Index: libunwind/src/UnwindRegistersRestore.S =================================================================== --- libunwind/src/UnwindRegistersRestore.S +++ libunwind/src/UnwindRegistersRestore.S @@ -575,7 +575,8 @@ ldp x10,x11, [x0, #0x050] ldp x12,x13, [x0, #0x060] ldp x14,x15, [x0, #0x070] - ldp x16,x17, [x0, #0x080] + // x16 and x17 were clobbered by the call into the unwinder, so no point in + // restoring them. ldp x18,x19, [x0, #0x090] ldp x20,x21, [x0, #0x0A0] ldp x22,x23, [x0, #0x0B0] @@ -583,8 +584,6 @@ ldp x26,x27, [x0, #0x0D0] ldp x28,x29, [x0, #0x0E0] ldr x30, [x0, #0x100] // restore pc into lr - ldr x1, [x0, #0x0F8] - mov sp,x1 // restore sp ldp d0, d1, [x0, #0x110] ldp d2, d3, [x0, #0x120] @@ -604,7 +603,13 @@ ldr d30, [x0, #0x200] ldr d31, [x0, #0x208] + // Finally, restore sp. This must be done after the the last read from the + // context struct, because it is allocated on the stack, and an exception + // could clobber the de-allocated portion of the stack after sp has been + // restored. + ldr x16, [x0, #0x0F8] ldp x0, x1, [x0, #0x000] // restore x0,x1 + mov sp,x16 // restore sp ret x30 // jump to pc #elif defined(__arm__) && !defined(__APPLE__)