, v3, v5 | ||||
; GFX10-NEXT: s_setpc_b64 s[30:31] | ; GFX10-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_bitselect_i64_pat_0: | ; GFX8-GISEL-LABEL: v_bitselect_i64_pat_0: | ||||
; GFX8-GISEL: ; %bb.0: | ; GFX8-GISEL: ; %bb.0: | ||||
; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v2, v0, v2 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v0, v2, v4 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v3, v1, v3 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v1, v3, v5 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, -1, v0 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, -1, v1 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, v0, v4 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, v1, v5 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v2, v0 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v3, v1 | |||||
; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_bitselect_i64_pat_0: | ; GFX10-GISEL-LABEL: v_bitselect_i64_pat_0: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v6, -1, v0 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v0, v2, v4 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v7, -1, v1 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v1, v3, v5 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, v6, v4 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, v7, v5 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
%and0 = and i64 %a, %b | %and0 = and i64 %a, %b | ||||
%not.a = xor i64 %a, -1 | %not.a = xor i64 %a, -1 | ||||
%and1 = and i64 %not.a, %mask | %and1 = and i64 %not.a, %mask | ||||
%bitselect = or i64 %and0, %and1 | %bitselect = or i64 %and0, %and1 | ||||
ret i64 %bitselect | ret i64 %bitselect | ||||
} | } | ||||
Show All 17 Lines | |||||
; GFX10-LABEL: v_s_s_bitselect_i64_pat_0: | ; GFX10-LABEL: v_s_s_bitselect_i64_pat_0: | ||||
; GFX10: ; %bb.0: | ; GFX10: ; %bb.0: | ||||
; GFX10-NEXT: v_bfi_b32 v0, v0, s0, s2 | ; GFX10-NEXT: v_bfi_b32 v0, v0, s0, s2 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v1, s1, s3 | ; GFX10-NEXT: v_bfi_b32 v1, v1, s1, s3 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_s_s_bitselect_i64_pat_0: | ; GFX8-GISEL-LABEL: v_s_s_bitselect_i64_pat_0: | ||||
; GFX8-GISEL: ; %bb.0: | ; GFX8-GISEL: ; %bb.0: | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v2, s0, v0 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s0 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v3, s1, v1 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v0, v2, s2 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, -1, v0 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s1 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, -1, v1 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v1, v2, s3 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s2, v0 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s3, v1 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v2, v0 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v3, v1 | |||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_s_s_bitselect_i64_pat_0: | ; GFX10-GISEL-LABEL: v_s_s_bitselect_i64_pat_0: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v2, -1, v0 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v0, s0, s2 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v3, -1, v1 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v1, s1, s3 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, s2, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, s3, v3 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
%and0 = and i64 %a, %b | %and0 = and i64 %a, %b | ||||
%not.a = xor i64 %a, -1 | %not.a = xor i64 %a, -1 | ||||
%and1 = and i64 %not.a, %mask | %and1 = and i64 %not.a, %mask | ||||
%bitselect = or i64 %and0, %and1 | %bitselect = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %bitselect to <2 x float> | %cast = bitcast i64 %bitselect to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
} | } | ||||
Show All 27 Lines | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ||||
; GFX8-GISEL-NEXT: s_andn2_b64 s[0:1], s[2:3], s[0:1] | ; GFX8-GISEL-NEXT: s_andn2_b64 s[0:1], s[2:3], s[0:1] | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, s0, v0 | ; GFX8-GISEL-NEXT: v_or_b32_e32 v0, s0, v0 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, s1, v1 | ; GFX8-GISEL-NEXT: v_or_b32_e32 v1, s1, v1 | ||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: s_v_s_bitselect_i64_pat_0: | ; GFX10-GISEL-LABEL: s_v_s_bitselect_i64_pat_0: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | ; GFX10-GISEL-NEXT: s_andn2_b64 s[2:3], s[2:3], s[0:1] | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ; GFX10-GISEL-NEXT: v_and_or_b32 v0, s0, v0, s2 | ||||
; GFX10-GISEL-NEXT: s_andn2_b64 s[0:1], s[2:3], s[0:1] | ; GFX10-GISEL-NEXT: v_and_or_b32 v1, s1, v1, s3 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, s0, v0 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, s1, v1 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
%and0 = and i64 %a, %b | %and0 = and i64 %a, %b | ||||
%not.a = xor i64 %a, -1 | %not.a = xor i64 %a, -1 | ||||
%and1 = and i64 %not.a, %mask | %and1 = and i64 %not.a, %mask | ||||
%bitselect = or i64 %and0, %and1 | %bitselect = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %bitselect to <2 x float> | %cast = bitcast i64 %bitselect to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
} | } | ||||
Show All 28 Lines | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | ; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, s2, v0 | ; GFX8-GISEL-NEXT: v_or_b32_e32 v0, s2, v0 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, s3, v1 | ; GFX8-GISEL-NEXT: v_or_b32_e32 v1, s3, v1 | ||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: s_s_v_bitselect_i64_pat_0: | ; GFX10-GISEL-LABEL: s_s_v_bitselect_i64_pat_0: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: s_not_b64 s[4:5], s[0:1] | ; GFX10-GISEL-NEXT: s_and_b64 s[2:3], s[0:1], s[2:3] | ||||
; GFX10-GISEL-NEXT: s_and_b64 s[0:1], s[0:1], s[2:3] | ; GFX10-GISEL-NEXT: s_not_b64 s[0:1], s[0:1] | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, s4, v0 | ; GFX10-GISEL-NEXT: v_and_or_b32 v0, s0, v0, s2 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, s5, v1 | ; GFX10-GISEL-NEXT: v_and_or_b32 v1, s1, v1, s3 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, s0, v0 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, s1, v1 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
%and0 = and i64 %a, %b | %and0 = and i64 %a, %b | ||||
%not.a = xor i64 %a, -1 | %not.a = xor i64 %a, -1 | ||||
%and1 = and i64 %not.a, %mask | %and1 = and i64 %not.a, %mask | ||||
%bitselect = or i64 %and0, %and1 | %bitselect = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %bitselect to <2 x float> | %cast = bitcast i64 %bitselect to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
} | } | ||||
Show All 14 Lines | |||||
; GFX10-LABEL: v_v_s_bitselect_i64_pat_0: | ; GFX10-LABEL: v_v_s_bitselect_i64_pat_0: | ||||
; GFX10: ; %bb.0: | ; GFX10: ; %bb.0: | ||||
; GFX10-NEXT: v_bfi_b32 v0, v0, v2, s0 | ; GFX10-NEXT: v_bfi_b32 v0, v0, v2, s0 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v1, v3, s1 | ; GFX10-NEXT: v_bfi_b32 v1, v1, v3, s1 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_v_s_bitselect_i64_pat_0: | ; GFX8-GISEL-LABEL: v_v_s_bitselect_i64_pat_0: | ||||
; GFX8-GISEL: ; %bb.0: | ; GFX8-GISEL: ; %bb.0: | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v2, v0, v2 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v0, v2, s0 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v3, v1, v3 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v1, v3, s1 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, -1, v0 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, -1, v1 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v2, v0 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v3, v1 | |||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_v_s_bitselect_i64_pat_0: | ; GFX10-GISEL-LABEL: v_v_s_bitselect_i64_pat_0: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v4, -1, v0 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v0, v2, s0 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v5, -1, v1 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v1, v3, s1 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, s0, v4 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, s1, v5 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
%and0 = and i64 %a, %b | %and0 = and i64 %a, %b | ||||
%not.a = xor i64 %a, -1 | %not.a = xor i64 %a, -1 | ||||
%and1 = and i64 %not.a, %mask | %and1 = and i64 %not.a, %mask | ||||
%bitselect = or i64 %and0, %and1 | %bitselect = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %bitselect to <2 x float> | %cast = bitcast i64 %bitselect to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
} | } | ||||
Show All 14 Lines | |||||
; GFX10-LABEL: v_s_v_bitselect_i64_pat_0: | ; GFX10-LABEL: v_s_v_bitselect_i64_pat_0: | ||||
; GFX10: ; %bb.0: | ; GFX10: ; %bb.0: | ||||
; GFX10-NEXT: v_bfi_b32 v0, v0, s0, v2 | ; GFX10-NEXT: v_bfi_b32 v0, v0, s0, v2 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v1, s1, v3 | ; GFX10-NEXT: v_bfi_b32 v1, v1, s1, v3 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_s_v_bitselect_i64_pat_0: | ; GFX8-GISEL-LABEL: v_s_v_bitselect_i64_pat_0: | ||||
; GFX8-GISEL: ; %bb.0: | ; GFX8-GISEL: ; %bb.0: | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v4, s0, v0 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v0, s0, v2 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v5, s1, v1 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v1, s1, v3 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, -1, v0 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, -1, v1 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v4, v0 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v5, v1 | |||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_s_v_bitselect_i64_pat_0: | ; GFX10-GISEL-LABEL: v_s_v_bitselect_i64_pat_0: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v4, -1, v0 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v0, s0, v2 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v5, -1, v1 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v1, s1, v3 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, v4, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, v5, v3 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
%and0 = and i64 %a, %b | %and0 = and i64 %a, %b | ||||
%not.a = xor i64 %a, -1 | %not.a = xor i64 %a, -1 | ||||
%and1 = and i64 %not.a, %mask | %and1 = and i64 %not.a, %mask | ||||
%bitselect = or i64 %and0, %and1 | %bitselect = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %bitselect to <2 x float> | %cast = bitcast i64 %bitselect to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
} | } | ||||
Show All 26 Lines | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v3, s1, v3 | ; GFX8-GISEL-NEXT: v_and_b32_e32 v3, s1, v3 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | ; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | ; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | ||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: s_v_v_bitselect_i64_pat_0: | ; GFX10-GISEL-LABEL: s_v_v_bitselect_i64_pat_0: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: s_not_b64 s[2:3], s[0:1] | ; GFX10-GISEL-NEXT: s_not_b64 s[2:3], s[0:1] | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, s2, v2 | ; GFX10-GISEL-NEXT: v_and_b32_e32 v2, s2, v2 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, s3, v3 | ; GFX10-GISEL-NEXT: v_and_b32_e32 v3, s3, v3 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | ; GFX10-GISEL-NEXT: v_and_or_b32 v0, s0, v0, v2 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | ; GFX10-GISEL-NEXT: v_and_or_b32 v1, s1, v1, v3 | ||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
%and0 = and i64 %a, %b | %and0 = and i64 %a, %b | ||||
%not.a = xor i64 %a, -1 | %not.a = xor i64 %a, -1 | ||||
%and1 = and i64 %not.a, %mask | %and1 = and i64 %not.a, %mask | ||||
%bitselect = or i64 %and0, %and1 | %bitselect = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %bitselect to <2 x float> | %cast = bitcast i64 %bitselect to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
} | } | ||||
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; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 | ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 | ||||
; GFX10-NEXT: v_bfi_b32 v0, v2, v0, v4 | ; GFX10-NEXT: v_bfi_b32 v0, v2, v0, v4 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v3, v1, v5 | ; GFX10-NEXT: v_bfi_b32 v1, v3, v1, v5 | ||||
; GFX10-NEXT: s_setpc_b64 s[30:31] | ; GFX10-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_bitselect_i64_pat_1: | ; GFX8-GISEL-LABEL: v_bitselect_i64_pat_1: | ||||
; GFX8-GISEL: ; %bb.0: | ; GFX8-GISEL: ; %bb.0: | ||||
; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v2, v0, v4 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v3, v1, v5 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | |||||
; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_bitselect_i64_pat_1: | ; GFX10-GISEL-LABEL: v_bitselect_i64_pat_1: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v2, v0, v4 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v3, v1, v5 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | |||||
; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
%xor.0 = xor i64 %a, %mask | %xor.0 = xor i64 %a, %mask | ||||
%and = and i64 %xor.0, %b | %and = and i64 %xor.0, %b | ||||
%bitselect = xor i64 %and, %mask | %bitselect = xor i64 %and, %mask | ||||
ret i64 %bitselect | ret i64 %bitselect | ||||
} | } | ||||
define amdgpu_ps <2 x float> @v_s_s_bitselect_i64_pat_1(i64 %a, i64 inreg %b, i64 inreg %mask) { | define amdgpu_ps <2 x float> @v_s_s_bitselect_i64_pat_1(i64 %a, i64 inreg %b, i64 inreg %mask) { | ||||
Show All 16 Lines | |||||
; GFX10-LABEL: v_s_s_bitselect_i64_pat_1: | ; GFX10-LABEL: v_s_s_bitselect_i64_pat_1: | ||||
; GFX10: ; %bb.0: | ; GFX10: ; %bb.0: | ||||
; GFX10-NEXT: v_bfi_b32 v0, s0, v0, s2 | ; GFX10-NEXT: v_bfi_b32 v0, s0, v0, s2 | ||||
; GFX10-NEXT: v_bfi_b32 v1, s1, v1, s3 | ; GFX10-NEXT: v_bfi_b32 v1, s1, v1, s3 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_s_s_bitselect_i64_pat_1: | ; GFX8-GISEL-LABEL: v_s_s_bitselect_i64_pat_1: | ||||
; GFX8-GISEL: ; %bb.0: | ; GFX8-GISEL: ; %bb.0: | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, s2, v0 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s0 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, s3, v1 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v2, v0, s2 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s1 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v2, v1, s3 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, s2, v0 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, s3, v1 | |||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_s_s_bitselect_i64_pat_1: | ; GFX10-GISEL-LABEL: v_s_s_bitselect_i64_pat_1: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, s2, v0 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, s0, v0, s2 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, s3, v1 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, s1, v1, s3 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, s2, v0 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, s3, v1 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
%xor.0 = xor i64 %a, %mask | %xor.0 = xor i64 %a, %mask | ||||
%and = and i64 %xor.0, %b | %and = and i64 %xor.0, %b | ||||
%bitselect = xor i64 %and, %mask | %bitselect = xor i64 %and, %mask | ||||
%cast = bitcast i64 %bitselect to <2 x float> | %cast = bitcast i64 %bitselect to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
} | } | ||||
Show All 17 Lines | |||||
; GFX10-LABEL: s_s_v_bitselect_i64_pat_1: | ; GFX10-LABEL: s_s_v_bitselect_i64_pat_1: | ||||
; GFX10: ; %bb.0: | ; GFX10: ; %bb.0: | ||||
; GFX10-NEXT: v_bfi_b32 v0, s2, s0, v0 | ; GFX10-NEXT: v_bfi_b32 v0, s2, s0, v0 | ||||
; GFX10-NEXT: v_bfi_b32 v1, s3, s1, v1 | ; GFX10-NEXT: v_bfi_b32 v1, s3, s1, v1 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: s_s_v_bitselect_i64_pat_1: | ; GFX8-GISEL-LABEL: s_s_v_bitselect_i64_pat_1: | ||||
; GFX8-GISEL: ; %bb.0: | ; GFX8-GISEL: ; %bb.0: | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v2, s0, v0 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s2 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v3, s1, v1 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v2, s0, v0 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v2, s2, v2 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s3 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v3, s3, v3 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v2, s1, v1 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, v2, v0 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, v3, v1 | |||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: s_s_v_bitselect_i64_pat_1: | ; GFX10-GISEL-LABEL: s_s_v_bitselect_i64_pat_1: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v2, s0, v0 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, s2, s0, v0 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v3, s1, v1 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, s3, s1, v1 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, s2, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, s3, v3 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, v2, v0 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, v3, v1 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
%xor.0 = xor i64 %a, %mask | %xor.0 = xor i64 %a, %mask | ||||
%and = and i64 %xor.0, %b | %and = and i64 %xor.0, %b | ||||
%bitselect = xor i64 %and, %mask | %bitselect = xor i64 %and, %mask | ||||
%cast = bitcast i64 %bitselect to <2 x float> | %cast = bitcast i64 %bitselect to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
} | } | ||||
▲ Show 20 Lines • Show All 65 Lines • ▼ Show 20 Lines | |||||
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 | ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 | ||||
; GFX10-NEXT: v_bfi_b32 v0, v2, v0, v4 | ; GFX10-NEXT: v_bfi_b32 v0, v2, v0, v4 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v3, v1, v5 | ; GFX10-NEXT: v_bfi_b32 v1, v3, v1, v5 | ||||
; GFX10-NEXT: s_setpc_b64 s[30:31] | ; GFX10-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_bitselect_i64_pat_2: | ; GFX8-GISEL-LABEL: v_bitselect_i64_pat_2: | ||||
; GFX8-GISEL: ; %bb.0: | ; GFX8-GISEL: ; %bb.0: | ||||
; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v2, v0, v4 | ||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v3, v1, v5 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | |||||
; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | |||||
; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_bitselect_i64_pat_2: | ; GFX10-GISEL-LABEL: v_bitselect_i64_pat_2: | ||||
; GFX10-GISEL: ; %bb.0: | ; GFX10-GISEL: ; %bb.0: | ||||
; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v2, v0, v4 | ||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v3, v1, v5 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, v0, v4 | |||||
; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, v1, v5 | |||||
; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
%xor.0 = xor i64 %a, %mask | %xor.0 = xor i64 %a, %mask | ||||
%and = and i64 %xor.0, %b | %and = and i64 %xor.0, %b | ||||
%bitselect = xor i64 %and, %mask | %bitselect = xor i64 %and, %mask | ||||
ret i64 %bitselect | ret i64 %bitselect | ||||
} | } | ||||
define i64 @v_bfi_sha256_ma_i64(i64 %x, i64 %y, i64 %z) { | define i64 @v_bfi_sha256_ma_i64(i64 %x, i64 %y, i64 %z) { | ||||
Show All 23 Lines | |||||
; GFX10-NEXT: v_xor_b32_e32 v1, v1, v3 | ; GFX10-NEXT: v_xor_b32_e32 v1, v1, v3 | ||||
; GFX10-NEXT: v_bfi_b32 v0, v0, v4, v2 | ; GFX10-NEXT: v_bfi_b32 v0, v0, v4, v2 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v1, v5, v3 | ; GFX10-NEXT: v_bfi_b32 v1, v1, v5, v3 | ||||
; GFX10-NEXT: s_setpc_b64 s[30:31] | ; GFX10-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_bfi_sha256_ma_i64: | ; GFX8-GISEL-LABEL: v_bfi_sha256_ma_i64: | ||||
; GFX8-GISEL: ; %bb.0: ; %entry | ; GFX8-GISEL: ; %bb.0: ; %entry | ||||
; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX8-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v6, v0, v4 | ; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, v0, v2 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v7, v1, v5 | ; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, v1, v3 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v0, v4 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v0, v4, v2 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v1, v5 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v1, v5, v3 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, v2, v0 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, v3, v1 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v6, v0 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v7, v1 | |||||
; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX8-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_bfi_sha256_ma_i64: | ; GFX10-GISEL-LABEL: v_bfi_sha256_ma_i64: | ||||
; GFX10-GISEL: ; %bb.0: ; %entry | ; GFX10-GISEL: ; %bb.0: ; %entry | ||||
; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ; GFX10-GISEL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) | ||||
; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ; GFX10-GISEL-NEXT: s_waitcnt_vscnt null, 0x0 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v6, v0, v4 | ; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, v0, v2 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v7, v1, v5 | ; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, v1, v3 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, v0, v4 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v0, v4, v2 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, v1, v5 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v1, v5, v3 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, v2, v6 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, v3, v7 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ; GFX10-GISEL-NEXT: s_setpc_b64 s[30:31] | ||||
entry: | entry: | ||||
%and0 = and i64 %x, %z | %and0 = and i64 %x, %z | ||||
%or0 = or i64 %x, %z | %or0 = or i64 %x, %z | ||||
%and1 = and i64 %y, %or0 | %and1 = and i64 %y, %or0 | ||||
%or1 = or i64 %and0, %and1 | %or1 = or i64 %and0, %and1 | ||||
ret i64 %or1 | ret i64 %or1 | ||||
} | } | ||||
Show All 24 Lines | |||||
; GFX10-NEXT: v_xor_b32_e32 v0, s0, v0 | ; GFX10-NEXT: v_xor_b32_e32 v0, s0, v0 | ||||
; GFX10-NEXT: v_xor_b32_e32 v1, s1, v1 | ; GFX10-NEXT: v_xor_b32_e32 v1, s1, v1 | ||||
; GFX10-NEXT: v_bfi_b32 v0, v0, s2, s0 | ; GFX10-NEXT: v_bfi_b32 v0, v0, s2, s0 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v1, s3, s1 | ; GFX10-NEXT: v_bfi_b32 v1, v1, s3, s1 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_s_s_bfi_sha256_ma_i64: | ; GFX8-GISEL-LABEL: v_s_s_bfi_sha256_ma_i64: | ||||
; GFX8-GISEL: ; %bb.0: ; %entry | ; GFX8-GISEL: ; %bb.0: ; %entry | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v2, s2, v0 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s2 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v3, s3, v1 | ; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, s0, v0 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, s2, v0 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v0, v2, s0 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, s3, v1 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s3 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | ; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, s1, v1 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v1, v2, s1 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v2, v0 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v3, v1 | |||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_s_s_bfi_sha256_ma_i64: | ; GFX10-GISEL-LABEL: v_s_s_bfi_sha256_ma_i64: | ||||
; GFX10-GISEL: ; %bb.0: ; %entry | ; GFX10-GISEL: ; %bb.0: ; %entry | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v2, s2, v0 | ; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, s0, v0 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v3, s3, v1 | ; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, s1, v1 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, s2, v0 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v0, s2, s0 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, s3, v1 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v1, s3, s1 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, s0, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, s1, v3 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
entry: | entry: | ||||
%and0 = and i64 %x, %z | %and0 = and i64 %x, %z | ||||
%or0 = or i64 %x, %z | %or0 = or i64 %x, %z | ||||
%and1 = and i64 %y, %or0 | %and1 = and i64 %y, %or0 | ||||
%or1 = or i64 %and0, %and1 | %or1 = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %or1 to <2 x float> | %cast = bitcast i64 %or1 to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
Show All 31 Lines | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | ; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, s4, v0 | ; GFX8-GISEL-NEXT: v_or_b32_e32 v0, s4, v0 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, s5, v1 | ; GFX8-GISEL-NEXT: v_or_b32_e32 v1, s5, v1 | ||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: s_v_s_bfi_sha256_ma_i64: | ; GFX10-GISEL-LABEL: s_v_s_bfi_sha256_ma_i64: | ||||
; GFX10-GISEL: ; %bb.0: ; %entry | ; GFX10-GISEL: ; %bb.0: ; %entry | ||||
; GFX10-GISEL-NEXT: s_or_b64 s[4:5], s[0:1], s[2:3] | ; GFX10-GISEL-NEXT: s_and_b64 s[4:5], s[0:1], s[2:3] | ||||
; GFX10-GISEL-NEXT: s_and_b64 s[0:1], s[0:1], s[2:3] | ; GFX10-GISEL-NEXT: s_or_b64 s[0:1], s[0:1], s[2:3] | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, s4, v0 | ; GFX10-GISEL-NEXT: v_and_or_b32 v0, v0, s0, s4 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, s5, v1 | ; GFX10-GISEL-NEXT: v_and_or_b32 v1, v1, s1, s5 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, s0, v0 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, s1, v1 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
entry: | entry: | ||||
%and0 = and i64 %x, %z | %and0 = and i64 %x, %z | ||||
%or0 = or i64 %x, %z | %or0 = or i64 %x, %z | ||||
%and1 = and i64 %y, %or0 | %and1 = and i64 %y, %or0 | ||||
%or1 = or i64 %and0, %and1 | %or1 = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %or1 to <2 x float> | %cast = bitcast i64 %or1 to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
Show All 25 Lines | |||||
; GFX10-NEXT: v_xor_b32_e64 v2, s0, s2 | ; GFX10-NEXT: v_xor_b32_e64 v2, s0, s2 | ||||
; GFX10-NEXT: v_xor_b32_e64 v3, s1, s3 | ; GFX10-NEXT: v_xor_b32_e64 v3, s1, s3 | ||||
; GFX10-NEXT: v_bfi_b32 v0, v2, v0, s2 | ; GFX10-NEXT: v_bfi_b32 v0, v2, v0, s2 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v3, v1, s3 | ; GFX10-NEXT: v_bfi_b32 v1, v3, v1, s3 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: s_s_v_bfi_sha256_ma_i64: | ; GFX8-GISEL-LABEL: s_s_v_bfi_sha256_ma_i64: | ||||
; GFX8-GISEL: ; %bb.0: ; %entry | ; GFX8-GISEL: ; %bb.0: ; %entry | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v2, s0, v0 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s0 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v3, s1, v1 | ; GFX8-GISEL-NEXT: v_xor_b32_e32 v2, s2, v2 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, s0, v0 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v2, v0, s2 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, s1, v1 | ; GFX8-GISEL-NEXT: v_mov_b32_e32 v2, s1 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s2, v0 | ; GFX8-GISEL-NEXT: v_xor_b32_e32 v2, s3, v2 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s3, v1 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v2, v1, s3 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v2, v0 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v3, v1 | |||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: s_s_v_bfi_sha256_ma_i64: | ; GFX10-GISEL-LABEL: s_s_v_bfi_sha256_ma_i64: | ||||
; GFX10-GISEL: ; %bb.0: ; %entry | ; GFX10-GISEL: ; %bb.0: ; %entry | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v2, s0, v0 | ; GFX10-GISEL-NEXT: v_xor_b32_e64 v2, s0, s2 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v3, s1, v1 | ; GFX10-GISEL-NEXT: v_xor_b32_e64 v3, s1, s3 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v2, v0, s2 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v3, v1, s3 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, s2, v2 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, s3, v3 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
entry: | entry: | ||||
%and0 = and i64 %x, %z | %and0 = and i64 %x, %z | ||||
%or0 = or i64 %x, %z | %or0 = or i64 %x, %z | ||||
%and1 = and i64 %y, %or0 | %and1 = and i64 %y, %or0 | ||||
%or1 = or i64 %and0, %and1 | %or1 = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %or1 to <2 x float> | %cast = bitcast i64 %or1 to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
Show All 21 Lines | |||||
; GFX10-NEXT: v_xor_b32_e32 v0, s0, v0 | ; GFX10-NEXT: v_xor_b32_e32 v0, s0, v0 | ||||
; GFX10-NEXT: v_xor_b32_e32 v1, s1, v1 | ; GFX10-NEXT: v_xor_b32_e32 v1, s1, v1 | ||||
; GFX10-NEXT: v_bfi_b32 v0, v0, v2, s0 | ; GFX10-NEXT: v_bfi_b32 v0, v0, v2, s0 | ||||
; GFX10-NEXT: v_bfi_b32 v1, v1, v3, s1 | ; GFX10-NEXT: v_bfi_b32 v1, v1, v3, s1 | ||||
; GFX10-NEXT: ; return to shader part epilog | ; GFX10-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX8-GISEL-LABEL: v_s_v_bfi_sha256_ma_i64: | ; GFX8-GISEL-LABEL: v_s_v_bfi_sha256_ma_i64: | ||||
; GFX8-GISEL: ; %bb.0: ; %entry | ; GFX8-GISEL: ; %bb.0: ; %entry | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v4, v0, v2 | ; GFX8-GISEL-NEXT: v_xor_b32_e32 v0, s0, v0 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v5, v1, v3 | ; GFX8-GISEL-NEXT: v_xor_b32_e32 v1, s1, v1 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | ; GFX8-GISEL-NEXT: v_bfi_b32 v0, v0, v2, s0 | ||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | ; GFX8-GISEL-NEXT: v_bfi_b32 v1, v1, v3, s1 | ||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v0, s0, v0 | |||||
; GFX8-GISEL-NEXT: v_and_b32_e32 v1, s1, v1 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v0, v4, v0 | |||||
; GFX8-GISEL-NEXT: v_or_b32_e32 v1, v5, v1 | |||||
; GFX8-GISEL-NEXT: ; return to shader part epilog | ; GFX8-GISEL-NEXT: ; return to shader part epilog | ||||
; | ; | ||||
; GFX10-GISEL-LABEL: v_s_v_bfi_sha256_ma_i64: | ; GFX10-GISEL-LABEL: v_s_v_bfi_sha256_ma_i64: | ||||
; GFX10-GISEL: ; %bb.0: ; %entry | ; GFX10-GISEL: ; %bb.0: ; %entry | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v4, v0, v2 | ; GFX10-GISEL-NEXT: v_xor_b32_e32 v0, s0, v0 | ||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v5, v1, v3 | ; GFX10-GISEL-NEXT: v_xor_b32_e32 v1, s1, v1 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v0, v0, v2 | ; GFX10-GISEL-NEXT: v_bfi_b32 v0, v0, v2, s0 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v1, v1, v3 | ; GFX10-GISEL-NEXT: v_bfi_b32 v1, v1, v3, s1 | ||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v2, s0, v4 | |||||
; GFX10-GISEL-NEXT: v_and_b32_e32 v3, s1, v5 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v0, v0, v2 | |||||
; GFX10-GISEL-NEXT: v_or_b32_e32 v1, v1, v3 | |||||
; GFX10-GISEL-NEXT: ; return to shader part epilog | ; GFX10-GISEL-NEXT: ; return to shader part epilog | ||||
entry: | entry: | ||||
%and0 = and i64 %x, %z | %and0 = and i64 %x, %z | ||||
%or0 = or i64 %x, %z | %or0 = or i64 %x, %z | ||||
%and1 = and i64 %y, %or0 | %and1 = and i64 %y, %or0 | ||||
%or1 = or i64 %and0, %and1 | %or1 = or i64 %and0, %and1 | ||||
%cast = bitcast i64 %or1 to <2 x float> | %cast = bitcast i64 %or1 to <2 x float> | ||||
ret <2 x float> %cast | ret <2 x float> %cast | ||||
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