Index: compiler-rt/trunk/lib/sanitizer_common/sanitizer_allocator_secondary.h =================================================================== --- compiler-rt/trunk/lib/sanitizer_common/sanitizer_allocator_secondary.h +++ compiler-rt/trunk/lib/sanitizer_common/sanitizer_allocator_secondary.h @@ -204,10 +204,10 @@ void EnsureSortedChunks() { if (chunks_sorted_) return; - Header **chunks = AddressSpaceView::Load(chunks_, n_chunks_); + Header **chunks = AddressSpaceView::LoadWritable(chunks_, n_chunks_); Sort(reinterpret_cast(chunks), n_chunks_); for (uptr i = 0; i < n_chunks_; i++) - AddressSpaceView::Load(chunks[i])->chunk_idx = i; + AddressSpaceView::LoadWritable(chunks[i])->chunk_idx = i; chunks_sorted_ = true; } @@ -275,9 +275,9 @@ // The allocator must be locked when calling this function. void ForEachChunk(ForEachChunkCallback callback, void *arg) { EnsureSortedChunks(); // Avoid doing the sort while iterating. - Header **chunks = AddressSpaceView::Load(chunks_, n_chunks_); + const Header *const *chunks = AddressSpaceView::Load(chunks_, n_chunks_); for (uptr i = 0; i < n_chunks_; i++) { - Header *t = chunks[i]; + const Header *t = chunks[i]; callback(reinterpret_cast(GetUser(t)), arg); // Consistency check: verify that the array did not change. CHECK_EQ(chunks[i], t); @@ -301,7 +301,7 @@ return GetHeader(reinterpret_cast(p)); } - void *GetUser(Header *h) { + void *GetUser(const Header *h) { CHECK(IsAligned((uptr)h, page_size_)); return reinterpret_cast(reinterpret_cast(h) + page_size_); } Index: compiler-rt/trunk/lib/sanitizer_common/sanitizer_local_address_space_view.h =================================================================== --- compiler-rt/trunk/lib/sanitizer_common/sanitizer_local_address_space_view.h +++ compiler-rt/trunk/lib/sanitizer_common/sanitizer_local_address_space_view.h @@ -31,18 +31,42 @@ namespace __sanitizer { struct LocalAddressSpaceView { - // Load memory `sizeof(T) * num_elements` bytes of memory - // from the target process (always local for this implementation) - // starting at address `target_address`. The local copy of - // this memory is returned as a pointer. It is guaranteed that + // Load memory `sizeof(T) * num_elements` bytes of memory from the target + // process (always local for this implementation) starting at address + // `target_address`. The local copy of this memory is returned as a pointer. + // The caller should not write to this memory. The behaviour when doing so is + // undefined. Callers should use `LoadWritable()` to get access to memory + // that is writable. // - // * That the function will always return the same value - // for a given set of arguments. - // * That the memory returned is writable and that writes will persist. + // The lifetime of loaded memory is implementation defined. + template + static const T *Load(const T *target_address, uptr num_elements = 1) { + // The target address space is the local address space so + // nothing needs to be copied. Just return the pointer. + return target_address; + } + + // Load memory `sizeof(T) * num_elements` bytes of memory from the target + // process (always local for this implementation) starting at address + // `target_address`. The local copy of this memory is returned as a pointer. + // The memory returned may be written to. + // + // Writes made to the returned memory will be visible in the memory returned + // by subsequent `Load()` or `LoadWritable()` calls provided the + // `target_address` parameter is the same. It is not guaranteed that the + // memory returned by previous calls to `Load()` will contain any performed + // writes. If two or more overlapping regions of memory are loaded via + // separate calls to `LoadWritable()`, it is implementation defined whether + // writes made to the region returned by one call are visible in the regions + // returned by other calls. + // + // Given the above it is recommended to load the largest possible object + // that requires modification (e.g. a class) rather than individual fields + // from a class to avoid issues with overlapping writable regions. // // The lifetime of loaded memory is implementation defined. template - static T *Load(T *target_address, uptr num_elements = 1) { + static T *LoadWritable(T *target_address, uptr num_elements = 1) { // The target address space is the local address space so // nothing needs to be copied. Just return the pointer. return target_address;