Index: lib/asan/asan_mapping.h =================================================================== --- lib/asan/asan_mapping.h +++ lib/asan/asan_mapping.h @@ -122,6 +122,13 @@ // || `[0x400000000000, 0x47ffffffffff]` || LowShadow || // || `[0x000000000000, 0x3fffffffffff]` || LowMem || // +// Shadow mapping on NerBSD/i386 with SHADOW_OFFSET == 0x40000000: +// || `[0x60000000, 0xfffff000]` || HighMem || +// || `[0x4c000000, 0x5fffffff]` || HighShadow || +// || `[0x48000000, 0x4bffffff]` || ShadowGap || +// || `[0x40000000, 0x47ffffff]` || LowShadow || +// || `[0x00000000, 0x3fffffff]` || LowMem || +// // Default Windows/i386 mapping: // (the exact location of HighShadow/HighMem may vary depending // on WoW64, /LARGEADDRESSAWARE, etc). @@ -152,6 +159,7 @@ static const u64 kSystemZ_ShadowOffset64 = 1ULL << 52; static const u64 kFreeBSD_ShadowOffset32 = 1ULL << 30; // 0x40000000 static const u64 kFreeBSD_ShadowOffset64 = 1ULL << 46; // 0x400000000000 +static const u64 kNetBSD_ShadowOffset32 = 1ULL << 30; // 0x40000000 static const u64 kNetBSD_ShadowOffset64 = 1ULL << 46; // 0x400000000000 static const u64 kWindowsShadowOffset32 = 3ULL << 28; // 0x30000000 @@ -166,6 +174,8 @@ # define SHADOW_OFFSET kMIPS32_ShadowOffset32 # elif SANITIZER_FREEBSD # define SHADOW_OFFSET kFreeBSD_ShadowOffset32 +# elif SANITIZER_NETBSD +# define SHADOW_OFFSET kNetBSD_ShadowOffset32 # elif SANITIZER_WINDOWS # define SHADOW_OFFSET kWindowsShadowOffset32 # elif SANITIZER_IOS