diff --git a/lldb/source/Plugins/SymbolFile/DWARF/ManualDWARFIndex.cpp b/lldb/source/Plugins/SymbolFile/DWARF/ManualDWARFIndex.cpp --- a/lldb/source/Plugins/SymbolFile/DWARF/ManualDWARFIndex.cpp +++ b/lldb/source/Plugins/SymbolFile/DWARF/ManualDWARFIndex.cpp @@ -73,7 +73,7 @@ // Share one thread pool across operations to avoid the overhead of // recreating the threads. - llvm::ThreadPool pool; + llvm::ThreadPool pool(llvm::optimal_concurrency(units_to_index.size())); // Create a task runner that extracts dies for each DWARF unit in a // separate thread. diff --git a/llvm/include/llvm/Support/Threading.h b/llvm/include/llvm/Support/Threading.h --- a/llvm/include/llvm/Support/Threading.h +++ b/llvm/include/llvm/Support/Threading.h @@ -210,7 +210,7 @@ return heavyweight_hardware_concurrency(); } - /// Returns a default thread strategy where all available hardware ressources + /// Returns a default thread strategy where all available hardware resources /// are to be used, except for those initially excluded by an affinity mask. /// This function takes affinity into consideration. Returns 1 when LLVM is /// configured with LLVM_ENABLE_THREADS=OFF. @@ -220,6 +220,16 @@ return S; } + /// Returns an optimal thread strategy to execute specified amount of tasks. + /// This strategy should prevent us from creating too many threads if we + /// occasionaly have an unexpectedly small amount of tasks. + inline ThreadPoolStrategy optimal_concurrency(unsigned TaskCount = 0) { + ThreadPoolStrategy S; + S.Limit = true; + S.ThreadsRequested = TaskCount; + return S; + } + /// Return the current thread id, as used in various OS system calls. /// Note that not all platforms guarantee that the value returned will be /// unique across the entire system, so portable code should not assume