Index: llvm/trunk/lib/Target/X86/X86ISelLowering.cpp =================================================================== --- llvm/trunk/lib/Target/X86/X86ISelLowering.cpp +++ llvm/trunk/lib/Target/X86/X86ISelLowering.cpp @@ -7814,10 +7814,11 @@ /// stride, produce either a zero or any extension based on the available /// features of the subtarget. static SDValue lowerVectorShuffleAsSpecificZeroOrAnyExtend( - SDLoc DL, MVT VT, int NumElements, int Scale, bool AnyExt, SDValue InputV, + SDLoc DL, MVT VT, int Scale, bool AnyExt, SDValue InputV, const X86Subtarget *Subtarget, SelectionDAG &DAG) { assert(Scale > 1 && "Need a scale to extend."); - int EltBits = VT.getSizeInBits() / NumElements; + int NumElements = VT.getVectorNumElements(); + int EltBits = VT.getScalarSizeInBits(); assert((EltBits == 8 || EltBits == 16 || EltBits == 32) && "Only 8, 16, and 32 bit elements can be extended."); assert(Scale * EltBits <= 64 && "Cannot zero extend past 64 bits."); @@ -7825,10 +7826,8 @@ // Found a valid zext mask! Try various lowering strategies based on the // input type and available ISA extensions. if (Subtarget->hasSSE41()) { - MVT InputVT = MVT::getVectorVT(MVT::getIntegerVT(EltBits), NumElements); MVT ExtVT = MVT::getVectorVT(MVT::getIntegerVT(EltBits * Scale), NumElements / Scale); - InputV = DAG.getNode(ISD::BITCAST, DL, InputVT, InputV); return DAG.getNode(ISD::BITCAST, DL, VT, DAG.getNode(X86ISD::VZEXT, DL, ExtVT, InputV)); } @@ -7886,7 +7885,7 @@ return DAG.getNode(ISD::BITCAST, DL, VT, InputV); } -/// \brief Try to lower a vector shuffle as a zero extension on any micrarch. +/// \brief Try to lower a vector shuffle as a zero extension on any microarch. /// /// This routine will try to do everything in its power to cleverly lower /// a shuffle which happens to match the pattern of a zero extend. It doesn't @@ -7904,7 +7903,10 @@ SmallBitVector Zeroable = computeZeroableShuffleElements(Mask, V1, V2); int Bits = VT.getSizeInBits(); - int NumElements = Mask.size(); + int EltBits = VT.getScalarSizeInBits(); + int NumElements = VT.getVectorNumElements(); + assert(EltBits <= 32 && "Exceeds 32-bit integer zero extension limit"); + assert(Mask.size() == NumElements && "Unexpected shuffle mask size"); // Define a helper function to check a particular ext-scale and lower to it if // valid. @@ -7943,7 +7945,7 @@ return SDValue(); return lowerVectorShuffleAsSpecificZeroOrAnyExtend( - DL, VT, NumElements, Scale, AnyExt, InputV, Subtarget, DAG); + DL, VT, Scale, AnyExt, InputV, Subtarget, DAG); }; // The widest scale possible for extending is to a 64-bit integer. @@ -10532,6 +10534,13 @@ assert(Mask.size() == 8 && "Unexpected mask size for v8 shuffle!"); assert(Subtarget->hasAVX2() && "We can only lower v8i32 with AVX2!"); + // Whenever we can lower this as a zext, that instruction is strictly faster + // than any alternative. It also allows us to fold memory operands into the + // shuffle in many cases. + if (SDValue ZExt = lowerVectorShuffleAsZeroOrAnyExtend(DL, MVT::v8i32, V1, V2, + Mask, Subtarget, DAG)) + return ZExt; + if (SDValue Blend = lowerVectorShuffleAsBlend(DL, MVT::v8i32, V1, V2, Mask, Subtarget, DAG)) return Blend; @@ -10596,6 +10605,13 @@ assert(Mask.size() == 16 && "Unexpected mask size for v16 shuffle!"); assert(Subtarget->hasAVX2() && "We can only lower v16i16 with AVX2!"); + // Whenever we can lower this as a zext, that instruction is strictly faster + // than any alternative. It also allows us to fold memory operands into the + // shuffle in many cases. + if (SDValue ZExt = lowerVectorShuffleAsZeroOrAnyExtend(DL, MVT::v16i16, V1, V2, + Mask, Subtarget, DAG)) + return ZExt; + // Check for being able to broadcast a single element. if (SDValue Broadcast = lowerVectorShuffleAsBroadcast(MVT::v16i16, DL, V1, Mask, Subtarget, DAG)) @@ -10671,6 +10687,13 @@ assert(Mask.size() == 32 && "Unexpected mask size for v32 shuffle!"); assert(Subtarget->hasAVX2() && "We can only lower v32i8 with AVX2!"); + // Whenever we can lower this as a zext, that instruction is strictly faster + // than any alternative. It also allows us to fold memory operands into the + // shuffle in many cases. + if (SDValue ZExt = lowerVectorShuffleAsZeroOrAnyExtend(DL, MVT::v32i8, V1, V2, + Mask, Subtarget, DAG)) + return ZExt; + // Check for being able to broadcast a single element. if (SDValue Broadcast = lowerVectorShuffleAsBroadcast(MVT::v32i8, DL, V1, Mask, Subtarget, DAG)) Index: llvm/trunk/test/CodeGen/X86/vector-shuffle-256-v16.ll =================================================================== --- llvm/trunk/test/CodeGen/X86/vector-shuffle-256-v16.ll +++ llvm/trunk/test/CodeGen/X86/vector-shuffle-256-v16.ll @@ -1362,3 +1362,43 @@ %shuffle = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> ret <16 x i16> %shuffle } + +define <16 x i16> @shuffle_v16i16_16_zz_zz_zz_17_zz_zz_zz_18_zz_zz_zz_19_zz_zz_zz(<16 x i16> %a) { +; AVX1-LABEL: shuffle_v16i16_16_zz_zz_zz_17_zz_zz_zz_18_zz_zz_zz_19_zz_zz_zz: +; AVX1: # BB#0: +; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 +; AVX1-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] +; AVX1-NEXT: vpshufb {{.*#+}} xmm2 = xmm0[8,9,2,3,12,13,2,3,8,9,12,13,12,13,14,15] +; AVX1-NEXT: vpshuflw {{.*#+}} xmm1 = xmm1[0,0,0,0,4,5,6,7] +; AVX1-NEXT: vpunpcklwd {{.*#+}} xmm2 = xmm2[0],xmm1[0],xmm2[1],xmm1[1],xmm2[2],xmm1[2],xmm2[3],xmm1[3] +; AVX1-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[0,1,2,1,4,5,6,7] +; AVX1-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] +; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0 +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v16i16_16_zz_zz_zz_17_zz_zz_zz_18_zz_zz_zz_19_zz_zz_zz: +; AVX2: # BB#0: +; AVX2-NEXT: vpmovzxwq {{.*#+}} ymm0 = xmm0[0],zero,zero,zero,xmm0[1],zero,zero,zero,xmm0[2],zero,zero,zero,xmm0[3],zero,zero,zero +; AVX2-NEXT: retq + %shuffle = shufflevector <16 x i16> zeroinitializer, <16 x i16> %a, <16 x i32> + ret <16 x i16> %shuffle +} + +define <16 x i16> @shuffle_v16i16_16_zz_17_zz_18_zz_19_zz_20_zz_21_zz_22_zz_22_zz(<16 x i16> %a) { +; AVX1-LABEL: shuffle_v16i16_16_zz_17_zz_18_zz_19_zz_20_zz_21_zz_22_zz_22_zz: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm0[2,3,0,1] +; AVX1-NEXT: vpxor %xmm2, %xmm2, %xmm2 +; AVX1-NEXT: vpshuflw {{.*#+}} xmm2 = xmm2[0,0,0,0,4,5,6,7] +; AVX1-NEXT: vpunpcklwd {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1],xmm1[2],xmm2[2],xmm1[3],xmm2[3] +; AVX1-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1],xmm0[2],xmm2[2],xmm0[3],xmm2[3] +; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0 +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v16i16_16_zz_17_zz_18_zz_19_zz_20_zz_21_zz_22_zz_22_zz: +; AVX2: # BB#0: +; AVX2-NEXT: vpmovzxwd {{.*#+}} ymm0 = xmm0[0],zero,xmm0[1],zero,xmm0[2],zero,xmm0[3],zero,xmm0[4],zero,xmm0[5],zero,xmm0[6],zero,xmm0[7],zero +; AVX2-NEXT: retq + %shuffle = shufflevector <16 x i16> zeroinitializer, <16 x i16> %a, <16 x i32> + ret <16 x i16> %shuffle +} Index: llvm/trunk/test/CodeGen/X86/vector-shuffle-256-v32.ll =================================================================== --- llvm/trunk/test/CodeGen/X86/vector-shuffle-256-v32.ll +++ llvm/trunk/test/CodeGen/X86/vector-shuffle-256-v32.ll @@ -1654,3 +1654,71 @@ %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle } + +define <32 x i8> @shuffle_v32i8_32_zz_zz_zz_zz_zz_zz_zz_33_zz_zz_zz_zz_zz_zz_zz_34_zz_zz_zz_zz_zz_zz_zz_35_zz_zz_zz_zz_zz_zz_zz(<32 x i8> %a) { +; AVX1-LABEL: shuffle_v32i8_32_zz_zz_zz_zz_zz_zz_zz_33_zz_zz_zz_zz_zz_zz_zz_34_zz_zz_zz_zz_zz_zz_zz_35_zz_zz_zz_zz_zz_zz_zz: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufb {{.*#+}} xmm1 = xmm0[2],zero,zero,zero,xmm0[3],zero,zero,zero,xmm0[u,u,u,u,u,u,u,u] +; AVX1-NEXT: vpxor %xmm2, %xmm2, %xmm2 +; AVX1-NEXT: vpshufb {{.*#+}} xmm3 = zero,xmm2[0,0,0],zero,xmm2[0,0,0,u,u,u,u,u,u,u,u] +; AVX1-NEXT: vpor %xmm1, %xmm3, %xmm1 +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm2 = xmm2[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7] +; AVX1-NEXT: vpshuflw {{.*#+}} xmm2 = xmm2[0,0,0,0,4,5,6,7] +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1],xmm1[2],xmm2[2],xmm1[3],xmm2[3],xmm1[4],xmm2[4],xmm1[5],xmm2[5],xmm1[6],xmm2[6],xmm1[7],xmm2[7] +; AVX1-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,xmm0[1],zero,zero,zero,xmm0[u,u,u,u,u,u,u,u] +; AVX1-NEXT: vpor %xmm0, %xmm3, %xmm0 +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1],xmm0[2],xmm2[2],xmm0[3],xmm2[3],xmm0[4],xmm2[4],xmm0[5],xmm2[5],xmm0[6],xmm2[6],xmm0[7],xmm2[7] +; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0 +; AVX1-NEXT: retq + +; +; AVX2-LABEL: shuffle_v32i8_32_zz_zz_zz_zz_zz_zz_zz_33_zz_zz_zz_zz_zz_zz_zz_34_zz_zz_zz_zz_zz_zz_zz_35_zz_zz_zz_zz_zz_zz_zz: +; AVX2: # BB#0: +; AVX2-NEXT: vpmovzxbq {{.*#+}} ymm0 = xmm0[0],zero,zero,zero,zero,zero,zero,zero,xmm0[1],zero,zero,zero,zero,zero,zero,zero,xmm0[2],zero,zero,zero,zero,zero,zero,zero,xmm0[3],zero,zero,zero,zero,zero,zero,zero +; AVX2-NEXT: retq + %shuffle = shufflevector <32 x i8> zeroinitializer, <32 x i8> %a, <32 x i32> + ret <32 x i8> %shuffle +} + +define <32 x i8> @shuffle_v32i8_32_zz_zz_zz_33_zz_zz_zz_34_zz_zz_zz_35_zz_zz_zz_36_zz_zz_zz_37_zz_zz_zz_38_zz_zz_zz_39_zz_zz_zz(<32 x i8> %a) { +; AVX1-LABEL: shuffle_v32i8_32_zz_zz_zz_33_zz_zz_zz_34_zz_zz_zz_35_zz_zz_zz_36_zz_zz_zz_37_zz_zz_zz_38_zz_zz_zz_39_zz_zz_zz: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm0[1,1,2,3] +; AVX1-NEXT: vpxor %xmm2, %xmm2, %xmm2 +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm2 = xmm2[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7] +; AVX1-NEXT: vpunpcklwd {{.*#+}} xmm3 = xmm2[0,0,1,1,2,2,3,3] +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm1 = xmm1[0],xmm3[0],xmm1[1],xmm3[1],xmm1[2],xmm3[2],xmm1[3],xmm3[3],xmm1[4],xmm3[4],xmm1[5],xmm3[5],xmm1[6],xmm3[6],xmm1[7],xmm3[7] +; AVX1-NEXT: vpshuflw {{.*#+}} xmm2 = xmm2[0,0,0,0,4,5,6,7] +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1],xmm1[2],xmm2[2],xmm1[3],xmm2[3],xmm1[4],xmm2[4],xmm1[5],xmm2[5],xmm1[6],xmm2[6],xmm1[7],xmm2[7] +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm0 = xmm0[0],xmm3[0],xmm0[1],xmm3[1],xmm0[2],xmm3[2],xmm0[3],xmm3[3],xmm0[4],xmm3[4],xmm0[5],xmm3[5],xmm0[6],xmm3[6],xmm0[7],xmm3[7] +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1],xmm0[2],xmm2[2],xmm0[3],xmm2[3],xmm0[4],xmm2[4],xmm0[5],xmm2[5],xmm0[6],xmm2[6],xmm0[7],xmm2[7] +; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0 +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v32i8_32_zz_zz_zz_33_zz_zz_zz_34_zz_zz_zz_35_zz_zz_zz_36_zz_zz_zz_37_zz_zz_zz_38_zz_zz_zz_39_zz_zz_zz: +; AVX2: # BB#0: +; AVX2-NEXT: vpmovzxbd {{.*#+}} ymm0 = xmm0[0],zero,zero,zero,xmm0[1],zero,zero,zero,xmm0[2],zero,zero,zero,xmm0[3],zero,zero,zero,xmm0[4],zero,zero,zero,xmm0[5],zero,zero,zero,xmm0[6],zero,zero,zero,xmm0[7],zero,zero,zero +; AVX2-NEXT: retq + %shuffle = shufflevector <32 x i8> zeroinitializer, <32 x i8> %a, <32 x i32> + ret <32 x i8> %shuffle +} + +define <32 x i8> @shuffle_v32i8_32_zz_33_zz_34_zz_35_zz_36_zz_37_zz_38_zz_39_zz_40_zz_41_zz_42_zz_43_zz_44_zz_45_zz_46_zz_47_zz(<32 x i8> %a) { +; AVX1-LABEL: shuffle_v32i8_32_zz_33_zz_34_zz_35_zz_36_zz_37_zz_38_zz_39_zz_40_zz_41_zz_42_zz_43_zz_44_zz_45_zz_46_zz_47_zz: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm0[2,3,0,1] +; AVX1-NEXT: vpxor %xmm2, %xmm2, %xmm2 +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm2 = xmm2[0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7] +; AVX1-NEXT: vpshuflw {{.*#+}} xmm2 = xmm2[0,0,0,0,4,5,6,7] +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1],xmm1[2],xmm2[2],xmm1[3],xmm2[3],xmm1[4],xmm2[4],xmm1[5],xmm2[5],xmm1[6],xmm2[6],xmm1[7],xmm2[7] +; AVX1-NEXT: vpunpcklbw {{.*#+}} xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1],xmm0[2],xmm2[2],xmm0[3],xmm2[3],xmm0[4],xmm2[4],xmm0[5],xmm2[5],xmm0[6],xmm2[6],xmm0[7],xmm2[7] +; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0 +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v32i8_32_zz_33_zz_34_zz_35_zz_36_zz_37_zz_38_zz_39_zz_40_zz_41_zz_42_zz_43_zz_44_zz_45_zz_46_zz_47_zz: +; AVX2: # BB#0: +; AVX2-NEXT: vpmovzxbw {{.*#+}} ymm0 = xmm0[0],zero,xmm0[1],zero,xmm0[2],zero,xmm0[3],zero,xmm0[4],zero,xmm0[5],zero,xmm0[6],zero,xmm0[7],zero,xmm0[8],zero,xmm0[9],zero,xmm0[10],zero,xmm0[11],zero,xmm0[12],zero,xmm0[13],zero,xmm0[14],zero,xmm0[15],zero +; AVX2-NEXT: retq + %shuffle = shufflevector <32 x i8> zeroinitializer, <32 x i8> %a, <32 x i32> + ret <32 x i8> %shuffle +} Index: llvm/trunk/test/CodeGen/X86/vector-shuffle-256-v8.ll =================================================================== --- llvm/trunk/test/CodeGen/X86/vector-shuffle-256-v8.ll +++ llvm/trunk/test/CodeGen/X86/vector-shuffle-256-v8.ll @@ -1123,8 +1123,7 @@ ; AVX2: # BB#0: ; AVX2-NEXT: vmovdqa {{.*#+}} ymm2 = ; AVX2-NEXT: vpermd %ymm1, %ymm2, %ymm1 -; AVX2-NEXT: vmovdqa {{.*#+}} ymm2 = <0,u,1,u,2,u,3,u> -; AVX2-NEXT: vpermd %ymm0, %ymm2, %ymm0 +; AVX2-NEXT: vpmovzxdq {{.*#+}} ymm0 = xmm0[0],zero,xmm0[1],zero,xmm0[2],zero,xmm0[3],zero ; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0],ymm1[1],ymm0[2],ymm1[3],ymm0[4],ymm1[5],ymm0[6],ymm1[7] ; AVX2-NEXT: retq %shuffle = shufflevector <8 x i32> %a, <8 x i32> %b, <8 x i32> @@ -1164,8 +1163,7 @@ ; ; AVX2-LABEL: shuffle_v8i32_091b2d3f: ; AVX2: # BB#0: -; AVX2-NEXT: vmovdqa {{.*#+}} ymm2 = <0,u,1,u,2,u,3,u> -; AVX2-NEXT: vpermd %ymm0, %ymm2, %ymm0 +; AVX2-NEXT: vpmovzxdq {{.*#+}} ymm0 = xmm0[0],zero,xmm0[1],zero,xmm0[2],zero,xmm0[3],zero ; AVX2-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0],ymm1[1],ymm0[2],ymm1[3],ymm0[4],ymm1[5],ymm0[6],ymm1[7] ; AVX2-NEXT: retq %shuffle = shufflevector <8 x i32> %a, <8 x i32> %b, <8 x i32>