Index: lld/ELF/MarkLive.cpp =================================================================== --- lld/ELF/MarkLive.cpp +++ lld/ELF/MarkLive.cpp @@ -152,9 +152,9 @@ // a LSDA. We only need to keep the LSDA alive, so ignore anything that // points to executable sections. uint64_t pieceEnd = piece.inputOff + piece.size; - for (size_t j = firstRelI, end2 = rels.size(); j < end2; ++j) - if (rels[j].r_offset < pieceEnd) - resolveReloc(eh, rels[j], true); + for (size_t j = firstRelI, end2 = rels.size(); + j < end2 && rels[j].r_offset < pieceEnd; ++j) + resolveReloc(eh, rels[j], true); } }