Index: llvm/lib/CodeGen/CodeGenPrepare.cpp =================================================================== --- llvm/lib/CodeGen/CodeGenPrepare.cpp +++ llvm/lib/CodeGen/CodeGenPrepare.cpp @@ -392,8 +392,6 @@ bool optimizeLoadExt(LoadInst *Load); bool optimizeShiftInst(BinaryOperator *BO); bool optimizeSelectInst(SelectInst *SI); - bool sinkShuffleVectorToShift(ShuffleVectorInst *SVI); - bool convertSplatType(ShuffleVectorInst *SVI); bool optimizeShuffleVectorInst(ShuffleVectorInst *SVI); bool optimizeSwitchInst(SwitchInst *SI); bool optimizeExtractElementInst(Instruction *Inst); @@ -6417,66 +6415,10 @@ return true; } -/// Some targets have expensive vector shifts if the lanes aren't all the same -/// (e.g. x86 only introduced "vpsllvd" and friends with AVX2). In these cases -/// it's often worth sinking a shufflevector splat down to its use so that -/// codegen can spot all lanes are identical. -bool CodeGenPrepare::sinkShuffleVectorToShift(ShuffleVectorInst *SVI) { - BasicBlock *DefBB = SVI->getParent(); - - // Only do this xform if variable vector shifts are particularly expensive. - if (!TLI->isVectorShiftByScalarCheap(SVI->getType())) - return false; - - // We only expect better codegen by sinking a shuffle if we can recognise a - // constant splat. - if (getSplatIndex(SVI->getShuffleMask()) < 0) - return false; - - // InsertedShuffles - Only insert a shuffle in each block once. - DenseMap InsertedShuffles; - - bool MadeChange = false; - for (User *U : SVI->users()) { - Instruction *UI = cast(U); - - // Figure out which BB this ext is used in. - BasicBlock *UserBB = UI->getParent(); - if (UserBB == DefBB) continue; - - // For now only apply this when the splat is used by a shift instruction. - if (!UI->isShift()) continue; - - // Everything checks out, sink the shuffle if the user's block doesn't - // already have a copy. - Instruction *&InsertedShuffle = InsertedShuffles[UserBB]; - - if (!InsertedShuffle) { - BasicBlock::iterator InsertPt = UserBB->getFirstInsertionPt(); - assert(InsertPt != UserBB->end()); - InsertedShuffle = - new ShuffleVectorInst(SVI->getOperand(0), SVI->getOperand(1), - SVI->getShuffleMask(), "", &*InsertPt); - InsertedShuffle->setDebugLoc(SVI->getDebugLoc()); - } - - UI->replaceUsesOfWith(SVI, InsertedShuffle); - MadeChange = true; - } - - // If we removed all uses, nuke the shuffle. - if (SVI->use_empty()) { - SVI->eraseFromParent(); - MadeChange = true; - } - - return MadeChange; -} - /// Some targets only accept certain types for splat inputs. For example a VDUP /// in MVE takes a GPR (integer) register, and the instruction that incorporate /// a VDUP (such as a VADD qd, qm, rm) also require a gpr register. -bool CodeGenPrepare::convertSplatType(ShuffleVectorInst *SVI) { +bool CodeGenPrepare::optimizeShuffleVectorInst(ShuffleVectorInst *SVI) { if (!match(SVI, m_ShuffleVector(m_InsertElement(m_Undef(), m_Value(), m_ZeroInt()), m_Undef(), m_ZeroMask()))) @@ -6516,14 +6458,6 @@ return true; } -bool CodeGenPrepare::optimizeShuffleVectorInst(ShuffleVectorInst *SVI) { - if (sinkShuffleVectorToShift(SVI)) - return true; - if (convertSplatType(SVI)) - return true; - return false; -} - bool CodeGenPrepare::tryToSinkFreeOperands(Instruction *I) { // If the operands of I can be folded into a target instruction together with // I, duplicate and sink them. Index: llvm/lib/Target/X86/X86ISelLowering.cpp =================================================================== --- llvm/lib/Target/X86/X86ISelLowering.cpp +++ llvm/lib/Target/X86/X86ISelLowering.cpp @@ -30680,18 +30680,23 @@ // A uniform shift amount in a vector shift or funnel shift may be much // cheaper than a generic variable vector shift, so make that pattern visible // to SDAG by sinking the shuffle instruction next to the shift. - // TODO: This should handle normal shift opcodes too. - if (auto *II = dyn_cast(I)) { - Intrinsic::ID ID = II->getIntrinsicID(); - if (ID == Intrinsic::fshl || ID == Intrinsic::fshr) { - // The shift amount operand for these intrinsics is operand 2. - auto *Shuf = dyn_cast(II->getOperand(2)); - if (Shuf && getSplatIndex(Shuf->getShuffleMask()) >= 0 && - isVectorShiftByScalarCheap(I->getType())) { - Ops.push_back(&I->getOperandUse(2)); - return true; - } - } + int ShiftAmountOpNum = -1; + if (I->isShift()) + ShiftAmountOpNum = 1; + else if (auto *II = dyn_cast(I)) { + if (II->getIntrinsicID() == Intrinsic::fshl || + II->getIntrinsicID() == Intrinsic::fshr) + ShiftAmountOpNum = 2; + } + + if (ShiftAmountOpNum == -1) + return false; + + auto *Shuf = dyn_cast(I->getOperand(ShiftAmountOpNum)); + if (Shuf && getSplatIndex(Shuf->getShuffleMask()) >= 0 && + isVectorShiftByScalarCheap(I->getType())) { + Ops.push_back(&I->getOperandUse(ShiftAmountOpNum)); + return true; } return false; Index: llvm/test/CodeGen/X86/vector-shift-by-select-loop.ll =================================================================== --- llvm/test/CodeGen/X86/vector-shift-by-select-loop.ll +++ llvm/test/CodeGen/X86/vector-shift-by-select-loop.ll @@ -28,10 +28,10 @@ ; SSE-NEXT: movl %eax, %edx ; SSE-NEXT: andl $-32, %edx ; SSE-NEXT: movd %r9d, %xmm0 -; SSE-NEXT: movd %r8d, %xmm1 +; SSE-NEXT: movd %r8d, %xmm2 ; SSE-NEXT: xorl %ecx, %ecx -; SSE-NEXT: pmovzxdq {{.*#+}} xmm14 = xmm1[0],zero,xmm1[1],zero -; SSE-NEXT: pmovzxdq {{.*#+}} xmm15 = xmm0[0],zero,xmm0[1],zero +; SSE-NEXT: pmovzxdq {{.*#+}} xmm14 = xmm0[0],zero,xmm0[1],zero +; SSE-NEXT: pmovzxdq {{.*#+}} xmm15 = xmm2[0],zero,xmm2[1],zero ; SSE-NEXT: .p2align 4, 0x90 ; SSE-NEXT: .LBB0_4: # %vector.body ; SSE-NEXT: # =>This Inner Loop Header: Depth=1 @@ -53,57 +53,57 @@ ; SSE-NEXT: pshufd {{.*#+}} xmm3 = xmm4[1,1,2,3] ; SSE-NEXT: pmovsxbd %xmm3, %xmm2 ; SSE-NEXT: pcmpeqb %xmm1, %xmm5 -; SSE-NEXT: pmovsxbd %xmm5, %xmm8 +; SSE-NEXT: pmovsxbd %xmm5, %xmm9 ; SSE-NEXT: pshufd {{.*#+}} xmm3 = xmm5[1,1,2,3] -; SSE-NEXT: pmovsxbd %xmm3, %xmm9 +; SSE-NEXT: pmovsxbd %xmm3, %xmm10 ; SSE-NEXT: movdqu 16(%rdi,%rcx,4), %xmm3 ; SSE-NEXT: movdqa %xmm3, %xmm4 -; SSE-NEXT: pslld %xmm15, %xmm4 -; SSE-NEXT: pslld %xmm14, %xmm3 +; SSE-NEXT: pslld %xmm14, %xmm4 +; SSE-NEXT: pslld %xmm15, %xmm3 ; SSE-NEXT: blendvps %xmm0, %xmm4, %xmm3 -; SSE-NEXT: movdqu (%rdi,%rcx,4), %xmm10 -; SSE-NEXT: movdqa %xmm10, %xmm5 -; SSE-NEXT: pslld %xmm15, %xmm5 -; SSE-NEXT: pslld %xmm14, %xmm10 +; SSE-NEXT: movdqu (%rdi,%rcx,4), %xmm8 +; SSE-NEXT: movdqa %xmm8, %xmm5 +; SSE-NEXT: pslld %xmm14, %xmm5 +; SSE-NEXT: pslld %xmm15, %xmm8 ; SSE-NEXT: movdqa %xmm7, %xmm0 -; SSE-NEXT: blendvps %xmm0, %xmm5, %xmm10 +; SSE-NEXT: blendvps %xmm0, %xmm5, %xmm8 ; SSE-NEXT: movdqu 48(%rdi,%rcx,4), %xmm12 ; SSE-NEXT: movdqa %xmm12, %xmm5 -; SSE-NEXT: pslld %xmm15, %xmm5 -; SSE-NEXT: pslld %xmm14, %xmm12 +; SSE-NEXT: pslld %xmm14, %xmm5 +; SSE-NEXT: pslld %xmm15, %xmm12 ; SSE-NEXT: movdqa %xmm6, %xmm0 ; SSE-NEXT: blendvps %xmm0, %xmm5, %xmm12 ; SSE-NEXT: movdqu 32(%rdi,%rcx,4), %xmm6 ; SSE-NEXT: movdqa %xmm6, %xmm5 -; SSE-NEXT: pslld %xmm15, %xmm5 -; SSE-NEXT: pslld %xmm14, %xmm6 +; SSE-NEXT: pslld %xmm14, %xmm5 +; SSE-NEXT: pslld %xmm15, %xmm6 ; SSE-NEXT: movdqa %xmm13, %xmm0 ; SSE-NEXT: blendvps %xmm0, %xmm5, %xmm6 ; SSE-NEXT: movdqu 80(%rdi,%rcx,4), %xmm1 ; SSE-NEXT: movdqa %xmm1, %xmm5 -; SSE-NEXT: pslld %xmm15, %xmm5 -; SSE-NEXT: pslld %xmm14, %xmm1 +; SSE-NEXT: pslld %xmm14, %xmm5 +; SSE-NEXT: pslld %xmm15, %xmm1 ; SSE-NEXT: movdqa %xmm2, %xmm0 ; SSE-NEXT: blendvps %xmm0, %xmm5, %xmm1 ; SSE-NEXT: movdqu 64(%rdi,%rcx,4), %xmm5 ; SSE-NEXT: movdqa %xmm5, %xmm2 -; SSE-NEXT: pslld %xmm15, %xmm2 -; SSE-NEXT: pslld %xmm14, %xmm5 +; SSE-NEXT: pslld %xmm14, %xmm2 +; SSE-NEXT: pslld %xmm15, %xmm5 ; SSE-NEXT: movdqa %xmm11, %xmm0 ; SSE-NEXT: blendvps %xmm0, %xmm2, %xmm5 ; SSE-NEXT: movdqu 112(%rdi,%rcx,4), %xmm2 ; SSE-NEXT: movdqa %xmm2, %xmm4 -; SSE-NEXT: pslld %xmm15, %xmm4 -; SSE-NEXT: pslld %xmm14, %xmm2 -; SSE-NEXT: movdqa %xmm9, %xmm0 +; SSE-NEXT: pslld %xmm14, %xmm4 +; SSE-NEXT: pslld %xmm15, %xmm2 +; SSE-NEXT: movdqa %xmm10, %xmm0 ; SSE-NEXT: blendvps %xmm0, %xmm4, %xmm2 ; SSE-NEXT: movdqu 96(%rdi,%rcx,4), %xmm4 ; SSE-NEXT: movdqa %xmm4, %xmm7 -; SSE-NEXT: pslld %xmm15, %xmm7 -; SSE-NEXT: pslld %xmm14, %xmm4 -; SSE-NEXT: movdqa %xmm8, %xmm0 +; SSE-NEXT: pslld %xmm14, %xmm7 +; SSE-NEXT: pslld %xmm15, %xmm4 +; SSE-NEXT: movdqa %xmm9, %xmm0 ; SSE-NEXT: blendvps %xmm0, %xmm7, %xmm4 -; SSE-NEXT: movups %xmm10, (%rdi,%rcx,4) +; SSE-NEXT: movups %xmm8, (%rdi,%rcx,4) ; SSE-NEXT: movups %xmm3, 16(%rdi,%rcx,4) ; SSE-NEXT: movups %xmm6, 32(%rdi,%rcx,4) ; SSE-NEXT: movups %xmm12, 48(%rdi,%rcx,4) @@ -139,7 +139,6 @@ ; ; AVX1-LABEL: vector_variable_shift_left_loop: ; AVX1: # %bb.0: # %entry -; AVX1-NEXT: subq $24, %rsp ; AVX1-NEXT: testl %edx, %edx ; AVX1-NEXT: jle .LBB0_9 ; AVX1-NEXT: # %bb.1: # %for.body.preheader @@ -156,88 +155,86 @@ ; AVX1-NEXT: vmovd %r9d, %xmm0 ; AVX1-NEXT: vmovd %r8d, %xmm1 ; AVX1-NEXT: xorl %ecx, %ecx -; AVX1-NEXT: vpmovzxdq {{.*#+}} xmm2 = xmm1[0],zero,xmm1[1],zero -; AVX1-NEXT: vmovdqa %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; AVX1-NEXT: vpmovzxdq {{.*#+}} xmm2 = xmm0[0],zero,xmm0[1],zero ; AVX1-NEXT: vmovdqa %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; AVX1-NEXT: vpmovzxdq {{.*#+}} xmm2 = xmm1[0],zero,xmm1[1],zero ; AVX1-NEXT: vmovdqa %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; AVX1-NEXT: vpmovzxdq {{.*#+}} xmm13 = xmm0[0],zero,xmm0[1],zero -; AVX1-NEXT: vmovdqu %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; AVX1-NEXT: vpmovzxdq {{.*#+}} xmm14 = xmm1[0],zero,xmm1[1],zero ; AVX1-NEXT: vmovdqu %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; AVX1-NEXT: vpmovzxdq {{.*#+}} xmm15 = xmm0[0],zero,xmm0[1],zero -; AVX1-NEXT: vpxor %xmm11, %xmm11, %xmm11 -; AVX1-NEXT: vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm12 # 16-byte Reload +; AVX1-NEXT: vmovdqu %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill +; AVX1-NEXT: vpmovzxdq {{.*#+}} xmm11 = xmm1[0],zero,xmm1[1],zero ; AVX1-NEXT: .p2align 4, 0x90 ; AVX1-NEXT: .LBB0_4: # %vector.body ; AVX1-NEXT: # =>This Inner Loop Header: Depth=1 -; AVX1-NEXT: vpmovzxdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1 # 16-byte Folded Reload -; AVX1-NEXT: # xmm1 = mem[0],zero,mem[1],zero -; AVX1-NEXT: vpmovzxdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm2 # 16-byte Folded Reload -; AVX1-NEXT: # xmm2 = mem[0],zero,mem[1],zero +; AVX1-NEXT: vmovq {{.*#+}} xmm1 = mem[0],zero +; AVX1-NEXT: vmovq {{.*#+}} xmm2 = mem[0],zero ; AVX1-NEXT: vmovq {{.*#+}} xmm3 = mem[0],zero ; AVX1-NEXT: vmovq {{.*#+}} xmm4 = mem[0],zero -; AVX1-NEXT: vmovq {{.*#+}} xmm5 = mem[0],zero -; AVX1-NEXT: vmovq {{.*#+}} xmm6 = mem[0],zero -; AVX1-NEXT: vpcmpeqb %xmm3, %xmm11, %xmm3 -; AVX1-NEXT: vpmovsxbd %xmm3, %xmm7 +; AVX1-NEXT: vpxor %xmm12, %xmm12, %xmm12 +; AVX1-NEXT: vpcmpeqb %xmm1, %xmm12, %xmm1 +; AVX1-NEXT: vpmovsxbd %xmm1, %xmm5 +; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[1,1,2,3] +; AVX1-NEXT: vpmovsxbd %xmm1, %xmm1 +; AVX1-NEXT: vpcmpeqb %xmm2, %xmm12, %xmm2 +; AVX1-NEXT: vpmovsxbd %xmm2, %xmm6 +; AVX1-NEXT: vpshufd {{.*#+}} xmm2 = xmm2[1,1,2,3] +; AVX1-NEXT: vpmovsxbd %xmm2, %xmm2 +; AVX1-NEXT: vpcmpeqb %xmm3, %xmm12, %xmm3 +; AVX1-NEXT: vpmovzxdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm7 # 16-byte Folded Reload +; AVX1-NEXT: # xmm7 = mem[0],zero,mem[1],zero +; AVX1-NEXT: vmovdqu (%rdi,%rcx,4), %xmm8 +; AVX1-NEXT: vpslld %xmm7, %xmm8, %xmm9 +; AVX1-NEXT: vpmovzxdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm10 # 16-byte Folded Reload +; AVX1-NEXT: # xmm10 = mem[0],zero,mem[1],zero +; AVX1-NEXT: vpslld %xmm10, %xmm8, %xmm0 +; AVX1-NEXT: vblendvps %xmm5, %xmm9, %xmm0, %xmm8 +; AVX1-NEXT: vpmovsxbd %xmm3, %xmm5 ; AVX1-NEXT: vpshufd {{.*#+}} xmm3 = xmm3[1,1,2,3] ; AVX1-NEXT: vpmovsxbd %xmm3, %xmm3 -; AVX1-NEXT: vpcmpeqb %xmm4, %xmm11, %xmm4 -; AVX1-NEXT: vpmovsxbd %xmm4, %xmm8 -; AVX1-NEXT: vpshufd {{.*#+}} xmm4 = xmm4[1,1,2,3] -; AVX1-NEXT: vpmovsxbd %xmm4, %xmm4 -; AVX1-NEXT: vpcmpeqb %xmm5, %xmm11, %xmm5 -; AVX1-NEXT: vmovdqu (%rdi,%rcx,4), %xmm9 -; AVX1-NEXT: vpslld %xmm2, %xmm9, %xmm10 -; AVX1-NEXT: vpslld %xmm1, %xmm9, %xmm0 -; AVX1-NEXT: vblendvps %xmm7, %xmm10, %xmm0, %xmm9 -; AVX1-NEXT: vpmovsxbd %xmm5, %xmm7 -; AVX1-NEXT: vpshufd {{.*#+}} xmm5 = xmm5[1,1,2,3] -; AVX1-NEXT: vpmovsxbd %xmm5, %xmm5 -; AVX1-NEXT: vpcmpeqb %xmm6, %xmm11, %xmm6 +; AVX1-NEXT: vpcmpeqb %xmm4, %xmm12, %xmm4 ; AVX1-NEXT: vmovdqu 16(%rdi,%rcx,4), %xmm0 -; AVX1-NEXT: vpslld %xmm2, %xmm0, %xmm2 -; AVX1-NEXT: vpslld %xmm1, %xmm0, %xmm0 -; AVX1-NEXT: vpmovsxbd %xmm6, %xmm1 -; AVX1-NEXT: vpshufd {{.*#+}} xmm6 = xmm6[1,1,2,3] -; AVX1-NEXT: vpmovsxbd %xmm6, %xmm6 -; AVX1-NEXT: vblendvps %xmm3, %xmm2, %xmm0, %xmm10 -; AVX1-NEXT: vmovdqu 32(%rdi,%rcx,4), %xmm2 -; AVX1-NEXT: vpslld %xmm15, %xmm2, %xmm3 -; AVX1-NEXT: vpslld %xmm14, %xmm2, %xmm2 -; AVX1-NEXT: vblendvps %xmm8, %xmm3, %xmm2, %xmm8 -; AVX1-NEXT: vmovdqu 48(%rdi,%rcx,4), %xmm3 -; AVX1-NEXT: vpslld %xmm15, %xmm3, %xmm0 -; AVX1-NEXT: vpslld %xmm14, %xmm3, %xmm3 -; AVX1-NEXT: vblendvps %xmm4, %xmm0, %xmm3, %xmm0 -; AVX1-NEXT: vmovdqu 64(%rdi,%rcx,4), %xmm3 -; AVX1-NEXT: vpslld %xmm13, %xmm3, %xmm4 -; AVX1-NEXT: vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm2 # 16-byte Reload -; AVX1-NEXT: vpslld %xmm2, %xmm3, %xmm3 -; AVX1-NEXT: vblendvps %xmm7, %xmm4, %xmm3, %xmm3 -; AVX1-NEXT: vmovdqu 80(%rdi,%rcx,4), %xmm4 -; AVX1-NEXT: vpslld %xmm13, %xmm4, %xmm7 -; AVX1-NEXT: vpslld %xmm2, %xmm4, %xmm4 -; AVX1-NEXT: vblendvps %xmm5, %xmm7, %xmm4, %xmm4 -; AVX1-NEXT: vmovdqu 96(%rdi,%rcx,4), %xmm5 -; AVX1-NEXT: vpslld %xmm12, %xmm5, %xmm7 -; AVX1-NEXT: vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm2 # 16-byte Reload -; AVX1-NEXT: vpslld %xmm2, %xmm5, %xmm5 -; AVX1-NEXT: vblendvps %xmm1, %xmm7, %xmm5, %xmm1 -; AVX1-NEXT: vmovdqu 112(%rdi,%rcx,4), %xmm5 -; AVX1-NEXT: vpslld %xmm12, %xmm5, %xmm7 -; AVX1-NEXT: vpslld %xmm2, %xmm5, %xmm5 -; AVX1-NEXT: vblendvps %xmm6, %xmm7, %xmm5, %xmm5 -; AVX1-NEXT: vmovups %xmm9, (%rdi,%rcx,4) +; AVX1-NEXT: vpslld %xmm7, %xmm0, %xmm7 +; AVX1-NEXT: vpslld %xmm10, %xmm0, %xmm0 +; AVX1-NEXT: vpmovsxbd %xmm4, %xmm9 +; AVX1-NEXT: vpshufd {{.*#+}} xmm4 = xmm4[1,1,2,3] +; AVX1-NEXT: vpmovsxbd %xmm4, %xmm12 +; AVX1-NEXT: vblendvps %xmm1, %xmm7, %xmm0, %xmm10 +; AVX1-NEXT: vmovdqu 32(%rdi,%rcx,4), %xmm1 +; AVX1-NEXT: vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload +; AVX1-NEXT: vpslld %xmm0, %xmm1, %xmm7 +; AVX1-NEXT: vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm4 # 16-byte Reload +; AVX1-NEXT: vpslld %xmm4, %xmm1, %xmm1 +; AVX1-NEXT: vblendvps %xmm6, %xmm7, %xmm1, %xmm1 +; AVX1-NEXT: vmovdqu 48(%rdi,%rcx,4), %xmm6 +; AVX1-NEXT: vpslld %xmm0, %xmm6, %xmm7 +; AVX1-NEXT: vpslld %xmm4, %xmm6, %xmm6 +; AVX1-NEXT: vblendvps %xmm2, %xmm7, %xmm6, %xmm2 +; AVX1-NEXT: vmovdqu 64(%rdi,%rcx,4), %xmm6 +; AVX1-NEXT: vpslld %xmm13, %xmm6, %xmm7 +; AVX1-NEXT: vpslld %xmm14, %xmm6, %xmm6 +; AVX1-NEXT: vblendvps %xmm5, %xmm7, %xmm6, %xmm5 +; AVX1-NEXT: vmovdqu 80(%rdi,%rcx,4), %xmm6 +; AVX1-NEXT: vpslld %xmm13, %xmm6, %xmm7 +; AVX1-NEXT: vpslld %xmm14, %xmm6, %xmm6 +; AVX1-NEXT: vblendvps %xmm3, %xmm7, %xmm6, %xmm3 +; AVX1-NEXT: vmovdqu 96(%rdi,%rcx,4), %xmm6 +; AVX1-NEXT: vpslld %xmm15, %xmm6, %xmm7 +; AVX1-NEXT: vpslld %xmm11, %xmm6, %xmm6 +; AVX1-NEXT: vblendvps %xmm9, %xmm7, %xmm6, %xmm6 +; AVX1-NEXT: vmovdqu 112(%rdi,%rcx,4), %xmm7 +; AVX1-NEXT: vpslld %xmm15, %xmm7, %xmm0 +; AVX1-NEXT: vpslld %xmm11, %xmm7, %xmm7 +; AVX1-NEXT: vblendvps %xmm12, %xmm0, %xmm7, %xmm0 +; AVX1-NEXT: vmovups %xmm8, (%rdi,%rcx,4) ; AVX1-NEXT: vmovups %xmm10, 16(%rdi,%rcx,4) -; AVX1-NEXT: vmovups %xmm8, 32(%rdi,%rcx,4) -; AVX1-NEXT: vmovups %xmm0, 48(%rdi,%rcx,4) -; AVX1-NEXT: vmovups %xmm3, 64(%rdi,%rcx,4) -; AVX1-NEXT: vmovups %xmm4, 80(%rdi,%rcx,4) -; AVX1-NEXT: vmovups %xmm1, 96(%rdi,%rcx,4) -; AVX1-NEXT: vmovups %xmm5, 112(%rdi,%rcx,4) +; AVX1-NEXT: vmovups %xmm1, 32(%rdi,%rcx,4) +; AVX1-NEXT: vmovups %xmm2, 48(%rdi,%rcx,4) +; AVX1-NEXT: vmovups %xmm5, 64(%rdi,%rcx,4) +; AVX1-NEXT: vmovups %xmm3, 80(%rdi,%rcx,4) +; AVX1-NEXT: vmovups %xmm6, 96(%rdi,%rcx,4) +; AVX1-NEXT: vmovups %xmm0, 112(%rdi,%rcx,4) ; AVX1-NEXT: addq $32, %rcx ; AVX1-NEXT: cmpq %rcx, %rdx ; AVX1-NEXT: jne .LBB0_4 @@ -245,7 +242,6 @@ ; AVX1-NEXT: cmpq %rax, %rdx ; AVX1-NEXT: jne .LBB0_6 ; AVX1-NEXT: .LBB0_9: # %for.cond.cleanup -; AVX1-NEXT: addq $24, %rsp ; AVX1-NEXT: vzeroupper ; AVX1-NEXT: retq ; AVX1-NEXT: .p2align 4, 0x90 @@ -553,28 +549,23 @@ ; SSE-NEXT: movl %edx, %eax ; SSE-NEXT: andl $-4, %eax ; SSE-NEXT: movd %ecx, %xmm0 -; SSE-NEXT: movd %r8d, %xmm2 -; SSE-NEXT: movd %r9d, %xmm3 +; SSE-NEXT: movd %r8d, %xmm3 +; SSE-NEXT: movd %r9d, %xmm1 +; SSE-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,0,0,0] ; SSE-NEXT: xorl %ecx, %ecx -; SSE-NEXT: pslld $23, %xmm0 -; SSE-NEXT: movdqa {{.*#+}} xmm4 = [1065353216,1065353216,1065353216,1065353216] -; SSE-NEXT: paddd %xmm4, %xmm0 -; SSE-NEXT: cvttps2dq %xmm0, %xmm0 -; SSE-NEXT: pmulld %xmm3, %xmm0 -; SSE-NEXT: pshufd {{.*#+}} xmm1 = xmm0[0,0,0,0] -; SSE-NEXT: pslld $23, %xmm2 -; SSE-NEXT: paddd %xmm4, %xmm2 -; SSE-NEXT: cvttps2dq %xmm2, %xmm0 -; SSE-NEXT: pmulld %xmm3, %xmm0 -; SSE-NEXT: pshufd {{.*#+}} xmm2 = xmm0[0,0,0,0] +; SSE-NEXT: pmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero +; SSE-NEXT: movdqa %xmm1, %xmm2 +; SSE-NEXT: pslld %xmm0, %xmm2 +; SSE-NEXT: pmovzxdq {{.*#+}} xmm0 = xmm3[0],zero,xmm3[1],zero +; SSE-NEXT: pslld %xmm0, %xmm1 ; SSE-NEXT: pxor %xmm3, %xmm3 ; SSE-NEXT: .p2align 4, 0x90 ; SSE-NEXT: .LBB1_2: # %vector.body ; SSE-NEXT: # =>This Inner Loop Header: Depth=1 ; SSE-NEXT: pmovzxbd {{.*#+}} xmm0 = mem[0],zero,zero,zero,mem[1],zero,zero,zero,mem[2],zero,zero,zero,mem[3],zero,zero,zero ; SSE-NEXT: pcmpeqd %xmm3, %xmm0 -; SSE-NEXT: movdqa %xmm2, %xmm4 -; SSE-NEXT: blendvps %xmm0, %xmm1, %xmm4 +; SSE-NEXT: movdqa %xmm1, %xmm4 +; SSE-NEXT: blendvps %xmm0, %xmm2, %xmm4 ; SSE-NEXT: movups %xmm4, (%rdi,%rcx,4) ; SSE-NEXT: addq $4, %rcx ; SSE-NEXT: cmpq %rcx, %rax @@ -592,18 +583,12 @@ ; AVX1-NEXT: vmovd %ecx, %xmm0 ; AVX1-NEXT: vmovd %r8d, %xmm1 ; AVX1-NEXT: vmovd %r9d, %xmm2 +; AVX1-NEXT: vpshufd {{.*#+}} xmm2 = xmm2[0,0,0,0] ; AVX1-NEXT: xorl %ecx, %ecx -; AVX1-NEXT: vpslld $23, %xmm0, %xmm0 -; AVX1-NEXT: vmovdqa {{.*#+}} xmm3 = [1065353216,1065353216,1065353216,1065353216] -; AVX1-NEXT: vpaddd %xmm3, %xmm0, %xmm0 -; AVX1-NEXT: vcvttps2dq %xmm0, %xmm0 -; AVX1-NEXT: vpmulld %xmm0, %xmm2, %xmm0 -; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,0,0] -; AVX1-NEXT: vpslld $23, %xmm1, %xmm1 -; AVX1-NEXT: vpaddd %xmm3, %xmm1, %xmm1 -; AVX1-NEXT: vcvttps2dq %xmm1, %xmm1 -; AVX1-NEXT: vpmulld %xmm1, %xmm2, %xmm1 -; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,0,0,0] +; AVX1-NEXT: vpmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero +; AVX1-NEXT: vpslld %xmm0, %xmm2, %xmm0 +; AVX1-NEXT: vpmovzxdq {{.*#+}} xmm1 = xmm1[0],zero,xmm1[1],zero +; AVX1-NEXT: vpslld %xmm1, %xmm2, %xmm1 ; AVX1-NEXT: vpxor %xmm2, %xmm2, %xmm2 ; AVX1-NEXT: .p2align 4, 0x90 ; AVX1-NEXT: .LBB1_2: # %vector.body Index: llvm/test/Transforms/CodeGenPrepare/X86/vec-shift.ll =================================================================== --- llvm/test/Transforms/CodeGenPrepare/X86/vec-shift.ll +++ llvm/test/Transforms/CodeGenPrepare/X86/vec-shift.ll @@ -114,26 +114,26 @@ ; AVX1-NEXT: [[SPLATINSERT20:%.*]] = insertelement <4 x i32> undef, i32 [[AMT1:%.*]], i32 0 ; AVX1-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[SPLATINSERT20]], <4 x i32> undef, <4 x i32> zeroinitializer ; AVX1-NEXT: [[SPLATINSERT22:%.*]] = insertelement <4 x i32> undef, i32 [[X:%.*]], i32 0 +; AVX1-NEXT: [[SPLAT3:%.*]] = shufflevector <4 x i32> [[SPLATINSERT22]], <4 x i32> undef, <4 x i32> zeroinitializer ; AVX1-NEXT: br label [[VECTOR_BODY:%.*]] ; AVX1: vector.body: ; AVX1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] -; AVX1-NEXT: [[TMP0:%.*]] = shufflevector <4 x i32> [[SPLATINSERT20]], <4 x i32> undef, <4 x i32> zeroinitializer -; AVX1-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[SPLATINSERT18]], <4 x i32> undef, <4 x i32> zeroinitializer -; AVX1-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> [[SPLATINSERT22]], <4 x i32> undef, <4 x i32> zeroinitializer -; AVX1-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] -; AVX1-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP3]] to <4 x i8>* -; AVX1-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i8>, <4 x i8>* [[TMP4]], align 1 -; AVX1-NEXT: [[TMP5:%.*]] = icmp eq <4 x i8> [[WIDE_LOAD]], zeroinitializer -; AVX1-NEXT: [[TMP6:%.*]] = select <4 x i1> [[TMP5]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] -; AVX1-NEXT: [[TMP7:%.*]] = shl <4 x i32> [[TMP2]], [[TMP1]] -; AVX1-NEXT: [[TMP8:%.*]] = shl <4 x i32> [[TMP2]], [[TMP0]] -; AVX1-NEXT: [[TMP9:%.*]] = select <4 x i1> [[TMP5]], <4 x i32> [[TMP7]], <4 x i32> [[TMP8]] -; AVX1-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] -; AVX1-NEXT: [[TMP11:%.*]] = bitcast i32* [[TMP10]] to <4 x i32>* -; AVX1-NEXT: store <4 x i32> [[TMP9]], <4 x i32>* [[TMP11]], align 4 +; AVX1-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] +; AVX1-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i8>* +; AVX1-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i8>, <4 x i8>* [[TMP1]], align 1 +; AVX1-NEXT: [[TMP2:%.*]] = icmp eq <4 x i8> [[WIDE_LOAD]], zeroinitializer +; AVX1-NEXT: [[TMP3:%.*]] = select <4 x i1> [[TMP2]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] +; AVX1-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32> [[SPLATINSERT18]], <4 x i32> undef, <4 x i32> zeroinitializer +; AVX1-NEXT: [[TMP5:%.*]] = shl <4 x i32> [[SPLAT3]], [[TMP4]] +; AVX1-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[SPLATINSERT20]], <4 x i32> undef, <4 x i32> zeroinitializer +; AVX1-NEXT: [[TMP7:%.*]] = shl <4 x i32> [[SPLAT3]], [[TMP6]] +; AVX1-NEXT: [[TMP8:%.*]] = select <4 x i1> [[TMP2]], <4 x i32> [[TMP5]], <4 x i32> [[TMP7]] +; AVX1-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] +; AVX1-NEXT: [[TMP10:%.*]] = bitcast i32* [[TMP9]] to <4 x i32>* +; AVX1-NEXT: store <4 x i32> [[TMP8]], <4 x i32>* [[TMP10]], align 4 ; AVX1-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 4 -; AVX1-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] -; AVX1-NEXT: br i1 [[TMP12]], label [[EXIT]], label [[VECTOR_BODY]] +; AVX1-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; AVX1-NEXT: br i1 [[TMP11]], label [[EXIT]], label [[VECTOR_BODY]] ; AVX1: exit: ; AVX1-NEXT: ret void ;