diff --git a/clang/include/clang/Basic/arm_neon.td b/clang/include/clang/Basic/arm_neon.td --- a/clang/include/clang/Basic/arm_neon.td +++ b/clang/include/clang/Basic/arm_neon.td @@ -51,39 +51,39 @@ def OP_FMLS_N : Op<(call "vfma", $p0, (op "-", $p1), (dup $p2))>; def OP_MLAL_N : Op<(op "+", $p0, (call "vmull", $p1, (dup $p2)))>; def OP_MLSL_N : Op<(op "-", $p0, (call "vmull", $p1, (dup $p2)))>; -def OP_MUL_LN : Op<(op "*", $p0, (splat $p1, $p2))>; -def OP_MULX_LN : Op<(call "vmulx", $p0, (splat $p1, $p2))>; +def OP_MUL_LN : Op<(op "*", $p0, (call_mangled "splat_lane", $p1, $p2))>; +def OP_MULX_LN : Op<(call "vmulx", $p0, (call_mangled "splat_lane", $p1, $p2))>; def OP_MULL_N : Op<(call "vmull", $p0, (dup $p1))>; -def OP_MULL_LN : Op<(call "vmull", $p0, (splat $p1, $p2))>; -def OP_MULLHi_LN: Op<(call "vmull", (call "vget_high", $p0), (splat $p1, $p2))>; -def OP_MLA_LN : Op<(op "+", $p0, (op "*", $p1, (splat $p2, $p3)))>; -def OP_MLS_LN : Op<(op "-", $p0, (op "*", $p1, (splat $p2, $p3)))>; -def OP_MLAL_LN : Op<(op "+", $p0, (call "vmull", $p1, (splat $p2, $p3)))>; +def OP_MULL_LN : Op<(call "vmull", $p0, (call_mangled "splat_lane", $p1, $p2))>; +def OP_MULLHi_LN: Op<(call "vmull", (call "vget_high", $p0), (call_mangled "splat_lane", $p1, $p2))>; +def OP_MLA_LN : Op<(op "+", $p0, (op "*", $p1, (call_mangled "splat_lane", $p2, $p3)))>; +def OP_MLS_LN : Op<(op "-", $p0, (op "*", $p1, (call_mangled "splat_lane", $p2, $p3)))>; +def OP_MLAL_LN : Op<(op "+", $p0, (call "vmull", $p1, (call_mangled "splat_lane", $p2, $p3)))>; def OP_MLALHi_LN: Op<(op "+", $p0, (call "vmull", (call "vget_high", $p1), - (splat $p2, $p3)))>; -def OP_MLSL_LN : Op<(op "-", $p0, (call "vmull", $p1, (splat $p2, $p3)))>; + (call_mangled "splat_lane", $p2, $p3)))>; +def OP_MLSL_LN : Op<(op "-", $p0, (call "vmull", $p1, (call_mangled "splat_lane", $p2, $p3)))>; def OP_MLSLHi_LN : Op<(op "-", $p0, (call "vmull", (call "vget_high", $p1), - (splat $p2, $p3)))>; + (call_mangled "splat_lane", $p2, $p3)))>; def OP_QDMULL_N : Op<(call "vqdmull", $p0, (dup $p1))>; -def OP_QDMULL_LN : Op<(call "vqdmull", $p0, (splat $p1, $p2))>; +def OP_QDMULL_LN : Op<(call "vqdmull", $p0, (call_mangled "splat_lane", $p1, $p2))>; def OP_QDMULLHi_LN : Op<(call "vqdmull", (call "vget_high", $p0), - (splat $p1, $p2))>; + (call_mangled "splat_lane", $p1, $p2))>; def OP_QDMLAL_N : Op<(call "vqdmlal", $p0, $p1, (dup $p2))>; -def OP_QDMLAL_LN : Op<(call "vqdmlal", $p0, $p1, (splat $p2, $p3))>; +def OP_QDMLAL_LN : Op<(call "vqdmlal", $p0, $p1, (call_mangled "splat_lane", $p2, $p3))>; def OP_QDMLALHi_LN : Op<(call "vqdmlal", $p0, (call "vget_high", $p1), - (splat $p2, $p3))>; + (call_mangled "splat_lane", $p2, $p3))>; def OP_QDMLSL_N : Op<(call "vqdmlsl", $p0, $p1, (dup $p2))>; -def OP_QDMLSL_LN : Op<(call "vqdmlsl", $p0, $p1, (splat $p2, $p3))>; +def OP_QDMLSL_LN : Op<(call "vqdmlsl", $p0, $p1, (call_mangled "splat_lane", $p2, $p3))>; def OP_QDMLSLHi_LN : Op<(call "vqdmlsl", $p0, (call "vget_high", $p1), - (splat $p2, $p3))>; + (call_mangled "splat_lane", $p2, $p3))>; def OP_QDMULH_N : Op<(call "vqdmulh", $p0, (dup $p1))>; -def OP_QDMULH_LN : Op<(call "vqdmulh", $p0, (splat $p1, $p2))>; -def OP_QRDMULH_LN : Op<(call "vqrdmulh", $p0, (splat $p1, $p2))>; +def OP_QDMULH_LN : Op<(call "vqdmulh", $p0, (call_mangled "splat_lane", $p1, $p2))>; +def OP_QRDMULH_LN : Op<(call "vqrdmulh", $p0, (call_mangled "splat_lane", $p1, $p2))>; def OP_QRDMULH_N : Op<(call "vqrdmulh", $p0, (dup $p1))>; def OP_QRDMLAH : Op<(call "vqadd", $p0, (call "vqrdmulh", $p1, $p2))>; def OP_QRDMLSH : Op<(call "vqsub", $p0, (call "vqrdmulh", $p1, $p2))>; -def OP_QRDMLAH_LN : Op<(call "vqadd", $p0, (call "vqrdmulh", $p1, (splat $p2, $p3)))>; -def OP_QRDMLSH_LN : Op<(call "vqsub", $p0, (call "vqrdmulh", $p1, (splat $p2, $p3)))>; +def OP_QRDMLAH_LN : Op<(call "vqadd", $p0, (call "vqrdmulh", $p1, (call_mangled "splat_lane", $p2, $p3)))>; +def OP_QRDMLSH_LN : Op<(call "vqsub", $p0, (call "vqrdmulh", $p1, (call_mangled "splat_lane", $p2, $p3)))>; def OP_FMS_LN : Op<(call "vfma_lane", $p0, (op "-", $p1), $p2, $p3)>; def OP_FMS_LNQ : Op<(call "vfma_laneq", $p0, (op "-", $p1), $p2, $p3)>; def OP_TRN1 : Op<(shuffle $p0, $p1, (interleave (decimate mask0, 2), @@ -115,7 +115,7 @@ def OP_LO : Op<(shuffle $p0, $p0, (lowhalf mask0))>; def OP_CONC : Op<(shuffle $p0, $p1, (add mask0, mask1))>; def OP_DUP : Op<(dup $p0)>; -def OP_DUP_LN : Op<(splat $p0, $p1)>; +def OP_DUP_LN : Op<(call_mangled "splat_lane", $p0, $p1)>; def OP_SEL : Op<(cast "R", (op "|", (op "&", $p0, (cast $p0, $p1)), (op "&", (op "~", $p0), (cast $p0, $p2))))>; @@ -207,10 +207,10 @@ def OP_DOT_LN : Op<(call "vdot", $p0, $p1, - (bitcast $p1, (splat(bitcast "uint32x2_t", $p2), $p3)))>; + (bitcast $p1, (call_mangled "splat_lane", (bitcast "32", $p2), $p3)))>; def OP_DOT_LNQ : Op<(call "vdot", $p0, $p1, - (bitcast $p1, (splat(bitcast "uint32x4_t", $p2), $p3)))>; + (bitcast $p1, (call_mangled "splat_lane", (bitcast "32", $p2), $p3)))>; def OP_FMLAL_LN : Op<(call "vfmlal_low", $p0, $p1, (dup_typed $p1, (call "vget_lane", $p2, $p3)))>; @@ -222,7 +222,19 @@ (dup_typed $p1, (call "vget_lane", $p2, $p3)))>; //===----------------------------------------------------------------------===// -// Instructions +// Auxiliary Instructions +//===----------------------------------------------------------------------===// + +// Splat operation - performs a range-checked splat over a vector +def SPLAT : WInst<"splat_lane", ".(!q)I", + "UcUsUicsilPcPsfQUcQUsQUiQcQsQiQPcQPsQflUlQlQUlhdQhQdPlQPl">; +def SPLATQ : WInst<"splat_laneq", ".(!Q)I", + "UcUsUicsilPcPsfQUcQUsQUiQcQsQiQPcQPsQflUlQlQUlhdQhQdPlQPl"> { + let isLaneQ = 1; +} + +//===----------------------------------------------------------------------===// +// Intrinsics //===----------------------------------------------------------------------===// //////////////////////////////////////////////////////////////////////////////// diff --git a/clang/include/clang/Basic/arm_neon_incl.td b/clang/include/clang/Basic/arm_neon_incl.td --- a/clang/include/clang/Basic/arm_neon_incl.td +++ b/clang/include/clang/Basic/arm_neon_incl.td @@ -84,6 +84,7 @@ // - "D" - Double the number of lanes in the type. // - "8" - Convert type to an equivalent vector of 8-bit signed // integers. +// - "32" - Convert type to an equivalent vector of 32-bit integers. // example: (cast "R", "U", $p0) -> "(uint32x4_t)__p0" (assuming the return // value is of type "int32x4_t". // (cast $p0, "D", "8", $p1) -> "(int8x16_t)__p1" (assuming __p0 @@ -105,12 +106,6 @@ // example: (dup_typed $p1, $p2) -> "(float16x4_t) {__p2, __p2, __p2, __p2}" // (assuming __p1 is float16x4_t, and __p2 is a compatible scalar). def dup_typed; -// splat - Take a vector and a lane index, and return a vector of the same type -// containing repeated instances of the source vector at the lane index. -// example: (splat $p0, $p1) -> -// "__builtin_shufflevector(__p0, __p0, __p1, __p1, __p1, __p1)" -// (assuming __p0 has four elements). -def splat; // save_temp - Create a temporary (local) variable. The variable takes a name // based on the zero'th parameter and can be referenced using // using that name in subsequent DAGs in the same diff --git a/clang/lib/CodeGen/CGBuiltin.cpp b/clang/lib/CodeGen/CGBuiltin.cpp --- a/clang/lib/CodeGen/CGBuiltin.cpp +++ b/clang/lib/CodeGen/CGBuiltin.cpp @@ -4494,10 +4494,15 @@ } } +Value *CodeGenFunction::EmitNeonSplat(Value *V, Constant *C, + unsigned NumElements) { + Value *SV = llvm::ConstantVector::getSplat(NumElements, C); + return Builder.CreateShuffleVector(V, V, SV, "lane"); +} + Value *CodeGenFunction::EmitNeonSplat(Value *V, Constant *C) { unsigned nElts = V->getType()->getVectorNumElements(); - Value* SV = llvm::ConstantVector::getSplat(nElts, C); - return Builder.CreateShuffleVector(V, V, SV, "lane"); + return EmitNeonSplat(V, C, nElts); } Value *CodeGenFunction::EmitNeonCall(Function *F, SmallVectorImpl &Ops, @@ -4604,6 +4609,10 @@ TypeModifier } static const NeonIntrinsicInfo ARMSIMDIntrinsicMap [] = { + NEONMAP0(splat_lane_v), + NEONMAP0(splat_laneq_v), + NEONMAP0(splatq_lane_v), + NEONMAP0(splatq_laneq_v), NEONMAP2(vabd_v, arm_neon_vabdu, arm_neon_vabds, Add1ArgType | UnsignedAlts), NEONMAP2(vabdq_v, arm_neon_vabdu, arm_neon_vabds, Add1ArgType | UnsignedAlts), NEONMAP1(vabs_v, arm_neon_vabs, 0), @@ -4885,6 +4894,10 @@ }; static const NeonIntrinsicInfo AArch64SIMDIntrinsicMap[] = { + NEONMAP0(splat_lane_v), + NEONMAP0(splat_laneq_v), + NEONMAP0(splatq_lane_v), + NEONMAP0(splatq_laneq_v), NEONMAP1(vabs_v, aarch64_neon_abs, 0), NEONMAP1(vabsq_v, aarch64_neon_abs, 0), NEONMAP0(vaddhn_v), @@ -5442,6 +5455,19 @@ switch (BuiltinID) { default: break; + case NEON::BI__builtin_neon_splat_lane_v: + case NEON::BI__builtin_neon_splat_laneq_v: + case NEON::BI__builtin_neon_splatq_lane_v: + case NEON::BI__builtin_neon_splatq_laneq_v: { + auto NumElements = VTy->getNumElements(); + if (BuiltinID == NEON::BI__builtin_neon_splatq_lane_v) + NumElements *= 2; + if (BuiltinID == NEON::BI__builtin_neon_splat_laneq_v) + NumElements /= 2; + + Ops[0] = Builder.CreateBitCast(Ops[0], VTy); + return EmitNeonSplat(Ops[0], cast(Ops[1]), NumElements); + } case NEON::BI__builtin_neon_vpadd_v: case NEON::BI__builtin_neon_vpaddq_v: // We don't allow fp/int overloading of intrinsics. diff --git a/clang/lib/CodeGen/CodeGenFunction.h b/clang/lib/CodeGen/CodeGenFunction.h --- a/clang/lib/CodeGen/CodeGenFunction.h +++ b/clang/lib/CodeGen/CodeGenFunction.h @@ -3891,6 +3891,8 @@ SmallVectorImpl &O, const char *name, unsigned shift = 0, bool rightshift = false); + llvm::Value *EmitNeonSplat(llvm::Value *V, llvm::Constant *Idx, + unsigned NumElements); llvm::Value *EmitNeonSplat(llvm::Value *V, llvm::Constant *Idx); llvm::Value *EmitNeonShiftVector(llvm::Value *V, llvm::Type *Ty, bool negateForRightShift); diff --git a/clang/test/CodeGen/aarch64-neon-2velem.c b/clang/test/CodeGen/aarch64-neon-2velem.c --- a/clang/test/CodeGen/aarch64-neon-2velem.c +++ b/clang/test/CodeGen/aarch64-neon-2velem.c @@ -7,8 +7,10 @@ // CHECK-LABEL: @test_vmla_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[ADD]] // @@ -18,8 +20,10 @@ // CHECK-LABEL: @test_vmlaq_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[ADD]] // @@ -29,8 +33,10 @@ // CHECK-LABEL: @test_vmla_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[ADD]] // @@ -40,8 +46,10 @@ // CHECK-LABEL: @test_vmlaq_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -51,8 +59,10 @@ // CHECK-LABEL: @test_vmla_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[ADD]] // @@ -62,8 +72,10 @@ // CHECK-LABEL: @test_vmlaq_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[ADD]] // @@ -73,8 +85,10 @@ // CHECK-LABEL: @test_vmla_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[ADD]] // @@ -84,8 +98,10 @@ // CHECK-LABEL: @test_vmlaq_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -95,8 +111,10 @@ // CHECK-LABEL: @test_vmls_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[SUB]] // @@ -106,8 +124,10 @@ // CHECK-LABEL: @test_vmlsq_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[SUB]] // @@ -117,8 +137,10 @@ // CHECK-LABEL: @test_vmls_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[SUB]] // @@ -128,8 +150,10 @@ // CHECK-LABEL: @test_vmlsq_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -139,8 +163,10 @@ // CHECK-LABEL: @test_vmls_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[SUB]] // @@ -150,8 +176,10 @@ // CHECK-LABEL: @test_vmlsq_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[SUB]] // @@ -161,8 +189,10 @@ // CHECK-LABEL: @test_vmls_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[SUB]] // @@ -172,8 +202,10 @@ // CHECK-LABEL: @test_vmlsq_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -183,8 +215,10 @@ // CHECK-LABEL: @test_vmul_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i16> [[MUL]] // int16x4_t test_vmul_lane_s16(int16x4_t a, int16x4_t v) { @@ -193,8 +227,10 @@ // CHECK-LABEL: @test_vmulq_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <8 x i16> [[MUL]] // int16x8_t test_vmulq_lane_s16(int16x8_t a, int16x4_t v) { @@ -203,8 +239,10 @@ // CHECK-LABEL: @test_vmul_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x i32> [[MUL]] // int32x2_t test_vmul_lane_s32(int32x2_t a, int32x2_t v) { @@ -213,8 +251,10 @@ // CHECK-LABEL: @test_vmulq_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i32> [[MUL]] // int32x4_t test_vmulq_lane_s32(int32x4_t a, int32x2_t v) { @@ -223,8 +263,10 @@ // CHECK-LABEL: @test_vmul_lane_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i16> [[MUL]] // uint16x4_t test_vmul_lane_u16(uint16x4_t a, uint16x4_t v) { @@ -233,8 +275,10 @@ // CHECK-LABEL: @test_vmulq_lane_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <8 x i16> [[MUL]] // uint16x8_t test_vmulq_lane_u16(uint16x8_t a, uint16x4_t v) { @@ -243,8 +287,10 @@ // CHECK-LABEL: @test_vmul_lane_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x i32> [[MUL]] // uint32x2_t test_vmul_lane_u32(uint32x2_t a, uint32x2_t v) { @@ -253,8 +299,10 @@ // CHECK-LABEL: @test_vmulq_lane_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i32> [[MUL]] // uint32x4_t test_vmulq_lane_u32(uint32x4_t a, uint32x2_t v) { @@ -263,8 +311,10 @@ // CHECK-LABEL: @test_vmul_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i16> [[MUL]] // int16x4_t test_vmul_laneq_s16(int16x4_t a, int16x8_t v) { @@ -273,8 +323,10 @@ // CHECK-LABEL: @test_vmulq_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <8 x i16> [[MUL]] // int16x8_t test_vmulq_laneq_s16(int16x8_t a, int16x8_t v) { @@ -283,8 +335,10 @@ // CHECK-LABEL: @test_vmul_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x i32> [[MUL]] // int32x2_t test_vmul_laneq_s32(int32x2_t a, int32x4_t v) { @@ -293,8 +347,10 @@ // CHECK-LABEL: @test_vmulq_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i32> [[MUL]] // int32x4_t test_vmulq_laneq_s32(int32x4_t a, int32x4_t v) { @@ -303,8 +359,10 @@ // CHECK-LABEL: @test_vmul_laneq_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i16> [[MUL]] // uint16x4_t test_vmul_laneq_u16(uint16x4_t a, uint16x8_t v) { @@ -313,8 +371,10 @@ // CHECK-LABEL: @test_vmulq_laneq_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <8 x i16> [[MUL]] // uint16x8_t test_vmulq_laneq_u16(uint16x8_t a, uint16x8_t v) { @@ -323,8 +383,10 @@ // CHECK-LABEL: @test_vmul_laneq_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x i32> [[MUL]] // uint32x2_t test_vmul_laneq_u32(uint32x2_t a, uint32x4_t v) { @@ -333,8 +395,10 @@ // CHECK-LABEL: @test_vmulq_laneq_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i32> [[MUL]] // uint32x4_t test_vmulq_laneq_u32(uint32x4_t a, uint32x4_t v) { @@ -584,10 +648,12 @@ // CHECK-LABEL: @test_vmlal_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -597,10 +663,12 @@ // CHECK-LABEL: @test_vmlal_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -610,10 +678,12 @@ // CHECK-LABEL: @test_vmlal_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -623,10 +693,12 @@ // CHECK-LABEL: @test_vmlal_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -637,10 +709,12 @@ // CHECK-LABEL: @test_vmlal_high_lane_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -651,10 +725,12 @@ // CHECK-LABEL: @test_vmlal_high_lane_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -665,10 +741,12 @@ // CHECK-LABEL: @test_vmlal_high_laneq_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -679,10 +757,12 @@ // CHECK-LABEL: @test_vmlal_high_laneq_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -692,10 +772,12 @@ // CHECK-LABEL: @test_vmlsl_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -705,10 +787,12 @@ // CHECK-LABEL: @test_vmlsl_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -718,10 +802,12 @@ // CHECK-LABEL: @test_vmlsl_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -731,10 +817,12 @@ // CHECK-LABEL: @test_vmlsl_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -745,10 +833,12 @@ // CHECK-LABEL: @test_vmlsl_high_lane_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -759,10 +849,12 @@ // CHECK-LABEL: @test_vmlsl_high_lane_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -773,10 +865,12 @@ // CHECK-LABEL: @test_vmlsl_high_laneq_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -787,10 +881,12 @@ // CHECK-LABEL: @test_vmlsl_high_laneq_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -800,10 +896,12 @@ // CHECK-LABEL: @test_vmlal_lane_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -813,10 +911,12 @@ // CHECK-LABEL: @test_vmlal_lane_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -826,10 +926,12 @@ // CHECK-LABEL: @test_vmlal_laneq_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -839,10 +941,12 @@ // CHECK-LABEL: @test_vmlal_laneq_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -853,10 +957,12 @@ // CHECK-LABEL: @test_vmlal_high_lane_u16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -867,10 +973,12 @@ // CHECK-LABEL: @test_vmlal_high_lane_u32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -881,10 +989,12 @@ // CHECK-LABEL: @test_vmlal_high_laneq_u16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -895,10 +1005,12 @@ // CHECK-LABEL: @test_vmlal_high_laneq_u32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -908,10 +1020,12 @@ // CHECK-LABEL: @test_vmlsl_lane_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -921,10 +1035,12 @@ // CHECK-LABEL: @test_vmlsl_lane_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -934,10 +1050,12 @@ // CHECK-LABEL: @test_vmlsl_laneq_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -947,10 +1065,12 @@ // CHECK-LABEL: @test_vmlsl_laneq_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -961,10 +1081,12 @@ // CHECK-LABEL: @test_vmlsl_high_lane_u16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -975,10 +1097,12 @@ // CHECK-LABEL: @test_vmlsl_high_lane_u32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -989,10 +1113,12 @@ // CHECK-LABEL: @test_vmlsl_high_laneq_u16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -1003,10 +1129,12 @@ // CHECK-LABEL: @test_vmlsl_high_laneq_u32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -1016,10 +1144,12 @@ // CHECK-LABEL: @test_vmull_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // int32x4_t test_vmull_lane_s16(int16x4_t a, int16x4_t v) { @@ -1028,10 +1158,12 @@ // CHECK-LABEL: @test_vmull_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // int64x2_t test_vmull_lane_s32(int32x2_t a, int32x2_t v) { @@ -1040,10 +1172,12 @@ // CHECK-LABEL: @test_vmull_lane_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // uint32x4_t test_vmull_lane_u16(uint16x4_t a, uint16x4_t v) { @@ -1052,10 +1186,12 @@ // CHECK-LABEL: @test_vmull_lane_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // uint64x2_t test_vmull_lane_u32(uint32x2_t a, uint32x2_t v) { @@ -1065,10 +1201,12 @@ // CHECK-LABEL: @test_vmull_high_lane_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // int32x4_t test_vmull_high_lane_s16(int16x8_t a, int16x4_t v) { @@ -1078,10 +1216,12 @@ // CHECK-LABEL: @test_vmull_high_lane_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // int64x2_t test_vmull_high_lane_s32(int32x4_t a, int32x2_t v) { @@ -1091,10 +1231,12 @@ // CHECK-LABEL: @test_vmull_high_lane_u16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // uint32x4_t test_vmull_high_lane_u16(uint16x8_t a, uint16x4_t v) { @@ -1104,10 +1246,12 @@ // CHECK-LABEL: @test_vmull_high_lane_u32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // uint64x2_t test_vmull_high_lane_u32(uint32x4_t a, uint32x2_t v) { @@ -1116,10 +1260,12 @@ // CHECK-LABEL: @test_vmull_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // int32x4_t test_vmull_laneq_s16(int16x4_t a, int16x8_t v) { @@ -1128,10 +1274,12 @@ // CHECK-LABEL: @test_vmull_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // int64x2_t test_vmull_laneq_s32(int32x2_t a, int32x4_t v) { @@ -1140,10 +1288,12 @@ // CHECK-LABEL: @test_vmull_laneq_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // uint32x4_t test_vmull_laneq_u16(uint16x4_t a, uint16x8_t v) { @@ -1152,10 +1302,12 @@ // CHECK-LABEL: @test_vmull_laneq_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // uint64x2_t test_vmull_laneq_u32(uint32x2_t a, uint32x4_t v) { @@ -1165,10 +1317,12 @@ // CHECK-LABEL: @test_vmull_high_laneq_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // int32x4_t test_vmull_high_laneq_s16(int16x8_t a, int16x8_t v) { @@ -1178,10 +1332,12 @@ // CHECK-LABEL: @test_vmull_high_laneq_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // int64x2_t test_vmull_high_laneq_s32(int32x4_t a, int32x4_t v) { @@ -1191,10 +1347,12 @@ // CHECK-LABEL: @test_vmull_high_laneq_u16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // uint32x4_t test_vmull_high_laneq_u16(uint16x8_t a, uint16x8_t v) { @@ -1204,10 +1362,12 @@ // CHECK-LABEL: @test_vmull_high_laneq_u32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // uint64x2_t test_vmull_high_laneq_u32(uint32x4_t a, uint32x4_t v) { @@ -1216,11 +1376,13 @@ // CHECK-LABEL: @test_vqdmlal_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLAL_V3_I]] // @@ -1230,11 +1392,13 @@ // CHECK-LABEL: @test_vqdmlal_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLAL_V3_I]] // @@ -1245,11 +1409,13 @@ // CHECK-LABEL: @test_vqdmlal_high_lane_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLAL_V3_I]] // @@ -1260,11 +1426,13 @@ // CHECK-LABEL: @test_vqdmlal_high_lane_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLAL_V3_I]] // @@ -1274,11 +1442,13 @@ // CHECK-LABEL: @test_vqdmlsl_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLSL_V3_I]] // @@ -1288,11 +1458,13 @@ // CHECK-LABEL: @test_vqdmlsl_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLSL_V3_I]] // @@ -1303,11 +1475,13 @@ // CHECK-LABEL: @test_vqdmlsl_high_lane_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLSL_V3_I]] // @@ -1318,11 +1492,13 @@ // CHECK-LABEL: @test_vqdmlsl_high_lane_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLSL_V3_I]] // @@ -1332,10 +1508,12 @@ // CHECK-LABEL: @test_vqdmull_lane_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <4 x i32> [[VQDMULL_V2_I]] // @@ -1345,10 +1523,12 @@ // CHECK-LABEL: @test_vqdmull_lane_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <2 x i64> [[VQDMULL_V2_I]] // @@ -1358,10 +1538,12 @@ // CHECK-LABEL: @test_vqdmull_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <4 x i32> [[VQDMULL_V2_I]] // @@ -1371,10 +1553,12 @@ // CHECK-LABEL: @test_vqdmull_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <2 x i64> [[VQDMULL_V2_I]] // @@ -1385,10 +1569,12 @@ // CHECK-LABEL: @test_vqdmull_high_lane_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <4 x i32> [[VQDMULL_V2_I]] // @@ -1399,10 +1585,12 @@ // CHECK-LABEL: @test_vqdmull_high_lane_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <2 x i64> [[VQDMULL_V2_I]] // @@ -1413,10 +1601,12 @@ // CHECK-LABEL: @test_vqdmull_high_laneq_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <4 x i32> [[VQDMULL_V2_I]] // @@ -1427,10 +1617,12 @@ // CHECK-LABEL: @test_vqdmull_high_laneq_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <2 x i64> [[VQDMULL_V2_I]] // @@ -1544,8 +1736,10 @@ // CHECK-LABEL: @test_vmul_lane_f32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x float> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x float> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x float> [[MUL]] // float32x2_t test_vmul_lane_f32(float32x2_t a, float32x2_t v) { @@ -1568,11 +1762,12 @@ return vmul_lane_f64(a, v, 0); } - // CHECK-LABEL: @test_vmulq_lane_f32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = fmul <4 x float> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = fmul <4 x float> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x float> [[MUL]] // float32x4_t test_vmulq_lane_f32(float32x4_t a, float32x2_t v) { @@ -1581,8 +1776,10 @@ // CHECK-LABEL: @test_vmulq_lane_f64( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <1 x double> [[V:%.*]], <1 x double> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x double> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP1]], <1 x double> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x double> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x double> [[MUL]] // float64x2_t test_vmulq_lane_f64(float64x2_t a, float64x1_t v) { @@ -1591,8 +1788,10 @@ // CHECK-LABEL: @test_vmul_laneq_f32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[V:%.*]], <4 x float> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x float> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x float> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x float> [[MUL]] // float32x2_t test_vmul_laneq_f32(float32x2_t a, float32x4_t v) { @@ -1614,11 +1813,12 @@ return vmul_laneq_f64(a, v, 1); } - // CHECK-LABEL: @test_vmulq_laneq_f32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[V:%.*]], <4 x float> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = fmul <4 x float> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = fmul <4 x float> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x float> [[MUL]] // float32x4_t test_vmulq_laneq_f32(float32x4_t a, float32x4_t v) { @@ -1627,8 +1827,10 @@ // CHECK-LABEL: @test_vmulq_laneq_f64( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[V:%.*]], <2 x double> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x double> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x double> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x double> [[TMP1]], <2 x double> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x double> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x double> [[MUL]] // float64x2_t test_vmulq_laneq_f64(float64x2_t a, float64x2_t v) { @@ -1637,10 +1839,12 @@ // CHECK-LABEL: @test_vmulx_lane_f32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x float> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmulx.v2f32(<2 x float> [[A]], <2 x float> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x float> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmulx.v2f32(<2 x float> [[A]], <2 x float> [[LANE]]) #4 // CHECK-NEXT: ret <2 x float> [[VMULX2_I]] // float32x2_t test_vmulx_lane_f32(float32x2_t a, float32x2_t v) { @@ -1649,10 +1853,12 @@ // CHECK-LABEL: @test_vmulxq_lane_f32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[SHUFFLE]] to <16 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmulx.v4f32(<4 x float> [[A]], <4 x float> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x float> [[LANE]] to <16 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmulx.v4f32(<4 x float> [[A]], <4 x float> [[LANE]]) #4 // CHECK-NEXT: ret <4 x float> [[VMULX2_I]] // float32x4_t test_vmulxq_lane_f32(float32x4_t a, float32x2_t v) { @@ -1661,10 +1867,12 @@ // CHECK-LABEL: @test_vmulxq_lane_f64( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <1 x double> [[V:%.*]], <1 x double> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x double> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x double> [[SHUFFLE]] to <16 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmulx.v2f64(<2 x double> [[A]], <2 x double> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP1]], <1 x double> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x double> [[LANE]] to <16 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmulx.v2f64(<2 x double> [[A]], <2 x double> [[LANE]]) #4 // CHECK-NEXT: ret <2 x double> [[VMULX2_I]] // float64x2_t test_vmulxq_lane_f64(float64x2_t a, float64x1_t v) { @@ -1673,10 +1881,12 @@ // CHECK-LABEL: @test_vmulx_laneq_f32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[V:%.*]], <4 x float> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x float> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmulx.v2f32(<2 x float> [[A]], <2 x float> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x float> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmulx.v2f32(<2 x float> [[A]], <2 x float> [[LANE]]) #4 // CHECK-NEXT: ret <2 x float> [[VMULX2_I]] // float32x2_t test_vmulx_laneq_f32(float32x2_t a, float32x4_t v) { @@ -1685,10 +1895,12 @@ // CHECK-LABEL: @test_vmulxq_laneq_f32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[V:%.*]], <4 x float> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[SHUFFLE]] to <16 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmulx.v4f32(<4 x float> [[A]], <4 x float> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x float> [[LANE]] to <16 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmulx.v4f32(<4 x float> [[A]], <4 x float> [[LANE]]) #4 // CHECK-NEXT: ret <4 x float> [[VMULX2_I]] // float32x4_t test_vmulxq_laneq_f32(float32x4_t a, float32x4_t v) { @@ -1697,10 +1909,12 @@ // CHECK-LABEL: @test_vmulxq_laneq_f64( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[V:%.*]], <2 x double> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x double> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x double> [[SHUFFLE]] to <16 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmulx.v2f64(<2 x double> [[A]], <2 x double> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x double> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x double> [[TMP1]], <2 x double> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x double> [[LANE]] to <16 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmulx.v2f64(<2 x double> [[A]], <2 x double> [[LANE]]) #4 // CHECK-NEXT: ret <2 x double> [[VMULX2_I]] // float64x2_t test_vmulxq_laneq_f64(float64x2_t a, float64x2_t v) { @@ -1709,8 +1923,10 @@ // CHECK-LABEL: @test_vmla_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[ADD]] // @@ -1720,8 +1936,10 @@ // CHECK-LABEL: @test_vmlaq_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[ADD]] // @@ -1731,8 +1949,10 @@ // CHECK-LABEL: @test_vmla_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[ADD]] // @@ -1742,8 +1962,10 @@ // CHECK-LABEL: @test_vmlaq_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -1753,8 +1975,10 @@ // CHECK-LABEL: @test_vmla_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[ADD]] // @@ -1764,8 +1988,10 @@ // CHECK-LABEL: @test_vmlaq_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[ADD]] // @@ -1775,8 +2001,10 @@ // CHECK-LABEL: @test_vmla_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[ADD]] // @@ -1786,8 +2014,10 @@ // CHECK-LABEL: @test_vmlaq_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -1797,8 +2027,10 @@ // CHECK-LABEL: @test_vmls_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[SUB]] // @@ -1808,8 +2040,10 @@ // CHECK-LABEL: @test_vmlsq_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[SUB]] // @@ -1819,8 +2053,10 @@ // CHECK-LABEL: @test_vmls_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[SUB]] // @@ -1830,8 +2066,10 @@ // CHECK-LABEL: @test_vmlsq_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -1841,8 +2079,10 @@ // CHECK-LABEL: @test_vmls_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[SUB]] // @@ -1852,8 +2092,10 @@ // CHECK-LABEL: @test_vmlsq_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[SUB]] // @@ -1863,8 +2105,10 @@ // CHECK-LABEL: @test_vmls_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[SUB]] // @@ -1874,8 +2118,10 @@ // CHECK-LABEL: @test_vmlsq_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -1885,8 +2131,10 @@ // CHECK-LABEL: @test_vmul_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i16> [[MUL]] // int16x4_t test_vmul_lane_s16_0(int16x4_t a, int16x4_t v) { @@ -1895,8 +2143,10 @@ // CHECK-LABEL: @test_vmulq_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <8 x i16> [[MUL]] // int16x8_t test_vmulq_lane_s16_0(int16x8_t a, int16x4_t v) { @@ -1905,8 +2155,10 @@ // CHECK-LABEL: @test_vmul_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x i32> [[MUL]] // int32x2_t test_vmul_lane_s32_0(int32x2_t a, int32x2_t v) { @@ -1915,8 +2167,10 @@ // CHECK-LABEL: @test_vmulq_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i32> [[MUL]] // int32x4_t test_vmulq_lane_s32_0(int32x4_t a, int32x2_t v) { @@ -1925,8 +2179,10 @@ // CHECK-LABEL: @test_vmul_lane_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i16> [[MUL]] // uint16x4_t test_vmul_lane_u16_0(uint16x4_t a, uint16x4_t v) { @@ -1935,8 +2191,10 @@ // CHECK-LABEL: @test_vmulq_lane_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <8 x i16> [[MUL]] // uint16x8_t test_vmulq_lane_u16_0(uint16x8_t a, uint16x4_t v) { @@ -1945,8 +2203,10 @@ // CHECK-LABEL: @test_vmul_lane_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x i32> [[MUL]] // uint32x2_t test_vmul_lane_u32_0(uint32x2_t a, uint32x2_t v) { @@ -1955,8 +2215,10 @@ // CHECK-LABEL: @test_vmulq_lane_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i32> [[MUL]] // uint32x4_t test_vmulq_lane_u32_0(uint32x4_t a, uint32x2_t v) { @@ -1965,8 +2227,10 @@ // CHECK-LABEL: @test_vmul_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i16> [[MUL]] // int16x4_t test_vmul_laneq_s16_0(int16x4_t a, int16x8_t v) { @@ -1975,8 +2239,10 @@ // CHECK-LABEL: @test_vmulq_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <8 x i16> [[MUL]] // int16x8_t test_vmulq_laneq_s16_0(int16x8_t a, int16x8_t v) { @@ -1985,8 +2251,10 @@ // CHECK-LABEL: @test_vmul_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x i32> [[MUL]] // int32x2_t test_vmul_laneq_s32_0(int32x2_t a, int32x4_t v) { @@ -1995,8 +2263,10 @@ // CHECK-LABEL: @test_vmulq_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i32> [[MUL]] // int32x4_t test_vmulq_laneq_s32_0(int32x4_t a, int32x4_t v) { @@ -2005,8 +2275,10 @@ // CHECK-LABEL: @test_vmul_laneq_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i16> [[MUL]] // uint16x4_t test_vmul_laneq_u16_0(uint16x4_t a, uint16x8_t v) { @@ -2015,8 +2287,10 @@ // CHECK-LABEL: @test_vmulq_laneq_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <8 x i16> [[MUL]] // uint16x8_t test_vmulq_laneq_u16_0(uint16x8_t a, uint16x8_t v) { @@ -2025,8 +2299,10 @@ // CHECK-LABEL: @test_vmul_laneq_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x i32> [[MUL]] // uint32x2_t test_vmul_laneq_u32_0(uint32x2_t a, uint32x4_t v) { @@ -2035,8 +2311,10 @@ // CHECK-LABEL: @test_vmulq_laneq_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x i32> [[MUL]] // uint32x4_t test_vmulq_laneq_u32_0(uint32x4_t a, uint32x4_t v) { @@ -2210,10 +2488,12 @@ // CHECK-LABEL: @test_vmlal_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -2223,10 +2503,12 @@ // CHECK-LABEL: @test_vmlal_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -2236,10 +2518,12 @@ // CHECK-LABEL: @test_vmlal_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -2249,10 +2533,12 @@ // CHECK-LABEL: @test_vmlal_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -2263,10 +2549,12 @@ // CHECK-LABEL: @test_vmlal_high_lane_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -2277,10 +2565,12 @@ // CHECK-LABEL: @test_vmlal_high_lane_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -2291,10 +2581,12 @@ // CHECK-LABEL: @test_vmlal_high_laneq_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -2305,10 +2597,12 @@ // CHECK-LABEL: @test_vmlal_high_laneq_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -2318,10 +2612,12 @@ // CHECK-LABEL: @test_vmlsl_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -2331,10 +2627,12 @@ // CHECK-LABEL: @test_vmlsl_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -2344,10 +2642,12 @@ // CHECK-LABEL: @test_vmlsl_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -2357,10 +2657,12 @@ // CHECK-LABEL: @test_vmlsl_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -2371,10 +2673,12 @@ // CHECK-LABEL: @test_vmlsl_high_lane_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -2385,10 +2689,12 @@ // CHECK-LABEL: @test_vmlsl_high_lane_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -2399,10 +2705,12 @@ // CHECK-LABEL: @test_vmlsl_high_laneq_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -2413,10 +2721,12 @@ // CHECK-LABEL: @test_vmlsl_high_laneq_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -2426,10 +2736,12 @@ // CHECK-LABEL: @test_vmlal_lane_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -2439,10 +2751,12 @@ // CHECK-LABEL: @test_vmlal_lane_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -2452,10 +2766,12 @@ // CHECK-LABEL: @test_vmlal_laneq_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -2465,10 +2781,12 @@ // CHECK-LABEL: @test_vmlal_laneq_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -2479,10 +2797,12 @@ // CHECK-LABEL: @test_vmlal_high_lane_u16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -2493,10 +2813,12 @@ // CHECK-LABEL: @test_vmlal_high_lane_u32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -2507,10 +2829,12 @@ // CHECK-LABEL: @test_vmlal_high_laneq_u16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -2521,10 +2845,12 @@ // CHECK-LABEL: @test_vmlal_high_laneq_u32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[ADD]] // @@ -2534,10 +2860,12 @@ // CHECK-LABEL: @test_vmlsl_lane_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -2547,10 +2875,12 @@ // CHECK-LABEL: @test_vmlsl_lane_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -2560,10 +2890,12 @@ // CHECK-LABEL: @test_vmlsl_laneq_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -2573,10 +2905,12 @@ // CHECK-LABEL: @test_vmlsl_laneq_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -2587,10 +2921,12 @@ // CHECK-LABEL: @test_vmlsl_high_lane_u16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -2601,10 +2937,12 @@ // CHECK-LABEL: @test_vmlsl_high_lane_u32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -2615,10 +2953,12 @@ // CHECK-LABEL: @test_vmlsl_high_laneq_u16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -2629,10 +2969,12 @@ // CHECK-LABEL: @test_vmlsl_high_laneq_u32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK-NEXT: ret <2 x i64> [[SUB]] // @@ -2642,10 +2984,12 @@ // CHECK-LABEL: @test_vmull_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // int32x4_t test_vmull_lane_s16_0(int16x4_t a, int16x4_t v) { @@ -2654,10 +2998,12 @@ // CHECK-LABEL: @test_vmull_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // int64x2_t test_vmull_lane_s32_0(int32x2_t a, int32x2_t v) { @@ -2666,10 +3012,12 @@ // CHECK-LABEL: @test_vmull_lane_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // uint32x4_t test_vmull_lane_u16_0(uint16x4_t a, uint16x4_t v) { @@ -2678,10 +3026,12 @@ // CHECK-LABEL: @test_vmull_lane_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // uint64x2_t test_vmull_lane_u32_0(uint32x2_t a, uint32x2_t v) { @@ -2691,10 +3041,12 @@ // CHECK-LABEL: @test_vmull_high_lane_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // int32x4_t test_vmull_high_lane_s16_0(int16x8_t a, int16x4_t v) { @@ -2704,10 +3056,12 @@ // CHECK-LABEL: @test_vmull_high_lane_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // int64x2_t test_vmull_high_lane_s32_0(int32x4_t a, int32x2_t v) { @@ -2717,10 +3071,12 @@ // CHECK-LABEL: @test_vmull_high_lane_u16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // uint32x4_t test_vmull_high_lane_u16_0(uint16x8_t a, uint16x4_t v) { @@ -2730,10 +3086,12 @@ // CHECK-LABEL: @test_vmull_high_lane_u32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // uint64x2_t test_vmull_high_lane_u32_0(uint32x4_t a, uint32x2_t v) { @@ -2742,10 +3100,12 @@ // CHECK-LABEL: @test_vmull_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // int32x4_t test_vmull_laneq_s16_0(int16x4_t a, int16x8_t v) { @@ -2754,10 +3114,12 @@ // CHECK-LABEL: @test_vmull_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // int64x2_t test_vmull_laneq_s32_0(int32x2_t a, int32x4_t v) { @@ -2766,10 +3128,12 @@ // CHECK-LABEL: @test_vmull_laneq_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // uint32x4_t test_vmull_laneq_u16_0(uint16x4_t a, uint16x8_t v) { @@ -2778,10 +3142,12 @@ // CHECK-LABEL: @test_vmull_laneq_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // uint64x2_t test_vmull_laneq_u32_0(uint32x2_t a, uint32x4_t v) { @@ -2791,10 +3157,12 @@ // CHECK-LABEL: @test_vmull_high_laneq_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // int32x4_t test_vmull_high_laneq_s16_0(int16x8_t a, int16x8_t v) { @@ -2804,10 +3172,12 @@ // CHECK-LABEL: @test_vmull_high_laneq_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // int64x2_t test_vmull_high_laneq_s32_0(int32x4_t a, int32x4_t v) { @@ -2817,10 +3187,12 @@ // CHECK-LABEL: @test_vmull_high_laneq_u16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: ret <4 x i32> [[VMULL2_I]] // uint32x4_t test_vmull_high_laneq_u16_0(uint16x8_t a, uint16x8_t v) { @@ -2830,10 +3202,12 @@ // CHECK-LABEL: @test_vmull_high_laneq_u32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: ret <2 x i64> [[VMULL2_I]] // uint64x2_t test_vmull_high_laneq_u32_0(uint32x4_t a, uint32x4_t v) { @@ -2842,11 +3216,13 @@ // CHECK-LABEL: @test_vqdmlal_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLAL_V3_I]] // @@ -2856,11 +3232,13 @@ // CHECK-LABEL: @test_vqdmlal_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLAL_V3_I]] // @@ -2871,11 +3249,13 @@ // CHECK-LABEL: @test_vqdmlal_high_lane_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLAL_V3_I]] // @@ -2886,11 +3266,13 @@ // CHECK-LABEL: @test_vqdmlal_high_lane_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLAL_V3_I]] // @@ -2900,11 +3282,13 @@ // CHECK-LABEL: @test_vqdmlsl_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLSL_V3_I]] // @@ -2914,11 +3298,13 @@ // CHECK-LABEL: @test_vqdmlsl_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLSL_V3_I]] // @@ -2929,11 +3315,13 @@ // CHECK-LABEL: @test_vqdmlsl_high_lane_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLSL_V3_I]] // @@ -2944,11 +3332,13 @@ // CHECK-LABEL: @test_vqdmlsl_high_lane_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLSL_V3_I]] // @@ -2958,10 +3348,12 @@ // CHECK-LABEL: @test_vqdmull_lane_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <4 x i32> [[VQDMULL_V2_I]] // @@ -2971,10 +3363,12 @@ // CHECK-LABEL: @test_vqdmull_lane_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <2 x i64> [[VQDMULL_V2_I]] // @@ -2984,10 +3378,12 @@ // CHECK-LABEL: @test_vqdmull_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[A]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <4 x i32> [[VQDMULL_V2_I]] // @@ -2997,10 +3393,12 @@ // CHECK-LABEL: @test_vqdmull_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[A]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <2 x i64> [[VQDMULL_V2_I]] // @@ -3011,10 +3409,12 @@ // CHECK-LABEL: @test_vqdmull_high_lane_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <4 x i32> [[VQDMULL_V2_I]] // @@ -3025,10 +3425,12 @@ // CHECK-LABEL: @test_vqdmull_high_lane_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <2 x i64> [[VQDMULL_V2_I]] // @@ -3039,10 +3441,12 @@ // CHECK-LABEL: @test_vqdmull_high_laneq_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[A:%.*]], <8 x i16> [[A]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <4 x i32> [[VQDMULL_V2_I]] // @@ -3053,10 +3457,12 @@ // CHECK-LABEL: @test_vqdmull_high_laneq_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> [[A]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK-NEXT: ret <2 x i64> [[VQDMULL_V2_I]] // @@ -3170,8 +3576,10 @@ // CHECK-LABEL: @test_vmul_lane_f32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x float> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x float> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x float> [[MUL]] // float32x2_t test_vmul_lane_f32_0(float32x2_t a, float32x2_t v) { @@ -3180,8 +3588,10 @@ // CHECK-LABEL: @test_vmulq_lane_f32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = fmul <4 x float> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = fmul <4 x float> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x float> [[MUL]] // float32x4_t test_vmulq_lane_f32_0(float32x4_t a, float32x2_t v) { @@ -3190,8 +3600,10 @@ // CHECK-LABEL: @test_vmul_laneq_f32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[V:%.*]], <4 x float> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x float> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x float> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x float> [[MUL]] // float32x2_t test_vmul_laneq_f32_0(float32x2_t a, float32x4_t v) { @@ -3215,8 +3627,10 @@ // CHECK-LABEL: @test_vmulq_laneq_f32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[V:%.*]], <4 x float> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = fmul <4 x float> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = fmul <4 x float> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <4 x float> [[MUL]] // float32x4_t test_vmulq_laneq_f32_0(float32x4_t a, float32x4_t v) { @@ -3225,8 +3639,10 @@ // CHECK-LABEL: @test_vmulq_laneq_f64_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[V:%.*]], <2 x double> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x double> [[A:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x double> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x double> [[TMP1]], <2 x double> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = fmul <2 x double> [[A:%.*]], [[LANE]] // CHECK-NEXT: ret <2 x double> [[MUL]] // float64x2_t test_vmulq_laneq_f64_0(float64x2_t a, float64x2_t v) { @@ -3235,10 +3651,12 @@ // CHECK-LABEL: @test_vmulx_lane_f32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x float> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmulx.v2f32(<2 x float> [[A]], <2 x float> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x float> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmulx.v2f32(<2 x float> [[A]], <2 x float> [[LANE]]) #4 // CHECK-NEXT: ret <2 x float> [[VMULX2_I]] // float32x2_t test_vmulx_lane_f32_0(float32x2_t a, float32x2_t v) { @@ -3247,10 +3665,12 @@ // CHECK-LABEL: @test_vmulxq_lane_f32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[SHUFFLE]] to <16 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmulx.v4f32(<4 x float> [[A]], <4 x float> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x float> [[LANE]] to <16 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmulx.v4f32(<4 x float> [[A]], <4 x float> [[LANE]]) #4 // CHECK-NEXT: ret <4 x float> [[VMULX2_I]] // float32x4_t test_vmulxq_lane_f32_0(float32x4_t a, float32x2_t v) { @@ -3259,10 +3679,12 @@ // CHECK-LABEL: @test_vmulxq_lane_f64_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <1 x double> [[V:%.*]], <1 x double> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x double> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x double> [[SHUFFLE]] to <16 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmulx.v2f64(<2 x double> [[A]], <2 x double> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP1]], <1 x double> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x double> [[LANE]] to <16 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmulx.v2f64(<2 x double> [[A]], <2 x double> [[LANE]]) #4 // CHECK-NEXT: ret <2 x double> [[VMULX2_I]] // float64x2_t test_vmulxq_lane_f64_0(float64x2_t a, float64x1_t v) { @@ -3271,10 +3693,12 @@ // CHECK-LABEL: @test_vmulx_laneq_f32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[V:%.*]], <4 x float> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x float> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmulx.v2f32(<2 x float> [[A]], <2 x float> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x float> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmulx.v2f32(<2 x float> [[A]], <2 x float> [[LANE]]) #4 // CHECK-NEXT: ret <2 x float> [[VMULX2_I]] // float32x2_t test_vmulx_laneq_f32_0(float32x2_t a, float32x4_t v) { @@ -3283,10 +3707,12 @@ // CHECK-LABEL: @test_vmulxq_laneq_f32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[V:%.*]], <4 x float> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[SHUFFLE]] to <16 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmulx.v4f32(<4 x float> [[A]], <4 x float> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x float> [[LANE]] to <16 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmulx.v4f32(<4 x float> [[A]], <4 x float> [[LANE]]) #4 // CHECK-NEXT: ret <4 x float> [[VMULX2_I]] // float32x4_t test_vmulxq_laneq_f32_0(float32x4_t a, float32x4_t v) { @@ -3295,10 +3721,12 @@ // CHECK-LABEL: @test_vmulxq_laneq_f64_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[V:%.*]], <2 x double> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x double> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x double> [[SHUFFLE]] to <16 x i8> -// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmulx.v2f64(<2 x double> [[A]], <2 x double> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x double> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x double> [[TMP1]], <2 x double> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x double> [[LANE]] to <16 x i8> +// CHECK-NEXT: [[VMULX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmulx.v2f64(<2 x double> [[A]], <2 x double> [[LANE]]) #4 // CHECK-NEXT: ret <2 x double> [[VMULX2_I]] // float64x2_t test_vmulxq_laneq_f64_0(float64x2_t a, float64x2_t v) { @@ -4461,8 +4889,10 @@ // CHECK-LABEL: @test_vmla_lane_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[ADD]] // @@ -4472,8 +4902,10 @@ // CHECK-LABEL: @test_vmlaq_lane_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[ADD]] // @@ -4483,8 +4915,10 @@ // CHECK-LABEL: @test_vmla_lane_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[ADD]] // @@ -4494,8 +4928,10 @@ // CHECK-LABEL: @test_vmlaq_lane_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -4505,8 +4941,10 @@ // CHECK-LABEL: @test_vmla_laneq_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[ADD]] // @@ -4516,8 +4954,10 @@ // CHECK-LABEL: @test_vmlaq_laneq_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[ADD]] // @@ -4527,8 +4967,10 @@ // CHECK-LABEL: @test_vmla_laneq_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[ADD]] // @@ -4538,8 +4980,10 @@ // CHECK-LABEL: @test_vmlaq_laneq_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -4549,11 +4993,13 @@ // CHECK-LABEL: @test_vqdmlal_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLAL_V3_I]] // @@ -4563,11 +5009,13 @@ // CHECK-LABEL: @test_vqdmlal_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLAL_V3_I]] // @@ -4578,11 +5026,13 @@ // CHECK-LABEL: @test_vqdmlal_high_laneq_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLAL_V3_I]] // @@ -4593,11 +5043,13 @@ // CHECK-LABEL: @test_vqdmlal_high_laneq_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLAL_V3_I]] // @@ -4607,8 +5059,10 @@ // CHECK-LABEL: @test_vmls_lane_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[SUB]] // @@ -4618,8 +5072,10 @@ // CHECK-LABEL: @test_vmlsq_lane_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[SUB]] // @@ -4629,8 +5085,10 @@ // CHECK-LABEL: @test_vmls_lane_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[SUB]] // @@ -4640,8 +5098,10 @@ // CHECK-LABEL: @test_vmlsq_lane_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -4651,8 +5111,10 @@ // CHECK-LABEL: @test_vmls_laneq_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[SUB]] // @@ -4662,8 +5124,10 @@ // CHECK-LABEL: @test_vmlsq_laneq_u16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[SUB]] // @@ -4673,8 +5137,10 @@ // CHECK-LABEL: @test_vmls_laneq_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[SUB]] // @@ -4684,8 +5150,10 @@ // CHECK-LABEL: @test_vmlsq_laneq_u32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -4695,11 +5163,13 @@ // CHECK-LABEL: @test_vqdmlsl_laneq_s16_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLSL_V3_I]] // @@ -4709,11 +5179,13 @@ // CHECK-LABEL: @test_vqdmlsl_laneq_s32_0( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLSL_V3_I]] // @@ -4724,11 +5196,13 @@ // CHECK-LABEL: @test_vqdmlsl_high_laneq_s16_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLSL_V3_I]] // @@ -4739,11 +5213,13 @@ // CHECK-LABEL: @test_vqdmlsl_high_laneq_s32_0( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> zeroinitializer -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> zeroinitializer +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLSL_V3_I]] // @@ -4857,8 +5333,10 @@ // CHECK-LABEL: @test_vmla_lane_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[ADD]] // @@ -4868,8 +5346,10 @@ // CHECK-LABEL: @test_vmlaq_lane_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[ADD]] // @@ -4879,8 +5359,10 @@ // CHECK-LABEL: @test_vmla_lane_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[ADD]] // @@ -4890,8 +5372,10 @@ // CHECK-LABEL: @test_vmlaq_lane_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -4901,8 +5385,10 @@ // CHECK-LABEL: @test_vmla_laneq_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[ADD]] // @@ -4912,8 +5398,10 @@ // CHECK-LABEL: @test_vmlaq_laneq_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[ADD]] // @@ -4923,8 +5411,10 @@ // CHECK-LABEL: @test_vmla_laneq_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[ADD]] // @@ -4934,8 +5424,10 @@ // CHECK-LABEL: @test_vmlaq_laneq_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[ADD]] // @@ -4945,11 +5437,13 @@ // CHECK-LABEL: @test_vqdmlal_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLAL_V3_I]] // @@ -4959,11 +5453,13 @@ // CHECK-LABEL: @test_vqdmlal_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLAL_V3_I]] // @@ -4974,11 +5470,13 @@ // CHECK-LABEL: @test_vqdmlal_high_laneq_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLAL_V3_I]] // @@ -4989,11 +5487,13 @@ // CHECK-LABEL: @test_vqdmlal_high_laneq_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLAL_V3_I]] // @@ -5003,8 +5503,10 @@ // CHECK-LABEL: @test_vmls_lane_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[SUB]] // @@ -5014,8 +5516,10 @@ // CHECK-LABEL: @test_vmlsq_lane_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[V:%.*]], <4 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i16> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[SUB]] // @@ -5025,8 +5529,10 @@ // CHECK-LABEL: @test_vmls_lane_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[SUB]] // @@ -5036,8 +5542,10 @@ // CHECK-LABEL: @test_vmlsq_lane_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -5047,8 +5555,10 @@ // CHECK-LABEL: @test_vmls_laneq_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i16> [[SUB]] // @@ -5058,8 +5568,10 @@ // CHECK-LABEL: @test_vmlsq_laneq_u16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <8 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <8 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <8 x i16> [[SUB]] // @@ -5069,8 +5581,10 @@ // CHECK-LABEL: @test_vmls_laneq_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <2 x i32> [[SUB]] // @@ -5080,8 +5594,10 @@ // CHECK-LABEL: @test_vmlsq_laneq_u32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <4 x i32> -// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[SHUFFLE]] +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] // CHECK-NEXT: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK-NEXT: ret <4 x i32> [[SUB]] // @@ -5091,11 +5607,13 @@ // CHECK-LABEL: @test_vqdmlsl_laneq_s16( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLSL_V3_I]] // @@ -5105,11 +5623,13 @@ // CHECK-LABEL: @test_vqdmlsl_laneq_s32( // CHECK-NEXT: entry: -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLSL_V3_I]] // @@ -5120,11 +5640,13 @@ // CHECK-LABEL: @test_vqdmlsl_high_laneq_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> [[B:%.*]], <8 x i16> [[B]], <4 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i16> [[V:%.*]], <8 x i16> [[V]], <4 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i16> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> [[TMP1]], <4 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[SHUFFLE_I]], <4 x i16> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <4 x i32> [[VQDMLSL_V3_I]] // @@ -5135,11 +5657,13 @@ // CHECK-LABEL: @test_vqdmlsl_high_laneq_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> [[B]], <2 x i32> -// CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> [[V]], <2 x i32> -// CHECK-NEXT: [[TMP0:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> -// CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> -// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[SHUFFLE]]) #4 +// CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> +// CHECK-NEXT: [[LANE:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP1]], <2 x i32> +// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> +// CHECK-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK-NEXT: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[SHUFFLE_I]], <2 x i32> [[LANE]]) #4 // CHECK-NEXT: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK-NEXT: ret <2 x i64> [[VQDMLSL_V3_I]] // diff --git a/clang/test/CodeGen/aarch64-neon-fma.c b/clang/test/CodeGen/aarch64-neon-fma.c --- a/clang/test/CodeGen/aarch64-neon-fma.c +++ b/clang/test/CodeGen/aarch64-neon-fma.c @@ -69,144 +69,177 @@ } // CHECK-LABEL: define <2 x float> @test_vmla_lane_f32_0(<2 x float> %a, <2 x float> %b, <2 x float> %v) #0 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <2 x i32> zeroinitializer -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <2 x float> %a, [[MUL]] -// CHECK: ret <2 x float> [[ADD]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> zeroinitializer +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <2 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <2 x float> [[ADD]] float32x2_t test_vmla_lane_f32_0(float32x2_t a, float32x2_t b, float32x2_t v) { return vmla_lane_f32(a, b, v, 0); } // CHECK-LABEL: define <4 x float> @test_vmlaq_lane_f32_0(<4 x float> %a, <4 x float> %b, <2 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <4 x i32> zeroinitializer -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <4 x float> %a, [[MUL]] -// CHECK: ret <4 x float> [[ADD]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> zeroinitializer +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <4 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <4 x float> [[ADD]] float32x4_t test_vmlaq_lane_f32_0(float32x4_t a, float32x4_t b, float32x2_t v) { return vmlaq_lane_f32(a, b, v, 0); } // CHECK-LABEL: define <2 x float> @test_vmla_laneq_f32_0(<2 x float> %a, <2 x float> %b, <4 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <2 x i32> zeroinitializer -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <2 x float> %a, [[MUL]] -// CHECK: ret <2 x float> [[ADD]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <2 x i32> zeroinitializer +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <2 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <2 x float> [[ADD]] float32x2_t test_vmla_laneq_f32_0(float32x2_t a, float32x2_t b, float32x4_t v) { return vmla_laneq_f32(a, b, v, 0); } // CHECK-LABEL: define <4 x float> @test_vmlaq_laneq_f32_0(<4 x float> %a, <4 x float> %b, <4 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <4 x i32> zeroinitializer -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <4 x float> %a, [[MUL]] -// CHECK: ret <4 x float> [[ADD]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <4 x i32> zeroinitializer +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <4 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <4 x float> [[ADD]] float32x4_t test_vmlaq_laneq_f32_0(float32x4_t a, float32x4_t b, float32x4_t v) { return vmlaq_laneq_f32(a, b, v, 0); } // CHECK-LABEL: define <2 x float> @test_vmls_lane_f32_0(<2 x float> %a, <2 x float> %b, <2 x float> %v) #0 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <2 x i32> zeroinitializer -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <2 x float> %a, [[MUL]] -// CHECK: ret <2 x float> [[SUB]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> zeroinitializer +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <2 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <2 x float> [[SUB]] float32x2_t test_vmls_lane_f32_0(float32x2_t a, float32x2_t b, float32x2_t v) { return vmls_lane_f32(a, b, v, 0); } // CHECK-LABEL: define <4 x float> @test_vmlsq_lane_f32_0(<4 x float> %a, <4 x float> %b, <2 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <4 x i32> zeroinitializer -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <4 x float> %a, [[MUL]] -// CHECK: ret <4 x float> [[SUB]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> zeroinitializer +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <4 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <4 x float> [[SUB]] float32x4_t test_vmlsq_lane_f32_0(float32x4_t a, float32x4_t b, float32x2_t v) { return vmlsq_lane_f32(a, b, v, 0); } // CHECK-LABEL: define <2 x float> @test_vmls_laneq_f32_0(<2 x float> %a, <2 x float> %b, <4 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <2 x i32> zeroinitializer -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <2 x float> %a, [[MUL]] -// CHECK: ret <2 x float> [[SUB]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <2 x i32> zeroinitializer +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <2 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <2 x float> [[SUB]] float32x2_t test_vmls_laneq_f32_0(float32x2_t a, float32x2_t b, float32x4_t v) { return vmls_laneq_f32(a, b, v, 0); } // CHECK-LABEL: define <4 x float> @test_vmlsq_laneq_f32_0(<4 x float> %a, <4 x float> %b, <4 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <4 x i32> zeroinitializer -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <4 x float> %a, [[MUL]] -// CHECK: ret <4 x float> [[SUB]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <4 x i32> zeroinitializer +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <4 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <4 x float> [[SUB]] float32x4_t test_vmlsq_laneq_f32_0(float32x4_t a, float32x4_t b, float32x4_t v) { return vmlsq_laneq_f32(a, b, v, 0); } // CHECK-LABEL: define <2 x float> @test_vmla_lane_f32(<2 x float> %a, <2 x float> %b, <2 x float> %v) #0 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <2 x i32> -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <2 x float> %a, [[MUL]] -// CHECK: ret <2 x float> [[ADD]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <2 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <2 x float> [[ADD]] float32x2_t test_vmla_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v) { return vmla_lane_f32(a, b, v, 1); } // CHECK-LABEL: define <4 x float> @test_vmlaq_lane_f32(<4 x float> %a, <4 x float> %b, <2 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <4 x float> %a, [[MUL]] -// CHECK: ret <4 x float> [[ADD]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <4 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <4 x float> [[ADD]] float32x4_t test_vmlaq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v) { return vmlaq_lane_f32(a, b, v, 1); } // CHECK-LABEL: define <2 x float> @test_vmla_laneq_f32(<2 x float> %a, <2 x float> %b, <4 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <2 x i32> -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <2 x float> %a, [[MUL]] -// CHECK: ret <2 x float> [[ADD]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <2 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <2 x float> [[ADD]] float32x2_t test_vmla_laneq_f32(float32x2_t a, float32x2_t b, float32x4_t v) { return vmla_laneq_f32(a, b, v, 3); } // CHECK-LABEL: define <4 x float> @test_vmlaq_laneq_f32(<4 x float> %a, <4 x float> %b, <4 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <4 x float> %a, [[MUL]] -// CHECK: ret <4 x float> [[ADD]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <4 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <4 x float> [[ADD]] float32x4_t test_vmlaq_laneq_f32(float32x4_t a, float32x4_t b, float32x4_t v) { return vmlaq_laneq_f32(a, b, v, 3); } // CHECK-LABEL: define <2 x float> @test_vmls_lane_f32(<2 x float> %a, <2 x float> %b, <2 x float> %v) #0 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <2 x i32> -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <2 x float> %a, [[MUL]] -// CHECK: ret <2 x float> [[SUB]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <2 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <2 x float> [[SUB]] float32x2_t test_vmls_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v) { return vmls_lane_f32(a, b, v, 1); } // CHECK-LABEL: define <4 x float> @test_vmlsq_lane_f32(<4 x float> %a, <4 x float> %b, <2 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <4 x float> %a, [[MUL]] -// CHECK: ret <4 x float> [[SUB]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[V:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <4 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <4 x float> [[SUB]] +// float32x4_t test_vmlsq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v) { return vmlsq_lane_f32(a, b, v, 1); } // CHECK-LABEL: define <2 x float> @test_vmls_laneq_f32(<2 x float> %a, <2 x float> %b, <4 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <2 x i32> -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <2 x float> %a, [[MUL]] -// CHECK: ret <2 x float> [[SUB]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <2 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <2 x float> [[SUB]] float32x2_t test_vmls_laneq_f32(float32x2_t a, float32x2_t b, float32x4_t v) { return vmls_laneq_f32(a, b, v, 3); } // CHECK-LABEL: define <4 x float> @test_vmlsq_laneq_f32(<4 x float> %a, <4 x float> %b, <4 x float> %v) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <4 x float> %a, [[MUL]] -// CHECK: ret <4 x float> [[SUB]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x float> [[V:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> +// CHECK: [[LANE:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <4 x float> [[A:%.*]], [[MUL]] +// CHECK: ret <4 x float> [[SUB]] float32x4_t test_vmlsq_laneq_f32(float32x4_t a, float32x4_t b, float32x4_t v) { return vmlsq_laneq_f32(a, b, v, 3); } diff --git a/clang/test/CodeGen/aarch64-poly64.c b/clang/test/CodeGen/aarch64-poly64.c --- a/clang/test/CodeGen/aarch64-poly64.c +++ b/clang/test/CodeGen/aarch64-poly64.c @@ -150,22 +150,28 @@ } // CHECK-LABEL: define <1 x i64> @test_vdup_lane_p64(<1 x i64> %vec) #0 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <1 x i64> %vec, <1 x i64> %vec, <1 x i32> zeroinitializer -// CHECK: ret <1 x i64> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <1 x i64> [[VEC:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> +// CHECK: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP1]], <1 x i64> [[TMP1]], <1 x i32> zeroinitializer +// CHECK: ret <1 x i64> [[LANE]] poly64x1_t test_vdup_lane_p64(poly64x1_t vec) { return vdup_lane_p64(vec, 0); } // CHECK-LABEL: define <2 x i64> @test_vdupq_lane_p64(<1 x i64> %vec) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <1 x i64> %vec, <1 x i64> %vec, <2 x i32> zeroinitializer -// CHECK: ret <2 x i64> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <1 x i64> [[VEC:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> +// CHECK: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP1]], <1 x i64> [[TMP1]], <2 x i32> zeroinitializer +// CHECK: ret <2 x i64> [[LANE]] poly64x2_t test_vdupq_lane_p64(poly64x1_t vec) { return vdupq_lane_p64(vec, 0); } // CHECK-LABEL: define <2 x i64> @test_vdupq_laneq_p64(<2 x i64> %vec) #1 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i64> %vec, <2 x i64> %vec, <2 x i32> -// CHECK: ret <2 x i64> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i64> [[VEC:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> [[TMP1]], <2 x i32> +// CHECK: ret <2 x i64> [[LANE]] poly64x2_t test_vdupq_laneq_p64(poly64x2_t vec) { return vdupq_laneq_p64(vec, 1); } diff --git a/clang/test/CodeGen/aarch64-v8.2a-neon-intrinsics.c b/clang/test/CodeGen/aarch64-v8.2a-neon-intrinsics.c --- a/clang/test/CodeGen/aarch64-v8.2a-neon-intrinsics.c +++ b/clang/test/CodeGen/aarch64-v8.2a-neon-intrinsics.c @@ -1086,32 +1086,40 @@ } // CHECK-LABEL: test_vmul_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x half> %a, [[TMP0]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x half> [[A:%.*]], [[LANE]] // CHECK: ret <4 x half> [[MUL]] float16x4_t test_vmul_lane_f16(float16x4_t a, float16x4_t b) { return vmul_lane_f16(a, b, 3); } // CHECK-LABEL: test_vmulq_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <8 x i32> -// CHECK: [[MUL:%.*]] = fmul <8 x half> %a, [[TMP0]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <8 x i32> +// CHECK: [[MUL:%.*]] = fmul <8 x half> [[A:%.*]], [[LANE]] // CHECK: ret <8 x half> [[MUL]] float16x8_t test_vmulq_lane_f16(float16x8_t a, float16x4_t b) { - return vmulq_lane_f16(a, b, 7); + return vmulq_lane_f16(a, b, 3); } // CHECK-LABEL: test_vmul_laneq_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <8 x half> %b, <8 x half> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x half> %a, [[TMP0]] +// CHECK: [[TMP0:%.*]] = bitcast <8 x half> [[B:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> +// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP1]], <8 x half> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x half> [[A:%.*]], [[LANE]] // CHECK: ret <4 x half> [[MUL]] float16x4_t test_vmul_laneq_f16(float16x4_t a, float16x8_t b) { return vmul_laneq_f16(a, b, 7); } // CHECK-LABEL: test_vmulq_laneq_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <8 x half> %b, <8 x half> %b, <8 x i32> -// CHECK: [[MUL:%.*]] = fmul <8 x half> %a, [[TMP0]] +// CHECK: [[TMP0:%.*]] = bitcast <8 x half> [[B:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> +// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP1]], <8 x half> [[TMP1]], <8 x i32> +// CHECK: [[MUL:%.*]] = fmul <8 x half> [[A:%.*]], [[LANE]] // CHECK: ret <8 x half> [[MUL]] float16x8_t test_vmulq_laneq_f16(float16x8_t a, float16x8_t b) { return vmulq_laneq_f16(a, b, 7); @@ -1165,33 +1173,49 @@ } // CHECK-LABEL: test_vmulx_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = call <4 x half> @llvm.aarch64.neon.fmulx.v4f16(<4 x half> %a, <4 x half> [[TMP0]]) -// CHECK: ret <4 x half> [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x half> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x half> [[LANE]] to <8 x i8> +// CHECK: [[VMULX2_I:%.*]] = call <4 x half> @llvm.aarch64.neon.fmulx.v4f16(<4 x half> [[A]], <4 x half> [[LANE]]) #4 +// CHECK: ret <4 x half> [[VMULX2_I]] float16x4_t test_vmulx_lane_f16(float16x4_t a, float16x4_t b) { return vmulx_lane_f16(a, b, 3); } // CHECK-LABEL: test_vmulxq_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <8 x i32> -// CHECK: [[MUL:%.*]] = call <8 x half> @llvm.aarch64.neon.fmulx.v8f16(<8 x half> %a, <8 x half> [[TMP0]]) -// CHECK: ret <8 x half> [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <8 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <8 x half> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <8 x half> [[LANE]] to <16 x i8> +// CHECK: [[VMULX2_I:%.*]] = call <8 x half> @llvm.aarch64.neon.fmulx.v8f16(<8 x half> [[A]], <8 x half> [[LANE]]) #4 +// CHECK: ret <8 x half> [[VMULX2_I]] float16x8_t test_vmulxq_lane_f16(float16x8_t a, float16x4_t b) { - return vmulxq_lane_f16(a, b, 7); + return vmulxq_lane_f16(a, b, 3); } // CHECK-LABEL: test_vmulx_laneq_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <8 x half> %b, <8 x half> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = call <4 x half> @llvm.aarch64.neon.fmulx.v4f16(<4 x half> %a, <4 x half> [[TMP0]]) -// CHECK: ret <4 x half> [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <8 x half> [[B:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> +// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP1]], <8 x half> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x half> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x half> [[LANE]] to <8 x i8> +// CHECK: [[VMULX2_I:%.*]] = call <4 x half> @llvm.aarch64.neon.fmulx.v4f16(<4 x half> [[A]], <4 x half> [[LANE]]) #4 +// CHECK: ret <4 x half> [[VMULX2_I]] float16x4_t test_vmulx_laneq_f16(float16x4_t a, float16x8_t b) { return vmulx_laneq_f16(a, b, 7); } // CHECK-LABEL: test_vmulxq_laneq_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <8 x half> %b, <8 x half> %b, <8 x i32> -// CHECK: [[MUL:%.*]] = call <8 x half> @llvm.aarch64.neon.fmulx.v8f16(<8 x half> %a, <8 x half> [[TMP0]]) -// CHECK: ret <8 x half> [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <8 x half> [[B:%.*]] to <16 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> +// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP1]], <8 x half> [[TMP1]], <8 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <8 x half> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <8 x half> [[LANE]] to <16 x i8> +// CHECK: [[VMULX2_I:%.*]] = call <8 x half> @llvm.aarch64.neon.fmulx.v8f16(<8 x half> [[A]], <8 x half> [[LANE]]) #4 +// CHECK: ret <8 x half> [[VMULX2_I]] float16x8_t test_vmulxq_laneq_f16(float16x8_t a, float16x8_t b) { return vmulxq_laneq_f16(a, b, 7); } @@ -1473,17 +1497,21 @@ } // CHECK-LABEL: test_vdup_lane_f16 -// CHECK: [[SHFL:%.*]] = shufflevector <4 x half> %a, <4 x half> %a, <4 x i32> -// CHECK: ret <4 x half> [[SHFL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <4 x i32> +// CHECK: ret <4 x half> [[LANE]] float16x4_t test_vdup_lane_f16(float16x4_t a) { return vdup_lane_f16(a, 3); } // CHECK-LABEL: test_vdupq_lane_f16 -// CHECK: [[SHFL:%.*]] = shufflevector <4 x half> %a, <4 x half> %a, <8 x i32> -// CHECK: ret <8 x half> [[SHFL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <8 x i32> +// CHECK: ret <8 x half> [[LANE]] float16x8_t test_vdupq_lane_f16(float16x4_t a) { - return vdupq_lane_f16(a, 7); + return vdupq_lane_f16(a, 3); } // CHECK-LABEL: @test_vext_f16( diff --git a/clang/test/CodeGen/arm-neon-range-checks.c b/clang/test/CodeGen/arm-neon-range-checks.c new file mode 100644 --- /dev/null +++ b/clang/test/CodeGen/arm-neon-range-checks.c @@ -0,0 +1,410 @@ +// RUN: %clang_cc1 -triple arm64-none-eabi -target-feature +neon -target-feature +dotprod -target-feature +v8.1a -verify %s +// RUN: %clang_cc1 -triple armv8.1a-none-eabi -target-feature +neon -target-feature +dotprod -target-feature +v8.1a -verify %s + +#include + +void test_vdot_lane(int32x2_t r, int8x8_t a, int8x8_t b) { + vdot_lane_s32(r, a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vdot_lane_s32(r, a, b, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vdot_lane_s32(r, a, b, 0); + vdot_lane_s32(r, a, b, 1); +} + +void test_vdotq_lane(int32x4_t r, int8x16_t a, int8x8_t b) { + vdotq_lane_s32(r, a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vdotq_lane_s32(r, a, b, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vdotq_lane_s32(r, a, b, 0); + vdotq_lane_s32(r, a, b, 1); +} + +#if defined(__aarch64__) +void test_vdot_laneq(int32x2_t r, int8x8_t a, int8x16_t b) { + vdot_laneq_s32(r, a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vdot_laneq_s32(r, a, b, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vdot_laneq_s32(r, a, b, 0); + vdot_laneq_s32(r, a, b, 3); +} + +void test_vdotq_laneq(int32x4_t r, int8x16_t a, int8x16_t b) { + vdotq_laneq_s32(r, a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vdotq_laneq_s32(r, a, b, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vdotq_laneq_s32(r, a, b, 0); + vdotq_laneq_s32(r, a, b, 3); +} +#endif + +void test_vdup_lane(int32x2_t v) { + vdup_lane_s32(v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vdup_lane_s32(v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vdup_lane_s32(v, 0); + vdup_lane_s32(v, 1); +} + +void test_vdupq_lane(int32x2_t v) { + vdupq_lane_s32(v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vdupq_lane_s32(v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vdupq_lane_s32(v, 0); + vdupq_lane_s32(v, 1); +} + +#if defined(__aarch64__) +void test_vdup_laneq(int32x4_t v) { + vdup_laneq_s32(v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vdup_laneq_s32(v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vdup_laneq_s32(v, 0); + vdup_laneq_s32(v, 3); +} + +void test_vdupq_laneq(int32x4_t v) { + vdupq_laneq_s32(v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vdupq_laneq_s32(v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vdupq_laneq_s32(v, 0); + vdupq_laneq_s32(v, 3); +} +#endif + +void test_vmla_lane(int32x2_t a, int32x2_t b, int32x2_t v) { + vmla_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmla_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmla_lane_s32(a, b, v, 0); + vmla_lane_s32(a, b, v, 1); +} + +void test_vmlaq_lane(int32x4_t a, int32x4_t b, int32x2_t v) { + vmlaq_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmlaq_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmlaq_lane_s32(a, b, v, 0); + vmlaq_lane_s32(a, b, v, 1); +} + +#if defined(__aarch64__) +void test_vmla_laneq(int32x2_t a, int32x2_t b, int32x4_t v) { + vmla_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmla_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmla_laneq_s32(a, b, v, 0); + vmla_laneq_s32(a, b, v, 3); +} + +void test_vmlaq_laneq(int32x4_t a, int32x4_t b, int32x4_t v) { + vmlaq_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmlaq_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmlaq_laneq_s32(a, b, v, 0); + vmlaq_laneq_s32(a, b, v, 3); +} + +void test_vmlal_high_lane(int64x2_t a, int32x4_t b, int32x2_t v) { + vmlal_high_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmlal_high_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmlal_high_lane_s32(a, b, v, 0); + vmlal_high_lane_s32(a, b, v, 1); +} + +void test_vmlal_high_laneq(int64x2_t a, int32x4_t b, int32x4_t v) { + vmlal_high_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmlal_high_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmlal_high_laneq_s32(a, b, v, 0); + vmlal_high_laneq_s32(a, b, v, 3); +} +#endif + +void test_vmlal_lane(int64x2_t a, int32x2_t b, int32x2_t v) { + vmlal_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmlal_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmlal_lane_s32(a, b, v, 0); + vmlal_lane_s32(a, b, v, 1); +} + +#if defined(__aarch64__) +void test_vmlal_laneq(int64x2_t a, int32x2_t b, int32x4_t v) { + vmlal_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmlal_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmlal_laneq_s32(a, b, v, 0); + vmlal_laneq_s32(a, b, v, 3); +} +#endif + +void test_vmls_lane(int32x2_t a, int32x2_t b, int32x2_t v) { + vmls_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmls_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmls_lane_s32(a, b, v, 0); + vmls_lane_s32(a, b, v, 1); +} + +void test_vmlsq_lane(int32x4_t a, int32x4_t b, int32x2_t v) { + vmlsq_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmlsq_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmlsq_lane_s32(a, b, v, 0); + vmlsq_lane_s32(a, b, v, 1); +} + +#if defined(__aarch64__) +void test_vmls_laneq(int32x2_t a, int32x2_t b, int32x4_t v) { + vmls_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmls_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmls_laneq_s32(a, b, v, 0); + vmls_laneq_s32(a, b, v, 3); +} + +void test_vmlsq_laneq(int32x4_t a, int32x4_t b, int32x4_t v) { + vmlsq_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmlsq_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmlsq_laneq_s32(a, b, v, 0); + vmlsq_laneq_s32(a, b, v, 3); +} + +void test_vmlsl_high_lane(int64x2_t a, int32x4_t b, int32x2_t v) { + vmlsl_high_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmlsl_high_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmlsl_high_lane_s32(a, b, v, 0); + vmlsl_high_lane_s32(a, b, v, 1); +} + +void test_vmlsl_high_laneq(int64x2_t a, int32x4_t b, int32x4_t v) { + vmlsl_high_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmlsl_high_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmlsl_high_laneq_s32(a, b, v, 0); + vmlsl_high_laneq_s32(a, b, v, 3); +} +#endif + +void test_vmlsl_lane(int64x2_t a, int32x2_t b, int32x2_t v) { + vmlsl_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmlsl_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmlsl_lane_s32(a, b, v, 0); + vmlsl_lane_s32(a, b, v, 1); +} + +#if defined(__aarch64__) +void test_vmlsl_laneq(int64x2_t a, int32x2_t b, int32x4_t v) { + vmlsl_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmlsl_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmlsl_laneq_s32(a, b, v, 0); + vmlsl_laneq_s32(a, b, v, 3); +} +#endif + +void test_vmull_lane(int32x2_t a, int32x2_t b) { + vmull_lane_s32(a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmull_lane_s32(a, b, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmull_lane_s32(a, b, 0); + vmull_lane_s32(a, b, 1); +} + +#if defined(__aarch64__) +void test_vmull_laneq(int32x2_t a, int32x4_t b) { + vmull_laneq_s32(a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmull_laneq_s32(a, b, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmull_laneq_s32(a, b, 0); + vmull_laneq_s32(a, b, 3); +} + +void test_vmull_high_lane(int32x4_t a, int32x2_t b) { + vmull_high_lane_s32(a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vmull_high_lane_s32(a, b, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vmull_high_lane_s32(a, b, 0); + vmull_high_lane_s32(a, b, 1); +} + +void test_vmull_high_laneq(int32x4_t a, int32x4_t b) { + vmull_high_laneq_s32(a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vmull_high_laneq_s32(a, b, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vmull_high_laneq_s32(a, b, 0); + vmull_high_laneq_s32(a, b, 3); +} + +void test_vqdmlal_high_lane(int64x2_t a, int32x4_t b, int32x2_t v) { + vqdmlal_high_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqdmlal_high_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqdmlal_high_lane_s32(a, b, v, 0); + vqdmlal_high_lane_s32(a, b, v, 1); +} + +void test_vqdmlal_high_laneq(int64x2_t a, int32x4_t b, int32x4_t v) { + vqdmlal_high_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqdmlal_high_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqdmlal_high_laneq_s32(a, b, v, 0); + vqdmlal_high_laneq_s32(a, b, v, 3); +} +#endif + +void test_vqdmlal_lane(int64x2_t a, int32x2_t b, int32x2_t v) { + vqdmlal_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqdmlal_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqdmlal_lane_s32(a, b, v, 0); + vqdmlal_lane_s32(a, b, v, 1); +} + +#if defined(__aarch64__) +void test_vqdmlal_laneq(int64x2_t a, int32x2_t b, int32x4_t v) { + vqdmlal_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqdmlal_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqdmlal_laneq_s32(a, b, v, 0); + vqdmlal_laneq_s32(a, b, v, 3); +} + +void test_vqdmlsl_high_lane(int64x2_t a, int32x4_t b, int32x2_t v) { + vqdmlsl_high_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqdmlsl_high_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqdmlsl_high_lane_s32(a, b, v, 0); + vqdmlsl_high_lane_s32(a, b, v, 1); +} + +void test_vqdmlsl_high_laneq(int64x2_t a, int32x4_t b, int32x4_t v) { + vqdmlsl_high_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqdmlsl_high_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqdmlsl_high_laneq_s32(a, b, v, 0); + vqdmlsl_high_laneq_s32(a, b, v, 3); +} +#endif + +void test_vqdmlsl_lane(int64x2_t a, int32x2_t b, int32x2_t v) { + vqdmlsl_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqdmlsl_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqdmlsl_lane_s32(a, b, v, 0); + vqdmlsl_lane_s32(a, b, v, 1); +} + +#if defined(__aarch64__) +void test_vqdmlsl_laneq(int64x2_t a, int32x2_t b, int32x4_t v) { + vqdmlsl_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqdmlsl_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqdmlsl_laneq_s32(a, b, v, 0); + vqdmlsl_laneq_s32(a, b, v, 3); +} +#endif + +void test_vqdmulh_lane(int32x2_t a, int32x2_t b) { + vqdmulh_lane_s32(a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqdmulh_lane_s32(a, b, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqdmulh_lane_s32(a, b, 0); + vqdmulh_lane_s32(a, b, 1); +} + +#if defined(__aarch64__) +void test_vqdmulh_laneq(int32x2_t a, int32x4_t b) { + vqdmulh_laneq_s32(a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqdmulh_laneq_s32(a, b, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqdmulh_laneq_s32(a, b, 0); + vqdmulh_laneq_s32(a, b, 3); +} + +void test_vqdmulhq_laneq(int32x4_t a, int32x4_t b) { + vqdmulhq_laneq_s32(a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqdmulhq_laneq_s32(a, b, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqdmulhq_laneq_s32(a, b, 0); + vqdmulhq_laneq_s32(a, b, 3); +} + +void test_vqdmull_high_lane(int32x4_t a, int32x2_t b) { + vqdmull_high_lane_s32(a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqdmull_high_lane_s32(a, b, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqdmull_high_lane_s32(a, b, 0); + vqdmull_high_lane_s32(a, b, 1); +} + +void test_vqdmull_high_laneq(int32x4_t a, int32x4_t b) { + vqdmull_high_laneq_s32(a, b, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqdmull_high_laneq_s32(a, b, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqdmull_high_laneq_s32(a, b, 0); + vqdmull_high_laneq_s32(a, b, 3); +} +#endif + +void test_vqdmull_lane(int32x2_t a, int32x2_t v) { + vqdmull_lane_s32(a, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqdmull_lane_s32(a, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqdmull_lane_s32(a, v, 0); + vqdmull_lane_s32(a, v, 1); +} + +#if defined(__aarch64__) +void test_vqdmull_laneq(int32x2_t a, int32x4_t v) { + vqdmull_laneq_s32(a, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqdmull_laneq_s32(a, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqdmull_laneq_s32(a, v, 0); + vqdmull_laneq_s32(a, v, 3); +} +#endif + +void test_vqrdmlah_lane(int32x2_t a, int32x2_t b, int32x2_t v) { + vqrdmlah_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqrdmlah_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqrdmlah_lane_s32(a, b, v, 0); + vqrdmlah_lane_s32(a, b, v, 1); +} + +void test_vqrdmlahq_lane(int32x4_t a, int32x4_t b, int32x2_t v) { + vqrdmlahq_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqrdmlahq_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqrdmlahq_lane_s32(a, b, v, 0); + vqrdmlahq_lane_s32(a, b, v, 1); +} + +#if defined(__aarch64__) +void test_vqrdmlah_laneq(int32x2_t a, int32x2_t b, int32x4_t v) { + vqrdmlah_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqrdmlah_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqrdmlah_laneq_s32(a, b, v, 0); + vqrdmlah_laneq_s32(a, b, v, 3); +} + +void test_vqrdmlahq_laneq(int32x4_t a, int32x4_t b, int32x4_t v) { + vqrdmlahq_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqrdmlahq_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqrdmlahq_laneq_s32(a, b, v, 0); + vqrdmlahq_laneq_s32(a, b, v, 3); +} +#endif + +void test_vqrdmlsh_lane(int32x2_t a, int32x2_t b, int32x2_t v) { + vqrdmlsh_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqrdmlsh_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqrdmlsh_lane_s32(a, b, v, 0); + vqrdmlsh_lane_s32(a, b, v, 1); +} + +void test_vqrdmlshq_lane(int32x4_t a, int32x4_t b, int32x2_t v) { + vqrdmlshq_lane_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqrdmlshq_lane_s32(a, b, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqrdmlshq_lane_s32(a, b, v, 0); + vqrdmlshq_lane_s32(a, b, v, 1); +} + +#if defined(__aarch64__) +void test_vqrdmlsh_laneq(int32x2_t a, int32x2_t b, int32x4_t v) { + vqrdmlsh_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqrdmlsh_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqrdmlsh_laneq_s32(a, b, v, 0); + vqrdmlsh_laneq_s32(a, b, v, 3); +} + +void test_vqrdmlshq_laneq(int32x4_t a, int32x4_t b, int32x4_t v) { + vqrdmlshq_laneq_s32(a, b, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqrdmlshq_laneq_s32(a, b, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqrdmlshq_laneq_s32(a, b, v, 0); + vqrdmlshq_laneq_s32(a, b, v, 3); +} +#endif + +void test_vqrdmulh_lane(int32x2_t a, int32x2_t v) { + vqrdmulh_lane_s32(a, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 1]}} + vqrdmulh_lane_s32(a, v, 2); // expected-error {{argument value 2 is outside the valid range [0, 1]}} + vqrdmulh_lane_s32(a, v, 0); + vqrdmulh_lane_s32(a, v, 1); +} + +#if defined(__aarch64__) +void test_vqrdmulh_laneq(int32x2_t a, int32x4_t v) { + vqrdmulh_laneq_s32(a, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqrdmulh_laneq_s32(a, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqrdmulh_laneq_s32(a, v, 0); + vqrdmulh_laneq_s32(a, v, 3); +} + +void test_vqrdmulhq_laneq(int32x4_t a, int32x4_t v) { + vqrdmulhq_laneq_s32(a, v, -1); // expected-error {{argument value -1 is outside the valid range [0, 3]}} + vqrdmulhq_laneq_s32(a, v, 4); // expected-error {{argument value 4 is outside the valid range [0, 3]}} + vqrdmulhq_laneq_s32(a, v, 0); + vqrdmulhq_laneq_s32(a, v, 3); +} +#endif diff --git a/clang/test/CodeGen/arm-v8.2a-neon-intrinsics.c b/clang/test/CodeGen/arm-v8.2a-neon-intrinsics.c --- a/clang/test/CodeGen/arm-v8.2a-neon-intrinsics.c +++ b/clang/test/CodeGen/arm-v8.2a-neon-intrinsics.c @@ -773,19 +773,23 @@ } // CHECK-LABEL: test_vmul_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x half> %a, [[TMP0]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x half> [[A:%.*]], [[LANE]] // CHECK: ret <4 x half> [[MUL]] float16x4_t test_vmul_lane_f16(float16x4_t a, float16x4_t b) { return vmul_lane_f16(a, b, 3); } // CHECK-LABEL: test_vmulq_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <8 x i32> -// CHECK: [[MUL:%.*]] = fmul <8 x half> %a, [[TMP0]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <8 x i32> +// CHECK: [[MUL:%.*]] = fmul <8 x half> [[A:%.*]], [[LANE]] // CHECK: ret <8 x half> [[MUL]] float16x8_t test_vmulq_lane_f16(float16x8_t a, float16x4_t b) { - return vmulq_lane_f16(a, b, 7); + return vmulq_lane_f16(a, b, 3); } // CHECK-LABEL: test_vmul_n_f16 @@ -939,17 +943,21 @@ } // CHECK-LABEL: test_vdup_lane_f16 -// CHECK: [[SHFL:%.*]] = shufflevector <4 x half> %a, <4 x half> %a, <4 x i32> -// CHECK: ret <4 x half> [[SHFL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <4 x i32> +// CHECK: ret <4 x half> [[LANE]] float16x4_t test_vdup_lane_f16(float16x4_t a) { return vdup_lane_f16(a, 3); } // CHECK-LABEL: test_vdupq_lane_f16 -// CHECK: [[SHFL:%.*]] = shufflevector <4 x half> %a, <4 x half> %a, <8 x i32> -// CHECK: ret <8 x half> [[SHFL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x half> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> +// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP1]], <4 x half> [[TMP1]], <8 x i32> +// CHECK: ret <8 x half> [[LANE]] float16x8_t test_vdupq_lane_f16(float16x4_t a) { - return vdupq_lane_f16(a, 7); + return vdupq_lane_f16(a, 3); } // CHECK-LABEL: @test_vext_f16( diff --git a/clang/test/CodeGen/arm64_vdupq_n_f64.c b/clang/test/CodeGen/arm64_vdupq_n_f64.c --- a/clang/test/CodeGen/arm64_vdupq_n_f64.c +++ b/clang/test/CodeGen/arm64_vdupq_n_f64.c @@ -28,7 +28,9 @@ // this was in , but had already been implemented, // test anyway // CHECK-LABEL: define <2 x double> @test_vdupq_lane_f64(<1 x double> %V) #0 { -// CHECK: [[SHUFFLE:%.*]] = shufflevector <1 x double> %V, <1 x double> %V, <2 x i32> zeroinitializer +// CHECK: [[TMP0:%.*]] = bitcast <1 x double> %V to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> +// CHECK: [[SHUFFLE:%.*]] = shufflevector <1 x double> [[TMP1]], <1 x double> [[TMP1]], <2 x i32> zeroinitializer // CHECK: ret <2 x double> [[SHUFFLE]] float64x2_t test_vdupq_lane_f64(float64x1_t V) { return vdupq_lane_f64(V, 0); diff --git a/clang/test/CodeGen/arm_neon_intrinsics.c b/clang/test/CodeGen/arm_neon_intrinsics.c --- a/clang/test/CodeGen/arm_neon_intrinsics.c +++ b/clang/test/CodeGen/arm_neon_intrinsics.c @@ -2419,15 +2419,19 @@ } // CHECK-LABEL: @test_vdup_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %a, <4 x i16> %a, <4 x i32> -// CHECK: ret <4 x i16> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: ret <4 x i16> [[LANE]] uint16x4_t test_vdup_lane_u16(uint16x4_t a) { return vdup_lane_u16(a, 3); } // CHECK-LABEL: @test_vdup_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %a, <2 x i32> %a, <2 x i32> -// CHECK: ret <2 x i32> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: ret <2 x i32> [[LANE]] uint32x2_t test_vdup_lane_u32(uint32x2_t a) { return vdup_lane_u32(a, 1); } @@ -2440,15 +2444,19 @@ } // CHECK-LABEL: @test_vdup_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %a, <4 x i16> %a, <4 x i32> -// CHECK: ret <4 x i16> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: ret <4 x i16> [[LANE]] int16x4_t test_vdup_lane_s16(int16x4_t a) { return vdup_lane_s16(a, 3); } // CHECK-LABEL: @test_vdup_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %a, <2 x i32> %a, <2 x i32> -// CHECK: ret <2 x i32> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: ret <2 x i32> [[LANE]] int32x2_t test_vdup_lane_s32(int32x2_t a) { return vdup_lane_s32(a, 1); } @@ -2461,15 +2469,19 @@ } // CHECK-LABEL: @test_vdup_lane_p16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %a, <4 x i16> %a, <4 x i32> -// CHECK: ret <4 x i16> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: ret <4 x i16> [[LANE]] poly16x4_t test_vdup_lane_p16(poly16x4_t a) { return vdup_lane_p16(a, 3); } // CHECK-LABEL: @test_vdup_lane_f32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %a, <2 x float> %a, <2 x i32> -// CHECK: ret <2 x float> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> +// CHECK: ret <2 x float> [[LANE]] float32x2_t test_vdup_lane_f32(float32x2_t a) { return vdup_lane_f32(a, 1); } @@ -2482,15 +2494,19 @@ } // CHECK-LABEL: @test_vdupq_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %a, <4 x i16> %a, <8 x i32> -// CHECK: ret <8 x i16> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: ret <8 x i16> [[LANE]] uint16x8_t test_vdupq_lane_u16(uint16x4_t a) { return vdupq_lane_u16(a, 3); } // CHECK-LABEL: @test_vdupq_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %a, <2 x i32> %a, <4 x i32> -// CHECK: ret <4 x i32> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: ret <4 x i32> [[LANE]] uint32x4_t test_vdupq_lane_u32(uint32x2_t a) { return vdupq_lane_u32(a, 1); } @@ -2503,15 +2519,19 @@ } // CHECK-LABEL: @test_vdupq_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %a, <4 x i16> %a, <8 x i32> -// CHECK: ret <8 x i16> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: ret <8 x i16> [[LANE]] int16x8_t test_vdupq_lane_s16(int16x4_t a) { return vdupq_lane_s16(a, 3); } // CHECK-LABEL: @test_vdupq_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %a, <2 x i32> %a, <4 x i32> -// CHECK: ret <4 x i32> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: ret <4 x i32> [[LANE]] int32x4_t test_vdupq_lane_s32(int32x2_t a) { return vdupq_lane_s32(a, 1); } @@ -2524,43 +2544,55 @@ } // CHECK-LABEL: @test_vdupq_lane_p16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %a, <4 x i16> %a, <8 x i32> -// CHECK: ret <8 x i16> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: ret <8 x i16> [[LANE]] poly16x8_t test_vdupq_lane_p16(poly16x4_t a) { return vdupq_lane_p16(a, 3); } // CHECK-LABEL: @test_vdupq_lane_f32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %a, <2 x float> %a, <4 x i32> -// CHECK: ret <4 x float> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> +// CHECK: ret <4 x float> [[LANE]] float32x4_t test_vdupq_lane_f32(float32x2_t a) { return vdupq_lane_f32(a, 1); } // CHECK-LABEL: @test_vdup_lane_s64( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <1 x i64> %a, <1 x i64> %a, <1 x i32> zeroinitializer -// CHECK: ret <1 x i64> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <1 x i64> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> +// CHECK: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP1]], <1 x i64> [[TMP1]], <1 x i32> zeroinitializer +// CHECK: ret <1 x i64> [[LANE]] int64x1_t test_vdup_lane_s64(int64x1_t a) { return vdup_lane_s64(a, 0); } // CHECK-LABEL: @test_vdup_lane_u64( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <1 x i64> %a, <1 x i64> %a, <1 x i32> zeroinitializer -// CHECK: ret <1 x i64> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <1 x i64> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> +// CHECK: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP1]], <1 x i64> [[TMP1]], <1 x i32> zeroinitializer +// CHECK: ret <1 x i64> [[LANE]] uint64x1_t test_vdup_lane_u64(uint64x1_t a) { return vdup_lane_u64(a, 0); } // CHECK-LABEL: @test_vdupq_lane_s64( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <1 x i64> %a, <1 x i64> %a, <2 x i32> zeroinitializer -// CHECK: ret <2 x i64> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <1 x i64> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> +// CHECK: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP1]], <1 x i64> [[TMP1]], <2 x i32> zeroinitializer +// CHECK: ret <2 x i64> [[LANE]] int64x2_t test_vdupq_lane_s64(int64x1_t a) { return vdupq_lane_s64(a, 0); } // CHECK-LABEL: @test_vdupq_lane_u64( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <1 x i64> %a, <1 x i64> %a, <2 x i32> zeroinitializer -// CHECK: ret <2 x i64> [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <1 x i64> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> +// CHECK: [[LANE:%.*]] = shufflevector <1 x i64> [[TMP1]], <1 x i64> [[TMP1]], <2 x i32> zeroinitializer +// CHECK: ret <2 x i64> [[LANE]] uint64x2_t test_vdupq_lane_u64(uint64x1_t a) { return vdupq_lane_u64(a, 0); } @@ -7077,44 +7109,52 @@ } // CHECK-LABEL: @test_vmlal_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmulls.v4i32(<4 x i16> %b, <4 x i16> [[SHUFFLE]]) -// CHECK: [[ADD:%.*]] = add <4 x i32> %a, [[VMULL2_I]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmulls.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #8 +// CHECK: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK: ret <4 x i32> [[ADD]] int32x4_t test_vmlal_lane_s16(int32x4_t a, int16x4_t b, int16x4_t c) { return vmlal_lane_s16(a, b, c, 3); } // CHECK-LABEL: @test_vmlal_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmulls.v2i64(<2 x i32> %b, <2 x i32> [[SHUFFLE]]) -// CHECK: [[ADD:%.*]] = add <2 x i64> %a, [[VMULL2_I]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmulls.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #8 +// CHECK: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK: ret <2 x i64> [[ADD]] int64x2_t test_vmlal_lane_s32(int64x2_t a, int32x2_t b, int32x2_t c) { return vmlal_lane_s32(a, b, c, 1); } // CHECK-LABEL: @test_vmlal_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmullu.v4i32(<4 x i16> %b, <4 x i16> [[SHUFFLE]]) -// CHECK: [[ADD:%.*]] = add <4 x i32> %a, [[VMULL2_I]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmullu.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #8 +// CHECK: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK: ret <4 x i32> [[ADD]] uint32x4_t test_vmlal_lane_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c) { return vmlal_lane_u16(a, b, c, 3); } // CHECK-LABEL: @test_vmlal_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmullu.v2i64(<2 x i32> %b, <2 x i32> [[SHUFFLE]]) -// CHECK: [[ADD:%.*]] = add <2 x i64> %a, [[VMULL2_I]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmullu.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #8 +// CHECK: [[ADD:%.*]] = add <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK: ret <2 x i64> [[ADD]] uint64x2_t test_vmlal_lane_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c) { return vmlal_lane_u32(a, b, c, 1); @@ -7173,90 +7213,110 @@ } // CHECK-LABEL: @test_vmla_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i16> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = add <4 x i16> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK: ret <4 x i16> [[ADD]] int16x4_t test_vmla_lane_s16(int16x4_t a, int16x4_t b, int16x4_t c) { return vmla_lane_s16(a, b, c, 3); } // CHECK-LABEL: @test_vmla_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[MUL:%.*]] = mul <2 x i32> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = add <2 x i32> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK: ret <2 x i32> [[ADD]] int32x2_t test_vmla_lane_s32(int32x2_t a, int32x2_t b, int32x2_t c) { return vmla_lane_s32(a, b, c, 1); } // CHECK-LABEL: @test_vmla_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i16> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = add <4 x i16> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = add <4 x i16> [[A:%.*]], [[MUL]] // CHECK: ret <4 x i16> [[ADD]] uint16x4_t test_vmla_lane_u16(uint16x4_t a, uint16x4_t b, uint16x4_t c) { return vmla_lane_u16(a, b, c, 3); } // CHECK-LABEL: @test_vmla_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[MUL:%.*]] = mul <2 x i32> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = add <2 x i32> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = add <2 x i32> [[A:%.*]], [[MUL]] // CHECK: ret <2 x i32> [[ADD]] uint32x2_t test_vmla_lane_u32(uint32x2_t a, uint32x2_t b, uint32x2_t c) { return vmla_lane_u32(a, b, c, 1); } // CHECK-LABEL: @test_vmla_lane_f32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %c, <2 x float> %c, <2 x i32> -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <2 x float> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <2 x float> [[A:%.*]], [[MUL]] // CHECK: ret <2 x float> [[ADD]] float32x2_t test_vmla_lane_f32(float32x2_t a, float32x2_t b, float32x2_t c) { return vmla_lane_f32(a, b, c, 1); } // CHECK-LABEL: @test_vmlaq_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <8 x i32> -// CHECK: [[MUL:%.*]] = mul <8 x i16> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = add <8 x i16> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK: ret <8 x i16> [[ADD]] int16x8_t test_vmlaq_lane_s16(int16x8_t a, int16x8_t b, int16x4_t c) { return vmlaq_lane_s16(a, b, c, 3); } // CHECK-LABEL: @test_vmlaq_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i32> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = add <4 x i32> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK: ret <4 x i32> [[ADD]] int32x4_t test_vmlaq_lane_s32(int32x4_t a, int32x4_t b, int32x2_t c) { return vmlaq_lane_s32(a, b, c, 1); } // CHECK-LABEL: @test_vmlaq_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <8 x i32> -// CHECK: [[MUL:%.*]] = mul <8 x i16> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = add <8 x i16> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = add <8 x i16> [[A:%.*]], [[MUL]] // CHECK: ret <8 x i16> [[ADD]] uint16x8_t test_vmlaq_lane_u16(uint16x8_t a, uint16x8_t b, uint16x4_t c) { return vmlaq_lane_u16(a, b, c, 3); } // CHECK-LABEL: @test_vmlaq_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i32> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = add <4 x i32> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = add <4 x i32> [[A:%.*]], [[MUL]] // CHECK: ret <4 x i32> [[ADD]] uint32x4_t test_vmlaq_lane_u32(uint32x4_t a, uint32x4_t b, uint32x2_t c) { return vmlaq_lane_u32(a, b, c, 1); } // CHECK-LABEL: @test_vmlaq_lane_f32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %c, <2 x float> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[ADD:%.*]] = fadd <4 x float> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[ADD:%.*]] = fadd <4 x float> [[A:%.*]], [[MUL]] // CHECK: ret <4 x float> [[ADD]] float32x4_t test_vmlaq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t c) { return vmlaq_lane_f32(a, b, c, 1); @@ -7553,44 +7613,52 @@ } // CHECK-LABEL: @test_vmlsl_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmulls.v4i32(<4 x i16> %b, <4 x i16> [[SHUFFLE]]) -// CHECK: [[SUB:%.*]] = sub <4 x i32> %a, [[VMULL2_I]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmulls.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #8 +// CHECK: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK: ret <4 x i32> [[SUB]] int32x4_t test_vmlsl_lane_s16(int32x4_t a, int16x4_t b, int16x4_t c) { return vmlsl_lane_s16(a, b, c, 3); } // CHECK-LABEL: @test_vmlsl_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmulls.v2i64(<2 x i32> %b, <2 x i32> [[SHUFFLE]]) -// CHECK: [[SUB:%.*]] = sub <2 x i64> %a, [[VMULL2_I]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmulls.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #8 +// CHECK: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK: ret <2 x i64> [[SUB]] int64x2_t test_vmlsl_lane_s32(int64x2_t a, int32x2_t b, int32x2_t c) { return vmlsl_lane_s32(a, b, c, 1); } // CHECK-LABEL: @test_vmlsl_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmullu.v4i32(<4 x i16> %b, <4 x i16> [[SHUFFLE]]) -// CHECK: [[SUB:%.*]] = sub <4 x i32> %a, [[VMULL2_I]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmullu.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #8 +// CHECK: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[VMULL2_I]] // CHECK: ret <4 x i32> [[SUB]] uint32x4_t test_vmlsl_lane_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c) { return vmlsl_lane_u16(a, b, c, 3); } // CHECK-LABEL: @test_vmlsl_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmullu.v2i64(<2 x i32> %b, <2 x i32> [[SHUFFLE]]) -// CHECK: [[SUB:%.*]] = sub <2 x i64> %a, [[VMULL2_I]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmullu.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #8 +// CHECK: [[SUB:%.*]] = sub <2 x i64> [[A:%.*]], [[VMULL2_I]] // CHECK: ret <2 x i64> [[SUB]] uint64x2_t test_vmlsl_lane_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c) { return vmlsl_lane_u32(a, b, c, 1); @@ -7649,90 +7717,110 @@ } // CHECK-LABEL: @test_vmls_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i16> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = sub <4 x i16> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK: ret <4 x i16> [[SUB]] int16x4_t test_vmls_lane_s16(int16x4_t a, int16x4_t b, int16x4_t c) { return vmls_lane_s16(a, b, c, 3); } // CHECK-LABEL: @test_vmls_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[MUL:%.*]] = mul <2 x i32> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = sub <2 x i32> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK: ret <2 x i32> [[SUB]] int32x2_t test_vmls_lane_s32(int32x2_t a, int32x2_t b, int32x2_t c) { return vmls_lane_s32(a, b, c, 1); } // CHECK-LABEL: @test_vmls_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i16> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = sub <4 x i16> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i16> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = sub <4 x i16> [[A:%.*]], [[MUL]] // CHECK: ret <4 x i16> [[SUB]] uint16x4_t test_vmls_lane_u16(uint16x4_t a, uint16x4_t b, uint16x4_t c) { return vmls_lane_u16(a, b, c, 3); } // CHECK-LABEL: @test_vmls_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[MUL:%.*]] = mul <2 x i32> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = sub <2 x i32> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = mul <2 x i32> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = sub <2 x i32> [[A:%.*]], [[MUL]] // CHECK: ret <2 x i32> [[SUB]] uint32x2_t test_vmls_lane_u32(uint32x2_t a, uint32x2_t b, uint32x2_t c) { return vmls_lane_u32(a, b, c, 1); } // CHECK-LABEL: @test_vmls_lane_f32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %c, <2 x float> %c, <2 x i32> -// CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <2 x float> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <2 x float> [[A:%.*]], [[MUL]] // CHECK: ret <2 x float> [[SUB]] float32x2_t test_vmls_lane_f32(float32x2_t a, float32x2_t b, float32x2_t c) { return vmls_lane_f32(a, b, c, 1); } // CHECK-LABEL: @test_vmlsq_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <8 x i32> -// CHECK: [[MUL:%.*]] = mul <8 x i16> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = sub <8 x i16> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK: ret <8 x i16> [[SUB]] int16x8_t test_vmlsq_lane_s16(int16x8_t a, int16x8_t b, int16x4_t c) { return vmlsq_lane_s16(a, b, c, 3); } // CHECK-LABEL: @test_vmlsq_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i32> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = sub <4 x i32> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK: ret <4 x i32> [[SUB]] int32x4_t test_vmlsq_lane_s32(int32x4_t a, int32x4_t b, int32x2_t c) { return vmlsq_lane_s32(a, b, c, 1); } // CHECK-LABEL: @test_vmlsq_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <8 x i32> -// CHECK: [[MUL:%.*]] = mul <8 x i16> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = sub <8 x i16> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: [[MUL:%.*]] = mul <8 x i16> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = sub <8 x i16> [[A:%.*]], [[MUL]] // CHECK: ret <8 x i16> [[SUB]] uint16x8_t test_vmlsq_lane_u16(uint16x8_t a, uint16x8_t b, uint16x4_t c) { return vmlsq_lane_u16(a, b, c, 3); } // CHECK-LABEL: @test_vmlsq_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i32> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = sub <4 x i32> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i32> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = sub <4 x i32> [[A:%.*]], [[MUL]] // CHECK: ret <4 x i32> [[SUB]] uint32x4_t test_vmlsq_lane_u32(uint32x4_t a, uint32x4_t b, uint32x2_t c) { return vmlsq_lane_u32(a, b, c, 1); } // CHECK-LABEL: @test_vmlsq_lane_f32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %c, <2 x float> %c, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] -// CHECK: [[SUB:%.*]] = fsub <4 x float> %a, [[MUL]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[B:%.*]], [[LANE]] +// CHECK: [[SUB:%.*]] = fsub <4 x float> [[A:%.*]], [[MUL]] // CHECK: ret <4 x float> [[SUB]] float32x4_t test_vmlsq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t c) { return vmlsq_lane_f32(a, b, c, 1); @@ -8404,40 +8492,48 @@ } // CHECK-LABEL: @test_vmull_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmulls.v4i32(<4 x i16> %a, <4 x i16> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmulls.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #8 // CHECK: ret <4 x i32> [[VMULL2_I]] int32x4_t test_vmull_lane_s16(int16x4_t a, int16x4_t b) { return vmull_lane_s16(a, b, 3); } // CHECK-LABEL: @test_vmull_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmulls.v2i64(<2 x i32> %a, <2 x i32> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmulls.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #8 // CHECK: ret <2 x i64> [[VMULL2_I]] int64x2_t test_vmull_lane_s32(int32x2_t a, int32x2_t b) { return vmull_lane_s32(a, b, 1); } // CHECK-LABEL: @test_vmull_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmullu.v4i32(<4 x i16> %a, <4 x i16> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vmullu.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #8 // CHECK: ret <4 x i32> [[VMULL2_I]] uint32x4_t test_vmull_lane_u16(uint16x4_t a, uint16x4_t b) { return vmull_lane_u16(a, b, 3); } // CHECK-LABEL: @test_vmull_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmullu.v2i64(<2 x i32> %a, <2 x i32> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vmullu.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #8 // CHECK: ret <2 x i64> [[VMULL2_I]] uint64x2_t test_vmull_lane_u32(uint32x2_t a, uint32x2_t b) { return vmull_lane_u32(a, b, 1); @@ -8506,80 +8602,100 @@ } // CHECK-LABEL: @test_vmul_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i16> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK: ret <4 x i16> [[MUL]] int16x4_t test_vmul_lane_s16(int16x4_t a, int16x4_t b) { return vmul_lane_s16(a, b, 3); } // CHECK-LABEL: @test_vmul_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <2 x i32> -// CHECK: [[MUL:%.*]] = mul <2 x i32> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK: ret <2 x i32> [[MUL]] int32x2_t test_vmul_lane_s32(int32x2_t a, int32x2_t b) { return vmul_lane_s32(a, b, 1); } // CHECK-LABEL: @test_vmul_lane_f32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %b, <2 x float> %b, <2 x i32> -// CHECK: [[MUL:%.*]] = fmul <2 x float> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = fmul <2 x float> [[A:%.*]], [[LANE]] // CHECK: ret <2 x float> [[MUL]] float32x2_t test_vmul_lane_f32(float32x2_t a, float32x2_t b) { return vmul_lane_f32(a, b, 1); } // CHECK-LABEL: @test_vmul_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i16> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i16> [[A:%.*]], [[LANE]] // CHECK: ret <4 x i16> [[MUL]] uint16x4_t test_vmul_lane_u16(uint16x4_t a, uint16x4_t b) { return vmul_lane_u16(a, b, 3); } // CHECK-LABEL: @test_vmul_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <2 x i32> -// CHECK: [[MUL:%.*]] = mul <2 x i32> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[MUL:%.*]] = mul <2 x i32> [[A:%.*]], [[LANE]] // CHECK: ret <2 x i32> [[MUL]] uint32x2_t test_vmul_lane_u32(uint32x2_t a, uint32x2_t b) { return vmul_lane_u32(a, b, 1); } // CHECK-LABEL: @test_vmulq_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <8 x i32> -// CHECK: [[MUL:%.*]] = mul <8 x i16> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK: ret <8 x i16> [[MUL]] int16x8_t test_vmulq_lane_s16(int16x8_t a, int16x4_t b) { return vmulq_lane_s16(a, b, 3); } // CHECK-LABEL: @test_vmulq_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i32> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK: ret <4 x i32> [[MUL]] int32x4_t test_vmulq_lane_s32(int32x4_t a, int32x2_t b) { return vmulq_lane_s32(a, b, 1); } // CHECK-LABEL: @test_vmulq_lane_f32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %b, <2 x float> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = fmul <4 x float> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x float> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> +// CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = fmul <4 x float> [[A:%.*]], [[LANE]] // CHECK: ret <4 x float> [[MUL]] float32x4_t test_vmulq_lane_f32(float32x4_t a, float32x2_t b) { return vmulq_lane_f32(a, b, 1); } // CHECK-LABEL: @test_vmulq_lane_u16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <8 x i32> -// CHECK: [[MUL:%.*]] = mul <8 x i16> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: [[MUL:%.*]] = mul <8 x i16> [[A:%.*]], [[LANE]] // CHECK: ret <8 x i16> [[MUL]] uint16x8_t test_vmulq_lane_u16(uint16x8_t a, uint16x4_t b) { return vmulq_lane_u16(a, b, 3); } // CHECK-LABEL: @test_vmulq_lane_u32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <4 x i32> -// CHECK: [[MUL:%.*]] = mul <4 x i32> %a, [[SHUFFLE]] +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: [[MUL:%.*]] = mul <4 x i32> [[A:%.*]], [[LANE]] // CHECK: ret <4 x i32> [[MUL]] uint32x4_t test_vmulq_lane_u32(uint32x4_t a, uint32x2_t b) { return vmulq_lane_u32(a, b, 1); @@ -9700,24 +9816,28 @@ } // CHECK-LABEL: @test_vqdmlal_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqdmull.v4i32(<4 x i16> %b, <4 x i16> [[SHUFFLE]]) -// CHECK: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> %a, <4 x i32> [[VQDMLAL2_I]]) +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #8 +// CHECK: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #8 // CHECK: ret <4 x i32> [[VQDMLAL_V3_I]] int32x4_t test_vqdmlal_lane_s16(int32x4_t a, int16x4_t b, int16x4_t c) { return vqdmlal_lane_s16(a, b, c, 3); } // CHECK-LABEL: @test_vqdmlal_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vqdmull.v2i64(<2 x i32> %b, <2 x i32> [[SHUFFLE]]) -// CHECK: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.sadd.sat.v2i64(<2 x i64> %a, <2 x i64> [[VQDMLAL2_I]]) +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #8 +// CHECK: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.sadd.sat.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #8 // CHECK: ret <2 x i64> [[VQDMLAL_V3_I]] int64x2_t test_vqdmlal_lane_s32(int64x2_t a, int32x2_t b, int32x2_t c) { return vqdmlal_lane_s32(a, b, c, 1); @@ -9774,24 +9894,28 @@ } // CHECK-LABEL: @test_vqdmlsl_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %c, <4 x i16> %c, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqdmull.v4i32(<4 x i16> %b, <4 x i16> [[SHUFFLE]]) -// CHECK: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> %a, <4 x i32> [[VQDMLAL2_I]]) +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqdmull.v4i32(<4 x i16> [[B]], <4 x i16> [[LANE]]) #8 +// CHECK: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[A]], <4 x i32> [[VQDMLAL2_I]]) #8 // CHECK: ret <4 x i32> [[VQDMLSL_V3_I]] int32x4_t test_vqdmlsl_lane_s16(int32x4_t a, int16x4_t b, int16x4_t c) { return vqdmlsl_lane_s16(a, b, c, 3); } // CHECK-LABEL: @test_vqdmlsl_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %c, <2 x i32> %c, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vqdmull.v2i64(<2 x i32> %b, <2 x i32> [[SHUFFLE]]) -// CHECK: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.ssub.sat.v2i64(<2 x i64> %a, <2 x i64> [[VQDMLAL2_I]]) +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[C:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i64> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vqdmull.v2i64(<2 x i32> [[B]], <2 x i32> [[LANE]]) #8 +// CHECK: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.ssub.sat.v2i64(<2 x i64> [[A]], <2 x i64> [[VQDMLAL2_I]]) #8 // CHECK: ret <2 x i64> [[VQDMLSL_V3_I]] int64x2_t test_vqdmlsl_lane_s32(int64x2_t a, int32x2_t b, int32x2_t c) { return vqdmlsl_lane_s32(a, b, c, 1); @@ -9866,10 +9990,12 @@ } // CHECK-LABEL: @test_vqdmulh_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQDMULH_V2_I:%.*]] = call <4 x i16> @llvm.arm.neon.vqdmulh.v4i16(<4 x i16> %a, <4 x i16> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VQDMULH_V2_I:%.*]] = call <4 x i16> @llvm.arm.neon.vqdmulh.v4i16(<4 x i16> [[A]], <4 x i16> [[LANE]]) #8 // CHECK: [[VQDMULH_V3_I:%.*]] = bitcast <4 x i16> [[VQDMULH_V2_I]] to <8 x i8> // CHECK: ret <4 x i16> [[VQDMULH_V2_I]] int16x4_t test_vqdmulh_lane_s16(int16x4_t a, int16x4_t b) { @@ -9877,10 +10003,12 @@ } // CHECK-LABEL: @test_vqdmulh_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQDMULH_V2_I:%.*]] = call <2 x i32> @llvm.arm.neon.vqdmulh.v2i32(<2 x i32> %a, <2 x i32> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VQDMULH_V2_I:%.*]] = call <2 x i32> @llvm.arm.neon.vqdmulh.v2i32(<2 x i32> [[A]], <2 x i32> [[LANE]]) #8 // CHECK: [[VQDMULH_V3_I:%.*]] = bitcast <2 x i32> [[VQDMULH_V2_I]] to <8 x i8> // CHECK: ret <2 x i32> [[VQDMULH_V2_I]] int32x2_t test_vqdmulh_lane_s32(int32x2_t a, int32x2_t b) { @@ -9888,10 +10016,12 @@ } // CHECK-LABEL: @test_vqdmulhq_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <8 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x i16> [[SHUFFLE]] to <16 x i8> -// CHECK: [[VQDMULHQ_V2_I:%.*]] = call <8 x i16> @llvm.arm.neon.vqdmulh.v8i16(<8 x i16> %a, <8 x i16> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <8 x i16> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <8 x i16> [[LANE]] to <16 x i8> +// CHECK: [[VQDMULHQ_V2_I:%.*]] = call <8 x i16> @llvm.arm.neon.vqdmulh.v8i16(<8 x i16> [[A]], <8 x i16> [[LANE]]) #8 // CHECK: [[VQDMULHQ_V3_I:%.*]] = bitcast <8 x i16> [[VQDMULHQ_V2_I]] to <16 x i8> // CHECK: ret <8 x i16> [[VQDMULHQ_V2_I]] int16x8_t test_vqdmulhq_lane_s16(int16x8_t a, int16x4_t b) { @@ -9899,10 +10029,12 @@ } // CHECK-LABEL: @test_vqdmulhq_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i32> [[SHUFFLE]] to <16 x i8> -// CHECK: [[VQDMULHQ_V2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqdmulh.v4i32(<4 x i32> %a, <4 x i32> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i32> [[LANE]] to <16 x i8> +// CHECK: [[VQDMULHQ_V2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqdmulh.v4i32(<4 x i32> [[A]], <4 x i32> [[LANE]]) #8 // CHECK: [[VQDMULHQ_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULHQ_V2_I]] to <16 x i8> // CHECK: ret <4 x i32> [[VQDMULHQ_V2_I]] int32x4_t test_vqdmulhq_lane_s32(int32x4_t a, int32x2_t b) { @@ -9988,10 +10120,12 @@ } // CHECK-LABEL: @test_vqdmull_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqdmull.v4i32(<4 x i16> %a, <4 x i16> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqdmull.v4i32(<4 x i16> [[A]], <4 x i16> [[LANE]]) #8 // CHECK: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK: ret <4 x i32> [[VQDMULL_V2_I]] int32x4_t test_vqdmull_lane_s16(int16x4_t a, int16x4_t b) { @@ -9999,10 +10133,12 @@ } // CHECK-LABEL: @test_vqdmull_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vqdmull.v2i64(<2 x i32> %a, <2 x i32> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.arm.neon.vqdmull.v2i64(<2 x i32> [[A]], <2 x i32> [[LANE]]) #8 // CHECK: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK: ret <2 x i64> [[VQDMULL_V2_I]] int64x2_t test_vqdmull_lane_s32(int32x2_t a, int32x2_t b) { @@ -10204,10 +10340,12 @@ } // CHECK-LABEL: @test_vqrdmulh_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQRDMULH_V2_I:%.*]] = call <4 x i16> @llvm.arm.neon.vqrdmulh.v4i16(<4 x i16> %a, <4 x i16> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[LANE]] to <8 x i8> +// CHECK: [[VQRDMULH_V2_I:%.*]] = call <4 x i16> @llvm.arm.neon.vqrdmulh.v4i16(<4 x i16> [[A]], <4 x i16> [[LANE]]) #8 // CHECK: [[VQRDMULH_V3_I:%.*]] = bitcast <4 x i16> [[VQRDMULH_V2_I]] to <8 x i8> // CHECK: ret <4 x i16> [[VQRDMULH_V2_I]] int16x4_t test_vqrdmulh_lane_s16(int16x4_t a, int16x4_t b) { @@ -10215,10 +10353,12 @@ } // CHECK-LABEL: @test_vqrdmulh_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <2 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE]] to <8 x i8> -// CHECK: [[VQRDMULH_V2_I:%.*]] = call <2 x i32> @llvm.arm.neon.vqrdmulh.v2i32(<2 x i32> %a, <2 x i32> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <2 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[A:%.*]] to <8 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[LANE]] to <8 x i8> +// CHECK: [[VQRDMULH_V2_I:%.*]] = call <2 x i32> @llvm.arm.neon.vqrdmulh.v2i32(<2 x i32> [[A]], <2 x i32> [[LANE]]) #8 // CHECK: [[VQRDMULH_V3_I:%.*]] = bitcast <2 x i32> [[VQRDMULH_V2_I]] to <8 x i8> // CHECK: ret <2 x i32> [[VQRDMULH_V2_I]] int32x2_t test_vqrdmulh_lane_s32(int32x2_t a, int32x2_t b) { @@ -10226,10 +10366,12 @@ } // CHECK-LABEL: @test_vqrdmulhq_lane_s16( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x i16> %b, <4 x i16> %b, <8 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x i16> [[SHUFFLE]] to <16 x i8> -// CHECK: [[VQRDMULHQ_V2_I:%.*]] = call <8 x i16> @llvm.arm.neon.vqrdmulh.v8i16(<8 x i16> %a, <8 x i16> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP1]], <4 x i16> [[TMP1]], <8 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <8 x i16> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <8 x i16> [[LANE]] to <16 x i8> +// CHECK: [[VQRDMULHQ_V2_I:%.*]] = call <8 x i16> @llvm.arm.neon.vqrdmulh.v8i16(<8 x i16> [[A]], <8 x i16> [[LANE]]) #8 // CHECK: [[VQRDMULHQ_V3_I:%.*]] = bitcast <8 x i16> [[VQRDMULHQ_V2_I]] to <16 x i8> // CHECK: ret <8 x i16> [[VQRDMULHQ_V2_I]] int16x8_t test_vqrdmulhq_lane_s16(int16x8_t a, int16x4_t b) { @@ -10237,10 +10379,12 @@ } // CHECK-LABEL: @test_vqrdmulhq_lane_s32( -// CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x i32> %b, <2 x i32> %b, <4 x i32> -// CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x i32> [[SHUFFLE]] to <16 x i8> -// CHECK: [[VQRDMULHQ_V2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqrdmulh.v4i32(<4 x i32> %a, <4 x i32> [[SHUFFLE]]) +// CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[B:%.*]] to <8 x i8> +// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> +// CHECK: [[LANE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP1]], <4 x i32> +// CHECK: [[TMP2:%.*]] = bitcast <4 x i32> [[A:%.*]] to <16 x i8> +// CHECK: [[TMP3:%.*]] = bitcast <4 x i32> [[LANE]] to <16 x i8> +// CHECK: [[VQRDMULHQ_V2_I:%.*]] = call <4 x i32> @llvm.arm.neon.vqrdmulh.v4i32(<4 x i32> [[A]], <4 x i32> [[LANE]]) #8 // CHECK: [[VQRDMULHQ_V3_I:%.*]] = bitcast <4 x i32> [[VQRDMULHQ_V2_I]] to <16 x i8> // CHECK: ret <4 x i32> [[VQRDMULHQ_V2_I]] int32x4_t test_vqrdmulhq_lane_s32(int32x4_t a, int32x2_t b) { diff --git a/clang/utils/TableGen/NeonEmitter.cpp b/clang/utils/TableGen/NeonEmitter.cpp --- a/clang/utils/TableGen/NeonEmitter.cpp +++ b/clang/utils/TableGen/NeonEmitter.cpp @@ -239,6 +239,11 @@ NumVectors = 1; } + void make32BitElement() { + assert_with_loc(Bitwidth > 32, "Not enough bits to make it 32!"); + ElementBitwidth = 32; + } + void doubleLanes() { assert_with_loc(Bitwidth != 128, "Can't get bigger than 128!"); Bitwidth = 128; @@ -1496,6 +1501,8 @@ castToType.doubleLanes(); } else if (SI->getAsUnquotedString() == "8") { castToType.makeInteger(8, true); + } else if (SI->getAsUnquotedString() == "32") { + castToType.make32BitElement(); } else { castToType = Type::fromTypedefName(SI->getAsUnquotedString()); assert_with_loc(!castToType.isVoid(), "Unknown typedef");