diff --git a/clang/lib/CodeGen/CodeGenFunction.cpp b/clang/lib/CodeGen/CodeGenFunction.cpp --- a/clang/lib/CodeGen/CodeGenFunction.cpp +++ b/clang/lib/CodeGen/CodeGenFunction.cpp @@ -493,7 +493,8 @@ // 4. Width of vector arguments and return types for this function. // 5. Width of vector aguments and return types for functions called by this // function. - CurFn->addFnAttr("min-legal-vector-width", llvm::utostr(LargestVectorWidth)); + if (LargestVectorWidth) + CurFn->addFnAttr("min-legal-vector-width", llvm::utostr(LargestVectorWidth)); // If we generated an unreachable return block, delete it now. if (ReturnBlock.isValid() && ReturnBlock.getBlock()->use_empty()) { diff --git a/clang/test/CodeGen/aarch64-neon-ldst-one.c b/clang/test/CodeGen/aarch64-neon-ldst-one.c --- a/clang/test/CodeGen/aarch64-neon-ldst-one.c +++ b/clang/test/CodeGen/aarch64-neon-ldst-one.c @@ -1,6803 +1,7341 @@ +// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py // RUN: %clang_cc1 -triple arm64-none-linux-gnu -target-feature +neon \ // RUN: -disable-O0-optnone -fallow-half-arguments-and-returns -emit-llvm -o - %s \ // RUN: | opt -S -mem2reg | FileCheck %s #include -// CHECK-LABEL: define{{.*}} <16 x i8> @test_vld1q_dup_u8(i8* %a) #0 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[TMP1:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <16 x i8> [[TMP1]], <16 x i8> [[TMP1]], <16 x i32> zeroinitializer -// CHECK: ret <16 x i8> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <16 x i8> [[TMP1]], <16 x i8> [[TMP1]], <16 x i32> zeroinitializer +// CHECK-NEXT: ret <16 x i8> [[LANE]] +// uint8x16_t test_vld1q_dup_u8(uint8_t *a) { return vld1q_dup_u8(a); } -// CHECK-LABEL: define{{.*}} <8 x i16> @test_vld1q_dup_u16(i16* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <8 x i16> undef, i16 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP3]], <8 x i16> [[TMP3]], <8 x i32> zeroinitializer -// CHECK: ret <8 x i16> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP2:%.*]] = load i16, i16* [[TMP1]], align 2 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <8 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP3]], <8 x i16> [[TMP3]], <8 x i32> zeroinitializer +// CHECK-NEXT: ret <8 x i16> [[LANE]] +// uint16x8_t test_vld1q_dup_u16(uint16_t *a) { return vld1q_dup_u16(a); } -// CHECK-LABEL: define{{.*}} <4 x i32> @test_vld1q_dup_u32(i32* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: [[TMP2:%.*]] = load i32, i32* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <4 x i32> undef, i32 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP3]], <4 x i32> zeroinitializer -// CHECK: ret <4 x i32> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[TMP1]], align 4 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i32> undef, i32 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP3]], <4 x i32> zeroinitializer +// CHECK-NEXT: ret <4 x i32> [[LANE]] +// uint32x4_t test_vld1q_dup_u32(uint32_t *a) { return vld1q_dup_u32(a); } -// CHECK-LABEL: define{{.*}} <2 x i64> @test_vld1q_dup_u64(i64* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP2:%.*]] = load i64, i64* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <2 x i64> undef, i64 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP3]], <2 x i32> zeroinitializer -// CHECK: ret <2 x i64> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP2:%.*]] = load i64, i64* [[TMP1]], align 8 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x i64> undef, i64 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP3]], <2 x i32> zeroinitializer +// CHECK-NEXT: ret <2 x i64> [[LANE]] +// uint64x2_t test_vld1q_dup_u64(uint64_t *a) { return vld1q_dup_u64(a); } -// CHECK-LABEL: define{{.*}} <16 x i8> @test_vld1q_dup_s8(i8* %a) #0 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[TMP1:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <16 x i8> [[TMP1]], <16 x i8> [[TMP1]], <16 x i32> zeroinitializer -// CHECK: ret <16 x i8> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <16 x i8> [[TMP1]], <16 x i8> [[TMP1]], <16 x i32> zeroinitializer +// CHECK-NEXT: ret <16 x i8> [[LANE]] +// int8x16_t test_vld1q_dup_s8(int8_t *a) { return vld1q_dup_s8(a); } -// CHECK-LABEL: define{{.*}} <8 x i16> @test_vld1q_dup_s16(i16* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <8 x i16> undef, i16 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP3]], <8 x i16> [[TMP3]], <8 x i32> zeroinitializer -// CHECK: ret <8 x i16> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP2:%.*]] = load i16, i16* [[TMP1]], align 2 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <8 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP3]], <8 x i16> [[TMP3]], <8 x i32> zeroinitializer +// CHECK-NEXT: ret <8 x i16> [[LANE]] +// int16x8_t test_vld1q_dup_s16(int16_t *a) { return vld1q_dup_s16(a); } -// CHECK-LABEL: define{{.*}} <4 x i32> @test_vld1q_dup_s32(i32* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: [[TMP2:%.*]] = load i32, i32* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <4 x i32> undef, i32 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP3]], <4 x i32> zeroinitializer -// CHECK: ret <4 x i32> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[TMP1]], align 4 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i32> undef, i32 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP3]], <4 x i32> zeroinitializer +// CHECK-NEXT: ret <4 x i32> [[LANE]] +// int32x4_t test_vld1q_dup_s32(int32_t *a) { return vld1q_dup_s32(a); } -// CHECK-LABEL: define{{.*}} <2 x i64> @test_vld1q_dup_s64(i64* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP2:%.*]] = load i64, i64* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <2 x i64> undef, i64 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP3]], <2 x i32> zeroinitializer -// CHECK: ret <2 x i64> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP2:%.*]] = load i64, i64* [[TMP1]], align 8 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x i64> undef, i64 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP3]], <2 x i32> zeroinitializer +// CHECK-NEXT: ret <2 x i64> [[LANE]] +// int64x2_t test_vld1q_dup_s64(int64_t *a) { return vld1q_dup_s64(a); } -// CHECK-LABEL: define{{.*}} <8 x half> @test_vld1q_dup_f16(half* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP2:%.*]] = load half, half* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <8 x half> undef, half [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP3]], <8 x half> [[TMP3]], <8 x i32> zeroinitializer -// CHECK: ret <8 x half> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half* +// CHECK-NEXT: [[TMP2:%.*]] = load half, half* [[TMP1]], align 2 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <8 x half> undef, half [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x half> [[TMP3]], <8 x half> [[TMP3]], <8 x i32> zeroinitializer +// CHECK-NEXT: ret <8 x half> [[LANE]] +// float16x8_t test_vld1q_dup_f16(float16_t *a) { return vld1q_dup_f16(a); } -// CHECK-LABEL: define{{.*}} <4 x float> @test_vld1q_dup_f32(float* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to float* -// CHECK: [[TMP2:%.*]] = load float, float* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <4 x float> undef, float [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <4 x float> [[TMP3]], <4 x float> [[TMP3]], <4 x i32> zeroinitializer -// CHECK: ret <4 x float> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to float* +// CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[TMP1]], align 4 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x float> undef, float [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x float> [[TMP3]], <4 x float> [[TMP3]], <4 x i32> zeroinitializer +// CHECK-NEXT: ret <4 x float> [[LANE]] +// float32x4_t test_vld1q_dup_f32(float32_t *a) { return vld1q_dup_f32(a); } -// CHECK-LABEL: define{{.*}} <2 x double> @test_vld1q_dup_f64(double* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to double* -// CHECK: [[TMP2:%.*]] = load double, double* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <2 x double> undef, double [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> [[TMP3]], <2 x i32> zeroinitializer -// CHECK: ret <2 x double> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to double* +// CHECK-NEXT: [[TMP2:%.*]] = load double, double* [[TMP1]], align 8 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> undef, double [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> [[TMP3]], <2 x i32> zeroinitializer +// CHECK-NEXT: ret <2 x double> [[LANE]] +// float64x2_t test_vld1q_dup_f64(float64_t *a) { return vld1q_dup_f64(a); } -// CHECK-LABEL: define{{.*}} <16 x i8> @test_vld1q_dup_p8(i8* %a) #0 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[TMP1:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <16 x i8> [[TMP1]], <16 x i8> [[TMP1]], <16 x i32> zeroinitializer -// CHECK: ret <16 x i8> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <16 x i8> [[TMP1]], <16 x i8> [[TMP1]], <16 x i32> zeroinitializer +// CHECK-NEXT: ret <16 x i8> [[LANE]] +// poly8x16_t test_vld1q_dup_p8(poly8_t *a) { return vld1q_dup_p8(a); } -// CHECK-LABEL: define{{.*}} <8 x i16> @test_vld1q_dup_p16(i16* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <8 x i16> undef, i16 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP3]], <8 x i16> [[TMP3]], <8 x i32> zeroinitializer -// CHECK: ret <8 x i16> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP2:%.*]] = load i16, i16* [[TMP1]], align 2 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <8 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP3]], <8 x i16> [[TMP3]], <8 x i32> zeroinitializer +// CHECK-NEXT: ret <8 x i16> [[LANE]] +// poly16x8_t test_vld1q_dup_p16(poly16_t *a) { return vld1q_dup_p16(a); } -// CHECK-LABEL: define{{.*}} <2 x i64> @test_vld1q_dup_p64(i64* %a) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP2:%.*]] = load i64, i64* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <2 x i64> undef, i64 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP3]], <2 x i32> zeroinitializer -// CHECK: ret <2 x i64> [[LANE]] +// CHECK-LABEL: @test_vld1q_dup_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP2:%.*]] = load i64, i64* [[TMP1]], align 8 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x i64> undef, i64 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP3]], <2 x i32> zeroinitializer +// CHECK-NEXT: ret <2 x i64> [[LANE]] +// poly64x2_t test_vld1q_dup_p64(poly64_t *a) { return vld1q_dup_p64(a); } -// CHECK-LABEL: define{{.*}} <8 x i8> @test_vld1_dup_u8(i8* %a) #1 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 [[TMP0]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <8 x i8> [[TMP1]], <8 x i8> [[TMP1]], <8 x i32> zeroinitializer -// CHECK: ret <8 x i8> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 [[TMP0]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i8> [[TMP1]], <8 x i8> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: ret <8 x i8> [[LANE]] +// uint8x8_t test_vld1_dup_u8(uint8_t *a) { return vld1_dup_u8(a); } -// CHECK-LABEL: define{{.*}} <4 x i16> @test_vld1_dup_u16(i16* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP3]], <4 x i16> [[TMP3]], <4 x i32> zeroinitializer -// CHECK: ret <4 x i16> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP2:%.*]] = load i16, i16* [[TMP1]], align 2 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP3]], <4 x i16> [[TMP3]], <4 x i32> zeroinitializer +// CHECK-NEXT: ret <4 x i16> [[LANE]] +// uint16x4_t test_vld1_dup_u16(uint16_t *a) { return vld1_dup_u16(a); } -// CHECK-LABEL: define{{.*}} <2 x i32> @test_vld1_dup_u32(i32* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: [[TMP2:%.*]] = load i32, i32* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <2 x i32> undef, i32 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> [[TMP3]], <2 x i32> zeroinitializer -// CHECK: ret <2 x i32> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[TMP1]], align 4 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x i32> undef, i32 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> [[TMP3]], <2 x i32> zeroinitializer +// CHECK-NEXT: ret <2 x i32> [[LANE]] +// uint32x2_t test_vld1_dup_u32(uint32_t *a) { return vld1_dup_u32(a); } -// CHECK-LABEL: define{{.*}} <1 x i64> @test_vld1_dup_u64(i64* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP2:%.*]] = load i64, i64* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP3]], <1 x i64> [[TMP3]], <1 x i32> zeroinitializer -// CHECK: ret <1 x i64> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP2:%.*]] = load i64, i64* [[TMP1]], align 8 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP3]], <1 x i64> [[TMP3]], <1 x i32> zeroinitializer +// CHECK-NEXT: ret <1 x i64> [[LANE]] +// uint64x1_t test_vld1_dup_u64(uint64_t *a) { return vld1_dup_u64(a); } -// CHECK-LABEL: define{{.*}} <8 x i8> @test_vld1_dup_s8(i8* %a) #1 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 [[TMP0]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <8 x i8> [[TMP1]], <8 x i8> [[TMP1]], <8 x i32> zeroinitializer -// CHECK: ret <8 x i8> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 [[TMP0]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i8> [[TMP1]], <8 x i8> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: ret <8 x i8> [[LANE]] +// int8x8_t test_vld1_dup_s8(int8_t *a) { return vld1_dup_s8(a); } -// CHECK-LABEL: define{{.*}} <4 x i16> @test_vld1_dup_s16(i16* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP3]], <4 x i16> [[TMP3]], <4 x i32> zeroinitializer -// CHECK: ret <4 x i16> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP2:%.*]] = load i16, i16* [[TMP1]], align 2 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP3]], <4 x i16> [[TMP3]], <4 x i32> zeroinitializer +// CHECK-NEXT: ret <4 x i16> [[LANE]] +// int16x4_t test_vld1_dup_s16(int16_t *a) { return vld1_dup_s16(a); } -// CHECK-LABEL: define{{.*}} <2 x i32> @test_vld1_dup_s32(i32* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: [[TMP2:%.*]] = load i32, i32* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <2 x i32> undef, i32 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> [[TMP3]], <2 x i32> zeroinitializer -// CHECK: ret <2 x i32> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[TMP1]], align 4 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x i32> undef, i32 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> [[TMP3]], <2 x i32> zeroinitializer +// CHECK-NEXT: ret <2 x i32> [[LANE]] +// int32x2_t test_vld1_dup_s32(int32_t *a) { return vld1_dup_s32(a); } -// CHECK-LABEL: define{{.*}} <1 x i64> @test_vld1_dup_s64(i64* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP2:%.*]] = load i64, i64* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP3]], <1 x i64> [[TMP3]], <1 x i32> zeroinitializer -// CHECK: ret <1 x i64> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP2:%.*]] = load i64, i64* [[TMP1]], align 8 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP3]], <1 x i64> [[TMP3]], <1 x i32> zeroinitializer +// CHECK-NEXT: ret <1 x i64> [[LANE]] +// int64x1_t test_vld1_dup_s64(int64_t *a) { return vld1_dup_s64(a); } -// CHECK-LABEL: define{{.*}} <4 x half> @test_vld1_dup_f16(half* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP2:%.*]] = load half, half* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <4 x half> undef, half [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP3]], <4 x half> [[TMP3]], <4 x i32> zeroinitializer -// CHECK: ret <4 x half> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half* +// CHECK-NEXT: [[TMP2:%.*]] = load half, half* [[TMP1]], align 2 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x half> undef, half [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x half> [[TMP3]], <4 x half> [[TMP3]], <4 x i32> zeroinitializer +// CHECK-NEXT: ret <4 x half> [[LANE]] +// float16x4_t test_vld1_dup_f16(float16_t *a) { return vld1_dup_f16(a); } -// CHECK-LABEL: define{{.*}} <2 x float> @test_vld1_dup_f32(float* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to float* -// CHECK: [[TMP2:%.*]] = load float, float* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <2 x float> undef, float [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> [[TMP3]], <2 x i32> zeroinitializer -// CHECK: ret <2 x float> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to float* +// CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[TMP1]], align 4 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x float> undef, float [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> [[TMP3]], <2 x i32> zeroinitializer +// CHECK-NEXT: ret <2 x float> [[LANE]] +// float32x2_t test_vld1_dup_f32(float32_t *a) { return vld1_dup_f32(a); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vld1_dup_f64(double* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to double* -// CHECK: [[TMP2:%.*]] = load double, double* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <1 x double> undef, double [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer -// CHECK: ret <1 x double> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to double* +// CHECK-NEXT: [[TMP2:%.*]] = load double, double* [[TMP1]], align 8 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x double> undef, double [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer +// CHECK-NEXT: ret <1 x double> [[LANE]] +// float64x1_t test_vld1_dup_f64(float64_t *a) { return vld1_dup_f64(a); } -// CHECK-LABEL: define{{.*}} <8 x i8> @test_vld1_dup_p8(i8* %a) #1 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 [[TMP0]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <8 x i8> [[TMP1]], <8 x i8> [[TMP1]], <8 x i32> zeroinitializer -// CHECK: ret <8 x i8> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 [[TMP0]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i8> [[TMP1]], <8 x i8> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: ret <8 x i8> [[LANE]] +// poly8x8_t test_vld1_dup_p8(poly8_t *a) { return vld1_dup_p8(a); } -// CHECK-LABEL: define{{.*}} <4 x i16> @test_vld1_dup_p16(i16* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP3]], <4 x i16> [[TMP3]], <4 x i32> zeroinitializer -// CHECK: ret <4 x i16> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP2:%.*]] = load i16, i16* [[TMP1]], align 2 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP3]], <4 x i16> [[TMP3]], <4 x i32> zeroinitializer +// CHECK-NEXT: ret <4 x i16> [[LANE]] +// poly16x4_t test_vld1_dup_p16(poly16_t *a) { return vld1_dup_p16(a); } -// CHECK-LABEL: define{{.*}} <1 x i64> @test_vld1_dup_p64(i64* %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP2:%.*]] = load i64, i64* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP3]], <1 x i64> [[TMP3]], <1 x i32> zeroinitializer -// CHECK: ret <1 x i64> [[LANE]] +// CHECK-LABEL: @test_vld1_dup_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP2:%.*]] = load i64, i64* [[TMP1]], align 8 +// CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0 +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP3]], <1 x i64> [[TMP3]], <1 x i32> zeroinitializer +// CHECK-NEXT: ret <1 x i64> [[LANE]] +// poly64x1_t test_vld1_dup_p64(poly64_t *a) { return vld1_dup_p64(a); } -// CHECK-LABEL: define{{.*}} %struct.uint64x2x2_t @test_vld2q_dup_u64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x2_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2r.v2i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64> } [[VLD2]], { <2 x i64>, <2 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 32, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint64x2x2_t [[TMP6]] +// CHECK-LABEL: @test_vld2q_dup_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT64X2X2_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2r.v2i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64> } [[VLD2]], { <2 x i64>, <2 x i64> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.uint64x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 32, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_UINT64X2X2_T]], %struct.uint64x2x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT64X2X2_T]] [[TMP6]] +// uint64x2x2_t test_vld2q_dup_u64(uint64_t *a) { return vld2q_dup_u64(a); } -// CHECK-LABEL: define{{.*}} %struct.int64x2x2_t @test_vld2q_dup_s64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int64x2x2_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2r.v2i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64> } [[VLD2]], { <2 x i64>, <2 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.int64x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 32, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.int64x2x2_t, %struct.int64x2x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int64x2x2_t [[TMP6]] +// CHECK-LABEL: @test_vld2q_dup_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT64X2X2_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2r.v2i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64> } [[VLD2]], { <2 x i64>, <2 x i64> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.int64x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 32, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_INT64X2X2_T]], %struct.int64x2x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT64X2X2_T]] [[TMP6]] +// int64x2x2_t test_vld2q_dup_s64(int64_t *a) { return vld2q_dup_s64(a); } -// CHECK-LABEL: define{{.*}} %struct.float64x2x2_t @test_vld2q_dup_f64(double* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x2x2_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* -// CHECK: [[VLD2:%.*]] = call { <2 x double>, <2 x double> } @llvm.aarch64.neon.ld2r.v2f64.p0f64(double* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double> }* -// CHECK: store { <2 x double>, <2 x double> } [[VLD2]], { <2 x double>, <2 x double> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.float64x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 32, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.float64x2x2_t, %struct.float64x2x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float64x2x2_t [[TMP6]] +// CHECK-LABEL: @test_vld2q_dup_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X2X2_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* +// CHECK-NEXT: [[VLD2:%.*]] = call { <2 x double>, <2 x double> } @llvm.aarch64.neon.ld2r.v2f64.p0f64(double* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double> }* +// CHECK-NEXT: store { <2 x double>, <2 x double> } [[VLD2]], { <2 x double>, <2 x double> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.float64x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 32, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_FLOAT64X2X2_T]], %struct.float64x2x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X2X2_T]] [[TMP6]] +// float64x2x2_t test_vld2q_dup_f64(float64_t *a) { return vld2q_dup_f64(a); } -// CHECK-LABEL: define{{.*}} %struct.poly64x2x2_t @test_vld2q_dup_p64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x2x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x2x2_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2r.v2i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64> } [[VLD2]], { <2 x i64>, <2 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 32, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly64x2x2_t [[TMP6]] +// CHECK-LABEL: @test_vld2q_dup_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X2X2_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2r.v2i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64> } [[VLD2]], { <2 x i64>, <2 x i64> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.poly64x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 32, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_POLY64X2X2_T]], %struct.poly64x2x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY64X2X2_T]] [[TMP6]] +// poly64x2x2_t test_vld2q_dup_p64(poly64_t *a) { return vld2q_dup_p64(a); } -// CHECK-LABEL: define{{.*}} %struct.float64x1x2_t @test_vld2_dup_f64(double* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x1x2_t, align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* -// CHECK: [[VLD2:%.*]] = call { <1 x double>, <1 x double> } @llvm.aarch64.neon.ld2r.v1f64.p0f64(double* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double> }* -// CHECK: store { <1 x double>, <1 x double> } [[VLD2]], { <1 x double>, <1 x double> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.float64x1x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 16, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.float64x1x2_t, %struct.float64x1x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float64x1x2_t [[TMP6]] +// CHECK-LABEL: @test_vld2_dup_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X1X2_T]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* +// CHECK-NEXT: [[VLD2:%.*]] = call { <1 x double>, <1 x double> } @llvm.aarch64.neon.ld2r.v1f64.p0f64(double* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double> }* +// CHECK-NEXT: store { <1 x double>, <1 x double> } [[VLD2]], { <1 x double>, <1 x double> }* [[TMP3]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.float64x1x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 16, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_FLOAT64X1X2_T]], %struct.float64x1x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X1X2_T]] [[TMP6]] +// float64x1x2_t test_vld2_dup_f64(float64_t *a) { return vld2_dup_f64(a); } -// CHECK-LABEL: define{{.*}} %struct.poly64x1x2_t @test_vld2_dup_p64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x1x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x1x2_t, align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD2:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2r.v1i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64> } [[VLD2]], { <1 x i64>, <1 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x1x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 16, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly64x1x2_t [[TMP6]] +// CHECK-LABEL: @test_vld2_dup_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X1X2_T]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD2:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2r.v1i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64> } [[VLD2]], { <1 x i64>, <1 x i64> }* [[TMP3]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.poly64x1x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 16, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_POLY64X1X2_T]], %struct.poly64x1x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY64X1X2_T]] [[TMP6]] +// poly64x1x2_t test_vld2_dup_p64(poly64_t *a) { return vld2_dup_p64(a); } -// CHECK-LABEL: define{{.*}} %struct.uint64x2x3_t @test_vld3q_dup_u64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x3_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD3:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3r.v2i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 48, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint64x2x3_t [[TMP6]] +// CHECK-LABEL: @test_vld3q_dup_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT64X2X3_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD3:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3r.v2i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.uint64x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 48, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT64X2X3_T]] [[TMP6]] +// uint64x2x3_t test_vld3q_dup_u64(uint64_t *a) { return vld3q_dup_u64(a); // [{{x[0-9]+|sp}}] } -// CHECK-LABEL: define{{.*}} %struct.int64x2x3_t @test_vld3q_dup_s64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int64x2x3_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD3:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3r.v2i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.int64x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 48, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.int64x2x3_t, %struct.int64x2x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int64x2x3_t [[TMP6]] +// CHECK-LABEL: @test_vld3q_dup_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT64X2X3_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD3:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3r.v2i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.int64x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 48, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT64X2X3_T]] [[TMP6]] +// int64x2x3_t test_vld3q_dup_s64(int64_t *a) { return vld3q_dup_s64(a); // [{{x[0-9]+|sp}}] } -// CHECK-LABEL: define{{.*}} %struct.float64x2x3_t @test_vld3q_dup_f64(double* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x2x3_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* -// CHECK: [[VLD3:%.*]] = call { <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld3r.v2f64.p0f64(double* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double>, <2 x double> }* -// CHECK: store { <2 x double>, <2 x double>, <2 x double> } [[VLD3]], { <2 x double>, <2 x double>, <2 x double> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.float64x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 48, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.float64x2x3_t, %struct.float64x2x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float64x2x3_t [[TMP6]] +// CHECK-LABEL: @test_vld3q_dup_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X2X3_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* +// CHECK-NEXT: [[VLD3:%.*]] = call { <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld3r.v2f64.p0f64(double* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double>, <2 x double> }* +// CHECK-NEXT: store { <2 x double>, <2 x double>, <2 x double> } [[VLD3]], { <2 x double>, <2 x double>, <2 x double> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.float64x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 48, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X2X3_T]] [[TMP6]] +// float64x2x3_t test_vld3q_dup_f64(float64_t *a) { return vld3q_dup_f64(a); // [{{x[0-9]+|sp}}] } -// CHECK-LABEL: define{{.*}} %struct.poly64x2x3_t @test_vld3q_dup_p64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x2x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x2x3_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD3:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3r.v2i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 48, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly64x2x3_t [[TMP6]] +// CHECK-LABEL: @test_vld3q_dup_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X2X3_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD3:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3r.v2i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.poly64x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 48, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY64X2X3_T]] [[TMP6]] +// poly64x2x3_t test_vld3q_dup_p64(poly64_t *a) { return vld3q_dup_p64(a); // [{{x[0-9]+|sp}}] } -// CHECK-LABEL: define{{.*}} %struct.float64x1x3_t @test_vld3_dup_f64(double* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x1x3_t, align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* -// CHECK: [[VLD3:%.*]] = call { <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld3r.v1f64.p0f64(double* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double>, <1 x double> }* -// CHECK: store { <1 x double>, <1 x double>, <1 x double> } [[VLD3]], { <1 x double>, <1 x double>, <1 x double> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.float64x1x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 24, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.float64x1x3_t, %struct.float64x1x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float64x1x3_t [[TMP6]] +// CHECK-LABEL: @test_vld3_dup_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X1X3_T]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* +// CHECK-NEXT: [[VLD3:%.*]] = call { <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld3r.v1f64.p0f64(double* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double>, <1 x double> }* +// CHECK-NEXT: store { <1 x double>, <1 x double>, <1 x double> } [[VLD3]], { <1 x double>, <1 x double>, <1 x double> }* [[TMP3]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.float64x1x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 24, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X1X3_T]] [[TMP6]] +// float64x1x3_t test_vld3_dup_f64(float64_t *a) { return vld3_dup_f64(a); // [{{x[0-9]+|sp}}] } -// CHECK-LABEL: define{{.*}} %struct.poly64x1x3_t @test_vld3_dup_p64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x1x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x1x3_t, align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD3:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3r.v1i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x1x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 24, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly64x1x3_t [[TMP6]] +// CHECK-LABEL: @test_vld3_dup_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X1X3_T]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD3:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3r.v1i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.poly64x1x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 24, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY64X1X3_T]] [[TMP6]] +// poly64x1x3_t test_vld3_dup_p64(poly64_t *a) { return vld3_dup_p64(a); // [{{x[0-9]+|sp}}] } -// CHECK-LABEL: define{{.*}} %struct.uint64x2x4_t @test_vld4q_dup_u64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x4_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD4:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4r.v2i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 64, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint64x2x4_t [[TMP6]] +// CHECK-LABEL: @test_vld4q_dup_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT64X2X4_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD4:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4r.v2i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.uint64x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 64, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT64X2X4_T]] [[TMP6]] +// uint64x2x4_t test_vld4q_dup_u64(uint64_t *a) { return vld4q_dup_u64(a); } -// CHECK-LABEL: define{{.*}} %struct.int64x2x4_t @test_vld4q_dup_s64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int64x2x4_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD4:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4r.v2i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.int64x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 64, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.int64x2x4_t, %struct.int64x2x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int64x2x4_t [[TMP6]] +// CHECK-LABEL: @test_vld4q_dup_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT64X2X4_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD4:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4r.v2i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.int64x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 64, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT64X2X4_T]] [[TMP6]] +// int64x2x4_t test_vld4q_dup_s64(int64_t *a) { return vld4q_dup_s64(a); } -// CHECK-LABEL: define{{.*}} %struct.float64x2x4_t @test_vld4q_dup_f64(double* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x2x4_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* -// CHECK: [[VLD4:%.*]] = call { <2 x double>, <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld4r.v2f64.p0f64(double* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* -// CHECK: store { <2 x double>, <2 x double>, <2 x double>, <2 x double> } [[VLD4]], { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.float64x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 64, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.float64x2x4_t, %struct.float64x2x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float64x2x4_t [[TMP6]] +// CHECK-LABEL: @test_vld4q_dup_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X2X4_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* +// CHECK-NEXT: [[VLD4:%.*]] = call { <2 x double>, <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld4r.v2f64.p0f64(double* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* +// CHECK-NEXT: store { <2 x double>, <2 x double>, <2 x double>, <2 x double> } [[VLD4]], { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.float64x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 64, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X2X4_T]] [[TMP6]] +// float64x2x4_t test_vld4q_dup_f64(float64_t *a) { return vld4q_dup_f64(a); } -// CHECK-LABEL: define{{.*}} %struct.poly64x2x4_t @test_vld4q_dup_p64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x2x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x2x4_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD4:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4r.v2i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 64, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly64x2x4_t [[TMP6]] +// CHECK-LABEL: @test_vld4q_dup_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X2X4_T]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD4:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4r.v2i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.poly64x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP4]], i8* align 16 [[TMP5]], i64 64, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY64X2X4_T]] [[TMP6]] +// poly64x2x4_t test_vld4q_dup_p64(poly64_t *a) { return vld4q_dup_p64(a); } -// CHECK-LABEL: define{{.*}} %struct.float64x1x4_t @test_vld4_dup_f64(double* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x1x4_t, align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* -// CHECK: [[VLD4:%.*]] = call { <1 x double>, <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld4r.v1f64.p0f64(double* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* -// CHECK: store { <1 x double>, <1 x double>, <1 x double>, <1 x double> } [[VLD4]], { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.float64x1x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 32, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.float64x1x4_t, %struct.float64x1x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float64x1x4_t [[TMP6]] +// CHECK-LABEL: @test_vld4_dup_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X1X4_T]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* +// CHECK-NEXT: [[VLD4:%.*]] = call { <1 x double>, <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld4r.v1f64.p0f64(double* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* +// CHECK-NEXT: store { <1 x double>, <1 x double>, <1 x double>, <1 x double> } [[VLD4]], { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* [[TMP3]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.float64x1x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 32, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X1X4_T]] [[TMP6]] +// float64x1x4_t test_vld4_dup_f64(float64_t *a) { return vld4_dup_f64(a); } -// CHECK-LABEL: define{{.*}} %struct.poly64x1x4_t @test_vld4_dup_p64(i64* %a) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x1x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x1x4_t, align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* -// CHECK: [[VLD4:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4r.v1i64.p0i64(i64* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] -// CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x1x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 32, i1 false) -// CHECK: [[TMP6:%.*]] = load %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly64x1x4_t [[TMP6]] +// CHECK-LABEL: @test_vld4_dup_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X1X4_T]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* +// CHECK-NEXT: [[VLD4:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4r.v1i64.p0i64(i64* [[TMP2]]) +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.poly64x1x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP5:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP4]], i8* align 8 [[TMP5]], i64 32, i1 false) +// CHECK-NEXT: [[TMP6:%.*]] = load [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY64X1X4_T]] [[TMP6]] +// poly64x1x4_t test_vld4_dup_p64(poly64_t *a) { return vld4_dup_p64(a); } -// CHECK-LABEL: define{{.*}} <16 x i8> @test_vld1q_lane_u8(i8* %a, <16 x i8> %b) #0 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[VLD1_LANE:%.*]] = insertelement <16 x i8> %b, i8 [[TMP0]], i32 15 -// CHECK: ret <16 x i8> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <16 x i8> [[B:%.*]], i8 [[TMP0]], i32 15 +// CHECK-NEXT: ret <16 x i8> [[VLD1_LANE]] +// uint8x16_t test_vld1q_lane_u8(uint8_t *a, uint8x16_t b) { return vld1q_lane_u8(a, b, 15); } -// CHECK-LABEL: define{{.*}} <8 x i16> @test_vld1q_lane_u16(i16* %a, <8 x i16> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x i16> [[TMP2]], i16 [[TMP4]], i32 7 -// CHECK: ret <8 x i16> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i16> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP4:%.*]] = load i16, i16* [[TMP3]], align 2 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <8 x i16> [[TMP2]], i16 [[TMP4]], i32 7 +// CHECK-NEXT: ret <8 x i16> [[VLD1_LANE]] +// uint16x8_t test_vld1q_lane_u16(uint16_t *a, uint16x8_t b) { return vld1q_lane_u16(a, b, 7); } -// CHECK-LABEL: define{{.*}} <4 x i32> @test_vld1q_lane_u32(i32* %a, <4 x i32> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: [[TMP4:%.*]] = load i32, i32* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[TMP4]], i32 3 -// CHECK: ret <4 x i32> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[TMP4]], i32 3 +// CHECK-NEXT: ret <4 x i32> [[VLD1_LANE]] +// uint32x4_t test_vld1q_lane_u32(uint32_t *a, uint32x4_t b) { return vld1q_lane_u32(a, b, 3); } -// CHECK-LABEL: define{{.*}} <2 x i64> @test_vld1q_lane_u64(i64* %a, <2 x i64> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP4:%.*]] = load i64, i64* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <2 x i64> [[TMP2]], i64 [[TMP4]], i32 1 -// CHECK: ret <2 x i64> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i64> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP4:%.*]] = load i64, i64* [[TMP3]], align 8 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <2 x i64> [[TMP2]], i64 [[TMP4]], i32 1 +// CHECK-NEXT: ret <2 x i64> [[VLD1_LANE]] +// uint64x2_t test_vld1q_lane_u64(uint64_t *a, uint64x2_t b) { return vld1q_lane_u64(a, b, 1); } -// CHECK-LABEL: define{{.*}} <16 x i8> @test_vld1q_lane_s8(i8* %a, <16 x i8> %b) #0 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[VLD1_LANE:%.*]] = insertelement <16 x i8> %b, i8 [[TMP0]], i32 15 -// CHECK: ret <16 x i8> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <16 x i8> [[B:%.*]], i8 [[TMP0]], i32 15 +// CHECK-NEXT: ret <16 x i8> [[VLD1_LANE]] +// int8x16_t test_vld1q_lane_s8(int8_t *a, int8x16_t b) { return vld1q_lane_s8(a, b, 15); } -// CHECK-LABEL: define{{.*}} <8 x i16> @test_vld1q_lane_s16(i16* %a, <8 x i16> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x i16> [[TMP2]], i16 [[TMP4]], i32 7 -// CHECK: ret <8 x i16> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i16> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP4:%.*]] = load i16, i16* [[TMP3]], align 2 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <8 x i16> [[TMP2]], i16 [[TMP4]], i32 7 +// CHECK-NEXT: ret <8 x i16> [[VLD1_LANE]] +// int16x8_t test_vld1q_lane_s16(int16_t *a, int16x8_t b) { return vld1q_lane_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} <4 x i32> @test_vld1q_lane_s32(i32* %a, <4 x i32> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: [[TMP4:%.*]] = load i32, i32* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[TMP4]], i32 3 -// CHECK: ret <4 x i32> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[TMP4]], i32 3 +// CHECK-NEXT: ret <4 x i32> [[VLD1_LANE]] +// int32x4_t test_vld1q_lane_s32(int32_t *a, int32x4_t b) { return vld1q_lane_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} <2 x i64> @test_vld1q_lane_s64(i64* %a, <2 x i64> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP4:%.*]] = load i64, i64* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <2 x i64> [[TMP2]], i64 [[TMP4]], i32 1 -// CHECK: ret <2 x i64> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i64> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP4:%.*]] = load i64, i64* [[TMP3]], align 8 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <2 x i64> [[TMP2]], i64 [[TMP4]], i32 1 +// CHECK-NEXT: ret <2 x i64> [[VLD1_LANE]] +// int64x2_t test_vld1q_lane_s64(int64_t *a, int64x2_t b) { return vld1q_lane_s64(a, b, 1); } -// CHECK-LABEL: define{{.*}} <8 x half> @test_vld1q_lane_f16(half* %a, <8 x half> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP4:%.*]] = load half, half* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x half> [[TMP2]], half [[TMP4]], i32 7 -// CHECK: ret <8 x half> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x half> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half* +// CHECK-NEXT: [[TMP4:%.*]] = load half, half* [[TMP3]], align 2 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <8 x half> [[TMP2]], half [[TMP4]], i32 7 +// CHECK-NEXT: ret <8 x half> [[VLD1_LANE]] +// float16x8_t test_vld1q_lane_f16(float16_t *a, float16x8_t b) { return vld1q_lane_f16(a, b, 7); } -// CHECK-LABEL: define{{.*}} <4 x float> @test_vld1q_lane_f32(float* %a, <4 x float> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to float* -// CHECK: [[TMP4:%.*]] = load float, float* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x float> [[TMP2]], float [[TMP4]], i32 3 -// CHECK: ret <4 x float> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to float* +// CHECK-NEXT: [[TMP4:%.*]] = load float, float* [[TMP3]], align 4 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <4 x float> [[TMP2]], float [[TMP4]], i32 3 +// CHECK-NEXT: ret <4 x float> [[VLD1_LANE]] +// float32x4_t test_vld1q_lane_f32(float32_t *a, float32x4_t b) { return vld1q_lane_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} <2 x double> @test_vld1q_lane_f64(double* %a, <2 x double> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to double* -// CHECK: [[TMP4:%.*]] = load double, double* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <2 x double> [[TMP2]], double [[TMP4]], i32 1 -// CHECK: ret <2 x double> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x double> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to double* +// CHECK-NEXT: [[TMP4:%.*]] = load double, double* [[TMP3]], align 8 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <2 x double> [[TMP2]], double [[TMP4]], i32 1 +// CHECK-NEXT: ret <2 x double> [[VLD1_LANE]] +// float64x2_t test_vld1q_lane_f64(float64_t *a, float64x2_t b) { return vld1q_lane_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} <16 x i8> @test_vld1q_lane_p8(i8* %a, <16 x i8> %b) #0 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[VLD1_LANE:%.*]] = insertelement <16 x i8> %b, i8 [[TMP0]], i32 15 -// CHECK: ret <16 x i8> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <16 x i8> [[B:%.*]], i8 [[TMP0]], i32 15 +// CHECK-NEXT: ret <16 x i8> [[VLD1_LANE]] +// poly8x16_t test_vld1q_lane_p8(poly8_t *a, poly8x16_t b) { return vld1q_lane_p8(a, b, 15); } -// CHECK-LABEL: define{{.*}} <8 x i16> @test_vld1q_lane_p16(i16* %a, <8 x i16> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x i16> [[TMP2]], i16 [[TMP4]], i32 7 -// CHECK: ret <8 x i16> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i16> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP4:%.*]] = load i16, i16* [[TMP3]], align 2 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <8 x i16> [[TMP2]], i16 [[TMP4]], i32 7 +// CHECK-NEXT: ret <8 x i16> [[VLD1_LANE]] +// poly16x8_t test_vld1q_lane_p16(poly16_t *a, poly16x8_t b) { return vld1q_lane_p16(a, b, 7); } -// CHECK-LABEL: define{{.*}} <2 x i64> @test_vld1q_lane_p64(i64* %a, <2 x i64> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP4:%.*]] = load i64, i64* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <2 x i64> [[TMP2]], i64 [[TMP4]], i32 1 -// CHECK: ret <2 x i64> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1q_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i64> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP4:%.*]] = load i64, i64* [[TMP3]], align 8 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <2 x i64> [[TMP2]], i64 [[TMP4]], i32 1 +// CHECK-NEXT: ret <2 x i64> [[VLD1_LANE]] +// poly64x2_t test_vld1q_lane_p64(poly64_t *a, poly64x2_t b) { return vld1q_lane_p64(a, b, 1); } -// CHECK-LABEL: define{{.*}} <8 x i8> @test_vld1_lane_u8(i8* %a, <8 x i8> %b) #1 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x i8> %b, i8 [[TMP0]], i32 7 -// CHECK: ret <8 x i8> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <8 x i8> [[B:%.*]], i8 [[TMP0]], i32 7 +// CHECK-NEXT: ret <8 x i8> [[VLD1_LANE]] +// uint8x8_t test_vld1_lane_u8(uint8_t *a, uint8x8_t b) { return vld1_lane_u8(a, b, 7); } -// CHECK-LABEL: define{{.*}} <4 x i16> @test_vld1_lane_u16(i16* %a, <4 x i16> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[TMP4]], i32 3 -// CHECK: ret <4 x i16> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP4:%.*]] = load i16, i16* [[TMP3]], align 2 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[TMP4]], i32 3 +// CHECK-NEXT: ret <4 x i16> [[VLD1_LANE]] +// uint16x4_t test_vld1_lane_u16(uint16_t *a, uint16x4_t b) { return vld1_lane_u16(a, b, 3); } -// CHECK-LABEL: define{{.*}} <2 x i32> @test_vld1_lane_u32(i32* %a, <2 x i32> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: [[TMP4:%.*]] = load i32, i32* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <2 x i32> [[TMP2]], i32 [[TMP4]], i32 1 -// CHECK: ret <2 x i32> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <2 x i32> [[TMP2]], i32 [[TMP4]], i32 1 +// CHECK-NEXT: ret <2 x i32> [[VLD1_LANE]] +// uint32x2_t test_vld1_lane_u32(uint32_t *a, uint32x2_t b) { return vld1_lane_u32(a, b, 1); } -// CHECK-LABEL: define{{.*}} <1 x i64> @test_vld1_lane_u64(i64* %a, <1 x i64> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP4:%.*]] = load i64, i64* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <1 x i64> [[TMP2]], i64 [[TMP4]], i32 0 -// CHECK: ret <1 x i64> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x i64> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP4:%.*]] = load i64, i64* [[TMP3]], align 8 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <1 x i64> [[TMP2]], i64 [[TMP4]], i32 0 +// CHECK-NEXT: ret <1 x i64> [[VLD1_LANE]] +// uint64x1_t test_vld1_lane_u64(uint64_t *a, uint64x1_t b) { return vld1_lane_u64(a, b, 0); } -// CHECK-LABEL: define{{.*}} <8 x i8> @test_vld1_lane_s8(i8* %a, <8 x i8> %b) #1 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x i8> %b, i8 [[TMP0]], i32 7 -// CHECK: ret <8 x i8> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <8 x i8> [[B:%.*]], i8 [[TMP0]], i32 7 +// CHECK-NEXT: ret <8 x i8> [[VLD1_LANE]] +// int8x8_t test_vld1_lane_s8(int8_t *a, int8x8_t b) { return vld1_lane_s8(a, b, 7); } -// CHECK-LABEL: define{{.*}} <4 x i16> @test_vld1_lane_s16(i16* %a, <4 x i16> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[TMP4]], i32 3 -// CHECK: ret <4 x i16> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP4:%.*]] = load i16, i16* [[TMP3]], align 2 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[TMP4]], i32 3 +// CHECK-NEXT: ret <4 x i16> [[VLD1_LANE]] +// int16x4_t test_vld1_lane_s16(int16_t *a, int16x4_t b) { return vld1_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} <2 x i32> @test_vld1_lane_s32(i32* %a, <2 x i32> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: [[TMP4:%.*]] = load i32, i32* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <2 x i32> [[TMP2]], i32 [[TMP4]], i32 1 -// CHECK: ret <2 x i32> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <2 x i32> [[TMP2]], i32 [[TMP4]], i32 1 +// CHECK-NEXT: ret <2 x i32> [[VLD1_LANE]] +// int32x2_t test_vld1_lane_s32(int32_t *a, int32x2_t b) { return vld1_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} <1 x i64> @test_vld1_lane_s64(i64* %a, <1 x i64> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP4:%.*]] = load i64, i64* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <1 x i64> [[TMP2]], i64 [[TMP4]], i32 0 -// CHECK: ret <1 x i64> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x i64> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP4:%.*]] = load i64, i64* [[TMP3]], align 8 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <1 x i64> [[TMP2]], i64 [[TMP4]], i32 0 +// CHECK-NEXT: ret <1 x i64> [[VLD1_LANE]] +// int64x1_t test_vld1_lane_s64(int64_t *a, int64x1_t b) { return vld1_lane_s64(a, b, 0); } -// CHECK-LABEL: define{{.*}} <4 x half> @test_vld1_lane_f16(half* %a, <4 x half> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP4:%.*]] = load half, half* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x half> [[TMP2]], half [[TMP4]], i32 3 -// CHECK: ret <4 x half> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x half> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half* +// CHECK-NEXT: [[TMP4:%.*]] = load half, half* [[TMP3]], align 2 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <4 x half> [[TMP2]], half [[TMP4]], i32 3 +// CHECK-NEXT: ret <4 x half> [[VLD1_LANE]] +// float16x4_t test_vld1_lane_f16(float16_t *a, float16x4_t b) { return vld1_lane_f16(a, b, 3); } -// CHECK-LABEL: define{{.*}} <2 x float> @test_vld1_lane_f32(float* %a, <2 x float> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to float* -// CHECK: [[TMP4:%.*]] = load float, float* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <2 x float> [[TMP2]], float [[TMP4]], i32 1 -// CHECK: ret <2 x float> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x float> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to float* +// CHECK-NEXT: [[TMP4:%.*]] = load float, float* [[TMP3]], align 4 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <2 x float> [[TMP2]], float [[TMP4]], i32 1 +// CHECK-NEXT: ret <2 x float> [[VLD1_LANE]] +// float32x2_t test_vld1_lane_f32(float32_t *a, float32x2_t b) { return vld1_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vld1_lane_f64(double* %a, <1 x double> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to double* -// CHECK: [[TMP4:%.*]] = load double, double* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <1 x double> [[TMP2]], double [[TMP4]], i32 0 -// CHECK: ret <1 x double> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to double* +// CHECK-NEXT: [[TMP4:%.*]] = load double, double* [[TMP3]], align 8 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <1 x double> [[TMP2]], double [[TMP4]], i32 0 +// CHECK-NEXT: ret <1 x double> [[VLD1_LANE]] +// float64x1_t test_vld1_lane_f64(float64_t *a, float64x1_t b) { return vld1_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} <8 x i8> @test_vld1_lane_p8(i8* %a, <8 x i8> %b) #1 { -// CHECK: [[TMP0:%.*]] = load i8, i8* %a -// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x i8> %b, i8 [[TMP0]], i32 7 -// CHECK: ret <8 x i8> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = load i8, i8* [[A:%.*]], align 1 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <8 x i8> [[B:%.*]], i8 [[TMP0]], i32 7 +// CHECK-NEXT: ret <8 x i8> [[VLD1_LANE]] +// poly8x8_t test_vld1_lane_p8(poly8_t *a, poly8x8_t b) { return vld1_lane_p8(a, b, 7); } -// CHECK-LABEL: define{{.*}} <4 x i16> @test_vld1_lane_p16(i16* %a, <4 x i16> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[TMP4]], i32 3 -// CHECK: ret <4 x i16> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: [[TMP4:%.*]] = load i16, i16* [[TMP3]], align 2 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[TMP4]], i32 3 +// CHECK-NEXT: ret <4 x i16> [[VLD1_LANE]] +// poly16x4_t test_vld1_lane_p16(poly16_t *a, poly16x4_t b) { return vld1_lane_p16(a, b, 3); } -// CHECK-LABEL: define{{.*}} <1 x i64> @test_vld1_lane_p64(i64* %a, <1 x i64> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: [[TMP4:%.*]] = load i64, i64* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <1 x i64> [[TMP2]], i64 [[TMP4]], i32 0 -// CHECK: ret <1 x i64> [[VLD1_LANE]] +// CHECK-LABEL: @test_vld1_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x i64> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: [[TMP4:%.*]] = load i64, i64* [[TMP3]], align 8 +// CHECK-NEXT: [[VLD1_LANE:%.*]] = insertelement <1 x i64> [[TMP2]], i64 [[TMP4]], i32 0 +// CHECK-NEXT: ret <1 x i64> [[VLD1_LANE]] +// poly64x1_t test_vld1_lane_p64(poly64_t *a, poly64x1_t b) { return vld1_lane_p64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.int8x16x2_t @test_vld2q_lane_s8(i8* %ptr, [2 x <16 x i8>] %src.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int8x16x2_t, align 16 -// CHECK: [[SRC:%.*]] = alloca %struct.int8x16x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x16x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int8x16x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[SRC]], i32 0, i32 0 -// CHECK: store [2 x <16 x i8>] [[SRC]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x2_t* [[SRC]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int8x16x2_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VLD2_LANE:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld2lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* %ptr) -// CHECK: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8> }* -// CHECK: store { <16 x i8>, <16 x i8> } [[VLD2_LANE]], { <16 x i8>, <16 x i8> }* [[TMP5]] -// CHECK: [[TMP6:%.*]] = bitcast %struct.int8x16x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP7:%.*]] = bitcast %struct.int8x16x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP6]], i8* align 16 [[TMP7]], i64 32, i1 false) -// CHECK: [[TMP8:%.*]] = load %struct.int8x16x2_t, %struct.int8x16x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int8x16x2_t [[TMP8]] +// CHECK-LABEL: @test_vld2q_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT8X16X2_T:%.*]], align 16 +// CHECK-NEXT: [[SRC:%.*]] = alloca [[STRUCT_INT8X16X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X16X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT8X16X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X2_T]], %struct.int8x16x2_t* [[SRC]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <16 x i8>] [[SRC_COERCE:%.*]], [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x16x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x16x2_t* [[SRC]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int8x16x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X2_T]], %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X2_T]], %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld2lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* [[PTR:%.*]]) +// CHECK-NEXT: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8> }* +// CHECK-NEXT: store { <16 x i8>, <16 x i8> } [[VLD2_LANE]], { <16 x i8>, <16 x i8> }* [[TMP5]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast %struct.int8x16x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.int8x16x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP6]], i8* align 16 [[TMP7]], i64 32, i1 false) +// CHECK-NEXT: [[TMP8:%.*]] = load [[STRUCT_INT8X16X2_T]], %struct.int8x16x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT8X16X2_T]] [[TMP8]] +// int8x16x2_t test_vld2q_lane_s8(int8_t const * ptr, int8x16x2_t src) { return vld2q_lane_s8(ptr, src, 15); } -// CHECK-LABEL: define{{.*}} %struct.uint8x16x2_t @test_vld2q_lane_u8(i8* %ptr, [2 x <16 x i8>] %src.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x16x2_t, align 16 -// CHECK: [[SRC:%.*]] = alloca %struct.uint8x16x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint8x16x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[SRC]], i32 0, i32 0 -// CHECK: store [2 x <16 x i8>] [[SRC]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x2_t* [[SRC]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x16x2_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VLD2_LANE:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld2lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* %ptr) -// CHECK: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8> }* -// CHECK: store { <16 x i8>, <16 x i8> } [[VLD2_LANE]], { <16 x i8>, <16 x i8> }* [[TMP5]] -// CHECK: [[TMP6:%.*]] = bitcast %struct.uint8x16x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP7:%.*]] = bitcast %struct.uint8x16x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP6]], i8* align 16 [[TMP7]], i64 32, i1 false) -// CHECK: [[TMP8:%.*]] = load %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint8x16x2_t [[TMP8]] +// CHECK-LABEL: @test_vld2q_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT8X16X2_T:%.*]], align 16 +// CHECK-NEXT: [[SRC:%.*]] = alloca [[STRUCT_UINT8X16X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X16X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT8X16X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X2_T]], %struct.uint8x16x2_t* [[SRC]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <16 x i8>] [[SRC_COERCE:%.*]], [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x16x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x16x2_t* [[SRC]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint8x16x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X2_T]], %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X2_T]], %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld2lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* [[PTR:%.*]]) +// CHECK-NEXT: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8> }* +// CHECK-NEXT: store { <16 x i8>, <16 x i8> } [[VLD2_LANE]], { <16 x i8>, <16 x i8> }* [[TMP5]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast %struct.uint8x16x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.uint8x16x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP6]], i8* align 16 [[TMP7]], i64 32, i1 false) +// CHECK-NEXT: [[TMP8:%.*]] = load [[STRUCT_UINT8X16X2_T]], %struct.uint8x16x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT8X16X2_T]] [[TMP8]] +// uint8x16x2_t test_vld2q_lane_u8(uint8_t const * ptr, uint8x16x2_t src) { return vld2q_lane_u8(ptr, src, 15); } -// CHECK-LABEL: define{{.*}} %struct.poly8x16x2_t @test_vld2q_lane_p8(i8* %ptr, [2 x <16 x i8>] %src.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x16x2_t, align 16 -// CHECK: [[SRC:%.*]] = alloca %struct.poly8x16x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly8x16x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[SRC]], i32 0, i32 0 -// CHECK: store [2 x <16 x i8>] [[SRC]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x2_t* [[SRC]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x16x2_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VLD2_LANE:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld2lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* %ptr) -// CHECK: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8> }* -// CHECK: store { <16 x i8>, <16 x i8> } [[VLD2_LANE]], { <16 x i8>, <16 x i8> }* [[TMP5]] -// CHECK: [[TMP6:%.*]] = bitcast %struct.poly8x16x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP7:%.*]] = bitcast %struct.poly8x16x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP6]], i8* align 16 [[TMP7]], i64 32, i1 false) -// CHECK: [[TMP8:%.*]] = load %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly8x16x2_t [[TMP8]] +// CHECK-LABEL: @test_vld2q_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY8X16X2_T:%.*]], align 16 +// CHECK-NEXT: [[SRC:%.*]] = alloca [[STRUCT_POLY8X16X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X16X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY8X16X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X2_T]], %struct.poly8x16x2_t* [[SRC]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <16 x i8>] [[SRC_COERCE:%.*]], [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x16x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x16x2_t* [[SRC]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly8x16x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X2_T]], %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X2_T]], %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld2lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* [[PTR:%.*]]) +// CHECK-NEXT: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8> }* +// CHECK-NEXT: store { <16 x i8>, <16 x i8> } [[VLD2_LANE]], { <16 x i8>, <16 x i8> }* [[TMP5]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast %struct.poly8x16x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.poly8x16x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP6]], i8* align 16 [[TMP7]], i64 32, i1 false) +// CHECK-NEXT: [[TMP8:%.*]] = load [[STRUCT_POLY8X16X2_T]], %struct.poly8x16x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY8X16X2_T]] [[TMP8]] +// poly8x16x2_t test_vld2q_lane_p8(poly8_t const * ptr, poly8x16x2_t src) { return vld2q_lane_p8(ptr, src, 15); } -// CHECK-LABEL: define{{.*}} %struct.int8x16x3_t @test_vld3q_lane_s8(i8* %ptr, [3 x <16 x i8>] %src.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int8x16x3_t, align 16 -// CHECK: [[SRC:%.*]] = alloca %struct.int8x16x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x16x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int8x16x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[SRC]], i32 0, i32 0 -// CHECK: store [3 x <16 x i8>] [[SRC]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x3_t* [[SRC]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int8x16x3_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: [[VLD3_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld3lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* %ptr) -// CHECK: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8> }* -// CHECK: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD3_LANE]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP6]] -// CHECK: [[TMP7:%.*]] = bitcast %struct.int8x16x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP8:%.*]] = bitcast %struct.int8x16x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP7]], i8* align 16 [[TMP8]], i64 48, i1 false) -// CHECK: [[TMP9:%.*]] = load %struct.int8x16x3_t, %struct.int8x16x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int8x16x3_t [[TMP9]] +// CHECK-LABEL: @test_vld3q_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT8X16X3_T:%.*]], align 16 +// CHECK-NEXT: [[SRC:%.*]] = alloca [[STRUCT_INT8X16X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X16X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT8X16X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X3_T]], %struct.int8x16x3_t* [[SRC]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <16 x i8>] [[SRC_COERCE:%.*]], [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x16x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x16x3_t* [[SRC]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int8x16x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X3_T]], %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X3_T]], %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X3_T]], %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld3lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* [[PTR:%.*]]) +// CHECK-NEXT: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8> }* +// CHECK-NEXT: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD3_LANE]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP6]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.int8x16x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.int8x16x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP7]], i8* align 16 [[TMP8]], i64 48, i1 false) +// CHECK-NEXT: [[TMP9:%.*]] = load [[STRUCT_INT8X16X3_T]], %struct.int8x16x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT8X16X3_T]] [[TMP9]] +// int8x16x3_t test_vld3q_lane_s8(int8_t const * ptr, int8x16x3_t src) { return vld3q_lane_s8(ptr, src, 15); } -// CHECK-LABEL: define{{.*}} %struct.uint8x16x3_t @test_vld3q_lane_u8(i8* %ptr, [3 x <16 x i8>] %src.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x16x3_t, align 16 -// CHECK: [[SRC:%.*]] = alloca %struct.uint8x16x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint8x16x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[SRC]], i32 0, i32 0 -// CHECK: store [3 x <16 x i8>] [[SRC]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x3_t* [[SRC]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x16x3_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: [[VLD3_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld3lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* %ptr) -// CHECK: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8> }* -// CHECK: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD3_LANE]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP6]] -// CHECK: [[TMP7:%.*]] = bitcast %struct.uint8x16x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP8:%.*]] = bitcast %struct.uint8x16x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP7]], i8* align 16 [[TMP8]], i64 48, i1 false) -// CHECK: [[TMP9:%.*]] = load %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint8x16x3_t [[TMP9]] +// CHECK-LABEL: @test_vld3q_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT8X16X3_T:%.*]], align 16 +// CHECK-NEXT: [[SRC:%.*]] = alloca [[STRUCT_UINT8X16X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X16X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT8X16X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X3_T]], %struct.uint8x16x3_t* [[SRC]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <16 x i8>] [[SRC_COERCE:%.*]], [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x16x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x16x3_t* [[SRC]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint8x16x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X3_T]], %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X3_T]], %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X3_T]], %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld3lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* [[PTR:%.*]]) +// CHECK-NEXT: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8> }* +// CHECK-NEXT: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD3_LANE]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP6]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.uint8x16x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.uint8x16x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP7]], i8* align 16 [[TMP8]], i64 48, i1 false) +// CHECK-NEXT: [[TMP9:%.*]] = load [[STRUCT_UINT8X16X3_T]], %struct.uint8x16x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT8X16X3_T]] [[TMP9]] +// uint8x16x3_t test_vld3q_lane_u8(uint8_t const * ptr, uint8x16x3_t src) { return vld3q_lane_u8(ptr, src, 15); } -// CHECK-LABEL: define{{.*}} %struct.uint16x8x2_t @test_vld2q_lane_u16(i16* %a, [2 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x8x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint16x8x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint16x8x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint16x8x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> -// CHECK: [[VLD2_LANE:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2lane.v8i16.p0i8(<8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16> }* -// CHECK: store { <8 x i16>, <8 x i16> } [[VLD2_LANE]], { <8 x i16>, <8 x i16> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.uint16x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.uint16x8x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint16x8x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT16X8X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X8X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X8X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT16X8X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X2_T]], %struct.uint16x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i16>] [[B_COERCE:%.*]], [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint16x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X2_T]], %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X2_T]], %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2lane.v8i16.p0i8(<8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16> }* +// CHECK-NEXT: store { <8 x i16>, <8 x i16> } [[VLD2_LANE]], { <8 x i16>, <8 x i16> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.uint16x8x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.uint16x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_UINT16X8X2_T]], %struct.uint16x8x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT16X8X2_T]] [[TMP13]] +// uint16x8x2_t test_vld2q_lane_u16(uint16_t *a, uint16x8x2_t b) { return vld2q_lane_u16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.uint32x4x2_t @test_vld2q_lane_u32(i32* %a, [2 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x4x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint32x4x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint32x4x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i32>] [[B]].coerce, [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint32x4x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> -// CHECK: [[VLD2_LANE:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2lane.v4i32.p0i8(<4 x i32> [[TMP8]], <4 x i32> [[TMP9]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32> }* -// CHECK: store { <4 x i32>, <4 x i32> } [[VLD2_LANE]], { <4 x i32>, <4 x i32> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.uint32x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.uint32x4x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint32x4x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT32X4X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X4X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X4X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT32X4X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X2_T]], %struct.uint32x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i32>] [[B_COERCE:%.*]], [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint32x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X2_T]], %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X2_T]], %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2lane.v4i32.p0i8(<4 x i32> [[TMP8]], <4 x i32> [[TMP9]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32> }* +// CHECK-NEXT: store { <4 x i32>, <4 x i32> } [[VLD2_LANE]], { <4 x i32>, <4 x i32> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.uint32x4x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.uint32x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_UINT32X4X2_T]], %struct.uint32x4x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT32X4X2_T]] [[TMP13]] +// uint32x4x2_t test_vld2q_lane_u32(uint32_t *a, uint32x4x2_t b) { return vld2q_lane_u32(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.uint64x2x2_t @test_vld2q_lane_u64(i64* %a, [2 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint64x2x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> -// CHECK: [[VLD2_LANE:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2lane.v2i64.p0i8(<2 x i64> [[TMP8]], <2 x i64> [[TMP9]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64> } [[VLD2_LANE]], { <2 x i64>, <2 x i64> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.uint64x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint64x2x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X2X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X2X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT64X2X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X2_T]], %struct.uint64x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i64>] [[B_COERCE:%.*]], [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X2_T]], %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X2_T]], %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2lane.v2i64.p0i8(<2 x i64> [[TMP8]], <2 x i64> [[TMP9]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64> } [[VLD2_LANE]], { <2 x i64>, <2 x i64> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.uint64x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_UINT64X2X2_T]], %struct.uint64x2x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT64X2X2_T]] [[TMP13]] +// uint64x2x2_t test_vld2q_lane_u64(uint64_t *a, uint64x2x2_t b) { return vld2q_lane_u64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.int16x8x2_t @test_vld2q_lane_s16(i16* %a, [2 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int16x8x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int16x8x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x8x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int16x8x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int16x8x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> -// CHECK: [[VLD2_LANE:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2lane.v8i16.p0i8(<8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16> }* -// CHECK: store { <8 x i16>, <8 x i16> } [[VLD2_LANE]], { <8 x i16>, <8 x i16> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.int16x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.int16x8x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.int16x8x2_t, %struct.int16x8x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int16x8x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT16X8X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X8X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X8X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT16X8X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X2_T]], %struct.int16x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i16>] [[B_COERCE:%.*]], [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int16x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X2_T]], %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X2_T]], %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2lane.v8i16.p0i8(<8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16> }* +// CHECK-NEXT: store { <8 x i16>, <8 x i16> } [[VLD2_LANE]], { <8 x i16>, <8 x i16> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.int16x8x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.int16x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_INT16X8X2_T]], %struct.int16x8x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT16X8X2_T]] [[TMP13]] +// int16x8x2_t test_vld2q_lane_s16(int16_t *a, int16x8x2_t b) { return vld2q_lane_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.int32x4x2_t @test_vld2q_lane_s32(i32* %a, [2 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int32x4x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int32x4x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x4x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int32x4x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i32>] [[B]].coerce, [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int32x4x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> -// CHECK: [[VLD2_LANE:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2lane.v4i32.p0i8(<4 x i32> [[TMP8]], <4 x i32> [[TMP9]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32> }* -// CHECK: store { <4 x i32>, <4 x i32> } [[VLD2_LANE]], { <4 x i32>, <4 x i32> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.int32x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.int32x4x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.int32x4x2_t, %struct.int32x4x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int32x4x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT32X4X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X4X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X4X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT32X4X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X2_T]], %struct.int32x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i32>] [[B_COERCE:%.*]], [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int32x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X2_T]], %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X2_T]], %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2lane.v4i32.p0i8(<4 x i32> [[TMP8]], <4 x i32> [[TMP9]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32> }* +// CHECK-NEXT: store { <4 x i32>, <4 x i32> } [[VLD2_LANE]], { <4 x i32>, <4 x i32> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.int32x4x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.int32x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_INT32X4X2_T]], %struct.int32x4x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT32X4X2_T]] [[TMP13]] +// int32x4x2_t test_vld2q_lane_s32(int32_t *a, int32x4x2_t b) { return vld2q_lane_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.int64x2x2_t @test_vld2q_lane_s64(i64* %a, [2 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int64x2x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x2x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int64x2x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> -// CHECK: [[VLD2_LANE:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2lane.v2i64.p0i8(<2 x i64> [[TMP8]], <2 x i64> [[TMP9]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64> } [[VLD2_LANE]], { <2 x i64>, <2 x i64> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.int64x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.int64x2x2_t, %struct.int64x2x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int64x2x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X2X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X2X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT64X2X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X2_T]], %struct.int64x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i64>] [[B_COERCE:%.*]], [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X2_T]], %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X2_T]], %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2lane.v2i64.p0i8(<2 x i64> [[TMP8]], <2 x i64> [[TMP9]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64> } [[VLD2_LANE]], { <2 x i64>, <2 x i64> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.int64x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_INT64X2X2_T]], %struct.int64x2x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT64X2X2_T]] [[TMP13]] +// int64x2x2_t test_vld2q_lane_s64(int64_t *a, int64x2x2_t b) { return vld2q_lane_s64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.float16x8x2_t @test_vld2q_lane_f16(half* %a, [2 x <8 x half>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x half>] [[B]].coerce, [2 x <8 x half>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x half> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[VLD2_LANE:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld2lane.v8f16.p0i8(<8 x half> [[TMP8]], <8 x half> [[TMP9]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half> } [[VLD2_LANE]], { <8 x half>, <8 x half> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.float16x8x2_t, %struct.float16x8x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float16x8x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT16X8X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X8X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X8X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT16X8X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X2_T]], %struct.float16x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x half>] [[B_COERCE:%.*]], [2 x <8 x half>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X2_T]], %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x half> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X2_T]], %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld2lane.v8f16.p0i8(<8 x half> [[TMP8]], <8 x half> [[TMP9]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half> }* +// CHECK-NEXT: store { <8 x half>, <8 x half> } [[VLD2_LANE]], { <8 x half>, <8 x half> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_FLOAT16X8X2_T]], %struct.float16x8x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT16X8X2_T]] [[TMP13]] +// float16x8x2_t test_vld2q_lane_f16(float16_t *a, float16x8x2_t b) { return vld2q_lane_f16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.float32x4x2_t @test_vld2q_lane_f32(float* %a, [2 x <4 x float>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float32x4x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.float32x4x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x4x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float32x4x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x float>] [[B]].coerce, [2 x <4 x float>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float32x4x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <4 x float> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <4 x float> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x float> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x float> -// CHECK: [[VLD2_LANE:%.*]] = call { <4 x float>, <4 x float> } @llvm.aarch64.neon.ld2lane.v4f32.p0i8(<4 x float> [[TMP8]], <4 x float> [[TMP9]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x float>, <4 x float> }* -// CHECK: store { <4 x float>, <4 x float> } [[VLD2_LANE]], { <4 x float>, <4 x float> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.float32x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.float32x4x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.float32x4x2_t, %struct.float32x4x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float32x4x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT32X4X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X4X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X4X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT32X4X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X2_T]], %struct.float32x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x float>] [[B_COERCE:%.*]], [2 x <4 x float>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float32x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X2_T]], %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x float> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X2_T]], %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x float> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x float> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x float> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <4 x float>, <4 x float> } @llvm.aarch64.neon.ld2lane.v4f32.p0i8(<4 x float> [[TMP8]], <4 x float> [[TMP9]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x float>, <4 x float> }* +// CHECK-NEXT: store { <4 x float>, <4 x float> } [[VLD2_LANE]], { <4 x float>, <4 x float> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.float32x4x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.float32x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_FLOAT32X4X2_T]], %struct.float32x4x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT32X4X2_T]] [[TMP13]] +// float32x4x2_t test_vld2q_lane_f32(float32_t *a, float32x4x2_t b) { return vld2q_lane_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.float64x2x2_t @test_vld2q_lane_f64(double* %a, [2 x <2 x double>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.float64x2x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x2x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x2x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x double>] [[B]].coerce, [2 x <2 x double>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x double> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x double> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x double> -// CHECK: [[VLD2_LANE:%.*]] = call { <2 x double>, <2 x double> } @llvm.aarch64.neon.ld2lane.v2f64.p0i8(<2 x double> [[TMP8]], <2 x double> [[TMP9]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x double>, <2 x double> }* -// CHECK: store { <2 x double>, <2 x double> } [[VLD2_LANE]], { <2 x double>, <2 x double> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.float64x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.float64x2x2_t, %struct.float64x2x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float64x2x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X2X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X2X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X2X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X2_T]], %struct.float64x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x double>] [[B_COERCE:%.*]], [2 x <2 x double>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X2_T]], %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x double> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X2_T]], %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x double> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x double> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <2 x double>, <2 x double> } @llvm.aarch64.neon.ld2lane.v2f64.p0i8(<2 x double> [[TMP8]], <2 x double> [[TMP9]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x double>, <2 x double> }* +// CHECK-NEXT: store { <2 x double>, <2 x double> } [[VLD2_LANE]], { <2 x double>, <2 x double> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.float64x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_FLOAT64X2X2_T]], %struct.float64x2x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X2X2_T]] [[TMP13]] +// float64x2x2_t test_vld2q_lane_f64(float64_t *a, float64x2x2_t b) { return vld2q_lane_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.poly16x8x2_t @test_vld2q_lane_p16(i16* %a, [2 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x8x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.poly16x8x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly16x8x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly16x8x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> -// CHECK: [[VLD2_LANE:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2lane.v8i16.p0i8(<8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16> }* -// CHECK: store { <8 x i16>, <8 x i16> } [[VLD2_LANE]], { <8 x i16>, <8 x i16> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.poly16x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.poly16x8x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly16x8x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY16X8X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X8X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X8X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY16X8X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X2_T]], %struct.poly16x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i16>] [[B_COERCE:%.*]], [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly16x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X2_T]], %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X2_T]], %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2lane.v8i16.p0i8(<8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16> }* +// CHECK-NEXT: store { <8 x i16>, <8 x i16> } [[VLD2_LANE]], { <8 x i16>, <8 x i16> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.poly16x8x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.poly16x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_POLY16X8X2_T]], %struct.poly16x8x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY16X8X2_T]] [[TMP13]] +// poly16x8x2_t test_vld2q_lane_p16(poly16_t *a, poly16x8x2_t b) { return vld2q_lane_p16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.poly64x2x2_t @test_vld2q_lane_p64(i64* %a, [2 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x2x2_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.poly64x2x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x2x2_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x2x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> -// CHECK: [[VLD2_LANE:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2lane.v2i64.p0i8(<2 x i64> [[TMP8]], <2 x i64> [[TMP9]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64> } [[VLD2_LANE]], { <2 x i64>, <2 x i64> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.poly64x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly64x2x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2q_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X2X2_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X2X2_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X2X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X2_T]], %struct.poly64x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i64>] [[B_COERCE:%.*]], [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X2_T]], %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X2_T]], %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2lane.v2i64.p0i8(<2 x i64> [[TMP8]], <2 x i64> [[TMP9]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64> } [[VLD2_LANE]], { <2 x i64>, <2 x i64> }* [[TMP10]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.poly64x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP11]], i8* align 16 [[TMP12]], i64 32, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_POLY64X2X2_T]], %struct.poly64x2x2_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY64X2X2_T]] [[TMP13]] +// poly64x2x2_t test_vld2q_lane_p64(poly64_t *a, poly64x2x2_t b) { return vld2q_lane_p64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.uint8x8x2_t @test_vld2_lane_u8(i8* %a, [2 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x8x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint8x8x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint8x8x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x8x2_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VLD2_LANE:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* %a) -// CHECK: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8> }* -// CHECK: store { <8 x i8>, <8 x i8> } [[VLD2_LANE]], { <8 x i8>, <8 x i8> }* [[TMP5]] -// CHECK: [[TMP6:%.*]] = bitcast %struct.uint8x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP7:%.*]] = bitcast %struct.uint8x8x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP6]], i8* align 8 [[TMP7]], i64 16, i1 false) -// CHECK: [[TMP8:%.*]] = load %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint8x8x2_t [[TMP8]] +// CHECK-LABEL: @test_vld2_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT8X8X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X8X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X8X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT8X8X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X2_T]], %struct.uint8x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i8>] [[B_COERCE:%.*]], [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint8x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X2_T]], %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X2_T]], %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8> }* +// CHECK-NEXT: store { <8 x i8>, <8 x i8> } [[VLD2_LANE]], { <8 x i8>, <8 x i8> }* [[TMP5]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast %struct.uint8x8x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.uint8x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP6]], i8* align 8 [[TMP7]], i64 16, i1 false) +// CHECK-NEXT: [[TMP8:%.*]] = load [[STRUCT_UINT8X8X2_T]], %struct.uint8x8x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT8X8X2_T]] [[TMP8]] +// uint8x8x2_t test_vld2_lane_u8(uint8_t *a, uint8x8x2_t b) { return vld2_lane_u8(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.uint16x4x2_t @test_vld2_lane_u16(i16* %a, [2 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x4x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint16x4x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint16x4x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint16x4x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> -// CHECK: [[VLD2_LANE:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2lane.v4i16.p0i8(<4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16> }* -// CHECK: store { <4 x i16>, <4 x i16> } [[VLD2_LANE]], { <4 x i16>, <4 x i16> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.uint16x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.uint16x4x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint16x4x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT16X4X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X4X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X4X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT16X4X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X2_T]], %struct.uint16x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i16>] [[B_COERCE:%.*]], [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint16x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X2_T]], %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X2_T]], %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2lane.v4i16.p0i8(<4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16> }* +// CHECK-NEXT: store { <4 x i16>, <4 x i16> } [[VLD2_LANE]], { <4 x i16>, <4 x i16> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.uint16x4x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.uint16x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_UINT16X4X2_T]], %struct.uint16x4x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT16X4X2_T]] [[TMP13]] +// uint16x4x2_t test_vld2_lane_u16(uint16_t *a, uint16x4x2_t b) { return vld2_lane_u16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.uint32x2x2_t @test_vld2_lane_u32(i32* %a, [2 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x2x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint32x2x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint32x2x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i32>] [[B]].coerce, [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint32x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> -// CHECK: [[VLD2_LANE:%.*]] = call { <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld2lane.v2i32.p0i8(<2 x i32> [[TMP8]], <2 x i32> [[TMP9]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32> }* -// CHECK: store { <2 x i32>, <2 x i32> } [[VLD2_LANE]], { <2 x i32>, <2 x i32> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.uint32x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.uint32x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint32x2x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT32X2X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X2X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X2X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT32X2X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X2_T]], %struct.uint32x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i32>] [[B_COERCE:%.*]], [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint32x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X2_T]], %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X2_T]], %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld2lane.v2i32.p0i8(<2 x i32> [[TMP8]], <2 x i32> [[TMP9]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32> }* +// CHECK-NEXT: store { <2 x i32>, <2 x i32> } [[VLD2_LANE]], { <2 x i32>, <2 x i32> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.uint32x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.uint32x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_UINT32X2X2_T]], %struct.uint32x2x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT32X2X2_T]] [[TMP13]] +// uint32x2x2_t test_vld2_lane_u32(uint32_t *a, uint32x2x2_t b) { return vld2_lane_u32(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.uint64x1x2_t @test_vld2_lane_u64(i64* %a, [2 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x1x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint64x1x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint64x1x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint64x1x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> -// CHECK: [[VLD2_LANE:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2lane.v1i64.p0i8(<1 x i64> [[TMP8]], <1 x i64> [[TMP9]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64> } [[VLD2_LANE]], { <1 x i64>, <1 x i64> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.uint64x1x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.uint64x1x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint64x1x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X1X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X1X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT64X1X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X2_T]], %struct.uint64x1x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <1 x i64>] [[B_COERCE:%.*]], [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x1x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x1x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X2_T]], %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X2_T]], %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2lane.v1i64.p0i8(<1 x i64> [[TMP8]], <1 x i64> [[TMP9]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64> } [[VLD2_LANE]], { <1 x i64>, <1 x i64> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.uint64x1x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.uint64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_UINT64X1X2_T]], %struct.uint64x1x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT64X1X2_T]] [[TMP13]] +// uint64x1x2_t test_vld2_lane_u64(uint64_t *a, uint64x1x2_t b) { return vld2_lane_u64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.int8x8x2_t @test_vld2_lane_s8(i8* %a, [2 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int8x8x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int8x8x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x8x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int8x8x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int8x8x2_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VLD2_LANE:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* %a) -// CHECK: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8> }* -// CHECK: store { <8 x i8>, <8 x i8> } [[VLD2_LANE]], { <8 x i8>, <8 x i8> }* [[TMP5]] -// CHECK: [[TMP6:%.*]] = bitcast %struct.int8x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP7:%.*]] = bitcast %struct.int8x8x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP6]], i8* align 8 [[TMP7]], i64 16, i1 false) -// CHECK: [[TMP8:%.*]] = load %struct.int8x8x2_t, %struct.int8x8x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int8x8x2_t [[TMP8]] +// CHECK-LABEL: @test_vld2_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT8X8X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X8X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X8X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT8X8X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X2_T]], %struct.int8x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i8>] [[B_COERCE:%.*]], [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int8x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X2_T]], %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X2_T]], %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8> }* +// CHECK-NEXT: store { <8 x i8>, <8 x i8> } [[VLD2_LANE]], { <8 x i8>, <8 x i8> }* [[TMP5]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast %struct.int8x8x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.int8x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP6]], i8* align 8 [[TMP7]], i64 16, i1 false) +// CHECK-NEXT: [[TMP8:%.*]] = load [[STRUCT_INT8X8X2_T]], %struct.int8x8x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT8X8X2_T]] [[TMP8]] +// int8x8x2_t test_vld2_lane_s8(int8_t *a, int8x8x2_t b) { return vld2_lane_s8(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.int16x4x2_t @test_vld2_lane_s16(i16* %a, [2 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int16x4x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int16x4x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x4x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int16x4x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int16x4x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> -// CHECK: [[VLD2_LANE:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2lane.v4i16.p0i8(<4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16> }* -// CHECK: store { <4 x i16>, <4 x i16> } [[VLD2_LANE]], { <4 x i16>, <4 x i16> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.int16x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.int16x4x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.int16x4x2_t, %struct.int16x4x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int16x4x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT16X4X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X4X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X4X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT16X4X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X2_T]], %struct.int16x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i16>] [[B_COERCE:%.*]], [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int16x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X2_T]], %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X2_T]], %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2lane.v4i16.p0i8(<4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16> }* +// CHECK-NEXT: store { <4 x i16>, <4 x i16> } [[VLD2_LANE]], { <4 x i16>, <4 x i16> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.int16x4x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.int16x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_INT16X4X2_T]], %struct.int16x4x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT16X4X2_T]] [[TMP13]] +// int16x4x2_t test_vld2_lane_s16(int16_t *a, int16x4x2_t b) { return vld2_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.int32x2x2_t @test_vld2_lane_s32(i32* %a, [2 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int32x2x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int32x2x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x2x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int32x2x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i32>] [[B]].coerce, [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int32x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> -// CHECK: [[VLD2_LANE:%.*]] = call { <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld2lane.v2i32.p0i8(<2 x i32> [[TMP8]], <2 x i32> [[TMP9]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32> }* -// CHECK: store { <2 x i32>, <2 x i32> } [[VLD2_LANE]], { <2 x i32>, <2 x i32> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.int32x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.int32x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.int32x2x2_t, %struct.int32x2x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int32x2x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT32X2X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X2X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X2X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT32X2X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X2_T]], %struct.int32x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i32>] [[B_COERCE:%.*]], [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int32x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X2_T]], %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X2_T]], %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld2lane.v2i32.p0i8(<2 x i32> [[TMP8]], <2 x i32> [[TMP9]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32> }* +// CHECK-NEXT: store { <2 x i32>, <2 x i32> } [[VLD2_LANE]], { <2 x i32>, <2 x i32> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.int32x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.int32x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_INT32X2X2_T]], %struct.int32x2x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT32X2X2_T]] [[TMP13]] +// int32x2x2_t test_vld2_lane_s32(int32_t *a, int32x2x2_t b) { return vld2_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.int64x1x2_t @test_vld2_lane_s64(i64* %a, [2 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int64x1x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int64x1x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x1x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int64x1x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int64x1x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> -// CHECK: [[VLD2_LANE:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2lane.v1i64.p0i8(<1 x i64> [[TMP8]], <1 x i64> [[TMP9]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64> } [[VLD2_LANE]], { <1 x i64>, <1 x i64> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.int64x1x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.int64x1x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.int64x1x2_t, %struct.int64x1x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int64x1x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X1X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X1X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT64X1X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X2_T]], %struct.int64x1x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <1 x i64>] [[B_COERCE:%.*]], [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x1x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x1x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X2_T]], %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X2_T]], %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2lane.v1i64.p0i8(<1 x i64> [[TMP8]], <1 x i64> [[TMP9]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64> } [[VLD2_LANE]], { <1 x i64>, <1 x i64> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.int64x1x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.int64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_INT64X1X2_T]], %struct.int64x1x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT64X1X2_T]] [[TMP13]] +// int64x1x2_t test_vld2_lane_s64(int64_t *a, int64x1x2_t b) { return vld2_lane_s64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.float16x4x2_t @test_vld2_lane_f16(half* %a, [2 x <4 x half>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x half>] [[B]].coerce, [2 x <4 x half>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x half> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[VLD2_LANE:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld2lane.v4f16.p0i8(<4 x half> [[TMP8]], <4 x half> [[TMP9]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half> } [[VLD2_LANE]], { <4 x half>, <4 x half> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.float16x4x2_t, %struct.float16x4x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float16x4x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT16X4X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X4X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X4X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT16X4X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X2_T]], %struct.float16x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x half>] [[B_COERCE:%.*]], [2 x <4 x half>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X2_T]], %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x half> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X2_T]], %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld2lane.v4f16.p0i8(<4 x half> [[TMP8]], <4 x half> [[TMP9]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half> }* +// CHECK-NEXT: store { <4 x half>, <4 x half> } [[VLD2_LANE]], { <4 x half>, <4 x half> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_FLOAT16X4X2_T]], %struct.float16x4x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT16X4X2_T]] [[TMP13]] +// float16x4x2_t test_vld2_lane_f16(float16_t *a, float16x4x2_t b) { return vld2_lane_f16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.float32x2x2_t @test_vld2_lane_f32(float* %a, [2 x <2 x float>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float32x2x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.float32x2x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x2x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float32x2x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x float>] [[B]].coerce, [2 x <2 x float>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float32x2x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <2 x float> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <2 x float> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x float> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x float> -// CHECK: [[VLD2_LANE:%.*]] = call { <2 x float>, <2 x float> } @llvm.aarch64.neon.ld2lane.v2f32.p0i8(<2 x float> [[TMP8]], <2 x float> [[TMP9]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x float>, <2 x float> }* -// CHECK: store { <2 x float>, <2 x float> } [[VLD2_LANE]], { <2 x float>, <2 x float> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.float32x2x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.float32x2x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.float32x2x2_t, %struct.float32x2x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float32x2x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT32X2X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X2X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X2X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT32X2X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X2_T]], %struct.float32x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x float>] [[B_COERCE:%.*]], [2 x <2 x float>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float32x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X2_T]], %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x float> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X2_T]], %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x float> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x float> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x float> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <2 x float>, <2 x float> } @llvm.aarch64.neon.ld2lane.v2f32.p0i8(<2 x float> [[TMP8]], <2 x float> [[TMP9]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <2 x float>, <2 x float> }* +// CHECK-NEXT: store { <2 x float>, <2 x float> } [[VLD2_LANE]], { <2 x float>, <2 x float> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.float32x2x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.float32x2x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_FLOAT32X2X2_T]], %struct.float32x2x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT32X2X2_T]] [[TMP13]] +// float32x2x2_t test_vld2_lane_f32(float32_t *a, float32x2x2_t b) { return vld2_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.float64x1x2_t @test_vld2_lane_f64(double* %a, [2 x <1 x double>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.float64x1x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x1x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x1x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <1 x double>] [[B]].coerce, [2 x <1 x double>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x double> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x double> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x double> -// CHECK: [[VLD2_LANE:%.*]] = call { <1 x double>, <1 x double> } @llvm.aarch64.neon.ld2lane.v1f64.p0i8(<1 x double> [[TMP8]], <1 x double> [[TMP9]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <1 x double>, <1 x double> }* -// CHECK: store { <1 x double>, <1 x double> } [[VLD2_LANE]], { <1 x double>, <1 x double> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.float64x1x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.float64x1x2_t, %struct.float64x1x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float64x1x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X1X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X1X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X1X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X2_T]], %struct.float64x1x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <1 x double>] [[B_COERCE:%.*]], [2 x <1 x double>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x1x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X2_T]], %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x double> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X2_T]], %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x double> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x double> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <1 x double>, <1 x double> } @llvm.aarch64.neon.ld2lane.v1f64.p0i8(<1 x double> [[TMP8]], <1 x double> [[TMP9]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <1 x double>, <1 x double> }* +// CHECK-NEXT: store { <1 x double>, <1 x double> } [[VLD2_LANE]], { <1 x double>, <1 x double> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.float64x1x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_FLOAT64X1X2_T]], %struct.float64x1x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X1X2_T]] [[TMP13]] +// float64x1x2_t test_vld2_lane_f64(float64_t *a, float64x1x2_t b) { return vld2_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.poly8x8x2_t @test_vld2_lane_p8(i8* %a, [2 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x8x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.poly8x8x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly8x8x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x8x2_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VLD2_LANE:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* %a) -// CHECK: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8> }* -// CHECK: store { <8 x i8>, <8 x i8> } [[VLD2_LANE]], { <8 x i8>, <8 x i8> }* [[TMP5]] -// CHECK: [[TMP6:%.*]] = bitcast %struct.poly8x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP7:%.*]] = bitcast %struct.poly8x8x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP6]], i8* align 8 [[TMP7]], i64 16, i1 false) -// CHECK: [[TMP8:%.*]] = load %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly8x8x2_t [[TMP8]] +// CHECK-LABEL: @test_vld2_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY8X8X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X8X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X8X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY8X8X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X2_T]], %struct.poly8x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i8>] [[B_COERCE:%.*]], [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly8x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X2_T]], %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X2_T]], %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP5:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8> }* +// CHECK-NEXT: store { <8 x i8>, <8 x i8> } [[VLD2_LANE]], { <8 x i8>, <8 x i8> }* [[TMP5]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast %struct.poly8x8x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.poly8x8x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP6]], i8* align 8 [[TMP7]], i64 16, i1 false) +// CHECK-NEXT: [[TMP8:%.*]] = load [[STRUCT_POLY8X8X2_T]], %struct.poly8x8x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY8X8X2_T]] [[TMP8]] +// poly8x8x2_t test_vld2_lane_p8(poly8_t *a, poly8x8x2_t b) { return vld2_lane_p8(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.poly16x4x2_t @test_vld2_lane_p16(i16* %a, [2 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x4x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.poly16x4x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly16x4x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly16x4x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> -// CHECK: [[VLD2_LANE:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2lane.v4i16.p0i8(<4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16> }* -// CHECK: store { <4 x i16>, <4 x i16> } [[VLD2_LANE]], { <4 x i16>, <4 x i16> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.poly16x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.poly16x4x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly16x4x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY16X4X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X4X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X4X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY16X4X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X2_T]], %struct.poly16x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i16>] [[B_COERCE:%.*]], [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly16x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X2_T]], %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X2_T]], %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2lane.v4i16.p0i8(<4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16> }* +// CHECK-NEXT: store { <4 x i16>, <4 x i16> } [[VLD2_LANE]], { <4 x i16>, <4 x i16> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.poly16x4x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.poly16x4x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_POLY16X4X2_T]], %struct.poly16x4x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY16X4X2_T]] [[TMP13]] +// poly16x4x2_t test_vld2_lane_p16(poly16_t *a, poly16x4x2_t b) { return vld2_lane_p16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.poly64x1x2_t @test_vld2_lane_p64(i64* %a, [2 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x1x2_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.poly64x1x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x1x2_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x1x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x1x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> -// CHECK: [[VLD2_LANE:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2lane.v1i64.p0i8(<1 x i64> [[TMP8]], <1 x i64> [[TMP9]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64> } [[VLD2_LANE]], { <1 x i64>, <1 x i64> }* [[TMP10]] -// CHECK: [[TMP11:%.*]] = bitcast %struct.poly64x1x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP12:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) -// CHECK: [[TMP13:%.*]] = load %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly64x1x2_t [[TMP13]] +// CHECK-LABEL: @test_vld2_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X1X2_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X1X2_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X1X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X2_T]], %struct.poly64x1x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <1 x i64>] [[B_COERCE:%.*]], [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x1x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x1x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X2_T]], %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X2_T]], %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> +// CHECK-NEXT: [[VLD2_LANE:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2lane.v1i64.p0i8(<1 x i64> [[TMP8]], <1 x i64> [[TMP9]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64> } [[VLD2_LANE]], { <1 x i64>, <1 x i64> }* [[TMP10]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast %struct.poly64x1x2_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP12:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP11]], i8* align 8 [[TMP12]], i64 16, i1 false) +// CHECK-NEXT: [[TMP13:%.*]] = load [[STRUCT_POLY64X1X2_T]], %struct.poly64x1x2_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY64X1X2_T]] [[TMP13]] +// poly64x1x2_t test_vld2_lane_p64(poly64_t *a, poly64x1x2_t b) { return vld2_lane_p64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.uint16x8x3_t @test_vld3q_lane_u16(i16* %a, [3 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x8x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint16x8x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint16x8x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint16x8x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> -// CHECK: [[VLD3_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3lane.v8i16.p0i8(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16> }* -// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3_LANE]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.uint16x8x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.uint16x8x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint16x8x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT16X8X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X8X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X8X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT16X8X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X3_T]], %struct.uint16x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i16>] [[B_COERCE:%.*]], [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint16x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X3_T]], %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X3_T]], %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X3_T]], %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3lane.v8i16.p0i8(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK-NEXT: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3_LANE]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.uint16x8x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.uint16x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_UINT16X8X3_T]], %struct.uint16x8x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT16X8X3_T]] [[TMP16]] +// uint16x8x3_t test_vld3q_lane_u16(uint16_t *a, uint16x8x3_t b) { return vld3q_lane_u16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.uint32x4x3_t @test_vld3q_lane_u32(i32* %a, [3 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x4x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint32x4x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint32x4x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i32>] [[B]].coerce, [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint32x4x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x i32> -// CHECK: [[VLD3_LANE:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3lane.v4i32.p0i8(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32>, <4 x i32> }* -// CHECK: store { <4 x i32>, <4 x i32>, <4 x i32> } [[VLD3_LANE]], { <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.uint32x4x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.uint32x4x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint32x4x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT32X4X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X4X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X4X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT32X4X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X3_T]], %struct.uint32x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i32>] [[B_COERCE:%.*]], [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint32x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X3_T]], %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X3_T]], %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X3_T]], %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x i32> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3lane.v4i32.p0i8(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32>, <4 x i32> }* +// CHECK-NEXT: store { <4 x i32>, <4 x i32>, <4 x i32> } [[VLD3_LANE]], { <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.uint32x4x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.uint32x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_UINT32X4X3_T]], %struct.uint32x4x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT32X4X3_T]] [[TMP16]] +// uint32x4x3_t test_vld3q_lane_u32(uint32_t *a, uint32x4x3_t b) { return vld3q_lane_u32(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.uint64x2x3_t @test_vld3q_lane_u64(i64* %a, [3 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint64x2x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> -// CHECK: [[VLD3_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3lane.v2i64.p0i8(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], <2 x i64> [[TMP12]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3_LANE]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.uint64x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint64x2x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X2X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X2X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT64X2X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i64>] [[B_COERCE:%.*]], [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3lane.v2i64.p0i8(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], <2 x i64> [[TMP12]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3_LANE]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.uint64x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT64X2X3_T]] [[TMP16]] +// uint64x2x3_t test_vld3q_lane_u64(uint64_t *a, uint64x2x3_t b) { return vld3q_lane_u64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.int16x8x3_t @test_vld3q_lane_s16(i16* %a, [3 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int16x8x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int16x8x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x8x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int16x8x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int16x8x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> -// CHECK: [[VLD3_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3lane.v8i16.p0i8(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16> }* -// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3_LANE]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.int16x8x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.int16x8x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.int16x8x3_t, %struct.int16x8x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int16x8x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT16X8X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X8X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X8X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT16X8X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X3_T]], %struct.int16x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i16>] [[B_COERCE:%.*]], [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int16x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X3_T]], %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X3_T]], %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X3_T]], %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3lane.v8i16.p0i8(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK-NEXT: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3_LANE]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.int16x8x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.int16x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_INT16X8X3_T]], %struct.int16x8x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT16X8X3_T]] [[TMP16]] +// int16x8x3_t test_vld3q_lane_s16(int16_t *a, int16x8x3_t b) { return vld3q_lane_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.int32x4x3_t @test_vld3q_lane_s32(i32* %a, [3 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int32x4x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int32x4x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x4x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int32x4x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i32>] [[B]].coerce, [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int32x4x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x i32> -// CHECK: [[VLD3_LANE:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3lane.v4i32.p0i8(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32>, <4 x i32> }* -// CHECK: store { <4 x i32>, <4 x i32>, <4 x i32> } [[VLD3_LANE]], { <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.int32x4x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.int32x4x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.int32x4x3_t, %struct.int32x4x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int32x4x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT32X4X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X4X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X4X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT32X4X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X3_T]], %struct.int32x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i32>] [[B_COERCE:%.*]], [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int32x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X3_T]], %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X3_T]], %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X3_T]], %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x i32> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3lane.v4i32.p0i8(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32>, <4 x i32> }* +// CHECK-NEXT: store { <4 x i32>, <4 x i32>, <4 x i32> } [[VLD3_LANE]], { <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.int32x4x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.int32x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_INT32X4X3_T]], %struct.int32x4x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT32X4X3_T]] [[TMP16]] +// int32x4x3_t test_vld3q_lane_s32(int32_t *a, int32x4x3_t b) { return vld3q_lane_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.int64x2x3_t @test_vld3q_lane_s64(i64* %a, [3 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int64x2x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x2x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int64x2x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> -// CHECK: [[VLD3_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3lane.v2i64.p0i8(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], <2 x i64> [[TMP12]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3_LANE]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.int64x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.int64x2x3_t, %struct.int64x2x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int64x2x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X2X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X2X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT64X2X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i64>] [[B_COERCE:%.*]], [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3lane.v2i64.p0i8(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], <2 x i64> [[TMP12]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3_LANE]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.int64x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT64X2X3_T]] [[TMP16]] +// int64x2x3_t test_vld3q_lane_s64(int64_t *a, int64x2x3_t b) { return vld3q_lane_s64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.float16x8x3_t @test_vld3q_lane_f16(half* %a, [3 x <8 x half>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.float16x8x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x8x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x half>] [[B]].coerce, [3 x <8 x half>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x half> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <8 x half> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> -// CHECK: [[VLD3_LANE:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld3lane.v8f16.p0i8(<8 x half> [[TMP10]], <8 x half> [[TMP11]], <8 x half> [[TMP12]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half> } [[VLD3_LANE]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.float16x8x3_t, %struct.float16x8x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float16x8x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT16X8X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X8X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X8X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT16X8X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X3_T]], %struct.float16x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x half>] [[B_COERCE:%.*]], [3 x <8 x half>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X3_T]], %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x half> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X3_T]], %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X3_T]], %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x half> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld3lane.v8f16.p0i8(<8 x half> [[TMP10]], <8 x half> [[TMP11]], <8 x half> [[TMP12]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half>, <8 x half> }* +// CHECK-NEXT: store { <8 x half>, <8 x half>, <8 x half> } [[VLD3_LANE]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_FLOAT16X8X3_T]], %struct.float16x8x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT16X8X3_T]] [[TMP16]] +// float16x8x3_t test_vld3q_lane_f16(float16_t *a, float16x8x3_t b) { return vld3q_lane_f16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.float32x4x3_t @test_vld3q_lane_f32(float* %a, [3 x <4 x float>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float32x4x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.float32x4x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x4x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float32x4x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x float>] [[B]].coerce, [3 x <4 x float>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float32x4x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <4 x float> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <4 x float> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <4 x float> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x float> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x float> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x float> -// CHECK: [[VLD3_LANE:%.*]] = call { <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld3lane.v4f32.p0i8(<4 x float> [[TMP10]], <4 x float> [[TMP11]], <4 x float> [[TMP12]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x float>, <4 x float>, <4 x float> }* -// CHECK: store { <4 x float>, <4 x float>, <4 x float> } [[VLD3_LANE]], { <4 x float>, <4 x float>, <4 x float> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.float32x4x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.float32x4x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.float32x4x3_t, %struct.float32x4x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float32x4x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT32X4X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X4X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X4X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT32X4X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X3_T]], %struct.float32x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x float>] [[B_COERCE:%.*]], [3 x <4 x float>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float32x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X3_T]], %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x float> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X3_T]], %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x float> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X3_T]], %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x float> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x float> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x float> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x float> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld3lane.v4f32.p0i8(<4 x float> [[TMP10]], <4 x float> [[TMP11]], <4 x float> [[TMP12]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x float>, <4 x float>, <4 x float> }* +// CHECK-NEXT: store { <4 x float>, <4 x float>, <4 x float> } [[VLD3_LANE]], { <4 x float>, <4 x float>, <4 x float> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.float32x4x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.float32x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_FLOAT32X4X3_T]], %struct.float32x4x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT32X4X3_T]] [[TMP16]] +// float32x4x3_t test_vld3q_lane_f32(float32_t *a, float32x4x3_t b) { return vld3q_lane_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.float64x2x3_t @test_vld3q_lane_f64(double* %a, [3 x <2 x double>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.float64x2x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x2x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x2x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x double>] [[B]].coerce, [3 x <2 x double>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x double> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x double> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <2 x double> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x double> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x double> -// CHECK: [[VLD3_LANE:%.*]] = call { <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld3lane.v2f64.p0i8(<2 x double> [[TMP10]], <2 x double> [[TMP11]], <2 x double> [[TMP12]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x double>, <2 x double>, <2 x double> }* -// CHECK: store { <2 x double>, <2 x double>, <2 x double> } [[VLD3_LANE]], { <2 x double>, <2 x double>, <2 x double> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.float64x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.float64x2x3_t, %struct.float64x2x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float64x2x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X2X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X2X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X2X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x double>] [[B_COERCE:%.*]], [3 x <2 x double>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x double> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x double> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x double> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x double> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x double> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld3lane.v2f64.p0i8(<2 x double> [[TMP10]], <2 x double> [[TMP11]], <2 x double> [[TMP12]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x double>, <2 x double>, <2 x double> }* +// CHECK-NEXT: store { <2 x double>, <2 x double>, <2 x double> } [[VLD3_LANE]], { <2 x double>, <2 x double>, <2 x double> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.float64x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X2X3_T]] [[TMP16]] +// float64x2x3_t test_vld3q_lane_f64(float64_t *a, float64x2x3_t b) { return vld3q_lane_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.poly8x16x3_t @test_vld3q_lane_p8(i8* %a, [3 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x16x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.poly8x16x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly8x16x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x16x3_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: [[VLD3_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld3lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* %a) -// CHECK: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8> }* -// CHECK: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD3_LANE]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP6]] -// CHECK: [[TMP7:%.*]] = bitcast %struct.poly8x16x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP8:%.*]] = bitcast %struct.poly8x16x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP7]], i8* align 16 [[TMP8]], i64 48, i1 false) -// CHECK: [[TMP9:%.*]] = load %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly8x16x3_t [[TMP9]] +// CHECK-LABEL: @test_vld3q_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY8X16X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X16X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X16X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY8X16X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X3_T]], %struct.poly8x16x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <16 x i8>] [[B_COERCE:%.*]], [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x16x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x16x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly8x16x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X3_T]], %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X3_T]], %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X3_T]], %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld3lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8> }* +// CHECK-NEXT: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD3_LANE]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP6]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.poly8x16x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.poly8x16x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP7]], i8* align 16 [[TMP8]], i64 48, i1 false) +// CHECK-NEXT: [[TMP9:%.*]] = load [[STRUCT_POLY8X16X3_T]], %struct.poly8x16x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY8X16X3_T]] [[TMP9]] +// poly8x16x3_t test_vld3q_lane_p8(poly8_t *a, poly8x16x3_t b) { return vld3q_lane_p8(a, b, 15); } -// CHECK-LABEL: define{{.*}} %struct.poly16x8x3_t @test_vld3q_lane_p16(i16* %a, [3 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x8x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.poly16x8x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly16x8x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly16x8x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> -// CHECK: [[VLD3_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3lane.v8i16.p0i8(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16> }* -// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3_LANE]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.poly16x8x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.poly16x8x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly16x8x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY16X8X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X8X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X8X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY16X8X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X3_T]], %struct.poly16x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i16>] [[B_COERCE:%.*]], [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly16x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X3_T]], %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X3_T]], %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X3_T]], %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3lane.v8i16.p0i8(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK-NEXT: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3_LANE]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.poly16x8x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.poly16x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_POLY16X8X3_T]], %struct.poly16x8x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY16X8X3_T]] [[TMP16]] +// poly16x8x3_t test_vld3q_lane_p16(poly16_t *a, poly16x8x3_t b) { return vld3q_lane_p16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.poly64x2x3_t @test_vld3q_lane_p64(i64* %a, [3 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x2x3_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.poly64x2x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x2x3_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x2x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> -// CHECK: [[VLD3_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3lane.v2i64.p0i8(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], <2 x i64> [[TMP12]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3_LANE]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.poly64x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly64x2x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3q_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X2X3_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X2X3_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X2X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i64>] [[B_COERCE:%.*]], [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3lane.v2i64.p0i8(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], <2 x i64> [[TMP12]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3_LANE]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP13]], align 16 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.poly64x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP14]], i8* align 16 [[TMP15]], i64 48, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY64X2X3_T]] [[TMP16]] +// poly64x2x3_t test_vld3q_lane_p64(poly64_t *a, poly64x2x3_t b) { return vld3q_lane_p64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.uint8x8x3_t @test_vld3_lane_u8(i8* %a, [3 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x8x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint8x8x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint8x8x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x8x3_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: [[VLD3_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld3lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* %a) -// CHECK: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8> }* -// CHECK: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD3_LANE]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP6]] -// CHECK: [[TMP7:%.*]] = bitcast %struct.uint8x8x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP8:%.*]] = bitcast %struct.uint8x8x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP7]], i8* align 8 [[TMP8]], i64 24, i1 false) -// CHECK: [[TMP9:%.*]] = load %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint8x8x3_t [[TMP9]] +// CHECK-LABEL: @test_vld3_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT8X8X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X8X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X8X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT8X8X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X3_T]], %struct.uint8x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i8>] [[B_COERCE:%.*]], [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint8x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X3_T]], %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X3_T]], %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X3_T]], %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld3lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8> }* +// CHECK-NEXT: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD3_LANE]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP6]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.uint8x8x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.uint8x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP7]], i8* align 8 [[TMP8]], i64 24, i1 false) +// CHECK-NEXT: [[TMP9:%.*]] = load [[STRUCT_UINT8X8X3_T]], %struct.uint8x8x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT8X8X3_T]] [[TMP9]] +// uint8x8x3_t test_vld3_lane_u8(uint8_t *a, uint8x8x3_t b) { return vld3_lane_u8(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.uint16x4x3_t @test_vld3_lane_u16(i16* %a, [3 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x4x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint16x4x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint16x4x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint16x4x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> -// CHECK: [[VLD3_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3lane.v4i16.p0i8(<4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16> }* -// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3_LANE]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.uint16x4x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.uint16x4x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint16x4x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT16X4X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X4X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X4X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT16X4X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X3_T]], %struct.uint16x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i16>] [[B_COERCE:%.*]], [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint16x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X3_T]], %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X3_T]], %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X3_T]], %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3lane.v4i16.p0i8(<4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK-NEXT: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3_LANE]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.uint16x4x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.uint16x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_UINT16X4X3_T]], %struct.uint16x4x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT16X4X3_T]] [[TMP16]] +// uint16x4x3_t test_vld3_lane_u16(uint16_t *a, uint16x4x3_t b) { return vld3_lane_u16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.uint32x2x3_t @test_vld3_lane_u32(i32* %a, [3 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x2x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint32x2x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint32x2x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i32>] [[B]].coerce, [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint32x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i32> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x i32> -// CHECK: [[VLD3_LANE:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld3lane.v2i32.p0i8(<2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <2 x i32> [[TMP12]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32>, <2 x i32> }* -// CHECK: store { <2 x i32>, <2 x i32>, <2 x i32> } [[VLD3_LANE]], { <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.uint32x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.uint32x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint32x2x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT32X2X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X2X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X2X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT32X2X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X3_T]], %struct.uint32x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i32>] [[B_COERCE:%.*]], [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint32x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X3_T]], %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X3_T]], %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X3_T]], %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i32> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x i32> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld3lane.v2i32.p0i8(<2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <2 x i32> [[TMP12]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32>, <2 x i32> }* +// CHECK-NEXT: store { <2 x i32>, <2 x i32>, <2 x i32> } [[VLD3_LANE]], { <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.uint32x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.uint32x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_UINT32X2X3_T]], %struct.uint32x2x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT32X2X3_T]] [[TMP16]] +// uint32x2x3_t test_vld3_lane_u32(uint32_t *a, uint32x2x3_t b) { return vld3_lane_u32(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.uint64x1x3_t @test_vld3_lane_u64(i64* %a, [3 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x1x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint64x1x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint64x1x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint64x1x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> -// CHECK: [[VLD3_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3lane.v1i64.p0i8(<1 x i64> [[TMP10]], <1 x i64> [[TMP11]], <1 x i64> [[TMP12]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3_LANE]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.uint64x1x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.uint64x1x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint64x1x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X1X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X1X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT64X1X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X3_T]], %struct.uint64x1x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <1 x i64>] [[B_COERCE:%.*]], [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x1x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x1x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X3_T]], %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X3_T]], %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X3_T]], %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3lane.v1i64.p0i8(<1 x i64> [[TMP10]], <1 x i64> [[TMP11]], <1 x i64> [[TMP12]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3_LANE]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.uint64x1x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.uint64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_UINT64X1X3_T]], %struct.uint64x1x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT64X1X3_T]] [[TMP16]] +// uint64x1x3_t test_vld3_lane_u64(uint64_t *a, uint64x1x3_t b) { return vld3_lane_u64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.int8x8x3_t @test_vld3_lane_s8(i8* %a, [3 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int8x8x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int8x8x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x8x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int8x8x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int8x8x3_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: [[VLD3_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld3lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* %a) -// CHECK: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8> }* -// CHECK: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD3_LANE]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP6]] -// CHECK: [[TMP7:%.*]] = bitcast %struct.int8x8x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP8:%.*]] = bitcast %struct.int8x8x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP7]], i8* align 8 [[TMP8]], i64 24, i1 false) -// CHECK: [[TMP9:%.*]] = load %struct.int8x8x3_t, %struct.int8x8x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int8x8x3_t [[TMP9]] +// CHECK-LABEL: @test_vld3_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT8X8X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X8X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X8X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT8X8X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X3_T]], %struct.int8x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i8>] [[B_COERCE:%.*]], [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int8x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X3_T]], %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X3_T]], %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X3_T]], %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld3lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8> }* +// CHECK-NEXT: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD3_LANE]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP6]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.int8x8x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.int8x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP7]], i8* align 8 [[TMP8]], i64 24, i1 false) +// CHECK-NEXT: [[TMP9:%.*]] = load [[STRUCT_INT8X8X3_T]], %struct.int8x8x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT8X8X3_T]] [[TMP9]] +// int8x8x3_t test_vld3_lane_s8(int8_t *a, int8x8x3_t b) { return vld3_lane_s8(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.int16x4x3_t @test_vld3_lane_s16(i16* %a, [3 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int16x4x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int16x4x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x4x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int16x4x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int16x4x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> -// CHECK: [[VLD3_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3lane.v4i16.p0i8(<4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16> }* -// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3_LANE]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.int16x4x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.int16x4x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.int16x4x3_t, %struct.int16x4x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int16x4x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT16X4X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X4X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X4X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT16X4X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X3_T]], %struct.int16x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i16>] [[B_COERCE:%.*]], [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int16x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X3_T]], %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X3_T]], %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X3_T]], %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3lane.v4i16.p0i8(<4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK-NEXT: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3_LANE]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.int16x4x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.int16x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_INT16X4X3_T]], %struct.int16x4x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT16X4X3_T]] [[TMP16]] +// int16x4x3_t test_vld3_lane_s16(int16_t *a, int16x4x3_t b) { return vld3_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.int32x2x3_t @test_vld3_lane_s32(i32* %a, [3 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int32x2x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int32x2x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x2x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int32x2x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i32>] [[B]].coerce, [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int32x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i32> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x i32> -// CHECK: [[VLD3_LANE:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld3lane.v2i32.p0i8(<2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <2 x i32> [[TMP12]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32>, <2 x i32> }* -// CHECK: store { <2 x i32>, <2 x i32>, <2 x i32> } [[VLD3_LANE]], { <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.int32x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.int32x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.int32x2x3_t, %struct.int32x2x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int32x2x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT32X2X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X2X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X2X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT32X2X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X3_T]], %struct.int32x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i32>] [[B_COERCE:%.*]], [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int32x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X3_T]], %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X3_T]], %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X3_T]], %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i32> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x i32> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld3lane.v2i32.p0i8(<2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <2 x i32> [[TMP12]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32>, <2 x i32> }* +// CHECK-NEXT: store { <2 x i32>, <2 x i32>, <2 x i32> } [[VLD3_LANE]], { <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.int32x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.int32x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_INT32X2X3_T]], %struct.int32x2x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT32X2X3_T]] [[TMP16]] +// int32x2x3_t test_vld3_lane_s32(int32_t *a, int32x2x3_t b) { return vld3_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.int64x1x3_t @test_vld3_lane_s64(i64* %a, [3 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int64x1x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int64x1x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x1x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int64x1x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int64x1x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> -// CHECK: [[VLD3_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3lane.v1i64.p0i8(<1 x i64> [[TMP10]], <1 x i64> [[TMP11]], <1 x i64> [[TMP12]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3_LANE]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.int64x1x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.int64x1x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.int64x1x3_t, %struct.int64x1x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int64x1x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X1X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X1X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT64X1X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X3_T]], %struct.int64x1x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <1 x i64>] [[B_COERCE:%.*]], [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x1x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x1x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X3_T]], %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X3_T]], %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X3_T]], %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3lane.v1i64.p0i8(<1 x i64> [[TMP10]], <1 x i64> [[TMP11]], <1 x i64> [[TMP12]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3_LANE]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.int64x1x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.int64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_INT64X1X3_T]], %struct.int64x1x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT64X1X3_T]] [[TMP16]] +// int64x1x3_t test_vld3_lane_s64(int64_t *a, int64x1x3_t b) { return vld3_lane_s64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.float16x4x3_t @test_vld3_lane_f16(half* %a, [3 x <4 x half>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.float16x4x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x4x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x half>] [[B]].coerce, [3 x <4 x half>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x half> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <4 x half> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> -// CHECK: [[VLD3_LANE:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld3lane.v4f16.p0i8(<4 x half> [[TMP10]], <4 x half> [[TMP11]], <4 x half> [[TMP12]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half> } [[VLD3_LANE]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.float16x4x3_t, %struct.float16x4x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float16x4x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT16X4X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X4X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X4X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT16X4X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X3_T]], %struct.float16x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x half>] [[B_COERCE:%.*]], [3 x <4 x half>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X3_T]], %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x half> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X3_T]], %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X3_T]], %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x half> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld3lane.v4f16.p0i8(<4 x half> [[TMP10]], <4 x half> [[TMP11]], <4 x half> [[TMP12]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half>, <4 x half> }* +// CHECK-NEXT: store { <4 x half>, <4 x half>, <4 x half> } [[VLD3_LANE]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_FLOAT16X4X3_T]], %struct.float16x4x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT16X4X3_T]] [[TMP16]] +// float16x4x3_t test_vld3_lane_f16(float16_t *a, float16x4x3_t b) { return vld3_lane_f16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.float32x2x3_t @test_vld3_lane_f32(float* %a, [3 x <2 x float>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float32x2x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.float32x2x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x2x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float32x2x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x float>] [[B]].coerce, [3 x <2 x float>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float32x2x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <2 x float> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <2 x float> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <2 x float> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x float> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x float> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x float> -// CHECK: [[VLD3_LANE:%.*]] = call { <2 x float>, <2 x float>, <2 x float> } @llvm.aarch64.neon.ld3lane.v2f32.p0i8(<2 x float> [[TMP10]], <2 x float> [[TMP11]], <2 x float> [[TMP12]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x float>, <2 x float>, <2 x float> }* -// CHECK: store { <2 x float>, <2 x float>, <2 x float> } [[VLD3_LANE]], { <2 x float>, <2 x float>, <2 x float> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.float32x2x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.float32x2x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.float32x2x3_t, %struct.float32x2x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float32x2x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT32X2X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X2X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X2X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT32X2X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X3_T]], %struct.float32x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x float>] [[B_COERCE:%.*]], [3 x <2 x float>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float32x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X3_T]], %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x float> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X3_T]], %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x float> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X3_T]], %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x float> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x float> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x float> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x float> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <2 x float>, <2 x float>, <2 x float> } @llvm.aarch64.neon.ld3lane.v2f32.p0i8(<2 x float> [[TMP10]], <2 x float> [[TMP11]], <2 x float> [[TMP12]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <2 x float>, <2 x float>, <2 x float> }* +// CHECK-NEXT: store { <2 x float>, <2 x float>, <2 x float> } [[VLD3_LANE]], { <2 x float>, <2 x float>, <2 x float> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.float32x2x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.float32x2x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_FLOAT32X2X3_T]], %struct.float32x2x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT32X2X3_T]] [[TMP16]] +// float32x2x3_t test_vld3_lane_f32(float32_t *a, float32x2x3_t b) { return vld3_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.float64x1x3_t @test_vld3_lane_f64(double* %a, [3 x <1 x double>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.float64x1x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x1x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x1x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <1 x double>] [[B]].coerce, [3 x <1 x double>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x double> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x double> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <1 x double> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x double> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x double> -// CHECK: [[VLD3_LANE:%.*]] = call { <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld3lane.v1f64.p0i8(<1 x double> [[TMP10]], <1 x double> [[TMP11]], <1 x double> [[TMP12]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <1 x double>, <1 x double>, <1 x double> }* -// CHECK: store { <1 x double>, <1 x double>, <1 x double> } [[VLD3_LANE]], { <1 x double>, <1 x double>, <1 x double> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.float64x1x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.float64x1x3_t, %struct.float64x1x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float64x1x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X1X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X1X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X1X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <1 x double>] [[B_COERCE:%.*]], [3 x <1 x double>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x1x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x double> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x double> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <1 x double> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x double> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x double> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld3lane.v1f64.p0i8(<1 x double> [[TMP10]], <1 x double> [[TMP11]], <1 x double> [[TMP12]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <1 x double>, <1 x double>, <1 x double> }* +// CHECK-NEXT: store { <1 x double>, <1 x double>, <1 x double> } [[VLD3_LANE]], { <1 x double>, <1 x double>, <1 x double> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.float64x1x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X1X3_T]] [[TMP16]] +// float64x1x3_t test_vld3_lane_f64(float64_t *a, float64x1x3_t b) { return vld3_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.poly8x8x3_t @test_vld3_lane_p8(i8* %a, [3 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x8x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.poly8x8x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly8x8x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x8x3_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: [[VLD3_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld3lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* %a) -// CHECK: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8> }* -// CHECK: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD3_LANE]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP6]] -// CHECK: [[TMP7:%.*]] = bitcast %struct.poly8x8x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP8:%.*]] = bitcast %struct.poly8x8x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP7]], i8* align 8 [[TMP8]], i64 24, i1 false) -// CHECK: [[TMP9:%.*]] = load %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly8x8x3_t [[TMP9]] +// CHECK-LABEL: @test_vld3_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY8X8X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X8X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X8X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY8X8X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X3_T]], %struct.poly8x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i8>] [[B_COERCE:%.*]], [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly8x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X3_T]], %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X3_T]], %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X3_T]], %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld3lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP6:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8> }* +// CHECK-NEXT: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD3_LANE]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP6]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast %struct.poly8x8x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.poly8x8x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP7]], i8* align 8 [[TMP8]], i64 24, i1 false) +// CHECK-NEXT: [[TMP9:%.*]] = load [[STRUCT_POLY8X8X3_T]], %struct.poly8x8x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY8X8X3_T]] [[TMP9]] +// poly8x8x3_t test_vld3_lane_p8(poly8_t *a, poly8x8x3_t b) { return vld3_lane_p8(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.poly16x4x3_t @test_vld3_lane_p16(i16* %a, [3 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x4x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.poly16x4x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly16x4x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly16x4x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> -// CHECK: [[VLD3_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3lane.v4i16.p0i8(<4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16> }* -// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3_LANE]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.poly16x4x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.poly16x4x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly16x4x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY16X4X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X4X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X4X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY16X4X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X3_T]], %struct.poly16x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i16>] [[B_COERCE:%.*]], [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly16x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X3_T]], %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X3_T]], %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X3_T]], %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3lane.v4i16.p0i8(<4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK-NEXT: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3_LANE]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.poly16x4x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.poly16x4x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_POLY16X4X3_T]], %struct.poly16x4x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY16X4X3_T]] [[TMP16]] +// poly16x4x3_t test_vld3_lane_p16(poly16_t *a, poly16x4x3_t b) { return vld3_lane_p16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.poly64x1x3_t @test_vld3_lane_p64(i64* %a, [3 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x1x3_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.poly64x1x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x1x3_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x1x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x1x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> -// CHECK: [[VLD3_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3lane.v1i64.p0i8(<1 x i64> [[TMP10]], <1 x i64> [[TMP11]], <1 x i64> [[TMP12]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3_LANE]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP13]] -// CHECK: [[TMP14:%.*]] = bitcast %struct.poly64x1x3_t* [[RETVAL]] to i8* -// CHECK: [[TMP15:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) -// CHECK: [[TMP16:%.*]] = load %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly64x1x3_t [[TMP16]] +// CHECK-LABEL: @test_vld3_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X1X3_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X1X3_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X1X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <1 x i64>] [[B_COERCE:%.*]], [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x1x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x1x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> +// CHECK-NEXT: [[VLD3_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3lane.v1i64.p0i8(<1 x i64> [[TMP10]], <1 x i64> [[TMP11]], <1 x i64> [[TMP12]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3_LANE]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP13]], align 8 +// CHECK-NEXT: [[TMP14:%.*]] = bitcast %struct.poly64x1x3_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP15:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP14]], i8* align 8 [[TMP15]], i64 24, i1 false) +// CHECK-NEXT: [[TMP16:%.*]] = load [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY64X1X3_T]] [[TMP16]] +// poly64x1x3_t test_vld3_lane_p64(poly64_t *a, poly64x1x3_t b) { return vld3_lane_p64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.uint8x16x4_t @test_vld4q_lane_u8(i8* %a, [4 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x16x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint8x16x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint8x16x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x16x4_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 -// CHECK: [[VLD4_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld4lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], <16 x i8> [[TMP6]], i64 15, i8* %a) -// CHECK: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* -// CHECK: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD4_LANE]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP7]] -// CHECK: [[TMP8:%.*]] = bitcast %struct.uint8x16x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP9:%.*]] = bitcast %struct.uint8x16x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP8]], i8* align 16 [[TMP9]], i64 64, i1 false) -// CHECK: [[TMP10:%.*]] = load %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint8x16x4_t [[TMP10]] +// CHECK-LABEL: @test_vld4q_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT8X16X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X16X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X16X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT8X16X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <16 x i8>] [[B_COERCE:%.*]], [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x16x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x16x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint8x16x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld4lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], <16 x i8> [[TMP6]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* +// CHECK-NEXT: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD4_LANE]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP7]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.uint8x16x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP9:%.*]] = bitcast %struct.uint8x16x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP8]], i8* align 16 [[TMP9]], i64 64, i1 false) +// CHECK-NEXT: [[TMP10:%.*]] = load [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT8X16X4_T]] [[TMP10]] +// uint8x16x4_t test_vld4q_lane_u8(uint8_t *a, uint8x16x4_t b) { return vld4q_lane_u8(a, b, 15); } -// CHECK-LABEL: define{{.*}} %struct.uint16x8x4_t @test_vld4q_lane_u16(i16* %a, [4 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x8x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint16x8x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint16x8x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint16x8x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <8 x i16> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16> -// CHECK: [[VLD4_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4lane.v8i16.p0i8(<8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* -// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4_LANE]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.uint16x8x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.uint16x8x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint16x8x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT16X8X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X8X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X8X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT16X8X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i16>] [[B_COERCE:%.*]], [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint16x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i16> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4lane.v8i16.p0i8(<8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK-NEXT: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4_LANE]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.uint16x8x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.uint16x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT16X8X4_T]] [[TMP19]] +// uint16x8x4_t test_vld4q_lane_u16(uint16_t *a, uint16x8x4_t b) { return vld4q_lane_u16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.uint32x4x4_t @test_vld4q_lane_u32(i32* %a, [4 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x4x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint32x4x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint32x4x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i32>] [[B]].coerce, [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint32x4x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <4 x i32> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x i32> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <4 x i32> -// CHECK: [[VLD4_LANE:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4lane.v4i32.p0i8(<4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], <4 x i32> [[TMP15]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* -// CHECK: store { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[VLD4_LANE]], { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.uint32x4x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.uint32x4x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint32x4x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT32X4X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X4X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X4X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT32X4X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i32>] [[B_COERCE:%.*]], [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint32x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <4 x i32> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x i32> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <4 x i32> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4lane.v4i32.p0i8(<4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], <4 x i32> [[TMP15]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* +// CHECK-NEXT: store { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[VLD4_LANE]], { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.uint32x4x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.uint32x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT32X4X4_T]] [[TMP19]] +// uint32x4x4_t test_vld4q_lane_u32(uint32_t *a, uint32x4x4_t b) { return vld4q_lane_u32(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.uint64x2x4_t @test_vld4q_lane_u64(i64* %a, [4 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.uint64x2x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <2 x i64> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <2 x i64> -// CHECK: [[VLD4_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4lane.v2i64.p0i8(<2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], <2 x i64> [[TMP15]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4_LANE]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.uint64x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.uint64x2x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X2X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X2X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT64X2X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i64>] [[B_COERCE:%.*]], [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <2 x i64> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <2 x i64> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4lane.v2i64.p0i8(<2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], <2 x i64> [[TMP15]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4_LANE]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.uint64x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_UINT64X2X4_T]] [[TMP19]] +// uint64x2x4_t test_vld4q_lane_u64(uint64_t *a, uint64x2x4_t b) { return vld4q_lane_u64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.int8x16x4_t @test_vld4q_lane_s8(i8* %a, [4 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int8x16x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int8x16x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x16x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int8x16x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int8x16x4_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 -// CHECK: [[VLD4_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld4lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], <16 x i8> [[TMP6]], i64 15, i8* %a) -// CHECK: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* -// CHECK: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD4_LANE]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP7]] -// CHECK: [[TMP8:%.*]] = bitcast %struct.int8x16x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP9:%.*]] = bitcast %struct.int8x16x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP8]], i8* align 16 [[TMP9]], i64 64, i1 false) -// CHECK: [[TMP10:%.*]] = load %struct.int8x16x4_t, %struct.int8x16x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int8x16x4_t [[TMP10]] +// CHECK-LABEL: @test_vld4q_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT8X16X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X16X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X16X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT8X16X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <16 x i8>] [[B_COERCE:%.*]], [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x16x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x16x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int8x16x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld4lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], <16 x i8> [[TMP6]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* +// CHECK-NEXT: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD4_LANE]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP7]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.int8x16x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP9:%.*]] = bitcast %struct.int8x16x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP8]], i8* align 16 [[TMP9]], i64 64, i1 false) +// CHECK-NEXT: [[TMP10:%.*]] = load [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT8X16X4_T]] [[TMP10]] +// int8x16x4_t test_vld4q_lane_s8(int8_t *a, int8x16x4_t b) { return vld4q_lane_s8(a, b, 15); } -// CHECK-LABEL: define{{.*}} %struct.int16x8x4_t @test_vld4q_lane_s16(i16* %a, [4 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int16x8x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int16x8x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x8x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int16x8x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int16x8x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <8 x i16> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16> -// CHECK: [[VLD4_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4lane.v8i16.p0i8(<8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* -// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4_LANE]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.int16x8x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.int16x8x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.int16x8x4_t, %struct.int16x8x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int16x8x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT16X8X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X8X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X8X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT16X8X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i16>] [[B_COERCE:%.*]], [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int16x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i16> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4lane.v8i16.p0i8(<8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK-NEXT: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4_LANE]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.int16x8x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.int16x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT16X8X4_T]] [[TMP19]] +// int16x8x4_t test_vld4q_lane_s16(int16_t *a, int16x8x4_t b) { return vld4q_lane_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.int32x4x4_t @test_vld4q_lane_s32(i32* %a, [4 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int32x4x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int32x4x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x4x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int32x4x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i32>] [[B]].coerce, [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int32x4x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <4 x i32> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x i32> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <4 x i32> -// CHECK: [[VLD4_LANE:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4lane.v4i32.p0i8(<4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], <4 x i32> [[TMP15]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* -// CHECK: store { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[VLD4_LANE]], { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.int32x4x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.int32x4x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.int32x4x4_t, %struct.int32x4x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int32x4x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT32X4X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X4X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X4X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT32X4X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i32>] [[B_COERCE:%.*]], [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int32x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i32> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <4 x i32> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x i32> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x i32> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x i32> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <4 x i32> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4lane.v4i32.p0i8(<4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], <4 x i32> [[TMP15]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* +// CHECK-NEXT: store { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[VLD4_LANE]], { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.int32x4x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.int32x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT32X4X4_T]] [[TMP19]] +// int32x4x4_t test_vld4q_lane_s32(int32_t *a, int32x4x4_t b) { return vld4q_lane_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.int64x2x4_t @test_vld4q_lane_s64(i64* %a, [4 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.int64x2x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x2x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.int64x2x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <2 x i64> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <2 x i64> -// CHECK: [[VLD4_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4lane.v2i64.p0i8(<2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], <2 x i64> [[TMP15]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4_LANE]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.int64x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.int64x2x4_t, %struct.int64x2x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.int64x2x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X2X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X2X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT64X2X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i64>] [[B_COERCE:%.*]], [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <2 x i64> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <2 x i64> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4lane.v2i64.p0i8(<2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], <2 x i64> [[TMP15]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4_LANE]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.int64x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_INT64X2X4_T]] [[TMP19]] +// int64x2x4_t test_vld4q_lane_s64(int64_t *a, int64x2x4_t b) { return vld4q_lane_s64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.float16x8x4_t @test_vld4q_lane_f16(half* %a, [4 x <8 x half>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.float16x8x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x8x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x half>] [[B]].coerce, [4 x <8 x half>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x half> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <8 x half> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <8 x half> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x half> -// CHECK: [[VLD4_LANE:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld4lane.v8f16.p0i8(<8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], <8 x half> [[TMP15]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD4_LANE]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.float16x8x4_t, %struct.float16x8x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float16x8x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT16X8X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X8X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X8X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT16X8X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x half>] [[B_COERCE:%.*]], [4 x <8 x half>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x half> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x half> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x half> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x half> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld4lane.v8f16.p0i8(<8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], <8 x half> [[TMP15]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* +// CHECK-NEXT: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD4_LANE]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT16X8X4_T]] [[TMP19]] +// float16x8x4_t test_vld4q_lane_f16(float16_t *a, float16x8x4_t b) { return vld4q_lane_f16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.float32x4x4_t @test_vld4q_lane_f32(float* %a, [4 x <4 x float>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float32x4x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.float32x4x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x4x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float32x4x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x float>] [[B]].coerce, [4 x <4 x float>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float32x4x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <4 x float> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <4 x float> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <4 x float> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <4 x float> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x float> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x float> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x float> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <4 x float> -// CHECK: [[VLD4_LANE:%.*]] = call { <4 x float>, <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld4lane.v4f32.p0i8(<4 x float> [[TMP12]], <4 x float> [[TMP13]], <4 x float> [[TMP14]], <4 x float> [[TMP15]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x float>, <4 x float>, <4 x float>, <4 x float> }* -// CHECK: store { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[VLD4_LANE]], { <4 x float>, <4 x float>, <4 x float>, <4 x float> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.float32x4x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.float32x4x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.float32x4x4_t, %struct.float32x4x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float32x4x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT32X4X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X4X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X4X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT32X4X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x float>] [[B_COERCE:%.*]], [4 x <4 x float>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float32x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x float> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x float> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x float> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <4 x float> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <4 x float> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <4 x float> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <4 x float> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <4 x float> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <4 x float>, <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld4lane.v4f32.p0i8(<4 x float> [[TMP12]], <4 x float> [[TMP13]], <4 x float> [[TMP14]], <4 x float> [[TMP15]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x float>, <4 x float>, <4 x float>, <4 x float> }* +// CHECK-NEXT: store { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[VLD4_LANE]], { <4 x float>, <4 x float>, <4 x float>, <4 x float> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.float32x4x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.float32x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT32X4X4_T]] [[TMP19]] +// float32x4x4_t test_vld4q_lane_f32(float32_t *a, float32x4x4_t b) { return vld4q_lane_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.float64x2x4_t @test_vld4q_lane_f64(double* %a, [4 x <2 x double>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.float64x2x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x2x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x2x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x double>] [[B]].coerce, [4 x <2 x double>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x double> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x double> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <2 x double> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <2 x double> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x double> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x double> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <2 x double> -// CHECK: [[VLD4_LANE:%.*]] = call { <2 x double>, <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld4lane.v2f64.p0i8(<2 x double> [[TMP12]], <2 x double> [[TMP13]], <2 x double> [[TMP14]], <2 x double> [[TMP15]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* -// CHECK: store { <2 x double>, <2 x double>, <2 x double>, <2 x double> } [[VLD4_LANE]], { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.float64x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.float64x2x4_t, %struct.float64x2x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.float64x2x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X2X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X2X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X2X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x double>] [[B_COERCE:%.*]], [4 x <2 x double>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x double> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x double> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x double> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <2 x double> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x double> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x double> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <2 x double> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <2 x double>, <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld4lane.v2f64.p0i8(<2 x double> [[TMP12]], <2 x double> [[TMP13]], <2 x double> [[TMP14]], <2 x double> [[TMP15]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* +// CHECK-NEXT: store { <2 x double>, <2 x double>, <2 x double>, <2 x double> } [[VLD4_LANE]], { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.float64x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X2X4_T]] [[TMP19]] +// float64x2x4_t test_vld4q_lane_f64(float64_t *a, float64x2x4_t b) { return vld4q_lane_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.poly8x16x4_t @test_vld4q_lane_p8(i8* %a, [4 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x16x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.poly8x16x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly8x16x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x16x4_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 -// CHECK: [[VLD4_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld4lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], <16 x i8> [[TMP6]], i64 15, i8* %a) -// CHECK: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* -// CHECK: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD4_LANE]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP7]] -// CHECK: [[TMP8:%.*]] = bitcast %struct.poly8x16x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP9:%.*]] = bitcast %struct.poly8x16x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP8]], i8* align 16 [[TMP9]], i64 64, i1 false) -// CHECK: [[TMP10:%.*]] = load %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly8x16x4_t [[TMP10]] +// CHECK-LABEL: @test_vld4q_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY8X16X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X16X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X16X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY8X16X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <16 x i8>] [[B_COERCE:%.*]], [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x16x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x16x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly8x16x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld4lane.v16i8.p0i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], <16 x i8> [[TMP6]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* +// CHECK-NEXT: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD4_LANE]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP7]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.poly8x16x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP9:%.*]] = bitcast %struct.poly8x16x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP8]], i8* align 16 [[TMP9]], i64 64, i1 false) +// CHECK-NEXT: [[TMP10:%.*]] = load [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY8X16X4_T]] [[TMP10]] +// poly8x16x4_t test_vld4q_lane_p8(poly8_t *a, poly8x16x4_t b) { return vld4q_lane_p8(a, b, 15); } -// CHECK-LABEL: define{{.*}} %struct.poly16x8x4_t @test_vld4q_lane_p16(i16* %a, [4 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x8x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.poly16x8x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly16x8x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly16x8x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <8 x i16> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16> -// CHECK: [[VLD4_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4lane.v8i16.p0i8(<8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* -// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4_LANE]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.poly16x8x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.poly16x8x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly16x8x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY16X8X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X8X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X8X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY16X8X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i16>] [[B_COERCE:%.*]], [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly16x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i16> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i16> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i16> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i16> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4lane.v8i16.p0i8(<8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i64 7, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK-NEXT: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4_LANE]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.poly16x8x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.poly16x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY16X8X4_T]] [[TMP19]] +// poly16x8x4_t test_vld4q_lane_p16(poly16_t *a, poly16x8x4_t b) { return vld4q_lane_p16(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.poly64x2x4_t @test_vld4q_lane_p64(i64* %a, [4 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x2x4_t, align 16 -// CHECK: [[B:%.*]] = alloca %struct.poly64x2x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x2x4_t, align 16 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x2x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP11:%.*]] = bitcast <2 x i64> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <2 x i64> -// CHECK: [[VLD4_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4lane.v2i64.p0i8(<2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], <2 x i64> [[TMP15]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* -// CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4_LANE]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.poly64x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[RETVAL]], align 16 -// CHECK: ret %struct.poly64x2x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4q_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X2X4_T]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X2X4_T]], align 16 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X2X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i64>] [[B_COERCE:%.*]], [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP4]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i64> [[TMP6]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i64> [[TMP8]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <2 x i64> [[TMP10]] to <16 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <2 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <2 x i64> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <2 x i64> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4lane.v2i64.p0i8(<2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], <2 x i64> [[TMP15]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* +// CHECK-NEXT: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4_LANE]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP16]], align 16 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.poly64x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP17]], i8* align 16 [[TMP18]], i64 64, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[RETVAL]], align 16 +// CHECK-NEXT: ret [[STRUCT_POLY64X2X4_T]] [[TMP19]] +// poly64x2x4_t test_vld4q_lane_p64(poly64_t *a, poly64x2x4_t b) { return vld4q_lane_p64(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.uint8x8x4_t @test_vld4_lane_u8(i8* %a, [4 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x8x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint8x8x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint8x8x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x8x4_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP6:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 -// CHECK: [[VLD4_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld4lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], <8 x i8> [[TMP6]], i64 7, i8* %a) -// CHECK: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* -// CHECK: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD4_LANE]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP7]] -// CHECK: [[TMP8:%.*]] = bitcast %struct.uint8x8x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP9:%.*]] = bitcast %struct.uint8x8x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP8]], i8* align 8 [[TMP9]], i64 32, i1 false) -// CHECK: [[TMP10:%.*]] = load %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint8x8x4_t [[TMP10]] +// CHECK-LABEL: @test_vld4_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT8X8X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X8X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X8X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT8X8X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i8>] [[B_COERCE:%.*]], [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint8x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld4lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], <8 x i8> [[TMP6]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* +// CHECK-NEXT: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD4_LANE]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP7]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.uint8x8x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP9:%.*]] = bitcast %struct.uint8x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP8]], i8* align 8 [[TMP9]], i64 32, i1 false) +// CHECK-NEXT: [[TMP10:%.*]] = load [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT8X8X4_T]] [[TMP10]] +// uint8x8x4_t test_vld4_lane_u8(uint8_t *a, uint8x8x4_t b) { return vld4_lane_u8(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.uint16x4x4_t @test_vld4_lane_u16(i16* %a, [4 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x4x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint16x4x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint16x4x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint16x4x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <4 x i16> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16> -// CHECK: [[VLD4_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4lane.v4i16.p0i8(<4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* -// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4_LANE]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.uint16x4x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.uint16x4x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint16x4x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT16X4X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X4X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X4X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT16X4X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i16>] [[B_COERCE:%.*]], [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint16x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <4 x i16> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4lane.v4i16.p0i8(<4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK-NEXT: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4_LANE]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.uint16x4x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.uint16x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT16X4X4_T]] [[TMP19]] +// uint16x4x4_t test_vld4_lane_u16(uint16_t *a, uint16x4x4_t b) { return vld4_lane_u16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.uint32x2x4_t @test_vld4_lane_u32(i32* %a, [4 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x2x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint32x2x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint32x2x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i32>] [[B]].coerce, [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint32x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i32> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <2 x i32> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x i32> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <2 x i32> -// CHECK: [[VLD4_LANE:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld4lane.v2i32.p0i8(<2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], <2 x i32> [[TMP15]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* -// CHECK: store { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } [[VLD4_LANE]], { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.uint32x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.uint32x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint32x2x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT32X2X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X2X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X2X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT32X2X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i32>] [[B_COERCE:%.*]], [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint32x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i32> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <2 x i32> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x i32> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <2 x i32> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld4lane.v2i32.p0i8(<2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], <2 x i32> [[TMP15]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* +// CHECK-NEXT: store { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } [[VLD4_LANE]], { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.uint32x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.uint32x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT32X2X4_T]] [[TMP19]] +// uint32x2x4_t test_vld4_lane_u32(uint32_t *a, uint32x2x4_t b) { return vld4_lane_u32(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.uint64x1x4_t @test_vld4_lane_u64(i64* %a, [4 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x1x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.uint64x1x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.uint64x1x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.uint64x1x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <1 x i64> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <1 x i64> -// CHECK: [[VLD4_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4lane.v1i64.p0i8(<1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], <1 x i64> [[TMP15]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4_LANE]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.uint64x1x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.uint64x1x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.uint64x1x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_UINT64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X1X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X1X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_UINT64X1X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <1 x i64>] [[B_COERCE:%.*]], [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x1x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x1x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.uint64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <1 x i64> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <1 x i64> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4lane.v1i64.p0i8(<1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], <1 x i64> [[TMP15]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4_LANE]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.uint64x1x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.uint64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_UINT64X1X4_T]] [[TMP19]] +// uint64x1x4_t test_vld4_lane_u64(uint64_t *a, uint64x1x4_t b) { return vld4_lane_u64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.int8x8x4_t @test_vld4_lane_s8(i8* %a, [4 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int8x8x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int8x8x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x8x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int8x8x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int8x8x4_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP6:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 -// CHECK: [[VLD4_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld4lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], <8 x i8> [[TMP6]], i64 7, i8* %a) -// CHECK: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* -// CHECK: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD4_LANE]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP7]] -// CHECK: [[TMP8:%.*]] = bitcast %struct.int8x8x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP9:%.*]] = bitcast %struct.int8x8x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP8]], i8* align 8 [[TMP9]], i64 32, i1 false) -// CHECK: [[TMP10:%.*]] = load %struct.int8x8x4_t, %struct.int8x8x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int8x8x4_t [[TMP10]] +// CHECK-LABEL: @test_vld4_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT8X8X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X8X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X8X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT8X8X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i8>] [[B_COERCE:%.*]], [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int8x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld4lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], <8 x i8> [[TMP6]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* +// CHECK-NEXT: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD4_LANE]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP7]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.int8x8x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP9:%.*]] = bitcast %struct.int8x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP8]], i8* align 8 [[TMP9]], i64 32, i1 false) +// CHECK-NEXT: [[TMP10:%.*]] = load [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT8X8X4_T]] [[TMP10]] +// int8x8x4_t test_vld4_lane_s8(int8_t *a, int8x8x4_t b) { return vld4_lane_s8(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.int16x4x4_t @test_vld4_lane_s16(i16* %a, [4 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int16x4x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int16x4x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x4x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int16x4x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int16x4x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <4 x i16> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16> -// CHECK: [[VLD4_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4lane.v4i16.p0i8(<4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* -// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4_LANE]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.int16x4x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.int16x4x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.int16x4x4_t, %struct.int16x4x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int16x4x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT16X4X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X4X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X4X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT16X4X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i16>] [[B_COERCE:%.*]], [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int16x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <4 x i16> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4lane.v4i16.p0i8(<4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK-NEXT: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4_LANE]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.int16x4x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.int16x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT16X4X4_T]] [[TMP19]] +// int16x4x4_t test_vld4_lane_s16(int16_t *a, int16x4x4_t b) { return vld4_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.int32x2x4_t @test_vld4_lane_s32(i32* %a, [4 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int32x2x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int32x2x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x2x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int32x2x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i32>] [[B]].coerce, [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int32x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <2 x i32> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <2 x i32> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x i32> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <2 x i32> -// CHECK: [[VLD4_LANE:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld4lane.v2i32.p0i8(<2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], <2 x i32> [[TMP15]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* -// CHECK: store { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } [[VLD4_LANE]], { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.int32x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.int32x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.int32x2x4_t, %struct.int32x2x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int32x2x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT32X2X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X2X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X2X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT32X2X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i32>] [[B_COERCE:%.*]], [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int32x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x i32> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <2 x i32> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x i32> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x i32> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x i32> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <2 x i32> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld4lane.v2i32.p0i8(<2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], <2 x i32> [[TMP15]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* +// CHECK-NEXT: store { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } [[VLD4_LANE]], { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.int32x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.int32x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT32X2X4_T]] [[TMP19]] +// int32x2x4_t test_vld4_lane_s32(int32_t *a, int32x2x4_t b) { return vld4_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.int64x1x4_t @test_vld4_lane_s64(i64* %a, [4 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.int64x1x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.int64x1x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x1x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.int64x1x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.int64x1x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <1 x i64> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <1 x i64> -// CHECK: [[VLD4_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4lane.v1i64.p0i8(<1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], <1 x i64> [[TMP15]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4_LANE]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.int64x1x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.int64x1x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.int64x1x4_t, %struct.int64x1x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.int64x1x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_INT64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X1X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X1X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_INT64X1X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <1 x i64>] [[B_COERCE:%.*]], [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x1x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x1x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.int64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <1 x i64> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <1 x i64> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4lane.v1i64.p0i8(<1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], <1 x i64> [[TMP15]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4_LANE]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.int64x1x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.int64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_INT64X1X4_T]] [[TMP19]] +// int64x1x4_t test_vld4_lane_s64(int64_t *a, int64x1x4_t b) { return vld4_lane_s64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.float16x4x4_t @test_vld4_lane_f16(half* %a, [4 x <4 x half>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.float16x4x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x4x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x half>] [[B]].coerce, [4 x <4 x half>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x half> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <4 x half> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <4 x half> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x half> -// CHECK: [[VLD4_LANE:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld4lane.v4f16.p0i8(<4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], <4 x half> [[TMP15]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD4_LANE]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.float16x4x4_t, %struct.float16x4x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float16x4x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT16X4X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X4X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X4X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT16X4X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x half>] [[B_COERCE:%.*]], [4 x <4 x half>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x half> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x half> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <4 x half> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x half> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld4lane.v4f16.p0i8(<4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], <4 x half> [[TMP15]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* +// CHECK-NEXT: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD4_LANE]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT16X4X4_T]] [[TMP19]] +// float16x4x4_t test_vld4_lane_f16(float16_t *a, float16x4x4_t b) { return vld4_lane_f16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.float32x2x4_t @test_vld4_lane_f32(float* %a, [4 x <2 x float>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float32x2x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.float32x2x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x2x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float32x2x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x float>] [[B]].coerce, [4 x <2 x float>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float32x2x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <2 x float> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <2 x float> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <2 x float> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <2 x float> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x float> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x float> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x float> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <2 x float> -// CHECK: [[VLD4_LANE:%.*]] = call { <2 x float>, <2 x float>, <2 x float>, <2 x float> } @llvm.aarch64.neon.ld4lane.v2f32.p0i8(<2 x float> [[TMP12]], <2 x float> [[TMP13]], <2 x float> [[TMP14]], <2 x float> [[TMP15]], i64 1, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x float>, <2 x float>, <2 x float>, <2 x float> }* -// CHECK: store { <2 x float>, <2 x float>, <2 x float>, <2 x float> } [[VLD4_LANE]], { <2 x float>, <2 x float>, <2 x float>, <2 x float> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.float32x2x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.float32x2x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.float32x2x4_t, %struct.float32x2x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float32x2x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT32X2X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X2X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X2X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT32X2X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x float>] [[B_COERCE:%.*]], [4 x <2 x float>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float32x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x float> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <2 x float> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <2 x float> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <2 x float> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <2 x float> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <2 x float> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <2 x float> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <2 x float> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <2 x float>, <2 x float>, <2 x float>, <2 x float> } @llvm.aarch64.neon.ld4lane.v2f32.p0i8(<2 x float> [[TMP12]], <2 x float> [[TMP13]], <2 x float> [[TMP14]], <2 x float> [[TMP15]], i64 1, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <2 x float>, <2 x float>, <2 x float>, <2 x float> }* +// CHECK-NEXT: store { <2 x float>, <2 x float>, <2 x float>, <2 x float> } [[VLD4_LANE]], { <2 x float>, <2 x float>, <2 x float>, <2 x float> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.float32x2x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.float32x2x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT32X2X4_T]] [[TMP19]] +// float32x2x4_t test_vld4_lane_f32(float32_t *a, float32x2x4_t b) { return vld4_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} %struct.float64x1x4_t @test_vld4_lane_f64(double* %a, [4 x <1 x double>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.float64x1x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x1x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.float64x1x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <1 x double>] [[B]].coerce, [4 x <1 x double>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x double> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x double> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <1 x double> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <1 x double> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x double> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x double> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <1 x double> -// CHECK: [[VLD4_LANE:%.*]] = call { <1 x double>, <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld4lane.v1f64.p0i8(<1 x double> [[TMP12]], <1 x double> [[TMP13]], <1 x double> [[TMP14]], <1 x double> [[TMP15]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* -// CHECK: store { <1 x double>, <1 x double>, <1 x double>, <1 x double> } [[VLD4_LANE]], { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.float64x1x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.float64x1x4_t, %struct.float64x1x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.float64x1x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_FLOAT64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X1X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X1X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_FLOAT64X1X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <1 x double>] [[B_COERCE:%.*]], [4 x <1 x double>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x1x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x double> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x double> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <1 x double> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <1 x double> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x double> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x double> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <1 x double> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <1 x double>, <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld4lane.v1f64.p0i8(<1 x double> [[TMP12]], <1 x double> [[TMP13]], <1 x double> [[TMP14]], <1 x double> [[TMP15]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* +// CHECK-NEXT: store { <1 x double>, <1 x double>, <1 x double>, <1 x double> } [[VLD4_LANE]], { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.float64x1x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_FLOAT64X1X4_T]] [[TMP19]] +// float64x1x4_t test_vld4_lane_f64(float64_t *a, float64x1x4_t b) { return vld4_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} %struct.poly8x8x4_t @test_vld4_lane_p8(i8* %a, [4 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x8x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.poly8x8x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly8x8x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x8x4_t* [[__RET]] to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP6:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 -// CHECK: [[VLD4_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld4lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], <8 x i8> [[TMP6]], i64 7, i8* %a) -// CHECK: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* -// CHECK: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD4_LANE]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP7]] -// CHECK: [[TMP8:%.*]] = bitcast %struct.poly8x8x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP9:%.*]] = bitcast %struct.poly8x8x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP8]], i8* align 8 [[TMP9]], i64 32, i1 false) -// CHECK: [[TMP10:%.*]] = load %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly8x8x4_t [[TMP10]] +// CHECK-LABEL: @test_vld4_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY8X8X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X8X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X8X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY8X8X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i8>] [[B_COERCE:%.*]], [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly8x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP6:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld4lane.v8i8.p0i8(<8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], <8 x i8> [[TMP6]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: [[TMP7:%.*]] = bitcast i8* [[TMP2]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* +// CHECK-NEXT: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD4_LANE]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP7]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast %struct.poly8x8x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP9:%.*]] = bitcast %struct.poly8x8x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP8]], i8* align 8 [[TMP9]], i64 32, i1 false) +// CHECK-NEXT: [[TMP10:%.*]] = load [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY8X8X4_T]] [[TMP10]] +// poly8x8x4_t test_vld4_lane_p8(poly8_t *a, poly8x8x4_t b) { return vld4_lane_p8(a, b, 7); } -// CHECK-LABEL: define{{.*}} %struct.poly16x4x4_t @test_vld4_lane_p16(i16* %a, [4 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x4x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.poly16x4x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly16x4x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly16x4x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <4 x i16> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16> -// CHECK: [[VLD4_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4lane.v4i16.p0i8(<4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* -// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4_LANE]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.poly16x4x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.poly16x4x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly16x4x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY16X4X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X4X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X4X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY16X4X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i16>] [[B_COERCE:%.*]], [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly16x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <4 x i16> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <4 x i16> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <4 x i16> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4lane.v4i16.p0i8(<4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i64 3, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK-NEXT: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4_LANE]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.poly16x4x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.poly16x4x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY16X4X4_T]] [[TMP19]] +// poly16x4x4_t test_vld4_lane_p16(poly16_t *a, poly16x4x4_t b) { return vld4_lane_p16(a, b, 3); } -// CHECK-LABEL: define{{.*}} %struct.poly64x1x4_t @test_vld4_lane_p64(i64* %a, [4 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x1x4_t, align 8 -// CHECK: [[B:%.*]] = alloca %struct.poly64x1x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x1x4_t, align 8 -// CHECK: [[__RET:%.*]] = alloca %struct.poly64x1x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x1x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* -// CHECK: [[TMP3:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP10:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP11:%.*]] = bitcast <1 x i64> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <1 x i64> -// CHECK: [[VLD4_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4lane.v1i64.p0i8(<1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], <1 x i64> [[TMP15]], i64 0, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* -// CHECK: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4_LANE]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP16]] -// CHECK: [[TMP17:%.*]] = bitcast %struct.poly64x1x4_t* [[RETVAL]] to i8* -// CHECK: [[TMP18:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) -// CHECK: [[TMP19:%.*]] = load %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[RETVAL]], align 8 -// CHECK: ret %struct.poly64x1x4_t [[TMP19]] +// CHECK-LABEL: @test_vld4_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_POLY64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X1X4_T]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X1X4_T]], align 8 +// CHECK-NEXT: [[__RET:%.*]] = alloca [[STRUCT_POLY64X1X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <1 x i64>] [[B_COERCE:%.*]], [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x1x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x1x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP4:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[TMP4]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP6:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <1 x i64> [[TMP6]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP8:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <1 x i64> [[TMP8]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP10:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <1 x i64> [[TMP10]] to <8 x i8> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <1 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <1 x i64> +// CHECK-NEXT: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <1 x i64> +// CHECK-NEXT: [[VLD4_LANE:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4lane.v1i64.p0i8(<1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], <1 x i64> [[TMP15]], i64 0, i8* [[TMP3]]) +// CHECK-NEXT: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* +// CHECK-NEXT: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4_LANE]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP16]], align 8 +// CHECK-NEXT: [[TMP17:%.*]] = bitcast %struct.poly64x1x4_t* [[RETVAL]] to i8* +// CHECK-NEXT: [[TMP18:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP17]], i8* align 8 [[TMP18]], i64 32, i1 false) +// CHECK-NEXT: [[TMP19:%.*]] = load [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[RETVAL]], align 8 +// CHECK-NEXT: ret [[STRUCT_POLY64X1X4_T]] [[TMP19]] +// poly64x1x4_t test_vld4_lane_p64(poly64_t *a, poly64x1x4_t b) { return vld4_lane_p64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_u8(i8* %a, <16 x i8> %b) #0 { -// CHECK: [[TMP0:%.*]] = extractelement <16 x i8> %b, i32 15 -// CHECK: store i8 [[TMP0]], i8* %a -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = extractelement <16 x i8> [[B:%.*]], i32 15 +// CHECK-NEXT: store i8 [[TMP0]], i8* [[A:%.*]], align 1 +// CHECK-NEXT: ret void +// void test_vst1q_lane_u8(uint8_t *a, uint8x16_t b) { vst1q_lane_u8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_u16(i16* %a, <8 x i16> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> -// CHECK: [[TMP3:%.*]] = extractelement <8 x i16> [[TMP2]], i32 7 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: store i16 [[TMP3]], i16* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i16> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <8 x i16> [[TMP2]], i32 7 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: store i16 [[TMP3]], i16* [[TMP4]], align 2 +// CHECK-NEXT: ret void +// void test_vst1q_lane_u16(uint16_t *a, uint16x8_t b) { vst1q_lane_u16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_u32(i32* %a, <4 x i32> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> -// CHECK: [[TMP3:%.*]] = extractelement <4 x i32> [[TMP2]], i32 3 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: store i32 [[TMP3]], i32* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[TMP2]], i32 3 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: store i32 [[TMP3]], i32* [[TMP4]], align 4 +// CHECK-NEXT: ret void +// void test_vst1q_lane_u32(uint32_t *a, uint32x4_t b) { vst1q_lane_u32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_u64(i64* %a, <2 x i64> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> -// CHECK: [[TMP3:%.*]] = extractelement <2 x i64> [[TMP2]], i32 1 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: store i64 [[TMP3]], i64* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i64> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x i64> [[TMP2]], i32 1 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: store i64 [[TMP3]], i64* [[TMP4]], align 8 +// CHECK-NEXT: ret void +// void test_vst1q_lane_u64(uint64_t *a, uint64x2_t b) { vst1q_lane_u64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_s8(i8* %a, <16 x i8> %b) #0 { -// CHECK: [[TMP0:%.*]] = extractelement <16 x i8> %b, i32 15 -// CHECK: store i8 [[TMP0]], i8* %a -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = extractelement <16 x i8> [[B:%.*]], i32 15 +// CHECK-NEXT: store i8 [[TMP0]], i8* [[A:%.*]], align 1 +// CHECK-NEXT: ret void +// void test_vst1q_lane_s8(int8_t *a, int8x16_t b) { vst1q_lane_s8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_s16(i16* %a, <8 x i16> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> -// CHECK: [[TMP3:%.*]] = extractelement <8 x i16> [[TMP2]], i32 7 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: store i16 [[TMP3]], i16* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i16> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <8 x i16> [[TMP2]], i32 7 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: store i16 [[TMP3]], i16* [[TMP4]], align 2 +// CHECK-NEXT: ret void +// void test_vst1q_lane_s16(int16_t *a, int16x8_t b) { vst1q_lane_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_s32(i32* %a, <4 x i32> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> -// CHECK: [[TMP3:%.*]] = extractelement <4 x i32> [[TMP2]], i32 3 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: store i32 [[TMP3]], i32* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[TMP2]], i32 3 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: store i32 [[TMP3]], i32* [[TMP4]], align 4 +// CHECK-NEXT: ret void +// void test_vst1q_lane_s32(int32_t *a, int32x4_t b) { vst1q_lane_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_s64(i64* %a, <2 x i64> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> -// CHECK: [[TMP3:%.*]] = extractelement <2 x i64> [[TMP2]], i32 1 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: store i64 [[TMP3]], i64* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i64> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x i64> [[TMP2]], i32 1 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: store i64 [[TMP3]], i64* [[TMP4]], align 8 +// CHECK-NEXT: ret void +// void test_vst1q_lane_s64(int64_t *a, int64x2_t b) { vst1q_lane_s64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_f16(half* %a, <8 x half> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP3:%.*]] = extractelement <8 x half> [[TMP2]], i32 7 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: store half [[TMP3]], half* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x half> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <8 x half> [[TMP2]], i32 7 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half* +// CHECK-NEXT: store half [[TMP3]], half* [[TMP4]], align 2 +// CHECK-NEXT: ret void +// void test_vst1q_lane_f16(float16_t *a, float16x8_t b) { vst1q_lane_f16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_f32(float* %a, <4 x float> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> -// CHECK: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 3 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to float* -// CHECK: store float [[TMP3]], float* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x float> [[TMP2]], i32 3 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to float* +// CHECK-NEXT: store float [[TMP3]], float* [[TMP4]], align 4 +// CHECK-NEXT: ret void +// void test_vst1q_lane_f32(float32_t *a, float32x4_t b) { vst1q_lane_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_f64(double* %a, <2 x double> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> -// CHECK: [[TMP3:%.*]] = extractelement <2 x double> [[TMP2]], i32 1 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to double* -// CHECK: store double [[TMP3]], double* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x double> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x double> [[TMP2]], i32 1 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to double* +// CHECK-NEXT: store double [[TMP3]], double* [[TMP4]], align 8 +// CHECK-NEXT: ret void +// void test_vst1q_lane_f64(float64_t *a, float64x2_t b) { vst1q_lane_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_p8(i8* %a, <16 x i8> %b) #0 { -// CHECK: [[TMP0:%.*]] = extractelement <16 x i8> %b, i32 15 -// CHECK: store i8 [[TMP0]], i8* %a -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = extractelement <16 x i8> [[B:%.*]], i32 15 +// CHECK-NEXT: store i8 [[TMP0]], i8* [[A:%.*]], align 1 +// CHECK-NEXT: ret void +// void test_vst1q_lane_p8(poly8_t *a, poly8x16_t b) { vst1q_lane_p8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_p16(i16* %a, <8 x i16> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> -// CHECK: [[TMP3:%.*]] = extractelement <8 x i16> [[TMP2]], i32 7 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: store i16 [[TMP3]], i16* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i16> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <8 x i16> [[TMP2]], i32 7 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: store i16 [[TMP3]], i16* [[TMP4]], align 2 +// CHECK-NEXT: ret void +// void test_vst1q_lane_p16(poly16_t *a, poly16x8_t b) { vst1q_lane_p16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst1q_lane_p64(i64* %a, <2 x i64> %b) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> -// CHECK: [[TMP3:%.*]] = extractelement <2 x i64> [[TMP2]], i32 1 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: store i64 [[TMP3]], i64* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1q_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i64> [[B:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x i64> [[TMP2]], i32 1 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: store i64 [[TMP3]], i64* [[TMP4]], align 8 +// CHECK-NEXT: ret void +// void test_vst1q_lane_p64(poly64_t *a, poly64x2_t b) { vst1q_lane_p64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_u8(i8* %a, <8 x i8> %b) #1 { -// CHECK: [[TMP0:%.*]] = extractelement <8 x i8> %b, i32 7 -// CHECK: store i8 [[TMP0]], i8* %a -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i8> [[B:%.*]], i32 7 +// CHECK-NEXT: store i8 [[TMP0]], i8* [[A:%.*]], align 1 +// CHECK-NEXT: ret void +// void test_vst1_lane_u8(uint8_t *a, uint8x8_t b) { vst1_lane_u8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_u16(i16* %a, <4 x i16> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> -// CHECK: [[TMP3:%.*]] = extractelement <4 x i16> [[TMP2]], i32 3 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: store i16 [[TMP3]], i16* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i16> [[TMP2]], i32 3 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: store i16 [[TMP3]], i16* [[TMP4]], align 2 +// CHECK-NEXT: ret void +// void test_vst1_lane_u16(uint16_t *a, uint16x4_t b) { vst1_lane_u16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_u32(i32* %a, <2 x i32> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> -// CHECK: [[TMP3:%.*]] = extractelement <2 x i32> [[TMP2]], i32 1 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: store i32 [[TMP3]], i32* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x i32> [[TMP2]], i32 1 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: store i32 [[TMP3]], i32* [[TMP4]], align 4 +// CHECK-NEXT: ret void +// void test_vst1_lane_u32(uint32_t *a, uint32x2_t b) { vst1_lane_u32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_u64(i64* %a, <1 x i64> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> -// CHECK: [[TMP3:%.*]] = extractelement <1 x i64> [[TMP2]], i32 0 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: store i64 [[TMP3]], i64* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x i64> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <1 x i64> [[TMP2]], i32 0 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: store i64 [[TMP3]], i64* [[TMP4]], align 8 +// CHECK-NEXT: ret void +// void test_vst1_lane_u64(uint64_t *a, uint64x1_t b) { vst1_lane_u64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_s8(i8* %a, <8 x i8> %b) #1 { -// CHECK: [[TMP0:%.*]] = extractelement <8 x i8> %b, i32 7 -// CHECK: store i8 [[TMP0]], i8* %a -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i8> [[B:%.*]], i32 7 +// CHECK-NEXT: store i8 [[TMP0]], i8* [[A:%.*]], align 1 +// CHECK-NEXT: ret void +// void test_vst1_lane_s8(int8_t *a, int8x8_t b) { vst1_lane_s8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_s16(i16* %a, <4 x i16> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> -// CHECK: [[TMP3:%.*]] = extractelement <4 x i16> [[TMP2]], i32 3 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: store i16 [[TMP3]], i16* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i16> [[TMP2]], i32 3 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: store i16 [[TMP3]], i16* [[TMP4]], align 2 +// CHECK-NEXT: ret void +// void test_vst1_lane_s16(int16_t *a, int16x4_t b) { vst1_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_s32(i32* %a, <2 x i32> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> -// CHECK: [[TMP3:%.*]] = extractelement <2 x i32> [[TMP2]], i32 1 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i32* -// CHECK: store i32 [[TMP3]], i32* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x i32> [[TMP2]], i32 1 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i32* +// CHECK-NEXT: store i32 [[TMP3]], i32* [[TMP4]], align 4 +// CHECK-NEXT: ret void +// void test_vst1_lane_s32(int32_t *a, int32x2_t b) { vst1_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_s64(i64* %a, <1 x i64> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> -// CHECK: [[TMP3:%.*]] = extractelement <1 x i64> [[TMP2]], i32 0 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: store i64 [[TMP3]], i64* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x i64> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <1 x i64> [[TMP2]], i32 0 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: store i64 [[TMP3]], i64* [[TMP4]], align 8 +// CHECK-NEXT: ret void +// void test_vst1_lane_s64(int64_t *a, int64x1_t b) { vst1_lane_s64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_f16(half* %a, <4 x half> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP3:%.*]] = extractelement <4 x half> [[TMP2]], i32 3 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: store half [[TMP3]], half* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x half> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x half> [[TMP2]], i32 3 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half* +// CHECK-NEXT: store half [[TMP3]], half* [[TMP4]], align 2 +// CHECK-NEXT: ret void +// void test_vst1_lane_f16(float16_t *a, float16x4_t b) { vst1_lane_f16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_f32(float* %a, <2 x float> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> -// CHECK: [[TMP3:%.*]] = extractelement <2 x float> [[TMP2]], i32 1 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to float* -// CHECK: store float [[TMP3]], float* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x float> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x float> [[TMP2]], i32 1 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to float* +// CHECK-NEXT: store float [[TMP3]], float* [[TMP4]], align 4 +// CHECK-NEXT: ret void +// void test_vst1_lane_f32(float32_t *a, float32x2_t b) { vst1_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_f64(double* %a, <1 x double> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> -// CHECK: [[TMP3:%.*]] = extractelement <1 x double> [[TMP2]], i32 0 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to double* -// CHECK: store double [[TMP3]], double* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <1 x double> [[TMP2]], i32 0 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to double* +// CHECK-NEXT: store double [[TMP3]], double* [[TMP4]], align 8 +// CHECK-NEXT: ret void +// void test_vst1_lane_f64(float64_t *a, float64x1_t b) { vst1_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_p8(i8* %a, <8 x i8> %b) #1 { -// CHECK: [[TMP0:%.*]] = extractelement <8 x i8> %b, i32 7 -// CHECK: store i8 [[TMP0]], i8* %a -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i8> [[B:%.*]], i32 7 +// CHECK-NEXT: store i8 [[TMP0]], i8* [[A:%.*]], align 1 +// CHECK-NEXT: ret void +// void test_vst1_lane_p8(poly8_t *a, poly8x8_t b) { vst1_lane_p8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_p16(i16* %a, <4 x i16> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> -// CHECK: [[TMP3:%.*]] = extractelement <4 x i16> [[TMP2]], i32 3 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* -// CHECK: store i16 [[TMP3]], i16* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i16> [[TMP2]], i32 3 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK-NEXT: store i16 [[TMP3]], i16* [[TMP4]], align 2 +// CHECK-NEXT: ret void +// void test_vst1_lane_p16(poly16_t *a, poly16x4_t b) { vst1_lane_p16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst1_lane_p64(i64* %a, <1 x i64> %b) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> -// CHECK: [[TMP3:%.*]] = extractelement <1 x i64> [[TMP2]], i32 0 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* -// CHECK: store i64 [[TMP3]], i64* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_vst1_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x i64> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> +// CHECK-NEXT: [[TMP3:%.*]] = extractelement <1 x i64> [[TMP2]], i32 0 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i64* +// CHECK-NEXT: store i64 [[TMP3]], i64* [[TMP4]], align 8 +// CHECK-NEXT: ret void +// void test_vst1_lane_p64(poly64_t *a, poly64x1_t b) { vst1_lane_p64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_u8(i8* %a, [2 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint8x16x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <16 x i8>] [[B]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: call void @llvm.aarch64.neon.st2lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i64 15, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X16X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X16X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X2_T]], %struct.uint8x16x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <16 x i8>] [[B_COERCE:%.*]], [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x16x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x16x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X2_T]], %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X2_T]], %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_u8(uint8_t *a, uint8x16x2_t b) { vst2q_lane_u8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_u16(i16* %a, [2 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint16x8x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> -// CHECK: call void @llvm.aarch64.neon.st2lane.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X8X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X8X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X2_T]], %struct.uint16x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i16>] [[B_COERCE:%.*]], [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X2_T]], %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X2_T]], %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_u16(uint16_t *a, uint16x8x2_t b) { vst2q_lane_u16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_u32(i32* %a, [2 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint32x4x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i32>] [[B]].coerce, [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> -// CHECK: call void @llvm.aarch64.neon.st2lane.v4i32.p0i8(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X4X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X4X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X2_T]], %struct.uint32x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i32>] [[B_COERCE:%.*]], [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X2_T]], %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X2_T]], %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v4i32.p0i8(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_u32(uint32_t *a, uint32x4x2_t b) { vst2q_lane_u32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_u64(i64* %a, [2 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint64x2x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> -// CHECK: call void @llvm.aarch64.neon.st2lane.v2i64.p0i8(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X2X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X2_T]], %struct.uint64x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i64>] [[B_COERCE:%.*]], [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X2_T]], %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X2_T]], %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v2i64.p0i8(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_u64(uint64_t *a, uint64x2x2_t b) { vst2q_lane_u64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_s8(i8* %a, [2 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int8x16x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x16x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <16 x i8>] [[B]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: call void @llvm.aarch64.neon.st2lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i64 15, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X16X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X16X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X2_T]], %struct.int8x16x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <16 x i8>] [[B_COERCE:%.*]], [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x16x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x16x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X2_T]], %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X2_T]], %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_s8(int8_t *a, int8x16x2_t b) { vst2q_lane_s8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_s16(i16* %a, [2 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int16x8x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x8x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> -// CHECK: call void @llvm.aarch64.neon.st2lane.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X8X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X8X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X2_T]], %struct.int16x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i16>] [[B_COERCE:%.*]], [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X2_T]], %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X2_T]], %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_s16(int16_t *a, int16x8x2_t b) { vst2q_lane_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_s32(i32* %a, [2 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int32x4x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x4x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i32>] [[B]].coerce, [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> -// CHECK: call void @llvm.aarch64.neon.st2lane.v4i32.p0i8(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X4X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X4X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X2_T]], %struct.int32x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i32>] [[B_COERCE:%.*]], [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X2_T]], %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X2_T]], %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v4i32.p0i8(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_s32(int32_t *a, int32x4x2_t b) { vst2q_lane_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_s64(i64* %a, [2 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int64x2x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x2x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> -// CHECK: call void @llvm.aarch64.neon.st2lane.v2i64.p0i8(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X2X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X2_T]], %struct.int64x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i64>] [[B_COERCE:%.*]], [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X2_T]], %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X2_T]], %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v2i64.p0i8(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_s64(int64_t *a, int64x2x2_t b) { vst2q_lane_s64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_f16(half* %a, [2 x <8 x half>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x half>] [[B]].coerce, [2 x <8 x half>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: call void @llvm.aarch64.neon.st2lane.v8f16.p0i8(<8 x half> [[TMP7]], <8 x half> [[TMP8]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X8X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X8X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X2_T]], %struct.float16x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x half>] [[B_COERCE:%.*]], [2 x <8 x half>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X2_T]], %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X2_T]], %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v8f16.p0i8(<8 x half> [[TMP7]], <8 x half> [[TMP8]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_f16(float16_t *a, float16x8x2_t b) { vst2q_lane_f16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_f32(float* %a, [2 x <4 x float>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float32x4x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x4x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x float>] [[B]].coerce, [2 x <4 x float>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> -// CHECK: call void @llvm.aarch64.neon.st2lane.v4f32.p0i8(<4 x float> [[TMP7]], <4 x float> [[TMP8]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X4X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X4X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X2_T]], %struct.float32x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x float>] [[B_COERCE:%.*]], [2 x <4 x float>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X2_T]], %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X2_T]], %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v4f32.p0i8(<4 x float> [[TMP7]], <4 x float> [[TMP8]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_f32(float32_t *a, float32x4x2_t b) { vst2q_lane_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_f64(double* %a, [2 x <2 x double>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float64x2x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x2x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x double>] [[B]].coerce, [2 x <2 x double>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> -// CHECK: call void @llvm.aarch64.neon.st2lane.v2f64.p0i8(<2 x double> [[TMP7]], <2 x double> [[TMP8]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X2X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X2_T]], %struct.float64x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x double>] [[B_COERCE:%.*]], [2 x <2 x double>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X2_T]], %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X2_T]], %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v2f64.p0i8(<2 x double> [[TMP7]], <2 x double> [[TMP8]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_f64(float64_t *a, float64x2x2_t b) { vst2q_lane_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_p8(i8* %a, [2 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly8x16x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <16 x i8>] [[B]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: call void @llvm.aarch64.neon.st2lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i64 15, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X16X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X16X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X2_T]], %struct.poly8x16x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <16 x i8>] [[B_COERCE:%.*]], [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x16x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x16x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X2_T]], %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X2_T]], %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_p8(poly8_t *a, poly8x16x2_t b) { vst2q_lane_p8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_p16(i16* %a, [2 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly16x8x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> -// CHECK: call void @llvm.aarch64.neon.st2lane.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X8X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X8X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X2_T]], %struct.poly16x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i16>] [[B_COERCE:%.*]], [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X2_T]], %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X2_T]], %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_p16(poly16_t *a, poly16x8x2_t b) { vst2q_lane_p16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst2q_lane_p64(i64* %a, [2 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly64x2x2_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x2x2_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> -// CHECK: call void @llvm.aarch64.neon.st2lane.v2i64.p0i8(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2q_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X2X2_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X2X2_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X2_T]], %struct.poly64x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i64>] [[B_COERCE:%.*]], [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X2_T]], %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X2_T]], %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v2i64.p0i8(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2q_lane_p64(poly64_t *a, poly64x2x2_t b) { vst2q_lane_p64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_u8(i8* %a, [2 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint8x8x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: call void @llvm.aarch64.neon.st2lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i64 7, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X8X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X8X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X2_T]], %struct.uint8x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i8>] [[B_COERCE:%.*]], [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X2_T]], %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X2_T]], %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_u8(uint8_t *a, uint8x8x2_t b) { vst2_lane_u8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_u16(i16* %a, [2 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint16x4x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> -// CHECK: call void @llvm.aarch64.neon.st2lane.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X4X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X4X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X2_T]], %struct.uint16x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i16>] [[B_COERCE:%.*]], [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X2_T]], %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X2_T]], %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_u16(uint16_t *a, uint16x4x2_t b) { vst2_lane_u16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_u32(i32* %a, [2 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint32x2x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i32>] [[B]].coerce, [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> -// CHECK: call void @llvm.aarch64.neon.st2lane.v2i32.p0i8(<2 x i32> [[TMP7]], <2 x i32> [[TMP8]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X2X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X2X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X2_T]], %struct.uint32x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i32>] [[B_COERCE:%.*]], [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X2_T]], %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X2_T]], %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v2i32.p0i8(<2 x i32> [[TMP7]], <2 x i32> [[TMP8]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_u32(uint32_t *a, uint32x2x2_t b) { vst2_lane_u32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_u64(i64* %a, [2 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint64x1x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> -// CHECK: call void @llvm.aarch64.neon.st2lane.v1i64.p0i8(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X1X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X2_T]], %struct.uint64x1x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <1 x i64>] [[B_COERCE:%.*]], [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x1x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x1x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X2_T]], %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X2_T]], %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v1i64.p0i8(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_u64(uint64_t *a, uint64x1x2_t b) { vst2_lane_u64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_s8(i8* %a, [2 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int8x8x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x8x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: call void @llvm.aarch64.neon.st2lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i64 7, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X8X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X8X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X2_T]], %struct.int8x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i8>] [[B_COERCE:%.*]], [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X2_T]], %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X2_T]], %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_s8(int8_t *a, int8x8x2_t b) { vst2_lane_s8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_s16(i16* %a, [2 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int16x4x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x4x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> -// CHECK: call void @llvm.aarch64.neon.st2lane.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X4X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X4X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X2_T]], %struct.int16x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i16>] [[B_COERCE:%.*]], [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X2_T]], %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X2_T]], %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_s16(int16_t *a, int16x4x2_t b) { vst2_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_s32(i32* %a, [2 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int32x2x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x2x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x i32>] [[B]].coerce, [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> -// CHECK: call void @llvm.aarch64.neon.st2lane.v2i32.p0i8(<2 x i32> [[TMP7]], <2 x i32> [[TMP8]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X2X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X2X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X2_T]], %struct.int32x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x i32>] [[B_COERCE:%.*]], [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X2_T]], %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X2_T]], %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v2i32.p0i8(<2 x i32> [[TMP7]], <2 x i32> [[TMP8]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_s32(int32_t *a, int32x2x2_t b) { vst2_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_s64(i64* %a, [2 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int64x1x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x1x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> -// CHECK: call void @llvm.aarch64.neon.st2lane.v1i64.p0i8(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X1X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X2_T]], %struct.int64x1x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <1 x i64>] [[B_COERCE:%.*]], [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x1x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x1x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X2_T]], %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X2_T]], %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v1i64.p0i8(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_s64(int64_t *a, int64x1x2_t b) { vst2_lane_s64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_f16(half* %a, [2 x <4 x half>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x half>] [[B]].coerce, [2 x <4 x half>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: call void @llvm.aarch64.neon.st2lane.v4f16.p0i8(<4 x half> [[TMP7]], <4 x half> [[TMP8]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X4X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X4X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X2_T]], %struct.float16x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x half>] [[B_COERCE:%.*]], [2 x <4 x half>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X2_T]], %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X2_T]], %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v4f16.p0i8(<4 x half> [[TMP7]], <4 x half> [[TMP8]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_f16(float16_t *a, float16x4x2_t b) { vst2_lane_f16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_f32(float* %a, [2 x <2 x float>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float32x2x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x2x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <2 x float>] [[B]].coerce, [2 x <2 x float>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> -// CHECK: call void @llvm.aarch64.neon.st2lane.v2f32.p0i8(<2 x float> [[TMP7]], <2 x float> [[TMP8]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X2X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X2X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X2_T]], %struct.float32x2x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <2 x float>] [[B_COERCE:%.*]], [2 x <2 x float>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x2x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x2x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X2_T]], %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X2_T]], %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v2f32.p0i8(<2 x float> [[TMP7]], <2 x float> [[TMP8]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_f32(float32_t *a, float32x2x2_t b) { vst2_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_f64(double* %a, [2 x <1 x double>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float64x1x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x1x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <1 x double>] [[B]].coerce, [2 x <1 x double>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> -// CHECK: call void @llvm.aarch64.neon.st2lane.v1f64.p0i8(<1 x double> [[TMP7]], <1 x double> [[TMP8]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X1X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X2_T]], %struct.float64x1x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <1 x double>] [[B_COERCE:%.*]], [2 x <1 x double>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x1x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X2_T]], %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X2_T]], %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v1f64.p0i8(<1 x double> [[TMP7]], <1 x double> [[TMP8]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_f64(float64_t *a, float64x1x2_t b) { vst2_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_p8(i8* %a, [2 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly8x8x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: call void @llvm.aarch64.neon.st2lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i64 7, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X8X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X8X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X2_T]], %struct.poly8x8x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <8 x i8>] [[B_COERCE:%.*]], [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x8x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x8x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X2_T]], %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X2_T]], %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_p8(poly8_t *a, poly8x8x2_t b) { vst2_lane_p8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_p16(i16* %a, [2 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly16x4x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> -// CHECK: call void @llvm.aarch64.neon.st2lane.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X4X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X4X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X2_T]], %struct.poly16x4x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <4 x i16>] [[B_COERCE:%.*]], [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x4x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x4x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X2_T]], %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X2_T]], %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_p16(poly16_t *a, poly16x4x2_t b) { vst2_lane_p16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst2_lane_p64(i64* %a, [2 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly64x1x2_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x1x2_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[B]], i32 0, i32 0 -// CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x2_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x1x2_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> -// CHECK: call void @llvm.aarch64.neon.st2lane.v1i64.p0i8(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst2_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X1X2_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X1X2_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X2_T]], %struct.poly64x1x2_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [2 x <1 x i64>] [[B_COERCE:%.*]], [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x1x2_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x1x2_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 16, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X2_T]], %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X2_T]], %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st2lane.v1i64.p0i8(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst2_lane_p64(poly64_t *a, poly64x1x2_t b) { vst2_lane_p64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_u8(i8* %a, [3 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint8x16x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: call void @llvm.aarch64.neon.st3lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X16X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X16X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X3_T]], %struct.uint8x16x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <16 x i8>] [[B_COERCE:%.*]], [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x16x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x16x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X3_T]], %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X3_T]], %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X3_T]], %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_u8(uint8_t *a, uint8x16x3_t b) { vst3q_lane_u8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_u16(i16* %a, [3 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint16x8x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> -// CHECK: call void @llvm.aarch64.neon.st3lane.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X8X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X8X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X3_T]], %struct.uint16x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i16>] [[B_COERCE:%.*]], [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X3_T]], %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X3_T]], %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X3_T]], %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_u16(uint16_t *a, uint16x8x3_t b) { vst3q_lane_u16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_u32(i32* %a, [3 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint32x4x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i32>] [[B]].coerce, [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> -// CHECK: call void @llvm.aarch64.neon.st3lane.v4i32.p0i8(<4 x i32> [[TMP9]], <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X4X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X4X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X3_T]], %struct.uint32x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i32>] [[B_COERCE:%.*]], [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X3_T]], %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X3_T]], %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X3_T]], %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v4i32.p0i8(<4 x i32> [[TMP9]], <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_u32(uint32_t *a, uint32x4x3_t b) { vst3q_lane_u32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_u64(i64* %a, [3 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint64x2x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> -// CHECK: call void @llvm.aarch64.neon.st3lane.v2i64.p0i8(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X2X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i64>] [[B_COERCE:%.*]], [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X3_T]], %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v2i64.p0i8(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_u64(uint64_t *a, uint64x2x3_t b) { vst3q_lane_u64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_s8(i8* %a, [3 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int8x16x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x16x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: call void @llvm.aarch64.neon.st3lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X16X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X16X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X3_T]], %struct.int8x16x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <16 x i8>] [[B_COERCE:%.*]], [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x16x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x16x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X3_T]], %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X3_T]], %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X3_T]], %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_s8(int8_t *a, int8x16x3_t b) { vst3q_lane_s8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_s16(i16* %a, [3 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int16x8x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x8x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> -// CHECK: call void @llvm.aarch64.neon.st3lane.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X8X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X8X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X3_T]], %struct.int16x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i16>] [[B_COERCE:%.*]], [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X3_T]], %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X3_T]], %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X3_T]], %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_s16(int16_t *a, int16x8x3_t b) { vst3q_lane_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_s32(i32* %a, [3 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int32x4x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x4x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i32>] [[B]].coerce, [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> -// CHECK: call void @llvm.aarch64.neon.st3lane.v4i32.p0i8(<4 x i32> [[TMP9]], <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X4X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X4X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X3_T]], %struct.int32x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i32>] [[B_COERCE:%.*]], [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X3_T]], %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X3_T]], %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X3_T]], %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v4i32.p0i8(<4 x i32> [[TMP9]], <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_s32(int32_t *a, int32x4x3_t b) { vst3q_lane_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_s64(i64* %a, [3 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int64x2x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x2x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> -// CHECK: call void @llvm.aarch64.neon.st3lane.v2i64.p0i8(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X2X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i64>] [[B_COERCE:%.*]], [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X3_T]], %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v2i64.p0i8(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_s64(int64_t *a, int64x2x3_t b) { vst3q_lane_s64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_f16(half* %a, [3 x <8 x half>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float16x8x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x8x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x half>] [[B]].coerce, [3 x <8 x half>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: call void @llvm.aarch64.neon.st3lane.v8f16.p0i8(<8 x half> [[TMP9]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X8X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X8X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X3_T]], %struct.float16x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x half>] [[B_COERCE:%.*]], [3 x <8 x half>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X3_T]], %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X3_T]], %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X3_T]], %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v8f16.p0i8(<8 x half> [[TMP9]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_f16(float16_t *a, float16x8x3_t b) { vst3q_lane_f16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_f32(float* %a, [3 x <4 x float>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float32x4x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x4x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x float>] [[B]].coerce, [3 x <4 x float>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <4 x float> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x float> -// CHECK: call void @llvm.aarch64.neon.st3lane.v4f32.p0i8(<4 x float> [[TMP9]], <4 x float> [[TMP10]], <4 x float> [[TMP11]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X4X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X4X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X3_T]], %struct.float32x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x float>] [[B_COERCE:%.*]], [3 x <4 x float>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X3_T]], %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X3_T]], %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X3_T]], %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x float> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x float> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v4f32.p0i8(<4 x float> [[TMP9]], <4 x float> [[TMP10]], <4 x float> [[TMP11]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_f32(float32_t *a, float32x4x3_t b) { vst3q_lane_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_f64(double* %a, [3 x <2 x double>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float64x2x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x2x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x double>] [[B]].coerce, [3 x <2 x double>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <2 x double> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x double> -// CHECK: call void @llvm.aarch64.neon.st3lane.v2f64.p0i8(<2 x double> [[TMP9]], <2 x double> [[TMP10]], <2 x double> [[TMP11]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X2X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x double>] [[B_COERCE:%.*]], [3 x <2 x double>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X3_T]], %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x double> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x double> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v2f64.p0i8(<2 x double> [[TMP9]], <2 x double> [[TMP10]], <2 x double> [[TMP11]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_f64(float64_t *a, float64x2x3_t b) { vst3q_lane_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_p8(i8* %a, [3 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly8x16x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: call void @llvm.aarch64.neon.st3lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X16X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X16X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X3_T]], %struct.poly8x16x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <16 x i8>] [[B_COERCE:%.*]], [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x16x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x16x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X3_T]], %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X3_T]], %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X3_T]], %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_p8(poly8_t *a, poly8x16x3_t b) { vst3q_lane_p8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_p16(i16* %a, [3 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly16x8x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> -// CHECK: call void @llvm.aarch64.neon.st3lane.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X8X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X8X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X3_T]], %struct.poly16x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i16>] [[B_COERCE:%.*]], [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X3_T]], %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X3_T]], %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X3_T]], %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_p16(poly16_t *a, poly16x8x3_t b) { vst3q_lane_p16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst3q_lane_p64(i64* %a, [3 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly64x2x3_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x2x3_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> -// CHECK: call void @llvm.aarch64.neon.st3lane.v2i64.p0i8(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3q_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X2X3_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X2X3_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i64>] [[B_COERCE:%.*]], [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 48, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X3_T]], %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v2i64.p0i8(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3q_lane_p64(poly64_t *a, poly64x2x3_t b) { vst3q_lane_p64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_u8(i8* %a, [3 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint8x8x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: call void @llvm.aarch64.neon.st3lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X8X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X8X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X3_T]], %struct.uint8x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i8>] [[B_COERCE:%.*]], [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X3_T]], %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X3_T]], %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X3_T]], %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_u8(uint8_t *a, uint8x8x3_t b) { vst3_lane_u8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_u16(i16* %a, [3 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint16x4x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> -// CHECK: call void @llvm.aarch64.neon.st3lane.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X4X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X4X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X3_T]], %struct.uint16x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i16>] [[B_COERCE:%.*]], [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X3_T]], %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X3_T]], %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X3_T]], %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_u16(uint16_t *a, uint16x4x3_t b) { vst3_lane_u16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_u32(i32* %a, [3 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint32x2x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i32>] [[B]].coerce, [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> -// CHECK: call void @llvm.aarch64.neon.st3lane.v2i32.p0i8(<2 x i32> [[TMP9]], <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X2X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X2X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X3_T]], %struct.uint32x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i32>] [[B_COERCE:%.*]], [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X3_T]], %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X3_T]], %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X3_T]], %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v2i32.p0i8(<2 x i32> [[TMP9]], <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_u32(uint32_t *a, uint32x2x3_t b) { vst3_lane_u32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_u64(i64* %a, [3 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint64x1x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> -// CHECK: call void @llvm.aarch64.neon.st3lane.v1i64.p0i8(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X1X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X3_T]], %struct.uint64x1x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <1 x i64>] [[B_COERCE:%.*]], [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x1x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x1x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X3_T]], %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X3_T]], %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X3_T]], %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v1i64.p0i8(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_u64(uint64_t *a, uint64x1x3_t b) { vst3_lane_u64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_s8(i8* %a, [3 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int8x8x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x8x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: call void @llvm.aarch64.neon.st3lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X8X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X8X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X3_T]], %struct.int8x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i8>] [[B_COERCE:%.*]], [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X3_T]], %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X3_T]], %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X3_T]], %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_s8(int8_t *a, int8x8x3_t b) { vst3_lane_s8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_s16(i16* %a, [3 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int16x4x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x4x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> -// CHECK: call void @llvm.aarch64.neon.st3lane.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X4X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X4X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X3_T]], %struct.int16x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i16>] [[B_COERCE:%.*]], [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X3_T]], %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X3_T]], %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X3_T]], %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_s16(int16_t *a, int16x4x3_t b) { vst3_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_s32(i32* %a, [3 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int32x2x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x2x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x i32>] [[B]].coerce, [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> -// CHECK: call void @llvm.aarch64.neon.st3lane.v2i32.p0i8(<2 x i32> [[TMP9]], <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X2X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X2X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X3_T]], %struct.int32x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x i32>] [[B_COERCE:%.*]], [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X3_T]], %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X3_T]], %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X3_T]], %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v2i32.p0i8(<2 x i32> [[TMP9]], <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_s32(int32_t *a, int32x2x3_t b) { vst3_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_s64(i64* %a, [3 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int64x1x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x1x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> -// CHECK: call void @llvm.aarch64.neon.st3lane.v1i64.p0i8(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X1X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X3_T]], %struct.int64x1x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <1 x i64>] [[B_COERCE:%.*]], [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x1x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x1x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X3_T]], %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X3_T]], %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X3_T]], %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v1i64.p0i8(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_s64(int64_t *a, int64x1x3_t b) { vst3_lane_s64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_f16(half* %a, [3 x <4 x half>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float16x4x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x4x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x half>] [[B]].coerce, [3 x <4 x half>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: call void @llvm.aarch64.neon.st3lane.v4f16.p0i8(<4 x half> [[TMP9]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X4X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X4X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X3_T]], %struct.float16x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x half>] [[B_COERCE:%.*]], [3 x <4 x half>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X3_T]], %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X3_T]], %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X3_T]], %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v4f16.p0i8(<4 x half> [[TMP9]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_f16(float16_t *a, float16x4x3_t b) { vst3_lane_f16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_f32(float* %a, [3 x <2 x float>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float32x2x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x2x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <2 x float>] [[B]].coerce, [3 x <2 x float>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <2 x float> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x float> -// CHECK: call void @llvm.aarch64.neon.st3lane.v2f32.p0i8(<2 x float> [[TMP9]], <2 x float> [[TMP10]], <2 x float> [[TMP11]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X2X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X2X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X3_T]], %struct.float32x2x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <2 x float>] [[B_COERCE:%.*]], [3 x <2 x float>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x2x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x2x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X3_T]], %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X3_T]], %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X3_T]], %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x float> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x float> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v2f32.p0i8(<2 x float> [[TMP9]], <2 x float> [[TMP10]], <2 x float> [[TMP11]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_f32(float32_t *a, float32x2x3_t b) { vst3_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_f64(double* %a, [3 x <1 x double>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float64x1x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x1x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <1 x double>] [[B]].coerce, [3 x <1 x double>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <1 x double> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x double> -// CHECK: call void @llvm.aarch64.neon.st3lane.v1f64.p0i8(<1 x double> [[TMP9]], <1 x double> [[TMP10]], <1 x double> [[TMP11]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X1X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <1 x double>] [[B_COERCE:%.*]], [3 x <1 x double>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x1x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X3_T]], %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <1 x double> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x double> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v1f64.p0i8(<1 x double> [[TMP9]], <1 x double> [[TMP10]], <1 x double> [[TMP11]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_f64(float64_t *a, float64x1x3_t b) { vst3_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_p8(i8* %a, [3 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly8x8x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: call void @llvm.aarch64.neon.st3lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X8X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X8X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X3_T]], %struct.poly8x8x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <8 x i8>] [[B_COERCE:%.*]], [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x8x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x8x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X3_T]], %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X3_T]], %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X3_T]], %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_p8(poly8_t *a, poly8x8x3_t b) { vst3_lane_p8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_p16(i16* %a, [3 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly16x4x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> -// CHECK: call void @llvm.aarch64.neon.st3lane.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X4X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X4X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X3_T]], %struct.poly16x4x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <4 x i16>] [[B_COERCE:%.*]], [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x4x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x4x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X3_T]], %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X3_T]], %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X3_T]], %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_p16(poly16_t *a, poly16x4x3_t b) { vst3_lane_p16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst3_lane_p64(i64* %a, [3 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly64x1x3_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x1x3_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[B]], i32 0, i32 0 -// CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x3_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x1x3_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> -// CHECK: call void @llvm.aarch64.neon.st3lane.v1i64.p0i8(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst3_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X1X3_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X1X3_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [3 x <1 x i64>] [[B_COERCE:%.*]], [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x1x3_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x1x3_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 24, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X3_T]], %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st3lane.v1i64.p0i8(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst3_lane_p64(poly64_t *a, poly64x1x3_t b) { vst3_lane_p64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_u8(i8* %a, [4 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint8x16x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 -// CHECK: call void @llvm.aarch64.neon.st4lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X16X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X16X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <16 x i8>] [[B_COERCE:%.*]], [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x16x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x16x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT8X16X4_T]], %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_u8(uint8_t *a, uint8x16x4_t b) { vst4q_lane_u8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_u16(i16* %a, [4 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint16x8x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> -// CHECK: call void @llvm.aarch64.neon.st4lane.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X8X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X8X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i16>] [[B_COERCE:%.*]], [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT16X8X4_T]], %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_u16(uint16_t *a, uint16x8x4_t b) { vst4q_lane_u16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_u32(i32* %a, [4 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint32x4x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i32>] [[B]].coerce, [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x i32> -// CHECK: call void @llvm.aarch64.neon.st4lane.v4i32.p0i8(<4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X4X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X4X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i32>] [[B_COERCE:%.*]], [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT32X4X4_T]], %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v4i32.p0i8(<4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_u32(uint32_t *a, uint32x4x4_t b) { vst4q_lane_u32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_u64(i64* %a, [4 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint64x2x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> -// CHECK: call void @llvm.aarch64.neon.st4lane.v2i64.p0i8(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X2X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i64>] [[B_COERCE:%.*]], [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT64X2X4_T]], %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v2i64.p0i8(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_u64(uint64_t *a, uint64x2x4_t b) { vst4q_lane_u64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_s8(i8* %a, [4 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int8x16x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x16x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 -// CHECK: call void @llvm.aarch64.neon.st4lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X16X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X16X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <16 x i8>] [[B_COERCE:%.*]], [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x16x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x16x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT8X16X4_T]], %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_s8(int8_t *a, int8x16x4_t b) { vst4q_lane_s8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_s16(i16* %a, [4 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int16x8x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x8x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> -// CHECK: call void @llvm.aarch64.neon.st4lane.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X8X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X8X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i16>] [[B_COERCE:%.*]], [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT16X8X4_T]], %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_s16(int16_t *a, int16x8x4_t b) { vst4q_lane_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_s32(i32* %a, [4 x <4 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int32x4x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x4x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i32>] [[B]].coerce, [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x i32> -// CHECK: call void @llvm.aarch64.neon.st4lane.v4i32.p0i8(<4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X4X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X4X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i32>] [[B_COERCE:%.*]], [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT32X4X4_T]], %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v4i32.p0i8(<4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_s32(int32_t *a, int32x4x4_t b) { vst4q_lane_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_s64(i64* %a, [4 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int64x2x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x2x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> -// CHECK: call void @llvm.aarch64.neon.st4lane.v2i64.p0i8(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X2X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i64>] [[B_COERCE:%.*]], [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT64X2X4_T]], %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v2i64.p0i8(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_s64(int64_t *a, int64x2x4_t b) { vst4q_lane_s64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_f16(half* %a, [4 x <8 x half>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float16x8x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x8x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x half>] [[B]].coerce, [4 x <8 x half>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half> -// CHECK: call void @llvm.aarch64.neon.st4lane.v8f16.p0i8(<8 x half> [[TMP11]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X8X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X8X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x half>] [[B_COERCE:%.*]], [4 x <8 x half>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X8X4_T]], %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v8f16.p0i8(<8 x half> [[TMP11]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_f16(float16_t *a, float16x8x4_t b) { vst4q_lane_f16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_f32(float* %a, [4 x <4 x float>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float32x4x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x4x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x float>] [[B]].coerce, [4 x <4 x float>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <4 x float> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <4 x float> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x float> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x float> -// CHECK: call void @llvm.aarch64.neon.st4lane.v4f32.p0i8(<4 x float> [[TMP11]], <4 x float> [[TMP12]], <4 x float> [[TMP13]], <4 x float> [[TMP14]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X4X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X4X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x float>] [[B_COERCE:%.*]], [4 x <4 x float>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x float> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X4X4_T]], %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <4 x float> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x float> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x float> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v4f32.p0i8(<4 x float> [[TMP11]], <4 x float> [[TMP12]], <4 x float> [[TMP13]], <4 x float> [[TMP14]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_f32(float32_t *a, float32x4x4_t b) { vst4q_lane_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_f64(double* %a, [4 x <2 x double>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float64x2x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x2x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x double>] [[B]].coerce, [4 x <2 x double>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <2 x double> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <2 x double> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x double> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x double> -// CHECK: call void @llvm.aarch64.neon.st4lane.v2f64.p0i8(<2 x double> [[TMP11]], <2 x double> [[TMP12]], <2 x double> [[TMP13]], <2 x double> [[TMP14]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X2X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x double>] [[B_COERCE:%.*]], [4 x <2 x double>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x double> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X2X4_T]], %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <2 x double> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x double> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x double> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v2f64.p0i8(<2 x double> [[TMP11]], <2 x double> [[TMP12]], <2 x double> [[TMP13]], <2 x double> [[TMP14]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_f64(float64_t *a, float64x2x4_t b) { vst4q_lane_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_p8(i8* %a, [4 x <16 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly8x16x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 -// CHECK: call void @llvm.aarch64.neon.st4lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X16X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X16X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <16 x i8>] [[B_COERCE:%.*]], [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x16x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x16x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY8X16X4_T]], %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i64 15, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_p8(poly8_t *a, poly8x16x4_t b) { vst4q_lane_p8(a, b, 15); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_p16(i16* %a, [4 x <8 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly16x8x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> -// CHECK: call void @llvm.aarch64.neon.st4lane.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i64 7, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X8X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X8X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i16>] [[B_COERCE:%.*]], [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY16X8X4_T]], %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i64 7, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_p16(poly16_t *a, poly16x8x4_t b) { vst4q_lane_p16(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst4q_lane_p64(i64* %a, [4 x <2 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly64x2x4_t, align 16 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x2x4_t, align 16 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 -// CHECK: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> -// CHECK: call void @llvm.aarch64.neon.st4lane.v2i64.p0i8(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4q_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X2X4_T:%.*]], align 16 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X2X4_T]], align 16 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i64>] [[B_COERCE:%.*]], [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 [[TMP0]], i8* align 16 [[TMP1]], i64 64, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY64X2X4_T]], %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v2i64.p0i8(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4q_lane_p64(poly64_t *a, poly64x2x4_t b) { vst4q_lane_p64(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_u8(i8* %a, [4 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint8x8x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 -// CHECK: call void @llvm.aarch64.neon.st4lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT8X8X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT8X8X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i8>] [[B_COERCE:%.*]], [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint8x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint8x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT8X8X4_T]], %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_u8(uint8_t *a, uint8x8x4_t b) { vst4_lane_u8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_u16(i16* %a, [4 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint16x4x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> -// CHECK: call void @llvm.aarch64.neon.st4lane.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT16X4X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT16X4X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i16>] [[B_COERCE:%.*]], [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint16x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint16x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT16X4X4_T]], %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_u16(uint16_t *a, uint16x4x4_t b) { vst4_lane_u16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_u32(i32* %a, [4 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint32x2x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i32>] [[B]].coerce, [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x i32> -// CHECK: call void @llvm.aarch64.neon.st4lane.v2i32.p0i8(<2 x i32> [[TMP11]], <2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT32X2X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT32X2X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i32>] [[B_COERCE:%.*]], [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint32x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint32x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT32X2X4_T]], %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v2i32.p0i8(<2 x i32> [[TMP11]], <2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_u32(uint32_t *a, uint32x2x4_t b) { vst4_lane_u32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_u64(i64* %a, [4 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.uint64x1x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> -// CHECK: call void @llvm.aarch64.neon.st4lane.v1i64.p0i8(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_UINT64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_UINT64X1X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <1 x i64>] [[B_COERCE:%.*]], [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.uint64x1x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.uint64x1x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_UINT64X1X4_T]], %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v1i64.p0i8(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_u64(uint64_t *a, uint64x1x4_t b) { vst4_lane_u64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_s8(i8* %a, [4 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int8x8x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int8x8x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 -// CHECK: call void @llvm.aarch64.neon.st4lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT8X8X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT8X8X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i8>] [[B_COERCE:%.*]], [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int8x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int8x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT8X8X4_T]], %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_s8(int8_t *a, int8x8x4_t b) { vst4_lane_s8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_s16(i16* %a, [4 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int16x4x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int16x4x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> -// CHECK: call void @llvm.aarch64.neon.st4lane.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT16X4X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT16X4X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i16>] [[B_COERCE:%.*]], [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int16x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int16x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT16X4X4_T]], %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_s16(int16_t *a, int16x4x4_t b) { vst4_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_s32(i32* %a, [4 x <2 x i32>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int32x2x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int32x2x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x i32>] [[B]].coerce, [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x i32> -// CHECK: call void @llvm.aarch64.neon.st4lane.v2i32.p0i8(<2 x i32> [[TMP11]], <2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT32X2X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT32X2X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x i32>] [[B_COERCE:%.*]], [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int32x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int32x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT32X2X4_T]], %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x i32> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v2i32.p0i8(<2 x i32> [[TMP11]], <2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_s32(int32_t *a, int32x2x4_t b) { vst4_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_s64(i64* %a, [4 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.int64x1x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.int64x1x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> -// CHECK: call void @llvm.aarch64.neon.st4lane.v1i64.p0i8(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_INT64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_INT64X1X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <1 x i64>] [[B_COERCE:%.*]], [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.int64x1x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.int64x1x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_INT64X1X4_T]], %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v1i64.p0i8(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_s64(int64_t *a, int64x1x4_t b) { vst4_lane_s64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_f16(half* %a, [4 x <4 x half>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float16x4x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float16x4x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x half>] [[B]].coerce, [4 x <4 x half>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half> -// CHECK: call void @llvm.aarch64.neon.st4lane.v4f16.p0i8(<4 x half> [[TMP11]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_f16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT16X4X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT16X4X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x half>] [[B_COERCE:%.*]], [4 x <4 x half>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float16x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast half* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT16X4X4_T]], %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v4f16.p0i8(<4 x half> [[TMP11]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_f16(float16_t *a, float16x4x4_t b) { vst4_lane_f16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_f32(float* %a, [4 x <2 x float>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float32x2x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float32x2x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <2 x float>] [[B]].coerce, [4 x <2 x float>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <2 x float> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <2 x float> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x float> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x float> -// CHECK: call void @llvm.aarch64.neon.st4lane.v2f32.p0i8(<2 x float> [[TMP11]], <2 x float> [[TMP12]], <2 x float> [[TMP13]], <2 x float> [[TMP14]], i64 1, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT32X2X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT32X2X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <2 x float>] [[B_COERCE:%.*]], [4 x <2 x float>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float32x2x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float32x2x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <2 x float> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT32X2X4_T]], %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <2 x float> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x float> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x float> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v2f32.p0i8(<2 x float> [[TMP11]], <2 x float> [[TMP12]], <2 x float> [[TMP13]], <2 x float> [[TMP14]], i64 1, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_f32(float32_t *a, float32x2x4_t b) { vst4_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_f64(double* %a, [4 x <1 x double>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.float64x1x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.float64x1x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <1 x double>] [[B]].coerce, [4 x <1 x double>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <1 x double> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <1 x double> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x double> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x double> -// CHECK: call void @llvm.aarch64.neon.st4lane.v1f64.p0i8(<1 x double> [[TMP11]], <1 x double> [[TMP12]], <1 x double> [[TMP13]], <1 x double> [[TMP14]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_FLOAT64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_FLOAT64X1X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <1 x double>] [[B_COERCE:%.*]], [4 x <1 x double>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.float64x1x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <1 x double> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_FLOAT64X1X4_T]], %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <1 x double> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x double> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x double> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v1f64.p0i8(<1 x double> [[TMP11]], <1 x double> [[TMP12]], <1 x double> [[TMP13]], <1 x double> [[TMP14]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_f64(float64_t *a, float64x1x4_t b) { vst4_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_p8(i8* %a, [4 x <8 x i8>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly8x8x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 -// CHECK: call void @llvm.aarch64.neon.st4lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* %a) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY8X8X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY8X8X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <8 x i8>] [[B_COERCE:%.*]], [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly8x8x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly8x8x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY8X8X4_T]], %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i64 7, i8* [[A:%.*]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_p8(poly8_t *a, poly8x8x4_t b) { vst4_lane_p8(a, b, 7); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_p16(i16* %a, [4 x <4 x i16>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly16x4x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> -// CHECK: call void @llvm.aarch64.neon.st4lane.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i64 3, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY16X4X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY16X4X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <4 x i16>] [[B_COERCE:%.*]], [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly16x4x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly16x4x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY16X4X4_T]], %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i64 3, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_p16(poly16_t *a, poly16x4x4_t b) { vst4_lane_p16(a, b, 3); } -// CHECK-LABEL: define{{.*}} void @test_vst4_lane_p64(i64* %a, [4 x <1 x i64>] %b.coerce) #2 { -// CHECK: [[B:%.*]] = alloca %struct.poly64x1x4_t, align 8 -// CHECK: [[__S1:%.*]] = alloca %struct.poly64x1x4_t, align 8 -// CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[B]], i32 0, i32 0 -// CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x4_t* [[__S1]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x1x4_t* [[B]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) -// CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* -// CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 -// CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 -// CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> -// CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 -// CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 -// CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> -// CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 -// CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 -// CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> -// CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 -// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 -// CHECK: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 -// CHECK: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> -// CHECK: call void @llvm.aarch64.neon.st4lane.v1i64.p0i8(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i64 0, i8* [[TMP2]]) -// CHECK: ret void +// CHECK-LABEL: @test_vst4_lane_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[B:%.*]] = alloca [[STRUCT_POLY64X1X4_T:%.*]], align 8 +// CHECK-NEXT: [[__S1:%.*]] = alloca [[STRUCT_POLY64X1X4_T]], align 8 +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[B]], i32 0, i32 0 +// CHECK-NEXT: store [4 x <1 x i64>] [[B_COERCE:%.*]], [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast %struct.poly64x1x4_t* [[__S1]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast %struct.poly64x1x4_t* [[B]] to i8* +// CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 8 [[TMP0]], i8* align 8 [[TMP1]], i64 32, i1 false) +// CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[A:%.*]] to i8* +// CHECK-NEXT: [[VAL:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 +// CHECK-NEXT: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> +// CHECK-NEXT: [[VAL1:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 +// CHECK-NEXT: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 +// CHECK-NEXT: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> +// CHECK-NEXT: [[VAL3:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 +// CHECK-NEXT: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 +// CHECK-NEXT: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> +// CHECK-NEXT: [[VAL5:%.*]] = getelementptr inbounds [[STRUCT_POLY64X1X4_T]], %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 +// CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 +// CHECK-NEXT: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 +// CHECK-NEXT: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> +// CHECK-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> +// CHECK-NEXT: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> +// CHECK-NEXT: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> +// CHECK-NEXT: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> +// CHECK-NEXT: call void @llvm.aarch64.neon.st4lane.v1i64.p0i8(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i64 0, i8* [[TMP2]]) +// CHECK-NEXT: ret void +// void test_vst4_lane_p64(poly64_t *a, poly64x1x4_t b) { vst4_lane_p64(a, b, 0); } -// CHECK: attributes #0 ={{.*}}"min-legal-vector-width"="128" -// CHECK: attributes #1 ={{.*}}"min-legal-vector-width"="64" -// CHECK: attributes #2 ={{.*}}"min-legal-vector-width"="0" diff --git a/clang/test/CodeGen/aarch64-neon-scalar-x-indexed-elem.c b/clang/test/CodeGen/aarch64-neon-scalar-x-indexed-elem.c --- a/clang/test/CodeGen/aarch64-neon-scalar-x-indexed-elem.c +++ b/clang/test/CodeGen/aarch64-neon-scalar-x-indexed-elem.c @@ -1,3 +1,4 @@ +// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py // RUN: %clang_cc1 -triple arm64-none-linux-gnu -target-feature +neon -target-cpu cyclone \ // RUN: -disable-O0-optnone -emit-llvm -o - %s | opt -S -mem2reg | FileCheck %s @@ -6,414 +7,496 @@ #include -// CHECK-LABEL: define{{.*}} float @test_vmuls_lane_f32(float %a, <2 x float> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <2 x float> %b, i32 1 -// CHECK: [[MUL:%.*]] = fmul float %a, [[VGET_LANE]] -// CHECK: ret float [[MUL]] +// CHECK-LABEL: @test_vmuls_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <2 x float> [[B:%.*]], i32 1 +// CHECK-NEXT: [[MUL:%.*]] = fmul float [[A:%.*]], [[VGET_LANE]] +// CHECK-NEXT: ret float [[MUL]] +// float32_t test_vmuls_lane_f32(float32_t a, float32x2_t b) { return vmuls_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} double @test_vmuld_lane_f64(double %a, <1 x double> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <1 x double> %b, i32 0 -// CHECK: [[MUL:%.*]] = fmul double %a, [[VGET_LANE]] -// CHECK: ret double [[MUL]] +// CHECK-LABEL: @test_vmuld_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[B:%.*]], i32 0 +// CHECK-NEXT: [[MUL:%.*]] = fmul double [[A:%.*]], [[VGET_LANE]] +// CHECK-NEXT: ret double [[MUL]] +// float64_t test_vmuld_lane_f64(float64_t a, float64x1_t b) { return vmuld_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} float @test_vmuls_laneq_f32(float %a, <4 x float> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <4 x float> %b, i32 3 -// CHECK: [[MUL:%.*]] = fmul float %a, [[VGETQ_LANE]] -// CHECK: ret float [[MUL]] +// CHECK-LABEL: @test_vmuls_laneq_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <4 x float> [[B:%.*]], i32 3 +// CHECK-NEXT: [[MUL:%.*]] = fmul float [[A:%.*]], [[VGETQ_LANE]] +// CHECK-NEXT: ret float [[MUL]] +// float32_t test_vmuls_laneq_f32(float32_t a, float32x4_t b) { return vmuls_laneq_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} double @test_vmuld_laneq_f64(double %a, <2 x double> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <2 x double> %b, i32 1 -// CHECK: [[MUL:%.*]] = fmul double %a, [[VGETQ_LANE]] -// CHECK: ret double [[MUL]] +// CHECK-LABEL: @test_vmuld_laneq_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <2 x double> [[B:%.*]], i32 1 +// CHECK-NEXT: [[MUL:%.*]] = fmul double [[A:%.*]], [[VGETQ_LANE]] +// CHECK-NEXT: ret double [[MUL]] +// float64_t test_vmuld_laneq_f64(float64_t a, float64x2_t b) { return vmuld_laneq_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vmul_n_f64(<1 x double> %a, double %b) #0 { -// CHECK: [[TMP2:%.*]] = bitcast <1 x double> %a to double -// CHECK: [[TMP3:%.*]] = fmul double [[TMP2]], %b -// CHECK: [[TMP4:%.*]] = bitcast double [[TMP3]] to <1 x double> -// CHECK: ret <1 x double> [[TMP4]] +// CHECK-LABEL: @test_vmul_n_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A:%.*]] to double +// CHECK-NEXT: [[TMP1:%.*]] = fmul double [[TMP0]], [[B:%.*]] +// CHECK-NEXT: [[TMP2:%.*]] = bitcast double [[TMP1]] to <1 x double> +// CHECK-NEXT: ret <1 x double> [[TMP2]] +// float64x1_t test_vmul_n_f64(float64x1_t a, float64_t b) { return vmul_n_f64(a, b); } -// CHECK-LABEL: define{{.*}} float @test_vmulxs_lane_f32(float %a, <2 x float> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <2 x float> %b, i32 1 -// CHECK: [[VMULXS_F32_I:%.*]] = call float @llvm.aarch64.neon.fmulx.f32(float %a, float [[VGET_LANE]]) -// CHECK: ret float [[VMULXS_F32_I]] +// CHECK-LABEL: @test_vmulxs_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <2 x float> [[B:%.*]], i32 1 +// CHECK-NEXT: [[VMULXS_F32_I:%.*]] = call float @llvm.aarch64.neon.fmulx.f32(float [[A:%.*]], float [[VGET_LANE]]) [[ATTR5:#.*]] +// CHECK-NEXT: ret float [[VMULXS_F32_I]] +// float32_t test_vmulxs_lane_f32(float32_t a, float32x2_t b) { return vmulxs_lane_f32(a, b, 1); } -// CHECK-LABEL: define{{.*}} float @test_vmulxs_laneq_f32(float %a, <4 x float> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <4 x float> %b, i32 3 -// CHECK: [[VMULXS_F32_I:%.*]] = call float @llvm.aarch64.neon.fmulx.f32(float %a, float [[VGETQ_LANE]]) -// CHECK: ret float [[VMULXS_F32_I]] +// CHECK-LABEL: @test_vmulxs_laneq_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <4 x float> [[B:%.*]], i32 3 +// CHECK-NEXT: [[VMULXS_F32_I:%.*]] = call float @llvm.aarch64.neon.fmulx.f32(float [[A:%.*]], float [[VGETQ_LANE]]) [[ATTR5]] +// CHECK-NEXT: ret float [[VMULXS_F32_I]] +// float32_t test_vmulxs_laneq_f32(float32_t a, float32x4_t b) { return vmulxs_laneq_f32(a, b, 3); } -// CHECK-LABEL: define{{.*}} double @test_vmulxd_lane_f64(double %a, <1 x double> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <1 x double> %b, i32 0 -// CHECK: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double %a, double [[VGET_LANE]]) -// CHECK: ret double [[VMULXD_F64_I]] +// CHECK-LABEL: @test_vmulxd_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[B:%.*]], i32 0 +// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[A:%.*]], double [[VGET_LANE]]) [[ATTR5]] +// CHECK-NEXT: ret double [[VMULXD_F64_I]] +// float64_t test_vmulxd_lane_f64(float64_t a, float64x1_t b) { return vmulxd_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} double @test_vmulxd_laneq_f64(double %a, <2 x double> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <2 x double> %b, i32 1 -// CHECK: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double %a, double [[VGETQ_LANE]]) -// CHECK: ret double [[VMULXD_F64_I]] +// CHECK-LABEL: @test_vmulxd_laneq_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <2 x double> [[B:%.*]], i32 1 +// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[A:%.*]], double [[VGETQ_LANE]]) [[ATTR5]] +// CHECK-NEXT: ret double [[VMULXD_F64_I]] +// float64_t test_vmulxd_laneq_f64(float64_t a, float64x2_t b) { return vmulxd_laneq_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vmulx_lane_f64(<1 x double> %a, <1 x double> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <1 x double> %a, i32 0 -// CHECK: [[VGET_LANE6:%.*]] = extractelement <1 x double> %b, i32 0 -// CHECK: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE6]]) -// CHECK: [[VSET_LANE:%.*]] = insertelement <1 x double> %a, double [[VMULXD_F64_I]], i32 0 -// CHECK: ret <1 x double> [[VSET_LANE]] +// CHECK-LABEL: @test_vmulx_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[A:%.*]], i32 0 +// CHECK-NEXT: [[VGET_LANE3:%.*]] = extractelement <1 x double> [[B:%.*]], i32 0 +// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE3]]) [[ATTR5]] +// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[A]], double [[VMULXD_F64_I]], i32 0 +// CHECK-NEXT: ret <1 x double> [[VSET_LANE]] +// float64x1_t test_vmulx_lane_f64(float64x1_t a, float64x1_t b) { return vmulx_lane_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vmulx_laneq_f64_0(<1 x double> %a, <2 x double> %b) #1 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <1 x double> %a, i32 0 -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <2 x double> %b, i32 0 -// CHECK: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGETQ_LANE]]) -// CHECK: [[VSET_LANE:%.*]] = insertelement <1 x double> %a, double [[VMULXD_F64_I]], i32 0 -// CHECK: ret <1 x double> [[VSET_LANE]] +// CHECK-LABEL: @test_vmulx_laneq_f64_0( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[A:%.*]], i32 0 +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <2 x double> [[B:%.*]], i32 0 +// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGETQ_LANE]]) [[ATTR5]] +// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[A]], double [[VMULXD_F64_I]], i32 0 +// CHECK-NEXT: ret <1 x double> [[VSET_LANE]] +// float64x1_t test_vmulx_laneq_f64_0(float64x1_t a, float64x2_t b) { return vmulx_laneq_f64(a, b, 0); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vmulx_laneq_f64_1(<1 x double> %a, <2 x double> %b) #1 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <1 x double> %a, i32 0 -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <2 x double> %b, i32 1 -// CHECK: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGETQ_LANE]]) -// CHECK: [[VSET_LANE:%.*]] = insertelement <1 x double> %a, double [[VMULXD_F64_I]], i32 0 -// CHECK: ret <1 x double> [[VSET_LANE]] +// CHECK-LABEL: @test_vmulx_laneq_f64_1( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[A:%.*]], i32 0 +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <2 x double> [[B:%.*]], i32 1 +// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGETQ_LANE]]) [[ATTR5]] +// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[A]], double [[VMULXD_F64_I]], i32 0 +// CHECK-NEXT: ret <1 x double> [[VSET_LANE]] +// float64x1_t test_vmulx_laneq_f64_1(float64x1_t a, float64x2_t b) { return vmulx_laneq_f64(a, b, 1); } -// CHECK-LABEL: define{{.*}} float @test_vfmas_lane_f32(float %a, float %b, <2 x float> %c) #0 { -// CHECK: [[EXTRACT:%.*]] = extractelement <2 x float> %c, i32 1 -// CHECK: [[TMP2:%.*]] = call float @llvm.fma.f32(float %b, float [[EXTRACT]], float %a) -// CHECK: ret float [[TMP2]] +// CHECK-LABEL: @test_vfmas_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x float> [[C:%.*]], i32 1 +// CHECK-NEXT: [[TMP0:%.*]] = call float @llvm.fma.f32(float [[B:%.*]], float [[EXTRACT]], float [[A:%.*]]) +// CHECK-NEXT: ret float [[TMP0]] +// float32_t test_vfmas_lane_f32(float32_t a, float32_t b, float32x2_t c) { return vfmas_lane_f32(a, b, c, 1); } -// CHECK-LABEL: define{{.*}} double @test_vfmad_lane_f64(double %a, double %b, <1 x double> %c) #0 { -// CHECK: [[EXTRACT:%.*]] = extractelement <1 x double> %c, i32 0 -// CHECK: [[TMP2:%.*]] = call double @llvm.fma.f64(double %b, double [[EXTRACT]], double %a) -// CHECK: ret double [[TMP2]] +// CHECK-LABEL: @test_vfmad_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <1 x double> [[C:%.*]], i32 0 +// CHECK-NEXT: [[TMP0:%.*]] = call double @llvm.fma.f64(double [[B:%.*]], double [[EXTRACT]], double [[A:%.*]]) +// CHECK-NEXT: ret double [[TMP0]] +// float64_t test_vfmad_lane_f64(float64_t a, float64_t b, float64x1_t c) { return vfmad_lane_f64(a, b, c, 0); } -// CHECK-LABEL: define{{.*}} double @test_vfmad_laneq_f64(double %a, double %b, <2 x double> %c) #1 { -// CHECK: [[EXTRACT:%.*]] = extractelement <2 x double> %c, i32 1 -// CHECK: [[TMP2:%.*]] = call double @llvm.fma.f64(double %b, double [[EXTRACT]], double %a) -// CHECK: ret double [[TMP2]] +// CHECK-LABEL: @test_vfmad_laneq_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[C:%.*]], i32 1 +// CHECK-NEXT: [[TMP0:%.*]] = call double @llvm.fma.f64(double [[B:%.*]], double [[EXTRACT]], double [[A:%.*]]) +// CHECK-NEXT: ret double [[TMP0]] +// float64_t test_vfmad_laneq_f64(float64_t a, float64_t b, float64x2_t c) { return vfmad_laneq_f64(a, b, c, 1); } -// CHECK-LABEL: define{{.*}} float @test_vfmss_lane_f32(float %a, float %b, <2 x float> %c) #0 { -// CHECK: [[SUB:%.*]] = fneg float %b -// CHECK: [[EXTRACT:%.*]] = extractelement <2 x float> %c, i32 1 -// CHECK: [[TMP2:%.*]] = call float @llvm.fma.f32(float [[SUB]], float [[EXTRACT]], float %a) -// CHECK: ret float [[TMP2]] +// CHECK-LABEL: @test_vfmss_lane_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[FNEG:%.*]] = fneg float [[B:%.*]] +// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x float> [[C:%.*]], i32 1 +// CHECK-NEXT: [[TMP0:%.*]] = call float @llvm.fma.f32(float [[FNEG]], float [[EXTRACT]], float [[A:%.*]]) +// CHECK-NEXT: ret float [[TMP0]] +// float32_t test_vfmss_lane_f32(float32_t a, float32_t b, float32x2_t c) { return vfmss_lane_f32(a, b, c, 1); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vfma_lane_f64(<1 x double> %a, <1 x double> %b, <1 x double> %v) #0 { -// CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <1 x double> %v to <8 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double> -// CHECK: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer -// CHECK: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> -// CHECK: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> -// CHECK: [[FMLA2:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[FMLA]], <1 x double> [[LANE]], <1 x double> [[FMLA1]]) -// CHECK: ret <1 x double> [[FMLA2]] +// CHECK-LABEL: @test_vfma_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer +// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> +// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> +// CHECK-NEXT: [[FMLA2:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[FMLA]], <1 x double> [[LANE]], <1 x double> [[FMLA1]]) +// CHECK-NEXT: ret <1 x double> [[FMLA2]] +// float64x1_t test_vfma_lane_f64(float64x1_t a, float64x1_t b, float64x1_t v) { return vfma_lane_f64(a, b, v, 0); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vfms_lane_f64(<1 x double> %a, <1 x double> %b, <1 x double> %v) #0 { -// CHECK: [[SUB:%.*]] = fneg <1 x double> %b -// CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <1 x double> [[SUB]] to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <1 x double> %v to <8 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double> -// CHECK: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer -// CHECK: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> -// CHECK: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> -// CHECK: [[FMLA2:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[FMLA]], <1 x double> [[LANE]], <1 x double> [[FMLA1]]) -// CHECK: ret <1 x double> [[FMLA2]] +// CHECK-LABEL: @test_vfms_lane_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[FNEG:%.*]] = fneg <1 x double> [[B:%.*]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer +// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> +// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> +// CHECK-NEXT: [[FMLA2:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[FMLA]], <1 x double> [[LANE]], <1 x double> [[FMLA1]]) +// CHECK-NEXT: ret <1 x double> [[FMLA2]] +// float64x1_t test_vfms_lane_f64(float64x1_t a, float64x1_t b, float64x1_t v) { return vfms_lane_f64(a, b, v, 0); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vfma_laneq_f64(<1 x double> %a, <1 x double> %b, <2 x double> %v) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <2 x double> %v to <16 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to double -// CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to double -// CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double> -// CHECK: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP5]], i32 0 -// CHECK: [[TMP6:%.*]] = call double @llvm.fma.f64(double [[TMP4]], double [[EXTRACT]], double [[TMP3]]) -// CHECK: [[TMP7:%.*]] = bitcast double [[TMP6]] to <1 x double> -// CHECK: ret <1 x double> [[TMP7]] +// CHECK-LABEL: @test_vfma_laneq_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to double +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to double +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double> +// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP5]], i32 0 +// CHECK-NEXT: [[TMP6:%.*]] = call double @llvm.fma.f64(double [[TMP4]], double [[EXTRACT]], double [[TMP3]]) +// CHECK-NEXT: [[TMP7:%.*]] = bitcast double [[TMP6]] to <1 x double> +// CHECK-NEXT: ret <1 x double> [[TMP7]] +// float64x1_t test_vfma_laneq_f64(float64x1_t a, float64x1_t b, float64x2_t v) { return vfma_laneq_f64(a, b, v, 0); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vfms_laneq_f64(<1 x double> %a, <1 x double> %b, <2 x double> %v) #1 { -// CHECK: [[SUB:%.*]] = fneg <1 x double> %b -// CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <1 x double> [[SUB]] to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <2 x double> %v to <16 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to double -// CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to double -// CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double> -// CHECK: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP5]], i32 0 -// CHECK: [[TMP6:%.*]] = call double @llvm.fma.f64(double [[TMP4]], double [[EXTRACT]], double [[TMP3]]) -// CHECK: [[TMP7:%.*]] = bitcast double [[TMP6]] to <1 x double> -// CHECK: ret <1 x double> [[TMP7]] +// CHECK-LABEL: @test_vfms_laneq_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[FNEG:%.*]] = fneg <1 x double> [[B:%.*]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to <8 x i8> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to double +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to double +// CHECK-NEXT: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double> +// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP5]], i32 0 +// CHECK-NEXT: [[TMP6:%.*]] = call double @llvm.fma.f64(double [[TMP4]], double [[EXTRACT]], double [[TMP3]]) +// CHECK-NEXT: [[TMP7:%.*]] = bitcast double [[TMP6]] to <1 x double> +// CHECK-NEXT: ret <1 x double> [[TMP7]] +// float64x1_t test_vfms_laneq_f64(float64x1_t a, float64x1_t b, float64x2_t v) { return vfms_laneq_f64(a, b, v, 0); } -// CHECK-LABEL: define{{.*}} i32 @test_vqdmullh_lane_s16(i16 %a, <4 x i16> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <4 x i16> %b, i32 3 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[VGET_LANE]], i64 0 -// CHECK: [[VQDMULLH_S16_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[TMP4:%.*]] = extractelement <4 x i32> [[VQDMULLH_S16_I]], i64 0 -// CHECK: ret i32 [[TMP4]] +// CHECK-LABEL: @test_vqdmullh_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <4 x i16> [[B:%.*]], i32 3 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[A:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[VGET_LANE]], i64 0 +// CHECK-NEXT: [[VQDMULLH_S16_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) [[ATTR5]] +// CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[VQDMULLH_S16_I]], i64 0 +// CHECK-NEXT: ret i32 [[TMP2]] +// int32_t test_vqdmullh_lane_s16(int16_t a, int16x4_t b) { return vqdmullh_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} i64 @test_vqdmulls_lane_s32(i32 %a, <2 x i32> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <2 x i32> %b, i32 1 -// CHECK: [[VQDMULLS_S32_I:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 %a, i32 [[VGET_LANE]]) -// CHECK: ret i64 [[VQDMULLS_S32_I]] +// CHECK-LABEL: @test_vqdmulls_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <2 x i32> [[B:%.*]], i32 1 +// CHECK-NEXT: [[VQDMULLS_S32_I:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 [[A:%.*]], i32 [[VGET_LANE]]) [[ATTR5]] +// CHECK-NEXT: ret i64 [[VQDMULLS_S32_I]] +// int64_t test_vqdmulls_lane_s32(int32_t a, int32x2_t b) { return vqdmulls_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} i32 @test_vqdmullh_laneq_s16(i16 %a, <8 x i16> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <8 x i16> %b, i32 7 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[VGETQ_LANE]], i64 0 -// CHECK: [[VQDMULLH_S16_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[TMP4:%.*]] = extractelement <4 x i32> [[VQDMULLH_S16_I]], i64 0 -// CHECK: ret i32 [[TMP4]] +// CHECK-LABEL: @test_vqdmullh_laneq_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <8 x i16> [[B:%.*]], i32 7 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[A:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[VGETQ_LANE]], i64 0 +// CHECK-NEXT: [[VQDMULLH_S16_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) [[ATTR5]] +// CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[VQDMULLH_S16_I]], i64 0 +// CHECK-NEXT: ret i32 [[TMP2]] +// int32_t test_vqdmullh_laneq_s16(int16_t a, int16x8_t b) { return vqdmullh_laneq_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} i64 @test_vqdmulls_laneq_s32(i32 %a, <4 x i32> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <4 x i32> %b, i32 3 -// CHECK: [[VQDMULLS_S32_I:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 %a, i32 [[VGETQ_LANE]]) -// CHECK: ret i64 [[VQDMULLS_S32_I]] +// CHECK-LABEL: @test_vqdmulls_laneq_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <4 x i32> [[B:%.*]], i32 3 +// CHECK-NEXT: [[VQDMULLS_S32_I:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 [[A:%.*]], i32 [[VGETQ_LANE]]) [[ATTR5]] +// CHECK-NEXT: ret i64 [[VQDMULLS_S32_I]] +// int64_t test_vqdmulls_laneq_s32(int32_t a, int32x4_t b) { return vqdmulls_laneq_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} i16 @test_vqdmulhh_lane_s16(i16 %a, <4 x i16> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <4 x i16> %b, i32 3 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[VGET_LANE]], i64 0 -// CHECK: [[VQDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqdmulh.v4i16(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[TMP4:%.*]] = extractelement <4 x i16> [[VQDMULHH_S16_I]], i64 0 -// CHECK: ret i16 [[TMP4]] +// CHECK-LABEL: @test_vqdmulhh_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <4 x i16> [[B:%.*]], i32 3 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[A:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[VGET_LANE]], i64 0 +// CHECK-NEXT: [[VQDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqdmulh.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) [[ATTR5]] +// CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i16> [[VQDMULHH_S16_I]], i64 0 +// CHECK-NEXT: ret i16 [[TMP2]] +// int16_t test_vqdmulhh_lane_s16(int16_t a, int16x4_t b) { return vqdmulhh_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} i32 @test_vqdmulhs_lane_s32(i32 %a, <2 x i32> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <2 x i32> %b, i32 1 -// CHECK: [[VQDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqdmulh.i32(i32 %a, i32 [[VGET_LANE]]) -// CHECK: ret i32 [[VQDMULHS_S32_I]] +// CHECK-LABEL: @test_vqdmulhs_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <2 x i32> [[B:%.*]], i32 1 +// CHECK-NEXT: [[VQDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqdmulh.i32(i32 [[A:%.*]], i32 [[VGET_LANE]]) [[ATTR5]] +// CHECK-NEXT: ret i32 [[VQDMULHS_S32_I]] +// int32_t test_vqdmulhs_lane_s32(int32_t a, int32x2_t b) { return vqdmulhs_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} i16 @test_vqdmulhh_laneq_s16(i16 %a, <8 x i16> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <8 x i16> %b, i32 7 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[VGETQ_LANE]], i64 0 -// CHECK: [[VQDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqdmulh.v4i16(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[TMP4:%.*]] = extractelement <4 x i16> [[VQDMULHH_S16_I]], i64 0 -// CHECK: ret i16 [[TMP4]] +// CHECK-LABEL: @test_vqdmulhh_laneq_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <8 x i16> [[B:%.*]], i32 7 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[A:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[VGETQ_LANE]], i64 0 +// CHECK-NEXT: [[VQDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqdmulh.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) [[ATTR5]] +// CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i16> [[VQDMULHH_S16_I]], i64 0 +// CHECK-NEXT: ret i16 [[TMP2]] +// int16_t test_vqdmulhh_laneq_s16(int16_t a, int16x8_t b) { return vqdmulhh_laneq_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} i32 @test_vqdmulhs_laneq_s32(i32 %a, <4 x i32> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <4 x i32> %b, i32 3 -// CHECK: [[VQDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqdmulh.i32(i32 %a, i32 [[VGETQ_LANE]]) -// CHECK: ret i32 [[VQDMULHS_S32_I]] +// CHECK-LABEL: @test_vqdmulhs_laneq_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <4 x i32> [[B:%.*]], i32 3 +// CHECK-NEXT: [[VQDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqdmulh.i32(i32 [[A:%.*]], i32 [[VGETQ_LANE]]) [[ATTR5]] +// CHECK-NEXT: ret i32 [[VQDMULHS_S32_I]] +// int32_t test_vqdmulhs_laneq_s32(int32_t a, int32x4_t b) { return vqdmulhs_laneq_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} i16 @test_vqrdmulhh_lane_s16(i16 %a, <4 x i16> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <4 x i16> %b, i32 3 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[VGET_LANE]], i64 0 -// CHECK: [[VQRDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrdmulh.v4i16(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[TMP4:%.*]] = extractelement <4 x i16> [[VQRDMULHH_S16_I]], i64 0 -// CHECK: ret i16 [[TMP4]] +// CHECK-LABEL: @test_vqrdmulhh_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <4 x i16> [[B:%.*]], i32 3 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[A:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[VGET_LANE]], i64 0 +// CHECK-NEXT: [[VQRDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrdmulh.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) [[ATTR5]] +// CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i16> [[VQRDMULHH_S16_I]], i64 0 +// CHECK-NEXT: ret i16 [[TMP2]] +// int16_t test_vqrdmulhh_lane_s16(int16_t a, int16x4_t b) { return vqrdmulhh_lane_s16(a, b, 3); } -// CHECK-LABEL: define{{.*}} i32 @test_vqrdmulhs_lane_s32(i32 %a, <2 x i32> %b) #0 { -// CHECK: [[VGET_LANE:%.*]] = extractelement <2 x i32> %b, i32 1 -// CHECK: [[VQRDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqrdmulh.i32(i32 %a, i32 [[VGET_LANE]]) -// CHECK: ret i32 [[VQRDMULHS_S32_I]] +// CHECK-LABEL: @test_vqrdmulhs_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <2 x i32> [[B:%.*]], i32 1 +// CHECK-NEXT: [[VQRDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqrdmulh.i32(i32 [[A:%.*]], i32 [[VGET_LANE]]) [[ATTR5]] +// CHECK-NEXT: ret i32 [[VQRDMULHS_S32_I]] +// int32_t test_vqrdmulhs_lane_s32(int32_t a, int32x2_t b) { return vqrdmulhs_lane_s32(a, b, 1); } -// CHECK-LABEL: define{{.*}} i16 @test_vqrdmulhh_laneq_s16(i16 %a, <8 x i16> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <8 x i16> %b, i32 7 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[VGETQ_LANE]], i64 0 -// CHECK: [[VQRDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrdmulh.v4i16(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[TMP4:%.*]] = extractelement <4 x i16> [[VQRDMULHH_S16_I]], i64 0 -// CHECK: ret i16 [[TMP4]] +// CHECK-LABEL: @test_vqrdmulhh_laneq_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <8 x i16> [[B:%.*]], i32 7 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[A:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[VGETQ_LANE]], i64 0 +// CHECK-NEXT: [[VQRDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrdmulh.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) [[ATTR5]] +// CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i16> [[VQRDMULHH_S16_I]], i64 0 +// CHECK-NEXT: ret i16 [[TMP2]] +// int16_t test_vqrdmulhh_laneq_s16(int16_t a, int16x8_t b) { return vqrdmulhh_laneq_s16(a, b, 7); } -// CHECK-LABEL: define{{.*}} i32 @test_vqrdmulhs_laneq_s32(i32 %a, <4 x i32> %b) #1 { -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <4 x i32> %b, i32 3 -// CHECK: [[VQRDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqrdmulh.i32(i32 %a, i32 [[VGETQ_LANE]]) -// CHECK: ret i32 [[VQRDMULHS_S32_I]] +// CHECK-LABEL: @test_vqrdmulhs_laneq_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <4 x i32> [[B:%.*]], i32 3 +// CHECK-NEXT: [[VQRDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqrdmulh.i32(i32 [[A:%.*]], i32 [[VGETQ_LANE]]) [[ATTR5]] +// CHECK-NEXT: ret i32 [[VQRDMULHS_S32_I]] +// int32_t test_vqrdmulhs_laneq_s32(int32_t a, int32x4_t b) { return vqrdmulhs_laneq_s32(a, b, 3); } -// CHECK-LABEL: define{{.*}} i32 @test_vqdmlalh_lane_s16(i32 %a, i16 %b, <4 x i16> %c) #0 { -// CHECK: [[LANE:%.*]] = extractelement <4 x i16> %c, i32 3 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[LANE]], i64 0 -// CHECK: [[VQDMLXL:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[LANE0:%.*]] = extractelement <4 x i32> [[VQDMLXL]], i64 0 -// CHECK: [[VQDMLXL1:%.*]] = call i32 @llvm.aarch64.neon.sqadd.i32(i32 %a, i32 [[LANE0]]) -// CHECK: ret i32 [[VQDMLXL1]] +// CHECK-LABEL: @test_vqdmlalh_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[LANE:%.*]] = extractelement <4 x i16> [[C:%.*]], i32 3 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[B:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[LANE]], i64 0 +// CHECK-NEXT: [[VQDMLXL:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) +// CHECK-NEXT: [[LANE0:%.*]] = extractelement <4 x i32> [[VQDMLXL]], i64 0 +// CHECK-NEXT: [[VQDMLXL1:%.*]] = call i32 @llvm.aarch64.neon.sqadd.i32(i32 [[A:%.*]], i32 [[LANE0]]) +// CHECK-NEXT: ret i32 [[VQDMLXL1]] +// int32_t test_vqdmlalh_lane_s16(int32_t a, int16_t b, int16x4_t c) { return vqdmlalh_lane_s16(a, b, c, 3); } -// CHECK-LABEL: define{{.*}} i64 @test_vqdmlals_lane_s32(i64 %a, i32 %b, <2 x i32> %c) #0 { -// CHECK: [[LANE:%.*]] = extractelement <2 x i32> %c, i32 1 -// CHECK: [[VQDMLXL:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 %b, i32 [[LANE]]) -// CHECK: [[VQDMLXL1:%.*]] = call i64 @llvm.aarch64.neon.sqadd.i64(i64 %a, i64 [[VQDMLXL]]) -// CHECK: ret i64 [[VQDMLXL1]] +// CHECK-LABEL: @test_vqdmlals_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[LANE:%.*]] = extractelement <2 x i32> [[C:%.*]], i32 1 +// CHECK-NEXT: [[VQDMLXL:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 [[B:%.*]], i32 [[LANE]]) +// CHECK-NEXT: [[VQDMLXL1:%.*]] = call i64 @llvm.aarch64.neon.sqadd.i64(i64 [[A:%.*]], i64 [[VQDMLXL]]) +// CHECK-NEXT: ret i64 [[VQDMLXL1]] +// int64_t test_vqdmlals_lane_s32(int64_t a, int32_t b, int32x2_t c) { return vqdmlals_lane_s32(a, b, c, 1); } -// CHECK-LABEL: define{{.*}} i32 @test_vqdmlalh_laneq_s16(i32 %a, i16 %b, <8 x i16> %c) #1 { -// CHECK: [[LANE:%.*]] = extractelement <8 x i16> %c, i32 7 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[LANE]], i64 0 -// CHECK: [[VQDMLXL:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[LANE0:%.*]] = extractelement <4 x i32> [[VQDMLXL]], i64 0 -// CHECK: [[VQDMLXL1:%.*]] = call i32 @llvm.aarch64.neon.sqadd.i32(i32 %a, i32 [[LANE0]]) -// CHECK: ret i32 [[VQDMLXL1]] +// CHECK-LABEL: @test_vqdmlalh_laneq_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[LANE:%.*]] = extractelement <8 x i16> [[C:%.*]], i32 7 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[B:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[LANE]], i64 0 +// CHECK-NEXT: [[VQDMLXL:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) +// CHECK-NEXT: [[LANE0:%.*]] = extractelement <4 x i32> [[VQDMLXL]], i64 0 +// CHECK-NEXT: [[VQDMLXL1:%.*]] = call i32 @llvm.aarch64.neon.sqadd.i32(i32 [[A:%.*]], i32 [[LANE0]]) +// CHECK-NEXT: ret i32 [[VQDMLXL1]] +// int32_t test_vqdmlalh_laneq_s16(int32_t a, int16_t b, int16x8_t c) { return vqdmlalh_laneq_s16(a, b, c, 7); } -// CHECK-LABEL: define{{.*}} i64 @test_vqdmlals_laneq_s32(i64 %a, i32 %b, <4 x i32> %c) #1 { -// CHECK: [[LANE:%.*]] = extractelement <4 x i32> %c, i32 3 -// CHECK: [[VQDMLXL:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 %b, i32 [[LANE]]) -// CHECK: [[VQDMLXL1:%.*]] = call i64 @llvm.aarch64.neon.sqadd.i64(i64 %a, i64 [[VQDMLXL]]) -// CHECK: ret i64 [[VQDMLXL1]] +// CHECK-LABEL: @test_vqdmlals_laneq_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[LANE:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 3 +// CHECK-NEXT: [[VQDMLXL:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 [[B:%.*]], i32 [[LANE]]) +// CHECK-NEXT: [[VQDMLXL1:%.*]] = call i64 @llvm.aarch64.neon.sqadd.i64(i64 [[A:%.*]], i64 [[VQDMLXL]]) +// CHECK-NEXT: ret i64 [[VQDMLXL1]] +// int64_t test_vqdmlals_laneq_s32(int64_t a, int32_t b, int32x4_t c) { return vqdmlals_laneq_s32(a, b, c, 3); } -// CHECK-LABEL: define{{.*}} i32 @test_vqdmlslh_lane_s16(i32 %a, i16 %b, <4 x i16> %c) #0 { -// CHECK: [[LANE:%.*]] = extractelement <4 x i16> %c, i32 3 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[LANE]], i64 0 -// CHECK: [[VQDMLXL:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[LANE0:%.*]] = extractelement <4 x i32> [[VQDMLXL]], i64 0 -// CHECK: [[VQDMLXL1:%.*]] = call i32 @llvm.aarch64.neon.sqsub.i32(i32 %a, i32 [[LANE0]]) -// CHECK: ret i32 [[VQDMLXL1]] +// CHECK-LABEL: @test_vqdmlslh_lane_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[LANE:%.*]] = extractelement <4 x i16> [[C:%.*]], i32 3 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[B:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[LANE]], i64 0 +// CHECK-NEXT: [[VQDMLXL:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) +// CHECK-NEXT: [[LANE0:%.*]] = extractelement <4 x i32> [[VQDMLXL]], i64 0 +// CHECK-NEXT: [[VQDMLXL1:%.*]] = call i32 @llvm.aarch64.neon.sqsub.i32(i32 [[A:%.*]], i32 [[LANE0]]) +// CHECK-NEXT: ret i32 [[VQDMLXL1]] +// int32_t test_vqdmlslh_lane_s16(int32_t a, int16_t b, int16x4_t c) { return vqdmlslh_lane_s16(a, b, c, 3); } -// CHECK-LABEL: define{{.*}} i64 @test_vqdmlsls_lane_s32(i64 %a, i32 %b, <2 x i32> %c) #0 { -// CHECK: [[LANE:%.*]] = extractelement <2 x i32> %c, i32 1 -// CHECK: [[VQDMLXL:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 %b, i32 [[LANE]]) -// CHECK: [[VQDMLXL1:%.*]] = call i64 @llvm.aarch64.neon.sqsub.i64(i64 %a, i64 [[VQDMLXL]]) -// CHECK: ret i64 [[VQDMLXL1]] +// CHECK-LABEL: @test_vqdmlsls_lane_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[LANE:%.*]] = extractelement <2 x i32> [[C:%.*]], i32 1 +// CHECK-NEXT: [[VQDMLXL:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 [[B:%.*]], i32 [[LANE]]) +// CHECK-NEXT: [[VQDMLXL1:%.*]] = call i64 @llvm.aarch64.neon.sqsub.i64(i64 [[A:%.*]], i64 [[VQDMLXL]]) +// CHECK-NEXT: ret i64 [[VQDMLXL1]] +// int64_t test_vqdmlsls_lane_s32(int64_t a, int32_t b, int32x2_t c) { return vqdmlsls_lane_s32(a, b, c, 1); } -// CHECK-LABEL: define{{.*}} i32 @test_vqdmlslh_laneq_s16(i32 %a, i16 %b, <8 x i16> %c) #1 { -// CHECK: [[LANE:%.*]] = extractelement <8 x i16> %c, i32 7 -// CHECK: [[TMP2:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 -// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[LANE]], i64 0 -// CHECK: [[VQDMLXL:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP2]], <4 x i16> [[TMP3]]) -// CHECK: [[LANE0:%.*]] = extractelement <4 x i32> [[VQDMLXL]], i64 0 -// CHECK: [[VQDMLXL1:%.*]] = call i32 @llvm.aarch64.neon.sqsub.i32(i32 %a, i32 [[LANE0]]) -// CHECK: ret i32 [[VQDMLXL1]] +// CHECK-LABEL: @test_vqdmlslh_laneq_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[LANE:%.*]] = extractelement <8 x i16> [[C:%.*]], i32 7 +// CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 [[B:%.*]], i64 0 +// CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 [[LANE]], i64 0 +// CHECK-NEXT: [[VQDMLXL:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) +// CHECK-NEXT: [[LANE0:%.*]] = extractelement <4 x i32> [[VQDMLXL]], i64 0 +// CHECK-NEXT: [[VQDMLXL1:%.*]] = call i32 @llvm.aarch64.neon.sqsub.i32(i32 [[A:%.*]], i32 [[LANE0]]) +// CHECK-NEXT: ret i32 [[VQDMLXL1]] +// int32_t test_vqdmlslh_laneq_s16(int32_t a, int16_t b, int16x8_t c) { return vqdmlslh_laneq_s16(a, b, c, 7); } -// CHECK-LABEL: define{{.*}} i64 @test_vqdmlsls_laneq_s32(i64 %a, i32 %b, <4 x i32> %c) #1 { -// CHECK: [[LANE:%.*]] = extractelement <4 x i32> %c, i32 3 -// CHECK: [[VQDMLXL:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 %b, i32 [[LANE]]) -// CHECK: [[VQDMLXL1:%.*]] = call i64 @llvm.aarch64.neon.sqsub.i64(i64 %a, i64 [[VQDMLXL]]) -// CHECK: ret i64 [[VQDMLXL1]] +// CHECK-LABEL: @test_vqdmlsls_laneq_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[LANE:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 3 +// CHECK-NEXT: [[VQDMLXL:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 [[B:%.*]], i32 [[LANE]]) +// CHECK-NEXT: [[VQDMLXL1:%.*]] = call i64 @llvm.aarch64.neon.sqsub.i64(i64 [[A:%.*]], i64 [[VQDMLXL]]) +// CHECK-NEXT: ret i64 [[VQDMLXL1]] +// int64_t test_vqdmlsls_laneq_s32(int64_t a, int32_t b, int32x4_t c) { return vqdmlsls_laneq_s32(a, b, c, 3); } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vmulx_lane_f64_0() #0 { -// CHECK: [[TMP0:%.*]] = bitcast i64 4599917171378402754 to <1 x double> -// CHECK: [[TMP1:%.*]] = bitcast i64 4606655882138939123 to <1 x double> -// CHECK: [[VGET_LANE:%.*]] = extractelement <1 x double> [[TMP0]], i32 0 -// CHECK: [[VGET_LANE7:%.*]] = extractelement <1 x double> [[TMP1]], i32 0 -// CHECK: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE7]]) -// CHECK: [[VSET_LANE:%.*]] = insertelement <1 x double> [[TMP0]], double [[VMULXD_F64_I]], i32 0 -// CHECK: ret <1 x double> [[VSET_LANE]] +// CHECK-LABEL: @test_vmulx_lane_f64_0( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64 4599917171378402754 to <1 x double> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64 4606655882138939123 to <1 x double> +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[TMP0]], i32 0 +// CHECK-NEXT: [[VGET_LANE8:%.*]] = extractelement <1 x double> [[TMP1]], i32 0 +// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE8]]) [[ATTR5]] +// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[TMP0]], double [[VMULXD_F64_I]], i32 0 +// CHECK-NEXT: ret <1 x double> [[VSET_LANE]] +// float64x1_t test_vmulx_lane_f64_0() { float64x1_t arg1; float64x1_t arg2; @@ -425,15 +508,17 @@ return result; } -// CHECK-LABEL: define{{.*}} <1 x double> @test_vmulx_laneq_f64_2() #1 { -// CHECK: [[TMP0:%.*]] = bitcast i64 4599917171378402754 to <1 x double> -// CHECK: [[TMP1:%.*]] = bitcast i64 4606655882138939123 to <1 x double> -// CHECK: [[SHUFFLE_I:%.*]] = shufflevector <1 x double> [[TMP0]], <1 x double> [[TMP1]], <2 x i32> -// CHECK: [[VGET_LANE:%.*]] = extractelement <1 x double> [[TMP0]], i32 0 -// CHECK: [[VGETQ_LANE:%.*]] = extractelement <2 x double> [[SHUFFLE_I]], i32 1 -// CHECK: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGETQ_LANE]]) -// CHECK: [[VSET_LANE:%.*]] = insertelement <1 x double> [[TMP0]], double [[VMULXD_F64_I]], i32 0 -// CHECK: ret <1 x double> [[VSET_LANE]] +// CHECK-LABEL: @test_vmulx_laneq_f64_2( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64 4599917171378402754 to <1 x double> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64 4606655882138939123 to <1 x double> +// CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <1 x double> [[TMP0]], <1 x double> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[TMP0]], i32 0 +// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <2 x double> [[SHUFFLE_I]], i32 1 +// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGETQ_LANE]]) [[ATTR5]] +// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[TMP0]], double [[VMULXD_F64_I]], i32 0 +// CHECK-NEXT: ret <1 x double> [[VSET_LANE]] +// float64x1_t test_vmulx_laneq_f64_2() { float64x1_t arg1; float64x1_t arg2; diff --git a/clang/test/CodeGen/aarch64-poly128.c b/clang/test/CodeGen/aarch64-poly128.c --- a/clang/test/CodeGen/aarch64-poly128.c +++ b/clang/test/CodeGen/aarch64-poly128.c @@ -1,3 +1,4 @@ +// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py // REQUIRES: aarch64-registered-target // RUN: %clang_cc1 -triple arm64-none-linux-gnu -target-feature +neon \ // RUN: -disable-O0-optnone -ffp-contract=fast -emit-llvm -o - %s | opt -S -mem2reg \ @@ -12,238 +13,300 @@ #include -// CHECK-LABEL: define{{.*}} void @test_vstrq_p128(i128* %ptr, i128 %val) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i128* %ptr to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i128* -// CHECK: store i128 %val, i128* [[TMP1]] -// CHECK: ret void +// CHECK-LABEL: @test_vstrq_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128* [[PTR:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i128* +// CHECK-NEXT: store i128 [[VAL:%.*]], i128* [[TMP1]], align 16 +// CHECK-NEXT: ret void +// void test_vstrq_p128(poly128_t * ptr, poly128_t val) { vstrq_p128(ptr, val); } -// CHECK-LABEL: define{{.*}} i128 @test_vldrq_p128(i128* %ptr) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i128* %ptr to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i128* -// CHECK: [[TMP2:%.*]] = load i128, i128* [[TMP1]] -// CHECK: ret i128 [[TMP2]] +// CHECK-LABEL: @test_vldrq_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128* [[PTR:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i128* +// CHECK-NEXT: [[TMP2:%.*]] = load i128, i128* [[TMP1]], align 16 +// CHECK-NEXT: ret i128 [[TMP2]] +// poly128_t test_vldrq_p128(poly128_t * ptr) { return vldrq_p128(ptr); } -// CHECK-LABEL: define{{.*}} void @test_ld_st_p128(i128* %ptr) #0 { -// CHECK: [[TMP0:%.*]] = bitcast i128* %ptr to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i128* -// CHECK: [[TMP2:%.*]] = load i128, i128* [[TMP1]] -// CHECK: [[ADD_PTR:%.*]] = getelementptr inbounds i128, i128* %ptr, i64 1 -// CHECK: [[TMP3:%.*]] = bitcast i128* [[ADD_PTR]] to i8* -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP3]] to i128* -// CHECK: store i128 [[TMP2]], i128* [[TMP4]] -// CHECK: ret void +// CHECK-LABEL: @test_ld_st_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128* [[PTR:%.*]] to i8* +// CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i128* +// CHECK-NEXT: [[TMP2:%.*]] = load i128, i128* [[TMP1]], align 16 +// CHECK-NEXT: [[ADD_PTR:%.*]] = getelementptr inbounds i128, i128* [[PTR]], i64 1 +// CHECK-NEXT: [[TMP3:%.*]] = bitcast i128* [[ADD_PTR]] to i8* +// CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP3]] to i128* +// CHECK-NEXT: store i128 [[TMP2]], i128* [[TMP4]], align 16 +// CHECK-NEXT: ret void +// void test_ld_st_p128(poly128_t * ptr) { vstrq_p128(ptr+1, vldrq_p128(ptr)); } -// CHECK-LABEL: define{{.*}} i128 @test_vmull_p64(i64 %a, i64 %b) #0 { -// CHECK: [[VMULL_P64_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.pmull64(i64 %a, i64 %b) #3 -// CHECK: [[VMULL_P641_I:%.*]] = bitcast <16 x i8> [[VMULL_P64_I]] to i128 -// CHECK: ret i128 [[VMULL_P641_I]] +// CHECK-LABEL: @test_vmull_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[VMULL_P64_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.pmull64(i64 [[A:%.*]], i64 [[B:%.*]]) [[ATTR3:#.*]] +// CHECK-NEXT: [[VMULL_P641_I:%.*]] = bitcast <16 x i8> [[VMULL_P64_I]] to i128 +// CHECK-NEXT: ret i128 [[VMULL_P641_I]] +// poly128_t test_vmull_p64(poly64_t a, poly64_t b) { return vmull_p64(a, b); } -// CHECK-LABEL: define{{.*}} i128 @test_vmull_high_p64(<2 x i64> %a, <2 x i64> %b) #1 { -// CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i64> %a, <2 x i64> %a, <1 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <1 x i64> [[SHUFFLE_I_I]] to i64 -// CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <2 x i64> %b, <2 x i64> %b, <1 x i32> -// CHECK: [[TMP1:%.*]] = bitcast <1 x i64> [[SHUFFLE_I7_I]] to i64 -// CHECK: [[VMULL_P64_I_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.pmull64(i64 [[TMP0]], i64 [[TMP1]]) #3 -// CHECK: [[VMULL_P641_I_I:%.*]] = bitcast <16 x i8> [[VMULL_P64_I_I]] to i128 -// CHECK: ret i128 [[VMULL_P641_I_I]] +// CHECK-LABEL: @test_vmull_high_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i64> [[A:%.*]], <2 x i64> [[A]], <1 x i32> +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x i64> [[SHUFFLE_I_I]] to i64 +// CHECK-NEXT: [[SHUFFLE_I7_I:%.*]] = shufflevector <2 x i64> [[B:%.*]], <2 x i64> [[B]], <1 x i32> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x i64> [[SHUFFLE_I7_I]] to i64 +// CHECK-NEXT: [[VMULL_P64_I_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.pmull64(i64 [[TMP0]], i64 [[TMP1]]) [[ATTR3]] +// CHECK-NEXT: [[VMULL_P641_I_I:%.*]] = bitcast <16 x i8> [[VMULL_P64_I_I]] to i128 +// CHECK-NEXT: ret i128 [[VMULL_P641_I_I]] +// poly128_t test_vmull_high_p64(poly64x2_t a, poly64x2_t b) { return vmull_high_p64(a, b); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_s8(<16 x i8> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_s8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <16 x i8> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_s8(int8x16_t a) { return vreinterpretq_p128_s8(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_s16(<8 x i16> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_s16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_s16(int16x8_t a) { return vreinterpretq_p128_s16(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_s32(<4 x i32> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_s32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_s32(int32x4_t a) { return vreinterpretq_p128_s32(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_s64(<2 x i64> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_s64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_s64(int64x2_t a) { return vreinterpretq_p128_s64(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_u8(<16 x i8> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_u8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <16 x i8> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_u8(uint8x16_t a) { return vreinterpretq_p128_u8(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_u16(<8 x i16> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_u16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_u16(uint16x8_t a) { return vreinterpretq_p128_u16(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_u32(<4 x i32> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_u32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_u32(uint32x4_t a) { return vreinterpretq_p128_u32(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_u64(<2 x i64> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_u64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_u64(uint64x2_t a) { return vreinterpretq_p128_u64(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_f32(<4 x float> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_f32( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_f32(float32x4_t a) { return vreinterpretq_p128_f32(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_f64(<2 x double> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_f64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x double> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_f64(float64x2_t a) { return vreinterpretq_p128_f64(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_p8(<16 x i8> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_p8( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <16 x i8> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_p8(poly8x16_t a) { return vreinterpretq_p128_p8(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_p16(<8 x i16> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_p16( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_p16(poly16x8_t a) { return vreinterpretq_p128_p16(a); } -// CHECK-LABEL: define{{.*}} i128 @test_vreinterpretq_p128_p64(<2 x i64> %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to i128 -// CHECK: ret i128 [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p128_p64( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to i128 +// CHECK-NEXT: ret i128 [[TMP0]] +// poly128_t test_vreinterpretq_p128_p64(poly64x2_t a) { return vreinterpretq_p128_p64(a); } -// CHECK-LABEL: define{{.*}} <16 x i8> @test_vreinterpretq_s8_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <16 x i8> -// CHECK: ret <16 x i8> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_s8_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <16 x i8> +// CHECK-NEXT: ret <16 x i8> [[TMP0]] +// int8x16_t test_vreinterpretq_s8_p128(poly128_t a) { return vreinterpretq_s8_p128(a); } -// CHECK-LABEL: define{{.*}} <8 x i16> @test_vreinterpretq_s16_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <8 x i16> -// CHECK: ret <8 x i16> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_s16_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <8 x i16> +// CHECK-NEXT: ret <8 x i16> [[TMP0]] +// int16x8_t test_vreinterpretq_s16_p128(poly128_t a) { return vreinterpretq_s16_p128(a); } -// CHECK-LABEL: define{{.*}} <4 x i32> @test_vreinterpretq_s32_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <4 x i32> -// CHECK: ret <4 x i32> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_s32_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <4 x i32> +// CHECK-NEXT: ret <4 x i32> [[TMP0]] +// int32x4_t test_vreinterpretq_s32_p128(poly128_t a) { return vreinterpretq_s32_p128(a); } -// CHECK-LABEL: define{{.*}} <2 x i64> @test_vreinterpretq_s64_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <2 x i64> -// CHECK: ret <2 x i64> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_s64_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <2 x i64> +// CHECK-NEXT: ret <2 x i64> [[TMP0]] +// int64x2_t test_vreinterpretq_s64_p128(poly128_t a) { return vreinterpretq_s64_p128(a); } -// CHECK-LABEL: define{{.*}} <16 x i8> @test_vreinterpretq_u8_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <16 x i8> -// CHECK: ret <16 x i8> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_u8_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <16 x i8> +// CHECK-NEXT: ret <16 x i8> [[TMP0]] +// uint8x16_t test_vreinterpretq_u8_p128(poly128_t a) { return vreinterpretq_u8_p128(a); } -// CHECK-LABEL: define{{.*}} <8 x i16> @test_vreinterpretq_u16_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <8 x i16> -// CHECK: ret <8 x i16> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_u16_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <8 x i16> +// CHECK-NEXT: ret <8 x i16> [[TMP0]] +// uint16x8_t test_vreinterpretq_u16_p128(poly128_t a) { return vreinterpretq_u16_p128(a); } -// CHECK-LABEL: define{{.*}} <4 x i32> @test_vreinterpretq_u32_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <4 x i32> -// CHECK: ret <4 x i32> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_u32_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <4 x i32> +// CHECK-NEXT: ret <4 x i32> [[TMP0]] +// uint32x4_t test_vreinterpretq_u32_p128(poly128_t a) { return vreinterpretq_u32_p128(a); } -// CHECK-LABEL: define{{.*}} <2 x i64> @test_vreinterpretq_u64_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <2 x i64> -// CHECK: ret <2 x i64> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_u64_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <2 x i64> +// CHECK-NEXT: ret <2 x i64> [[TMP0]] +// uint64x2_t test_vreinterpretq_u64_p128(poly128_t a) { return vreinterpretq_u64_p128(a); } -// CHECK-LABEL: define{{.*}} <4 x float> @test_vreinterpretq_f32_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <4 x float> -// CHECK: ret <4 x float> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_f32_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <4 x float> +// CHECK-NEXT: ret <4 x float> [[TMP0]] +// float32x4_t test_vreinterpretq_f32_p128(poly128_t a) { return vreinterpretq_f32_p128(a); } -// CHECK-LABEL: define{{.*}} <2 x double> @test_vreinterpretq_f64_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <2 x double> -// CHECK: ret <2 x double> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_f64_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <2 x double> +// CHECK-NEXT: ret <2 x double> [[TMP0]] +// float64x2_t test_vreinterpretq_f64_p128(poly128_t a) { return vreinterpretq_f64_p128(a); } -// CHECK-LABEL: define{{.*}} <16 x i8> @test_vreinterpretq_p8_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <16 x i8> -// CHECK: ret <16 x i8> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p8_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <16 x i8> +// CHECK-NEXT: ret <16 x i8> [[TMP0]] +// poly8x16_t test_vreinterpretq_p8_p128(poly128_t a) { return vreinterpretq_p8_p128(a); } -// CHECK-LABEL: define{{.*}} <8 x i16> @test_vreinterpretq_p16_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <8 x i16> -// CHECK: ret <8 x i16> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p16_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <8 x i16> +// CHECK-NEXT: ret <8 x i16> [[TMP0]] +// poly16x8_t test_vreinterpretq_p16_p128(poly128_t a) { return vreinterpretq_p16_p128(a); } -// CHECK-LABEL: define{{.*}} <2 x i64> @test_vreinterpretq_p64_p128(i128 %a) #1 { -// CHECK: [[TMP0:%.*]] = bitcast i128 %a to <2 x i64> -// CHECK: ret <2 x i64> [[TMP0]] +// CHECK-LABEL: @test_vreinterpretq_p64_p128( +// CHECK-NEXT: entry: +// CHECK-NEXT: [[TMP0:%.*]] = bitcast i128 [[A:%.*]] to <2 x i64> +// CHECK-NEXT: ret <2 x i64> [[TMP0]] +// poly64x2_t test_vreinterpretq_p64_p128(poly128_t a) { return vreinterpretq_p64_p128(a); } diff --git a/clang/test/CodeGen/aarch64-poly64.c b/clang/test/CodeGen/aarch64-poly64.c --- a/clang/test/CodeGen/aarch64-poly64.c +++ b/clang/test/CodeGen/aarch64-poly64.c @@ -600,4 +600,4 @@ // CHECK: attributes #0 ={{.*}}"min-legal-vector-width"="64" // CHECK: attributes #1 ={{.*}}"min-legal-vector-width"="128" -// CHECK: attributes #2 ={{.*}}"min-legal-vector-width"="0" +// CHECK-NOT: attributes #2 ={{.*}}"min-legal-vector-width"="0" diff --git a/clang/test/CodeGenCXX/dllexport-ctor-closure.cpp b/clang/test/CodeGenCXX/dllexport-ctor-closure.cpp --- a/clang/test/CodeGenCXX/dllexport-ctor-closure.cpp +++ b/clang/test/CodeGenCXX/dllexport-ctor-closure.cpp @@ -5,7 +5,7 @@ struct CtorWithClosure { __declspec(dllexport) CtorWithClosure(...) {} -// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FCtorWithClosure@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat +// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FCtorWithClosure@@QAEXXZ"({{.*}}) comdat // CHECK: %[[this_addr:.*]] = alloca %struct.CtorWithClosure*, align 4 // CHECK: store %struct.CtorWithClosure* %this, %struct.CtorWithClosure** %[[this_addr]], align 4 // CHECK: %[[this:.*]] = load %struct.CtorWithClosure*, %struct.CtorWithClosure** %[[this_addr]] @@ -17,7 +17,7 @@ __declspec(dllexport) CtorWithClosureOutOfLine(...); }; CtorWithClosureOutOfLine::CtorWithClosureOutOfLine(...) {} -// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FCtorWithClosureOutOfLine@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat +// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FCtorWithClosureOutOfLine@@QAEXXZ"({{.*}}) comdat #define DELETE_IMPLICIT_MEMBERS(ClassName) \ ClassName(ClassName &&) = delete; \ @@ -28,7 +28,7 @@ struct __declspec(dllexport) ClassWithClosure { DELETE_IMPLICIT_MEMBERS(ClassWithClosure); ClassWithClosure(...) {} -// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FClassWithClosure@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat +// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FClassWithClosure@@QAEXXZ"({{.*}}) comdat // CHECK: %[[this_addr:.*]] = alloca %struct.ClassWithClosure*, align 4 // CHECK: store %struct.ClassWithClosure* %this, %struct.ClassWithClosure** %[[this_addr]], align 4 // CHECK: %[[this:.*]] = load %struct.ClassWithClosure*, %struct.ClassWithClosure** %[[this_addr]] @@ -44,10 +44,10 @@ extern template struct TemplateWithClosure; template struct __declspec(dllexport) TemplateWithClosure; -// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_F?$TemplateWithClosure@D@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat +// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_F?$TemplateWithClosure@D@@QAEXXZ"({{.*}}) comdat // CHECK: call {{.*}} @"??0?$TemplateWithClosure@D@@QAE@H@Z"({{.*}}, i32 1) -// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_F?$TemplateWithClosure@H@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat +// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_F?$TemplateWithClosure@H@@QAEXXZ"({{.*}}) comdat // CHECK: call {{.*}} @"??0?$TemplateWithClosure@H@@QAE@H@Z"({{.*}}, i32 4) template struct __declspec(dllexport) ExportedTemplateWithClosure { @@ -55,7 +55,7 @@ }; template <> ExportedTemplateWithClosure::ExportedTemplateWithClosure(int); // Don't try to emit the closure for a declaration. template <> ExportedTemplateWithClosure::ExportedTemplateWithClosure(int) {}; -// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_F?$ExportedTemplateWithClosure@H@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat +// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_F?$ExportedTemplateWithClosure@H@@QAEXXZ"({{.*}}) comdat // CHECK: call {{.*}} @"??0?$ExportedTemplateWithClosure@H@@QAE@H@Z"({{.*}}, i32 4) struct __declspec(dllexport) NestedOuter { @@ -67,8 +67,8 @@ }; }; -// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FNestedOuter@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat -// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FNestedInner@NestedOuter@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat +// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FNestedOuter@@QAEXXZ"({{.*}}) comdat +// CHECK-LABEL: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FNestedInner@NestedOuter@@QAEXXZ"({{.*}}) comdat struct HasDtor { ~HasDtor(); diff --git a/clang/test/CodeGenCXX/dllexport.cpp b/clang/test/CodeGenCXX/dllexport.cpp --- a/clang/test/CodeGenCXX/dllexport.cpp +++ b/clang/test/CodeGenCXX/dllexport.cpp @@ -535,7 +535,7 @@ // MSVC2013-DAG: define weak_odr dso_local dllexport {{.+}} @"??4?$SomeTemplate@H@@Q{{.+}}0@A{{.+}}0@@Z" struct __declspec(dllexport) InheritFromTemplate : SomeTemplate {}; -// M32-DAG: define weak_odr dso_local dllexport x86_thiscallcc void @"??_F?$SomeTemplate@H@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat +// M32-DAG: define weak_odr dso_local dllexport x86_thiscallcc void @"??_F?$SomeTemplate@H@@QAEXXZ"({{.*}}) comdat namespace PR23801 { template @@ -552,7 +552,7 @@ } // -// M32-DAG: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FB@PR23801@@QAEXXZ"({{.*}}) {{#[0-9]+}} comdat +// M32-DAG: define weak_odr dso_local dllexport x86_thiscallcc void @"??_FB@PR23801@@QAEXXZ"({{.*}}) comdat struct __declspec(dllexport) T { // Copy assignment operator: