Index: lld/MachO/Writer.cpp =================================================================== --- lld/MachO/Writer.cpp +++ lld/MachO/Writer.cpp @@ -24,9 +24,9 @@ #include "llvm/BinaryFormat/MachO.h" #include "llvm/Config/llvm-config.h" #include "llvm/Support/LEB128.h" -#include "llvm/Support/MD5.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/Path.h" +#include "llvm/Support/xxhash.h" #include @@ -368,8 +368,23 @@ uuidBuf = c->uuid; } - void writeUuid(const std::array &uuid) const { - memcpy(uuidBuf, uuid.data(), uuid.size()); + void writeUuid(uint64_t digest) const { + // xxhash only gives us 8 bytes, so put some fixed data in the other half. + static_assert(sizeof(uuid_command::uuid) == 16, "unexpected uuid size"); + memcpy(uuidBuf, "LLD\xa1UU1D", 8); + memcpy(uuidBuf + 8, &digest, 8); + + // RFC 4122 conformance. We need to fix 4 bits in byte 6 and 2 bits in + // byte 8. Byte 6 is already fine due to the fixed data we put in. We don't + // want to lose bits of the digest in byte 8, so swap that with a byte of + // fixed data that happens to have the right bits set. + std::swap(uuidBuf[3], uuidBuf[8]); + + // Claim that this is an MD5-based hash. It isn't, but this signals that + // this is not a time-based and not a random hash. MD5 seems like the least + // bad lie we can put here. + assert((uuidBuf[6] & 0xf0) == 0x30 && "See RFC 4122 Sections 4.2.2, 4.1.3"); + assert((uuidBuf[8] & 0xc0) == 0x80 && "See RFC 4122 Section 4.2.2"); } mutable uint8_t *uuidBuf; @@ -662,18 +677,9 @@ } void Writer::writeUuid() { - MD5 hash; - const auto *bufStart = reinterpret_cast(buffer->getBufferStart()); - const auto *bufEnd = reinterpret_cast(buffer->getBufferEnd()); - hash.update(StringRef(bufStart, bufEnd - bufStart)); - MD5::MD5Result result; - hash.final(result); - // Conform to UUID version 4 & 5 as specified in RFC 4122: - // 1. Set the version field to indicate that this is an MD5-based UUID. - result.Bytes[6] = (result.Bytes[6] & 0xf) | 0x30; - // 2. Set the two MSBs of uuid_t::clock_seq_hi_and_reserved to zero and one. - result.Bytes[8] = (result.Bytes[8] & 0x3f) | 0x80; - uuidCommand->writeUuid(result.Bytes); + uint64_t digest = + xxHash64({buffer->getBufferStart(), buffer->getBufferEnd()}); + uuidCommand->writeUuid(digest); } void Writer::run() {