diff --git a/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp b/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp --- a/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp +++ b/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp @@ -735,9 +735,10 @@ Optional FPSaveIndex = FuncInfo->FramePointerSaveIndex; Optional BPSaveIndex = FuncInfo->BasePointerSaveIndex; + // VGPRs used for SGPR->VGPR spills for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : FuncInfo->getSGPRSpillVGPRs()) { - if (!Reg.FI.hasValue()) + if (!Reg.FI) continue; if (!ScratchExecCopy) @@ -747,6 +748,19 @@ buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBBI, Reg.VGPR, *Reg.FI); } + // VGPRs used for Whole Wave Mode + for (const auto &Reg : FuncInfo->WWMReservedRegs) { + auto VGPR = Reg.first; + auto FI = Reg.second; + if (!FI) + continue; + + if (!ScratchExecCopy) + ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); + + buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBBI, VGPR, *FI); + } + if (ScratchExecCopy) { // FIXME: Split block and make terminator. unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; @@ -1026,7 +1040,7 @@ Register ScratchExecCopy; for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : FuncInfo->getSGPRSpillVGPRs()) { - if (!Reg.FI.hasValue()) + if (!Reg.FI) continue; if (!ScratchExecCopy) @@ -1037,6 +1051,18 @@ *Reg.FI); } + for (const auto &Reg : FuncInfo->WWMReservedRegs) { + auto VGPR = Reg.first; + auto FI = Reg.second; + if (!FI) + continue; + + if (!ScratchExecCopy) + ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); + + buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBBI, VGPR, *FI); + } + if (ScratchExecCopy) { // FIXME: Split block and make terminator. unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; diff --git a/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h b/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h --- a/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h +++ b/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h @@ -461,9 +461,9 @@ bool FullyAllocated = false; }; - SparseBitVector<> WWMReservedRegs; - - void ReserveWWMRegister(Register Reg) { WWMReservedRegs.set(Reg); } + // Map WWM VGPR to a stack slot that is used to save/restore it in the + // prolog/epilog. + SmallDenseMap> WWMReservedRegs; private: // Track VGPR + wave index for each subregister of the SGPR spilled to @@ -503,6 +503,10 @@ bool initializeBaseYamlFields(const yaml::SIMachineFunctionInfo &YamlMFI); + void reserveWWMRegister(Register Reg, Optional FI) { + WWMReservedRegs.insert(std::make_pair(Reg, FI)); + } + ArrayRef getSGPRToVGPRSpills(int FrameIndex) const { auto I = SGPRToVGPRSpills.find(FrameIndex); return (I == SGPRToVGPRSpills.end()) ? diff --git a/llvm/lib/Target/AMDGPU/SIPreAllocateWWMRegs.cpp b/llvm/lib/Target/AMDGPU/SIPreAllocateWWMRegs.cpp --- a/llvm/lib/Target/AMDGPU/SIPreAllocateWWMRegs.cpp +++ b/llvm/lib/Target/AMDGPU/SIPreAllocateWWMRegs.cpp @@ -142,13 +142,26 @@ } SIMachineFunctionInfo *MFI = MF.getInfo(); + MachineFrameInfo &FrameInfo = MF.getFrameInfo(); for (unsigned Reg : RegsToRewrite) { LIS->removeInterval(Reg); const Register PhysReg = VRM->getPhys(Reg); assert(PhysReg != 0); - MFI->ReserveWWMRegister(PhysReg); + + // Check if PhysReg is already reserved + if (!MFI->WWMReservedRegs.count(PhysReg)) { + Optional FI; + if (!MFI->isEntryFunction()) { + // Create a stack object for a possible spill in the function prologue. + // Note: Non-CSR VGPR also need this as we may overwrite inactive lanes. + const TargetRegisterClass *RC = TRI->getPhysRegClass(PhysReg); + FI = FrameInfo.CreateSpillStackObject(TRI->getSpillSize(*RC), + TRI->getSpillAlign(*RC)); + } + MFI->reserveWWMRegister(PhysReg, FI); + } } RegsToRewrite.clear(); diff --git a/llvm/lib/Target/AMDGPU/SIRegisterInfo.cpp b/llvm/lib/Target/AMDGPU/SIRegisterInfo.cpp --- a/llvm/lib/Target/AMDGPU/SIRegisterInfo.cpp +++ b/llvm/lib/Target/AMDGPU/SIRegisterInfo.cpp @@ -567,8 +567,8 @@ assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); } - for (MCRegister Reg : MFI->WWMReservedRegs) { - reserveRegisterTuples(Reserved, Reg); + for (auto Reg : MFI->WWMReservedRegs) { + reserveRegisterTuples(Reserved, Reg.first); } // FIXME: Stop using reserved registers for this. diff --git a/llvm/test/CodeGen/AMDGPU/wwm-reserved-spill.ll b/llvm/test/CodeGen/AMDGPU/wwm-reserved-spill.ll new file mode 100644 --- /dev/null +++ b/llvm/test/CodeGen/AMDGPU/wwm-reserved-spill.ll @@ -0,0 +1,874 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -O0 -march=amdgcn -mcpu=gfx900 -amdgpu-dpp-combine=false -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX9,GFX9-O0 %s +; RUN: llc -march=amdgcn -mcpu=gfx900 -amdgpu-dpp-combine=false -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX9,GFX9-O3 %s + +define amdgpu_gfx void @strict_wwm_no_cfg(<4 x i32> inreg %tmp14) { +; GFX9-O0-LABEL: strict_wwm_no_cfg: +; GFX9-O0: ; %bb.0: +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O0-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O0-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v0, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O0-NEXT: s_mov_b32 s8, s7 +; GFX9-O0-NEXT: s_mov_b32 s9, s6 +; GFX9-O0-NEXT: s_mov_b32 s10, s5 +; GFX9-O0-NEXT: ; kill: def $sgpr4 killed $sgpr4 def $sgpr4_sgpr5_sgpr6_sgpr7 +; GFX9-O0-NEXT: s_mov_b32 s5, s10 +; GFX9-O0-NEXT: s_mov_b32 s6, s9 +; GFX9-O0-NEXT: s_mov_b32 s7, s8 +; GFX9-O0-NEXT: ; kill: def $sgpr8_sgpr9_sgpr10_sgpr11 killed $sgpr4_sgpr5_sgpr6_sgpr7 +; GFX9-O0-NEXT: s_mov_b32 s8, 0 +; GFX9-O0-NEXT: buffer_load_dwordx2 v[5:6], off, s[4:7], s8 +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: v_mov_b32_e32 v4, v5 +; GFX9-O0-NEXT: v_mov_b32_e32 v3, v6 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v4 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v0, s8 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v3 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v1, s8 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: s_or_saveexec_b64 s[10:11], -1 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, s8 +; GFX9-O0-NEXT: s_nop 1 +; GFX9-O0-NEXT: v_mov_b32_dpp v2, v0 row_bcast:31 row_mask:0xc bank_mask:0xf +; GFX9-O0-NEXT: v_add_u32_e32 v0, v0, v2 +; GFX9-O0-NEXT: s_mov_b64 exec, s[10:11] +; GFX9-O0-NEXT: v_mov_b32_e32 v3, v0 +; GFX9-O0-NEXT: s_or_saveexec_b64 s[10:11], -1 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, s8 +; GFX9-O0-NEXT: s_nop 1 +; GFX9-O0-NEXT: v_mov_b32_dpp v0, v1 row_bcast:31 row_mask:0xc bank_mask:0xf +; GFX9-O0-NEXT: v_add_u32_e32 v0, v1, v0 +; GFX9-O0-NEXT: s_mov_b64 exec, s[10:11] +; GFX9-O0-NEXT: v_mov_b32_e32 v4, v0 +; GFX9-O0-NEXT: v_cmp_eq_u32_e64 s[10:11], v3, v4 +; GFX9-O0-NEXT: v_cndmask_b32_e64 v3, 0, 1, s[10:11] +; GFX9-O0-NEXT: s_mov_b32 s9, 1 +; GFX9-O0-NEXT: v_lshlrev_b32_e32 v3, s9, v3 +; GFX9-O0-NEXT: s_mov_b32 s9, 2 +; GFX9-O0-NEXT: v_mov_b32_e32 v4, s9 +; GFX9-O0-NEXT: v_and_b32_e32 v3, v3, v4 +; GFX9-O0-NEXT: buffer_store_dword v3, off, s[4:7], s8 offset:4 +; GFX9-O0-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O0-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Reload +; GFX9-O0-NEXT: buffer_load_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O0-NEXT: buffer_load_dword v0, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: s_setpc_b64 s[30:31] +; +; GFX9-O3-LABEL: strict_wwm_no_cfg: +; GFX9-O3: ; %bb.0: +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O3-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O3-NEXT: buffer_store_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:12 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v0, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O3-NEXT: buffer_load_dwordx2 v[2:3], off, s[4:7], 0 +; GFX9-O3-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O3-NEXT: v_mov_b32_e32 v0, 0 +; GFX9-O3-NEXT: v_mov_b32_e32 v1, 0 +; GFX9-O3-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: v_mov_b32_e32 v2, 0 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: v_mov_b32_e32 v3, 0 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O3-NEXT: v_mov_b32_dpp v1, v2 row_bcast:31 row_mask:0xc bank_mask:0xf +; GFX9-O3-NEXT: v_mov_b32_dpp v0, v3 row_bcast:31 row_mask:0xc bank_mask:0xf +; GFX9-O3-NEXT: v_add_u32_e32 v1, v2, v1 +; GFX9-O3-NEXT: v_add_u32_e32 v0, v3, v0 +; GFX9-O3-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O3-NEXT: v_mov_b32_e32 v4, v1 +; GFX9-O3-NEXT: v_mov_b32_e32 v5, v0 +; GFX9-O3-NEXT: v_cmp_eq_u32_e32 vcc, v4, v5 +; GFX9-O3-NEXT: v_cndmask_b32_e64 v4, 0, 1, vcc +; GFX9-O3-NEXT: v_lshlrev_b32_e32 v4, 1, v4 +; GFX9-O3-NEXT: v_and_b32_e32 v4, 2, v4 +; GFX9-O3-NEXT: buffer_store_dword v4, off, s[4:7], 0 offset:4 +; GFX9-O3-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O3-NEXT: buffer_load_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:12 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v0, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: s_setpc_b64 s[30:31] + %tmp100 = call <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32> %tmp14, i32 0, i32 0, i32 0) + %tmp101 = bitcast <2 x float> %tmp100 to <2 x i32> + %tmp102 = extractelement <2 x i32> %tmp101, i32 0 + %tmp103 = extractelement <2 x i32> %tmp101, i32 1 + %tmp105 = tail call i32 @llvm.amdgcn.set.inactive.i32(i32 %tmp102, i32 0) + %tmp107 = tail call i32 @llvm.amdgcn.set.inactive.i32(i32 %tmp103, i32 0) + + + %tmp120 = tail call i32 @llvm.amdgcn.update.dpp.i32(i32 0, i32 %tmp105, i32 323, i32 12, i32 15, i1 false) + %tmp121 = add i32 %tmp105, %tmp120 + %tmp122 = tail call i32 @llvm.amdgcn.strict.wwm.i32(i32 %tmp121) + + %tmp135 = tail call i32 @llvm.amdgcn.update.dpp.i32(i32 0, i32 %tmp107, i32 323, i32 12, i32 15, i1 false) + %tmp136 = add i32 %tmp107, %tmp135 + %tmp137 = tail call i32 @llvm.amdgcn.strict.wwm.i32(i32 %tmp136) + + %tmp138 = icmp eq i32 %tmp122, %tmp137 + %tmp139 = sext i1 %tmp138 to i32 + %tmp140 = shl nsw i32 %tmp139, 1 + %tmp141 = and i32 %tmp140, 2 + %tmp145 = bitcast i32 %tmp141 to float + call void @llvm.amdgcn.raw.buffer.store.f32(float %tmp145, <4 x i32> %tmp14, i32 4, i32 0, i32 0) + ret void +} + +define amdgpu_gfx void @strict_wwm_cfg(<4 x i32> inreg %tmp14, i32 %arg) { +; GFX9-O0-LABEL: strict_wwm_cfg: +; GFX9-O0: ; %bb.0: ; %entry +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O0-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O0-NEXT: buffer_store_dword v5, off, s[0:3], s32 offset:24 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v1, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O0-NEXT: v_writelane_b32 v5, s30, 0 +; GFX9-O0-NEXT: v_writelane_b32 v5, s31, 1 +; GFX9-O0-NEXT: s_mov_b32 s8, s4 +; GFX9-O0-NEXT: ; kill: def $sgpr8 killed $sgpr8 def $sgpr8_sgpr9_sgpr10_sgpr11 +; GFX9-O0-NEXT: s_mov_b32 s9, s5 +; GFX9-O0-NEXT: s_mov_b32 s10, s6 +; GFX9-O0-NEXT: s_mov_b32 s11, s7 +; GFX9-O0-NEXT: s_mov_b64 s[4:5], s[8:9] +; GFX9-O0-NEXT: s_mov_b64 s[6:7], s[10:11] +; GFX9-O0-NEXT: v_writelane_b32 v5, s4, 2 +; GFX9-O0-NEXT: v_writelane_b32 v5, s5, 3 +; GFX9-O0-NEXT: v_writelane_b32 v5, s6, 4 +; GFX9-O0-NEXT: v_writelane_b32 v5, s7, 5 +; GFX9-O0-NEXT: s_mov_b32 s4, 0 +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dwordx2 v[3:4], off, s[8:11], s4 +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: buffer_store_dword v4, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill +; GFX9-O0-NEXT: ; implicit-def: $sgpr6_sgpr7 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v3 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v1, s4 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: s_or_saveexec_b64 s[6:7], -1 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, s4 +; GFX9-O0-NEXT: s_nop 1 +; GFX9-O0-NEXT: v_mov_b32_dpp v2, v1 row_bcast:31 row_mask:0xc bank_mask:0xf +; GFX9-O0-NEXT: v_add_u32_e32 v1, v1, v2 +; GFX9-O0-NEXT: s_mov_b64 exec, s[6:7] +; GFX9-O0-NEXT: v_mov_b32_e32 v3, v1 +; GFX9-O0-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:12 ; 4-byte Folded Spill +; GFX9-O0-NEXT: v_cmp_eq_u32_e64 s[6:7], s4, v0 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, s4 +; GFX9-O0-NEXT: buffer_store_dword v0, off, s[0:3], s32 offset:8 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_mov_b64 s[4:5], exec +; GFX9-O0-NEXT: v_writelane_b32 v5, s4, 6 +; GFX9-O0-NEXT: v_writelane_b32 v5, s5, 7 +; GFX9-O0-NEXT: s_and_b64 s[4:5], s[4:5], s[6:7] +; GFX9-O0-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O0-NEXT: s_cbranch_execz BB1_2 +; GFX9-O0-NEXT: ; %bb.1: ; %if +; GFX9-O0-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v4, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v4 +; GFX9-O0-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, 0 +; GFX9-O0-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v0 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v1 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O0-NEXT: v_mov_b32_dpp v1, v2 row_bcast:31 row_mask:0xc bank_mask:0xf +; GFX9-O0-NEXT: v_add_u32_e32 v1, v2, v1 +; GFX9-O0-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v1 +; GFX9-O0-NEXT: buffer_store_dword v0, off, s[0:3], s32 offset:8 ; 4-byte Folded Spill +; GFX9-O0-NEXT: BB1_2: ; %merge +; GFX9-O0-NEXT: v_readlane_b32 s6, v5, 6 +; GFX9-O0-NEXT: v_readlane_b32 s7, v5, 7 +; GFX9-O0-NEXT: s_or_b64 exec, exec, s[6:7] +; GFX9-O0-NEXT: v_readlane_b32 s4, v5, 0 +; GFX9-O0-NEXT: v_readlane_b32 s5, v5, 1 +; GFX9-O0-NEXT: v_readlane_b32 s8, v5, 2 +; GFX9-O0-NEXT: v_readlane_b32 s9, v5, 3 +; GFX9-O0-NEXT: v_readlane_b32 s10, v5, 4 +; GFX9-O0-NEXT: v_readlane_b32 s11, v5, 5 +; GFX9-O0-NEXT: buffer_load_dword v0, off, s[0:3], s32 offset:12 ; 4-byte Folded Reload +; GFX9-O0-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:8 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: v_cmp_eq_u32_e64 s[6:7], v0, v3 +; GFX9-O0-NEXT: v_cndmask_b32_e64 v0, 0, 1, s[6:7] +; GFX9-O0-NEXT: s_mov_b32 s6, 1 +; GFX9-O0-NEXT: v_lshlrev_b32_e32 v0, s6, v0 +; GFX9-O0-NEXT: s_mov_b32 s6, 2 +; GFX9-O0-NEXT: v_mov_b32_e32 v3, s6 +; GFX9-O0-NEXT: v_and_b32_e32 v0, v0, v3 +; GFX9-O0-NEXT: s_mov_b32 s6, 0 +; GFX9-O0-NEXT: buffer_store_dword v0, off, s[8:11], s6 offset:4 +; GFX9-O0-NEXT: s_or_saveexec_b64 s[6:7], -1 +; GFX9-O0-NEXT: buffer_load_dword v5, off, s[0:3], s32 offset:24 ; 4-byte Folded Reload +; GFX9-O0-NEXT: buffer_load_dword v1, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O0-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_mov_b64 exec, s[6:7] +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: s_setpc_b64 s[4:5] +; +; GFX9-O3-LABEL: strict_wwm_cfg: +; GFX9-O3: ; %bb.0: ; %entry +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O3-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O3-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v1, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:12 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O3-NEXT: buffer_load_dwordx2 v[2:3], off, s[4:7], 0 +; GFX9-O3-NEXT: v_mov_b32_e32 v5, 0 +; GFX9-O3-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O3-NEXT: v_mov_b32_e32 v1, 0 +; GFX9-O3-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: v_mov_b32_e32 v2, 0 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O3-NEXT: v_mov_b32_dpp v1, v2 row_bcast:31 row_mask:0xc bank_mask:0xf +; GFX9-O3-NEXT: v_add_u32_e32 v1, v2, v1 +; GFX9-O3-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O3-NEXT: v_mov_b32_e32 v4, v1 +; GFX9-O3-NEXT: v_cmp_eq_u32_e32 vcc, 0, v0 +; GFX9-O3-NEXT: s_and_saveexec_b64 s[8:9], vcc +; GFX9-O3-NEXT: ; %bb.1: ; %if +; GFX9-O3-NEXT: s_or_saveexec_b64 s[10:11], -1 +; GFX9-O3-NEXT: v_mov_b32_e32 v1, 0 +; GFX9-O3-NEXT: s_mov_b64 exec, s[10:11] +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: v_mov_b32_e32 v3, 0 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_or_saveexec_b64 s[10:11], -1 +; GFX9-O3-NEXT: v_mov_b32_dpp v1, v3 row_bcast:31 row_mask:0xc bank_mask:0xf +; GFX9-O3-NEXT: v_add_u32_e32 v1, v3, v1 +; GFX9-O3-NEXT: s_mov_b64 exec, s[10:11] +; GFX9-O3-NEXT: v_mov_b32_e32 v5, v1 +; GFX9-O3-NEXT: ; %bb.2: ; %merge +; GFX9-O3-NEXT: s_or_b64 exec, exec, s[8:9] +; GFX9-O3-NEXT: v_cmp_eq_u32_e32 vcc, v4, v5 +; GFX9-O3-NEXT: v_cndmask_b32_e64 v0, 0, 1, vcc +; GFX9-O3-NEXT: v_lshlrev_b32_e32 v0, 1, v0 +; GFX9-O3-NEXT: v_and_b32_e32 v0, 2, v0 +; GFX9-O3-NEXT: buffer_store_dword v0, off, s[4:7], 0 offset:4 +; GFX9-O3-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O3-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O3-NEXT: buffer_load_dword v1, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:12 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: s_setpc_b64 s[30:31] +entry: + %tmp100 = call <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32> %tmp14, i32 0, i32 0, i32 0) + %tmp101 = bitcast <2 x float> %tmp100 to <2 x i32> + %tmp102 = extractelement <2 x i32> %tmp101, i32 0 + %tmp105 = tail call i32 @llvm.amdgcn.set.inactive.i32(i32 %tmp102, i32 0) + + %tmp120 = tail call i32 @llvm.amdgcn.update.dpp.i32(i32 0, i32 %tmp105, i32 323, i32 12, i32 15, i1 false) + %tmp121 = add i32 %tmp105, %tmp120 + %tmp122 = tail call i32 @llvm.amdgcn.strict.wwm.i32(i32 %tmp121) + + %cond = icmp eq i32 %arg, 0 + br i1 %cond, label %if, label %merge +if: + %tmp103 = extractelement <2 x i32> %tmp101, i32 1 + %tmp107 = tail call i32 @llvm.amdgcn.set.inactive.i32(i32 %tmp103, i32 0) + + %tmp135 = tail call i32 @llvm.amdgcn.update.dpp.i32(i32 0, i32 %tmp107, i32 323, i32 12, i32 15, i1 false) + %tmp136 = add i32 %tmp107, %tmp135 + %tmp137 = tail call i32 @llvm.amdgcn.strict.wwm.i32(i32 %tmp136) + br label %merge + +merge: + %merge_value = phi i32 [ 0, %entry ], [%tmp137, %if ] + %tmp138 = icmp eq i32 %tmp122, %merge_value + %tmp139 = sext i1 %tmp138 to i32 + %tmp140 = shl nsw i32 %tmp139, 1 + %tmp141 = and i32 %tmp140, 2 + %tmp145 = bitcast i32 %tmp141 to float + call void @llvm.amdgcn.raw.buffer.store.f32(float %tmp145, <4 x i32> %tmp14, i32 4, i32 0, i32 0) + ret void +} + +define hidden i32 @strict_wwm_called(i32 %a) noinline { +; GFX9-LABEL: strict_wwm_called: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: v_add_u32_e32 v1, v0, v0 +; GFX9: v_mul_lo_u32 v0, v1, v0 +; GFX9-NEXT: v_sub_u32_e32 v0, v0, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %add = add i32 %a, %a + %mul = mul i32 %add, %a + %sub = sub i32 %mul, %add + ret i32 %sub +} + +define amdgpu_gfx void @strict_wwm_call(<4 x i32> inreg %tmp14, i32 inreg %arg) { +; GFX9-O0-LABEL: strict_wwm_call: +; GFX9-O0: ; %bb.0: +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O0-NEXT: s_or_saveexec_b64 s[10:11], -1 +; GFX9-O0-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:8 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v2, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_mov_b64 exec, s[10:11] +; GFX9-O0-NEXT: v_writelane_b32 v3, s33, 7 +; GFX9-O0-NEXT: s_mov_b32 s33, s32 +; GFX9-O0-NEXT: s_add_u32 s32, s32, 0x400 +; GFX9-O0-NEXT: v_writelane_b32 v3, s30, 0 +; GFX9-O0-NEXT: v_writelane_b32 v3, s31, 1 +; GFX9-O0-NEXT: v_writelane_b32 v3, s8, 2 +; GFX9-O0-NEXT: s_mov_b32 s8, s4 +; GFX9-O0-NEXT: v_readlane_b32 s4, v3, 2 +; GFX9-O0-NEXT: ; kill: def $sgpr8 killed $sgpr8 def $sgpr8_sgpr9_sgpr10_sgpr11 +; GFX9-O0-NEXT: s_mov_b32 s9, s5 +; GFX9-O0-NEXT: s_mov_b32 s10, s6 +; GFX9-O0-NEXT: s_mov_b32 s11, s7 +; GFX9-O0-NEXT: v_writelane_b32 v3, s8, 3 +; GFX9-O0-NEXT: v_writelane_b32 v3, s9, 4 +; GFX9-O0-NEXT: v_writelane_b32 v3, s10, 5 +; GFX9-O0-NEXT: v_writelane_b32 v3, s11, 6 +; GFX9-O0-NEXT: s_mov_b32 s8, 0 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, s4 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v0 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v2, s8 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: s_or_saveexec_b64 s[10:11], -1 +; GFX9-O0-NEXT: s_getpc_b64 s[4:5] +; GFX9-O0-NEXT: s_add_u32 s4, s4, strict_wwm_called@rel32@lo+4 +; GFX9-O0-NEXT: s_addc_u32 s5, s5, strict_wwm_called@rel32@hi+12 +; GFX9-O0-NEXT: s_mov_b64 s[14:15], s[2:3] +; GFX9-O0-NEXT: s_mov_b64 s[12:13], s[0:1] +; GFX9-O0-NEXT: s_mov_b64 s[0:1], s[12:13] +; GFX9-O0-NEXT: s_mov_b64 s[2:3], s[14:15] +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v2 +; GFX9-O0-NEXT: s_swappc_b64 s[30:31], s[4:5] +; GFX9-O0-NEXT: v_readlane_b32 s4, v3, 3 +; GFX9-O0-NEXT: v_readlane_b32 s5, v3, 4 +; GFX9-O0-NEXT: v_readlane_b32 s6, v3, 5 +; GFX9-O0-NEXT: v_readlane_b32 s7, v3, 6 +; GFX9-O0-NEXT: v_readlane_b32 s30, v3, 0 +; GFX9-O0-NEXT: v_readlane_b32 s31, v3, 1 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-O0-NEXT: v_add_u32_e32 v1, v1, v2 +; GFX9-O0-NEXT: s_mov_b64 exec, s[10:11] +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v1 +; GFX9-O0-NEXT: buffer_store_dword v0, off, s[4:7], s8 offset:4 +; GFX9-O0-NEXT: s_sub_u32 s32, s32, 0x400 +; GFX9-O0-NEXT: v_readlane_b32 s33, v3, 7 +; GFX9-O0-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O0-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:8 ; 4-byte Folded Reload +; GFX9-O0-NEXT: buffer_load_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O0-NEXT: buffer_load_dword v2, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: s_setpc_b64 s[30:31] +; +; GFX9-O3-LABEL: strict_wwm_call: +; GFX9-O3: ; %bb.0: +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O3-NEXT: s_or_saveexec_b64 s[10:11], -1 +; GFX9-O3-NEXT: buffer_store_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v2, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_mov_b64 exec, s[10:11] +; GFX9-O3-NEXT: s_mov_b32 s14, s33 +; GFX9-O3-NEXT: s_mov_b32 s33, s32 +; GFX9-O3-NEXT: s_add_u32 s32, s32, 0x400 +; GFX9-O3-NEXT: s_mov_b64 s[10:11], s[30:31] +; GFX9-O3-NEXT: v_mov_b32_e32 v2, s8 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: v_mov_b32_e32 v2, 0 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O3-NEXT: v_mov_b32_e32 v0, v2 +; GFX9-O3-NEXT: s_getpc_b64 s[12:13] +; GFX9-O3-NEXT: s_add_u32 s12, s12, strict_wwm_called@rel32@lo+4 +; GFX9-O3-NEXT: s_addc_u32 s13, s13, strict_wwm_called@rel32@hi+12 +; GFX9-O3-NEXT: s_swappc_b64 s[30:31], s[12:13] +; GFX9-O3-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-O3-NEXT: v_add_u32_e32 v1, v1, v2 +; GFX9-O3-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O3-NEXT: v_mov_b32_e32 v0, v1 +; GFX9-O3-NEXT: buffer_store_dword v0, off, s[4:7], 0 offset:4 +; GFX9-O3-NEXT: s_sub_u32 s32, s32, 0x400 +; GFX9-O3-NEXT: s_mov_b32 s33, s14 +; GFX9-O3-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O3-NEXT: buffer_load_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O3-NEXT: buffer_load_dword v2, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: s_setpc_b64 s[10:11] + %tmp107 = tail call i32 @llvm.amdgcn.set.inactive.i32(i32 %arg, i32 0) + %tmp134 = call i32 @strict_wwm_called(i32 %tmp107) + %tmp136 = add i32 %tmp134, %tmp107 + %tmp137 = tail call i32 @llvm.amdgcn.strict.wwm.i32(i32 %tmp136) + call void @llvm.amdgcn.raw.buffer.store.i32(i32 %tmp137, <4 x i32> %tmp14, i32 4, i32 0, i32 0) + ret void +} + +define i64 @strict_wwm_called_i64(i64 %a) noinline { +; GFX9-O0-LABEL: strict_wwm_called_i64: +; GFX9-O0: ; %bb.0: +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O0-NEXT: v_mov_b32_e32 v6, v0 +; GFX9-O0-NEXT: ; kill: def $vgpr6 killed $vgpr6 def $vgpr6_vgpr7 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v7, v1 +; GFX9-O0-NEXT: ; kill: def $vgpr0_vgpr1 killed $vgpr6_vgpr7 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v6 +; GFX9-O0-NEXT: v_mov_b32_e32 v3, v6 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v7 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v7 +; GFX9-O0-NEXT: v_add_co_u32_e64 v4, s[4:5], v2, v3 +; GFX9-O0-NEXT: v_addc_co_u32_e64 v0, s[4:5], v0, v1, s[4:5] +; GFX9-O0-NEXT: ; kill: def $vgpr4 killed $vgpr4 def $vgpr4_vgpr5 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v5, v0 +; GFX9-O0-NEXT: s_mov_b32 s4, 32 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v6 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v7 +; GFX9-O0-NEXT: v_lshrrev_b64 v[0:1], s4, v[0:1] +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v4 +; GFX9-O0-NEXT: ; implicit-def: $sgpr5 +; GFX9-O0-NEXT: ; implicit-def: $sgpr5 +; GFX9-O0-NEXT: v_mul_lo_u32 v2, v0, v1 +; GFX9-O0-NEXT: ; kill: def $vgpr6 killed $vgpr6 killed $vgpr6_vgpr7 killed $exec +; GFX9-O0-NEXT: v_mul_hi_u32 v1, v0, v6 +; GFX9-O0-NEXT: v_lshrrev_b64 v[7:8], s4, v[4:5] +; GFX9-O0-NEXT: v_mov_b32_e32 v3, v7 +; GFX9-O0-NEXT: ; implicit-def: $sgpr5 +; GFX9-O0-NEXT: ; implicit-def: $sgpr5 +; GFX9-O0-NEXT: v_mul_lo_u32 v3, v3, v6 +; GFX9-O0-NEXT: v_add3_u32 v1, v1, v2, v3 +; GFX9-O0-NEXT: ; implicit-def: $sgpr5 +; GFX9-O0-NEXT: ; implicit-def: $sgpr6 +; GFX9-O0-NEXT: v_mov_b32_e32 v3, s5 +; GFX9-O0-NEXT: ; kill: def $vgpr1 killed $vgpr1 def $vgpr1_vgpr2 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v3 +; GFX9-O0-NEXT: v_lshlrev_b64 v[1:2], s4, v[1:2] +; GFX9-O0-NEXT: v_mov_b32_e32 v3, v2 +; GFX9-O0-NEXT: ; implicit-def: $sgpr5 +; GFX9-O0-NEXT: ; implicit-def: $sgpr5 +; GFX9-O0-NEXT: v_mul_lo_u32 v6, v0, v6 +; GFX9-O0-NEXT: s_mov_b32 s5, 0 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, 0 +; GFX9-O0-NEXT: ; kill: def $vgpr6 killed $vgpr6 def $vgpr6_vgpr7 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v7, v0 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v7 +; GFX9-O0-NEXT: v_or_b32_e32 v0, v0, v3 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v1 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v6 +; GFX9-O0-NEXT: v_or_b32_e32 v6, v1, v2 +; GFX9-O0-NEXT: ; kill: def $vgpr6 killed $vgpr6 def $vgpr6_vgpr7 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v7, v0 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v6 +; GFX9-O0-NEXT: v_mov_b32_e32 v3, v4 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v7 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v5 +; GFX9-O0-NEXT: v_sub_co_u32_e64 v1, s[6:7], v1, v3 +; GFX9-O0-NEXT: v_subb_co_u32_e64 v0, s[6:7], v0, v2, s[6:7] +; GFX9-O0-NEXT: ; kill: def $vgpr1 killed $vgpr1 def $vgpr1_vgpr2 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v0 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v1 +; GFX9-O0-NEXT: v_lshrrev_b64 v[1:2], s4, v[1:2] +; GFX9-O0-NEXT: ; kill: def $vgpr1 killed $vgpr1 killed $vgpr1_vgpr2 killed $exec +; GFX9-O0-NEXT: s_setpc_b64 s[30:31] +; +; GFX9-O3-LABEL: strict_wwm_called_i64: +; GFX9-O3: ; %bb.0: +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O3-NEXT: v_add_co_u32_e32 v2, vcc, v0, v0 +; GFX9-O3-NEXT: v_addc_co_u32_e32 v3, vcc, v1, v1, vcc +; GFX9-O3-NEXT: v_mul_lo_u32 v4, v3, v0 +; GFX9-O3-NEXT: v_mul_hi_u32 v5, v2, v0 +; GFX9-O3-NEXT: v_mul_lo_u32 v1, v2, v1 +; GFX9-O3-NEXT: v_mul_lo_u32 v0, v2, v0 +; GFX9-O3-NEXT: v_add3_u32 v1, v5, v1, v4 +; GFX9-O3-NEXT: v_sub_co_u32_e32 v0, vcc, v0, v2 +; GFX9-O3-NEXT: v_subb_co_u32_e32 v1, vcc, v1, v3, vcc +; GFX9-O3-NEXT: s_setpc_b64 s[30:31] + %add = add i64 %a, %a + %mul = mul i64 %add, %a + %sub = sub i64 %mul, %add + ret i64 %sub +} + +define amdgpu_gfx void @strict_wwm_call_i64(<4 x i32> inreg %tmp14, i64 inreg %arg) { +; GFX9-O0-LABEL: strict_wwm_call_i64: +; GFX9-O0: ; %bb.0: +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O0-NEXT: s_or_saveexec_b64 s[10:11], -1 +; GFX9-O0-NEXT: buffer_store_dword v11, off, s[0:3], s32 offset:40 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v4, off, s[0:3], s32 offset:32 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:12 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: buffer_store_dword v4, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:24 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:28 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v9, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: buffer_store_dword v10, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O0-NEXT: buffer_store_dword v5, off, s[0:3], s32 offset:36 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_mov_b64 exec, s[10:11] +; GFX9-O0-NEXT: v_writelane_b32 v11, s33, 9 +; GFX9-O0-NEXT: s_mov_b32 s33, s32 +; GFX9-O0-NEXT: s_add_u32 s32, s32, 0xc00 +; GFX9-O0-NEXT: v_writelane_b32 v11, s30, 0 +; GFX9-O0-NEXT: v_writelane_b32 v11, s31, 1 +; GFX9-O0-NEXT: v_writelane_b32 v11, s9, 2 +; GFX9-O0-NEXT: v_writelane_b32 v11, s8, 3 +; GFX9-O0-NEXT: s_mov_b32 s8, s6 +; GFX9-O0-NEXT: v_readlane_b32 s6, v11, 3 +; GFX9-O0-NEXT: v_writelane_b32 v11, s8, 4 +; GFX9-O0-NEXT: s_mov_b32 s12, s5 +; GFX9-O0-NEXT: v_readlane_b32 s5, v11, 4 +; GFX9-O0-NEXT: s_mov_b32 s8, s4 +; GFX9-O0-NEXT: v_readlane_b32 s4, v11, 2 +; GFX9-O0-NEXT: ; kill: def $sgpr8 killed $sgpr8 def $sgpr8_sgpr9_sgpr10_sgpr11 +; GFX9-O0-NEXT: s_mov_b32 s9, s12 +; GFX9-O0-NEXT: s_mov_b32 s10, s5 +; GFX9-O0-NEXT: s_mov_b32 s11, s7 +; GFX9-O0-NEXT: v_writelane_b32 v11, s8, 5 +; GFX9-O0-NEXT: v_writelane_b32 v11, s9, 6 +; GFX9-O0-NEXT: v_writelane_b32 v11, s10, 7 +; GFX9-O0-NEXT: v_writelane_b32 v11, s11, 8 +; GFX9-O0-NEXT: ; kill: def $sgpr6 killed $sgpr6 def $sgpr6_sgpr7 +; GFX9-O0-NEXT: s_mov_b32 s7, s4 +; GFX9-O0-NEXT: ; kill: def $sgpr4_sgpr5 killed $sgpr6_sgpr7 +; GFX9-O0-NEXT: s_mov_b64 s[4:5], 0 +; GFX9-O0-NEXT: v_mov_b32_e32 v0, s6 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, s7 +; GFX9-O0-NEXT: v_mov_b32_e32 v10, v1 +; GFX9-O0-NEXT: v_mov_b32_e32 v9, v0 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v9, s4 +; GFX9-O0-NEXT: v_mov_b32_e32 v10, s5 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v9 +; GFX9-O0-NEXT: s_mov_b32 s4, 32 +; GFX9-O0-NEXT: ; implicit-def: $sgpr6_sgpr7 +; GFX9-O0-NEXT: v_lshrrev_b64 v[3:4], s4, v[9:10] +; GFX9-O0-NEXT: s_getpc_b64 s[4:5] +; GFX9-O0-NEXT: s_add_u32 s4, s4, strict_wwm_called_i64@gotpcrel32@lo+4 +; GFX9-O0-NEXT: s_addc_u32 s5, s5, strict_wwm_called_i64@gotpcrel32@hi+12 +; GFX9-O0-NEXT: s_load_dwordx2 s[4:5], s[4:5], 0x0 +; GFX9-O0-NEXT: s_mov_b64 s[14:15], s[2:3] +; GFX9-O0-NEXT: s_mov_b64 s[12:13], s[0:1] +; GFX9-O0-NEXT: s_mov_b64 s[0:1], s[12:13] +; GFX9-O0-NEXT: s_mov_b64 s[2:3], s[14:15] +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v2 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v3 +; GFX9-O0-NEXT: s_waitcnt lgkmcnt(0) +; GFX9-O0-NEXT: s_swappc_b64 s[30:31], s[4:5] +; GFX9-O0-NEXT: v_readlane_b32 s4, v11, 5 +; GFX9-O0-NEXT: v_readlane_b32 s5, v11, 6 +; GFX9-O0-NEXT: v_readlane_b32 s6, v11, 7 +; GFX9-O0-NEXT: v_readlane_b32 s7, v11, 8 +; GFX9-O0-NEXT: v_readlane_b32 s30, v11, 0 +; GFX9-O0-NEXT: v_readlane_b32 s31, v11, 1 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v0 +; GFX9-O0-NEXT: v_mov_b32_e32 v3, v1 +; GFX9-O0-NEXT: v_mov_b32_e32 v4, v9 +; GFX9-O0-NEXT: v_mov_b32_e32 v5, v10 +; GFX9-O0-NEXT: v_add_co_u32_e64 v2, s[10:11], v2, v4 +; GFX9-O0-NEXT: v_addc_co_u32_e64 v3, s[10:11], v3, v5, s[10:11] +; GFX9-O0-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O0-NEXT: v_mov_b32_e32 v0, v2 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v3 +; GFX9-O0-NEXT: s_mov_b32 s8, 0 +; GFX9-O0-NEXT: buffer_store_dwordx2 v[0:1], off, s[4:7], s8 offset:4 +; GFX9-O0-NEXT: s_sub_u32 s32, s32, 0xc00 +; GFX9-O0-NEXT: v_readlane_b32 s33, v11, 9 +; GFX9-O0-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O0-NEXT: buffer_load_dword v11, off, s[0:3], s32 offset:40 ; 4-byte Folded Reload +; GFX9-O0-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Reload +; GFX9-O0-NEXT: buffer_load_dword v4, off, s[0:3], s32 offset:32 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:12 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v4, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:24 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:28 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v9, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v10, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v5, off, s[0:3], s32 offset:36 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: s_setpc_b64 s[30:31] +; +; GFX9-O3-LABEL: strict_wwm_call_i64: +; GFX9-O3: ; %bb.0: +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O3-NEXT: s_or_saveexec_b64 s[10:11], -1 +; GFX9-O3-NEXT: buffer_store_dword v6, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: buffer_store_dword v7, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:12 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_mov_b64 exec, s[10:11] +; GFX9-O3-NEXT: s_mov_b32 s14, s33 +; GFX9-O3-NEXT: s_mov_b32 s33, s32 +; GFX9-O3-NEXT: s_add_u32 s32, s32, 0x800 +; GFX9-O3-NEXT: s_mov_b64 s[10:11], s[30:31] +; GFX9-O3-NEXT: v_mov_b32_e32 v6, s8 +; GFX9-O3-NEXT: v_mov_b32_e32 v7, s9 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: v_mov_b32_e32 v6, 0 +; GFX9-O3-NEXT: v_mov_b32_e32 v7, 0 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O3-NEXT: s_getpc_b64 s[12:13] +; GFX9-O3-NEXT: s_add_u32 s12, s12, strict_wwm_called_i64@gotpcrel32@lo+4 +; GFX9-O3-NEXT: s_addc_u32 s13, s13, strict_wwm_called_i64@gotpcrel32@hi+12 +; GFX9-O3-NEXT: s_load_dwordx2 s[12:13], s[12:13], 0x0 +; GFX9-O3-NEXT: v_mov_b32_e32 v0, v6 +; GFX9-O3-NEXT: v_mov_b32_e32 v1, v7 +; GFX9-O3-NEXT: s_waitcnt lgkmcnt(0) +; GFX9-O3-NEXT: s_swappc_b64 s[30:31], s[12:13] +; GFX9-O3-NEXT: v_mov_b32_e32 v2, v0 +; GFX9-O3-NEXT: v_mov_b32_e32 v3, v1 +; GFX9-O3-NEXT: v_add_co_u32_e32 v2, vcc, v2, v6 +; GFX9-O3-NEXT: v_addc_co_u32_e32 v3, vcc, v3, v7, vcc +; GFX9-O3-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O3-NEXT: v_mov_b32_e32 v0, v2 +; GFX9-O3-NEXT: v_mov_b32_e32 v1, v3 +; GFX9-O3-NEXT: buffer_store_dwordx2 v[0:1], off, s[4:7], 0 offset:4 +; GFX9-O3-NEXT: s_sub_u32 s32, s32, 0x800 +; GFX9-O3-NEXT: s_mov_b32 s33, s14 +; GFX9-O3-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O3-NEXT: buffer_load_dword v6, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v7, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:8 ; 4-byte Folded Reload +; GFX9-O3-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:12 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: s_setpc_b64 s[10:11] + %tmp107 = tail call i64 @llvm.amdgcn.set.inactive.i64(i64 %arg, i64 0) + %tmp134 = call i64 @strict_wwm_called_i64(i64 %tmp107) + %tmp136 = add i64 %tmp134, %tmp107 + %tmp137 = tail call i64 @llvm.amdgcn.strict.wwm.i64(i64 %tmp136) + %tmp138 = bitcast i64 %tmp137 to <2 x i32> + call void @llvm.amdgcn.raw.buffer.store.v2i32(<2 x i32> %tmp138, <4 x i32> %tmp14, i32 4, i32 0, i32 0) + ret void +} + +define amdgpu_gfx void @strict_wwm_amdgpu_cs_main(<4 x i32> inreg %desc, i32 %index) { +; GFX9-O0-LABEL: strict_wwm_amdgpu_cs_main: +; GFX9-O0: ; %bb.0: +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O0-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O0-NEXT: buffer_store_dword v1, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O0-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O0-NEXT: s_mov_b32 s8, s7 +; GFX9-O0-NEXT: s_mov_b32 s9, s6 +; GFX9-O0-NEXT: s_mov_b32 s10, s5 +; GFX9-O0-NEXT: ; kill: def $sgpr4 killed $sgpr4 def $sgpr4_sgpr5_sgpr6_sgpr7 +; GFX9-O0-NEXT: s_mov_b32 s5, s10 +; GFX9-O0-NEXT: s_mov_b32 s6, s9 +; GFX9-O0-NEXT: s_mov_b32 s7, s8 +; GFX9-O0-NEXT: ; kill: def $sgpr8_sgpr9_sgpr10_sgpr11 killed $sgpr4_sgpr5_sgpr6_sgpr7 +; GFX9-O0-NEXT: s_mov_b32 s8, 5 +; GFX9-O0-NEXT: v_lshlrev_b32_e32 v0, s8, v0 +; GFX9-O0-NEXT: s_mov_b32 s8, 0 +; GFX9-O0-NEXT: buffer_load_dwordx4 v[10:13], v0, s[4:7], s8 offen +; GFX9-O0-NEXT: buffer_load_dwordx2 v[3:4], v0, s[4:7], s8 offen offset:16 +; GFX9-O0-NEXT: s_waitcnt vmcnt(1) +; GFX9-O0-NEXT: v_mov_b32_e32 v7, v11 +; GFX9-O0-NEXT: v_mov_b32_e32 v5, v10 +; GFX9-O0-NEXT: ; kill: def $vgpr5 killed $vgpr5 def $vgpr5_vgpr6 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v6, v7 +; GFX9-O0-NEXT: s_brev_b32 s9, -2 +; GFX9-O0-NEXT: s_mov_b32 s10, -1 +; GFX9-O0-NEXT: ; kill: def $sgpr10 killed $sgpr10 def $sgpr10_sgpr11 +; GFX9-O0-NEXT: s_mov_b32 s11, s9 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v5 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v6 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v1, s10 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, s11 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v8, v1 +; GFX9-O0-NEXT: v_mov_b32_e32 v9, v2 +; GFX9-O0-NEXT: v_mov_b32_e32 v7, v13 +; GFX9-O0-NEXT: v_mov_b32_e32 v5, v12 +; GFX9-O0-NEXT: ; kill: def $vgpr5 killed $vgpr5 def $vgpr5_vgpr6 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v6, v7 +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v5 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v6 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v1, s10 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, s11 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v6, v1 +; GFX9-O0-NEXT: v_mov_b32_e32 v7, v2 +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: v_mov_b32_e32 v1, v3 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, v4 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v1, s10 +; GFX9-O0-NEXT: v_mov_b32_e32 v2, s11 +; GFX9-O0-NEXT: s_not_b64 exec, exec +; GFX9-O0-NEXT: v_mov_b32_e32 v3, v1 +; GFX9-O0-NEXT: v_mov_b32_e32 v4, v2 +; GFX9-O0-NEXT: v_mov_b32_e32 v11, v9 +; GFX9-O0-NEXT: v_mov_b32_e32 v5, v8 +; GFX9-O0-NEXT: v_mov_b32_e32 v9, v7 +; GFX9-O0-NEXT: v_mov_b32_e32 v10, v6 +; GFX9-O0-NEXT: ; kill: def $vgpr5 killed $vgpr5 def $vgpr5_vgpr6_vgpr7_vgpr8 killed $exec +; GFX9-O0-NEXT: v_mov_b32_e32 v6, v11 +; GFX9-O0-NEXT: v_mov_b32_e32 v7, v10 +; GFX9-O0-NEXT: v_mov_b32_e32 v8, v9 +; GFX9-O0-NEXT: buffer_store_dwordx4 v[5:8], v0, s[4:7], s8 offen +; GFX9-O0-NEXT: buffer_store_dwordx2 v[3:4], v0, s[4:7], s8 offen offset:16 +; GFX9-O0-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O0-NEXT: buffer_load_dword v1, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_nop 0 +; GFX9-O0-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O0-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O0-NEXT: s_waitcnt vmcnt(0) +; GFX9-O0-NEXT: s_setpc_b64 s[30:31] +; +; GFX9-O3-LABEL: strict_wwm_amdgpu_cs_main: +; GFX9-O3: ; %bb.0: +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-O3-NEXT: s_or_saveexec_b64 s[8:9], -1 +; GFX9-O3-NEXT: buffer_store_dword v1, off, s[0:3], s32 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: buffer_store_dword v2, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v3, off, s[0:3], s32 offset:8 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v4, off, s[0:3], s32 offset:12 ; 4-byte Folded Spill +; GFX9-O3-NEXT: buffer_store_dword v5, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: buffer_store_dword v6, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill +; GFX9-O3-NEXT: s_mov_b64 exec, s[8:9] +; GFX9-O3-NEXT: v_lshlrev_b32_e32 v0, 5, v0 +; GFX9-O3-NEXT: buffer_load_dwordx4 v[1:4], v0, s[4:7], 0 offen +; GFX9-O3-NEXT: buffer_load_dwordx2 v[5:6], v0, s[4:7], 0 offen offset:16 +; GFX9-O3-NEXT: s_brev_b32 s9, -2 +; GFX9-O3-NEXT: s_mov_b32 s8, -1 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_waitcnt vmcnt(1) +; GFX9-O3-NEXT: v_mov_b32_e32 v1, s8 +; GFX9-O3-NEXT: v_mov_b32_e32 v2, s9 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: v_mov_b32_e32 v3, s8 +; GFX9-O3-NEXT: v_mov_b32_e32 v4, s9 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: v_mov_b32_e32 v5, s8 +; GFX9-O3-NEXT: v_mov_b32_e32 v6, s9 +; GFX9-O3-NEXT: s_not_b64 exec, exec +; GFX9-O3-NEXT: v_mov_b32_e32 v7, v1 +; GFX9-O3-NEXT: v_mov_b32_e32 v9, v3 +; GFX9-O3-NEXT: v_mov_b32_e32 v11, v5 +; GFX9-O3-NEXT: v_mov_b32_e32 v8, v2 +; GFX9-O3-NEXT: v_mov_b32_e32 v10, v4 +; GFX9-O3-NEXT: v_mov_b32_e32 v12, v6 +; GFX9-O3-NEXT: buffer_store_dwordx4 v[7:10], v0, s[4:7], 0 offen +; GFX9-O3-NEXT: buffer_store_dwordx2 v[11:12], v0, s[4:7], 0 offen offset:16 +; GFX9-O3-NEXT: s_or_saveexec_b64 s[4:5], -1 +; GFX9-O3-NEXT: buffer_load_dword v1, off, s[0:3], s32 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v2, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v3, off, s[0:3], s32 offset:8 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v4, off, s[0:3], s32 offset:12 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v5, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_nop 0 +; GFX9-O3-NEXT: buffer_load_dword v6, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload +; GFX9-O3-NEXT: s_mov_b64 exec, s[4:5] +; GFX9-O3-NEXT: s_waitcnt vmcnt(0) +; GFX9-O3-NEXT: s_setpc_b64 s[30:31] + %tmp17 = shl i32 %index, 5 + %tmp18 = tail call <4 x i32> @llvm.amdgcn.s.buffer.load.v4i32(<4 x i32> %desc, i32 %tmp17, i32 0) + %.i0.upto1.bc = bitcast <4 x i32> %tmp18 to <2 x i64> + %tmp19 = or i32 %tmp17, 16 + %tmp20 = tail call <2 x i32> @llvm.amdgcn.s.buffer.load.v2i32(<4 x i32> %desc, i32 %tmp19, i32 0) + %.i0.upto1.extract = extractelement <2 x i64> %.i0.upto1.bc, i32 0 + %tmp22 = tail call i64 @llvm.amdgcn.set.inactive.i64(i64 %.i0.upto1.extract, i64 9223372036854775807) + %tmp97 = tail call i64 @llvm.amdgcn.strict.wwm.i64(i64 %tmp22) + %.i1.upto1.extract = extractelement <2 x i64> %.i0.upto1.bc, i32 1 + %tmp99 = tail call i64 @llvm.amdgcn.set.inactive.i64(i64 %.i1.upto1.extract, i64 9223372036854775807) + %tmp174 = tail call i64 @llvm.amdgcn.strict.wwm.i64(i64 %tmp99) + %.i25 = bitcast <2 x i32> %tmp20 to i64 + %tmp176 = tail call i64 @llvm.amdgcn.set.inactive.i64(i64 %.i25, i64 9223372036854775807) + %tmp251 = tail call i64 @llvm.amdgcn.strict.wwm.i64(i64 %tmp176) + %.cast = bitcast i64 %tmp97 to <2 x float> + %.cast6 = bitcast i64 %tmp174 to <2 x float> + %.cast7 = bitcast i64 %tmp251 to <2 x float> + %tmp254 = shufflevector <2 x float> %.cast, <2 x float> %.cast6, <4 x i32> + tail call void @llvm.amdgcn.raw.buffer.store.v4f32(<4 x float> %tmp254, <4 x i32> %desc, i32 %tmp17, i32 0, i32 0) + tail call void @llvm.amdgcn.raw.buffer.store.v2f32(<2 x float> %.cast7, <4 x i32> %desc, i32 %tmp19, i32 0, i32 0) + ret void +} + +declare i32 @llvm.amdgcn.strict.wwm.i32(i32) +declare i64 @llvm.amdgcn.strict.wwm.i64(i64) +declare i32 @llvm.amdgcn.set.inactive.i32(i32, i32) +declare i64 @llvm.amdgcn.set.inactive.i64(i64, i64) +declare i32 @llvm.amdgcn.update.dpp.i32(i32, i32, i32, i32, i32, i1) +declare <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32>, i32, i32, i32) +declare void @llvm.amdgcn.raw.buffer.store.f32(float, <4 x i32>, i32, i32, i32) +declare void @llvm.amdgcn.raw.buffer.store.i32(i32, <4 x i32>, i32, i32, i32) +declare void @llvm.amdgcn.raw.buffer.store.v2i32(<2 x i32>, <4 x i32>, i32, i32, i32) +declare void @llvm.amdgcn.raw.buffer.store.v2f32(<2 x float>, <4 x i32>, i32, i32, i32) +declare void @llvm.amdgcn.raw.buffer.store.v4f32(<4 x float>, <4 x i32>, i32, i32, i32) +declare <2 x i32> @llvm.amdgcn.s.buffer.load.v2i32(<4 x i32>, i32, i32) +declare <4 x i32> @llvm.amdgcn.s.buffer.load.v4i32(<4 x i32>, i32, i32)