Index: lldb/trunk/include/lldb/API/SBAddress.h
===================================================================
--- lldb/trunk/include/lldb/API/SBAddress.h
+++ lldb/trunk/include/lldb/API/SBAddress.h
@@ -54,9 +54,9 @@
   lldb::SBSymbolContext GetSymbolContext(uint32_t resolve_scope);
 
   // The following functions grab individual objects for a given address and
-  // are less efficient if you want more than one symbol related objects.
-  // Use one of the following when you want multiple debug symbol related
-  // objects for an address:
+  // are less efficient if you want more than one symbol related objects. Use
+  // one of the following when you want multiple debug symbol related objects
+  // for an address:
   //    lldb::SBSymbolContext SBAddress::GetSymbolContext (uint32_t
   //    resolve_scope);
   //    lldb::SBSymbolContext SBTarget::ResolveSymbolContextForAddress (const
Index: lldb/trunk/include/lldb/API/SBBroadcaster.h
===================================================================
--- lldb/trunk/include/lldb/API/SBBroadcaster.h
+++ lldb/trunk/include/lldb/API/SBBroadcaster.h
@@ -46,17 +46,17 @@
   bool RemoveListener(const lldb::SBListener &listener,
                       uint32_t event_mask = UINT32_MAX);
 
-  // This comparison is checking if the internal opaque pointer value
-  // is equal to that in "rhs".
+  // This comparison is checking if the internal opaque pointer value is equal
+  // to that in "rhs".
   bool operator==(const lldb::SBBroadcaster &rhs) const;
 
-  // This comparison is checking if the internal opaque pointer value
-  // is not equal to that in "rhs".
+  // This comparison is checking if the internal opaque pointer value is not
+  // equal to that in "rhs".
   bool operator!=(const lldb::SBBroadcaster &rhs) const;
 
-  // This comparison is checking if the internal opaque pointer value
-  // is less than that in "rhs" so SBBroadcaster objects can be contained
-  // in ordered containers.
+  // This comparison is checking if the internal opaque pointer value is less
+  // than that in "rhs" so SBBroadcaster objects can be contained in ordered
+  // containers.
   bool operator<(const lldb::SBBroadcaster &rhs) const;
 
 protected:
Index: lldb/trunk/include/lldb/API/SBCommandInterpreter.h
===================================================================
--- lldb/trunk/include/lldb/API/SBCommandInterpreter.h
+++ lldb/trunk/include/lldb/API/SBCommandInterpreter.h
@@ -138,23 +138,20 @@
                               lldb::SBCommandReturnObject result);
 
   // The pointer based interface is not useful in SWIG, since the cursor &
-  // last_char arguments are string pointers INTO current_line
-  // and you can't do that in a scripting language interface in general...
+  // last_char arguments are string pointers INTO current_line and you can't do
+  // that in a scripting language interface in general...
 
   // In either case, the way this works is that the you give it a line and
-  // cursor position in the line.  The function
-  // will return the number of completions.  The matches list will contain
-  // number_of_completions + 1 elements.  The first
-  // element is the common substring after the cursor position for all the
-  // matches.  The rest of the elements are the
-  // matches.  The first element is useful if you are emulating the common shell
-  // behavior where the tab completes
-  // to the string that is common among all the matches, then you should first
-  // check if the first element is non-empty,
+  // cursor position in the line.  The function will return the number of
+  // completions.  The matches list will contain number_of_completions + 1
+  // elements.  The first element is the common substring after the cursor
+  // position for all the matches.  The rest of the elements are the matches.
+  // The first element is useful if you are emulating the common shell behavior
+  // where the tab completes to the string that is common among all the
+  // matches, then you should first check if the first element is non-empty,
   // and if so just insert it and move the cursor to the end of the insertion.
-  // The next tab will return an empty
-  // common substring, and a list of choices (if any), at which point you should
-  // display the choices and let the user
+  // The next tab will return an empty common substring, and a list of choices
+  // (if any), at which point you should display the choices and let the user
   // type further to disambiguate.
 
   int HandleCompletion(const char *current_line, const char *cursor,
@@ -167,9 +164,9 @@
 
   bool WasInterrupted() const;
 
-  // Catch commands before they execute by registering a callback that will
-  // get called when the command gets executed. This allows GUI or command
-  // line interfaces to intercept a command and stop it from happening
+  // Catch commands before they execute by registering a callback that will get
+  // called when the command gets executed. This allows GUI or command line
+  // interfaces to intercept a command and stop it from happening
   bool SetCommandOverrideCallback(const char *command_name,
                                   lldb::CommandOverrideCallback callback,
                                   void *baton);
Index: lldb/trunk/include/lldb/API/SBCommandReturnObject.h
===================================================================
--- lldb/trunk/include/lldb/API/SBCommandReturnObject.h
+++ lldb/trunk/include/lldb/API/SBCommandReturnObject.h
@@ -67,8 +67,7 @@
 
   bool GetDescription(lldb::SBStream &description);
 
-  // deprecated, these two functions do not take
-  // ownership of file handle
+  // deprecated, these two functions do not take ownership of file handle
   void SetImmediateOutputFile(FILE *fh);
 
   void SetImmediateErrorFile(FILE *fh);
Index: lldb/trunk/include/lldb/API/SBData.h
===================================================================
--- lldb/trunk/include/lldb/API/SBData.h
+++ lldb/trunk/include/lldb/API/SBData.h
@@ -71,11 +71,10 @@
                       lldb::addr_t base_addr = LLDB_INVALID_ADDRESS);
 
   // it would be nice to have SetData(SBError, const void*, size_t) when
-  // endianness and address size can be
-  // inferred from the existing DataExtractor, but having two SetData()
-  // signatures triggers a SWIG bug where
-  // the typemap isn't applied before resolving the overload, and thus the right
-  // function never gets called
+  // endianness and address size can be inferred from the existing
+  // DataExtractor, but having two SetData() signatures triggers a SWIG bug
+  // where the typemap isn't applied before resolving the overload, and thus
+  // the right function never gets called
   void SetData(lldb::SBError &error, const void *buf, size_t size,
                lldb::ByteOrder endian, uint8_t addr_size);
 
@@ -87,9 +86,8 @@
                                             const char *data);
 
   // in the following CreateData*() and SetData*() prototypes, the two
-  // parameters array and array_len
-  // should not be renamed or rearranged, because doing so will break the SWIG
-  // typemap
+  // parameters array and array_len should not be renamed or rearranged,
+  // because doing so will break the SWIG typemap
   static lldb::SBData CreateDataFromUInt64Array(lldb::ByteOrder endian,
                                                 uint32_t addr_byte_size,
                                                 uint64_t *array,
Index: lldb/trunk/include/lldb/API/SBExpressionOptions.h
===================================================================
--- lldb/trunk/include/lldb/API/SBExpressionOptions.h
+++ lldb/trunk/include/lldb/API/SBExpressionOptions.h
@@ -51,10 +51,8 @@
   uint32_t GetOneThreadTimeoutInMicroSeconds() const;
 
   // Set the timeout for running on one thread, 0 means use the default
-  // behavior.
-  // If you set this higher than the overall timeout, you'll get an error when
-  // you
-  // try to run the expression.
+  // behavior. If you set this higher than the overall timeout, you'll get an
+  // error when you try to run the expression.
   void SetOneThreadTimeoutInMicroSeconds(uint32_t timeout = 0);
 
   bool GetTryAllThreads() const;
Index: lldb/trunk/include/lldb/API/SBFrame.h
===================================================================
--- lldb/trunk/include/lldb/API/SBFrame.h
+++ lldb/trunk/include/lldb/API/SBFrame.h
@@ -153,10 +153,10 @@
                              lldb::DynamicValueType use_dynamic);
 
   // Find a value for a variable expression path like "rect.origin.x" or
-  // "pt_ptr->x", "*self", "*this->obj_ptr". The returned value is _not_
-  // and expression result and is not a constant object like
-  // SBFrame::EvaluateExpression(...) returns, but a child object of
-  // the variable value.
+  // "pt_ptr->x", "*self", "*this->obj_ptr". The returned value is _not_ and
+  // expression result and is not a constant object like
+  // SBFrame::EvaluateExpression(...) returns, but a child object of the
+  // variable value.
   lldb::SBValue GetValueForVariablePath(const char *var_expr_cstr,
                                         DynamicValueType use_dynamic);
 
Index: lldb/trunk/include/lldb/API/SBInstruction.h
===================================================================
--- lldb/trunk/include/lldb/API/SBInstruction.h
+++ lldb/trunk/include/lldb/API/SBInstruction.h
@@ -16,8 +16,7 @@
 #include <stdio.h>
 
 // There's a lot to be fixed here, but need to wait for underlying insn
-// implementation
-// to be revised & settle down first.
+// implementation to be revised & settle down first.
 
 class InstructionImpl;
 
Index: lldb/trunk/include/lldb/API/SBInstructionList.h
===================================================================
--- lldb/trunk/include/lldb/API/SBInstructionList.h
+++ lldb/trunk/include/lldb/API/SBInstructionList.h
@@ -33,8 +33,8 @@
   lldb::SBInstruction GetInstructionAtIndex(uint32_t idx);
 
   // ----------------------------------------------------------------------
-  // Returns the number of instructions between the start and end address.
-  // If canSetBreakpoint is true then the count will be the number of 
+  // Returns the number of instructions between the start and end address. If
+  // canSetBreakpoint is true then the count will be the number of
   // instructions on which a breakpoint can be set.
   // ----------------------------------------------------------------------
   size_t GetInstructionsCount(const SBAddress &start,
Index: lldb/trunk/include/lldb/API/SBProcess.h
===================================================================
--- lldb/trunk/include/lldb/API/SBProcess.h
+++ lldb/trunk/include/lldb/API/SBProcess.h
@@ -98,10 +98,10 @@
   lldb::SBThread GetSelectedThread() const;
 
   //------------------------------------------------------------------
-  // Function for lazily creating a thread using the current OS
-  // plug-in. This function will be removed in the future when there
-  // are APIs to create SBThread objects through the interface and add
-  // them to the process through the SBProcess API.
+  // Function for lazily creating a thread using the current OS plug-in. This
+  // function will be removed in the future when there are APIs to create
+  // SBThread objects through the interface and add them to the process through
+  // the SBProcess API.
   //------------------------------------------------------------------
   lldb::SBThread CreateOSPluginThread(lldb::tid_t tid, lldb::addr_t context);
 
Index: lldb/trunk/include/lldb/API/SBStream.h
===================================================================
--- lldb/trunk/include/lldb/API/SBStream.h
+++ lldb/trunk/include/lldb/API/SBStream.h
@@ -26,13 +26,12 @@
 
   bool IsValid() const;
 
-  // If this stream is not redirected to a file, it will maintain a local
-  // cache for the stream data which can be accessed using this accessor.
+  // If this stream is not redirected to a file, it will maintain a local cache
+  // for the stream data which can be accessed using this accessor.
   const char *GetData();
 
-  // If this stream is not redirected to a file, it will maintain a local
-  // cache for the stream output whose length can be accessed using this
-  // accessor.
+  // If this stream is not redirected to a file, it will maintain a local cache
+  // for the stream output whose length can be accessed using this accessor.
   size_t GetSize();
 
   void Printf(const char *format, ...) __attribute__((format(printf, 2, 3)));
@@ -44,8 +43,8 @@
   void RedirectToFileDescriptor(int fd, bool transfer_fh_ownership);
 
   // If the stream is redirected to a file, forget about the file and if
-  // ownership of the file was transferred to this object, close the file.
-  // If the stream is backed by a local cache, clear this cache.
+  // ownership of the file was transferred to this object, close the file. If
+  // the stream is backed by a local cache, clear this cache.
   void Clear();
 
 protected:
Index: lldb/trunk/include/lldb/API/SBSymbol.h
===================================================================
--- lldb/trunk/include/lldb/API/SBSymbol.h
+++ lldb/trunk/include/lldb/API/SBSymbol.h
@@ -55,8 +55,8 @@
   bool GetDescription(lldb::SBStream &description);
 
   //----------------------------------------------------------------------
-  // Returns true if the symbol is externally visible in the module that
-  // it is defined in
+  // Returns true if the symbol is externally visible in the module that it is
+  // defined in
   //----------------------------------------------------------------------
   bool IsExternal();
 
Index: lldb/trunk/include/lldb/API/SBTarget.h
===================================================================
--- lldb/trunk/include/lldb/API/SBTarget.h
+++ lldb/trunk/include/lldb/API/SBTarget.h
@@ -775,8 +775,7 @@
                                           const void *buf, size_t size);
 
   // The "WithFlavor" is necessary to keep SWIG from getting confused about
-  // overloaded arguments when
-  // using the buf + size -> Python Object magic.
+  // overloaded arguments when using the buf + size -> Python Object magic.
 
   lldb::SBInstructionList GetInstructionsWithFlavor(lldb::SBAddress base_addr,
                                                     const char *flavor_string,
@@ -829,8 +828,8 @@
   friend class SBValue;
 
   //------------------------------------------------------------------
-  // Constructors are private, use static Target::Create function to
-  // create an instance of this class.
+  // Constructors are private, use static Target::Create function to create an
+  // instance of this class.
   //------------------------------------------------------------------
 
   lldb::TargetSP GetSP() const;
Index: lldb/trunk/include/lldb/API/SBValue.h
===================================================================
--- lldb/trunk/include/lldb/API/SBValue.h
+++ lldb/trunk/include/lldb/API/SBValue.h
@@ -134,8 +134,7 @@
                                        lldb::SBType type);
 
   // this has no address! GetAddress() and GetLoadAddress() as well as
-  // AddressOf()
-  // on the return of this call all return invalid
+  // AddressOf() on the return of this call all return invalid
   lldb::SBValue CreateValueFromData(const char *name, lldb::SBData data,
                                     lldb::SBType type);
 
Index: lldb/trunk/include/lldb/API/SBValueList.h
===================================================================
--- lldb/trunk/include/lldb/API/SBValueList.h
+++ lldb/trunk/include/lldb/API/SBValueList.h
@@ -43,8 +43,8 @@
   const lldb::SBValueList &operator=(const lldb::SBValueList &rhs);
 
 protected:
-  // only useful for visualizing the pointer or comparing two SBValueLists
-  // to see if they are backed by the same underlying Impl.
+  // only useful for visualizing the pointer or comparing two SBValueLists to
+  // see if they are backed by the same underlying Impl.
   void *opaque_ptr();
 
 private:
Index: lldb/trunk/include/lldb/Breakpoint/Breakpoint.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/Breakpoint.h
+++ lldb/trunk/include/lldb/Breakpoint/Breakpoint.h
@@ -214,8 +214,8 @@
   void Dump(Stream *s) override;
 
   //------------------------------------------------------------------
-  // The next set of methods provide ways to tell the breakpoint to update
-  // it's location list - usually done when modules appear or disappear.
+  // The next set of methods provide ways to tell the breakpoint to update it's
+  // location list - usually done when modules appear or disappear.
   //------------------------------------------------------------------
 
   //------------------------------------------------------------------
@@ -287,8 +287,8 @@
                       lldb::ModuleSP new_module_sp);
 
   //------------------------------------------------------------------
-  // The next set of methods provide access to the breakpoint locations
-  // for this breakpoint.
+  // The next set of methods provide access to the breakpoint locations for
+  // this breakpoint.
   //------------------------------------------------------------------
 
   //------------------------------------------------------------------
@@ -744,10 +744,10 @@
   void DecrementIgnoreCount();
 
   // BreakpointLocation::IgnoreCountShouldStop &
-  // Breakpoint::IgnoreCountShouldStop can only be called once per stop,
-  // and BreakpointLocation::IgnoreCountShouldStop should be tested first, and
-  // if it returns false we should
-  // continue, otherwise we should test Breakpoint::IgnoreCountShouldStop.
+  // Breakpoint::IgnoreCountShouldStop can only be called once per stop, and
+  // BreakpointLocation::IgnoreCountShouldStop should be tested first, and if
+  // it returns false we should continue, otherwise we should test
+  // Breakpoint::IgnoreCountShouldStop.
 
   bool IgnoreCountShouldStop();
 
@@ -760,8 +760,7 @@
 
 private:
   // This one should only be used by Target to copy breakpoints from target to
-  // target - primarily from the dummy
-  // target to prime new targets.
+  // target - primarily from the dummy target to prime new targets.
   Breakpoint(Target &new_target, Breakpoint &bp_to_copy_from);
 
   //------------------------------------------------------------------
@@ -782,9 +781,9 @@
   BreakpointPreconditionSP m_precondition_sp; // The precondition is a
                                               // breakpoint-level hit filter
                                               // that can be used
-  // to skip certain breakpoint hits.  For instance, exception breakpoints
-  // use this to limit the stop to certain exception classes, while leaving
-  // the condition & callback free for user specification.
+  // to skip certain breakpoint hits.  For instance, exception breakpoints use
+  // this to limit the stop to certain exception classes, while leaving the
+  // condition & callback free for user specification.
   std::unique_ptr<BreakpointOptions>
       m_options_up; // Settable breakpoint options
   BreakpointLocationList
Index: lldb/trunk/include/lldb/Breakpoint/BreakpointLocation.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/BreakpointLocation.h
+++ lldb/trunk/include/lldb/Breakpoint/BreakpointLocation.h
@@ -384,8 +384,7 @@
   //------------------------------------------------------------------
   // Constructors and Destructors
   //
-  // Only the Breakpoint can make breakpoint locations, and it owns
-  // them.
+  // Only the Breakpoint can make breakpoint locations, and it owns them.
   //------------------------------------------------------------------
 
   //------------------------------------------------------------------
Index: lldb/trunk/include/lldb/Breakpoint/BreakpointLocationCollection.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/BreakpointLocationCollection.h
+++ lldb/trunk/include/lldb/Breakpoint/BreakpointLocationCollection.h
@@ -178,8 +178,8 @@
 
 protected:
   //------------------------------------------------------------------
-  // Classes that inherit from BreakpointLocationCollection can see
-  // and modify these
+  // Classes that inherit from BreakpointLocationCollection can see and modify
+  // these
   //------------------------------------------------------------------
 
 private:
Index: lldb/trunk/include/lldb/Breakpoint/BreakpointLocationList.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/BreakpointLocationList.h
+++ lldb/trunk/include/lldb/Breakpoint/BreakpointLocationList.h
@@ -34,13 +34,11 @@
 //----------------------------------------------------------------------
 
 class BreakpointLocationList {
-  // Only Breakpoints can make the location list, or add elements to it.
-  // This is not just some random collection of locations.  Rather, the act of
-  // adding the location
-  // to this list sets its ID, and implicitly all the locations have the same
-  // breakpoint ID as
-  // well.  If you need a generic container for breakpoint locations, use
-  // BreakpointLocationCollection.
+  // Only Breakpoints can make the location list, or add elements to it. This
+  // is not just some random collection of locations.  Rather, the act of
+  // adding the location to this list sets its ID, and implicitly all the
+  // locations have the same breakpoint ID as well.  If you need a generic
+  // container for breakpoint locations, use BreakpointLocationCollection.
   friend class Breakpoint;
 
 public:
Index: lldb/trunk/include/lldb/Breakpoint/BreakpointName.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/BreakpointName.h
+++ lldb/trunk/include/lldb/Breakpoint/BreakpointName.h
@@ -80,8 +80,8 @@
       *this = Permissions();
     }
     
-    // Merge the permissions from incoming into this set of permissions.
-    // Only merge set permissions, and most restrictive permission wins.
+    // Merge the permissions from incoming into this set of permissions. Only
+    // merge set permissions, and most restrictive permission wins.
     void MergeInto(const Permissions &incoming)
     {
       MergePermission(incoming, listPerm);
Index: lldb/trunk/include/lldb/Breakpoint/BreakpointOptions.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/BreakpointOptions.h
+++ lldb/trunk/include/lldb/Breakpoint/BreakpointOptions.h
@@ -156,18 +156,16 @@
   // Callbacks
   //
   // Breakpoint callbacks come in two forms, synchronous and asynchronous.
-  // Synchronous callbacks will get
-  // run before any of the thread plans are consulted, and if they return false
-  // the target will continue
-  // "under the radar" of the thread plans.  There are a couple of restrictions
-  // to synchronous callbacks:
-  // 1) They should NOT resume the target themselves.  Just return false if you
-  // want the target to restart.
-  // 2) Breakpoints with synchronous callbacks can't have conditions (or rather,
-  // they can have them, but they
-  //    won't do anything.  Ditto with ignore counts, etc...  You are supposed
-  //    to control that all through the
-  //    callback.
+  // Synchronous callbacks will get run before any of the thread plans are
+  // consulted, and if they return false the target will continue "under the
+  // radar" of the thread plans.  There are a couple of restrictions to
+  // synchronous callbacks:
+  // 1) They should NOT resume the target themselves.
+  //     Just return false if you want the target to restart.
+  // 2) Breakpoints with synchronous callbacks can't have conditions
+  //    (or rather, they can have them, but they won't do anything.
+  //    Ditto with ignore counts, etc...  You are supposed to control that all
+  //    through the callback.
   // Asynchronous callbacks get run as part of the "ShouldStop" logic in the
   // thread plan.  The logic there is:
   //   a) If the breakpoint is thread specific and not for this thread, continue
@@ -181,12 +179,10 @@
   //   b) If the ignore count says we shouldn't stop, then ditto.
   //   c) If the condition says we shouldn't stop, then ditto.
   //   d) Otherwise, the callback will get run, and if it returns true we will
-  //   stop, and if false we won't.
+  //      stop, and if false we won't.
   //  The asynchronous callback can run the target itself, but at present that
-  //  should be the last action the
-  //  callback does.  We will relax this condition at some point, but it will
-  //  take a bit of plumbing to get
-  //  that to work.
+  //  should be the last action the callback does.  We will relax this condition
+  //  at some point, but it will take a bit of plumbing to get that to work.
   //
   //------------------------------------------------------------------
 
@@ -227,8 +223,8 @@
   //------------------------------------------------------------------
   void ClearCallback();
 
-  // The rest of these functions are meant to be used only within the breakpoint
-  // handling mechanism.
+  // The rest of these functions are meant to be used only within the
+  // breakpoint handling mechanism.
 
   //------------------------------------------------------------------
   /// Use this function to invoke the callback for a specific stop.
Index: lldb/trunk/include/lldb/Breakpoint/BreakpointResolver.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/BreakpointResolver.h
+++ lldb/trunk/include/lldb/Breakpoint/BreakpointResolver.h
@@ -171,8 +171,8 @@
     UnknownResolver
   };
 
-  // Translate the Ty to name for serialization,
-  // the "+2" is one for size vrs. index, and one for UnknownResolver.
+  // Translate the Ty to name for serialization, the "+2" is one for size vrs.
+  // index, and one for UnknownResolver.
   static const char *g_ty_to_name[LastKnownResolverType + 2];
 
   //------------------------------------------------------------------
@@ -199,8 +199,8 @@
 
 protected:
   // Used for serializing resolver options:
-  // The options in this enum and the strings in the
-  // g_option_names must be kept in sync.
+  // The options in this enum and the strings in the g_option_names must be
+  // kept in sync.
   enum class OptionNames : uint32_t {
     AddressOffset = 0,
     ExactMatch,
Index: lldb/trunk/include/lldb/Breakpoint/BreakpointResolverAddress.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/BreakpointResolverAddress.h
+++ lldb/trunk/include/lldb/Breakpoint/BreakpointResolverAddress.h
@@ -74,8 +74,7 @@
   FileSpec m_module_filespec;   // If this filespec is Valid, and m_addr is an
                                 // offset, then it will be converted
   // to a Section+Offset address in this module, whenever that module gets
-  // around to
-  // being loaded.
+  // around to being loaded.
 private:
   DISALLOW_COPY_AND_ASSIGN(BreakpointResolverAddress);
 };
Index: lldb/trunk/include/lldb/Breakpoint/BreakpointResolverName.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/BreakpointResolverName.h
+++ lldb/trunk/include/lldb/Breakpoint/BreakpointResolverName.h
@@ -48,8 +48,8 @@
                          uint32_t name_type_mask, lldb::LanguageType language,
                          lldb::addr_t offset, bool skip_prologue);
 
-  // Creates a function breakpoint by regular expression.  Takes over control of
-  // the lifespan of func_regex.
+  // Creates a function breakpoint by regular expression.  Takes over control
+  // of the lifespan of func_regex.
   BreakpointResolverName(Breakpoint *bkpt, RegularExpression &func_regex,
                          lldb::LanguageType language, lldb::addr_t offset,
                          bool skip_prologue);
Index: lldb/trunk/include/lldb/Breakpoint/BreakpointSite.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/BreakpointSite.h
+++ lldb/trunk/include/lldb/Breakpoint/BreakpointSite.h
@@ -241,9 +241,9 @@
 private:
   friend class Process;
   friend class BreakpointLocation;
-  // The StopInfoBreakpoint knows when it is processing a hit for a thread for a
-  // site, so let it be the
-  // one to manage setting the location hit count once and only once.
+  // The StopInfoBreakpoint knows when it is processing a hit for a thread for
+  // a site, so let it be the one to manage setting the location hit count once
+  // and only once.
   friend class StopInfoBreakpoint;
 
   void BumpHitCounts();
@@ -264,8 +264,8 @@
   bool
       m_enabled; ///< Boolean indicating if this breakpoint site enabled or not.
 
-  // Consider adding an optimization where if there is only one
-  // owner, we don't store a list.  The usual case will be only one owner...
+  // Consider adding an optimization where if there is only one owner, we don't
+  // store a list.  The usual case will be only one owner...
   BreakpointLocationCollection m_owners; ///< This has the BreakpointLocations
                                          ///that share this breakpoint site.
   std::recursive_mutex
Index: lldb/trunk/include/lldb/Breakpoint/StoppointLocation.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/StoppointLocation.h
+++ lldb/trunk/include/lldb/Breakpoint/StoppointLocation.h
@@ -77,8 +77,8 @@
                              // breakpoint/watchpoint
   uint32_t m_byte_size; // The size in bytes of stop location.  e.g. the length
                         // of the trap opcode for
-  // software breakpoints, or the optional length in bytes for
-  // hardware breakpoints, or the length of the watchpoint.
+  // software breakpoints, or the optional length in bytes for hardware
+  // breakpoints, or the length of the watchpoint.
   uint32_t
       m_hit_count; // Number of times this breakpoint/watchpoint has been hit
 
Index: lldb/trunk/include/lldb/Breakpoint/Watchpoint.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/Watchpoint.h
+++ lldb/trunk/include/lldb/Breakpoint/Watchpoint.h
@@ -71,9 +71,9 @@
 
   bool IsEnabled() const;
 
-  // This doesn't really enable/disable the watchpoint.  
-  // It is currently just for use in the Process plugin's
-  // {Enable,Disable}Watchpoint, which should be used instead.
+  // This doesn't really enable/disable the watchpoint.   It is currently just
+  // for use in the Process plugin's {Enable,Disable}Watchpoint, which should
+  // be used instead.
   
   void SetEnabled(bool enabled, bool notify = true);
 
@@ -197,10 +197,8 @@
   uint32_t m_disabled_count; // Keep track of the count that the watchpoint is
                              // disabled while in ephemeral mode.
   // At the end of the ephemeral mode when the watchpoint is to be enabled
-  // again,
-  // we check the count, if it is more than 1, it means the user-supplied
-  // actions
-  // actually want the watchpoint to be disabled!
+  // again, we check the count, if it is more than 1, it means the user-
+  // supplied actions actually want the watchpoint to be disabled!
   uint32_t m_watch_read : 1, // 1 if we stop when the watched data is read from
       m_watch_write : 1,     // 1 if we stop when the watched data is written to
       m_watch_was_read : 1, // Set to 1 when watchpoint is hit for a read access
Index: lldb/trunk/include/lldb/Breakpoint/WatchpointList.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/WatchpointList.h
+++ lldb/trunk/include/lldb/Breakpoint/WatchpointList.h
@@ -31,9 +31,9 @@
 //----------------------------------------------------------------------
 
 class WatchpointList {
-  // Only Target can make the watchpoint list, or add elements to it.
-  // This is not just some random collection of watchpoints.  Rather, the act of
-  // adding the watchpoint to this list sets its ID.
+  // Only Target can make the watchpoint list, or add elements to it. This is
+  // not just some random collection of watchpoints.  Rather, the act of adding
+  // the watchpoint to this list sets its ID.
   friend class Watchpoint;
   friend class Target;
 
Index: lldb/trunk/include/lldb/Breakpoint/WatchpointOptions.h
===================================================================
--- lldb/trunk/include/lldb/Breakpoint/WatchpointOptions.h
+++ lldb/trunk/include/lldb/Breakpoint/WatchpointOptions.h
@@ -69,15 +69,13 @@
   // Callbacks
   //
   // Watchpoint callbacks come in two forms, synchronous and asynchronous.
-  // Synchronous callbacks will get
-  // run before any of the thread plans are consulted, and if they return false
-  // the target will continue
-  // "under the radar" of the thread plans.  There are a couple of restrictions
-  // to synchronous callbacks:
-  // 1) They should NOT resume the target themselves.  Just return false if you
-  // want the target to restart.
-  // 2) Watchpoints with synchronous callbacks can't have conditions (or rather,
-  // they can have them, but they
+  // Synchronous callbacks will get run before any of the thread plans are
+  // consulted, and if they return false the target will continue "under the
+  // radar" of the thread plans.  There are a couple of restrictions to
+  // synchronous callbacks: 1) They should NOT resume the target themselves.
+  // Just return false if you want the target to restart. 2) Watchpoints with
+  // synchronous callbacks can't have conditions (or rather, they can have
+  // them, but they
   //    won't do anything.  Ditto with ignore counts, etc...  You are supposed
   //    to control that all through the
   //    callback.
@@ -118,8 +116,8 @@
   //------------------------------------------------------------------
   void ClearCallback();
 
-  // The rest of these functions are meant to be used only within the watchpoint
-  // handling mechanism.
+  // The rest of these functions are meant to be used only within the
+  // watchpoint handling mechanism.
 
   //------------------------------------------------------------------
   /// Use this function to invoke the callback for a specific stop.
Index: lldb/trunk/include/lldb/Core/Address.h
===================================================================
--- lldb/trunk/include/lldb/Core/Address.h
+++ lldb/trunk/include/lldb/Core/Address.h
@@ -531,11 +531,11 @@
   bool CalculateSymbolContextLineEntry(LineEntry &line_entry) const;
 
   //------------------------------------------------------------------
-  // Returns true if the section should be valid, but isn't because
-  // the shared pointer to the section can't be reconstructed from
-  // a weak pointer that contains a valid weak reference to a section.
-  // Returns false if the section weak pointer has no reference to
-  // a section, or if the section is still valid
+  // Returns true if the section should be valid, but isn't because the shared
+  // pointer to the section can't be reconstructed from a weak pointer that
+  // contains a valid weak reference to a section. Returns false if the section
+  // weak pointer has no reference to a section, or if the section is still
+  // valid
   //------------------------------------------------------------------
   bool SectionWasDeleted() const;
 
@@ -547,29 +547,27 @@
   lldb::addr_t m_offset; ///< Offset into section if \a m_section_wp is valid...
 
   //------------------------------------------------------------------
-  // Returns true if the m_section_wp once had a reference to a valid
-  // section shared pointer, but no longer does. This can happen if
-  // we have an address from a module that gets unloaded and deleted.
-  // This function should only be called if GetSection() returns an
-  // empty shared pointer and you want to know if this address used to
-  // have a valid section.
+  // Returns true if the m_section_wp once had a reference to a valid section
+  // shared pointer, but no longer does. This can happen if we have an address
+  // from a module that gets unloaded and deleted. This function should only be
+  // called if GetSection() returns an empty shared pointer and you want to
+  // know if this address used to have a valid section.
   //------------------------------------------------------------------
   bool SectionWasDeletedPrivate() const;
 };
 
 //----------------------------------------------------------------------
 // NOTE: Be careful using this operator. It can correctly compare two
-// addresses from the same Module correctly. It can't compare two
-// addresses from different modules in any meaningful way, but it will
-// compare the module pointers.
+// addresses from the same Module correctly. It can't compare two addresses
+// from different modules in any meaningful way, but it will compare the module
+// pointers.
 //
 // To sum things up:
-// - works great for addresses within the same module
-// - it works for addresses across multiple modules, but don't expect the
+// - works great for addresses within the same module - it works for addresses
+// across multiple modules, but don't expect the
 //   address results to make much sense
 //
-// This basically lets Address objects be used in ordered collection
-// classes.
+// This basically lets Address objects be used in ordered collection classes.
 //----------------------------------------------------------------------
 bool operator<(const Address &lhs, const Address &rhs);
 bool operator>(const Address &lhs, const Address &rhs);
Index: lldb/trunk/include/lldb/Core/AddressRange.h
===================================================================
--- lldb/trunk/include/lldb/Core/AddressRange.h
+++ lldb/trunk/include/lldb/Core/AddressRange.h
@@ -261,8 +261,8 @@
   ///     The number of bytes that this object occupies in memory.
   //------------------------------------------------------------------
   size_t MemorySize() const {
-    // Noting special for the memory size of a single AddressRange object,
-    // it is just the size of itself.
+    // Noting special for the memory size of a single AddressRange object, it
+    // is just the size of itself.
     return sizeof(AddressRange);
   }
 
Index: lldb/trunk/include/lldb/Core/AddressResolverName.h
===================================================================
--- lldb/trunk/include/lldb/Core/AddressResolverName.h
+++ lldb/trunk/include/lldb/Core/AddressResolverName.h
@@ -41,8 +41,8 @@
   AddressResolverName(const char *func_name,
                       AddressResolver::MatchType type = Exact);
 
-  // Creates a function breakpoint by regular expression.  Takes over control of
-  // the lifespan of func_regex.
+  // Creates a function breakpoint by regular expression.  Takes over control
+  // of the lifespan of func_regex.
   AddressResolverName(RegularExpression &func_regex);
 
   AddressResolverName(const char *class_name, const char *method,
Index: lldb/trunk/include/lldb/Core/Broadcaster.h
===================================================================
--- lldb/trunk/include/lldb/Core/Broadcaster.h
+++ lldb/trunk/include/lldb/Core/Broadcaster.h
@@ -59,10 +59,9 @@
 
   uint32_t GetEventBits() const { return m_event_bits; }
 
-  // Tell whether this BroadcastEventSpec is contained in in_spec.
-  // That is:
-  // (a) the two spec's share the same broadcaster class
-  // (b) the event bits of this spec are wholly contained in those of in_spec.
+  // Tell whether this BroadcastEventSpec is contained in in_spec. That is: (a)
+  // the two spec's share the same broadcaster class (b) the event bits of this
+  // spec are wholly contained in those of in_spec.
   bool IsContainedIn(BroadcastEventSpec in_spec) const {
     if (m_broadcaster_class != in_spec.GetBroadcasterClass())
       return false;
@@ -454,8 +453,7 @@
   void RestoreBroadcaster() { m_broadcaster_sp->RestoreBroadcaster(); }
 
   // This needs to be filled in if you are going to register the broadcaster
-  // with the broadcaster
-  // manager and do broadcaster class matching.
+  // with the broadcaster manager and do broadcaster class matching.
   // FIXME: Probably should make a ManagedBroadcaster subclass with all the bits
   // needed to work
   // with the BroadcasterManager, so that it is clearer how to add one.
@@ -465,21 +463,17 @@
 
 protected:
   // BroadcasterImpl contains the actual Broadcaster implementation.  The
-  // Broadcaster makes a BroadcasterImpl
-  // which lives as long as it does.  The Listeners & the Events hold a weak
-  // pointer to the BroadcasterImpl,
-  // so that they can survive if a Broadcaster they were listening to is
-  // destroyed w/o their being able to
-  // unregister from it (which can happen if the Broadcasters & Listeners are
-  // being destroyed on separate threads
-  // simultaneously.
-  // The Broadcaster itself can't be shared out as a weak pointer, because some
-  // things that are broadcasters
-  // (e.g. the Target and the Process) are shared in their own right.
+  // Broadcaster makes a BroadcasterImpl which lives as long as it does.  The
+  // Listeners & the Events hold a weak pointer to the BroadcasterImpl, so that
+  // they can survive if a Broadcaster they were listening to is destroyed w/o
+  // their being able to unregister from it (which can happen if the
+  // Broadcasters & Listeners are being destroyed on separate threads
+  // simultaneously. The Broadcaster itself can't be shared out as a weak
+  // pointer, because some things that are broadcasters (e.g. the Target and
+  // the Process) are shared in their own right.
   //
   // For the most part, the Broadcaster functions dispatch to the
-  // BroadcasterImpl, and are documented in the
-  // public Broadcaster API above.
+  // BroadcasterImpl, and are documented in the public Broadcaster API above.
 
   class BroadcasterImpl {
     friend class Listener;
Index: lldb/trunk/include/lldb/Core/Debugger.h
===================================================================
--- lldb/trunk/include/lldb/Core/Debugger.h
+++ lldb/trunk/include/lldb/Core/Debugger.h
@@ -156,11 +156,9 @@
   lldb::ListenerSP GetListener() { return m_listener_sp; }
 
   // This returns the Debugger's scratch source manager.  It won't be able to
-  // look up files in debug
-  // information, but it can look up files by absolute path and display them to
-  // you.
-  // To get the target's source manager, call GetSourceManager on the target
-  // instead.
+  // look up files in debug information, but it can look up files by absolute
+  // path and display them to you. To get the target's source manager, call
+  // GetSourceManager on the target instead.
   SourceManager &GetSourceManager();
 
   lldb::TargetSP GetSelectedTarget() {
@@ -188,9 +186,8 @@
   void DispatchInputEndOfFile();
 
   //------------------------------------------------------------------
-  // If any of the streams are not set, set them to the in/out/err
-  // stream of the top most input reader to ensure they at least have
-  // something
+  // If any of the streams are not set, set them to the in/out/err stream of
+  // the top most input reader to ensure they at least have something
   //------------------------------------------------------------------
   void AdoptTopIOHandlerFilesIfInvalid(lldb::StreamFileSP &in,
                                        lldb::StreamFileSP &out,
@@ -323,9 +320,8 @@
   Status RunREPL(lldb::LanguageType language, const char *repl_options);
 
   // This is for use in the command interpreter, when you either want the
-  // selected target, or if no target
-  // is present you want to prime the dummy target with entities that will be
-  // copied over to new targets.
+  // selected target, or if no target is present you want to prime the dummy
+  // target with entities that will be copied over to new targets.
   Target *GetSelectedOrDummyTarget(bool prefer_dummy = false);
   Target *GetDummyTarget();
 
@@ -378,8 +374,8 @@
   lldb::BroadcasterManagerSP m_broadcaster_manager_sp; // The debugger acts as a
                                                        // broadcaster manager of
                                                        // last resort.
-  // It needs to get constructed before the target_list or any other
-  // member that might want to broadcast through the debugger.
+  // It needs to get constructed before the target_list or any other member
+  // that might want to broadcast through the debugger.
 
   TerminalState m_terminal_state;
   TargetList m_target_list;
@@ -418,8 +414,8 @@
   };
 
 private:
-  // Use Debugger::CreateInstance() to get a shared pointer to a new
-  // debugger object
+  // Use Debugger::CreateInstance() to get a shared pointer to a new debugger
+  // object
   Debugger(lldb::LogOutputCallback m_log_callback, void *baton);
 
   DISALLOW_COPY_AND_ASSIGN(Debugger);
Index: lldb/trunk/include/lldb/Core/Disassembler.h
===================================================================
--- lldb/trunk/include/lldb/Core/Disassembler.h
+++ lldb/trunk/include/lldb/Core/Disassembler.h
@@ -105,8 +105,7 @@
   lldb::AddressClass GetAddressClass();
 
   void SetAddress(const Address &addr) {
-    // Invalidate the address class to lazily discover
-    // it if we need to.
+    // Invalidate the address class to lazily discover it if we need to.
     m_address_class = lldb::eAddressClassInvalid;
     m_address = addr;
   }
@@ -235,11 +234,12 @@
 protected:
   Address m_address; // The section offset address of this instruction
                      // We include an address class in the Instruction class to
-  // allow the instruction specify the eAddressClassCodeAlternateISA
-  // (currently used for thumb), and also to specify data (eAddressClassData).
-  // The usual value will be eAddressClassCode, but often when
-  // disassembling memory, you might run into data. This can
-  // help us to disassemble appropriately.
+                     // allow the instruction specify the
+                     // eAddressClassCodeAlternateISA (currently used for
+                     // thumb), and also to specify data (eAddressClassData).
+                     // The usual value will be eAddressClassCode, but often
+                     // when disassembling memory, you might run into data.
+                     // This can help us to disassemble appropriately.
 private:
   lldb::AddressClass
       m_address_class; // Use GetAddressClass () accessor function!
@@ -365,12 +365,10 @@
   };
 
   // FindPlugin should be lax about the flavor string (it is too annoying to
-  // have various internal uses of the
-  // disassembler fail because the global flavor string gets set wrong.
-  // Instead, if you get a flavor string you
+  // have various internal uses of the disassembler fail because the global
+  // flavor string gets set wrong. Instead, if you get a flavor string you
   // don't understand, use the default.  Folks who care to check can use the
-  // FlavorValidForArchSpec method on the
-  // disassembler they got back.
+  // FlavorValidForArchSpec method on the disassembler they got back.
   static lldb::DisassemblerSP
   FindPlugin(const ArchSpec &arch, const char *flavor, const char *plugin_name);
 
@@ -470,8 +468,8 @@
                                       const char *flavor) = 0;
 
 protected:
-  // SourceLine and SourceLinesToDisplay structures are only used in
-  // the mixed source and assembly display methods internal to this class.
+  // SourceLine and SourceLinesToDisplay structures are only used in the mixed
+  // source and assembly display methods internal to this class.
 
   struct SourceLine {
     FileSpec file;
@@ -494,9 +492,9 @@
   struct SourceLinesToDisplay {
     std::vector<SourceLine> lines;
 
-    // index of the "current" source line, if we want to highlight that
-    // when displaying the source lines.  (as opposed to the surrounding
-    // source lines provided to give context)
+    // index of the "current" source line, if we want to highlight that when
+    // displaying the source lines.  (as opposed to the surrounding source
+    // lines provided to give context)
     size_t current_source_line;
 
     // Whether to print a blank line at the end of the source lines.
@@ -507,8 +505,8 @@
     }
   };
 
-  // Get the function's declaration line number, hopefully a line number earlier
-  // than the opening curly brace at the start of the function body.
+  // Get the function's declaration line number, hopefully a line number
+  // earlier than the opening curly brace at the start of the function body.
   static SourceLine GetFunctionDeclLineEntry(const SymbolContext &sc);
 
   // Add the provided SourceLine to the map of filenames-to-source-lines-seen.
@@ -517,14 +515,13 @@
       std::map<FileSpec, std::set<uint32_t>> &source_lines_seen);
 
   // Given a source line, determine if we should print it when we're doing
-  // mixed source & assembly output.
-  // We're currently using the target.process.thread.step-avoid-regexp setting
-  // (which is used for stepping over inlined STL functions by default) to
-  // determine what source lines to avoid showing.
+  // mixed source & assembly output. We're currently using the
+  // target.process.thread.step-avoid-regexp setting (which is used for
+  // stepping over inlined STL functions by default) to determine what source
+  // lines to avoid showing.
   //
   // Returns true if this source line should be elided (if the source line
-  // should
-  // not be displayed).
+  // should not be displayed).
   static bool
   ElideMixedSourceAndDisassemblyLine(const ExecutionContext &exe_ctx,
                                      const SymbolContext &sc, SourceLine &line);
Index: lldb/trunk/include/lldb/Core/EmulateInstruction.h
===================================================================
--- lldb/trunk/include/lldb/Core/EmulateInstruction.h
+++ lldb/trunk/include/lldb/Core/EmulateInstruction.h
@@ -125,8 +125,8 @@
     // prologue
     eContextPushRegisterOnStack,
 
-    // Exclusively used when restoring a register off the stack as part of
-    // the epilogue
+    // Exclusively used when restoring a register off the stack as part of the
+    // epilogue
     eContextPopRegisterOffStack,
 
     // Add or subtract a value from the stack
@@ -135,8 +135,8 @@
     // Adjust the frame pointer for the current frame
     eContextSetFramePointer,
 
-    // Typically in an epilogue sequence.  Copy the frame pointer back
-    // into the stack pointer, use SP for CFA calculations again.
+    // Typically in an epilogue sequence.  Copy the frame pointer back into the
+    // stack pointer, use SP for CFA calculations again.
     eContextRestoreStackPointer,
 
     // Add or subtract a value from a base address register (other than SP)
@@ -159,8 +159,8 @@
     // Used when performing an absolute branch where the
     eContextAbsoluteBranchRegister,
 
-    // Used when performing a supervisor call to an operating system to
-    // provide a service:
+    // Used when performing a supervisor call to an operating system to provide
+    // a service:
     eContextSupervisorCall,
 
     // Used when performing a MemU operation to read the PC-relative offset
@@ -360,9 +360,8 @@
                                         const RegisterValue &reg_value);
 
   // Type to represent the condition of an instruction. The UINT32 value is
-  // reserved for the
-  // unconditional case and all other value can be used in an architecture
-  // dependent way.
+  // reserved for the unconditional case and all other value can be used in an
+  // architecture dependent way.
   typedef uint32_t InstructionCondition;
   static const InstructionCondition UnconditionalCondition = UINT32_MAX;
 
Index: lldb/trunk/include/lldb/Core/FormatEntity.h
===================================================================
--- lldb/trunk/include/lldb/Core/FormatEntity.h
+++ lldb/trunk/include/lldb/Core/FormatEntity.h
@@ -218,10 +218,10 @@
   //----------------------------------------------------------------------
   // Format the current elements into the stream \a s.
   //
-  // The root element will be stripped off and the format str passed in
-  // will be either an empty string (print a description of this object),
-  // or contain a . separated series like a domain name that identifies
-  // further sub elements to display.
+  // The root element will be stripped off and the format str passed in will be
+  // either an empty string (print a description of this object), or contain a
+  // `.`-separated series like a domain name that identifies further
+  //  sub-elements to display.
   //----------------------------------------------------------------------
   static bool FormatFileSpec(const FileSpec &file, Stream &s,
                              llvm::StringRef elements,
Index: lldb/trunk/include/lldb/Core/IOHandler.h
===================================================================
--- lldb/trunk/include/lldb/Core/IOHandler.h
+++ lldb/trunk/include/lldb/Core/IOHandler.h
@@ -63,14 +63,13 @@
 
   virtual ~IOHandler();
 
-  // Each IOHandler gets to run until it is done. It should read data
-  // from the "in" and place output into "out" and "err and return
-  // when done.
+  // Each IOHandler gets to run until it is done. It should read data from the
+  // "in" and place output into "out" and "err and return when done.
   virtual void Run() = 0;
 
-  // Called when an input reader should relinquish its control so another
-  // can be pushed onto the IO handler stack, or so the current IO
-  // handler can pop itself off the stack
+  // Called when an input reader should relinquish its control so another can
+  // be pushed onto the IO handler stack, or so the current IO handler can pop
+  // itself off the stack
 
   virtual void Cancel() = 0;
 
@@ -273,8 +272,8 @@
   //------------------------------------------------------------------
   virtual bool IOHandlerIsInputComplete(IOHandler &io_handler,
                                         StringList &lines) {
-    // Impose no requirements for input to be considered
-    // complete.  subclasses should do something more intelligent.
+    // Impose no requirements for input to be considered complete.  subclasses
+    // should do something more intelligent.
     return true;
   }
 
@@ -289,8 +288,8 @@
   //------------------------------------------------------------------
   // Intercept the IOHandler::Interrupt() calls and do something.
   //
-  // Return true if the interrupt was handled, false if the IOHandler
-  // should continue to try handle the interrupt itself.
+  // Return true if the interrupt was handled, false if the IOHandler should
+  // continue to try handle the interrupt itself.
   //------------------------------------------------------------------
   virtual bool IOHandlerInterrupt(IOHandler &io_handler) { return false; }
 
@@ -302,8 +301,7 @@
 // IOHandlerDelegateMultiline
 //
 // A IOHandlerDelegate that handles terminating multi-line input when
-// the last line is equal to "end_line" which is specified in the
-// constructor.
+// the last line is equal to "end_line" which is specified in the constructor.
 //----------------------------------------------------------------------
 class IOHandlerDelegateMultiline : public IOHandlerDelegate {
 public:
@@ -325,9 +323,8 @@
     // Determine whether the end of input signal has been entered
     const size_t num_lines = lines.GetSize();
     if (num_lines > 0 && lines[num_lines - 1] == m_end_line) {
-      // Remove the terminal line from "lines" so it doesn't appear in
-      // the resulting input and return true to indicate we are done
-      // getting lines
+      // Remove the terminal line from "lines" so it doesn't appear in the
+      // resulting input and return true to indicate we are done getting lines
       lines.PopBack();
       return true;
     }
@@ -454,8 +451,7 @@
 };
 
 // The order of base classes is important. Look at the constructor of
-// IOHandlerConfirm
-// to see how.
+// IOHandlerConfirm to see how.
 class IOHandlerConfirm : public IOHandlerDelegate, public IOHandlerEditline {
 public:
   IOHandlerConfirm(Debugger &debugger, llvm::StringRef prompt,
Index: lldb/trunk/include/lldb/Core/MappedHash.h
===================================================================
--- lldb/trunk/include/lldb/Core/MappedHash.h
+++ lldb/trunk/include/lldb/Core/MappedHash.h
@@ -256,13 +256,12 @@
       return false;
     }
 
-    // This method must be implemented in any subclasses.
-    // The KeyType is user specified and must somehow result in a string
-    // value. For example, the KeyType might be a string offset in a string
-    // table and subclasses can store their string table as a member of the
-    // subclass and return a valie "const char *" given a "key". The value
-    // could also be a C string pointer, in which case just returning "key"
-    // will suffice.
+    // This method must be implemented in any subclasses. The KeyType is user
+    // specified and must somehow result in a string value. For example, the
+    // KeyType might be a string offset in a string table and subclasses can
+    // store their string table as a member of the subclass and return a valie
+    // "const char *" given a "key". The value could also be a C string
+    // pointer, in which case just returning "key" will suffice.
     virtual const char *GetStringForKeyType(KeyType key) const = 0;
 
     virtual bool ReadHashData(uint32_t hash_data_offset,
@@ -270,19 +269,18 @@
 
     // This method must be implemented in any subclasses and it must try to
     // read one "Pair" at the offset pointed to by the "hash_data_offset_ptr"
-    // parameter. This offset should be updated as bytes are consumed and
-    // a value "Result" enum should be returned. If the "name" matches the
-    // full name for the "pair.key" (which must be filled in by this call),
-    // then the HashData in the pair ("pair.value") should be extracted and
-    // filled in and "eResultKeyMatch" should be returned. If "name" doesn't
-    // match this string for the key, then "eResultKeyMismatch" should be
-    // returned and all data for the current HashData must be consumed or
-    // skipped and the "hash_data_offset_ptr" offset needs to be updated to
-    // point to the next HashData. If the end of the HashData objects for
-    // a given hash value have been reached, then "eResultEndOfHashData"
-    // should be returned. If anything else goes wrong during parsing,
-    // return "eResultError" and the corresponding "Find()" function will
-    // be canceled and return false.
+    // parameter. This offset should be updated as bytes are consumed and a
+    // value "Result" enum should be returned. If the "name" matches the full
+    // name for the "pair.key" (which must be filled in by this call), then the
+    // HashData in the pair ("pair.value") should be extracted and filled in
+    // and "eResultKeyMatch" should be returned. If "name" doesn't match this
+    // string for the key, then "eResultKeyMismatch" should be returned and all
+    // data for the current HashData must be consumed or skipped and the
+    // "hash_data_offset_ptr" offset needs to be updated to point to the next
+    // HashData. If the end of the HashData objects for a given hash value have
+    // been reached, then "eResultEndOfHashData" should be returned. If
+    // anything else goes wrong during parsing, return "eResultError" and the
+    // corresponding "Find()" function will be canceled and return false.
     virtual Result GetHashDataForName(llvm::StringRef name,
                                       lldb::offset_t *hash_data_offset_ptr,
                                       Pair &pair) const = 0;
Index: lldb/trunk/include/lldb/Core/Module.h
===================================================================
--- lldb/trunk/include/lldb/Core/Module.h
+++ lldb/trunk/include/lldb/Core/Module.h
@@ -113,13 +113,12 @@
 class Module : public std::enable_shared_from_this<Module>,
                public SymbolContextScope {
 public:
-  // Static functions that can track the lifetime of module objects.
-  // This is handy because we might have Module objects that are in
-  // shared pointers that aren't in the global module list (from
-  // ModuleList). If this is the case we need to know about it.
-  // The modules in the global list maintained by these functions
-  // can be viewed using the "target modules list" command using the
-  // "--global" (-g for short).
+  // Static functions that can track the lifetime of module objects. This is
+  // handy because we might have Module objects that are in shared pointers
+  // that aren't in the global module list (from ModuleList). If this is the
+  // case we need to know about it. The modules in the global list maintained
+  // by these functions can be viewed using the "target modules list" command
+  // using the "--global" (-g for short).
   static size_t GetNumberAllocatedModules();
 
   static Module *GetAllocatedModuleAtIndex(size_t idx);
@@ -936,12 +935,10 @@
   TypeSystem *GetTypeSystemForLanguage(lldb::LanguageType language);
 
   // Special error functions that can do printf style formatting that will
-  // prepend the message with
-  // something appropriate for this module (like the architecture, path and
-  // object name (if any)).
-  // This centralizes code so that everyone doesn't need to format their error
-  // and log messages on
-  // their own and keeps the output a bit more consistent.
+  // prepend the message with something appropriate for this module (like the
+  // architecture, path and object name (if any)). This centralizes code so
+  // that everyone doesn't need to format their error and log messages on their
+  // own and keeps the output a bit more consistent.
   void LogMessage(Log *log, const char *format, ...)
       __attribute__((format(printf, 3, 4)));
 
@@ -960,15 +957,15 @@
       __attribute__((format(printf, 2, 3)));
 
   //------------------------------------------------------------------
-  // Return true if the file backing this module has changed since the
-  // module was originally created  since we saved the initial file
-  // modification time when the module first gets created.
+  // Return true if the file backing this module has changed since the module
+  // was originally created  since we saved the initial file modification time
+  // when the module first gets created.
   //------------------------------------------------------------------
   bool FileHasChanged() const;
 
   //------------------------------------------------------------------
-  // SymbolVendor, SymbolFile and ObjectFile member objects should
-  // lock the module mutex to avoid deadlocks.
+  // SymbolVendor, SymbolFile and ObjectFile member objects should lock the
+  // module mutex to avoid deadlocks.
   //------------------------------------------------------------------
   std::recursive_mutex &GetMutex() const { return m_mutex; }
 
Index: lldb/trunk/include/lldb/Core/ModuleList.h
===================================================================
--- lldb/trunk/include/lldb/Core/ModuleList.h
+++ lldb/trunk/include/lldb/Core/ModuleList.h
@@ -410,9 +410,9 @@
   //------------------------------------------------------------------
   // Find a module by UUID
   //
-  // The UUID value for a module is extracted from the ObjectFile and
-  // is the MD5 checksum, or a smarter object file equivalent, so
-  // finding modules by UUID values is very efficient and accurate.
+  // The UUID value for a module is extracted from the ObjectFile and is the
+  // MD5 checksum, or a smarter object file equivalent, so finding modules by
+  // UUID values is very efficient and accurate.
   //------------------------------------------------------------------
   lldb::ModuleSP FindModule(const UUID &uuid) const;
 
Index: lldb/trunk/include/lldb/Core/ModuleSpec.h
===================================================================
--- lldb/trunk/include/lldb/Core/ModuleSpec.h
+++ lldb/trunk/include/lldb/Core/ModuleSpec.h
@@ -341,8 +341,8 @@
     m_specs.insert(m_specs.end(), rhs.m_specs.begin(), rhs.m_specs.end());
   }
 
-  // The index "i" must be valid and this can't be used in
-  // multi-threaded code as no mutex lock is taken.
+  // The index "i" must be valid and this can't be used in multi-threaded code
+  // as no mutex lock is taken.
   ModuleSpec &GetModuleSpecRefAtIndex(size_t i) { return m_specs[i]; }
 
   bool GetModuleSpecAtIndex(size_t i, ModuleSpec &module_spec) const {
Index: lldb/trunk/include/lldb/Core/PluginManager.h
===================================================================
--- lldb/trunk/include/lldb/Core/PluginManager.h
+++ lldb/trunk/include/lldb/Core/PluginManager.h
@@ -477,11 +477,11 @@
       const ConstString &name);
 
   //------------------------------------------------------------------
-  // Some plug-ins might register a DebuggerInitializeCallback
-  // callback when registering the plug-in. After a new Debugger
-  // instance is created, this DebuggerInitialize function will get
-  // called. This allows plug-ins to install Properties and do any
-  // other initialization that requires a debugger instance.
+  // Some plug-ins might register a DebuggerInitializeCallback callback when
+  // registering the plug-in. After a new Debugger instance is created, this
+  // DebuggerInitialize function will get called. This allows plug-ins to
+  // install Properties and do any other initialization that requires a
+  // debugger instance.
   //------------------------------------------------------------------
   static void DebuggerInitialize(Debugger &debugger);
 
Index: lldb/trunk/include/lldb/Core/RangeMap.h
===================================================================
--- lldb/trunk/include/lldb/Core/RangeMap.h
+++ lldb/trunk/include/lldb/Core/RangeMap.h
@@ -27,9 +27,8 @@
 namespace lldb_private {
 
 //----------------------------------------------------------------------
-// Templatized classes for dealing with generic ranges and also
-// collections of ranges, or collections of ranges that have associated
-// data.
+// Templatized classes for dealing with generic ranges and also collections of
+// ranges, or collections of ranges that have associated data.
 //----------------------------------------------------------------------
 
 //----------------------------------------------------------------------
@@ -214,8 +213,8 @@
           else
             minimal_ranges.push_back(*pos);
         }
-        // Use the swap technique in case our new vector is much smaller.
-        // We must swap when using the STL because std::vector objects never
+        // Use the swap technique in case our new vector is much smaller. We
+        // must swap when using the STL because std::vector objects never
         // release or reduce the memory once it has been allocated/reserved.
         m_entries.swap(minimal_ranges);
       }
@@ -228,8 +227,8 @@
 #endif
     if (m_entries.empty())
       return fail_value;
-    // m_entries must be sorted, so if we aren't empty, we grab the
-    // first range's base
+    // m_entries must be sorted, so if we aren't empty, we grab the first
+    // range's base
     return m_entries.front().GetRangeBase();
   }
 
@@ -239,8 +238,8 @@
 #endif
     if (m_entries.empty())
       return fail_value;
-    // m_entries must be sorted, so if we aren't empty, we grab the
-    // last range's end
+    // m_entries must be sorted, so if we aren't empty, we grab the last
+    // range's end
     return m_entries.back().GetRangeEnd();
   }
 
@@ -446,8 +445,8 @@
           else
             minimal_ranges.push_back(*pos);
         }
-        // Use the swap technique in case our new vector is much smaller.
-        // We must swap when using the STL because std::vector objects never
+        // Use the swap technique in case our new vector is much smaller. We
+        // must swap when using the STL because std::vector objects never
         // release or reduce the memory once it has been allocated/reserved.
         m_entries.swap(minimal_ranges);
       }
@@ -460,8 +459,8 @@
 #endif
     if (m_entries.empty())
       return fail_value;
-    // m_entries must be sorted, so if we aren't empty, we grab the
-    // first range's base
+    // m_entries must be sorted, so if we aren't empty, we grab the first
+    // range's base
     return m_entries.front().GetRangeBase();
   }
 
@@ -471,8 +470,8 @@
 #endif
     if (m_entries.empty())
       return fail_value;
-    // m_entries must be sorted, so if we aren't empty, we grab the
-    // last range's end
+    // m_entries must be sorted, so if we aren't empty, we grab the last
+    // range's end
     return m_entries.back().GetRangeEnd();
   }
 
@@ -604,8 +603,8 @@
 
 //----------------------------------------------------------------------
 // A simple range  with data class where you get to define the type of
-// the range base "B", the type used for the range byte size "S", and
-// the type for the associated data "T".
+// the range base "B", the type used for the range byte size "S", and the type
+// for the associated data "T".
 //----------------------------------------------------------------------
 template <typename B, typename S, typename T>
 struct RangeData : public Range<B, S> {
@@ -688,8 +687,8 @@
       }
     }
 
-    // We we can combine at least one entry, then we make a new collection
-    // and populate it accordingly, and then swap it into place.
+    // We we can combine at least one entry, then we make a new collection and
+    // populate it accordingly, and then swap it into place.
     if (can_combine) {
       Collection minimal_ranges;
       for (pos = m_entries.begin(), end = m_entries.end(), prev = end;
@@ -699,9 +698,9 @@
         else
           minimal_ranges.push_back(*pos);
       }
-      // Use the swap technique in case our new vector is much smaller.
-      // We must swap when using the STL because std::vector objects never
-      // release or reduce the memory once it has been allocated/reserved.
+      // Use the swap technique in case our new vector is much smaller. We must
+      // swap when using the STL because std::vector objects never release or
+      // reduce the memory once it has been allocated/reserved.
       m_entries.swap(minimal_ranges);
     }
   }
@@ -828,8 +827,8 @@
   Collection m_entries;
 };
 
-// Same as RangeDataArray, but uses std::vector as to not
-// require static storage of N items in the class itself
+// Same as RangeDataArray, but uses std::vector as to not require static
+// storage of N items in the class itself
 template <typename B, typename S, typename T> class RangeDataVector {
 public:
   typedef RangeData<B, S, T> Entry;
@@ -878,8 +877,8 @@
       }
     }
 
-    // We we can combine at least one entry, then we make a new collection
-    // and populate it accordingly, and then swap it into place.
+    // We we can combine at least one entry, then we make a new collection and
+    // populate it accordingly, and then swap it into place.
     if (can_combine) {
       Collection minimal_ranges;
       for (pos = m_entries.begin(), end = m_entries.end(), prev = end;
@@ -889,15 +888,15 @@
         else
           minimal_ranges.push_back(*pos);
       }
-      // Use the swap technique in case our new vector is much smaller.
-      // We must swap when using the STL because std::vector objects never
-      // release or reduce the memory once it has been allocated/reserved.
+      // Use the swap technique in case our new vector is much smaller. We must
+      // swap when using the STL because std::vector objects never release or
+      // reduce the memory once it has been allocated/reserved.
       m_entries.swap(minimal_ranges);
     }
   }
 
-  // Calculate the byte size of ranges with zero byte sizes by finding
-  // the next entry with a base address > the current base address
+  // Calculate the byte size of ranges with zero byte sizes by finding the next
+  // entry with a base address > the current base address
   void CalculateSizesOfZeroByteSizeRanges(S full_size = 0) {
 #ifdef ASSERT_RANGEMAP_ARE_SORTED
     assert(IsSorted());
@@ -907,9 +906,9 @@
     typename Collection::iterator next;
     for (pos = m_entries.begin(), end = m_entries.end(); pos != end; ++pos) {
       if (pos->GetByteSize() == 0) {
-        // Watch out for multiple entries with same address and make sure
-        // we find an entry that is greater than the current base address
-        // before we use that for the size
+        // Watch out for multiple entries with same address and make sure we
+        // find an entry that is greater than the current base address before
+        // we use that for the size
         auto curr_base = pos->GetRangeBase();
         for (next = pos + 1; next != end; ++next) {
           auto next_base = next->GetRangeBase();
@@ -1060,8 +1059,8 @@
   }
 
   // This method will return the entry that contains the given address, or the
-  // entry following that address.  If you give it an address of 0 and the first
-  // entry starts at address 0x100, you will get the entry at 0x100.
+  // entry following that address.  If you give it an address of 0 and the
+  // first entry starts at address 0x100, you will get the entry at 0x100.
   //
   // For most uses, FindEntryThatContains is the correct one to use, this is a
   // less commonly needed behavior.  It was added for core file memory regions,
@@ -1102,8 +1101,8 @@
 
 //----------------------------------------------------------------------
 // A simple range  with data class where you get to define the type of
-// the range base "B", the type used for the range byte size "S", and
-// the type for the associated data "T".
+// the range base "B", the type used for the range byte size "S", and the type
+// for the associated data "T".
 //----------------------------------------------------------------------
 template <typename B, typename T> struct AddressData {
   typedef B BaseType;
Index: lldb/trunk/include/lldb/Core/RegisterValue.h
===================================================================
--- lldb/trunk/include/lldb/Core/RegisterValue.h
+++ lldb/trunk/include/lldb/Core/RegisterValue.h
@@ -95,14 +95,13 @@
 
   bool GetData(DataExtractor &data) const;
 
-  // Copy the register value from this object into a buffer in "dst"
-  // and obey the "dst_byte_order" when copying the data. Also watch out
-  // in case "dst_len" is longer or shorter than the register value
-  // described by "reg_info" and only copy the least significant bytes
-  // of the register value, or pad the destination with zeroes if the
-  // register byte size is shorter that "dst_len" (all while correctly
-  // abiding the "dst_byte_order"). Returns the number of bytes copied
-  // into "dst".
+  // Copy the register value from this object into a buffer in "dst" and obey
+  // the "dst_byte_order" when copying the data. Also watch out in case
+  // "dst_len" is longer or shorter than the register value described by
+  // "reg_info" and only copy the least significant bytes of the register
+  // value, or pad the destination with zeroes if the register byte size is
+  // shorter that "dst_len" (all while correctly abiding the "dst_byte_order").
+  // Returns the number of bytes copied into "dst".
   uint32_t GetAsMemoryData(const RegisterInfo *reg_info, void *dst,
                            uint32_t dst_len, lldb::ByteOrder dst_byte_order,
                            Status &error) const;
Index: lldb/trunk/include/lldb/Core/STLUtils.h
===================================================================
--- lldb/trunk/include/lldb/Core/STLUtils.h
+++ lldb/trunk/include/lldb/Core/STLUtils.h
@@ -40,8 +40,8 @@
 };
 
 //----------------------------------------------------------------------
-// Templated type for finding an entry in a std::map<F,S> whose value
-// is equal to something
+// Templated type for finding an entry in a std::map<F,S> whose value is equal
+// to something
 //----------------------------------------------------------------------
 template <class F, class S> class ValueEquals {
 public:
Index: lldb/trunk/include/lldb/Core/Scalar.h
===================================================================
--- lldb/trunk/include/lldb/Core/Scalar.h
+++ lldb/trunk/include/lldb/Core/Scalar.h
@@ -36,9 +36,9 @@
 
 //----------------------------------------------------------------------
 // A class designed to hold onto values and their corresponding types.
-// Operators are defined and Scalar objects will correctly promote
-// their types and values before performing these operations. Type
-// promotion currently follows the ANSI C type promotion rules.
+// Operators are defined and Scalar objects will correctly promote their types
+// and values before performing these operations. Type promotion currently
+// follows the ANSI C type promotion rules.
 //----------------------------------------------------------------------
 class Scalar {
 public:
@@ -180,10 +180,10 @@
   static Scalar::Type GetValueTypeForFloatWithByteSize(size_t byte_size);
 
   //----------------------------------------------------------------------
-  // All operators can benefits from the implicit conversions that will
-  // happen automagically by the compiler, so no temporary objects will
-  // need to be created. As a result, we currently don't need a variety of
-  // overloaded set value accessors.
+  // All operators can benefits from the implicit conversions that will happen
+  // automagically by the compiler, so no temporary objects will need to be
+  // created. As a result, we currently don't need a variety of overloaded set
+  // value accessors.
   //----------------------------------------------------------------------
   Scalar &operator=(const int i);
   Scalar &operator=(unsigned int v);
@@ -202,27 +202,27 @@
   Scalar &operator&=(const Scalar &rhs);
 
   //----------------------------------------------------------------------
-  // Shifts the current value to the right without maintaining the current
-  // sign of the value (if it is signed).
+  // Shifts the current value to the right without maintaining the current sign
+  // of the value (if it is signed).
   //----------------------------------------------------------------------
   bool ShiftRightLogical(const Scalar &rhs); // Returns true on success
 
   //----------------------------------------------------------------------
-  // Takes the absolute value of the current value if it is signed, else
-  // the value remains unchanged.
-  // Returns false if the contained value has a void type.
+  // Takes the absolute value of the current value if it is signed, else the
+  // value remains unchanged. Returns false if the contained value has a void
+  // type.
   //----------------------------------------------------------------------
   bool AbsoluteValue(); // Returns true on success
   //----------------------------------------------------------------------
-  // Negates the current value (even for unsigned values).
-  // Returns false if the contained value has a void type.
+  // Negates the current value (even for unsigned values). Returns false if the
+  // contained value has a void type.
   //----------------------------------------------------------------------
   bool UnaryNegate(); // Returns true on success
   //----------------------------------------------------------------------
-  // Inverts all bits in the current value as long as it isn't void or
-  // a float/double/long double type.
-  // Returns false if the contained value has a void/float/double/long
-  // double type, else the value is inverted and true is returned.
+  // Inverts all bits in the current value as long as it isn't void or a
+  // float/double/long double type. Returns false if the contained value has a
+  // void/float/double/long double type, else the value is inverted and true is
+  // returned.
   //----------------------------------------------------------------------
   bool OnesComplement(); // Returns true on success
 
@@ -232,9 +232,9 @@
   Scalar::Type GetType() const { return m_type; }
 
   //----------------------------------------------------------------------
-  // Returns a casted value of the current contained data without
-  // modifying the current value. FAIL_VALUE will be returned if the type
-  // of the value is void or invalid.
+  // Returns a casted value of the current contained data without modifying the
+  // current value. FAIL_VALUE will be returned if the type of the value is
+  // void or invalid.
   //----------------------------------------------------------------------
   int SInt(int fail_value = 0) const;
 
@@ -342,8 +342,8 @@
 };
 
 //----------------------------------------------------------------------
-// Split out the operators into a format where the compiler will be able
-// to implicitly convert numbers into Scalar objects.
+// Split out the operators into a format where the compiler will be able to
+// implicitly convert numbers into Scalar objects.
 //
 // This allows code like:
 //      Scalar two(2);
Index: lldb/trunk/include/lldb/Core/SearchFilter.h
===================================================================
--- lldb/trunk/include/lldb/Core/SearchFilter.h
+++ lldb/trunk/include/lldb/Core/SearchFilter.h
@@ -303,8 +303,7 @@
                              OptionNames name, FileSpecList &file_list);
 
   // These are utility functions to assist with the search iteration.  They are
-  // used by the
-  // default Search method.
+  // used by the default Search method.
 
   Searcher::CallbackReturn DoModuleIteration(const SymbolContext &context,
                                              Searcher &searcher);
Index: lldb/trunk/include/lldb/Core/Section.h
===================================================================
--- lldb/trunk/include/lldb/Core/Section.h
+++ lldb/trunk/include/lldb/Core/Section.h
@@ -272,10 +272,9 @@
   SectionList m_children; // Child sections
   bool m_fake : 1, // If true, then this section only can contain the address if
                    // one of its
-      // children contains an address. This allows for gaps between the children
-      // that are contained in the address range for this section, but do not
-      // produce
-      // hits unless the children contain the address.
+      // children contains an address. This allows for gaps between the
+      // children that are contained in the address range for this section, but
+      // do not produce hits unless the children contain the address.
       m_encrypted : 1,         // Set to true if the contents are encrypted
       m_thread_specific : 1,   // This section is thread specific
       m_readable : 1,          // If this section has read permissions
Index: lldb/trunk/include/lldb/Core/SourceManager.h
===================================================================
--- lldb/trunk/include/lldb/Core/SourceManager.h
+++ lldb/trunk/include/lldb/Core/SourceManager.h
@@ -106,9 +106,8 @@
 
 #ifndef SWIG
   // The SourceFileCache class separates the source manager from the cache of
-  // source files, so the
-  // cache can be stored in the Debugger, but the source managers can be per
-  // target.
+  // source files, so the cache can be stored in the Debugger, but the source
+  // managers can be per target.
   class SourceFileCache {
   public:
     SourceFileCache() = default;
Index: lldb/trunk/include/lldb/Core/StreamBuffer.h
===================================================================
--- lldb/trunk/include/lldb/Core/StreamBuffer.h
+++ lldb/trunk/include/lldb/Core/StreamBuffer.h
@@ -39,9 +39,8 @@
   void Clear() { m_packet.clear(); }
 
   // Beware, this might not be NULL terminated as you can expect from
-  // StringString as there may be random bits in the llvm::SmallVector. If
-  // you are using this class to create a C string, be sure the call PutChar
-  // ('\0')
+  // StringString as there may be random bits in the llvm::SmallVector. If you
+  // are using this class to create a C string, be sure the call PutChar ('\0')
   // after you have created your string, or use StreamString.
   const char *GetData() const { return m_packet.data(); }
 
Index: lldb/trunk/include/lldb/Core/UniqueCStringMap.h
===================================================================
--- lldb/trunk/include/lldb/Core/UniqueCStringMap.h
+++ lldb/trunk/include/lldb/Core/UniqueCStringMap.h
@@ -25,11 +25,10 @@
 //----------------------------------------------------------------------
 // Templatized uniqued string map.
 //
-// This map is useful for mapping unique C string names to values of
-// type T. Each "const char *" name added must be unique for a given
+// This map is useful for mapping unique C string names to values of type T.
+// Each "const char *" name added must be unique for a given
 // C string value. ConstString::GetCString() can provide such strings.
-// Any other string table that has guaranteed unique values can also
-// be used.
+// Any other string table that has guaranteed unique values can also be used.
 //----------------------------------------------------------------------
 template <typename T> class UniqueCStringMap {
 public:
@@ -51,9 +50,9 @@
   };
 
   //------------------------------------------------------------------
-  // Call this function multiple times to add a bunch of entries to
-  // this map, then later call UniqueCStringMap<T>::Sort() before doing
-  // any searches by name.
+  // Call this function multiple times to add a bunch of entries to this map,
+  // then later call UniqueCStringMap<T>::Sort() before doing any searches by
+  // name.
   //------------------------------------------------------------------
   void Append(ConstString unique_cstr, const T &value) {
     m_map.push_back(typename UniqueCStringMap<T>::Entry(unique_cstr, value));
@@ -64,8 +63,8 @@
   void Clear() { m_map.clear(); }
 
   //------------------------------------------------------------------
-  // Call this function to always keep the map sorted when putting
-  // entries into the map.
+  // Call this function to always keep the map sorted when putting entries into
+  // the map.
   //------------------------------------------------------------------
   void Insert(ConstString unique_cstr, const T &value) {
     typename UniqueCStringMap<T>::Entry e(unique_cstr, value);
@@ -79,8 +78,8 @@
   //------------------------------------------------------------------
   // Get an entries by index in a variety of forms.
   //
-  // The caller is responsible for ensuring that the collection does
-  // not change during while using the returned values.
+  // The caller is responsible for ensuring that the collection does not change
+  // during while using the returned values.
   //------------------------------------------------------------------
   bool GetValueAtIndex(uint32_t idx, T &value) const {
     if (idx < m_map.size()) {
@@ -94,12 +93,12 @@
     return m_map[idx].cstring;
   }
 
-  // Use this function if you have simple types in your map that you
-  // can easily copy when accessing values by index.
+  // Use this function if you have simple types in your map that you can easily
+  // copy when accessing values by index.
   T GetValueAtIndexUnchecked(uint32_t idx) const { return m_map[idx].value; }
 
-  // Use this function if you have complex types in your map that you
-  // don't want to copy when accessing values by index.
+  // Use this function if you have complex types in your map that you don't
+  // want to copy when accessing values by index.
   const T &GetValueRefAtIndexUnchecked(uint32_t idx) const {
     return m_map[idx].value;
   }
@@ -111,8 +110,8 @@
   //------------------------------------------------------------------
   // Find the value for the unique string in the map.
   //
-  // Return the value for \a unique_cstr if one is found, return
-  // \a fail_value otherwise. This method works well for simple type
+  // Return the value for \a unique_cstr if one is found, return \a fail_value
+  // otherwise. This method works well for simple type
   // T values and only if there is a sensible failure value that can
   // be returned and that won't match any existing values.
   //------------------------------------------------------------------
@@ -128,11 +127,11 @@
   }
 
   //------------------------------------------------------------------
-  // Get a pointer to the first entry that matches "name". nullptr will
-  // be returned if there is no entry that matches "name".
+  // Get a pointer to the first entry that matches "name". nullptr will be
+  // returned if there is no entry that matches "name".
   //
-  // The caller is responsible for ensuring that the collection does
-  // not change during while using the returned pointer.
+  // The caller is responsible for ensuring that the collection does not change
+  // during while using the returned pointer.
   //------------------------------------------------------------------
   const Entry *FindFirstValueForName(ConstString unique_cstr) const {
     Entry search_entry(unique_cstr);
@@ -144,12 +143,12 @@
   }
 
   //------------------------------------------------------------------
-  // Get a pointer to the next entry that matches "name" from a
-  // previously returned Entry pointer. nullptr will be returned if there
-  // is no subsequent entry that matches "name".
+  // Get a pointer to the next entry that matches "name" from a previously
+  // returned Entry pointer. nullptr will be returned if there is no subsequent
+  // entry that matches "name".
   //
-  // The caller is responsible for ensuring that the collection does
-  // not change during while using the returned pointer.
+  // The caller is responsible for ensuring that the collection does not change
+  // during while using the returned pointer.
   //------------------------------------------------------------------
   const Entry *FindNextValueForName(const Entry *entry_ptr) const {
     if (!m_map.empty()) {
@@ -204,16 +203,15 @@
   bool IsEmpty() const { return m_map.empty(); }
 
   //------------------------------------------------------------------
-  // Reserve memory for at least "n" entries in the map. This is
-  // useful to call when you know you will be adding a lot of entries
-  // using UniqueCStringMap::Append() (which should be followed by a
-  // call to UniqueCStringMap::Sort()) or to UniqueCStringMap::Insert().
+  // Reserve memory for at least "n" entries in the map. This is useful to call
+  // when you know you will be adding a lot of entries using
+  // UniqueCStringMap::Append() (which should be followed by a call to
+  // UniqueCStringMap::Sort()) or to UniqueCStringMap::Insert().
   //------------------------------------------------------------------
   void Reserve(size_t n) { m_map.reserve(n); }
 
   //------------------------------------------------------------------
-  // Sort the unsorted contents in this map. A typical code flow would
-  // be:
+  // Sort the unsorted contents in this map. A typical code flow would be:
   // size_t approximate_num_entries = ....
   // UniqueCStringMap<uint32_t> my_map;
   // my_map.Reserve (approximate_num_entries);
@@ -226,12 +224,11 @@
   void Sort() { std::sort(m_map.begin(), m_map.end()); }
 
   //------------------------------------------------------------------
-  // Since we are using a vector to contain our items it will always
-  // double its memory consumption as things are added to the vector,
-  // so if you intend to keep a UniqueCStringMap around and have
-  // a lot of entries in the map, you will want to call this function
-  // to create a new vector and copy _only_ the exact size needed as
-  // part of the finalization of the string map.
+  // Since we are using a vector to contain our items it will always double its
+  // memory consumption as things are added to the vector, so if you intend to
+  // keep a UniqueCStringMap around and have a lot of entries in the map, you
+  // will want to call this function to create a new vector and copy _only_ the
+  // exact size needed as part of the finalization of the string map.
   //------------------------------------------------------------------
   void SizeToFit() {
     if (m_map.size() < m_map.capacity()) {
Index: lldb/trunk/include/lldb/Core/UserSettingsController.h
===================================================================
--- lldb/trunk/include/lldb/Core/UserSettingsController.h
+++ lldb/trunk/include/lldb/Core/UserSettingsController.h
@@ -49,8 +49,8 @@
   virtual ~Properties() {}
 
   virtual lldb::OptionValuePropertiesSP GetValueProperties() const {
-    // This function is virtual in case subclasses want to lazily
-    // implement creating the properties.
+    // This function is virtual in case subclasses want to lazily implement
+    // creating the properties.
     return m_collection_sp;
   }
 
@@ -82,16 +82,11 @@
 
   // We sometimes need to introduce a setting to enable experimental features,
   // but then we don't want the setting for these to cause errors when the
-  // setting
-  // goes away.  Add a sub-topic of the settings using this experimental name,
-  // and
-  // two things will happen.  One is that settings that don't find the name will
-  // not
-  // be treated as errors.  Also, if you decide to keep the settings just move
-  // them into
-  // the containing properties, and we will auto-forward the experimental
-  // settings to the
-  // real one.
+  // setting goes away.  Add a sub-topic of the settings using this
+  // experimental name, and two things will happen.  One is that settings that
+  // don't find the name will not be treated as errors.  Also, if you decide to
+  // keep the settings just move them into the containing properties, and we
+  // will auto-forward the experimental settings to the real one.
   static const char *GetExperimentalSettingsName();
 
   static bool IsSettingExperimental(llvm::StringRef setting);
Index: lldb/trunk/include/lldb/Core/Value.h
===================================================================
--- lldb/trunk/include/lldb/Core/Value.h
+++ lldb/trunk/include/lldb/Core/Value.h
@@ -48,8 +48,8 @@
 
 class Value {
 public:
-  // Values Less than zero are an error, greater than or equal to zero
-  // returns what the Scalar result is.
+  // Values Less than zero are an error, greater than or equal to zero returns
+  // what the Scalar result is.
   enum ValueType {
     // m_value contains...
     // ============================
@@ -107,8 +107,7 @@
               byte_order != lldb::eByteOrderInvalid);
     }
     // Casts a vector, if valid, to an unsigned int of matching or largest
-    // supported size.
-    // Truncates to the beginning of the vector if required.
+    // supported size. Truncates to the beginning of the vector if required.
     // Returns a default constructed Scalar if the Vector data is internally
     // inconsistent.
     llvm::APInt rhs = llvm::APInt(BITWIDTH_INT128, NUM_OF_WORDS_INT128,
Index: lldb/trunk/include/lldb/Core/ValueObject.h
===================================================================
--- lldb/trunk/include/lldb/Core/ValueObject.h
+++ lldb/trunk/include/lldb/Core/ValueObject.h
@@ -286,10 +286,10 @@
       return m_exe_ctx_ref;
     }
 
-    // Set the EvaluationPoint to the values in exe_scope,
-    // Return true if the Evaluation Point changed.
-    // Since the ExecutionContextScope is always going to be valid currently,
-    // the Updated Context will also always be valid.
+    // Set the EvaluationPoint to the values in exe_scope, Return true if the
+    // Evaluation Point changed. Since the ExecutionContextScope is always
+    // going to be valid currently, the Updated Context will also always be
+    // valid.
 
     //        bool
     //        SetContext (ExecutionContextScope *exe_scope);
@@ -327,8 +327,7 @@
 
     void SetInvalid() {
       // Use the stop id to mark us as invalid, leave the thread id and the
-      // stack id around for logging and
-      // history purposes.
+      // stack id around for logging and history purposes.
       m_mod_id.SetInvalid();
 
       // Can't update an invalid state.
@@ -464,17 +463,16 @@
 
   virtual bool SetValueFromCString(const char *value_str, Status &error);
 
-  // Return the module associated with this value object in case the
-  // value is from an executable file and might have its data in
-  // sections of the file. This can be used for variables.
+  // Return the module associated with this value object in case the value is
+  // from an executable file and might have its data in sections of the file.
+  // This can be used for variables.
   virtual lldb::ModuleSP GetModule();
 
   ValueObject *GetRoot();
 
   // Given a ValueObject, loop over itself and its parent, and its parent's
-  // parent, ..
-  // until either the given callback returns false, or you end up at a null
-  // pointer
+  // parent, .. until either the given callback returns false, or you end up at
+  // a null pointer
   ValueObject *FollowParentChain(std::function<bool(ValueObject *)>);
 
   virtual bool GetDeclaration(Declaration &decl);
@@ -517,9 +515,9 @@
 
   virtual bool ResolveValue(Scalar &scalar);
 
-  // return 'false' whenever you set the error, otherwise
-  // callers may assume true means everything is OK - this will
-  // break breakpoint conditions among potentially a few others
+  // return 'false' whenever you set the error, otherwise callers may assume
+  // true means everything is OK - this will break breakpoint conditions among
+  // potentially a few others
   virtual bool IsLogicalTrue(Status &error);
 
   virtual const char *GetLocationAsCString();
@@ -646,8 +644,8 @@
   virtual lldb::ValueObjectSP CastPointerType(const char *name,
                                               lldb::TypeSP &type_sp);
 
-  // The backing bits of this value object were updated, clear any
-  // descriptive string, so we know we have to refetch them
+  // The backing bits of this value object were updated, clear any descriptive
+  // string, so we know we have to refetch them
   virtual void ValueUpdated() {
     ClearUserVisibleData(eClearUserVisibleDataItemsValue |
                          eClearUserVisibleDataItemsSummary |
@@ -694,9 +692,8 @@
 
   lldb::ValueObjectSP Persist();
 
-  // returns true if this is a char* or a char[]
-  // if it is a char* and check_pointer is true,
-  // it also checks that the pointer is valid
+  // returns true if this is a char* or a char[] if it is a char* and
+  // check_pointer is true, it also checks that the pointer is valid
   bool IsCStringContainer(bool check_pointer = false);
 
   std::pair<size_t, bool>
@@ -776,11 +773,9 @@
   }
 
   // Use GetParent for display purposes, but if you want to tell the parent to
-  // update itself
-  // then use m_parent.  The ValueObjectDynamicValue's parent is not the correct
-  // parent for
-  // displaying, they are really siblings, so for display it needs to route
-  // through to its grandparent.
+  // update itself then use m_parent.  The ValueObjectDynamicValue's parent is
+  // not the correct parent for displaying, they are really siblings, so for
+  // display it needs to route through to its grandparent.
   virtual ValueObject *GetParent() { return m_parent; }
 
   virtual const ValueObject *GetParent() const { return m_parent; }
@@ -904,9 +899,9 @@
   ValueObjectManager *m_manager; // This object is managed by the root object
                                  // (any ValueObject that gets created
   // without a parent.)  The manager gets passed through all the generations of
-  // dependent objects, and will keep the whole cluster of objects alive as long
-  // as a shared pointer to any of them has been handed out.  Shared pointers to
-  // value objects must always be made with the GetSP method.
+  // dependent objects, and will keep the whole cluster of objects alive as
+  // long as a shared pointer to any of them has been handed out.  Shared
+  // pointers to value objects must always be made with the GetSP method.
 
   ChildrenManager m_children;
   std::map<ConstString, ValueObject *> m_synthetic_children;
@@ -954,21 +949,19 @@
   // Constructors and Destructors
   //------------------------------------------------------------------
 
-  // Use the no-argument constructor to make a constant variable object (with no
-  // ExecutionContextScope.)
+  // Use the no-argument constructor to make a constant variable object (with
+  // no ExecutionContextScope.)
 
   ValueObject();
 
   // Use this constructor to create a "root variable object".  The ValueObject
-  // will be locked to this context
-  // through-out its lifespan.
+  // will be locked to this context through-out its lifespan.
 
   ValueObject(ExecutionContextScope *exe_scope,
               AddressType child_ptr_or_ref_addr_type = eAddressTypeLoad);
 
   // Use this constructor to create a ValueObject owned by another ValueObject.
-  // It will inherit the ExecutionContext
-  // of its parent.
+  // It will inherit the ExecutionContext of its parent.
 
   ValueObject(ValueObject &parent);
 
@@ -990,8 +983,8 @@
 
   virtual void CalculateSyntheticValue(bool use_synthetic = true);
 
-  // Should only be called by ValueObject::GetChildAtIndex()
-  // Returns a ValueObject managed by this ValueObject's manager.
+  // Should only be called by ValueObject::GetChildAtIndex() Returns a
+  // ValueObject managed by this ValueObject's manager.
   virtual ValueObject *CreateChildAtIndex(size_t idx,
                                           bool synthetic_array_member,
                                           int32_t synthetic_index);
@@ -1043,8 +1036,9 @@
 //------------------------------------------------------------------------------
 // A value object manager class that is seeded with the static variable value
 // and it vends the user facing value object. If the type is dynamic it can
-// vend the dynamic type. If this user type also has a synthetic type associated
-// with it, it will vend the synthetic type. The class watches the process' stop
+// vend the dynamic type. If this user type also has a synthetic type
+// associated with it, it will vend the synthetic type. The class watches the
+// process' stop
 // ID and will update the user type when needed.
 //------------------------------------------------------------------------------
 class ValueObjectManager {
Index: lldb/trunk/include/lldb/Core/ValueObjectSyntheticFilter.h
===================================================================
--- lldb/trunk/include/lldb/Core/ValueObjectSyntheticFilter.h
+++ lldb/trunk/include/lldb/Core/ValueObjectSyntheticFilter.h
@@ -39,9 +39,9 @@
 //----------------------------------------------------------------------
 // A ValueObject that obtains its children from some source other than
 // real information
-// This is currently used to implement Python-based children and filters
-// but you can bind it to any source of synthetic information and have
-// it behave accordingly
+// This is currently used to implement Python-based children and filters but
+// you can bind it to any source of synthetic information and have it behave
+// accordingly
 //----------------------------------------------------------------------
 class ValueObjectSynthetic : public ValueObject {
 public:
Index: lldb/trunk/include/lldb/DataFormatters/DataVisualization.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/DataVisualization.h
+++ lldb/trunk/include/lldb/DataFormatters/DataVisualization.h
@@ -21,15 +21,14 @@
 
 namespace lldb_private {
 
-// this class is the high-level front-end of LLDB Data Visualization
-// code in FormatManager.h/cpp is the low-level implementation of this feature
-// clients should refer to this class as the entry-point into the data
-// formatters
+// this class is the high-level front-end of LLDB Data Visualization code in
+// FormatManager.h/cpp is the low-level implementation of this feature clients
+// should refer to this class as the entry-point into the data formatters
 // unless they have a good reason to bypass this and go to the backend
 class DataVisualization {
 public:
-  // use this call to force the FM to consider itself updated even when there is
-  // no apparent reason for that
+  // use this call to force the FM to consider itself updated even when there
+  // is no apparent reason for that
   static void ForceUpdate();
 
   static uint32_t GetCurrentRevision();
Index: lldb/trunk/include/lldb/DataFormatters/FormatClasses.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/FormatClasses.h
+++ lldb/trunk/include/lldb/DataFormatters/FormatClasses.h
@@ -160,8 +160,8 @@
 
 private:
   bool m_is_regex;
-  // this works better than TypeAndOrName because the latter only wraps a TypeSP
-  // whereas TypePair can also be backed by a CompilerType
+  // this works better than TypeAndOrName because the latter only wraps a
+  // TypeSP whereas TypePair can also be backed by a CompilerType
   struct TypeOrName {
     std::string m_type_name;
     TypePair m_type_pair;
Index: lldb/trunk/include/lldb/DataFormatters/FormatManager.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/FormatManager.h
+++ lldb/trunk/include/lldb/DataFormatters/FormatManager.h
@@ -33,12 +33,10 @@
 namespace lldb_private {
 
 // this file (and its. cpp) contain the low-level implementation of LLDB Data
-// Visualization
-// class DataVisualization is the high-level front-end of this feature
-// clients should refer to that class as the entry-point into the data
-// formatters
-// unless they have a good reason to bypass it and prefer to use this file's
-// objects directly
+// Visualization class DataVisualization is the high-level front-end of this
+// feature clients should refer to that class as the entry-point into the data
+// formatters unless they have a good reason to bypass it and prefer to use
+// this file's objects directly
 
 class FormatManager : public IFormatChangeListener {
   typedef FormatMap<ConstString, TypeSummaryImpl> NamedSummariesMap;
@@ -175,24 +173,22 @@
 
   static const char *GetFormatAsCString(lldb::Format format);
 
-  // if the user tries to add formatters for, say, "struct Foo"
-  // those will not match any type because of the way we strip qualifiers from
-  // typenames
-  // this method looks for the case where the user is adding a
-  // "class","struct","enum" or "union" Foo
-  // and strips the unnecessary qualifier
+  // if the user tries to add formatters for, say, "struct Foo" those will not
+  // match any type because of the way we strip qualifiers from typenames this
+  // method looks for the case where the user is adding a
+  // "class","struct","enum" or "union" Foo and strips the unnecessary
+  // qualifier
   static ConstString GetValidTypeName(const ConstString &type);
 
   // when DataExtractor dumps a vectorOfT, it uses a predefined format for each
-  // item
-  // this method returns it, or eFormatInvalid if vector_format is not a
+  // item this method returns it, or eFormatInvalid if vector_format is not a
   // vectorOf
   static lldb::Format GetSingleItemFormat(lldb::Format vector_format);
 
-  // this returns true if the ValueObjectPrinter is *highly encouraged*
-  // to actually represent this ValueObject in one-liner format
-  // If this object has a summary formatter, however, we should not
-  // try and do one-lining, just let the summary do the right thing
+  // this returns true if the ValueObjectPrinter is *highly encouraged* to
+  // actually represent this ValueObject in one-liner format If this object has
+  // a summary formatter, however, we should not try and do one-lining, just
+  // let the summary do the right thing
   bool ShouldPrintAsOneLiner(ValueObject &valobj);
 
   void Changed() override;
@@ -249,15 +245,12 @@
 
   TypeCategoryMap &GetCategories() { return m_categories_map; }
 
-  // These functions are meant to initialize formatters that are very
-  // low-level/global in nature
-  // and do not naturally belong in any language. The intent is that most
-  // formatters go in
-  // language-specific categories. Eventually, the runtimes should also be
-  // allowed to vend their
-  // own formatters, and then one could put formatters that depend on specific
-  // library load events
-  // in the language runtimes, on an as-needed basis
+  // These functions are meant to initialize formatters that are very low-
+  // level/global in nature and do not naturally belong in any language. The
+  // intent is that most formatters go in language-specific categories.
+  // Eventually, the runtimes should also be allowed to vend their own
+  // formatters, and then one could put formatters that depend on specific
+  // library load events in the language runtimes, on an as-needed basis
   void LoadSystemFormatters();
 
   void LoadVectorFormatters();
Index: lldb/trunk/include/lldb/DataFormatters/FormattersContainer.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/FormattersContainer.h
+++ lldb/trunk/include/lldb/DataFormatters/FormattersContainer.h
@@ -43,12 +43,10 @@
   virtual uint32_t GetCurrentRevision() = 0;
 };
 
-// if the user tries to add formatters for, say, "struct Foo"
-// those will not match any type because of the way we strip qualifiers from
-// typenames
-// this method looks for the case where the user is adding a
-// "class","struct","enum" or "union" Foo
-// and strips the unnecessary qualifier
+// if the user tries to add formatters for, say, "struct Foo" those will not
+// match any type because of the way we strip qualifiers from typenames this
+// method looks for the case where the user is adding a "class","struct","enum"
+// or "union" Foo and strips the unnecessary qualifier
 static inline ConstString GetValidTypeName_Impl(const ConstString &type) {
   if (type.IsEmpty())
     return type;
Index: lldb/trunk/include/lldb/DataFormatters/StringPrinter.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/StringPrinter.h
+++ lldb/trunk/include/lldb/DataFormatters/StringPrinter.h
@@ -266,8 +266,7 @@
   // I can't use a std::unique_ptr for this because the Deleter is a template
   // argument there
   // and I want the same type to represent both pointers I want to free and
-  // pointers I don't need
-  // to free - which is what this class essentially is
+  // pointers I don't need to free - which is what this class essentially is
   // It's very specialized to the needs of this file, and not suggested for
   // general use
   template <typename T = uint8_t, typename U = char, typename S = size_t>
Index: lldb/trunk/include/lldb/DataFormatters/TypeFormat.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/TypeFormat.h
+++ lldb/trunk/include/lldb/DataFormatters/TypeFormat.h
@@ -146,10 +146,9 @@
   virtual Type GetType() { return Type::eTypeUnknown; }
 
   // we are using a ValueObject* instead of a ValueObjectSP because we do not
-  // need to hold on to this for
-  // extended periods of time and we trust the ValueObject to stay around for as
-  // long as it is required
-  // for us to generate its value
+  // need to hold on to this for extended periods of time and we trust the
+  // ValueObject to stay around for as long as it is required for us to
+  // generate its value
   virtual bool FormatObject(ValueObject *valobj, std::string &dest) const = 0;
 
   virtual std::string GetDescription() = 0;
Index: lldb/trunk/include/lldb/DataFormatters/TypeSummary.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/TypeSummary.h
+++ lldb/trunk/include/lldb/DataFormatters/TypeSummary.h
@@ -258,10 +258,9 @@
   void SetOptions(uint32_t value) { m_flags.SetValue(value); }
 
   // we are using a ValueObject* instead of a ValueObjectSP because we do not
-  // need to hold on to this for
-  // extended periods of time and we trust the ValueObject to stay around for as
-  // long as it is required
-  // for us to generate its summary
+  // need to hold on to this for extended periods of time and we trust the
+  // ValueObject to stay around for as long as it is required for us to
+  // generate its summary
   virtual bool FormatObject(ValueObject *valobj, std::string &dest,
                             const TypeSummaryOptions &options) = 0;
 
@@ -311,8 +310,8 @@
 
 // summaries implemented via a C++ function
 struct CXXFunctionSummaryFormat : public TypeSummaryImpl {
-  // we should convert these to SBValue and SBStream if we ever cross
-  // the boundary towards the external world
+  // we should convert these to SBValue and SBStream if we ever cross the
+  // boundary towards the external world
   typedef std::function<bool(ValueObject &, Stream &,
                              const TypeSummaryOptions &)>
       Callback;
Index: lldb/trunk/include/lldb/DataFormatters/TypeSynthetic.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/TypeSynthetic.h
+++ lldb/trunk/include/lldb/DataFormatters/TypeSynthetic.h
@@ -55,34 +55,29 @@
   virtual size_t GetIndexOfChildWithName(const ConstString &name) = 0;
 
   // this function is assumed to always succeed and it if fails, the front-end
-  // should know to deal
-  // with it in the correct way (most probably, by refusing to return any
-  // children)
-  // the return value of Update() should actually be interpreted as
-  // "ValueObjectSyntheticFilter cache is good/bad"
-  // if =true, ValueObjectSyntheticFilter is allowed to use the children it
-  // fetched previously and cached
-  // if =false, ValueObjectSyntheticFilter must throw away its cache, and query
-  // again for children
+  // should know to deal with it in the correct way (most probably, by refusing
+  // to return any children) the return value of Update() should actually be
+  // interpreted as "ValueObjectSyntheticFilter cache is good/bad" if =true,
+  // ValueObjectSyntheticFilter is allowed to use the children it fetched
+  // previously and cached if =false, ValueObjectSyntheticFilter must throw
+  // away its cache, and query again for children
   virtual bool Update() = 0;
 
   // if this function returns false, then CalculateNumChildren() MUST return 0
-  // since UI frontends
-  // might validly decide not to inquire for children given a false return value
-  // from this call
-  // if it returns true, then CalculateNumChildren() can return any number >= 0
-  // (0 being valid)
-  // it should if at all possible be more efficient than CalculateNumChildren()
+  // since UI frontends might validly decide not to inquire for children given
+  // a false return value from this call if it returns true, then
+  // CalculateNumChildren() can return any number >= 0 (0 being valid) it
+  // should if at all possible be more efficient than CalculateNumChildren()
   virtual bool MightHaveChildren() = 0;
 
   // if this function returns a non-null ValueObject, then the returned
-  // ValueObject will stand
-  // for this ValueObject whenever a "value" request is made to this ValueObject
+  // ValueObject will stand for this ValueObject whenever a "value" request is
+  // made to this ValueObject
   virtual lldb::ValueObjectSP GetSyntheticValue() { return nullptr; }
 
-  // if this function returns a non-empty ConstString, then clients are expected
-  // to use the return
-  // as the name of the type of this ValueObject for display purposes
+  // if this function returns a non-empty ConstString, then clients are
+  // expected to use the return as the name of the type of this ValueObject for
+  // display purposes
   virtual ConstString GetSyntheticTypeName() { return ConstString(); }
 
   typedef std::shared_ptr<SyntheticChildrenFrontEnd> SharedPointer;
Index: lldb/trunk/include/lldb/DataFormatters/TypeValidator.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/TypeValidator.h
+++ lldb/trunk/include/lldb/DataFormatters/TypeValidator.h
@@ -147,10 +147,9 @@
   virtual Type GetType() { return Type::eTypeUnknown; }
 
   // we are using a ValueObject* instead of a ValueObjectSP because we do not
-  // need to hold on to this for
-  // extended periods of time and we trust the ValueObject to stay around for as
-  // long as it is required
-  // for us to generate its value
+  // need to hold on to this for extended periods of time and we trust the
+  // ValueObject to stay around for as long as it is required for us to
+  // generate its value
   virtual ValidationResult FormatObject(ValueObject *valobj) const = 0;
 
   virtual std::string GetDescription() = 0;
Index: lldb/trunk/include/lldb/DataFormatters/ValueObjectPrinter.h
===================================================================
--- lldb/trunk/include/lldb/DataFormatters/ValueObjectPrinter.h
+++ lldb/trunk/include/lldb/DataFormatters/ValueObjectPrinter.h
@@ -47,16 +47,16 @@
 
   InstancePointersSetSP m_printed_instance_pointers;
 
-  // only this class (and subclasses, if any) should ever be concerned with
-  // the depth mechanism
+  // only this class (and subclasses, if any) should ever be concerned with the
+  // depth mechanism
   ValueObjectPrinter(ValueObject *valobj, Stream *s,
                      const DumpValueObjectOptions &options,
                      const DumpValueObjectOptions::PointerDepth &ptr_depth,
                      uint32_t curr_depth,
                      InstancePointersSetSP printed_instance_pointers);
 
-  // we should actually be using delegating constructors here
-  // but some versions of GCC still have trouble with those
+  // we should actually be using delegating constructors here but some versions
+  // of GCC still have trouble with those
   void Init(ValueObject *valobj, Stream *s,
             const DumpValueObjectOptions &options,
             const DumpValueObjectOptions::PointerDepth &ptr_depth,
Index: lldb/trunk/include/lldb/Expression/ExpressionSourceCode.h
===================================================================
--- lldb/trunk/include/lldb/Expression/ExpressionSourceCode.h
+++ lldb/trunk/include/lldb/Expression/ExpressionSourceCode.h
@@ -40,9 +40,8 @@
                bool static_method, ExecutionContext &exe_ctx) const;
 
   // Given a string returned by GetText, find the beginning and end of the body
-  // passed to CreateWrapped.
-  // Return true if the bounds could be found.  This will also work on text with
-  // FixItHints applied.
+  // passed to CreateWrapped. Return true if the bounds could be found.  This
+  // will also work on text with FixItHints applied.
   static bool GetOriginalBodyBounds(std::string transformed_text,
                                     lldb::LanguageType wrapping_language,
                                     size_t &start_loc, size_t &end_loc);
Index: lldb/trunk/include/lldb/Expression/ExpressionVariable.h
===================================================================
--- lldb/trunk/include/lldb/Expression/ExpressionVariable.h
+++ lldb/trunk/include/lldb/Expression/ExpressionVariable.h
@@ -69,15 +69,12 @@
   void SetName(const ConstString &name) { m_frozen_sp->SetName(name); }
 
   // this function is used to copy the address-of m_live_sp into m_frozen_sp
-  // this is necessary because the results of certain cast and
-  // pointer-arithmetic
-  // operations (such as those described in bugzilla issues 11588 and 11618)
-  // generate
-  // frozen objects that do not have a valid address-of, which can be
-  // troublesome when
-  // using synthetic children providers. Transferring the address-of the live
-  // object
-  // solves these issues and provides the expected user-level behavior
+  // this is necessary because the results of certain cast and pointer-
+  // arithmetic operations (such as those described in bugzilla issues 11588
+  // and 11618) generate frozen objects that do not have a valid address-of,
+  // which can be troublesome when using synthetic children providers.
+  // Transferring the address-of the live object solves these issues and
+  // provides the expected user-level behavior
   void TransferAddress(bool force = false) {
     if (m_live_sp.get() == nullptr)
       return;
Index: lldb/trunk/include/lldb/Expression/IRMemoryMap.h
===================================================================
--- lldb/trunk/include/lldb/Expression/IRMemoryMap.h
+++ lldb/trunk/include/lldb/Expression/IRMemoryMap.h
@@ -83,8 +83,8 @@
   lldb::TargetSP GetTarget() { return m_target_wp.lock(); }
 
 protected:
-  // This function should only be used if you know you are using the JIT.
-  // Any other cases should use GetBestExecutionContextScope().
+  // This function should only be used if you know you are using the JIT. Any
+  // other cases should use GetBestExecutionContextScope().
 
   lldb::ProcessWP &GetProcessWP() { return m_process_wp; }
 
Index: lldb/trunk/include/lldb/Expression/LLVMUserExpression.h
===================================================================
--- lldb/trunk/include/lldb/Expression/LLVMUserExpression.h
+++ lldb/trunk/include/lldb/Expression/LLVMUserExpression.h
@@ -39,12 +39,11 @@
 class LLVMUserExpression : public UserExpression {
 public:
   // The IRPasses struct is filled in by a runtime after an expression is
-  // compiled and can be used to to run
-  // fixups/analysis passes as required. EarlyPasses are run on the generated
-  // module before lldb runs its own IR
+  // compiled and can be used to to run fixups/analysis passes as required.
+  // EarlyPasses are run on the generated module before lldb runs its own IR
   // fixups and inserts instrumentation code/pointer checks. LatePasses are run
-  // after the module has been processed by
-  // llvm, before the module is assembled and run in the ThreadPlan.
+  // after the module has been processed by llvm, before the module is
+  // assembled and run in the ThreadPlan.
   struct IRPasses {
     IRPasses() : EarlyPasses(nullptr), LatePasses(nullptr){};
     std::shared_ptr<llvm::legacy::PassManager> EarlyPasses;
Index: lldb/trunk/include/lldb/Expression/UtilityFunction.h
===================================================================
--- lldb/trunk/include/lldb/Expression/UtilityFunction.h
+++ lldb/trunk/include/lldb/Expression/UtilityFunction.h
@@ -80,8 +80,8 @@
   ///     false if not (or the function is not JIT compiled)
   //------------------------------------------------------------------
   bool ContainsAddress(lldb::addr_t address) {
-    // nothing is both >= LLDB_INVALID_ADDRESS and < LLDB_INVALID_ADDRESS,
-    // so this always returns false if the function is not JIT compiled yet
+    // nothing is both >= LLDB_INVALID_ADDRESS and < LLDB_INVALID_ADDRESS, so
+    // this always returns false if the function is not JIT compiled yet
     return (address >= m_jit_start_addr && address < m_jit_end_addr);
   }
 
@@ -116,10 +116,9 @@
   //------------------------------------------------------------------
   bool NeedsVariableResolution() override { return false; }
 
-  // This makes the function caller function.
-  // Pass in the ThreadSP if you have one available, compilation can end up
-  // calling code (e.g. to look up indirect
-  // functions) and we don't want this to wander onto another thread.
+  // This makes the function caller function. Pass in the ThreadSP if you have
+  // one available, compilation can end up calling code (e.g. to look up
+  // indirect functions) and we don't want this to wander onto another thread.
   FunctionCaller *MakeFunctionCaller(const CompilerType &return_type,
                                      const ValueList &arg_value_list,
                                      lldb::ThreadSP compilation_thread,
Index: lldb/trunk/include/lldb/Host/Debug.h
===================================================================
--- lldb/trunk/include/lldb/Host/Debug.h
+++ lldb/trunk/include/lldb/Host/Debug.h
@@ -25,7 +25,8 @@
 //------------------------------------------------------------------
 struct ResumeAction {
   lldb::tid_t tid;       // The thread ID that this action applies to,
-                         // LLDB_INVALID_THREAD_ID for the default thread action
+                         // LLDB_INVALID_THREAD_ID for the default thread
+                         // action
   lldb::StateType state; // Valid values are eStateStopped/eStateSuspended,
                          // eStateRunning, and eStateStepping.
   int signal; // When resuming this thread, resume it with this signal if this
@@ -34,10 +35,9 @@
 
 //------------------------------------------------------------------
 // A class that contains instructions for all threads for
-// NativeProcessProtocol::Resume(). Each thread can either run, stay
-// suspended, or step when the process is resumed. We optionally
-// have the ability to also send a signal to the thread when the
-// action is run or step.
+// NativeProcessProtocol::Resume(). Each thread can either run, stay suspended,
+// or step when the process is resumed. We optionally have the ability to also
+// send a signal to the thread when the action is run or step.
 //------------------------------------------------------------------
 class ResumeActionList {
 public:
Index: lldb/trunk/include/lldb/Host/Editline.h
===================================================================
--- lldb/trunk/include/lldb/Host/Editline.h
+++ lldb/trunk/include/lldb/Host/Editline.h
@@ -23,8 +23,8 @@
 // broken, which is why we're
 //    working around it here.
 // c) When resizing the terminal window, if the cursor moves between rows
-// libedit will get confused.
-// d) The incremental search uses escape to cancel input, so it's confused by
+// libedit will get confused. d) The incremental search uses escape to cancel
+// input, so it's confused by
 // ANSI sequences starting with escape.
 // e) Emoji support is fairly terrible, presumably it doesn't understand
 // composed characters?
@@ -38,11 +38,10 @@
 #include <vector>
 
 // components needed to handle wide characters ( <codecvt>, codecvt_utf8,
-// libedit built with '--enable-widec' )
-// are available on some platforms. The wchar_t versions of libedit functions
-// will only be
-// used in cases where this is true.  This is a compile time dependecy, for now
-// selected per target Platform
+// libedit built with '--enable-widec' ) are available on some platforms. The
+// wchar_t versions of libedit functions will only be used in cases where this
+// is true.  This is a compile time dependecy, for now selected per target
+// Platform
 #if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__) ||       \
     defined(__OpenBSD__)
 #define LLDB_EDITLINE_USE_WCHAR 1
Index: lldb/trunk/include/lldb/Host/MainLoop.h
===================================================================
--- lldb/trunk/include/lldb/Host/MainLoop.h
+++ lldb/trunk/include/lldb/Host/MainLoop.h
@@ -21,12 +21,12 @@
 
 namespace lldb_private {
 
-// Implementation of the MainLoopBase class. It can monitor file descriptors for
-// readability using ppoll, kqueue, poll or WSAPoll. On Windows it only supports
-// polling sockets, and will not work on generic file handles or pipes. On
-// systems without kqueue or ppoll handling singnals is not supported. In
-// addition to the common base, this class provides the ability to invoke a
-// given handler when a signal is received.
+// Implementation of the MainLoopBase class. It can monitor file descriptors
+// for readability using ppoll, kqueue, poll or WSAPoll. On Windows it only
+// supports polling sockets, and will not work on generic file handles or
+// pipes. On systems without kqueue or ppoll handling singnals is not
+// supported. In addition to the common base, this class provides the ability
+// to invoke a given handler when a signal is received.
 //
 // Since this class is primarily intended to be used for single-threaded
 // processing, it does not attempt to perform any internal synchronisation and
@@ -49,13 +49,13 @@
                                   const Callback &callback,
                                   Status &error) override;
 
-  // Listening for signals from multiple MainLoop instances is perfectly safe as
-  // long as they don't try to listen for the same signal. The callback function
-  // is invoked when the control returns to the Run() function, not when the
-  // hander is executed. This mean that you can treat the callback as a normal
-  // function and perform things which would not be safe in a signal handler.
-  // However, since the callback is not invoked synchronously, you cannot use
-  // this mechanism to handle SIGSEGV and the like.
+  // Listening for signals from multiple MainLoop instances is perfectly safe
+  // as long as they don't try to listen for the same signal. The callback
+  // function is invoked when the control returns to the Run() function, not
+  // when the hander is executed. This mean that you can treat the callback as
+  // a normal function and perform things which would not be safe in a signal
+  // handler. However, since the callback is not invoked synchronously, you
+  // cannot use this mechanism to handle SIGSEGV and the like.
   SignalHandleUP RegisterSignal(int signo, const Callback &callback,
                                 Status &error);
 
Index: lldb/trunk/include/lldb/Host/MainLoopBase.h
===================================================================
--- lldb/trunk/include/lldb/Host/MainLoopBase.h
+++ lldb/trunk/include/lldb/Host/MainLoopBase.h
@@ -18,21 +18,17 @@
 namespace lldb_private {
 
 // The purpose of this class is to enable multiplexed processing of data from
-// different sources
-// without resorting to multi-threading. Clients can register IOObjects, which
-// will be monitored
-// for readability, and when they become ready, the specified callback will be
-// invoked.
-// Monitoring for writability is not supported, but can be easily added if
-// needed.
+// different sources without resorting to multi-threading. Clients can register
+// IOObjects, which will be monitored for readability, and when they become
+// ready, the specified callback will be invoked. Monitoring for writability is
+// not supported, but can be easily added if needed.
 //
 // The RegisterReadObject function return a handle, which controls the duration
-// of the monitoring. When
-// this handle is destroyed, the callback is deregistered.
+// of the monitoring. When this handle is destroyed, the callback is
+// deregistered.
 //
 // This class simply defines the interface common for all platforms, actual
-// implementations are
-// platform-specific.
+// implementations are platform-specific.
 class MainLoopBase {
 private:
   class ReadHandle;
@@ -52,8 +48,7 @@
   }
 
   // Waits for registered events and invoke the proper callbacks. Returns when
-  // all callbacks
-  // deregister themselves or when someone requests termination.
+  // all callbacks deregister themselves or when someone requests termination.
   virtual Status Run() { llvm_unreachable("Not implemented"); }
 
   // Requests the exit of the Run() function.
Index: lldb/trunk/include/lldb/Host/PosixApi.h
===================================================================
--- lldb/trunk/include/lldb/Host/PosixApi.h
+++ lldb/trunk/include/lldb/Host/PosixApi.h
@@ -11,8 +11,8 @@
 #define liblldb_Host_PosixApi_h
 
 // This file defines platform specific functions, macros, and types necessary
-// to provide a minimum level of compatibility across all platforms to rely
-// on various posix api functionality.
+// to provide a minimum level of compatibility across all platforms to rely on
+// various posix api functionality.
 
 #if defined(_WIN32)
 #include "lldb/Host/windows/PosixApi.h"
Index: lldb/trunk/include/lldb/Host/Predicate.h
===================================================================
--- lldb/trunk/include/lldb/Host/Predicate.h
+++ lldb/trunk/include/lldb/Host/Predicate.h
@@ -199,11 +199,11 @@
   //------------------------------------------------------------------
   T WaitForSetValueBits(T bits, const std::chrono::microseconds &timeout =
                                     std::chrono::microseconds(0)) {
-    // pthread_cond_timedwait() or pthread_cond_wait() will atomically
-    // unlock the mutex and wait for the condition to be set. When either
-    // function returns, they will re-lock the mutex. We use an auto lock/unlock
-    // class (std::lock_guard) to allow us to return at any point in this
-    // function and not have to worry about unlocking the mutex.
+    // pthread_cond_timedwait() or pthread_cond_wait() will atomically unlock
+    // the mutex and wait for the condition to be set. When either function
+    // returns, they will re-lock the mutex. We use an auto lock/unlock class
+    // (std::lock_guard) to allow us to return at any point in this function
+    // and not have to worry about unlocking the mutex.
     std::unique_lock<std::mutex> lock(m_mutex);
 #ifdef DB_PTHREAD_LOG_EVENTS
     printf("%s (bits = 0x%8.8x, timeout = %llu), m_value = 0x%8.8x\n",
@@ -253,11 +253,11 @@
   //------------------------------------------------------------------
   T WaitForResetValueBits(T bits, const std::chrono::microseconds &timeout =
                                       std::chrono::microseconds(0)) {
-    // pthread_cond_timedwait() or pthread_cond_wait() will atomically
-    // unlock the mutex and wait for the condition to be set. When either
-    // function returns, they will re-lock the mutex. We use an auto lock/unlock
-    // class (std::lock_guard) to allow us to return at any point in this
-    // function and not have to worry about unlocking the mutex.
+    // pthread_cond_timedwait() or pthread_cond_wait() will atomically unlock
+    // the mutex and wait for the condition to be set. When either function
+    // returns, they will re-lock the mutex. We use an auto lock/unlock class
+    // (std::lock_guard) to allow us to return at any point in this function
+    // and not have to worry about unlocking the mutex.
     std::unique_lock<std::mutex> lock(m_mutex);
 
 #ifdef DB_PTHREAD_LOG_EVENTS
@@ -313,11 +313,11 @@
   bool WaitForValueEqualTo(T value, const std::chrono::microseconds &timeout =
                                         std::chrono::microseconds(0),
                            bool *timed_out = nullptr) {
-    // pthread_cond_timedwait() or pthread_cond_wait() will atomically
-    // unlock the mutex and wait for the condition to be set. When either
-    // function returns, they will re-lock the mutex. We use an auto lock/unlock
-    // class (std::lock_guard) to allow us to return at any point in this
-    // function and not have to worry about unlocking the mutex.
+    // pthread_cond_timedwait() or pthread_cond_wait() will atomically unlock
+    // the mutex and wait for the condition to be set. When either function
+    // returns, they will re-lock the mutex. We use an auto lock/unlock class
+    // (std::lock_guard) to allow us to return at any point in this function
+    // and not have to worry about unlocking the mutex.
     std::unique_lock<std::mutex> lock(m_mutex);
 
 #ifdef DB_PTHREAD_LOG_EVENTS
@@ -382,11 +382,11 @@
       T wait_value, T new_value,
       const std::chrono::microseconds &timeout = std::chrono::microseconds(0),
       bool *timed_out = nullptr) {
-    // pthread_cond_timedwait() or pthread_cond_wait() will atomically
-    // unlock the mutex and wait for the condition to be set. When either
-    // function returns, they will re-lock the mutex. We use an auto lock/unlock
-    // class (std::lock_guard) to allow us to return at any point in this
-    // function and not have to worry about unlocking the mutex.
+    // pthread_cond_timedwait() or pthread_cond_wait() will atomically unlock
+    // the mutex and wait for the condition to be set. When either function
+    // returns, they will re-lock the mutex. We use an auto lock/unlock class
+    // (std::lock_guard) to allow us to return at any point in this function
+    // and not have to worry about unlocking the mutex.
     std::unique_lock<std::mutex> lock(m_mutex);
 
 #ifdef DB_PTHREAD_LOG_EVENTS
@@ -449,11 +449,11 @@
   bool WaitForValueNotEqualTo(
       T value, T &new_value,
       const std::chrono::microseconds &timeout = std::chrono::microseconds(0)) {
-    // pthread_cond_timedwait() or pthread_cond_wait() will atomically
-    // unlock the mutex and wait for the condition to be set. When either
-    // function returns, they will re-lock the mutex. We use an auto lock/unlock
-    // class (std::lock_guard) to allow us to return at any point in this
-    // function and not have to worry about unlocking the mutex.
+    // pthread_cond_timedwait() or pthread_cond_wait() will atomically unlock
+    // the mutex and wait for the condition to be set. When either function
+    // returns, they will re-lock the mutex. We use an auto lock/unlock class
+    // (std::lock_guard) to allow us to return at any point in this function
+    // and not have to worry about unlocking the mutex.
     std::unique_lock<std::mutex> lock(m_mutex);
 #ifdef DB_PTHREAD_LOG_EVENTS
     printf("%s (value = 0x%8.8x, timeout = %llu), m_value = 0x%8.8x\n",
@@ -478,8 +478,8 @@
 
 protected:
   //----------------------------------------------------------------------
-  // pthread condition and mutex variable to control access and allow
-  // blocking between the main thread and the spotlight index thread.
+  // pthread condition and mutex variable to control access and allow blocking
+  // between the main thread and the spotlight index thread.
   //----------------------------------------------------------------------
   T m_value; ///< The templatized value T that we are protecting access to
   mutable std::mutex m_mutex; ///< The mutex to use when accessing the data
Index: lldb/trunk/include/lldb/Host/Socket.h
===================================================================
--- lldb/trunk/include/lldb/Host/Socket.h
+++ lldb/trunk/include/lldb/Host/Socket.h
@@ -60,10 +60,8 @@
   virtual Status Accept(Socket *&socket) = 0;
 
   // Initialize a Tcp Socket object in listening mode.  listen and accept are
-  // implemented
-  // separately because the caller may wish to manipulate or query the socket
-  // after it is
-  // initialized, but before entering a blocking accept.
+  // implemented separately because the caller may wish to manipulate or query
+  // the socket after it is initialized, but before entering a blocking accept.
   static Status TcpListen(llvm::StringRef host_and_port,
                           bool child_processes_inherit, Socket *&socket,
                           Predicate<uint16_t> *predicate, int backlog = 5);
Index: lldb/trunk/include/lldb/Host/SocketAddress.h
===================================================================
--- lldb/trunk/include/lldb/Host/SocketAddress.h
+++ lldb/trunk/include/lldb/Host/SocketAddress.h
@@ -111,17 +111,16 @@
   uint16_t GetPort() const;
 
   //------------------------------------------------------------------
-  // Set the port if the socket address for the family has a port.
-  // The family must be set correctly prior to calling this function.
+  // Set the port if the socket address for the family has a port. The family
+  // must be set correctly prior to calling this function.
   //------------------------------------------------------------------
   bool SetPort(uint16_t port);
 
   //------------------------------------------------------------------
-  // Set the socket address according to the first match from a call
-  // to getaddrinfo() (or equivalent functions for systems that don't
-  // have getaddrinfo(). If "addr_info_ptr" is not NULL, it will get
-  // filled in with the match that was used to populate this socket
-  // address.
+  // Set the socket address according to the first match from a call to
+  // getaddrinfo() (or equivalent functions for systems that don't have
+  // getaddrinfo(). If "addr_info_ptr" is not NULL, it will get filled in with
+  // the match that was used to populate this socket address.
   //------------------------------------------------------------------
   bool
   getaddrinfo(const char *host,    // Hostname ("foo.bar.com" or "foo" or IP
@@ -133,9 +132,9 @@
               int ai_protocol = 0, int ai_flags = 0);
 
   //------------------------------------------------------------------
-  // Quick way to set the SocketAddress to localhost given the family.
-  // Returns true if successful, false if "family" doesn't support
-  // localhost or if "family" is not supported by this class.
+  // Quick way to set the SocketAddress to localhost given the family. Returns
+  // true if successful, false if "family" doesn't support localhost or if
+  // "family" is not supported by this class.
   //------------------------------------------------------------------
   bool SetToLocalhost(sa_family_t family, uint16_t port);
 
@@ -190,11 +189,10 @@
   }
 
   //------------------------------------------------------------------
-  // Conversion operators to allow getting the contents of this class
-  // as a pointer to the appropriate structure. This allows an instance
-  // of this class to be used in calls that take one of the sockaddr
-  // structure variants without having to manually use the correct
-  // accessor function.
+  // Conversion operators to allow getting the contents of this class as a
+  // pointer to the appropriate structure. This allows an instance of this
+  // class to be used in calls that take one of the sockaddr structure variants
+  // without having to manually use the correct accessor function.
   //------------------------------------------------------------------
 
   operator struct sockaddr *() { return &m_socket_addr.sa; }
Index: lldb/trunk/include/lldb/Host/Symbols.h
===================================================================
--- lldb/trunk/include/lldb/Host/Symbols.h
+++ lldb/trunk/include/lldb/Host/Symbols.h
@@ -29,16 +29,16 @@
   //----------------------------------------------------------------------
   // Locate the executable file given a module specification.
   //
-  // Locating the file should happen only on the local computer or using
-  // the current computers global settings.
+  // Locating the file should happen only on the local computer or using the
+  // current computers global settings.
   //----------------------------------------------------------------------
   static ModuleSpec LocateExecutableObjectFile(const ModuleSpec &module_spec);
 
   //----------------------------------------------------------------------
   // Locate the symbol file given a module specification.
   //
-  // Locating the file should happen only on the local computer or using
-  // the current computers global settings.
+  // Locating the file should happen only on the local computer or using the
+  // current computers global settings.
   //----------------------------------------------------------------------
   static FileSpec LocateExecutableSymbolFile(const ModuleSpec &module_spec);
 
@@ -51,10 +51,10 @@
   //
   // Locating the file can try to download the file from a corporate build
   // repository, or using any other means necessary to locate both the
-  // unstripped object file and the debug symbols.
-  // The force_lookup argument controls whether the external program is called
-  // unconditionally to find the symbol file, or if the user's settings are
-  // checked to see if they've enabled the external program before calling.
+  // unstripped object file and the debug symbols. The force_lookup argument
+  // controls whether the external program is called unconditionally to find
+  // the symbol file, or if the user's settings are checked to see if they've
+  // enabled the external program before calling.
   //
   //----------------------------------------------------------------------
   static bool DownloadObjectAndSymbolFile(ModuleSpec &module_spec,
Index: lldb/trunk/include/lldb/Host/TaskPool.h
===================================================================
--- lldb/trunk/include/lldb/Host/TaskPool.h
+++ lldb/trunk/include/lldb/Host/TaskPool.h
@@ -20,32 +20,27 @@
 
 namespace lldb_private {
 
-// Global TaskPool class for running tasks in parallel on a set of worker thread
-// created the first
-// time the task pool is used. The TaskPool provide no guarantee about the order
-// the task will be run
-// and about what tasks will run in parallel. None of the task added to the task
-// pool should block
-// on something (mutex, future, condition variable) what will be set only by the
-// completion of an
-// other task on the task pool as they may run on the same thread sequentally.
+// Global TaskPool class for running tasks in parallel on a set of worker
+// thread created the first time the task pool is used. The TaskPool provide no
+// guarantee about the order the task will be run and about what tasks will run
+// in parallel. None of the task added to the task pool should block on
+// something (mutex, future, condition variable) what will be set only by the
+// completion of an other task on the task pool as they may run on the same
+// thread sequentally.
 class TaskPool {
 public:
   // Add a new task to the task pool and return a std::future belonging to the
-  // newly created task.
-  // The caller of this function has to wait on the future for this task to
-  // complete.
+  // newly created task. The caller of this function has to wait on the future
+  // for this task to complete.
   template <typename F, typename... Args>
   static std::future<typename std::result_of<F(Args...)>::type>
   AddTask(F &&f, Args &&... args);
 
   // Run all of the specified tasks on the task pool and wait until all of them
-  // are finished
-  // before returning. This method is intended to be used for small number tasks
-  // where listing
-  // them as function arguments is acceptable. For running large number of tasks
-  // you should use
-  // AddTask for each task and then call wait() on each returned future.
+  // are finished before returning. This method is intended to be used for
+  // small number tasks where listing them as function arguments is acceptable.
+  // For running large number of tasks you should use AddTask for each task and
+  // then call wait() on each returned future.
   template <typename... T> static void RunTasks(T &&... tasks);
 
 private:
Index: lldb/trunk/include/lldb/Host/XML.h
===================================================================
--- lldb/trunk/include/lldb/Host/XML.h
+++ lldb/trunk/include/lldb/Host/XML.h
@@ -100,8 +100,8 @@
   void ForEachSiblingElement(NodeCallback const &callback) const;
 
   //----------------------------------------------------------------------
-  // Iterate through only the sibling nodes that are elements and whose
-  // name matches \a name.
+  // Iterate through only the sibling nodes that are elements and whose name
+  // matches \a name.
   //----------------------------------------------------------------------
   void ForEachSiblingElementWithName(const char *name,
                                      NodeCallback const &callback) const;
@@ -137,8 +137,8 @@
                    const char *url = "untitled.xml");
 
   //----------------------------------------------------------------------
-  // If \a name is nullptr, just get the root element node, else only return
-  // a value XMLNode if the name of the root element matches \a name.
+  // If \a name is nullptr, just get the root element node, else only return a
+  // value XMLNode if the name of the root element matches \a name.
   //----------------------------------------------------------------------
   XMLNode GetRootElement(const char *required_name = nullptr);
 
@@ -176,12 +176,11 @@
   StructuredData::ObjectSP GetStructuredData();
 
 protected:
-  // Using a node returned from GetValueNode() extract its value as a
-  // string (if possible). Array and dictionary nodes will return false
-  // as they have no string value. Boolean nodes will return true and
-  // \a value will be "true" or "false" as the string value comes from
-  // the element name itself. All other nodes will return the text
-  // content of the XMLNode.
+  // Using a node returned from GetValueNode() extract its value as a string
+  // (if possible). Array and dictionary nodes will return false as they have
+  // no string value. Boolean nodes will return true and \a value will be
+  // "true" or "false" as the string value comes from the element name itself.
+  // All other nodes will return the text content of the XMLNode.
   static bool ExtractStringFromValueNode(const XMLNode &node,
                                          std::string &value);
 
Index: lldb/trunk/include/lldb/Host/common/GetOptInc.h
===================================================================
--- lldb/trunk/include/lldb/Host/common/GetOptInc.h
+++ lldb/trunk/include/lldb/Host/common/GetOptInc.h
@@ -19,8 +19,8 @@
 // option structure
 struct option {
   const char *name;
-  // has_arg can't be an enum because some compilers complain about
-  // type mismatches in all the code that assumes it is an int.
+  // has_arg can't be an enum because some compilers complain about type
+  // mismatches in all the code that assumes it is an int.
   int has_arg;
   int *flag;
   int val;
Index: lldb/trunk/include/lldb/Host/common/NativeBreakpoint.h
===================================================================
--- lldb/trunk/include/lldb/Host/common/NativeBreakpoint.h
+++ lldb/trunk/include/lldb/Host/common/NativeBreakpoint.h
@@ -45,8 +45,8 @@
 private:
   bool m_enabled;
 
-  // -----------------------------------------------------------
-  // interface for NativeBreakpointList
+  // ----------------------------------------------------------- interface for
+  // NativeBreakpointList
   // -----------------------------------------------------------
   void AddRef();
   int32_t DecRef();
Index: lldb/trunk/include/lldb/Host/common/NativeProcessProtocol.h
===================================================================
--- lldb/trunk/include/lldb/Host/common/NativeProcessProtocol.h
+++ lldb/trunk/include/lldb/Host/common/NativeProcessProtocol.h
@@ -69,8 +69,8 @@
   virtual Status Kill() = 0;
 
   //------------------------------------------------------------------
-  // Tells a process not to stop the inferior on given signals
-  // and just reinject them back.
+  // Tells a process not to stop the inferior on given signals and just
+  // reinject them back.
   //------------------------------------------------------------------
   virtual Status IgnoreSignals(llvm::ArrayRef<int> signals);
 
@@ -421,33 +421,30 @@
   int m_terminal_fd;
   uint32_t m_stop_id = 0;
 
-  // Set of signal numbers that LLDB directly injects back to inferior
-  // without stopping it.
+  // Set of signal numbers that LLDB directly injects back to inferior without
+  // stopping it.
   llvm::DenseSet<int> m_signals_to_ignore;
 
   // lldb_private::Host calls should be used to launch a process for debugging,
-  // and
-  // then the process should be attached to. When attaching to a process
-  // lldb_private::Host calls should be used to locate the process to attach to,
-  // and then this function should be called.
+  // and then the process should be attached to. When attaching to a process
+  // lldb_private::Host calls should be used to locate the process to attach
+  // to, and then this function should be called.
   NativeProcessProtocol(lldb::pid_t pid, int terminal_fd,
                         NativeDelegate &delegate);
 
-  // -----------------------------------------------------------
-  // Internal interface for state handling
+  // ----------------------------------------------------------- Internal
+  // interface for state handling
   // -----------------------------------------------------------
   void SetState(lldb::StateType state, bool notify_delegates = true);
 
-  // Derived classes need not implement this.  It can be used as a
-  // hook to clear internal caches that should be invalidated when
-  // stop ids change.
+  // Derived classes need not implement this.  It can be used as a hook to
+  // clear internal caches that should be invalidated when stop ids change.
   //
-  // Note this function is called with the state mutex obtained
-  // by the caller.
+  // Note this function is called with the state mutex obtained by the caller.
   virtual void DoStopIDBumped(uint32_t newBumpId);
 
-  // -----------------------------------------------------------
-  // Internal interface for software breakpoints
+  // ----------------------------------------------------------- Internal
+  // interface for software breakpoints
   // -----------------------------------------------------------
   Status SetSoftwareBreakpoint(lldb::addr_t addr, uint32_t size_hint);
 
Index: lldb/trunk/include/lldb/Host/common/NativeRegisterContext.h
===================================================================
--- lldb/trunk/include/lldb/Host/common/NativeRegisterContext.h
+++ lldb/trunk/include/lldb/Host/common/NativeRegisterContext.h
@@ -98,17 +98,14 @@
   virtual lldb::addr_t GetWatchpointAddress(uint32_t wp_index);
 
   // MIPS Linux kernel returns a masked address (last 3bits are masked)
-  // when a HW watchpoint is hit. However user may not have set a watchpoint
-  // on this address. This function emulates the instruction at PC and
-  // finds the base address used in the load/store instruction. This gives the
-  // exact address used to read/write the variable being watched.
-  // For example:
-  // 'n' is at 0x120010d00 and 'm' is 0x120010d04. When a watchpoint is set at
-  // 'm',
+  // when a HW watchpoint is hit. However user may not have set a watchpoint on
+  // this address. This function emulates the instruction at PC and finds the
+  // base address used in the load/store instruction. This gives the exact
+  // address used to read/write the variable being watched. For example: 'n' is
+  // at 0x120010d00 and 'm' is 0x120010d04. When a watchpoint is set at 'm',
   // then watch exception is generated even when 'n' is read/written. This
-  // function
-  // returns address of 'n' so that client can check whether a watchpoint is set
-  // on this address or not.
+  // function returns address of 'n' so that client can check whether a
+  // watchpoint is set on this address or not.
   virtual lldb::addr_t GetWatchpointHitAddress(uint32_t wp_index);
 
   virtual bool HardwareSingleStep(bool enable);
Index: lldb/trunk/include/lldb/Host/posix/ConnectionFileDescriptorPosix.h
===================================================================
--- lldb/trunk/include/lldb/Host/posix/ConnectionFileDescriptorPosix.h
+++ lldb/trunk/include/lldb/Host/posix/ConnectionFileDescriptorPosix.h
@@ -104,8 +104,8 @@
 
   Predicate<uint16_t>
       m_port_predicate; // Used when binding to port zero to wait for the thread
-                        // that creates the socket, binds and listens to resolve
-                        // the port number.
+                        // that creates the socket, binds and listens to
+                        // resolve the port number.
 
   Pipe m_pipe;
   std::recursive_mutex m_mutex;
Index: lldb/trunk/include/lldb/Interpreter/CommandAlias.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/CommandAlias.h
+++ lldb/trunk/include/lldb/Interpreter/CommandAlias.h
@@ -74,8 +74,8 @@
   OptionArgVectorSP GetOptionArguments() const { return m_option_args_sp; }
   const char *GetOptionString() { return m_option_string.c_str(); }
 
-  // this takes an alias - potentially nested (i.e. an alias to an alias)
-  // and expands it all the way to a non-alias command
+  // this takes an alias - potentially nested (i.e. an alias to an alias) and
+  // expands it all the way to a non-alias command
   std::pair<lldb::CommandObjectSP, OptionArgVectorSP> Desugar();
 
 protected:
Index: lldb/trunk/include/lldb/Interpreter/CommandCompletions.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/CommandCompletions.h
+++ lldb/trunk/include/lldb/Interpreter/CommandCompletions.h
@@ -29,9 +29,8 @@
 public:
   //----------------------------------------------------------------------
   // This is the command completion callback that is used to complete the
-  // argument of the option
-  // it is bound to (in the OptionDefinition table below).  Return the total
-  // number of matches.
+  // argument of the option it is bound to (in the OptionDefinition table
+  // below).  Return the total number of matches.
   //----------------------------------------------------------------------
   typedef int (*CompletionCallback)(
       CommandInterpreter &interpreter,
@@ -54,9 +53,9 @@
     ePlatformPluginCompletion = (1u << 6),
     eArchitectureCompletion = (1u << 7),
     eVariablePathCompletion = (1u << 8),
-    // This item serves two purposes.  It is the last element in the enum,
-    // so you can add custom enums starting from here in your Option class.
-    // Also if you & in this bit the base code will not process the option.
+    // This item serves two purposes.  It is the last element in the enum, so
+    // you can add custom enums starting from here in your Option class. Also
+    // if you & in this bit the base code will not process the option.
     eCustomCompletion = (1u << 9)
   } CommonCompletionTypes;
 
@@ -133,9 +132,8 @@
                           lldb_private::StringList &matches);
 
   //----------------------------------------------------------------------
-  // The Completer class is a convenient base class for building searchers
-  // that go along with the SearchFilter passed to the standard Completer
-  // functions.
+  // The Completer class is a convenient base class for building searchers that
+  // go along with the SearchFilter passed to the standard Completer functions.
   //----------------------------------------------------------------------
   class Completer : public Searcher {
   public:
Index: lldb/trunk/include/lldb/Interpreter/CommandInterpreter.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/CommandInterpreter.h
+++ lldb/trunk/include/lldb/Interpreter/CommandInterpreter.h
@@ -86,11 +86,10 @@
     m_add_to_history = value;
   }
   // These return the default behaviors if the behavior is not
-  // eLazyBoolCalculate.
-  // But I've also left the ivars public since for different ways of running the
-  // interpreter you might want to force different defaults...  In that case,
-  // just grab
-  // the LazyBool ivars directly and do what you want with eLazyBoolCalculate.
+  // eLazyBoolCalculate. But I've also left the ivars public since for
+  // different ways of running the interpreter you might want to force
+  // different defaults...  In that case, just grab the LazyBool ivars directly
+  // and do what you want with eLazyBoolCalculate.
   bool GetStopOnContinue() const { return DefaultToNo(m_stop_on_continue); }
 
   void SetStopOnContinue(bool stop_on_continue) {
@@ -293,26 +292,19 @@
   CommandObject *GetCommandObjectForCommand(llvm::StringRef &command_line);
 
   // This handles command line completion.  You are given a pointer to the
-  // command string buffer, to the current cursor,
-  // and to the end of the string (in case it is not NULL terminated).
-  // You also passed in an StringList object to fill with the returns.
-  // The first element of the array will be filled with the string that you
-  // would need to insert at
-  // the cursor point to complete the cursor point to the longest common
-  // matching prefix.
-  // If you want to limit the number of elements returned, set
-  // max_return_elements to the number of elements
-  // you want returned.  Otherwise set max_return_elements to -1.
-  // If you want to start some way into the match list, then set
-  // match_start_point to the desired start
-  // point.
-  // Returns:
-  // -1 if the completion character should be inserted
-  // -2 if the entire command line should be deleted and replaced with
-  // matches.GetStringAtIndex(0)
+  // command string buffer, to the current cursor, and to the end of the string
+  // (in case it is not NULL terminated). You also passed in an StringList
+  // object to fill with the returns. The first element of the array will be
+  // filled with the string that you would need to insert at the cursor point
+  // to complete the cursor point to the longest common matching prefix. If you
+  // want to limit the number of elements returned, set max_return_elements to
+  // the number of elements you want returned.  Otherwise set
+  // max_return_elements to -1. If you want to start some way into the match
+  // list, then set match_start_point to the desired start point. Returns: -1
+  // if the completion character should be inserted -2 if the entire command
+  // line should be deleted and replaced with matches.GetStringAtIndex(0)
   // INT_MAX if the number of matches is > max_return_elements, but it is
-  // expensive to compute.
-  // Otherwise, returns the number of matches.
+  // expensive to compute. Otherwise, returns the number of matches.
   //
   // FIXME: Only max_return_elements == -1 is supported at present.
   int HandleCompletion(const char *current_line, const char *cursor,
@@ -320,11 +312,10 @@
                        int max_return_elements, StringList &matches);
 
   // This version just returns matches, and doesn't compute the substring.  It
-  // is here so the
-  // Help command can call it for the first argument.
+  // is here so the Help command can call it for the first argument.
   // word_complete tells whether the completions are considered a "complete"
-  // response (so the
-  // completer should complete the quote & put a space after the word.
+  // response (so the completer should complete the quote & put a space after
+  // the word.
   int HandleCompletionMatches(Args &input, int &cursor_index,
                               int &cursor_char_position, int match_start_point,
                               int max_return_elements, bool &word_complete,
Index: lldb/trunk/include/lldb/Interpreter/CommandObject.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/CommandObject.h
+++ lldb/trunk/include/lldb/Interpreter/CommandObject.h
@@ -32,9 +32,8 @@
 // This function really deals with CommandObjectLists, but we didn't make a
 // CommandObjectList class, so I'm sticking it here.  But we really should have
 // such a class.  Anyway, it looks up the commands in the map that match the
-// partial
-// string cmd_str, inserts the matches into matches, and returns the number
-// added.
+// partial string cmd_str, inserts the matches into matches, and returns the
+// number added.
 
 template <typename ValueType>
 int AddNamesMatchingPartialString(const std::map<std::string, ValueType> &in_map,
@@ -138,8 +137,8 @@
 
   void SetSyntax(llvm::StringRef str);
 
-  // override this to return true if you want to enable the user to delete
-  // the Command object from the Command dictionary (aliases have their own
+  // override this to return true if you want to enable the user to delete the
+  // Command object from the Command dictionary (aliases have their own
   // deletion scheme, so they do not need to care about this)
   virtual bool IsRemovable() const { return false; }
 
@@ -149,9 +148,9 @@
 
   virtual bool IsAlias() { return false; }
 
-  // override this to return true if your command is somehow a "dash-dash"
-  // form of some other command (e.g. po is expr -O --); this is a powerful
-  // hint to the help system that one cannot pass options to this command
+  // override this to return true if your command is somehow a "dash-dash" form
+  // of some other command (e.g. po is expr -O --); this is a powerful hint to
+  // the help system that one cannot pass options to this command
   virtual bool IsDashDashCommand() { return false; }
 
   virtual lldb::CommandObjectSP GetSubcommandSP(llvm::StringRef sub_cmd,
@@ -175,10 +174,9 @@
 
   virtual void GenerateHelpText(Stream &result);
 
-  // this is needed in order to allow the SBCommand class to
-  // transparently try and load subcommands - it will fail on
-  // anything but a multiword command, but it avoids us doing
-  // type checkings and casts
+  // this is needed in order to allow the SBCommand class to transparently try
+  // and load subcommands - it will fail on anything but a multiword command,
+  // but it avoids us doing type checkings and casts
   virtual bool LoadSubCommand(llvm::StringRef cmd_name,
                               const lldb::CommandObjectSP &command_obj) {
     return false;
@@ -186,9 +184,9 @@
 
   virtual bool WantsRawCommandString() = 0;
 
-  // By default, WantsCompletion = !WantsRawCommandString.
-  // Subclasses who want raw command string but desire, for example,
-  // argument completion should override this method to return true.
+  // By default, WantsCompletion = !WantsRawCommandString. Subclasses who want
+  // raw command string but desire, for example, argument completion should
+  // override this method to return true.
   virtual bool WantsCompletion() { return !WantsRawCommandString(); }
 
   virtual Options *GetOptions();
@@ -210,10 +208,10 @@
   static const char *GetArgumentName(lldb::CommandArgumentType arg_type);
 
   // Generates a nicely formatted command args string for help command output.
-  // By default, all possible args are taken into account, for example,
-  // '<expr | variable-name>'.  This can be refined by passing a second arg
-  // specifying which option set(s) we are interested, which could then, for
-  // example, produce either '<expr>' or '<variable-name>'.
+  // By default, all possible args are taken into account, for example, '<expr
+  // | variable-name>'.  This can be refined by passing a second arg specifying
+  // which option set(s) we are interested, which could then, for example,
+  // produce either '<expr>' or '<variable-name>'.
   void GetFormattedCommandArguments(Stream &str,
                                     uint32_t opt_set_mask = LLDB_OPT_SET_ALL);
 
@@ -415,18 +413,16 @@
   }
 
   // This is for use in the command interpreter, when you either want the
-  // selected target, or if no target
-  // is present you want to prime the dummy target with entities that will be
-  // copied over to new targets.
+  // selected target, or if no target is present you want to prime the dummy
+  // target with entities that will be copied over to new targets.
   Target *GetSelectedOrDummyTarget(bool prefer_dummy = false);
   Target *GetDummyTarget();
 
-  // If a command needs to use the "current" thread, use this call.
-  // Command objects will have an ExecutionContext to use, and that may or may
-  // not have a thread in it.  If it
-  // does, you should use that by default, if not, then use the
-  // ExecutionContext's target's selected thread, etc...
-  // This call insulates you from the details of this calculation.
+  // If a command needs to use the "current" thread, use this call. Command
+  // objects will have an ExecutionContext to use, and that may or may not have
+  // a thread in it.  If it does, you should use that by default, if not, then
+  // use the ExecutionContext's target's selected thread, etc... This call
+  // insulates you from the details of this calculation.
   Thread *GetDefaultThread();
 
   //------------------------------------------------------------------
Index: lldb/trunk/include/lldb/Interpreter/CommandObjectMultiword.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/CommandObjectMultiword.h
+++ lldb/trunk/include/lldb/Interpreter/CommandObjectMultiword.h
@@ -87,8 +87,8 @@
 
   ~CommandObjectProxy() override;
 
-  // Subclasses must provide a command object that will be transparently
-  // used for this object.
+  // Subclasses must provide a command object that will be transparently used
+  // for this object.
   virtual CommandObject *GetProxyCommandObject() = 0;
 
   llvm::StringRef GetHelpLong() override;
Index: lldb/trunk/include/lldb/Interpreter/OptionGroupBoolean.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/OptionGroupBoolean.h
+++ lldb/trunk/include/lldb/Interpreter/OptionGroupBoolean.h
@@ -24,9 +24,9 @@
 
 class OptionGroupBoolean : public OptionGroup {
 public:
-  // When 'no_argument_toggle_default' is true, then setting the option
-  // value does NOT require an argument, it sets the boolean value to the
-  // inverse of the default value
+  // When 'no_argument_toggle_default' is true, then setting the option value
+  // does NOT require an argument, it sets the boolean value to the inverse of
+  // the default value
   OptionGroupBoolean(uint32_t usage_mask, bool required,
                      const char *long_option, int short_option,
                      const char *usage_text, bool default_value,
Index: lldb/trunk/include/lldb/Interpreter/OptionValue.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/OptionValue.h
+++ lldb/trunk/include/lldb/Interpreter/OptionValue.h
@@ -76,8 +76,8 @@
   //-----------------------------------------------------------------
   virtual Type GetType() const = 0;
 
-  // If this value is always hidden, the avoid showing any info on this
-  // value, just show the info for the child values.
+  // If this value is always hidden, the avoid showing any info on this value,
+  // just show the info for the child values.
   virtual bool ValueIsTransparent() const {
     return GetType() == eTypeProperties;
   }
@@ -126,8 +126,8 @@
   virtual bool DumpQualifiedName(Stream &strm) const;
 
   //-----------------------------------------------------------------
-  // Subclasses should NOT override these functions as they use the
-  // above functions to implement functionality
+  // Subclasses should NOT override these functions as they use the above
+  // functions to implement functionality
   //-----------------------------------------------------------------
   uint32_t GetTypeAsMask() { return 1u << GetType(); }
 
@@ -183,9 +183,8 @@
   CreateValueFromCStringForTypeMask(const char *value_cstr, uint32_t type_mask,
                                     Status &error);
 
-  // Get this value as a uint64_t value if it is encoded as a boolean,
-  // uint64_t or int64_t. Other types will cause "fail_value" to be
-  // returned
+  // Get this value as a uint64_t value if it is encoded as a boolean, uint64_t
+  // or int64_t. Other types will cause "fail_value" to be returned
   uint64_t GetUInt64Value(uint64_t fail_value, bool *success_ptr);
 
   OptionValueArch *GetAsArch();
@@ -339,10 +338,10 @@
   void *m_baton;
   bool m_value_was_set; // This can be used to see if a value has been set
                         // by a call to SetValueFromCString(). It is often
-                        // handy to know if an option value was set from
-                        // the command line or as a setting, versus if we
-                        // just have the default value that was already
-                        // populated in the option value.
+                        // handy to know if an option value was set from the
+                        // command line or as a setting, versus if we just have
+                        // the default value that was already populated in the
+                        // option value.
 };
 
 } // namespace lldb_private
Index: lldb/trunk/include/lldb/Interpreter/OptionValueArray.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/OptionValueArray.h
+++ lldb/trunk/include/lldb/Interpreter/OptionValueArray.h
@@ -78,8 +78,8 @@
   }
 
   bool AppendValue(const lldb::OptionValueSP &value_sp) {
-    // Make sure the value_sp object is allowed to contain
-    // values of the type passed in...
+    // Make sure the value_sp object is allowed to contain values of the type
+    // passed in...
     if (value_sp && (m_type_mask & value_sp->GetTypeAsMask())) {
       m_values.push_back(value_sp);
       return true;
@@ -88,8 +88,8 @@
   }
 
   bool InsertValue(size_t idx, const lldb::OptionValueSP &value_sp) {
-    // Make sure the value_sp object is allowed to contain
-    // values of the type passed in...
+    // Make sure the value_sp object is allowed to contain values of the type
+    // passed in...
     if (value_sp && (m_type_mask & value_sp->GetTypeAsMask())) {
       if (idx < m_values.size())
         m_values.insert(m_values.begin() + idx, value_sp);
@@ -101,8 +101,8 @@
   }
 
   bool ReplaceValue(size_t idx, const lldb::OptionValueSP &value_sp) {
-    // Make sure the value_sp object is allowed to contain
-    // values of the type passed in...
+    // Make sure the value_sp object is allowed to contain values of the type
+    // passed in...
     if (value_sp && (m_type_mask & value_sp->GetTypeAsMask())) {
       if (idx < m_values.size()) {
         m_values[idx] = value_sp;
Index: lldb/trunk/include/lldb/Interpreter/OptionValueProperties.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/OptionValueProperties.h
+++ lldb/trunk/include/lldb/Interpreter/OptionValueProperties.h
@@ -75,15 +75,15 @@
 
   //---------------------------------------------------------------------
   // Get the index of a property given its exact name in this property
-  // collection, "name" can't be a path to a property path that refers
-  // to a property within a property
+  // collection, "name" can't be a path to a property path that refers to a
+  // property within a property
   //---------------------------------------------------------------------
   virtual uint32_t GetPropertyIndex(const ConstString &name) const;
 
   //---------------------------------------------------------------------
-  // Get a property by exact name exists in this property collection, name
-  // can not be a path to a property path that refers to a property within
-  // a property
+  // Get a property by exact name exists in this property collection, name can
+  // not be a path to a property path that refers to a property within a
+  // property
   //---------------------------------------------------------------------
   virtual const Property *GetProperty(const ExecutionContext *exe_ctx,
                                       bool will_modify,
Index: lldb/trunk/include/lldb/Interpreter/OptionValueUInt64.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/OptionValueUInt64.h
+++ lldb/trunk/include/lldb/Interpreter/OptionValueUInt64.h
@@ -34,9 +34,9 @@
 
   //---------------------------------------------------------------------
   // Decode a uint64_t from "value_cstr" return a OptionValueUInt64 object
-  // inside of a lldb::OptionValueSP object if all goes well. If the
-  // string isn't a uint64_t value or any other error occurs, return an
-  // empty lldb::OptionValueSP and fill error in with the correct stuff.
+  // inside of a lldb::OptionValueSP object if all goes well. If the string
+  // isn't a uint64_t value or any other error occurs, return an empty
+  // lldb::OptionValueSP and fill error in with the correct stuff.
   //---------------------------------------------------------------------
   static lldb::OptionValueSP Create(const char *, Status &) = delete;
   static lldb::OptionValueSP Create(llvm::StringRef value_str, Status &error);
Index: lldb/trunk/include/lldb/Interpreter/Options.h
===================================================================
--- lldb/trunk/include/lldb/Interpreter/Options.h
+++ lldb/trunk/include/lldb/Interpreter/Options.h
@@ -92,9 +92,9 @@
 
   bool VerifyOptions(CommandReturnObject &result);
 
-  // Verify that the options given are in the options table and can
-  // be used together, but there may be some required options that are
-  // missing (used to verify options that get folded into command aliases).
+  // Verify that the options given are in the options table and can be used
+  // together, but there may be some required options that are missing (used to
+  // verify options that get folded into command aliases).
   bool VerifyPartialOptions(CommandReturnObject &result);
 
   void OutputFormattedUsageText(Stream &strm,
@@ -106,18 +106,18 @@
 
   bool SupportsLongOption(const char *long_option);
 
-  // The following two pure virtual functions must be defined by every
-  // class that inherits from this class.
+  // The following two pure virtual functions must be defined by every class
+  // that inherits from this class.
 
   virtual llvm::ArrayRef<OptionDefinition> GetDefinitions() {
     return llvm::ArrayRef<OptionDefinition>();
   }
 
-  // Call this prior to parsing any options. This call will call the
-  // subclass OptionParsingStarting() and will avoid the need for all
+  // Call this prior to parsing any options. This call will call the subclass
+  // OptionParsingStarting() and will avoid the need for all
   // OptionParsingStarting() function instances from having to call the
-  // Option::OptionParsingStarting() like they did before. This was error
-  // prone and subclasses shouldn't have to do it.
+  // Option::OptionParsingStarting() like they did before. This was error prone
+  // and subclasses shouldn't have to do it.
   void NotifyOptionParsingStarting(ExecutionContext *execution_context);
 
   //------------------------------------------------------------------
@@ -298,14 +298,14 @@
   void OptionsSetUnion(const OptionSet &set_a, const OptionSet &set_b,
                        OptionSet &union_set);
 
-  // Subclasses must reset their option values prior to starting a new
-  // option parse. Each subclass must override this function and revert
-  // all option settings to default values.
+  // Subclasses must reset their option values prior to starting a new option
+  // parse. Each subclass must override this function and revert all option
+  // settings to default values.
   virtual void OptionParsingStarting(ExecutionContext *execution_context) = 0;
 
   virtual Status OptionParsingFinished(ExecutionContext *execution_context) {
-    // If subclasses need to know when the options are done being parsed
-    // they can implement this function to do extra checking
+    // If subclasses need to know when the options are done being parsed they
+    // can implement this function to do extra checking
     Status error;
     return error;
   }
@@ -326,8 +326,8 @@
   virtual void OptionParsingStarting(ExecutionContext *execution_context) = 0;
 
   virtual Status OptionParsingFinished(ExecutionContext *execution_context) {
-    // If subclasses need to know when the options are done being parsed
-    // they can implement this function to do extra checking
+    // If subclasses need to know when the options are done being parsed they
+    // can implement this function to do extra checking
     Status error;
     return error;
   }
Index: lldb/trunk/include/lldb/Symbol/Block.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/Block.h
+++ lldb/trunk/include/lldb/Symbol/Block.h
@@ -403,8 +403,8 @@
   uint32_t GetRangeIndexContainingAddress(const Address &addr);
 
   //------------------------------------------------------------------
-  // Since blocks might have multiple discontiguous address ranges,
-  // we need to be able to get at any of the address ranges in a block.
+  // Since blocks might have multiple discontiguous address ranges, we need to
+  // be able to get at any of the address ranges in a block.
   //------------------------------------------------------------------
   bool GetRangeAtIndex(uint32_t range_idx, AddressRange &range);
 
Index: lldb/trunk/include/lldb/Symbol/ClangASTContext.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/ClangASTContext.h
+++ lldb/trunk/include/lldb/Symbol/ClangASTContext.h
@@ -638,8 +638,7 @@
   //----------------------------------------------------------------------
 
   // Using the current type, create a new typedef to that type using
-  // "typedef_name"
-  // as the name and "decl_ctx" as the decl context.
+  // "typedef_name" as the name and "decl_ctx" as the decl context.
   static CompilerType
   CreateTypedefType(const CompilerType &type, const char *typedef_name,
                     const CompilerDeclContext &compiler_decl_ctx);
@@ -656,8 +655,7 @@
   GetFullyUnqualifiedType(lldb::opaque_compiler_type_t type) override;
 
   // Returns -1 if this isn't a function of if the function doesn't have a
-  // prototype
-  // Returns a value >= 0 if there is a prototype.
+  // prototype Returns a value >= 0 if there is a prototype.
   int GetFunctionArgumentCount(lldb::opaque_compiler_type_t type) override;
 
   CompilerType GetFunctionArgumentTypeAtIndex(lldb::opaque_compiler_type_t type,
@@ -769,8 +767,8 @@
       bool &child_is_base_class, bool &child_is_deref_of_parent,
       ValueObject *valobj, uint64_t &language_flags) override;
 
-  // Lookup a child given a name. This function will match base class names
-  // and member member names in "clang_type" only, not descendants.
+  // Lookup a child given a name. This function will match base class names and
+  // member member names in "clang_type" only, not descendants.
   uint32_t GetIndexOfChildWithName(lldb::opaque_compiler_type_t type,
                                    const char *name,
                                    bool omit_empty_base_classes) override;
@@ -800,8 +798,8 @@
   CompilerType GetTypeForFormatters(void *type) override;
 
 #define LLDB_INVALID_DECL_LEVEL UINT32_MAX
-  // LLDB_INVALID_DECL_LEVEL is returned by CountDeclLevels if
-  // child_decl_ctx could not be found in decl_ctx.
+  // LLDB_INVALID_DECL_LEVEL is returned by CountDeclLevels if child_decl_ctx
+  // could not be found in decl_ctx.
   uint32_t CountDeclLevels(clang::DeclContext *frame_decl_ctx,
                            clang::DeclContext *child_decl_ctx,
                            ConstString *child_name = nullptr,
@@ -892,13 +890,13 @@
   // Pointers & References
   //------------------------------------------------------------------
 
-  // Call this function using the class type when you want to make a
-  // member pointer type to pointee_type.
+  // Call this function using the class type when you want to make a member
+  // pointer type to pointee_type.
   static CompilerType CreateMemberPointerType(const CompilerType &type,
                                               const CompilerType &pointee_type);
 
-  // Converts "s" to a floating point value and place resulting floating
-  // point bytes in the "dst" buffer.
+  // Converts "s" to a floating point value and place resulting floating point
+  // bytes in the "dst" buffer.
   size_t ConvertStringToFloatValue(lldb::opaque_compiler_type_t type,
                                    const char *s, uint8_t *dst,
                                    size_t dst_size) override;
Index: lldb/trunk/include/lldb/Symbol/ClangASTImporter.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/ClangASTImporter.h
+++ lldb/trunk/include/lldb/Symbol/ClangASTImporter.h
@@ -250,13 +250,12 @@
     // recorded and placed into the decls_to_deport set.
     //
     // A call to "ExecuteDeportWorkQueues" completes all the Decls that
-    // are in decls_to_deport, adding any Decls it sees along the way that
-    // it hasn't already deported.  It proceeds until decls_to_deport is
-    // empty.
+    // are in decls_to_deport, adding any Decls it sees along the way that it
+    // hasn't already deported.  It proceeds until decls_to_deport is empty.
     //
-    // These calls must be paired.  Leaving a minion in deport mode or
-    // trying to start deport minion with a new pair of queues will result
-    // in an assertion failure.
+    // These calls must be paired.  Leaving a minion in deport mode or trying
+    // to start deport minion with a new pair of queues will result in an
+    // assertion failure.
 
     void
     InitDeportWorkQueues(std::set<clang::NamedDecl *> *decls_to_deport,
Index: lldb/trunk/include/lldb/Symbol/ClangExternalASTSourceCallbacks.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/ClangExternalASTSourceCallbacks.h
+++ lldb/trunk/include/lldb/Symbol/ClangExternalASTSourceCallbacks.h
@@ -60,21 +60,21 @@
   //------------------------------------------------------------------
 
   clang::Decl *GetExternalDecl(uint32_t ID) override {
-    // This method only needs to be implemented if the AST source ever
-    // passes back decl sets as VisibleDeclaration objects.
+    // This method only needs to be implemented if the AST source ever passes
+    // back decl sets as VisibleDeclaration objects.
     return nullptr;
   }
 
   clang::Stmt *GetExternalDeclStmt(uint64_t Offset) override {
-    // This operation is meant to be used via a LazyOffsetPtr.  It only
-    // needs to be implemented if the AST source uses methods like
+    // This operation is meant to be used via a LazyOffsetPtr.  It only needs
+    // to be implemented if the AST source uses methods like
     // FunctionDecl::setLazyBody when building decls.
     return nullptr;
   }
 
   clang::Selector GetExternalSelector(uint32_t ID) override {
-    // This operation only needs to be implemented if the AST source
-    // returns non-zero for GetNumKnownSelectors().
+    // This operation only needs to be implemented if the AST source returns
+    // non-zero for GetNumKnownSelectors().
     return clang::Selector();
   }
 
Index: lldb/trunk/include/lldb/Symbol/CompactUnwindInfo.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/CompactUnwindInfo.h
+++ lldb/trunk/include/lldb/Symbol/CompactUnwindInfo.h
@@ -22,23 +22,18 @@
 namespace lldb_private {
 
 // Compact Unwind info is an unwind format used on Darwin.  The unwind
-// instructions
-// for typical compiler-generated functions can be expressed in a 32-bit
-// encoding.
-// The format includes a two-level index so the unwind information for a
-// function
-// can be found by two binary searches in the section.  It can represent both
-// stack frames that use a frame-pointer register and frameless functions, on
-// i386/x86_64 for instance.  When a function is too complex to be represented
-// in
-// the compact unwind format, it calls out to eh_frame unwind instructions.
+// instructions for typical compiler-generated functions can be expressed in a
+// 32-bit encoding. The format includes a two-level index so the unwind
+// information for a function can be found by two binary searches in the
+// section.  It can represent both stack frames that use a frame-pointer
+// register and frameless functions, on i386/x86_64 for instance.  When a
+// function is too complex to be represented in the compact unwind format, it
+// calls out to eh_frame unwind instructions.
 
 // On Mac OS X / iOS, a function will have either a compact unwind
-// representation
-// or an eh_frame representation.  If lldb is going to benefit  from the
-// compiler's
-// description about saved register locations, it must be able to read both
-// sources of information.
+// representation or an eh_frame representation.  If lldb is going to benefit
+// from the compiler's description about saved register locations, it must be
+// able to read both sources of information.
 
 class CompactUnwindInfo {
 public:
@@ -54,9 +49,8 @@
   // The top level index entries of the compact unwind info
   //   (internal representation of struct
   //   unwind_info_section_header_index_entry)
-  // There are relatively few of these (one per 500/1000 functions, depending on
-  // format) so
-  // creating them on first scan will not be too costly.
+  // There are relatively few of these (one per 500/1000 functions, depending
+  // on format) so creating them on first scan will not be too costly.
   struct UnwindIndex {
     uint32_t function_offset; // The offset of the first function covered by
                               // this index
@@ -84,8 +78,7 @@
   };
 
   // An internal object used to store the information we retrieve about a
-  // function --
-  // the encoding bits and possibly the LSDA/personality function.
+  // function -- the encoding bits and possibly the LSDA/personality function.
   struct FunctionInfo {
     uint32_t encoding;    // compact encoding 32-bit value for this function
     Address lsda_address; // the address of the LSDA data for this function
Index: lldb/trunk/include/lldb/Symbol/CompilerType.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/CompilerType.h
+++ lldb/trunk/include/lldb/Symbol/CompilerType.h
@@ -28,13 +28,12 @@
 
 //----------------------------------------------------------------------
 // A class that can carry around a clang ASTContext and a opaque clang
-// QualType. A clang::QualType can be easily reconstructed from an
-// opaque clang type and often the ASTContext is needed when doing
-// various type related tasks, so this class allows both items to travel
-// in a single very lightweight class that can be used. There are many
-// static equivalents of the member functions that allow the ASTContext
-// and the opaque clang QualType to be specified for ease of use and
-// to avoid code duplication.
+// QualType. A clang::QualType can be easily reconstructed from an opaque clang
+// type and often the ASTContext is needed when doing various type related
+// tasks, so this class allows both items to travel in a single very
+// lightweight class that can be used. There are many static equivalents of the
+// member functions that allow the ASTContext and the opaque clang QualType to
+// be specified for ease of use and to avoid code duplication.
 //----------------------------------------------------------------------
 class CompilerType {
 public:
@@ -206,8 +205,7 @@
   CompilerType GetFullyUnqualifiedType() const;
 
   // Returns -1 if this isn't a function of if the function doesn't have a
-  // prototype
-  // Returns a value >= 0 if there is a prototype.
+  // prototype Returns a value >= 0 if there is a prototype.
   int GetFunctionArgumentCount() const;
 
   CompilerType GetFunctionArgumentTypeAtIndex(size_t idx) const;
@@ -220,14 +218,14 @@
 
   //----------------------------------------------------------------------
   // If this type is a reference to a type (L value or R value reference),
-  // return a new type with the reference removed, else return the current
-  // type itself.
+  // return a new type with the reference removed, else return the current type
+  // itself.
   //----------------------------------------------------------------------
   CompilerType GetNonReferenceType() const;
 
   //----------------------------------------------------------------------
-  // If this type is a pointer type, return the type that the pointer
-  // points to, else return an invalid type.
+  // If this type is a pointer type, return the type that the pointer points
+  // to, else return an invalid type.
   //----------------------------------------------------------------------
   CompilerType GetPointeeType() const;
 
@@ -237,44 +235,44 @@
   CompilerType GetPointerType() const;
 
   //----------------------------------------------------------------------
-  // Return a new CompilerType that is a L value reference to this type if
-  // this type is valid and the type system supports L value references,
-  // else return an invalid type.
+  // Return a new CompilerType that is a L value reference to this type if this
+  // type is valid and the type system supports L value references, else return
+  // an invalid type.
   //----------------------------------------------------------------------
   CompilerType GetLValueReferenceType() const;
 
   //----------------------------------------------------------------------
-  // Return a new CompilerType that is a R value reference to this type if
-  // this type is valid and the type system supports R value references,
-  // else return an invalid type.
+  // Return a new CompilerType that is a R value reference to this type if this
+  // type is valid and the type system supports R value references, else return
+  // an invalid type.
   //----------------------------------------------------------------------
   CompilerType GetRValueReferenceType() const;
 
   //----------------------------------------------------------------------
-  // Return a new CompilerType adds a const modifier to this type if
-  // this type is valid and the type system supports const modifiers,
-  // else return an invalid type.
+  // Return a new CompilerType adds a const modifier to this type if this type
+  // is valid and the type system supports const modifiers, else return an
+  // invalid type.
   //----------------------------------------------------------------------
   CompilerType AddConstModifier() const;
 
   //----------------------------------------------------------------------
-  // Return a new CompilerType adds a volatile modifier to this type if
-  // this type is valid and the type system supports volatile modifiers,
-  // else return an invalid type.
+  // Return a new CompilerType adds a volatile modifier to this type if this
+  // type is valid and the type system supports volatile modifiers, else return
+  // an invalid type.
   //----------------------------------------------------------------------
   CompilerType AddVolatileModifier() const;
 
   //----------------------------------------------------------------------
-  // Return a new CompilerType adds a restrict modifier to this type if
-  // this type is valid and the type system supports restrict modifiers,
-  // else return an invalid type.
+  // Return a new CompilerType adds a restrict modifier to this type if this
+  // type is valid and the type system supports restrict modifiers, else return
+  // an invalid type.
   //----------------------------------------------------------------------
   CompilerType AddRestrictModifier() const;
 
   //----------------------------------------------------------------------
-  // Create a typedef to this type using "name" as the name of the typedef
-  // this type is valid and the type system supports typedefs, else return
-  // an invalid type.
+  // Create a typedef to this type using "name" as the name of the typedef this
+  // type is valid and the type system supports typedefs, else return an
+  // invalid type.
   //----------------------------------------------------------------------
   CompilerType CreateTypedef(const char *name,
                              const CompilerDeclContext &decl_ctx) const;
@@ -311,8 +309,8 @@
 
   //----------------------------------------------------------------------
   // If this type is an enumeration, iterate through all of its enumerators
-  // using a callback. If the callback returns true, keep iterating, else
-  // abort the iteration.
+  // using a callback. If the callback returns true, keep iterating, else abort
+  // the iteration.
   //----------------------------------------------------------------------
   void ForEachEnumerator(
       std::function<bool(const CompilerType &integer_type,
@@ -351,8 +349,8 @@
       bool &child_is_deref_of_parent, ValueObject *valobj,
       uint64_t &language_flags) const;
 
-  // Lookup a child given a name. This function will match base class names
-  // and member member names in "clang_type" only, not descendants.
+  // Lookup a child given a name. This function will match base class names and
+  // member member names in "clang_type" only, not descendants.
   uint32_t GetIndexOfChildWithName(const char *name,
                                    bool omit_empty_base_classes) const;
 
@@ -385,8 +383,8 @@
   // Pointers & References
   //------------------------------------------------------------------
 
-  // Converts "s" to a floating point value and place resulting floating
-  // point bytes in the "dst" buffer.
+  // Converts "s" to a floating point value and place resulting floating point
+  // bytes in the "dst" buffer.
   size_t ConvertStringToFloatValue(const char *s, uint8_t *dst,
                                    size_t dst_size) const;
 
Index: lldb/trunk/include/lldb/Symbol/DWARFCallFrameInfo.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/DWARFCallFrameInfo.h
+++ lldb/trunk/include/lldb/Symbol/DWARFCallFrameInfo.h
@@ -25,12 +25,12 @@
 
 namespace lldb_private {
 
-// DWARFCallFrameInfo is a class which can read eh_frame and DWARF
-// Call Frame Information FDEs.  It stores little information internally.
-// Only two APIs are exported - one to find the high/low pc values
-// of a function given a text address via the information in the
-// eh_frame / debug_frame, and one to generate an UnwindPlan based
-// on the FDE in the eh_frame / debug_frame section.
+// DWARFCallFrameInfo is a class which can read eh_frame and DWARF Call Frame
+// Information FDEs.  It stores little information internally. Only two APIs
+// are exported - one to find the high/low pc values of a function given a text
+// address via the information in the eh_frame / debug_frame, and one to
+// generate an UnwindPlan based on the FDE in the eh_frame / debug_frame
+// section.
 
 class DWARFCallFrameInfo {
 public:
@@ -40,13 +40,13 @@
 
   ~DWARFCallFrameInfo() = default;
 
-  // Locate an AddressRange that includes the provided Address in this
-  // object's eh_frame/debug_info
-  // Returns true if a range is found to cover that address.
+  // Locate an AddressRange that includes the provided Address in this object's
+  // eh_frame/debug_info Returns true if a range is found to cover that
+  // address.
   bool GetAddressRange(Address addr, AddressRange &range);
 
-  // Return an UnwindPlan based on the call frame information encoded
-  // in the FDE of this DWARFCallFrameInfo section.
+  // Return an UnwindPlan based on the call frame information encoded in the
+  // FDE of this DWARFCallFrameInfo section.
   bool GetUnwindPlan(Address addr, UnwindPlan &unwind_plan);
 
   typedef RangeVector<lldb::addr_t, uint32_t> FunctionAddressAndSizeVector;
@@ -55,12 +55,11 @@
   // Build a vector of file address and size for all functions in this Module
   // based on the eh_frame FDE entries.
   //
-  // The eh_frame information can be a useful source of file address and size of
-  // the functions in a Module.  Often a binary's non-exported symbols are
-  // stripped
-  // before shipping so lldb won't know the start addr / size of many functions
-  // in the Module.  But the eh_frame can help to give the addresses of these
-  // stripped symbols, at least.
+  // The eh_frame information can be a useful source of file address and size
+  // of the functions in a Module.  Often a binary's non-exported symbols are
+  // stripped before shipping so lldb won't know the start addr / size of many
+  // functions in the Module.  But the eh_frame can help to give the addresses
+  // of these stripped symbols, at least.
   //
   // @param[out] function_info
   //      A vector provided by the caller is filled out.  May be empty if no
@@ -112,10 +111,9 @@
 
   typedef std::map<dw_offset_t, CIESP> cie_map_t;
 
-  // Start address (file address), size, offset of FDE location
-  // used for finding an FDE for a given File address; the start address field
-  // is
-  // an offset into an individual Module.
+  // Start address (file address), size, offset of FDE location used for
+  // finding an FDE for a given File address; the start address field is an
+  // offset into an individual Module.
   typedef RangeDataVector<lldb::addr_t, uint32_t, dw_offset_t> FDEEntryMap;
 
   bool IsEHFrame() const;
@@ -133,8 +131,8 @@
   void GetCFIData();
 
   // Applies the specified DWARF opcode to the given row. This function handle
-  // the commands
-  // operates only on a single row (these are the ones what can appear both in
+  // the commands operates only on a single row (these are the ones what can
+  // appear both in
   // CIE and in FDE).
   // Returns true if the opcode is handled and false otherwise.
   bool HandleCommonDwarfOpcode(uint8_t primary_opcode, uint8_t extended_opcode,
Index: lldb/trunk/include/lldb/Symbol/DeclVendor.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/DeclVendor.h
+++ lldb/trunk/include/lldb/Symbol/DeclVendor.h
@@ -20,9 +20,8 @@
 namespace lldb_private {
 
 //----------------------------------------------------------------------
-// The Decl vendor class is intended as a generic interface to search
-// for named declarations that are not necessarily backed by a specific
-// symbol file.
+// The Decl vendor class is intended as a generic interface to search for named
+// declarations that are not necessarily backed by a specific symbol file.
 //----------------------------------------------------------------------
 class DeclVendor {
 public:
Index: lldb/trunk/include/lldb/Symbol/FuncUnwinders.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/FuncUnwinders.h
+++ lldb/trunk/include/lldb/Symbol/FuncUnwinders.h
@@ -12,8 +12,8 @@
 
 class FuncUnwinders {
 public:
-  // FuncUnwinders objects are used to track UnwindPlans for a function
-  // (named or not - really just an address range)
+  // FuncUnwinders objects are used to track UnwindPlans for a function (named
+  // or not - really just an address range)
 
   // We'll record four different UnwindPlans for each address range:
   //
@@ -28,8 +28,8 @@
   //      available for some reason.
 
   // Additionally, FuncUnwinds object can be asked where the prologue
-  // instructions are finished for migrating breakpoints past the
-  // stack frame setup instructions when we don't have line table information.
+  // instructions are finished for migrating breakpoints past the stack frame
+  // setup instructions when we don't have line table information.
 
   FuncUnwinders(lldb_private::UnwindTable &unwind_table, AddressRange range);
 
@@ -38,10 +38,8 @@
   // current_offset is the byte offset into the function.
   // 0 means no instructions have executed yet.  -1 means the offset is unknown.
   // On architectures where the pc points to the next instruction that will
-  // execute, this
-  // offset value will have already been decremented by 1 to stay within the
-  // bounds of the
-  // correct function body.
+  // execute, this offset value will have already been decremented by 1 to stay
+  // within the bounds of the correct function body.
   lldb::UnwindPlanSP GetUnwindPlanAtCallSite(Target &target,
                                              int current_offset);
 
@@ -69,24 +67,19 @@
   // A function may have a Language Specific Data Area specified -- a block of
   // data in
   // the object file which is used in the processing of an exception throw /
-  // catch.
-  // If any of the UnwindPlans have the address of the LSDA region for this
-  // function,
-  // this will return it.
+  // catch. If any of the UnwindPlans have the address of the LSDA region for
+  // this function, this will return it.
   Address GetLSDAAddress(Target &target);
 
   // A function may have a Personality Routine associated with it -- used in the
   // processing of throwing an exception.  If any of the UnwindPlans have the
-  // address of the personality routine, this will return it.  Read the
-  // target-pointer
-  // at this address to get the personality function address.
+  // address of the personality routine, this will return it.  Read the target-
+  // pointer at this address to get the personality function address.
   Address GetPersonalityRoutinePtrAddress(Target &target);
 
   // The following methods to retrieve specific unwind plans should rarely be
-  // used.
-  // Instead, clients should ask for the *behavior* they are looking for, using
-  // one
-  // of the above UnwindPlan retrieval methods.
+  // used. Instead, clients should ask for the *behavior* they are looking for,
+  // using one of the above UnwindPlan retrieval methods.
 
   lldb::UnwindPlanSP GetAssemblyUnwindPlan(Target &target, Thread &thread,
                                            int current_offset);
@@ -116,11 +109,11 @@
 private:
   lldb::UnwindAssemblySP GetUnwindAssemblyProfiler(Target &target);
 
-  // Do a simplistic comparison for the register restore rule for getting
-  // the caller's pc value on two UnwindPlans -- returns LazyBoolYes if
-  // they have the same unwind rule for the pc, LazyBoolNo if they do not
-  // have the same unwind rule for the pc, and LazyBoolCalculate if it was
-  // unable to determine this for some reason.
+  // Do a simplistic comparison for the register restore rule for getting the
+  // caller's pc value on two UnwindPlans -- returns LazyBoolYes if they have
+  // the same unwind rule for the pc, LazyBoolNo if they do not have the same
+  // unwind rule for the pc, and LazyBoolCalculate if it was unable to
+  // determine this for some reason.
   lldb_private::LazyBool CompareUnwindPlansForIdenticalInitialPCLocation(
       Thread &thread, const lldb::UnwindPlanSP &a, const lldb::UnwindPlanSP &b);
 
@@ -143,8 +136,8 @@
   lldb::UnwindPlanSP m_unwind_plan_arch_default_sp;
   lldb::UnwindPlanSP m_unwind_plan_arch_default_at_func_entry_sp;
 
-  // Fetching the UnwindPlans can be expensive - if we've already attempted
-  // to get one & failed, don't try again.
+  // Fetching the UnwindPlans can be expensive - if we've already attempted to
+  // get one & failed, don't try again.
   bool m_tried_unwind_plan_assembly : 1, m_tried_unwind_plan_eh_frame : 1,
       m_tried_unwind_plan_debug_frame : 1,
       m_tried_unwind_plan_eh_frame_augmented : 1,
Index: lldb/trunk/include/lldb/Symbol/GoASTContext.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/GoASTContext.h
+++ lldb/trunk/include/lldb/Symbol/GoASTContext.h
@@ -216,8 +216,7 @@
   CompilerType GetCanonicalType(lldb::opaque_compiler_type_t type) override;
 
   // Returns -1 if this isn't a function of if the function doesn't have a
-  // prototype
-  // Returns a value >= 0 if there is a prototype.
+  // prototype Returns a value >= 0 if there is a prototype.
   int GetFunctionArgumentCount(lldb::opaque_compiler_type_t type) override;
 
   CompilerType GetFunctionArgumentTypeAtIndex(lldb::opaque_compiler_type_t type,
@@ -294,8 +293,8 @@
       bool &child_is_base_class, bool &child_is_deref_of_parent,
       ValueObject *valobj, uint64_t &language_flags) override;
 
-  // Lookup a child given a name. This function will match base class names
-  // and member member names in "clang_type" only, not descendants.
+  // Lookup a child given a name. This function will match base class names and
+  // member member names in "clang_type" only, not descendants.
   uint32_t GetIndexOfChildWithName(lldb::opaque_compiler_type_t type,
                                    const char *name,
                                    bool omit_empty_base_classes) override;
@@ -347,8 +346,8 @@
                    Stream *s, const DataExtractor &data,
                    lldb::offset_t data_offset, size_t data_byte_size) override;
 
-  // Converts "s" to a floating point value and place resulting floating
-  // point bytes in the "dst" buffer.
+  // Converts "s" to a floating point value and place resulting floating point
+  // bytes in the "dst" buffer.
   size_t ConvertStringToFloatValue(lldb::opaque_compiler_type_t type,
                                    const char *s, uint8_t *dst,
                                    size_t dst_size) override;
Index: lldb/trunk/include/lldb/Symbol/ObjectFile.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/ObjectFile.h
+++ lldb/trunk/include/lldb/Symbol/ObjectFile.h
@@ -377,13 +377,13 @@
   //------------------------------------------------------------------
   virtual Symbol *ResolveSymbolForAddress(const Address &so_addr,
                                           bool verify_unique) {
-    // Typically overridden to lazily add stripped symbols recoverable from
-    // the exception handling unwind information (i.e. without parsing
-    // the entire eh_frame section.
+    // Typically overridden to lazily add stripped symbols recoverable from the
+    // exception handling unwind information (i.e. without parsing the entire
+    // eh_frame section.
     //
-    // The availability of LC_FUNCTION_STARTS allows ObjectFileMachO
-    // to efficiently add stripped symbols when the symbol table is
-    // first constructed.  Poorer cousins are PECoff and ELF.
+    // The availability of LC_FUNCTION_STARTS allows ObjectFileMachO to
+    // efficiently add stripped symbols when the symbol table is first
+    // constructed.  Poorer cousins are PECoff and ELF.
     return nullptr;
   }
 
@@ -791,10 +791,9 @@
     return m_strata;
   }
 
-  // When an object file is in memory, subclasses should try and lock
-  // the process weak pointer. If the process weak pointer produces a
-  // valid ProcessSP, then subclasses can call this function to read
-  // memory.
+  // When an object file is in memory, subclasses should try and lock the
+  // process weak pointer. If the process weak pointer produces a valid
+  // ProcessSP, then subclasses can call this function to read memory.
   static lldb::DataBufferSP ReadMemory(const lldb::ProcessSP &process_sp,
                                        lldb::addr_t addr, size_t byte_size);
 
@@ -814,8 +813,8 @@
                                  size_t dst_len);
 
   // This function will transparently decompress section data if the section if
-  // compressed. Note that for compressed section the resulting data size may be
-  // larger than what Section::GetFileSize reports.
+  // compressed. Note that for compressed section the resulting data size may
+  // be larger than what Section::GetFileSize reports.
   virtual size_t ReadSectionData(Section *section,
                                  DataExtractor &section_data);
 
Index: lldb/trunk/include/lldb/Symbol/Symbol.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/Symbol.h
+++ lldb/trunk/include/lldb/Symbol/Symbol.h
@@ -20,11 +20,9 @@
 
 class Symbol : public SymbolContextScope {
 public:
-  // ObjectFile readers can classify their symbol table entries and searches can
-  // be made
-  // on specific types where the symbol values will have drastically different
-  // meanings
-  // and sorting requirements.
+  // ObjectFile readers can classify their symbol table entries and searches
+  // can be made on specific types where the symbol values will have
+  // drastically different meanings and sorting requirements.
   Symbol();
 
   Symbol(uint32_t symID, const char *name, bool name_is_mangled,
@@ -52,56 +50,53 @@
   bool ValueIsAddress() const;
 
   //------------------------------------------------------------------
-  // The GetAddressRef() accessor functions should only be called if
-  // you previously call ValueIsAddress() otherwise you might get an
-  // reference to an Address object that contains an constant integer
-  // value in m_addr_range.m_base_addr.m_offset which could be
-  // incorrectly used to represent an absolute address since it has
-  // no section.
+  // The GetAddressRef() accessor functions should only be called if you
+  // previously call ValueIsAddress() otherwise you might get an reference to
+  // an Address object that contains an constant integer value in
+  // m_addr_range.m_base_addr.m_offset which could be incorrectly used to
+  // represent an absolute address since it has no section.
   //------------------------------------------------------------------
   Address &GetAddressRef() { return m_addr_range.GetBaseAddress(); }
 
   const Address &GetAddressRef() const { return m_addr_range.GetBaseAddress(); }
 
   //------------------------------------------------------------------
-  // Makes sure the symbol's value is an address and returns the file
-  // address. Returns LLDB_INVALID_ADDRESS if the symbol's value isn't
-  // an address.
+  // Makes sure the symbol's value is an address and returns the file address.
+  // Returns LLDB_INVALID_ADDRESS if the symbol's value isn't an address.
   //------------------------------------------------------------------
   lldb::addr_t GetFileAddress() const;
 
   //------------------------------------------------------------------
-  // Makes sure the symbol's value is an address and gets the load
-  // address using \a target if it is. Returns LLDB_INVALID_ADDRESS
-  // if the symbol's value isn't an address or if the section isn't
-  // loaded in \a target.
+  // Makes sure the symbol's value is an address and gets the load address
+  // using \a target if it is. Returns LLDB_INVALID_ADDRESS if the symbol's
+  // value isn't an address or if the section isn't loaded in \a target.
   //------------------------------------------------------------------
   lldb::addr_t GetLoadAddress(Target *target) const;
 
   //------------------------------------------------------------------
-  // Access the address value. Do NOT hand out the AddressRange as an
-  // object as the byte size of the address range may not be filled in
-  // and it should be accessed via GetByteSize().
+  // Access the address value. Do NOT hand out the AddressRange as an object as
+  // the byte size of the address range may not be filled in and it should be
+  // accessed via GetByteSize().
   //------------------------------------------------------------------
   Address GetAddress() const {
-    // Make sure the our value is an address before we hand a copy out.
-    // We use the Address inside m_addr_range to contain the value for
-    // symbols that are not address based symbols so we are using it
-    // for more than just addresses. For example undefined symbols on
-    // MacOSX have a nlist.n_value of 0 (zero) and this will get placed
-    // into m_addr_range.m_base_addr.m_offset and it will have no section.
-    // So in the GetAddress() accessor, we need to hand out an invalid
-    // address if the symbol's value isn't an address.
+    // Make sure the our value is an address before we hand a copy out. We use
+    // the Address inside m_addr_range to contain the value for symbols that
+    // are not address based symbols so we are using it for more than just
+    // addresses. For example undefined symbols on MacOSX have a nlist.n_value
+    // of 0 (zero) and this will get placed into
+    // m_addr_range.m_base_addr.m_offset and it will have no section. So in the
+    // GetAddress() accessor, we need to hand out an invalid address if the
+    // symbol's value isn't an address.
     if (ValueIsAddress())
       return m_addr_range.GetBaseAddress();
     else
       return Address();
   }
 
-  // When a symbol's value isn't an address, we need to access the raw
-  // value. This function will ensure this symbol's value isn't an address
-  // and return the integer value if this checks out, otherwise it will
-  // return "fail_value" if the symbol is an address value.
+  // When a symbol's value isn't an address, we need to access the raw value.
+  // This function will ensure this symbol's value isn't an address and return
+  // the integer value if this checks out, otherwise it will return
+  // "fail_value" if the symbol is an address value.
   uint64_t GetIntegerValue(uint64_t fail_value = 0) const {
     if (ValueIsAddress()) {
       // This symbol's value is an address. Use Symbol::GetAddress() to get the
@@ -238,9 +233,8 @@
 
 protected:
   // This is the internal guts of ResolveReExportedSymbol, it assumes
-  // reexport_name is not null, and that module_spec
-  // is valid.  We track the modules we've already seen to make sure we don't
-  // get caught in a cycle.
+  // reexport_name is not null, and that module_spec is valid.  We track the
+  // modules we've already seen to make sure we don't get caught in a cycle.
 
   Symbol *ResolveReExportedSymbolInModuleSpec(
       Target &target, ConstString &reexport_name,
@@ -260,8 +254,8 @@
       m_size_is_sibling : 1,     // m_size contains the index of this symbol's
                                  // sibling
       m_size_is_synthesized : 1, // non-zero if this symbol's size was
-                                 // calculated using a delta between this symbol
-                                 // and the next
+                                 // calculated using a delta between this
+                                 // symbol and the next
       m_size_is_valid : 1,
       m_demangled_is_synthesized : 1, // The demangled name was created should
                                       // not be used for expressions or other
Index: lldb/trunk/include/lldb/Symbol/SymbolFile.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/SymbolFile.h
+++ lldb/trunk/include/lldb/Symbol/SymbolFile.h
@@ -26,10 +26,10 @@
   //------------------------------------------------------------------
   // Symbol file ability bits.
   //
-  // Each symbol file can claim to support one or more symbol file
-  // abilities. These get returned from SymbolFile::GetAbilities().
-  // These help us to determine which plug-in will be best to load
-  // the debug information found in files.
+  // Each symbol file can claim to support one or more symbol file abilities.
+  // These get returned from SymbolFile::GetAbilities(). These help us to
+  // determine which plug-in will be best to load the debug information found
+  // in files.
   //------------------------------------------------------------------
   enum Abilities {
     CompileUnits = (1u << 0),
Index: lldb/trunk/include/lldb/Symbol/SymbolVendor.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/SymbolVendor.h
+++ lldb/trunk/include/lldb/Symbol/SymbolVendor.h
@@ -22,14 +22,13 @@
 namespace lldb_private {
 
 //----------------------------------------------------------------------
-// The symbol vendor class is designed to abstract the process of
-// searching for debug information for a given module. Platforms can
-// subclass this class and provide extra ways to find debug information.
-// Examples would be a subclass that would allow for locating a stand
-// alone debug file, parsing debug maps, or runtime data in the object
-// files. A symbol vendor can use multiple sources (SymbolFile
-// objects) to provide the information and only parse as deep as needed
-// in order to provide the information that is requested.
+// The symbol vendor class is designed to abstract the process of searching for
+// debug information for a given module. Platforms can subclass this class and
+// provide extra ways to find debug information. Examples would be a subclass
+// that would allow for locating a stand alone debug file, parsing debug maps,
+// or runtime data in the object files. A symbol vendor can use multiple
+// sources (SymbolFile objects) to provide the information and only parse as
+// deep as needed in order to provide the information that is requested.
 //----------------------------------------------------------------------
 class SymbolVendor : public ModuleChild, public PluginInterface {
 public:
Index: lldb/trunk/include/lldb/Symbol/Type.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/Type.h
+++ lldb/trunk/include/lldb/Symbol/Type.h
@@ -24,8 +24,8 @@
 
 namespace lldb_private {
 //----------------------------------------------------------------------
-// CompilerContext allows an array of these items to be passed to
-// perform detailed lookups in SymbolVendor and SymbolFile functions.
+// CompilerContext allows an array of these items to be passed to perform
+// detailed lookups in SymbolVendor and SymbolFile functions.
 //----------------------------------------------------------------------
 struct CompilerContext {
   CompilerContext(CompilerContextKind t, const ConstString &n)
@@ -82,16 +82,12 @@
     eEncodingIsSyntheticUID
   } EncodingDataType;
 
-  // We must force the underlying type of the enum to be unsigned here.  Not all
-  // compilers
-  // behave the same with regards to the default underlying type of an enum, but
-  // because
-  // this enum is used in an enum bitfield and integer comparisons are done with
-  // the value
-  // we need to guarantee that it's always unsigned so that, for example,
-  // eResolveStateFull
-  // doesn't compare less than eResolveStateUnresolved when used in a 2-bit
-  // bitfield.
+  // We must force the underlying type of the enum to be unsigned here.  Not
+  // all compilers behave the same with regards to the default underlying type
+  // of an enum, but because this enum is used in an enum bitfield and integer
+  // comparisons are done with the value we need to guarantee that it's always
+  // unsigned so that, for example, eResolveStateFull doesn't compare less than
+  // eResolveStateUnresolved when used in a 2-bit bitfield.
   typedef enum ResolveStateTag : unsigned {
     eResolveStateUnresolved = 0,
     eResolveStateForward = 1,
@@ -106,8 +102,7 @@
        ResolveState compiler_type_resolve_state);
 
   // This makes an invalid type.  Used for functions that return a Type when
-  // they
-  // get an error.
+  // they get an error.
   Type();
 
   Type(const Type &rhs);
@@ -119,7 +114,8 @@
   void DumpTypeName(Stream *s);
 
   // Since Type instances only keep a "SymbolFile *" internally, other classes
-  // like TypeImpl need make sure the module is still around before playing with
+  // like TypeImpl need make sure the module is still around before playing
+  // with
   // Type instances. They can store a weak pointer to the Module;
   lldb::ModuleSP GetModule();
 
@@ -188,8 +184,8 @@
   CompilerType GetFullCompilerType();
 
   // Get the clang type, and resolve definitions enough so that the type could
-  // have layout performed. This allows ptrs and refs to class/struct/union/enum
-  // types remain forward declarations.
+  // have layout performed. This allows ptrs and refs to
+  // class/struct/union/enum types remain forward declarations.
   CompilerType GetLayoutCompilerType();
 
   // Get the clang type and leave class/struct/union/enum types as forward
@@ -198,8 +194,8 @@
 
   static int Compare(const Type &a, const Type &b);
 
-  // From a fully qualified typename, split the type into the type basename
-  // and the remaining type scope (namespaces/classes).
+  // From a fully qualified typename, split the type into the type basename and
+  // the remaining type scope (namespaces/classes).
   static bool GetTypeScopeAndBasename(const llvm::StringRef& name,
                                       llvm::StringRef &scope,
                                       llvm::StringRef &basename,
@@ -366,8 +362,8 @@
   lldb::TypeSP type_sp;
 };
 
-// the two classes here are used by the public API as a backend to
-// the SBType and SBTypeList classes
+// the two classes here are used by the public API as a backend to the SBType
+// and SBTypeList classes
 
 class TypeImpl {
 public:
Index: lldb/trunk/include/lldb/Symbol/TypeSystem.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/TypeSystem.h
+++ lldb/trunk/include/lldb/Symbol/TypeSystem.h
@@ -66,8 +66,8 @@
   //    {
   //    }
   //
-  // Then you can use the llvm casting on any "TypeSystem *" to get an
-  // instance of your subclass.
+  // Then you can use the llvm casting on any "TypeSystem *" to get an instance
+  // of your subclass.
   //----------------------------------------------------------------------
   enum LLVMCastKind {
     eKindClang,
@@ -94,8 +94,7 @@
                                            Target *target);
 
   // Free up any resources associated with this TypeSystem.  Done before
-  // removing
-  // all the TypeSystems from the TypeSystemMap.
+  // removing all the TypeSystems from the TypeSystemMap.
   virtual void Finalize() {}
 
   virtual DWARFASTParser *GetDWARFParser() { return nullptr; }
@@ -239,8 +238,7 @@
   virtual CompilerType GetCanonicalType(lldb::opaque_compiler_type_t type) = 0;
 
   // Returns -1 if this isn't a function of if the function doesn't have a
-  // prototype
-  // Returns a value >= 0 if there is a prototype.
+  // prototype Returns a value >= 0 if there is a prototype.
   virtual int GetFunctionArgumentCount(lldb::opaque_compiler_type_t type) = 0;
 
   virtual CompilerType
@@ -332,8 +330,8 @@
       bool &child_is_base_class, bool &child_is_deref_of_parent,
       ValueObject *valobj, uint64_t &language_flags) = 0;
 
-  // Lookup a child given a name. This function will match base class names
-  // and member member names in "clang_type" only, not descendants.
+  // Lookup a child given a name. This function will match base class names and
+  // member member names in "clang_type" only, not descendants.
   virtual uint32_t GetIndexOfChildWithName(lldb::opaque_compiler_type_t type,
                                            const char *name,
                                            bool omit_empty_base_classes) = 0;
@@ -395,8 +393,8 @@
                            lldb::offset_t data_offset,
                            size_t data_byte_size) = 0;
 
-  // Converts "s" to a floating point value and place resulting floating
-  // point bytes in the "dst" buffer.
+  // Converts "s" to a floating point value and place resulting floating point
+  // bytes in the "dst" buffer.
   virtual size_t ConvertStringToFloatValue(lldb::opaque_compiler_type_t type,
                                            const char *s, uint8_t *dst,
                                            size_t dst_size) = 0;
@@ -481,23 +479,17 @@
   virtual LazyBool ShouldPrintAsOneLiner(void *type, ValueObject *valobj);
 
   // Type systems can have types that are placeholder types, which are meant to
-  // indicate
-  // the presence of a type, but offer no actual information about said types,
-  // and leave
-  // the burden of actually figuring type information out to dynamic type
-  // resolution. For instance
-  // a language with a generics system, can use placeholder types to indicate
-  // "type argument goes here",
-  // without promising uniqueness of the placeholder, nor attaching any actually
-  // idenfiable information
-  // to said placeholder. This API allows type systems to tell LLDB when such a
-  // type has been encountered
-  // In response, the debugger can react by not using this type as a cache entry
-  // in any type-specific way
-  // For instance, LLDB will currently not cache any formatters that are
-  // discovered on such a type as
-  // attributable to the meaningless type itself, instead preferring to use the
-  // dynamic type
+  // indicate the presence of a type, but offer no actual information about
+  // said types, and leave the burden of actually figuring type information out
+  // to dynamic type resolution. For instance a language with a generics
+  // system, can use placeholder types to indicate "type argument goes here",
+  // without promising uniqueness of the placeholder, nor attaching any
+  // actually idenfiable information to said placeholder. This API allows type
+  // systems to tell LLDB when such a type has been encountered In response,
+  // the debugger can react by not using this type as a cache entry in any
+  // type-specific way For instance, LLDB will currently not cache any
+  // formatters that are discovered on such a type as attributable to the
+  // meaningless type itself, instead preferring to use the dynamic type
   virtual bool IsMeaninglessWithoutDynamicResolution(void *type);
 
 protected:
@@ -514,8 +506,8 @@
   // empties the map.
   void Clear();
 
-  // Iterate through all of the type systems that are created. Return true
-  // from callback to keep iterating, false to stop iterating.
+  // Iterate through all of the type systems that are created. Return true from
+  // callback to keep iterating, false to stop iterating.
   void ForEach(std::function<bool(TypeSystem *)> const &callback);
 
   TypeSystem *GetTypeSystemForLanguage(lldb::LanguageType language,
Index: lldb/trunk/include/lldb/Symbol/UnwindPlan.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/UnwindPlan.h
+++ lldb/trunk/include/lldb/Symbol/UnwindPlan.h
@@ -25,28 +25,25 @@
 
 namespace lldb_private {
 
-// The UnwindPlan object specifies how to unwind out of a function - where
-// this function saves the caller's register values before modifying them
-// (for non-volatile aka saved registers) and how to find this frame's
-// Canonical Frame Address (CFA).
-
-// Most commonly, registers are saved on the stack, offset some bytes from
-// the Canonical Frame Address, or CFA, which is the starting address of
-// this function's stack frame (the CFA is same as the eh_frame's CFA,
-// whatever that may be on a given architecture).
-// The CFA address for the stack frame does not change during
-// the lifetime of the function.
+// The UnwindPlan object specifies how to unwind out of a function - where this
+// function saves the caller's register values before modifying them (for non-
+// volatile aka saved registers) and how to find this frame's Canonical Frame
+// Address (CFA).
+
+// Most commonly, registers are saved on the stack, offset some bytes from the
+// Canonical Frame Address, or CFA, which is the starting address of this
+// function's stack frame (the CFA is same as the eh_frame's CFA, whatever that
+// may be on a given architecture). The CFA address for the stack frame does
+// not change during the lifetime of the function.
 
 // Internally, the UnwindPlan is structured as a vector of register locations
 // organized by code address in the function, showing which registers have been
-// saved at that point and where they are saved.
-// It can be thought of as the expanded table form of the DWARF CFI
-// encoded information.
+// saved at that point and where they are saved. It can be thought of as the
+// expanded table form of the DWARF CFI encoded information.
 
 // Other unwind information sources will be converted into UnwindPlans before
-// being added to a FuncUnwinders object.  The unwind source may be
-// an eh_frame FDE, a DWARF debug_frame FDE, or assembly language based
-// prologue analysis.
+// being added to a FuncUnwinders object.  The unwind source may be an eh_frame
+// FDE, a DWARF debug_frame FDE, or assembly language based prologue analysis.
 // The UnwindPlan is the canonical form of this information that the unwinder
 // code will use when walking the stack.
 
@@ -371,12 +368,10 @@
   void InsertRow(const RowSP &row_sp, bool replace_existing = false);
 
   // Returns a pointer to the best row for the given offset into the function's
-  // instructions.
-  // If offset is -1 it indicates that the function start is unknown - the final
-  // row in the UnwindPlan is returned.
-  // In practice, the UnwindPlan for a function with no known start address will
-  // be the architectural default
-  // UnwindPlan which will only have one row.
+  // instructions. If offset is -1 it indicates that the function start is
+  // unknown - the final row in the UnwindPlan is returned. In practice, the
+  // UnwindPlan for a function with no known start address will be the
+  // architectural default UnwindPlan which will only have one row.
   UnwindPlan::RowSP GetRowForFunctionOffset(int offset) const;
 
   lldb::RegisterKind GetRegisterKind() const { return m_register_kind; }
@@ -427,15 +422,13 @@
   }
 
   // Is this UnwindPlan valid at all instructions?  If not, then it is assumed
-  // valid at call sites,
-  // e.g. for exception handling.
+  // valid at call sites, e.g. for exception handling.
   lldb_private::LazyBool GetUnwindPlanValidAtAllInstructions() const {
     return m_plan_is_valid_at_all_instruction_locations;
   }
 
   // Is this UnwindPlan valid at all instructions?  If not, then it is assumed
-  // valid at call sites,
-  // e.g. for exception handling.
+  // valid at call sites, e.g. for exception handling.
   void SetUnwindPlanValidAtAllInstructions(
       lldb_private::LazyBool valid_at_all_insn) {
     m_plan_is_valid_at_all_instruction_locations = valid_at_all_insn;
Index: lldb/trunk/include/lldb/Symbol/UnwindTable.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/UnwindTable.h
+++ lldb/trunk/include/lldb/Symbol/UnwindTable.h
@@ -18,8 +18,8 @@
 namespace lldb_private {
 
 // A class which holds all the FuncUnwinders objects for a given ObjectFile.
-// The UnwindTable is populated with FuncUnwinders objects lazily during
-// the debug session.
+// The UnwindTable is populated with FuncUnwinders objects lazily during the
+// debug session.
 
 class UnwindTable {
 public:
@@ -39,16 +39,13 @@
   bool GetAllowAssemblyEmulationUnwindPlans();
 
   // Normally when we create a new FuncUnwinders object we track it in this
-  // UnwindTable so it can
-  // be reused later.  But for the target modules show-unwind we want to create
-  // brand new
-  // UnwindPlans for the function of interest - so ignore any existing
-  // FuncUnwinders for that
-  // function and don't add this new one to our UnwindTable.
-  // This FuncUnwinders object does have a reference to the UnwindTable but the
-  // lifetime of this
-  // uncached FuncUnwinders is expected to be short so in practice this will not
-  // be a problem.
+  // UnwindTable so it can be reused later.  But for the target modules show-
+  // unwind we want to create brand new UnwindPlans for the function of
+  // interest - so ignore any existing FuncUnwinders for that function and
+  // don't add this new one to our UnwindTable. This FuncUnwinders object does
+  // have a reference to the UnwindTable but the lifetime of this uncached
+  // FuncUnwinders is expected to be short so in practice this will not be a
+  // problem.
   lldb::FuncUnwindersSP
   GetUncachedFuncUnwindersContainingAddress(const Address &addr,
                                             SymbolContext &sc);
Index: lldb/trunk/include/lldb/Symbol/Variable.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/Variable.h
+++ lldb/trunk/include/lldb/Symbol/Variable.h
@@ -53,11 +53,11 @@
 
   SymbolContextScope *GetSymbolContextScope() const { return m_owner_scope; }
 
-  // Since a variable can have a basename "i" and also a mangled
-  // named "_ZN12_GLOBAL__N_11iE" and a demangled mangled name
-  // "(anonymous namespace)::i", this function will allow a generic match
-  // function that can be called by commands and expression parsers to make
-  // sure we match anything we come across.
+  // Since a variable can have a basename "i" and also a mangled named
+  // "_ZN12_GLOBAL__N_11iE" and a demangled mangled name "(anonymous
+  // namespace)::i", this function will allow a generic match function that can
+  // be called by commands and expression parsers to make sure we match
+  // anything we come across.
   bool NameMatches(const ConstString &name) const;
 
   bool NameMatches(const RegularExpression &regex) const;
Index: lldb/trunk/include/lldb/Symbol/VariableList.h
===================================================================
--- lldb/trunk/include/lldb/Symbol/VariableList.h
+++ lldb/trunk/include/lldb/Symbol/VariableList.h
@@ -50,11 +50,11 @@
 
   size_t AppendVariablesIfUnique(VariableList &var_list);
 
-  // Returns the actual number of unique variables that were added to the
-  // list. "total_matches" will get updated with the actually number of
-  // matches that were found regardless of whether they were unique or not
-  // to allow for error conditions when nothing is found, versus conditions
-  // where any variables that match "regex" were already in "var_list".
+  // Returns the actual number of unique variables that were added to the list.
+  // "total_matches" will get updated with the actually number of matches that
+  // were found regardless of whether they were unique or not to allow for
+  // error conditions when nothing is found, versus conditions where any
+  // variables that match "regex" were already in "var_list".
   size_t AppendVariablesIfUnique(const RegularExpression &regex,
                                  VariableList &var_list, size_t &total_matches);
 
Index: lldb/trunk/include/lldb/Target/ABI.h
===================================================================
--- lldb/trunk/include/lldb/Target/ABI.h
+++ lldb/trunk/include/lldb/Target/ABI.h
@@ -82,8 +82,7 @@
 
 protected:
   // This is the method the ABI will call to actually calculate the return
-  // value.
-  // Don't put it in a persistent value object, that will be done by the
+  // value. Don't put it in a persistent value object, that will be done by the
   // ABI::GetReturnValueObject.
   virtual lldb::ValueObjectSP
   GetReturnValueObjectImpl(Thread &thread, CompilerType &ast_type) const = 0;
@@ -118,17 +117,17 @@
   // restrictions (4, 8 or 16 byte aligned), and zero is usually not allowed.
   // This function should return true if "cfa" is valid call frame address for
   // the ABI, and false otherwise. This is used by the generic stack frame
-  // unwinding
-  // code to help determine when a stack ends.
+  // unwinding code to help determine when a stack ends.
   virtual bool CallFrameAddressIsValid(lldb::addr_t cfa) = 0;
 
-  // Validates a possible PC value and returns true if an opcode can be at "pc".
+  // Validates a possible PC value and returns true if an opcode can be at
+  // "pc".
   virtual bool CodeAddressIsValid(lldb::addr_t pc) = 0;
 
   virtual lldb::addr_t FixCodeAddress(lldb::addr_t pc) {
-    // Some targets might use bits in a code address to indicate
-    // a mode switch. ARM uses bit zero to signify a code address is
-    // thumb, so any ARM ABI plug-ins would strip those bits.
+    // Some targets might use bits in a code address to indicate a mode switch.
+    // ARM uses bit zero to signify a code address is thumb, so any ARM ABI
+    // plug-ins would strip those bits.
     return pc;
   }
 
Index: lldb/trunk/include/lldb/Target/DynamicLoader.h
===================================================================
--- lldb/trunk/include/lldb/Target/DynamicLoader.h
+++ lldb/trunk/include/lldb/Target/DynamicLoader.h
@@ -356,8 +356,8 @@
   // Return -1 if the read fails, otherwise return the result as an int64_t.
   int64_t ReadUnsignedIntWithSizeInBytes(lldb::addr_t addr, int size_in_bytes);
 
-  // Read a pointer from memory at the given addr.
-  // Return LLDB_INVALID_ADDRESS if the read fails.
+  // Read a pointer from memory at the given addr. Return LLDB_INVALID_ADDRESS
+  // if the read fails.
   lldb::addr_t ReadPointer(lldb::addr_t addr);
   
   // Calls into the Process protected method LoadOperatingSystemPlugin:
Index: lldb/trunk/include/lldb/Target/ExecutionContext.h
===================================================================
--- lldb/trunk/include/lldb/Target/ExecutionContext.h
+++ lldb/trunk/include/lldb/Target/ExecutionContext.h
@@ -384,8 +384,7 @@
                    bool thread_and_frame_only_if_stopped = false);
 
   // These two variants take in a locker, and grab the target, lock the API
-  // mutex into locker, then
-  // fill in the rest of the shared pointers.
+  // mutex into locker, then fill in the rest of the shared pointers.
   ExecutionContext(const ExecutionContextRef &exe_ctx_ref,
                    std::unique_lock<std::recursive_mutex> &locker);
   ExecutionContext(const ExecutionContextRef *exe_ctx_ref,
@@ -616,36 +615,35 @@
   //------------------------------------------------------------------
   // Set the execution context using a target shared pointer.
   //
-  // If "target_sp" is valid, sets the target context to match and
-  // if "get_process" is true, sets the process shared pointer if
-  // the target currently has a process.
+  // If "target_sp" is valid, sets the target context to match and if
+  // "get_process" is true, sets the process shared pointer if the target
+  // currently has a process.
   //------------------------------------------------------------------
   void SetContext(const lldb::TargetSP &target_sp, bool get_process);
 
   //------------------------------------------------------------------
   // Set the execution context using a process shared pointer.
   //
-  // If "process_sp" is valid, then set the process and target in this
-  // context. Thread and frame contexts will be cleared.
-  // If "process_sp" is not valid, all shared pointers are reset.
+  // If "process_sp" is valid, then set the process and target in this context.
+  // Thread and frame contexts will be cleared. If "process_sp" is not valid,
+  // all shared pointers are reset.
   //------------------------------------------------------------------
   void SetContext(const lldb::ProcessSP &process_sp);
 
   //------------------------------------------------------------------
   // Set the execution context using a thread shared pointer.
   //
-  // If "thread_sp" is valid, then set the thread, process and target
-  // in this context. The frame context will be cleared.
-  // If "thread_sp" is not valid, all shared pointers are reset.
+  // If "thread_sp" is valid, then set the thread, process and target in this
+  // context. The frame context will be cleared. If "thread_sp" is not valid,
+  // all shared pointers are reset.
   //------------------------------------------------------------------
   void SetContext(const lldb::ThreadSP &thread_sp);
 
   //------------------------------------------------------------------
   // Set the execution context using a frame shared pointer.
   //
-  // If "frame_sp" is valid, then set the frame, thread, process and
-  // target in this context
-  // If "frame_sp" is not valid, all shared pointers are reset.
+  // If "frame_sp" is valid, then set the frame, thread, process and target in
+  // this context If "frame_sp" is not valid, all shared pointers are reset.
   //------------------------------------------------------------------
   void SetContext(const lldb::StackFrameSP &frame_sp);
 
Index: lldb/trunk/include/lldb/Target/Language.h
===================================================================
--- lldb/trunk/include/lldb/Target/Language.h
+++ lldb/trunk/include/lldb/Target/Language.h
@@ -184,19 +184,16 @@
   virtual const char *GetLanguageSpecificTypeLookupHelp();
 
   // if an individual data formatter can apply to several types and cross a
-  // language boundary
-  // it makes sense for individual languages to want to customize the printing
-  // of values of that
-  // type by appending proper prefix/suffix information in language-specific
-  // ways
+  // language boundary it makes sense for individual languages to want to
+  // customize the printing of values of that type by appending proper
+  // prefix/suffix information in language-specific ways
   virtual bool GetFormatterPrefixSuffix(ValueObject &valobj,
                                         ConstString type_hint,
                                         std::string &prefix,
                                         std::string &suffix);
 
   // if a language has a custom format for printing variable declarations that
-  // it wants LLDB to honor
-  // it should return an appropriate closure here
+  // it wants LLDB to honor it should return an appropriate closure here
   virtual DumpValueObjectOptions::DeclPrintingHelper GetDeclPrintingHelper();
 
   virtual LazyBool IsLogicalTrue(ValueObject &valobj, Status &error);
@@ -206,11 +203,9 @@
   virtual bool IsNilReference(ValueObject &valobj);
 
   // for a ValueObject of some "reference type", if the language provides a
-  // technique
-  // to decide whether the reference has ever been assigned to some object, this
-  // method
-  // will return true if such detection is possible, and if the reference has
-  // never been assigned
+  // technique to decide whether the reference has ever been assigned to some
+  // object, this method will return true if such detection is possible, and if
+  // the reference has never been assigned
   virtual bool IsUninitializedReference(ValueObject &valobj);
 
   virtual bool GetFunctionDisplayName(const SymbolContext *sc,
Index: lldb/trunk/include/lldb/Target/LanguageRuntime.h
===================================================================
--- lldb/trunk/include/lldb/Target/LanguageRuntime.h
+++ lldb/trunk/include/lldb/Target/LanguageRuntime.h
@@ -85,26 +85,23 @@
                                         Address &address,
                                         Value::ValueType &value_type) = 0;
 
-  // This call should return a CompilerType given a generic type name
-  // and an ExecutionContextScope in which one can actually fetch
-  // any specialization information required.
+  // This call should return a CompilerType given a generic type name and an
+  // ExecutionContextScope in which one can actually fetch any specialization
+  // information required.
   virtual CompilerType GetConcreteType(ExecutionContextScope *exe_scope,
                                        ConstString abstract_type_name) {
     return CompilerType();
   }
 
   // This should be a fast test to determine whether it is likely that this
-  // value would
-  // have a dynamic type.
+  // value would have a dynamic type.
   virtual bool CouldHaveDynamicValue(ValueObject &in_value) = 0;
 
   // The contract for GetDynamicTypeAndAddress() is to return a "bare-bones"
-  // dynamic type
-  // For instance, given a Base* pointer, GetDynamicTypeAndAddress() will return
-  // the type of
-  // Derived, not Derived*. The job of this API is to correct this misalignment
-  // between the
-  // static type and the discovered dynamic type
+  // dynamic type For instance, given a Base* pointer,
+  // GetDynamicTypeAndAddress() will return the type of Derived, not Derived*.
+  // The job of this API is to correct this misalignment between the static
+  // type and the discovered dynamic type
   virtual TypeAndOrName FixUpDynamicType(const TypeAndOrName &type_and_or_name,
                                          ValueObject &static_value) = 0;
 
@@ -144,18 +141,16 @@
 
   virtual void ModulesDidLoad(const ModuleList &module_list) {}
 
-  // Called by the Clang expression evaluation engine to allow runtimes to alter
-  // the set of target options provided to
-  // the compiler.
-  // If the options prototype is modified, runtimes must return true, false
-  // otherwise.
+  // Called by the Clang expression evaluation engine to allow runtimes to
+  // alter the set of target options provided to the compiler. If the options
+  // prototype is modified, runtimes must return true, false otherwise.
   virtual bool GetOverrideExprOptions(clang::TargetOptions &prototype) {
     return false;
   }
 
   // Called by ClangExpressionParser::PrepareForExecution to query for any
-  // custom LLVM IR passes
-  // that need to be run before an expression is assembled and run.
+  // custom LLVM IR passes that need to be run before an expression is
+  // assembled and run.
   virtual bool GetIRPasses(LLVMUserExpression::IRPasses &custom_passes) {
     return false;
   }
Index: lldb/trunk/include/lldb/Target/Memory.h
===================================================================
--- lldb/trunk/include/lldb/Target/Memory.h
+++ lldb/trunk/include/lldb/Target/Memory.h
@@ -120,8 +120,8 @@
 
 //----------------------------------------------------------------------
 // A class that can track allocated memory and give out allocated memory
-// without us having to make an allocate/deallocate call every time we
-// need some memory in a process that is being debugged.
+// without us having to make an allocate/deallocate call every time we need
+// some memory in a process that is being debugged.
 //----------------------------------------------------------------------
 class AllocatedMemoryCache {
 public:
Index: lldb/trunk/include/lldb/Target/MemoryRegionInfo.h
===================================================================
--- lldb/trunk/include/lldb/Target/MemoryRegionInfo.h
+++ lldb/trunk/include/lldb/Target/MemoryRegionInfo.h
@@ -67,8 +67,8 @@
   void SetBlocksize(lldb::offset_t blocksize) { m_blocksize = blocksize; }
 
   //----------------------------------------------------------------------
-  // Get permissions as a uint32_t that is a mask of one or more bits from
-  // the lldb::Permissions
+  // Get permissions as a uint32_t that is a mask of one or more bits from the
+  // lldb::Permissions
   //----------------------------------------------------------------------
   uint32_t GetLLDBPermissions() const {
     uint32_t permissions = 0;
@@ -82,8 +82,8 @@
   }
 
   //----------------------------------------------------------------------
-  // Set permissions from a uint32_t that contains one or more bits from
-  // the lldb::Permissions
+  // Set permissions from a uint32_t that contains one or more bits from the
+  // lldb::Permissions
   //----------------------------------------------------------------------
   void SetLLDBPermissions(uint32_t permissions) {
     m_read = (permissions & lldb::ePermissionsReadable) ? eYes : eNo;
Index: lldb/trunk/include/lldb/Target/ObjCLanguageRuntime.h
===================================================================
--- lldb/trunk/include/lldb/Target/ObjCLanguageRuntime.h
+++ lldb/trunk/include/lldb/Target/ObjCLanguageRuntime.h
@@ -48,10 +48,9 @@
   class ClassDescriptor;
   typedef std::shared_ptr<ClassDescriptor> ClassDescriptorSP;
 
-  // the information that we want to support retrieving from an ObjC class
-  // this needs to be pure virtual since there are at least 2 different
-  // implementations
-  // of the runtime, and more might come
+  // the information that we want to support retrieving from an ObjC class this
+  // needs to be pure virtual since there are at least 2 different
+  // implementations of the runtime, and more might come
   class ClassDescriptor {
   public:
     ClassDescriptor()
@@ -66,8 +65,8 @@
 
     virtual ClassDescriptorSP GetMetaclass() const = 0;
 
-    // virtual if any implementation has some other version-specific rules
-    // but for the known v1/v2 this is all that needs to be done
+    // virtual if any implementation has some other version-specific rules but
+    // for the known v1/v2 this is all that needs to be done
     virtual bool IsKVO() {
       if (m_is_kvo == eLazyBoolCalculate) {
         const char *class_name = GetClassName().AsCString();
@@ -78,8 +77,8 @@
       return (m_is_kvo == eLazyBoolYes);
     }
 
-    // virtual if any implementation has some other version-specific rules
-    // but for the known v1/v2 this is all that needs to be done
+    // virtual if any implementation has some other version-specific rules but
+    // for the known v1/v2 this is all that needs to be done
     virtual bool IsCFType() {
       if (m_is_cf == eLazyBoolCalculate) {
         const char *class_name = GetClassName().AsCString();
@@ -268,15 +267,14 @@
   virtual DeclVendor *GetDeclVendor() { return nullptr; }
 
   // Finds the byte offset of the child_type ivar in parent_type.  If it can't
-  // find the
-  // offset, returns LLDB_INVALID_IVAR_OFFSET.
+  // find the offset, returns LLDB_INVALID_IVAR_OFFSET.
 
   virtual size_t GetByteOffsetForIvar(CompilerType &parent_qual_type,
                                       const char *ivar_name);
 
-  // Given the name of an Objective-C runtime symbol (e.g., ivar offset symbol),
-  // try to determine from the runtime what the value of that symbol would be.
-  // Useful when the underlying binary is stripped.
+  // Given the name of an Objective-C runtime symbol (e.g., ivar offset
+  // symbol), try to determine from the runtime what the value of that symbol
+  // would be. Useful when the underlying binary is stripped.
   virtual lldb::addr_t LookupRuntimeSymbol(const ConstString &name) {
     return LLDB_INVALID_ADDRESS;
   }
@@ -334,8 +332,7 @@
 
 private:
   // We keep a map of <Class,Selector>->Implementation so we don't have to call
-  // the resolver
-  // function over and over.
+  // the resolver function over and over.
 
   // FIXME: We need to watch for the loading of Protocols, and flush the cache
   // for any
Index: lldb/trunk/include/lldb/Target/Platform.h
===================================================================
--- lldb/trunk/include/lldb/Target/Platform.h
+++ lldb/trunk/include/lldb/Target/Platform.h
@@ -259,9 +259,9 @@
   //------------------------------------------------------------------
   // Subclasses must be able to fetch the current OS version
   //
-  // Remote classes must be connected for this to succeed. Local
-  // subclasses don't need to override this function as it will just
-  // call the HostInfo::GetOSVersion().
+  // Remote classes must be connected for this to succeed. Local subclasses
+  // don't need to override this function as it will just call the
+  // HostInfo::GetOSVersion().
   //------------------------------------------------------------------
   virtual bool GetRemoteOSVersion() { return false; }
 
@@ -322,8 +322,8 @@
   //----------------------------------------------------------------------
   // Locate the scripting resource given a module specification.
   //
-  // Locating the file should happen only on the local computer or using
-  // the current computers global settings.
+  // Locating the file should happen only on the local computer or using the
+  // current computers global settings.
   //----------------------------------------------------------------------
   virtual FileSpecList
   LocateExecutableScriptingResources(Target *target, Module &module,
@@ -467,8 +467,8 @@
   //                Status &error) = 0;
 
   //------------------------------------------------------------------
-  // The base class Platform will take care of the host platform.
-  // Subclasses will need to fill in the remote case.
+  // The base class Platform will take care of the host platform. Subclasses
+  // will need to fill in the remote case.
   //------------------------------------------------------------------
   virtual uint32_t FindProcesses(const ProcessInstanceInfoMatch &match_info,
                                  ProcessInstanceInfoList &proc_infos);
@@ -476,15 +476,15 @@
   virtual bool GetProcessInfo(lldb::pid_t pid, ProcessInstanceInfo &proc_info);
 
   //------------------------------------------------------------------
-  // Set a breakpoint on all functions that can end up creating a thread
-  // for this platform. This is needed when running expressions and
-  // also for process control.
+  // Set a breakpoint on all functions that can end up creating a thread for
+  // this platform. This is needed when running expressions and also for
+  // process control.
   //------------------------------------------------------------------
   virtual lldb::BreakpointSP SetThreadCreationBreakpoint(Target &target);
 
   //------------------------------------------------------------------
-  // Given a target, find the local SDK directory if one exists on the
-  // current host.
+  // Given a target, find the local SDK directory if one exists on the current
+  // host.
   //------------------------------------------------------------------
   virtual lldb_private::ConstString
   GetSDKDirectory(lldb_private::Target &target) {
@@ -533,8 +533,8 @@
 
   void SetSDKBuild(const ConstString &sdk_build) { m_sdk_build = sdk_build; }
 
-  // Override this to return true if your platform supports Clang modules.
-  // You may also need to override AddClangModuleCompilationOptions to pass the
+  // Override this to return true if your platform supports Clang modules. You
+  // may also need to override AddClangModuleCompilationOptions to pass the
   // right Clang flags for your platform.
   virtual bool SupportsModules() { return false; }
 
@@ -549,9 +549,8 @@
   bool SetWorkingDirectory(const FileSpec &working_dir);
 
   // There may be modules that we don't want to find by default for operations
-  // like "setting breakpoint by name".
-  // The platform will return "true" from this call if the passed in module
-  // happens to be one of these.
+  // like "setting breakpoint by name". The platform will return "true" from
+  // this call if the passed in module happens to be one of these.
 
   virtual bool
   ModuleIsExcludedForUnconstrainedSearches(Target &target,
@@ -870,11 +869,11 @@
 
 protected:
   bool m_is_host;
-  // Set to true when we are able to actually set the OS version while
-  // being connected. For remote platforms, we might set the version ahead
-  // of time before we actually connect and this version might change when
-  // we actually connect to a remote platform. For the host platform this
-  // will be set to the once we call HostInfo::GetOSVersion().
+  // Set to true when we are able to actually set the OS version while being
+  // connected. For remote platforms, we might set the version ahead of time
+  // before we actually connect and this version might change when we actually
+  // connect to a remote platform. For the host platform this will be set to
+  // the once we call HostInfo::GetOSVersion().
   bool m_os_version_set_while_connected;
   bool m_system_arch_set_while_connected;
   ConstString
@@ -925,9 +924,8 @@
 
   const char *GetCachedUserName(uint32_t uid) {
     std::lock_guard<std::mutex> guard(m_mutex);
-    // return the empty string if our string is NULL
-    // so we can tell when things were in the negative
-    // cached (didn't find a valid user name, don't keep
+    // return the empty string if our string is NULL so we can tell when things
+    // were in the negative cached (didn't find a valid user name, don't keep
     // trying)
     const auto pos = m_uid_map.find(uid);
     return ((pos != m_uid_map.end()) ? pos->second.AsCString("") : nullptr);
@@ -957,9 +955,8 @@
 
   const char *GetCachedGroupName(uint32_t gid) {
     std::lock_guard<std::mutex> guard(m_mutex);
-    // return the empty string if our string is NULL
-    // so we can tell when things were in the negative
-    // cached (didn't find a valid group name, don't keep
+    // return the empty string if our string is NULL so we can tell when things
+    // were in the negative cached (didn't find a valid group name, don't keep
     // trying)
     const auto pos = m_gid_map.find(gid);
     return ((pos != m_gid_map.end()) ? pos->second.AsCString("") : nullptr);
Index: lldb/trunk/include/lldb/Target/Process.h
===================================================================
--- lldb/trunk/include/lldb/Target/Process.h
+++ lldb/trunk/include/lldb/Target/Process.h
@@ -114,8 +114,8 @@
 //----------------------------------------------------------------------
 // ProcessInstanceInfo
 //
-// Describes an existing process and any discoverable information that
-// pertains to that process.
+// Describes an existing process and any discoverable information that pertains
+// to that process.
 //----------------------------------------------------------------------
 class ProcessInstanceInfo : public ProcessInfo {
 public:
@@ -279,7 +279,8 @@
 class ProcessLaunchCommandOptions : public Options {
 public:
   ProcessLaunchCommandOptions() : Options() {
-    // Keep default values of all options in one place: OptionParsingStarting ()
+    // Keep default values of all options in one place: OptionParsingStarting
+    // ()
     OptionParsingStarting(nullptr);
   }
 
@@ -389,10 +390,8 @@
 };
 
 // This class tracks the Modification state of the process.  Things that can
-// currently modify
-// the program are running the program (which will up the StopID) and writing
-// memory (which
-// will up the MemoryID.)
+// currently modify the program are running the program (which will up the
+// StopID) and writing memory (which will up the MemoryID.)
 // FIXME: Should we also include modification of register states?
 
 class ProcessModID {
@@ -540,12 +539,11 @@
   enum Warnings { eWarningsOptimization = 1 };
 
   typedef Range<lldb::addr_t, lldb::addr_t> LoadRange;
-  // We use a read/write lock to allow on or more clients to
-  // access the process state while the process is stopped (reader).
-  // We lock the write lock to control access to the process
-  // while it is running (readers, or clients that want the process
-  // stopped can block waiting for the process to stop, or just
-  // try to lock it to see if they can immediately access the stopped
+  // We use a read/write lock to allow on or more clients to access the process
+  // state while the process is stopped (reader). We lock the write lock to
+  // control access to the process while it is running (readers, or clients
+  // that want the process stopped can block waiting for the process to stop,
+  // or just try to lock it to see if they can immediately access the stopped
   // process. If the try read lock fails, then the process is running.
   typedef ProcessRunLock::ProcessRunLocker StopLocker;
 
@@ -810,18 +808,16 @@
   //------------------------------------------------------------------
   // FUTURE WORK: {Set,Get}LoadImageUtilityFunction are the first use we've
   // had of having other plugins cache data in the Process.  This is handy for
-  // long-living plugins - like the Platform - which manage interactions whose 
-  // lifetime is governed by the Process lifetime.  If we find we need to do 
+  // long-living plugins - like the Platform - which manage interactions whose
+  // lifetime is governed by the Process lifetime.  If we find we need to do
   // this more often, we should construct a general solution to the problem.
   // The consensus suggestion was that we have a token based registry in the
-  // Process.
-  // Some undecided questions are 
-  // (1) who manages the tokens.  It's probably best that you add the element 
-  // and get back a token that represents it.  That will avoid collisions.  But
-  // there may be some utility in the registerer controlling the token?
-  // (2) whether the thing added should be simply owned by Process, and
-  // just go away when it does
-  // (3) whether the registree should be notified of the Process' demise.
+  // Process. Some undecided questions are  (1) who manages the tokens.  It's
+  // probably best that you add the element  and get back a token that
+  // represents it.  That will avoid collisions.  But there may be some utility
+  // in the registerer controlling the token? (2) whether the thing added
+  // should be simply owned by Process, and just go away when it does (3)
+  // whether the registree should be notified of the Process' demise.
   //
   // We are postponing designing this till we have at least a second use case.
   //------------------------------------------------------------------
@@ -1565,8 +1561,8 @@
   //------------------------------------------------------------------
   // Notify this process class that modules got loaded.
   //
-  // If subclasses override this method, they must call this version
-  // before doing anything in the subclass version of the function.
+  // If subclasses override this method, they must call this version before
+  // doing anything in the subclass version of the function.
   //------------------------------------------------------------------
   virtual void ModulesDidLoad(ModuleList &module_list);
 
@@ -1604,16 +1600,14 @@
   }
 
   // On macOS 10.12, tvOS 10, iOS 10, watchOS 3 and newer, debugserver can
-  // return
-  // the full list of loaded shared libraries without needing any input.
+  // return the full list of loaded shared libraries without needing any input.
   virtual lldb_private::StructuredData::ObjectSP
   GetLoadedDynamicLibrariesInfos() {
     return StructuredData::ObjectSP();
   }
 
   // On macOS 10.12, tvOS 10, iOS 10, watchOS 3 and newer, debugserver can
-  // return
-  // information about binaries given their load addresses.
+  // return information about binaries given their load addresses.
   virtual lldb_private::StructuredData::ObjectSP GetLoadedDynamicLibrariesInfos(
       const std::vector<lldb::addr_t> &load_addresses) {
     return StructuredData::ObjectSP();
@@ -1623,10 +1617,9 @@
   // Get information about the library shared cache, if that exists
   //
   // On macOS 10.12, tvOS 10, iOS 10, watchOS 3 and newer, debugserver can
-  // return
-  // information about the library shared cache (a set of standard libraries
-  // that are
-  // loaded at the same location for all processes on a system) in use.
+  // return information about the library shared cache (a set of standard
+  // libraries that are loaded at the same location for all processes on a
+  // system) in use.
   //------------------------------------------------------------------
   virtual lldb_private::StructuredData::ObjectSP GetSharedCacheInfo() {
     return StructuredData::ObjectSP();
@@ -2371,9 +2364,9 @@
   }
 
   // This is implemented completely using the lldb::Process API. Subclasses
-  // don't need to implement this function unless the standard flow of
-  // read existing opcode, write breakpoint opcode, verify breakpoint opcode
-  // doesn't work for a specific process plug-in.
+  // don't need to implement this function unless the standard flow of read
+  // existing opcode, write breakpoint opcode, verify breakpoint opcode doesn't
+  // work for a specific process plug-in.
   virtual Status EnableSoftwareBreakpoint(BreakpointSite *bp_site);
 
   // This is implemented completely using the lldb::Process API. Subclasses
@@ -2397,8 +2390,8 @@
 
   Status EnableBreakpointSiteByID(lldb::user_id_t break_id);
 
-  // BreakpointLocations use RemoveOwnerFromBreakpointSite to remove
-  // themselves from the owner's list of this breakpoint sites.
+  // BreakpointLocations use RemoveOwnerFromBreakpointSite to remove themselves
+  // from the owner's list of this breakpoint sites.
   void RemoveOwnerFromBreakpointSite(lldb::user_id_t owner_id,
                                      lldb::user_id_t owner_loc_id,
                                      lldb::BreakpointSiteSP &bp_site_sp);
@@ -2420,11 +2413,10 @@
 
   ThreadList &GetThreadList() { return m_thread_list; }
 
-  // When ExtendedBacktraces are requested, the HistoryThreads that are
-  // created need an owner -- they're saved here in the Process.  The
-  // threads in this list are not iterated over - driver programs need to
-  // request the extended backtrace calls starting from a root concrete
-  // thread one by one.
+  // When ExtendedBacktraces are requested, the HistoryThreads that are created
+  // need an owner -- they're saved here in the Process.  The threads in this
+  // list are not iterated over - driver programs need to request the extended
+  // backtrace calls starting from a root concrete thread one by one.
   ThreadList &GetExtendedThreadList() { return m_extended_thread_list; }
 
   ThreadList::ThreadIterable Threads() { return m_thread_list.Threads(); }
@@ -2436,10 +2428,9 @@
   // Returns true if an index id has been assigned to a thread.
   bool HasAssignedIndexIDToThread(uint64_t sb_thread_id);
 
-  // Given a thread_id, it will assign a more reasonable index id for display to
-  // the user.
-  // If the thread_id has previously been assigned, the same index id will be
-  // used.
+  // Given a thread_id, it will assign a more reasonable index id for display
+  // to the user. If the thread_id has previously been assigned, the same index
+  // id will be used.
   uint32_t AssignIndexIDToThread(uint64_t thread_id);
 
   //------------------------------------------------------------------
@@ -2464,13 +2455,11 @@
   lldb::StateType GetNextEvent(lldb::EventSP &event_sp);
 
   // Returns the process state when it is stopped. If specified, event_sp_ptr
-  // is set to the event which triggered the stop. If wait_always = false,
-  // and the process is already stopped, this function returns immediately.
-  // If the process is hijacked and use_run_lock is true (the default), then
-  // this
+  // is set to the event which triggered the stop. If wait_always = false, and
+  // the process is already stopped, this function returns immediately. If the
+  // process is hijacked and use_run_lock is true (the default), then this
   // function releases the run lock after the stop. Setting use_run_lock to
-  // false
-  // will avoid this behavior.
+  // false will avoid this behavior.
   lldb::StateType
   WaitForProcessToStop(const Timeout<std::micro> &timeout,
                        lldb::EventSP *event_sp_ptr = nullptr,
@@ -2628,27 +2617,26 @@
   void SetSTDIOFileDescriptor(int file_descriptor);
 
   //------------------------------------------------------------------
-  // Add a permanent region of memory that should never be read or
-  // written to. This can be used to ensure that memory reads or writes
-  // to certain areas of memory never end up being sent to the
-  // DoReadMemory or DoWriteMemory functions which can improve
-  // performance.
+  // Add a permanent region of memory that should never be read or written to.
+  // This can be used to ensure that memory reads or writes to certain areas of
+  // memory never end up being sent to the DoReadMemory or DoWriteMemory
+  // functions which can improve performance.
   //------------------------------------------------------------------
   void AddInvalidMemoryRegion(const LoadRange &region);
 
   //------------------------------------------------------------------
-  // Remove a permanent region of memory that should never be read or
-  // written to that was previously added with AddInvalidMemoryRegion.
+  // Remove a permanent region of memory that should never be read or written
+  // to that was previously added with AddInvalidMemoryRegion.
   //------------------------------------------------------------------
   bool RemoveInvalidMemoryRange(const LoadRange &region);
 
   //------------------------------------------------------------------
   // If the setup code of a thread plan needs to do work that might involve
-  // calling a function in the target, it should not do that work directly
-  // in one of the thread plan functions (DidPush/WillResume) because
-  // such work needs to be handled carefully.  Instead, put that work in
-  // a PreResumeAction callback, and register it with the process.  It will
-  // get done before the actual "DoResume" gets called.
+  // calling a function in the target, it should not do that work directly in
+  // one of the thread plan functions (DidPush/WillResume) because such work
+  // needs to be handled carefully.  Instead, put that work in a
+  // PreResumeAction callback, and register it with the process.  It will get
+  // done before the actual "DoResume" gets called.
   //------------------------------------------------------------------
 
   typedef bool(PreResumeActionCallback)(void *);
@@ -2936,15 +2924,14 @@
                     const char *fmt, ...) __attribute__((format(printf, 4, 5)));
 
   //------------------------------------------------------------------
-  // NextEventAction provides a way to register an action on the next
-  // event that is delivered to this process.  There is currently only
-  // one next event action allowed in the process at one time.  If a
-  // new "NextEventAction" is added while one is already present, the
-  // old action will be discarded (with HandleBeingUnshipped called
-  // after it is discarded.)
+  // NextEventAction provides a way to register an action on the next event
+  // that is delivered to this process.  There is currently only one next event
+  // action allowed in the process at one time.  If a new "NextEventAction" is
+  // added while one is already present, the old action will be discarded (with
+  // HandleBeingUnshipped called after it is discarded.)
   //
-  // If you want to resume the process as a result of a resume action,
-  // call RequestResume, don't call Resume directly.
+  // If you want to resume the process as a result of a resume action, call
+  // RequestResume, don't call Resume directly.
   //------------------------------------------------------------------
   class NextEventAction {
   public:
@@ -3158,11 +3145,11 @@
   bool m_currently_handling_do_on_removals;
   bool m_resume_requested; // If m_currently_handling_event or
                            // m_currently_handling_do_on_removals are true,
-                           // Resume will only request a resume, using this flag
-                           // to check.
+                           // Resume will only request a resume, using this
+                           // flag to check.
   bool m_finalizing; // This is set at the beginning of Process::Finalize() to
-                     // stop functions from looking up or creating things during
-                     // a finalize call
+                     // stop functions from looking up or creating things
+                     // during a finalize call
   bool m_finalize_called; // This is set at the end of Process::Finalize()
   bool m_clear_thread_plans_on_stop;
   bool m_force_next_event_delivery;
@@ -3213,12 +3200,9 @@
   static lldb::thread_result_t PrivateStateThread(void *arg);
 
   // The starts up the private state thread that will watch for events from the
-  // debugee.
-  // Pass true for is_secondary_thread in the case where you have to temporarily
-  // spin up a
-  // secondary state thread to handle events from a hand-called function on the
-  // primary
-  // private state thread.
+  // debugee. Pass true for is_secondary_thread in the case where you have to
+  // temporarily spin up a secondary state thread to handle events from a hand-
+  // called function on the primary private state thread.
 
   lldb::thread_result_t RunPrivateStateThread(bool is_secondary_thread);
 
@@ -3231,8 +3215,7 @@
                                             const Timeout<std::micro> &timeout);
 
   // This waits for both the state change broadcaster, and the control
-  // broadcaster.
-  // If control_only, it only waits for the control broadcaster.
+  // broadcaster. If control_only, it only waits for the control broadcaster.
 
   bool GetEventsPrivate(lldb::EventSP &event_sp,
                         const Timeout<std::micro> &timeout, bool control_only);
Index: lldb/trunk/include/lldb/Target/ProcessInfo.h
===================================================================
--- lldb/trunk/include/lldb/Target/ProcessInfo.h
+++ lldb/trunk/include/lldb/Target/ProcessInfo.h
@@ -21,9 +21,9 @@
 // ProcessInfo
 //
 // A base class for information for a process. This can be used to fill
-// out information for a process prior to launching it, or it can be
-// used for an instance of a process and can be filled in with the
-// existing values for that process.
+// out information for a process prior to launching it, or it can be used for
+// an instance of a process and can be filled in with the existing values for
+// that process.
 //----------------------------------------------------------------------
 class ProcessInfo {
 public:
@@ -88,9 +88,8 @@
 protected:
   FileSpec m_executable;
   std::string m_arg0; // argv[0] if supported. If empty, then use m_executable.
-  // Not all process plug-ins support specifying an argv[0]
-  // that differs from the resolved platform executable
-  // (which is in m_executable)
+  // Not all process plug-ins support specifying an argv[0] that differs from
+  // the resolved platform executable (which is in m_executable)
   Args m_arguments; // All program arguments except argv[0]
   Environment m_environment;
   uint32_t m_uid;
Index: lldb/trunk/include/lldb/Target/ProcessLaunchInfo.h
===================================================================
--- lldb/trunk/include/lldb/Target/ProcessLaunchInfo.h
+++ lldb/trunk/include/lldb/Target/ProcessLaunchInfo.h
@@ -110,10 +110,9 @@
   bool GetMonitorSignals() const { return m_monitor_signals; }
 
   // If the LaunchInfo has a monitor callback, then arrange to monitor the
-  // process.
-  // Return true if the LaunchInfo has taken care of monitoring the process, and
-  // false if the
-  // caller might want to monitor the process themselves.
+  // process. Return true if the LaunchInfo has taken care of monitoring the
+  // process, and false if the caller might want to monitor the process
+  // themselves.
 
   bool MonitorProcess() const;
 
Index: lldb/trunk/include/lldb/Target/Queue.h
===================================================================
--- lldb/trunk/include/lldb/Target/Queue.h
+++ lldb/trunk/include/lldb/Target/Queue.h
@@ -22,15 +22,14 @@
 
 //------------------------------------------------------------------
 // Queue:
-// This class represents a libdispatch aka Grand Central Dispatch
-// queue in the process.
+// This class represents a libdispatch aka Grand Central Dispatch queue in the
+// process.
 //
 // A program using libdispatch will create queues, put work items
-// (functions, blocks) on the queues.  The system will create /
-// reassign pthreads to execute the work items for the queues.  A
-// serial queue will be associated with a single thread (or possibly
-// no thread, if it is not doing any work).  A concurrent queue may
-// be associated with multiple threads.
+// (functions, blocks) on the queues.  The system will create / reassign
+// pthreads to execute the work items for the queues.  A serial queue will be
+// associated with a single thread (or possibly no thread, if it is not doing
+// any work).  A concurrent queue may be associated with multiple threads.
 //------------------------------------------------------------------
 
 class Queue : public std::enable_shared_from_this<Queue> {
Index: lldb/trunk/include/lldb/Target/QueueItem.h
===================================================================
--- lldb/trunk/include/lldb/Target/QueueItem.h
+++ lldb/trunk/include/lldb/Target/QueueItem.h
@@ -29,12 +29,11 @@
 
 //------------------------------------------------------------------
 // QueueItem:
-// This class represents a work item enqueued on a libdispatch aka
-// Grand Central Dispatch (GCD) queue.  Most often, this will be a
-// function or block.
-// "enqueued" here means that the work item has been added to a queue
-// but it has not yet started executing.  When it is "dequeued",
-// execution of the item begins.
+// This class represents a work item enqueued on a libdispatch aka Grand
+// Central Dispatch (GCD) queue.  Most often, this will be a function or block.
+// "enqueued" here means that the work item has been added to a queue but it
+// has not yet started executing.  When it is "dequeued", execution of the item
+// begins.
 //------------------------------------------------------------------
 
 class QueueItem : public std::enable_shared_from_this<QueueItem> {
Index: lldb/trunk/include/lldb/Target/QueueList.h
===================================================================
--- lldb/trunk/include/lldb/Target/QueueList.h
+++ lldb/trunk/include/lldb/Target/QueueList.h
@@ -21,12 +21,11 @@
 
 //------------------------------------------------------------------
 // QueueList:
-// This is the container for libdispatch aka Grand Central Dispatch
-// Queue objects.
+// This is the container for libdispatch aka Grand Central Dispatch Queue
+// objects.
 //
-// Each Process will have a QueueList.  When the process execution is
-// paused, the QueueList may be populated with Queues by the
-// SystemRuntime.
+// Each Process will have a QueueList.  When the process execution is paused,
+// the QueueList may be populated with Queues by the SystemRuntime.
 //------------------------------------------------------------------
 
 class QueueList {
Index: lldb/trunk/include/lldb/Target/RegisterCheckpoint.h
===================================================================
--- lldb/trunk/include/lldb/Target/RegisterCheckpoint.h
+++ lldb/trunk/include/lldb/Target/RegisterCheckpoint.h
@@ -16,20 +16,19 @@
 
 namespace lldb_private {
 
-// Inherit from UserID in case pushing/popping all register values can be
-// done using a 64 bit integer that holds a baton/cookie instead of actually
-// having to read all register values into a buffer
+// Inherit from UserID in case pushing/popping all register values can be done
+// using a 64 bit integer that holds a baton/cookie instead of actually having
+// to read all register values into a buffer
 class RegisterCheckpoint : public UserID {
 public:
   enum class Reason {
     // An expression is about to be run on the thread if the protocol that
     // talks to the debuggee supports checkpointing the registers using a
-    // push/pop then the UserID base class in the RegisterCheckpoint can
-    // be used to store the baton/cookie that refers to the remote saved
-    // state.
+    // push/pop then the UserID base class in the RegisterCheckpoint can be
+    // used to store the baton/cookie that refers to the remote saved state.
     eExpression,
-    // The register checkpoint wants the raw register bytes, so they must
-    // be read into m_data_sp, or the save/restore checkpoint should fail.
+    // The register checkpoint wants the raw register bytes, so they must be
+    // read into m_data_sp, or the save/restore checkpoint should fail.
     eDataBackup
   };
 
Index: lldb/trunk/include/lldb/Target/RegisterContext.h
===================================================================
--- lldb/trunk/include/lldb/Target/RegisterContext.h
+++ lldb/trunk/include/lldb/Target/RegisterContext.h
@@ -63,16 +63,14 @@
   }
 
   // These two functions are used to implement "push" and "pop" of register
-  // states.  They are used primarily
-  // for expression evaluation, where we need to push a new state (storing the
-  // old one in data_sp) and then
-  // restoring the original state by passing the data_sp we got from
-  // ReadAllRegisters to WriteAllRegisterValues.
-  // ReadAllRegisters will do what is necessary to return a coherent set of
-  // register values for this thread, which
-  // may mean e.g. interrupting a thread that is sitting in a kernel trap.  That
-  // is a somewhat disruptive operation,
-  // so these API's should only be used when this behavior is needed.
+  // states.  They are used primarily for expression evaluation, where we need
+  // to push a new state (storing the old one in data_sp) and then restoring
+  // the original state by passing the data_sp we got from ReadAllRegisters to
+  // WriteAllRegisterValues. ReadAllRegisters will do what is necessary to
+  // return a coherent set of register values for this thread, which may mean
+  // e.g. interrupting a thread that is sitting in a kernel trap.  That is a
+  // somewhat disruptive operation, so these API's should only be used when
+  // this behavior is needed.
 
   virtual bool
   ReadAllRegisterValues(lldb_private::RegisterCheckpoint &reg_checkpoint);
Index: lldb/trunk/include/lldb/Target/RegisterNumber.h
===================================================================
--- lldb/trunk/include/lldb/Target/RegisterNumber.h
+++ lldb/trunk/include/lldb/Target/RegisterNumber.h
@@ -26,8 +26,8 @@
 
   // This constructor plus the init() method below allow for the placeholder
   // creation of an invalid object initially, possibly to be filled in.  It
-  // would be more consistent to have three Set* methods to set the three
-  // data that the object needs.
+  // would be more consistent to have three Set* methods to set the three data
+  // that the object needs.
   RegisterNumber();
 
   void init(lldb_private::Thread &thread, lldb::RegisterKind kind,
Index: lldb/trunk/include/lldb/Target/SectionLoadHistory.h
===================================================================
--- lldb/trunk/include/lldb/Target/SectionLoadHistory.h
+++ lldb/trunk/include/lldb/Target/SectionLoadHistory.h
@@ -23,8 +23,8 @@
 class SectionLoadHistory {
 public:
   enum : unsigned {
-    // Pass eStopIDNow to any function that takes a stop ID to get
-    // the current value.
+    // Pass eStopIDNow to any function that takes a stop ID to get the current
+    // value.
     eStopIDNow = UINT32_MAX
   };
   //------------------------------------------------------------------
@@ -33,8 +33,8 @@
   SectionLoadHistory() : m_stop_id_to_section_load_list(), m_mutex() {}
 
   ~SectionLoadHistory() {
-    // Call clear since this takes a lock and clears the section load list
-    // in case another thread is currently using this section load list
+    // Call clear since this takes a lock and clears the section load list in
+    // case another thread is currently using this section load list
     Clear();
   }
 
@@ -59,14 +59,14 @@
                              bool warn_multiple = false);
 
   // The old load address should be specified when unloading to ensure we get
-  // the correct instance of the section as a shared library could be loaded
-  // at more than one location.
+  // the correct instance of the section as a shared library could be loaded at
+  // more than one location.
   bool SetSectionUnloaded(uint32_t stop_id, const lldb::SectionSP &section_sp,
                           lldb::addr_t load_addr);
 
   // Unload all instances of a section. This function can be used on systems
-  // that don't support multiple copies of the same shared library to be
-  // loaded at the same time.
+  // that don't support multiple copies of the same shared library to be loaded
+  // at the same time.
   size_t SetSectionUnloaded(uint32_t stop_id,
                             const lldb::SectionSP &section_sp);
 
Index: lldb/trunk/include/lldb/Target/SectionLoadList.h
===================================================================
--- lldb/trunk/include/lldb/Target/SectionLoadList.h
+++ lldb/trunk/include/lldb/Target/SectionLoadList.h
@@ -34,8 +34,8 @@
   SectionLoadList(const SectionLoadList &rhs);
 
   ~SectionLoadList() {
-    // Call clear since this takes a lock and clears the section load list
-    // in case another thread is currently using this section load list
+    // Call clear since this takes a lock and clears the section load list in
+    // case another thread is currently using this section load list
     Clear();
   }
 
@@ -55,14 +55,14 @@
                              bool warn_multiple = false);
 
   // The old load address should be specified when unloading to ensure we get
-  // the correct instance of the section as a shared library could be loaded
-  // at more than one location.
+  // the correct instance of the section as a shared library could be loaded at
+  // more than one location.
   bool SetSectionUnloaded(const lldb::SectionSP &section_sp,
                           lldb::addr_t load_addr);
 
   // Unload all instances of a section. This function can be used on systems
-  // that don't support multiple copies of the same shared library to be
-  // loaded at the same time.
+  // that don't support multiple copies of the same shared library to be loaded
+  // at the same time.
   size_t SetSectionUnloaded(const lldb::SectionSP &section_sp);
 
   void Dump(Stream &s, Target *target);
Index: lldb/trunk/include/lldb/Target/StackFrame.h
===================================================================
--- lldb/trunk/include/lldb/Target/StackFrame.h
+++ lldb/trunk/include/lldb/Target/StackFrame.h
@@ -469,8 +469,7 @@
   lldb::LanguageType GetLanguage();
 
   // similar to GetLanguage(), but is allowed to take a potentially incorrect
-  // guess
-  // if exact information is not available
+  // guess if exact information is not available
   lldb::LanguageType GuessLanguage();
 
   //------------------------------------------------------------------
Index: lldb/trunk/include/lldb/Target/StackID.h
===================================================================
--- lldb/trunk/include/lldb/Target/StackID.h
+++ lldb/trunk/include/lldb/Target/StackID.h
@@ -81,20 +81,20 @@
   lldb::addr_t
       m_pc; // The pc value for the function/symbol for this frame. This will
   // only get used if the symbol scope is nullptr (the code where we are
-  // stopped is not represented by any function or symbol in any
-  // shared library).
+  // stopped is not represented by any function or symbol in any shared
+  // library).
   lldb::addr_t m_cfa; // The call frame address (stack pointer) value
                       // at the beginning of the function that uniquely
-                      // identifies this frame (along with m_symbol_scope below)
+                      // identifies this frame (along with m_symbol_scope
+                      // below)
   SymbolContextScope *
       m_symbol_scope; // If nullptr, there is no block or symbol for this frame.
                       // If not nullptr, this will either be the scope for the
-                      // lexical block for the frame, or the scope
-                      // for the symbol. Symbol context scopes are
-                      // always be unique pointers since the are part
-                      // of the Block and Symbol objects and can easily
-                      // be used to tell if a stack ID is the same as
-                      // another.
+                      // lexical block for the frame, or the scope for the
+                      // symbol. Symbol context scopes are always be unique
+                      // pointers since the are part of the Block and Symbol
+                      // objects and can easily be used to tell if a stack ID
+                      // is the same as another.
 };
 
 bool operator==(const StackID &lhs, const StackID &rhs);
Index: lldb/trunk/include/lldb/Target/StopInfo.h
===================================================================
--- lldb/trunk/include/lldb/Target/StopInfo.h
+++ lldb/trunk/include/lldb/Target/StopInfo.h
@@ -40,12 +40,10 @@
 
   lldb::ThreadSP GetThread() const { return m_thread_wp.lock(); }
 
-  // The value of the StopInfo depends on the StopReason.
-  // StopReason                  Meaning
-  // ----------------------------------------------
-  // eStopReasonBreakpoint       BreakpointSiteID
-  // eStopReasonSignal           Signal number
-  // eStopReasonWatchpoint       WatchpointLocationID
+  // The value of the StopInfo depends on the StopReason. StopReason
+  // Meaning ----------------------------------------------
+  // eStopReasonBreakpoint       BreakpointSiteID eStopReasonSignal
+  // Signal number eStopReasonWatchpoint       WatchpointLocationID
   // eStopReasonPlanComplete     No significance
 
   uint64_t GetValue() const { return m_value; }
@@ -53,10 +51,8 @@
   virtual lldb::StopReason GetStopReason() const = 0;
 
   // ShouldStopSynchronous will get called before any thread plans are
-  // consulted, and if it says we should
-  // resume the target, then we will just immediately resume.  This should not
-  // run any code in or resume the
-  // target.
+  // consulted, and if it says we should resume the target, then we will just
+  // immediately resume.  This should not run any code in or resume the target.
 
   virtual bool ShouldStopSynchronous(Event *event_ptr) { return true; }
 
@@ -88,14 +84,11 @@
   virtual bool IsValidForOperatingSystemThread(Thread &thread) { return true; }
 
   // Sometimes the thread plan logic will know that it wants a given stop to
-  // stop or not,
-  // regardless of what the ordinary logic for that StopInfo would dictate.  The
-  // main example
-  // of this is the ThreadPlanCallFunction, which for instance knows - based on
-  // how that particular
-  // expression was executed - whether it wants all breakpoints to auto-continue
-  // or not.
-  // Use OverrideShouldStop on the StopInfo to implement this.
+  // stop or not, regardless of what the ordinary logic for that StopInfo would
+  // dictate.  The main example of this is the ThreadPlanCallFunction, which
+  // for instance knows - based on how that particular expression was executed
+  // - whether it wants all breakpoints to auto-continue or not. Use
+  // OverrideShouldStop on the StopInfo to implement this.
 
   void OverrideShouldStop(bool override_value) {
     m_override_should_stop = override_value ? eLazyBoolYes : eLazyBoolNo;
@@ -159,15 +152,13 @@
 
   virtual bool DoShouldNotify(Event *event_ptr) { return false; }
 
-  // Stop the thread by default. Subclasses can override this to allow
-  // the thread to continue if desired.  The ShouldStop method should not do
-  // anything
-  // that might run code.  If you need to run code when deciding whether to stop
-  // at this StopInfo, that must be done in the PerformAction.
+  // Stop the thread by default. Subclasses can override this to allow the
+  // thread to continue if desired.  The ShouldStop method should not do
+  // anything that might run code.  If you need to run code when deciding
+  // whether to stop at this StopInfo, that must be done in the PerformAction.
   // The PerformAction will always get called before the ShouldStop.  This is
-  // done by the
-  // ProcessEventData::DoOnRemoval, though the ThreadPlanBase needs to consult
-  // this later on.
+  // done by the ProcessEventData::DoOnRemoval, though the ThreadPlanBase needs
+  // to consult this later on.
   virtual bool ShouldStop(Event *event_ptr) { return true; }
 
   //------------------------------------------------------------------
@@ -185,14 +176,13 @@
   StructuredData::ObjectSP
       m_extended_info; // The extended info for this stop info
 
-  // This determines whether the target has run since this stop info.
-  // N.B. running to evaluate a user expression does not count.
+  // This determines whether the target has run since this stop info. N.B.
+  // running to evaluate a user expression does not count.
   bool HasTargetRunSinceMe();
 
   // MakeStopInfoValid is necessary to allow saved stop infos to resurrect
-  // themselves as valid.
-  // It should only be used by Thread::RestoreThreadStateFromCheckpoint and to
-  // make sure the one-step
+  // themselves as valid. It should only be used by
+  // Thread::RestoreThreadStateFromCheckpoint and to make sure the one-step
   // needed for before-the-fact watchpoints does not prevent us from stopping
   void MakeStopInfoValid();
 
Index: lldb/trunk/include/lldb/Target/Target.h
===================================================================
--- lldb/trunk/include/lldb/Target/Target.h
+++ lldb/trunk/include/lldb/Target/Target.h
@@ -232,8 +232,8 @@
 public:
 // MSVC has a bug here that reports C4268: 'const' static/global data
 // initialized with compiler generated default constructor fills the object
-// with zeros.
-// Confirmed that MSVC is *not* zero-initializing, it's just a bogus warning.
+// with zeros. Confirmed that MSVC is *not* zero-initializing, it's just a
+// bogus warning.
 #if defined(_MSC_VER)
 #pragma warning(push)
 #pragma warning(disable : 4268)
@@ -350,8 +350,7 @@
   }
 
   // Allows the expression contents to be remapped to point to the specified
-  // file and line
-  // using #line directives.
+  // file and line using #line directives.
   void SetPoundLine(const char *path, uint32_t line) const {
     if (path && path[0]) {
       m_pound_line_file = path;
@@ -398,8 +397,8 @@
   Timeout<std::micro> m_one_thread_timeout = llvm::None;
   lldb::ExpressionCancelCallback m_cancel_callback = nullptr;
   void *m_cancel_callback_baton = nullptr;
-  // If m_pound_line_file is not empty and m_pound_line_line is non-zero,
-  // use #line %u "%s" before the expression content to remap where the source
+  // If m_pound_line_file is not empty and m_pound_line_line is non-zero, use
+  // #line %u "%s" before the expression content to remap where the source
   // originates
   mutable std::string m_pound_line_file;
   mutable uint32_t m_pound_line_line;
@@ -557,9 +556,8 @@
                                       LazyBool move_to_nearest_code);
 
   // Use this to create breakpoint that matches regex against the source lines
-  // in files given in source_file_list:
-  // If function_names is non-empty, also filter by function after the matches
-  // are made.
+  // in files given in source_file_list: If function_names is non-empty, also
+  // filter by function after the matches are made.
   lldb::BreakpointSP CreateSourceRegexBreakpoint(
       const FileSpecList *containingModules,
       const FileSpecList *source_file_list,
@@ -583,8 +581,8 @@
 
   // Use this to create a function breakpoint by regexp in
   // containingModule/containingSourceFiles, or all modules if it is nullptr
-  // When "skip_prologue is set to eLazyBoolCalculate, we use the current target
-  // setting, else we use the values passed in
+  // When "skip_prologue is set to eLazyBoolCalculate, we use the current
+  // target setting, else we use the values passed in
   lldb::BreakpointSP CreateFuncRegexBreakpoint(
       const FileSpecList *containingModules,
       const FileSpecList *containingSourceFiles, RegularExpression &func_regexp,
@@ -592,10 +590,10 @@
       bool internal, bool request_hardware);
 
   // Use this to create a function breakpoint by name in containingModule, or
-  // all modules if it is nullptr
-  // When "skip_prologue is set to eLazyBoolCalculate, we use the current target
-  // setting, else we use the values passed in.
-  // func_name_type_mask is or'ed values from the FunctionNameType enum.
+  // all modules if it is nullptr When "skip_prologue is set to
+  // eLazyBoolCalculate, we use the current target setting, else we use the
+  // values passed in. func_name_type_mask is or'ed values from the
+  // FunctionNameType enum.
   lldb::BreakpointSP CreateBreakpoint(const FileSpecList *containingModules,
                                       const FileSpecList *containingSourceFiles,
                                       const char *func_name,
@@ -612,11 +610,10 @@
                             Status *additional_args_error = nullptr);
 
   // This is the same as the func_name breakpoint except that you can specify a
-  // vector of names.  This is cheaper
-  // than a regular expression breakpoint in the case where you just want to set
-  // a breakpoint on a set of names
-  // you already know.
-  // func_name_type_mask is or'ed values from the FunctionNameType enum.
+  // vector of names.  This is cheaper than a regular expression breakpoint in
+  // the case where you just want to set a breakpoint on a set of names you
+  // already know. func_name_type_mask is or'ed values from the
+  // FunctionNameType enum.
   lldb::BreakpointSP
   CreateBreakpoint(const FileSpecList *containingModules,
                    const FileSpecList *containingSourceFiles,
@@ -760,13 +757,11 @@
       lldb::addr_t load_addr,
       lldb::AddressClass addr_class = lldb::eAddressClassInvalid) const;
 
-  // Get load_addr as breakable load address for this target.
-  // Take a addr and check if for any reason there is a better address than this
-  // to put a breakpoint on.
-  // If there is then return that address.
-  // For MIPS, if instruction at addr is a delay slot instruction then this
-  // method will find the address of its
-  // previous instruction and return that address.
+  // Get load_addr as breakable load address for this target. Take a addr and
+  // check if for any reason there is a better address than this to put a
+  // breakpoint on. If there is then return that address. For MIPS, if
+  // instruction at addr is a delay slot instruction then this method will find
+  // the address of its previous instruction and return that address.
   lldb::addr_t GetBreakableLoadAddress(lldb::addr_t addr);
 
   void ModulesDidLoad(ModuleList &module_list);
@@ -951,12 +946,12 @@
                                  Status &error);
 
   // Reading memory through the target allows us to skip going to the process
-  // for reading memory if possible and it allows us to try and read from
-  // any constant sections in our object files on disk. If you always want
-  // live program memory, read straight from the process. If you possibly
-  // want to read from const sections in object files, read from the target.
-  // This version of ReadMemory will try and read memory from the process
-  // if the process is alive. The order is:
+  // for reading memory if possible and it allows us to try and read from any
+  // constant sections in our object files on disk. If you always want live
+  // program memory, read straight from the process. If you possibly want to
+  // read from const sections in object files, read from the target. This
+  // version of ReadMemory will try and read memory from the process if the
+  // process is alive. The order is:
   // 1 - if (prefer_file_cache == true) then read from object file cache
   // 2 - if there is a valid process, try and read from its memory
   // 3 - if (prefer_file_cache == false) then read from object file cache
@@ -1012,9 +1007,8 @@
   PersistentExpressionState *
   GetPersistentExpressionStateForLanguage(lldb::LanguageType language);
 
-  // Creates a UserExpression for the given language, the rest of the parameters
-  // have the
-  // same meaning as for the UserExpression constructor.
+  // Creates a UserExpression for the given language, the rest of the
+  // parameters have the same meaning as for the UserExpression constructor.
   // Returns a new-ed object which the caller owns.
 
   UserExpression *GetUserExpressionForLanguage(
@@ -1022,10 +1016,9 @@
       Expression::ResultType desired_type,
       const EvaluateExpressionOptions &options, Status &error);
 
-  // Creates a FunctionCaller for the given language, the rest of the parameters
-  // have the
-  // same meaning as for the FunctionCaller constructor.  Since a FunctionCaller
-  // can't be
+  // Creates a FunctionCaller for the given language, the rest of the
+  // parameters have the same meaning as for the FunctionCaller constructor.
+  // Since a FunctionCaller can't be
   // IR Interpreted, it makes no sense to call this with an
   // ExecutionContextScope that lacks
   // a Process.
@@ -1038,8 +1031,7 @@
                                                const char *name, Status &error);
 
   // Creates a UtilityFunction for the given language, the rest of the
-  // parameters have the
-  // same meaning as for the UtilityFunction constructor.
+  // parameters have the same meaning as for the UtilityFunction constructor.
   // Returns a new-ed object which the caller owns.
 
   UtilityFunction *GetUtilityFunctionForLanguage(const char *expr,
@@ -1052,8 +1044,8 @@
   lldb::ClangASTImporterSP GetClangASTImporter();
 
   //----------------------------------------------------------------------
-  // Install any files through the platform that need be to installed
-  // prior to launching or attaching.
+  // Install any files through the platform that need be to installed prior to
+  // launching or attaching.
   //----------------------------------------------------------------------
   Status Install(ProcessLaunchInfo *launch_info);
 
@@ -1078,10 +1070,10 @@
   void ClearAllLoadedSections();
 
   // Since expressions results can persist beyond the lifetime of a process,
-  // and the const expression results are available after a process is gone,
-  // we provide a way for expressions to be evaluated from the Target itself.
-  // If an expression is going to be run, then it should have a frame filled
-  // in in th execution context.
+  // and the const expression results are available after a process is gone, we
+  // provide a way for expressions to be evaluated from the Target itself. If
+  // an expression is going to be run, then it should have a frame filled in in
+  // th execution context.
   lldb::ExpressionResults EvaluateExpression(
       llvm::StringRef expression, ExecutionContextScope *exe_scope,
       lldb::ValueObjectSP &result_valobj_sp,
@@ -1135,17 +1127,15 @@
     bool m_active;
 
     // Use CreateStopHook to make a new empty stop hook. The GetCommandPointer
-    // and fill it with commands,
-    // and SetSpecifier to set the specifier shared pointer (can be null, that
-    // will match anything.)
+    // and fill it with commands, and SetSpecifier to set the specifier shared
+    // pointer (can be null, that will match anything.)
     StopHook(lldb::TargetSP target_sp, lldb::user_id_t uid);
     friend class Target;
   };
   typedef std::shared_ptr<StopHook> StopHookSP;
 
-  // Add an empty stop hook to the Target's stop hook list, and returns a shared
-  // pointer to it in new_hook.
-  // Returns the id of the new hook.
+  // Add an empty stop hook to the Target's stop hook list, and returns a
+  // shared pointer to it in new_hook. Returns the id of the new hook.
   StopHookSP CreateStopHook();
 
   void RunStopHooks();
@@ -1259,9 +1249,9 @@
   lldb::BreakpointSP m_last_created_breakpoint;
   WatchpointList m_watchpoint_list;
   lldb::WatchpointSP m_last_created_watchpoint;
-  // We want to tightly control the process destruction process so
-  // we can correctly tear down everything that we need to, so the only
-  // class that knows about the process lifespan is this target class.
+  // We want to tightly control the process destruction process so we can
+  // correctly tear down everything that we need to, so the only class that
+  // knows about the process lifespan is this target class.
   lldb::ProcessSP m_process_sp;
   lldb::SearchFilterSP m_search_filter_sp;
   PathMappingList m_image_search_paths;
Index: lldb/trunk/include/lldb/Target/Thread.h
===================================================================
--- lldb/trunk/include/lldb/Target/Thread.h
+++ lldb/trunk/include/lldb/Target/Thread.h
@@ -214,8 +214,8 @@
 
   // This function is called on all the threads before "ShouldResume" and
   // "WillResume" in case a thread needs to change its state before the
-  // ThreadList polls all the threads to figure out which ones actually
-  // will get to run and how.
+  // ThreadList polls all the threads to figure out which ones actually will
+  // get to run and how.
   void SetupForResume();
 
   // Do not override this function, it is for thread plan logic only
@@ -224,8 +224,8 @@
   // Override this to do platform specific tasks before resume.
   virtual void WillResume(lldb::StateType resume_state) {}
 
-  // This clears generic thread state after a resume.  If you subclass this,
-  // be sure to call it.
+  // This clears generic thread state after a resume.  If you subclass this, be
+  // sure to call it.
   virtual void DidResume();
 
   // This notifies the thread when a private stop occurs.
@@ -244,14 +244,10 @@
   void Flush();
 
   // Return whether this thread matches the specification in ThreadSpec.  This
-  // is a virtual
-  // method because at some point we may extend the thread spec with a platform
-  // specific
-  // dictionary of attributes, which then only the platform specific Thread
-  // implementation
-  // would know how to match.  For now, this just calls through to the
-  // ThreadSpec's
-  // ThreadPassesBasicTests method.
+  // is a virtual method because at some point we may extend the thread spec
+  // with a platform specific dictionary of attributes, which then only the
+  // platform specific Thread implementation would know how to match.  For now,
+  // this just calls through to the ThreadSpec's ThreadPassesBasicTests method.
   virtual bool MatchesSpec(const ThreadSpec *spec);
 
   lldb::StopInfoSP GetStopInfo();
@@ -261,9 +257,8 @@
   bool StopInfoIsUpToDate() const;
 
   // This sets the stop reason to a "blank" stop reason, so you can call
-  // functions on the thread
-  // without having the called function run with whatever stop reason you
-  // stopped with.
+  // functions on the thread without having the called function run with
+  // whatever stop reason you stopped with.
   void SetStopInfoToNothing();
 
   bool ThreadStoppedForAReason();
@@ -492,16 +487,15 @@
   virtual void ClearBackingThread() {
     // Subclasses can use this function if a thread is actually backed by
     // another thread. This is currently used for the OperatingSystem plug-ins
-    // where they might have a thread that is in memory, yet its registers
-    // are available through the lldb_private::Thread subclass for the current
+    // where they might have a thread that is in memory, yet its registers are
+    // available through the lldb_private::Thread subclass for the current
     // lldb_private::Process class. Since each time the process stops the
-    // backing
-    // threads for memory threads can change, we need a way to clear the backing
-    // thread for all memory threads each time we stop.
+    // backing threads for memory threads can change, we need a way to clear
+    // the backing thread for all memory threads each time we stop.
   }
 
-  // If stop_format is true, this will be the form used when we print stop info.
-  // If false, it will be the form we use for thread list and co.
+  // If stop_format is true, this will be the form used when we print stop
+  // info. If false, it will be the form we use for thread list and co.
   void DumpUsingSettingsFormat(Stream &strm, uint32_t frame_idx, 
                                bool stop_format);
  
@@ -607,30 +601,24 @@
   // Thread Plan Providers:
   // This section provides the basic thread plans that the Process control
   // machinery uses to run the target.  ThreadPlan.h provides more details on
-  // how this mechanism works.
-  // The thread provides accessors to a set of plans that perform basic
-  // operations.
-  // The idea is that particular Platform plugins can override these methods to
-  // provide the implementation of these basic operations appropriate to their
-  // environment.
+  // how this mechanism works. The thread provides accessors to a set of plans
+  // that perform basic operations. The idea is that particular Platform
+  // plugins can override these methods to provide the implementation of these
+  // basic operations appropriate to their environment.
   //
   // NB: All the QueueThreadPlanXXX providers return Shared Pointers to
   // Thread plans.  This is useful so that you can modify the plans after
   // creation in ways specific to that plan type.  Also, it is often necessary
-  // for
-  // ThreadPlans that utilize other ThreadPlans to implement their task to keep
-  // a shared
-  // pointer to the sub-plan.
-  // But besides that, the shared pointers should only be held onto by entities
-  // who live no longer
-  // than the thread containing the ThreadPlan.
+  // for ThreadPlans that utilize other ThreadPlans to implement their task to
+  // keep a shared pointer to the sub-plan. But besides that, the shared
+  // pointers should only be held onto by entities who live no longer than the
+  // thread containing the ThreadPlan.
   // FIXME: If this becomes a problem, we can make a version that just returns a
   // pointer,
   // which it is clearly unsafe to hold onto, and a shared pointer version, and
-  // only allow
-  // ThreadPlan and Co. to use the latter.  That is made more annoying to do
-  // because there's
-  // no elegant way to friend a method to all sub-classes of a given class.
+  // only allow ThreadPlan and Co. to use the latter.  That is made more
+  // annoying to do because there's no elegant way to friend a method to all
+  // sub-classes of a given class.
   //
   //------------------------------------------------------------------
 
@@ -717,9 +705,8 @@
       LazyBool step_out_avoids_code_without_debug_info = eLazyBoolCalculate);
 
   // Helper function that takes a LineEntry to step, insted of an AddressRange.
-  // This may combine multiple
-  // LineEntries of the same source line number to step over a longer address
-  // range in a single operation.
+  // This may combine multiple LineEntries of the same source line number to
+  // step over a longer address range in a single operation.
   virtual lldb::ThreadPlanSP QueueThreadPlanForStepOverRange(
       bool abort_other_plans, const LineEntry &line_entry,
       const SymbolContext &addr_context, lldb::RunMode stop_other_threads,
@@ -779,9 +766,8 @@
       LazyBool step_out_avoids_code_without_debug_info = eLazyBoolCalculate);
 
   // Helper function that takes a LineEntry to step, insted of an AddressRange.
-  // This may combine multiple
-  // LineEntries of the same source line number to step over a longer address
-  // range in a single operation.
+  // This may combine multiple LineEntries of the same source line number to
+  // step over a longer address range in a single operation.
   virtual lldb::ThreadPlanSP QueueThreadPlanForStepInRange(
       bool abort_other_plans, const LineEntry &line_entry,
       const SymbolContext &addr_context, const char *step_in_target,
@@ -1115,23 +1101,22 @@
   void SetTracer(lldb::ThreadPlanTracerSP &tracer_sp);
 
   //------------------------------------------------------------------
-  // Get the thread index ID. The index ID that is guaranteed to not
-  // be re-used by a process. They start at 1 and increase with each
-  // new thread. This allows easy command line access by a unique ID
-  // that is easier to type than the actual system thread ID.
+  // Get the thread index ID. The index ID that is guaranteed to not be re-used
+  // by a process. They start at 1 and increase with each new thread. This
+  // allows easy command line access by a unique ID that is easier to type than
+  // the actual system thread ID.
   //------------------------------------------------------------------
   uint32_t GetIndexID() const;
 
   //------------------------------------------------------------------
   // Get the originating thread's index ID.
-  // In the case of an "extended" thread -- a thread which represents
-  // the stack that enqueued/spawned work that is currently executing --
-  // we need to provide the IndexID of the thread that actually did
-  // this work.  We don't want to just masquerade as that thread's IndexID
-  // by using it in our own IndexID because that way leads to madness -
-  // but the driver program which is iterating over extended threads
-  // may ask for the OriginatingThreadID to display that information
-  // to the user.
+  // In the case of an "extended" thread -- a thread which represents the stack
+  // that enqueued/spawned work that is currently executing -- we need to
+  // provide the IndexID of the thread that actually did this work.  We don't
+  // want to just masquerade as that thread's IndexID by using it in our own
+  // IndexID because that way leads to madness - but the driver program which
+  // is iterating over extended threads may ask for the OriginatingThreadID to
+  // display that information to the user.
   // Normal threads will return the same thing as GetIndexID();
   //------------------------------------------------------------------
   virtual uint32_t GetExtendedBacktraceOriginatingIndexID() {
@@ -1139,10 +1124,10 @@
   }
 
   //------------------------------------------------------------------
-  // The API ID is often the same as the Thread::GetID(), but not in
-  // all cases. Thread::GetID() is the user visible thread ID that
-  // clients would want to see. The API thread ID is the thread ID
-  // that is used when sending data to/from the debugging protocol.
+  // The API ID is often the same as the Thread::GetID(), but not in all cases.
+  // Thread::GetID() is the user visible thread ID that clients would want to
+  // see. The API thread ID is the thread ID that is used when sending data
+  // to/from the debugging protocol.
   //------------------------------------------------------------------
   virtual lldb::user_id_t GetProtocolID() const { return GetID(); }
 
@@ -1171,9 +1156,9 @@
                              uint32_t num_frames_with_source);
 
   // We need a way to verify that even though we have a thread in a shared
-  // pointer that the object itself is still valid. Currently this won't be
-  // the case if DestroyThread() was called. DestroyThread is called when
-  // a thread has been removed from the Process' thread list.
+  // pointer that the object itself is still valid. Currently this won't be the
+  // case if DestroyThread() was called. DestroyThread is called when a thread
+  // has been removed from the Process' thread list.
   bool IsValid() const { return !m_destroy_called; }
 
   // Sets and returns a valid stop info based on the process stop ID and the
@@ -1194,8 +1179,8 @@
   //----------------------------------------------------------------------
   // Ask the thread subclass to set its stop info.
   //
-  // Thread subclasses should call Thread::SetStopInfo(...) with the
-  // reason the thread stopped.
+  // Thread subclasses should call Thread::SetStopInfo(...) with the reason the
+  // thread stopped.
   //
   // @return
   //      True if Thread::SetStopInfo(...) was called, false otherwise.
@@ -1206,10 +1191,10 @@
   // Gets the temporary resume state for a thread.
   //
   // This value gets set in each thread by complex debugger logic in
-  // Thread::ShouldResume() and an appropriate thread resume state will get
-  // set in each thread every time the process is resumed prior to calling
-  // Process::DoResume(). The lldb_private::Process subclass should adhere
-  // to the thread resume state request which will be one of:
+  // Thread::ShouldResume() and an appropriate thread resume state will get set
+  // in each thread every time the process is resumed prior to calling
+  // Process::DoResume(). The lldb_private::Process subclass should adhere to
+  // the thread resume state request which will be one of:
   //
   //  eStateRunning   - thread will resume when process is resumed
   //  eStateStepping  - thread should step 1 instruction and stop when process
@@ -1257,10 +1242,9 @@
   friend class StackFrame;
   friend class OperatingSystem;
 
-  // This is necessary to make sure thread assets get destroyed while the thread
-  // is still in good shape
-  // to call virtual thread methods.  This must be called by classes that derive
-  // from Thread in their destructor.
+  // This is necessary to make sure thread assets get destroyed while the
+  // thread is still in good shape to call virtual thread methods.  This must
+  // be called by classes that derive from Thread in their destructor.
   virtual void DestroyThread();
 
   void PushPlan(lldb::ThreadPlanSP &plan_sp);
@@ -1286,8 +1270,7 @@
   virtual bool IsOperatingSystemPluginThread() const { return false; }
 
   // Subclasses that have a way to get an extended info dictionary for this
-  // thread should
-  // fill
+  // thread should fill
   virtual lldb_private::StructuredData::ObjectSP FetchThreadExtendedInfo() {
     return StructuredData::ObjectSP();
   }
@@ -1307,7 +1290,8 @@
   lldb::StopInfoSP m_stop_info_sp; ///< The private stop reason for this thread
   uint32_t m_stop_info_stop_id; // This is the stop id for which the StopInfo is
                                 // valid.  Can use this so you know that
-  // the thread's m_stop_info_sp is current and you don't have to fetch it again
+  // the thread's m_stop_info_sp is current and you don't have to fetch it
+  // again
   uint32_t m_stop_info_override_stop_id; // The stop ID containing the last time
                                          // the stop info was checked against
                                          // the stop info override
Index: lldb/trunk/include/lldb/Target/ThreadCollection.h
===================================================================
--- lldb/trunk/include/lldb/Target/ThreadCollection.h
+++ lldb/trunk/include/lldb/Target/ThreadCollection.h
@@ -39,9 +39,9 @@
 
   void InsertThread(const lldb::ThreadSP &thread_sp, uint32_t idx);
 
-  // Note that "idx" is not the same as the "thread_index". It is a zero
-  // based index to accessing the current threads, whereas "thread_index"
-  // is a unique index assigned
+  // Note that "idx" is not the same as the "thread_index". It is a zero based
+  // index to accessing the current threads, whereas "thread_index" is a unique
+  // index assigned
   lldb::ThreadSP GetThreadAtIndex(uint32_t idx);
 
   virtual ThreadIterable Threads() {
Index: lldb/trunk/include/lldb/Target/ThreadList.h
===================================================================
--- lldb/trunk/include/lldb/Target/ThreadList.h
+++ lldb/trunk/include/lldb/Target/ThreadList.h
@@ -43,9 +43,8 @@
   lldb::ThreadSP GetSelectedThread();
 
   // Manage the thread to use for running expressions.  This is usually the
-  // Selected thread,
-  // but sometimes (e.g. when evaluating breakpoint conditions & stop hooks) it
-  // isn't.
+  // Selected thread, but sometimes (e.g. when evaluating breakpoint conditions
+  // & stop hooks) it isn't.
   class ExpressionExecutionThreadPusher {
   public:
     ExpressionExecutionThreadPusher(ThreadList &thread_list, lldb::tid_t tid)
@@ -83,9 +82,9 @@
 
   void Destroy();
 
-  // Note that "idx" is not the same as the "thread_index". It is a zero
-  // based index to accessing the current threads, whereas "thread_index"
-  // is a unique index assigned
+  // Note that "idx" is not the same as the "thread_index". It is a zero based
+  // index to accessing the current threads, whereas "thread_index" is a unique
+  // index assigned
   lldb::ThreadSP GetThreadAtIndex(uint32_t idx, bool can_update = true);
 
   lldb::ThreadSP FindThreadByID(lldb::tid_t tid, bool can_update = true);
Index: lldb/trunk/include/lldb/Target/ThreadPlan.h
===================================================================
--- lldb/trunk/include/lldb/Target/ThreadPlan.h
+++ lldb/trunk/include/lldb/Target/ThreadPlan.h
@@ -340,9 +340,8 @@
 public:
   typedef enum { eAllThreads, eSomeThreads, eThisThread } ThreadScope;
 
-  // We use these enums so that we can cast a base thread plan to it's real type
-  // without having to resort
-  // to dynamic casting.
+  // We use these enums so that we can cast a base thread plan to it's real
+  // type without having to resort to dynamic casting.
   typedef enum {
     eKindGeneric,
     eKindNull,
@@ -432,9 +431,8 @@
 
   virtual bool ShouldAutoContinue(Event *event_ptr) { return false; }
 
-  // Whether a "stop class" event should be reported to the "outside world".  In
-  // general
-  // if a thread plan is active, events should not be reported.
+  // Whether a "stop class" event should be reported to the "outside world".
+  // In general if a thread plan is active, events should not be reported.
 
   virtual Vote ShouldReportStop(Event *event_ptr);
 
@@ -445,8 +443,7 @@
   virtual bool StopOthers();
 
   // This is the wrapper for DoWillResume that does generic ThreadPlan logic,
-  // then
-  // calls DoWillResume.
+  // then calls DoWillResume.
   bool WillResume(lldb::StateType resume_state, bool current_plan);
 
   virtual bool WillStop() = 0;
@@ -468,8 +465,8 @@
   virtual bool MischiefManaged();
 
   virtual void ThreadDestroyed() {
-    // Any cleanup that a plan might want to do in case the thread goes away
-    // in the middle of the plan being queued on a thread can be done here.
+    // Any cleanup that a plan might want to do in case the thread goes away in
+    // the middle of the plan being queued on a thread can be done here.
   }
 
   bool GetPrivate() { return m_plan_private; }
@@ -509,39 +506,35 @@
   }
 
   // Some thread plans hide away the actual stop info which caused any
-  // particular stop.  For
-  // instance the ThreadPlanCallFunction restores the original stop reason so
-  // that stopping and
-  // calling a few functions won't lose the history of the run.
-  // This call can be implemented to get you back to the real stop info.
+  // particular stop.  For instance the ThreadPlanCallFunction restores the
+  // original stop reason so that stopping and calling a few functions won't
+  // lose the history of the run. This call can be implemented to get you back
+  // to the real stop info.
   virtual lldb::StopInfoSP GetRealStopInfo() { return m_thread.GetStopInfo(); }
 
   // If the completion of the thread plan stepped out of a function, the return
-  // value of the function
-  // might have been captured by the thread plan (currently only
-  // ThreadPlanStepOut does this.)
-  // If so, the ReturnValueObject can be retrieved from here.
+  // value of the function might have been captured by the thread plan
+  // (currently only ThreadPlanStepOut does this.) If so, the ReturnValueObject
+  // can be retrieved from here.
 
   virtual lldb::ValueObjectSP GetReturnValueObject() {
     return lldb::ValueObjectSP();
   }
 
   // If the thread plan managing the evaluation of a user expression lives
-  // longer than the command
-  // that instigated the expression (generally because the expression evaluation
-  // hit a breakpoint, and
-  // the user regained control at that point) a subsequent process control
-  // command step/continue/etc. might
-  // complete the expression evaluations.  If so, the result of the expression
-  // evaluation will show up here.
+  // longer than the command that instigated the expression (generally because
+  // the expression evaluation hit a breakpoint, and the user regained control
+  // at that point) a subsequent process control command step/continue/etc.
+  // might complete the expression evaluations.  If so, the result of the
+  // expression evaluation will show up here.
 
   virtual lldb::ExpressionVariableSP GetExpressionVariable() {
     return lldb::ExpressionVariableSP();
   }
 
-  // If a thread plan stores the state before it was run, then you might
-  // want to restore the state when it is done.  This will do that job.
-  // This is mostly useful for artificial plans like CallFunction plans.
+  // If a thread plan stores the state before it was run, then you might want
+  // to restore the state when it is done.  This will do that job. This is
+  // mostly useful for artificial plans like CallFunction plans.
 
   virtual bool RestoreThreadState() {
     // Nothing to do in general.
@@ -585,8 +578,7 @@
   ThreadPlan *GetPreviousPlan() { return m_thread.GetPreviousPlan(this); }
 
   // This forwards the private Thread::GetPrivateStopInfo which is generally
-  // what
-  // ThreadPlan's need to know.
+  // what ThreadPlan's need to know.
 
   lldb::StopInfoSP GetPrivateStopInfo() {
     return m_thread.GetPrivateStopInfo();
@@ -638,10 +630,10 @@
 
 //----------------------------------------------------------------------
 // ThreadPlanNull:
-// Threads are assumed to always have at least one plan on the plan stack.
-// This is put on the plan stack when a thread is destroyed so that if you
-// accidentally access a thread after it is destroyed you won't crash.
-// But asking questions of the ThreadPlanNull is definitely an error.
+// Threads are assumed to always have at least one plan on the plan stack. This
+// is put on the plan stack when a thread is destroyed so that if you
+// accidentally access a thread after it is destroyed you won't crash. But
+// asking questions of the ThreadPlanNull is definitely an error.
 //----------------------------------------------------------------------
 
 class ThreadPlanNull : public ThreadPlan {
Index: lldb/trunk/include/lldb/Target/ThreadPlanCallFunction.h
===================================================================
--- lldb/trunk/include/lldb/Target/ThreadPlanCallFunction.h
+++ lldb/trunk/include/lldb/Target/ThreadPlanCallFunction.h
@@ -24,9 +24,8 @@
 
 class ThreadPlanCallFunction : public ThreadPlan {
   // Create a thread plan to call a function at the address passed in the
-  // "function"
-  // argument.  If you plan to call GetReturnValueObject, then pass in the
-  // return type, otherwise just pass in an invalid CompilerType.
+  // "function" argument.  If you plan to call GetReturnValueObject, then pass
+  // in the return type, otherwise just pass in an invalid CompilerType.
 public:
   ThreadPlanCallFunction(Thread &thread, const Address &function,
                          const CompilerType &return_type,
@@ -69,27 +68,23 @@
     return m_return_valobj_sp;
   }
 
-  // Return the stack pointer that the function received
-  // on entry.  Any stack address below this should be
-  // considered invalid after the function has been
-  // cleaned up.
+  // Return the stack pointer that the function received on entry.  Any stack
+  // address below this should be considered invalid after the function has
+  // been cleaned up.
   lldb::addr_t GetFunctionStackPointer() { return m_function_sp; }
 
-  // Classes that derive from FunctionCaller, and implement
-  // their own WillPop methods should call this so that the
-  // thread state gets restored if the plan gets discarded.
+  // Classes that derive from FunctionCaller, and implement their own WillPop
+  // methods should call this so that the thread state gets restored if the
+  // plan gets discarded.
   void WillPop() override;
 
   // If the thread plan stops mid-course, this will be the stop reason that
-  // interrupted us.
-  // Once DoTakedown is called, this will be the real stop reason at the end of
-  // the function call.
-  // If it hasn't been set for one or the other of these reasons, we'll return
-  // the PrivateStopReason.
-  // This is needed because we want the CallFunction thread plans not to show up
-  // as the stop reason.
-  // But if something bad goes wrong, it is nice to be able to tell the user
-  // what really happened.
+  // interrupted us. Once DoTakedown is called, this will be the real stop
+  // reason at the end of the function call. If it hasn't been set for one or
+  // the other of these reasons, we'll return the PrivateStopReason. This is
+  // needed because we want the CallFunction thread plans not to show up as the
+  // stop reason. But if something bad goes wrong, it is nice to be able to
+  // tell the user what really happened.
 
   lldb::StopInfoSP GetRealStopInfo() override {
     if (m_real_stop_info_sp)
@@ -140,9 +135,9 @@
   Thread::ThreadStateCheckpoint m_stored_thread_state;
   lldb::StopInfoSP
       m_real_stop_info_sp; // In general we want to hide call function
-                           // thread plans, but for reporting purposes,
-                           // it's nice to know the real stop reason.
-                           // This gets set in DoTakedown.
+                           // thread plans, but for reporting purposes, it's
+                           // nice to know the real stop reason. This gets set
+                           // in DoTakedown.
   StreamString m_constructor_errors;
   lldb::ValueObjectSP m_return_valobj_sp; // If this contains a valid pointer,
                                           // use the ABI to extract values when
Index: lldb/trunk/include/lldb/Target/ThreadPlanCallFunctionUsingABI.h
===================================================================
--- lldb/trunk/include/lldb/Target/ThreadPlanCallFunctionUsingABI.h
+++ lldb/trunk/include/lldb/Target/ThreadPlanCallFunctionUsingABI.h
@@ -27,11 +27,9 @@
 
 class ThreadPlanCallFunctionUsingABI : public ThreadPlanCallFunction {
   // Create a thread plan to call a function at the address passed in the
-  // "function"
-  // argument, this function is executed using register manipulation instead of
-  // JIT.
-  // Class derives from ThreadPlanCallFunction and differs by calling a
-  // alternative
+  // "function" argument, this function is executed using register manipulation
+  // instead of JIT. Class derives from ThreadPlanCallFunction and differs by
+  // calling a alternative
   // ABI interface ABI::PrepareTrivialCall() which provides more detailed
   // information.
 public:
Index: lldb/trunk/include/lldb/Target/ThreadPlanShouldStopHere.h
===================================================================
--- lldb/trunk/include/lldb/Target/ThreadPlanShouldStopHere.h
+++ lldb/trunk/include/lldb/Target/ThreadPlanShouldStopHere.h
@@ -19,20 +19,16 @@
 namespace lldb_private {
 
 // This is an interface that ThreadPlans can adopt to allow flexible
-// modifications of the behavior
-// when a thread plan comes to a place where it would ordinarily stop.  If such
-// modification makes
-// sense for your plan, inherit from this class, and when you would be about to
-// stop (in your ShouldStop
-// method), call InvokeShouldStopHereCallback, passing in the frame comparison
-// between where the step operation
-// started and where you arrived.  If it returns true, then QueueStepOutFromHere
-// will queue the plan
-// to execute instead of stopping.
+// modifications of the behavior when a thread plan comes to a place where it
+// would ordinarily stop.  If such modification makes sense for your plan,
+// inherit from this class, and when you would be about to stop (in your
+// ShouldStop method), call InvokeShouldStopHereCallback, passing in the frame
+// comparison between where the step operation started and where you arrived.
+// If it returns true, then QueueStepOutFromHere will queue the plan to execute
+// instead of stopping.
 //
 // The classic example of the use of this is ThreadPlanStepInRange not stopping
-// in frames that have
-// no debug information.
+// in frames that have no debug information.
 //
 // This class also defines a set of flags to control general aspects of this
 // "ShouldStop" behavior.
@@ -82,11 +78,9 @@
   virtual ~ThreadPlanShouldStopHere();
 
   // Set the ShouldStopHere callbacks.  Pass in null to clear them and have no
-  // special behavior (though you
-  // can also call ClearShouldStopHereCallbacks for that purpose.  If you pass
-  // in a valid pointer, it will
-  // adopt the non-null fields, and any null fields will be set to the default
-  // values.
+  // special behavior (though you can also call ClearShouldStopHereCallbacks
+  // for that purpose.  If you pass in a valid pointer, it will adopt the non-
+  // null fields, and any null fields will be set to the default values.
 
   void
   SetShouldStopHereCallbacks(const ThreadPlanShouldStopHereCallbacks *callbacks,
Index: lldb/trunk/include/lldb/Target/ThreadPlanStepRange.h
===================================================================
--- lldb/trunk/include/lldb/Target/ThreadPlanStepRange.h
+++ lldb/trunk/include/lldb/Target/ThreadPlanStepRange.h
@@ -58,10 +58,9 @@
                                              size_t &insn_offset);
 
   // Pushes a plan to proceed through the next section of instructions in the
-  // range - usually just a RunToAddress
-  // plan to run to the next branch.  Returns true if it pushed such a plan.  If
-  // there was no available 'quick run'
-  // plan, then just single step.
+  // range - usually just a RunToAddress plan to run to the next branch.
+  // Returns true if it pushed such a plan.  If there was no available 'quick
+  // run' plan, then just single step.
   bool SetNextBranchBreakpoint();
 
   void ClearNextBranchBreakpoint();
Index: lldb/trunk/include/lldb/Target/UnixSignals.h
===================================================================
--- lldb/trunk/include/lldb/Target/UnixSignals.h
+++ lldb/trunk/include/lldb/Target/UnixSignals.h
@@ -63,8 +63,7 @@
 
   // These provide an iterator through the signals available on this system.
   // Call GetFirstSignalNumber to get the first entry, then iterate on
-  // GetNextSignalNumber
-  // till you get back LLDB_INVALID_SIGNAL_NUMBER.
+  // GetNextSignalNumber till you get back LLDB_INVALID_SIGNAL_NUMBER.
   int32_t GetFirstSignalNumber() const;
 
   int32_t GetNextSignalNumber(int32_t current_signal) const;
@@ -76,13 +75,10 @@
   ConstString GetShortName(ConstString name) const;
 
   // We assume that the elements of this object are constant once it is
-  // constructed,
-  // since a process should never need to add or remove symbols as it runs.  So
-  // don't
-  // call these functions anywhere but the constructor of your subclass of
-  // UnixSignals or in
-  // your Process Plugin's GetUnixSignals method before you return the
-  // UnixSignal object.
+  // constructed, since a process should never need to add or remove symbols as
+  // it runs.  So don't call these functions anywhere but the constructor of
+  // your subclass of UnixSignals or in your Process Plugin's GetUnixSignals
+  // method before you return the UnixSignal object.
 
   void AddSignal(int signo, const char *name, bool default_suppress,
                  bool default_stop, bool default_notify,
@@ -90,15 +86,14 @@
 
   void RemoveSignal(int signo);
 
-  // Returns a current version of the data stored in this class.
-  // Version gets incremented each time Set... method is called.
+  // Returns a current version of the data stored in this class. Version gets
+  // incremented each time Set... method is called.
   uint64_t GetVersion() const;
 
-  // Returns a vector of signals that meet criteria provided in arguments.
-  // Each should_[suppress|stop|notify] flag can be
-  // None  - no filtering by this flag
-  // true  - only signals that have it set to true are returned
-  // false - only signals that have it set to true are returned
+  // Returns a vector of signals that meet criteria provided in arguments. Each
+  // should_[suppress|stop|notify] flag can be None  - no filtering by this
+  // flag true  - only signals that have it set to true are returned false -
+  // only signals that have it set to true are returned
   std::vector<int32_t> GetFilteredSignals(llvm::Optional<bool> should_suppress,
                                           llvm::Optional<bool> should_stop,
                                           llvm::Optional<bool> should_notify);
@@ -126,10 +121,10 @@
 
   collection m_signals;
 
-  // This version gets incremented every time something is changing in
-  // this class, including when we call AddSignal from the constructor.
-  // So after the object is constructed m_version is going to be > 0
-  // if it has at least one signal registered in it.
+  // This version gets incremented every time something is changing in this
+  // class, including when we call AddSignal from the constructor. So after the
+  // object is constructed m_version is going to be > 0 if it has at least one
+  // signal registered in it.
   uint64_t m_version = 0;
 
   // GDBRemote signals need to be copyable.
Index: lldb/trunk/include/lldb/Utility/ArchSpec.h
===================================================================
--- lldb/trunk/include/lldb/Utility/ArchSpec.h
+++ lldb/trunk/include/lldb/Utility/ArchSpec.h
@@ -592,15 +592,14 @@
   Core m_core = kCore_invalid;
   lldb::ByteOrder m_byte_order = lldb::eByteOrderInvalid;
 
-  // Additional arch flags which we cannot get from triple and core
-  // For MIPS these are application specific extensions like
-  // micromips, mips16 etc.
+  // Additional arch flags which we cannot get from triple and core For MIPS
+  // these are application specific extensions like micromips, mips16 etc.
   uint32_t m_flags = 0;
 
   ConstString m_distribution_id;
 
-  // Called when m_def or m_entry are changed.  Fills in all remaining
-  // members with default values.
+  // Called when m_def or m_entry are changed.  Fills in all remaining members
+  // with default values.
   void CoreUpdated(bool update_triple);
 };
 
Index: lldb/trunk/include/lldb/Utility/Args.h
===================================================================
--- lldb/trunk/include/lldb/Utility/Args.h
+++ lldb/trunk/include/lldb/Utility/Args.h
@@ -343,11 +343,11 @@
   static void EncodeEscapeSequences(const char *src, std::string &dst);
 
   // ExpandEscapeSequences will change a string of possibly non-printable
-  // characters and expand them into text. So '\n' will turn into two characters
-  // like "\n" which is suitable for human reading. When a character is not
-  // printable and isn't one of the common in escape sequences listed in the
-  // help for EncodeEscapeSequences, then it will be encoded as octal. Printable
-  // characters are left alone.
+  // characters and expand them into text. So '\n' will turn into two
+  // characters like "\n" which is suitable for human reading. When a character
+  // is not printable and isn't one of the common in escape sequences listed in
+  // the help for EncodeEscapeSequences, then it will be encoded as octal.
+  // Printable characters are left alone.
   static void ExpandEscapedCharacters(const char *src, std::string &dst);
 
   static std::string EscapeLLDBCommandArgument(const std::string &arg,
Index: lldb/trunk/include/lldb/Utility/ConstString.h
===================================================================
--- lldb/trunk/include/lldb/Utility/ConstString.h
+++ lldb/trunk/include/lldb/Utility/ConstString.h
@@ -174,8 +174,8 @@
   ///     @li \b false if this object is not equal to \a rhs.
   //------------------------------------------------------------------
   bool operator==(const ConstString &rhs) const {
-    // We can do a pointer compare to compare these strings since they
-    // must come from the same pool in order to be equal.
+    // We can do a pointer compare to compare these strings since they must
+    // come from the same pool in order to be equal.
     return m_string == rhs.m_string;
   }
 
Index: lldb/trunk/include/lldb/Utility/DataBufferHeap.h
===================================================================
--- lldb/trunk/include/lldb/Utility/DataBufferHeap.h
+++ lldb/trunk/include/lldb/Utility/DataBufferHeap.h
@@ -123,8 +123,8 @@
 
 private:
   //------------------------------------------------------------------
-  // This object uses a std::vector<uint8_t> to store its data. This
-  // takes care of free the data when the object is deleted.
+  // This object uses a std::vector<uint8_t> to store its data. This takes care
+  // of free the data when the object is deleted.
   //------------------------------------------------------------------
   typedef std::vector<uint8_t> buffer_t; ///< Buffer type
   buffer_t m_data; ///< The heap based buffer where data is stored
Index: lldb/trunk/include/lldb/Utility/History.h
===================================================================
--- lldb/trunk/include/lldb/Utility/History.h
+++ lldb/trunk/include/lldb/Utility/History.h
@@ -39,9 +39,9 @@
 
   virtual ~HistorySource() {}
 
-  // Create a new history event. Subclasses should use any data or members
-  // in the subclass of this class to produce a history event and push it
-  // onto the end of the history stack.
+  // Create a new history event. Subclasses should use any data or members in
+  // the subclass of this class to produce a history event and push it onto the
+  // end of the history stack.
 
   virtual HistoryEvent CreateHistoryEvent() = 0;
 
@@ -85,9 +85,9 @@
 
   ~HistorySourceUInt() override {}
 
-  // Create a new history event. Subclasses should use any data or members
-  // in the subclass of this class to produce a history event and push it
-  // onto the end of the history stack.
+  // Create a new history event. Subclasses should use any data or members in
+  // the subclass of this class to produce a history event and push it onto the
+  // end of the history stack.
 
   HistoryEvent CreateHistoryEvent() override {
     ++m_curr_id;
Index: lldb/trunk/include/lldb/Utility/JSON.h
===================================================================
--- lldb/trunk/include/lldb/Utility/JSON.h
+++ lldb/trunk/include/lldb/Utility/JSON.h
@@ -79,9 +79,8 @@
   // SFINAE to avoid having ambiguous overloads because of the implicit type
   // promotion. If we
   // would have constructors only with int64_t, uint64_t and double types then
-  // constructing a
-  // JSONNumber from an int32_t (or any other similar type) would fail to
-  // compile.
+  // constructing a JSONNumber from an int32_t (or any other similar type)
+  // would fail to compile.
 
   template <typename T, typename std::enable_if<
                             std::is_integral<T>::value &&
Index: lldb/trunk/include/lldb/Utility/Log.h
===================================================================
--- lldb/trunk/include/lldb/Utility/Log.h
+++ lldb/trunk/include/lldb/Utility/Log.h
@@ -74,10 +74,10 @@
         : log_ptr(nullptr), categories(categories),
           default_flags(default_flags) {}
 
-    // This function is safe to call at any time
-    // If the channel is disabled after (or concurrently with) this function
-    // returning a non-null Log pointer, it is still safe to attempt to write to
-    // the Log object -- the output will be discarded.
+    // This function is safe to call at any time If the channel is disabled
+    // after (or concurrently with) this function returning a non-null Log
+    // pointer, it is still safe to attempt to write to the Log object -- the
+    // output will be discarded.
     Log *GetLogIfAll(uint32_t mask) {
       Log *log = log_ptr.load(std::memory_order_relaxed);
       if (log && log->GetMask().AllSet(mask))
@@ -85,10 +85,10 @@
       return nullptr;
     }
 
-    // This function is safe to call at any time
-    // If the channel is disabled after (or concurrently with) this function
-    // returning a non-null Log pointer, it is still safe to attempt to write to
-    // the Log object -- the output will be discarded.
+    // This function is safe to call at any time If the channel is disabled
+    // after (or concurrently with) this function returning a non-null Log
+    // pointer, it is still safe to attempt to write to the Log object -- the
+    // output will be discarded.
     Log *GetLogIfAny(uint32_t mask) {
       Log *log = log_ptr.load(std::memory_order_relaxed);
       if (log && log->GetMask().AnySet(mask))
@@ -171,8 +171,8 @@
 private:
   Channel &m_channel;
 
-  // The mutex makes sure enable/disable operations are thread-safe. The options
-  // and mask variables are atomic to enable their reading in
+  // The mutex makes sure enable/disable operations are thread-safe. The
+  // options and mask variables are atomic to enable their reading in
   // Channel::GetLogIfAny without taking the mutex to speed up the fast path.
   // Their modification however, is still protected by this mutex.
   llvm::sys::RWMutex m_mutex;
Index: lldb/trunk/include/lldb/Utility/SafeMachO.h
===================================================================
--- lldb/trunk/include/lldb/Utility/SafeMachO.h
+++ lldb/trunk/include/lldb/Utility/SafeMachO.h
@@ -9,18 +9,15 @@
 #ifndef liblldb_SafeMachO_h_
 #define liblldb_SafeMachO_h_
 
-// This header file is required to work around collisions between the defines in
-// mach/machine.h, and enum members
-// of the same name in llvm's MachO.h.  If you want to use llvm/Support/MachO.h,
-// use this file instead.
-// The caveats are:
-// 1) You can only use the MachO.h enums, you can't use the defines.  That won't
-// make a difference since the values
+// This header file is required to work around collisions between the defines
+// in mach/machine.h, and enum members of the same name in llvm's MachO.h.  If
+// you want to use llvm/Support/MachO.h, use this file instead. The caveats
+// are: 1) You can only use the MachO.h enums, you can't use the defines.  That
+// won't make a difference since the values
 //    are the same.
 // 2) If you need any header file that relies on mach/machine.h, you must
-// include that first.
-// 3) This isn't a total solution, it doesn't undef every define that MachO.h
-// has borrowed from various system headers,
+// include that first. 3) This isn't a total solution, it doesn't undef every
+// define that MachO.h has borrowed from various system headers,
 //    only the ones that come from mach/machine.h because that is the one we
 //    ended up pulling in from various places.
 //
Index: lldb/trunk/include/lldb/Utility/SelectHelper.h
===================================================================
--- lldb/trunk/include/lldb/Utility/SelectHelper.h
+++ lldb/trunk/include/lldb/Utility/SelectHelper.h
@@ -23,32 +23,31 @@
   // Defaults to infinite wait for select unless you call SetTimeout()
   SelectHelper();
 
-  // Call SetTimeout() before calling SelectHelper::Select() to set the
-  // timeout based on the current time + the timeout. This allows multiple
-  // calls to SelectHelper::Select() without having to worry about the
-  // absolute timeout as this class manages to set the relative timeout
-  // correctly.
+  // Call SetTimeout() before calling SelectHelper::Select() to set the timeout
+  // based on the current time + the timeout. This allows multiple calls to
+  // SelectHelper::Select() without having to worry about the absolute timeout
+  // as this class manages to set the relative timeout correctly.
   void SetTimeout(const std::chrono::microseconds &timeout);
 
-  // Call the FDSet*() functions before calling SelectHelper::Select() to
-  // set the file descriptors that we will watch for when calling
-  // select. This will cause FD_SET() to be called prior to calling select
-  // using the "fd" provided.
+  // Call the FDSet*() functions before calling SelectHelper::Select() to set
+  // the file descriptors that we will watch for when calling select. This will
+  // cause FD_SET() to be called prior to calling select using the "fd"
+  // provided.
   void FDSetRead(lldb::socket_t fd);
   void FDSetWrite(lldb::socket_t fd);
   void FDSetError(lldb::socket_t fd);
 
-  // Call the FDIsSet*() functions after calling SelectHelper::Select()
-  // to check which file descriptors are ready for read/write/error. This
-  // will contain the result of FD_ISSET after calling select for a given
-  // file descriptor.
+  // Call the FDIsSet*() functions after calling SelectHelper::Select() to
+  // check which file descriptors are ready for read/write/error. This will
+  // contain the result of FD_ISSET after calling select for a given file
+  // descriptor.
   bool FDIsSetRead(lldb::socket_t fd) const;
   bool FDIsSetWrite(lldb::socket_t fd) const;
   bool FDIsSetError(lldb::socket_t fd) const;
 
-  // Call the system's select() to wait for descriptors using
-  // timeout provided in a call the SelectHelper::SetTimeout(),
-  // or infinite wait if no timeout was set.
+  // Call the system's select() to wait for descriptors using timeout provided
+  // in a call the SelectHelper::SetTimeout(), or infinite wait if no timeout
+  // was set.
   lldb_private::Status Select();
 
 protected:
Index: lldb/trunk/include/lldb/Utility/SharedCluster.h
===================================================================
--- lldb/trunk/include/lldb/Utility/SharedCluster.h
+++ lldb/trunk/include/lldb/Utility/SharedCluster.h
@@ -50,9 +50,9 @@
       delete object;
     }
 
-    // Decrement refcount should have been called on this ClusterManager,
-    // and it should have locked the mutex, now we will unlock it before
-    // we destroy it...
+    // Decrement refcount should have been called on this ClusterManager, and
+    // it should have locked the mutex, now we will unlock it before we destroy
+    // it...
     m_mutex.unlock();
   }
 
Index: lldb/trunk/include/lldb/Utility/SharingPtr.h
===================================================================
--- lldb/trunk/include/lldb/Utility/SharingPtr.h
+++ lldb/trunk/include/lldb/Utility/SharingPtr.h
@@ -14,9 +14,9 @@
 // C++ Includes
 #include <memory>
 
-// Microsoft Visual C++ currently does not enable std::atomic to work
-// in CLR mode - as such we need to "hack around it" for MSVC++ builds only
-// using Windows specific intrinsics instead of the C++11 atomic support
+// Microsoft Visual C++ currently does not enable std::atomic to work in CLR
+// mode - as such we need to "hack around it" for MSVC++ builds only using
+// Windows specific intrinsics instead of the C++11 atomic support
 #ifdef _MSC_VER
 #include <intrin.h>
 #else
Index: lldb/trunk/include/lldb/Utility/Stream.h
===================================================================
--- lldb/trunk/include/lldb/Utility/Stream.h
+++ lldb/trunk/include/lldb/Utility/Stream.h
@@ -163,8 +163,8 @@
 
   size_t PutPointer(void *ptr);
 
-  // Append \a src_len bytes from \a src to the stream as hex characters
-  // (two ascii characters per byte of input data)
+  // Append \a src_len bytes from \a src to the stream as hex characters (two
+  // ascii characters per byte of input data)
   size_t
   PutBytesAsRawHex8(const void *src, size_t src_len,
                     lldb::ByteOrder src_byte_order = lldb::eByteOrderInvalid,
Index: lldb/trunk/include/lldb/Utility/StreamTee.h
===================================================================
--- lldb/trunk/include/lldb/Utility/StreamTee.h
+++ lldb/trunk/include/lldb/Utility/StreamTee.h
@@ -61,10 +61,9 @@
     std::lock_guard<std::recursive_mutex> guard(m_streams_mutex);
     collection::iterator pos, end;
     for (pos = m_streams.begin(), end = m_streams.end(); pos != end; ++pos) {
-      // Allow for our collection to contain NULL streams. This allows
-      // the StreamTee to be used with hard coded indexes for clients
-      // that might want N total streams with only a few that are set
-      // to valid values.
+      // Allow for our collection to contain NULL streams. This allows the
+      // StreamTee to be used with hard coded indexes for clients that might
+      // want N total streams with only a few that are set to valid values.
       Stream *strm = pos->get();
       if (strm)
         strm->Flush();
@@ -79,10 +78,9 @@
     size_t min_bytes_written = SIZE_MAX;
     collection::iterator pos, end;
     for (pos = m_streams.begin(), end = m_streams.end(); pos != end; ++pos) {
-      // Allow for our collection to contain NULL streams. This allows
-      // the StreamTee to be used with hard coded indexes for clients
-      // that might want N total streams with only a few that are set
-      // to valid values.
+      // Allow for our collection to contain NULL streams. This allows the
+      // StreamTee to be used with hard coded indexes for clients that might
+      // want N total streams with only a few that are set to valid values.
       Stream *strm = pos->get();
       if (strm) {
         const size_t bytes_written = strm->Write(s, length);
@@ -121,10 +119,9 @@
 
   void SetStreamAtIndex(uint32_t idx, const lldb::StreamSP &stream_sp) {
     std::lock_guard<std::recursive_mutex> guard(m_streams_mutex);
-    // Resize our stream vector as necessary to fit as many streams
-    // as needed. This also allows this class to be used with hard
-    // coded indexes that can be used contain many streams, not all
-    // of which are valid.
+    // Resize our stream vector as necessary to fit as many streams as needed.
+    // This also allows this class to be used with hard coded indexes that can
+    // be used contain many streams, not all of which are valid.
     if (idx >= m_streams.size())
       m_streams.resize(idx + 1);
     m_streams[idx] = stream_sp;
Index: lldb/trunk/include/lldb/Utility/StringExtractor.h
===================================================================
--- lldb/trunk/include/lldb/Utility/StringExtractor.h
+++ lldb/trunk/include/lldb/Utility/StringExtractor.h
@@ -41,8 +41,8 @@
     m_index = 0;
   }
 
-  // Returns true if the file position is still valid for the data
-  // contained in this string extractor object.
+  // Returns true if the file position is still valid for the data contained in
+  // this string extractor object.
   bool IsGood() const { return m_index != UINT64_MAX; }
 
   uint64_t GetFilePos() const { return m_index; }
@@ -129,9 +129,9 @@
   //------------------------------------------------------------------
   std::string m_packet; // The string in which to extract data.
   uint64_t m_index;     // When extracting data from a packet, this index
-                        // will march along as things get extracted. If set
-                        // to UINT64_MAX the end of the packet data was
-                        // reached when decoding information
+                        // will march along as things get extracted. If set to
+                        // UINT64_MAX the end of the packet data was reached
+                        // when decoding information
 };
 
 #endif // utility_StringExtractor_h_
Index: lldb/trunk/include/lldb/Utility/StringExtractorGDBRemote.h
===================================================================
--- lldb/trunk/include/lldb/Utility/StringExtractorGDBRemote.h
+++ lldb/trunk/include/lldb/Utility/StringExtractorGDBRemote.h
@@ -188,8 +188,8 @@
 
   bool IsErrorResponse() const;
 
-  // Returns zero if the packet isn't a EXX packet where XX are two hex
-  // digits. Otherwise the error encoded in XX is returned.
+  // Returns zero if the packet isn't a EXX packet where XX are two hex digits.
+  // Otherwise the error encoded in XX is returned.
   uint8_t GetError();
 
   lldb_private::Status GetStatus();
Index: lldb/trunk/include/lldb/Utility/StringList.h
===================================================================
--- lldb/trunk/include/lldb/Utility/StringList.h
+++ lldb/trunk/include/lldb/Utility/StringList.h
@@ -100,20 +100,17 @@
   // Copy assignment for a vector of strings
   StringList &operator=(const std::vector<std::string> &rhs);
 
-  // This string list contains a list of valid auto completion
-  // strings, and the "s" is passed in. "matches" is filled in
-  // with zero or more string values that start with "s", and
-  // the first string to exactly match one of the string
-  // values in this collection, will have "exact_matches_idx"
-  // filled in to match the index, or "exact_matches_idx" will
-  // have SIZE_MAX
+  // This string list contains a list of valid auto completion strings, and the
+  // "s" is passed in. "matches" is filled in with zero or more string values
+  // that start with "s", and the first string to exactly match one of the
+  // string values in this collection, will have "exact_matches_idx" filled in
+  // to match the index, or "exact_matches_idx" will have SIZE_MAX
   size_t AutoComplete(llvm::StringRef s, StringList &matches,
                       size_t &exact_matches_idx) const;
 
   // Dump the StringList to the given lldb_private::Log, `log`, one item per
-  // line.
-  // If given, `name` will be used to identify the start and end of the list in
-  // the output.
+  // line. If given, `name` will be used to identify the start and end of the
+  // list in the output.
   virtual void LogDump(Log *log, const char *name = nullptr);
 
   // Static helper to convert an iterable of strings to a StringList, and then
Index: lldb/trunk/include/lldb/Utility/Timeout.h
===================================================================
--- lldb/trunk/include/lldb/Utility/Timeout.h
+++ lldb/trunk/include/lldb/Utility/Timeout.h
@@ -22,9 +22,9 @@
 // from Timeout<std::milli> to Timeout<std::micro>.
 //
 // The intended meaning of the values is:
-// - llvm::None - no timeout, the call should wait forever
-// - 0 - poll, only complete the call if it will not block
-// - >0 - wait for a given number of units for the result
+// - llvm::None - no timeout, the call should wait forever - 0 - poll, only
+// complete the call if it will not block - >0 - wait for a given number of
+// units for the result
 template <typename Ratio>
 class Timeout : public llvm::Optional<std::chrono::duration<int64_t, Ratio>> {
 private:
Index: lldb/trunk/include/lldb/lldb-enumerations.h
===================================================================
--- lldb/trunk/include/lldb/lldb-enumerations.h
+++ lldb/trunk/include/lldb/lldb-enumerations.h
@@ -21,8 +21,8 @@
 // warning, as it's part of -Wmicrosoft which also catches a whole slew of
 // other useful issues.
 //
-// To make matters worse, early versions of SWIG don't recognize the syntax
-// of specifying the underlying type of an enum (and Python doesn't care anyway)
+// To make matters worse, early versions of SWIG don't recognize the syntax of
+// specifying the underlying type of an enum (and Python doesn't care anyway)
 // so we need a way to specify the underlying type when the enum is being used
 // from C++ code, but just use a regular enum when swig is pre-processing.
 #define FLAGS_ENUM(Name) enum Name : unsigned
@@ -193,9 +193,8 @@
 
 //----------------------------------------------------------------------
 // Register numbering types
-// See RegisterContext::ConvertRegisterKindToRegisterNumber to convert
-// any of these to the lldb internal register numbering scheme
-// (eRegisterKindLLDB).
+// See RegisterContext::ConvertRegisterKindToRegisterNumber to convert any of
+// these to the lldb internal register numbering scheme (eRegisterKindLLDB).
 //----------------------------------------------------------------------
 enum RegisterKind {
   eRegisterKindEHFrame = 0, // the register numbers seen in eh_frame
@@ -445,8 +444,8 @@
   // Vendor Extensions
   // Note: Language::GetNameForLanguageType
   // assumes these can be used as indexes into array language_names, and
-  // Language::SetLanguageFromCString and Language::AsCString
-  // assume these can be used as indexes into array g_languages.
+  // Language::SetLanguageFromCString and Language::AsCString assume these can
+  // be used as indexes into array g_languages.
   eLanguageTypeMipsAssembler = 0x0024,   ///< Mips_Assembler.
   eLanguageTypeExtRenderScript = 0x0025, ///< RenderScript.
   eNumLanguageTypes
@@ -671,10 +670,10 @@
         (1u << 1), // Automatically figure out which FunctionNameType
                    // bits to set based on the function name.
     eFunctionNameTypeFull = (1u << 2), // The function name.
-    // For C this is the same as just the name of the function
-    // For C++ this is the mangled or demangled version of the mangled name.
-    // For ObjC this is the full function signature with the + or
-    // - and the square brackets and the class and selector
+    // For C this is the same as just the name of the function For C++ this is
+    // the mangled or demangled version of the mangled name. For ObjC this is
+    // the full function signature with the + or - and the square brackets and
+    // the class and selector
     eFunctionNameTypeBase = (1u << 3), // The function name only, no namespaces
                                        // or arguments and no class
                                        // methods or selectors will be searched.
@@ -773,8 +772,8 @@
 };
 
 //----------------------------------------------------------------------
-// Options that can be set for a formatter to alter its behavior
-// Not all of these are applicable to all formatter types
+// Options that can be set for a formatter to alter its behavior Not all of
+// these are applicable to all formatter types
 //----------------------------------------------------------------------
 FLAGS_ENUM(TypeOptions){eTypeOptionNone = (0u),
                         eTypeOptionCascade = (1u << 0),
@@ -788,20 +787,17 @@
                         eTypeOptionHideEmptyAggregates = (1u << 8)};
 
 //----------------------------------------------------------------------
-// This is the return value for frame comparisons.  If you are comparing frame A
-// to frame B
-// the following cases arise:
-// 1) When frame A pushes frame B (or a frame that ends up pushing B) A is Older
-// than B.
-// 2) When frame A pushed frame B (or if frame A is on the stack but B is not) A
-// is Younger than B
-// 3) When frame A and frame B have the same StackID, they are Equal.
-// 4) When frame A and frame B have the same immediate parent frame, but are not
-// equal, the comparison yields
+// This is the return value for frame comparisons.  If you are comparing frame
+// A to frame B the following cases arise: 1) When frame A pushes frame B (or a
+// frame that ends up pushing B) A is Older than B. 2) When frame A pushed
+// frame B (or if frame A is on the stack but B is not) A is Younger than B 3)
+// When frame A and frame B have the same StackID, they are Equal. 4) When
+// frame A and frame B have the same immediate parent frame, but are not equal,
+// the comparison yields
 //    SameParent.
 // 5) If the two frames are on different threads or processes the comparison is
-// Invalid
-// 6) If for some reason we can't figure out what went on, we return Unknown.
+// Invalid 6) If for some reason we can't figure out what went on, we return
+// Unknown.
 //----------------------------------------------------------------------
 enum FrameComparison {
   eFrameCompareInvalid,
@@ -816,11 +812,11 @@
 // Address Class
 //
 // A way of classifying an address used for disassembling and setting
-// breakpoints. Many object files can track exactly what parts of their
-// object files are code, data and other information. This is of course
-// above and beyond just looking at the section types. For example, code
-// might contain PC relative data and the object file might be able to
-// tell us that an address in code is data.
+// breakpoints. Many object files can track exactly what parts of their object
+// files are code, data and other information. This is of course above and
+// beyond just looking at the section types. For example, code might contain PC
+// relative data and the object file might be able to tell us that an address
+// in code is data.
 //----------------------------------------------------------------------
 enum AddressClass {
   eAddressClassInvalid,
@@ -835,9 +831,8 @@
 //----------------------------------------------------------------------
 // File Permissions
 //
-// Designed to mimic the unix file permission bits so they can be
-// used with functions that set 'mode_t' to certain values for
-// permissions.
+// Designed to mimic the unix file permission bits so they can be used with
+// functions that set 'mode_t' to certain values for permissions.
 //----------------------------------------------------------------------
 FLAGS_ENUM(FilePermissions){
     eFilePermissionsUserRead = (1u << 8), eFilePermissionsUserWrite = (1u << 7),
@@ -897,8 +892,8 @@
 //----------------------------------------------------------------------
 // Queue work item types
 //
-// The different types of work that can be enqueued on a libdispatch
-// aka Grand Central Dispatch (GCD) queue.
+// The different types of work that can be enqueued on a libdispatch aka Grand
+// Central Dispatch (GCD) queue.
 //----------------------------------------------------------------------
 enum QueueItemKind {
   eQueueItemKindUnknown = 0,
@@ -932,8 +927,8 @@
 
 //----------------------------------------------------------------------
 // Watchpoint Kind
-// Indicates what types of events cause the watchpoint to fire.
-// Used by Native*Protocol-related classes.
+// Indicates what types of events cause the watchpoint to fire. Used by Native
+// *Protocol-related classes.
 //----------------------------------------------------------------------
 FLAGS_ENUM(WatchpointKind){eWatchpointKindWrite = (1u << 0),
                            eWatchpointKindRead = (1u << 1)};
@@ -948,9 +943,9 @@
 };
 
 //----------------------------------------------------------------------
-// Used with SBHost::GetPath (lldb::PathType) to find files that are
-// related to LLDB on the current host machine. Most files are relative
-// to LLDB or are in known locations.
+// Used with SBHost::GetPath (lldb::PathType) to find files that are related to
+// LLDB on the current host machine. Most files are relative to LLDB or are in
+// known locations.
 //----------------------------------------------------------------------
 enum PathType {
   ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB
@@ -1009,58 +1004,54 @@
     //----------------------------------------------------------------------
     // eCommandRequiresTarget
     //
-    // Ensures a valid target is contained in m_exe_ctx prior to executing
-    // the command. If a target doesn't exist or is invalid, the command
-    // will fail and CommandObject::GetInvalidTargetDescription() will be
-    // returned as the error. CommandObject subclasses can override the
-    // virtual function for GetInvalidTargetDescription() to provide custom
-    // strings when needed.
+    // Ensures a valid target is contained in m_exe_ctx prior to executing the
+    // command. If a target doesn't exist or is invalid, the command will fail
+    // and CommandObject::GetInvalidTargetDescription() will be returned as the
+    // error. CommandObject subclasses can override the virtual function for
+    // GetInvalidTargetDescription() to provide custom strings when needed.
     //----------------------------------------------------------------------
     eCommandRequiresTarget = (1u << 0),
     //----------------------------------------------------------------------
     // eCommandRequiresProcess
     //
-    // Ensures a valid process is contained in m_exe_ctx prior to executing
-    // the command. If a process doesn't exist or is invalid, the command
-    // will fail and CommandObject::GetInvalidProcessDescription() will be
-    // returned as the error. CommandObject subclasses can override the
-    // virtual function for GetInvalidProcessDescription() to provide custom
-    // strings when needed.
+    // Ensures a valid process is contained in m_exe_ctx prior to executing the
+    // command. If a process doesn't exist or is invalid, the command will fail
+    // and CommandObject::GetInvalidProcessDescription() will be returned as
+    // the error. CommandObject subclasses can override the virtual function
+    // for GetInvalidProcessDescription() to provide custom strings when
+    // needed.
     //----------------------------------------------------------------------
     eCommandRequiresProcess = (1u << 1),
     //----------------------------------------------------------------------
     // eCommandRequiresThread
     //
-    // Ensures a valid thread is contained in m_exe_ctx prior to executing
-    // the command. If a thread doesn't exist or is invalid, the command
-    // will fail and CommandObject::GetInvalidThreadDescription() will be
-    // returned as the error. CommandObject subclasses can override the
-    // virtual function for GetInvalidThreadDescription() to provide custom
-    // strings when needed.
+    // Ensures a valid thread is contained in m_exe_ctx prior to executing the
+    // command. If a thread doesn't exist or is invalid, the command will fail
+    // and CommandObject::GetInvalidThreadDescription() will be returned as the
+    // error. CommandObject subclasses can override the virtual function for
+    // GetInvalidThreadDescription() to provide custom strings when needed.
     //----------------------------------------------------------------------
     eCommandRequiresThread = (1u << 2),
     //----------------------------------------------------------------------
     // eCommandRequiresFrame
     //
-    // Ensures a valid frame is contained in m_exe_ctx prior to executing
-    // the command. If a frame doesn't exist or is invalid, the command
-    // will fail and CommandObject::GetInvalidFrameDescription() will be
-    // returned as the error. CommandObject subclasses can override the
-    // virtual function for GetInvalidFrameDescription() to provide custom
-    // strings when needed.
+    // Ensures a valid frame is contained in m_exe_ctx prior to executing the
+    // command. If a frame doesn't exist or is invalid, the command will fail
+    // and CommandObject::GetInvalidFrameDescription() will be returned as the
+    // error. CommandObject subclasses can override the virtual function for
+    // GetInvalidFrameDescription() to provide custom strings when needed.
     //----------------------------------------------------------------------
     eCommandRequiresFrame = (1u << 3),
     //----------------------------------------------------------------------
     // eCommandRequiresRegContext
     //
-    // Ensures a valid register context (from the selected frame if there
-    // is a frame in m_exe_ctx, or from the selected thread from m_exe_ctx)
-    // is available from m_exe_ctx prior to executing the command. If a
-    // target doesn't exist or is invalid, the command will fail and
-    // CommandObject::GetInvalidRegContextDescription() will be returned as
-    // the error. CommandObject subclasses can override the virtual function
-    // for GetInvalidRegContextDescription() to provide custom strings when
-    // needed.
+    // Ensures a valid register context (from the selected frame if there is a
+    // frame in m_exe_ctx, or from the selected thread from m_exe_ctx) is
+    // available from m_exe_ctx prior to executing the command. If a target
+    // doesn't exist or is invalid, the command will fail and
+    // CommandObject::GetInvalidRegContextDescription() will be returned as the
+    // error. CommandObject subclasses can override the virtual function for
+    // GetInvalidRegContextDescription() to provide custom strings when needed.
     //----------------------------------------------------------------------
     eCommandRequiresRegContext = (1u << 4),
     //----------------------------------------------------------------------
@@ -1074,15 +1065,15 @@
     //----------------------------------------------------------------------
     // eCommandProcessMustBeLaunched
     //
-    // Verifies that there is a launched process in m_exe_ctx, if there
-    // isn't, the command will fail with an appropriate error message.
+    // Verifies that there is a launched process in m_exe_ctx, if there isn't,
+    // the command will fail with an appropriate error message.
     //----------------------------------------------------------------------
     eCommandProcessMustBeLaunched = (1u << 6),
     //----------------------------------------------------------------------
     // eCommandProcessMustBePaused
     //
-    // Verifies that there is a paused process in m_exe_ctx, if there
-    // isn't, the command will fail with an appropriate error message.
+    // Verifies that there is a paused process in m_exe_ctx, if there isn't,
+    // the command will fail with an appropriate error message.
     //----------------------------------------------------------------------
     eCommandProcessMustBePaused = (1u << 7)};
 
Index: lldb/trunk/include/lldb/lldb-private-enumerations.h
===================================================================
--- lldb/trunk/include/lldb/lldb-private-enumerations.h
+++ lldb/trunk/include/lldb/lldb-private-enumerations.h
@@ -105,9 +105,9 @@
 } SortOrder;
 
 //----------------------------------------------------------------------
-// LazyBool is for boolean values that need to be calculated lazily.
-// Values start off set to eLazyBoolCalculate, and then they can be
-// calculated once and set to eLazyBoolNo or eLazyBoolYes.
+// LazyBool is for boolean values that need to be calculated lazily. Values
+// start off set to eLazyBoolCalculate, and then they can be calculated once
+// and set to eLazyBoolNo or eLazyBoolYes.
 //----------------------------------------------------------------------
 typedef enum LazyBool {
   eLazyBoolCalculate = -1,
@@ -217,8 +217,7 @@
 enum class TypeValidatorResult : bool { Success = true, Failure = false };
 
 //----------------------------------------------------------------------
-// Enumerations that can be used to specify scopes types when looking up
-// types.
+// Enumerations that can be used to specify scopes types when looking up types.
 //----------------------------------------------------------------------
 enum class CompilerContextKind {
   Invalid = 0,
@@ -235,8 +234,8 @@
 };
 
 //----------------------------------------------------------------------
-// Enumerations that can be used to specify the kind of metric we're
-// looking at when collecting stats.
+// Enumerations that can be used to specify the kind of metric we're looking at
+// when collecting stats.
 //----------------------------------------------------------------------
 enum StatisticKind {
   ExpressionSuccessful = 0,
Index: lldb/trunk/include/lldb/lldb-private-forward.h
===================================================================
--- lldb/trunk/include/lldb/lldb-private-forward.h
+++ lldb/trunk/include/lldb/lldb-private-forward.h
@@ -15,8 +15,8 @@
 #include <memory>
 
 namespace lldb_private {
-// ---------------------------------------------------------------
-// Class forward decls.
+// --------------------------------------------------------------- Class
+// forward decls.
 // ---------------------------------------------------------------
 class NativeBreakpoint;
 class NativeBreakpointList;
@@ -26,8 +26,7 @@
 class ResumeActionList;
 class UnixSignals;
 
-// ---------------------------------------------------------------
-// SP/WP decls.
+// --------------------------------------------------------------- SP/WP decls.
 // ---------------------------------------------------------------
 typedef std::shared_ptr<NativeBreakpoint> NativeBreakpointSP;
 }
Index: lldb/trunk/include/lldb/lldb-private-types.h
===================================================================
--- lldb/trunk/include/lldb/lldb-private-types.h
+++ lldb/trunk/include/lldb/lldb-private-types.h
@@ -30,9 +30,8 @@
     const lldb::DebuggerSP &debugger_sp, const FileSpec &spec, Status &error);
 
 //----------------------------------------------------------------------
-// Every register is described in detail including its name, alternate
-// name (optional), encoding, size in bytes and the default display
-// format.
+// Every register is described in detail including its name, alternate name
+// (optional), encoding, size in bytes and the default display format.
 //----------------------------------------------------------------------
 struct RegisterInfo {
   const char *name;     // Name of this register, can't be NULL
@@ -41,28 +40,29 @@
   uint32_t byte_offset; // The byte offset in the register context data where
                         // this register's value is found.
   // This is optional, and can be 0 if a particular RegisterContext does not
-  // need to
-  // address its registers by byte offset.
+  // need to address its registers by byte offset.
   lldb::Encoding encoding;                 // Encoding of the register bits
   lldb::Format format;                     // Default display format
   uint32_t kinds[lldb::kNumRegisterKinds]; // Holds all of the various register
                                            // numbers for all register kinds
   uint32_t *value_regs;                    // List of registers (terminated with
-                        // LLDB_INVALID_REGNUM).  If this value is not
-  // null, all registers in this list will be read first, at which point the
-  // value
-  // for this register will be valid.  For example, the value list for ah
-  // would be eax (x86) or rax (x64).
+                        // LLDB_INVALID_REGNUM).  If this value is not null,
+                        // all registers in this list will be read first, at
+                        // which point the value for this register will be
+                        // valid.  For example, the value list for ah would be
+                        // eax (x86) or rax (x64).
   uint32_t *invalidate_regs; // List of registers (terminated with
                              // LLDB_INVALID_REGNUM).  If this value is not
-  // null, all registers in this list will be invalidated when the value of this
-  // register changes.  For example, the invalidate list for eax would be rax
-  // ax, ah, and al.
+                             // null, all registers in this list will be
+                             // invalidated when the value of this register
+                             // changes.  For example, the invalidate list for
+                             // eax would be rax ax, ah, and al.
   const uint8_t *dynamic_size_dwarf_expr_bytes; // A DWARF expression that when
                                                 // evaluated gives
   // the byte size of this register.
   size_t dynamic_size_dwarf_len; // The length of the DWARF expression in bytes
-                                 // in the dynamic_size_dwarf_expr_bytes member.
+                                 // in the dynamic_size_dwarf_expr_bytes
+                                 // member.
 
   llvm::ArrayRef<uint8_t> data(const uint8_t *context_base) const {
     return llvm::ArrayRef<uint8_t>(context_base + byte_offset, byte_size);
@@ -85,8 +85,8 @@
                              // values in this array are
   // *indices* (not register numbers) into a particular RegisterContext's
   // register array.  For example, if eax is defined at index 4 for a
-  // particular RegisterContext, eax would be included in this RegisterSet
-  // by adding the value 4.  Not by adding the value lldb_eax_i386.
+  // particular RegisterContext, eax would be included in this RegisterSet by
+  // adding the value 4.  Not by adding the value lldb_eax_i386.
 };
 
 struct OptionEnumValueElement {
@@ -112,7 +112,8 @@
   int short_option;        // Single character for this option.
   int option_has_arg; // no_argument, required_argument or optional_argument
   OptionValidator *validator; // If non-NULL, option is valid iff
-                              // |validator->IsValid()|, otherwise always valid.
+                              // |validator->IsValid()|, otherwise always
+                              // valid.
   OptionEnumValueElement *enum_values; // If non-NULL an array of enum values.
   uint32_t completion_type; // Cookie the option class can use to do define the
                             // argument completion.
Index: lldb/trunk/include/lldb/lldb-types.h
===================================================================
--- lldb/trunk/include/lldb/lldb-types.h
+++ lldb/trunk/include/lldb/lldb-types.h
@@ -31,8 +31,8 @@
 //----------------------------------------------------------------------
 
 // TODO: Add a bunch of ifdefs to determine the host system and what
-// things should be defined. Currently MacOSX is being assumed by default
-// since that is what lldb was first developed for.
+// things should be defined. Currently MacOSX is being assumed by default since
+// that is what lldb was first developed for.
 
 #ifdef _WIN32
 
Index: lldb/trunk/include/lldb/lldb-versioning.h
===================================================================
--- lldb/trunk/include/lldb/lldb-versioning.h
+++ lldb/trunk/include/lldb/lldb-versioning.h
@@ -100,8 +100,8 @@
 */
 
 // if you want the version checking to work on other OS/compiler, define
-// appropriate IMPL_DEPRECATED/IMPL_TOONEW
-// and define LLDB_API_CHECK_VERSIONING_WORKS when you are ready to go live
+// appropriate IMPL_DEPRECATED/IMPL_TOONEW and define
+// LLDB_API_CHECK_VERSIONING_WORKS when you are ready to go live
 #if defined(__APPLE__) && defined(__clang__)
 #define LLDB_API_IMPL_DEPRECATED __attribute__((deprecated))
 #define LLDB_API_IMPL_TOONEW __attribute__((unavailable))
Index: lldb/trunk/source/API/SBAddress.cpp
===================================================================
--- lldb/trunk/source/API/SBAddress.cpp
+++ lldb/trunk/source/API/SBAddress.cpp
@@ -120,10 +120,9 @@
   else
     m_opaque_ap->Clear();
 
-  // Check if we weren't were able to resolve a section offset address.
-  // If we weren't it is ok, the load address might be a location on the
-  // stack or heap, so we should just have an address with no section and
-  // a valid offset
+  // Check if we weren't were able to resolve a section offset address. If we
+  // weren't it is ok, the load address might be a location on the stack or
+  // heap, so we should just have an address with no section and a valid offset
   if (!m_opaque_ap->IsValid())
     m_opaque_ap->SetOffset(load_addr);
 }
@@ -163,9 +162,8 @@
 }
 
 const Address &SBAddress::ref() const {
-  // This object should already have checked with "IsValid()"
-  // prior to calling this function. In case you didn't we will assert
-  // and die to let you know.
+  // This object should already have checked with "IsValid()" prior to calling
+  // this function. In case you didn't we will assert and die to let you know.
   assert(m_opaque_ap.get());
   return *m_opaque_ap;
 }
Index: lldb/trunk/source/API/SBBreakpointName.cpp
===================================================================
--- lldb/trunk/source/API/SBBreakpointName.cpp
+++ lldb/trunk/source/API/SBBreakpointName.cpp
@@ -52,8 +52,8 @@
   bool operator==(const SBBreakpointNameImpl &rhs);
   bool operator!=(const SBBreakpointNameImpl &rhs);
 
-  // For now we take a simple approach and only keep the name, and relook
-  // up the location when we need it.
+  // For now we take a simple approach and only keep the name, and relook up
+  // the location when we need it.
   
   TargetSP GetTarget() const {
     return m_target_wp.lock();
@@ -115,8 +115,7 @@
 SBBreakpointName::SBBreakpointName(SBTarget &sb_target, const char *name)
 {
   m_impl_up.reset(new SBBreakpointNameImpl(sb_target, name));
-  // Call FindBreakpointName here to make sure the name is valid, reset if
-  // not:
+  // Call FindBreakpointName here to make sure the name is valid, reset if not:
   BreakpointName *bp_name = GetBreakpointName();
   if (!bp_name)
     m_impl_up.reset();
@@ -133,8 +132,7 @@
 
   m_impl_up.reset(new SBBreakpointNameImpl(target.shared_from_this(), name));
   
-  // Call FindBreakpointName here to make sure the name is valid, reset if
-  // not:
+  // Call FindBreakpointName here to make sure the name is valid, reset if not:
   BreakpointName *bp_name = GetBreakpointName();
   if (!bp_name) {
     m_impl_up.reset();
Index: lldb/trunk/source/API/SBCommandInterpreter.cpp
===================================================================
--- lldb/trunk/source/API/SBCommandInterpreter.cpp
+++ lldb/trunk/source/API/SBCommandInterpreter.cpp
@@ -272,8 +272,8 @@
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_API));
   int num_completions = 0;
 
-  // Sanity check the arguments that are passed in:
-  // cursor & last_char have to be within the current_line.
+  // Sanity check the arguments that are passed in: cursor & last_char have to
+  // be within the current_line.
   if (current_line == nullptr || cursor == nullptr || last_char == nullptr)
     return 0;
 
Index: lldb/trunk/source/API/SBDebugger.cpp
===================================================================
--- lldb/trunk/source/API/SBDebugger.cpp
+++ lldb/trunk/source/API/SBDebugger.cpp
@@ -168,14 +168,10 @@
   SBDebugger debugger;
 
   // Currently we have issues if this function is called simultaneously on two
-  // different
-  // threads. The issues mainly revolve around the fact that the
-  // lldb_private::FormatManager
-  // uses global collections and having two threads parsing the .lldbinit files
-  // can cause
-  // mayhem. So to get around this for now we need to use a mutex to prevent bad
-  // things
-  // from happening.
+  // different threads. The issues mainly revolve around the fact that the
+  // lldb_private::FormatManager uses global collections and having two threads
+  // parsing the .lldbinit files can cause mayhem. So to get around this for
+  // now we need to use a mutex to prevent bad things from happening.
   static std::recursive_mutex g_mutex;
   std::lock_guard<std::recursive_mutex> guard(g_mutex);
 
@@ -220,10 +216,10 @@
 }
 
 void SBDebugger::MemoryPressureDetected() {
-  // Since this function can be call asynchronously, we allow it to be
-  // non-mandatory. We have seen deadlocks with this function when called
-  // so we need to safeguard against this until we can determine what is
-  // causing the deadlocks.
+  // Since this function can be call asynchronously, we allow it to be non-
+  // mandatory. We have seen deadlocks with this function when called so we
+  // need to safeguard against this until we can determine what is causing the
+  // deadlocks.
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_API));
 
   const bool mandatory = false;
@@ -256,9 +252,9 @@
     m_opaque_sp->GetCommandInterpreter().SkipAppInitFiles(b);
 }
 
-// Shouldn't really be settable after initialization as this could cause lots of
-// problems; don't want users
-// trying to switch modes in the middle of a debugging session.
+// Shouldn't really be settable after initialization as this could cause lots
+// of problems; don't want users trying to switch modes in the middle of a
+// debugging session.
 void SBDebugger::SetInputFileHandle(FILE *fh, bool transfer_ownership) {
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_API));
 
Index: lldb/trunk/source/API/SBEvent.cpp
===================================================================
--- lldb/trunk/source/API/SBEvent.cpp
+++ lldb/trunk/source/API/SBEvent.cpp
@@ -146,8 +146,8 @@
 }
 
 bool SBEvent::IsValid() const {
-  // Do NOT use m_opaque_ptr directly!!! Must use the SBEvent::get()
-  // accessor. See comments in SBEvent::get()....
+  // Do NOT use m_opaque_ptr directly!!! Must use the SBEvent::get() accessor.
+  // See comments in SBEvent::get()....
   return SBEvent::get() != NULL;
 }
 
Index: lldb/trunk/source/API/SBInstruction.cpp
===================================================================
--- lldb/trunk/source/API/SBInstruction.cpp
+++ lldb/trunk/source/API/SBInstruction.cpp
@@ -27,12 +27,11 @@
 #include "lldb/Utility/DataExtractor.h"
 
 //----------------------------------------------------------------------
-// We recently fixed a leak in one of the Instruction subclasses where
-// the instruction will only hold a weak reference to the disassembler
-// to avoid a cycle that was keeping both objects alive (leak) and we
-// need the InstructionImpl class to make sure our public API behaves
-// as users would expect. Calls in our public API allow clients to do
-// things like:
+// We recently fixed a leak in one of the Instruction subclasses where the
+// instruction will only hold a weak reference to the disassembler to avoid a
+// cycle that was keeping both objects alive (leak) and we need the
+// InstructionImpl class to make sure our public API behaves as users would
+// expect. Calls in our public API allow clients to do things like:
 //
 // 1  lldb::SBInstruction inst;
 // 2  inst = target.ReadInstructions(pc, 1).GetInstructionAtIndex(0)
@@ -40,12 +39,12 @@
 // 4  ...
 //
 // There was a temporary lldb::DisassemblerSP object created in the
-// SBInstructionList that was returned by lldb.target.ReadInstructions()
-// that will go away after line 2 but the "inst" object should be able
-// to still answer questions about itself. So we make sure that any
-// SBInstruction objects that are given out have a strong reference to
-// the disassembler and the instruction so that the object can live and
-// successfully respond to all queries.
+// SBInstructionList that was returned by lldb.target.ReadInstructions() that
+// will go away after line 2 but the "inst" object should be able to still
+// answer questions about itself. So we make sure that any SBInstruction
+// objects that are given out have a strong reference to the disassembler and
+// the instruction so that the object can live and successfully respond to all
+// queries.
 //----------------------------------------------------------------------
 class InstructionImpl {
 public:
Index: lldb/trunk/source/API/SBInstructionList.cpp
===================================================================
--- lldb/trunk/source/API/SBInstructionList.cpp
+++ lldb/trunk/source/API/SBInstructionList.cpp
@@ -92,8 +92,8 @@
   if (m_opaque_sp) {
     size_t num_instructions = GetSize();
     if (num_instructions) {
-      // Call the ref() to make sure a stream is created if one deesn't
-      // exist already inside description...
+      // Call the ref() to make sure a stream is created if one deesn't exist
+      // already inside description...
       Stream &sref = description.ref();
       const uint32_t max_opcode_byte_size =
           m_opaque_sp->GetInstructionList().GetMaxOpcocdeByteSize();
Index: lldb/trunk/source/API/SBLaunchInfo.cpp
===================================================================
--- lldb/trunk/source/API/SBLaunchInfo.cpp
+++ lldb/trunk/source/API/SBLaunchInfo.cpp
@@ -148,8 +148,8 @@
 }
 
 const char *SBLaunchInfo::GetShell() {
-  // Constify this string so that it is saved in the string pool.  Otherwise
-  // it would be freed when this function goes out of scope.
+  // Constify this string so that it is saved in the string pool.  Otherwise it
+  // would be freed when this function goes out of scope.
   ConstString shell(m_opaque_sp->GetShell().GetPath().c_str());
   return shell.AsCString();
 }
Index: lldb/trunk/source/API/SBModule.cpp
===================================================================
--- lldb/trunk/source/API/SBModule.cpp
+++ lldb/trunk/source/API/SBModule.cpp
@@ -165,11 +165,10 @@
   const char *uuid_cstr = NULL;
   ModuleSP module_sp(GetSP());
   if (module_sp) {
-    // We are going to return a "const char *" value through the public
-    // API, so we need to constify it so it gets added permanently the
-    // string pool and then we don't need to worry about the lifetime of the
-    // string as it will never go away once it has been put into the ConstString
-    // string pool
+    // We are going to return a "const char *" value through the public API, so
+    // we need to constify it so it gets added permanently the string pool and
+    // then we don't need to worry about the lifetime of the string as it will
+    // never go away once it has been put into the ConstString string pool
     uuid_cstr = ConstString(module_sp->GetUUID().GetAsString()).GetCString();
   }
 
@@ -515,9 +514,9 @@
   ModuleSP module_sp(GetSP());
   if (module_sp) {
     std::string triple(module_sp->GetArchitecture().GetTriple().str());
-    // Unique the string so we don't run into ownership issues since
-    // the const strings put the string into the string pool once and
-    // the strings never comes out
+    // Unique the string so we don't run into ownership issues since the const
+    // strings put the string into the string pool once and the strings never
+    // comes out
     ConstString const_triple(triple.c_str());
     return const_triple.GetCString();
   }
Index: lldb/trunk/source/API/SBModuleSpec.cpp
===================================================================
--- lldb/trunk/source/API/SBModuleSpec.cpp
+++ lldb/trunk/source/API/SBModuleSpec.cpp
@@ -70,9 +70,9 @@
 
 const char *SBModuleSpec::GetTriple() {
   std::string triple(m_opaque_ap->GetArchitecture().GetTriple().str());
-  // Unique the string so we don't run into ownership issues since
-  // the const strings put the string into the string pool once and
-  // the strings never comes out
+  // Unique the string so we don't run into ownership issues since the const
+  // strings put the string into the string pool once and the strings never
+  // comes out
   ConstString const_triple(triple.c_str());
   return const_triple.GetCString();
 }
Index: lldb/trunk/source/API/SBProcess.cpp
===================================================================
--- lldb/trunk/source/API/SBProcess.cpp
+++ lldb/trunk/source/API/SBProcess.cpp
@@ -896,8 +896,7 @@
   ProcessSP process_sp =
       Process::ProcessEventData::GetProcessFromEvent(event.get());
   if (!process_sp) {
-    // StructuredData events also know the process they come from.
-    // Try that.
+    // StructuredData events also know the process they come from. Try that.
     process_sp = EventDataStructuredData::GetProcessFromEvent(event.get());
   }
 
Index: lldb/trunk/source/API/SBQueueItem.cpp
===================================================================
--- lldb/trunk/source/API/SBQueueItem.cpp
+++ lldb/trunk/source/API/SBQueueItem.cpp
@@ -112,8 +112,7 @@
       thread_sp = m_queue_item_sp->GetExtendedBacktraceThread(type_const);
       if (thread_sp) {
         // Save this in the Process' ExtendedThreadList so a strong pointer
-        // retains the
-        // object
+        // retains the object
         process_sp->GetExtendedThreadList().AddThread(thread_sp);
         result.SetThread(thread_sp);
         if (log) {
Index: lldb/trunk/source/API/SBStream.cpp
===================================================================
--- lldb/trunk/source/API/SBStream.cpp
+++ lldb/trunk/source/API/SBStream.cpp
@@ -26,8 +26,8 @@
 
 bool SBStream::IsValid() const { return (m_opaque_ap.get() != NULL); }
 
-// If this stream is not redirected to a file, it will maintain a local
-// cache for the stream data which can be accessed using this accessor.
+// If this stream is not redirected to a file, it will maintain a local cache
+// for the stream data which can be accessed using this accessor.
 const char *SBStream::GetData() {
   if (m_is_file || m_opaque_ap.get() == NULL)
     return NULL;
@@ -35,9 +35,8 @@
   return static_cast<StreamString *>(m_opaque_ap.get())->GetData();
 }
 
-// If this stream is not redirected to a file, it will maintain a local
-// cache for the stream output whose length can be accessed using this
-// accessor.
+// If this stream is not redirected to a file, it will maintain a local cache
+// for the stream output whose length can be accessed using this accessor.
 size_t SBStream::GetSize() {
   if (m_is_file || m_opaque_ap.get() == NULL)
     return 0;
Index: lldb/trunk/source/API/SBTarget.cpp
===================================================================
--- lldb/trunk/source/API/SBTarget.cpp
+++ lldb/trunk/source/API/SBTarget.cpp
@@ -84,8 +84,8 @@
     const auto state = process_sp->GetState();
     if (process_sp->IsAlive() && state == eStateConnected) {
       // If we are already connected, then we have already specified the
-      // listener, so if a valid listener is supplied, we need to error out
-      // to let the client know.
+      // listener, so if a valid listener is supplied, we need to error out to
+      // let the client know.
       if (attach_info.GetListener())
         return Status("process is connected and already has a listener, pass "
                       "empty listener");
@@ -288,8 +288,8 @@
 
     if (state == eStateConnected) {
       // If we are already connected, then we have already specified the
-      // listener, so if a valid listener is supplied, we need to error out
-      // to let the client know.
+      // listener, so if a valid listener is supplied, we need to error out to
+      // let the client know.
       if (listener.IsValid()) {
         error.SetErrorString("process is connected and already has a listener, "
                              "pass empty listener");
@@ -1543,9 +1543,9 @@
   TargetSP target_sp(GetSP());
   if (target_sp) {
     std::string triple(target_sp->GetArchitecture().GetTriple().str());
-    // Unique the string so we don't run into ownership issues since
-    // the const strings put the string into the string pool once and
-    // the strings never comes out
+    // Unique the string so we don't run into ownership issues since the const
+    // strings put the string into the string pool once and the strings never
+    // comes out
     ConstString const_triple(triple.c_str());
     return const_triple.GetCString();
   }
@@ -1695,8 +1695,8 @@
       }
     }
 
-    // Didn't find the type in the symbols; try the Objective-C runtime
-    // if one is installed
+    // Didn't find the type in the symbols; try the Objective-C runtime if one
+    // is installed
 
     ProcessSP process_sp(target_sp->GetProcessSP());
 
Index: lldb/trunk/source/API/SBThread.cpp
===================================================================
--- lldb/trunk/source/API/SBThread.cpp
+++ lldb/trunk/source/API/SBThread.cpp
@@ -615,8 +615,7 @@
   }
 
   // User level plans should be Master Plans so they can be interrupted, other
-  // plans executed, and
-  // then a "continue" will resume the plan.
+  // plans executed, and then a "continue" will resume the plan.
   if (new_plan != NULL) {
     new_plan->SetIsMasterPlan(true);
     new_plan->SetOkayToDiscard(false);
@@ -911,8 +910,7 @@
     // Grab the current function, then we will make sure the "until" address is
     // within the function.  We discard addresses that are out of the current
     // function, and then if there are no addresses remaining, give an
-    // appropriate
-    // error message.
+    // appropriate error message.
 
     bool all_in_function = true;
     AddressRange fun_range = frame_sc.function->GetAddressRange();
@@ -1374,8 +1372,7 @@
                 runtime->GetExtendedBacktraceThread(real_thread, type_const));
             if (new_thread_sp) {
               // Save this in the Process' ExtendedThreadList so a strong
-              // pointer retains the
-              // object.
+              // pointer retains the object.
               process->GetExtendedThreadList().AddThread(new_thread_sp);
               sb_origin_thread.SetThread(new_thread_sp);
               if (log) {
Index: lldb/trunk/source/API/SBThreadPlan.cpp
===================================================================
--- lldb/trunk/source/API/SBThreadPlan.cpp
+++ lldb/trunk/source/API/SBThreadPlan.cpp
@@ -138,8 +138,7 @@
 // plans...
 //
 // FIXME, you should only be able to queue thread plans from inside the methods
-// of a
-// Scripted Thread Plan.  Need a way to enforce that.
+// of a Scripted Thread Plan.  Need a way to enforce that.
 
 SBThreadPlan
 SBThreadPlan::QueueThreadPlanForStepOverRange(SBAddress &sb_start_address,
Index: lldb/trunk/source/API/SBType.cpp
===================================================================
--- lldb/trunk/source/API/SBType.cpp
+++ lldb/trunk/source/API/SBType.cpp
@@ -88,9 +88,9 @@
 }
 
 const TypeImpl &SBType::ref() const {
-  // "const SBAddress &addr" should already have checked "addr.IsValid()"
-  // prior to calling this function. In case you didn't we will assert
-  // and die to let you know.
+  // "const SBAddress &addr" should already have checked "addr.IsValid()" prior
+  // to calling this function. In case you didn't we will assert and die to let
+  // you know.
   assert(m_opaque_sp.get());
   return *m_opaque_sp;
 }
Index: lldb/trunk/source/API/SBTypeCategory.cpp
===================================================================
--- lldb/trunk/source/API/SBTypeCategory.cpp
+++ lldb/trunk/source/API/SBTypeCategory.cpp
@@ -341,9 +341,9 @@
   // FIXME: we need to iterate over all the Debugger objects and have each of
   // them contain a copy of the function
   // since we currently have formatters live in a global space, while Python
-  // code lives in a specific Debugger-related environment
-  // this should eventually be fixed by deciding a final location in the LLDB
-  // object space for formatters
+  // code lives in a specific Debugger-related environment this should
+  // eventually be fixed by deciding a final location in the LLDB object space
+  // for formatters
   if (summary.IsFunctionCode()) {
     const void *name_token =
         (const void *)ConstString(type_name.GetName()).GetCString();
@@ -453,9 +453,9 @@
   // FIXME: we need to iterate over all the Debugger objects and have each of
   // them contain a copy of the function
   // since we currently have formatters live in a global space, while Python
-  // code lives in a specific Debugger-related environment
-  // this should eventually be fixed by deciding a final location in the LLDB
-  // object space for formatters
+  // code lives in a specific Debugger-related environment this should
+  // eventually be fixed by deciding a final location in the LLDB object space
+  // for formatters
   if (synth.IsClassCode()) {
     const void *name_token =
         (const void *)ConstString(type_name.GetName()).GetCString();
Index: lldb/trunk/source/API/SBValue.cpp
===================================================================
--- lldb/trunk/source/API/SBValue.cpp
+++ lldb/trunk/source/API/SBValue.cpp
@@ -89,16 +89,13 @@
       // FIXME: This check is necessary but not sufficient.  We for sure don't
       // want to touch SBValues whose owning
       // targets have gone away.  This check is a little weak in that it
-      // enforces that restriction when you call
-      // IsValid, but since IsValid doesn't lock the target, you have no
-      // guarantee that the SBValue won't go
-      // invalid after you call this...
-      // Also, an SBValue could depend on data from one of the modules in the
-      // target, and those could go away
-      // independently of the target, for instance if a module is unloaded.  But
-      // right now, neither SBValues
-      // nor ValueObjects know which modules they depend on.  So I have no good
-      // way to make that check without
+      // enforces that restriction when you call IsValid, but since IsValid
+      // doesn't lock the target, you have no guarantee that the SBValue won't
+      // go invalid after you call this... Also, an SBValue could depend on
+      // data from one of the modules in the target, and those could go away
+      // independently of the target, for instance if a module is unloaded.
+      // But right now, neither SBValues nor ValueObjects know which modules
+      // they depend on.  So I have no good way to make that check without
       // tracking that in all the ValueObject subclasses.
       TargetSP target_sp = m_valobj_sp->GetTargetSP();
       if (target_sp && target_sp->IsValid())
@@ -129,9 +126,9 @@
 
     ProcessSP process_sp(value_sp->GetProcessSP());
     if (process_sp && !stop_locker.TryLock(&process_sp->GetRunLock())) {
-      // We don't allow people to play around with ValueObject if the process is
-      // running.
-      // If you want to look at values, pause the process, then look.
+      // We don't allow people to play around with ValueObject if the process
+      // is running. If you want to look at values, pause the process, then
+      // look.
       if (log)
         log->Printf("SBValue(%p)::GetSP() => error: process is running",
                     static_cast<void *>(value_sp.get()));
@@ -171,10 +168,8 @@
 
   // All the derived values that we would make from the m_valobj_sp will share
   // the ExecutionContext with m_valobj_sp, so we don't need to do the
-  // calculations
-  // in GetSP to return the Target, Process, Thread or Frame.  It is convenient
-  // to
-  // provide simple accessors for these, which I do here.
+  // calculations in GetSP to return the Target, Process, Thread or Frame.  It
+  // is convenient to provide simple accessors for these, which I do here.
   TargetSP GetTargetSP() {
     if (m_valobj_sp)
       return m_valobj_sp->GetTargetSP();
@@ -242,9 +237,9 @@
 SBValue::~SBValue() {}
 
 bool SBValue::IsValid() {
-  // If this function ever changes to anything that does more than just
-  // check if the opaque shared pointer is non NULL, then we need to update
-  // all "if (m_opaque_sp)" code in this file.
+  // If this function ever changes to anything that does more than just check
+  // if the opaque shared pointer is non NULL, then we need to update all "if
+  // (m_opaque_sp)" code in this file.
   return m_opaque_sp.get() != NULL && m_opaque_sp->IsValid() &&
          m_opaque_sp->GetRootSP().get() != NULL;
 }
@@ -1397,11 +1392,9 @@
         if (module_sp)
           module_sp->ResolveFileAddress(value, addr);
       } else if (addr_type == eAddressTypeLoad) {
-        // no need to check the return value on this.. if it can actually do the
-        // resolve
-        // addr will be in the form (section,offset), otherwise it will simply
-        // be returned
-        // as (NULL, value)
+        // no need to check the return value on this.. if it can actually do
+        // the resolve addr will be in the form (section,offset), otherwise it
+        // will simply be returned as (NULL, value)
         addr.SetLoadAddress(value, target_sp.get());
       }
     }
Index: lldb/trunk/source/API/SystemInitializerFull.cpp
===================================================================
--- lldb/trunk/source/API/SystemInitializerFull.cpp
+++ lldb/trunk/source/API/SystemInitializerFull.cpp
@@ -138,11 +138,10 @@
 #define LLDBSwigPyInit init_lldb
 #endif
 
-// these are the Pythonic implementations of the required callbacks
-// these are scripting-language specific, which is why they belong here
-// we still need to use function pointers to them instead of relying
-// on linkage-time resolution because the SWIG stuff and this file
-// get built at different times
+// these are the Pythonic implementations of the required callbacks these are
+// scripting-language specific, which is why they belong here we still need to
+// use function pointers to them instead of relying on linkage-time resolution
+// because the SWIG stuff and this file get built at different times
 extern "C" bool LLDBSwigPythonBreakpointCallbackFunction(
     const char *python_function_name, const char *session_dictionary_name,
     const lldb::StackFrameSP &sb_frame,
@@ -262,10 +261,9 @@
 #if !defined(LLDB_DISABLE_PYTHON)
   InitializeSWIG();
 
-  // ScriptInterpreterPython::Initialize() depends on things like HostInfo being
-  // initialized
-  // so it can compute the python directory etc, so we need to do this after
-  // SystemInitializerCommon::Initialize().
+  // ScriptInterpreterPython::Initialize() depends on things like HostInfo
+  // being initialized so it can compute the python directory etc, so we need
+  // to do this after SystemInitializerCommon::Initialize().
   ScriptInterpreterPython::Initialize();
 #endif
 
@@ -363,8 +361,8 @@
   DynamicLoaderDarwinKernel::Initialize();
 #endif
 
-  // This plugin is valid on any host that talks to a Darwin remote.
-  // It shouldn't be limited to __APPLE__.
+  // This plugin is valid on any host that talks to a Darwin remote. It
+  // shouldn't be limited to __APPLE__.
   StructuredDataDarwinLog::Initialize();
 
   //----------------------------------------------------------------------
@@ -382,8 +380,8 @@
   // Scan for any system or user LLDB plug-ins
   PluginManager::Initialize();
 
-  // The process settings need to know about installed plug-ins, so the Settings
-  // must be initialized
+  // The process settings need to know about installed plug-ins, so the
+  // Settings must be initialized
   // AFTER PluginManager::Initialize is called.
 
   Debugger::SettingsInitialize();
Index: lldb/trunk/source/Breakpoint/Breakpoint.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/Breakpoint.cpp
+++ lldb/trunk/source/Breakpoint/Breakpoint.cpp
@@ -285,13 +285,13 @@
   m_locations.RemoveInvalidLocations(arch);
 }
 
-// For each of the overall options we need to decide how they propagate to
-// the location options.  This will determine the precedence of options on
-// the breakpoint vs. its locations.
-
-// Disable at the breakpoint level should override the location settings.
-// That way you can conveniently turn off a whole breakpoint without messing
-// up the individual settings.
+// For each of the overall options we need to decide how they propagate to the
+// location options.  This will determine the precedence of options on the
+// breakpoint vs. its locations.
+
+// Disable at the breakpoint level should override the location settings. That
+// way you can conveniently turn off a whole breakpoint without messing up the
+// individual settings.
 
 void Breakpoint::SetEnabled(bool enable) {
   if (enable == m_options_up->IsEnabled())
@@ -331,10 +331,8 @@
   uint32_t ignore = GetIgnoreCount();
   if (ignore != 0) {
     // When we get here we know the location that caused the stop doesn't have
-    // an ignore count,
-    // since by contract we call it first...  So we don't have to find &
-    // decrement it, we only have
-    // to decrement our own ignore count.
+    // an ignore count, since by contract we call it first...  So we don't have
+    // to find & decrement it, we only have to decrement our own ignore count.
     DecrementIgnoreCount();
     return false;
   } else
@@ -431,8 +429,8 @@
 // This function is used when "baton" doesn't need to be freed
 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton,
                              bool is_synchronous) {
-  // The default "Baton" class will keep a copy of "baton" and won't free
-  // or delete it when it goes goes out of scope.
+  // The default "Baton" class will keep a copy of "baton" and won't free or
+  // delete it when it goes goes out of scope.
   m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton),
                             is_synchronous);
 
@@ -478,8 +476,7 @@
                                             bool send_event) {
   if (m_resolver_sp) {
     // If this is not an internal breakpoint, set up to record the new
-    // locations, then dispatch
-    // an event with the new locations.
+    // locations, then dispatch an event with the new locations.
     if (!IsInternal() && send_event) {
       BreakpointEventData *new_locations_event = new BreakpointEventData(
           eBreakpointEventTypeLocationsAdded, shared_from_this());
@@ -517,8 +514,8 @@
   std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex());
   if (load) {
     // The logic for handling new modules is:
-    // 1) If the filter rejects this module, then skip it.
-    // 2) Run through the current location list and if there are any locations
+    // 1) If the filter rejects this module, then skip it. 2) Run through the
+    // current location list and if there are any locations
     //    for that module, we mark the module as "seen" and we don't try to
     //    re-resolve
     //    breakpoint locations for that module.
@@ -528,8 +525,8 @@
 
     ModuleList new_modules; // We'll stuff the "unseen" modules in this list,
                             // and then resolve
-    // them after the locations pass.  Have to do it this way because
-    // resolving breakpoints will add new locations potentially.
+    // them after the locations pass.  Have to do it this way because resolving
+    // breakpoints will add new locations potentially.
 
     for (ModuleSP module_sp : module_list.ModulesNoLocking()) {
       bool seen = false;
@@ -540,9 +537,9 @@
       for (BreakpointLocationSP break_loc_sp :
            m_locations.BreakpointLocations()) {
 
-        // If the section for this location was deleted, that means
-        // it's Module has gone away but somebody forgot to tell us.
-        // Let's clean it up here.
+        // If the section for this location was deleted, that means it's Module
+        // has gone away but somebody forgot to tell us. Let's clean it up
+        // here.
         Address section_addr(break_loc_sp->GetAddress());
         if (section_addr.SectionWasDeleted()) {
           locations_with_no_section.Add(break_loc_sp);
@@ -554,10 +551,10 @@
         
         SectionSP section_sp(section_addr.GetSection());
         
-        // If we don't have a Section, that means this location is a raw address
-        // that we haven't resolved to a section yet.  So we'll have to look
-        // in all the new modules to resolve this location.
-        // Otherwise, if it was set in this module, re-resolve it here.
+        // If we don't have a Section, that means this location is a raw
+        // address that we haven't resolved to a section yet.  So we'll have to
+        // look in all the new modules to resolve this location. Otherwise, if
+        // it was set in this module, re-resolve it here.
         if (section_sp && section_sp->GetModule() == module_sp) {
           if (!seen)
             seen = true;
@@ -606,10 +603,9 @@
           BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx));
           SectionSP section_sp(break_loc_sp->GetAddress().GetSection());
           if (section_sp && section_sp->GetModule() == module_sp) {
-            // Remove this breakpoint since the shared library is
-            // unloaded, but keep the breakpoint location around
-            // so we always get complete hit count and breakpoint
-            // lifetime info
+            // Remove this breakpoint since the shared library is unloaded, but
+            // keep the breakpoint location around so we always get complete
+            // hit count and breakpoint lifetime info
             break_loc_sp->ClearBreakpointSite();
             if (removed_locations_event) {
               removed_locations_event->GetBreakpointLocationCollection().Add(
@@ -637,7 +633,8 @@
   bool equivalent_scs = false;
 
   if (old_sc.module_sp.get() == new_sc.module_sp.get()) {
-    // If these come from the same module, we can directly compare the pointers:
+    // If these come from the same module, we can directly compare the
+    // pointers:
     if (old_sc.comp_unit && new_sc.comp_unit &&
         (old_sc.comp_unit == new_sc.comp_unit)) {
       if (old_sc.function && new_sc.function &&
@@ -694,15 +691,13 @@
     temp_list.Append(new_module_sp);
     ResolveBreakpointInModules(temp_list);
   } else {
-    // First search the new module for locations.
-    // Then compare this with the old list, copy over locations that "look the
-    // same"
-    // Then delete the old locations.
-    // Finally remember to post the creation event.
+    // First search the new module for locations. Then compare this with the
+    // old list, copy over locations that "look the same" Then delete the old
+    // locations. Finally remember to post the creation event.
     //
-    // Two locations are the same if they have the same comp unit & function (by
-    // name) and there are the same number
-    // of locations in the old function as in the new one.
+    // Two locations are the same if they have the same comp unit & function
+    // (by name) and there are the same number of locations in the old function
+    // as in the new one.
 
     ModuleList temp_list;
     temp_list.Append(new_module_sp);
@@ -715,8 +710,8 @@
 
     if (num_new_locations > 0) {
       // Break out the case of one location -> one location since that's the
-      // most common one, and there's no need
-      // to build up the structures needed for the merge in that case.
+      // most common one, and there's no need to build up the structures needed
+      // for the merge in that case.
       if (num_new_locations == 1 && num_old_locations == 1) {
         bool equivalent_locations = false;
         SymbolContext old_sc, new_sc;
@@ -739,8 +734,7 @@
         }
       } else {
         // We don't want to have to keep computing the SymbolContexts for these
-        // addresses over and over,
-        // so lets get them up front:
+        // addresses over and over, so lets get them up front:
 
         typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap;
         IDToSCMap old_sc_map;
@@ -763,7 +757,8 @@
           lldb::break_id_t old_id = old_sc_map.begin()->first;
           SymbolContext &old_sc = old_sc_map.begin()->second;
 
-          // Count the number of entries equivalent to this SC for the old list:
+          // Count the number of entries equivalent to this SC for the old
+          // list:
           std::vector<lldb::break_id_t> old_id_vec;
           old_id_vec.push_back(old_id);
 
@@ -783,13 +778,11 @@
           }
 
           // Alright, if we have the same number of potentially equivalent
-          // locations in the old
-          // and new modules, we'll just map them one to one in ascending ID
-          // order (assuming the
-          // resolver's order would match the equivalent ones.
-          // Otherwise, we'll dump all the old ones, and just take the new ones,
-          // erasing the elements
-          // from both maps as we go.
+          // locations in the old and new modules, we'll just map them one to
+          // one in ascending ID order (assuming the resolver's order would
+          // match the equivalent ones. Otherwise, we'll dump all the old ones,
+          // and just take the new ones, erasing the elements from both maps as
+          // we go.
 
           if (old_id_vec.size() == new_id_vec.size()) {
             llvm::sort(old_id_vec.begin(), old_id_vec.end());
@@ -821,11 +814,9 @@
     }
 
     // Now remove the remaining old locations, and cons up a removed locations
-    // event.
-    // Note, we don't put the new locations that were swapped with an old
-    // location on the locations_to_remove
-    // list, so we don't need to worry about telling the world about removing a
-    // location we didn't tell them
+    // event. Note, we don't put the new locations that were swapped with an
+    // old location on the locations_to_remove list, so we don't need to worry
+    // about telling the world about removing a location we didn't tell them
     // about adding.
 
     BreakpointEventData *locations_event;
@@ -861,8 +852,8 @@
 void Breakpoint::Dump(Stream *) {}
 
 size_t Breakpoint::GetNumResolvedLocations() const {
-  // Return the number of breakpoints that are actually resolved and set
-  // down in the inferior process.
+  // Return the number of breakpoints that are actually resolved and set down
+  // in the inferior process.
   return m_locations.GetNumResolvedLocations();
 }
 
@@ -889,9 +880,8 @@
   const size_t num_resolved_locations = GetNumResolvedLocations();
 
   // They just made the breakpoint, they don't need to be told HOW they made
-  // it...
-  // Also, we'll print the breakpoint number differently depending on whether
-  // there is 1 or more locations.
+  // it... Also, we'll print the breakpoint number differently depending on
+  // whether there is 1 or more locations.
   if (level != eDescriptionLevelInitial) {
     s->Printf("%i: ", GetID());
     GetResolverDescription(s);
@@ -908,8 +898,7 @@
                   (uint64_t)num_resolved_locations, GetHitCount());
     } else {
       // Don't print the pending notification for exception resolvers since we
-      // don't generally
-      // know how to set them until the target is run.
+      // don't generally know how to set them until the target is run.
       if (m_resolver_sp->getResolverID() !=
           BreakpointResolver::ExceptionResolver)
         s->Printf(", locations = 0 (pending)");
@@ -965,8 +954,7 @@
   }
 
   // The brief description is just the location name (1.2 or whatever).  That's
-  // pointless to
-  // show in the breakpoint's description, so suppress it.
+  // pointless to show in the breakpoint's description, so suppress it.
   if (show_locations && level != lldb::eDescriptionLevelBrief) {
     s->IndentMore();
     for (size_t i = 0; i < num_locations; ++i) {
Index: lldb/trunk/source/Breakpoint/BreakpointID.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointID.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointID.cpp
@@ -29,10 +29,9 @@
 static llvm::StringRef g_range_specifiers[] = {"-", "to", "To", "TO"};
 
 // Tells whether or not STR is valid to use between two strings representing
-// breakpoint IDs, to
-// indicate a range of breakpoint IDs.  This is broken out into a separate
-// function so that we can
-// easily change or add to the format for specifying ID ranges at a later date.
+// breakpoint IDs, to indicate a range of breakpoint IDs.  This is broken out
+// into a separate function so that we can easily change or add to the format
+// for specifying ID ranges at a later date.
 
 bool BreakpointID::IsRangeIdentifier(llvm::StringRef str) {
   for (auto spec : g_range_specifiers) {
Index: lldb/trunk/source/Breakpoint/BreakpointIDList.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointIDList.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointIDList.cpp
@@ -237,13 +237,13 @@
     }
 
     // We have valid range starting & ending breakpoint IDs.  Go through all
-    // the breakpoints in the target and find all the breakpoints that fit
-    // into this range, and add them to new_args.
+    // the breakpoints in the target and find all the breakpoints that fit into
+    // this range, and add them to new_args.
 
     // Next check to see if we have location id's.  If so, make sure the
-    // start_bp_id and end_bp_id are for the same breakpoint; otherwise we
-    // have an illegal range: breakpoint id ranges that specify bp locations
-    // are NOT allowed to cross major bp id numbers.
+    // start_bp_id and end_bp_id are for the same breakpoint; otherwise we have
+    // an illegal range: breakpoint id ranges that specify bp locations are NOT
+    // allowed to cross major bp id numbers.
 
     if ((start_loc_id != LLDB_INVALID_BREAK_ID) ||
         (end_loc_id != LLDB_INVALID_BREAK_ID)) {
Index: lldb/trunk/source/Breakpoint/BreakpointLocation.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointLocation.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointLocation.cpp
@@ -110,8 +110,8 @@
   if (thread_id != LLDB_INVALID_THREAD_ID)
     GetLocationOptions()->SetThreadID(thread_id);
   else {
-    // If we're resetting this to an invalid thread id, then
-    // don't make an options pointer just to do that.
+    // If we're resetting this to an invalid thread id, then don't make an
+    // options pointer just to do that.
     if (m_options_ap.get() != nullptr)
       m_options_ap->SetThreadID(thread_id);
   }
@@ -132,8 +132,8 @@
   if (index != 0)
     GetLocationOptions()->GetThreadSpec()->SetIndex(index);
   else {
-    // If we're resetting this to an invalid thread id, then
-    // don't make an options pointer just to do that.
+    // If we're resetting this to an invalid thread id, then don't make an
+    // options pointer just to do that.
     if (m_options_ap.get() != nullptr)
       m_options_ap->GetThreadSpec()->SetIndex(index);
   }
@@ -154,8 +154,8 @@
   if (thread_name != nullptr)
     GetLocationOptions()->GetThreadSpec()->SetName(thread_name);
   else {
-    // If we're resetting this to an invalid thread id, then
-    // don't make an options pointer just to do that.
+    // If we're resetting this to an invalid thread id, then don't make an
+    // options pointer just to do that.
     if (m_options_ap.get() != nullptr)
       m_options_ap->GetThreadSpec()->SetName(thread_name);
   }
@@ -176,8 +176,8 @@
   if (queue_name != nullptr)
     GetLocationOptions()->GetThreadSpec()->SetQueueName(queue_name);
   else {
-    // If we're resetting this to an invalid thread id, then
-    // don't make an options pointer just to do that.
+    // If we're resetting this to an invalid thread id, then don't make an
+    // options pointer just to do that.
     if (m_options_ap.get() != nullptr)
       m_options_ap->GetThreadSpec()->SetQueueName(queue_name);
   }
@@ -203,8 +203,8 @@
 
 void BreakpointLocation::SetCallback(BreakpointHitCallback callback,
                                      void *baton, bool is_synchronous) {
-  // The default "Baton" class will keep a copy of "baton" and won't free
-  // or delete it when it goes goes out of scope.
+  // The default "Baton" class will keep a copy of "baton" and won't free or
+  // delete it when it goes goes out of scope.
   GetLocationOptions()->SetCallback(
       callback, std::make_shared<UntypedBaton>(baton), is_synchronous);
   SendBreakpointLocationChangedEvent(eBreakpointEventTypeCommandChanged);
@@ -283,8 +283,7 @@
   }
 
   // We need to make sure the user sees any parse errors in their condition, so
-  // we'll hook the
-  // constructor errors up to the debugger's Async I/O.
+  // we'll hook the constructor errors up to the debugger's Async I/O.
 
   ValueObjectSP result_value_sp;
 
@@ -372,9 +371,9 @@
 }
 
 BreakpointOptions *BreakpointLocation::GetLocationOptions() {
-  // If we make the copy we don't copy the callbacks because that is potentially
-  // expensive and we don't want to do that for the simple case where someone is
-  // just disabling the location.
+  // If we make the copy we don't copy the callbacks because that is
+  // potentially expensive and we don't want to do that for the simple case
+  // where someone is just disabling the location.
   if (m_options_ap.get() == nullptr)
     m_options_ap.reset(
         new BreakpointOptions(false));
@@ -479,9 +478,8 @@
   if (m_bp_site_sp.get()) {
     ProcessSP process_sp(m_owner.GetTarget().GetProcessSP());
     // If the process exists, get it to remove the owner, it will remove the
-    // physical implementation
-    // of the breakpoint as well if there are no more owners.  Otherwise just
-    // remove this owner.
+    // physical implementation of the breakpoint as well if there are no more
+    // owners.  Otherwise just remove this owner.
     if (process_sp)
       process_sp->RemoveOwnerFromBreakpointSite(GetBreakpoint().GetID(),
                                                 GetID(), m_bp_site_sp);
@@ -499,8 +497,8 @@
   SymbolContext sc;
 
   // If the description level is "initial" then the breakpoint is printing out
-  // our initial state,
-  // and we should let it decide how it wants to print our label.
+  // our initial state, and we should let it decide how it wants to print our
+  // label.
   if (level != eDescriptionLevelInitial) {
     s->Indent();
     BreakpointID::GetCanonicalReference(s, m_owner.GetID(), GetID());
Index: lldb/trunk/source/Breakpoint/BreakpointLocationList.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointLocationList.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointLocationList.cpp
@@ -49,12 +49,12 @@
   BreakpointLocationSP bp = FindByID(break_id);
   if (bp) {
     // Let the BreakpointLocation decide if it should stop here (could not have
-    // reached it's target hit count yet, or it could have a callback
-    // that decided it shouldn't stop (shared library loads/unloads).
+    // reached it's target hit count yet, or it could have a callback that
+    // decided it shouldn't stop (shared library loads/unloads).
     return bp->ShouldStop(context);
   }
-  // We should stop here since this BreakpointLocation isn't valid anymore or it
-  // doesn't exist.
+  // We should stop here since this BreakpointLocation isn't valid anymore or
+  // it doesn't exist.
   return true;
 }
 
@@ -266,8 +266,8 @@
 void BreakpointLocationList::RemoveInvalidLocations(const ArchSpec &arch) {
   std::lock_guard<std::recursive_mutex> guard(m_mutex);
   size_t idx = 0;
-  // Don't cache m_location.size() as it will change since we might
-  // remove locations from our vector...
+  // Don't cache m_location.size() as it will change since we might remove
+  // locations from our vector...
   while (idx < m_locations.size()) {
     BreakpointLocation *bp_loc = m_locations[idx].get();
     if (bp_loc->GetAddress().SectionWasDeleted()) {
@@ -287,7 +287,8 @@
         }
       }
     }
-    // Only increment the index if we didn't remove the locations at index "idx"
+    // Only increment the index if we didn't remove the locations at index
+    // "idx"
     ++idx;
   }
 }
Index: lldb/trunk/source/Breakpoint/BreakpointOptions.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointOptions.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointOptions.cpp
@@ -425,10 +425,9 @@
                                     const lldb::BatonSP &callback_baton_sp,
                                     bool callback_is_synchronous) {
   // FIXME: This seems unsafe.  If BatonSP actually *is* a CommandBaton, but
-  // in a shared_ptr<Baton> instead of a shared_ptr<CommandBaton>, then we
-  // will set m_baton_is_command_baton to false, which is incorrect.
-  // One possible solution is to make the base Baton class provide a method
-  // such as:
+  // in a shared_ptr<Baton> instead of a shared_ptr<CommandBaton>, then we will
+  // set m_baton_is_command_baton to false, which is incorrect. One possible
+  // solution is to make the base Baton class provide a method such as:
   //     virtual StringRef getBatonId() const { return ""; }
   // and have CommandBaton override this to return something unique, and then
   // check for it here.  Another option might be to make Baton using the llvm
@@ -554,8 +553,7 @@
 void BreakpointOptions::GetDescription(Stream *s,
                                        lldb::DescriptionLevel level) const {
   // Figure out if there are any options not at their default value, and only
-  // print
-  // anything if there are:
+  // print anything if there are:
 
   if (m_ignore_count != 0 || !m_enabled || m_one_shot || m_auto_continue ||
       (GetThreadSpecNoCreate() != nullptr &&
@@ -660,8 +658,7 @@
       CommandReturnObject result;
       Debugger &debugger = target->GetDebugger();
       // Rig up the results secondary output stream to the debugger's, so the
-      // output will come out synchronously
-      // if the debugger is set up that way.
+      // output will come out synchronously if the debugger is set up that way.
 
       StreamSP output_stream(debugger.GetAsyncOutputStream());
       StreamSP error_stream(debugger.GetAsyncErrorStream());
Index: lldb/trunk/source/Breakpoint/BreakpointResolver.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointResolver.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointResolver.cpp
@@ -15,8 +15,8 @@
 // Project includes
 #include "lldb/Breakpoint/Breakpoint.h"
 #include "lldb/Breakpoint/BreakpointLocation.h"
-// Have to include the other breakpoint resolver types here so the static create
-// from StructuredData can call them.
+// Have to include the other breakpoint resolver types here so the static
+// create from StructuredData can call them.
 #include "lldb/Breakpoint/BreakpointResolverAddress.h"
 #include "lldb/Breakpoint/BreakpointResolverFileLine.h"
 #include "lldb/Breakpoint/BreakpointResolverFileRegex.h"
@@ -212,8 +212,7 @@
         sc_list.RemoveContextAtIndex(current_idx);
 
         // ResolveSymbolContext will always return a number that is >= the line
-        // number you pass in.
-        // So the smaller line number is always better.
+        // number you pass in. So the smaller line number is always better.
         if (sc.line_entry.line < closest_line_number)
           closest_line_number = sc.line_entry.line;
       } else
@@ -234,8 +233,7 @@
     }
 
     // Next go through and see if there are line table entries that are
-    // contiguous, and if so keep only the
-    // first of the contiguous range:
+    // contiguous, and if so keep only the first of the contiguous range:
 
     current_idx = 0;
     std::map<Block *, lldb::addr_t> blocks_with_breakpoints;
Index: lldb/trunk/source/Breakpoint/BreakpointResolverAddress.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointResolverAddress.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointResolverAddress.cpp
@@ -100,11 +100,10 @@
 }
 
 void BreakpointResolverAddress::ResolveBreakpoint(SearchFilter &filter) {
-  // If the address is not section relative, then we should not try to
-  // re-resolve it, it is just some
-  // random address and we wouldn't know what to do on reload.  But if it is
-  // section relative, we need to
-  // re-resolve it since the section it's in may have shifted on re-run.
+  // If the address is not section relative, then we should not try to re-
+  // resolve it, it is just some random address and we wouldn't know what to do
+  // on reload.  But if it is section relative, we need to re-resolve it since
+  // the section it's in may have shifted on re-run.
   bool re_resolve = false;
   if (m_addr.GetSection() || m_module_filespec)
     re_resolve = true;
@@ -137,8 +136,8 @@
   if (filter.AddressPasses(m_addr)) {
     if (m_breakpoint->GetNumLocations() == 0) {
       // If the address is just an offset, and we're given a module, see if we
-      // can find the appropriate module
-      // loaded in the binary, and fix up m_addr to use that.
+      // can find the appropriate module loaded in the binary, and fix up
+      // m_addr to use that.
       if (!m_addr.IsSectionOffset() && m_module_filespec) {
         Target &target = m_breakpoint->GetTarget();
         ModuleSpec module_spec(m_module_filespec);
Index: lldb/trunk/source/Breakpoint/BreakpointResolverFileLine.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointResolverFileLine.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointResolverFileLine.cpp
@@ -110,10 +110,10 @@
 
 // Filter the symbol context list to remove contexts where the line number was
 // moved into a new function. We do this conservatively, so if e.g. we cannot
-// resolve the function in the context (which can happen in case of
-// line-table-only debug info), we leave the context as is. The trickiest part
-// here is handling inlined functions -- in this case we need to make sure we
-// look at the declaration line of the inlined function, NOT the function it was
+// resolve the function in the context (which can happen in case of line-table-
+// only debug info), we leave the context as is. The trickiest part here is
+// handling inlined functions -- in this case we need to make sure we look at
+// the declaration line of the inlined function, NOT the function it was
 // inlined into.
 void BreakpointResolverFileLine::FilterContexts(SymbolContextList &sc_list,
                                                 bool is_relative) {
@@ -133,8 +133,8 @@
       // relative parts of the path match the path from support files
       auto sc_dir = sc.line_entry.file.GetDirectory().GetStringRef();
       if (!sc_dir.endswith(relative_path)) {
-        // We had a relative path specified and the relative directory
-        // doesn't match so remove this one
+        // We had a relative path specified and the relative directory doesn't
+        // match so remove this one
         LLDB_LOG(log, "removing not matching relative path {0} since it "
                 "doesn't end with {1}", sc_dir, relative_path);
         sc_list.RemoveContextAtIndex(i);
@@ -199,20 +199,20 @@
   assert(m_breakpoint != NULL);
 
   // There is a tricky bit here.  You can have two compilation units that
-  // #include the same file, and in one of them the function at m_line_number is
-  // used (and so code and a line entry for it is generated) but in the other it
-  // isn't.  If we considered the CU's independently, then in the second
-  // inclusion, we'd move the breakpoint to the next function that actually
-  // generated code in the header file.  That would end up being confusing.  So
-  // instead, we do the CU iterations by hand here, then scan through the
-  // complete list of matches, and figure out the closest line number match, and
-  // only set breakpoints on that match.
-
-  // Note also that if file_spec only had a file name and not a directory, there
-  // may be many different file spec's in the resultant list.  The closest line
-  // match for one will not be right for some totally different file.  So we go
-  // through the match list and pull out the sets that have the same file spec
-  // in their line_entry and treat each set separately.
+  // #include the same file, and in one of them the function at m_line_number
+  // is used (and so code and a line entry for it is generated) but in the
+  // other it isn't.  If we considered the CU's independently, then in the
+  // second inclusion, we'd move the breakpoint to the next function that
+  // actually generated code in the header file.  That would end up being
+  // confusing.  So instead, we do the CU iterations by hand here, then scan
+  // through the complete list of matches, and figure out the closest line
+  // number match, and only set breakpoints on that match.
+
+  // Note also that if file_spec only had a file name and not a directory,
+  // there may be many different file spec's in the resultant list.  The
+  // closest line match for one will not be right for some totally different
+  // file.  So we go through the match list and pull out the sets that have the
+  // same file spec in their line_entry and treat each set separately.
 
   FileSpec search_file_spec = m_file_spec;
   const bool is_relative = m_file_spec.IsRelative();
Index: lldb/trunk/source/Breakpoint/BreakpointResolverName.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointResolverName.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointResolverName.cpp
@@ -241,9 +241,8 @@
 // FIXME: Right now we look at the module level, and call the module's
 // "FindFunctions".
 // Greg says he will add function tables, maybe at the CompileUnit level to
-// accelerate function
-// lookup.  At that point, we should switch the depth to CompileUnit, and look
-// in these tables.
+// accelerate function lookup.  At that point, we should switch the depth to
+// CompileUnit, and look in these tables.
 
 Searcher::CallbackReturn
 BreakpointResolverName::SearchCallback(SearchFilter &filter,
@@ -301,8 +300,8 @@
     break;
   }
 
-  // If the filter specifies a Compilation Unit, remove the ones that don't pass
-  // at this point.
+  // If the filter specifies a Compilation Unit, remove the ones that don't
+  // pass at this point.
   if (filter_by_cu || filter_by_language) {
     uint32_t num_functions = func_list.GetSize();
 
Index: lldb/trunk/source/Breakpoint/BreakpointSiteList.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/BreakpointSiteList.cpp
+++ lldb/trunk/source/Breakpoint/BreakpointSiteList.cpp
@@ -24,8 +24,7 @@
 BreakpointSiteList::~BreakpointSiteList() {}
 
 // Add breakpoint site to the list.  However, if the element already exists in
-// the
-// list, then we don't add it, and return LLDB_INVALID_BREAK_ID.
+// the list, then we don't add it, and return LLDB_INVALID_BREAK_ID.
 
 lldb::break_id_t BreakpointSiteList::Add(const BreakpointSiteSP &bp) {
   lldb::addr_t bp_site_load_addr = bp->GetLoadAddress();
@@ -45,8 +44,8 @@
   BreakpointSiteSP site_sp(FindByID(site_id));
   if (site_sp) {
     // Let the BreakpointSite decide if it should stop here (could not have
-    // reached it's target hit count yet, or it could have a callback
-    // that decided it shouldn't stop (shared library loads/unloads).
+    // reached it's target hit count yet, or it could have a callback that
+    // decided it shouldn't stop (shared library loads/unloads).
     return site_sp->ShouldStop(context);
   }
   // We should stop here since this BreakpointSite isn't valid anymore or it
@@ -60,7 +59,8 @@
     // PRIx64 " ) => %u", __FUNCTION__, (uint64_t)addr, bp->GetID());
     return bp.get()->GetID();
   }
-  // DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8" PRIx64
+  // DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8"
+  // PRIx64
   // " ) => NONE", __FUNCTION__, (uint64_t)addr);
   return LLDB_INVALID_BREAK_ID;
 }
@@ -185,10 +185,9 @@
   if (lower == m_bp_site_list.end() || (*lower).first >= upper_bound)
     return false;
 
-  // This is one tricky bit.  The breakpoint might overlap the bottom end of the
-  // range.  So we grab the
-  // breakpoint prior to the lower bound, and check that that + its byte size
-  // isn't in our range.
+  // This is one tricky bit.  The breakpoint might overlap the bottom end of
+  // the range.  So we grab the breakpoint prior to the lower bound, and check
+  // that that + its byte size isn't in our range.
   if (lower != m_bp_site_list.begin()) {
     collection::const_iterator prev_pos = lower;
     prev_pos--;
Index: lldb/trunk/source/Breakpoint/Watchpoint.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/Watchpoint.cpp
+++ lldb/trunk/source/Breakpoint/Watchpoint.cpp
@@ -59,8 +59,8 @@
 // This function is used when "baton" doesn't need to be freed
 void Watchpoint::SetCallback(WatchpointHitCallback callback, void *baton,
                              bool is_synchronous) {
-  // The default "Baton" class will keep a copy of "baton" and won't free
-  // or delete it when it goes goes out of scope.
+  // The default "Baton" class will keep a copy of "baton" and won't free or
+  // delete it when it goes goes out of scope.
   m_options.SetCallback(callback, std::make_shared<UntypedBaton>(baton),
                         is_synchronous);
 
@@ -103,8 +103,8 @@
   Address watch_address(GetLoadAddress());
   if (!m_type.IsValid()) {
     // Don't know how to report new & old values, since we couldn't make a
-    // scalar type for this watchpoint.
-    // This works around an assert in ValueObjectMemory::Create.
+    // scalar type for this watchpoint. This works around an assert in
+    // ValueObjectMemory::Create.
     // FIXME: This should not happen, but if it does in some case we care about,
     // we can go grab the value raw and print it as unsigned.
     return false;
@@ -217,11 +217,9 @@
 bool Watchpoint::IsEnabled() const { return m_enabled; }
 
 // Within StopInfo.cpp, we purposely turn on the ephemeral mode right before
-// temporarily disable the watchpoint
-// in order to perform possible watchpoint actions without triggering further
-// watchpoint events.
-// After the temporary disabled watchpoint is enabled, we then turn off the
-// ephemeral mode.
+// temporarily disable the watchpoint in order to perform possible watchpoint
+// actions without triggering further watchpoint events. After the temporary
+// disabled watchpoint is enabled, we then turn off the ephemeral mode.
 
 void Watchpoint::TurnOnEphemeralMode() { m_is_ephemeral = true; }
 
Index: lldb/trunk/source/Breakpoint/WatchpointList.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/WatchpointList.cpp
+++ lldb/trunk/source/Breakpoint/WatchpointList.cpp
@@ -203,9 +203,9 @@
 
   WatchpointSP wp_sp = FindByID(watch_id);
   if (wp_sp) {
-    // Let the Watchpoint decide if it should stop here (could not have
-    // reached it's target hit count yet, or it could have a callback
-    // that decided it shouldn't stop.
+    // Let the Watchpoint decide if it should stop here (could not have reached
+    // it's target hit count yet, or it could have a callback that decided it
+    // shouldn't stop.
     return wp_sp->ShouldStop(context);
   }
   // We should stop here since this Watchpoint isn't valid anymore or it
Index: lldb/trunk/source/Breakpoint/WatchpointOptions.cpp
===================================================================
--- lldb/trunk/source/Breakpoint/WatchpointOptions.cpp
+++ lldb/trunk/source/Breakpoint/WatchpointOptions.cpp
@@ -143,8 +143,7 @@
 void WatchpointOptions::GetDescription(Stream *s,
                                        lldb::DescriptionLevel level) const {
   // Figure out if there are any options not at their default value, and only
-  // print
-  // anything if there are:
+  // print anything if there are:
 
   if ((GetThreadSpecNoCreate() != nullptr &&
        GetThreadSpecNoCreate()->HasSpecification())) {
Index: lldb/trunk/source/Commands/CommandCompletions.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandCompletions.cpp
+++ lldb/trunk/source/Commands/CommandCompletions.cpp
@@ -149,8 +149,8 @@
       return matches.GetSize();
     }
 
-    // If there was no trailing slash, then we're done as soon as we resolve the
-    // expression to the correct directory.  Otherwise we need to continue
+    // If there was no trailing slash, then we're done as soon as we resolve
+    // the expression to the correct directory.  Otherwise we need to continue
     // looking for matches within that directory.
     if (FirstSep == llvm::StringRef::npos) {
       // Make sure it ends with a separator.
Index: lldb/trunk/source/Commands/CommandObjectApropos.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectApropos.cpp
+++ lldb/trunk/source/Commands/CommandObjectApropos.cpp
@@ -53,8 +53,8 @@
   if (argc == 1) {
     auto search_word = args[0].ref;
     if (!search_word.empty()) {
-      // The bulk of the work must be done inside the Command Interpreter, since
-      // the command dictionary is private.
+      // The bulk of the work must be done inside the Command Interpreter,
+      // since the command dictionary is private.
       StringList commands_found;
       StringList commands_help;
 
Index: lldb/trunk/source/Commands/CommandObjectBreakpoint.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectBreakpoint.cpp
+++ lldb/trunk/source/Commands/CommandObjectBreakpoint.cpp
@@ -85,8 +85,8 @@
 
     switch (short_option) {
     case 'c':
-      // Normally an empty breakpoint condition marks is as unset.
-      // But we need to say it was passed in.
+      // Normally an empty breakpoint condition marks is as unset. But we need
+      // to say it was passed in.
       m_bp_opts.SetCondition(option_arg.str().c_str());
       m_bp_opts.m_set_flags.Set(BreakpointOptions::eCondition);
       break;
@@ -263,8 +263,9 @@
   "#included, set target.inline-breakpoint-strategy to \"always\"." },
   { LLDB_OPT_SET_1,                true,  "line",                   'l', OptionParser::eRequiredArgument, nullptr, nullptr, 0,                                         eArgTypeLineNum,             "Specifies the line number on which to set this breakpoint." },
 
-  // Comment out this option for the moment, as we don't actually use it, but will in the future.
-  // This way users won't see it, but the infrastructure is left in place.
+  // Comment out this option for the moment, as we don't actually use it, but
+  // will in the future. This way users won't see it, but the infrastructure is
+  // left in place.
   //    { 0, false, "column",     'C', OptionParser::eRequiredArgument, nullptr, "<column>",
   //    "Set the breakpoint by source location at this particular column."},
 
@@ -854,9 +855,9 @@
         output_stream.Printf("Breakpoint set in dummy target, will get copied "
                              "into future targets.\n");
       else {
-        // Don't print out this warning for exception breakpoints.  They can get
-        // set before the target is set, but we won't know how to actually set
-        // the breakpoint till we run.
+        // Don't print out this warning for exception breakpoints.  They can
+        // get set before the target is set, but we won't know how to actually
+        // set the breakpoint till we run.
         if (bp_sp->GetNumLocations() == 0 && break_type != eSetTypeException) {
           output_stream.Printf("WARNING:  Unable to resolve breakpoint to any "
                                "actual locations.\n");
@@ -875,8 +876,8 @@
   bool GetDefaultFile(Target *target, FileSpec &file,
                       CommandReturnObject &result) {
     uint32_t default_line;
-    // First use the Source Manager's default file.
-    // Then use the current stack frame's file.
+    // First use the Source Manager's default file. Then use the current stack
+    // frame's file.
     if (!target->GetSourceManager().GetDefaultFileAndLine(file, default_line)) {
       StackFrame *cur_frame = m_exe_ctx.GetFramePtr();
       if (cur_frame == nullptr) {
@@ -1452,7 +1453,8 @@
       return false;
     }
 
-    // The following are the various types of breakpoints that could be cleared:
+    // The following are the various types of breakpoints that could be
+    // cleared:
     //   1). -f -l (clearing breakpoint by source location)
 
     BreakpointClearType break_type = eClearTypeInvalid;
@@ -1898,8 +1900,8 @@
         return false;
       }
     }
-    // Now configure them, we already pre-checked the names so we don't need
-    // to check the error:
+    // Now configure them, we already pre-checked the names so we don't need to
+    // check the error:
     BreakpointSP bp_sp;
     if (m_bp_id.m_breakpoint.OptionWasSet())
     {
@@ -2560,11 +2562,10 @@
   }
 
   // Create a new Args variable to use; copy any non-breakpoint-id-ranges stuff
-  // directly from the old ARGS to
-  // the new TEMP_ARGS.  Do not copy breakpoint id range strings over; instead
-  // generate a list of strings for
-  // all the breakpoint ids in the range, and shove all of those breakpoint id
-  // strings into TEMP_ARGS.
+  // directly from the old ARGS to the new TEMP_ARGS.  Do not copy breakpoint
+  // id range strings over; instead generate a list of strings for all the
+  // breakpoint ids in the range, and shove all of those breakpoint id strings
+  // into TEMP_ARGS.
 
   BreakpointIDList::FindAndReplaceIDRanges(args, target, allow_locations, 
                                            purpose, result, temp_args);
@@ -2575,15 +2576,13 @@
   valid_ids->InsertStringArray(temp_args.GetConstArgumentVector(),
                                temp_args.GetArgumentCount(), result);
 
-  // At this point,  all of the breakpoint ids that the user passed in have been
-  // converted to breakpoint IDs
-  // and put into valid_ids.
+  // At this point,  all of the breakpoint ids that the user passed in have
+  // been converted to breakpoint IDs and put into valid_ids.
 
   if (result.Succeeded()) {
     // Now that we've converted everything from args into a list of breakpoint
-    // ids, go through our tentative list
-    // of breakpoint id's and verify that they correspond to valid/currently set
-    // breakpoints.
+    // ids, go through our tentative list of breakpoint id's and verify that
+    // they correspond to valid/currently set breakpoints.
 
     const size_t count = valid_ids->GetSize();
     for (size_t i = 0; i < count; ++i) {
Index: lldb/trunk/source/Commands/CommandObjectBreakpointCommand.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectBreakpointCommand.cpp
+++ lldb/trunk/source/Commands/CommandObjectBreakpointCommand.cpp
@@ -412,8 +412,8 @@
           } else {
             BreakpointLocationSP bp_loc_sp(
                 bp->FindLocationByID(cur_bp_id.GetLocationID()));
-            // This breakpoint does have an associated location.
-            // Get its breakpoint options.
+            // This breakpoint does have an associated location. Get its
+            // breakpoint options.
             if (bp_loc_sp)
               bp_options = bp_loc_sp->GetLocationOptions();
           }
@@ -422,9 +422,9 @@
         }
       }
 
-      // If we are using script language, get the script interpreter
-      // in order to set or collect command callback.  Otherwise, call
-      // the methods associated with this object.
+      // If we are using script language, get the script interpreter in order
+      // to set or collect command callback.  Otherwise, call the methods
+      // associated with this object.
       if (m_options.m_use_script_language) {
         ScriptInterpreter *script_interp = m_interpreter.GetScriptInterpreter();
         // Special handling for one-liner specified inline.
@@ -456,16 +456,15 @@
   std::vector<BreakpointOptions *> m_bp_options_vec; // This stores the
                                                      // breakpoint options that
                                                      // we are currently
-  // collecting commands for.  In the CollectData... calls we need
-  // to hand this off to the IOHandler, which may run asynchronously.
-  // So we have to have some way to keep it alive, and not leak it.
-  // Making it an ivar of the command object, which never goes away
-  // achieves this.  Note that if we were able to run
-  // the same command concurrently in one interpreter we'd have to
-  // make this "per invocation".  But there are many more reasons
-  // why it is not in general safe to do that in lldb at present,
-  // so it isn't worthwhile to come up with a more complex mechanism
-  // to address this particular weakness right now.
+  // collecting commands for.  In the CollectData... calls we need to hand this
+  // off to the IOHandler, which may run asynchronously. So we have to have
+  // some way to keep it alive, and not leak it. Making it an ivar of the
+  // command object, which never goes away achieves this.  Note that if we were
+  // able to run the same command concurrently in one interpreter we'd have to
+  // make this "per invocation".  But there are many more reasons why it is not
+  // in general safe to do that in lldb at present, so it isn't worthwhile to
+  // come up with a more complex mechanism to address this particular weakness
+  // right now.
   static const char *g_reader_instructions;
 };
 
Index: lldb/trunk/source/Commands/CommandObjectCommands.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectCommands.cpp
+++ lldb/trunk/source/Commands/CommandObjectCommands.cpp
@@ -331,9 +331,8 @@
 
       m_interpreter.HandleCommandsFromFile(cmd_file, exe_ctx, options, result);
     } else {
-      // No options were set, inherit any settings from nested "command
-      // source" commands,
-      // or set to sane default settings...
+      // No options were set, inherit any settings from nested "command source"
+      // commands, or set to sane default settings...
       CommandInterpreterRunOptions options;
       m_interpreter.HandleCommandsFromFile(cmd_file, exe_ctx, options, result);
     }
@@ -614,8 +613,7 @@
     }
 
     // Strip the new alias name off 'raw_command_string'  (leave it on args,
-    // which gets passed to 'Execute', which
-    // does the stripping itself.
+    // which gets passed to 'Execute', which does the stripping itself.
     size_t pos = raw_command_string.find(alias_command);
     if (pos == 0) {
       raw_command_string = raw_command_string.substr(alias_command.size());
@@ -653,9 +651,8 @@
       return false;
     } else if (!cmd_obj->WantsRawCommandString()) {
       // Note that args was initialized with the original command, and has not
-      // been updated to this point.
-      // Therefore can we pass it to the version of Execute that does not
-      // need/expect raw input in the alias.
+      // been updated to this point. Therefore can we pass it to the version of
+      // Execute that does not need/expect raw input in the alias.
       return HandleAliasingNormalCommand(args, result);
     } else {
       return HandleAliasingRawCommand(alias_command, raw_command_string,
@@ -1129,8 +1126,8 @@
       return error;
     }
     const size_t first_separator_char_pos = 1;
-    // use the char that follows 's' as the regex separator character
-    // so we can have "s/<regex>/<subst>/" or "s|<regex>|<subst>|"
+    // use the char that follows 's' as the regex separator character so we can
+    // have "s/<regex>/<subst>/" or "s|<regex>|<subst>|"
     const char separator_char = regex_sed[first_separator_char_pos];
     const size_t second_separator_char_pos =
         regex_sed.find(separator_char, first_separator_char_pos + 1);
@@ -1159,8 +1156,7 @@
     }
 
     if (third_separator_char_pos != regex_sed_size - 1) {
-      // Make sure that everything that follows the last regex
-      // separator char
+      // Make sure that everything that follows the last regex separator char
       if (regex_sed.find_first_not_of("\t\n\v\f\r ",
                                       third_separator_char_pos + 1) !=
           std::string::npos) {
@@ -1541,10 +1537,11 @@
       // FIXME: this is necessary because CommandObject::CheckRequirements()
       // assumes that commands won't ever be recursively invoked, but it's
       // actually possible to craft a Python script that does other "command
-      // script imports" in __lldb_init_module the real fix is to have recursive
-      // commands possible with a CommandInvocation object separate from the
-      // CommandObject itself, so that recursive command invocations won't stomp
-      // on each other (wrt to execution contents, options, and more)
+      // script imports" in __lldb_init_module the real fix is to have
+      // recursive commands possible with a CommandInvocation object separate
+      // from the CommandObject itself, so that recursive command invocations
+      // won't stomp on each other (wrt to execution contents, options, and
+      // more)
       m_exe_ctx.Clear();
       if (m_interpreter.GetScriptInterpreter()->LoadScriptingModule(
               entry.c_str(), m_options.m_allow_reload, init_session, error)) {
Index: lldb/trunk/source/Commands/CommandObjectDisassemble.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectDisassemble.cpp
+++ lldb/trunk/source/Commands/CommandObjectDisassemble.cpp
@@ -126,8 +126,8 @@
 
   case 'l':
     frame_line = true;
-    // Disassemble the current source line kind of implies showing mixed
-    // source code context.
+    // Disassemble the current source line kind of implies showing mixed source
+    // code context.
     show_mixed = true;
     some_location_specified = true;
     break;
@@ -205,10 +205,9 @@
       execution_context ? execution_context->GetTargetPtr() : nullptr;
 
   // This is a hack till we get the ability to specify features based on
-  // architecture.  For now GetDisassemblyFlavor
-  // is really only valid for x86 (and for the llvm assembler plugin, but I'm
-  // papering over that since that is the
-  // only disassembler plugin we have...
+  // architecture.  For now GetDisassemblyFlavor is really only valid for x86
+  // (and for the llvm assembler plugin, but I'm papering over that since that
+  // is the only disassembler plugin we have...
   if (target) {
     if (target->GetArchitecture().GetTriple().getArch() == llvm::Triple::x86 ||
         target->GetArchitecture().GetTriple().getArch() ==
@@ -375,8 +374,8 @@
       }
     }
 
-    // Did the "m_options.frame_line" find a valid range already? If so
-    // skip the rest...
+    // Did the "m_options.frame_line" find a valid range already? If so skip
+    // the rest...
     if (range.GetByteSize() == 0) {
       if (m_options.at_pc) {
         if (frame == nullptr) {
Index: lldb/trunk/source/Commands/CommandObjectExpression.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectExpression.cpp
+++ lldb/trunk/source/Commands/CommandObjectExpression.cpp
@@ -322,9 +322,9 @@
                                                  Stream *output_stream,
                                                  Stream *error_stream,
                                                  CommandReturnObject *result) {
-  // Don't use m_exe_ctx as this might be called asynchronously
-  // after the command object DoExecute has finished when doing
-  // multi-line expression that use an input reader...
+  // Don't use m_exe_ctx as this might be called asynchronously after the
+  // command object DoExecute has finished when doing multi-line expression
+  // that use an input reader...
   ExecutionContext exe_ctx(m_interpreter.GetExecutionContext());
 
   Target *target = exe_ctx.GetTargetPtr();
@@ -363,8 +363,8 @@
     if (m_command_options.top_level)
       options.SetExecutionPolicy(eExecutionPolicyTopLevel);
 
-    // If there is any chance we are going to stop and want to see
-    // what went wrong with our expression, we should generate debug info
+    // If there is any chance we are going to stop and want to see what went
+    // wrong with our expression, we should generate debug info
     if (!m_command_options.ignore_breakpoints ||
         !m_command_options.unwind_on_error)
       options.SetGenerateDebugInfo(true);
@@ -475,9 +475,8 @@
   // An empty lines is used to indicate the end of input
   const size_t num_lines = lines.GetSize();
   if (num_lines > 0 && lines[num_lines - 1].empty()) {
-    // Remove the last empty line from "lines" so it doesn't appear
-    // in our resulting input and return true to indicate we are done
-    // getting lines
+    // Remove the last empty line from "lines" so it doesn't appear in our
+    // resulting input and return true to indicate we are done getting lines
     lines.PopBack();
     return true;
   }
@@ -562,19 +561,16 @@
           Debugger &debugger = target->GetDebugger();
 
           // Check if the LLDB command interpreter is sitting on top of a REPL
-          // that
-          // launched it...
+          // that launched it...
           if (debugger.CheckTopIOHandlerTypes(
                   IOHandler::Type::CommandInterpreter, IOHandler::Type::REPL)) {
             // the LLDB command interpreter is sitting on top of a REPL that
-            // launched it,
-            // so just say the command interpreter is done and fall back to the
-            // existing REPL
+            // launched it, so just say the command interpreter is done and
+            // fall back to the existing REPL
             m_interpreter.GetIOHandler(false)->SetIsDone(true);
           } else {
             // We are launching the REPL on top of the current LLDB command
-            // interpreter,
-            // so just push one
+            // interpreter, so just push one
             bool initialize = false;
             Status repl_error;
             REPLSP repl_sp(target->GetREPL(
@@ -642,14 +638,12 @@
       }
       history.AppendString(fixed_command);
     }
-    // Increment statistics to record this expression evaluation
-    // success.
+    // Increment statistics to record this expression evaluation success.
     target->IncrementStats(StatisticKind::ExpressionSuccessful);
     return true;
   }
 
-  // Increment statistics to record this expression evaluation
-  // failure.
+  // Increment statistics to record this expression evaluation failure.
   target->IncrementStats(StatisticKind::ExpressionFailure);
   result.SetStatus(eReturnStatusFailed);
   return false;
Index: lldb/trunk/source/Commands/CommandObjectFrame.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectFrame.cpp
+++ lldb/trunk/source/Commands/CommandObjectFrame.cpp
@@ -342,8 +342,8 @@
           frame_idx += m_options.relative_frame_offset;
         else {
           if (frame_idx == 0) {
-            // If you are already at the bottom of the stack, then just warn and
-            // don't reset the frame.
+            // If you are already at the bottom of the stack, then just warn
+            // and don't reset the frame.
             result.AppendError("Already at the bottom of the stack.");
             result.SetStatus(eReturnStatusFailed);
             return false;
@@ -504,16 +504,15 @@
   }
 
   bool DoExecute(Args &command, CommandReturnObject &result) override {
-    // No need to check "frame" for validity as eCommandRequiresFrame ensures it
-    // is valid
+    // No need to check "frame" for validity as eCommandRequiresFrame ensures
+    // it is valid
     StackFrame *frame = m_exe_ctx.GetFramePtr();
 
     Stream &s = result.GetOutputStream();
 
     // Be careful about the stack frame, if any summary formatter runs code, it
-    // might clear the StackFrameList
-    // for the thread.  So hold onto a shared pointer to the frame so it stays
-    // alive.
+    // might clear the StackFrameList for the thread.  So hold onto a shared
+    // pointer to the frame so it stays alive.
 
     VariableList *variable_list =
         frame->GetVariableList(m_option_variable.show_globals);
@@ -547,8 +546,8 @@
       if (!command.empty()) {
         VariableList regex_var_list;
 
-        // If we have any args to the variable command, we will make
-        // variable objects from them...
+        // If we have any args to the variable command, we will make variable
+        // objects from them...
         for (auto &entry : command) {
           if (m_option_variable.use_regex) {
             const size_t regex_start_index = regex_var_list.GetSize();
@@ -677,14 +676,13 @@
             if (m_option_variable.show_scope)
               scope_string = GetScopeString(var_sp).str();
 
-            // Use the variable object code to make sure we are
-            // using the same APIs as the public API will be
-            // using...
+            // Use the variable object code to make sure we are using the same
+            // APIs as the public API will be using...
             valobj_sp = frame->GetValueObjectForFrameVariable(
                 var_sp, m_varobj_options.use_dynamic);
             if (valobj_sp) {
-              // When dumping all variables, don't print any variables
-              // that are not in scope to avoid extra unneeded output
+              // When dumping all variables, don't print any variables that are
+              // not in scope to avoid extra unneeded output
               if (valobj_sp->IsInScope()) {
                 if (!valobj_sp->GetTargetSP()
                          ->GetDisplayRuntimeSupportValues() &&
Index: lldb/trunk/source/Commands/CommandObjectHelp.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectHelp.cpp
+++ lldb/trunk/source/Commands/CommandObjectHelp.cpp
@@ -89,10 +89,9 @@
   CommandObject *cmd_obj;
   const size_t argc = command.GetArgumentCount();
 
-  // 'help' doesn't take any arguments, other than command names.  If argc is 0,
-  // we show the user
-  // all commands (aliases and user commands if asked for).  Otherwise every
-  // argument must be the name of a command or a sub-command.
+  // 'help' doesn't take any arguments, other than command names.  If argc is
+  // 0, we show the user all commands (aliases and user commands if asked for).
+  // Otherwise every argument must be the name of a command or a sub-command.
   if (argc == 0) {
     uint32_t cmd_types = CommandInterpreter::eCommandTypesBuiltin;
     if (m_options.m_show_aliases)
@@ -225,8 +224,8 @@
     CommandObject *cmd_obj = m_interpreter.GetCommandObject(input[0].ref);
 
     // The command that they are getting help on might be ambiguous, in which
-    // case we should complete that,
-    // otherwise complete with the command the user is getting help on...
+    // case we should complete that, otherwise complete with the command the
+    // user is getting help on...
 
     if (cmd_obj) {
       input.Shift();
Index: lldb/trunk/source/Commands/CommandObjectMemory.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectMemory.cpp
+++ lldb/trunk/source/Commands/CommandObjectMemory.cpp
@@ -554,8 +554,8 @@
     lldb::addr_t addr;
     size_t total_byte_size = 0;
     if (argc == 0) {
-      // Use the last address and byte size and all options as they were
-      // if no options have been set
+      // Use the last address and byte size and all options as they were if no
+      // options have been set
       addr = m_next_addr;
       total_byte_size = m_prev_byte_size;
       clang_ast_type = m_prev_clang_ast_type;
@@ -574,8 +574,8 @@
 
     // TODO For non-8-bit byte addressable architectures this needs to be
     // revisited to fully support all lldb's range of formatting options.
-    // Furthermore code memory reads (for those architectures) will not
-    // be correctly formatted even w/o formatting options.
+    // Furthermore code memory reads (for those architectures) will not be
+    // correctly formatted even w/o formatting options.
     size_t item_byte_size =
         target->GetArchitecture().GetDataByteSize() > 1
             ? target->GetArchitecture().GetDataByteSize()
@@ -844,16 +844,14 @@
       if (!m_format_options.GetCountValue().OptionWasSet() || item_count == 1) {
         // this turns requests such as
         // memory read -fc -s10 -c1 *charPtrPtr
-        // which make no sense (what is a char of size 10?)
-        // into a request for fetching 10 chars of size 1 from the same memory
-        // location
+        // which make no sense (what is a char of size 10?) into a request for
+        // fetching 10 chars of size 1 from the same memory location
         format = eFormatCharArray;
         item_count = item_byte_size;
         item_byte_size = 1;
       } else {
-        // here we passed a count, and it was not 1
-        // so we have a byte_size and a count
-        // we could well multiply those, but instead let's just fail
+        // here we passed a count, and it was not 1 so we have a byte_size and
+        // a count we could well multiply those, but instead let's just fail
         result.AppendErrorWithFormat(
             "reading memory as characters of size %" PRIu64 " is not supported",
             (uint64_t)item_byte_size);
Index: lldb/trunk/source/Commands/CommandObjectMultiword.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectMultiword.cpp
+++ lldb/trunk/source/Commands/CommandObjectMultiword.cpp
@@ -55,8 +55,7 @@
 
       if (num_matches == 1) {
         // Cleaner, but slightly less efficient would be to call back into this
-        // function, since I now
-        // know I have an exact match...
+        // function, since I now know I have an exact match...
 
         sub_cmd = matches->GetStringAtIndex(0);
         pos = m_subcommand_dict.find(sub_cmd);
@@ -121,8 +120,8 @@
   CommandObject *sub_cmd_obj = GetSubcommandObject(sub_command, &matches);
   if (sub_cmd_obj != nullptr) {
     // Now call CommandObject::Execute to process options in `rest_of_line`.
-    // From there the command-specific version of Execute will be called,
-    // with the processed arguments.
+    // From there the command-specific version of Execute will be called, with
+    // the processed arguments.
 
     args.Shift();
     sub_cmd_obj->Execute(args_string, result);
@@ -156,8 +155,8 @@
 }
 
 void CommandObjectMultiword::GenerateHelpText(Stream &output_stream) {
-  // First time through here, generate the help text for the object and
-  // push it to the return result object as well
+  // First time through here, generate the help text for the object and push it
+  // to the return result object as well
 
   CommandObject::GenerateHelpText(output_stream);
   output_stream.PutCString("\nThe following subcommands are supported:\n\n");
Index: lldb/trunk/source/Commands/CommandObjectPlatform.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectPlatform.cpp
+++ lldb/trunk/source/Commands/CommandObjectPlatform.cpp
@@ -385,8 +385,8 @@
         Status error;
 
         if (platform_sp->IsConnected()) {
-          // Cache the instance name if there is one since we are
-          // about to disconnect and the name might go with it.
+          // Cache the instance name if there is one since we are about to
+          // disconnect and the name might go with it.
           const char *hostname_cstr = platform_sp->GetHostname();
           std::string hostname;
           if (hostname_cstr)
@@ -867,8 +867,8 @@
     // argument entry.
     arg2.push_back(file_arg_host);
 
-    // Push the data for the first and the second arguments into the m_arguments
-    // vector.
+    // Push the data for the first and the second arguments into the
+    // m_arguments vector.
     m_arguments.push_back(arg1);
     m_arguments.push_back(arg2);
   }
@@ -1059,8 +1059,8 @@
 
       if (argc > 0) {
         if (m_options.launch_info.GetExecutableFile()) {
-          // We already have an executable file, so we will use this
-          // and all arguments to this function are extra arguments
+          // We already have an executable file, so we will use this and all
+          // arguments to this function are extra arguments
           m_options.launch_info.GetArguments().AppendArguments(args);
         } else {
           // We don't have any file yet, so the first argument is our
@@ -1574,8 +1574,7 @@
         // Are we in the name?
 
         // Look to see if there is a -P argument provided, and if so use that
-        // plugin, otherwise
-        // use the default plugin.
+        // plugin, otherwise use the default plugin.
 
         const char *partial_name = nullptr;
         partial_name = input.GetArgumentAtIndex(opt_arg_pos);
Index: lldb/trunk/source/Commands/CommandObjectProcess.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectProcess.cpp
+++ lldb/trunk/source/Commands/CommandObjectProcess.cpp
@@ -180,18 +180,18 @@
     llvm::StringRef target_settings_argv0 = target->GetArg0();
 
     // Determine whether we will disable ASLR or leave it in the default state
-    // (i.e. enabled if the platform supports it).
-    // First check if the process launch options explicitly turn on/off
+    // (i.e. enabled if the platform supports it). First check if the process
+    // launch options explicitly turn on/off
     // disabling ASLR.  If so, use that setting;
     // otherwise, use the 'settings target.disable-aslr' setting.
     bool disable_aslr = false;
     if (m_options.disable_aslr != eLazyBoolCalculate) {
-      // The user specified an explicit setting on the process launch line.  Use
-      // it.
+      // The user specified an explicit setting on the process launch line.
+      // Use it.
       disable_aslr = (m_options.disable_aslr == eLazyBoolYes);
     } else {
-      // The user did not explicitly specify whether to disable ASLR.  Fall back
-      // to the target.disable-aslr setting.
+      // The user did not explicitly specify whether to disable ASLR.  Fall
+      // back to the target.disable-aslr setting.
       disable_aslr = target->GetDisableASLR();
     }
 
@@ -234,10 +234,9 @@
       ProcessSP process_sp(target->GetProcessSP());
       if (process_sp) {
         // There is a race condition where this thread will return up the call
-        // stack to the main command
-        // handler and show an (lldb) prompt before HandlePrivateEvent (from
-        // PrivateStateThread) has
-        // a chance to call PushProcessIOHandler().
+        // stack to the main command handler and show an (lldb) prompt before
+        // HandlePrivateEvent (from PrivateStateThread) has a chance to call
+        // PushProcessIOHandler().
         process_sp->SyncIOHandler(0, 2000);
 
         llvm::StringRef data = stream.GetString();
@@ -401,8 +400,7 @@
         // Are we in the name?
 
         // Look to see if there is a -P argument provided, and if so use that
-        // plugin, otherwise
-        // use the default plugin.
+        // plugin, otherwise use the default plugin.
 
         const char *partial_name = nullptr;
         partial_name = input.GetArgumentAtIndex(opt_arg_pos);
@@ -453,10 +451,9 @@
 
     Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
     // N.B. The attach should be synchronous.  It doesn't help much to get the
-    // prompt back between initiating the attach
-    // and the target actually stopping.  So even if the interpreter is set to
-    // be asynchronous, we wait for the stop
-    // ourselves here.
+    // prompt back between initiating the attach and the target actually
+    // stopping.  So even if the interpreter is set to be asynchronous, we wait
+    // for the stop ourselves here.
 
     StateType state = eStateInvalid;
     Process *process = m_exe_ctx.GetProcessPtr();
@@ -482,9 +479,8 @@
     }
 
     // Record the old executable module, we want to issue a warning if the
-    // process of attaching changed the
-    // current executable (like somebody said "file foo" then attached to a PID
-    // whose executable was bar.)
+    // process of attaching changed the current executable (like somebody said
+    // "file foo" then attached to a PID whose executable was bar.)
 
     ModuleSP old_exec_module_sp = target->GetExecutableModule();
     ArchSpec old_arch_spec = target->GetArchitecture();
@@ -553,8 +549,8 @@
           target->GetArchitecture().GetTriple().getTriple().c_str());
     }
 
-    // This supports the use-case scenario of immediately continuing the process
-    // once attached.
+    // This supports the use-case scenario of immediately continuing the
+    // process once attached.
     if (m_options.attach_info.GetContinueOnceAttached())
       m_interpreter.HandleCommand("process continue", eLazyBoolNo, result);
 
@@ -692,10 +688,9 @@
 
       if (error.Success()) {
         // There is a race condition where this thread will return up the call
-        // stack to the main command
-        // handler and show an (lldb) prompt before HandlePrivateEvent (from
-        // PrivateStateThread) has
-        // a chance to call PushProcessIOHandler().
+        // stack to the main command handler and show an (lldb) prompt before
+        // HandlePrivateEvent (from PrivateStateThread) has a chance to call
+        // PushProcessIOHandler().
         process->SyncIOHandler(iohandler_id, 2000);
 
         result.AppendMessageWithFormat("Process %" PRIu64 " resuming\n",
@@ -1560,8 +1555,7 @@
         int32_t signo = signals_sp->GetSignalNumberFromName(arg.c_str());
         if (signo != LLDB_INVALID_SIGNAL_NUMBER) {
           // Casting the actions as bools here should be okay, because
-          // VerifyCommandOptionValue guarantees
-          // the value is either 0 or 1.
+          // VerifyCommandOptionValue guarantees the value is either 0 or 1.
           if (stop_action != -1)
             signals_sp->SetShouldStop(signo, stop_action);
           if (pass_action != -1) {
Index: lldb/trunk/source/Commands/CommandObjectQuit.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectQuit.cpp
+++ lldb/trunk/source/Commands/CommandObjectQuit.cpp
@@ -30,10 +30,9 @@
 
 CommandObjectQuit::~CommandObjectQuit() {}
 
-// returns true if there is at least one alive process
-// is_a_detach will be true if all alive processes will be detached when you
-// quit
-// and false if at least one process will be killed instead
+// returns true if there is at least one alive process is_a_detach will be true
+// if all alive processes will be detached when you quit and false if at least
+// one process will be killed instead
 bool CommandObjectQuit::ShouldAskForConfirmation(bool &is_a_detach) {
   if (m_interpreter.GetPromptOnQuit() == false)
     return false;
Index: lldb/trunk/source/Commands/CommandObjectRegister.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectRegister.cpp
+++ lldb/trunk/source/Commands/CommandObjectRegister.cpp
@@ -192,8 +192,8 @@
           num_register_sets = reg_ctx->GetRegisterSetCount();
 
         for (set_idx = 0; set_idx < num_register_sets; ++set_idx) {
-          // When dump_all_sets option is set, dump primitive as well as derived
-          // registers.
+          // When dump_all_sets option is set, dump primitive as well as
+          // derived registers.
           DumpRegisterSet(m_exe_ctx, strm, reg_ctx, set_idx,
                           !m_command_options.dump_all_sets.GetCurrentValue());
         }
@@ -209,8 +209,8 @@
         result.SetStatus(eReturnStatusFailed);
       } else {
         for (auto &entry : command) {
-          // in most LLDB commands we accept $rbx as the name for register RBX -
-          // and here we would reject it and non-existant. we should be more
+          // in most LLDB commands we accept $rbx as the name for register RBX
+          // - and here we would reject it and non-existant. we should be more
           // consistent towards the user and allow them to say reg read $rbx -
           // internally, however, we should be strict and not allow ourselves
           // to call our registers $rbx in our own API
@@ -350,11 +350,11 @@
       auto reg_name = command[0].ref;
       auto value_str = command[1].ref;
 
-      // in most LLDB commands we accept $rbx as the name for register RBX - and
-      // here we would reject it and non-existant. we should be more consistent
-      // towards the user and allow them to say reg write $rbx - internally,
-      // however, we should be strict and not allow ourselves to call our
-      // registers $rbx in our own API
+      // in most LLDB commands we accept $rbx as the name for register RBX -
+      // and here we would reject it and non-existant. we should be more
+      // consistent towards the user and allow them to say reg write $rbx -
+      // internally, however, we should be strict and not allow ourselves to
+      // call our registers $rbx in our own API
       reg_name.consume_front("$");
 
       const RegisterInfo *reg_info = reg_ctx->GetRegisterInfoByName(reg_name);
@@ -365,8 +365,8 @@
         Status error(reg_value.SetValueFromString(reg_info, value_str));
         if (error.Success()) {
           if (reg_ctx->WriteRegister(reg_info, reg_value)) {
-            // Toss all frames and anything else in the thread
-            // after a register has been written.
+            // Toss all frames and anything else in the thread after a register
+            // has been written.
             m_exe_ctx.GetThreadRef().Flush();
             result.SetStatus(eReturnStatusSuccessFinishNoResult);
             return true;
Index: lldb/trunk/source/Commands/CommandObjectSettings.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectSettings.cpp
+++ lldb/trunk/source/Commands/CommandObjectSettings.cpp
@@ -220,10 +220,8 @@
     if (error.Success()) {
       // FIXME this is the same issue as the one in commands script import
       // we could be setting target.load-script-from-symbol-file which would
-      // cause
-      // Python scripts to be loaded, which could run LLDB commands
-      // (e.g. settings set target.process.python-os-plugin-path) and cause a
-      // crash
+      // cause Python scripts to be loaded, which could run LLDB commands (e.g.
+      // settings set target.process.python-os-plugin-path) and cause a crash
       // if we did not clear the command's exe_ctx first
       ExecutionContext exe_ctx(m_exe_ctx);
       m_exe_ctx.Clear();
@@ -920,8 +918,8 @@
       return false;
     }
 
-    // Do not perform cmd_args.Shift() since StringRef is manipulating the
-    // raw character string later on.
+    // Do not perform cmd_args.Shift() since StringRef is manipulating the raw
+    // character string later on.
 
     // Split the raw command into var_name and value pair.
     llvm::StringRef raw_str(command);
Index: lldb/trunk/source/Commands/CommandObjectSource.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectSource.cpp
+++ lldb/trunk/source/Commands/CommandObjectSource.cpp
@@ -148,16 +148,13 @@
   Options *GetOptions() override { return &m_options; }
 
 protected:
-  // Dump the line entries in each symbol context.
-  // Return the number of entries found.
-  // If module_list is set, only dump lines contained in one of the modules.
-  // If file_spec is set, only dump lines in the file.
-  // If the start_line option was specified, don't print lines less than
-  // start_line.
+  // Dump the line entries in each symbol context. Return the number of entries
+  // found. If module_list is set, only dump lines contained in one of the
+  // modules. If file_spec is set, only dump lines in the file. If the
+  // start_line option was specified, don't print lines less than start_line.
   // If the end_line option was specified, don't print lines greater than
-  // end_line.
-  // If the num_lines option was specified, dont print more than num_lines
-  // entries.
+  // end_line. If the num_lines option was specified, dont print more than
+  // num_lines entries.
   uint32_t DumpLinesInSymbolContexts(Stream &strm,
                                      const SymbolContextList &sc_list,
                                      const ModuleList &module_list,
@@ -222,14 +219,11 @@
   }
 
   // Dump the requested line entries for the file in the compilation unit.
-  // Return the number of entries found.
-  // If module_list is set, only dump lines contained in one of the modules.
-  // If the start_line option was specified, don't print lines less than
-  // start_line.
-  // If the end_line option was specified, don't print lines greater than
-  // end_line.
-  // If the num_lines option was specified, dont print more than num_lines
-  // entries.
+  // Return the number of entries found. If module_list is set, only dump lines
+  // contained in one of the modules. If the start_line option was specified,
+  // don't print lines less than start_line. If the end_line option was
+  // specified, don't print lines greater than end_line. If the num_lines
+  // option was specified, dont print more than num_lines entries.
   uint32_t DumpFileLinesInCompUnit(Stream &strm, Module *module,
                                    CompileUnit *cu, const FileSpec &file_spec) {
     uint32_t start_line = m_options.start_line;
@@ -259,8 +253,8 @@
         while (true) {
           LineEntry line_entry;
 
-          // Find the lowest index of a line entry with a line equal to
-          // or higher than 'line'.
+          // Find the lowest index of a line entry with a line equal to or
+          // higher than 'line'.
           uint32_t start_idx = 0;
           start_idx = cu->FindLineEntry(start_idx, line, &cu_file_spec,
                                         /*exact=*/false, &line_entry);
@@ -271,7 +265,8 @@
           if (end_line > 0 && line_entry.line > end_line)
             break;
 
-          // Loop through to find any other entries for this line, dumping each.
+          // Loop through to find any other entries for this line, dumping
+          // each.
           line = line_entry.line;
           do {
             num_matches++;
@@ -305,22 +300,18 @@
     return num_matches;
   }
 
-  // Dump the requested line entries for the file in the module.
-  // Return the number of entries found.
-  // If module_list is set, only dump lines contained in one of the modules.
-  // If the start_line option was specified, don't print lines less than
-  // start_line.
-  // If the end_line option was specified, don't print lines greater than
-  // end_line.
-  // If the num_lines option was specified, dont print more than num_lines
-  // entries.
+  // Dump the requested line entries for the file in the module. Return the
+  // number of entries found. If module_list is set, only dump lines contained
+  // in one of the modules. If the start_line option was specified, don't print
+  // lines less than start_line. If the end_line option was specified, don't
+  // print lines greater than end_line. If the num_lines option was specified,
+  // dont print more than num_lines entries.
   uint32_t DumpFileLinesInModule(Stream &strm, Module *module,
                                  const FileSpec &file_spec) {
     uint32_t num_matches = 0;
     if (module) {
       // Look through all the compilation units (CUs) in this module for ones
-      // that
-      // contain lines of code from this source file.
+      // that contain lines of code from this source file.
       for (size_t i = 0; i < module->GetNumCompileUnits(); i++) {
         // Look for a matching source file in this CU.
         CompUnitSP cu_sp(module->GetCompileUnitAtIndex(i));
@@ -334,10 +325,8 @@
   }
 
   // Given an address and a list of modules, append the symbol contexts of all
-  // line entries
-  // containing the address found in the modules and return the count of
-  // matches.  If none
-  // is found, return an error in 'error_strm'.
+  // line entries containing the address found in the modules and return the
+  // count of matches.  If none is found, return an error in 'error_strm'.
   size_t GetSymbolContextsForAddress(const ModuleList &module_list,
                                      lldb::addr_t addr,
                                      SymbolContextList &sc_list,
@@ -347,8 +336,8 @@
     assert(module_list.GetSize() > 0);
     Target *target = m_exe_ctx.GetTargetPtr();
     if (target->GetSectionLoadList().IsEmpty()) {
-      // The target isn't loaded yet, we need to lookup the file address in
-      // all modules.  Note: the module list option does not apply to addresses.
+      // The target isn't loaded yet, we need to lookup the file address in all
+      // modules.  Note: the module list option does not apply to addresses.
       const size_t num_modules = module_list.GetSize();
       for (size_t i = 0; i < num_modules; ++i) {
         ModuleSP module_sp(module_list.GetModuleAtIndex(i));
@@ -370,8 +359,8 @@
                           " not found in any modules.\n",
                           addr);
     } else {
-      // The target has some things loaded, resolve this address to a
-      // compile unit + file + line and display
+      // The target has some things loaded, resolve this address to a compile
+      // unit + file + line and display
       if (target->GetSectionLoadList().ResolveLoadAddress(addr, so_addr)) {
         ModuleSP module_sp(so_addr.GetModule());
         // Check to make sure this module is in our list.
@@ -409,8 +398,8 @@
     return num_matches;
   }
 
-  // Dump the line entries found in functions matching the name specified in the
-  // option.
+  // Dump the line entries found in functions matching the name specified in
+  // the option.
   bool DumpLinesInFunctions(CommandReturnObject &result) {
     SymbolContextList sc_list_funcs;
     ConstString name(m_options.symbol_name.c_str());
@@ -774,9 +763,9 @@
 
   const char *GetRepeatCommand(Args &current_command_args,
                                uint32_t index) override {
-    // This is kind of gross, but the command hasn't been parsed yet so we can't
-    // look at the option values for this invocation...  I have to scan the
-    // arguments directly.
+    // This is kind of gross, but the command hasn't been parsed yet so we
+    // can't look at the option values for this invocation...  I have to scan
+    // the arguments directly.
     auto iter =
         llvm::find_if(current_command_args, [](const Args::ArgEntry &e) {
           return e.ref == "-r" || e.ref == "--reverse";
@@ -864,11 +853,9 @@
       }
 
       // This is a little hacky, but the first line table entry for a function
-      // points to the "{" that
-      // starts the function block.  It would be nice to actually get the
-      // function
-      // declaration in there too.  So back up a bit, but not further than what
-      // you're going to display.
+      // points to the "{" that starts the function block.  It would be nice to
+      // actually get the function declaration in there too.  So back up a bit,
+      // but not further than what you're going to display.
       uint32_t extra_lines;
       if (m_options.num_lines >= 10)
         extra_lines = 5;
@@ -881,8 +868,7 @@
         line_no = start_line - extra_lines;
 
       // For fun, if the function is shorter than the number of lines we're
-      // supposed to display,
-      // only display the function...
+      // supposed to display, only display the function...
       if (end_line != 0) {
         if (m_options.num_lines > end_line - line_no)
           m_options.num_lines = end_line - line_no + extra_lines;
@@ -913,14 +899,13 @@
     return 0;
   }
 
-  // From Jim: The FindMatchingFunctions / FindMatchingFunctionSymbols functions
-  // "take a possibly empty vector of strings which are names of modules, and
-  // run the two search functions on the subset of the full module list that
-  // matches the strings in the input vector". If we wanted to put these
-  // somewhere,
-  // there should probably be a module-filter-list that can be passed to the
-  // various ModuleList::Find* calls, which would either be a vector of string
-  // names or a ModuleSpecList.
+  // From Jim: The FindMatchingFunctions / FindMatchingFunctionSymbols
+  // functions "take a possibly empty vector of strings which are names of
+  // modules, and run the two search functions on the subset of the full module
+  // list that matches the strings in the input vector". If we wanted to put
+  // these somewhere, there should probably be a module-filter-list that can be
+  // passed to the various ModuleList::Find* calls, which would either be a
+  // vector of string names or a ModuleSpecList.
   size_t FindMatchingFunctions(Target *target, const ConstString &name,
                                SymbolContextList &sc_list) {
     // Displaying the source for a symbol:
@@ -997,8 +982,7 @@
       size_t num_matches = FindMatchingFunctions(target, name, sc_list);
       if (!num_matches) {
         // If we didn't find any functions with that name, try searching for
-        // symbols
-        // that line up exactly with function addresses.
+        // symbols that line up exactly with function addresses.
         SymbolContextList sc_list_symbols;
         size_t num_symbol_matches =
             FindMatchingFunctionSymbols(target, name, sc_list_symbols);
@@ -1065,8 +1049,8 @@
       SymbolContextList sc_list;
 
       if (target->GetSectionLoadList().IsEmpty()) {
-        // The target isn't loaded yet, we need to lookup the file address
-        // in all modules
+        // The target isn't loaded yet, we need to lookup the file address in
+        // all modules
         const ModuleList &module_list = target->GetImages();
         const size_t num_modules = module_list.GetSize();
         for (size_t i = 0; i < num_modules; ++i) {
@@ -1091,8 +1075,8 @@
           return false;
         }
       } else {
-        // The target has some things loaded, resolve this address to a
-        // compile unit + file + line and display
+        // The target has some things loaded, resolve this address to a compile
+        // unit + file + line and display
         if (target->GetSectionLoadList().ResolveLoadAddress(m_options.address,
                                                             so_addr)) {
           ModuleSP module_sp(so_addr.GetModule());
@@ -1169,11 +1153,10 @@
         }
       }
     } else if (m_options.file_name.empty()) {
-      // Last valid source manager context, or the current frame if no
-      // valid last context in source manager.
-      // One little trick here, if you type the exact same list command twice in
-      // a row, it is
-      // more likely because you typed it once, then typed it again
+      // Last valid source manager context, or the current frame if no valid
+      // last context in source manager. One little trick here, if you type the
+      // exact same list command twice in a row, it is more likely because you
+      // typed it once, then typed it again
       if (m_options.start_line == 0) {
         if (target->GetSourceManager().DisplayMoreWithLineNumbers(
                 &result.GetOutputStream(), m_options.num_lines,
Index: lldb/trunk/source/Commands/CommandObjectTarget.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectTarget.cpp
+++ lldb/trunk/source/Commands/CommandObjectTarget.cpp
@@ -274,10 +274,8 @@
 
       if (target_sp) {
         // Only get the platform after we create the target because we might
-        // have
-        // switched platforms depending on what the arguments were to
-        // CreateTarget()
-        // we can't rely on the selected platform.
+        // have switched platforms depending on what the arguments were to
+        // CreateTarget() we can't rely on the selected platform.
 
         PlatformSP platform_sp = target_sp->GetPlatform();
 
@@ -368,8 +366,8 @@
                 &core_file));
 
             if (process_sp) {
-              // Seems weird that we Launch a core file, but that is
-              // what we do!
+              // Seems weird that we Launch a core file, but that is what we
+              // do!
               error = process_sp->LoadCore();
 
               if (error.Fail()) {
@@ -618,8 +616,8 @@
       target_list.DeleteTarget(target_sp);
       target_sp->Destroy();
     }
-    // If "--clean" was specified, prune any orphaned shared modules from
-    // the global shared module list
+    // If "--clean" was specified, prune any orphaned shared modules from the
+    // global shared module list
     if (m_cleanup_option.GetOptionValue()) {
       const bool mandatory = true;
       ModuleList::RemoveOrphanSharedModules(mandatory);
@@ -997,10 +995,9 @@
     new_prefix_arg.arg_type = eArgTypeNewPathPrefix;
     new_prefix_arg.arg_repetition = eArgRepeatPairPlus;
 
-    // There are two required arguments that must always occur together, i.e. an
-    // argument "pair".  Because they
-    // must always occur together, they are treated as two variants of one
-    // argument rather than two independent
+    // There are two required arguments that must always occur together, i.e.
+    // an argument "pair".  Because they must always occur together, they are
+    // treated as two variants of one argument rather than two independent
     // arguments.  Push them both into the first argument position for
     // m_arguments...
 
@@ -1111,10 +1108,9 @@
     new_prefix_arg.arg_type = eArgTypeNewPathPrefix;
     new_prefix_arg.arg_repetition = eArgRepeatPairPlus;
 
-    // There are two required arguments that must always occur together, i.e. an
-    // argument "pair".  Because they
-    // must always occur together, they are treated as two variants of one
-    // argument rather than two independent
+    // There are two required arguments that must always occur together, i.e.
+    // an argument "pair".  Because they must always occur together, they are
+    // treated as two variants of one argument rather than two independent
     // arguments.  Push them both into the same argument position for
     // m_arguments...
 
@@ -1635,8 +1631,8 @@
       strm.PutCString(":\n");
       for (TypeSP type_sp : type_list.Types()) {
         if (type_sp) {
-          // Resolve the clang type so that any forward references
-          // to types that haven't yet been parsed will get parsed.
+          // Resolve the clang type so that any forward references to types
+          // that haven't yet been parsed will get parsed.
           type_sp->GetFullCompilerType();
           type_sp->GetDescription(&strm, eDescriptionLevelFull, true);
           // Print all typedef chains
@@ -1686,8 +1682,8 @@
 
     TypeSP type_sp(type_list.GetTypeAtIndex(0));
     if (type_sp) {
-      // Resolve the clang type so that any forward references
-      // to types that haven't yet been parsed will get parsed.
+      // Resolve the clang type so that any forward references to types that
+      // haven't yet been parsed will get parsed.
       type_sp->GetFullCompilerType();
       type_sp->GetDescription(&strm, eDescriptionLevelFull, true);
       // Print all typedef chains
@@ -1765,9 +1761,8 @@
       const size_t num_matches =
           target->GetImages().FindModules(module_spec, module_list);
 
-      // Not found in our module list for our target, check the main
-      // shared module list in case it is a extra file used somewhere
-      // else
+      // Not found in our module list for our target, check the main shared
+      // module list in case it is a extra file used somewhere else
       if (num_matches == 0) {
         module_spec.GetArchitecture() = target->GetArchitecture();
         ModuleList::FindSharedModules(module_spec, module_list);
@@ -2607,8 +2602,7 @@
       ModuleSpec module_spec;
       bool search_using_module_spec = false;
 
-      // Allow "load" option to work without --file or --uuid
-      // option.
+      // Allow "load" option to work without --file or --uuid option.
       if (load) {
         if (!m_file_option.GetOptionValue().OptionWasSet() &&
             !m_uuid_option_group.GetOptionValue().OptionWasSet()) {
@@ -2930,9 +2924,8 @@
     Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
     const bool use_global_module_list = m_options.m_use_global_module_list;
     // Define a local module list here to ensure it lives longer than any
-    // "locker"
-    // object which might lock its contents below (through the "module_list_ptr"
-    // variable).
+    // "locker" object which might lock its contents below (through the
+    // "module_list_ptr" variable).
     ModuleList module_list;
     if (target == nullptr && !use_global_module_list) {
       result.AppendError("invalid target, create a debug target using the "
@@ -2980,10 +2973,9 @@
       size_t num_modules = 0;
 
       // This locker will be locked on the mutex in module_list_ptr if it is
-      // non-nullptr.
-      // Otherwise it will lock the AllocationModuleCollectionMutex when
-      // accessing
-      // the global module list directly.
+      // non-nullptr. Otherwise it will lock the
+      // AllocationModuleCollectionMutex when accessing the global module list
+      // directly.
       std::unique_lock<std::recursive_mutex> guard(
           Module::GetAllocationModuleCollectionMutex(), std::defer_lock);
 
@@ -3831,9 +3823,9 @@
       if (command.GetArgumentCount() == 0) {
         ModuleSP current_module;
 
-        // Where it is possible to look in the current symbol context
-        // first, try that.  If this search was successful and --all
-        // was not passed, don't print anything else.
+        // Where it is possible to look in the current symbol context first,
+        // try that.  If this search was successful and --all was not passed,
+        // don't print anything else.
         if (LookupHere(m_interpreter, result, syntax_error)) {
           result.GetOutputStream().EOL();
           num_successful_lookups++;
@@ -4045,10 +4037,9 @@
         if (!module_spec.GetFileSpec() && !module_spec.GetPlatformFileSpec())
           module_spec.GetFileSpec().GetFilename() = symbol_fspec.GetFilename();
       }
-      // We now have a module that represents a symbol file
-      // that can be used for a module that might exist in the
-      // current target, so we need to find that module in the
-      // target
+      // We now have a module that represents a symbol file that can be used
+      // for a module that might exist in the current target, so we need to
+      // find that module in the target
       ModuleList matching_module_list;
 
       size_t num_matches = 0;
@@ -4074,8 +4065,7 @@
 
         if (num_matches == 0) {
           // No matches yet, iterate through the module specs to find a UUID
-          // value that
-          // we can match up to an image in our target
+          // value that we can match up to an image in our target
           const size_t num_symfile_module_specs =
               symfile_module_specs.GetSize();
           for (size_t i = 0; i < num_symfile_module_specs && num_matches == 0;
@@ -4095,8 +4085,8 @@
         }
       }
 
-      // Just try to match up the file by basename if we have no matches at this
-      // point
+      // Just try to match up the file by basename if we have no matches at
+      // this point
       if (num_matches == 0)
         num_matches =
             target->GetImages().FindModules(module_spec, matching_module_list);
@@ -4108,7 +4098,8 @@
         if (!filename_no_extension)
           break;
 
-        // Check if there was no extension to strip and the basename is the same
+        // Check if there was no extension to strip and the basename is the
+        // same
         if (filename_no_extension == module_spec.GetFileSpec().GetFilename())
           break;
 
@@ -4127,9 +4118,9 @@
       } else if (num_matches == 1) {
         ModuleSP module_sp(matching_module_list.GetModuleAtIndex(0));
 
-        // The module has not yet created its symbol vendor, we can just
-        // give the existing target module the symfile path to use for
-        // when it decides to create it!
+        // The module has not yet created its symbol vendor, we can just give
+        // the existing target module the symfile path to use for when it
+        // decides to create it!
         module_sp->SetSymbolFileFileSpec(symbol_fspec);
 
         SymbolVendor *symbol_vendor =
@@ -4147,8 +4138,8 @@
                   "symbol file '%s' has been added to '%s'\n", symfile_path,
                   module_fs.GetPath().c_str());
 
-              // Let clients know something changed in the module
-              // if it is currently loaded
+              // Let clients know something changed in the module if it is
+              // currently loaded
               ModuleList module_list;
               module_list.Append(module_sp);
               target->SymbolsDidLoad(module_list);
Index: lldb/trunk/source/Commands/CommandObjectThread.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectThread.cpp
+++ lldb/trunk/source/Commands/CommandObjectThread.cpp
@@ -104,8 +104,8 @@
     }
 
     // Use tids instead of ThreadSPs to prevent deadlocking problems which
-    // result from JIT-ing
-    // code while iterating over the (locked) ThreadSP list.
+    // result from JIT-ing code while iterating over the (locked) ThreadSP
+    // list.
     std::vector<lldb::tid_t> tids;
 
     if (all_threads || m_unique_stacks) {
@@ -196,11 +196,10 @@
   //
   // If you return false, the iteration will stop, otherwise it will proceed.
   // The result is set to m_success_return (defaults to
-  // eReturnStatusSuccessFinishResult) before the iteration,
-  // so you only need to set the return status in HandleOneThread if you want to
-  // indicate an error.
-  // If m_add_return is true, a blank line will be inserted between each of the
-  // listings (except the last one.)
+  // eReturnStatusSuccessFinishResult) before the iteration, so you only need
+  // to set the return status in HandleOneThread if you want to indicate an
+  // error. If m_add_return is true, a blank line will be inserted between each
+  // of the listings (except the last one.)
 
   virtual bool HandleOneThread(lldb::tid_t, CommandReturnObject &result) = 0;
 
@@ -647,8 +646,7 @@
     const lldb::RunMode stop_other_threads = m_options.m_run_mode;
 
     // This is a bit unfortunate, but not all the commands in this command
-    // object support
-    // only while stepping, so I use the bool for them.
+    // object support only while stepping, so I use the bool for them.
     bool bool_stop_other_threads;
     if (m_options.m_run_mode == eAllThreads)
       bool_stop_other_threads = false;
@@ -753,8 +751,8 @@
     }
 
     // If we got a new plan, then set it to be a master plan (User level Plans
-    // should be master plans
-    // so that they can be interruptible).  Then resume the process.
+    // should be master plans so that they can be interruptible).  Then resume
+    // the process.
 
     if (new_plan_sp) {
       new_plan_sp->SetIsMasterPlan(true);
@@ -785,10 +783,9 @@
       }
 
       // There is a race condition where this thread will return up the call
-      // stack to the main command handler
-      // and show an (lldb) prompt before HandlePrivateEvent (from
-      // PrivateStateThread) has
-      // a chance to call PushProcessIOHandler().
+      // stack to the main command handler and show an (lldb) prompt before
+      // HandlePrivateEvent (from PrivateStateThread) has a chance to call
+      // PushProcessIOHandler().
       process->SyncIOHandler(iohandler_id, 2000);
 
       if (synchronous_execution) {
@@ -870,9 +867,9 @@
         (state == eStateSuspended)) {
       const size_t argc = command.GetArgumentCount();
       if (argc > 0) {
-        // These two lines appear at the beginning of both blocks in
-        // this if..else, but that is because we need to release the
-        // lock before calling process->Resume below.
+        // These two lines appear at the beginning of both blocks in this
+        // if..else, but that is because we need to release the lock before
+        // calling process->Resume below.
         std::lock_guard<std::recursive_mutex> guard(
             process->GetThreadList().GetMutex());
         const uint32_t num_threads = process->GetThreadList().GetSize();
@@ -931,9 +928,9 @@
                                          process->GetID());
         }
       } else {
-        // These two lines appear at the beginning of both blocks in
-        // this if..else, but that is because we need to release the
-        // lock before calling process->Resume below.
+        // These two lines appear at the beginning of both blocks in this
+        // if..else, but that is because we need to release the lock before
+        // calling process->Resume below.
         std::lock_guard<std::recursive_mutex> guard(
             process->GetThreadList().GetMutex());
         const uint32_t num_threads = process->GetThreadList().GetSize();
@@ -1195,8 +1192,8 @@
       ThreadPlanSP new_plan_sp;
 
       if (frame->HasDebugInformation()) {
-        // Finally we got here...  Translate the given line number to a bunch of
-        // addresses:
+        // Finally we got here...  Translate the given line number to a bunch
+        // of addresses:
         SymbolContext sc(frame->GetSymbolContext(eSymbolContextCompUnit));
         LineTable *line_table = nullptr;
         if (sc.comp_unit)
@@ -1275,10 +1272,9 @@
             abort_other_plans, &address_list.front(), address_list.size(),
             m_options.m_stop_others, m_options.m_frame_idx);
         // User level plans should be master plans so they can be interrupted
-        // (e.g. by hitting a breakpoint)
-        // and other plans executed by the user (stepping around the breakpoint)
-        // and then a "continue"
-        // will resume the original plan.
+        // (e.g. by hitting a breakpoint) and other plans executed by the user
+        // (stepping around the breakpoint) and then a "continue" will resume
+        // the original plan.
         new_plan_sp->SetIsMasterPlan(true);
         new_plan_sp->SetOkayToDiscard(false);
       } else {
Index: lldb/trunk/source/Commands/CommandObjectType.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectType.cpp
+++ lldb/trunk/source/Commands/CommandObjectType.cpp
@@ -1421,8 +1421,8 @@
     return result.Succeeded();
   }
 
-  // if I am here, script_format must point to something good, so I can add that
-  // as a script summary to all interested parties
+  // if I am here, script_format must point to something good, so I can add
+  // that as a script summary to all interested parties
 
   Status error;
 
@@ -2757,9 +2757,8 @@
 class CommandObjectTypeLookup : public CommandObjectRaw {
 protected:
   // this function is allowed to do a more aggressive job at guessing languages
-  // than the expression parser
-  // is comfortable with - so leave the original call alone and add one that is
-  // specific to type lookup
+  // than the expression parser is comfortable with - so leave the original
+  // call alone and add one that is specific to type lookup
   lldb::LanguageType GuessLanguage(StackFrame *frame) {
     lldb::LanguageType lang_type = lldb::eLanguageTypeUnknown;
 
@@ -2934,9 +2933,8 @@
     }
 
     // This is not the most efficient way to do this, but we support very few
-    // languages
-    // so the cost of the sort is going to be dwarfed by the actual lookup
-    // anyway
+    // languages so the cost of the sort is going to be dwarfed by the actual
+    // lookup anyway
     if (StackFrame *frame = m_exe_ctx.GetFramePtr()) {
       guessed_language = GuessLanguage(frame);
       if (guessed_language != eLanguageTypeUnknown) {
Index: lldb/trunk/source/Commands/CommandObjectWatchpoint.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectWatchpoint.cpp
+++ lldb/trunk/source/Commands/CommandObjectWatchpoint.cpp
@@ -74,8 +74,8 @@
   return -1;
 }
 
-// Return true if wp_ids is successfully populated with the watch ids.
-// False otherwise.
+// Return true if wp_ids is successfully populated with the watch ids. False
+// otherwise.
 bool CommandObjectMultiwordWatchpoint::VerifyWatchpointIDs(
     Target *target, Args &args, std::vector<uint32_t> &wp_ids) {
   // Pre-condition: args.GetArgumentCount() > 0.
@@ -111,8 +111,8 @@
     if (!second.empty())
       StrRefArgs.push_back(second);
   }
-  // Now process the canonical list and fill in the vector of uint32_t's.
-  // If there is any error, return false and the client should ignore wp_ids.
+  // Now process the canonical list and fill in the vector of uint32_t's. If
+  // there is any error, return false and the client should ignore wp_ids.
   uint32_t beg, end, id;
   size_t size = StrRefArgs.size();
   bool in_range = false;
@@ -848,8 +848,8 @@
     Target *target = m_interpreter.GetDebugger().GetSelectedTarget().get();
     StackFrame *frame = m_exe_ctx.GetFramePtr();
 
-    // If no argument is present, issue an error message.  There's no way to set
-    // a watchpoint.
+    // If no argument is present, issue an error message.  There's no way to
+    // set a watchpoint.
     if (command.GetArgumentCount() <= 0) {
       result.GetErrorStream().Printf("error: required argument missing; "
                                      "specify your program variable to watch "
@@ -863,8 +863,8 @@
       m_option_watchpoint.watch_type = OptionGroupWatchpoint::eWatchWrite;
     }
 
-    // We passed the sanity check for the command.
-    // Proceed to set the watchpoint now.
+    // We passed the sanity check for the command. Proceed to set the
+    // watchpoint now.
     lldb::addr_t addr = 0;
     size_t size = 0;
 
@@ -1072,8 +1072,8 @@
     if (expr == nullptr)
       expr = raw_command;
 
-    // If no argument is present, issue an error message.  There's no way to set
-    // a watchpoint.
+    // If no argument is present, issue an error message.  There's no way to
+    // set a watchpoint.
     if (command.GetArgumentCount() == 0) {
       result.GetErrorStream().Printf("error: required argument missing; "
                                      "specify an expression to evaulate into "
@@ -1087,8 +1087,8 @@
       m_option_watchpoint.watch_type = OptionGroupWatchpoint::eWatchWrite;
     }
 
-    // We passed the sanity check for the command.
-    // Proceed to set the watchpoint now.
+    // We passed the sanity check for the command. Proceed to set the
+    // watchpoint now.
     lldb::addr_t addr = 0;
     size_t size = 0;
 
Index: lldb/trunk/source/Commands/CommandObjectWatchpointCommand.cpp
===================================================================
--- lldb/trunk/source/Commands/CommandObjectWatchpointCommand.cpp
+++ lldb/trunk/source/Commands/CommandObjectWatchpointCommand.cpp
@@ -254,11 +254,10 @@
     std::unique_ptr<WatchpointOptions::CommandData> data_ap(
         new WatchpointOptions::CommandData());
 
-    // It's necessary to set both user_source and script_source to the oneliner.
-    // The former is used to generate callback description (as in watchpoint
-    // command list)
-    // while the latter is used for Python to interpret during the actual
-    // callback.
+    // It's necessary to set both user_source and script_source to the
+    // oneliner. The former is used to generate callback description (as in
+    // watchpoint command list) while the latter is used for Python to
+    // interpret during the actual callback.
     data_ap->user_source.AppendString(oneliner);
     data_ap->script_source.assign(oneliner);
     data_ap->stop_on_error = m_options.m_stop_on_error;
@@ -287,8 +286,8 @@
         CommandReturnObject result;
         Debugger &debugger = target->GetDebugger();
         // Rig up the results secondary output stream to the debugger's, so the
-        // output will come out synchronously
-        // if the debugger is set up that way.
+        // output will come out synchronously if the debugger is set up that
+        // way.
 
         StreamSP output_stream(debugger.GetAsyncOutputStream());
         StreamSP error_stream(debugger.GetAsyncErrorStream());
@@ -441,20 +440,19 @@
         if (wp_options == nullptr)
           continue;
 
-        // If we are using script language, get the script interpreter
-        // in order to set or collect command callback.  Otherwise, call
-        // the methods associated with this object.
+        // If we are using script language, get the script interpreter in order
+        // to set or collect command callback.  Otherwise, call the methods
+        // associated with this object.
         if (m_options.m_use_script_language) {
           // Special handling for one-liner specified inline.
           if (m_options.m_use_one_liner) {
             m_interpreter.GetScriptInterpreter()->SetWatchpointCommandCallback(
                 wp_options, m_options.m_one_liner.c_str());
           }
-          // Special handling for using a Python function by name
-          // instead of extending the watchpoint callback data structures, we
-          // just automatize
-          // what the user would do manually: make their watchpoint command be a
-          // function call
+          // Special handling for using a Python function by name instead of
+          // extending the watchpoint callback data structures, we just
+          // automatize what the user would do manually: make their watchpoint
+          // command be a function call
           else if (!m_options.m_function_name.empty()) {
             std::string oneliner(m_options.m_function_name);
             oneliner += "(frame, wp, internal_dict)";
Index: lldb/trunk/source/Core/Address.cpp
===================================================================
--- lldb/trunk/source/Core/Address.cpp
+++ lldb/trunk/source/Core/Address.cpp
@@ -141,8 +141,8 @@
                                                           deref_so_addr))
         return true;
     } else {
-      // If we were not running, yet able to read an integer, we must
-      // have a module
+      // If we were not running, yet able to read an integer, we must have a
+      // module
       ModuleSP module_sp(address.GetModule());
 
       assert(module_sp);
@@ -151,8 +151,8 @@
     }
 
     // We couldn't make "deref_addr" into a section offset value, but we were
-    // able to read the address, so we return a section offset address with
-    // no section and "deref_addr" as the offset (address).
+    // able to read the address, so we return a section offset address with no
+    // section and "deref_addr" as the offset (address).
     deref_so_addr.SetRawAddress(deref_addr);
     return true;
   }
@@ -278,12 +278,12 @@
       // Section isn't resolved, we can't return a valid file address
       return LLDB_INVALID_ADDRESS;
     }
-    // We have a valid file range, so we can return the file based
-    // address by adding the file base address to our offset
+    // We have a valid file range, so we can return the file based address by
+    // adding the file base address to our offset
     return sect_file_addr + m_offset;
   } else if (SectionWasDeletedPrivate()) {
-    // Used to have a valid section but it got deleted so the
-    // offset doesn't mean anything without the section
+    // Used to have a valid section but it got deleted so the offset doesn't
+    // mean anything without the section
     return LLDB_INVALID_ADDRESS;
   }
   // No section, we just return the offset since it is the value in this case
@@ -297,21 +297,21 @@
       addr_t sect_load_addr = section_sp->GetLoadBaseAddress(target);
 
       if (sect_load_addr != LLDB_INVALID_ADDRESS) {
-        // We have a valid file range, so we can return the file based
-        // address by adding the file base address to our offset
+        // We have a valid file range, so we can return the file based address
+        // by adding the file base address to our offset
         return sect_load_addr + m_offset;
       }
     }
   } else if (SectionWasDeletedPrivate()) {
-    // Used to have a valid section but it got deleted so the
-    // offset doesn't mean anything without the section
+    // Used to have a valid section but it got deleted so the offset doesn't
+    // mean anything without the section
     return LLDB_INVALID_ADDRESS;
   } else {
     // We don't have a section so the offset is the load address
     return m_offset;
   }
-  // The section isn't resolved or an invalid target was passed in
-  // so we can't return a valid load address.
+  // The section isn't resolved or an invalid target was passed in so we can't
+  // return a valid load address.
   return LLDB_INVALID_ADDRESS;
 }
 
@@ -375,16 +375,15 @@
 bool Address::Dump(Stream *s, ExecutionContextScope *exe_scope, DumpStyle style,
                    DumpStyle fallback_style, uint32_t addr_size) const {
   // If the section was nullptr, only load address is going to work unless we
-  // are
-  // trying to deref a pointer
+  // are trying to deref a pointer
   SectionSP section_sp(GetSection());
   if (!section_sp && style != DumpStyleResolvedPointerDescription)
     style = DumpStyleLoadAddress;
 
   ExecutionContext exe_ctx(exe_scope);
   Target *target = exe_ctx.GetTargetPtr();
-  // If addr_byte_size is UINT32_MAX, then determine the correct address
-  // byte size for the process or default to the size of addr_t
+  // If addr_byte_size is UINT32_MAX, then determine the correct address byte
+  // size for the process or default to the size of addr_t
   if (addr_size == UINT32_MAX) {
     if (target)
       addr_size = target->GetArchitecture().GetAddressByteSize();
@@ -651,15 +650,15 @@
               }
             }
             if (show_stop_context) {
-              // We have a function or a symbol from the same
-              // sections as this address.
+              // We have a function or a symbol from the same sections as this
+              // address.
               sc.DumpStopContext(s, exe_scope, *this, show_fullpaths,
                                  show_module, show_inlined_frames,
                                  show_function_arguments, show_function_name);
             } else {
-              // We found a symbol but it was in a different
-              // section so it isn't the symbol we should be
-              // showing, just show the section name + offset
+              // We found a symbol but it was in a different section so it
+              // isn't the symbol we should be showing, just show the section
+              // name + offset
               Dump(s, exe_scope, DumpStyleSectionNameOffset);
             }
           }
@@ -680,10 +679,10 @@
         module_sp->ResolveSymbolContextForAddress(
             *this, eSymbolContextEverything | eSymbolContextVariable, sc);
         if (sc.symbol) {
-          // If we have just a symbol make sure it is in the same section
-          // as our address. If it isn't, then we might have just found
-          // the last symbol that came before the address that we are
-          // looking up that has nothing to do with our address lookup.
+          // If we have just a symbol make sure it is in the same section as
+          // our address. If it isn't, then we might have just found the last
+          // symbol that came before the address that we are looking up that
+          // has nothing to do with our address lookup.
           if (sc.symbol->ValueIsAddress() &&
               sc.symbol->GetAddressRef().GetSection() != GetSection())
             sc.symbol = nullptr;
@@ -771,14 +770,11 @@
   lldb::SectionWP empty_section_wp;
 
   // If either call to "std::weak_ptr::owner_before(...) value returns true,
-  // this
-  // indicates that m_section_wp once contained (possibly still does) a
-  // reference
-  // to a valid shared pointer. This helps us know if we had a valid reference
-  // to
-  // a section which is now invalid because the module it was in was
-  // unloaded/deleted,
-  // or if the address doesn't have a valid reference to a section.
+  // this indicates that m_section_wp once contained (possibly still does) a
+  // reference to a valid shared pointer. This helps us know if we had a valid
+  // reference to a section which is now invalid because the module it was in
+  // was unloaded/deleted, or if the address doesn't have a valid reference to
+  // a section.
   return empty_section_wp.owner_before(m_section_wp) ||
          m_section_wp.owner_before(empty_section_wp);
 }
@@ -914,8 +910,8 @@
     return -1;
   if (a_module > b_module)
     return +1;
-  // Modules are the same, just compare the file address since they should
-  // be unique
+  // Modules are the same, just compare the file address since they should be
+  // unique
   addr_t a_file_addr = a.GetFileAddress();
   addr_t b_file_addr = b.GetFileAddress();
   if (a_file_addr < b_file_addr)
@@ -926,24 +922,23 @@
 }
 
 size_t Address::MemorySize() const {
-  // Noting special for the memory size of a single Address object,
-  // it is just the size of itself.
+  // Noting special for the memory size of a single Address object, it is just
+  // the size of itself.
   return sizeof(Address);
 }
 
 //----------------------------------------------------------------------
 // NOTE: Be careful using this operator. It can correctly compare two
-// addresses from the same Module correctly. It can't compare two
-// addresses from different modules in any meaningful way, but it will
-// compare the module pointers.
+// addresses from the same Module correctly. It can't compare two addresses
+// from different modules in any meaningful way, but it will compare the module
+// pointers.
 //
 // To sum things up:
-// - works great for addresses within the same module
-// - it works for addresses across multiple modules, but don't expect the
+// - works great for addresses within the same module - it works for addresses
+// across multiple modules, but don't expect the
 //   address results to make much sense
 //
-// This basically lets Address objects be used in ordered collection
-// classes.
+// This basically lets Address objects be used in ordered collection classes.
 //----------------------------------------------------------------------
 
 bool lldb_private::operator<(const Address &lhs, const Address &rhs) {
@@ -955,8 +950,8 @@
     // Addresses are in the same module, just compare the file addresses
     return lhs.GetFileAddress() < rhs.GetFileAddress();
   } else {
-    // The addresses are from different modules, just use the module
-    // pointer value to get consistent ordering
+    // The addresses are from different modules, just use the module pointer
+    // value to get consistent ordering
     return lhs_module < rhs_module;
   }
 }
@@ -970,8 +965,8 @@
     // Addresses are in the same module, just compare the file addresses
     return lhs.GetFileAddress() > rhs.GetFileAddress();
   } else {
-    // The addresses are from different modules, just use the module
-    // pointer value to get consistent ordering
+    // The addresses are from different modules, just use the module pointer
+    // value to get consistent ordering
     return lhs_module > rhs_module;
   }
 }
Index: lldb/trunk/source/Core/AddressResolverName.cpp
===================================================================
--- lldb/trunk/source/Core/AddressResolverName.cpp
+++ lldb/trunk/source/Core/AddressResolverName.cpp
@@ -62,9 +62,8 @@
 // FIXME: Right now we look at the module level, and call the module's
 // "FindFunctions".
 // Greg says he will add function tables, maybe at the CompileUnit level to
-// accelerate function
-// lookup.  At that point, we should switch the depth to CompileUnit, and look
-// in these tables.
+// accelerate function lookup.  At that point, we should switch the depth to
+// CompileUnit, and look in these tables.
 
 Searcher::CallbackReturn
 AddressResolverName::SearchCallback(SearchFilter &filter,
Index: lldb/trunk/source/Core/Broadcaster.cpp
===================================================================
--- lldb/trunk/source/Core/Broadcaster.cpp
+++ lldb/trunk/source/Core/Broadcaster.cpp
@@ -74,9 +74,8 @@
 void Broadcaster::BroadcasterImpl::Clear() {
   std::lock_guard<std::recursive_mutex> guard(m_listeners_mutex);
 
-  // Make sure the listener forgets about this broadcaster. We do
-  // this in the broadcaster in case the broadcaster object initiates
-  // the removal.
+  // Make sure the listener forgets about this broadcaster. We do this in the
+  // broadcaster in case the broadcaster object initiates the removal.
   for (auto &pair : GetListeners())
     pair.first->BroadcasterWillDestruct(&m_broadcaster);
 
Index: lldb/trunk/source/Core/Communication.cpp
===================================================================
--- lldb/trunk/source/Core/Communication.cpp
+++ lldb/trunk/source/Core/Communication.cpp
@@ -97,15 +97,15 @@
   lldb::ConnectionSP connection_sp(m_connection_sp);
   if (connection_sp) {
     ConnectionStatus status = connection_sp->Disconnect(error_ptr);
-    // We currently don't protect connection_sp with any mutex for
-    // multi-threaded environments. So lets not nuke our connection class
-    // without putting some multi-threaded protections in. We also probably
-    // don't want to pay for the overhead it might cause if every time we
-    // access the connection we have to take a lock.
+    // We currently don't protect connection_sp with any mutex for multi-
+    // threaded environments. So lets not nuke our connection class without
+    // putting some multi-threaded protections in. We also probably don't want
+    // to pay for the overhead it might cause if every time we access the
+    // connection we have to take a lock.
     //
-    // This unique pointer will cleanup after itself when this object goes away,
-    // so there is no need to currently have it destroy itself immediately
-    // upon disconnnect.
+    // This unique pointer will cleanup after itself when this object goes
+    // away, so there is no need to currently have it destroy itself
+    // immediately upon disconnnect.
     // connection_sp.reset();
     return status;
   }
@@ -240,8 +240,8 @@
 size_t Communication::GetCachedBytes(void *dst, size_t dst_len) {
   std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex);
   if (!m_bytes.empty()) {
-    // If DST is nullptr and we have a thread, then return the number
-    // of bytes that are available so the caller can call again
+    // If DST is nullptr and we have a thread, then return the number of bytes
+    // that are available so the caller can call again
     if (dst == nullptr)
       return m_bytes.size();
 
@@ -337,8 +337,7 @@
     case eConnectionStatusInterrupted: // Synchronization signal from
                                        // SynchronizeWithReadThread()
       // The connection returns eConnectionStatusInterrupted only when there is
-      // no
-      // input pending to be read, so we can signal that.
+      // no input pending to be read, so we can signal that.
       comm->BroadcastEvent(eBroadcastBitNoMorePendingInput);
       break;
     case eConnectionStatusNoConnection:   // No connection
Index: lldb/trunk/source/Core/Debugger.cpp
===================================================================
--- lldb/trunk/source/Core/Debugger.cpp
+++ lldb/trunk/source/Core/Debugger.cpp
@@ -167,13 +167,15 @@
   "}${addr-file-or-load}{ "                                                    \
   "<${function.concrete-only-addr-offset-no-padding}>}: "
 
-// gdb's disassembly format can be emulated with
-// ${current-pc-arrow}${addr-file-or-load}{
-// <${function.name-without-args}${function.concrete-only-addr-offset-no-padding}>}:
+// gdb's disassembly format can be emulated with ${current-pc-arrow}${addr-
+// file-or-load}{ <${function.name-without-args}${function.concrete-only-addr-
+// offset-no-padding}>}:
 
 // lldb's original format for disassembly would look like this format string -
-// {${function.initial-function}{${module.file.basename}`}{${function.name-without-args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name-without-args}}:\n}{${current-pc-arrow}
-// }{${addr-file-or-load}}:
+// {${function.initial-function}{${module.file.basename}`}{${function.name-
+// without-
+// args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name-
+// without-args}}:\n}{${current-pc-arrow} }{${addr-file-or-load}}:
 
 #define DEFAULT_STOP_SHOW_COLUMN_ANSI_PREFIX "${ansi.underline}"
 #define DEFAULT_STOP_SHOW_COLUMN_ANSI_SUFFIX "${ansi.normal}"
@@ -590,9 +592,9 @@
       return true;
     }
   } else {
-    // The g_load_plugin_callback is registered in SBDebugger::Initialize()
-    // and if the public API layer isn't available (code is linking against
-    // all of the internal LLDB static libraries), then we can't load plugins
+    // The g_load_plugin_callback is registered in SBDebugger::Initialize() and
+    // if the public API layer isn't available (code is linking against all of
+    // the internal LLDB static libraries), then we can't load plugins
     error.SetErrorString("Public API layer is not available");
   }
   return false;
@@ -612,8 +614,8 @@
   Debugger *debugger = (Debugger *)baton;
 
   namespace fs = llvm::sys::fs;
-  // If we have a regular file, a symbolic link or unknown file type, try
-  // and process the file. We must handle unknown as sometimes the directory
+  // If we have a regular file, a symbolic link or unknown file type, try and
+  // process the file. We must handle unknown as sometimes the directory
   // enumeration might be enumerating a file system that doesn't have correct
   // file type information.
   if (ft == fs::file_type::regular_file || ft == fs::file_type::symlink_file ||
@@ -633,9 +635,9 @@
   } else if (ft == fs::file_type::directory_file ||
              ft == fs::file_type::symlink_file ||
              ft == fs::file_type::type_unknown) {
-    // Try and recurse into anything that a directory or symbolic link.
-    // We must also do this for unknown as sometimes the directory enumeration
-    // might be enumerating a file system that doesn't have correct file type
+    // Try and recurse into anything that a directory or symbolic link. We must
+    // also do this for unknown as sometimes the directory enumeration might be
+    // enumerating a file system that doesn't have correct file type
     // information.
     return FileSpec::eEnumerateDirectoryResultEnter;
   }
@@ -800,10 +802,9 @@
 
 void Debugger::Clear() {
   //----------------------------------------------------------------------
-  // Make sure we call this function only once. With the C++ global
-  // destructor chain having a list of debuggers and with code that can be
-  // running on other threads, we need to ensure this doesn't happen
-  // multiple times.
+  // Make sure we call this function only once. With the C++ global destructor
+  // chain having a list of debuggers and with code that can be running on
+  // other threads, we need to ensure this doesn't happen multiple times.
   //
   // The following functions call Debugger::Clear():
   //     Debugger::~Debugger();
@@ -828,8 +829,7 @@
     m_broadcaster_manager_sp->Clear();
 
     // Close the input file _before_ we close the input read communications
-    // class
-    // as it does NOT own the input file, our m_input_file does.
+    // class as it does NOT own the input file, our m_input_file does.
     m_terminal_state.Clear();
     if (m_input_file_sp)
       m_input_file_sp->GetFile().Close();
@@ -865,8 +865,8 @@
   if (!in_file.IsValid())
     in_file.SetStream(stdin, true);
 
-  // Save away the terminal state if that is relevant, so that we can restore it
-  // in RestoreInputState.
+  // Save away the terminal state if that is relevant, so that we can restore
+  // it in RestoreInputState.
   SaveInputTerminalState();
 }
 
@@ -880,8 +880,8 @@
   if (!out_file.IsValid())
     out_file.SetStream(stdout, false);
 
-  // do not create the ScriptInterpreter just for setting the output file handle
-  // as the constructor will know how to do the right thing on its own
+  // do not create the ScriptInterpreter just for setting the output file
+  // handle as the constructor will know how to do the right thing on its own
   const bool can_create = false;
   ScriptInterpreter *script_interpreter =
       GetCommandInterpreter().GetScriptInterpreter(can_create);
@@ -1027,11 +1027,10 @@
 void Debugger::AdoptTopIOHandlerFilesIfInvalid(StreamFileSP &in,
                                                StreamFileSP &out,
                                                StreamFileSP &err) {
-  // Before an IOHandler runs, it must have in/out/err streams.
-  // This function is called when one ore more of the streams
-  // are nullptr. We use the top input reader's in/out/err streams,
-  // or fall back to the debugger file handles, or we fall back
-  // onto stdin/stdout/stderr as a last resort.
+  // Before an IOHandler runs, it must have in/out/err streams. This function
+  // is called when one ore more of the streams are nullptr. We use the top
+  // input reader's in/out/err streams, or fall back to the debugger file
+  // handles, or we fall back onto stdin/stdout/stderr as a last resort.
 
   std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
   IOHandlerSP top_reader_sp(m_input_reader_stack.Top());
@@ -1087,8 +1086,8 @@
   m_input_reader_stack.Push(reader_sp);
   reader_sp->Activate();
 
-  // Interrupt the top input reader to it will exit its Run() function
-  // and let this new input reader take over
+  // Interrupt the top input reader to it will exit its Run() function and let
+  // this new input reader take over
   if (top_reader_sp) {
     top_reader_sp->Deactivate();
     top_reader_sp->Cancel();
@@ -1101,8 +1100,8 @@
 
   std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
 
-  // The reader on the stop of the stack is done, so let the next
-  // read on the stack refresh its prompt and if there is one...
+  // The reader on the stop of the stack is done, so let the next read on the
+  // stack refresh its prompt and if there is one...
   if (m_input_reader_stack.IsEmpty())
     return false;
 
@@ -1197,8 +1196,8 @@
       }
     }
   }
-  // The first context on a list of instructions will have a prev_sc that
-  // has no Function or Symbol -- if SymbolContext had an IsValid() method, it
+  // The first context on a list of instructions will have a prev_sc that has
+  // no Function or Symbol -- if SymbolContext had an IsValid() method, it
   // would return false.  But we do get a prev_sc pointer.
   if ((sc && (sc->function || sc->symbol)) && prev_sc &&
       (prev_sc->function == nullptr && prev_sc->symbol == nullptr)) {
@@ -1464,8 +1463,8 @@
 }
 
 void Debugger::HandleThreadEvent(const EventSP &event_sp) {
-  // At present the only thread event we handle is the Frame Changed event,
-  // and all we do for that is just reprint the thread status for that thread.
+  // At present the only thread event we handle is the Frame Changed event, and
+  // all we do for that is just reprint the thread status for that thread.
   using namespace lldb;
   const uint32_t event_type = event_sp->GetType();
   const bool stop_format = true;
@@ -1518,8 +1517,8 @@
           CommandInterpreter::eBroadcastBitAsynchronousOutputData |
           CommandInterpreter::eBroadcastBitAsynchronousErrorData);
 
-  // Let the thread that spawned us know that we have started up and
-  // that we are now listening to all required events so no events get missed
+  // Let the thread that spawned us know that we have started up and that we
+  // are now listening to all required events so no events get missed
   m_sync_broadcaster.BroadcastEvent(eBroadcastBitEventThreadIsListening);
 
   bool done = false;
@@ -1584,9 +1583,9 @@
 
 bool Debugger::StartEventHandlerThread() {
   if (!m_event_handler_thread.IsJoinable()) {
-    // We must synchronize with the DefaultEventHandler() thread to ensure
-    // it is up and running and listening to events before we return from
-    // this function. We do this by listening to events for the
+    // We must synchronize with the DefaultEventHandler() thread to ensure it
+    // is up and running and listening to events before we return from this
+    // function. We do this by listening to events for the
     // eBroadcastBitEventThreadIsListening from the m_sync_broadcaster
     ListenerSP listener_sp(
         Listener::MakeListener("lldb.debugger.event-handler"));
@@ -1598,13 +1597,11 @@
         "lldb.debugger.event-handler", EventHandlerThread, this, nullptr,
         g_debugger_event_thread_stack_bytes);
 
-    // Make sure DefaultEventHandler() is running and listening to events before
-    // we return
-    // from this function. We are only listening for events of type
-    // eBroadcastBitEventThreadIsListening so we don't need to check the event,
-    // we just need
-    // to wait an infinite amount of time for it (nullptr timeout as the first
-    // parameter)
+    // Make sure DefaultEventHandler() is running and listening to events
+    // before we return from this function. We are only listening for events of
+    // type eBroadcastBitEventThreadIsListening so we don't need to check the
+    // event, we just need to wait an infinite amount of time for it (nullptr
+    // timeout as the first parameter)
     lldb::EventSP event_sp;
     listener_sp->GetEvent(event_sp, llvm::None);
   }
Index: lldb/trunk/source/Core/Disassembler.cpp
===================================================================
--- lldb/trunk/source/Core/Disassembler.cpp
+++ lldb/trunk/source/Core/Disassembler.cpp
@@ -96,8 +96,8 @@
                                                  const char *plugin_name) {
   if (target_sp && flavor == nullptr) {
     // FIXME - we don't have the mechanism in place to do per-architecture
-    // settings.  But since we know that for now
-    // we only support flavors on x86 & x86_64,
+    // settings.  But since we know that for now we only support flavors on x86
+    // & x86_64,
     if (arch.GetTriple().getArch() == llvm::Triple::x86 ||
         arch.GetTriple().getArch() == llvm::Triple::x86_64)
       flavor = target_sp->GetDisassemblyFlavor();
@@ -108,8 +108,8 @@
 static void ResolveAddress(const ExecutionContext &exe_ctx, const Address &addr,
                            Address &resolved_addr) {
   if (!addr.IsSectionOffset()) {
-    // If we weren't passed in a section offset address range,
-    // try and resolve it to something
+    // If we weren't passed in a section offset address range, try and resolve
+    // it to something
     Target *target = exe_ctx.GetTargetPtr();
     if (target) {
       if (target->GetSectionLoadList().IsEmpty()) {
@@ -118,8 +118,7 @@
         target->GetSectionLoadList().ResolveLoadAddress(addr.GetOffset(),
                                                         resolved_addr);
       }
-      // We weren't able to resolve the address, just treat it as a
-      // raw address
+      // We weren't able to resolve the address, just treat it as a raw address
       if (resolved_addr.IsValid())
         return;
     }
@@ -410,15 +409,13 @@
     disassembly_format = &format;
   }
 
-  // First pass: step through the list of instructions,
-  // find how long the initial addresses strings are, insert padding
-  // in the second pass so the opcodes all line up nicely.
+  // First pass: step through the list of instructions, find how long the
+  // initial addresses strings are, insert padding in the second pass so the
+  // opcodes all line up nicely.
 
   // Also build up the source line mapping if this is mixed source & assembly
-  // mode.
-  // Calculate the source line for each assembly instruction (eliding inlined
-  // functions
-  // which the user wants to skip).
+  // mode. Calculate the source line for each assembly instruction (eliding
+  // inlined functions which the user wants to skip).
 
   std::map<FileSpec, std::set<uint32_t>> source_lines_seen;
   Symbol *previous_symbol = nullptr;
@@ -495,17 +492,13 @@
           if (mixed_source_and_assembly) {
 
             // If we've started a new function (non-inlined), print all of the
-            // source lines from the
-            // function declaration until the first line table entry - typically
-            // the opening curly brace of
-            // the function.
+            // source lines from the function declaration until the first line
+            // table entry - typically the opening curly brace of the function.
             if (previous_symbol != sc.symbol) {
-              // The default disassembly format puts an extra blank line between
-              // functions - so
-              // when we're displaying the source context for a function, we
-              // don't want to add
-              // a blank line after the source context or we'll end up with two
-              // of them.
+              // The default disassembly format puts an extra blank line
+              // between functions - so when we're displaying the source
+              // context for a function, we don't want to add a blank line
+              // after the source context or we'll end up with two of them.
               if (previous_symbol != nullptr)
                 source_lines_to_display.print_source_context_end_eol = false;
 
@@ -520,9 +513,9 @@
                                                       func_decl_line);
                   if (func_decl_file == prologue_end_line.file ||
                       func_decl_file == prologue_end_line.original_file) {
-                    // Add all the lines between the function declaration
-                    // and the first non-prologue source line to the list
-                    // of lines to print.
+                    // Add all the lines between the function declaration and
+                    // the first non-prologue source line to the list of lines
+                    // to print.
                     for (uint32_t lineno = func_decl_line;
                          lineno <= prologue_end_line.line; lineno++) {
                       SourceLine this_line;
@@ -530,8 +523,8 @@
                       this_line.line = lineno;
                       source_lines_to_display.lines.push_back(this_line);
                     }
-                    // Mark the last line as the "current" one.  Usually
-                    // this is the open curly brace.
+                    // Mark the last line as the "current" one.  Usually this
+                    // is the open curly brace.
                     if (source_lines_to_display.lines.size() > 0)
                       source_lines_to_display.current_source_line =
                           source_lines_to_display.lines.size() - 1;
@@ -542,8 +535,8 @@
                                  current_source_line_range);
             }
 
-            // If we've left a previous source line's address range, print a new
-            // source line
+            // If we've left a previous source line's address range, print a
+            // new source line
             if (!current_source_line_range.ContainsFileAddress(addr)) {
               sc.GetAddressRange(scope, 0, use_inline_block_range,
                                  current_source_line_range);
@@ -558,8 +551,8 @@
                   // Only print this source line if it is different from the
                   // last source line we printed.  There may have been inlined
                   // functions between these lines that we elided, resulting in
-                  // the same line being printed twice in a row for a contiguous
-                  // block of assembly instructions.
+                  // the same line being printed twice in a row for a
+                  // contiguous block of assembly instructions.
                   if (this_line != previous_line) {
 
                     std::vector<uint32_t> previous_lines;
@@ -710,16 +703,16 @@
 
   if (show_bytes) {
     if (m_opcode.GetType() == Opcode::eTypeBytes) {
-      // x86_64 and i386 are the only ones that use bytes right now so
-      // pad out the byte dump to be able to always show 15 bytes (3 chars each)
-      // plus a space
+      // x86_64 and i386 are the only ones that use bytes right now so pad out
+      // the byte dump to be able to always show 15 bytes (3 chars each) plus a
+      // space
       if (max_opcode_byte_size > 0)
         m_opcode.Dump(&ss, max_opcode_byte_size * 3 + 1);
       else
         m_opcode.Dump(&ss, 15 * 3 + 1);
     } else {
-      // Else, we have ARM or MIPS which can show up to a uint32_t
-      // 0x00000000 (10 spaces) plus two for padding...
+      // Else, we have ARM or MIPS which can show up to a uint32_t 0x00000000
+      // (10 spaces) plus two for padding...
       if (max_opcode_byte_size > 0)
         m_opcode.Dump(&ss, max_opcode_byte_size * 3 + 1);
       else
@@ -903,7 +896,8 @@
           option_value_sp.reset();
           return option_value_sp;
         }
-        // We've used the data_type to read an array; re-set the type to Invalid
+        // We've used the data_type to read an array; re-set the type to
+        // Invalid
         data_type = OptionValue::eTypeInvalid;
       } else if ((value[0] == '0') && (value[1] == 'x')) {
         value_sp = std::make_shared<OptionValueUInt64>(0, 0);
@@ -1107,9 +1101,9 @@
     }
   }
 
-  // Hexagon needs the first instruction of the packet with the branch.
-  // Go backwards until we find an instruction marked end-of-packet, or
-  // until we hit start.
+  // Hexagon needs the first instruction of the packet with the branch. Go
+  // backwards until we find an instruction marked end-of-packet, or until we
+  // hit start.
   if (target.GetArchitecture().GetTriple().getArch() == llvm::Triple::hexagon) {
     // If we didn't find a branch, find the last packet start.
     if (next_branch == UINT32_MAX) {
@@ -1128,8 +1122,8 @@
       // If we have an error reading memory, return start
       if (!error.Success())
         return start;
-      // check if this is the last instruction in a packet
-      // bits 15:14 will be 11b or 00b for a duplex
+      // check if this is the last instruction in a packet bits 15:14 will be
+      // 11b or 00b for a duplex
       if (((inst_bytes & 0xC000) == 0xC000) ||
           ((inst_bytes & 0xC000) == 0x0000)) {
         // instruction after this should be the start of next packet
@@ -1257,8 +1251,7 @@
     m_flavor.assign(flavor);
 
   // If this is an arm variant that can only include thumb (T16, T32)
-  // instructions, force the arch triple to be "thumbv.." instead of
-  // "armv..."
+  // instructions, force the arch triple to be "thumbv.." instead of "armv..."
   if (arch.IsAlwaysThumbInstructions()) {
     std::string thumb_arch_name(arch.GetTriple().getArchName().str());
     // Replace "arm" with "thumb" so we get all thumb variants correct
Index: lldb/trunk/source/Core/DumpDataExtractor.cpp
===================================================================
--- lldb/trunk/source/Core/DumpDataExtractor.cpp
+++ lldb/trunk/source/Core/DumpDataExtractor.cpp
@@ -239,8 +239,8 @@
       if (item_byte_size <= 8) {
         uint64_t uval64 = DE.GetMaxU64Bitfield(&offset, item_byte_size,
                                                item_bit_size, item_bit_offset);
-        // Avoid std::bitset<64>::to_string() since it is missing in
-        // earlier C++ libraries
+        // Avoid std::bitset<64>::to_string() since it is missing in earlier
+        // C++ libraries
         std::string binary_value(64, '0');
         std::bitset<64> bits(uval64);
         for (uint32_t i = 0; i < 64; ++i)
@@ -263,8 +263,8 @@
         s->Printf("%2.2x", DE.GetU8(&offset));
       }
 
-      // Put an extra space between the groups of bytes if more than one
-      // is being dumped in a group (item_byte_size is more than 1).
+      // Put an extra space between the groups of bytes if more than one is
+      // being dumped in a group (item_byte_size is more than 1).
       if (item_byte_size > 1)
         s->PutChar(' ');
       break;
@@ -279,8 +279,7 @@
         return offset;
       }
 
-      // If we are only printing one character surround it with single
-      // quotes
+      // If we are only printing one character surround it with single quotes
       if (item_count == 1 && item_format == eFormatChar)
         s->PutChar('\'');
 
@@ -693,10 +692,9 @@
       break;
 
     // please keep the single-item formats below in sync with
-    // FormatManager::GetSingleItemFormat
-    // if you fail to do so, users will start getting different outputs
-    // depending on internal
-    // implementation details they should not care about ||
+    // FormatManager::GetSingleItemFormat if you fail to do so, users will
+    // start getting different outputs depending on internal implementation
+    // details they should not care about ||
     case eFormatVectorOfChar: //   ||
       s->PutChar('{');        //   \/
       offset =
Index: lldb/trunk/source/Core/DynamicLoader.cpp
===================================================================
--- lldb/trunk/source/Core/DynamicLoader.cpp
+++ lldb/trunk/source/Core/DynamicLoader.cpp
@@ -64,8 +64,8 @@
 DynamicLoader::~DynamicLoader() = default;
 
 //----------------------------------------------------------------------
-// Accessosors to the global setting as to whether to stop at image
-// (shared library) loading/unloading.
+// Accessosors to the global setting as to whether to stop at image (shared
+// library) loading/unloading.
 //----------------------------------------------------------------------
 
 bool DynamicLoader::GetStopWhenImagesChange() const {
@@ -86,8 +86,8 @@
                              executable->GetArchitecture());
       auto module_sp = std::make_shared<Module>(module_spec);
 
-      // Check if the executable has changed and set it to the target executable
-      // if they differ.
+      // Check if the executable has changed and set it to the target
+      // executable if they differ.
       if (module_sp && module_sp->GetUUID().IsValid() &&
           executable->GetUUID().IsValid()) {
         if (module_sp->GetUUID() != executable->GetUUID())
@@ -99,8 +99,8 @@
       if (!executable) {
         executable = target.GetSharedModule(module_spec);
         if (executable.get() != target.GetExecutableModulePointer()) {
-          // Don't load dependent images since we are in dyld where we will know
-          // and find out about all images that are loaded
+          // Don't load dependent images since we are in dyld where we will
+          // know and find out about all images that are loaded
           const bool get_dependent_images = false;
           target.SetExecutableModule(executable, get_dependent_images);
         }
@@ -177,8 +177,8 @@
   bool check_alternative_file_name = true;
   if (base_addr_is_offset) {
     // Try to fetch the load address of the file from the process as we need
-    // absolute load
-    // address to read the file out of the memory instead of a load bias.
+    // absolute load address to read the file out of the memory instead of a
+    // load bias.
     bool is_loaded = false;
     lldb::addr_t load_addr;
     Status error = m_process->GetFileLoadAddress(file, is_loaded, load_addr);
@@ -188,9 +188,8 @@
     }
   }
 
-  // We failed to find the module based on its name. Lets try to check if we can
-  // find a
-  // different name based on the memory region info.
+  // We failed to find the module based on its name. Lets try to check if we
+  // can find a different name based on the memory region info.
   if (check_alternative_file_name) {
     MemoryRegionInfo memory_info;
     Status error = m_process->GetMemoryRegionInfo(base_addr, memory_info);
Index: lldb/trunk/source/Core/FileLineResolver.cpp
===================================================================
--- lldb/trunk/source/Core/FileLineResolver.cpp
+++ lldb/trunk/source/Core/FileLineResolver.cpp
@@ -54,8 +54,8 @@
           while (file_idx != UINT32_MAX) {
             line_table->FineLineEntriesForFileIndex(file_idx, append,
                                                     m_sc_list);
-            // Get the next file index in case we have multiple file
-            // entries for the same file
+            // Get the next file index in case we have multiple file entries
+            // for the same file
             file_idx = cu->GetSupportFiles().FindFileIndex(file_idx + 1,
                                                            m_file_spec, false);
           }
Index: lldb/trunk/source/Core/FileSpecList.cpp
===================================================================
--- lldb/trunk/source/Core/FileSpecList.cpp
+++ lldb/trunk/source/Core/FileSpecList.cpp
@@ -42,11 +42,10 @@
 }
 
 //------------------------------------------------------------------
-// Only append the "file_spec" if this list doesn't already contain
-// it.
+// Only append the "file_spec" if this list doesn't already contain it.
 //
-// Returns true if "file_spec" was added, false if this list already
-// contained a copy of "file_spec".
+// Returns true if "file_spec" was added, false if this list already contained
+// a copy of "file_spec".
 //------------------------------------------------------------------
 bool FileSpecList::AppendIfUnique(const FileSpec &file_spec) {
   collection::iterator end = m_files.end();
@@ -75,18 +74,18 @@
 }
 
 //------------------------------------------------------------------
-// Find the index of the file in the file spec list that matches
-// "file_spec" starting "start_idx" entries into the file spec list.
+// Find the index of the file in the file spec list that matches "file_spec"
+// starting "start_idx" entries into the file spec list.
 //
-// Returns the valid index of the file that matches "file_spec" if
-// it is found, else std::numeric_limits<uint32_t>::max() is returned.
+// Returns the valid index of the file that matches "file_spec" if it is found,
+// else std::numeric_limits<uint32_t>::max() is returned.
 //------------------------------------------------------------------
 size_t FileSpecList::FindFileIndex(size_t start_idx, const FileSpec &file_spec,
                                    bool full) const {
   const size_t num_files = m_files.size();
 
-  // When looking for files, we will compare only the filename if the
-  // FILE_SPEC argument is empty
+  // When looking for files, we will compare only the filename if the FILE_SPEC
+  // argument is empty
   bool compare_filename_only = file_spec.GetDirectory().IsEmpty();
 
   for (size_t idx = start_idx; idx < num_files; ++idx) {
@@ -106,8 +105,8 @@
 }
 
 //------------------------------------------------------------------
-// Returns the FileSpec object at index "idx". If "idx" is out of
-// range, then an empty FileSpec object will be returned.
+// Returns the FileSpec object at index "idx". If "idx" is out of range, then
+// an empty FileSpec object will be returned.
 //------------------------------------------------------------------
 const FileSpec &FileSpecList::GetFileSpecAtIndex(size_t idx) const {
   if (idx < m_files.size())
@@ -123,11 +122,10 @@
 }
 
 //------------------------------------------------------------------
-// Return the size in bytes that this object takes in memory. This
-// returns the size in bytes of this object's member variables and
-// any FileSpec objects its member variables contain, the result
-// doesn't not include the string values for the directories any
-// filenames as those are in shared string pools.
+// Return the size in bytes that this object takes in memory. This returns the
+// size in bytes of this object's member variables and any FileSpec objects its
+// member variables contain, the result doesn't not include the string values
+// for the directories any filenames as those are in shared string pools.
 //------------------------------------------------------------------
 size_t FileSpecList::MemorySize() const {
   size_t mem_size = sizeof(FileSpecList);
Index: lldb/trunk/source/Core/FormatEntity.cpp
===================================================================
--- lldb/trunk/source/Core/FormatEntity.cpp
+++ lldb/trunk/source/Core/FormatEntity.cpp
@@ -467,10 +467,9 @@
       if (sc->function) {
         func_addr = sc->function->GetAddressRange().GetBaseAddress();
         if (sc->block && !concrete_only) {
-          // Check to make sure we aren't in an inline
-          // function. If we are, use the inline block
-          // range that contains "format_addr" since
-          // blocks can be discontiguous.
+          // Check to make sure we aren't in an inline function. If we are, use
+          // the inline block range that contains "format_addr" since blocks
+          // can be discontiguous.
           Block *inline_block = sc->block->GetContainingInlinedBlock();
           AddressRange inline_range;
           if (inline_block &&
@@ -822,8 +821,7 @@
   if (do_deref_pointer && !is_array_range) {
     // I have not deref-ed yet, let's do it
     // this happens when we are not going through
-    // GetValueForVariableExpressionPath
-    // to get to the target ValueObject
+    // GetValueForVariableExpressionPath to get to the target ValueObject
     Status error;
     target = target->Dereference(error).get();
     if (error.Fail()) {
@@ -842,9 +840,9 @@
     return false;
   }
 
-  // we do not want to use the summary for a bitfield of type T:n
-  // if we were originally dealing with just a T - that would get
-  // us into an endless recursion
+  // we do not want to use the summary for a bitfield of type T:n if we were
+  // originally dealing with just a T - that would get us into an endless
+  // recursion
   if (target->IsBitfield() && was_var_indexed) {
     // TODO: check for a (T:n)-specific summary - we should still obey that
     StreamString bitfield_name;
@@ -905,8 +903,7 @@
   }
 
   // if directly trying to print ${var}, and this is an aggregate, display a
-  // nice
-  // type @ location message
+  // nice type @ location message
   if (is_aggregate && was_plain_var) {
     s << target->GetTypeName() << " @ " << target->GetLocationAsCString();
     return true;
@@ -1142,8 +1139,8 @@
       if (!success)
         break;
     }
-    // Only if all items in a scope succeed, then do we
-    // print the output into the main stream
+    // Only if all items in a scope succeed, then do we print the output into
+    // the main stream
     if (success)
       s.Write(scope_stream.GetString().data(), scope_stream.GetString().size());
   }
@@ -1206,9 +1203,8 @@
           // Watch for the special "tid" format...
           if (entry.printf_format == "tid") {
             // TODO(zturner): Rather than hardcoding this to be platform
-            // specific, it should be controlled by a
-            // setting and the default value of the setting can be different
-            // depending on the platform.
+            // specific, it should be controlled by a setting and the default
+            // value of the setting can be different depending on the platform.
             Target &target = thread->GetProcess()->GetTarget();
             ArchSpec arch(target.GetArchitecture());
             llvm::Triple::OSType ostype = arch.IsValid()
@@ -1914,9 +1910,9 @@
             error.SetErrorStringWithFormat("%s", error_strm.GetData());
           } else if (sep_char == ':') {
             // Any value whose separator is a with a ':' means this value has a
-            // string argument
-            // that needs to be stored in the entry (like "${script.var:}").
-            // In this case the string value is the empty string which is ok.
+            // string argument that needs to be stored in the entry (like
+            // "${script.var:}"). In this case the string value is the empty
+            // string which is ok.
           } else {
             error.SetErrorStringWithFormat("%s", "invalid entry definitions");
           }
@@ -1926,8 +1922,7 @@
           error = ParseEntry(value, entry_def, entry);
         } else if (sep_char == ':') {
           // Any value whose separator is a with a ':' means this value has a
-          // string argument
-          // that needs to be stored in the entry (like
+          // string argument that needs to be stored in the entry (like
           // "${script.var:modulename.function}")
           entry.string = value.str();
         } else {
@@ -2065,17 +2060,17 @@
       case '0':
         // 1 to 3 octal chars
         {
-          // Make a string that can hold onto the initial zero char,
-          // up to 3 octal digits, and a terminating NULL.
+          // Make a string that can hold onto the initial zero char, up to 3
+          // octal digits, and a terminating NULL.
           char oct_str[5] = {0, 0, 0, 0, 0};
 
           int i;
           for (i = 0; (format[i] >= '0' && format[i] <= '7') && i < 4; ++i)
             oct_str[i] = format[i];
 
-          // We don't want to consume the last octal character since
-          // the main for loop will do this for us, so we advance p by
-          // one less than i (even if i is zero)
+          // We don't want to consume the last octal character since the main
+          // for loop will do this for us, so we advance p by one less than i
+          // (even if i is zero)
           format = format.drop_front(i);
           unsigned long octal_value = ::strtoul(oct_str, nullptr, 8);
           if (octal_value <= UINT8_MAX) {
@@ -2115,8 +2110,8 @@
         break;
 
       default:
-        // Just desensitize any other character by just printing what
-        // came after the '\'
+        // Just desensitize any other character by just printing what came
+        // after the '\'
         parent_entry.AppendChar(desens_char);
         break;
       }
@@ -2142,10 +2137,9 @@
           if (!variable_format.empty()) {
             entry.printf_format = variable_format.str();
 
-            // If the format contains a '%' we are going to assume this is
-            // a printf style format. So if you want to format your thread ID
-            // using "0x%llx" you can use:
-            // ${thread.id%0x%llx}
+            // If the format contains a '%' we are going to assume this is a
+            // printf style format. So if you want to format your thread ID
+            // using "0x%llx" you can use: ${thread.id%0x%llx}
             //
             // If there is no '%' in the format, then it is assumed to be a
             // LLDB format name, or one of the extended formats specified in
@@ -2264,9 +2258,9 @@
               return error;
             }
           }
-          // Check if this entry just wants to insert a constant string
-          // value into the parent_entry, if so, insert the string with
-          // AppendText, else append the entry to the parent_entry.
+          // Check if this entry just wants to insert a constant string value
+          // into the parent_entry, if so, insert the string with AppendText,
+          // else append the entry to the parent_entry.
           if (entry.type == Entry::Type::InsertString)
             parent_entry.AppendText(entry.string.c_str());
           else
Index: lldb/trunk/source/Core/IOHandler.cpp
===================================================================
--- lldb/trunk/source/Core/IOHandler.cpp
+++ lldb/trunk/source/Core/IOHandler.cpp
@@ -256,9 +256,8 @@
       matches.LongestCommonPrefix(common_prefix);
       const size_t partial_name_len = strlen(word_start);
 
-      // If we matched a unique single command, add a space...
-      // Only do this if the completer told us this was a complete word,
-      // however...
+      // If we matched a unique single command, add a space... Only do this if
+      // the completer told us this was a complete word, however...
       if (num_matches == 1 && word_complete) {
         common_prefix.push_back(' ');
       }
@@ -321,8 +320,7 @@
     const char *indent_chars = delegate.IOHandlerGetFixIndentationCharacters();
     if (indent_chars) {
       // The delegate does support indentation, hook it up so when any
-      // indentation
-      // character is typed, the delegate gets a chance to fix it
+      // indentation character is typed, the delegate gets a chance to fix it
       m_editline_ap->SetFixIndentationCallback(FixIndentationCallback, this,
                                                indent_chars);
     }
@@ -408,8 +406,8 @@
         }
       }
       m_editing = false;
-      // We might have gotten a newline on a line by itself
-      // make sure to return true in this case.
+      // We might have gotten a newline on a line by itself make sure to return
+      // true in this case.
       return got_line;
     } else {
       // No more input file, we are done...
@@ -545,9 +543,8 @@
   return success;
 }
 
-// Each IOHandler gets to run until it is done. It should read data
-// from the "in" and place output into "out" and "err and return
-// when done.
+// Each IOHandler gets to run until it is done. It should read data from the
+// "in" and place output into "out" and "err and return when done.
 void IOHandlerEditline::Run() {
   std::string line;
   while (IsActive()) {
@@ -635,8 +632,7 @@
   }
 }
 
-// we may want curses to be disabled for some builds
-// for instance, windows
+// we may want curses to be disabled for some builds for instance, windows
 #ifndef LLDB_DISABLE_CURSES
 
 #define KEY_RETURN 10
@@ -738,9 +734,8 @@
     origin.y += h;
   }
 
-  // Return a status bar rectangle which is the last line of
-  // this rectangle. This rectangle will be modified to not
-  // include the status bar area.
+  // Return a status bar rectangle which is the last line of this rectangle.
+  // This rectangle will be modified to not include the status bar area.
   Rect MakeStatusBar() {
     Rect status_bar;
     if (size.height > 1) {
@@ -753,9 +748,8 @@
     return status_bar;
   }
 
-  // Return a menubar rectangle which is the first line of
-  // this rectangle. This rectangle will be modified to not
-  // include the menubar area.
+  // Return a menubar rectangle which is the first line of this rectangle. This
+  // rectangle will be modified to not include the menubar area.
   Rect MakeMenuBar() {
     Rect menubar;
     if (size.height > 1) {
@@ -1204,12 +1198,10 @@
         return result;
     }
 
-    // Then check for any windows that want any keys
-    // that weren't handled. This is typically only
-    // for a menubar.
-    // Make a copy of the subwindows in case any HandleChar()
-    // functions muck with the subwindows. If we don't do this,
-    // we can crash when iterating over the subwindows.
+    // Then check for any windows that want any keys that weren't handled. This
+    // is typically only for a menubar. Make a copy of the subwindows in case
+    // any HandleChar() functions muck with the subwindows. If we don't do
+    // this, we can crash when iterating over the subwindows.
     Windows subwindows(m_subwindows);
     for (auto subwindow_sp : subwindows) {
       if (!subwindow_sp->m_can_activate) {
@@ -1396,8 +1388,8 @@
   }
 
   MenuActionResult Action() {
-    // Call the recursive action so it can try to handle it
-    // with the menu delegate, and if not, try our parent menu
+    // Call the recursive action so it can try to handle it with the menu
+    // delegate, and if not, try our parent menu
     return ActionPrivate(*this);
   }
 
@@ -1666,9 +1658,9 @@
     }
 
     if (run_menu_sp) {
-      // Run the action on this menu in case we need to populate the
-      // menu with dynamic content and also in case check marks, and
-      // any other menu decorations need to be calculated
+      // Run the action on this menu in case we need to populate the menu with
+      // dynamic content and also in case check marks, and any other menu
+      // decorations need to be calculated
       if (run_menu_sp->Action() == MenuActionResult::Quit)
         return eQuitApplication;
 
@@ -1782,12 +1774,11 @@
     bool done = false;
     int delay_in_tenths_of_a_second = 1;
 
-    // Alas the threading model in curses is a bit lame so we need to
-    // resort to polling every 0.5 seconds. We could poll for stdin
-    // ourselves and then pass the keys down but then we need to
-    // translate all of the escape sequences ourselves. So we resort to
-    // polling for input because we need to receive async process events
-    // while in this loop.
+    // Alas the threading model in curses is a bit lame so we need to resort to
+    // polling every 0.5 seconds. We could poll for stdin ourselves and then
+    // pass the keys down but then we need to translate all of the escape
+    // sequences ourselves. So we resort to polling for input because we need
+    // to receive async process events while in this loop.
 
     halfdelay(delay_in_tenths_of_a_second); // Poll using some number of tenths
                                             // of seconds seconds when calling
@@ -1808,9 +1799,9 @@
     while (!done) {
       if (update) {
         m_window_sp->Draw(false);
-        // All windows should be calling Window::DeferredRefresh() instead
-        // of Window::Refresh() so we can do a single update and avoid
-        // any screen blinking
+        // All windows should be calling Window::DeferredRefresh() instead of
+        // Window::Refresh() so we can do a single update and avoid any screen
+        // blinking
         update_panels();
 
         // Cursor hiding isn't working on MacOSX, so hide it in the top left
@@ -1822,8 +1813,8 @@
       }
 
 #if defined(__APPLE__)
-      // Terminal.app doesn't map its function keys correctly, F1-F4 default to:
-      // \033OP, \033OQ, \033OR, \033OS, so lets take care of this here if
+      // Terminal.app doesn't map its function keys correctly, F1-F4 default
+      // to: \033OP, \033OQ, \033OR, \033OS, so lets take care of this here if
       // possible
       int ch;
       if (escape_chars.empty())
@@ -1986,8 +1977,8 @@
       parent->DrawTreeForChild(window, this, 0);
 
     if (might_have_children) {
-      // It we can get UTF8 characters to work we should try to use the "symbol"
-      // UTF8 string below
+      // It we can get UTF8 characters to work we should try to use the
+      // "symbol" UTF8 string below
       //            const char *symbol = "";
       //            if (row.expanded)
       //                symbol = "\xe2\x96\xbd ";
@@ -1995,14 +1986,14 @@
       //                symbol = "\xe2\x96\xb7 ";
       //            window.PutCString (symbol);
 
-      // The ACS_DARROW and ACS_RARROW don't look very nice they are just a
-      // 'v' or '>' character...
+      // The ACS_DARROW and ACS_RARROW don't look very nice they are just a 'v'
+      // or '>' character...
       //            if (expanded)
       //                window.PutChar (ACS_DARROW);
       //            else
       //                window.PutChar (ACS_RARROW);
-      // Since we can't find any good looking right arrow/down arrow
-      // symbols, just use a diamond...
+      // Since we can't find any good looking right arrow/down arrow symbols,
+      // just use a diamond...
       window.PutChar(ACS_DIAMOND);
       window.PutChar(ACS_HLINE);
     }
@@ -2102,9 +2093,8 @@
 
     const bool expanded = IsExpanded();
 
-    // The root item must calculate its children,
-    // or we must calculate the number of children
-    // if the item is expanded
+    // The root item must calculate its children, or we must calculate the
+    // number of children if the item is expanded
     if (m_parent == nullptr || expanded)
       GetNumChildren();
 
@@ -2137,8 +2127,7 @@
 
       if (m_might_have_children) {
         // It we can get UTF8 characters to work we should try to use the
-        // "symbol"
-        // UTF8 string below
+        // "symbol" UTF8 string below
         //            const char *symbol = "";
         //            if (row.expanded)
         //                symbol = "\xe2\x96\xbd ";
@@ -2152,8 +2141,8 @@
         //                window.PutChar (ACS_DARROW);
         //            else
         //                window.PutChar (ACS_RARROW);
-        // Since we can't find any good looking right arrow/down arrow
-        // symbols, just use a diamond...
+        // Since we can't find any good looking right arrow/down arrow symbols,
+        // just use a diamond...
         window.PutChar(ACS_DIAMOND);
         window.PutChar(ACS_HLINE);
       }
@@ -2176,8 +2165,8 @@
 
     if (IsExpanded()) {
       for (auto &item : m_children) {
-        // If we displayed all the rows and item.Draw() returns
-        // false we are done drawing and can exit this for loop
+        // If we displayed all the rows and item.Draw() returns false we are
+        // done drawing and can exit this for loop
         if (!item.Draw(window, first_visible_row, selected_row_idx, row_idx,
                        num_rows_left))
           break;
@@ -2287,10 +2276,9 @@
       m_num_rows = 0;
       m_root.CalculateRowIndexes(m_num_rows);
 
-      // If we unexpanded while having something selected our
-      // total number of rows is less than the num visible rows,
-      // then make sure we show all the rows by setting the first
-      // visible row accordingly.
+      // If we unexpanded while having something selected our total number of
+      // rows is less than the num visible rows, then make sure we show all the
+      // rows by setting the first visible row accordingly.
       if (m_first_visible_row > 0 && m_num_rows < num_visible_rows)
         m_first_visible_row = 0;
 
@@ -2696,10 +2684,9 @@
     const int num_visible_rows = NumVisibleRows();
     const int num_rows = CalculateTotalNumberRows(m_rows);
 
-    // If we unexpanded while having something selected our
-    // total number of rows is less than the num visible rows,
-    // then make sure we show all the rows by setting the first
-    // visible row accordingly.
+    // If we unexpanded while having something selected our total number of
+    // rows is less than the num visible rows, then make sure we show all the
+    // rows by setting the first visible row accordingly.
     if (m_first_visible_row > 0 && num_rows < num_visible_rows)
       m_first_visible_row = 0;
 
@@ -2715,8 +2702,8 @@
 
     // Get the selected row
     m_selected_row = GetRowForRowIndex(m_selected_row_idx);
-    // Keep the cursor on the selected row so the highlight and the cursor
-    // are always on the same line
+    // Keep the cursor on the selected row so the highlight and the cursor are
+    // always on the same line
     if (m_selected_row)
       window.MoveCursor(m_selected_row->x, m_selected_row->y);
 
@@ -3128,8 +3115,8 @@
       if (process && process->IsAlive())
         return true; // Don't do any updating if we are running
       else {
-        // Update the values with an empty list if there
-        // is no process or the process isn't alive anymore
+        // Update the values with an empty list if there is no process or the
+        // process isn't alive anymore
         SetValues(value_list);
       }
     }
@@ -3393,8 +3380,8 @@
 
   if (num_lines <= num_visible_lines) {
     done = true;
-    // If we have all lines visible and don't need scrolling, then any
-    // key press will cause us to exit
+    // If we have all lines visible and don't need scrolling, then any key
+    // press will cause us to exit
   } else {
     switch (key) {
     case KEY_UP:
@@ -3607,8 +3594,8 @@
 
     case eMenuID_Process: {
       // Populate the menu with all of the threads if the process is stopped
-      // when
-      // the Process menu gets selected and is about to display its submenu.
+      // when the Process menu gets selected and is about to display its
+      // submenu.
       Menus &submenus = menu.GetSubmenus();
       ExecutionContext exe_ctx =
           m_debugger.GetCommandInterpreter().GetExecutionContext();
@@ -3643,8 +3630,8 @@
                               nullptr, menu_char, thread_sp->GetID())));
         }
       } else if (submenus.size() > 7) {
-        // Remove the separator and any other thread submenu items
-        // that were previously added
+        // Remove the separator and any other thread submenu items that were
+        // previously added
         submenus.erase(submenus.begin() + 7, submenus.end());
       }
       // Since we are adding and removing items we need to recalculate the name
@@ -3672,8 +3659,8 @@
           registers_bounds.size.width = source_bounds.size.width;
           registers_window_sp->SetBounds(registers_bounds);
         } else {
-          // We have no registers window showing so give the bottom
-          // area back to the source view
+          // We have no registers window showing so give the bottom area back
+          // to the source view
           source_window_sp->Resize(source_bounds.size.width,
                                    source_bounds.size.height +
                                        variables_bounds.size.height);
@@ -3722,8 +3709,8 @@
                                           registers_window_sp->GetWidth(),
                                       variables_bounds.size.height);
         } else {
-          // We have no variables window showing so give the bottom
-          // area back to the source view
+          // We have no variables window showing so give the bottom area back
+          // to the source view
           source_window_sp->Resize(source_bounds.size.width,
                                    source_bounds.size.height +
                                        registers_window_sp->GetHeight());
@@ -3732,9 +3719,9 @@
       } else {
         Rect new_regs_rect;
         if (variables_window_sp) {
-          // We have a variables window, split it into two columns
-          // where the left hand side will be the variables and the
-          // right hand side will be the registers
+          // We have a variables window, split it into two columns where the
+          // left hand side will be the variables and the right hand side will
+          // be the registers
           const Rect variables_bounds = variables_window_sp->GetBounds();
           Rect new_vars_rect;
           variables_bounds.VerticalSplitPercentage(0.50, new_vars_rect,
@@ -3946,8 +3933,8 @@
             m_selected_line = m_pc_line;
 
           if (m_file_sp && m_file_sp->FileSpecMatches(m_sc.line_entry.file)) {
-            // Same file, nothing to do, we should either have the
-            // lines or not (source file missing)
+            // Same file, nothing to do, we should either have the lines or not
+            // (source file missing)
             if (m_selected_line >= static_cast<size_t>(m_first_visible_line)) {
               if (m_selected_line >= m_first_visible_line + num_visible_lines)
                 m_first_visible_line = m_selected_line - 10;
@@ -4628,8 +4615,8 @@
 
     WindowSP menubar_window_sp =
         main_window_sp->CreateSubWindow("Menubar", menubar_bounds, false);
-    // Let the menubar get keys if the active window doesn't handle the
-    // keys that are typed so it can respond to menubar key presses.
+    // Let the menubar get keys if the active window doesn't handle the keys
+    // that are typed so it can respond to menubar key presses.
     menubar_window_sp->SetCanBeActive(
         false); // Don't let the menubar become the active window
     menubar_window_sp->SetDelegate(menubar_sp);
Index: lldb/trunk/source/Core/Listener.cpp
===================================================================
--- lldb/trunk/source/Core/Listener.cpp
+++ lldb/trunk/source/Core/Listener.cpp
@@ -304,11 +304,9 @@
 
     if (remove) {
       m_events.erase(pos);
-      // Unlock the event queue here.  We've removed this event and are about to
-      // return
-      // it so it should be okay to get the next event off the queue here - and
-      // it might
-      // be useful to do that in the "DoOnRemoval".
+      // Unlock the event queue here.  We've removed this event and are about
+      // to return it so it should be okay to get the next event off the queue
+      // here - and it might be useful to do that in the "DoOnRemoval".
       lock.unlock();
       event_sp->DoOnRemoval();
     }
@@ -434,8 +432,8 @@
   if (!manager_sp)
     return 0;
 
-  // The BroadcasterManager mutex must be locked before m_broadcasters_mutex
-  // to avoid violating the lock hierarchy (manager before broadcasters).
+  // The BroadcasterManager mutex must be locked before m_broadcasters_mutex to
+  // avoid violating the lock hierarchy (manager before broadcasters).
   std::lock_guard<std::recursive_mutex> manager_guard(
       manager_sp->m_manager_mutex);
   std::lock_guard<std::recursive_mutex> guard(m_broadcasters_mutex);
Index: lldb/trunk/source/Core/Mangled.cpp
===================================================================
--- lldb/trunk/source/Core/Mangled.cpp
+++ lldb/trunk/source/Core/Mangled.cpp
@@ -90,10 +90,8 @@
       g_most_recent_mangled_to_name_sans_args;
 
   // Need to have the mangled & demangled names we're currently examining as
-  // statics
-  // so we can return a const ref to them at the end of the func if we don't
-  // have
-  // anything better.
+  // statics so we can return a const ref to them at the end of the func if we
+  // don't have anything better.
   static ConstString g_last_mangled;
   static ConstString g_last_demangled;
 
@@ -142,8 +140,8 @@
 Mangled::Mangled() : m_mangled(), m_demangled() {}
 
 //----------------------------------------------------------------------
-// Constructor with an optional string and a boolean indicating if it is
-// the mangled version.
+// Constructor with an optional string and a boolean indicating if it is the
+// mangled version.
 //----------------------------------------------------------------------
 Mangled::Mangled(const ConstString &s, bool mangled)
     : m_mangled(), m_demangled() {
@@ -172,8 +170,8 @@
 Mangled::~Mangled() {}
 
 //----------------------------------------------------------------------
-// Convert to pointer operator. This allows code to check any Mangled
-// objects to see if they contain anything valid using code such as:
+// Convert to pointer operator. This allows code to check any Mangled objects
+// to see if they contain anything valid using code such as:
 //
 //  Mangled mangled(...);
 //  if (mangled)
@@ -184,8 +182,8 @@
 }
 
 //----------------------------------------------------------------------
-// Logical NOT operator. This allows code to check any Mangled
-// objects to see if they are invalid using code such as:
+// Logical NOT operator. This allows code to check any Mangled objects to see
+// if they are invalid using code such as:
 //
 //  Mangled mangled(...);
 //  if (!file_spec)
@@ -211,9 +209,8 @@
 }
 
 //----------------------------------------------------------------------
-// Set the string value in this objects. If "mangled" is true, then
-// the mangled named is set with the new value in "s", else the
-// demangled name is set.
+// Set the string value in this objects. If "mangled" is true, then the mangled
+// named is set with the new value in "s", else the demangled name is set.
 //----------------------------------------------------------------------
 void Mangled::SetValue(const ConstString &s, bool mangled) {
   if (s) {
@@ -246,16 +243,15 @@
 }
 
 //----------------------------------------------------------------------
-// Generate the demangled name on demand using this accessor. Code in
-// this class will need to use this accessor if it wishes to decode
-// the demangled name. The result is cached and will be kept until a
-// new string value is supplied to this object, or until the end of the
-// object's lifetime.
+// Generate the demangled name on demand using this accessor. Code in this
+// class will need to use this accessor if it wishes to decode the demangled
+// name. The result is cached and will be kept until a new string value is
+// supplied to this object, or until the end of the object's lifetime.
 //----------------------------------------------------------------------
 const ConstString &
 Mangled::GetDemangledName(lldb::LanguageType language) const {
-  // Check to make sure we have a valid mangled name and that we
-  // haven't already decoded our mangled name.
+  // Check to make sure we have a valid mangled name and that we haven't
+  // already decoded our mangled name.
   if (m_mangled && !m_demangled) {
     // We need to generate and cache the demangled name.
     static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
@@ -302,9 +298,8 @@
 #ifdef LLDB_USE_BUILTIN_DEMANGLER
         if (log)
           log->Printf("demangle itanium: %s", mangled_name);
-        // Try to use the fast-path demangler first for the
-        // performance win, falling back to the full demangler only
-        // when necessary
+        // Try to use the fast-path demangler first for the performance win,
+        // falling back to the full demangler only when necessary
         demangled_name = FastDemangle(mangled_name, m_mangled.GetLength());
         if (!demangled_name)
           demangled_name =
@@ -331,8 +326,8 @@
       }
     }
     if (!m_demangled) {
-      // Set the demangled string to the empty string to indicate we
-      // tried to parse it once and failed.
+      // Set the demangled string to the empty string to indicate we tried to
+      // parse it once and failed.
       m_demangled.SetCString("");
     }
   }
@@ -370,8 +365,8 @@
     return get_demangled_name_without_arguments(m_mangled, demangled);
   }
   if (preference == ePreferDemangled) {
-    // Call the accessor to make sure we get a demangled name in case
-    // it hasn't been demangled yet...
+    // Call the accessor to make sure we get a demangled name in case it hasn't
+    // been demangled yet...
     if (demangled)
       return demangled;
     return m_mangled;
@@ -380,8 +375,8 @@
 }
 
 //----------------------------------------------------------------------
-// Dump a Mangled object to stream "s". We don't force our
-// demangled name to be computed currently (we don't use the accessor).
+// Dump a Mangled object to stream "s". We don't force our demangled name to be
+// computed currently (we don't use the accessor).
 //----------------------------------------------------------------------
 void Mangled::Dump(Stream *s) const {
   if (m_mangled) {
@@ -394,8 +389,8 @@
 }
 
 //----------------------------------------------------------------------
-// Dumps a debug version of this string with extra object and state
-// information to stream "s".
+// Dumps a debug version of this string with extra object and state information
+// to stream "s".
 //----------------------------------------------------------------------
 void Mangled::DumpDebug(Stream *s) const {
   s->Printf("%*p: Mangled mangled = ", static_cast<int>(sizeof(void *) * 2),
@@ -406,21 +401,21 @@
 }
 
 //----------------------------------------------------------------------
-// Return the size in byte that this object takes in memory. The size
-// includes the size of the objects it owns, and not the strings that
-// it references because they are shared strings.
+// Return the size in byte that this object takes in memory. The size includes
+// the size of the objects it owns, and not the strings that it references
+// because they are shared strings.
 //----------------------------------------------------------------------
 size_t Mangled::MemorySize() const {
   return m_mangled.MemorySize() + m_demangled.MemorySize();
 }
 
 //----------------------------------------------------------------------
-// We "guess" the language because we can't determine a symbol's language
-// from it's name.  For example, a Pascal symbol can be mangled using the
-// C++ Itanium scheme, and defined in a compilation unit within the same
-// module as other C++ units.  In addition, different targets could have
-// different ways of mangling names from a given language, likewise the
-// compilation units within those targets.
+// We "guess" the language because we can't determine a symbol's language from
+// it's name.  For example, a Pascal symbol can be mangled using the C++
+// Itanium scheme, and defined in a compilation unit within the same module as
+// other C++ units.  In addition, different targets could have different ways
+// of mangling names from a given language, likewise the compilation units
+// within those targets.
 //----------------------------------------------------------------------
 lldb::LanguageType Mangled::GuessLanguage() const {
   ConstString mangled = GetMangledName();
@@ -433,7 +428,7 @@
         return lldb::eLanguageTypeObjC;
     }
   } else {
-    // ObjC names aren't really mangled, so they won't necessarily be in the 
+    // ObjC names aren't really mangled, so they won't necessarily be in the
     // mangled name slot.
     ConstString demangled_name = GetDemangledName(lldb::eLanguageTypeUnknown);
     if (demangled_name 
Index: lldb/trunk/source/Core/Module.cpp
===================================================================
--- lldb/trunk/source/Core/Module.cpp
+++ lldb/trunk/source/Core/Module.cpp
@@ -79,21 +79,17 @@
 using namespace lldb;
 using namespace lldb_private;
 
-// Shared pointers to modules track module lifetimes in
-// targets and in the global module, but this collection
-// will track all module objects that are still alive
+// Shared pointers to modules track module lifetimes in targets and in the
+// global module, but this collection will track all module objects that are
+// still alive
 typedef std::vector<Module *> ModuleCollection;
 
 static ModuleCollection &GetModuleCollection() {
   // This module collection needs to live past any module, so we could either
-  // make it a
-  // shared pointer in each module or just leak is.  Since it is only an empty
-  // vector by
-  // the time all the modules have gone away, we just leak it for now.  If we
-  // decide this
-  // is a big problem we can introduce a Finalize method that will tear
-  // everything down in
-  // a predictable order.
+  // make it a shared pointer in each module or just leak is.  Since it is only
+  // an empty vector by the time all the modules have gone away, we just leak
+  // it for now.  If we decide this is a big problem we can introduce a
+  // Finalize method that will tear everything down in a predictable order.
 
   static ModuleCollection *g_module_collection = nullptr;
   if (g_module_collection == nullptr)
@@ -104,9 +100,9 @@
 
 std::recursive_mutex &Module::GetAllocationModuleCollectionMutex() {
   // NOTE: The mutex below must be leaked since the global module list in
-  // the ModuleList class will get torn at some point, and we can't know
-  // if it will tear itself down before the "g_module_collection_mutex" below
-  // will. So we leak a Mutex object below to safeguard against that
+  // the ModuleList class will get torn at some point, and we can't know if it
+  // will tear itself down before the "g_module_collection_mutex" below will.
+  // So we leak a Mutex object below to safeguard against that
 
   static std::recursive_mutex *g_module_collection_mutex = nullptr;
   if (g_module_collection_mutex == nullptr)
@@ -151,8 +147,8 @@
                     : module_spec.GetObjectName().AsCString(""),
                 module_spec.GetObjectName().IsEmpty() ? "" : ")");
 
-  // First extract all module specifications from the file using the local
-  // file path. If there are no specifications, then don't fill anything in
+  // First extract all module specifications from the file using the local file
+  // path. If there are no specifications, then don't fill anything in
   ModuleSpecList modules_specs;
   if (ObjectFile::GetModuleSpecifications(module_spec.GetFileSpec(), 0, 0,
                                           modules_specs) == 0)
@@ -160,9 +156,8 @@
 
   // Now make sure that one of the module specifications matches what we just
   // extract. We might have a module specification that specifies a file
-  // "/usr/lib/dyld"
-  // with UUID XXX, but we might have a local version of "/usr/lib/dyld" that
-  // has
+  // "/usr/lib/dyld" with UUID XXX, but we might have a local version of
+  // "/usr/lib/dyld" that has
   // UUID YYY and we don't want those to match. If they don't match, just don't
   // fill any ivars in so we don't accidentally grab the wrong file later since
   // they don't match...
@@ -177,8 +172,8 @@
     m_mod_time =
         FileSystem::GetModificationTime(matching_module_spec.GetFileSpec());
 
-  // Copy the architecture from the actual spec if we got one back, else use the
-  // one that was specified
+  // Copy the architecture from the actual spec if we got one back, else use
+  // the one that was specified
   if (matching_module_spec.GetArchitecture().IsValid())
     m_arch = matching_module_spec.GetArchitecture();
   else if (module_spec.GetArchitecture().IsValid())
@@ -210,9 +205,9 @@
   else
     m_object_name = module_spec.GetObjectName();
 
-  // Always trust the object offset (file offset) and object modification
-  // time (for mod time in a BSD static archive) of from the matching
-  // module specification
+  // Always trust the object offset (file offset) and object modification time
+  // (for mod time in a BSD static archive) of from the matching module
+  // specification
   m_object_offset = matching_module_spec.GetObjectOffset();
   m_object_mod_time = matching_module_spec.GetObjectModificationTime();
 }
@@ -253,8 +248,8 @@
 }
 
 Module::~Module() {
-  // Lock our module down while we tear everything down to make sure
-  // we don't get any access to the module while it is being destroyed
+  // Lock our module down while we tear everything down to make sure we don't
+  // get any access to the module while it is being destroyed
   std::lock_guard<std::recursive_mutex> guard(m_mutex);
   // Scope for locker below...
   {
@@ -308,9 +303,8 @@
           m_object_name.SetString(s.GetString());
 
           // Once we get the object file, update our module with the object
-          // file's
-          // architecture since it might differ in vendor/os if some parts were
-          // unknown.
+          // file's architecture since it might differ in vendor/os if some
+          // parts were unknown.
           m_objfile_sp->GetArchitecture(m_arch);
         } else {
           error.SetErrorString("unable to find suitable object file plug-in");
@@ -441,8 +435,8 @@
 
   // Make sure the section matches this module before we try and match anything
   if (section_sp && section_sp->GetModule().get() == this) {
-    // If the section offset based address resolved itself, then this
-    // is the right module.
+    // If the section offset based address resolved itself, then this is the
+    // right module.
     sc.module_sp = shared_from_this();
     resolved_flags |= eSymbolContextModule;
 
@@ -450,8 +444,8 @@
     if (!sym_vendor)
       return resolved_flags;
 
-    // Resolve the compile unit, function, block, line table or line
-    // entry if requested.
+    // Resolve the compile unit, function, block, line table or line entry if
+    // requested.
     if (resolve_scope & eSymbolContextCompUnit ||
         resolve_scope & eSymbolContextFunction ||
         resolve_scope & eSymbolContextBlock ||
@@ -461,8 +455,8 @@
           sym_vendor->ResolveSymbolContext(so_addr, resolve_scope, sc);
     }
 
-    // Resolve the symbol if requested, but don't re-look it up if we've already
-    // found it.
+    // Resolve the symbol if requested, but don't re-look it up if we've
+    // already found it.
     if (resolve_scope & eSymbolContextSymbol &&
         !(resolved_flags & eSymbolContextSymbol)) {
       Symtab *symtab = sym_vendor->GetSymtab();
@@ -491,12 +485,11 @@
 
         if (sc.symbol) {
           if (sc.symbol->IsSynthetic()) {
-            // We have a synthetic symbol so lets check if the object file
-            // from the symbol file in the symbol vendor is different than
-            // the object file for the module, and if so search its symbol
-            // table to see if we can come up with a better symbol. For example
-            // dSYM files on MacOSX have an unstripped symbol table inside of
-            // them.
+            // We have a synthetic symbol so lets check if the object file from
+            // the symbol file in the symbol vendor is different than the
+            // object file for the module, and if so search its symbol table to
+            // see if we can come up with a better symbol. For example dSYM
+            // files on MacOSX have an unstripped symbol table inside of them.
             ObjectFile *symtab_objfile = symtab->GetObjectFile();
             if (symtab_objfile && symtab_objfile->IsStripped()) {
               SymbolFile *symfile = sym_vendor->GetSymbolFile();
@@ -522,10 +515,8 @@
     }
 
     // For function symbols, so_addr may be off by one.  This is a convention
-    // consistent
-    // with FDE row indices in eh_frame sections, but requires extra logic here
-    // to permit
-    // symbol lookup for disassembly and unwind.
+    // consistent with FDE row indices in eh_frame sections, but requires extra
+    // logic here to permit symbol lookup for disassembly and unwind.
     if (resolve_scope & eSymbolContextSymbol &&
         !(resolved_flags & eSymbolContextSymbol) && resolve_tail_call_address &&
         so_addr.IsSectionOffset()) {
@@ -542,10 +533,9 @@
           if (addr_range.GetBaseAddress().GetSection() ==
               so_addr.GetSection()) {
             // If the requested address is one past the address range of a
-            // function (i.e. a tail call),
-            // or the decremented address is the start of a function (i.e. some
-            // forms of trampoline),
-            // indicate that the symbol has been resolved.
+            // function (i.e. a tail call), or the decremented address is the
+            // start of a function (i.e. some forms of trampoline), indicate
+            // that the symbol has been resolved.
             if (so_addr.GetOffset() ==
                     addr_range.GetBaseAddress().GetOffset() ||
                 so_addr.GetOffset() ==
@@ -677,25 +667,22 @@
     if (name_type_mask & eFunctionNameTypeMethod ||
         name_type_mask & eFunctionNameTypeBase) {
       // If they've asked for a CPP method or function name and it can't be
-      // that, we don't
-      // even need to search for CPP methods or names.
+      // that, we don't even need to search for CPP methods or names.
       CPlusPlusLanguage::MethodName cpp_method(name);
       if (cpp_method.IsValid()) {
         basename = cpp_method.GetBasename();
 
         if (!cpp_method.GetQualifiers().empty()) {
           // There is a "const" or other qualifier following the end of the
-          // function parens,
-          // this can't be a eFunctionNameTypeBase
+          // function parens, this can't be a eFunctionNameTypeBase
           m_name_type_mask &= ~(eFunctionNameTypeBase);
           if (m_name_type_mask == eFunctionNameTypeNone)
             return;
         }
       } else {
         // If the CPP method parser didn't manage to chop this up, try to fill
-        // in the base name if we can.
-        // If a::b::c is passed in, we need to just look up "c", and then we'll
-        // filter the result later.
+        // in the base name if we can. If a::b::c is passed in, we need to just
+        // look up "c", and then we'll filter the result later.
         CPlusPlusLanguage::ExtractContextAndIdentifier(name_cstr, context,
                                                        basename);
       }
@@ -724,19 +711,15 @@
   }
 
   if (!basename.empty()) {
-    // The name supplied was a partial C++ path like "a::count". In this case we
-    // want to do a
-    // lookup on the basename "count" and then make sure any matching results
-    // contain "a::count"
-    // so that it would match "b::a::count" and "a::count". This is why we set
-    // "match_name_after_lookup"
-    // to true
+    // The name supplied was a partial C++ path like "a::count". In this case
+    // we want to do a lookup on the basename "count" and then make sure any
+    // matching results contain "a::count" so that it would match "b::a::count"
+    // and "a::count". This is why we set "match_name_after_lookup" to true
     m_lookup_name.SetString(basename);
     m_match_name_after_lookup = true;
   } else {
     // The name is already correct, just use the exact name as supplied, and we
-    // won't need
-    // to check if any matches contain "name"
+    // won't need to check if any matches contain "name"
     m_lookup_name = name;
     m_match_name_after_lookup = false;
   }
@@ -770,8 +753,8 @@
     while (i < sc_list.GetSize()) {
       if (!sc_list.GetContextAtIndex(i, sc))
         break;
-      // Make sure the mangled and demangled names don't match before we try
-      // to pull anything out
+      // Make sure the mangled and demangled names don't match before we try to
+      // pull anything out
       ConstString mangled_name(sc.GetFunctionName(Mangled::ePreferMangled));
       ConstString full_name(sc.GetFunctionName());
       if (mangled_name != m_name && full_name != m_name)
@@ -867,7 +850,8 @@
   if (symbols) {
     symbols->FindFunctions(regex, include_inlines, append, sc_list);
 
-    // Now check our symbol table for symbols that are code symbols if requested
+    // Now check our symbol table for symbols that are code symbols if
+    // requested
     if (include_symbols) {
       Symtab *symtab = symbols->GetSymtab();
       if (symtab) {
@@ -882,7 +866,8 @@
           size_t num_functions_added_to_sc_list =
               end_functions_added_index - start_size;
           if (num_functions_added_to_sc_list == 0) {
-            // No functions were added, just symbols, so we can just append them
+            // No functions were added, just symbols, so we can just append
+            // them
             for (size_t i = 0; i < num_matches; ++i) {
               sc.symbol = symtab->SymbolAtIndex(symbol_indexes[i]);
               SymbolType sym_type = sc.symbol->GetType();
@@ -1021,8 +1006,7 @@
     // basename
     if (type_class != eTypeClassAny) {
       // The "type_name_cstr" will have been modified if we have a valid type
-      // class
-      // prefix (like "struct", "class", "union", "typedef" etc).
+      // class prefix (like "struct", "class", "union", "typedef" etc).
       FindTypes_Impl(sc, ConstString(type_basename), nullptr, append,
                      max_matches, searched_symbol_files, typesmap);
       typesmap.RemoveMismatchedTypes(type_class);
@@ -1057,8 +1041,8 @@
 
 void Module::SetFileSpecAndObjectName(const FileSpec &file,
                                       const ConstString &object_name) {
-  // Container objects whose paths do not specify a file directly can call
-  // this function to correct the file and object names.
+  // Container objects whose paths do not specify a file directly can call this
+  // function to correct the file and object names.
   m_file = file;
   m_mod_time = FileSystem::GetModificationTime(file);
   m_object_name = object_name;
@@ -1258,12 +1242,10 @@
             file_size - m_object_offset, data_sp, data_offset);
         if (m_objfile_sp) {
           // Once we get the object file, update our module with the object
-          // file's
-          // architecture since it might differ in vendor/os if some parts were
-          // unknown.  But since the matching arch might already be more
-          // specific
-          // than the generic COFF architecture, only merge in those values that
-          // overwrite unspecified unknown values.
+          // file's architecture since it might differ in vendor/os if some
+          // parts were unknown.  But since the matching arch might already be
+          // more specific than the generic COFF architecture, only merge in
+          // those values that overwrite unspecified unknown values.
           ArchSpec new_arch;
           m_objfile_sp->GetArchitecture(new_arch);
           m_arch.MergeFrom(new_arch);
@@ -1427,9 +1409,8 @@
     if (section_list && symbol_file) {
       ObjectFile *obj_file = symbol_file->GetObjectFile();
       // Make sure we have an object file and that the symbol vendor's objfile
-      // isn't
-      // the same as the module's objfile before we remove any sections for
-      // it...
+      // isn't the same as the module's objfile before we remove any sections
+      // for it...
       if (obj_file) {
         // Check to make sure we aren't trying to specify the file we already
         // have
@@ -1444,8 +1425,7 @@
         obj_file->ClearSymtab();
 
         // The symbol file might be a directory bundle ("/tmp/a.out.dSYM")
-        // instead
-        // of a full path to the symbol file within the bundle
+        // instead of a full path to the symbol file within the bundle
         // ("/tmp/a.out.dSYM/Contents/Resources/DWARF/a.out"). So we need to
         // check this
 
@@ -1472,8 +1452,7 @@
       }
     }
     // Keep all old symbol files around in case there are any lingering type
-    // references in
-    // any SBValue objects that might have been handed out.
+    // references in any SBValue objects that might have been handed out.
     m_old_symfiles.push_back(std::move(m_symfile_ap));
   }
   m_symfile_spec = file;
@@ -1658,10 +1637,9 @@
 ModuleSP
 Module::CreateJITModule(const lldb::ObjectFileJITDelegateSP &delegate_sp) {
   if (delegate_sp) {
-    // Must create a module and place it into a shared pointer before
-    // we can create an object file since it has a std::weak_ptr back
-    // to the module, so we need to control the creation carefully in
-    // this static function
+    // Must create a module and place it into a shared pointer before we can
+    // create an object file since it has a std::weak_ptr back to the module,
+    // so we need to control the creation carefully in this static function
     ModuleSP module_sp(new Module());
     module_sp->m_objfile_sp =
         std::make_shared<ObjectFileJIT>(module_sp, delegate_sp);
Index: lldb/trunk/source/Core/ModuleList.cpp
===================================================================
--- lldb/trunk/source/Core/ModuleList.cpp
+++ lldb/trunk/source/Core/ModuleList.cpp
@@ -132,8 +132,8 @@
     //  in thread A: | in thread B:
     //    x = y;     |   y = x;
     //
-    // This establishes correct(same) lock taking order and thus
-    // avoids priority inversion.
+    // This establishes correct(same) lock taking order and thus avoids
+    // priority inversion.
     if (uintptr_t(this) > uintptr_t(&rhs)) {
       std::lock_guard<std::recursive_mutex> lhs_guard(m_modules_mutex);
       std::lock_guard<std::recursive_mutex> rhs_guard(rhs.m_modules_mutex);
@@ -545,8 +545,8 @@
   size_t total_matches = 0;
   collection::const_iterator pos, end = m_modules.end();
   if (sc.module_sp) {
-    // The symbol context "sc" contains a module so we want to search that
-    // one first if it is in our list...
+    // The symbol context "sc" contains a module so we want to search that one
+    // first if it is in our list...
     for (pos = m_modules.begin(); pos != end; ++pos) {
       if (sc.module_sp.get() == (*pos).get()) {
         total_matches +=
@@ -563,8 +563,8 @@
     SymbolContext world_sc;
     for (pos = m_modules.begin(); pos != end; ++pos) {
       // Search the module if the module is not equal to the one in the symbol
-      // context "sc". If "sc" contains a empty module shared pointer, then
-      // the comparison will always be true (valid_module_ptr != nullptr).
+      // context "sc". If "sc" contains a empty module shared pointer, then the
+      // comparison will always be true (valid_module_ptr != nullptr).
       if (sc.module_sp.get() != (*pos).get())
         total_matches +=
             (*pos)->FindTypes(world_sc, name, name_is_fully_qualified,
@@ -791,8 +791,8 @@
   const ArchSpec &arch = module_spec.GetArchitecture();
 
   // Make sure no one else can try and get or create a module while this
-  // function is actively working on it by doing an extra lock on the
-  // global mutex list.
+  // function is actively working on it by doing an extra lock on the global
+  // mutex list.
   if (!always_create) {
     ModuleList matching_module_list;
     const size_t num_matching_modules =
@@ -815,8 +815,8 @@
           shared_module_list.Remove(module_sp);
           module_sp.reset();
         } else {
-          // The module matches and the module was not modified from
-          // when it was last loaded.
+          // The module matches and the module was not modified from when it
+          // was last loaded.
           return error;
         }
       }
@@ -827,12 +827,12 @@
     return error;
 
   module_sp.reset(new Module(module_spec));
-  // Make sure there are a module and an object file since we can specify
-  // a valid file path with an architecture that might not be in that file.
-  // By getting the object file we can guarantee that the architecture matches
+  // Make sure there are a module and an object file since we can specify a
+  // valid file path with an architecture that might not be in that file. By
+  // getting the object file we can guarantee that the architecture matches
   if (module_sp->GetObjectFile()) {
-    // If we get in here we got the correct arch, now we just need
-    // to verify the UUID if one was given
+    // If we get in here we got the correct arch, now we just need to verify
+    // the UUID if one was given
     if (uuid_ptr && *uuid_ptr != module_sp->GetUUID()) {
       module_sp.reset();
     } else {
@@ -871,8 +871,8 @@
       resolved_module_spec.GetFileSpec() = search_path_spec;
       module_sp.reset(new Module(resolved_module_spec));
       if (module_sp->GetObjectFile()) {
-        // If we get in here we got the correct arch, now we just need
-        // to verify the UUID if one was given
+        // If we get in here we got the correct arch, now we just need to
+        // verify the UUID if one was given
         if (uuid_ptr && *uuid_ptr != module_sp->GetUUID()) {
           module_sp.reset();
         } else {
@@ -897,8 +897,8 @@
   // we now have to use more extreme measures to try and find the appropriate
   // module.
 
-  // Fixup the incoming path in case the path points to a valid file, yet
-  // the arch or UUID (if one was passed in) don't match.
+  // Fixup the incoming path in case the path points to a valid file, yet the
+  // arch or UUID (if one was passed in) don't match.
   ModuleSpec located_binary_modulespec =
       Symbols::LocateExecutableObjectFile(module_spec);
 
@@ -935,8 +935,8 @@
     }
 
     // Make sure no one else can try and get or create a module while this
-    // function is actively working on it by doing an extra lock on the
-    // global mutex list.
+    // function is actively working on it by doing an extra lock on the global
+    // mutex list.
     ModuleSpec platform_module_spec(module_spec);
     platform_module_spec.GetFileSpec() =
         located_binary_modulespec.GetFileSpec();
@@ -967,8 +967,8 @@
 
     if (!module_sp) {
       module_sp.reset(new Module(platform_module_spec));
-      // Make sure there are a module and an object file since we can specify
-      // a valid file path with an architecture that might not be in that file.
+      // Make sure there are a module and an object file since we can specify a
+      // valid file path with an architecture that might not be in that file.
       // By getting the object file we can guarantee that the architecture
       // matches
       if (module_sp && module_sp->GetObjectFile()) {
Index: lldb/trunk/source/Core/Opcode.cpp
===================================================================
--- lldb/trunk/source/Core/Opcode.cpp
+++ lldb/trunk/source/Core/Opcode.cpp
@@ -52,8 +52,8 @@
     break;
   }
 
-  // Add spaces to make sure bytes dispay comes out even in case opcodes
-  // aren't all the same size
+  // Add spaces to make sure bytes dispay comes out even in case opcodes aren't
+  // all the same size
   if (static_cast<uint32_t>(bytes_written) < min_byte_width)
     bytes_written = s->Printf("%*s", min_byte_width - bytes_written, "");
   return bytes_written;
Index: lldb/trunk/source/Core/PluginManager.cpp
===================================================================
--- lldb/trunk/source/Core/PluginManager.cpp
+++ lldb/trunk/source/Core/PluginManager.cpp
@@ -96,8 +96,8 @@
   Status error;
 
   namespace fs = llvm::sys::fs;
-  // If we have a regular file, a symbolic link or unknown file type, try
-  // and process the file. We must handle unknown as sometimes the directory
+  // If we have a regular file, a symbolic link or unknown file type, try and
+  // process the file. We must handle unknown as sometimes the directory
   // enumeration might be enumerating a file system that doesn't have correct
   // file type information.
   if (ft == fs::file_type::regular_file || ft == fs::file_type::symlink_file ||
@@ -128,17 +128,14 @@
               plugin_info.library.getAddressOfSymbol("LLDBPluginTerminate"));
         } else {
           // The initialize function returned FALSE which means the plug-in
-          // might not be
-          // compatible, or might be too new or too old, or might not want to
-          // run on this
-          // machine.  Set it to a default-constructed instance to invalidate
-          // it.
+          // might not be compatible, or might be too new or too old, or might
+          // not want to run on this machine.  Set it to a default-constructed
+          // instance to invalidate it.
           plugin_info = PluginInfo();
         }
 
-        // Regardless of success or failure, cache the plug-in load
-        // in our plug-in info so we don't try to load it again and
-        // again.
+        // Regardless of success or failure, cache the plug-in load in our
+        // plug-in info so we don't try to load it again and again.
         SetPluginInfo(plugin_file_spec, plugin_info);
 
         return FileSpec::eEnumerateDirectoryResultNext;
@@ -148,9 +145,9 @@
 
   if (ft == fs::file_type::directory_file ||
       ft == fs::file_type::symlink_file || ft == fs::file_type::type_unknown) {
-    // Try and recurse into anything that a directory or symbolic link.
-    // We must also do this for unknown as sometimes the directory enumeration
-    // might be enumerating a file system that doesn't have correct file type
+    // Try and recurse into anything that a directory or symbolic link. We must
+    // also do this for unknown as sometimes the directory enumeration might be
+    // enumerating a file system that doesn't have correct file type
     // information.
     return FileSpec::eEnumerateDirectoryResultEnter;
   }
@@ -187,8 +184,8 @@
 
   PluginTerminateMap::const_iterator pos, end = plugin_map.end();
   for (pos = plugin_map.begin(); pos != end; ++pos) {
-    // Call the plug-in "void LLDBPluginTerminate (void)" function if there
-    // is one (if the symbol was not nullptr).
+    // Call the plug-in "void LLDBPluginTerminate (void)" function if there is
+    // one (if the symbol was not nullptr).
     if (pos->second.library.isValid()) {
       if (pos->second.plugin_term_callback)
         pos->second.plugin_term_callback();
@@ -2397,8 +2394,8 @@
 }
 
 // This is deprecated way to register plugin specific settings.  e.g.
-// "<plugin_type_name>.plugin.<plugin_type_desc>.SETTINGNAME"
-// and Platform generic settings would be under "platform.SETTINGNAME".
+// "<plugin_type_name>.plugin.<plugin_type_desc>.SETTINGNAME" and Platform
+// generic settings would be under "platform.SETTINGNAME".
 static lldb::OptionValuePropertiesSP GetDebuggerPropertyForPluginsOldStyle(
     Debugger &debugger, const ConstString &plugin_type_name,
     const ConstString &plugin_type_desc, bool can_create) {
Index: lldb/trunk/source/Core/RegisterValue.cpp
===================================================================
--- lldb/trunk/source/Core/RegisterValue.cpp
+++ lldb/trunk/source/Core/RegisterValue.cpp
@@ -41,8 +41,8 @@
   DataExtractor data;
   if (GetData(data)) {
     bool name_printed = false;
-    // For simplicity, alignment of the register name printing applies only
-    // in the most common case where:
+    // For simplicity, alignment of the register name printing applies only in
+    // the most common case where:
     //
     //     prefix_with_name^prefix_with_alt_name is true
     //
@@ -375,9 +375,9 @@
   std::vector<uint8_t> bytes;
   unsigned byte = 0;
 
-  // Using radix auto-sensing by passing 0 as the radix.
-  // Keep on processing the vector elements as long as the parsing succeeds and
-  // the vector size is < byte_size.
+  // Using radix auto-sensing by passing 0 as the radix. Keep on processing the
+  // vector elements as long as the parsing succeeds and the vector size is <
+  // byte_size.
   while (!car.getAsInteger(0, byte) && bytes.size() < byte_size) {
     bytes.push_back(byte);
     std::tie(car, cdr) = cdr.split(Sep);
@@ -812,10 +812,9 @@
 
 void RegisterValue::SetBytes(const void *bytes, size_t length,
                              lldb::ByteOrder byte_order) {
-  // If this assertion fires off we need to increase the size of
-  // buffer.bytes, or make it something that is allocated on
-  // the heap. Since the data buffer is in a union, we can't make it
-  // a collection class like SmallVector...
+  // If this assertion fires off we need to increase the size of buffer.bytes,
+  // or make it something that is allocated on the heap. Since the data buffer
+  // is in a union, we can't make it a collection class like SmallVector...
   if (bytes && length > 0) {
     assert(length <= sizeof(buffer.bytes) &&
            "Storing too many bytes in a RegisterValue.");
Index: lldb/trunk/source/Core/Scalar.cpp
===================================================================
--- lldb/trunk/source/Core/Scalar.cpp
+++ lldb/trunk/source/Core/Scalar.cpp
@@ -25,8 +25,8 @@
 using namespace lldb_private;
 
 //----------------------------------------------------------------------
-// Promote to max type currently follows the ANSI C rule for type
-// promotion in expressions.
+// Promote to max type currently follows the ANSI C rule for type promotion in
+// expressions.
 //----------------------------------------------------------------------
 static Scalar::Type PromoteToMaxType(
     const Scalar &lhs,  // The const left hand side object
@@ -41,10 +41,9 @@
                                      // lhs/rhs will get promoted)
     ) {
   Scalar result;
-  // Initialize the promoted values for both the right and left hand side values
-  // to be the objects themselves. If no promotion is needed (both right and
-  // left
-  // have the same type), then the temp_value will not get used.
+  // Initialize the promoted values for both the right and left hand side
+  // values to be the objects themselves. If no promotion is needed (both right
+  // and left have the same type), then the temp_value will not get used.
   promoted_lhs_ptr = &lhs;
   promoted_rhs_ptr = &rhs;
   // Extract the types of both the right and left hand side values
@@ -128,14 +127,13 @@
 
     if (limit_byte_size < byte_size) {
       if (endian::InlHostByteOrder() == eByteOrderLittle) {
-        // On little endian systems if we want fewer bytes from the
-        // current type we just specify fewer bytes since the LSByte
-        // is first...
+        // On little endian systems if we want fewer bytes from the current
+        // type we just specify fewer bytes since the LSByte is first...
         byte_size = limit_byte_size;
       } else if (endian::InlHostByteOrder() == eByteOrderBig) {
-        // On big endian systems if we want fewer bytes from the
-        // current type have to advance our initial byte pointer and
-        // trim down the number of bytes since the MSByte is first
+        // On big endian systems if we want fewer bytes from the current type
+        // have to advance our initial byte pointer and trim down the number of
+        // bytes since the MSByte is first
         bytes += byte_size - limit_byte_size;
         byte_size = limit_byte_size;
       }
@@ -164,9 +162,8 @@
   case e_slonglong:
   case e_ulonglong:
     bytes = reinterpret_cast<const uint8_t *>(m_integer.getRawData());
-    // getRawData always returns a pointer to an uint64_t.  If we have a smaller
-    // type,
-    // we need to update the pointer on big-endian systems.
+    // getRawData always returns a pointer to an uint64_t.  If we have a
+    // smaller type, we need to update the pointer on big-endian systems.
     if (endian::InlHostByteOrder() == eByteOrderBig) {
       size_t byte_size = m_integer.getBitWidth() / 8;
       if (byte_size < 8)
@@ -2065,8 +2062,7 @@
     }
   }
   // For division only, the only way it should make it here is if a promotion
-  // failed,
-  // or if we are trying to do a divide by zero.
+  // failed, or if we are trying to do a divide by zero.
   result.m_type = Scalar::e_void;
   return result;
 }
Index: lldb/trunk/source/Core/Section.cpp
===================================================================
--- lldb/trunk/source/Core/Section.cpp
+++ lldb/trunk/source/Core/Section.cpp
@@ -177,9 +177,9 @@
 addr_t Section::GetFileAddress() const {
   SectionSP parent_sp(GetParent());
   if (parent_sp) {
-    // This section has a parent which means m_file_addr is an offset into
-    // the parent section, so the file address for this section is the file
-    // address of the parent plus the offset
+    // This section has a parent which means m_file_addr is an offset into the
+    // parent section, so the file address for this section is the file address
+    // of the parent plus the offset
     return parent_sp->GetFileAddress() + m_file_addr;
   }
   // This section has no parent, so m_file_addr is the file base address
@@ -558,10 +558,8 @@
     Section *sect = sect_iter->get();
     if (sect->ContainsFileAddress(vm_addr)) {
       // The file address is in this section. We need to make sure one of our
-      // child
-      // sections doesn't contain this address as well as obeying the depth
-      // limit
-      // that was passed in.
+      // child sections doesn't contain this address as well as obeying the
+      // depth limit that was passed in.
       if (depth > 0)
         sect_sp = sect->GetChildren().FindSectionContainingFileAddress(
             vm_addr, depth - 1);
Index: lldb/trunk/source/Core/SourceManager.cpp
===================================================================
--- lldb/trunk/source/Core/SourceManager.cpp
+++ lldb/trunk/source/Core/SourceManager.cpp
@@ -109,8 +109,8 @@
   if (!debugger_sp)
     return false;
 
-  // We don't use ANSI stop column formatting if the debugger doesn't think
-  // it should be using color.
+  // We don't use ANSI stop column formatting if the debugger doesn't think it
+  // should be using color.
   if (!debugger_sp->GetUseColor())
     return false;
 
@@ -128,8 +128,8 @@
   if (!debugger_sp)
     return false;
 
-  // If we're asked to show the first available of ANSI or caret, then
-  // we do show the caret when ANSI is not available.
+  // If we're asked to show the first available of ANSI or caret, then we do
+  // show the caret when ANSI is not available.
   const auto value = debugger_sp->GetStopShowColumn();
   if ((value == eStopShowColumnAnsiOrCaret) && !debugger_sp->GetUseColor())
     return true;
@@ -255,9 +255,9 @@
 
     if (m_last_line > 0) {
       if (reverse) {
-        // If this is the first time we've done a reverse, then back up one more
-        // time so we end
-        // up showing the chunk before the last one we've shown:
+        // If this is the first time we've done a reverse, then back up one
+        // more time so we end up showing the chunk before the last one we've
+        // shown:
         if (m_last_line > m_last_count)
           m_last_line -= m_last_count;
         else
@@ -299,10 +299,9 @@
 
     if (target_sp) {
       // If nobody has set the default file and line then try here.  If there's
-      // no executable, then we
-      // will try again later when there is one.  Otherwise, if we can't find it
-      // we won't look again,
-      // somebody will have to set it (for instance when we stop somewhere...)
+      // no executable, then we will try again later when there is one.
+      // Otherwise, if we can't find it we won't look again, somebody will have
+      // to set it (for instance when we stop somewhere...)
       Module *executable_ptr = target_sp->GetExecutableModulePointer();
       if (executable_ptr) {
         SymbolContextList sc_list;
@@ -410,9 +409,7 @@
         FileSpec new_file_spec;
         // Check target specific source remappings first, then fall back to
         // modules objects can have individual path remappings that were
-        // detected
-        // when the debug info for a module was found.
-        // then
+        // detected when the debug info for a module was found. then
         if (target->GetSourcePathMap().FindFile(m_file_spec, new_file_spec) ||
             target->GetImages().FindSourceFile(m_file_spec, new_file_spec)) {
           m_file_spec = new_file_spec;
@@ -538,8 +535,8 @@
       if (column && (column < count)) {
         auto debugger_sp = m_debugger_wp.lock();
         if (should_show_stop_column_with_ansi(debugger_sp) && debugger_sp) {
-          // Check if we have any ANSI codes with which to mark this column.
-          // If not, no need to do this work.
+          // Check if we have any ANSI codes with which to mark this column. If
+          // not, no need to do this work.
           auto ansi_prefix_entry = debugger_sp->GetStopShowColumnAnsiPrefix();
           auto ansi_suffix_entry = debugger_sp->GetStopShowColumnAnsiSuffix();
 
Index: lldb/trunk/source/Core/Value.cpp
===================================================================
--- lldb/trunk/source/Core/Value.cpp
+++ lldb/trunk/source/Core/Value.cpp
@@ -365,11 +365,10 @@
       if (process == NULL || !process->IsAlive()) {
         Target *target = exe_ctx->GetTargetPtr();
         if (target) {
-          // Allow expressions to run and evaluate things when the target
-          // has memory sections loaded. This allows you to use "target modules
-          // load"
-          // to load your executable and any shared libraries, then execute
-          // commands where you can look at types in data sections.
+          // Allow expressions to run and evaluate things when the target has
+          // memory sections loaded. This allows you to use "target modules
+          // load" to load your executable and any shared libraries, then
+          // execute commands where you can look at types in data sections.
           const SectionLoadList &target_sections = target->GetSectionLoadList();
           if (!target_sections.IsEmpty()) {
             address = m_value.ULongLong(LLDB_INVALID_ADDRESS);
@@ -406,8 +405,8 @@
         error.SetErrorString("invalid file address");
       } else {
         if (module == NULL) {
-          // The only thing we can currently lock down to a module so that
-          // we can resolve a file address, is a variable.
+          // The only thing we can currently lock down to a module so that we
+          // can resolve a file address, is a variable.
           Variable *variable = GetVariable();
           if (variable) {
             SymbolContext var_sc;
@@ -541,12 +540,11 @@
     } else if ((address_type == eAddressTypeLoad) ||
                (address_type == eAddressTypeFile)) {
       if (file_so_addr.IsValid()) {
-        // We have a file address that we were able to translate into a
-        // section offset address so we might be able to read this from
-        // the object files if we don't have a live process. Lets always
-        // try and read from the process if we have one though since we
-        // want to read the actual value by setting "prefer_file_cache"
-        // to false.
+        // We have a file address that we were able to translate into a section
+        // offset address so we might be able to read this from the object
+        // files if we don't have a live process. Lets always try and read from
+        // the process if we have one though since we want to read the actual
+        // value by setting "prefer_file_cache" to false.
         const bool prefer_file_cache = false;
         if (exe_ctx->GetTargetRef().ReadMemory(file_so_addr, prefer_file_cache,
                                                dst, byte_size,
@@ -555,10 +553,10 @@
               "read memory from 0x%" PRIx64 " failed", (uint64_t)address);
         }
       } else {
-        // The execution context might have a NULL process, but it
-        // might have a valid process in the exe_ctx->target, so use
-        // the ExecutionContext::GetProcess accessor to ensure we
-        // get the process if there is one.
+        // The execution context might have a NULL process, but it might have a
+        // valid process in the exe_ctx->target, so use the
+        // ExecutionContext::GetProcess accessor to ensure we get the process
+        // if there is one.
         Process *process = exe_ctx->GetProcessPtr();
 
         if (process) {
Index: lldb/trunk/source/Core/ValueObject.cpp
===================================================================
--- lldb/trunk/source/Core/ValueObject.cpp
+++ lldb/trunk/source/Core/ValueObject.cpp
@@ -146,16 +146,15 @@
   if (update_format)
     did_change_formats = UpdateFormatsIfNeeded();
 
-  // If this is a constant value, then our success is predicated on whether
-  // we have an error or not
+  // If this is a constant value, then our success is predicated on whether we
+  // have an error or not
   if (GetIsConstant()) {
     // if you are constant, things might still have changed behind your back
     // (e.g. you are a frozen object and things have changed deeper than you
-    // cared to freeze-dry yourself)
-    // in this case, your value has not changed, but "computed" entries might
-    // have, so you might now have
-    // a different summary, or a different object description. clear these so we
-    // will recompute them
+    // cared to freeze-dry yourself) in this case, your value has not changed,
+    // but "computed" entries might have, so you might now have a different
+    // summary, or a different object description. clear these so we will
+    // recompute them
     if (update_format && !did_change_formats)
       ClearUserVisibleData(eClearUserVisibleDataItemsSummary |
                            eClearUserVisibleDataItemsDescription);
@@ -167,8 +166,8 @@
   if (NeedsUpdating()) {
     m_update_point.SetUpdated();
 
-    // Save the old value using swap to avoid a string copy which
-    // also will clear our m_value_str
+    // Save the old value using swap to avoid a string copy which also will
+    // clear our m_value_str
     if (m_value_str.empty()) {
       m_old_value_valid = false;
     } else {
@@ -215,8 +214,8 @@
       if (first_update)
         SetValueDidChange(false);
       else if (!m_value_did_change && success == false) {
-        // The value wasn't gotten successfully, so we mark this
-        // as changed if the value used to be valid and now isn't
+        // The value wasn't gotten successfully, so we mark this as changed if
+        // the value used to be valid and now isn't
         SetValueDidChange(value_was_valid);
       } else if (need_compare_checksums) {
         SetValueDidChange(memcmp(&old_checksum[0], &m_value_checksum[0],
@@ -261,8 +260,7 @@
 void ValueObject::SetNeedsUpdate() {
   m_update_point.SetNeedsUpdate();
   // We have to clear the value string here so ConstResult children will notice
-  // if their values are
-  // changed by hand (i.e. with SetValueAsCString).
+  // if their values are changed by hand (i.e. with SetValueAsCString).
   ClearUserVisibleData(eClearUserVisibleDataItemsValue);
 }
 
@@ -556,9 +554,9 @@
 
 ValueObjectSP ValueObject::GetChildMemberWithName(const ConstString &name,
                                                   bool can_create) {
-  // when getting a child by name, it could be buried inside some base
-  // classes (which really aren't part of the expression path), so we
-  // need a vector of indexes that can get us down to the correct child
+  // when getting a child by name, it could be buried inside some base classes
+  // (which really aren't part of the expression path), so we need a vector of
+  // indexes that can get us down to the correct child
   ValueObjectSP child_sp;
 
   // We may need to update our value if we are dynamic
@@ -682,8 +680,8 @@
                                       const TypeSummaryOptions &options) {
   destination.clear();
 
-  // ideally we would like to bail out if passing NULL, but if we do so
-  // we end up not providing the summary for function pointers anymore
+  // ideally we would like to bail out if passing NULL, but if we do so we end
+  // up not providing the summary for function pointers anymore
   if (/*summary_ptr == NULL ||*/ m_is_getting_summary)
     return false;
 
@@ -695,9 +693,8 @@
     actual_options.SetLanguage(GetPreferredDisplayLanguage());
 
   // this is a hot path in code and we prefer to avoid setting this string all
-  // too often also clearing out other
-  // information that we might care to see in a crash log. might be useful in
-  // very specific situations though.
+  // too often also clearing out other information that we might care to see in
+  // a crash log. might be useful in very specific situations though.
   /*Host::SetCrashDescriptionWithFormat("Trying to fetch a summary for %s %s.
    Summary provider's description is %s",
    GetTypeName().GetCString(),
@@ -925,7 +922,8 @@
     break;
   }
 
-  // If we have reached this point, then we have successfully changed the value.
+  // If we have reached this point, then we have successfully changed the
+  // value.
   SetNeedsUpdate();
   return true;
 }
@@ -1010,9 +1008,9 @@
     DataExtractor data;
     if (cstr_len > 0 && honor_array) {
       // I am using GetPointeeData() here to abstract the fact that some
-      // ValueObjects are actually frozen pointers in the host
-      // but the pointed-to data lives in the debuggee, and GetPointeeData()
-      // automatically takes care of this
+      // ValueObjects are actually frozen pointers in the host but the pointed-
+      // to data lives in the debuggee, and GetPointeeData() automatically
+      // takes care of this
       GetPointeeData(data, 0, cstr_len);
 
       if ((bytes_read = data.GetByteSize()) > 0) {
@@ -1031,9 +1029,9 @@
       int cstr_len_displayed = -1;
       bool capped_cstr = false;
       // I am using GetPointeeData() here to abstract the fact that some
-      // ValueObjects are actually frozen pointers in the host
-      // but the pointed-to data lives in the debuggee, and GetPointeeData()
-      // automatically takes care of this
+      // ValueObjects are actually frozen pointers in the host but the pointed-
+      // to data lives in the debuggee, and GetPointeeData() automatically
+      // takes care of this
       while ((bytes_read = GetPointeeData(data, offset, k_max_buf_size)) > 0) {
         total_bytes_read += bytes_read;
         const char *cstr = data.PeekCStr(0);
@@ -1175,8 +1173,8 @@
         format_sp.reset(new TypeFormatImpl_Format(my_format));
       if (GetValueAsCString(*format_sp.get(), m_value_str)) {
         if (!m_value_did_change && m_old_value_valid) {
-          // The value was gotten successfully, so we consider the
-          // value as changed if the value string differs
+          // The value was gotten successfully, so we consider the value as
+          // changed if the value string differs
           SetValueDidChange(m_old_value_str != m_value_str);
         }
       }
@@ -1187,8 +1185,8 @@
   return m_value_str.c_str();
 }
 
-// if > 8bytes, 0 is returned. this method should mostly be used
-// to read address values out of pointers
+// if > 8bytes, 0 is returned. this method should mostly be used to read
+// address values out of pointers
 uint64_t ValueObject::GetValueAsUnsigned(uint64_t fail_value, bool *success) {
   // If our byte size is zero this is an aggregate type that has children
   if (CanProvideValue()) {
@@ -1224,10 +1222,9 @@
 }
 
 // if any more "special cases" are added to
-// ValueObject::DumpPrintableRepresentation() please keep
-// this call up to date by returning true for your new special cases. We will
-// eventually move
-// to checking this call result before trying to display special cases
+// ValueObject::DumpPrintableRepresentation() please keep this call up to date
+// by returning true for your new special cases. We will eventually move to
+// checking this call result before trying to display special cases
 bool ValueObject::HasSpecialPrintableRepresentation(
     ValueObjectRepresentationStyle val_obj_display, Format custom_format) {
   Flags flags(GetTypeInfo());
@@ -1276,8 +1273,7 @@
     if (flags.AnySet(eTypeIsArray | eTypeIsPointer) &&
         val_obj_display == ValueObject::eValueObjectRepresentationStyleValue) {
       // when being asked to get a printable display an array or pointer type
-      // directly,
-      // try to "do the right thing"
+      // directly, try to "do the right thing"
 
       if (IsCStringContainer(true) &&
           (custom_format == eFormatCString ||
@@ -1309,8 +1305,8 @@
       if (custom_format == eFormatEnum)
         return false;
 
-      // this only works for arrays, because I have no way to know when
-      // the pointed memory ends, and no special \0 end of data marker
+      // this only works for arrays, because I have no way to know when the
+      // pointed memory ends, and no special \0 end of data marker
       if (flags.Test(eTypeIsArray)) {
         if ((custom_format == eFormatBytes) ||
             (custom_format == eFormatBytesWithASCII)) {
@@ -1406,8 +1402,8 @@
     llvm::StringRef str;
 
     // this is a local stream that we are using to ensure that the data pointed
-    // to by cstr survives long enough for us to copy it to its destination - it
-    // is necessary to have this temporary storage area for cases where our
+    // to by cstr survives long enough for us to copy it to its destination -
+    // it is necessary to have this temporary storage area for cases where our
     // desired output is not backed by some other longer-term storage
     StreamString strm;
 
@@ -1485,9 +1481,9 @@
         s.PutCString("<no printable representation>");
     }
 
-    // we should only return false here if we could not do *anything*
-    // even if we have an error message as output, that's a success
-    // from our callers' perspective, so return true
+    // we should only return false here if we could not do *anything* even if
+    // we have an error message as output, that's a success from our callers'
+    // perspective, so return true
     var_success = true;
 
     if (custom_format != eFormatInvalid)
@@ -1590,9 +1586,8 @@
       switch (value_type) {
       case Value::eValueTypeLoadAddress: {
         // If it is a load address, then the scalar value is the storage
-        // location
-        // of the data, and we have to shove this value down to that load
-        // location.
+        // location of the data, and we have to shove this value down to that
+        // load location.
         ExecutionContext exe_ctx(GetExecutionContextRef());
         Process *process = exe_ctx.GetProcessPtr();
         if (process) {
@@ -1639,7 +1634,8 @@
     return false;
   }
 
-  // If we have reached this point, then we have successfully changed the value.
+  // If we have reached this point, then we have successfully changed the
+  // value.
   SetNeedsUpdate();
   return true;
 }
@@ -1734,16 +1730,14 @@
   return false;
 }
 
-// This allows you to create an array member using and index
-// that doesn't not fall in the normal bounds of the array.
-// Many times structure can be defined as:
-// struct Collection
-// {
+// This allows you to create an array member using and index that doesn't not
+// fall in the normal bounds of the array. Many times structure can be defined
+// as: struct Collection {
 //     uint32_t item_count;
 //     Item item_array[0];
 // };
-// The size of the "item_array" is 1, but many times in practice
-// there are more items in "item_array".
+// The size of the "item_array" is 1, but many times in practice there are more
+// items in "item_array".
 
 ValueObjectSP ValueObject::GetSyntheticArrayMember(size_t index,
                                                    bool can_create) {
@@ -1752,13 +1746,13 @@
     char index_str[64];
     snprintf(index_str, sizeof(index_str), "[%" PRIu64 "]", (uint64_t)index);
     ConstString index_const_str(index_str);
-    // Check if we have already created a synthetic array member in this
-    // valid object. If we have we will re-use it.
+    // Check if we have already created a synthetic array member in this valid
+    // object. If we have we will re-use it.
     synthetic_child_sp = GetSyntheticChild(index_const_str);
     if (!synthetic_child_sp) {
       ValueObject *synthetic_child;
-      // We haven't made a synthetic array member for INDEX yet, so
-      // lets make one and cache it for any future reference.
+      // We haven't made a synthetic array member for INDEX yet, so lets make
+      // one and cache it for any future reference.
       synthetic_child = CreateChildAtIndex(0, true, index);
 
       // Cache the value if we got one back...
@@ -1780,8 +1774,8 @@
     char index_str[64];
     snprintf(index_str, sizeof(index_str), "[%i-%i]", from, to);
     ConstString index_const_str(index_str);
-    // Check if we have already created a synthetic array member in this
-    // valid object. If we have we will re-use it.
+    // Check if we have already created a synthetic array member in this valid
+    // object. If we have we will re-use it.
     synthetic_child_sp = GetSyntheticChild(index_const_str);
     if (!synthetic_child_sp) {
       uint32_t bit_field_size = to - from + 1;
@@ -1789,8 +1783,8 @@
       if (GetDataExtractor().GetByteOrder() == eByteOrderBig)
         bit_field_offset =
             GetByteSize() * 8 - bit_field_size - bit_field_offset;
-      // We haven't made a synthetic array member for INDEX yet, so
-      // lets make one and cache it for any future reference.
+      // We haven't made a synthetic array member for INDEX yet, so lets make
+      // one and cache it for any future reference.
       ValueObjectChild *synthetic_child = new ValueObjectChild(
           *this, GetCompilerType(), index_const_str, GetByteSize(), 0,
           bit_field_size, bit_field_offset, false, false, eAddressTypeInvalid,
@@ -1820,8 +1814,8 @@
     name_const_str.SetCString(name_str);
   }
 
-  // Check if we have already created a synthetic array member in this
-  // valid object. If we have we will re-use it.
+  // Check if we have already created a synthetic array member in this valid
+  // object. If we have we will re-use it.
   synthetic_child_sp = GetSyntheticChild(name_const_str);
 
   if (synthetic_child_sp.get())
@@ -1858,8 +1852,8 @@
     name_const_str.SetCString(name_str);
   }
 
-  // Check if we have already created a synthetic array member in this
-  // valid object. If we have we will re-use it.
+  // Check if we have already created a synthetic array member in this valid
+  // object. If we have we will re-use it.
   synthetic_child_sp = GetSyntheticChild(name_const_str);
 
   if (synthetic_child_sp.get())
@@ -1884,11 +1878,10 @@
   return synthetic_child_sp;
 }
 
-// your expression path needs to have a leading . or ->
-// (unless it somehow "looks like" an array, in which case it has
-// a leading [ symbol). while the [ is meaningful and should be shown
-// to the user, . and -> are just parser design, but by no means
-// added information for the user.. strip them off
+// your expression path needs to have a leading . or -> (unless it somehow
+// "looks like" an array, in which case it has a leading [ symbol). while the [
+// is meaningful and should be shown to the user, . and -> are just parser
+// design, but by no means added information for the user.. strip them off
 static const char *SkipLeadingExpressionPathSeparators(const char *expression) {
   if (!expression || !expression[0])
     return expression;
@@ -1904,12 +1897,12 @@
                                              bool can_create) {
   ValueObjectSP synthetic_child_sp;
   ConstString name_const_string(expression);
-  // Check if we have already created a synthetic array member in this
-  // valid object. If we have we will re-use it.
+  // Check if we have already created a synthetic array member in this valid
+  // object. If we have we will re-use it.
   synthetic_child_sp = GetSyntheticChild(name_const_string);
   if (!synthetic_child_sp) {
-    // We haven't made a synthetic array member for expression yet, so
-    // lets make one and cache it for any future reference.
+    // We haven't made a synthetic array member for expression yet, so lets
+    // make one and cache it for any future reference.
     synthetic_child_sp = GetValueForExpressionPath(
         expression, NULL, NULL,
         GetValueForExpressionPathOptions().SetSyntheticChildrenTraversal(
@@ -2055,10 +2048,9 @@
 void ValueObject::GetExpressionPath(Stream &s, bool qualify_cxx_base_classes,
                                     GetExpressionPathFormat epformat) {
   // synthetic children do not actually "exist" as part of the hierarchy, and
-  // sometimes they are consed up in ways
-  // that don't make sense from an underlying language/API standpoint. So, use a
-  // special code path here to return
-  // something that can hopefully be used in expression
+  // sometimes they are consed up in ways that don't make sense from an
+  // underlying language/API standpoint. So, use a special code path here to
+  // return something that can hopefully be used in expression
   if (m_is_synthetic_children_generated) {
     UpdateValueIfNeeded();
 
@@ -2092,11 +2084,10 @@
   if (is_deref_of_parent &&
       epformat == eGetExpressionPathFormatDereferencePointers) {
     // this is the original format of GetExpressionPath() producing code like
-    // *(a_ptr).memberName, which is entirely
-    // fine, until you put this into
+    // *(a_ptr).memberName, which is entirely fine, until you put this into
     // StackFrame::GetValueForVariableExpressionPath() which prefers to see
-    // a_ptr->memberName.
-    // the eHonorPointers mode is meant to produce strings in this latter format
+    // a_ptr->memberName. the eHonorPointers mode is meant to produce strings
+    // in this latter format
     s.PutCString("*(");
   }
 
@@ -2105,9 +2096,9 @@
   if (parent)
     parent->GetExpressionPath(s, qualify_cxx_base_classes, epformat);
 
-  // if we are a deref_of_parent just because we are synthetic array
-  // members made up to allow ptr[%d] syntax to work in variable
-  // printing, then add our name ([%d]) to the expression path
+  // if we are a deref_of_parent just because we are synthetic array members
+  // made up to allow ptr[%d] syntax to work in variable printing, then add our
+  // name ([%d]) to the expression path
   if (m_is_array_item_for_pointer &&
       epformat == eGetExpressionPathFormatHonorPointers)
     s.PutCString(m_name.AsCString());
@@ -2355,8 +2346,8 @@
         }
 
         // if we are here and options.m_no_synthetic_children is true,
-        // child_valobj_sp is going to be a NULL SP,
-        // so we hit the "else" branch, and return an error
+        // child_valobj_sp is going to be a NULL SP, so we hit the "else"
+        // branch, and return an error
         if (child_valobj_sp.get()) // if it worked, just return
         {
           *reason_to_stop =
@@ -2424,8 +2415,8 @@
         }
 
         // if we are here and options.m_no_synthetic_children is true,
-        // child_valobj_sp is going to be a NULL SP,
-        // so we hit the "else" branch, and return an error
+        // child_valobj_sp is going to be a NULL SP, so we hit the "else"
+        // branch, and return an error
         if (child_valobj_sp.get()) // if it worked, move on
         {
           root = child_valobj_sp;
@@ -2506,8 +2497,8 @@
       assert(!bracket_expr.empty());
 
       if (!bracket_expr.contains('-')) {
-        // if no separator, this is of the form [N].  Note that this cannot
-        // be an unbounded range of the form [], because that case was handled
+        // if no separator, this is of the form [N].  Note that this cannot be
+        // an unbounded range of the form [], because that case was handled
         // above with an unconditional return.
         unsigned long index = 0;
         if (bracket_expr.getAsInteger(0, index)) {
@@ -2631,8 +2622,8 @@
             *final_result = ValueObject::eExpressionPathEndResultTypeInvalid;
             return nullptr;
           }
-          // if we are here, then root itself is a synthetic VO.. should be good
-          // to go
+          // if we are here, then root itself is a synthetic VO.. should be
+          // good to go
 
           if (!root) {
             *reason_to_stop =
@@ -3031,20 +3022,17 @@
 ValueObject::EvaluationPoint::~EvaluationPoint() {}
 
 // This function checks the EvaluationPoint against the current process state.
-// If the current
-// state matches the evaluation point, or the evaluation point is already
-// invalid, then we return
-// false, meaning "no change".  If the current state is different, we update our
-// state, and return
-// true meaning "yes, change".  If we did see a change, we also set
-// m_needs_update to true, so
-// future calls to NeedsUpdate will return true.
-// exe_scope will be set to the current execution context scope.
+// If the current state matches the evaluation point, or the evaluation point
+// is already invalid, then we return false, meaning "no change".  If the
+// current state is different, we update our state, and return true meaning
+// "yes, change".  If we did see a change, we also set m_needs_update to true,
+// so future calls to NeedsUpdate will return true. exe_scope will be set to
+// the current execution context scope.
 
 bool ValueObject::EvaluationPoint::SyncWithProcessState(
     bool accept_invalid_exe_ctx) {
-  // Start with the target, if it is NULL, then we're obviously not going to get
-  // any further:
+  // Start with the target, if it is NULL, then we're obviously not going to
+  // get any further:
   const bool thread_and_frame_only_if_stopped = true;
   ExecutionContext exe_ctx(
       m_exe_ctx_ref.Lock(thread_and_frame_only_if_stopped));
@@ -3061,8 +3049,8 @@
   ProcessModID current_mod_id = process->GetModID();
 
   // If the current stop id is 0, either we haven't run yet, or the process
-  // state has been cleared.
-  // In either case, we aren't going to be able to sync with the process state.
+  // state has been cleared. In either case, we aren't going to be able to sync
+  // with the process state.
   if (current_mod_id.GetStopID() == 0)
     return false;
 
@@ -3070,8 +3058,8 @@
   const bool was_valid = m_mod_id.IsValid();
   if (was_valid) {
     if (m_mod_id == current_mod_id) {
-      // Everything is already up to date in this object, no need to
-      // update the execution context scope.
+      // Everything is already up to date in this object, no need to update the
+      // execution context scope.
       changed = false;
     } else {
       m_mod_id = current_mod_id;
@@ -3081,10 +3069,9 @@
   }
 
   // Now re-look up the thread and frame in case the underlying objects have
-  // gone away & been recreated.
-  // That way we'll be sure to return a valid exe_scope.
-  // If we used to have a thread or a frame but can't find it anymore, then mark
-  // ourselves as invalid.
+  // gone away & been recreated. That way we'll be sure to return a valid
+  // exe_scope. If we used to have a thread or a frame but can't find it
+  // anymore, then mark ourselves as invalid.
 
   if (!accept_invalid_exe_ctx) {
     if (m_exe_ctx_ref.HasThreadRef()) {
@@ -3299,11 +3286,9 @@
 }
 
 bool ValueObject::CanProvideValue() {
-  // we need to support invalid types as providers of values because some
-  // bare-board
-  // debugging scenarios have no notion of types, but still manage to have raw
-  // numeric
-  // values for things like registers. sigh.
+  // we need to support invalid types as providers of values because some bare-
+  // board debugging scenarios have no notion of types, but still manage to
+  // have raw numeric values for things like registers. sigh.
   const CompilerType &type(GetCompilerType());
   return (false == type.IsValid()) ||
          (0 != (type.GetTypeInfo() & eTypeHasValue));
Index: lldb/trunk/source/Core/ValueObjectCast.cpp
===================================================================
--- lldb/trunk/source/Core/ValueObjectCast.cpp
+++ lldb/trunk/source/Core/ValueObjectCast.cpp
@@ -71,9 +71,9 @@
     m_value.SetCompilerType(compiler_type);
     SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren());
     if (!CanProvideValue()) {
-      // this value object represents an aggregate type whose
-      // children have values, but this object does not. So we
-      // say we are changed if our location has changed.
+      // this value object represents an aggregate type whose children have
+      // values, but this object does not. So we say we are changed if our
+      // location has changed.
       SetValueDidChange(m_value.GetValueType() != old_value.GetValueType() ||
                         m_value.GetScalar() != old_value.GetScalar());
     }
Index: lldb/trunk/source/Core/ValueObjectChild.cpp
===================================================================
--- lldb/trunk/source/Core/ValueObjectChild.cpp
+++ lldb/trunk/source/Core/ValueObjectChild.cpp
@@ -172,8 +172,8 @@
           } else if (addr == 0) {
             m_error.SetErrorString("parent is NULL");
           } else {
-            // Set this object's scalar value to the address of its
-            // value by adding its byte offset to the parent address
+            // Set this object's scalar value to the address of its value by
+            // adding its byte offset to the parent address
             m_value.GetScalar() += GetByteOffset();
           }
         } break;
Index: lldb/trunk/source/Core/ValueObjectDynamicValue.cpp
===================================================================
--- lldb/trunk/source/Core/ValueObjectDynamicValue.cpp
+++ lldb/trunk/source/Core/ValueObjectDynamicValue.cpp
@@ -122,8 +122,8 @@
     return false;
   }
 
-  // Setting our type_sp to NULL will route everything back through our
-  // parent which is equivalent to not using dynamic values.
+  // Setting our type_sp to NULL will route everything back through our parent
+  // which is equivalent to not using dynamic values.
   if (m_use_dynamic == lldb::eNoDynamicValues) {
     m_dynamic_type_info.Clear();
     return true;
@@ -173,8 +173,7 @@
   }
 
   // Getting the dynamic value may have run the program a bit, and so marked us
-  // as needing updating, but we really
-  // don't...
+  // as needing updating, but we really don't...
 
   m_update_point.SetUpdated();
 
@@ -192,8 +191,8 @@
   }
 
   // If we don't have a dynamic type, then make ourselves just a echo of our
-  // parent.
-  // Or we could return false, and make ourselves an echo of our parent?
+  // parent. Or we could return false, and make ourselves an echo of our
+  // parent?
   if (!found_dynamic_type) {
     if (m_dynamic_type_info)
       SetValueDidChange(true);
@@ -248,14 +247,14 @@
                 static_cast<void *>(this), GetTypeName().GetCString());
 
   if (m_address.IsValid() && m_dynamic_type_info) {
-    // The variable value is in the Scalar value inside the m_value.
-    // We can point our m_data right to it.
+    // The variable value is in the Scalar value inside the m_value. We can
+    // point our m_data right to it.
     m_error = m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
     if (m_error.Success()) {
       if (!CanProvideValue()) {
-        // this value object represents an aggregate type whose
-        // children have values, but this object does not. So we
-        // say we are changed if our location has changed.
+        // this value object represents an aggregate type whose children have
+        // values, but this object does not. So we say we are changed if our
+        // location has changed.
         SetValueDidChange(m_value.GetValueType() != old_value.GetValueType() ||
                           m_value.GetScalar() != old_value.GetScalar());
       }
@@ -287,13 +286,11 @@
     return false;
   }
 
-  // if we are at an offset from our parent, in order to set ourselves correctly
-  // we would need
-  // to change the new value so that it refers to the correct dynamic type. we
-  // choose not to deal
-  // with that - if anything more than a value overwrite is required, you should
-  // be using the
-  // expression parser instead of the value editing facility
+  // if we are at an offset from our parent, in order to set ourselves
+  // correctly we would need to change the new value so that it refers to the
+  // correct dynamic type. we choose not to deal with that - if anything more
+  // than a value overwrite is required, you should be using the expression
+  // parser instead of the value editing facility
   if (my_value != parent_value) {
     // but NULL'ing out a value should always be allowed
     if (strcmp(value_str, "0")) {
@@ -322,13 +319,11 @@
     return false;
   }
 
-  // if we are at an offset from our parent, in order to set ourselves correctly
-  // we would need
-  // to change the new value so that it refers to the correct dynamic type. we
-  // choose not to deal
-  // with that - if anything more than a value overwrite is required, you should
-  // be using the
-  // expression parser instead of the value editing facility
+  // if we are at an offset from our parent, in order to set ourselves
+  // correctly we would need to change the new value so that it refers to the
+  // correct dynamic type. we choose not to deal with that - if anything more
+  // than a value overwrite is required, you should be using the expression
+  // parser instead of the value editing facility
   if (my_value != parent_value) {
     // but NULL'ing out a value should always be allowed
     lldb::offset_t offset = 0;
Index: lldb/trunk/source/Core/ValueObjectList.cpp
===================================================================
--- lldb/trunk/source/Core/ValueObjectList.cpp
+++ lldb/trunk/source/Core/ValueObjectList.cpp
@@ -87,8 +87,8 @@
   collection::iterator pos, end = m_value_objects.end();
 
   for (pos = m_value_objects.begin(); pos != end; ++pos) {
-    // Watch out for NULL objects in our list as the list
-    // might get resized to a specific size and lazily filled in
+    // Watch out for NULL objects in our list as the list might get resized to
+    // a specific size and lazily filled in
     ValueObject *valobj = (*pos).get();
     if (valobj && valobj->GetID() == uid) {
       valobj_sp = *pos;
Index: lldb/trunk/source/Core/ValueObjectMemory.cpp
===================================================================
--- lldb/trunk/source/Core/ValueObjectMemory.cpp
+++ lldb/trunk/source/Core/ValueObjectMemory.cpp
@@ -165,21 +165,20 @@
       llvm_unreachable("Unhandled expression result value kind...");
 
     case Value::eValueTypeScalar:
-      // The variable value is in the Scalar value inside the m_value.
-      // We can point our m_data right to it.
+      // The variable value is in the Scalar value inside the m_value. We can
+      // point our m_data right to it.
       m_error = m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
       break;
 
     case Value::eValueTypeFileAddress:
     case Value::eValueTypeLoadAddress:
     case Value::eValueTypeHostAddress:
-      // The DWARF expression result was an address in the inferior
-      // process. If this variable is an aggregate type, we just need
-      // the address as the main value as all child variable objects
-      // will rely upon this location and add an offset and then read
-      // their own values as needed. If this variable is a simple
-      // type, we read all data for it into m_data.
-      // Make sure this type has a value before we try and read it
+      // The DWARF expression result was an address in the inferior process. If
+      // this variable is an aggregate type, we just need the address as the
+      // main value as all child variable objects will rely upon this location
+      // and add an offset and then read their own values as needed. If this
+      // variable is a simple type, we read all data for it into m_data. Make
+      // sure this type has a value before we try and read it
 
       // If we have a file address, convert it to a load address if we can.
       if (value_type == Value::eValueTypeFileAddress &&
@@ -192,14 +191,14 @@
       }
 
       if (!CanProvideValue()) {
-        // this value object represents an aggregate type whose
-        // children have values, but this object does not. So we
-        // say we are changed if our location has changed.
+        // this value object represents an aggregate type whose children have
+        // values, but this object does not. So we say we are changed if our
+        // location has changed.
         SetValueDidChange(value_type != old_value.GetValueType() ||
                           m_value.GetScalar() != old_value.GetScalar());
       } else {
-        // Copy the Value and set the context to use our Variable
-        // so it can extract read its value into m_data appropriately
+        // Copy the Value and set the context to use our Variable so it can
+        // extract read its value into m_data appropriately
         Value value(m_value);
         if (m_type_sp)
           value.SetContext(Value::eContextTypeLLDBType, m_type_sp.get());
Index: lldb/trunk/source/Core/ValueObjectSyntheticFilter.cpp
===================================================================
--- lldb/trunk/source/Core/ValueObjectSyntheticFilter.cpp
+++ lldb/trunk/source/Core/ValueObjectSyntheticFilter.cpp
@@ -171,10 +171,9 @@
     m_children_byindex.Clear();
     m_name_toindex.Clear();
     // usually, an object's value can change but this does not alter its
-    // children count
-    // for a synthetic VO that might indeed happen, so we need to tell the upper
-    // echelons
-    // that they need to come back to us asking for children
+    // children count for a synthetic VO that might indeed happen, so we need
+    // to tell the upper echelons that they need to come back to us asking for
+    // children
     m_children_count_valid = false;
     m_synthetic_children_cache.Clear();
     m_synthetic_children_count = UINT32_MAX;
Index: lldb/trunk/source/Core/ValueObjectVariable.cpp
===================================================================
--- lldb/trunk/source/Core/ValueObjectVariable.cpp
+++ lldb/trunk/source/Core/ValueObjectVariable.cpp
@@ -175,9 +175,8 @@
       switch (value_type) {
       case Value::eValueTypeFileAddress:
         // If this type is a pointer, then its children will be considered load
-        // addresses
-        // if the pointer or reference is dereferenced, but only if the process
-        // is alive.
+        // addresses if the pointer or reference is dereferenced, but only if
+        // the process is alive.
         //
         // There could be global variables like in the following code:
         // struct LinkedListNode { Foo* foo; LinkedListNode* next; };
@@ -187,14 +186,11 @@
         // LinkedListNode g_first_node = { &g_foo1, &g_second_node };
         //
         // When we aren't running, we should be able to look at these variables
-        // using
-        // the "target variable" command. Children of the "g_first_node" always
-        // will
-        // be of the same address type as the parent. But children of the "next"
-        // member of
-        // LinkedListNode will become load addresses if we have a live process,
-        // or remain
-        // what a file address if it what a file address.
+        // using the "target variable" command. Children of the "g_first_node"
+        // always will be of the same address type as the parent. But children
+        // of the "next" member of LinkedListNode will become load addresses if
+        // we have a live process, or remain what a file address if it what a
+        // file address.
         if (process_is_alive && is_pointer_or_ref)
           SetAddressTypeOfChildren(eAddressTypeLoad);
         else
@@ -202,11 +198,9 @@
         break;
       case Value::eValueTypeHostAddress:
         // Same as above for load addresses, except children of pointer or refs
-        // are always
-        // load addresses. Host addresses are used to store freeze dried
-        // variables. If this
-        // type is a struct, the entire struct contents will be copied into the
-        // heap of the
+        // are always load addresses. Host addresses are used to store freeze
+        // dried variables. If this type is a struct, the entire struct
+        // contents will be copied into the heap of the
         // LLDB process, but we do not currrently follow any pointers.
         if (is_pointer_or_ref)
           SetAddressTypeOfChildren(eAddressTypeLoad);
@@ -224,8 +218,8 @@
       case Value::eValueTypeVector:
       // fall through
       case Value::eValueTypeScalar:
-        // The variable value is in the Scalar value inside the m_value.
-        // We can point our m_data right to it.
+        // The variable value is in the Scalar value inside the m_value. We can
+        // point our m_data right to it.
         m_error =
             m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
         break;
@@ -233,13 +227,12 @@
       case Value::eValueTypeFileAddress:
       case Value::eValueTypeLoadAddress:
       case Value::eValueTypeHostAddress:
-        // The DWARF expression result was an address in the inferior
-        // process. If this variable is an aggregate type, we just need
-        // the address as the main value as all child variable objects
-        // will rely upon this location and add an offset and then read
-        // their own values as needed. If this variable is a simple
-        // type, we read all data for it into m_data.
-        // Make sure this type has a value before we try and read it
+        // The DWARF expression result was an address in the inferior process.
+        // If this variable is an aggregate type, we just need the address as
+        // the main value as all child variable objects will rely upon this
+        // location and add an offset and then read their own values as needed.
+        // If this variable is a simple type, we read all data for it into
+        // m_data. Make sure this type has a value before we try and read it
 
         // If we have a file address, convert it to a load address if we can.
         if (value_type == Value::eValueTypeFileAddress && process_is_alive) {
@@ -263,14 +256,14 @@
         }
 
         if (!CanProvideValue()) {
-          // this value object represents an aggregate type whose
-          // children have values, but this object does not. So we
-          // say we are changed if our location has changed.
+          // this value object represents an aggregate type whose children have
+          // values, but this object does not. So we say we are changed if our
+          // location has changed.
           SetValueDidChange(value_type != old_value.GetValueType() ||
                             m_value.GetScalar() != old_value.GetScalar());
         } else {
-          // Copy the Value and set the context to use our Variable
-          // so it can extract read its value into m_data appropriately
+          // Copy the Value and set the context to use our Variable so it can
+          // extract read its value into m_data appropriately
           Value value(m_value);
           value.SetContext(Value::eContextTypeVariable, variable);
           m_error =
@@ -299,14 +292,13 @@
     if (frame) {
       return m_variable_sp->IsInScope(frame);
     } else {
-      // This ValueObject had a frame at one time, but now we
-      // can't locate it, so return false since we probably aren't
-      // in scope.
+      // This ValueObject had a frame at one time, but now we can't locate it,
+      // so return false since we probably aren't in scope.
       return false;
     }
   }
-  // We have a variable that wasn't tied to a frame, which
-  // means it is a global and is always in scope.
+  // We have a variable that wasn't tied to a frame, which means it is a global
+  // and is always in scope.
   return true;
 }
 
Index: lldb/trunk/source/DataFormatters/FormatManager.cpp
===================================================================
--- lldb/trunk/source/DataFormatters/FormatManager.cpp
+++ lldb/trunk/source/DataFormatters/FormatManager.cpp
@@ -494,8 +494,8 @@
   if (valobj.GetNumChildren() == 0)
     return false;
 
-  // ask the type if it has any opinion about this
-  // eLazyBoolCalculate == no opinion; other values should be self explanatory
+  // ask the type if it has any opinion about this eLazyBoolCalculate == no
+  // opinion; other values should be self explanatory
   CompilerType compiler_type(valobj.GetCompilerType());
   if (compiler_type.IsValid()) {
     switch (compiler_type.ShouldPrintAsOneLiner(&valobj)) {
@@ -532,8 +532,7 @@
     }
 
     // if we decided to define synthetic children for a type, we probably care
-    // enough
-    // to show them, but avoid nesting children in children
+    // enough to show them, but avoid nesting children in children
     if (child_sp->GetSyntheticChildren().get() != nullptr) {
       ValueObjectSP synth_sp(child_sp->GetSyntheticValue());
       // wait.. wat? just get out of here..
Index: lldb/trunk/source/DataFormatters/StringPrinter.cpp
===================================================================
--- lldb/trunk/source/DataFormatters/StringPrinter.cpp
+++ lldb/trunk/source/DataFormatters/StringPrinter.cpp
@@ -26,9 +26,8 @@
 using namespace lldb_private;
 using namespace lldb_private::formatters;
 
-// we define this for all values of type but only implement it for those we care
-// about
-// that's good because we get linker errors for any unsupported type
+// we define this for all values of type but only implement it for those we
+// care about that's good because we get linker errors for any unsupported type
 template <lldb_private::formatters::StringPrinter::StringElementType type>
 static StringPrinter::StringPrinterBufferPointer<>
 GetPrintableImpl(uint8_t *buffer, uint8_t *buffer_end, uint8_t *&next);
@@ -163,8 +162,8 @@
         (unsigned char)*(buffer + 2), (unsigned char)*(buffer + 3));
     break;
   default:
-    // this is probably some bogus non-character thing
-    // just print it as-is and hope to sync up again soon
+    // this is probably some bogus non-character thing just print it as-is and
+    // hope to sync up again soon
     retval = {buffer, 1};
     next = buffer + 1;
     return retval;
@@ -223,9 +222,9 @@
   return retval;
 }
 
-// Given a sequence of bytes, this function returns:
-// a sequence of bytes to actually print out + a length
-// the following unscanned position of the buffer is in next
+// Given a sequence of bytes, this function returns: a sequence of bytes to
+// actually print out + a length the following unscanned position of the buffer
+// is in next
 static StringPrinter::StringPrinterBufferPointer<>
 GetPrintable(StringPrinter::StringElementType type, uint8_t *buffer,
              uint8_t *buffer_end, uint8_t *&next) {
@@ -321,8 +320,7 @@
           (llvm::UTF8 *)utf8_data_buffer_sp->GetBytes();
     } else {
       // just copy the pointers - the cast is necessary to make the compiler
-      // happy
-      // but this should only happen if we are reading UTF8 data
+      // happy but this should only happen if we are reading UTF8 data
       utf8_data_ptr = const_cast<llvm::UTF8 *>(
           reinterpret_cast<const llvm::UTF8 *>(data_ptr));
       utf8_data_end_ptr = const_cast<llvm::UTF8 *>(
@@ -344,8 +342,8 @@
     }
 
     // since we tend to accept partial data (and even partially malformed data)
-    // we might end up with no NULL terminator before the end_ptr
-    // hence we need to take a slower route and ensure we stay within boundaries
+    // we might end up with no NULL terminator before the end_ptr hence we need
+    // to take a slower route and ensure we stay within boundaries
     for (; utf8_data_ptr < utf8_data_end_ptr;) {
       if (zero_is_terminator && !*utf8_data_ptr)
         break;
@@ -472,8 +470,8 @@
   }
 
   // since we tend to accept partial data (and even partially malformed data)
-  // we might end up with no NULL terminator before the end_ptr
-  // hence we need to take a slower route and ensure we stay within boundaries
+  // we might end up with no NULL terminator before the end_ptr hence we need
+  // to take a slower route and ensure we stay within boundaries
   for (uint8_t *data = buffer_sp->GetBytes(); *data && (data < data_end);) {
     if (escape_non_printables) {
       uint8_t *next_data = nullptr;
Index: lldb/trunk/source/DataFormatters/TypeFormat.cpp
===================================================================
--- lldb/trunk/source/DataFormatters/TypeFormat.cpp
+++ lldb/trunk/source/DataFormatters/TypeFormat.cpp
@@ -111,12 +111,12 @@
             valobj->GetBitfieldBitSize(),   // Bitfield bit size
             valobj->GetBitfieldBitOffset(), // Bitfield bit offset
             exe_scope);
-        // Given that we do not want to set the ValueObject's m_error
-        // for a formatting error (or else we wouldn't be able to reformat
-        // until a next update), an empty string is treated as a "false"
-        // return from here, but that's about as severe as we get
-        // CompilerType::DumpTypeValue() should always return
-        // something, even if that something is an error message
+        // Given that we do not want to set the ValueObject's m_error for a
+        // formatting error (or else we wouldn't be able to reformat until a
+        // next update), an empty string is treated as a "false" return from
+        // here, but that's about as severe as we get
+        // CompilerType::DumpTypeValue() should always return something, even
+        // if that something is an error message
         dest = sstr.GetString();
       }
     }
Index: lldb/trunk/source/DataFormatters/ValueObjectPrinter.cpp
===================================================================
--- lldb/trunk/source/DataFormatters/ValueObjectPrinter.cpp
+++ lldb/trunk/source/DataFormatters/ValueObjectPrinter.cpp
@@ -244,8 +244,8 @@
 
   // always show the type at the root level if it is invalid
   if (show_type) {
-    // Some ValueObjects don't have types (like registers sets). Only print
-    // the type if there is one to print
+    // Some ValueObjects don't have types (like registers sets). Only print the
+    // type if there is one to print
     ConstString type_name;
     if (m_compiler_type.IsValid()) {
       if (m_options.m_use_type_display_name)
@@ -402,12 +402,10 @@
     }
     if (m_error.size()) {
       // we need to support scenarios in which it is actually fine for a value
-      // to have no type
-      // but - on the other hand - if we get an error *AND* have no type, we try
-      // to get out
-      // gracefully, since most often that combination means "could not resolve
-      // a type"
-      // and the default failure mode is quite ugly
+      // to have no type but - on the other hand - if we get an error *AND*
+      // have no type, we try to get out gracefully, since most often that
+      // combination means "could not resolve a type" and the default failure
+      // mode is quite ugly
       if (!m_compiler_type.IsValid()) {
         m_stream->Printf(" <could not resolve type>");
         return false;
@@ -416,10 +414,10 @@
       error_printed = true;
       m_stream->Printf(" <%s>\n", m_error.c_str());
     } else {
-      // Make sure we have a value and make sure the summary didn't
-      // specify that the value should not be printed - and do not print
-      // the value if this thing is nil
-      // (but show the value if the user passes a format explicitly)
+      // Make sure we have a value and make sure the summary didn't specify
+      // that the value should not be printed - and do not print the value if
+      // this thing is nil (but show the value if the user passes a format
+      // explicitly)
       TypeSummaryImpl *entry = GetSummaryFormatter();
       if (!IsNil() && !IsUninitialized() && !m_value.empty() &&
           (entry == NULL || (entry->DoesPrintValue(m_valobj) ||
@@ -494,8 +492,8 @@
   if (is_uninit)
     return false;
 
-  // if the user has specified an element count, always print children
-  // as it is explicit user demand being honored
+  // if the user has specified an element count, always print children as it is
+  // explicit user demand being honored
   if (m_options.m_pointer_as_array)
     return true;
 
@@ -505,17 +503,16 @@
     return false;
 
   if (is_failed_description || m_curr_depth < m_options.m_max_depth) {
-    // We will show children for all concrete types. We won't show
-    // pointer contents unless a pointer depth has been specified.
-    // We won't reference contents unless the reference is the
-    // root object (depth of zero).
+    // We will show children for all concrete types. We won't show pointer
+    // contents unless a pointer depth has been specified. We won't reference
+    // contents unless the reference is the root object (depth of zero).
 
-    // Use a new temporary pointer depth in case we override the
-    // current pointer depth below...
+    // Use a new temporary pointer depth in case we override the current
+    // pointer depth below...
 
     if (is_ptr || is_ref) {
-      // We have a pointer or reference whose value is an address.
-      // Make sure that address is not NULL
+      // We have a pointer or reference whose value is an address. Make sure
+      // that address is not NULL
       AddressType ptr_address_type;
       if (m_valobj->GetPointerValue(&ptr_address_type) == 0)
         return false;
@@ -523,10 +520,10 @@
       const bool is_root_level = m_curr_depth == 0;
 
       if (is_ref && is_root_level) {
-        // If this is the root object (depth is zero) that we are showing
-        // and it is a reference, and no pointer depth has been supplied
-        // print out what it references. Don't do this at deeper depths
-        // otherwise we can end up with infinite recursion...
+        // If this is the root object (depth is zero) that we are showing and
+        // it is a reference, and no pointer depth has been supplied print out
+        // what it references. Don't do this at deeper depths otherwise we can
+        // end up with infinite recursion...
         return true;
       }
 
@@ -759,8 +756,7 @@
 void ValueObjectPrinter::PrintChildrenIfNeeded(bool value_printed,
                                                bool summary_printed) {
   // this flag controls whether we tried to display a description for this
-  // object and failed
-  // if that happens, we want to display the children, if any
+  // object and failed if that happens, we want to display the children, if any
   bool is_failed_description =
       !PrintObjectDescriptionIfNeeded(value_printed, summary_printed);
 
Index: lldb/trunk/source/DataFormatters/VectorType.cpp
===================================================================
--- lldb/trunk/source/DataFormatters/VectorType.cpp
+++ lldb/trunk/source/DataFormatters/VectorType.cpp
@@ -157,9 +157,8 @@
 
   case lldb::eFormatDefault: {
     // special case the (default, char) combination to actually display as an
-    // integer value
-    // most often, you won't want to see the ASCII characters... (and if you do,
-    // eFormatChar is a keystroke away)
+    // integer value most often, you won't want to see the ASCII characters...
+    // (and if you do, eFormatChar is a keystroke away)
     bool is_char = element_type.IsCharType();
     bool is_signed = false;
     element_type.IsIntegerType(is_signed);
Index: lldb/trunk/source/Expression/DWARFExpression.cpp
===================================================================
--- lldb/trunk/source/Expression/DWARFExpression.cpp
+++ lldb/trunk/source/Expression/DWARFExpression.cpp
@@ -679,8 +679,8 @@
             error_ptr->Clear();
           return true;
         } else {
-          // If we get this error, then we need to implement a value
-          // buffer in the dwarf expression evaluation function...
+          // If we get this error, then we need to implement a value buffer in
+          // the dwarf expression evaluation function...
           if (error_ptr)
             error_ptr->SetErrorStringWithFormat(
                 "register %s can't be converted to a scalar value",
@@ -991,17 +991,17 @@
 
     if (op == DW_OP_addr) {
       const uint32_t addr_byte_size = m_data.GetAddressByteSize();
-      // We have to make a copy of the data as we don't know if this
-      // data is from a read only memory mapped buffer, so we duplicate
-      // all of the data first, then modify it, and if all goes well,
-      // we then replace the data for this expression
+      // We have to make a copy of the data as we don't know if this data is
+      // from a read only memory mapped buffer, so we duplicate all of the data
+      // first, then modify it, and if all goes well, we then replace the data
+      // for this expression
 
       // So first we copy the data into a heap buffer
       std::unique_ptr<DataBufferHeap> head_data_ap(
           new DataBufferHeap(m_data.GetDataStart(), m_data.GetByteSize()));
 
-      // Make en encoder so we can write the address into the buffer using
-      // the correct byte order (endianness)
+      // Make en encoder so we can write the address into the buffer using the
+      // correct byte order (endianness)
       DataEncoder encoder(head_data_ap->GetBytes(), head_data_ap->GetByteSize(),
                           m_data.GetByteOrder(), addr_byte_size);
 
@@ -1009,9 +1009,8 @@
       if (encoder.PutMaxU64(offset, addr_byte_size, file_addr) == UINT32_MAX)
         return false;
 
-      // All went well, so now we can reset the data using a shared
-      // pointer to the heap data so "m_data" will now correctly
-      // manage the heap data.
+      // All went well, so now we can reset the data using a shared pointer to
+      // the heap data so "m_data" will now correctly manage the heap data.
       m_data.SetData(DataBufferSP(head_data_ap.release()));
       return true;
     } else {
@@ -1025,9 +1024,9 @@
 }
 
 bool DWARFExpression::ContainsThreadLocalStorage() const {
-  // We are assuming for now that any thread local variable will not
-  // have a location list. This has been true for all thread local
-  // variables we have seen so far produced by any compiler.
+  // We are assuming for now that any thread local variable will not have a
+  // location list. This has been true for all thread local variables we have
+  // seen so far produced by any compiler.
   if (IsLocationList())
     return false;
   lldb::offset_t offset = 0;
@@ -1048,24 +1047,24 @@
     lldb::ModuleSP new_module_sp,
     std::function<lldb::addr_t(lldb::addr_t file_addr)> const
         &link_address_callback) {
-  // We are assuming for now that any thread local variable will not
-  // have a location list. This has been true for all thread local
-  // variables we have seen so far produced by any compiler.
+  // We are assuming for now that any thread local variable will not have a
+  // location list. This has been true for all thread local variables we have
+  // seen so far produced by any compiler.
   if (IsLocationList())
     return false;
 
   const uint32_t addr_byte_size = m_data.GetAddressByteSize();
-  // We have to make a copy of the data as we don't know if this
-  // data is from a read only memory mapped buffer, so we duplicate
-  // all of the data first, then modify it, and if all goes well,
-  // we then replace the data for this expression
+  // We have to make a copy of the data as we don't know if this data is from a
+  // read only memory mapped buffer, so we duplicate all of the data first,
+  // then modify it, and if all goes well, we then replace the data for this
+  // expression
 
   // So first we copy the data into a heap buffer
   std::shared_ptr<DataBufferHeap> heap_data_sp(
       new DataBufferHeap(m_data.GetDataStart(), m_data.GetByteSize()));
 
-  // Make en encoder so we can write the address into the buffer using
-  // the correct byte order (endianness)
+  // Make en encoder so we can write the address into the buffer using the
+  // correct byte order (endianness)
   DataEncoder encoder(heap_data_sp->GetBytes(), heap_data_sp->GetByteSize(),
                       m_data.GetByteOrder(), addr_byte_size);
 
@@ -1080,8 +1079,7 @@
     switch (op) {
     case DW_OP_const4u:
       // Remember the const offset in case we later have a
-      // DW_OP_form_tls_address
-      // or DW_OP_GNU_push_tls_address
+      // DW_OP_form_tls_address or DW_OP_GNU_push_tls_address
       const_offset = offset;
       const_value = m_data.GetU32(&offset);
       decoded_data = true;
@@ -1090,8 +1088,7 @@
 
     case DW_OP_const8u:
       // Remember the const offset in case we later have a
-      // DW_OP_form_tls_address
-      // or DW_OP_GNU_push_tls_address
+      // DW_OP_form_tls_address or DW_OP_GNU_push_tls_address
       const_offset = offset;
       const_value = m_data.GetU64(&offset);
       decoded_data = true;
@@ -1101,21 +1098,15 @@
     case DW_OP_form_tls_address:
     case DW_OP_GNU_push_tls_address:
       // DW_OP_form_tls_address and DW_OP_GNU_push_tls_address must be preceded
-      // by
-      // a file address on the stack. We assume that DW_OP_const4u or
-      // DW_OP_const8u
-      // is used for these values, and we check that the last opcode we got
-      // before
-      // either of these was DW_OP_const4u or DW_OP_const8u. If so, then we can
-      // link
-      // the value accodingly. For Darwin, the value in the DW_OP_const4u or
-      // DW_OP_const8u is the file address of a structure that contains a
-      // function
-      // pointer, the pthread key and the offset into the data pointed to by the
-      // pthread key. So we must link this address and also set the module of
-      // this
-      // expression to the new_module_sp so we can resolve the file address
-      // correctly
+      // by a file address on the stack. We assume that DW_OP_const4u or
+      // DW_OP_const8u is used for these values, and we check that the last
+      // opcode we got before either of these was DW_OP_const4u or
+      // DW_OP_const8u. If so, then we can link the value accodingly. For
+      // Darwin, the value in the DW_OP_const4u or DW_OP_const8u is the file
+      // address of a structure that contains a function pointer, the pthread
+      // key and the offset into the data pointed to by the pthread key. So we
+      // must link this address and also set the module of this expression to
+      // the new_module_sp so we can resolve the file address correctly
       if (const_byte_size > 0) {
         lldb::addr_t linked_file_addr = link_address_callback(const_value);
         if (linked_file_addr == LLDB_INVALID_ADDRESS)
@@ -1144,8 +1135,8 @@
   }
 
   // If we linked the TLS address correctly, update the module so that when the
-  // expression
-  // is evaluated it can resolve the file address to a load address and read the
+  // expression is evaluated it can resolve the file address to a load address
+  // and read the
   // TLS data
   m_module_wp = new_module_sp;
   m_data.SetData(heap_data_sp);
@@ -1397,11 +1388,11 @@
     // The DW_OP_addr_sect_offset4 is used for any location expressions in
     // shared libraries that have a location like:
     //  DW_OP_addr(0x1000)
-    // If this address resides in a shared library, then this virtual
-    // address won't make sense when it is evaluated in the context of a
-    // running process where shared libraries have been slid. To account for
-    // this, this new address type where we can store the section pointer
-    // and a 4 byte offset.
+    // If this address resides in a shared library, then this virtual address
+    // won't make sense when it is evaluated in the context of a running
+    // process where shared libraries have been slid. To account for this, this
+    // new address type where we can store the section pointer and a 4 byte
+    // offset.
     //----------------------------------------------------------------------
     //      case DW_OP_addr_sect_offset4:
     //          {
@@ -1436,9 +1427,9 @@
     // OPCODE: DW_OP_deref
     // OPERANDS: none
     // DESCRIPTION: Pops the top stack entry and treats it as an address.
-    // The value retrieved from that address is pushed. The size of the
-    // data retrieved from the dereferenced address is the size of an
-    // address on the target machine.
+    // The value retrieved from that address is pushed. The size of the data
+    // retrieved from the dereferenced address is the size of an address on the
+    // target machine.
     //----------------------------------------------------------------------
     case DW_OP_deref: {
       if (stack.empty()) {
@@ -1500,13 +1491,13 @@
     //  1 - uint8_t that specifies the size of the data to dereference.
     // DESCRIPTION: Behaves like the DW_OP_deref operation: it pops the top
     // stack entry and treats it as an address. The value retrieved from that
-    // address is pushed. In the DW_OP_deref_size operation, however, the
-    // size in bytes of the data retrieved from the dereferenced address is
+    // address is pushed. In the DW_OP_deref_size operation, however, the size
+    // in bytes of the data retrieved from the dereferenced address is
     // specified by the single operand. This operand is a 1-byte unsigned
     // integral constant whose value may not be larger than the size of an
-    // address on the target machine. The data retrieved is zero extended
-    // to the size of an address on the target machine before being pushed
-    // on the expression stack.
+    // address on the target machine. The data retrieved is zero extended to
+    // the size of an address on the target machine before being pushed on the
+    // expression stack.
     //----------------------------------------------------------------------
     case DW_OP_deref_size: {
       if (stack.empty()) {
@@ -1525,8 +1516,7 @@
         // I can't decide whether the size operand should apply to the bytes in
         // their
         // lldb-host endianness or the target endianness.. I doubt this'll ever
-        // come up
-        // but I'll opt for assuming big endian regardless.
+        // come up but I'll opt for assuming big endian regardless.
         switch (size) {
         case 1:
           ptr = ptr & 0xff;
@@ -1622,18 +1612,17 @@
     // OPERANDS: 1
     //  1 - uint8_t that specifies the size of the data to dereference.
     // DESCRIPTION: Behaves like the DW_OP_xderef operation: the entry at
-    // the top of the stack is treated as an address. The second stack
-    // entry is treated as an "address space identifier" for those
-    // architectures that support multiple address spaces. The top two
-    // stack elements are popped, a data item is retrieved through an
-    // implementation-defined address calculation and pushed as the new
-    // stack top. In the DW_OP_xderef_size operation, however, the size in
-    // bytes of the data retrieved from the dereferenced address is
-    // specified by the single operand. This operand is a 1-byte unsigned
-    // integral constant whose value may not be larger than the size of an
-    // address on the target machine. The data retrieved is zero extended
-    // to the size of an address on the target machine before being pushed
-    // on the expression stack.
+    // the top of the stack is treated as an address. The second stack entry is
+    // treated as an "address space identifier" for those architectures that
+    // support multiple address spaces. The top two stack elements are popped,
+    // a data item is retrieved through an implementation-defined address
+    // calculation and pushed as the new stack top. In the DW_OP_xderef_size
+    // operation, however, the size in bytes of the data retrieved from the
+    // dereferenced address is specified by the single operand. This operand is
+    // a 1-byte unsigned integral constant whose value may not be larger than
+    // the size of an address on the target machine. The data retrieved is zero
+    // extended to the size of an address on the target machine before being
+    // pushed on the expression stack.
     //----------------------------------------------------------------------
     case DW_OP_xderef_size:
       if (error_ptr)
@@ -1643,13 +1632,13 @@
     // OPCODE: DW_OP_xderef
     // OPERANDS: none
     // DESCRIPTION: Provides an extended dereference mechanism. The entry at
-    // the top of the stack is treated as an address. The second stack entry
-    // is treated as an "address space identifier" for those architectures
-    // that support multiple address spaces. The top two stack elements are
-    // popped, a data item is retrieved through an implementation-defined
-    // address calculation and pushed as the new stack top. The size of the
-    // data retrieved from the dereferenced address is the size of an address
-    // on the target machine.
+    // the top of the stack is treated as an address. The second stack entry is
+    // treated as an "address space identifier" for those architectures that
+    // support multiple address spaces. The top two stack elements are popped,
+    // a data item is retrieved through an implementation-defined address
+    // calculation and pushed as the new stack top. The size of the data
+    // retrieved from the dereferenced address is the size of an address on the
+    // target machine.
     //----------------------------------------------------------------------
     case DW_OP_xderef:
       if (error_ptr)
@@ -1661,16 +1650,13 @@
     //
     // Opcode           Operand 1
     // ---------------  ----------------------------------------------------
-    // DW_OP_const1u    1-byte unsigned integer constant
-    // DW_OP_const1s    1-byte signed integer constant
-    // DW_OP_const2u    2-byte unsigned integer constant
-    // DW_OP_const2s    2-byte signed integer constant
-    // DW_OP_const4u    4-byte unsigned integer constant
-    // DW_OP_const4s    4-byte signed integer constant
-    // DW_OP_const8u    8-byte unsigned integer constant
-    // DW_OP_const8s    8-byte signed integer constant
-    // DW_OP_constu     unsigned LEB128 integer constant
-    // DW_OP_consts     signed LEB128 integer constant
+    // DW_OP_const1u    1-byte unsigned integer constant DW_OP_const1s
+    // 1-byte signed integer constant DW_OP_const2u    2-byte unsigned integer
+    // constant DW_OP_const2s    2-byte signed integer constant DW_OP_const4u
+    // 4-byte unsigned integer constant DW_OP_const4s    4-byte signed integer
+    // constant DW_OP_const8u    8-byte unsigned integer constant DW_OP_const8s
+    // 8-byte signed integer constant DW_OP_constu     unsigned LEB128 integer
+    // constant DW_OP_consts     signed LEB128 integer constant
     //----------------------------------------------------------------------
     case DW_OP_const1u:
       stack.push_back(Scalar((uint8_t)opcodes.GetU8(&offset)));
@@ -1789,9 +1775,9 @@
     // OPCODE: DW_OP_rot
     // OPERANDS: none
     // DESCRIPTION: Rotates the first three stack entries. The entry at
-    // the top of the stack becomes the third stack entry, the second
-    // entry becomes the top of the stack, and the third entry becomes
-    // the second entry.
+    // the top of the stack becomes the third stack entry, the second entry
+    // becomes the top of the stack, and the third entry becomes the second
+    // entry.
     //----------------------------------------------------------------------
     case DW_OP_rot:
       if (stack.size() < 3) {
@@ -1853,8 +1839,8 @@
     // OPCODE: DW_OP_div
     // OPERANDS: none
     // DESCRIPTION: pops the top two stack values, divides the former second
-    // entry by the former top of the stack using signed division, and
-    // pushes the result.
+    // entry by the former top of the stack using signed division, and pushes
+    // the result.
     //----------------------------------------------------------------------
     case DW_OP_div:
       if (stack.size() < 2) {
@@ -1905,8 +1891,8 @@
     // OPCODE: DW_OP_mod
     // OPERANDS: none
     // DESCRIPTION: pops the top two stack values and pushes the result of
-    // the calculation: former second stack entry modulo the former top of
-    // the stack.
+    // the calculation: former second stack entry modulo the former top of the
+    // stack.
     //----------------------------------------------------------------------
     case DW_OP_mod:
       if (stack.size() < 2) {
@@ -2050,8 +2036,8 @@
     // OPCODE: DW_OP_shl
     // OPERANDS: none
     // DESCRIPTION:  pops the top two stack entries, shifts the former
-    // second entry left by the number of bits specified by the former top
-    // of the stack, and pushes the result.
+    // second entry left by the number of bits specified by the former top of
+    // the stack, and pushes the result.
     //----------------------------------------------------------------------
     case DW_OP_shl:
       if (stack.size() < 2) {
@@ -2096,8 +2082,8 @@
     // OPERANDS: none
     // DESCRIPTION: pops the top two stack entries, shifts the former second
     // entry right arithmetically (divide the magnitude by 2, keep the same
-    // sign for the result) by the number of bits specified by the former
-    // top of the stack, and pushes the result.
+    // sign for the result) by the number of bits specified by the former top
+    // of the stack, and pushes the result.
     //----------------------------------------------------------------------
     case DW_OP_shra:
       if (stack.size() < 2) {
@@ -2136,8 +2122,8 @@
     // OPCODE: DW_OP_skip
     // OPERANDS: int16_t
     // DESCRIPTION:  An unconditional branch. Its single operand is a 2-byte
-    // signed integer constant. The 2-byte constant is the number of bytes
-    // of the DWARF expression to skip forward or backward from the current
+    // signed integer constant. The 2-byte constant is the number of bytes of
+    // the DWARF expression to skip forward or backward from the current
     // operation, beginning after the 2-byte constant.
     //----------------------------------------------------------------------
     case DW_OP_skip: {
@@ -2156,11 +2142,10 @@
     // OPCODE: DW_OP_bra
     // OPERANDS: int16_t
     // DESCRIPTION: A conditional branch. Its single operand is a 2-byte
-    // signed integer constant. This operation pops the top of stack. If
-    // the value popped is not the constant 0, the 2-byte constant operand
-    // is the number of bytes of the DWARF expression to skip forward or
-    // backward from the current operation, beginning after the 2-byte
-    // constant.
+    // signed integer constant. This operation pops the top of stack. If the
+    // value popped is not the constant 0, the 2-byte constant operand is the
+    // number of bytes of the DWARF expression to skip forward or backward from
+    // the current operation, beginning after the 2-byte constant.
     //----------------------------------------------------------------------
     case DW_OP_bra:
       if (stack.empty()) {
@@ -2537,15 +2522,15 @@
     // OPERANDS: 1
     //      ULEB128: byte size of the piece
     // DESCRIPTION: The operand describes the size in bytes of the piece of
-    // the object referenced by the DWARF expression whose result is at the
-    // top of the stack. If the piece is located in a register, but does not
-    // occupy the entire register, the placement of the piece within that
-    // register is defined by the ABI.
+    // the object referenced by the DWARF expression whose result is at the top
+    // of the stack. If the piece is located in a register, but does not occupy
+    // the entire register, the placement of the piece within that register is
+    // defined by the ABI.
     //
-    // Many compilers store a single variable in sets of registers, or store
-    // a variable partially in memory and partially in registers.
-    // DW_OP_piece provides a way of describing how large a part of a
-    // variable a particular DWARF expression refers to.
+    // Many compilers store a single variable in sets of registers, or store a
+    // variable partially in memory and partially in registers. DW_OP_piece
+    // provides a way of describing how large a part of a variable a particular
+    // DWARF expression refers to.
     //----------------------------------------------------------------------
     case DW_OP_piece: {
       const uint64_t piece_byte_size = opcodes.GetULEB128(&offset);
@@ -2555,8 +2540,8 @@
 
         if (stack.empty()) {
           // In a multi-piece expression, this means that the current piece is
-          // not available.
-          // Fill with zeros for now by resizing the data and appending it
+          // not available. Fill with zeros for now by resizing the data and
+          // appending it
           curr_piece.ResizeData(piece_byte_size);
           ::memset(curr_piece.GetBuffer().GetBytes(), 0, piece_byte_size);
           pieces.AppendDataToHostBuffer(curr_piece);
@@ -2646,9 +2631,9 @@
 
           // Check if this is the first piece?
           if (op_piece_offset == 0) {
-            // This is the first piece, we should push it back onto the stack so
-            // subsequent
-            // pieces will be able to access this piece and add to it
+            // This is the first piece, we should push it back onto the stack
+            // so subsequent pieces will be able to access this piece and add
+            // to it
             if (pieces.AppendDataToHostBuffer(curr_piece) == 0) {
               if (error_ptr)
                 error_ptr->SetErrorString("failed to append piece data");
@@ -2727,11 +2712,11 @@
     // OPCODE: DW_OP_push_object_address
     // OPERANDS: none
     // DESCRIPTION: Pushes the address of the object currently being
-    // evaluated as part of evaluation of a user presented expression.
-    // This object may correspond to an independent variable described by
-    // its own DIE or it may be a component of an array, structure, or class
-    // whose address has been dynamically determined by an earlier step
-    // during user expression evaluation.
+    // evaluated as part of evaluation of a user presented expression. This
+    // object may correspond to an independent variable described by its own
+    // DIE or it may be a component of an array, structure, or class whose
+    // address has been dynamically determined by an earlier step during user
+    // expression evaluation.
     //----------------------------------------------------------------------
     case DW_OP_push_object_address:
       if (object_address_ptr)
@@ -2749,21 +2734,20 @@
     // OPERANDS:
     //      uint16_t compile unit relative offset of a DIE
     // DESCRIPTION: Performs subroutine calls during evaluation
-    // of a DWARF expression. The operand is the 2-byte unsigned offset
-    // of a debugging information entry in the current compilation unit.
+    // of a DWARF expression. The operand is the 2-byte unsigned offset of a
+    // debugging information entry in the current compilation unit.
     //
     // Operand interpretation is exactly like that for DW_FORM_ref2.
     //
-    // This operation transfers control of DWARF expression evaluation
-    // to the DW_AT_location attribute of the referenced DIE. If there is
-    // no such attribute, then there is no effect. Execution of the DWARF
-    // expression of a DW_AT_location attribute may add to and/or remove from
-    // values on the stack. Execution returns to the point following the call
-    // when the end of the attribute is reached. Values on the stack at the
-    // time of the call may be used as parameters by the called expression
-    // and values left on the stack by the called expression may be used as
-    // return values by prior agreement between the calling and called
-    // expressions.
+    // This operation transfers control of DWARF expression evaluation to the
+    // DW_AT_location attribute of the referenced DIE. If there is no such
+    // attribute, then there is no effect. Execution of the DWARF expression of
+    // a DW_AT_location attribute may add to and/or remove from values on the
+    // stack. Execution returns to the point following the call when the end of
+    // the attribute is reached. Values on the stack at the time of the call
+    // may be used as parameters by the called expression and values left on
+    // the stack by the called expression may be used as return values by prior
+    // agreement between the calling and called expressions.
     //----------------------------------------------------------------------
     case DW_OP_call2:
       if (error_ptr)
@@ -2774,22 +2758,21 @@
     // OPERANDS: 1
     //      uint32_t compile unit relative offset of a DIE
     // DESCRIPTION: Performs a subroutine call during evaluation of a DWARF
-    // expression. For DW_OP_call4, the operand is a 4-byte unsigned offset
-    // of a debugging information entry in  the current compilation unit.
+    // expression. For DW_OP_call4, the operand is a 4-byte unsigned offset of
+    // a debugging information entry in  the current compilation unit.
     //
     // Operand interpretation DW_OP_call4 is exactly like that for
     // DW_FORM_ref4.
     //
-    // This operation transfers control of DWARF expression evaluation
-    // to the DW_AT_location attribute of the referenced DIE. If there is
-    // no such attribute, then there is no effect. Execution of the DWARF
-    // expression of a DW_AT_location attribute may add to and/or remove from
-    // values on the stack. Execution returns to the point following the call
-    // when the end of the attribute is reached. Values on the stack at the
-    // time of the call may be used as parameters by the called expression
-    // and values left on the stack by the called expression may be used as
-    // return values by prior agreement between the calling and called
-    // expressions.
+    // This operation transfers control of DWARF expression evaluation to the
+    // DW_AT_location attribute of the referenced DIE. If there is no such
+    // attribute, then there is no effect. Execution of the DWARF expression of
+    // a DW_AT_location attribute may add to and/or remove from values on the
+    // stack. Execution returns to the point following the call when the end of
+    // the attribute is reached. Values on the stack at the time of the call
+    // may be used as parameters by the called expression and values left on
+    // the stack by the called expression may be used as return values by prior
+    // agreement between the calling and called expressions.
     //----------------------------------------------------------------------
     case DW_OP_call4:
       if (error_ptr)
@@ -2800,9 +2783,8 @@
     // OPCODE: DW_OP_stack_value
     // OPERANDS: None
     // DESCRIPTION: Specifies that the object does not exist in memory but
-    // rather is a constant value.  The value from the top of the stack is
-    // the value to be used.  This is the actual object value and not the
-    // location.
+    // rather is a constant value.  The value from the top of the stack is the
+    // value to be used.  This is the actual object value and not the location.
     //----------------------------------------------------------------------
     case DW_OP_stack_value:
       stack.back().SetValueType(Value::eValueTypeScalar);
@@ -2841,8 +2823,8 @@
     // opcode, DW_OP_GNU_push_tls_address)
     // OPERANDS: none
     // DESCRIPTION: Pops a TLS offset from the stack, converts it to
-    // an address in the current thread's thread-local storage block,
-    // and pushes it on the stack.
+    // an address in the current thread's thread-local storage block, and
+    // pushes it on the stack.
     //----------------------------------------------------------------------
     case DW_OP_form_tls_address:
     case DW_OP_GNU_push_tls_address: {
@@ -2893,8 +2875,8 @@
     // OPERANDS: 1
     //      ULEB128: index to the .debug_addr section
     // DESCRIPTION: Pushes an address to the stack from the .debug_addr
-    // section with the base address specified by the DW_AT_addr_base
-    // attribute and the 0 based index is the ULEB128 encoded index.
+    // section with the base address specified by the DW_AT_addr_base attribute
+    // and the 0 based index is the ULEB128 encoded index.
     //----------------------------------------------------------------------
     case DW_OP_GNU_addr_index: {
       if (!dwarf_cu) {
Index: lldb/trunk/source/Expression/DiagnosticManager.cpp
===================================================================
--- lldb/trunk/source/Expression/DiagnosticManager.cpp
+++ lldb/trunk/source/Expression/DiagnosticManager.cpp
@@ -22,9 +22,8 @@
 
   std::string str = GetString();
 
-  // GetString() puts a separator after each diagnostic.
-  // We want to remove the last '\n' because log->PutCString will add one for
-  // us.
+  // GetString() puts a separator after each diagnostic. We want to remove the
+  // last '\n' because log->PutCString will add one for us.
 
   if (str.size() && str.back() == '\n') {
     str.pop_back();
Index: lldb/trunk/source/Expression/ExpressionSourceCode.cpp
===================================================================
--- lldb/trunk/source/Expression/ExpressionSourceCode.cpp
+++ lldb/trunk/source/Expression/ExpressionSourceCode.cpp
@@ -93,15 +93,15 @@
       m_state = CURRENT_FILE_POPPED;
   }
 
-  // An entry is valid if it occurs before the current line in
-  // the current file.
+  // An entry is valid if it occurs before the current line in the current
+  // file.
   bool IsValidEntry(uint32_t line) {
     switch (m_state) {
     case CURRENT_FILE_NOT_YET_PUSHED:
       return true;
     case CURRENT_FILE_PUSHED:
-      // If we are in file included in the current file,
-      // the entry should be added.
+      // If we are in file included in the current file, the entry should be
+      // added.
       if (m_file_stack.back() != m_current_file)
         return true;
 
Index: lldb/trunk/source/Expression/ExpressionVariable.cpp
===================================================================
--- lldb/trunk/source/Expression/ExpressionVariable.cpp
+++ lldb/trunk/source/Expression/ExpressionVariable.cpp
@@ -69,8 +69,8 @@
        execution_unit_sp->GetJittedGlobalVariables()) {
     if (global_var.m_remote_addr != LLDB_INVALID_ADDRESS) {
       // Demangle the name before inserting it, so that lookups by the ConstStr
-      // of the demangled name
-      // will find the mangled one (needed for looking up metadata pointers.)
+      // of the demangled name will find the mangled one (needed for looking up
+      // metadata pointers.)
       Mangled mangler(global_var.m_name);
       mangler.GetDemangledName(lldb::eLanguageTypeUnknown);
       m_symbol_map[global_var.m_name.GetCString()] = global_var.m_remote_addr;
Index: lldb/trunk/source/Expression/FunctionCaller.cpp
===================================================================
--- lldb/trunk/source/Expression/FunctionCaller.cpp
+++ lldb/trunk/source/Expression/FunctionCaller.cpp
@@ -318,9 +318,9 @@
     DiagnosticManager &diagnostic_manager, Value &results) {
   lldb::ExpressionResults return_value = lldb::eExpressionSetupError;
 
-  // FunctionCaller::ExecuteFunction execution is always just to get the result.
-  // Do make sure we ignore
-  // breakpoints, unwind on error, and don't try to debug it.
+  // FunctionCaller::ExecuteFunction execution is always just to get the
+  // result. Do make sure we ignore breakpoints, unwind on error, and don't try
+  // to debug it.
   EvaluateExpressionOptions real_options = options;
   real_options.SetDebug(false);
   real_options.SetUnwindOnError(true);
@@ -355,9 +355,8 @@
     return lldb::eExpressionSetupError;
 
   // We need to make sure we record the fact that we are running an expression
-  // here
-  // otherwise this fact will fail to be recorded when fetching an Objective-C
-  // object description
+  // here otherwise this fact will fail to be recorded when fetching an
+  // Objective-C object description
   if (exe_ctx.GetProcessPtr())
     exe_ctx.GetProcessPtr()->SetRunningUserExpression(true);
 
Index: lldb/trunk/source/Expression/IRExecutionUnit.cpp
===================================================================
--- lldb/trunk/source/Expression/IRExecutionUnit.cpp
+++ lldb/trunk/source/Expression/IRExecutionUnit.cpp
@@ -362,13 +362,10 @@
   ReportAllocations(*m_execution_engine_ap);
 
   // We have to do this after calling ReportAllocations because for the MCJIT,
-  // getGlobalValueAddress
-  // will cause the JIT to perform all relocations.  That can only be done once,
-  // and has to happen
-  // after we do the remapping from local -> remote.
-  // That means we don't know the local address of the Variables, but we don't
-  // need that for anything,
-  // so that's okay.
+  // getGlobalValueAddress will cause the JIT to perform all relocations.  That
+  // can only be done once, and has to happen after we do the remapping from
+  // local -> remote. That means we don't know the local address of the
+  // Variables, but we don't need that for anything, so that's okay.
 
   std::function<void(llvm::GlobalValue &)> RegisterOneValue = [this](
       llvm::GlobalValue &val) {
@@ -379,8 +376,8 @@
       lldb::addr_t remote_addr = GetRemoteAddressForLocal(var_ptr_addr);
 
       // This is a really unfortunae API that sometimes returns local addresses
-      // and sometimes returns remote addresses, based on whether
-      // the variable was relocated during ReportAllocations or not.
+      // and sometimes returns remote addresses, based on whether the variable
+      // was relocated during ReportAllocations or not.
 
       if (remote_addr == LLDB_INVALID_ADDRESS) {
         remote_addr = var_ptr_addr;
@@ -882,8 +879,8 @@
     if (get_external_load_address(load_address, sc_list, sc)) {
       return load_address;
     }
-    // if there are any searches we try after this, add an sc_list.Clear() in an
-    // "else" clause here
+    // if there are any searches we try after this, add an sc_list.Clear() in
+    // an "else" clause here
 
     if (best_internal_load_address != LLDB_INVALID_ADDRESS) {
       return best_internal_load_address;
Index: lldb/trunk/source/Expression/IRInterpreter.cpp
===================================================================
--- lldb/trunk/source/Expression/IRInterpreter.cpp
+++ lldb/trunk/source/Expression/IRInterpreter.cpp
@@ -1567,8 +1567,8 @@
         return false;
       }
 
-      // Push all function arguments to the argument list that will
-      // be passed to the call function thread plan
+      // Push all function arguments to the argument list that will be passed
+      // to the call function thread plan
       for (int i = 0; i < numArgs; i++) {
         // Get details of this argument
         llvm::Value *arg_op = call_inst->getArgOperand(i);
Index: lldb/trunk/source/Expression/IRMemoryMap.cpp
===================================================================
--- lldb/trunk/source/Expression/IRMemoryMap.cpp
+++ lldb/trunk/source/Expression/IRMemoryMap.cpp
@@ -49,8 +49,8 @@
   //
   // The memory returned by this function will never be written to.  The only
   // point is that it should not shadow process memory if possible, so that
-  // expressions processing real values from the process do not use the
-  // wrong data.
+  // expressions processing real values from the process do not use the wrong
+  // data.
   //
   // If the process can in fact allocate memory (CanJIT() lets us know this)
   // then this can be accomplished just be allocating memory in the inferior.
@@ -93,8 +93,8 @@
   }
 
   // Now, if it's possible to use the GetMemoryRegionInfo API to detect mapped
-  // regions, walk forward through memory until a region is found that
-  // has adequate space for our allocation.
+  // regions, walk forward through memory until a region is found that has
+  // adequate space for our allocation.
   if (process_is_alive) {
     const uint64_t end_of_memory = process_sp->GetAddressByteSize() == 8
                                        ? 0xffffffffffffffffull
@@ -188,16 +188,12 @@
   AllocationMap::const_iterator iter = m_allocations.lower_bound(addr);
 
   // Since we only know that the returned interval begins at a location greater
-  // than or
-  // equal to where the given interval begins, it's possible that the given
-  // interval
-  // intersects either the returned interval or the previous interval.  Thus, we
-  // need to
-  // check both. Note that we only need to check these two intervals.  Since all
-  // intervals
-  // are disjoint it is not possible that an adjacent interval does not
-  // intersect, but a
-  // non-adjacent interval does intersect.
+  // than or equal to where the given interval begins, it's possible that the
+  // given interval intersects either the returned interval or the previous
+  // interval.  Thus, we need to check both. Note that we only need to check
+  // these two intervals.  Since all intervals are disjoint it is not possible
+  // that an adjacent interval does not intersect, but a non-adjacent interval
+  // does intersect.
   if (iter != m_allocations.end()) {
     if (AllocationsIntersect(addr, size, iter->second.m_process_start,
                              iter->second.m_size))
@@ -217,16 +213,15 @@
 bool IRMemoryMap::AllocationsIntersect(lldb::addr_t addr1, size_t size1,
                                        lldb::addr_t addr2, size_t size2) {
   // Given two half open intervals [A, B) and [X, Y), the only 6 permutations
-  // that satisfy
-  // A<B and X<Y are the following:
+  // that satisfy A<B and X<Y are the following:
   // A B X Y
   // A X B Y  (intersects)
   // A X Y B  (intersects)
   // X A B Y  (intersects)
   // X A Y B  (intersects)
   // X Y A B
-  // The first is B <= X, and the last is Y <= A.
-  // So the condition is !(B <= X || Y <= A)), or (X < B && A < Y)
+  // The first is B <= X, and the last is Y <= A. So the condition is !(B <= X
+  // || Y <= A)), or (X < B && A < Y)
   return (addr2 < (addr1 + size1)) && (addr1 < (addr2 + size2));
 }
 
Index: lldb/trunk/source/Expression/LLVMUserExpression.cpp
===================================================================
--- lldb/trunk/source/Expression/LLVMUserExpression.cpp
+++ lldb/trunk/source/Expression/LLVMUserExpression.cpp
@@ -74,9 +74,8 @@
                               lldb::UserExpressionSP &shared_ptr_to_me,
                               lldb::ExpressionVariableSP &result) {
   // The expression log is quite verbose, and if you're just tracking the
-  // execution of the
-  // expression, it's quite convenient to have these logs come out with the STEP
-  // log as well.
+  // execution of the expression, it's quite convenient to have these logs come
+  // out with the STEP log as well.
   Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_EXPRESSIONS |
                                                   LIBLLDB_LOG_STEP));
 
Index: lldb/trunk/source/Expression/Materializer.cpp
===================================================================
--- lldb/trunk/source/Expression/Materializer.cpp
+++ lldb/trunk/source/Expression/Materializer.cpp
@@ -77,7 +77,8 @@
   void MakeAllocation(IRMemoryMap &map, Status &err) {
     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_EXPRESSIONS));
 
-    // Allocate a spare memory area to store the persistent variable's contents.
+    // Allocate a spare memory area to store the persistent variable's
+    // contents.
 
     Status allocate_error;
     const bool zero_memory = false;
@@ -230,8 +231,8 @@
               ExpressionVariable::EVIsProgramReference &&
           !m_persistent_variable_sp->m_live_sp) {
         // If the reference comes from the program, then the
-        // ClangExpressionVariable's
-        // live variable data hasn't been set up yet.  Do this now.
+        // ClangExpressionVariable's live variable data hasn't been set up yet.
+        // Do this now.
 
         lldb::addr_t location;
         Status read_error;
@@ -256,10 +257,8 @@
             frame_bottom != LLDB_INVALID_ADDRESS && location >= frame_bottom &&
             location <= frame_top) {
           // If the variable is resident in the stack frame created by the
-          // expression,
-          // then it cannot be relied upon to stay around.  We treat it as
-          // needing
-          // reallocation.
+          // expression, then it cannot be relied upon to stay around.  We
+          // treat it as needing reallocation.
           m_persistent_variable_sp->m_flags |=
               ExpressionVariable::EVIsLLDBAllocated;
           m_persistent_variable_sp->m_flags |=
Index: lldb/trunk/source/Expression/REPL.cpp
===================================================================
--- lldb/trunk/source/Expression/REPL.cpp
+++ lldb/trunk/source/Expression/REPL.cpp
@@ -243,10 +243,8 @@
                   IOHandler::Type::REPL, IOHandler::Type::CommandInterpreter)) {
             // We typed "quit" or an alias to quit so we need to check if the
             // command interpreter is above us and tell it that it is done as
-            // well
-            // so we don't drop back into the command interpreter if we have
-            // already
-            // quit
+            // well so we don't drop back into the command interpreter if we
+            // have already quit
             lldb::IOHandlerSP io_handler_sp(ci.GetIOHandler());
             if (io_handler_sp)
               io_handler_sp->SetIsDone(true);
@@ -444,8 +442,8 @@
       }
     }
 
-    // Don't complain about the REPL process going away if we are in the process
-    // of quitting.
+    // Don't complain about the REPL process going away if we are in the
+    // process of quitting.
     if (!did_quit && (!process_sp || !process_sp->IsAlive())) {
       error_sp->Printf(
           "error: REPL process is no longer alive, exiting REPL\n");
@@ -542,11 +540,9 @@
 
   debugger.PushIOHandler(io_handler_sp);
 
-  // Check if we are in dedicated REPL mode where LLDB was start with the
-  // "--repl" option
-  // from the command line. Currently we know this by checking if the debugger
-  // already
-  // has a IOHandler thread.
+  // Check if we are in dedicated REPL mode where LLDB was start with the "--
+  // repl" option from the command line. Currently we know this by checking if
+  // the debugger already has a IOHandler thread.
   if (!debugger.HasIOHandlerThread()) {
     // The debugger doesn't have an existing IOHandler thread, so this must be
     // dedicated REPL mode...
@@ -566,8 +562,8 @@
   io_handler_sp->WaitForPop();
 
   if (m_dedicated_repl_mode) {
-    // If we were in dedicated REPL mode we would have started the
-    // IOHandler thread, and we should kill our process
+    // If we were in dedicated REPL mode we would have started the IOHandler
+    // thread, and we should kill our process
     lldb::ProcessSP process_sp = m_target.GetProcessSP();
     if (process_sp && process_sp->IsAlive())
       process_sp->Destroy(false);
Index: lldb/trunk/source/Expression/UserExpression.cpp
===================================================================
--- lldb/trunk/source/Expression/UserExpression.cpp
+++ lldb/trunk/source/Expression/UserExpression.cpp
@@ -179,9 +179,8 @@
     execution_policy = eExecutionPolicyNever;
 
   // We need to set the expression execution thread here, turns out parse can
-  // call functions in the process of
-  // looking up symbols, which will escape the context set by exe_ctx passed to
-  // Execute.
+  // call functions in the process of looking up symbols, which will escape the
+  // context set by exe_ctx passed to Execute.
   lldb::ThreadSP thread_sp = exe_ctx.GetThreadSP();
   ThreadList::ExpressionExecutionThreadPusher execution_thread_pusher(
       thread_sp);
@@ -198,9 +197,9 @@
   else
     full_prefix = option_prefix;
 
-  // If the language was not specified in the expression command,
-  // set it to the language in the target's properties if
-  // specified, else default to the langage for the frame.
+  // If the language was not specified in the expression command, set it to the
+  // language in the target's properties if specified, else default to the
+  // langage for the frame.
   if (language == lldb::eLanguageTypeUnknown) {
     if (target->GetLanguage() != lldb::eLanguageTypeUnknown)
       language = target->GetLanguage();
Index: lldb/trunk/source/Host/android/HostInfoAndroid.cpp
===================================================================
--- lldb/trunk/source/Host/android/HostInfoAndroid.cpp
+++ lldb/trunk/source/Host/android/HostInfoAndroid.cpp
@@ -79,13 +79,10 @@
   bool success = HostInfoLinux::ComputeTempFileBaseDirectory(file_spec);
 
   // On Android, there is no path which is guaranteed to be writable. If the
-  // user has not
-  // provided a path via an environment variable, the generic algorithm will
-  // deduce /tmp, which
-  // is plain wrong. In that case we have an invalid directory, we substitute
-  // the path with
-  // /data/local/tmp, which is correct at least in some cases (i.e., when
-  // running as shell user).
+  // user has not provided a path via an environment variable, the generic
+  // algorithm will deduce /tmp, which is plain wrong. In that case we have an
+  // invalid directory, we substitute the path with /data/local/tmp, which is
+  // correct at least in some cases (i.e., when running as shell user).
   if (!success || !file_spec.Exists())
     file_spec = FileSpec("/data/local/tmp", false);
 
Index: lldb/trunk/source/Host/common/Editline.cpp
===================================================================
--- lldb/trunk/source/Host/common/Editline.cpp
+++ lldb/trunk/source/Host/common/Editline.cpp
@@ -33,8 +33,8 @@
 // doesn't explicitly initialize the curses termcap library, which it gets away
 // with until TERM is set to VT100 where it stumbles over an implementation
 // assumption that may not exist on other platforms.  The setupterm() function
-// would normally require headers that don't work gracefully in this context, so
-// the function declaraction has been hoisted here.
+// would normally require headers that don't work gracefully in this context,
+// so the function declaraction has been hoisted here.
 #if defined(__APPLE__)
 extern "C" {
 int setupterm(char *term, int fildes, int *errret);
@@ -43,12 +43,10 @@
 #endif
 
 // Editline uses careful cursor management to achieve the illusion of editing a
-// multi-line block of text
-// with a single line editor.  Preserving this illusion requires fairly careful
-// management of cursor
-// state.  Read and understand the relationship between DisplayInput(),
-// MoveCursor(), SetCurrentLine(),
-// and SaveEditedLine() before making changes.
+// multi-line block of text with a single line editor.  Preserving this
+// illusion requires fairly careful management of cursor state.  Read and
+// understand the relationship between DisplayInput(), MoveCursor(),
+// SetCurrentLine(), and SaveEditedLine() before making changes.
 
 #define ESCAPE "\x1b"
 #define ANSI_FAINT ESCAPE "[2m"
@@ -70,8 +68,7 @@
 #define EditLineStringFormatSpec "%s"
 
 // use #defines so wide version functions and structs will resolve to old
-// versions
-// for case of libedit not built with wide char support
+// versions for case of libedit not built with wide char support
 #define history_w history
 #define history_winit history_init
 #define history_wend history_end
@@ -145,10 +142,8 @@
   // FIXME: This will be broken on Windows if we ever re-enable Editline.  You
   // can't use select
   // on something that isn't a socket.  This will have to be re-written to not
-  // use a FILE*, but
-  // instead use some kind of yet-to-be-created abstraction that select-like
-  // functionality on
-  // non-socket objects.
+  // use a FILE*, but instead use some kind of yet-to-be-created abstraction
+  // that select-like functionality on non-socket objects.
   const int fd = fileno(file);
   SelectHelper select_helper;
   select_helper.SetTimeout(std::chrono::microseconds(0));
@@ -160,13 +155,13 @@
 namespace line_editor {
 typedef std::weak_ptr<EditlineHistory> EditlineHistoryWP;
 
-// EditlineHistory objects are sometimes shared between multiple
-// Editline instances with the same program name.
+// EditlineHistory objects are sometimes shared between multiple Editline
+// instances with the same program name.
 
 class EditlineHistory {
 private:
-  // Use static GetHistory() function to get a EditlineHistorySP to one of these
-  // objects
+  // Use static GetHistory() function to get a EditlineHistorySP to one of
+  // these objects
   EditlineHistory(const std::string &prefix, uint32_t size, bool unique_entries)
       : m_history(NULL), m_event(), m_prefix(prefix), m_path() {
     m_history = history_winit();
@@ -436,11 +431,10 @@
     if (history_w(pHistory, &history_event, H_FIRST) == -1)
       return CC_ERROR;
 
-    // Save any edits to the "live" entry in case we return by moving forward in
-    // history
-    // (it would be more bash-like to save over any current entry, but libedit
-    // doesn't
-    // offer the ability to add entries anywhere except the end.)
+    // Save any edits to the "live" entry in case we return by moving forward
+    // in history (it would be more bash-like to save over any current entry,
+    // but libedit doesn't offer the ability to add entries anywhere except the
+    // end.)
     SaveEditedLine();
     m_live_history_lines = m_input_lines;
     m_in_history = true;
@@ -466,8 +460,7 @@
   DisplayInput();
 
   // Prepare to edit the last line when moving to previous entry, or the first
-  // line
-  // when moving to next entry
+  // line when moving to next entry
   SetCurrentLine(m_current_line_index =
                      earlier ? (int)m_input_lines.size() - 1 : 0);
   MoveCursor(CursorLocation::BlockEnd, CursorLocation::EditingPrompt);
@@ -490,8 +483,8 @@
   }
 
   if (m_multiline_enabled) {
-    // Detect when the number of rows used for this input line changes due to an
-    // edit
+    // Detect when the number of rows used for this input line changes due to
+    // an edit
     int lineLength = (int)((info->lastchar - info->buffer) + GetPromptWidth());
     int new_line_rows = (lineLength / m_terminal_width) + 1;
     if (m_current_line_rows != -1 && new_line_rows != m_current_line_rows) {
@@ -510,12 +503,10 @@
     char ch = 0;
 
     // This mutex is locked by our caller (GetLine). Unlock it while we read a
-    // character
-    // (blocking operation), so we do not hold the mutex indefinitely. This
-    // gives a chance
-    // for someone to interrupt us. After Read returns, immediately lock the
-    // mutex again and
-    // check if we were interrupted.
+    // character (blocking operation), so we do not hold the mutex
+    // indefinitely. This gives a chance for someone to interrupt us. After
+    // Read returns, immediately lock the mutex again and check if we were
+    // interrupted.
     m_output_mutex.unlock();
     int read_count = m_input_connection.Read(&ch, 1, llvm::None, status, NULL);
     m_output_mutex.lock();
@@ -614,7 +605,8 @@
   // Save any edits to this line
   SaveEditedLine();
 
-  // If this is the end of the last line, consider whether to add a line instead
+  // If this is the end of the last line, consider whether to add a line
+  // instead
   const LineInfoW *info = el_wline(m_editline);
   if (m_current_line_index == m_input_lines.size() - 1 &&
       info->cursor == info->lastchar) {
@@ -653,8 +645,8 @@
     return CC_REFRESH;
   }
 
-  // Fail when at the end of the last line, except when ^D is pressed on
-  // the line is empty, in which case it is treated as EOF
+  // Fail when at the end of the last line, except when ^D is pressed on the
+  // line is empty, in which case it is treated as EOF
   if (m_current_line_index == m_input_lines.size() - 1) {
     if (ch == 4 && info->buffer == info->lastchar) {
       fprintf(m_output_file, "^D\n");
@@ -685,7 +677,8 @@
 unsigned char Editline::DeletePreviousCharCommand(int ch) {
   LineInfoW *info = const_cast<LineInfoW *>(el_wline(m_editline));
 
-  // Just delete the previous character normally when not at the start of a line
+  // Just delete the previous character normally when not at the start of a
+  // line
   if (info->cursor > info->buffer) {
     el_deletestr(m_editline, 1);
     return CC_REFRESH;
@@ -709,8 +702,7 @@
   DisplayInput(m_current_line_index);
 
   // Put the cursor back where libedit expects it to be before returning to
-  // editing
-  // by telling libedit about the newly inserted text
+  // editing by telling libedit about the newly inserted text
   MoveCursor(CursorLocation::BlockEnd, CursorLocation::EditingPrompt);
   el_winsertstr(m_editline, priorLine.c_str());
   return CC_REDISPLAY;
@@ -762,7 +754,8 @@
         EditLineStringType(indentation, EditLineCharType(' ')));
   }
 
-  // Move down past the current line using newlines to force scrolling if needed
+  // Move down past the current line using newlines to force scrolling if
+  // needed
   SetCurrentLine(m_current_line_index + 1);
   const LineInfoW *info = el_wline(m_editline);
   int cursor_position = (int)((info->cursor - info->buffer) + GetPromptWidth());
@@ -824,8 +817,7 @@
   DisplayInput(m_current_line_index);
 
   // Reposition the cursor back on the original line and prepare to restart
-  // editing
-  // with a new cursor position
+  // editing with a new cursor position
   SetCurrentLine(m_current_line_index);
   MoveCursor(CursorLocation::BlockEnd, CursorLocation::EditingPrompt);
   m_revert_cursor_index = cursor_position + indent_correction;
@@ -945,9 +937,9 @@
   m_multiline_enabled = multiline;
 
   if (m_editline) {
-    // Disable edit mode to stop the terminal from flushing all input
-    // during the call to el_end() since we expect to have multiple editline
-    // instances in this program.
+    // Disable edit mode to stop the terminal from flushing all input during
+    // the call to el_end() since we expect to have multiple editline instances
+    // in this program.
     el_set(m_editline, EL_EDITMODE, 0);
     el_end(m_editline);
   }
@@ -973,7 +965,8 @@
             return Editline::InstanceFor(editline)->GetCharacter(c);
           }));
 
-  // Commands used for multiline support, registered whether or not they're used
+  // Commands used for multiline support, registered whether or not they're
+  // used
   el_wset(m_editline, EL_ADDFN, EditLineConstString("lldb-break-line"),
           EditLineConstString("Insert a line break"),
           (EditlineCommandCallbackType)([](EditLine *editline, int ch) {
@@ -1031,13 +1024,11 @@
             return Editline::InstanceFor(editline)->FixIndentationCommand(ch);
           }));
 
-  // Register the complete callback under two names for compatibility with older
-  // clients using
-  // custom .editrc files (largely because libedit has a bad bug where if you
-  // have a bind command
-  // that tries to bind to a function name that doesn't exist, it can corrupt
-  // the heap and
-  // crash your process later.)
+  // Register the complete callback under two names for compatibility with
+  // older clients using custom .editrc files (largely because libedit has a
+  // bad bug where if you have a bind command that tries to bind to a function
+  // name that doesn't exist, it can corrupt the heap and crash your process
+  // later.)
   EditlineCommandCallbackType complete_callback = [](EditLine *editline,
                                                      int ch) {
     return Editline::InstanceFor(editline)->TabCommand(ch);
@@ -1118,8 +1109,7 @@
              NULL);
 
       // Escape is absorbed exiting edit mode, so re-register important
-      // sequences
-      // without the prefix
+      // sequences without the prefix
       el_set(m_editline, EL_BIND, "-a", "[A", "lldb-previous-line", NULL);
       el_set(m_editline, EL_BIND, "-a", "[B", "lldb-next-line", NULL);
       el_set(m_editline, EL_BIND, "-a", "[\\^", "lldb-revert-line", NULL);
@@ -1176,18 +1166,18 @@
 
 Editline::~Editline() {
   if (m_editline) {
-    // Disable edit mode to stop the terminal from flushing all input
-    // during the call to el_end() since we expect to have multiple editline
-    // instances in this program.
+    // Disable edit mode to stop the terminal from flushing all input during
+    // the call to el_end() since we expect to have multiple editline instances
+    // in this program.
     el_set(m_editline, EL_EDITMODE, 0);
     el_end(m_editline);
     m_editline = nullptr;
   }
 
-  // EditlineHistory objects are sometimes shared between multiple
-  // Editline instances with the same program name. So just release
-  // our shared pointer and if we are the last owner, it will save the
-  // history to the history save file automatically.
+  // EditlineHistory objects are sometimes shared between multiple Editline
+  // instances with the same program name. So just release our shared pointer
+  // and if we are the last owner, it will save the history to the history save
+  // file automatically.
   m_history_sp.reset();
 }
 
@@ -1313,8 +1303,8 @@
                         bool &interrupted) {
   ConfigureEditor(true);
 
-  // Print the initial input lines, then move the cursor back up to the start of
-  // input
+  // Print the initial input lines, then move the cursor back up to the start
+  // of input
   SetBaseLineNumber(first_line_number);
   m_input_lines = std::vector<EditLineStringType>();
   m_input_lines.insert(m_input_lines.begin(), EditLineConstString(""));
Index: lldb/trunk/source/Host/common/File.cpp
===================================================================
--- lldb/trunk/source/Host/common/File.cpp
+++ lldb/trunk/source/Host/common/File.cpp
@@ -126,8 +126,8 @@
       const char *mode = GetStreamOpenModeFromOptions(m_options);
       if (mode) {
         if (!m_should_close_fd) {
-// We must duplicate the file descriptor if we don't own it because
-// when you call fdopen, the stream will own the fd
+// We must duplicate the file descriptor if we don't own it because when you
+// call fdopen, the stream will own the fd
 #ifdef _WIN32
           m_descriptor = ::_dup(GetDescriptor());
 #else
@@ -139,8 +139,8 @@
         m_stream =
             llvm::sys::RetryAfterSignal(nullptr, ::fdopen, m_descriptor, mode);
 
-        // If we got a stream, then we own the stream and should no
-        // longer own the descriptor because fclose() will close it for us
+        // If we got a stream, then we own the stream and should no longer own
+        // the descriptor because fclose() will close it for us
 
         if (m_stream) {
           m_own_stream = true;
Index: lldb/trunk/source/Host/common/Host.cpp
===================================================================
--- lldb/trunk/source/Host/common/Host.cpp
+++ lldb/trunk/source/Host/common/Host.cpp
@@ -119,9 +119,8 @@
 
 #ifndef __linux__
 //------------------------------------------------------------------
-// Scoped class that will disable thread canceling when it is
-// constructed, and exception safely restore the previous value it
-// when it goes out of scope.
+// Scoped class that will disable thread canceling when it is constructed, and
+// exception safely restore the previous value it when it goes out of scope.
 //------------------------------------------------------------------
 class ScopedPThreadCancelDisabler {
 public:
@@ -270,8 +269,7 @@
                           __FUNCTION__, arg);
             break;
           }
-          // If the callback returns true, it means this process should
-          // exit
+          // If the callback returns true, it means this process should exit
           if (callback_return) {
             if (log)
               log->Printf("%s (arg = %p) thread exiting because callback "
@@ -497,9 +495,9 @@
   llvm::SmallString<PATH_MAX> output_file_path;
 
   if (command_output_ptr) {
-    // Create a temporary file to get the stdout/stderr and redirect the
-    // output of the command into this file. We will later read this file
-    // if all goes well and fill the data into "command_output_ptr"
+    // Create a temporary file to get the stdout/stderr and redirect the output
+    // of the command into this file. We will later read this file if all goes
+    // well and fill the data into "command_output_ptr"
     FileSpec tmpdir_file_spec;
     if (HostInfo::GetLLDBPath(ePathTypeLLDBTempSystemDir, tmpdir_file_spec)) {
       tmpdir_file_spec.AppendPathComponent("lldb-shell-output.%%%%%%");
@@ -580,7 +578,8 @@
   return error;
 }
 
-// The functions below implement process launching for non-Apple-based platforms
+// The functions below implement process launching for non-Apple-based
+// platforms
 #if !defined(__APPLE__)
 Status Host::LaunchProcess(ProcessLaunchInfo &launch_info) {
   std::unique_ptr<ProcessLauncher> delegate_launcher;
@@ -595,8 +594,7 @@
   HostProcess process = launcher.LaunchProcess(launch_info, error);
 
   // TODO(zturner): It would be better if the entire HostProcess were returned
-  // instead of writing
-  // it into this structure.
+  // instead of writing it into this structure.
   launch_info.SetProcessID(process.GetProcessId());
 
   return error;
Index: lldb/trunk/source/Host/common/HostInfoBase.cpp
===================================================================
--- lldb/trunk/source/Host/common/HostInfoBase.cpp
+++ lldb/trunk/source/Host/common/HostInfoBase.cpp
@@ -33,19 +33,19 @@
 
 namespace {
 //----------------------------------------------------------------------
-// The HostInfoBaseFields is a work around for windows not supporting
-// static variables correctly in a thread safe way. Really each of the
-// variables in HostInfoBaseFields should live in the functions in which
-// they are used and each one should be static, but the work around is
-// in place to avoid this restriction. Ick.
+// The HostInfoBaseFields is a work around for windows not supporting static
+// variables correctly in a thread safe way. Really each of the variables in
+// HostInfoBaseFields should live in the functions in which they are used and
+// each one should be static, but the work around is in place to avoid this
+// restriction. Ick.
 //----------------------------------------------------------------------
 
 struct HostInfoBaseFields {
   ~HostInfoBaseFields() {
     if (m_lldb_process_tmp_dir.Exists()) {
       // Remove the LLDB temporary directory if we have one. Set "recurse" to
-      // true to all files that were created for the LLDB process can be cleaned
-      // up.
+      // true to all files that were created for the LLDB process can be
+      // cleaned up.
       llvm::sys::fs::remove_directories(m_lldb_process_tmp_dir.GetPath());
     }
   }
@@ -354,8 +354,8 @@
 bool HostInfoBase::ComputeClangDirectory(FileSpec &file_spec) { return false; }
 
 bool HostInfoBase::ComputeUserPluginsDirectory(FileSpec &file_spec) {
-  // TODO(zturner): Figure out how to compute the user plugins directory for all
-  // platforms.
+  // TODO(zturner): Figure out how to compute the user plugins directory for
+  // all platforms.
   return false;
 }
 
Index: lldb/trunk/source/Host/common/MainLoop.cpp
===================================================================
--- lldb/trunk/source/Host/common/MainLoop.cpp
+++ lldb/trunk/source/Host/common/MainLoop.cpp
@@ -209,8 +209,8 @@
 
 void MainLoop::RunImpl::ProcessEvents() {
 #ifdef __ANDROID__
-  // Collect first all readable file descriptors into a separate vector and then
-  // iterate over it to invoke callbacks. Iterating directly over
+  // Collect first all readable file descriptors into a separate vector and
+  // then iterate over it to invoke callbacks. Iterating directly over
   // loop.m_read_fds is not possible because the callbacks can modify the
   // container which could invalidate the iterator.
   std::vector<IOObject::WaitableHandle> fds;
@@ -285,8 +285,7 @@
 }
 
 // We shall block the signal, then install the signal handler. The signal will
-// be unblocked in
-// the Run() function to check for signal delivery.
+// be unblocked in the Run() function to check for signal delivery.
 MainLoop::SignalHandleUP
 MainLoop::RegisterSignal(int signo, const Callback &callback, Status &error) {
 #ifdef SIGNAL_POLLING_UNSUPPORTED
@@ -321,9 +320,9 @@
   assert(ret == 0);
 #endif
 
-  // If we're using kqueue, the signal needs to be unblocked in order to recieve
-  // it. If using pselect/ppoll, we need to block it, and later unblock it as a
-  // part of the system call.
+  // If we're using kqueue, the signal needs to be unblocked in order to
+  // recieve it. If using pselect/ppoll, we need to block it, and later unblock
+  // it as a part of the system call.
   ret = pthread_sigmask(HAVE_SYS_EVENT_H ? SIG_UNBLOCK : SIG_BLOCK,
                         &new_action.sa_mask, &old_set);
   assert(ret == 0 && "pthread_sigmask failed");
Index: lldb/trunk/source/Host/common/NativeBreakpointList.cpp
===================================================================
--- lldb/trunk/source/Host/common/NativeBreakpointList.cpp
+++ lldb/trunk/source/Host/common/NativeBreakpointList.cpp
@@ -104,8 +104,8 @@
     return error;
   }
 
-  // Breakpoint has no more references.  Disable it if it's not
-  // already disabled.
+  // Breakpoint has no more references.  Disable it if it's not already
+  // disabled.
   if (log)
     log->Printf("NativeBreakpointList::%s addr = 0x%" PRIx64
                 " -- removing due to no remaining references",
Index: lldb/trunk/source/Host/common/NativeProcessProtocol.cpp
===================================================================
--- lldb/trunk/source/Host/common/NativeProcessProtocol.cpp
+++ lldb/trunk/source/Host/common/NativeProcessProtocol.cpp
@@ -137,29 +137,28 @@
 Status NativeProcessProtocol::SetWatchpoint(lldb::addr_t addr, size_t size,
                                             uint32_t watch_flags,
                                             bool hardware) {
-  // This default implementation assumes setting the watchpoint for
-  // the process will require setting the watchpoint for each of the
-  // threads.  Furthermore, it will track watchpoints set for the
-  // process and will add them to each thread that is attached to
-  // via the (FIXME implement) OnThreadAttached () method.
+  // This default implementation assumes setting the watchpoint for the process
+  // will require setting the watchpoint for each of the threads.  Furthermore,
+  // it will track watchpoints set for the process and will add them to each
+  // thread that is attached to via the (FIXME implement) OnThreadAttached ()
+  // method.
 
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
 
   // Update the thread list
   UpdateThreads();
 
-  // Keep track of the threads we successfully set the watchpoint
-  // for.  If one of the thread watchpoint setting operations fails,
-  // back off and remove the watchpoint for all the threads that
-  // were successfully set so we get back to a consistent state.
+  // Keep track of the threads we successfully set the watchpoint for.  If one
+  // of the thread watchpoint setting operations fails, back off and remove the
+  // watchpoint for all the threads that were successfully set so we get back
+  // to a consistent state.
   std::vector<NativeThreadProtocol *> watchpoint_established_threads;
 
-  // Tell each thread to set a watchpoint.  In the event that
-  // hardware watchpoints are requested but the SetWatchpoint fails,
-  // try to set a software watchpoint as a fallback.  It's
-  // conceivable that if there are more threads than hardware
-  // watchpoints available, some of the threads will fail to set
-  // hardware watchpoints while software ones may be available.
+  // Tell each thread to set a watchpoint.  In the event that hardware
+  // watchpoints are requested but the SetWatchpoint fails, try to set a
+  // software watchpoint as a fallback.  It's conceivable that if there are
+  // more threads than hardware watchpoints available, some of the threads will
+  // fail to set hardware watchpoints while software ones may be available.
   std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
   for (const auto &thread : m_threads) {
     assert(thread && "thread list should not have a NULL thread!");
@@ -167,8 +166,8 @@
     Status thread_error =
         thread->SetWatchpoint(addr, size, watch_flags, hardware);
     if (thread_error.Fail() && hardware) {
-      // Try software watchpoints since we failed on hardware watchpoint setting
-      // and we may have just run out of hardware watchpoints.
+      // Try software watchpoints since we failed on hardware watchpoint
+      // setting and we may have just run out of hardware watchpoints.
       thread_error = thread->SetWatchpoint(addr, size, watch_flags, false);
       if (thread_error.Success())
         LLDB_LOG(log,
@@ -176,13 +175,12 @@
     }
 
     if (thread_error.Success()) {
-      // Remember that we set this watchpoint successfully in
-      // case we need to clear it later.
+      // Remember that we set this watchpoint successfully in case we need to
+      // clear it later.
       watchpoint_established_threads.push_back(thread.get());
     } else {
-      // Unset the watchpoint for each thread we successfully
-      // set so that we get back to a consistent state of "not
-      // set" for the watchpoint.
+      // Unset the watchpoint for each thread we successfully set so that we
+      // get back to a consistent state of "not set" for the watchpoint.
       for (auto unwatch_thread_sp : watchpoint_established_threads) {
         Status remove_error = unwatch_thread_sp->RemoveWatchpoint(addr);
         if (remove_error.Fail())
@@ -208,9 +206,9 @@
 
     const Status thread_error = thread->RemoveWatchpoint(addr);
     if (thread_error.Fail()) {
-      // Keep track of the first thread error if any threads
-      // fail. We want to try to remove the watchpoint from
-      // every thread, though, even if one or more have errors.
+      // Keep track of the first thread error if any threads fail. We want to
+      // try to remove the watchpoint from every thread, though, even if one or
+      // more have errors.
       if (!overall_error.Fail())
         overall_error = thread_error;
     }
@@ -226,9 +224,9 @@
 
 Status NativeProcessProtocol::SetHardwareBreakpoint(lldb::addr_t addr,
                                                     size_t size) {
-  // This default implementation assumes setting a hardware breakpoint for
-  // this process will require setting same hardware breakpoint for each
-  // of its existing threads. New thread will do the same once created.
+  // This default implementation assumes setting a hardware breakpoint for this
+  // process will require setting same hardware breakpoint for each of its
+  // existing threads. New thread will do the same once created.
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
 
   // Update the thread list
@@ -254,13 +252,13 @@
 
     Status thread_error = thread->SetHardwareBreakpoint(addr, size);
     if (thread_error.Success()) {
-      // Remember that we set this breakpoint successfully in
-      // case we need to clear it later.
+      // Remember that we set this breakpoint successfully in case we need to
+      // clear it later.
       breakpoint_established_threads.push_back(thread.get());
     } else {
-      // Unset the breakpoint for each thread we successfully
-      // set so that we get back to a consistent state of "not
-      // set" for this hardware breakpoint.
+      // Unset the breakpoint for each thread we successfully set so that we
+      // get back to a consistent state of "not set" for this hardware
+      // breakpoint.
       for (auto rollback_thread_sp : breakpoint_established_threads) {
         Status remove_error =
             rollback_thread_sp->RemoveHardwareBreakpoint(addr);
@@ -320,8 +318,8 @@
       remove(m_delegates.begin(), m_delegates.end(), &native_delegate),
       m_delegates.end());
 
-  // We removed the delegate if the count of delegates shrank after
-  // removing all copies of the given native_delegate from the vector.
+  // We removed the delegate if the count of delegates shrank after removing
+  // all copies of the given native_delegate from the vector.
   return m_delegates.size() < initial_size;
 }
 
@@ -410,8 +408,8 @@
 
     // Give process a chance to do any stop id bump processing, such as
     // clearing cached data that is invalidated each time the process runs.
-    // Note if/when we support some threads running, we'll end up needing
-    // to manage this per thread and per process.
+    // Note if/when we support some threads running, we'll end up needing to
+    // manage this per thread and per process.
     DoStopIDBumped(m_stop_id);
   }
 
Index: lldb/trunk/source/Host/common/NativeRegisterContext.cpp
===================================================================
--- lldb/trunk/source/Host/common/NativeRegisterContext.cpp
+++ lldb/trunk/source/Host/common/NativeRegisterContext.cpp
@@ -28,13 +28,12 @@
 NativeRegisterContext::~NativeRegisterContext() {}
 
 // FIXME revisit invalidation, process stop ids, etc.  Right now we don't
-// support caching in NativeRegisterContext.  We can do this later by
-// utilizing NativeProcessProtocol::GetStopID () and adding a stop id to
+// support caching in NativeRegisterContext.  We can do this later by utilizing
+// NativeProcessProtocol::GetStopID () and adding a stop id to
 // NativeRegisterContext.
 
 // void
-// NativeRegisterContext::InvalidateIfNeeded (bool force)
-// {
+// NativeRegisterContext::InvalidateIfNeeded (bool force) {
 //     ProcessSP process_sp (m_thread.GetProcess());
 //     bool invalidate = force;
 //     uint32_t process_stop_id = UINT32_MAX;
@@ -365,8 +364,8 @@
   // We now have a memory buffer that contains the part or all of the register
   // value. Set the register value using this memory data.
   // TODO: we might need to add a parameter to this function in case the byte
-  // order of the memory data doesn't match the process. For now we are assuming
-  // they are the same.
+  // order of the memory data doesn't match the process. For now we are
+  // assuming they are the same.
   reg_value.SetFromMemoryData(reg_info, src, src_len, process.GetByteOrder(),
                               error);
 
@@ -385,8 +384,7 @@
 
   // TODO: we might need to add a parameter to this function in case the byte
   // order of the memory data doesn't match the process. For now we are
-  // assuming
-  // they are the same.
+  // assuming they are the same.
   const size_t bytes_copied = reg_value.GetAsMemoryData(
       reg_info, dst, dst_len, process.GetByteOrder(), error);
 
Index: lldb/trunk/source/Host/common/PseudoTerminal.cpp
===================================================================
--- lldb/trunk/source/Host/common/PseudoTerminal.cpp
+++ lldb/trunk/source/Host/common/PseudoTerminal.cpp
@@ -35,10 +35,10 @@
 //----------------------------------------------------------------------
 // Destructor
 //
-// The destructor will close the master and slave file descriptors
-// if they are valid and ownership has not been released using the
-// ReleaseMasterFileDescriptor() or the ReleaseSaveFileDescriptor()
-// member functions.
+// The destructor will close the master and slave file descriptors if they are
+// valid and ownership has not been released using the
+// ReleaseMasterFileDescriptor() or the ReleaseSaveFileDescriptor() member
+// functions.
 //----------------------------------------------------------------------
 PseudoTerminal::~PseudoTerminal() {
   CloseMasterFileDescriptor();
@@ -66,15 +66,14 @@
 }
 
 //----------------------------------------------------------------------
-// Open the first available pseudo terminal with OFLAG as the
-// permissions. The file descriptor is stored in this object and can
-// be accessed with the MasterFileDescriptor() accessor. The
-// ownership of the master file descriptor can be released using
-// the ReleaseMasterFileDescriptor() accessor. If this object has
-// a valid master files descriptor when its destructor is called, it
-// will close the master file descriptor, therefore clients must
-// call ReleaseMasterFileDescriptor() if they wish to use the master
-// file descriptor after this object is out of scope or destroyed.
+// Open the first available pseudo terminal with OFLAG as the permissions. The
+// file descriptor is stored in this object and can be accessed with the
+// MasterFileDescriptor() accessor. The ownership of the master file descriptor
+// can be released using the ReleaseMasterFileDescriptor() accessor. If this
+// object has a valid master files descriptor when its destructor is called, it
+// will close the master file descriptor, therefore clients must call
+// ReleaseMasterFileDescriptor() if they wish to use the master file descriptor
+// after this object is out of scope or destroyed.
 //
 // RETURNS:
 //  True when successful, false indicating an error occurred.
@@ -118,12 +117,12 @@
 }
 
 //----------------------------------------------------------------------
-// Open the slave pseudo terminal for the current master pseudo
-// terminal. A master pseudo terminal should already be valid prior to
-// calling this function (see OpenFirstAvailableMaster()).
-// The file descriptor is stored this object's member variables and can
-// be accessed via the GetSlaveFileDescriptor(), or released using the
-// ReleaseSlaveFileDescriptor() member function.
+// Open the slave pseudo terminal for the current master pseudo terminal. A
+// master pseudo terminal should already be valid prior to calling this
+// function (see OpenFirstAvailableMaster()). The file descriptor is stored
+// this object's member variables and can be accessed via the
+// GetSlaveFileDescriptor(), or released using the ReleaseSlaveFileDescriptor()
+// member function.
 //
 // RETURNS:
 //  True when successful, false indicating an error occurred.
@@ -152,8 +151,8 @@
 }
 
 //----------------------------------------------------------------------
-// Get the name of the slave pseudo terminal. A master pseudo terminal
-// should already be valid prior to calling this function (see
+// Get the name of the slave pseudo terminal. A master pseudo terminal should
+// already be valid prior to calling this function (see
 // OpenFirstAvailableMaster()).
 //
 // RETURNS:
@@ -185,18 +184,16 @@
 // Fork a child process and have its stdio routed to a pseudo terminal.
 //
 // In the parent process when a valid pid is returned, the master file
-// descriptor can be used as a read/write access to stdio of the
-// child process.
+// descriptor can be used as a read/write access to stdio of the child process.
 //
-// In the child process the stdin/stdout/stderr will already be routed
-// to the slave pseudo terminal and the master file descriptor will be
-// closed as it is no longer needed by the child process.
-//
-// This class will close the file descriptors for the master/slave
-// when the destructor is called, so be sure to call
-// ReleaseMasterFileDescriptor() or ReleaseSlaveFileDescriptor() if any
-// file descriptors are going to be used past the lifespan of this
-// object.
+// In the child process the stdin/stdout/stderr will already be routed to the
+// slave pseudo terminal and the master file descriptor will be closed as it is
+// no longer needed by the child process.
+//
+// This class will close the file descriptors for the master/slave when the
+// destructor is called, so be sure to call ReleaseMasterFileDescriptor() or
+// ReleaseSlaveFileDescriptor() if any file descriptors are going to be used
+// past the lifespan of this object.
 //
 // RETURNS:
 //  in the parent process: the pid of the child, or -1 if fork fails
@@ -261,49 +258,47 @@
 }
 
 //----------------------------------------------------------------------
-// The master file descriptor accessor. This object retains ownership
-// of the master file descriptor when this accessor is used. Use
-// ReleaseMasterFileDescriptor() if you wish this object to release
-// ownership of the master file descriptor.
+// The master file descriptor accessor. This object retains ownership of the
+// master file descriptor when this accessor is used. Use
+// ReleaseMasterFileDescriptor() if you wish this object to release ownership
+// of the master file descriptor.
 //
-// Returns the master file descriptor, or -1 if the master file
-// descriptor is not currently valid.
+// Returns the master file descriptor, or -1 if the master file descriptor is
+// not currently valid.
 //----------------------------------------------------------------------
 int PseudoTerminal::GetMasterFileDescriptor() const { return m_master_fd; }
 
 //----------------------------------------------------------------------
 // The slave file descriptor accessor.
 //
-// Returns the slave file descriptor, or -1 if the slave file
-// descriptor is not currently valid.
+// Returns the slave file descriptor, or -1 if the slave file descriptor is not
+// currently valid.
 //----------------------------------------------------------------------
 int PseudoTerminal::GetSlaveFileDescriptor() const { return m_slave_fd; }
 
 //----------------------------------------------------------------------
-// Release ownership of the master pseudo terminal file descriptor
-// without closing it. The destructor for this class will close the
-// master file descriptor if the ownership isn't released using this
-// call and the master file descriptor has been opened.
+// Release ownership of the master pseudo terminal file descriptor without
+// closing it. The destructor for this class will close the master file
+// descriptor if the ownership isn't released using this call and the master
+// file descriptor has been opened.
 //----------------------------------------------------------------------
 int PseudoTerminal::ReleaseMasterFileDescriptor() {
-  // Release ownership of the master pseudo terminal file
-  // descriptor without closing it. (the destructor for this
-  // class will close it otherwise!)
+  // Release ownership of the master pseudo terminal file descriptor without
+  // closing it. (the destructor for this class will close it otherwise!)
   int fd = m_master_fd;
   m_master_fd = invalid_fd;
   return fd;
 }
 
 //----------------------------------------------------------------------
-// Release ownership of the slave pseudo terminal file descriptor
-// without closing it. The destructor for this class will close the
-// slave file descriptor if the ownership isn't released using this
-// call and the slave file descriptor has been opened.
+// Release ownership of the slave pseudo terminal file descriptor without
+// closing it. The destructor for this class will close the slave file
+// descriptor if the ownership isn't released using this call and the slave
+// file descriptor has been opened.
 //----------------------------------------------------------------------
 int PseudoTerminal::ReleaseSlaveFileDescriptor() {
-  // Release ownership of the slave pseudo terminal file
-  // descriptor without closing it (the destructor for this
-  // class will close it otherwise!)
+  // Release ownership of the slave pseudo terminal file descriptor without
+  // closing it (the destructor for this class will close it otherwise!)
   int fd = m_slave_fd;
   m_slave_fd = invalid_fd;
   return fd;
Index: lldb/trunk/source/Host/common/Socket.cpp
===================================================================
--- lldb/trunk/source/Host/common/Socket.cpp
+++ lldb/trunk/source/Host/common/Socket.cpp
@@ -160,18 +160,17 @@
 
   error = listen_socket->Listen(host_and_port, backlog);
   if (error.Success()) {
-    // We were asked to listen on port zero which means we
-    // must now read the actual port that was given to us
-    // as port zero is a special code for "find an open port
-    // for me".
+    // We were asked to listen on port zero which means we must now read the
+    // actual port that was given to us as port zero is a special code for
+    // "find an open port for me".
     if (port == 0)
       port = listen_socket->GetLocalPortNumber();
 
-    // Set the port predicate since when doing a listen://<host>:<port>
-    // it often needs to accept the incoming connection which is a blocking
-    // system call. Allowing access to the bound port using a predicate allows
-    // us to wait for the port predicate to be set to a non-zero value from
-    // another thread in an efficient manor.
+    // Set the port predicate since when doing a listen://<host>:<port> it
+    // often needs to accept the incoming connection which is a blocking system
+    // call. Allowing access to the bound port using a predicate allows us to
+    // wait for the port predicate to be set to a non-zero value from another
+    // thread in an efficient manor.
     if (predicate)
       predicate->SetValue(port, eBroadcastAlways);
     socket = listen_socket.release();
@@ -282,8 +281,7 @@
   }
 
   // If this was unsuccessful, then check if it's simply a signed 32-bit
-  // integer, representing
-  // a port with an empty host.
+  // integer, representing a port with an empty host.
   host_str.clear();
   port_str.clear();
   bool ok = false;
@@ -436,8 +434,8 @@
   error.Clear();
 #if defined(ANDROID_USE_ACCEPT_WORKAROUND)
   // Hack:
-  // This enables static linking lldb-server to an API 21 libc, but still having
-  // it run on older devices. It is necessary because API 21 libc's
+  // This enables static linking lldb-server to an API 21 libc, but still
+  // having it run on older devices. It is necessary because API 21 libc's
   // implementation of accept() uses the accept4 syscall(), which is not
   // available in older kernels. Using an older libc would fix this issue, but
   // introduce other ones, as the old libraries were quite buggy.
Index: lldb/trunk/source/Host/common/SoftwareBreakpoint.cpp
===================================================================
--- lldb/trunk/source/Host/common/SoftwareBreakpoint.cpp
+++ lldb/trunk/source/Host/common/SoftwareBreakpoint.cpp
@@ -17,9 +17,8 @@
 
 using namespace lldb_private;
 
-// -------------------------------------------------------------------
-// static members
-// -------------------------------------------------------------------
+// ------------------------------------------------------------------- static
+// members -------------------------------------------------------------------
 
 Status SoftwareBreakpoint::CreateSoftwareBreakpoint(
     NativeProcessProtocol &process, lldb::addr_t addr, size_t size_hint,
@@ -34,8 +33,7 @@
                   __FUNCTION__);
 
   // Ask the NativeProcessProtocol subclass to fill in the correct software
-  // breakpoint
-  // trap for the breakpoint site.
+  // breakpoint trap for the breakpoint site.
   size_t bp_opcode_size = 0;
   const uint8_t *bp_opcode_bytes = NULL;
   Status error = process.GetSoftwareBreakpointTrapOpcode(
@@ -98,9 +96,8 @@
     log->Printf("SoftwareBreakpoint::%s addr = 0x%" PRIx64 " -- SUCCESS",
                 __FUNCTION__, addr);
 
-  // Set the breakpoint and verified it was written properly.  Now
-  // create a breakpoint remover that understands how to undo this
-  // breakpoint.
+  // Set the breakpoint and verified it was written properly.  Now create a
+  // breakpoint remover that understands how to undo this breakpoint.
   breakpoint_sp.reset(new SoftwareBreakpoint(process, addr, saved_opcode_bytes,
                                              bp_opcode_bytes, bp_opcode_size));
   return Status();
@@ -280,8 +277,8 @@
       // Make sure the breakpoint opcode exists at this address
       if (::memcmp(curr_break_op, m_trap_opcodes, m_opcode_size) == 0) {
         break_op_found = true;
-        // We found a valid breakpoint opcode at this address, now restore
-        // the saved opcode.
+        // We found a valid breakpoint opcode at this address, now restore the
+        // saved opcode.
         size_t bytes_written = 0;
         error = m_process.WriteMemory(m_addr, m_saved_opcodes, m_opcode_size,
                                       bytes_written);
Index: lldb/trunk/source/Host/common/Symbols.cpp
===================================================================
--- lldb/trunk/source/Host/common/Symbols.cpp
+++ lldb/trunk/source/Host/common/Symbols.cpp
@@ -111,15 +111,15 @@
 
           // Add a ".dSYM" name to each directory component of the path,
           // stripping off components.  e.g. we may have a binary like
-          // /S/L/F/Foundation.framework/Versions/A/Foundation
-          // and
+          // /S/L/F/Foundation.framework/Versions/A/Foundation and
           // /S/L/F/Foundation.framework.dSYM
           //
-          // so we'll need to start with /S/L/F/Foundation.framework/Versions/A,
-          // add the .dSYM part to the "A", and if that doesn't exist, strip off
-          // the "A" and try it again with "Versions", etc., until we find a
-          // dSYM bundle or we've stripped off enough path components that
-          // there's no need to continue.
+          // so we'll need to start with
+          // /S/L/F/Foundation.framework/Versions/A, add the .dSYM part to the
+          // "A", and if that doesn't exist, strip off the "A" and try it again
+          // with "Versions", etc., until we find a dSYM bundle or we've
+          // stripped off enough path components that there's no need to
+          // continue.
 
           for (int i = 0; i < 4; i++) {
             // Does this part of the path have a "." character - could it be a
@@ -131,7 +131,8 @@
               dsym_fspec = parent_dirs;
               dsym_fspec.RemoveLastPathComponent();
 
-              // If the current directory name is "Foundation.framework", see if
+              // If the current directory name is "Foundation.framework", see
+              // if
               // "Foundation.framework.dSYM/Contents/Resources/DWARF/Foundation"
               // exists & has the right uuid.
               std::string dsym_fn = fn;
@@ -293,10 +294,9 @@
           if (num_specs == 1) {
             ModuleSpec mspec;
             if (specs.GetModuleSpecAtIndex(0, mspec)) {
-              // Skip the uuids check if module_uuid is invalid.
-              // For example, this happens for *.dwp files since
-              // at the moment llvm-dwp doesn't output build ids,
-              // nor does binutils dwp.
+              // Skip the uuids check if module_uuid is invalid. For example,
+              // this happens for *.dwp files since at the moment llvm-dwp
+              // doesn't output build ids, nor does binutils dwp.
               if (!module_uuid.IsValid() || module_uuid == mspec.GetUUID())
                 return file_spec;
             }
Index: lldb/trunk/source/Host/common/TaskPool.cpp
===================================================================
--- lldb/trunk/source/Host/common/TaskPool.cpp
+++ lldb/trunk/source/Host/common/TaskPool.cpp
@@ -49,8 +49,8 @@
 TaskPoolImpl::TaskPoolImpl() : m_thread_count(0) {}
 
 unsigned GetHardwareConcurrencyHint() {
-  // std::thread::hardware_concurrency may return 0
-  // if the value is not well defined or not computable.
+  // std::thread::hardware_concurrency may return 0 if the value is not well
+  // defined or not computable.
   static const unsigned g_hardware_concurrency = 
     std::max(1u, std::thread::hardware_concurrency());
   return g_hardware_concurrency;
@@ -64,9 +64,8 @@
   if (m_thread_count < GetHardwareConcurrencyHint()) {
     m_thread_count++;
     // Note that this detach call needs to happen with the m_tasks_mutex held.
-    // This prevents the thread
-    // from exiting prematurely and triggering a linux libc bug
-    // (https://sourceware.org/bugzilla/show_bug.cgi?id=19951).
+    // This prevents the thread from exiting prematurely and triggering a linux
+    // libc bug (https://sourceware.org/bugzilla/show_bug.cgi?id=19951).
     lldb_private::ThreadLauncher::LaunchThread("task-pool.worker", WorkerPtr,
                                                this, nullptr, min_stack_size)
         .Release();
Index: lldb/trunk/source/Host/common/Terminal.cpp
===================================================================
--- lldb/trunk/source/Host/common/Terminal.cpp
+++ lldb/trunk/source/Host/common/Terminal.cpp
@@ -107,9 +107,9 @@
 }
 
 //----------------------------------------------------------------------
-// Save the current state of the TTY for the file descriptor "fd"
-// and if "save_process_group" is true, attempt to save the process
-// group info for the TTY.
+// Save the current state of the TTY for the file descriptor "fd" and if
+// "save_process_group" is true, attempt to save the process group info for the
+// TTY.
 //----------------------------------------------------------------------
 bool TerminalState::Save(int fd, bool save_process_group) {
   m_tty.SetFileDescriptor(fd);
@@ -142,8 +142,8 @@
 }
 
 //----------------------------------------------------------------------
-// Restore the state of the TTY using the cached values from a
-// previous call to Save().
+// Restore the state of the TTY using the cached values from a previous call to
+// Save().
 //----------------------------------------------------------------------
 bool TerminalState::Restore() const {
 #ifndef LLDB_DISABLE_POSIX
@@ -173,8 +173,8 @@
 }
 
 //----------------------------------------------------------------------
-// Returns true if this object has valid saved TTY state settings
-// that can be used to restore a previous state.
+// Returns true if this object has valid saved TTY state settings that can be
+// used to restore a previous state.
 //----------------------------------------------------------------------
 bool TerminalState::IsValid() const {
   return m_tty.FileDescriptorIsValid() &&
@@ -236,21 +236,20 @@
       m_ttystates[idx].IsValid())
     return true;
 
-  // Set the state to match the index passed in and only update the
-  // current state if there are no errors.
+  // Set the state to match the index passed in and only update the current
+  // state if there are no errors.
   if (m_ttystates[idx].Restore()) {
     m_currentState = idx;
     return true;
   }
 
-  // We failed to set the state. The tty state was invalid or not
-  // initialized.
+  // We failed to set the state. The tty state was invalid or not initialized.
   return false;
 }
 
 //------------------------------------------------------------------
-// Save the state at index "idx" for file descriptor "fd" and
-// save the process group if requested.
+// Save the state at index "idx" for file descriptor "fd" and save the process
+// group if requested.
 //
 // Returns true if the restore was successful, false otherwise.
 //------------------------------------------------------------------
Index: lldb/trunk/source/Host/common/UDPSocket.cpp
===================================================================
--- lldb/trunk/source/Host/common/UDPSocket.cpp
+++ lldb/trunk/source/Host/common/UDPSocket.cpp
@@ -69,8 +69,8 @@
   if (!DecodeHostAndPort(name, host_str, port_str, port, &error))
     return error;
 
-  // At this point we have setup the receive port, now we need to
-  // setup the UDP send socket
+  // At this point we have setup the receive port, now we need to setup the UDP
+  // send socket
 
   struct addrinfo hints;
   struct addrinfo *service_info_list = nullptr;
Index: lldb/trunk/source/Host/common/XML.cpp
===================================================================
--- lldb/trunk/source/Host/common/XML.cpp
+++ lldb/trunk/source/Host/common/XML.cpp
@@ -252,8 +252,8 @@
       if (node->type != XML_ELEMENT_NODE)
         continue;
 
-      // If name is nullptr, we take all nodes of type "t", else
-      // just the ones whose name matches
+      // If name is nullptr, we take all nodes of type "t", else just the ones
+      // whose name matches
       if (name) {
         if (strcmp((const char *)node->name, name) != 0)
           continue; // Name mismatch, ignore this one
Index: lldb/trunk/source/Host/freebsd/Host.cpp
===================================================================
--- lldb/trunk/source/Host/freebsd/Host.cpp
+++ lldb/trunk/source/Host/freebsd/Host.cpp
@@ -192,9 +192,8 @@
       continue;
 
     // Every thread is a process in FreeBSD, but all the threads of a single
-    // process have the same pid. Do not store the process info in the
-    // result list if a process with given identifier is already registered
-    // there.
+    // process have the same pid. Do not store the process info in the result
+    // list if a process with given identifier is already registered there.
     bool already_registered = false;
     for (uint32_t pi = 0;
          !already_registered && (const int)kinfo.ki_numthreads > 1 &&
Index: lldb/trunk/source/Host/linux/Host.cpp
===================================================================
--- lldb/trunk/source/Host/linux/Host.cpp
+++ lldb/trunk/source/Host/linux/Host.cpp
@@ -246,8 +246,8 @@
       if (State == ProcessState::Zombie)
         continue;
 
-      // Check for user match if we're not matching all users and not running as
-      // root.
+      // Check for user match if we're not matching all users and not running
+      // as root.
       if (!all_users && (our_uid != 0) && (process_info.GetUserID() != our_uid))
         continue;
 
Index: lldb/trunk/source/Host/linux/HostInfoLinux.cpp
===================================================================
--- lldb/trunk/source/Host/linux/HostInfoLinux.cpp
+++ lldb/trunk/source/Host/linux/HostInfoLinux.cpp
@@ -57,8 +57,7 @@
         success = true;
       else {
         // Some kernels omit the update version, so try looking for just "X.Y"
-        // and
-        // set update to 0.
+        // and set update to 0.
         g_fields->m_os_update = 0;
         status = sscanf(un.release, "%u.%u", &g_fields->m_os_major,
                         &g_fields->m_os_minor);
@@ -100,8 +99,8 @@
 }
 
 llvm::StringRef HostInfoLinux::GetDistributionId() {
-  // Try to run 'lbs_release -i', and use that response
-  // for the distribution id.
+  // Try to run 'lbs_release -i', and use that response for the distribution
+  // id.
   static llvm::once_flag g_once_flag;
   llvm::call_once(g_once_flag, []() {
 
@@ -109,8 +108,7 @@
     if (log)
       log->Printf("attempting to determine Linux distribution...");
 
-    // check if the lsb_release command exists at one of the
-    // following paths
+    // check if the lsb_release command exists at one of the following paths
     const char *const exe_paths[] = {"/bin/lsb_release",
                                      "/usr/bin/lsb_release"};
 
@@ -212,8 +210,8 @@
 
 bool HostInfoLinux::ComputeUserPluginsDirectory(FileSpec &file_spec) {
   // XDG Base Directory Specification
-  // http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
-  // If XDG_DATA_HOME exists, use that, otherwise use ~/.local/share/lldb.
+  // http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html If
+  // XDG_DATA_HOME exists, use that, otherwise use ~/.local/share/lldb.
   const char *xdg_data_home = getenv("XDG_DATA_HOME");
   if (xdg_data_home && xdg_data_home[0]) {
     std::string user_plugin_dir(xdg_data_home);
Index: lldb/trunk/source/Host/macosx/Symbols.cpp
===================================================================
--- lldb/trunk/source/Host/macosx/Symbols.cpp
+++ lldb/trunk/source/Host/macosx/Symbols.cpp
@@ -340,9 +340,8 @@
     std::string DBGBuildSourcePath;
     std::string DBGSourcePath;
 
-    // If DBGVersion value 2 or higher, look for
-    // DBGSourcePathRemapping dictionary and append the key-value pairs
-    // to our remappings.
+    // If DBGVersion value 2 or higher, look for DBGSourcePathRemapping
+    // dictionary and append the key-value pairs to our remappings.
     cf_dict = (CFDictionaryRef)CFDictionaryGetValue(
         (CFDictionaryRef)uuid_dict, CFSTR("DBGSourcePathRemapping"));
     if (cf_dict && CFGetTypeID(cf_dict) == CFDictionaryGetTypeID()) {
@@ -389,10 +388,9 @@
           }
           if (!DBGBuildSourcePath.empty() && !DBGSourcePath.empty()) {
             // In the "old style" DBGSourcePathRemapping dictionary, the
-            // DBGSourcePath values
-            // (the "values" half of key-value path pairs) were wrong.  Ignore
-            // them and use the
-            // universal DBGSourcePath string from earlier.
+            // DBGSourcePath values (the "values" half of key-value path pairs)
+            // were wrong.  Ignore them and use the universal DBGSourcePath
+            // string from earlier.
             if (new_style_source_remapping_dictionary == true &&
                 !original_DBGSourcePath_value.empty()) {
               DBGSourcePath = original_DBGSourcePath_value;
@@ -402,9 +400,9 @@
               DBGSourcePath = resolved_source_path.GetPath();
             }
             // With version 2 of DBGSourcePathRemapping, we can chop off the
-            // last two filename parts from the source remapping and get a
-            // more general source remapping that still works. Add this as
-            // another option in addition to the full source path remap.
+            // last two filename parts from the source remapping and get a more
+            // general source remapping that still works. Add this as another
+            // option in addition to the full source path remap.
             module_spec.GetSourceMappingList().Append(
                 ConstString(DBGBuildSourcePath.c_str()),
                 ConstString(DBGSourcePath.c_str()), true);
@@ -429,8 +427,8 @@
     }
 
 
-    // If we have a DBGBuildSourcePath + DBGSourcePath pair,
-    // append them to the source remappings list.
+    // If we have a DBGBuildSourcePath + DBGSourcePath pair, append them to the
+    // source remappings list.
 
     cf_str = (CFStringRef)CFDictionaryGetValue((CFDictionaryRef)uuid_dict,
                                                CFSTR("DBGBuildSourcePath"));
@@ -464,8 +462,7 @@
   const FileSpec *file_spec_ptr = module_spec.GetFileSpecPtr();
 
   // It's expensive to check for the DBGShellCommands defaults setting, only do
-  // it once per
-  // lldb run and cache the result.
+  // it once per lldb run and cache the result.
   static bool g_have_checked_for_dbgshell_command = false;
   static const char *g_dbgshell_command = NULL;
   if (g_have_checked_for_dbgshell_command == false) {
@@ -487,8 +484,7 @@
   }
 
   // When g_dbgshell_command is NULL, the user has not enabled the use of an
-  // external program
-  // to find the symbols, don't run it for them.
+  // external program to find the symbols, don't run it for them.
   if (force_lookup == false && g_dbgshell_command == NULL) {
     return false;
   }
Index: lldb/trunk/source/Host/macosx/cfcpp/CFCMutableDictionary.cpp
===================================================================
--- lldb/trunk/source/Host/macosx/cfcpp/CFCMutableDictionary.cpp
+++ lldb/trunk/source/Host/macosx/cfcpp/CFCMutableDictionary.cpp
@@ -352,9 +352,8 @@
   CFMutableDictionaryRef dict = Dictionary(can_create);
   if (dict != NULL) {
     // The number may appear negative if the MSBit is set in "value". Due to a
-    // limitation of
-    // CFNumber, there isn't a way to have it show up otherwise as of this
-    // writing.
+    // limitation of CFNumber, there isn't a way to have it show up otherwise
+    // as of this writing.
     CFCReleaser<CFNumberRef> cf_number(
         ::CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt64Type, &value));
     if (cf_number.get()) {
@@ -371,9 +370,8 @@
   CFMutableDictionaryRef dict = Dictionary(can_create);
   if (dict != NULL) {
     // The number may appear negative if the MSBit is set in "value". Due to a
-    // limitation of
-    // CFNumber, there isn't a way to have it show up otherwise as of this
-    // writing.
+    // limitation of CFNumber, there isn't a way to have it show up otherwise
+    // as of this writing.
     CFCReleaser<CFNumberRef> cf_number(
         ::CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt64Type, &value));
     if (cf_number.get()) {
@@ -390,9 +388,8 @@
   CFMutableDictionaryRef dict = Dictionary(can_create);
   if (dict != NULL) {
     // The number may appear negative if the MSBit is set in "value". Due to a
-    // limitation of
-    // CFNumber, there isn't a way to have it show up otherwise as of this
-    // writing.
+    // limitation of CFNumber, there isn't a way to have it show up otherwise
+    // as of this writing.
     CFCReleaser<CFNumberRef> cf_number(
         ::CFNumberCreate(kCFAllocatorDefault, kCFNumberDoubleType, &value));
     if (cf_number.get()) {
@@ -409,9 +406,8 @@
   CFMutableDictionaryRef dict = Dictionary(can_create);
   if (dict != NULL) {
     // The number may appear negative if the MSBit is set in "value". Due to a
-    // limitation of
-    // CFNumber, there isn't a way to have it show up otherwise as of this
-    // writing.
+    // limitation of CFNumber, there isn't a way to have it show up otherwise
+    // as of this writing.
     CFCReleaser<CFNumberRef> cf_number(
         ::CFNumberCreate(kCFAllocatorDefault, kCFNumberDoubleType, &value));
     if (cf_number.get()) {
Index: lldb/trunk/source/Host/macosx/cfcpp/CFCString.cpp
===================================================================
--- lldb/trunk/source/Host/macosx/cfcpp/CFCString.cpp
+++ lldb/trunk/source/Host/macosx/cfcpp/CFCString.cpp
@@ -88,9 +88,8 @@
   return CFCString::UTF8(get(), str);
 }
 
-// Static function that puts a copy of the UTF8 contents of CF_STR into STR
-// and returns the C string pointer that is contained in STR when successful,
-// else
+// Static function that puts a copy of the UTF8 contents of CF_STR into STR and
+// returns the C string pointer that is contained in STR when successful, else
 // NULL is returned. This allows the std::string parameter to own the extracted
 // string,
 // and also allows that string to be returned as a C string pointer that can be
@@ -129,9 +128,9 @@
 
 // Static function that puts a copy of the file system representation of CF_STR
 // into STR and returns the C string pointer that is contained in STR when
-// successful, else NULL is returned. This allows the std::string parameter
-// to own the extracted string, and also allows that string to be returned as
-// a C string pointer that can be used.
+// successful, else NULL is returned. This allows the std::string parameter to
+// own the extracted string, and also allows that string to be returned as a C
+// string pointer that can be used.
 
 const char *CFCString::FileSystemRepresentation(CFStringRef cf_str,
                                                 std::string &str) {
Index: lldb/trunk/source/Host/netbsd/Host.cpp
===================================================================
--- lldb/trunk/source/Host/netbsd/Host.cpp
+++ lldb/trunk/source/Host/netbsd/Host.cpp
@@ -192,9 +192,8 @@
       continue;
 
     // Every thread is a process in NetBSD, but all the threads of a single
-    // process have the same pid. Do not store the process info in the
-    // result list if a process with given identifier is already registered
-    // there.
+    // process have the same pid. Do not store the process info in the result
+    // list if a process with given identifier is already registered there.
     if (proc_kinfo[i].p_nlwps > 1) {
       bool already_registered = false;
       for (size_t pi = 0; pi < process_infos.GetSize(); pi++) {
Index: lldb/trunk/source/Host/posix/ConnectionFileDescriptorPosix.cpp
===================================================================
--- lldb/trunk/source/Host/posix/ConnectionFileDescriptorPosix.cpp
+++ lldb/trunk/source/Host/posix/ConnectionFileDescriptorPosix.cpp
@@ -189,15 +189,14 @@
     }
 #ifndef LLDB_DISABLE_POSIX
     else if ((addr = GetURLAddress(path, FD_SCHEME))) {
-      // Just passing a native file descriptor within this current process
-      // that is already opened (possibly from a service or other source).
+      // Just passing a native file descriptor within this current process that
+      // is already opened (possibly from a service or other source).
       int fd = -1;
 
       if (!addr->getAsInteger(0, fd)) {
-        // We have what looks to be a valid file descriptor, but we
-        // should make sure it is. We currently are doing this by trying to
-        // get the flags from the file descriptor and making sure it
-        // isn't a bad fd.
+        // We have what looks to be a valid file descriptor, but we should make
+        // sure it is. We currently are doing this by trying to get the flags
+        // from the file descriptor and making sure it isn't a bad fd.
         errno = 0;
         int flags = ::fcntl(fd, F_GETFL, 0);
         if (flags == -1 || errno == EBADF) {
@@ -208,20 +207,18 @@
           m_write_sp.reset();
           return eConnectionStatusError;
         } else {
-          // Don't take ownership of a file descriptor that gets passed
-          // to us since someone else opened the file descriptor and
-          // handed it to us.
+          // Don't take ownership of a file descriptor that gets passed to us
+          // since someone else opened the file descriptor and handed it to us.
           // TODO: Since are using a URL to open connection we should
-          // eventually parse options using the web standard where we
-          // have "fd://123?opt1=value;opt2=value" and we can have an
-          // option be "owns=1" or "owns=0" or something like this to
-          // allow us to specify this. For now, we assume we must
-          // assume we don't own it.
+          // eventually parse options using the web standard where we have
+          // "fd://123?opt1=value;opt2=value" and we can have an option be
+          // "owns=1" or "owns=0" or something like this to allow us to specify
+          // this. For now, we assume we must assume we don't own it.
 
           std::unique_ptr<TCPSocket> tcp_socket;
           tcp_socket.reset(new TCPSocket(fd, false, false));
-          // Try and get a socket option from this file descriptor to
-          // see if this is a socket and set m_is_socket accordingly.
+          // Try and get a socket option from this file descriptor to see if
+          // this is a socket and set m_is_socket accordingly.
           int resuse;
           bool is_socket =
               !!tcp_socket->GetOption(SOL_SOCKET, SO_REUSEADDR, resuse);
@@ -320,13 +317,11 @@
       m_read_sp->GetFdType() == IOObject::eFDTypeSocket)
     static_cast<Socket &>(*m_read_sp).PreDisconnect();
 
-  // Try to get the ConnectionFileDescriptor's mutex.  If we fail, that is quite
-  // likely
-  // because somebody is doing a blocking read on our file descriptor.  If
-  // that's the case,
-  // then send the "q" char to the command file channel so the read will wake up
-  // and the connection
-  // will then know to shut down.
+  // Try to get the ConnectionFileDescriptor's mutex.  If we fail, that is
+  // quite likely because somebody is doing a blocking read on our file
+  // descriptor.  If that's the case, then send the "q" char to the command
+  // file channel so the read will wake up and the connection will then know to
+  // shut down.
 
   m_shutting_down = true;
 
@@ -430,11 +425,11 @@
     case EINVAL:  // The pointer associated with fildes was negative.
     case EIO:     // An I/O error occurred while reading from the file system.
                   // The process group is orphaned.
-                  // The file is a regular file, nbyte is greater than 0,
-                  // the starting position is before the end-of-file, and
-                  // the starting position is greater than or equal to the
-                  // offset maximum established for the open file
-                  // descriptor associated with fildes.
+                  // The file is a regular file, nbyte is greater than 0, the
+                  // starting position is before the end-of-file, and the
+                  // starting position is greater than or equal to the offset
+                  // maximum established for the open file descriptor
+                  // associated with fildes.
     case EISDIR:  // An attempt is made to read a directory.
     case ENOBUFS: // An attempt to allocate a memory buffer fails.
     case ENOMEM:  // Insufficient memory is available.
@@ -550,15 +545,15 @@
 ConnectionFileDescriptor::BytesAvailable(const Timeout<std::micro> &timeout,
                                          Status *error_ptr) {
   // Don't need to take the mutex here separately since we are only called from
-  // Read.  If we
-  // ever get used more generally we will need to lock here as well.
+  // Read.  If we ever get used more generally we will need to lock here as
+  // well.
 
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_CONNECTION));
   LLDB_LOG(log, "this = {0}, timeout = {1}", this, timeout);
 
-  // Make a copy of the file descriptors to make sure we don't
-  // have another thread change these values out from under us
-  // and cause problems in the loop below where like in FS_SET()
+  // Make a copy of the file descriptors to make sure we don't have another
+  // thread change these values out from under us and cause problems in the
+  // loop below where like in FS_SET()
   const IOObject::WaitableHandle handle = m_read_sp->GetWaitableHandle();
   const int pipe_fd = m_pipe.GetReadFileDescriptor();
 
@@ -570,10 +565,9 @@
     select_helper.FDSetRead(handle);
 #if defined(_MSC_VER)
     // select() won't accept pipes on Windows.  The entire Windows codepath
-    // needs to be
-    // converted over to using WaitForMultipleObjects and event HANDLEs, but for
-    // now at least
-    // this will allow ::select() to not return an error.
+    // needs to be converted over to using WaitForMultipleObjects and event
+    // HANDLEs, but for now at least this will allow ::select() to not return
+    // an error.
     const bool have_pipe_fd = false;
 #else
     const bool have_pipe_fd = pipe_fd >= 0;
@@ -603,11 +597,10 @@
           return eConnectionStatusTimedOut;
 
         case EAGAIN: // The kernel was (perhaps temporarily) unable to
-                     // allocate the requested number of file descriptors,
-                     // or we have non-blocking IO
+                     // allocate the requested number of file descriptors, or
+                     // we have non-blocking IO
         case EINTR:  // A signal was delivered before the time limit
-          // expired and before any of the selected events
-          // occurred.
+          // expired and before any of the selected events occurred.
           break; // Lets keep reading to until we timeout
         }
       } else {
@@ -615,8 +608,8 @@
           return eConnectionStatusSuccess;
 
         if (select_helper.FDIsSetRead(pipe_fd)) {
-          // There is an interrupt or exit command in the command pipe
-          // Read the data from that pipe:
+          // There is an interrupt or exit command in the command pipe Read the
+          // data from that pipe:
           char c;
 
           ssize_t bytes_read = llvm::sys::RetryAfterSignal(-1, ::read, pipe_fd, &c, 1);
Index: lldb/trunk/source/Host/posix/HostInfoPosix.cpp
===================================================================
--- lldb/trunk/source/Host/posix/HostInfoPosix.cpp
+++ lldb/trunk/source/Host/posix/HostInfoPosix.cpp
@@ -103,8 +103,7 @@
     }
   } else {
     // The threadsafe version isn't currently working for me on darwin, but the
-    // non-threadsafe version
-    // is, so I am calling it below.
+    // non-threadsafe version is, so I am calling it below.
     group_info_ptr = ::getgrgid(gid);
     if (group_info_ptr) {
       group_name.assign(group_info_ptr->gr_name);
@@ -141,8 +140,8 @@
   llvm::StringRef parent_path = llvm::sys::path::parent_path(raw_path);
 
   // Most Posix systems (e.g. Linux/*BSD) will attempt to replace a */lib with
-  // */bin as the base directory for helper exe programs.  This will fail if the
-  // /lib and /bin directories are rooted in entirely different trees.
+  // */bin as the base directory for helper exe programs.  This will fail if
+  // the /lib and /bin directories are rooted in entirely different trees.
   if (log)
     log->Printf("HostInfoPosix::ComputePathRelativeToLibrary() attempting to "
                 "derive the %s path from this path: %s",
@@ -192,9 +191,9 @@
   lldb_file_spec.GetPath(raw_path, sizeof(raw_path));
 
 #if defined(LLDB_PYTHON_RELATIVE_LIBDIR)
-  // Build the path by backing out of the lib dir, then building
-  // with whatever the real python interpreter uses.  (e.g. lib
-  // for most, lib64 on RHEL x86_64).
+  // Build the path by backing out of the lib dir, then building with whatever
+  // the real python interpreter uses.  (e.g. lib for most, lib64 on RHEL
+  // x86_64).
   char python_path[PATH_MAX];
   ::snprintf(python_path, sizeof(python_path), "%s/../%s", raw_path,
              LLDB_PYTHON_RELATIVE_LIBDIR);
Index: lldb/trunk/source/Host/posix/PipePosix.cpp
===================================================================
--- lldb/trunk/source/Host/posix/PipePosix.cpp
+++ lldb/trunk/source/Host/posix/PipePosix.cpp
@@ -137,8 +137,8 @@
   }
 
   // It's possible that another process creates the target path after we've
-  // verified it's available but before we create it, in which case we
-  // should try again.
+  // verified it's available but before we create it, in which case we should
+  // try again.
   Status error;
   do {
     llvm::sys::fs::createUniqueFile(tmpdir_file_spec.GetPath(),
Index: lldb/trunk/source/Host/posix/ProcessLauncherPosixFork.cpp
===================================================================
--- lldb/trunk/source/Host/posix/ProcessLauncherPosixFork.cpp
+++ lldb/trunk/source/Host/posix/ProcessLauncherPosixFork.cpp
@@ -131,8 +131,8 @@
   FixupEnvironment(env);
   Environment::Envp envp = env.getEnvp();
 
-  // Clear the signal mask to prevent the child from being affected by
-  // any masking done by the parent.
+  // Clear the signal mask to prevent the child from being affected by any
+  // masking done by the parent.
   sigset_t set;
   if (sigemptyset(&set) != 0 ||
       pthread_sigmask(SIG_SETMASK, &set, nullptr) != 0)
@@ -142,8 +142,7 @@
     // HACK:
     // Close everything besides stdin, stdout, and stderr that has no file
     // action to avoid leaking. Only do this when debugging, as elsewhere we
-    // actually rely on
-    // passing open descriptors to child processes.
+    // actually rely on passing open descriptors to child processes.
     for (int fd = 3; fd < sysconf(_SC_OPEN_MAX); ++fd)
       if (!info.GetFileActionForFD(fd) && fd != error_fd)
         close(fd);
@@ -158,18 +157,14 @@
 
 #if defined(__linux__)
   if (errno == ETXTBSY) {
-    // On android M and earlier we can get this error because the adb deamon can
-    // hold a write
-    // handle on the executable even after it has finished uploading it. This
-    // state lasts
-    // only a short time and happens only when there are many concurrent adb
-    // commands being
-    // issued, such as when running the test suite. (The file remains open when
-    // someone does
-    // an "adb shell" command in the fork() child before it has had a chance to
-    // exec.) Since
-    // this state should clear up quickly, wait a while and then give it one
-    // more go.
+    // On android M and earlier we can get this error because the adb deamon
+    // can hold a write handle on the executable even after it has finished
+    // uploading it. This state lasts only a short time and happens only when
+    // there are many concurrent adb commands being issued, such as when
+    // running the test suite. (The file remains open when someone does an "adb
+    // shell" command in the fork() child before it has had a chance to exec.)
+    // Since this state should clear up quickly, wait a while and then give it
+    // one more go.
     usleep(50000);
     execve(argv[0], const_cast<char *const *>(argv), envp);
   }
Index: lldb/trunk/source/Host/windows/ConnectionGenericFileWindows.cpp
===================================================================
--- lldb/trunk/source/Host/windows/ConnectionGenericFileWindows.cpp
+++ lldb/trunk/source/Host/windows/ConnectionGenericFileWindows.cpp
@@ -21,12 +21,10 @@
 
 namespace {
 // This is a simple helper class to package up the information needed to return
-// from a Read/Write
-// operation function.  Since there is a lot of code to be run before exit
-// regardless of whether the
-// operation succeeded or failed, combined with many possible return paths, this
-// is the cleanest
-// way to represent it.
+// from a Read/Write operation function.  Since there is a lot of code to be
+// run before exit regardless of whether the operation succeeded or failed,
+// combined with many possible return paths, this is the cleanest way to
+// represent it.
 class ReturnInfo {
 public:
   void Set(size_t bytes, ConnectionStatus status, DWORD error_code) {
@@ -78,11 +76,9 @@
   m_event_handles[kInterruptEvent] = CreateEvent(NULL, FALSE, FALSE, NULL);
 
   // Note, we should use a manual reset event for the hEvent argument of the
-  // OVERLAPPED.  This
-  // is because both WaitForMultipleObjects and GetOverlappedResult (if you set
-  // the bWait
-  // argument to TRUE) will wait for the event to be signalled.  If we use an
-  // auto-reset event,
+  // OVERLAPPED.  This is because both WaitForMultipleObjects and
+  // GetOverlappedResult (if you set the bWait argument to TRUE) will wait for
+  // the event to be signalled.  If we use an auto-reset event,
   // WaitForMultipleObjects will reset the event, return successfully, and then
   // GetOverlappedResult will block since the event is no longer signalled.
   m_event_handles[kBytesAvailableEvent] =
@@ -147,8 +143,7 @@
     return eConnectionStatusSuccess;
 
   // Reset the handle so that after we unblock any pending reads, subsequent
-  // calls to Read() will
-  // see a disconnected state.
+  // calls to Read() will see a disconnected state.
   HANDLE old_file = m_file;
   m_file = INVALID_HANDLE_VALUE;
 
@@ -157,8 +152,7 @@
   ::CancelIoEx(old_file, &m_overlapped);
 
   // Close the file handle if we owned it, but don't close the event handles.
-  // We could always
-  // reconnect with the same Connection instance.
+  // We could always reconnect with the same Connection instance.
   if (m_owns_file)
     ::CloseHandle(old_file);
 
@@ -190,8 +184,7 @@
   if (result || ::GetLastError() == ERROR_IO_PENDING) {
     if (!result) {
       // The expected return path.  The operation is pending.  Wait for the
-      // operation to complete
-      // or be interrupted.
+      // operation to complete or be interrupted.
       DWORD milliseconds =
           timeout
               ? std::chrono::duration_cast<std::chrono::milliseconds>(*timeout)
@@ -219,11 +212,9 @@
     // The data is ready.  Figure out how much was read and return;
     if (!::GetOverlappedResult(m_file, &m_overlapped, &bytes_read, FALSE)) {
       DWORD result_error = ::GetLastError();
-      // ERROR_OPERATION_ABORTED occurs when someone calls Disconnect() during a
-      // blocking read.
-      // This triggers a call to CancelIoEx, which causes the operation to
-      // complete and the
-      // result to be ERROR_OPERATION_ABORTED.
+      // ERROR_OPERATION_ABORTED occurs when someone calls Disconnect() during
+      // a blocking read. This triggers a call to CancelIoEx, which causes the
+      // operation to complete and the result to be ERROR_OPERATION_ABORTED.
       if (result_error == ERROR_HANDLE_EOF ||
           result_error == ERROR_OPERATION_ABORTED ||
           result_error == ERROR_BROKEN_PIPE)
@@ -250,9 +241,9 @@
   if (error_ptr)
     *error_ptr = return_info.GetError();
 
-  // kBytesAvailableEvent is a manual reset event.  Make sure it gets reset here
-  // so that any
-  // subsequent operations don't immediately see bytes available.
+  // kBytesAvailableEvent is a manual reset event.  Make sure it gets reset
+  // here so that any subsequent operations don't immediately see bytes
+  // available.
   ResetEvent(m_event_handles[kBytesAvailableEvent]);
 
   IncrementFilePointer(return_info.GetBytes());
@@ -284,7 +275,8 @@
 
   m_overlapped.hEvent = NULL;
 
-  // Writes are not interruptible like reads are, so just block until it's done.
+  // Writes are not interruptible like reads are, so just block until it's
+  // done.
   result = ::WriteFile(m_file, src, src_len, NULL, &m_overlapped);
   if (!result && ::GetLastError() != ERROR_IO_PENDING) {
     return_info.Set(0, eConnectionStatusError, ::GetLastError());
Index: lldb/trunk/source/Host/windows/EditLineWin.cpp
===================================================================
--- lldb/trunk/source/Host/windows/EditLineWin.cpp
+++ lldb/trunk/source/Host/windows/EditLineWin.cpp
@@ -316,8 +316,8 @@
 }
 
 int el_source(EditLine *el, const char *file) {
-  // init edit line by reading the contents of 'file'
-  // nothing to do here on windows...
+  // init edit line by reading the contents of 'file' nothing to do here on
+  // windows...
   return 0;
 }
 
@@ -342,8 +342,8 @@
 }
 
 int history(History *, HistEvent *, int op, ...) {
-  // perform operation 'op' on the history list with
-  // optional arguments as needed by the operation.
+  // perform operation 'op' on the history list with optional arguments as
+  // needed by the operation.
   return 0;
 }
 
Index: lldb/trunk/source/Host/windows/Host.cpp
===================================================================
--- lldb/trunk/source/Host/windows/Host.cpp
+++ lldb/trunk/source/Host/windows/Host.cpp
@@ -35,8 +35,7 @@
 namespace {
 bool GetTripleForProcess(const FileSpec &executable, llvm::Triple &triple) {
   // Open the PE File as a binary file, and parse just enough information to
-  // determine the
-  // machine type.
+  // determine the machine type.
   File imageBinary(executable.GetPath().c_str(), File::eOpenOptionRead,
                    lldb::eFilePermissionsUserRead);
   imageBinary.SeekFromStart(0x3c);
@@ -63,8 +62,8 @@
 }
 
 bool GetExecutableForProcess(const AutoHandle &handle, std::string &path) {
-  // Get the process image path.  MAX_PATH isn't long enough, paths can actually
-  // be up to 32KB.
+  // Get the process image path.  MAX_PATH isn't long enough, paths can
+  // actually be up to 32KB.
   std::vector<wchar_t> buffer(PATH_MAX);
   DWORD dwSize = buffer.size();
   if (!::QueryFullProcessImageNameW(handle.get(), 0, &buffer[0], &dwSize))
@@ -75,10 +74,9 @@
 void GetProcessExecutableAndTriple(const AutoHandle &handle,
                                    ProcessInstanceInfo &process) {
   // We may not have permissions to read the path from the process.  So start
-  // off by
-  // setting the executable file to whatever Toolhelp32 gives us, and then try
-  // to
-  // enhance this with more detailed information, but fail gracefully.
+  // off by setting the executable file to whatever Toolhelp32 gives us, and
+  // then try to enhance this with more detailed information, but fail
+  // gracefully.
   std::string executable;
   llvm::Triple triple;
   triple.setVendor(llvm::Triple::PC);
Index: lldb/trunk/source/Host/windows/HostInfoWindows.cpp
===================================================================
--- lldb/trunk/source/Host/windows/HostInfoWindows.cpp
+++ lldb/trunk/source/Host/windows/HostInfoWindows.cpp
@@ -50,11 +50,10 @@
   info.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
 #pragma warning(push)
 #pragma warning(disable : 4996)
-  // Starting with Microsoft SDK for Windows 8.1, this function is deprecated in
-  // favor of the
-  // new Windows Version Helper APIs.  Since we don't specify a minimum SDK
-  // version, it's easier
-  // to simply disable the warning rather than try to support both APIs.
+  // Starting with Microsoft SDK for Windows 8.1, this function is deprecated
+  // in favor of the new Windows Version Helper APIs.  Since we don't specify a
+  // minimum SDK version, it's easier to simply disable the warning rather than
+  // try to support both APIs.
   if (GetVersionEx((LPOSVERSIONINFO)&info) == 0) {
     return false;
   }
Index: lldb/trunk/source/Host/windows/HostProcessWindows.cpp
===================================================================
--- lldb/trunk/source/Host/windows/HostProcessWindows.cpp
+++ lldb/trunk/source/Host/windows/HostProcessWindows.cpp
@@ -88,8 +88,8 @@
   info->callback = callback;
 
   // Since the life of this HostProcessWindows instance and the life of the
-  // process may be different, duplicate the handle so that
-  // the monitor thread can have ownership over its own copy of the handle.
+  // process may be different, duplicate the handle so that the monitor thread
+  // can have ownership over its own copy of the handle.
   HostThread result;
   if (::DuplicateHandle(GetCurrentProcess(), m_process, GetCurrentProcess(),
                         &info->process_handle, 0, FALSE, DUPLICATE_SAME_ACCESS))
Index: lldb/trunk/source/Host/windows/PipeWindows.cpp
===================================================================
--- lldb/trunk/source/Host/windows/PipeWindows.cpp
+++ lldb/trunk/source/Host/windows/PipeWindows.cpp
@@ -40,11 +40,9 @@
 PipeWindows::~PipeWindows() { Close(); }
 
 Status PipeWindows::CreateNew(bool child_process_inherit) {
-  // Even for anonymous pipes, we open a named pipe.  This is because you cannot
-  // get
-  // overlapped i/o on Windows without using a named pipe.  So we synthesize a
-  // unique
-  // name.
+  // Even for anonymous pipes, we open a named pipe.  This is because you
+  // cannot get overlapped i/o on Windows without using a named pipe.  So we
+  // synthesize a unique name.
   uint32_t serial = g_pipe_serial.fetch_add(1);
   std::string pipe_name;
   llvm::raw_string_ostream pipe_name_stream(pipe_name);
@@ -65,8 +63,8 @@
   std::string pipe_path = "\\\\.\\Pipe\\";
   pipe_path.append(name);
 
-  // Always open for overlapped i/o.  We implement blocking manually in Read and
-  // Write.
+  // Always open for overlapped i/o.  We implement blocking manually in Read
+  // and Write.
   DWORD read_mode = FILE_FLAG_OVERLAPPED;
   m_read = ::CreateNamedPipeA(
       pipe_path.c_str(), PIPE_ACCESS_INBOUND | read_mode,
@@ -250,12 +248,10 @@
   DWORD wait_result = ::WaitForSingleObject(m_read_overlapped.hEvent, timeout);
   if (wait_result != WAIT_OBJECT_0) {
     // The operation probably failed.  However, if it timed out, we need to
-    // cancel the I/O.
-    // Between the time we returned from WaitForSingleObject and the time we
-    // call CancelIoEx,
-    // the operation may complete.  If that hapens, CancelIoEx will fail and
-    // return ERROR_NOT_FOUND.
-    // If that happens, the original operation should be considered to have been
+    // cancel the I/O. Between the time we returned from WaitForSingleObject
+    // and the time we call CancelIoEx, the operation may complete.  If that
+    // hapens, CancelIoEx will fail and return ERROR_NOT_FOUND. If that
+    // happens, the original operation should be considered to have been
     // successful.
     bool failed = true;
     DWORD failure_error = ::GetLastError();
@@ -268,9 +264,8 @@
       return Status(failure_error, eErrorTypeWin32);
   }
 
-  // Now we call GetOverlappedResult setting bWait to false, since we've already
-  // waited
-  // as long as we're willing to.
+  // Now we call GetOverlappedResult setting bWait to false, since we've
+  // already waited as long as we're willing to.
   if (!GetOverlappedResult(m_read, &m_read_overlapped, &sys_bytes_read, FALSE))
     return Status(::GetLastError(), eErrorTypeWin32);
 
Index: lldb/trunk/source/Interpreter/CommandAlias.cpp
===================================================================
--- lldb/trunk/source/Interpreter/CommandAlias.cpp
+++ lldb/trunk/source/Interpreter/CommandAlias.cpp
@@ -196,8 +196,8 @@
     }
   }
 
-  // if this is a nested alias, it may be adding arguments on top of an
-  // already dash-dash alias
+  // if this is a nested alias, it may be adding arguments on top of an already
+  // dash-dash alias
   if ((m_is_dashdash_alias == eLazyBoolNo) && IsNestedAlias())
     m_is_dashdash_alias =
         (GetUnderlyingCommand()->IsDashDashCommand() ? eLazyBoolYes
@@ -228,8 +228,7 @@
 }
 
 // allow CommandAlias objects to provide their own help, but fallback to the
-// info
-// for the underlying command if no customization has been provided
+// info for the underlying command if no customization has been provided
 void CommandAlias::SetHelp(llvm::StringRef str) {
   this->CommandObject::SetHelp(str);
   m_did_set_help = true;
Index: lldb/trunk/source/Interpreter/CommandInterpreter.cpp
===================================================================
--- lldb/trunk/source/Interpreter/CommandInterpreter.cpp
+++ lldb/trunk/source/Interpreter/CommandInterpreter.cpp
@@ -681,10 +681,9 @@
           "bt [<digit> | all]", 2, 0, false));
   if (bt_regex_cmd_ap.get()) {
     // accept but don't document "bt -c <number>" -- before bt was a regex
-    // command if you wanted to backtrace
-    // three frames you would do "bt -c 3" but the intention is to have this
-    // emulate the gdb "bt" command and
-    // so now "bt 3" is the preferred form, in line with gdb.
+    // command if you wanted to backtrace three frames you would do "bt -c 3"
+    // but the intention is to have this emulate the gdb "bt" command and so
+    // now "bt 3" is the preferred form, in line with gdb.
     if (bt_regex_cmd_ap->AddRegexCommand("^([[:digit:]]+)$",
                                          "thread backtrace -c %1") &&
         bt_regex_cmd_ap->AddRegexCommand("^-c ([[:digit:]]+)$",
@@ -825,9 +824,8 @@
     unsigned int num_user_matches = 0;
 
     // Look through the command dictionaries one by one, and if we get only one
-    // match from any of
-    // them in toto, then return that, otherwise return an empty CommandObjectSP
-    // and the list of matches.
+    // match from any of them in toto, then return that, otherwise return an
+    // empty CommandObjectSP and the list of matches.
 
     if (HasCommands()) {
       num_cmd_matches =
@@ -953,10 +951,9 @@
     CommandObjectSP cmd_obj_sp = GetCommandSP(llvm::StringRef(cmd_words.GetArgumentAtIndex(0)),
                                               include_aliases, true, nullptr);
     if (cmd_obj_sp.get() != nullptr) {
-      // Loop through the rest of the words in the command (everything passed in
-      // was supposed to be part of a
-      // command name), and find the appropriate sub-command SP for each command
-      // word....
+      // Loop through the rest of the words in the command (everything passed
+      // in was supposed to be part of a command name), and find the
+      // appropriate sub-command SP for each command word....
       size_t end = cmd_words.GetArgumentCount();
       for (size_t j = 1; j < end; ++j) {
         if (cmd_obj_sp->IsMultiwordObject()) {
@@ -986,8 +983,7 @@
       GetCommandSP(cmd_str, false, true, matches).get();
 
   // If we didn't find an exact match to the command string in the commands,
-  // look in
-  // the aliases.
+  // look in the aliases.
 
   if (command_obj)
     return command_obj;
@@ -1002,8 +998,7 @@
   command_obj = GetCommandSP(cmd_str, false, false, nullptr).get();
 
   // Finally, if there wasn't an inexact match among the commands, look for an
-  // inexact
-  // match in both the commands and aliases.
+  // inexact match in both the commands and aliases.
 
   if (command_obj) {
     if (matches)
@@ -1166,8 +1161,8 @@
 CommandObject *CommandInterpreter::GetCommandObjectForCommand(
     llvm::StringRef &command_string) {
   // This function finds the final, lowest-level, alias-resolved command object
-  // whose 'Execute' function will
-  // eventually be invoked by the given command line.
+  // whose 'Execute' function will eventually be invoked by the given command
+  // line.
 
   CommandObject *cmd_obj = nullptr;
   size_t start = command_string.find_first_not_of(k_white_space);
@@ -1238,8 +1233,8 @@
       break;
     if (pos > 0) {
       if (isspace(s[pos - 1])) {
-        // Check if the string ends "\s--" (where \s is a space character)
-        // or if we have "\s--\s".
+        // Check if the string ends "\s--" (where \s is a space character) or
+        // if we have "\s--\s".
         if ((pos + 2 >= s_len) || isspace(s[pos + 2])) {
           return pos;
         }
@@ -1374,20 +1369,19 @@
 }
 
 Status CommandInterpreter::PreprocessCommand(std::string &command) {
-  // The command preprocessor needs to do things to the command
-  // line before any parsing of arguments or anything else is done.
-  // The only current stuff that gets preprocessed is anything enclosed
-  // in backtick ('`') characters is evaluated as an expression and
-  // the result of the expression must be a scalar that can be substituted
-  // into the command. An example would be:
+  // The command preprocessor needs to do things to the command line before any
+  // parsing of arguments or anything else is done. The only current stuff that
+  // gets preprocessed is anything enclosed in backtick ('`') characters is
+  // evaluated as an expression and the result of the expression must be a
+  // scalar that can be substituted into the command. An example would be:
   // (lldb) memory read `$rsp + 20`
   Status error; // Status for any expressions that might not evaluate
   size_t start_backtick;
   size_t pos = 0;
   while ((start_backtick = command.find('`', pos)) != std::string::npos) {
     if (start_backtick > 0 && command[start_backtick - 1] == '\\') {
-      // The backtick was preceded by a '\' character, remove the slash
-      // and don't treat the backtick as the start of an expression
+      // The backtick was preceded by a '\' character, remove the slash and
+      // don't treat the backtick as the start of an expression
       command.erase(start_backtick - 1, 1);
       // No need to add one to start_backtick since we just deleted a char
       pos = start_backtick;
@@ -1406,8 +1400,8 @@
         ExecutionContext exe_ctx(GetExecutionContext());
         Target *target = exe_ctx.GetTargetPtr();
         // Get a dummy target to allow for calculator mode while processing
-        // backticks.
-        // This also helps break the infinite loop caused when target is null.
+        // backticks. This also helps break the infinite loop caused when
+        // target is null.
         if (!target)
           target = m_debugger.GetDummyTarget();
         if (target) {
@@ -1559,8 +1553,8 @@
     const char *k_space_characters = "\t\n\v\f\r ";
 
     size_t non_space = command_string.find_first_not_of(k_space_characters);
-    // Check for empty line or comment line (lines whose first
-    // non-space character is the comment character for this interpreter)
+    // Check for empty line or comment line (lines whose first non-space
+    // character is the comment character for this interpreter)
     if (non_space == std::string::npos)
       empty_command = true;
     else if (command_string[non_space] == m_comment_char)
@@ -1633,8 +1627,8 @@
   CommandObject *cmd_obj = ResolveCommandImpl(command_string, result);
 
   // Although the user may have abbreviated the command, the command_string now
-  // has the command expanded to the full name.  For example, if the input
-  // was "br s -n main", command_string is now "breakpoint set -n main".
+  // has the command expanded to the full name.  For example, if the input was
+  // "br s -n main", command_string is now "breakpoint set -n main".
   if (log) {
     llvm::StringRef command_name = cmd_obj ? cmd_obj->GetCommandName() : "<not found>";
     log->Printf("HandleCommand, cmd_obj : '%s'", command_name.str().c_str());
@@ -1648,8 +1642,8 @@
 
   // Phase 2.
   // Take care of things like setting up the history command & calling the
-  // appropriate Execute method on the
-  // CommandObject, with the appropriate arguments.
+  // appropriate Execute method on the CommandObject, with the appropriate
+  // arguments.
 
   if (cmd_obj != nullptr) {
     if (add_to_history) {
@@ -1759,9 +1753,8 @@
 
   if (cursor_index > 0 || look_for_subcommand) {
     // We are completing further on into a commands arguments, so find the
-    // command and tell it
-    // to complete the command.
-    // First see if there is a matching initial command:
+    // command and tell it to complete the command. First see if there is a
+    // matching initial command:
     CommandObject *command_object =
         GetCommandObject(parsed_line.GetArgumentAtIndex(0));
     if (command_object == nullptr) {
@@ -1781,17 +1774,16 @@
 int CommandInterpreter::HandleCompletion(
     const char *current_line, const char *cursor, const char *last_char,
     int match_start_point, int max_return_elements, StringList &matches) {
-  // We parse the argument up to the cursor, so the last argument in parsed_line
-  // is
-  // the one containing the cursor, and the cursor is after the last character.
+  // We parse the argument up to the cursor, so the last argument in
+  // parsed_line is the one containing the cursor, and the cursor is after the
+  // last character.
 
   Args parsed_line(llvm::StringRef(current_line, last_char - current_line));
   Args partial_parsed_line(
       llvm::StringRef(current_line, cursor - current_line));
 
   // Don't complete comments, and if the line we are completing is just the
-  // history repeat character,
-  // substitute the appropriate history line.
+  // history repeat character, substitute the appropriate history line.
   const char *first_arg = parsed_line.GetArgumentAtIndex(0);
   if (first_arg) {
     if (first_arg[0] == m_comment_char)
@@ -1818,12 +1810,9 @@
 
   if (cursor > current_line && cursor[-1] == ' ') {
     // We are just after a space.  If we are in an argument, then we will
-    // continue
-    // parsing, but if we are between arguments, then we have to complete
-    // whatever the next
-    // element would be.
-    // We can distinguish the two cases because if we are in an argument (e.g.
-    // because the space is
+    // continue parsing, but if we are between arguments, then we have to
+    // complete whatever the next element would be. We can distinguish the two
+    // cases because if we are in an argument (e.g. because the space is
     // protected by a quote) then the space will also be in the parsed
     // argument...
 
@@ -1857,8 +1846,7 @@
     matches.InsertStringAtIndex(0, "");
   } else {
     // Now figure out if there is a common substring, and if so put that in
-    // element 0, otherwise
-    // put an empty string in element 0.
+    // element 0, otherwise put an empty string in element 0.
     std::string command_partial_str;
     if (cursor_index >= 0)
       command_partial_str =
@@ -1869,9 +1857,8 @@
     const size_t partial_name_len = command_partial_str.size();
     common_prefix.erase(0, partial_name_len);
 
-    // If we matched a unique single command, add a space...
-    // Only do this if the completer told us this was a complete word,
-    // however...
+    // If we matched a unique single command, add a space... Only do this if
+    // the completer told us this was a complete word, however...
     if (num_command_matches == 1 && word_complete) {
       char quote_char = parsed_line[cursor_index].quote;
       common_prefix =
@@ -1949,8 +1936,8 @@
   if (option_arg_vector_sp.get()) {
     if (wants_raw_input) {
       // We have a command that both has command options and takes raw input.
-      // Make *sure* it has a
-      // " -- " in the right place in the raw_input_string.
+      // Make *sure* it has a " -- " in the right place in the
+      // raw_input_string.
       size_t pos = raw_input_string.find(" -- ");
       if (pos == std::string::npos) {
         // None found; assume it goes at the beginning of the raw input string
@@ -2034,10 +2021,9 @@
   } else {
     result.SetStatus(eReturnStatusSuccessFinishNoResult);
     // This alias was not created with any options; nothing further needs to be
-    // done, unless it is a command that
-    // wants raw input, in which case we need to clear the rest of the data from
-    // cmd_args, since its in the raw
-    // input string.
+    // done, unless it is a command that wants raw input, in which case we need
+    // to clear the rest of the data from cmd_args, since its in the raw input
+    // string.
     if (wants_raw_input) {
       cmd_args.Clear();
       cmd_args.SetArguments(new_args.GetArgumentCount(),
@@ -2067,7 +2053,8 @@
       while (isdigit(cptr[0]))
         ++cptr;
 
-      // We've gotten to the end of the digits; are we at the end of the string?
+      // We've gotten to the end of the digits; are we at the end of the
+      // string?
       if (cptr[0] == '\0')
         position = atoi(start);
     }
@@ -2119,12 +2106,12 @@
       }
     }
   } else {
-    // If we aren't looking in the current working directory we are looking
-    // in the home directory. We will first see if there is an application
-    // specific ".lldbinit" file whose name is "~/.lldbinit" followed by a
-    // "-" and the name of the program. If this file doesn't exist, we fall
-    // back to just the "~/.lldbinit" file. We also obey any requests to not
-    // load the init files.
+    // If we aren't looking in the current working directory we are looking in
+    // the home directory. We will first see if there is an application
+    // specific ".lldbinit" file whose name is "~/.lldbinit" followed by a "-"
+    // and the name of the program. If this file doesn't exist, we fall back to
+    // just the "~/.lldbinit" file. We also obey any requests to not load the
+    // init files.
     llvm::SmallString<64> home_dir_path;
     llvm::sys::path::home_directory(home_dir_path);
     FileSpec profilePath(home_dir_path.c_str(), false);
@@ -2150,8 +2137,7 @@
   }
 
   // If the file exists, tell HandleCommand to 'source' it; this will do the
-  // actual broadcasting
-  // of the commands back to any appropriate listener (see
+  // actual broadcasting of the commands back to any appropriate listener (see
   // CommandObjectSource::Execute for more details).
 
   if (init_file.Exists()) {
@@ -2197,15 +2183,14 @@
   size_t num_lines = commands.GetSize();
 
   // If we are going to continue past a "continue" then we need to run the
-  // commands synchronously.
-  // Make sure you reset this value anywhere you return from the function.
+  // commands synchronously. Make sure you reset this value anywhere you return
+  // from the function.
 
   bool old_async_execution = m_debugger.GetAsyncExecution();
 
   // If we've been given an execution context, set it at the start, but don't
-  // keep resetting it or we will
-  // cause series of commands that change the context, then do an operation that
-  // relies on that context to fail.
+  // keep resetting it or we will cause series of commands that change the
+  // context, then do an operation that relies on that context to fail.
 
   if (override_context != nullptr)
     UpdateExecutionContext(override_context);
@@ -2230,9 +2215,8 @@
     // HandleCommand() since we updated our context already.
 
     // We might call into a regex or alias command, in which case the
-    // add_to_history will get lost.  This
-    // m_command_source_depth dingus is the way we turn off adding to the
-    // history in that case, so set it up here.
+    // add_to_history will get lost.  This m_command_source_depth dingus is the
+    // way we turn off adding to the history in that case, so set it up here.
     if (!options.GetAddToHistory())
       m_command_source_depth++;
     bool success =
@@ -2273,18 +2257,17 @@
     if (result.GetImmediateErrorStream())
       result.GetImmediateErrorStream()->Flush();
 
-    // N.B. Can't depend on DidChangeProcessState, because the state coming into
-    // the command execution
-    // could be running (for instance in Breakpoint Commands.
-    // So we check the return value to see if it is has running in it.
+    // N.B. Can't depend on DidChangeProcessState, because the state coming
+    // into the command execution could be running (for instance in Breakpoint
+    // Commands. So we check the return value to see if it is has running in
+    // it.
     if ((tmp_result.GetStatus() == eReturnStatusSuccessContinuingNoResult) ||
         (tmp_result.GetStatus() == eReturnStatusSuccessContinuingResult)) {
       if (options.GetStopOnContinue()) {
         // If we caused the target to proceed, and we're going to stop in that
-        // case, set the
-        // status in our real result before returning.  This is an error if the
-        // continue was not the
-        // last command in the set of commands to be run.
+        // case, set the status in our real result before returning.  This is
+        // an error if the continue was not the last command in the set of
+        // commands to be run.
         if (idx != num_lines - 1)
           result.AppendErrorWithFormat(
               "Aborting reading of commands after command #%" PRIu64
@@ -2432,8 +2415,8 @@
                                          cmd_file_path.c_str());
       }
 
-      // Used for inheriting the right settings when "command source" might have
-      // nested "command source" commands
+      // Used for inheriting the right settings when "command source" might
+      // have nested "command source" commands
       lldb::StreamFileSP empty_stream_sp;
       m_command_source_flags.push_back(flags);
       IOHandlerSP io_handler_sp(new IOHandlerEditline(
@@ -2746,18 +2729,14 @@
   if (is_interactive == false) {
     // When we are not interactive, don't execute blank lines. This will happen
     // sourcing a commands file. We don't want blank lines to repeat the
-    // previous
-    // command and cause any errors to occur (like redefining an alias, get an
-    // error
-    // and stop parsing the commands file).
+    // previous command and cause any errors to occur (like redefining an
+    // alias, get an error and stop parsing the commands file).
     if (line.empty())
       return;
 
     // When using a non-interactive file handle (like when sourcing commands
-    // from a file)
-    // we need to echo the command out so we don't just see the command output
-    // and no
-    // command...
+    // from a file) we need to echo the command out so we don't just see the
+    // command output and no command...
     if (io_handler.GetFlags().Test(eHandleCommandFlagEchoCommand))
       io_handler.GetOutputStreamFile()->Printf("%s%s\n", io_handler.GetPrompt(),
                                                line.c_str());
@@ -2914,13 +2893,13 @@
 lldb::IOHandlerSP
 CommandInterpreter::GetIOHandler(bool force_create,
                                  CommandInterpreterRunOptions *options) {
-  // Always re-create the IOHandlerEditline in case the input
-  // changed. The old instance might have had a non-interactive
-  // input and now it does or vice versa.
+  // Always re-create the IOHandlerEditline in case the input changed. The old
+  // instance might have had a non-interactive input and now it does or vice
+  // versa.
   if (force_create || !m_command_io_handler_sp) {
-    // Always re-create the IOHandlerEditline in case the input
-    // changed. The old instance might have had a non-interactive
-    // input and now it does or vice versa.
+    // Always re-create the IOHandlerEditline in case the input changed. The
+    // old instance might have had a non-interactive input and now it does or
+    // vice versa.
     uint32_t flags = 0;
 
     if (options) {
@@ -2954,8 +2933,8 @@
 void CommandInterpreter::RunCommandInterpreter(
     bool auto_handle_events, bool spawn_thread,
     CommandInterpreterRunOptions &options) {
-  // Always re-create the command interpreter when we run it in case
-  // any file handles have changed.
+  // Always re-create the command interpreter when we run it in case any file
+  // handles have changed.
   bool force_create = true;
   m_debugger.PushIOHandler(GetIOHandler(force_create, &options));
   m_stopped_for_crash = false;
@@ -3023,8 +3002,8 @@
         CommandObject *sub_cmd_obj =
             cmd_obj->GetSubcommandObject(next_word.c_str());
         if (sub_cmd_obj) {
-          // The subcommand's name includes the parent command's name,
-          // so restart rather than append to the revised_command_line.
+          // The subcommand's name includes the parent command's name, so
+          // restart rather than append to the revised_command_line.
           llvm::StringRef sub_cmd_name = sub_cmd_obj->GetCommandName();
           actual_cmd_name_len = sub_cmd_name.size() + 1;
           revised_command_line.Clear();
Index: lldb/trunk/source/Interpreter/CommandObject.cpp
===================================================================
--- lldb/trunk/source/Interpreter/CommandObject.cpp
+++ lldb/trunk/source/Interpreter/CommandObject.cpp
@@ -90,8 +90,8 @@
 void CommandObject::SetSyntax(llvm::StringRef str) { m_cmd_syntax = str; }
 
 Options *CommandObject::GetOptions() {
-  // By default commands don't have options unless this virtual function
-  // is overridden by base classes.
+  // By default commands don't have options unless this virtual function is
+  // overridden by base classes.
   return nullptr;
 }
 
@@ -138,10 +138,10 @@
 
 bool CommandObject::CheckRequirements(CommandReturnObject &result) {
 #ifdef LLDB_CONFIGURATION_DEBUG
-  // Nothing should be stored in m_exe_ctx between running commands as m_exe_ctx
-  // has shared pointers to the target, process, thread and frame and we don't
-  // want any CommandObject instances to keep any of these objects around
-  // longer than for a single command. Every command should call
+  // Nothing should be stored in m_exe_ctx between running commands as
+  // m_exe_ctx has shared pointers to the target, process, thread and frame and
+  // we don't want any CommandObject instances to keep any of these objects
+  // around longer than for a single command. Every command should call
   // CommandObject::Cleanup() after it has completed
   assert(m_exe_ctx.GetTargetPtr() == NULL);
   assert(m_exe_ctx.GetProcessPtr() == NULL);
@@ -149,9 +149,9 @@
   assert(m_exe_ctx.GetFramePtr() == NULL);
 #endif
 
-  // Lock down the interpreter's execution context prior to running the
-  // command so we guarantee the selected target, process, thread and frame
-  // can't go away during the execution
+  // Lock down the interpreter's execution context prior to running the command
+  // so we guarantee the selected target, process, thread and frame can't go
+  // away during the execution
   m_exe_ctx = m_interpreter.GetExecutionContext();
 
   const uint32_t flags = GetFlags().Get();
@@ -266,9 +266,8 @@
                                     int max_return_elements,
                                     bool &word_complete, StringList &matches) {
   // Default implementation of WantsCompletion() is !WantsRawCommandString().
-  // Subclasses who want raw command string but desire, for example,
-  // argument completion should override WantsCompletion() to return true,
-  // instead.
+  // Subclasses who want raw command string but desire, for example, argument
+  // completion should override WantsCompletion() to return true, instead.
   if (WantsRawCommandString() && !WantsCompletion()) {
     // FIXME: Abstract telling the completion to insert the completion
     // character.
@@ -424,9 +423,10 @@
   return ret_val;
 }
 
-// Default parameter value of opt_set_mask is LLDB_OPT_SET_ALL, which means take
-// all the argument data into account.  On rare cases where some argument sticks
-// with certain option sets, this function returns the option set filtered args.
+// Default parameter value of opt_set_mask is LLDB_OPT_SET_ALL, which means
+// take all the argument data into account.  On rare cases where some argument
+// sticks with certain option sets, this function returns the option set
+// filtered args.
 void CommandObject::GetFormattedCommandArguments(Stream &str,
                                                  uint32_t opt_set_mask) {
   int num_args = m_arguments.size();
@@ -466,8 +466,7 @@
                    first_name, second_name);
         break;
       // Explicitly test for all the rest of the cases, so if new types get
-      // added we will notice the
-      // missing case statement(s).
+      // added we will notice the missing case statement(s).
       case eArgRepeatPlain:
       case eArgRepeatOptional:
       case eArgRepeatPlus:
@@ -503,8 +502,7 @@
         str.Printf("<%s_1> .. <%s_n>", name_str.c_str(), name_str.c_str());
         break;
       // Explicitly test for all the rest of the cases, so if new types get
-      // added we will notice the
-      // missing case statement(s).
+      // added we will notice the missing case statement(s).
       case eArgRepeatPairPlain:
       case eArgRepeatPairOptional:
       case eArgRepeatPairPlus:
@@ -512,8 +510,8 @@
       case eArgRepeatPairRange:
       case eArgRepeatPairRangeOptional:
         // These should not be hit, as they should pass the IsPairType test
-        // above, and control should
-        // have gone into the other branch of the if statement.
+        // above, and control should have gone into the other branch of the if
+        // statement.
         break;
       }
     }
@@ -857,9 +855,8 @@
   if (!IsDashDashCommand() && options && options->NumCommandOptions() > 0) {
     if (WantsRawCommandString() && !WantsCompletion()) {
       // Emit the message about using ' -- ' between the end of the command
-      // options and the raw input
-      // conditionally, i.e., only if the command object does not want
-      // completion.
+      // options and the raw input conditionally, i.e., only if the command
+      // object does not want completion.
       interpreter.OutputFormattedHelpText(
           output_strm, "", "",
           "\nImportant Note: Because this command takes 'raw' input, if you "
@@ -899,8 +896,8 @@
   id_range_arg.arg_repetition = eArgRepeatOptional;
 
   // The first (and only) argument for this command could be either an id or an
-  // id_range.
-  // Push both variants into the entry for the first argument for this command.
+  // id_range. Push both variants into the entry for the first argument for
+  // this command.
   arg.push_back(id_arg);
   arg.push_back(id_range_arg);
 }
Index: lldb/trunk/source/Interpreter/CommandObjectRegexCommand.cpp
===================================================================
--- lldb/trunk/source/Interpreter/CommandObjectRegexCommand.cpp
+++ lldb/trunk/source/Interpreter/CommandObjectRegexCommand.cpp
@@ -63,8 +63,8 @@
         if (m_interpreter.GetExpandRegexAliases())
           result.GetOutputStream().Printf("%s\n", new_command.c_str());
         // Pass in true for "no context switching".  The command that called us
-        // should have set up the context
-        // appropriately, we shouldn't have to redo that.
+        // should have set up the context appropriately, we shouldn't have to
+        // redo that.
         return m_interpreter.HandleCommand(new_command.c_str(),
                                            eLazyBoolCalculate, result, nullptr,
                                            true, true);
Index: lldb/trunk/source/Interpreter/CommandReturnObject.cpp
===================================================================
--- lldb/trunk/source/Interpreter/CommandReturnObject.cpp
+++ lldb/trunk/source/Interpreter/CommandReturnObject.cpp
@@ -25,8 +25,8 @@
   if (s.empty()) {
     add_newline = add_newline_if_empty;
   } else {
-    // We already checked for empty above, now make sure there is a newline
-    // in the error, and if there isn't one, add one.
+    // We already checked for empty above, now make sure there is a newline in
+    // the error, and if there isn't one, add one.
     strm.Write(s.c_str(), s.size());
 
     const char last_char = *s.rbegin();
@@ -127,8 +127,8 @@
   SetStatus(eReturnStatusFailed);
 }
 
-// Similar to AppendError, but do not prepend 'Status: ' to message, and
-// don't append "\n" to the end of it.
+// Similar to AppendError, but do not prepend 'Status: ' to message, and don't
+// append "\n" to the end of it.
 
 void CommandReturnObject::AppendRawError(llvm::StringRef in_string) {
   if (in_string.empty())
Index: lldb/trunk/source/Interpreter/OptionArgParser.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionArgParser.cpp
+++ lldb/trunk/source/Interpreter/OptionArgParser.cpp
@@ -205,9 +205,9 @@
     }
 
   } else {
-    // Since the compiler can't handle things like "main + 12" we should
-    // try to do this for now. The compiler doesn't like adding offsets
-    // to function pointer types.
+    // Since the compiler can't handle things like "main + 12" we should try to
+    // do this for now. The compiler doesn't like adding offsets to function
+    // pointer types.
     static RegularExpression g_symbol_plus_offset_regex(
         "^(.*)([-\\+])[[:space:]]*(0x[0-9A-Fa-f]+|[0-9]+)[[:space:]]*$");
     RegularExpression::Match regex_match(3);
Index: lldb/trunk/source/Interpreter/OptionGroupBoolean.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionGroupBoolean.cpp
+++ lldb/trunk/source/Interpreter/OptionGroupBoolean.cpp
@@ -45,8 +45,8 @@
                                           ExecutionContext *execution_context) {
   Status error;
   if (m_option_definition.option_has_arg == OptionParser::eNoArgument) {
-    // Not argument, toggle the default value and mark the option as having been
-    // set
+    // Not argument, toggle the default value and mark the option as having
+    // been set
     m_value.SetCurrentValue(!m_value.GetDefaultValue());
     m_value.SetOptionWasSet();
   } else {
Index: lldb/trunk/source/Interpreter/OptionGroupFormat.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionGroupFormat.cpp
+++ lldb/trunk/source/Interpreter/OptionGroupFormat.cpp
@@ -102,8 +102,8 @@
 
     // We the first character of the "gdb_format_str" is not the
     // NULL terminator, we didn't consume the entire string and
-    // something is wrong. Also, if none of the format, size or count
-    // was specified correctly, then abort.
+    // something is wrong. Also, if none of the format, size or count was
+    // specified correctly, then abort.
     if (!gdb_format_str.empty() ||
         (format == eFormatInvalid && byte_size == 0 && count == 0)) {
       // Nothing got set correctly
@@ -112,9 +112,8 @@
       return error;
     }
 
-    // At least one of the format, size or count was set correctly.
-    // Anything that wasn't set correctly should be set to the
-    // previous default
+    // At least one of the format, size or count was set correctly. Anything
+    // that wasn't set correctly should be set to the previous default
     if (format == eFormatInvalid)
       ParserGDBFormatLetter(execution_context, m_prev_gdb_format, format,
                             byte_size);
@@ -127,9 +126,8 @@
         ParserGDBFormatLetter(execution_context, m_prev_gdb_size, format,
                               byte_size);
     } else {
-      // Byte size is disabled, make sure it wasn't specified
-      // but if this is an address, it's actually necessary to
-      // specify one so don't error out
+      // Byte size is disabled, make sure it wasn't specified but if this is an
+      // address, it's actually necessary to specify one so don't error out
       if (byte_size > 0 && format != lldb::eFormatAddressInfo) {
         error.SetErrorString(
             "this command doesn't support specifying a byte size");
@@ -235,10 +233,9 @@
   case 'w':
   case 'g':
     {
-      // Size isn't used for printing instructions, so if a size is specified, and
-      // the previous format was
-      // 'i', then we should reset it to the default ('x').  Otherwise we'll
-      // continue to print as instructions,
+      // Size isn't used for printing instructions, so if a size is specified,
+      // and the previous format was 'i', then we should reset it to the
+      // default ('x').  Otherwise we'll continue to print as instructions,
       // which isn't expected.
       if (format_letter == 'b')
           byte_size = 1;
Index: lldb/trunk/source/Interpreter/OptionGroupVariable.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionGroupVariable.cpp
+++ lldb/trunk/source/Interpreter/OptionGroupVariable.cpp
@@ -132,12 +132,12 @@
 
 llvm::ArrayRef<OptionDefinition> OptionGroupVariable::GetDefinitions() {
   auto result = llvm::makeArrayRef(g_variable_options);
-  // Show the "--no-args", "--no-locals" and "--show-globals"
-  // options if we are showing frame specific options
+  // Show the "--no-args", "--no-locals" and "--show-globals" options if we are
+  // showing frame specific options
   if (include_frame_options)
     return result;
 
-  // Skip the "--no-args", "--no-locals" and "--show-globals"
-  // options if we are not showing frame specific options (globals only)
+  // Skip the "--no-args", "--no-locals" and "--show-globals" options if we are
+  // not showing frame specific options (globals only)
   return result.drop_front(NUM_FRAME_OPTS);
 }
Index: lldb/trunk/source/Interpreter/OptionValue.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionValue.cpp
+++ lldb/trunk/source/Interpreter/OptionValue.cpp
@@ -20,9 +20,8 @@
 using namespace lldb_private;
 
 //-------------------------------------------------------------------------
-// Get this value as a uint64_t value if it is encoded as a boolean,
-// uint64_t or int64_t. Other types will cause "fail_value" to be
-// returned
+// Get this value as a uint64_t value if it is encoded as a boolean, uint64_t
+// or int64_t. Other types will cause "fail_value" to be returned
 //-------------------------------------------------------------------------
 uint64_t OptionValue::GetUInt64Value(uint64_t fail_value, bool *success_ptr) {
   if (success_ptr)
@@ -508,8 +507,8 @@
 
 lldb::OptionValueSP OptionValue::CreateValueFromCStringForTypeMask(
     const char *value_cstr, uint32_t type_mask, Status &error) {
-  // If only 1 bit is set in the type mask for a dictionary or array
-  // then we know how to decode a value from a cstring
+  // If only 1 bit is set in the type mask for a dictionary or array then we
+  // know how to decode a value from a cstring
   lldb::OptionValueSP value_sp;
   switch (type_mask) {
   case 1u << eTypeArch:
Index: lldb/trunk/source/Interpreter/OptionValueDictionary.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionValueDictionary.cpp
+++ lldb/trunk/source/Interpreter/OptionValueDictionary.cpp
@@ -128,9 +128,7 @@
 
       if (key.front() == '[') {
         // Key name starts with '[', so the key value must be in single or
-        // double quotes like:
-        // ['<key>']
-        // ["<key>"]
+        // double quotes like: ['<key>'] ["<key>"]
         if ((key.size() > 2) && (key.back() == ']')) {
           // Strip leading '[' and trailing ']'
           key = key.substr(1, key.size() - 2);
@@ -286,8 +284,8 @@
 bool OptionValueDictionary::SetValueForKey(const ConstString &key,
                                            const lldb::OptionValueSP &value_sp,
                                            bool can_replace) {
-  // Make sure the value_sp object is allowed to contain
-  // values of the type passed in...
+  // Make sure the value_sp object is allowed to contain values of the type
+  // passed in...
   if (value_sp && (m_type_mask & value_sp->GetTypeAsMask())) {
     if (!can_replace) {
       collection::const_iterator pos = m_values.find(key);
Index: lldb/trunk/source/Interpreter/OptionValueFileSpec.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionValueFileSpec.cpp
+++ lldb/trunk/source/Interpreter/OptionValueFileSpec.cpp
@@ -67,13 +67,10 @@
   case eVarSetOperationAssign:
     if (value.size() > 0) {
       // The setting value may have whitespace, double-quotes, or single-quotes
-      // around the file
-      // path to indicate that internal spaces are not word breaks.  Strip off
-      // any ws & quotes
-      // from the start and end of the file path - we aren't doing any word //
-      // breaking here so
-      // the quoting is unnecessary.  NB this will cause a problem if someone
-      // tries to specify
+      // around the file path to indicate that internal spaces are not word
+      // breaks.  Strip off any ws & quotes from the start and end of the file
+      // path - we aren't doing any word // breaking here so the quoting is
+      // unnecessary.  NB this will cause a problem if someone tries to specify
       // a file path that legitimately begins or ends with a " or ' character,
       // or whitespace.
       value = value.trim("\"' \t");
Index: lldb/trunk/source/Interpreter/OptionValueFormatEntity.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionValueFormatEntity.cpp
+++ lldb/trunk/source/Interpreter/OptionValueFormatEntity.cpp
@@ -64,12 +64,10 @@
   case eVarSetOperationReplace:
   case eVarSetOperationAssign: {
     // Check if the string starts with a quote character after removing leading
-    // and trailing spaces.
-    // If it does start with a quote character, make sure it ends with the same
-    // quote character
-    // and remove the quotes before we parse the format string. If the string
-    // doesn't start with
-    // a quote, leave the string alone and parse as is.
+    // and trailing spaces. If it does start with a quote character, make sure
+    // it ends with the same quote character and remove the quotes before we
+    // parse the format string. If the string doesn't start with a quote, leave
+    // the string alone and parse as is.
     llvm::StringRef trimmed_value_str = value_str.trim();
     if (!trimmed_value_str.empty()) {
       const char first_char = trimmed_value_str[0];
Index: lldb/trunk/source/Interpreter/OptionValueProperties.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionValueProperties.cpp
+++ lldb/trunk/source/Interpreter/OptionValueProperties.cpp
@@ -35,15 +35,13 @@
       m_name(global_properties.m_name),
       m_properties(global_properties.m_properties),
       m_name_to_index(global_properties.m_name_to_index) {
-  // We now have an exact copy of "global_properties". We need to now
-  // find all non-global settings and copy the property values so that
-  // all non-global settings get new OptionValue instances created for
-  // them.
+  // We now have an exact copy of "global_properties". We need to now find all
+  // non-global settings and copy the property values so that all non-global
+  // settings get new OptionValue instances created for them.
   const size_t num_properties = m_properties.size();
   for (size_t i = 0; i < num_properties; ++i) {
     // Duplicate any values that are not global when constructing properties
-    // from
-    // a global copy
+    // from a global copy
     if (m_properties[i].IsGlobal() == false) {
       lldb::OptionValueSP new_value_sp(m_properties[i].GetValue()->DeepCopy());
       m_properties[i].SetOptionValue(new_value_sp);
@@ -157,15 +155,13 @@
   case '{':
     // Predicate matching for predicates like
     // "<setting-name>{<predicate>}"
-    // strings are parsed by the current OptionValueProperties subclass
-    // to mean whatever they want to. For instance a subclass of
-    // OptionValueProperties for a lldb_private::Target might implement:
-    // "target.run-args{arch==i386}"   -- only set run args if the arch is
-    // i386
-    // "target.run-args{path=/tmp/a/b/c/a.out}" -- only set run args if the
-    // path matches
-    // "target.run-args{basename==test&&arch==x86_64}" -- only set run args
-    // if executable basename is "test" and arch is "x86_64"
+    // strings are parsed by the current OptionValueProperties subclass to mean
+    // whatever they want to. For instance a subclass of OptionValueProperties
+    // for a lldb_private::Target might implement: "target.run-
+    // args{arch==i386}"   -- only set run args if the arch is i386 "target
+    // .run-args{path=/tmp/a/b/c/a.out}" -- only set run args if the path
+    // matches "target.run-args{basename==test&&arch==x86_64}" -- only set run
+    // args if executable basename is "test" and arch is "x86_64"
     if (sub_name[1]) {
       llvm::StringRef predicate_start = sub_name.drop_front();
       size_t pos = predicate_start.find_first_of('}');
@@ -189,9 +185,8 @@
     break;
 
   case '[':
-    // Array or dictionary access for subvalues like:
-    // "[12]"       -- access 12th array element
-    // "['hello']"  -- dictionary access of key named hello
+    // Array or dictionary access for subvalues like: "[12]"       -- access
+    // 12th array element "['hello']"  -- dictionary access of key named hello
     return value_sp->GetSubValue(exe_ctx, sub_name, will_modify, error);
 
   default:
Index: lldb/trunk/source/Interpreter/OptionValueSInt64.cpp
===================================================================
--- lldb/trunk/source/Interpreter/OptionValueSInt64.cpp
+++ lldb/trunk/source/Interpreter/OptionValueSInt64.cpp
@@ -21,7 +21,8 @@
 
 void OptionValueSInt64::DumpValue(const ExecutionContext *exe_ctx, Stream &strm,
                                   uint32_t dump_mask) {
-  // printf ("%p: DumpValue (exe_ctx=%p, strm, mask) m_current_value = %" PRIi64
+  // printf ("%p: DumpValue (exe_ctx=%p, strm, mask) m_current_value = %"
+  // PRIi64
   // "\n", this, exe_ctx, m_current_value);
   if (dump_mask & eDumpOptionType)
     strm.Printf("(%s)", GetTypeAsCString());
Index: lldb/trunk/source/Interpreter/Options.cpp
===================================================================
--- lldb/trunk/source/Interpreter/Options.cpp
+++ lldb/trunk/source/Interpreter/Options.cpp
@@ -115,13 +115,12 @@
   int num_levels = GetRequiredOptions().size();
   if (num_levels) {
     for (int i = 0; i < num_levels && !options_are_valid; ++i) {
-      // This is the correct set of options if:  1). m_seen_options contains all
-      // of m_required_options[i]
-      // (i.e. all the required options at this level are a subset of
-      // m_seen_options); AND
-      // 2). { m_seen_options - m_required_options[i] is a subset of
-      // m_options_options[i] (i.e. all the rest of
-      // m_seen_options are in the set of optional options at this level.
+      // This is the correct set of options if:  1). m_seen_options contains
+      // all of m_required_options[i] (i.e. all the required options at this
+      // level are a subset of m_seen_options); AND 2). { m_seen_options -
+      // m_required_options[i] is a subset of m_options_options[i] (i.e. all
+      // the rest of m_seen_options are in the set of optional options at this
+      // level.
 
       // Check to see if all of m_required_options[i] are a subset of
       // m_seen_options
@@ -152,8 +151,7 @@
 }
 
 // This is called in the Options constructor, though we could call it lazily if
-// that ends up being
-// a performance problem.
+// that ends up being a performance problem.
 
 void Options::BuildValidOptionSets() {
   // Check to see if we already did this.
@@ -265,13 +263,11 @@
 }
 
 // This function takes INDENT, which tells how many spaces to output at the
-// front of each line; SPACES, which is
-// a string containing 80 spaces; and TEXT, which is the text that is to be
-// output.   It outputs the text, on
+// front of each line; SPACES, which is a string containing 80 spaces; and
+// TEXT, which is the text that is to be output.   It outputs the text, on
 // multiple lines if necessary, to RESULT, with INDENT spaces at the front of
-// each line.  It breaks lines on spaces,
-// tabs or newlines, shortening the line if necessary to not break in the middle
-// of a word.  It assumes that each
+// each line.  It breaks lines on spaces, tabs or newlines, shortening the line
+// if necessary to not break in the middle of a word.  It assumes that each
 // output line should contain a maximum of OUTPUT_MAX_COLUMNS characters.
 
 void Options::OutputFormattedUsageText(Stream &strm,
@@ -421,8 +417,8 @@
 
   strm.IndentMore(2);
 
-  // First, show each usage level set of options, e.g. <cmd>
-  // [options-for-level-0]
+  // First, show each usage level set of options, e.g. <cmd> [options-for-
+  // level-0]
   //                                                   <cmd>
   //                                                   [options-for-level-1]
   //                                                   etc.
@@ -449,9 +445,9 @@
       if (cmd)
         cmd->GetFormattedCommandArguments(args_str, opt_set_mask);
 
-      // First go through and print all options that take no arguments as
-      // a single string. If a command has "-a" "-b" and "-c", this will show
-      // up as [-abc]
+      // First go through and print all options that take no arguments as a
+      // single string. If a command has "-a" "-b" and "-c", this will show up
+      // as [-abc]
 
       std::set<int> options;
       std::set<int>::const_iterator options_pos, options_end;
@@ -554,24 +550,23 @@
     //   help text
 
     // This variable is used to keep track of which options' info we've printed
-    // out, because some options can be in
-    // more than one usage level, but we only want to print the long form of its
-    // information once.
+    // out, because some options can be in more than one usage level, but we
+    // only want to print the long form of its information once.
 
     std::multimap<int, uint32_t> options_seen;
     strm.IndentMore(5);
 
     // Put the unique command options in a vector & sort it, so we can output
-    // them alphabetically (by short_option)
-    // when writing out detailed help for each option.
+    // them alphabetically (by short_option) when writing out detailed help for
+    // each option.
 
     i = 0;
     for (auto &def : opt_defs)
       options_seen.insert(std::make_pair(def.short_option, i++));
 
-    // Go through the unique'd and alphabetically sorted vector of options, find
-    // the table entry for each option
-    // and write out the detailed help information for that option.
+    // Go through the unique'd and alphabetically sorted vector of options,
+    // find the table entry for each option and write out the detailed help
+    // information for that option.
 
     bool first_option_printed = false;
 
@@ -627,14 +622,10 @@
 }
 
 // This function is called when we have been given a potentially incomplete set
-// of
-// options, such as when an alias has been defined (more options might be added
-// at
-// at the time the alias is invoked).  We need to verify that the options in the
-// set
-// m_seen_options are all part of a set that may be used together, but
-// m_seen_options
-// may be missing some of the "required" options.
+// of options, such as when an alias has been defined (more options might be
+// added at at the time the alias is invoked).  We need to verify that the
+// options in the set m_seen_options are all part of a set that may be used
+// together, but m_seen_options may be missing some of the "required" options.
 
 bool Options::VerifyPartialOptions(CommandReturnObject &result) {
   bool options_are_valid = false;
@@ -643,10 +634,8 @@
   if (num_levels) {
     for (int i = 0; i < num_levels && !options_are_valid; ++i) {
       // In this case we are treating all options as optional rather than
-      // required.
-      // Therefore a set of options is correct if m_seen_options is a subset of
-      // the
-      // union of m_required_options and m_optional_options.
+      // required. Therefore a set of options is correct if m_seen_options is a
+      // subset of the union of m_required_options and m_optional_options.
       OptionSet union_set;
       OptionsSetUnion(GetRequiredOptions()[i], GetOptionalOptions()[i],
                       union_set);
@@ -667,7 +656,8 @@
 
   // For now we just scan the completions to see if the cursor position is in
   // an option or its argument.  Otherwise we'll call HandleArgumentCompletion.
-  // In the future we can use completion to validate options as well if we want.
+  // In the future we can use completion to validate options as well if we
+  // want.
 
   auto opt_defs = GetDefinitions();
 
@@ -709,12 +699,10 @@
         }
         return true;
       } else if (opt_defs_index != OptionArgElement::eUnrecognizedArg) {
-        // We recognized it, if it an incomplete long option, complete it anyway
-        // (getopt_long_only is
-        // happy with shortest unique string, but it's still a nice thing to
-        // do.)  Otherwise return
-        // The string so the upper level code will know this is a full match and
-        // add the " ".
+        // We recognized it, if it an incomplete long option, complete it
+        // anyway (getopt_long_only is happy with shortest unique string, but
+        // it's still a nice thing to do.)  Otherwise return The string so the
+        // upper level code will know this is a full match and add the " ".
         if (cur_opt_str && strlen(cur_opt_str) > 2 && cur_opt_str[0] == '-' &&
             cur_opt_str[1] == '-' &&
             strcmp(opt_defs[opt_defs_index].long_option, cur_opt_str) != 0) {
@@ -731,9 +719,8 @@
         // Check to see if they are writing a long option & complete it.
         // I think we will only get in here if the long option table has two
         // elements
-        // that are not unique up to this point.  getopt_long_only does shortest
-        // unique match
-        // for long options already.
+        // that are not unique up to this point.  getopt_long_only does
+        // shortest unique match for long options already.
 
         if (cur_opt_str && strlen(cur_opt_str) > 2 && cur_opt_str[0] == '-' &&
             cur_opt_str[1] == '-') {
@@ -762,8 +749,8 @@
       }
 
     } else if (opt_arg_pos == cursor_index) {
-      // Okay the cursor is on the completion of an argument.
-      // See if it has a completion, otherwise return no matches.
+      // Okay the cursor is on the completion of an argument. See if it has a
+      // completion, otherwise return no matches.
 
       if (opt_defs_index != -1) {
         HandleOptionArgumentCompletion(
@@ -813,10 +800,9 @@
     return return_value;
   }
 
-  // If this is a source file or symbol type completion, and  there is a
-  // -shlib option somewhere in the supplied arguments, then make a search
-  // filter
-  // for that shared library.
+  // If this is a source file or symbol type completion, and  there is a -shlib
+  // option somewhere in the supplied arguments, then make a search filter for
+  // that shared library.
   // FIXME: Do we want to also have an "OptionType" so we don't have to match
   // string names?
 
@@ -908,8 +894,8 @@
 Status OptionGroupOptions::SetOptionValue(uint32_t option_idx,
                                           llvm::StringRef option_value,
                                           ExecutionContext *execution_context) {
-  // After calling OptionGroupOptions::Append(...), you must finalize the groups
-  // by calling OptionGroupOptions::Finlize()
+  // After calling OptionGroupOptions::Append(...), you must finalize the
+  // groups by calling OptionGroupOptions::Finlize()
   assert(m_did_finalize);
   Status error;
   if (option_idx < m_option_infos.size()) {
@@ -1111,8 +1097,8 @@
     option_arg_vector->emplace_back(option_str.GetString(), has_arg,
                                     option_arg);
 
-    // Find option in the argument list; also see if it was supposed to take
-    // an argument and if one was supplied.  Remove option (and argument, if
+    // Find option in the argument list; also see if it was supposed to take an
+    // argument and if one was supplied.  Remove option (and argument, if
     // given) from the argument list.  Also remove them from the
     // raw_input_string, if one was passed in.
     size_t idx =
@@ -1155,8 +1141,8 @@
   if (long_options == nullptr)
     return option_element_vector;
 
-  // Leading : tells getopt to return a : for a missing option argument AND
-  // to suppress error messages.
+  // Leading : tells getopt to return a : for a missing option argument AND to
+  // suppress error messages.
 
   sstr << ":";
   for (int i = 0; long_options[i].definition != nullptr; ++i) {
@@ -1339,12 +1325,11 @@
   }
 
   // Finally we have to handle the case where the cursor index points at a
-  // single "-".  We want to mark that in
-  // the option_element_vector, but only if it is not after the "--".  But it
-  // turns out that OptionParser::Parse just ignores
-  // an isolated "-".  So we have to look it up by hand here.  We only care if
-  // it is AT the cursor position.
-  // Note, a single quoted dash is not the same as a single dash...
+  // single "-".  We want to mark that in the option_element_vector, but only
+  // if it is not after the "--".  But it turns out that OptionParser::Parse
+  // just ignores an isolated "-".  So we have to look it up by hand here.  We
+  // only care if it is AT the cursor position. Note, a single quoted dash is
+  // not the same as a single dash...
 
   const Args::ArgEntry &cursor = args[cursor_index];
   if ((static_cast<int32_t>(dash_dash_pos) == -1 ||
@@ -1426,8 +1411,8 @@
       const OptionDefinition *def = long_options[long_options_index].definition;
 
       if (!platform_sp) {
-        // User did not pass in an explicit platform.  Try to grab
-        // from the execution context.
+        // User did not pass in an explicit platform.  Try to grab from the
+        // execution context.
         TargetSP target_sp =
             execution_context ? execution_context->GetTargetSP() : TargetSP();
         platform_sp = target_sp ? target_sp->GetPlatform() : PlatformSP();
@@ -1435,9 +1420,8 @@
       OptionValidator *validator = def->validator;
 
       if (!platform_sp && require_validation) {
-        // Caller requires validation but we cannot validate as we
-        // don't have the mandatory platform against which to
-        // validate.
+        // Caller requires validation but we cannot validate as we don't have
+        // the mandatory platform against which to validate.
         return llvm::make_error<llvm::StringError>(
             "cannot validate options: no platform available",
             llvm::inconvertibleErrorCode());
Index: lldb/trunk/source/Interpreter/Property.cpp
===================================================================
--- lldb/trunk/source/Interpreter/Property.cpp
+++ lldb/trunk/source/Interpreter/Property.cpp
@@ -77,8 +77,7 @@
     // "definition.default_uint_value" is the default enumeration value if
     // "definition.default_cstr_value" is NULL, otherwise interpret
     // "definition.default_cstr_value" as a string value that represents the
-    // default
-    // value.
+    // default value.
     {
       OptionValueEnumeration *enum_value = new OptionValueEnumeration(
           definition.enum_values, definition.default_uint_value);
@@ -89,10 +88,10 @@
                     llvm::StringRef(definition.default_cstr_value))
                 .Success()) {
           enum_value->SetDefaultValue(enum_value->GetCurrentValue());
-          // Call Clear() since we don't want the value to appear as
-          // having been set since we called SetValueFromString() above.
-          // Clear will set the current value to the default and clear
-          // the boolean that says that the value has been set.
+          // Call Clear() since we don't want the value to appear as having
+          // been set since we called SetValueFromString() above. Clear will
+          // set the current value to the default and clear the boolean that
+          // says that the value has been set.
           enum_value->Clear();
         }
       }
@@ -101,8 +100,7 @@
 
   case OptionValue::eTypeFileSpec: {
     // "definition.default_uint_value" represents if the
-    // "definition.default_cstr_value" should
-    // be resolved or not
+    // "definition.default_cstr_value" should be resolved or not
     const bool resolve = definition.default_uint_value != 0;
     m_value_sp.reset(new OptionValueFileSpec(
         FileSpec(definition.default_cstr_value, resolve), resolve));
@@ -117,11 +115,9 @@
 
   case OptionValue::eTypeFormat:
     // "definition.default_uint_value" is the default format enumeration value
-    // if
-    // "definition.default_cstr_value" is NULL, otherwise interpret
+    // if "definition.default_cstr_value" is NULL, otherwise interpret
     // "definition.default_cstr_value" as a string value that represents the
-    // default
-    // value.
+    // default value.
     {
       Format new_format = eFormatInvalid;
       if (definition.default_cstr_value)
@@ -134,12 +130,10 @@
     break;
 
   case OptionValue::eTypeLanguage:
-    // "definition.default_uint_value" is the default language enumeration value
-    // if
-    // "definition.default_cstr_value" is NULL, otherwise interpret
+    // "definition.default_uint_value" is the default language enumeration
+    // value if "definition.default_cstr_value" is NULL, otherwise interpret
     // "definition.default_cstr_value" as a string value that represents the
-    // default
-    // value.
+    // default value.
     {
       LanguageType new_lang = eLanguageTypeUnknown;
       if (definition.default_cstr_value)
@@ -160,8 +154,7 @@
 
   case OptionValue::eTypePathMap:
     // "definition.default_uint_value" tells us if notifications should occur
-    // for
-    // path mappings
+    // for path mappings
     m_value_sp.reset(
         new OptionValuePathMappings(definition.default_uint_value != 0));
     break;
@@ -177,8 +170,7 @@
     // "definition.default_uint_value" is the default integer value if
     // "definition.default_cstr_value" is NULL, otherwise interpret
     // "definition.default_cstr_value" as a string value that represents the
-    // default
-    // value.
+    // default value.
     m_value_sp.reset(new OptionValueSInt64(
         definition.default_cstr_value
             ? StringConvert::ToSInt64(definition.default_cstr_value)
@@ -189,8 +181,7 @@
     // "definition.default_uint_value" is the default unsigned integer value if
     // "definition.default_cstr_value" is NULL, otherwise interpret
     // "definition.default_cstr_value" as a string value that represents the
-    // default
-    // value.
+    // default value.
     m_value_sp.reset(new OptionValueUInt64(
         definition.default_cstr_value
             ? StringConvert::ToUInt64(definition.default_cstr_value)
@@ -209,9 +200,9 @@
     break;
 
   case OptionValue::eTypeString:
-    // "definition.default_uint_value" can contain the string option flags OR'ed
-    // together
-    // "definition.default_cstr_value" can contain a default string value
+    // "definition.default_uint_value" can contain the string option flags
+    // OR'ed together "definition.default_cstr_value" can contain a default
+    // string value
     {
       OptionValueString *string_value =
           new OptionValueString(definition.default_cstr_value);
Index: lldb/trunk/source/Plugins/ABI/MacOSX-arm/ABIMacOSX_arm.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/MacOSX-arm/ABIMacOSX_arm.cpp
+++ lldb/trunk/source/Plugins/ABI/MacOSX-arm/ABIMacOSX_arm.cpp
@@ -1466,8 +1466,8 @@
   addr_t sp = 0;
 
   for (uint32_t value_idx = 0; value_idx < num_values; ++value_idx) {
-    // We currently only support extracting values with Clang QualTypes.
-    // Do we care about others?
+    // We currently only support extracting values with Clang QualTypes. Do we
+    // care about others?
     Value *value = values.GetValueAtIndex(value_idx);
 
     if (!value)
@@ -1589,10 +1589,8 @@
     case 128:
       if (IsArmv7kProcess()) {
         // "A composite type not larger than 16 bytes is returned in r0-r3. The
-        // format is
-        // as if the result had been stored in memory at a word-aligned address
-        // and then
-        // loaded into r0-r3 with an ldm instruction"
+        // format is as if the result had been stored in memory at a word-
+        // aligned address and then loaded into r0-r3 with an ldm instruction"
         {
           const RegisterInfo *r1_reg_info =
               reg_ctx->GetRegisterInfoByName("r1", 0);
@@ -1756,10 +1754,8 @@
       }
     } else if (num_bytes <= 16 && IsArmv7kProcess()) {
       // "A composite type not larger than 16 bytes is returned in r0-r3. The
-      // format is
-      // as if the result had been stored in memory at a word-aligned address
-      // and then
-      // loaded into r0-r3 with an ldm instruction"
+      // format is as if the result had been stored in memory at a word-aligned
+      // address and then loaded into r0-r3 with an ldm instruction"
 
       const RegisterInfo *r0_info = reg_ctx->GetRegisterInfoByName("r0", 0);
       const RegisterInfo *r1_info = reg_ctx->GetRegisterInfoByName("r1", 0);
Index: lldb/trunk/source/Plugins/ABI/MacOSX-arm64/ABIMacOSX_arm64.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/MacOSX-arm64/ABIMacOSX_arm64.cpp
+++ lldb/trunk/source/Plugins/ABI/MacOSX-arm64/ABIMacOSX_arm64.cpp
@@ -1760,8 +1760,8 @@
   addr_t sp = 0;
 
   for (uint32_t value_idx = 0; value_idx < num_values; ++value_idx) {
-    // We currently only support extracting values with Clang QualTypes.
-    // Do we care about others?
+    // We currently only support extracting values with Clang QualTypes. Do we
+    // care about others?
     Value *value = values.GetValueAtIndex(value_idx);
 
     if (!value)
@@ -2022,10 +2022,9 @@
 }
 
 // AAPCS64 (Procedure Call Standard for the ARM 64-bit Architecture) says
-// registers x19 through x28 and sp are callee preserved.
-// v8-v15 are non-volatile (and specifically only the lower 8 bytes of these
-// regs),
-// the rest of the fp/SIMD registers are volatile.
+// registers x19 through x28 and sp are callee preserved. v8-v15 are non-
+// volatile (and specifically only the lower 8 bytes of these regs), the rest
+// of the fp/SIMD registers are volatile.
 
 // We treat x29 as callee preserved also, else the unwinder won't try to
 // retrieve fp saves.
@@ -2209,14 +2208,14 @@
   } else {
     const RegisterInfo *reg_info = nullptr;
     if (is_return_value) {
-      // We are assuming we are decoding this immediately after returning
-      // from a function call and that the address of the structure is in x8
+      // We are assuming we are decoding this immediately after returning from
+      // a function call and that the address of the structure is in x8
       reg_info = reg_ctx->GetRegisterInfoByName("x8", 0);
     } else {
       // We are assuming we are stopped at the first instruction in a function
-      // and that the ABI is being respected so all parameters appear where they
-      // should be (functions with no external linkage can legally violate the
-      // ABI).
+      // and that the ABI is being respected so all parameters appear where
+      // they should be (functions with no external linkage can legally violate
+      // the ABI).
       if (NGRN >= 8)
         return false;
 
Index: lldb/trunk/source/Plugins/ABI/MacOSX-i386/ABIMacOSX_i386.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/MacOSX-i386/ABIMacOSX_i386.cpp
+++ lldb/trunk/source/Plugins/ABI/MacOSX-i386/ABIMacOSX_i386.cpp
@@ -736,10 +736,10 @@
   uint32_t sp_reg_num = reg_ctx->ConvertRegisterKindToRegisterNumber(
       eRegisterKindGeneric, LLDB_REGNUM_GENERIC_SP);
 
-  // When writing a register value down to memory, the register info used
-  // to write memory just needs to have the correct size of a 32 bit register,
-  // the actual register it pertains to is not important, just the size needs
-  // to be correct. Here we use "eax"...
+  // When writing a register value down to memory, the register info used to
+  // write memory just needs to have the correct size of a 32 bit register, the
+  // actual register it pertains to is not important, just the size needs to be
+  // correct. Here we use "eax"...
   const RegisterInfo *reg_info_32 = reg_ctx->GetRegisterInfoByName("eax");
   if (!reg_info_32)
     return false; // TODO this should actually never happen
@@ -828,8 +828,8 @@
     if (!value)
       return false;
 
-    // We currently only support extracting values with Clang QualTypes.
-    // Do we care about others?
+    // We currently only support extracting values with Clang QualTypes. Do we
+    // care about others?
     CompilerType compiler_type(value->GetCompilerType());
     if (compiler_type) {
       bool is_signed;
@@ -1075,12 +1075,13 @@
 }
 
 // v.
-// http://developer.apple.com/library/mac/#documentation/developertools/Conceptual/LowLevelABI/130-IA-32_Function_Calling_Conventions/IA32.html#//apple_ref/doc/uid/TP40002492-SW4
+// http://developer.apple.com/library/mac/#documentation/developertools/Conceptual/LowLevelABI/130
+// -IA-
+// 32_Function_Calling_Conventions/IA32.html#//apple_ref/doc/uid/TP40002492-SW4
 //
 // This document ("OS X ABI Function Call Guide", chapter "IA-32 Function
-// Calling Conventions")
-// says that the following registers on i386 are preserved aka non-volatile aka
-// callee-saved:
+// Calling Conventions") says that the following registers on i386 are
+// preserved aka non-volatile aka callee-saved:
 //
 // ebx, ebp, esi, edi, esp
 
Index: lldb/trunk/source/Plugins/ABI/SysV-arm/ABISysV_arm.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-arm/ABISysV_arm.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-arm/ABISysV_arm.cpp
@@ -1470,8 +1470,8 @@
   addr_t sp = 0;
 
   for (uint32_t value_idx = 0; value_idx < num_values; ++value_idx) {
-    // We currently only support extracting values with Clang QualTypes.
-    // Do we care about others?
+    // We currently only support extracting values with Clang QualTypes. Do we
+    // care about others?
     Value *value = values.GetValueAtIndex(value_idx);
 
     if (!value)
Index: lldb/trunk/source/Plugins/ABI/SysV-arm64/ABISysV_arm64.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-arm64/ABISysV_arm64.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-arm64/ABISysV_arm64.cpp
@@ -1763,8 +1763,8 @@
   addr_t sp = 0;
 
   for (uint32_t value_idx = 0; value_idx < num_values; ++value_idx) {
-    // We currently only support extracting values with Clang QualTypes.
-    // Do we care about others?
+    // We currently only support extracting values with Clang QualTypes. Do we
+    // care about others?
     Value *value = values.GetValueAtIndex(value_idx);
 
     if (!value)
@@ -1994,10 +1994,9 @@
 }
 
 // AAPCS64 (Procedure Call Standard for the ARM 64-bit Architecture) says
-// registers x19 through x28 and sp are callee preserved.
-// v8-v15 are non-volatile (and specifically only the lower 8 bytes of these
-// regs),
-// the rest of the fp/SIMD registers are volatile.
+// registers x19 through x28 and sp are callee preserved. v8-v15 are non-
+// volatile (and specifically only the lower 8 bytes of these regs), the rest
+// of the fp/SIMD registers are volatile.
 
 // We treat x29 as callee preserved also, else the unwinder won't try to
 // retrieve fp saves.
@@ -2020,10 +2019,10 @@
 
     if (name[0] == 'x' || name[0] == 'r') {
       // Volatile registers: x0-x18
-      // Although documentation says only x19-28 + sp are callee saved
-      // We ll also have to treat x30 as non-volatile.
-      // Each dwarf frame has its own value of lr.
-      // Return false for the non-volatile gpr regs, true for everything else
+      // Although documentation says only x19-28 + sp are callee saved We ll
+      // also have to treat x30 as non-volatile. Each dwarf frame has its own
+      // value of lr. Return false for the non-volatile gpr regs, true for
+      // everything else
       switch (name[1]) {
       case '1':
         switch (name[2]) {
@@ -2180,14 +2179,14 @@
   } else {
     const RegisterInfo *reg_info = nullptr;
     if (is_return_value) {
-      // We are assuming we are decoding this immediately after returning
-      // from a function call and that the address of the structure is in x8
+      // We are assuming we are decoding this immediately after returning from
+      // a function call and that the address of the structure is in x8
       reg_info = reg_ctx->GetRegisterInfoByName("x8", 0);
     } else {
       // We are assuming we are stopped at the first instruction in a function
-      // and that the ABI is being respected so all parameters appear where they
-      // should be (functions with no external linkage can legally violate the
-      // ABI).
+      // and that the ABI is being respected so all parameters appear where
+      // they should be (functions with no external linkage can legally violate
+      // the ABI).
       if (NGRN >= 8)
         return false;
 
Index: lldb/trunk/source/Plugins/ABI/SysV-hexagon/ABISysV_hexagon.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-hexagon/ABISysV_hexagon.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-hexagon/ABISysV_hexagon.cpp
@@ -1214,8 +1214,8 @@
   return return_valobj_sp;
 }
 
-// called when we are on the first instruction of a new function
-// for hexagon the return address is in RA (R31)
+// called when we are on the first instruction of a new function for hexagon
+// the return address is in RA (R31)
 bool ABISysV_hexagon::CreateFunctionEntryUnwindPlan(UnwindPlan &unwind_plan) {
   unwind_plan.Clear();
   unwind_plan.SetRegisterKind(eRegisterKindGeneric);
Index: lldb/trunk/source/Plugins/ABI/SysV-i386/ABISysV_i386.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-i386/ABISysV_i386.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-i386/ABISysV_i386.cpp
@@ -3,8 +3,7 @@
 //                   The LLVM Compiler Infrastructure
 //
 // This file is distributed under the University of Illinois Open Source
-// License.
-// See LICENSE.TXT for details.
+// License. See LICENSE.TXT for details.
 //===----------------------------------------------------------------------===//
 
 #include "ABISysV_i386.h"
@@ -56,8 +55,8 @@
 
 // DWARF Register Number Mapping
 // See Table 2.14 of the reference document (specified on top of this file)
-// Comment: Table 2.14 is followed till 'mm' entries.
-// After that, all entries are ignored here.
+// Comment: Table 2.14 is followed till 'mm' entries. After that, all entries
+// are ignored here.
 
 enum dwarf_regnums {
   dwarf_eax = 0,
@@ -228,12 +227,10 @@
   uint32_t sp_reg_num = reg_ctx->ConvertRegisterKindToRegisterNumber(
       eRegisterKindGeneric, LLDB_REGNUM_GENERIC_SP);
 
-  // While using register info to write a register value to memory, the register
-  // info
-  // just needs to have the correct size of a 32 bit register, the actual
-  // register it
-  // pertains to is not important, just the size needs to be correct.
-  // "eax" is used here for this purpose.
+  // While using register info to write a register value to memory, the
+  // register info just needs to have the correct size of a 32 bit register,
+  // the actual register it pertains to is not important, just the size needs
+  // to be correct. "eax" is used here for this purpose.
   const RegisterInfo *reg_info_32 = reg_ctx->GetRegisterInfoByName("eax");
   if (!reg_info_32)
     return false; // TODO this should actually never happen
@@ -364,8 +361,8 @@
   }
 
   // Following "IF ELSE" block categorizes various 'Fundamental Data Types'.
-  // The terminology 'Fundamental Data Types' used here is adopted from
-  // Table 2.1 of the reference document (specified on top of this file)
+  // The terminology 'Fundamental Data Types' used here is adopted from Table
+  // 2.1 of the reference document (specified on top of this file)
 
   if (type_flags & eTypeIsPointer) // 'Pointer'
   {
@@ -390,8 +387,8 @@
       default:
         break;
       case 16:
-        // For clang::BuiltinType::UInt128 & Int128
-        // ToDo: Need to decide how to handle it
+        // For clang::BuiltinType::UInt128 & Int128 ToDo: Need to decide how to
+        // handle it
         break;
       case 8: {
         uint32_t raw_value_low = data.GetMaxU32(&offset, 4);
@@ -470,8 +467,8 @@
         error.SetErrorString("Implementation is missing for this clang type.");
       }
     } else {
-      // Neither 'Integral' nor 'Floating Point'. If flow reaches here
-      // then check type_flags. This type_flags is not a valid type.
+      // Neither 'Integral' nor 'Floating Point'. If flow reaches here then
+      // check type_flags. This type_flags is not a valid type.
       error.SetErrorString("Invalid clang type");
     }
   } else {
@@ -508,8 +505,8 @@
       reg_ctx->GetRegisterInfoByName("edx", 0)->kinds[eRegisterKindLLDB];
 
   // Following "IF ELSE" block categorizes various 'Fundamental Data Types'.
-  // The terminology 'Fundamental Data Types' used here is adopted from
-  // Table 2.1 of the reference document (specified on top of this file)
+  // The terminology 'Fundamental Data Types' used here is adopted from Table
+  // 2.1 of the reference document (specified on top of this file)
 
   if (type_flags & eTypeIsPointer) // 'Pointer'
   {
@@ -543,8 +540,8 @@
         break;
 
       case 16:
-        // For clang::BuiltinType::UInt128 & Int128
-        // ToDo: Need to decide how to handle it
+        // For clang::BuiltinType::UInt128 & Int128 ToDo: Need to decide how to
+        // handle it
         break;
 
       case 8:
@@ -612,8 +609,8 @@
               success = true;
             } else if (byte_size == 8) // double is 8 bytes
             {
-              // On Android Platform: long double is also 8 bytes
-              // It will be handled here only.
+              // On Android Platform: long double is also 8 bytes It will be
+              // handled here only.
               double value_double = (double)value_long_double;
               value.GetScalar() = value_double;
               success = true;
@@ -639,8 +636,8 @@
       }
     } else // Neither 'Integral' nor 'Floating Point'
     {
-      // If flow reaches here then check type_flags
-      // This type_flags is unhandled
+      // If flow reaches here then check type_flags This type_flags is
+      // unhandled
     }
   } else if (type_flags & eTypeIsComplex) // 'Complex Floating Point'
   {
@@ -797,9 +794,9 @@
   return true;
 }
 
-// According to "Register Usage" in reference document (specified on top
-// of this source file) ebx, ebp, esi, edi and esp registers are preserved
-// i.e. non-volatile i.e. callee-saved on i386
+// According to "Register Usage" in reference document (specified on top of
+// this source file) ebx, ebp, esi, edi and esp registers are preserved i.e.
+// non-volatile i.e. callee-saved on i386
 bool ABISysV_i386::RegisterIsCalleeSaved(const RegisterInfo *reg_info) {
   if (!reg_info)
     return false;
Index: lldb/trunk/source/Plugins/ABI/SysV-mips/ABISysV_mips.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-mips/ABISysV_mips.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-mips/ABISysV_mips.cpp
@@ -698,8 +698,8 @@
   if (log)
     log->Printf("Writing r25: 0x%" PRIx64, (uint64_t)func_addr);
 
-  // All callers of position independent functions must place the address of the
-  // called function in t9 (r25)
+  // All callers of position independent functions must place the address of
+  // the called function in t9 (r25)
   if (!reg_ctx->WriteRegisterFromUnsigned(r25_info, func_addr))
     return false;
 
@@ -867,8 +867,8 @@
         UINT32_MAX;
     value.GetScalar() = ptr;
   } else if (return_compiler_type.IsAggregateType()) {
-    // Structure/Vector is always passed in memory and pointer to that memory is
-    // passed in r2.
+    // Structure/Vector is always passed in memory and pointer to that memory
+    // is passed in r2.
     uint64_t mem_address = reg_ctx->ReadRegisterAsUnsigned(
         reg_ctx->GetRegisterInfoByName("r2", 0), 0);
     // We have got the address. Create a memory object out of it
Index: lldb/trunk/source/Plugins/ABI/SysV-mips64/ABISysV_mips64.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-mips64/ABISysV_mips64.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-mips64/ABISysV_mips64.cpp
@@ -661,8 +661,8 @@
   if (log)
     log->Printf("Writing r25: 0x%" PRIx64, (uint64_t)func_addr);
 
-  // All callers of position independent functions must place the address of the
-  // called function in t9 (r25)
+  // All callers of position independent functions must place the address of
+  // the called function in t9 (r25)
   if (!reg_ctx->WriteRegisterFromUnsigned(r25_info, func_addr))
     return false;
 
@@ -1035,10 +1035,9 @@
         }
       }
 
-      // If we reach here, it means this structure either contains more than two
-      // fields or
-      // it contains at least one non floating point type.
-      // In that case, all fields are returned in GP return registers.
+      // If we reach here, it means this structure either contains more than
+      // two fields or it contains at least one non floating point type. In
+      // that case, all fields are returned in GP return registers.
       for (uint32_t idx = 0; idx < num_children; idx++) {
         uint64_t field_bit_offset = 0;
         bool is_signed;
@@ -1049,8 +1048,8 @@
         const size_t field_byte_width =
             field_compiler_type.GetByteSize(nullptr);
 
-        // if we don't know the size of the field (e.g. invalid type), just bail
-        // out
+        // if we don't know the size of the field (e.g. invalid type), just
+        // bail out
         if (field_byte_width == 0)
           break;
 
@@ -1078,16 +1077,15 @@
             }
           }
           // We already have consumed at-least 8 bytes that means r2 is done,
-          // and this field will be in r3.
-          // Check if this field can fit in r3.
+          // and this field will be in r3. Check if this field can fit in r3.
           else if (integer_bytes + field_byte_width + padding <= 16) {
             integer_bytes = integer_bytes + field_byte_width + padding;
             use_r3 = 1;
           } else {
-            // There isn't any space left for this field, this should not happen
-            // as we have already checked
-            // the overall size is not greater than 16 bytes. For now, return a
-            // nullptr return value object.
+            // There isn't any space left for this field, this should not
+            // happen as we have already checked the overall size is not
+            // greater than 16 bytes. For now, return a nullptr return value
+            // object.
             return return_valobj_sp;
           }
         }
@@ -1123,15 +1121,16 @@
         sucess = 1;
       }
       if (sucess) {
-        // The result is in our data buffer.  Create a variable object out of it
+        // The result is in our data buffer.  Create a variable object out of
+        // it
         return_valobj_sp = ValueObjectConstResult::Create(
             &thread, return_compiler_type, ConstString(""), return_ext);
       }
       return return_valobj_sp;
     }
 
-    // Any structure/vector greater than 16 bytes in size is returned in memory.
-    // The pointer to that memory is returned in r2.
+    // Any structure/vector greater than 16 bytes in size is returned in
+    // memory. The pointer to that memory is returned in r2.
     uint64_t mem_address = reg_ctx->ReadRegisterAsUnsigned(
         reg_ctx->GetRegisterInfoByName("r2", 0), 0);
 
Index: lldb/trunk/source/Plugins/ABI/SysV-ppc/ABISysV_ppc.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-ppc/ABISysV_ppc.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-ppc/ABISysV_ppc.cpp
@@ -402,8 +402,8 @@
     if (!value)
       return false;
 
-    // We currently only support extracting values with Clang QualTypes.
-    // Do we care about others?
+    // We currently only support extracting values with Clang QualTypes. Do we
+    // care about others?
     CompilerType compiler_type = value->GetCompilerType();
     if (!compiler_type)
       return false;
@@ -501,8 +501,8 @@
 
   if (!set_it_simple) {
     // Okay we've got a structure or something that doesn't fit in a simple
-    // register.
-    // We should figure out where it really goes, but we don't support this yet.
+    // register. We should figure out where it really goes, but we don't
+    // support this yet.
     error.SetErrorString("We only support setting simple integer and float "
                          "return types at present.");
   }
@@ -735,10 +735,9 @@
             copy_from_offset = integer_bytes - 8;
             integer_bytes += field_byte_width;
           } else {
-            // The last field didn't fit.  I can't see how that would happen w/o
-            // the overall size being
-            // greater than 16 bytes.  For now, return a nullptr return value
-            // object.
+            // The last field didn't fit.  I can't see how that would happen
+            // w/o the overall size being greater than 16 bytes.  For now,
+            // return a nullptr return value object.
             return return_valobj_sp;
           }
         } else if (field_compiler_type.IsFloatingPointType(count, is_complex)) {
@@ -751,10 +750,9 @@
             fp_bytes += field_byte_width;
           } else if (field_bit_width == 32) {
             // This one is kind of complicated.  If we are in an "eightbyte"
-            // with another float, we'll
-            // be stuffed into an xmm register with it.  If we are in an
-            // "eightbyte" with one or more ints,
-            // then we will be stuffed into the appropriate GPR with them.
+            // with another float, we'll be stuffed into an xmm register with
+            // it.  If we are in an "eightbyte" with one or more ints, then we
+            // will be stuffed into the appropriate GPR with them.
             bool in_gpr;
             if (field_byte_offset % 8 == 0) {
               // We are at the beginning of one of the eightbytes, so check the
@@ -776,9 +774,9 @@
                 }
               }
             } else if (field_byte_offset % 4 == 0) {
-              // We are inside of an eightbyte, so see if the field before us is
-              // floating point:
-              // This could happen if somebody put padding in the structure.
+              // We are inside of an eightbyte, so see if the field before us
+              // is floating point: This could happen if somebody put padding
+              // in the structure.
               if (idx == 0)
                 in_gpr = false;
               else {
@@ -819,9 +817,9 @@
           }
         }
 
-        // These two tests are just sanity checks.  If I somehow get the
-        // type calculation wrong above it is better to just return nothing
-        // than to assert or crash.
+        // These two tests are just sanity checks.  If I somehow get the type
+        // calculation wrong above it is better to just return nothing than to
+        // assert or crash.
         if (!copy_from_extractor)
           return return_valobj_sp;
         if (copy_from_offset + field_byte_width >
@@ -845,9 +843,8 @@
     // FIXME: This is just taking a guess, r3 may very well no longer hold the
     // return storage location.
     // If we are going to do this right, when we make a new frame we should
-    // check to see if it uses a memory
-    // return, and if we are at the first instruction and if so stash away the
-    // return location.  Then we would
+    // check to see if it uses a memory return, and if we are at the first
+    // instruction and if so stash away the return location.  Then we would
     // only return the memory return value if we know it is valid.
 
     if (is_memory) {
@@ -918,9 +915,9 @@
 
 // See "Register Usage" in the
 // "System V Application Binary Interface"
-// "64-bit PowerPC ELF Application Binary Interface Supplement"
-// current version is 1.9 released 2004 at
-// http://refspecs.linuxfoundation.org/ELF/ppc/PPC-elf64abi-1.9.pdf
+// "64-bit PowerPC ELF Application Binary Interface Supplement" current version
+// is 1.9 released 2004 at http://refspecs.linuxfoundation.org/ELF/ppc/PPC-
+// elf64abi-1.9.pdf
 
 bool ABISysV_ppc::RegisterIsCalleeSaved(const RegisterInfo *reg_info) {
   if (reg_info) {
Index: lldb/trunk/source/Plugins/ABI/SysV-ppc64/ABISysV_ppc64.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-ppc64/ABISysV_ppc64.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-ppc64/ABISysV_ppc64.cpp
@@ -281,8 +281,8 @@
     if (!value)
       return false;
 
-    // We currently only support extracting values with Clang QualTypes.
-    // Do we care about others?
+    // We currently only support extracting values with Clang QualTypes. Do we
+    // care about others?
     CompilerType compiler_type = value->GetCompilerType();
     if (!compiler_type)
       return false;
@@ -380,8 +380,8 @@
 
   if (!set_it_simple) {
     // Okay we've got a structure or something that doesn't fit in a simple
-    // register.
-    // We should figure out where it really goes, but we don't support this yet.
+    // register. We should figure out where it really goes, but we don't
+    // support this yet.
     error.SetErrorString("We only support setting simple integer and float "
                          "return types at present.");
   }
@@ -400,10 +400,10 @@
 class ReturnValueExtractor {
   // This class represents a register, from which data may be extracted.
   //
-  // It may be constructed by directly specifying its index (where 0 is
-  // the first register used to return values) or by specifying the offset
-  // of a given struct field, in which case the appropriated register index
-  // will be calculated.
+  // It may be constructed by directly specifying its index (where 0 is the
+  // first register used to return values) or by specifying the offset of a
+  // given struct field, in which case the appropriated register index will be
+  // calculated.
   class Register {
   public:
     enum Type {
@@ -720,8 +720,8 @@
       }
     }
 
-    // Get the whole contents of vector registers and let the
-    // logic here arrange the data properly.
+    // Get the whole contents of vector registers and let the logic here
+    // arrange the data properly.
 
     RegisterValue vr_val[MAX_VRS];
     Status error;
@@ -740,8 +740,8 @@
       }
     }
 
-    // The compiler generated code seems to always put the vector elements
-    // at the end of the vector register, in case they don't occupy all of it.
+    // The compiler generated code seems to always put the vector elements at
+    // the end of the vector register, in case they don't occupy all of it.
     // This offset variable handles this.
     uint32_t offs = 0;
     if (m_byte_size < vr_size)
@@ -1025,8 +1025,8 @@
 
 // See "Register Usage" in the
 // "System V Application Binary Interface"
-// "64-bit PowerPC ELF Application Binary Interface Supplement"
-// current version is 2 released 2015 at
+// "64-bit PowerPC ELF Application Binary Interface Supplement" current version
+// is 2 released 2015 at
 // https://members.openpowerfoundation.org/document/dl/576
 bool ABISysV_ppc64::RegisterIsCalleeSaved(const RegisterInfo *reg_info) {
   if (reg_info) {
Index: lldb/trunk/source/Plugins/ABI/SysV-s390x/ABISysV_s390x.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-s390x/ABISysV_s390x.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-s390x/ABISysV_s390x.cpp
@@ -380,8 +380,8 @@
     if (!value)
       return false;
 
-    // We currently only support extracting values with Clang QualTypes.
-    // Do we care about others?
+    // We currently only support extracting values with Clang QualTypes. Do we
+    // care about others?
     CompilerType compiler_type = value->GetCompilerType();
     if (!compiler_type)
       return false;
@@ -483,8 +483,8 @@
 
   if (!set_it_simple) {
     // Okay we've got a structure or something that doesn't fit in a simple
-    // register.
-    // We should figure out where it really goes, but we don't support this yet.
+    // register. We should figure out where it really goes, but we don't
+    // support this yet.
     error.SetErrorString("We only support setting simple integer and float "
                          "return types at present.");
   }
@@ -618,9 +618,8 @@
     // FIXME: This is just taking a guess, r2 may very well no longer hold the
     // return storage location.
     // If we are going to do this right, when we make a new frame we should
-    // check to see if it uses a memory
-    // return, and if we are at the first instruction and if so stash away the
-    // return location.  Then we would
+    // check to see if it uses a memory return, and if we are at the first
+    // instruction and if so stash away the return location.  Then we would
     // only return the memory return value if we know it is valid.
 
     unsigned r2_id =
@@ -654,8 +653,8 @@
 }
 
 bool ABISysV_s390x::CreateDefaultUnwindPlan(UnwindPlan &unwind_plan) {
-  // There's really no default way to unwind on s390x.
-  // Trust the .eh_frame CFI, which should always be good.
+  // There's really no default way to unwind on s390x. Trust the .eh_frame CFI,
+  // which should always be good.
   return false;
 }
 
@@ -663,8 +662,8 @@
     const RegisterInfo *reg_info,
     UnwindPlan::Row::RegisterLocation &unwind_regloc) {
   // If a volatile register is being requested, we don't want to forward the
-  // next frame's register contents
-  // up the stack -- the register is not retrievable at this frame.
+  // next frame's register contents up the stack -- the register is not
+  // retrievable at this frame.
   if (RegisterIsVolatile(reg_info)) {
     unwind_regloc.SetUndefined();
     return true;
Index: lldb/trunk/source/Plugins/ABI/SysV-x86_64/ABISysV_x86_64.cpp
===================================================================
--- lldb/trunk/source/Plugins/ABI/SysV-x86_64/ABISysV_x86_64.cpp
+++ lldb/trunk/source/Plugins/ABI/SysV-x86_64/ABISysV_x86_64.cpp
@@ -1267,8 +1267,8 @@
     if (!value)
       return false;
 
-    // We currently only support extracting values with Clang QualTypes.
-    // Do we care about others?
+    // We currently only support extracting values with Clang QualTypes. Do we
+    // care about others?
     CompilerType compiler_type = value->GetCompilerType();
     if (!compiler_type)
       return false;
@@ -1371,8 +1371,8 @@
 
   if (!set_it_simple) {
     // Okay we've got a structure or something that doesn't fit in a simple
-    // register.
-    // We should figure out where it really goes, but we don't support this yet.
+    // register. We should figure out where it really goes, but we don't
+    // support this yet.
     error.SetErrorString("We only support setting simple integer and float "
                          "return types at present.");
   }
@@ -1624,8 +1624,8 @@
             idx, name, &field_bit_offset, nullptr, nullptr);
         const size_t field_bit_width = field_compiler_type.GetBitSize(&thread);
 
-        // if we don't know the size of the field (e.g. invalid type), just bail
-        // out
+        // if we don't know the size of the field (e.g. invalid type), just
+        // bail out
         if (field_bit_width == 0)
           break;
 
@@ -1661,10 +1661,9 @@
             copy_from_offset = integer_bytes - 8;
             integer_bytes += field_byte_width;
           } else {
-            // The last field didn't fit.  I can't see how that would happen w/o
-            // the overall size being
-            // greater than 16 bytes.  For now, return a nullptr return value
-            // object.
+            // The last field didn't fit.  I can't see how that would happen
+            // w/o the overall size being greater than 16 bytes.  For now,
+            // return a nullptr return value object.
             return return_valobj_sp;
           }
         } else if (field_compiler_type.IsFloatingPointType(count, is_complex)) {
@@ -1683,10 +1682,9 @@
             fp_bytes += field_byte_width;
           } else if (field_bit_width == 32) {
             // This one is kind of complicated.  If we are in an "eightbyte"
-            // with another float, we'll
-            // be stuffed into an xmm register with it.  If we are in an
-            // "eightbyte" with one or more ints,
-            // then we will be stuffed into the appropriate GPR with them.
+            // with another float, we'll be stuffed into an xmm register with
+            // it.  If we are in an "eightbyte" with one or more ints, then we
+            // will be stuffed into the appropriate GPR with them.
             bool in_gpr;
             if (field_byte_offset % 8 == 0) {
               // We are at the beginning of one of the eightbytes, so check the
@@ -1708,9 +1706,9 @@
                 }
               }
             } else if (field_byte_offset % 4 == 0) {
-              // We are inside of an eightbyte, so see if the field before us is
-              // floating point:
-              // This could happen if somebody put padding in the structure.
+              // We are inside of an eightbyte, so see if the field before us
+              // is floating point: This could happen if somebody put padding
+              // in the structure.
               if (idx == 0)
                 in_gpr = false;
               else {
@@ -1756,9 +1754,9 @@
           }
         }
 
-        // These two tests are just sanity checks.  If I somehow get the
-        // type calculation wrong above it is better to just return nothing
-        // than to assert or crash.
+        // These two tests are just sanity checks.  If I somehow get the type
+        // calculation wrong above it is better to just return nothing than to
+        // assert or crash.
         if (!copy_from_extractor)
           return return_valobj_sp;
         if (copy_from_offset + field_byte_width >
@@ -1782,9 +1780,8 @@
     // FIXME: This is just taking a guess, rax may very well no longer hold the
     // return storage location.
     // If we are going to do this right, when we make a new frame we should
-    // check to see if it uses a memory
-    // return, and if we are at the first instruction and if so stash away the
-    // return location.  Then we would
+    // check to see if it uses a memory return, and if we are at the first
+    // instruction and if so stash away the return location.  Then we would
     // only return the memory return value if we know it is valid.
 
     if (is_memory) {
@@ -1858,12 +1855,11 @@
 
 // See "Register Usage" in the
 // "System V Application Binary Interface"
-// "AMD64 Architecture Processor Supplement"
-// (or "x86-64(tm) Architecture Processor Supplement" in earlier revisions)
-// (this doc is also commonly referred to as the x86-64/AMD64 psABI)
-// Edited by Michael Matz, Jan Hubicka, Andreas Jaeger, and Mark Mitchell
-// current version is 0.99.6 released 2012-07-02 at
-// http://refspecs.linuxfoundation.org/elf/x86-64-abi-0.99.pdf
+// "AMD64 Architecture Processor Supplement" (or "x86-64(tm) Architecture
+// Processor Supplement" in earlier revisions) (this doc is also commonly
+// referred to as the x86-64/AMD64 psABI) Edited by Michael Matz, Jan Hubicka,
+// Andreas Jaeger, and Mark Mitchell current version is 0.99.6 released
+// 2012-07-02 at http://refspecs.linuxfoundation.org/elf/x86-64-abi-0.99.pdf
 // It's being revised & updated at https://github.com/hjl-tools/x86-psABI/
 
 bool ABISysV_x86_64::RegisterIsCalleeSaved(const RegisterInfo *reg_info) {
Index: lldb/trunk/source/Plugins/Architecture/Arm/ArchitectureArm.cpp
===================================================================
--- lldb/trunk/source/Plugins/Architecture/Arm/ArchitectureArm.cpp
+++ lldb/trunk/source/Plugins/Architecture/Arm/ArchitectureArm.cpp
@@ -42,31 +42,31 @@
 uint32_t ArchitectureArm::GetPluginVersion() { return 1; }
 
 void ArchitectureArm::OverrideStopInfo(Thread &thread) {
-  // We need to check if we are stopped in Thumb mode in a IT instruction
-  // and detect if the condition doesn't pass. If this is the case it means
-  // we won't actually execute this instruction. If this happens we need to
-  // clear the stop reason to no thread plans think we are stopped for a
-  // reason and the plans should keep going.
+  // We need to check if we are stopped in Thumb mode in a IT instruction and
+  // detect if the condition doesn't pass. If this is the case it means we
+  // won't actually execute this instruction. If this happens we need to clear
+  // the stop reason to no thread plans think we are stopped for a reason and
+  // the plans should keep going.
   //
   // We do this because when single stepping many ARM processes, debuggers
-  // often use the BVR/BCR registers that says "stop when the PC is not
-  // equal to its current value". This method of stepping means we can end
-  // up stopping on instructions inside an if/then block that wouldn't get
-  // executed. By fixing this we can stop the debugger from seeming like
-  // you stepped through both the "if" _and_ the "else" clause when source
-  // level stepping because the debugger stops regardless due to the BVR/BCR
+  // often use the BVR/BCR registers that says "stop when the PC is not equal
+  // to its current value". This method of stepping means we can end up
+  // stopping on instructions inside an if/then block that wouldn't get
+  // executed. By fixing this we can stop the debugger from seeming like you
+  // stepped through both the "if" _and_ the "else" clause when source level
+  // stepping because the debugger stops regardless due to the BVR/BCR
   // triggering a stop.
   //
-  // It also means we can set breakpoints on instructions inside an an
-  // if/then block and correctly skip them if we use the BKPT instruction.
-  // The ARM and Thumb BKPT instructions are unconditional even when executed
-  // in a Thumb IT block.
+  // It also means we can set breakpoints on instructions inside an an if/then
+  // block and correctly skip them if we use the BKPT instruction. The ARM and
+  // Thumb BKPT instructions are unconditional even when executed in a Thumb IT
+  // block.
   //
-  // If your debugger inserts software traps in ARM/Thumb code, it will
-  // need to use 16 and 32 bit instruction for 16 and 32 bit thumb
-  // instructions respectively. If your debugger inserts a 16 bit thumb
-  // trap on top of a 32 bit thumb instruction for an opcode that is inside
-  // an if/then, it will change the it/then to conditionally execute your
+  // If your debugger inserts software traps in ARM/Thumb code, it will need to
+  // use 16 and 32 bit instruction for 16 and 32 bit thumb instructions
+  // respectively. If your debugger inserts a 16 bit thumb trap on top of a 32
+  // bit thumb instruction for an opcode that is inside an if/then, it will
+  // change the it/then to conditionally execute your
   // 16 bit trap and then cause your program to crash if it executes the
   // trailing 16 bits (the second half of the 32 bit thumb instruction you
   // partially overwrote).
@@ -85,23 +85,20 @@
   const uint32_t ISETSTATE = J << 1 | T;
   if (ISETSTATE == 0) {
 // NOTE: I am pretty sure we want to enable the code below
-// that detects when we stop on an instruction in ARM mode
-// that is conditional and the condition doesn't pass. This
-// can happen if you set a breakpoint on an instruction that
-// is conditional. We currently will _always_ stop on the
-// instruction which is bad. You can also run into this while
-// single stepping and you could appear to run code in the "if"
-// and in the "else" clause because it would stop at all of the
-// conditional instructions in both.
-// In such cases, we really don't want to stop at this location.
+// that detects when we stop on an instruction in ARM mode that is conditional
+// and the condition doesn't pass. This can happen if you set a breakpoint on
+// an instruction that is conditional. We currently will _always_ stop on the
+// instruction which is bad. You can also run into this while single stepping
+// and you could appear to run code in the "if" and in the "else" clause
+// because it would stop at all of the conditional instructions in both. In
+// such cases, we really don't want to stop at this location.
 // I will check with the lldb-dev list first before I enable this.
 #if 0
     // ARM mode: check for condition on intsruction
     const addr_t pc = reg_ctx_sp->GetPC();
     Status error;
-    // If we fail to read the opcode we will get UINT64_MAX as the
-    // result in "opcode" which we can use to detect if we read a
-    // valid opcode.
+    // If we fail to read the opcode we will get UINT64_MAX as the result in
+    // "opcode" which we can use to detect if we read a valid opcode.
     const uint64_t opcode = thread.GetProcess()->ReadUnsignedIntegerFromMemory(pc, 4, UINT64_MAX, error);
     if (opcode <= UINT32_MAX)
     {
@@ -109,8 +106,8 @@
         if (!ARMConditionPassed(condition, cpsr))
         {
             // We ARE stopped on an ARM instruction whose condition doesn't
-            // pass so this instruction won't get executed.
-            // Regardless of why it stopped, we need to clear the stop info
+            // pass so this instruction won't get executed. Regardless of why
+            // it stopped, we need to clear the stop info
             thread.SetStopInfo (StopInfoSP());
         }
     }
Index: lldb/trunk/source/Plugins/Disassembler/llvm/DisassemblerLLVMC.cpp
===================================================================
--- lldb/trunk/source/Plugins/Disassembler/llvm/DisassemblerLLVMC.cpp
+++ lldb/trunk/source/Plugins/Disassembler/llvm/DisassemblerLLVMC.cpp
@@ -1082,8 +1082,7 @@
   llvm::Triple triple = arch.GetTriple();
 
   // So far the only supported flavor is "intel" on x86.  The base class will
-  // set this
-  // correctly coming in.
+  // set this correctly coming in.
   if (triple.getArch() == llvm::Triple::x86 ||
       triple.getArch() == llvm::Triple::x86_64) {
     if (m_flavor == "intel") {
@@ -1107,12 +1106,10 @@
   }
 
   // If no sub architecture specified then use the most recent arm architecture
-  // so the
-  // disassembler will return all instruction. Without it we will see a lot of
-  // unknow opcode
-  // in case the code uses instructions which are not available in the oldest
-  // arm version
-  // (used when no sub architecture is specified)
+  // so the disassembler will return all instruction. Without it we will see a
+  // lot of unknow opcode in case the code uses instructions which are not
+  // available in the oldest arm version (used when no sub architecture is
+  // specified)
   if (triple.getArch() == llvm::Triple::arm &&
       triple.getSubArch() == llvm::Triple::NoSubArch)
     triple.setArchName("armv8.2a");
@@ -1186,14 +1183,14 @@
       features_str += "+dspr2,";
   }
 
-  // If any AArch64 variant, enable the ARMv8.2 ISA
-  // extensions so we can disassemble newer instructions.
+  // If any AArch64 variant, enable the ARMv8.2 ISA extensions so we can
+  // disassemble newer instructions.
   if (triple.getArch() == llvm::Triple::aarch64)
     features_str += "+v8.2a";
 
-  // We use m_disasm_ap.get() to tell whether we are valid or not,
-  // so if this isn't good for some reason,
-  // we won't be valid and FindPlugin will fail and we won't get used.
+  // We use m_disasm_ap.get() to tell whether we are valid or not, so if this
+  // isn't good for some reason, we won't be valid and FindPlugin will fail and
+  // we won't get used.
   m_disasm_up = MCDisasmInstance::Create(triple_str, cpu, features_str.c_str(),
                                          flavor, *this);
 
@@ -1391,8 +1388,8 @@
           }
         }
 
-        // If the "value" address (the target address we're symbolicating)
-        // is inside the same SymbolContext as the current instruction pc
+        // If the "value" address (the target address we're symbolicating) is
+        // inside the same SymbolContext as the current instruction pc
         // (pc_so_addr), don't print the full function name - just print it
         // with DumpStyleNoFunctionName style, e.g. "<+36>".
         if (format_omitting_current_func_name) {
@@ -1407,9 +1404,8 @@
 
         if (!ss.GetString().empty()) {
           // If Address::Dump returned a multi-line description, most commonly
-          // seen when we
-          // have multiple levels of inlined functions at an address, only show
-          // the first line.
+          // seen when we have multiple levels of inlined functions at an
+          // address, only show the first line.
           std::string str = ss.GetString();
           size_t first_eol_char = str.find_first_of("\r\n");
           if (first_eol_char != std::string::npos) {
Index: lldb/trunk/source/Plugins/DynamicLoader/Darwin-Kernel/DynamicLoaderDarwinKernel.cpp
===================================================================
--- lldb/trunk/source/Plugins/DynamicLoader/Darwin-Kernel/DynamicLoaderDarwinKernel.cpp
+++ lldb/trunk/source/Plugins/DynamicLoader/Darwin-Kernel/DynamicLoaderDarwinKernel.cpp
@@ -45,10 +45,10 @@
 using namespace lldb;
 using namespace lldb_private;
 
-// Progressively greater amounts of scanning we will allow
-// For some targets very early in startup, we can't do any random reads of
-// memory or we can crash the device
-// so a setting is needed that can completely disable the KASLR scans.
+// Progressively greater amounts of scanning we will allow For some targets
+// very early in startup, we can't do any random reads of memory or we can
+// crash the device so a setting is needed that can completely disable the
+// KASLR scans.
 
 enum KASLRScanType {
   eKASLRScanNone = 0,        // No reading into the inferior at all
@@ -122,15 +122,15 @@
 }
 
 //----------------------------------------------------------------------
-// Create an instance of this class. This function is filled into
-// the plugin info class that gets handed out by the plugin factory and
-// allows the lldb to instantiate an instance of this class.
+// Create an instance of this class. This function is filled into the plugin
+// info class that gets handed out by the plugin factory and allows the lldb to
+// instantiate an instance of this class.
 //----------------------------------------------------------------------
 DynamicLoader *DynamicLoaderDarwinKernel::CreateInstance(Process *process,
                                                          bool force) {
   if (!force) {
-    // If the user provided an executable binary and it is not a kernel,
-    // this plugin should not create an instance.
+    // If the user provided an executable binary and it is not a kernel, this
+    // plugin should not create an instance.
     Module *exe_module = process->GetTarget().GetExecutableModulePointer();
     if (exe_module) {
       ObjectFile *object_file = exe_module->GetObjectFile();
@@ -155,8 +155,8 @@
         return NULL;
       }
       break;
-    // If we have triple like armv7-unknown-unknown, we should try looking for a
-    // Darwin kernel.
+    // If we have triple like armv7-unknown-unknown, we should try looking for
+    // a Darwin kernel.
     case llvm::Triple::UnknownOS:
       break;
     default:
@@ -166,9 +166,8 @@
   }
 
   // At this point if there is an ExecutableModule, it is a kernel and the
-  // Target is some variant of an Apple system.
-  // If the Process hasn't provided the kernel load address, we need to look
-  // around in memory to find it.
+  // Target is some variant of an Apple system. If the Process hasn't provided
+  // the kernel load address, we need to look around in memory to find it.
 
   const addr_t kernel_load_address = SearchForDarwinKernel(process);
   if (CheckForKernelImageAtAddress(kernel_load_address, process).IsValid()) {
@@ -197,10 +196,9 @@
 }
 
 //----------------------------------------------------------------------
-// Check if the kernel binary is loaded in memory without a slide.
-// First verify that the ExecutableModule is a kernel before we proceed.
-// Returns the address of the kernel if one was found, else
-// LLDB_INVALID_ADDRESS.
+// Check if the kernel binary is loaded in memory without a slide. First verify
+// that the ExecutableModule is a kernel before we proceed. Returns the address
+// of the kernel if one was found, else LLDB_INVALID_ADDRESS.
 //----------------------------------------------------------------------
 lldb::addr_t
 DynamicLoaderDarwinKernel::SearchForKernelAtSameLoadAddr(Process *process) {
@@ -229,10 +227,8 @@
 
 //----------------------------------------------------------------------
 // If the debug flag is included in the boot-args nvram setting, the kernel's
-// load address
-// will be noted in the lowglo page at a fixed address
-// Returns the address of the kernel if one was found, else
-// LLDB_INVALID_ADDRESS.
+// load address will be noted in the lowglo page at a fixed address Returns the
+// address of the kernel if one was found, else LLDB_INVALID_ADDRESS.
 //----------------------------------------------------------------------
 lldb::addr_t
 DynamicLoaderDarwinKernel::SearchForKernelWithDebugHints(Process *process) {
@@ -282,8 +278,8 @@
 }
 
 //----------------------------------------------------------------------
-// If the kernel is currently executing when lldb attaches, and we don't have
-// a better way of finding the kernel's load address, try searching backwards
+// If the kernel is currently executing when lldb attaches, and we don't have a
+// better way of finding the kernel's load address, try searching backwards
 // from the current pc value looking for the kernel's Mach header in memory.
 // Returns the address of the kernel if one was found, else
 // LLDB_INVALID_ADDRESS.
@@ -304,9 +300,8 @@
     return LLDB_INVALID_ADDRESS;
 
   // The kernel will load at at one megabyte boundary (0x100000), or at that
-  // boundary plus
-  // an offset of one page (0x1000) or two, or four (0x4000), depending on the
-  // device.
+  // boundary plus an offset of one page (0x1000) or two, or four (0x4000),
+  // depending on the device.
 
   // Round the current pc down to the nearest one megabyte boundary - the place
   // where we will start searching.
@@ -329,11 +324,10 @@
 }
 
 //----------------------------------------------------------------------
-// Scan through the valid address range for a kernel binary.
-// This is uselessly slow in 64-bit environments so we don't even try it.
-// This scan is not enabled by default even for 32-bit targets.
-// Returns the address of the kernel if one was found, else
-// LLDB_INVALID_ADDRESS.
+// Scan through the valid address range for a kernel binary. This is uselessly
+// slow in 64-bit environments so we don't even try it. This scan is not
+// enabled by default even for 32-bit targets. Returns the address of the
+// kernel if one was found, else LLDB_INVALID_ADDRESS.
 //----------------------------------------------------------------------
 lldb::addr_t DynamicLoaderDarwinKernel::SearchForKernelViaExhaustiveSearch(
     Process *process) {
@@ -375,9 +369,8 @@
 
 //----------------------------------------------------------------------
 // Given an address in memory, look to see if there is a kernel image at that
-// address.
-// Returns a UUID; if a kernel was not found at that address, UUID.IsValid()
-// will be false.
+// address. Returns a UUID; if a kernel was not found at that address,
+// UUID.IsValid() will be false.
 //----------------------------------------------------------------------
 lldb_private::UUID
 DynamicLoaderDarwinKernel::CheckForKernelImageAtAddress(lldb::addr_t addr,
@@ -392,8 +385,8 @@
                 addr);
 
   // First try a quick test -- read the first 4 bytes and see if there is a
-  // valid Mach-O magic field there
-  // (the first field of the mach_header/mach_header_64 struct).
+  // valid Mach-O magic field there (the first field of the
+  // mach_header/mach_header_64 struct).
 
   Status read_error;
   uint8_t magicbuf[4];
@@ -630,10 +623,8 @@
 }
 
 // Given the m_load_address from the kext summaries, and a UUID, try to create
-// an in-memory
-// Module at that address.  Require that the MemoryModule have a matching UUID
-// and detect
-// if this MemoryModule is a kernel or a kext.
+// an in-memory Module at that address.  Require that the MemoryModule have a
+// matching UUID and detect if this MemoryModule is a kernel or a kext.
 //
 // Returns true if m_memory_module_sp is now set to a valid Module.
 
@@ -668,10 +659,8 @@
   }
 
   // If this is a kext, and the kernel specified what UUID we should find at
-  // this
-  // load address, require that the memory module have a matching UUID or
-  // something
-  // has gone wrong and we should discard it.
+  // this load address, require that the memory module have a matching UUID or
+  // something has gone wrong and we should discard it.
   if (m_uuid.IsValid()) {
     if (m_uuid != memory_module_sp->GetUUID()) {
       if (log) {
@@ -737,9 +726,8 @@
 
   Target &target = process->GetTarget();
 
-  // If we don't have / can't create a memory module for this kext, don't try to
-  // load it - we won't
-  // have the correct segment load addresses.
+  // If we don't have / can't create a memory module for this kext, don't try
+  // to load it - we won't have the correct segment load addresses.
   if (!ReadMemoryModule(process)) {
     Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_DYNAMIC_LOADER));
     if (log)
@@ -772,9 +760,8 @@
       module_spec.GetUUID() = m_uuid;
       module_spec.GetArchitecture() = target.GetArchitecture();
 
-      // For the kernel, we really do need an on-disk file copy of the binary to
-      // do anything useful.
-      // This will force a clal to
+      // For the kernel, we really do need an on-disk file copy of the binary
+      // to do anything useful. This will force a clal to
       if (IsKernel()) {
         if (Symbols::DownloadObjectAndSymbolFile(module_spec, true)) {
           if (module_spec.GetFileSpec().Exists()) {
@@ -791,10 +778,8 @@
       }
 
       // If the current platform is PlatformDarwinKernel, create a ModuleSpec
-      // with the filename set
-      // to be the bundle ID for this kext, e.g.
-      // "com.apple.filesystems.msdosfs", and ask the platform
-      // to find it.
+      // with the filename set to be the bundle ID for this kext, e.g.
+      // "com.apple.filesystems.msdosfs", and ask the platform to find it.
       PlatformSP platform_sp(target.GetPlatform());
       if (!m_module_sp && platform_sp) {
         ConstString platform_name(platform_sp->GetPluginName());
@@ -828,8 +813,9 @@
       }
     }
 
-    // If we managed to find a module, append it to the target's list of images.
-    // If we also have a memory module, require that they have matching UUIDs
+    // If we managed to find a module, append it to the target's list of
+    // images. If we also have a memory module, require that they have matching
+    // UUIDs
     if (m_module_sp) {
       bool uuid_match_ok = true;
       if (m_memory_module_sp) {
@@ -871,15 +857,15 @@
         SectionList *memory_section_list = memory_object_file->GetSectionList();
         if (memory_section_list && ondisk_section_list) {
           const uint32_t num_ondisk_sections = ondisk_section_list->GetSize();
-          // There may be CTF sections in the memory image so we can't
-          // always just compare the number of sections (which are actually
-          // segments in mach-o parlance)
+          // There may be CTF sections in the memory image so we can't always
+          // just compare the number of sections (which are actually segments
+          // in mach-o parlance)
           uint32_t sect_idx = 0;
 
-          // Use the memory_module's addresses for each section to set the
-          // file module's load address as appropriate.  We don't want to use
-          // a single slide value for the entire kext - different segments may
-          // be slid different amounts by the kext loader.
+          // Use the memory_module's addresses for each section to set the file
+          // module's load address as appropriate.  We don't want to use a
+          // single slide value for the entire kext - different segments may be
+          // slid different amounts by the kext loader.
 
           uint32_t num_sections_loaded = 0;
           for (sect_idx = 0; sect_idx < num_ondisk_sections; ++sect_idx) {
@@ -969,10 +955,9 @@
 }
 
 //----------------------------------------------------------------------
-// Load the kernel module and initialize the "m_kernel" member. Return
-// true _only_ if the kernel is loaded the first time through (subsequent
-// calls to this function should return false after the kernel has been
-// already loaded).
+// Load the kernel module and initialize the "m_kernel" member. Return true
+// _only_ if the kernel is loaded the first time through (subsequent calls to
+// this function should return false after the kernel has been already loaded).
 //----------------------------------------------------------------------
 void DynamicLoaderDarwinKernel::LoadKernelModuleIfNeeded() {
   if (!m_kext_summary_header_ptr_addr.IsValid()) {
@@ -996,9 +981,8 @@
       m_kernel.SetLoadAddress(m_kernel_load_address);
       if (m_kernel.GetLoadAddress() == LLDB_INVALID_ADDRESS &&
           m_kernel.GetModule()) {
-        // We didn't get a hint from the process, so we will
-        // try the kernel at the address that it exists at in
-        // the file if we have one
+        // We didn't get a hint from the process, so we will try the kernel at
+        // the address that it exists at in the file if we have one
         ObjectFile *kernel_object_file = m_kernel.GetModule()->GetObjectFile();
         if (kernel_object_file) {
           addr_t load_address =
@@ -1011,8 +995,7 @@
             if (load_address != file_address) {
               // Don't accidentally relocate the kernel to the File address --
               // the Load address has already been set to its actual in-memory
-              // address.
-              // Mark it as IsLoaded.
+              // address. Mark it as IsLoaded.
               m_kernel.SetProcessStopId(m_process->GetStopID());
             }
           } else {
@@ -1028,10 +1011,10 @@
       }
     }
     
-    // The operating system plugin gets loaded and initialized in 
-    // LoadImageUsingMemoryModule when we discover the kernel dSYM.  For a
-    // core file in particular, that's the wrong place to do this, since 
-    // we haven't fixed up the section addresses yet.  So let's redo it here.
+    // The operating system plugin gets loaded and initialized in
+    // LoadImageUsingMemoryModule when we discover the kernel dSYM.  For a core
+    // file in particular, that's the wrong place to do this, since  we haven't
+    // fixed up the section addresses yet.  So let's redo it here.
     LoadOperatingSystemPlugin(false);
 
     if (m_kernel.IsLoaded() && m_kernel.GetModule()) {
@@ -1052,9 +1035,9 @@
 
 //----------------------------------------------------------------------
 // Static callback function that gets called when our DYLD notification
-// breakpoint gets hit. We update all of our image infos and then
-// let our super class DynamicLoader class decide if we should stop
-// or not (based on global preference).
+// breakpoint gets hit. We update all of our image infos and then let our super
+// class DynamicLoader class decide if we should stop or not (based on global
+// preference).
 //----------------------------------------------------------------------
 bool DynamicLoaderDarwinKernel::BreakpointHitCallback(
     void *baton, StoppointCallbackContext *context, user_id_t break_id,
@@ -1087,8 +1070,8 @@
     const uint32_t addr_size = m_kernel.GetAddressByteSize();
     const ByteOrder byte_order = m_kernel.GetByteOrder();
     Status error;
-    // Read enough bytes for a "OSKextLoadedKextSummaryHeader" structure
-    // which is currently 4 uint32_t and a pointer.
+    // Read enough bytes for a "OSKextLoadedKextSummaryHeader" structure which
+    // is currently 4 uint32_t and a pointer.
     uint8_t buf[24];
     DataExtractor data(buf, sizeof(buf), byte_order, addr_size);
     const size_t count = 4 * sizeof(uint32_t) + addr_size;
@@ -1130,7 +1113,8 @@
               return false;
             }
           } else {
-            // Versions less than 2 didn't have an entry size, it was hard coded
+            // Versions less than 2 didn't have an entry size, it was hard
+            // coded
             m_kext_summary_header.entry_size =
                 KERNEL_MODULE_ENTRY_SIZE_VERSION_1;
           }
@@ -1156,13 +1140,10 @@
 }
 
 // We've either (a) just attached to a new kernel, or (b) the kexts-changed
-// breakpoint was hit
-// and we need to figure out what kexts have been added or removed.
-// Read the kext summaries from the inferior kernel memory, compare them against
-// the
-// m_known_kexts vector and update the m_known_kexts vector as needed to keep in
-// sync with the
-// inferior.
+// breakpoint was hit and we need to figure out what kexts have been added or
+// removed. Read the kext summaries from the inferior kernel memory, compare
+// them against the m_known_kexts vector and update the m_known_kexts vector as
+// needed to keep in sync with the inferior.
 
 bool DynamicLoaderDarwinKernel::ParseKextSummaries(
     const Address &kext_summary_addr, uint32_t count) {
@@ -1178,14 +1159,13 @@
     return false;
 
   // read the plugin.dynamic-loader.darwin-kernel.load-kexts setting -- if the
-  // user requested no
-  // kext loading, don't print any messages about kexts & don't try to read
-  // them.
+  // user requested no kext loading, don't print any messages about kexts &
+  // don't try to read them.
   const bool load_kexts = GetGlobalProperties()->GetLoadKexts();
 
   // By default, all kexts we've loaded in the past are marked as "remove" and
-  // all of the kexts
-  // we just found out about from ReadKextSummaries are marked as "add".
+  // all of the kexts we just found out about from ReadKextSummaries are marked
+  // as "add".
   std::vector<bool> to_be_removed(m_known_kexts.size(), true);
   std::vector<bool> to_be_added(count, true);
 
@@ -1195,8 +1175,8 @@
   const uint32_t new_kexts_size = kext_summaries.size();
   const uint32_t old_kexts_size = m_known_kexts.size();
 
-  // The m_known_kexts vector may have entries that have been Cleared,
-  // or are a kernel.
+  // The m_known_kexts vector may have entries that have been Cleared, or are a
+  // kernel.
   for (uint32_t old_kext = 0; old_kext < old_kexts_size; old_kext++) {
     bool ignore = false;
     KextImageInfo &image_info = m_known_kexts[old_kext];
@@ -1229,10 +1209,9 @@
         break;
       }
     }
-    // If this "kext" entry is actually an alias for the kernel --
-    // the kext was compiled into the kernel or something -- then
-    // we don't want to load the kernel's text section at a different
-    // address.  Ignore this kext entry.
+    // If this "kext" entry is actually an alias for the kernel -- the kext was
+    // compiled into the kernel or something -- then we don't want to load the
+    // kernel's text section at a different address.  Ignore this kext entry.
     if (kext_summaries[new_kext].GetUUID().IsValid() 
         && m_kernel.GetUUID().IsValid() 
         && kext_summaries[new_kext].GetUUID() == m_kernel.GetUUID()) {
@@ -1322,9 +1301,8 @@
             s->Printf(".");
           image_info.Clear();
           // should pull it out of the KextImageInfos vector but that would
-          // mutate the list and invalidate
-          // the to_be_removed bool vector; leaving it in place once Cleared()
-          // is relatively harmless.
+          // mutate the list and invalidate the to_be_removed bool vector;
+          // leaving it in place once Cleared() is relatively harmless.
         }
       }
       m_process->GetTarget().ModulesDidUnload(unloaded_module_list, false);
@@ -1433,8 +1411,8 @@
 }
 
 //----------------------------------------------------------------------
-// Dump the _dyld_all_image_infos members and all current image infos
-// that we have parsed to the file handle provided.
+// Dump the _dyld_all_image_infos members and all current image infos that we
+// have parsed to the file handle provided.
 //----------------------------------------------------------------------
 void DynamicLoaderDarwinKernel::PutToLog(Log *log) const {
   if (log == NULL)
Index: lldb/trunk/source/Plugins/DynamicLoader/Hexagon-DYLD/DynamicLoaderHexagonDYLD.cpp
===================================================================
--- lldb/trunk/source/Plugins/DynamicLoader/Hexagon-DYLD/DynamicLoaderHexagonDYLD.cpp
+++ lldb/trunk/source/Plugins/DynamicLoader/Hexagon-DYLD/DynamicLoaderHexagonDYLD.cpp
@@ -127,8 +127,8 @@
 
   executable = GetTargetExecutable();
 
-  // Find the difference between the desired load address in the elf file
-  // and the real load address in memory
+  // Find the difference between the desired load address in the elf file and
+  // the real load address in memory
   load_offset = ComputeLoadOffset();
 
   // Check that there is a valid executable
@@ -157,10 +157,10 @@
   // Callback for the target to give it the loaded module list
   m_process->GetTarget().ModulesDidLoad(module_list);
 
-  // Try to set a breakpoint at the rendezvous breakpoint.
-  // DidLaunch uses ProbeEntry() instead.  That sets a breakpoint,
-  // at the dyld breakpoint address, with a callback so that when hit,
-  // the dyld structure can be parsed.
+  // Try to set a breakpoint at the rendezvous breakpoint. DidLaunch uses
+  // ProbeEntry() instead.  That sets a breakpoint, at the dyld breakpoint
+  // address, with a callback so that when hit, the dyld structure can be
+  // parsed.
   if (!SetRendezvousBreakpoint()) {
     // fail
   }
@@ -203,8 +203,8 @@
   // TODO: What case is this code used?
   executable = target.GetSharedModule(module_spec);
   if (executable.get() != target.GetExecutableModulePointer()) {
-    // Don't load dependent images since we are in dyld where we will know
-    // and find out about all images that are loaded
+    // Don't load dependent images since we are in dyld where we will know and
+    // find out about all images that are loaded
     const bool get_dependent_images = false;
     target.SetExecutableModule(executable, get_dependent_images);
   }
@@ -270,9 +270,8 @@
 
   // This is the original code, which want to look in the rendezvous structure
   // to find the breakpoint address.  Its backwards for us, since we can easily
-  // find the breakpoint address, since it is exported in our executable.
-  // We however know that we cant read the Rendezvous structure until we have
-  // hit
+  // find the breakpoint address, since it is exported in our executable. We
+  // however know that we cant read the Rendezvous structure until we have hit
   // the breakpoint once.
   const ConstString dyldBpName("_rtld_debug_state");
   addr_t break_addr = findSymbolAddress(m_process, dyldBpName);
@@ -326,8 +325,8 @@
   DynamicLoaderHexagonDYLD *dyld_instance = nullptr;
   dyld_instance = static_cast<DynamicLoaderHexagonDYLD *>(baton);
 
-  // if the dyld_instance is still not valid then
-  // try to locate it on the symbol table
+  // if the dyld_instance is still not valid then try to locate it on the
+  // symbol table
   if (!dyld_instance->m_rendezvous.IsValid()) {
     Process *proc = dyld_instance->m_process;
 
@@ -480,8 +479,8 @@
     return;
   }
 
-  // The rendezvous class doesn't enumerate the main module, so track
-  // that ourselves here.
+  // The rendezvous class doesn't enumerate the main module, so track that
+  // ourselves here.
   ModuleSP executable = GetTargetExecutable();
   m_loaded_modules[executable] = m_rendezvous.GetLinkMapAddress();
 
@@ -517,12 +516,11 @@
   return 0;
 }
 
-// Here we must try to read the entry point directly from
-// the elf header.  This is possible if the process is not
-// relocatable or dynamically linked.
+// Here we must try to read the entry point directly from the elf header.  This
+// is possible if the process is not relocatable or dynamically linked.
 //
-// an alternative is to look at the PC if we can be sure
-// that we have connected when the process is at the entry point.
+// an alternative is to look at the PC if we can be sure that we have connected
+// when the process is at the entry point.
 // I dont think that is reliable for us.
 addr_t DynamicLoaderHexagonDYLD::GetEntryPoint() {
   if (m_entry_point != LLDB_INVALID_ADDRESS)
Index: lldb/trunk/source/Plugins/DynamicLoader/Hexagon-DYLD/HexagonDYLDRendezvous.cpp
===================================================================
--- lldb/trunk/source/Plugins/DynamicLoader/Hexagon-DYLD/HexagonDYLDRendezvous.cpp
+++ lldb/trunk/source/Plugins/DynamicLoader/Hexagon-DYLD/HexagonDYLDRendezvous.cpp
@@ -115,8 +115,8 @@
   if (m_current.map_addr == 0)
     return false;
 
-  // When the previous and current states are consistent this is the first
-  // time we have been asked to update.  Just take a snapshot of the currently
+  // When the previous and current states are consistent this is the first time
+  // we have been asked to update.  Just take a snapshot of the currently
   // loaded modules.
   if (m_previous.state == eConsistent && m_current.state == eConsistent)
     return TakeSnapshot(m_soentries);
@@ -126,8 +126,8 @@
   if (m_current.state == eAdd || m_current.state == eDelete) {
     // this is a fudge so that we can clear the assert below.
     m_previous.state = eConsistent;
-    // We hit this assert on the 2nd run of this function after running the calc
-    // example
+    // We hit this assert on the 2nd run of this function after running the
+    // calc example
     assert(m_previous.state == eConsistent);
     m_soentries.clear();
     m_added_soentries.clear();
@@ -159,9 +159,9 @@
     if (!ReadSOEntryFromMemory(cursor, entry))
       return false;
 
-    // Only add shared libraries and not the executable.
-    // On Linux this is indicated by an empty path in the entry.
-    // On FreeBSD it is the name of the executable.
+    // Only add shared libraries and not the executable. On Linux this is
+    // indicated by an empty path in the entry. On FreeBSD it is the name of
+    // the executable.
     if (entry.path.empty() || ::strcmp(entry.path.c_str(), m_exe_path) == 0)
       continue;
 
@@ -204,9 +204,9 @@
     if (!ReadSOEntryFromMemory(cursor, entry))
       return false;
 
-    // Only add shared libraries and not the executable.
-    // On Linux this is indicated by an empty path in the entry.
-    // On FreeBSD it is the name of the executable.
+    // Only add shared libraries and not the executable. On Linux this is
+    // indicated by an empty path in the entry. On FreeBSD it is the name of
+    // the executable.
     if (entry.path.empty() || ::strcmp(entry.path.c_str(), m_exe_path) == 0)
       continue;
 
Index: lldb/trunk/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderDarwin.cpp
===================================================================
--- lldb/trunk/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderDarwin.cpp
+++ lldb/trunk/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderDarwin.cpp
@@ -112,8 +112,8 @@
 
   if (module_sp && !module_spec.GetUUID().IsValid() &&
       !module_sp->GetUUID().IsValid()) {
-    // No UUID, we must rely upon the cached module modification
-    // time and the modification time of the file on disk
+    // No UUID, we must rely upon the cached module modification time and the
+    // modification time of the file on disk
     if (module_sp->GetModificationTime() !=
         FileSystem::GetModificationTime(module_sp->GetFileSpec()))
       module_sp.reset();
@@ -198,8 +198,7 @@
     ModuleSP module_sp = target_modules.GetModuleAtIndexUnlocked(i);
 
     // Don't remove dyld - else we'll lose our breakpoint notifying us about
-    // libraries
-    // being re-loaded...
+    // libraries being re-loaded...
     if (module_sp.get() != nullptr && module_sp.get() != dyld_sp.get()) {
       UnloadSections(module_sp);
       unloaded_modules_list.Append(module_sp);
@@ -219,8 +218,8 @@
 }
 
 //----------------------------------------------------------------------
-// Update the load addresses for all segments in MODULE using the
-// updated INFO that is passed in.
+// Update the load addresses for all segments in MODULE using the updated INFO
+// that is passed in.
 //----------------------------------------------------------------------
 bool DynamicLoaderDarwin::UpdateImageLoadAddress(Module *module,
                                                  ImageInfo &info) {
@@ -231,13 +230,12 @@
       SectionList *section_list = image_object_file->GetSectionList();
       if (section_list) {
         std::vector<uint32_t> inaccessible_segment_indexes;
-        // We now know the slide amount, so go through all sections
-        // and update the load addresses with the correct values.
+        // We now know the slide amount, so go through all sections and update
+        // the load addresses with the correct values.
         const size_t num_segments = info.segments.size();
         for (size_t i = 0; i < num_segments; ++i) {
-          // Only load a segment if it has protections. Things like
-          // __PAGEZERO don't have any protections, and they shouldn't
-          // be slid
+          // Only load a segment if it has protections. Things like __PAGEZERO
+          // don't have any protections, and they shouldn't be slid
           SectionSP section_sp(
               section_list->FindSectionByName(info.segments[i].name));
 
@@ -249,10 +247,10 @@
             static ConstString g_section_name_LINKEDIT("__LINKEDIT");
 
             if (section_sp) {
-              // __LINKEDIT sections from files in the shared cache
-              // can overlap so check to see what the segment name is
-              // and pass "false" so we don't warn of overlapping
-              // "Section" objects, and "true" for all other sections.
+              // __LINKEDIT sections from files in the shared cache can overlap
+              // so check to see what the segment name is and pass "false" so
+              // we don't warn of overlapping "Section" objects, and "true" for
+              // all other sections.
               const bool warn_multiple =
                   section_sp->GetName() != g_section_name_LINKEDIT;
 
@@ -270,13 +268,12 @@
           }
         }
 
-        // If the loaded the file (it changed) and we have segments that
-        // are not readable or writeable, add them to the invalid memory
-        // region cache for the process. This will typically only be
-        // the __PAGEZERO segment in the main executable. We might be able
-        // to apply this more generally to more sections that have no
-        // protections in the future, but for now we are going to just
-        // do __PAGEZERO.
+        // If the loaded the file (it changed) and we have segments that are
+        // not readable or writeable, add them to the invalid memory region
+        // cache for the process. This will typically only be the __PAGEZERO
+        // segment in the main executable. We might be able to apply this more
+        // generally to more sections that have no protections in the future,
+        // but for now we are going to just do __PAGEZERO.
         if (changed && !inaccessible_segment_indexes.empty()) {
           for (uint32_t i = 0; i < inaccessible_segment_indexes.size(); ++i) {
             const uint32_t seg_idx = inaccessible_segment_indexes[i];
@@ -344,8 +341,7 @@
 }
 
 // Given a JSON dictionary (from debugserver, most likely) of binary images
-// loaded in the inferior
-// process, add the images to the ImageInfo collection.
+// loaded in the inferior process, add the images to the ImageInfo collection.
 
 bool DynamicLoaderDarwin::JSONImageInformationIntoImageInfo(
     StructuredData::ObjectSP image_details,
@@ -412,8 +408,7 @@
     }
 
     // Fields that aren't used by DynamicLoaderDarwin so debugserver doesn't
-    // currently send them
-    // in the reply.
+    // currently send them in the reply.
 
     if (mh->HasKey("flags"))
       image_infos[i].header.flags =
@@ -454,8 +449,7 @@
           seg->GetValueForKey("maxprot")->GetAsInteger()->GetValue();
 
       // Fields that aren't used by DynamicLoaderDarwin so debugserver doesn't
-      // currently send them
-      // in the reply.
+      // currently send them in the reply.
 
       if (seg->HasKey("initprot"))
         segment.initprot =
@@ -481,25 +475,23 @@
     image_infos[i].uuid.SetFromStringRef(
         image->GetValueForKey("uuid")->GetAsString()->GetValue());
 
-    // All sections listed in the dyld image info structure will all
-    // either be fixed up already, or they will all be off by a single
-    // slide amount that is determined by finding the first segment
-    // that is at file offset zero which also has bytes (a file size
-    // that is greater than zero) in the object file.
+    // All sections listed in the dyld image info structure will all either be
+    // fixed up already, or they will all be off by a single slide amount that
+    // is determined by finding the first segment that is at file offset zero
+    // which also has bytes (a file size that is greater than zero) in the
+    // object file.
 
     // Determine the slide amount (if any)
     const size_t num_sections = image_infos[i].segments.size();
     for (size_t k = 0; k < num_sections; ++k) {
-      // Iterate through the object file sections to find the
-      // first section that starts of file offset zero and that
-      // has bytes in the file...
+      // Iterate through the object file sections to find the first section
+      // that starts of file offset zero and that has bytes in the file...
       if ((image_infos[i].segments[k].fileoff == 0 &&
            image_infos[i].segments[k].filesize > 0) ||
           (image_infos[i].segments[k].name == ConstString("__TEXT"))) {
         image_infos[i].slide =
             image_infos[i].address - image_infos[i].segments[k].vmaddr;
-        // We have found the slide amount, so we can exit
-        // this for loop.
+        // We have found the slide amount, so we can exit this for loop.
         break;
       }
     }
@@ -520,16 +512,15 @@
   const size_t image_infos_size = image_infos.size();
   for (size_t i = 0; i < image_infos_size; i++) {
     if (image_infos[i].header.filetype == llvm::MachO::MH_DYLINKER) {
-      // In a "simulator" process (an x86 process that is ios/tvos/watchos)
-      // we will have two dyld modules -- a "dyld" that we want to keep track
-      // of,
-      // and a "dyld_sim" which we don't need to keep track of here.
-      // If the target is an x86 system and the OS of the dyld binary is
+      // In a "simulator" process (an x86 process that is ios/tvos/watchos) we
+      // will have two dyld modules -- a "dyld" that we want to keep track of,
+      // and a "dyld_sim" which we don't need to keep track of here. If the
+      // target is an x86 system and the OS of the dyld binary is
       // ios/tvos/watchos, then we are looking at dyld_sym.
 
-      // debugserver has only recently (late 2016) started sending up the
-      // os type for each binary it sees -- so if we don't have an os
-      // type, use a filename check as our next best guess.
+      // debugserver has only recently (late 2016) started sending up the os
+      // type for each binary it sees -- so if we don't have an os type, use a
+      // filename check as our next best guess.
       if (image_infos[i].os_type == llvm::Triple::OSType::UnknownOS) {
         if (image_infos[i].file_spec.GetFilename() != g_dyld_sim_filename) {
           dyld_idx = i;
@@ -543,7 +534,8 @@
         }
       }
       else {
-        // catch-all for any other environment -- trust that dyld is actually dyld
+        // catch-all for any other environment -- trust that dyld is actually
+        // dyld
         dyld_idx = i;
       }
     } else if (image_infos[i].header.filetype == llvm::MachO::MH_EXECUTE) {
@@ -669,11 +661,10 @@
         }
       }
 
-      // UpdateImageLoadAddress will return true if any segments
-      // change load address. We need to check this so we don't
-      // mention that all loaded shared libraries are newly loaded
-      // each time we hit out dyld breakpoint since dyld will list all
-      // shared libraries each time.
+      // UpdateImageLoadAddress will return true if any segments change load
+      // address. We need to check this so we don't mention that all loaded
+      // shared libraries are newly loaded each time we hit out dyld breakpoint
+      // since dyld will list all shared libraries each time.
       if (UpdateImageLoadAddress(image_module_sp.get(), image_infos[idx])) {
         target_images.AppendIfNeeded(image_module_sp);
         loaded_module_list.AppendIfNeeded(image_module_sp);
@@ -692,12 +683,11 @@
 
 //----------------------------------------------------------------------
 // On Mac OS X libobjc (the Objective-C runtime) has several critical dispatch
-// functions written in hand-written assembly, and also have hand-written unwind
-// information in the eh_frame section.  Normally we prefer analyzing the
-// assembly instructions of a currently executing frame to unwind from that
-// frame --
-// but on hand-written functions this profiling can fail.  We should use the
-// eh_frame instructions for these functions all the time.
+// functions written in hand-written assembly, and also have hand-written
+// unwind information in the eh_frame section.  Normally we prefer analyzing
+// the assembly instructions of a currently executing frame to unwind from that
+// frame -- but on hand-written functions this profiling can fail.  We should
+// use the eh_frame instructions for these functions all the time.
 //
 // As an aside, it would be better if the eh_frame entries had a flag (or were
 // extensible so they could have an Apple-specific flag) which indicates that
@@ -817,8 +807,8 @@
     break;
 
   case eStateStopped:
-    // Keep trying find dyld and set our notification breakpoint each time
-    // we stop until we succeed
+    // Keep trying find dyld and set our notification breakpoint each time we
+    // stop until we succeed
     if (!DidSetNotificationBreakpoint() && m_process->IsAlive()) {
       if (NeedToDoInitialImageFetch())
         DoInitialImageFetch();
@@ -956,8 +946,8 @@
     }
 
     if (addresses.size() > 0) {
-      // First check whether any of the addresses point to Indirect symbols, and
-      // if they do, resolve them:
+      // First check whether any of the addresses point to Indirect symbols,
+      // and if they do, resolve them:
       std::vector<lldb::addr_t> load_addrs;
       for (Address address : addresses) {
         Symbol *symbol = address.CalculateSymbolContextSymbol();
@@ -1073,10 +1063,10 @@
       const lldb::addr_t pthread_key = data.GetAddress(&offset);
       const lldb::addr_t tls_offset = data.GetAddress(&offset);
       if (pthread_key != 0) {
-        // First check to see if we have already figured out the location
-        // of TLS data for the pthread_key on a specific thread yet. If we
-        // have we can re-use it since its location will not change unless
-        // the process execs.
+        // First check to see if we have already figured out the location of
+        // TLS data for the pthread_key on a specific thread yet. If we have we
+        // can re-use it since its location will not change unless the process
+        // execs.
         const tid_t tid = thread_sp->GetID();
         auto tid_pos = m_tid_to_tls_map.find(tid);
         if (tid_pos != m_tid_to_tls_map.end()) {
Index: lldb/trunk/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.cpp
===================================================================
--- lldb/trunk/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.cpp
+++ lldb/trunk/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.cpp
@@ -29,9 +29,9 @@
 using namespace lldb_private;
 
 //----------------------------------------------------------------------
-// Create an instance of this class. This function is filled into
-// the plugin info class that gets handed out by the plugin factory and
-// allows the lldb to instantiate an instance of this class.
+// Create an instance of this class. This function is filled into the plugin
+// info class that gets handed out by the plugin factory and allows the lldb to
+// instantiate an instance of this class.
 //----------------------------------------------------------------------
 DynamicLoader *DynamicLoaderMacOS::CreateInstance(Process *process,
                                                   bool force) {
@@ -144,17 +144,18 @@
 }
 
 //----------------------------------------------------------------------
-// Try and figure out where dyld is by first asking the Process
-// if it knows (which currently calls down in the lldb::Process
-// to get the DYLD info (available on SnowLeopard only). If that fails,
-// then check in the default addresses.
+// Try and figure out where dyld is by first asking the Process if it knows
+// (which currently calls down in the lldb::Process to get the DYLD info
+// (available on SnowLeopard only). If that fails, then check in the default
+// addresses.
 //----------------------------------------------------------------------
 void DynamicLoaderMacOS::DoInitialImageFetch() {
   Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_DYNAMIC_LOADER));
 
-  // Remove any binaries we pre-loaded in the Target before launching/attaching.
-  // If the same binaries are present in the process, we'll get them from the
-  // shared module cache, we won't need to re-load them from disk.
+  // Remove any binaries we pre-loaded in the Target before
+  // launching/attaching. If the same binaries are present in the process,
+  // we'll get them from the shared module cache, we won't need to re-load them
+  // from disk.
   UnloadAllImages();
 
   StructuredData::ObjectSP all_image_info_json_sp(
@@ -184,9 +185,9 @@
 
 //----------------------------------------------------------------------
 // Static callback function that gets called when our DYLD notification
-// breakpoint gets hit. We update all of our image infos and then
-// let our super class DynamicLoader class decide if we should stop
-// or not (based on global preference).
+// breakpoint gets hit. We update all of our image infos and then let our super
+// class DynamicLoader class decide if we should stop or not (based on global
+// preference).
 //----------------------------------------------------------------------
 bool DynamicLoaderMacOS::NotifyBreakpointHit(void *baton,
                                              StoppointCallbackContext *context,
@@ -194,11 +195,10 @@
                                              lldb::user_id_t break_loc_id) {
   // Let the event know that the images have changed
   // DYLD passes three arguments to the notification breakpoint.
-  // Arg1: enum dyld_notify_mode mode - 0 = adding, 1 = removing, 2 = remove all
-  // Arg2: unsigned long icount        - Number of shared libraries
-  // added/removed
-  // Arg3: uint64_t mach_headers[]     - Array of load addresses of binaries
-  // added/removed
+  // Arg1: enum dyld_notify_mode mode - 0 = adding, 1 = removing, 2 = remove
+  // all Arg2: unsigned long icount        - Number of shared libraries
+  // added/removed Arg3: uint64_t mach_headers[]     - Array of load addresses
+  // of binaries added/removed
 
   DynamicLoaderMacOS *dyld_instance = (DynamicLoaderMacOS *)baton;
 
@@ -328,8 +328,8 @@
   }
 }
 
-// Dump the _dyld_all_image_infos members and all current image infos
-// that we have parsed to the file handle provided.
+// Dump the _dyld_all_image_infos members and all current image infos that we
+// have parsed to the file handle provided.
 //----------------------------------------------------------------------
 void DynamicLoaderMacOS::PutToLog(Log *log) const {
   if (log == NULL)
@@ -432,9 +432,9 @@
     }
   }
 
-  // Default assumption is that it is OK to load images.
-  // Only say that we cannot load images if we find the symbol in libdyld and it
-  // indicates that we cannot.
+  // Default assumption is that it is OK to load images. Only say that we
+  // cannot load images if we find the symbol in libdyld and it indicates that
+  // we cannot.
 
   if (symbol_address != LLDB_INVALID_ADDRESS) {
     {
@@ -445,11 +445,11 @@
       }
     }
   } else {
-    // If we were unable to find _dyld_global_lock_held in any modules, or it is
-    // not loaded into memory yet, we may be at process startup (sitting 
-    // at _dyld_start) - so we should not allow dlopen calls.
-    // But if we found more than one module then we are clearly past _dyld_start
-    // so in that case we'll default to "it's safe".
+    // If we were unable to find _dyld_global_lock_held in any modules, or it
+    // is not loaded into memory yet, we may be at process startup (sitting  at
+    // _dyld_start) - so we should not allow dlopen calls. But if we found more
+    // than one module then we are clearly past _dyld_start so in that case
+    // we'll default to "it's safe".
     if (num_modules <= 1)
         error.SetErrorString("could not find the dyld library or "
                                        "the dyld lock symbol");
@@ -472,7 +472,9 @@
       info_dict = info->GetAsDictionary();
     }
 
-    // {"shared_cache_base_address":140735683125248,"shared_cache_uuid":"DDB8D70C-C9A2-3561-B2C8-BE48A4F33F96","no_shared_cache":false,"shared_cache_private_cache":false}
+    // {"shared_cache_base_address":140735683125248,"shared_cache_uuid
+    // ":"DDB8D70C-
+    // C9A2-3561-B2C8-BE48A4F33F96","no_shared_cache":false,"shared_cache_private_cache":false}
 
     if (info_dict && info_dict->HasKey("shared_cache_uuid") &&
         info_dict->HasKey("no_shared_cache") &&
Index: lldb/trunk/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.cpp
===================================================================
--- lldb/trunk/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.cpp
+++ lldb/trunk/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.cpp
@@ -49,9 +49,9 @@
 using namespace lldb_private;
 
 //----------------------------------------------------------------------
-// Create an instance of this class. This function is filled into
-// the plugin info class that gets handed out by the plugin factory and
-// allows the lldb to instantiate an instance of this class.
+// Create an instance of this class. This function is filled into the plugin
+// info class that gets handed out by the plugin factory and allows the lldb to
+// instantiate an instance of this class.
 //----------------------------------------------------------------------
 DynamicLoader *DynamicLoaderMacOSXDYLD::CreateInstance(Process *process,
                                                        bool force) {
@@ -123,17 +123,18 @@
       const addr_t shlib_addr = m_process->GetImageInfoAddress();
       if (m_process_image_addr_is_all_images_infos == true &&
           shlib_addr != m_dyld_all_image_infos_addr) {
-        // The image info address from the process is the 'dyld_all_image_infos'
-        // address and it has changed.
+        // The image info address from the process is the
+        // 'dyld_all_image_infos' address and it has changed.
         did_exec = true;
       } else if (m_process_image_addr_is_all_images_infos == false &&
                  shlib_addr == m_dyld.address) {
-        // The image info address from the process is the mach_header
-        // address for dyld and it has changed.
+        // The image info address from the process is the mach_header address
+        // for dyld and it has changed.
         did_exec = true;
       } else {
         // ASLR might be disabled and dyld could have ended up in the same
-        // location. We should try and detect if we are stopped at '_dyld_start'
+        // location. We should try and detect if we are stopped at
+        // '_dyld_start'
         ThreadSP thread_sp(m_process->GetThreadList().GetThreadAtIndex(0));
         if (thread_sp) {
           lldb::StackFrameSP frame_sp(thread_sp->GetStackFrameAtIndex(0));
@@ -185,16 +186,15 @@
 }
 
 //----------------------------------------------------------------------
-// Try and figure out where dyld is by first asking the Process
-// if it knows (which currently calls down in the lldb::Process
-// to get the DYLD info (available on SnowLeopard only). If that fails,
-// then check in the default addresses.
+// Try and figure out where dyld is by first asking the Process if it knows
+// (which currently calls down in the lldb::Process to get the DYLD info
+// (available on SnowLeopard only). If that fails, then check in the default
+// addresses.
 //----------------------------------------------------------------------
 void DynamicLoaderMacOSXDYLD::DoInitialImageFetch() {
   if (m_dyld_all_image_infos_addr == LLDB_INVALID_ADDRESS) {
-    // Check the image info addr as it might point to the
-    // mach header for dyld, or it might point to the
-    // dyld_all_image_infos struct
+    // Check the image info addr as it might point to the mach header for dyld,
+    // or it might point to the dyld_all_image_infos struct
     const addr_t shlib_addr = m_process->GetImageInfoAddress();
     if (shlib_addr != LLDB_INVALID_ADDRESS) {
       ByteOrder byte_order =
@@ -255,8 +255,7 @@
 }
 
 //----------------------------------------------------------------------
-// Assume that dyld is in memory at ADDR and try to parse it's load
-// commands
+// Assume that dyld is in memory at ADDR and try to parse it's load commands
 //----------------------------------------------------------------------
 bool DynamicLoaderMacOSXDYLD::ReadDYLDInfoFromMemoryAndSetNotificationCallback(
     lldb::addr_t addr) {
@@ -287,10 +286,10 @@
       // Update all image infos
       InitializeFromAllImageInfos();
 
-      // If we didn't have an executable before, but now we do, then the
-      // dyld module shared pointer might be unique and we may need to add
-      // it again (since Target::SetExecutableModule() will clear the
-      // images). So append the dyld module back to the list if it is
+      // If we didn't have an executable before, but now we do, then the dyld
+      // module shared pointer might be unique and we may need to add it again
+      // (since Target::SetExecutableModule() will clear the images). So append
+      // the dyld module back to the list if it is
       /// unique!
       if (dyld_module_sp) {
         target.GetImages().AppendIfNeeded(dyld_module_sp);
@@ -315,18 +314,18 @@
 
 //----------------------------------------------------------------------
 // Static callback function that gets called when our DYLD notification
-// breakpoint gets hit. We update all of our image infos and then
-// let our super class DynamicLoader class decide if we should stop
-// or not (based on global preference).
+// breakpoint gets hit. We update all of our image infos and then let our super
+// class DynamicLoader class decide if we should stop or not (based on global
+// preference).
 //----------------------------------------------------------------------
 bool DynamicLoaderMacOSXDYLD::NotifyBreakpointHit(
     void *baton, StoppointCallbackContext *context, lldb::user_id_t break_id,
     lldb::user_id_t break_loc_id) {
   // Let the event know that the images have changed
   // DYLD passes three arguments to the notification breakpoint.
-  // Arg1: enum dyld_image_mode mode - 0 = adding, 1 = removing
-  // Arg2: uint32_t infoCount        - Number of shared libraries added
-  // Arg3: dyld_image_info info[]    - Array of structs of the form:
+  // Arg1: enum dyld_image_mode mode - 0 = adding, 1 = removing Arg2: uint32_t
+  // infoCount        - Number of shared libraries added Arg3: dyld_image_info
+  // info[]    - Array of structs of the form:
   //                                     const struct mach_header
   //                                     *imageLoadAddress
   //                                     const char               *imageFilePath
@@ -335,11 +334,10 @@
   DynamicLoaderMacOSXDYLD *dyld_instance = (DynamicLoaderMacOSXDYLD *)baton;
 
   // First step is to see if we've already initialized the all image infos.  If
-  // we haven't then this function
-  // will do so and return true.  In the course of initializing the
-  // all_image_infos it will read the complete
-  // current state, so we don't need to figure out what has changed from the
-  // data passed in to us.
+  // we haven't then this function will do so and return true.  In the course
+  // of initializing the all_image_infos it will read the complete current
+  // state, so we don't need to figure out what has changed from the data
+  // passed in to us.
 
   ExecutionContext exe_ctx(context->exe_ctx_ref);
   Process *process = exe_ctx.GetProcessPtr();
@@ -388,11 +386,9 @@
             argument_values.GetValueAtIndex(1)->GetScalar().UInt(-1);
         if (image_infos_count != static_cast<uint32_t>(-1)) {
           // Got the number added, now go through the array of added elements,
-          // putting out the mach header
-          // address, and adding the image.
-          // Note, I'm not putting in logging here, since the AddModules &
-          // RemoveModules functions do
-          // all the logging internally.
+          // putting out the mach header address, and adding the image. Note,
+          // I'm not putting in logging here, since the AddModules &
+          // RemoveModules functions do all the logging internally.
 
           lldb::addr_t image_infos_addr =
               argument_values.GetValueAtIndex(2)->GetScalar().ULongLong();
@@ -467,12 +463,12 @@
     if (m_process->ReadMemory(m_dyld_all_image_infos_addr, buf, 4, error) ==
         4) {
       m_dyld_all_image_infos.version = data.GetU32(&offset);
-      // If anything in the high byte is set, we probably got the byte
-      // order incorrect (the process might not have it set correctly
-      // yet due to attaching to a program without a specified file).
+      // If anything in the high byte is set, we probably got the byte order
+      // incorrect (the process might not have it set correctly yet due to
+      // attaching to a program without a specified file).
       if (m_dyld_all_image_infos.version & 0xff000000) {
-        // We have guessed the wrong byte order. Swap it and try
-        // reading the version again.
+        // We have guessed the wrong byte order. Swap it and try reading the
+        // version again.
         if (byte_order == eByteOrderLittle)
           byte_order = eByteOrderBig;
         else
@@ -508,21 +504,17 @@
         uint64_t dyld_all_image_infos_addr = data.GetPointer(&offset);
 
         // When we started, we were given the actual address of the
-        // all_image_infos
-        // struct (probably via TASK_DYLD_INFO) in memory - this address is
-        // stored in
-        // m_dyld_all_image_infos_addr and is the most accurate address we have.
+        // all_image_infos struct (probably via TASK_DYLD_INFO) in memory -
+        // this address is stored in m_dyld_all_image_infos_addr and is the
+        // most accurate address we have.
 
         // We read the dyld_all_image_infos struct from memory; it contains its
-        // own address.
-        // If the address in the struct does not match the actual address,
-        // the dyld we're looking at has been loaded at a different location
-        // (slid) from
-        // where it intended to load.  The addresses in the dyld_all_image_infos
-        // struct
-        // are the original, non-slid addresses, and need to be adjusted.  Most
-        // importantly
-        // the address of dyld and the notification address need to be adjusted.
+        // own address. If the address in the struct does not match the actual
+        // address, the dyld we're looking at has been loaded at a different
+        // location (slid) from where it intended to load.  The addresses in
+        // the dyld_all_image_infos struct are the original, non-slid
+        // addresses, and need to be adjusted.  Most importantly the address of
+        // dyld and the notification address need to be adjusted.
 
         if (dyld_all_image_infos_addr != m_dyld_all_image_infos_addr) {
           uint64_t image_infos_offset =
@@ -615,14 +607,13 @@
       image_infos[idx].PutToLog(log);
     }
 
-    // Remove this image_infos from the m_all_image_infos.  We do the comparison
-    // by address
-    // rather than by file spec because we can have many modules with the same
-    // "file spec" in the
-    // case that they are modules loaded from memory.
+    // Remove this image_infos from the m_all_image_infos.  We do the
+    // comparison by address rather than by file spec because we can have many
+    // modules with the same "file spec" in the case that they are modules
+    // loaded from memory.
     //
-    // Also copy over the uuid from the old entry to the removed entry so we can
-    // use it to lookup the module in the module list.
+    // Also copy over the uuid from the old entry to the removed entry so we
+    // can use it to lookup the module in the module list.
 
     ImageInfo::collection::iterator pos, end = m_dyld_image_infos.end();
     for (pos = m_dyld_image_infos.begin(); pos != end; pos++) {
@@ -630,8 +621,7 @@
         image_infos[idx].uuid = (*pos).uuid;
 
         // Add the module from this image_info to the "unloaded_module_list".
-        // We'll remove them all at
-        // one go later on.
+        // We'll remove them all at one go later on.
 
         ModuleSP unload_image_module_sp(
             FindTargetModuleForImageInfo(image_infos[idx], false, NULL));
@@ -713,11 +703,10 @@
 }
 
 //----------------------------------------------------------------------
-// If we have found where the "_dyld_all_image_infos" lives in memory,
-// read the current info from it, and then update all image load
-// addresses (or lack thereof).  Only do this if this is the first time
-// we're reading the dyld infos.  Return true if we actually read anything,
-// and false otherwise.
+// If we have found where the "_dyld_all_image_infos" lives in memory, read the
+// current info from it, and then update all image load addresses (or lack
+// thereof).  Only do this if this is the first time we're reading the dyld
+// infos.  Return true if we actually read anything, and false otherwise.
 //----------------------------------------------------------------------
 bool DynamicLoaderMacOSXDYLD::InitializeFromAllImageInfos() {
   Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_DYNAMIC_LOADER));
@@ -748,14 +737,11 @@
     }
 
     // Now we have one more bit of business.  If there is a library left in the
-    // images for our target that
-    // doesn't have a load address, then it must be something that we were
-    // expecting to load (for instance we
-    // read a load command for it) but it didn't in fact load - probably because
-    // DYLD_*_PATH pointed
-    // to an equivalent version.  We don't want it to stay in the target's
-    // module list or it will confuse
-    // us, so unload it here.
+    // images for our target that doesn't have a load address, then it must be
+    // something that we were expecting to load (for instance we read a load
+    // command for it) but it didn't in fact load - probably because
+    // DYLD_*_PATH pointed to an equivalent version.  We don't want it to stay
+    // in the target's module list or it will confuse us, so unload it here.
     Target &target = m_process->GetTarget();
     const ModuleList &target_modules = target.GetImages();
     ModuleList not_loaded_modules;
@@ -784,8 +770,8 @@
 }
 
 //----------------------------------------------------------------------
-// Read a mach_header at ADDR into HEADER, and also fill in the load
-// command data into LOAD_COMMAND_DATA if it is non-NULL.
+// Read a mach_header at ADDR into HEADER, and also fill in the load command
+// data into LOAD_COMMAND_DATA if it is non-NULL.
 //
 // Returns true if we succeed, false if we fail for any reason.
 //----------------------------------------------------------------------
@@ -840,8 +826,8 @@
                                 load_cmd_data_sp->GetByteSize(), error);
 
       if (load_cmd_bytes_read == header->sizeofcmds) {
-        // Set the load command data and also set the correct endian
-        // swap settings and the correct address size
+        // Set the load command data and also set the correct endian swap
+        // settings and the correct address size
         load_command_data->SetData(load_cmd_data_sp, 0, header->sizeofcmds);
         load_command_data->SetByteOrder(data.GetByteOrder());
         load_command_data->SetAddressByteSize(data.GetAddressByteSize());
@@ -867,8 +853,8 @@
   dylib_info.Clear(true);
 
   for (cmd_idx = 0; cmd_idx < dylib_info.header.ncmds; cmd_idx++) {
-    // Clear out any load command specific data from DYLIB_INFO since
-    // we are about to read it.
+    // Clear out any load command specific data from DYLIB_INFO since we are
+    // about to read it.
 
     if (data.ValidOffsetForDataOfSize(offset,
                                       sizeof(llvm::MachO::load_command))) {
@@ -880,8 +866,8 @@
       case llvm::MachO::LC_SEGMENT: {
         segment.name.SetTrimmedCStringWithLength(
             (const char *)data.GetData(&offset, 16), 16);
-        // We are putting 4 uint32_t values 4 uint64_t values so
-        // we have to use multiple 32 bit gets below.
+        // We are putting 4 uint32_t values 4 uint64_t values so we have to use
+        // multiple 32 bit gets below.
         segment.vmaddr = data.GetU32(&offset);
         segment.vmsize = data.GetU32(&offset);
         segment.fileoff = data.GetU32(&offset);
@@ -922,24 +908,21 @@
     }
   }
 
-  // All sections listed in the dyld image info structure will all
-  // either be fixed up already, or they will all be off by a single
-  // slide amount that is determined by finding the first segment
-  // that is at file offset zero which also has bytes (a file size
-  // that is greater than zero) in the object file.
+  // All sections listed in the dyld image info structure will all either be
+  // fixed up already, or they will all be off by a single slide amount that is
+  // determined by finding the first segment that is at file offset zero which
+  // also has bytes (a file size that is greater than zero) in the object file.
 
   // Determine the slide amount (if any)
   const size_t num_sections = dylib_info.segments.size();
   for (size_t i = 0; i < num_sections; ++i) {
-    // Iterate through the object file sections to find the
-    // first section that starts of file offset zero and that
-    // has bytes in the file...
+    // Iterate through the object file sections to find the first section that
+    // starts of file offset zero and that has bytes in the file...
     if ((dylib_info.segments[i].fileoff == 0 &&
          dylib_info.segments[i].filesize > 0) ||
         (dylib_info.segments[i].name == ConstString("__TEXT"))) {
       dylib_info.slide = dylib_info.address - dylib_info.segments[i].vmaddr;
-      // We have found the slide amount, so we can exit
-      // this for loop.
+      // We have found the slide amount, so we can exit this for loop.
       break;
     }
   }
@@ -984,11 +967,11 @@
         // Don't load dependent images since we are in dyld where we will know
         // and find out about all images that are loaded. Also when setting the
         // executable module, it will clear the targets module list, and if we
-        // have an in memory dyld module, it will get removed from the list
-        // so we will need to add it back after setting the executable module,
-        // so we first try and see if we already have a weak pointer to the
-        // dyld module, make it into a shared pointer, then add the executable,
-        // then re-add it back to make sure it is always in the list.
+        // have an in memory dyld module, it will get removed from the list so
+        // we will need to add it back after setting the executable module, so
+        // we first try and see if we already have a weak pointer to the dyld
+        // module, make it into a shared pointer, then add the executable, then
+        // re-add it back to make sure it is always in the list.
         ModuleSP dyld_module_sp(GetDYLDModule());
 
         const bool get_dependent_images = false;
@@ -1009,8 +992,8 @@
 }
 
 //----------------------------------------------------------------------
-// Dump the _dyld_all_image_infos members and all current image infos
-// that we have parsed to the file handle provided.
+// Dump the _dyld_all_image_infos members and all current image infos that we
+// have parsed to the file handle provided.
 //----------------------------------------------------------------------
 void DynamicLoaderMacOSXDYLD::PutToLog(Log *log) const {
   if (log == NULL)
@@ -1039,10 +1022,9 @@
   if (m_break_id == LLDB_INVALID_BREAK_ID) {
     if (m_dyld_all_image_infos.notification != LLDB_INVALID_ADDRESS) {
       Address so_addr;
-      // Set the notification breakpoint and install a breakpoint
-      // callback function that will get called each time the
-      // breakpoint gets hit. We will use this to track when shared
-      // libraries get loaded/unloaded.
+      // Set the notification breakpoint and install a breakpoint callback
+      // function that will get called each time the breakpoint gets hit. We
+      // will use this to track when shared libraries get loaded/unloaded.
       bool resolved = m_process->GetTarget().ResolveLoadAddress(
           m_dyld_all_image_infos.notification, so_addr);
       if (!resolved) {
@@ -1071,9 +1053,9 @@
 
 Status DynamicLoaderMacOSXDYLD::CanLoadImage() {
   Status error;
-  // In order for us to tell if we can load a shared library we verify that
-  // the dylib_info_addr isn't zero (which means no shared libraries have
-  // been set yet, or dyld is currently mucking with the shared library list).
+  // In order for us to tell if we can load a shared library we verify that the
+  // dylib_info_addr isn't zero (which means no shared libraries have been set
+  // yet, or dyld is currently mucking with the shared library list).
   if (ReadAllImageInfosStructure()) {
     // TODO: also check the _dyld_global_lock_held variable in
     // libSystem.B.dylib?
@@ -1099,13 +1081,10 @@
     addr_t all_image_infos = m_process->GetImageInfoAddress();
 
     // The address returned by GetImageInfoAddress may be the address of dyld
-    // (don't want)
-    // or it may be the address of the dyld_all_image_infos structure (want).
-    // The first four
-    // bytes will be either the version field (all_image_infos) or a Mach-O file
-    // magic constant.
-    // Version 13 and higher of dyld_all_image_infos is required to get the
-    // sharedCacheUUID field.
+    // (don't want) or it may be the address of the dyld_all_image_infos
+    // structure (want). The first four bytes will be either the version field
+    // (all_image_infos) or a Mach-O file magic constant. Version 13 and higher
+    // of dyld_all_image_infos is required to get the sharedCacheUUID field.
 
     Status err;
     uint32_t version_or_magic =
Index: lldb/trunk/source/Plugins/DynamicLoader/POSIX-DYLD/DYLDRendezvous.cpp
===================================================================
--- lldb/trunk/source/Plugins/DynamicLoader/POSIX-DYLD/DYLDRendezvous.cpp
+++ lldb/trunk/source/Plugins/DynamicLoader/POSIX-DYLD/DYLDRendezvous.cpp
@@ -45,8 +45,8 @@
   if (log)
     log->Printf("%s info_location = 0x%" PRIx64, __FUNCTION__, info_location);
 
-  // If the process fails to return an address, fall back to seeing if the local
-  // object file can help us find it.
+  // If the process fails to return an address, fall back to seeing if the
+  // local object file can help us find it.
   if (info_location == LLDB_INVALID_ADDRESS) {
     Target *target = &process->GetTarget();
     if (target) {
@@ -190,8 +190,8 @@
   if (!fromRemote && m_current.map_addr == 0)
     return false;
 
-  // When the previous and current states are consistent this is the first
-  // time we have been asked to update.  Just take a snapshot of the currently
+  // When the previous and current states are consistent this is the first time
+  // we have been asked to update.  Just take a snapshot of the currently
   // loaded modules.
   if (m_previous.state == eConsistent && m_current.state == eConsistent)
     return fromRemote ? SaveSOEntriesFromRemote(module_list)
@@ -200,9 +200,9 @@
   // If we are about to add or remove a shared object clear out the current
   // state and take a snapshot of the currently loaded images.
   if (m_current.state == eAdd || m_current.state == eDelete) {
-    // Some versions of the android dynamic linker might send two
-    // notifications with state == eAdd back to back. Ignore them
-    // until we get an eConsistent notification.
+    // Some versions of the android dynamic linker might send two notifications
+    // with state == eAdd back to back. Ignore them until we get an eConsistent
+    // notification.
     if (!(m_previous.state == eConsistent ||
           (m_previous.state == eAdd && m_current.state == eDelete)))
       return false;
@@ -449,13 +449,11 @@
 }
 
 // Returns true if the load bias reported by the linker is incorrect for the
-// given entry. This
-// function is used to handle cases where we want to work around a bug in the
-// system linker.
+// given entry. This function is used to handle cases where we want to work
+// around a bug in the system linker.
 static bool isLoadBiasIncorrect(Target &target, const std::string &file_path) {
   // On Android L (API 21, 22) the load address of the "/system/bin/linker"
-  // isn't filled in
-  // correctly.
+  // isn't filled in correctly.
   uint32_t os_major = 0, os_minor = 0, os_update = 0;
   if (target.GetArchitecture().GetTriple().isAndroid() &&
       target.GetPlatform()->GetOSVersion(os_major, os_minor, os_update) &&
@@ -471,8 +469,7 @@
 void DYLDRendezvous::UpdateBaseAddrIfNecessary(SOEntry &entry,
                                                std::string const &file_path) {
   // If the load bias reported by the linker is incorrect then fetch the load
-  // address of the file
-  // from the proc file system.
+  // address of the file from the proc file system.
   if (isLoadBiasIncorrect(m_process->GetTarget(), file_path)) {
     lldb::addr_t load_addr = LLDB_INVALID_ADDRESS;
     bool is_loaded = false;
@@ -491,8 +488,8 @@
   if (!(addr = ReadPointer(addr, &entry.base_addr)))
     return false;
 
-  // mips adds an extra load offset field to the link map struct on
-  // FreeBSD and NetBSD (need to validate other OSes).
+  // mips adds an extra load offset field to the link map struct on FreeBSD and
+  // NetBSD (need to validate other OSes).
   // http://svnweb.freebsd.org/base/head/sys/sys/link_elf.h?revision=217153&view=markup#l57
   const ArchSpec &arch = m_process->GetTarget().GetArchitecture();
   if ((arch.GetTriple().getOS() == llvm::Triple::FreeBSD ||
Index: lldb/trunk/source/Plugins/DynamicLoader/POSIX-DYLD/DynamicLoaderPOSIXDYLD.cpp
===================================================================
--- lldb/trunk/source/Plugins/DynamicLoader/POSIX-DYLD/DynamicLoaderPOSIXDYLD.cpp
+++ lldb/trunk/source/Plugins/DynamicLoader/POSIX-DYLD/DynamicLoaderPOSIXDYLD.cpp
@@ -155,8 +155,8 @@
 
     LoadAllCurrentModules();
     if (!SetRendezvousBreakpoint()) {
-      // If we cannot establish rendezvous breakpoint right now
-      // we'll try again at entry point.
+      // If we cannot establish rendezvous breakpoint right now we'll try again
+      // at entry point.
       ProbeEntry();
     }
 
@@ -199,8 +199,8 @@
                   __FUNCTION__);
 
     if (!SetRendezvousBreakpoint()) {
-      // If we cannot establish rendezvous breakpoint right now
-      // we'll try again at entry point.
+      // If we cannot establish rendezvous breakpoint right now we'll try again
+      // at entry point.
       ProbeEntry();
     }
 
@@ -259,11 +259,11 @@
 }
 
 // The runtime linker has run and initialized the rendezvous structure once the
-// process has hit its entry point.  When we hit the corresponding breakpoint we
-// interrogate the rendezvous structure to get the load addresses of all
+// process has hit its entry point.  When we hit the corresponding breakpoint
+// we interrogate the rendezvous structure to get the load addresses of all
 // dependent modules for the process.  Similarly, we can discover the runtime
-// linker function and setup a breakpoint to notify us of any dynamically loaded
-// modules (via dlopen).
+// linker function and setup a breakpoint to notify us of any dynamically
+// loaded modules (via dlopen).
 bool DynamicLoaderPOSIXDYLD::EntryBreakpointHit(
     void *baton, StoppointCallbackContext *context, user_id_t break_id,
     user_id_t break_loc_id) {
@@ -281,13 +281,11 @@
                                          : LLDB_INVALID_PROCESS_ID);
 
   // Disable the breakpoint --- if a stop happens right after this, which we've
-  // seen on occasion, we don't
-  // want the breakpoint stepping thread-plan logic to show a breakpoint
-  // instruction at the disassembled
-  // entry point to the program.  Disabling it prevents it.  (One-shot is not
-  // enough - one-shot removal logic
-  // only happens after the breakpoint goes public, which wasn't happening in
-  // our scenario).
+  // seen on occasion, we don't want the breakpoint stepping thread-plan logic
+  // to show a breakpoint instruction at the disassembled entry point to the
+  // program.  Disabling it prevents it.  (One-shot is not enough - one-shot
+  // removal logic only happens after the breakpoint goes public, which wasn't
+  // happening in our scenario).
   if (dyld_instance->m_process) {
     BreakpointSP breakpoint_sp =
         dyld_instance->m_process->GetTarget().GetBreakpointByID(break_id);
@@ -345,8 +343,8 @@
       return false;
     }
 
-    // Function names from different dynamic loaders that are known
-    // to be used as rendezvous between the loader and debuggers.
+    // Function names from different dynamic loaders that are known to be used
+    // as rendezvous between the loader and debuggers.
     static std::vector<std::string> DebugStateCandidates{
         "_dl_debug_state", "rtld_db_dlactivity", "__dl_rtld_db_dlactivity",
         "r_debug_state",   "_r_debug_state",     "_rtld_debug_state",
@@ -572,8 +570,8 @@
     return;
   }
 
-  // The rendezvous class doesn't enumerate the main module, so track
-  // that ourselves here.
+  // The rendezvous class doesn't enumerate the main module, so track that
+  // ourselves here.
   ModuleSP executable = GetTargetExecutable();
   m_loaded_modules[executable] = m_rendezvous.GetLinkMapAddress();
 
Index: lldb/trunk/source/Plugins/DynamicLoader/Static/DynamicLoaderStatic.cpp
===================================================================
--- lldb/trunk/source/Plugins/DynamicLoader/Static/DynamicLoaderStatic.cpp
+++ lldb/trunk/source/Plugins/DynamicLoader/Static/DynamicLoaderStatic.cpp
@@ -19,9 +19,9 @@
 using namespace lldb_private;
 
 //----------------------------------------------------------------------
-// Create an instance of this class. This function is filled into
-// the plugin info class that gets handed out by the plugin factory and
-// allows the lldb to instantiate an instance of this class.
+// Create an instance of this class. This function is filled into the plugin
+// info class that gets handed out by the plugin factory and allows the lldb to
+// instantiate an instance of this class.
 //----------------------------------------------------------------------
 DynamicLoader *DynamicLoaderStatic::CreateInstance(Process *process,
                                                    bool force) {
@@ -97,17 +97,17 @@
         if (section_list) {
           // All sections listed in the dyld image info structure will all
           // either be fixed up already, or they will all be off by a single
-          // slide amount that is determined by finding the first segment
-          // that is at file offset zero which also has bytes (a file size
-          // that is greater than zero) in the object file.
+          // slide amount that is determined by finding the first segment that
+          // is at file offset zero which also has bytes (a file size that is
+          // greater than zero) in the object file.
 
           // Determine the slide amount (if any)
           const size_t num_sections = section_list->GetSize();
           size_t sect_idx = 0;
           for (sect_idx = 0; sect_idx < num_sections; ++sect_idx) {
-            // Iterate through the object file sections to find the
-            // first section that starts of file offset zero and that
-            // has bytes in the file...
+            // Iterate through the object file sections to find the first
+            // section that starts of file offset zero and that has bytes in
+            // the file...
             SectionSP section_sp(section_list->GetSectionAtIndex(sect_idx));
             if (section_sp) {
               if (m_process->GetTarget().SetSectionLoadAddress(
Index: lldb/trunk/source/Plugins/ExpressionParser/Clang/ASTResultSynthesizer.cpp
===================================================================
--- lldb/trunk/source/Plugins/ExpressionParser/Clang/ASTResultSynthesizer.cpp
+++ lldb/trunk/source/Plugins/ExpressionParser/Clang/ASTResultSynthesizer.cpp
@@ -226,8 +226,7 @@
     return true;
 
   // In C++11, last_expr can be a LValueToRvalue implicit cast.  Strip that off
-  // if that's the
-  // case.
+  // if that's the case.
 
   do {
     ImplicitCastExpr *implicit_cast = dyn_cast<ImplicitCastExpr>(last_expr);
@@ -242,8 +241,8 @@
   } while (0);
 
   // is_lvalue is used to record whether the expression returns an assignable
-  // Lvalue or an
-  // Rvalue.  This is relevant because they are handled differently.
+  // Lvalue or an Rvalue.  This is relevant because they are handled
+  // differently.
   //
   // For Lvalues
   //
Index: lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangASTSource.cpp
===================================================================
--- lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangASTSource.cpp
+++ lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangASTSource.cpp
@@ -33,8 +33,8 @@
 using namespace lldb_private;
 
 //------------------------------------------------------------------
-// Scoped class that will remove an active lexical decl from the set
-// when it goes out of scope.
+// Scoped class that will remove an active lexical decl from the set when it
+// goes out of scope.
 //------------------------------------------------------------------
 namespace {
 class ScopedLexicalDeclEraser {
@@ -141,8 +141,8 @@
     m_ast_importer_sp->ForgetDestination(m_ast_context);
 
   // We are in the process of destruction, don't create clang ast context on
-  // demand
-  // by passing false to Target::GetScratchClangASTContext(create_on_demand).
+  // demand by passing false to
+  // Target::GetScratchClangASTContext(create_on_demand).
   ClangASTContext *scratch_clang_ast_context =
       m_target->GetScratchClangASTContext(false);
 
@@ -231,8 +231,8 @@
   }
 
   if (!GetLookupsEnabled()) {
-    // Wait until we see a '$' at the start of a name before we start doing
-    // any lookups so we can avoid lookup up all of the builtin types.
+    // Wait until we see a '$' at the start of a name before we start doing any
+    // lookups so we can avoid lookup up all of the builtin types.
     if (!decl_name.empty() && decl_name[0] == '$') {
       SetLookupsEnabled(true);
     } else {
@@ -297,8 +297,8 @@
   }
 
   if (!m_ast_importer_sp->CompleteTagDecl(tag_decl)) {
-    // We couldn't complete the type.  Maybe there's a definition
-    // somewhere else that can be completed.
+    // We couldn't complete the type.  Maybe there's a definition somewhere
+    // else that can be completed.
 
     if (log)
       log->Printf("      CTD[%u] Type could not be completed in the module in "
@@ -398,8 +398,8 @@
             const_cast<TagDecl *>(tag_type->getDecl());
 
         // We have found a type by basename and we need to make sure the decl
-        // contexts
-        // are the same before we can try to complete this type with another
+        // contexts are the same before we can try to complete this type with
+        // another
         if (!ClangASTContext::DeclsAreEquivalent(tag_decl, candidate_tag_decl))
           continue;
 
@@ -1243,8 +1243,8 @@
       break;
 
     // Fall back and check for methods in categories.  If we find methods this
-    // way, we need to check that they're actually in
-    // categories on the desired class.
+    // way, we need to check that they're actually in categories on the desired
+    // class.
 
     SymbolContextList candidate_sc_list;
 
@@ -1591,8 +1591,7 @@
 
   do {
     // Check the runtime only if the debug information didn't have a complete
-    // interface
-    // and nothing was in the modules.
+    // interface and nothing was in the modules.
 
     lldb::ProcessSP process(m_target->GetProcessSP());
 
@@ -1645,12 +1644,9 @@
                             ClangASTSource &source) {
   // When importing fields into a new record, clang has a hard requirement that
   // fields be imported in field offset order.  Since they are stored in a
-  // DenseMap
-  // with a pointer as the key type, this means we cannot simply iterate over
-  // the
-  // map, as the order will be non-deterministic.  Instead we have to sort by
-  // the offset
-  // and then insert in sorted order.
+  // DenseMap with a pointer as the key type, this means we cannot simply
+  // iterate over the map, as the order will be non-deterministic.  Instead we
+  // have to sort by the offset and then insert in sorted order.
   typedef llvm::DenseMap<const D *, O> MapType;
   typedef typename MapType::value_type PairType;
   std::vector<PairType> sorted_items;
@@ -2051,9 +2047,8 @@
 
   if (copied_qual_type.getAsOpaquePtr() &&
       copied_qual_type->getCanonicalTypeInternal().isNull())
-    // this shouldn't happen, but we're hardening because the AST importer seems
-    // to be generating bad types
-    // on occasion.
+    // this shouldn't happen, but we're hardening because the AST importer
+    // seems to be generating bad types on occasion.
     return CompilerType();
 
   return CompilerType(m_ast_context, copied_qual_type);
@@ -2156,8 +2151,8 @@
       log->Printf("Function type wasn't a FunctionProtoType");
   }
 
-  // If this is an operator (e.g. operator new or operator==), only insert
-  // the declaration we inferred from the symbol if we can provide the correct
+  // If this is an operator (e.g. operator new or operator==), only insert the
+  // declaration we inferred from the symbol if we can provide the correct
   // number of arguments. We shouldn't really inject random decl(s) for
   // functions that are analyzed semantically in a special way, otherwise we
   // will crash in clang.
Index: lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangExpressionDeclMap.cpp
===================================================================
--- lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangExpressionDeclMap.cpp
+++ lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangExpressionDeclMap.cpp
@@ -213,8 +213,8 @@
         m_exporter.getFromContext().getSourceManager().getFileID(loc);
     if (file != m_file)
       return false;
-    // We are assuming the Decl was parsed in this very expression, so it should
-    // not have external storage.
+    // We are assuming the Decl was parsed in this very expression, so it
+    // should not have external storage.
     lldbassert(!llvm::cast<DeclContext>(decl)->hasExternalLexicalStorage());
     return true;
   }
@@ -591,8 +591,8 @@
   if (!entity)
     return false;
 
-  // We know m_parser_vars is valid since we searched for the variable by
-  // its NamedDecl
+  // We know m_parser_vars is valid since we searched for the variable by its
+  // NamedDecl
 
   ClangExpressionVariable::ParserVars *parser_vars =
       entity->GetParserVars(GetParserID());
@@ -867,8 +867,8 @@
   if (IgnoreName(name, false))
     return;
 
-  // Only look for functions by name out in our symbols if the function
-  // doesn't start with our phony prefix of '$'
+  // Only look for functions by name out in our symbols if the function doesn't
+  // start with our phony prefix of '$'
   Target *target = m_parser_vars->m_exe_ctx.GetTargetPtr();
   StackFrame *frame = m_parser_vars->m_exe_ctx.GetFramePtr();
   SymbolContext sym_ctx;
@@ -977,13 +977,11 @@
           m_struct_vars->m_object_pointer_type = self_user_type;
         }
       } else {
-        // This branch will get hit if we are executing code in the context of a
-        // function that
-        // claims to have an object pointer (through DW_AT_object_pointer?) but
-        // is not formally a
-        // method of the class.  In that case, just look up the "this" variable
-        // in the current
-        // scope and use its type.
+        // This branch will get hit if we are executing code in the context of
+        // a function that claims to have an object pointer (through
+        // DW_AT_object_pointer?) but is not formally a method of the class.
+        // In that case, just look up the "this" variable in the current scope
+        // and use its type.
         // FIXME: This code is formally correct, but clang doesn't currently
         // emit DW_AT_object_pointer
         // for C++ so it hasn't actually been tested.
@@ -1093,13 +1091,11 @@
 
         return;
       } else {
-        // This branch will get hit if we are executing code in the context of a
-        // function that
-        // claims to have an object pointer (through DW_AT_object_pointer?) but
-        // is not formally a
-        // method of the class.  In that case, just look up the "self" variable
-        // in the current
-        // scope and use its type.
+        // This branch will get hit if we are executing code in the context of
+        // a function that claims to have an object pointer (through
+        // DW_AT_object_pointer?) but is not formally a method of the class.
+        // In that case, just look up the "self" variable in the current scope
+        // and use its type.
 
         VariableList *vars = frame->GetVariableList(false);
 
@@ -1217,9 +1213,8 @@
           vars->GetVariableAtIndex(i)->GetDecl();
 
         // Search for declarations matching the name. Do not include imported
-        // decls
-        // in the search if we are looking for decls in the artificial namespace
-        // $__lldb_local_vars.
+        // decls in the search if we are looking for decls in the artificial
+        // namespace $__lldb_local_vars.
         std::vector<CompilerDecl> found_decls =
             compiler_decl_context.FindDeclByName(name,
                                                  namespace_decl.IsValid());
@@ -1285,15 +1280,15 @@
                                         append, sc_list);
     }
 
-    // If we found more than one function, see if we can use the
-    // frame's decl context to remove functions that are shadowed
-    // by other functions which match in type but are nearer in scope.
+    // If we found more than one function, see if we can use the frame's decl
+    // context to remove functions that are shadowed by other functions which
+    // match in type but are nearer in scope.
     //
     // AddOneFunction will not add a function whose type has already been
-    // added, so if there's another function in the list with a matching
-    // type, check to see if their decl context is a parent of the current
-    // frame's or was imported via a and using statement, and pick the
-    // best match according to lookup rules.
+    // added, so if there's another function in the list with a matching type,
+    // check to see if their decl context is a parent of the current frame's or
+    // was imported via a and using statement, and pick the best match
+    // according to lookup rules.
     if (sc_list.GetSize() > 1) {
       // Collect some info about our frame's context.
       StackFrame *frame = m_parser_vars->m_exe_ctx.GetFramePtr();
@@ -1321,11 +1316,10 @@
           SymbolContext m_sym_ctx;
         };
 
-        // First, symplify things by looping through the symbol contexts
-        // to remove unwanted functions and separate out the functions we
-        // want to compare and prune into a separate list.
-        // Cache the info needed about the function declarations in a
-        // vector for efficiency.
+        // First, symplify things by looping through the symbol contexts to
+        // remove unwanted functions and separate out the functions we want to
+        // compare and prune into a separate list. Cache the info needed about
+        // the function declarations in a vector for efficiency.
         SymbolContextList sc_sym_list;
         uint32_t num_indices = sc_list.GetSize();
         std::vector<FuncDeclInfo> fdi_cache;
@@ -1335,16 +1329,16 @@
           SymbolContext sym_ctx;
           sc_list.GetContextAtIndex(index, sym_ctx);
 
-          // We don't know enough about symbols to compare them,
-          // but we should keep them in the list.
+          // We don't know enough about symbols to compare them, but we should
+          // keep them in the list.
           Function *function = sym_ctx.function;
           if (!function) {
             sc_sym_list.Append(sym_ctx);
             continue;
           }
           // Filter out functions without declaration contexts, as well as
-          // class/instance methods, since they'll be skipped in the
-          // code that follows anyway.
+          // class/instance methods, since they'll be skipped in the code that
+          // follows anyway.
           CompilerDeclContext func_decl_context = function->GetDeclContext();
           if (!func_decl_context ||
               func_decl_context.IsClassMethod(nullptr, nullptr, nullptr))
@@ -1363,11 +1357,10 @@
           fdi.m_copied_type = copied_func_type;
           fdi.m_decl_lvl = LLDB_INVALID_DECL_LEVEL;
           if (fdi.m_copied_type && func_decl_context) {
-            // Call CountDeclLevels to get the number of parent scopes we
-            // have to look through before we find the function declaration.
-            // When comparing functions of the same type, the one with a
-            // lower count will be closer to us in the lookup scope and
-            // shadows the other.
+            // Call CountDeclLevels to get the number of parent scopes we have
+            // to look through before we find the function declaration. When
+            // comparing functions of the same type, the one with a lower count
+            // will be closer to us in the lookup scope and shadows the other.
             clang::DeclContext *func_decl_ctx =
                 (clang::DeclContext *)func_decl_context.GetOpaqueDeclContext();
             fdi.m_decl_lvl = ast->CountDeclLevels(
@@ -1536,9 +1529,8 @@
     }
 
     if (target && !context.m_found.variable && !namespace_decl) {
-      // We couldn't find a non-symbol variable for this.  Now we'll hunt for
-      // a generic
-      // data symbol, and -- if it is found -- treat it as a variable.
+      // We couldn't find a non-symbol variable for this.  Now we'll hunt for a
+      // generic data symbol, and -- if it is found -- treat it as a variable.
       Status error;
 
       const Symbol *data_symbol =
Index: lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangExpressionParser.cpp
===================================================================
--- lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangExpressionParser.cpp
+++ lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangExpressionParser.cpp
@@ -182,8 +182,7 @@
         m_manager->AddDiagnostic(new_diagnostic);
 
         // Don't store away warning fixits, since the compiler doesn't have
-        // enough
-        // context in an expression for the warning to be useful.
+        // enough context in an expression for the warning to be useful.
         // FIXME: Should we try to filter out FixIts that apply to our generated
         // code, and not the user's expression?
         if (severity == eDiagnosticSeverityError) {
@@ -226,10 +225,9 @@
       m_code_generator(), m_pp_callbacks(nullptr) {
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_EXPRESSIONS));
 
-  // We can't compile expressions without a target.  So if the exe_scope is null
-  // or doesn't have a target,
-  // then we just need to get out of here.  I'll lldb_assert and not make any of
-  // the compiler objects since
+  // We can't compile expressions without a target.  So if the exe_scope is
+  // null or doesn't have a target, then we just need to get out of here.  I'll
+  // lldb_assert and not make any of the compiler objects since
   // I can't return errors directly from the constructor.  Further calls will
   // check if the compiler was made and
   // bag out if it wasn't.
@@ -262,14 +260,14 @@
 
   const auto target_machine = target_arch.GetMachine();
 
-  // If the expression is being evaluated in the context of an existing
-  // stack frame, we introspect to see if the language runtime is available.
+  // If the expression is being evaluated in the context of an existing stack
+  // frame, we introspect to see if the language runtime is available.
 
   lldb::StackFrameSP frame_sp = exe_scope->CalculateStackFrame();
   lldb::ProcessSP process_sp = exe_scope->CalculateProcess();
 
-  // Make sure the user hasn't provided a preferred execution language
-  // with `expression --language X -- ...`
+  // Make sure the user hasn't provided a preferred execution language with
+  // `expression --language X -- ...`
   if (frame_sp && frame_lang == lldb::eLanguageTypeUnknown)
     frame_lang = frame_sp->GetLanguage();
 
@@ -281,8 +279,7 @@
   }
 
   // 2. Configure the compiler with a set of default options that are
-  // appropriate
-  // for most situations.
+  // appropriate for most situations.
   if (target_arch.IsValid()) {
     std::string triple = target_arch.GetTriple().str();
     m_compiler->getTargetOpts().Triple = triple;
@@ -292,19 +289,17 @@
   } else {
     // If we get here we don't have a valid target and just have to guess.
     // Sometimes this will be ok to just use the host target triple (when we
-    // evaluate say "2+3", but other
-    // expressions like breakpoint conditions and other things that _are_ target
-    // specific really shouldn't just be
-    // using the host triple. In such a case the language runtime should expose
-    // an overridden options set (3),
-    // below.
+    // evaluate say "2+3", but other expressions like breakpoint conditions and
+    // other things that _are_ target specific really shouldn't just be using
+    // the host triple. In such a case the language runtime should expose an
+    // overridden options set (3), below.
     m_compiler->getTargetOpts().Triple = llvm::sys::getDefaultTargetTriple();
     if (log)
       log->Printf("Using default target triple of %s",
                   m_compiler->getTargetOpts().Triple.c_str());
   }
-  // Now add some special fixes for known architectures:
-  // Any arm32 iOS environment, but not on arm64
+  // Now add some special fixes for known architectures: Any arm32 iOS
+  // environment, but not on arm64
   if (m_compiler->getTargetOpts().Triple.find("arm64") == std::string::npos &&
       m_compiler->getTargetOpts().Triple.find("arm") != std::string::npos &&
       m_compiler->getTargetOpts().Triple.find("ios") != std::string::npos) {
@@ -317,8 +312,8 @@
     m_compiler->getTargetOpts().Features.push_back("+sse2");
   }
 
-  // Set the target CPU to generate code for.
-  // This will be empty for any CPU that doesn't really need to make a special
+  // Set the target CPU to generate code for. This will be empty for any CPU
+  // that doesn't really need to make a special
   // CPU string.
   m_compiler->getTargetOpts().CPU = target_arch.GetClangTargetCPU();
 
@@ -328,11 +323,9 @@
     m_compiler->getTargetOpts().ABI = abi;
 
   // 3. Now allow the runtime to provide custom configuration options for the
-  // target.
-  // In this case, a specialized language runtime is available and we can query
-  // it for extra options.
-  // For 99% of use cases, this will not be needed and should be provided when
-  // basic platform detection is not enough.
+  // target. In this case, a specialized language runtime is available and we
+  // can query it for extra options. For 99% of use cases, this will not be
+  // needed and should be provided when basic platform detection is not enough.
   if (lang_rt)
     overridden_target_opts =
         lang_rt->GetOverrideExprOptions(m_compiler->getTargetOpts());
@@ -378,9 +371,9 @@
   case lldb::eLanguageTypeC11:
     // FIXME: the following language option is a temporary workaround,
     // to "ask for C, get C++."
-    // For now, the expression parser must use C++ anytime the
-    // language is a C family language, because the expression parser
-    // uses features of C++ to capture values.
+    // For now, the expression parser must use C++ anytime the language is a C
+    // family language, because the expression parser uses features of C++ to
+    // capture values.
     m_compiler->getLangOpts().CPlusPlus = true;
     break;
   case lldb::eLanguageTypeObjC:
@@ -392,10 +385,10 @@
 
     // Clang now sets as default C++14 as the default standard (with
     // GNU extensions), so we do the same here to avoid mismatches that
-    // cause compiler error when evaluating expressions (e.g. nullptr
-    // not found as it's a C++11 feature). Currently lldb evaluates
-    // C++14 as C++11 (see two lines below) so we decide to be consistent
-    // with that, but this could be re-evaluated in the future.
+    // cause compiler error when evaluating expressions (e.g. nullptr not found
+    // as it's a C++11 feature). Currently lldb evaluates C++14 as C++11 (see
+    // two lines below) so we decide to be consistent with that, but this could
+    // be re-evaluated in the future.
     m_compiler->getLangOpts().CPlusPlus11 = true;
     break;
   case lldb::eLanguageTypeC_plus_plus:
@@ -407,8 +400,8 @@
   case lldb::eLanguageTypeC_plus_plus_03:
     m_compiler->getLangOpts().CPlusPlus = true;
     // FIXME: the following language option is a temporary workaround,
-    // to "ask for C++, get ObjC++".  Apple hopes to remove this requirement
-    // on non-Apple platforms, but for now it is needed.
+    // to "ask for C++, get ObjC++".  Apple hopes to remove this requirement on
+    // non-Apple platforms, but for now it is needed.
     m_compiler->getLangOpts().ObjC1 = true;
     break;
   case lldb::eLanguageTypeObjC_plus_plus:
@@ -434,10 +427,9 @@
       ArchSpec(m_compiler->getTargetOpts().Triple.c_str())
           .CharIsSignedByDefault();
 
-  // Spell checking is a nice feature, but it ends up completing a
-  // lot of types that we didn't strictly speaking need to complete.
-  // As a result, we spend a long time parsing and importing debug
-  // information.
+  // Spell checking is a nice feature, but it ends up completing a lot of types
+  // that we didn't strictly speaking need to complete. As a result, we spend a
+  // long time parsing and importing debug information.
   m_compiler->getLangOpts().SpellChecking = false;
 
   if (process_sp && m_compiler->getLangOpts().ObjC1) {
@@ -513,8 +505,8 @@
     m_compiler->getPreprocessor().addPPCallbacks(std::move(pp_callbacks));
   }
 
-  // 8. Most of this we get from the CompilerInstance, but we
-  // also want to give the context an ExternalASTSource.
+  // 8. Most of this we get from the CompilerInstance, but we also want to give
+  // the context an ExternalASTSource.
   m_selector_table.reset(new SelectorTable());
   m_builtin_context.reset(new Builtin::Context());
 
Index: lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangFunctionCaller.cpp
===================================================================
--- lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangFunctionCaller.cpp
+++ lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangFunctionCaller.cpp
@@ -101,14 +101,12 @@
   m_wrapper_function_text.append(" (*fn_ptr) (");
 
   // Get the number of arguments.  If we have a function type and it is
-  // prototyped,
-  // trust that, otherwise use the values we were given.
+  // prototyped, trust that, otherwise use the values we were given.
 
   // FIXME: This will need to be extended to handle Variadic functions.  We'll
   // need
   // to pull the defined arguments out of the function, then add the types from
-  // the
-  // arguments list for the variable arguments.
+  // the arguments list for the variable arguments.
 
   uint32_t num_args = UINT32_MAX;
   bool trust_function = false;
Index: lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangModulesDeclVendor.cpp
===================================================================
--- lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangModulesDeclVendor.cpp
+++ lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangModulesDeclVendor.cpp
@@ -40,9 +40,9 @@
 using namespace lldb_private;
 
 namespace {
-// Any Clang compiler requires a consumer for diagnostics.  This one stores them
-// as strings
-// so we can provide them to the user in case a module failed to load.
+// Any Clang compiler requires a consumer for diagnostics.  This one stores
+// them as strings so we can provide them to the user in case a module failed
+// to load.
 class StoringDiagnosticConsumer : public clang::DiagnosticConsumer {
 public:
   StoringDiagnosticConsumer();
@@ -62,8 +62,7 @@
 };
 
 // The private implementation of our ClangModulesDeclVendor.  Contains all the
-// Clang state required
-// to load modules.
+// Clang state required to load modules.
 class ClangModulesDeclVendorImpl : public ClangModulesDeclVendor {
 public:
   ClangModulesDeclVendorImpl(
Index: lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangUserExpression.cpp
===================================================================
--- lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangUserExpression.cpp
+++ lldb/trunk/source/Plugins/ExpressionParser/Clang/ClangUserExpression.cpp
@@ -195,12 +195,10 @@
   } else if (clang::FunctionDecl *function_decl =
                  ClangASTContext::DeclContextGetAsFunctionDecl(decl_context)) {
     // We might also have a function that said in the debug information that it
-    // captured an
-    // object pointer.  The best way to deal with getting to the ivars at
-    // present is by pretending
-    // that this is a method of a class in whatever runtime the debug info says
-    // the object pointer
-    // belongs to.  Do that here.
+    // captured an object pointer.  The best way to deal with getting to the
+    // ivars at present is by pretending that this is a method of a class in
+    // whatever runtime the debug info says the object pointer belongs to.  Do
+    // that here.
 
     ClangASTMetadata *metadata =
         ClangASTContext::DeclContextGetMetaData(decl_context, function_decl);
@@ -290,10 +288,10 @@
   }
 }
 
-// This is a really nasty hack, meant to fix Objective-C expressions of the form
-// (int)[myArray count].  Right now, because the type information for count is
-// not available, [myArray count] returns id, which can't be directly cast to
-// int without causing a clang error.
+// This is a really nasty hack, meant to fix Objective-C expressions of the
+// form (int)[myArray count].  Right now, because the type information for
+// count is not available, [myArray count] returns id, which can't be directly
+// cast to int without causing a clang error.
 static void ApplyObjcCastHack(std::string &expr) {
 #define OBJC_CAST_HACK_FROM "(int)["
 #define OBJC_CAST_HACK_TO "(int)(long long)["
@@ -463,17 +461,15 @@
     exe_scope = exe_ctx.GetTargetPtr();
 
   // We use a shared pointer here so we can use the original parser - if it
-  // succeeds
-  // or the rewrite parser we might make if it fails.  But the parser_sp will
-  // never be empty.
+  // succeeds or the rewrite parser we might make if it fails.  But the
+  // parser_sp will never be empty.
 
   ClangExpressionParser parser(exe_scope, *this, generate_debug_info);
 
   unsigned num_errors = parser.Parse(diagnostic_manager);
 
   // Check here for FixItHints.  If there are any try to apply the fixits and
-  // set the fixed text in m_fixed_text
-  // before returning an error.
+  // set the fixed text in m_fixed_text before returning an error.
   if (num_errors) {
     if (diagnostic_manager.HasFixIts()) {
       if (parser.RewriteExpression(diagnostic_manager)) {
@@ -495,8 +491,8 @@
   }
 
   //////////////////////////////////////////////////////////////////////////////////////////
-  // Prepare the output of the parser for execution, evaluating it statically if
-  // possible
+  // Prepare the output of the parser for execution, evaluating it statically
+  // if possible
   //
 
   {
@@ -539,9 +535,9 @@
       register_execution_unit = true;
     }
 
-    // If there is more than one external function in the execution
-    // unit, it needs to keep living even if it's not top level, because
-    // the result could refer to that function.
+    // If there is more than one external function in the execution unit, it
+    // needs to keep living even if it's not top level, because the result
+    // could refer to that function.
 
     if (m_execution_unit_sp->GetJittedFunctions().size() > 1) {
       register_execution_unit = true;
Index: lldb/trunk/source/Plugins/ExpressionParser/Clang/IRForTarget.cpp
===================================================================
--- lldb/trunk/source/Plugins/ExpressionParser/Clang/IRForTarget.cpp
+++ lldb/trunk/source/Plugins/ExpressionParser/Clang/IRForTarget.cpp
@@ -263,8 +263,7 @@
   }
 
   // Get the next available result name from m_decl_map and create the
-  // persistent
-  // variable for it
+  // persistent variable for it
 
   // If the result is an Lvalue, it is emitted as a pointer; see
   // ASTResultSynthesizer::SynthesizeBodyResult.
@@ -345,9 +344,9 @@
       GlobalValue::ExternalLinkage, NULL, /* no initializer */
       m_result_name.GetCString());
 
-  // It's too late in compilation to create a new VarDecl for this, but we don't
-  // need to.  We point the metadata at the old VarDecl.  This creates an odd
-  // anomaly: a variable with a Value whose name is something like $0 and a
+  // It's too late in compilation to create a new VarDecl for this, but we
+  // don't need to.  We point the metadata at the old VarDecl.  This creates an
+  // odd anomaly: a variable with a Value whose name is something like $0 and a
   // Decl whose name is $__lldb_expr_result.  This condition is handled in
   // ClangExpressionDeclMap::DoMaterialize, and the name of the variable is
   // fixed up.
@@ -464,9 +463,7 @@
     // CFAllocatorRef -> i8*
     // UInt8 * -> i8*
     // CFIndex -> long (i32 or i64, as appropriate; we ask the module for its
-    // pointer size for now)
-    // CFStringEncoding -> i32
-    // Boolean -> i8
+    // pointer size for now) CFStringEncoding -> i32 Boolean -> i8
 
     Type *arg_type_array[5];
 
@@ -801,9 +798,8 @@
   // Unpack the message name from the selector.  In LLVM IR, an objc_msgSend
   // gets represented as
   //
-  // %tmp     = load i8** @"OBJC_SELECTOR_REFERENCES_" ; <i8*>
-  // %call    = call i8* (i8*, i8*, ...)* @objc_msgSend(i8* %obj, i8* %tmp, ...)
-  // ; <i8*>
+  // %tmp     = load i8** @"OBJC_SELECTOR_REFERENCES_" ; <i8*> %call    = call
+  // i8* (i8*, i8*, ...)* @objc_msgSend(i8* %obj, i8* %tmp, ...) ; <i8*>
   //
   // where %obj is the object pointer and %tmp is the selector.
   //
@@ -870,7 +866,8 @@
       log->Printf("Found sel_registerName at 0x%" PRIx64,
                   sel_registerName_addr);
 
-    // Build the function type: struct objc_selector *sel_registerName(uint8_t*)
+    // Build the function type: struct objc_selector
+    // *sel_registerName(uint8_t*)
 
     // The below code would be "more correct," but in actuality what's required
     // is uint8_t*
@@ -980,11 +977,10 @@
   //            %struct._objc_class** @OBJC_CLASS_REFERENCES_, align 4
   //
   // @"OBJC_CLASS_REFERENCES_ is a bitcast of a character array called
-  // @OBJC_CLASS_NAME_.
-  // @OBJC_CLASS_NAME contains the string.
+  // @OBJC_CLASS_NAME_. @OBJC_CLASS_NAME contains the string.
 
-  // Find the pointer's initializer (a ConstantExpr with opcode BitCast)
-  // and get the string from its target
+  // Find the pointer's initializer (a ConstantExpr with opcode BitCast) and
+  // get the string from its target
 
   GlobalVariable *_objc_class_references_ =
       dyn_cast<GlobalVariable>(load->getPointerOperand());
@@ -1159,8 +1155,8 @@
       GlobalValue::ExternalLinkage, NULL,   /* no initializer */
       alloc->getName().str());
 
-  // What we're going to do here is make believe this was a regular old external
-  // variable.  That means we need to make the metadata valid.
+  // What we're going to do here is make believe this was a regular old
+  // external variable.  That means we need to make the metadata valid.
 
   NamedMDNode *named_metadata =
       m_module->getOrInsertNamedMetadata("clang.global.decl.ptrs");
@@ -1175,8 +1171,7 @@
   named_metadata->addOperand(persistent_global_md);
 
   // Now, since the variable is a pointer variable, we will drop in a load of
-  // that
-  // pointer variable.
+  // that pointer variable.
 
   LoadInst *persistent_load = new LoadInst(persistent_global, "", alloc);
 
@@ -1366,16 +1361,13 @@
 
     if (name[0] == '$') {
       // The $__lldb_expr_result name indicates the return value has allocated
-      // as
-      // a static variable.  Per the comment at
-      // ASTResultSynthesizer::SynthesizeBodyResult,
-      // accesses to this static variable need to be redirected to the result of
-      // dereferencing
-      // a pointer that is passed in as one of the arguments.
+      // as a static variable.  Per the comment at
+      // ASTResultSynthesizer::SynthesizeBodyResult, accesses to this static
+      // variable need to be redirected to the result of dereferencing a
+      // pointer that is passed in as one of the arguments.
       //
       // Consequently, when reporting the size of the type, we report a pointer
-      // type pointing
-      // to the type of $__lldb_expr_result, not the type itself.
+      // type pointing to the type of $__lldb_expr_result, not the type itself.
       //
       // We also do this for any user-declared persistent variables.
       compiler_type = compiler_type.GetPointerType();
@@ -1965,12 +1957,11 @@
       FunctionValueCache body_result_maker(
           [this, name, offset_type, offset, argument,
            value](llvm::Function *function) -> llvm::Value * {
-            // Per the comment at ASTResultSynthesizer::SynthesizeBodyResult, in
-            // cases where the result
-            // variable is an rvalue, we have to synthesize a dereference of the
-            // appropriate structure
-            // entry in order to produce the static variable that the AST thinks
-            // it is accessing.
+            // Per the comment at ASTResultSynthesizer::SynthesizeBodyResult,
+            // in cases where the result variable is an rvalue, we have to
+            // synthesize a dereference of the appropriate structure entry in
+            // order to produce the static variable that the AST thinks it is
+            // accessing.
 
             llvm::Instruction *entry_instruction = llvm::cast<Instruction>(
                 m_entry_instruction_finder.GetValue(function));
@@ -2194,7 +2185,8 @@
         if (log)
           log->Printf("RewriteObjCSelectors() failed");
 
-        // RewriteObjCSelectors() reports its own errors, so we don't do so here
+        // RewriteObjCSelectors() reports its own errors, so we don't do so
+        // here
 
         return false;
       }
Index: lldb/trunk/source/Plugins/ExpressionParser/Go/GoUserExpression.cpp
===================================================================
--- lldb/trunk/source/Plugins/ExpressionParser/Go/GoUserExpression.cpp
+++ lldb/trunk/source/Plugins/ExpressionParser/Go/GoUserExpression.cpp
@@ -400,8 +400,7 @@
         val = m_frame->GetValueObjectForFrameVariable(var_sp, m_use_dynamic);
       else {
         // When a variable is on the heap instead of the stack, go records a
-        // variable
-        // '&x' instead of 'x'.
+        // variable '&x' instead of 'x'.
         var_sp = var_list_sp->FindVariable(ConstString("&" + varname));
         if (var_sp) {
           val = m_frame->GetValueObjectForFrameVariable(var_sp, m_use_dynamic);
Index: lldb/trunk/source/Plugins/Instruction/ARM/EmulateInstructionARM.cpp
===================================================================
--- lldb/trunk/source/Plugins/Instruction/ARM/EmulateInstructionARM.cpp
+++ lldb/trunk/source/Plugins/Instruction/ARM/EmulateInstructionARM.cpp
@@ -258,8 +258,8 @@
     reg_info.name = "f7";
     break;
 
-  // Intel wireless MMX general purpose registers 0 - 7
-  // XScale accumulator register 0 - 7 (they do overlap with wCGR0 - wCGR7)
+  // Intel wireless MMX general purpose registers 0 - 7 XScale accumulator
+  // register 0 - 7 (they do overlap with wCGR0 - wCGR7)
   case dwarf_wCGR0:
     reg_info.name = "wCGR0/ACC0";
     break;
@@ -901,7 +901,8 @@
 }
 
 // Push Multiple Registers stores multiple registers to the stack, storing to
-// consecutive memory locations ending just below the address in SP, and updates
+// consecutive memory locations ending just below the address in SP, and
+// updates
 // SP to point to the start of the stored data.
 bool EmulateInstructionARM::EmulatePUSH(const uint32_t opcode,
                                         const ARMEncoding encoding) {
@@ -1390,8 +1391,8 @@
     uint32_t imm32; // the immediate value to be written to Rd
     uint32_t carry =
         0; // the carry bit after ThumbExpandImm_C or ARMExpandImm_C.
-           // for setflags == false, this value is a don't care
-           // initialized to 0 to silence the static analyzer
+           // for setflags == false, this value is a don't care initialized to
+           // 0 to silence the static analyzer
     bool setflags;
     switch (encoding) {
     case eEncodingT1:
@@ -1473,12 +1474,11 @@
 // MUL multiplies two register values.  The least significant 32 bits of the
 // result are written to the destination
 // register.  These 32 bits do not depend on whether the source register values
-// are considered to be signed values or
-// unsigned values.
+// are considered to be signed values or unsigned values.
 //
 // Optionally, it can update the condition flags based on the result.  In the
-// Thumb instruction set, this option is
-// limited to only a few forms of the instruction.
+// Thumb instruction set, this option is limited to only a few forms of the
+// instruction.
 bool EmulateInstructionARM::EmulateMUL(const uint32_t opcode,
                                        const ARMEncoding encoding) {
 #if 0
@@ -1606,8 +1606,8 @@
 }
 
 // Bitwise NOT (immediate) writes the bitwise inverse of an immediate value to
-// the destination register.
-// It can optionally update the condition flags based on the value.
+// the destination register. It can optionally update the condition flags based
+// on the value.
 bool EmulateInstructionARM::EmulateMVNImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -1666,8 +1666,8 @@
 }
 
 // Bitwise NOT (register) writes the bitwise inverse of a register value to the
-// destination register.
-// It can optionally update the condition flags based on the result.
+// destination register. It can optionally update the condition flags based on
+// the result.
 bool EmulateInstructionARM::EmulateMVNReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -2005,9 +2005,9 @@
   return true;
 }
 
-// Branch with Link and Exchange Instruction Sets (immediate) calls a subroutine
-// at a PC-relative address, and changes instruction set from ARM to Thumb, or
-// from Thumb to ARM.
+// Branch with Link and Exchange Instruction Sets (immediate) calls a
+// subroutine at a PC-relative address, and changes instruction set from ARM to
+// Thumb, or from Thumb to ARM.
 // BLX (immediate)
 bool EmulateInstructionARM::EmulateBLXImmediate(const uint32_t opcode,
                                                 const ARMEncoding encoding) {
@@ -2110,8 +2110,8 @@
   return true;
 }
 
-// Branch with Link and Exchange (register) calls a subroutine at an address and
-// instruction set specified by a register.
+// Branch with Link and Exchange (register) calls a subroutine at an address
+// and instruction set specified by a register.
 // BLX (register)
 bool EmulateInstructionARM::EmulateBLXRm(const uint32_t opcode,
                                          const ARMEncoding encoding) {
@@ -2220,9 +2220,8 @@
 }
 
 // Branch and Exchange Jazelle attempts to change to Jazelle state. If the
-// attempt fails, it branches to an
-// address and instruction set specified by a register as though it were a BX
-// instruction.
+// attempt fails, it branches to an address and instruction set specified by a
+// register as though it were a BX instruction.
 //
 // TODO: Emulate Jazelle architecture?
 //       We currently assume that switching to Jazelle state fails, thus
@@ -2561,8 +2560,8 @@
   return true;
 }
 
-// Vector Push stores multiple extension registers to the stack.
-// It also updates SP to point to the start of the stored data.
+// Vector Push stores multiple extension registers to the stack. It also
+// updates SP to point to the start of the stored data.
 bool EmulateInstructionARM::EmulateVPUSH(const uint32_t opcode,
                                          const ARMEncoding encoding) {
 #if 0
@@ -2577,7 +2576,8 @@
                 MemA[address,4] = S[d+r]; address = address+4;
         else
             for r = 0 to regs-1
-                // Store as two word-aligned words in the correct order for current endianness.
+                // Store as two word-aligned words in the correct order for
+                // current endianness.
                 MemA[address,4] = if BigEndian() then D[d+r]<63:32> else D[d+r]<31:0>;
                 MemA[address+4,4] = if BigEndian() then D[d+r]<31:0> else D[d+r]<63:32>;
                 address = address+8;
@@ -2653,8 +2653,8 @@
   return true;
 }
 
-// Vector Pop loads multiple extension registers from the stack.
-// It also updates SP to point just above the loaded data.
+// Vector Pop loads multiple extension registers from the stack. It also
+// updates SP to point just above the loaded data.
 bool EmulateInstructionARM::EmulateVPOP(const uint32_t opcode,
                                         const ARMEncoding encoding) {
 #if 0
@@ -2670,7 +2670,8 @@
         else
             for r = 0 to regs-1
                 word1 = MemA[address,4]; word2 = MemA[address+4,4]; address = address+8;
-                // Combine the word-aligned words in the correct order for current endianness.
+                // Combine the word-aligned words in the correct order for
+                // current endianness.
                 D[d+r] = if BigEndian() then word1:word2 else word2:word1;
     }
 #endif
@@ -2892,10 +2893,8 @@
 }
 
 // Compare and Branch on Nonzero and Compare and Branch on Zero compare the
-// value in a register with
-// zero and conditionally branch forward a constant value.  They do not affect
-// the condition flags.
-// CBNZ, CBZ
+// value in a register with zero and conditionally branch forward a constant
+// value.  They do not affect the condition flags. CBNZ, CBZ
 bool EmulateInstructionARM::EmulateCB(const uint32_t opcode,
                                       const ARMEncoding encoding) {
 #if 0
@@ -2938,8 +2937,8 @@
   return true;
 }
 
-// Table Branch Byte causes a PC-relative forward branch using a table of single
-// byte offsets.
+// Table Branch Byte causes a PC-relative forward branch using a table of
+// single byte offsets.
 // A base register provides a pointer to the table, and a second register
 // supplies an index into the table.
 // The branch length is twice the value of the byte returned from the table.
@@ -2948,8 +2947,8 @@
 // single halfword offsets.
 // A base register provides a pointer to the table, and a second register
 // supplies an index into the table.
-// The branch length is twice the value of the halfword returned from the table.
-// TBB, TBH
+// The branch length is twice the value of the halfword returned from the
+// table. TBB, TBH
 bool EmulateInstructionARM::EmulateTB(const uint32_t opcode,
                                       const ARMEncoding encoding) {
 #if 0
@@ -2984,9 +2983,8 @@
       return false;
     }
 
-    // Read the address of the table from the operand register Rn.
-    // The PC can be used, in which case the table immediately follows this
-    // instruction.
+    // Read the address of the table from the operand register Rn. The PC can
+    // be used, in which case the table immediately follows this instruction.
     uint32_t base = ReadCoreReg(Rn, &success);
     if (!success)
       return false;
@@ -3023,8 +3021,8 @@
 }
 
 // This instruction adds an immediate value to a register value, and writes the
-// result to the destination register.
-// It can optionally update the condition flags based on the result.
+// result to the destination register. It can optionally update the condition
+// flags based on the result.
 bool EmulateInstructionARM::EmulateADDImmThumb(const uint32_t opcode,
                                                const ARMEncoding encoding) {
 #if 0
@@ -3145,8 +3143,8 @@
 }
 
 // This instruction adds an immediate value to a register value, and writes the
-// result to the destination
-// register.  It can optionally update the condition flags based on the result.
+// result to the destination register.  It can optionally update the condition
+// flags based on the result.
 bool EmulateInstructionARM::EmulateADDImmARM(const uint32_t opcode,
                                              const ARMEncoding encoding) {
 #if 0
@@ -3210,9 +3208,8 @@
 }
 
 // This instruction adds a register value and an optionally-shifted register
-// value, and writes the result
-// to the destination register. It can optionally update the condition flags
-// based on the result.
+// value, and writes the result to the destination register. It can optionally
+// update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateADDReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3350,8 +3347,8 @@
 }
 
 // Compare Negative (register) adds a register value and an optionally-shifted
-// register value.
-// It updates the condition flags based on the result, and discards the result.
+// register value. It updates the condition flags based on the result, and
+// discards the result.
 bool EmulateInstructionARM::EmulateCMNReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3419,8 +3416,8 @@
   return true;
 }
 
-// Compare (immediate) subtracts an immediate value from a register value.
-// It updates the condition flags based on the result, and discards the result.
+// Compare (immediate) subtracts an immediate value from a register value. It
+// updates the condition flags based on the result, and discards the result.
 bool EmulateInstructionARM::EmulateCMPImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3473,8 +3470,8 @@
 }
 
 // Compare (register) subtracts an optionally-shifted register value from a
-// register value.
-// It updates the condition flags based on the result, and discards the result.
+// register value. It updates the condition flags based on the result, and
+// discards the result.
 bool EmulateInstructionARM::EmulateCMPReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3552,10 +3549,9 @@
 }
 
 // Arithmetic Shift Right (immediate) shifts a register value right by an
-// immediate number of bits,
-// shifting in copies of its sign bit, and writes the result to the destination
-// register.  It can
-// optionally update the condition flags based on the result.
+// immediate number of bits, shifting in copies of its sign bit, and writes the
+// result to the destination register.  It can optionally update the condition
+// flags based on the result.
 bool EmulateInstructionARM::EmulateASRImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3577,13 +3573,11 @@
   return EmulateShiftImm(opcode, encoding, SRType_ASR);
 }
 
-// Arithmetic Shift Right (register) shifts a register value right by a variable
-// number of bits,
-// shifting in copies of its sign bit, and writes the result to the destination
-// register.
-// The variable number of bits is read from the bottom byte of a register. It
-// can optionally update
-// the condition flags based on the result.
+// Arithmetic Shift Right (register) shifts a register value right by a
+// variable number of bits, shifting in copies of its sign bit, and writes the
+// result to the destination register. The variable number of bits is read from
+// the bottom byte of a register. It can optionally update the condition flags
+// based on the result.
 bool EmulateInstructionARM::EmulateASRReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3604,10 +3598,8 @@
 }
 
 // Logical Shift Left (immediate) shifts a register value left by an immediate
-// number of bits,
-// shifting in zeros, and writes the result to the destination register.  It can
-// optionally
-// update the condition flags based on the result.
+// number of bits, shifting in zeros, and writes the result to the destination
+// register.  It can optionally update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateLSLImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3630,12 +3622,9 @@
 }
 
 // Logical Shift Left (register) shifts a register value left by a variable
-// number of bits,
-// shifting in zeros, and writes the result to the destination register.  The
-// variable number
-// of bits is read from the bottom byte of a register. It can optionally update
-// the condition
-// flags based on the result.
+// number of bits, shifting in zeros, and writes the result to the destination
+// register.  The variable number of bits is read from the bottom byte of a
+// register. It can optionally update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateLSLReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3655,11 +3644,10 @@
   return EmulateShiftReg(opcode, encoding, SRType_LSL);
 }
 
-// Logical Shift Right (immediate) shifts a register value right by an immediate
-// number of bits,
-// shifting in zeros, and writes the result to the destination register.  It can
-// optionally
-// update the condition flags based on the result.
+// Logical Shift Right (immediate) shifts a register value right by an
+// immediate number of bits, shifting in zeros, and writes the result to the
+// destination register.  It can optionally update the condition flags based on
+// the result.
 bool EmulateInstructionARM::EmulateLSRImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3682,12 +3670,9 @@
 }
 
 // Logical Shift Right (register) shifts a register value right by a variable
-// number of bits,
-// shifting in zeros, and writes the result to the destination register.  The
-// variable number
-// of bits is read from the bottom byte of a register. It can optionally update
-// the condition
-// flags based on the result.
+// number of bits, shifting in zeros, and writes the result to the destination
+// register.  The variable number of bits is read from the bottom byte of a
+// register. It can optionally update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateLSRReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3708,10 +3693,9 @@
 }
 
 // Rotate Right (immediate) provides the value of the contents of a register
-// rotated by a constant value.
-// The bits that are rotated off the right end are inserted into the vacated bit
-// positions on the left.
-// It can optionally update the condition flags based on the result.
+// rotated by a constant value. The bits that are rotated off the right end are
+// inserted into the vacated bit positions on the left. It can optionally
+// update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateRORImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3734,12 +3718,10 @@
 }
 
 // Rotate Right (register) provides the value of the contents of a register
-// rotated by a variable number of bits.
-// The bits that are rotated off the right end are inserted into the vacated bit
-// positions on the left.
-// The variable number of bits is read from the bottom byte of a register. It
-// can optionally update the condition
-// flags based on the result.
+// rotated by a variable number of bits. The bits that are rotated off the
+// right end are inserted into the vacated bit positions on the left. The
+// variable number of bits is read from the bottom byte of a register. It can
+// optionally update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateRORReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -3760,8 +3742,7 @@
 }
 
 // Rotate Right with Extend provides the value of the contents of a register
-// shifted right by one place,
-// with the carry flag shifted into bit [31].
+// shifted right by one place, with the carry flag shifted into bit [31].
 //
 // RRX can optionally update the condition flags based on the result.
 // In that case, bit [0] is shifted into the carry flag.
@@ -3808,10 +3789,9 @@
     // A8.6.139 ROR (immediate) -- Encoding T1
     ARMEncoding use_encoding = encoding;
     if (shift_type == SRType_ROR && use_encoding == eEncodingT1) {
-      // Morph the T1 encoding from the ARM Architecture Manual into T2 encoding
-      // to
-      // have the same decoding of bit fields as the other Thumb2 shift
-      // operations.
+      // Morph the T1 encoding from the ARM Architecture Manual into T2
+      // encoding to have the same decoding of bit fields as the other Thumb2
+      // shift operations.
       use_encoding = eEncodingT2;
     }
 
@@ -3950,8 +3930,7 @@
 
 // LDM loads multiple registers from consecutive memory locations, using an
 // address from a base register.  Optionally the address just above the highest
-// of those locations
-// can be written back to the base register.
+// of those locations can be written back to the base register.
 bool EmulateInstructionARM::EmulateLDM(const uint32_t opcode,
                                        const ARMEncoding encoding) {
 #if 0
@@ -4093,8 +4072,8 @@
 // LDMDA loads multiple registers from consecutive memory locations using an
 // address from a base register.
 // The consecutive memory locations end at this address and the address just
-// below the lowest of those locations
-// can optionally be written back to the base register.
+// below the lowest of those locations can optionally be written back to the
+// base register.
 bool EmulateInstructionARM::EmulateLDMDA(const uint32_t opcode,
                                          const ARMEncoding encoding) {
 #if 0
@@ -4210,8 +4189,8 @@
 // LDMDB loads multiple registers from consecutive memory locations using an
 // address from a base register.  The
 // consecutive memory locations end just below this address, and the address of
-// the lowest of those locations can
-// be optionally written back to the base register.
+// the lowest of those locations can be optionally written back to the base
+// register.
 bool EmulateInstructionARM::EmulateLDMDB(const uint32_t opcode,
                                          const ARMEncoding encoding) {
 #if 0
@@ -4349,8 +4328,8 @@
 // LDMIB loads multiple registers from consecutive memory locations using an
 // address from a base register.  The
 // consecutive memory locations start just above this address, and thea ddress
-// of the last of those locations can
-// optinoally be written back to the base register.
+// of the last of those locations can optinoally be written back to the base
+// register.
 bool EmulateInstructionARM::EmulateLDMIB(const uint32_t opcode,
                                          const ARMEncoding encoding) {
 #if 0
@@ -4461,8 +4440,7 @@
 }
 
 // Load Register (immediate) calculates an address from a base register value
-// and
-// an immediate offset, loads a word from memory, and writes to a register.
+// and an immediate offset, loads a word from memory, and writes to a register.
 // LDR (immediate, Thumb)
 bool EmulateInstructionARM::EmulateLDRRtRnImm(const uint32_t opcode,
                                               const ARMEncoding encoding) {
@@ -4625,8 +4603,8 @@
 // STM (Store Multiple Increment After) stores multiple registers to consecutive
 // memory locations using an address
 // from a base register.  The consecutive memory locations start at this
-// address, and the address just above the last
-// of those locations can optionally be written back to the base register.
+// address, and the address just above the last of those locations can
+// optionally be written back to the base register.
 bool EmulateInstructionARM::EmulateSTM(const uint32_t opcode,
                                        const ARMEncoding encoding) {
 #if 0
@@ -4775,10 +4753,10 @@
 }
 
 // STMDA (Store Multiple Decrement After) stores multiple registers to
-// consecutive memory locations using an address
-// from a base register.  The consecutive memory locations end at this address,
-// and the address just below the lowest
-// of those locations can optionally be written back to the base register.
+// consecutive memory locations using an address from a base register.  The
+// consecutive memory locations end at this address, and the address just below
+// the lowest of those locations can optionally be written back to the base
+// register.
 bool EmulateInstructionARM::EmulateSTMDA(const uint32_t opcode,
                                          const ARMEncoding encoding) {
 #if 0
@@ -4897,10 +4875,10 @@
 }
 
 // STMDB (Store Multiple Decrement Before) stores multiple registers to
-// consecutive memory locations using an address
-// from a base register.  The consecutive memory locations end just below this
-// address, and the address of the first of
-// those locations can optionally be written back to the base register.
+// consecutive memory locations using an address from a base register.  The
+// consecutive memory locations end just below this address, and the address of
+// the first of those locations can optionally be written back to the base
+// register.
 bool EmulateInstructionARM::EmulateSTMDB(const uint32_t opcode,
                                          const ARMEncoding encoding) {
 #if 0
@@ -5046,10 +5024,10 @@
 }
 
 // STMIB (Store Multiple Increment Before) stores multiple registers to
-// consecutive memory locations using an address
-// from a base register.  The consecutive memory locations start just above this
-// address, and the address of the last
-// of those locations can optionally be written back to the base register.
+// consecutive memory locations using an address from a base register.  The
+// consecutive memory locations start just above this address, and the address
+// of the last of those locations can optionally be written back to the base
+// register.
 bool EmulateInstructionARM::EmulateSTMIB(const uint32_t opcode,
                                          const ARMEncoding encoding) {
 #if 0
@@ -5337,8 +5315,8 @@
 
 // STR (Store Register) calculates an address from a base register value and an
 // offset register value, stores a
-// word from a register to memory.   The offset register value can optionally be
-// shifted.
+// word from a register to memory.   The offset register value can optionally
+// be shifted.
 bool EmulateInstructionARM::EmulateSTRRegister(const uint32_t opcode,
                                                const ARMEncoding encoding) {
 #if 0
@@ -5423,7 +5401,7 @@
       n = Bits32(opcode, 19, 16);
       m = Bits32(opcode, 3, 0);
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -5664,8 +5642,8 @@
 
 // STRH (register) calculates an address from a base register value and an
 // offset register value, and stores a
-// halfword from a register to memory.  The offset register value can be shifted
-// left by 0, 1, 2, or 3 bits.
+// halfword from a register to memory.  The offset register value can be
+// shifted left by 0, 1, 2, or 3 bits.
 bool EmulateInstructionARM::EmulateSTRHRegister(const uint32_t opcode,
                                                 const ARMEncoding encoding) {
 #if 0
@@ -5745,7 +5723,7 @@
       n = Bits32(opcode, 19, 16);
       m = Bits32(opcode, 3, 0);
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -5842,10 +5820,8 @@
 }
 
 // Add with Carry (immediate) adds an immediate value and the carry flag value
-// to a register value,
-// and writes the result to the destination register.  It can optionally update
-// the condition flags
-// based on the result.
+// to a register value, and writes the result to the destination register.  It
+// can optionally update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateADCImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -5911,11 +5887,10 @@
   return true;
 }
 
-// Add with Carry (register) adds a register value, the carry flag value, and an
-// optionally-shifted
-// register value, and writes the result to the destination register.  It can
-// optionally update the
-// condition flags based on the result.
+// Add with Carry (register) adds a register value, the carry flag value, and
+// an optionally-shifted register value, and writes the result to the
+// destination register.  It can optionally update the condition flags based on
+// the result.
 bool EmulateInstructionARM::EmulateADCReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -5999,9 +5974,8 @@
   return true;
 }
 
-// This instruction adds an immediate value to the PC value to form a
-// PC-relative address,
-// and writes the result to the destination register.
+// This instruction adds an immediate value to the PC value to form a PC-
+// relative address, and writes the result to the destination register.
 bool EmulateInstructionARM::EmulateADR(const uint32_t opcode,
                                        const ARMEncoding encoding) {
 #if 0
@@ -6063,9 +6037,8 @@
 }
 
 // This instruction performs a bitwise AND of a register value and an immediate
-// value, and writes the result
-// to the destination register.  It can optionally update the condition flags
-// based on the result.
+// value, and writes the result to the destination register.  It can optionally
+// update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateANDImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -6139,10 +6112,8 @@
 }
 
 // This instruction performs a bitwise AND of a register value and an
-// optionally-shifted register value,
-// and writes the result to the destination register.  It can optionally update
-// the condition flags
-// based on the result.
+// optionally-shifted register value, and writes the result to the destination
+// register.  It can optionally update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateANDReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -6230,10 +6201,9 @@
 }
 
 // Bitwise Bit Clear (immediate) performs a bitwise AND of a register value and
-// the complement of an
-// immediate value, and writes the result to the destination register.  It can
-// optionally update the
-// condition flags based on the result.
+// the complement of an immediate value, and writes the result to the
+// destination register.  It can optionally update the condition flags based on
+// the result.
 bool EmulateInstructionARM::EmulateBICImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -6306,10 +6276,9 @@
 }
 
 // Bitwise Bit Clear (register) performs a bitwise AND of a register value and
-// the complement of an
-// optionally-shifted register value, and writes the result to the destination
-// register.
-// It can optionally update the condition flags based on the result.
+// the complement of an optionally-shifted register value, and writes the
+// result to the destination register. It can optionally update the condition
+// flags based on the result.
 bool EmulateInstructionARM::EmulateBICReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -6439,7 +6408,7 @@
       n = Bits32(opcode, 19, 16);
       imm32 = Bits32(opcode, 11, 0);
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -6624,7 +6593,7 @@
       n = Bits32(opcode, 19, 16);
       m = Bits32(opcode, 3, 0);
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -6661,8 +6630,8 @@
     addr_t offset_addr;
     addr_t address;
 
-    // offset = Shift(R[m], shift_t, shift_n, APSR.C);   -- Note "The APSR is an
-    // application level alias for the CPSR".
+    // offset = Shift(R[m], shift_t, shift_n, APSR.C);   -- Note "The APSR is
+    // an application level alias for the CPSR".
     addr_t offset =
         Shift(Rm, shift_t, shift_n, Bit32(m_opcode_cpsr, APSR_C), &success);
     if (!success)
@@ -6968,9 +6937,8 @@
 }
 
 // LDRB (register) calculates an address from a base register value and an
-// offset rigister value, loads a byte from
-// memory, zero-extends it to form a 32-bit word, and writes it to a register.
-// The offset register value can
+// offset rigister value, loads a byte from memory, zero-extends it to form a
+// 32-bit word, and writes it to a register. The offset register value can
 // optionally be shifted.
 bool EmulateInstructionARM::EmulateLDRBRegister(const uint32_t opcode,
                                                 const ARMEncoding encoding) {
@@ -7049,7 +7017,7 @@
       n = Bits32(opcode, 19, 16);
       m = Bits32(opcode, 3, 0);
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -7132,9 +7100,8 @@
 
 // LDRH (immediate, Thumb) calculates an address from a base register value and
 // an immediate offset, loads a
-// halfword from memory, zero-extends it to form a 32-bit word, and writes it to
-// a register.  It can use offset,
-// post-indexed, or pre-indexed addressing.
+// halfword from memory, zero-extends it to form a 32-bit word, and writes it
+// to a register.  It can use offset, post-indexed, or pre-indexed addressing.
 bool EmulateInstructionARM::EmulateLDRHImmediate(const uint32_t opcode,
                                                  const ARMEncoding encoding) {
 #if 0
@@ -7384,8 +7351,8 @@
 // LDRH (literal) calculates an address from a base register value and an offset
 // register value, loads a halfword
 // from memory, zero-extends it to form a 32-bit word, and writes it to a
-// register.  The offset register value can
-// be shifted left by 0, 1, 2, or 3 bits.
+// register.  The offset register value can be shifted left by 0, 1, 2, or 3
+// bits.
 bool EmulateInstructionARM::EmulateLDRHRegister(const uint32_t opcode,
                                                 const ARMEncoding encoding) {
 #if 0
@@ -7464,7 +7431,7 @@
       n = Bits32(opcode, 19, 16);
       m = Bits32(opcode, 3, 0);
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -7561,8 +7528,7 @@
 // LDRSB (immediate) calculates an address from a base register value and an
 // immediate offset, loads a byte from
 // memory, sign-extends it to form a 32-bit word, and writes it to a register.
-// It can use offset, post-indexed,
-// or pre-indexed addressing.
+// It can use offset, post-indexed, or pre-indexed addressing.
 bool EmulateInstructionARM::EmulateLDRSBImmediate(const uint32_t opcode,
                                                   const ARMEncoding encoding) {
 #if 0
@@ -7643,7 +7609,7 @@
       uint32_t imm4L = Bits32(opcode, 3, 0);
       imm32 = (imm4H << 4) | imm4L;
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -7799,8 +7765,7 @@
 // LDRSB (register) calculates an address from a base register value and an
 // offset register value, loadsa byte from
 // memory, sign-extends it to form a 32-bit word, and writes it to a register.
-// The offset register value can be
-// shifted left by 0, 1, 2, or 3 bits.
+// The offset register value can be shifted left by 0, 1, 2, or 3 bits.
 bool EmulateInstructionARM::EmulateLDRSBRegister(const uint32_t opcode,
                                                  const ARMEncoding encoding) {
 #if 0
@@ -7873,7 +7838,7 @@
       n = Bits32(opcode, 19, 16);
       m = Bits32(opcode, 3, 0);
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -7960,8 +7925,7 @@
 // LDRSH (immediate) calculates an address from a base register value and an
 // immediate offset, loads a halfword from
 // memory, sign-extends it to form a 32-bit word, and writes it to a register.
-// It can use offset, post-indexed, or
-// pre-indexed addressing.
+// It can use offset, post-indexed, or pre-indexed addressing.
 bool EmulateInstructionARM::EmulateLDRSHImmediate(const uint32_t opcode,
                                                   const ARMEncoding encoding) {
 #if 0
@@ -8043,7 +8007,7 @@
       uint32_t imm4L = Bits32(opcode, 3, 0);
       imm32 = (imm4H << 4) | imm4L;
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -8220,8 +8184,8 @@
 // LDRSH (register) calculates an address from a base register value and an
 // offset register value, loads a halfword
 // from memory, sign-extends it to form a 32-bit word, and writes it to a
-// register.  The offset register value can be
-// shifted left by 0, 1, 2, or 3 bits.
+// register.  The offset register value can be shifted left by 0, 1, 2, or 3
+// bits.
 bool EmulateInstructionARM::EmulateLDRSHRegister(const uint32_t opcode,
                                                  const ARMEncoding encoding) {
 #if 0
@@ -8301,7 +8265,7 @@
       n = Bits32(opcode, 19, 16);
       m = Bits32(opcode, 3, 0);
 
-      // index = (P == '1');	add = (U == '1');	wback = (P == '0') ||
+      // index = (P == '1');     add = (U == '1');       wback = (P == '0') ||
       // (W == '1');
       index = BitIsSet(opcode, 24);
       add = BitIsSet(opcode, 23);
@@ -8879,9 +8843,8 @@
 }
 
 // Bitwise Exclusive OR (immediate) performs a bitwise exclusive OR of a
-// register value and an immediate value,
-// and writes the result to the destination register.  It can optionally update
-// the condition flags based on
+// register value and an immediate value, and writes the result to the
+// destination register.  It can optionally update the condition flags based on
 // the result.
 bool EmulateInstructionARM::EmulateEORImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
@@ -8957,11 +8920,10 @@
   return true;
 }
 
-// Bitwise Exclusive OR (register) performs a bitwise exclusive OR of a register
-// value and an
-// optionally-shifted register value, and writes the result to the destination
-// register.
-// It can optionally update the condition flags based on the result.
+// Bitwise Exclusive OR (register) performs a bitwise exclusive OR of a
+// register value and an optionally-shifted register value, and writes the
+// result to the destination register. It can optionally update the condition
+// flags based on the result.
 bool EmulateInstructionARM::EmulateEORReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -9051,10 +9013,8 @@
 }
 
 // Bitwise OR (immediate) performs a bitwise (inclusive) OR of a register value
-// and an immediate value, and
-// writes the result to the destination register.  It can optionally update the
-// condition flags based
-// on the result.
+// and an immediate value, and writes the result to the destination register.
+// It can optionally update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateORRImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -9128,10 +9088,9 @@
 }
 
 // Bitwise OR (register) performs a bitwise (inclusive) OR of a register value
-// and an optionally-shifted register
-// value, and writes the result to the destination register.  It can optionally
-// update the condition flags based
-// on the result.
+// and an optionally-shifted register value, and writes the result to the
+// destination register.  It can optionally update the condition flags based on
+// the result.
 bool EmulateInstructionARM::EmulateORRReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -9219,9 +9178,8 @@
 }
 
 // Reverse Subtract (immediate) subtracts a register value from an immediate
-// value, and writes the result to
-// the destination register. It can optionally update the condition flags based
-// on the result.
+// value, and writes the result to the destination register. It can optionally
+// update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateRSBImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -9294,10 +9252,9 @@
   return true;
 }
 
-// Reverse Subtract (register) subtracts a register value from an
-// optionally-shifted register value, and writes the
-// result to the destination register. It can optionally update the condition
-// flags based on the result.
+// Reverse Subtract (register) subtracts a register value from an optionally-
+// shifted register value, and writes the result to the destination register.
+// It can optionally update the condition flags based on the result.
 bool EmulateInstructionARM::EmulateRSBReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -9377,10 +9334,9 @@
 }
 
 // Reverse Subtract with Carry (immediate) subtracts a register value and the
-// value of NOT (Carry flag) from
-// an immediate value, and writes the result to the destination register. It can
-// optionally update the condition
-// flags based on the result.
+// value of NOT (Carry flag) from an immediate value, and writes the result to
+// the destination register. It can optionally update the condition flags based
+// on the result.
 bool EmulateInstructionARM::EmulateRSCImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -9440,9 +9396,8 @@
 }
 
 // Reverse Subtract with Carry (register) subtracts a register value and the
-// value of NOT (Carry flag) from an
-// optionally-shifted register value, and writes the result to the destination
-// register. It can optionally update the
+// value of NOT (Carry flag) from an optionally-shifted register value, and
+// writes the result to the destination register. It can optionally update the
 // condition flags based on the result.
 bool EmulateInstructionARM::EmulateRSCReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
@@ -9512,7 +9467,8 @@
   return true;
 }
 
-// Subtract with Carry (immediate) subtracts an immediate value and the value of
+// Subtract with Carry (immediate) subtracts an immediate value and the value
+// of
 // NOT (Carry flag) from a register value, and writes the result to the
 // destination register.
 // It can optionally update the condition flags based on the result.
@@ -9582,8 +9538,8 @@
   return true;
 }
 
-// Subtract with Carry (register) subtracts an optionally-shifted register value
-// and the value of
+// Subtract with Carry (register) subtracts an optionally-shifted register
+// value and the value of
 // NOT (Carry flag) from a register value, and writes the result to the
 // destination register.
 // It can optionally update the condition flags based on the result.
@@ -9672,9 +9628,8 @@
 }
 
 // This instruction subtracts an immediate value from a register value, and
-// writes the result
-// to the destination register.  It can optionally update the condition flags
-// based on the result.
+// writes the result to the destination register.  It can optionally update the
+// condition flags based on the result.
 bool EmulateInstructionARM::EmulateSUBImmThumb(const uint32_t opcode,
                                                const ARMEncoding encoding) {
 #if 0
@@ -9766,9 +9721,8 @@
 }
 
 // This instruction subtracts an immediate value from a register value, and
-// writes the result
-// to the destination register.  It can optionally update the condition flags
-// based on the result.
+// writes the result to the destination register.  It can optionally update the
+// condition flags based on the result.
 bool EmulateInstructionARM::EmulateSUBImmARM(const uint32_t opcode,
                                              const ARMEncoding encoding) {
 #if 0
@@ -9844,9 +9798,8 @@
 }
 
 // Test Equivalence (immediate) performs a bitwise exclusive OR operation on a
-// register value and an
-// immediate value.  It updates the condition flags based on the result, and
-// discards the result.
+// register value and an immediate value.  It updates the condition flags based
+// on the result, and discards the result.
 bool EmulateInstructionARM::EmulateTEQImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -9904,10 +9857,8 @@
 }
 
 // Test Equivalence (register) performs a bitwise exclusive OR operation on a
-// register value and an
-// optionally-shifted register value.  It updates the condition flags based on
-// the result, and discards
-// the result.
+// register value and an optionally-shifted register value.  It updates the
+// condition flags based on the result, and discards the result.
 bool EmulateInstructionARM::EmulateTEQReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -9972,8 +9923,8 @@
 }
 
 // Test (immediate) performs a bitwise AND operation on a register value and an
-// immediate value.
-// It updates the condition flags based on the result, and discards the result.
+// immediate value. It updates the condition flags based on the result, and
+// discards the result.
 bool EmulateInstructionARM::EmulateTSTImm(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -10031,8 +9982,8 @@
 }
 
 // Test (register) performs a bitwise AND operation on a register value and an
-// optionally-shifted register value.
-// It updates the condition flags based on the result, and discards the result.
+// optionally-shifted register value. It updates the condition flags based on
+// the result, and discards the result.
 bool EmulateInstructionARM::EmulateTSTReg(const uint32_t opcode,
                                           const ARMEncoding encoding) {
 #if 0
@@ -10403,9 +10354,8 @@
 
     AddWithCarryResult res = AddWithCarry(Rn, ~shifted, 1);
 
-    // if d == 15 then // Can only occur for ARM encoding
-    // ALUWritePC(result); // setflags is always FALSE here
-    // else
+    // if d == 15 then // Can only occur for ARM encoding ALUWritePC(result);
+    // // setflags is always FALSE here else
     // R[d] = result;
     // if setflags then
     // APSR.N = result<31>;
@@ -10429,10 +10379,9 @@
 }
 
 // A8.6.202 STREX
-// Store Register Exclusive calculates an address from a base register value and
-// an immediate offset, and stores a
-// word from a register to memory if the executing processor has exclusive
-// access to the memory addressed.
+// Store Register Exclusive calculates an address from a base register value
+// and an immediate offset, and stores a word from a register to memory if the
+// executing processor has exclusive access to the memory addressed.
 bool EmulateInstructionARM::EmulateSTREX(const uint32_t opcode,
                                          const ARMEncoding encoding) {
 #if 0
@@ -10457,7 +10406,8 @@
 
     switch (encoding) {
     case eEncodingT1:
-      // d = UInt(Rd); t = UInt(Rt); n = UInt(Rn); imm32 = ZeroExtend(imm8:'00',
+      // d = UInt(Rd); t = UInt(Rt); n = UInt(Rn); imm32 =
+      // ZeroExtend(imm8:'00',
       // 32);
       d = Bits32(opcode, 11, 8);
       t = Bits32(opcode, 15, 12);
@@ -10511,9 +10461,9 @@
     context.type = eContextRegisterStore;
     context.SetRegisterToRegisterPlusOffset(data_reg, base_reg, imm32);
 
-    // if ExclusiveMonitorsPass(address,4) then
-    // if (ExclusiveMonitorsPass (address, addr_byte_size)) -- For now, for the
-    // sake of emulation, we will say this
+    // if ExclusiveMonitorsPass(address,4) then if (ExclusiveMonitorsPass
+    // (address, addr_byte_size)) -- For now, for the sake of emulation, we
+    // will say this
     //                                                         always return
     //                                                         true.
     if (true) {
@@ -10742,9 +10692,9 @@
 
 // A8.6.66 LDRD (immediate)
 // Load Register Dual (immediate) calculates an address from a base register
-// value and an immediate offset, loads two
-// words from memory, and writes them to two registers.  It can use offset,
-// post-indexed, or pre-indexed addressing.
+// value and an immediate offset, loads two words from memory, and writes them
+// to two registers.  It can use offset, post-indexed, or pre-indexed
+// addressing.
 bool EmulateInstructionARM::EmulateLDRDImmediate(const uint32_t opcode,
                                                  const ARMEncoding encoding) {
 #if 0
@@ -10891,9 +10841,8 @@
 
 // A8.6.68 LDRD (register)
 // Load Register Dual (register) calculates an address from a base register
-// value and a register offset, loads two
-// words from memory, and writes them to two registers.  It can use offset,
-// post-indexed or pre-indexed addressing.
+// value and a register offset, loads two words from memory, and writes them to
+// two registers.  It can use offset, post-indexed or pre-indexed addressing.
 bool EmulateInstructionARM::EmulateLDRDRegister(const uint32_t opcode,
                                                 const ARMEncoding encoding) {
 #if 0
@@ -11021,9 +10970,8 @@
 
 // A8.6.200 STRD (immediate)
 // Store Register Dual (immediate) calculates an address from a base register
-// value and an immediate offset, and
-// stores two words from two registers to memory.  It can use offset,
-// post-indexed, or pre-indexed addressing.
+// value and an immediate offset, and stores two words from two registers to
+// memory.  It can use offset, post-indexed, or pre-indexed addressing.
 bool EmulateInstructionARM::EmulateSTRDImm(const uint32_t opcode,
                                            const ARMEncoding encoding) {
 #if 0
@@ -11314,8 +11262,7 @@
 
 // A8.6.319 VLDM
 // Vector Load Multiple loads multiple extension registers from consecutive
-// memory locations using an address from
-// an ARM core register.
+// memory locations using an address from an ARM core register.
 bool EmulateInstructionARM::EmulateVLDM(const uint32_t opcode,
                                         const ARMEncoding encoding) {
 #if 0
@@ -11328,7 +11275,8 @@
                 S[d+r] = MemA[address,4]; address = address+4;
             else
                 word1 = MemA[address,4]; word2 = MemA[address+4,4]; address = address+8;
-                // Combine the word-aligned words in the correct order for current endianness.
+                // Combine the word-aligned words in the correct order for
+                // current endianness.
                 D[d+r] = if BigEndian() then word1:word2 else word2:word1;
 #endif
 
@@ -11389,8 +11337,8 @@
         return false;
 
       // // Remaining combinations are PUW = 010 (IA without !), 011 (IA with
-      // !), 101 (DB with !)
-      // single_regs = TRUE; add = (U == '1'); wback = (W == '1'); d =
+      // !), 101 (DB with !) single_regs = TRUE; add = (U == '1'); wback = (W
+      // == '1'); d =
       // UInt(Vd:D); n = UInt(Rn);
       single_regs = true;
       add = BitIsSet(opcode, 23);
@@ -11519,7 +11467,8 @@
             if single_regs then
                 MemA[address,4] = S[d+r]; address = address+4;
             else
-                // Store as two word-aligned words in the correct order for current endianness.
+                // Store as two word-aligned words in the correct order for
+                // current endianness.
                 MemA[address,4] = if BigEndian() then D[d+r]<63:32> else D[d+r]<31:0>;
                 MemA[address+4,4] = if BigEndian() then D[d+r]<31:0> else D[d+r]<63:32>;
                 address = address+8;
@@ -11582,8 +11531,8 @@
         return false;
 
       // // Remaining combinations are PUW = 010 (IA without !), 011 (IA with
-      // !), 101 (DB with !)
-      // single_regs = TRUE; add = (U == '1'); wback = (W == '1'); d =
+      // !), 101 (DB with !) single_regs = TRUE; add = (U == '1'); wback = (W
+      // == '1'); d =
       // UInt(Vd:D); n = UInt(Rn);
       single_regs = true;
       add = BitIsSet(opcode, 23);
@@ -11665,8 +11614,7 @@
         address = address + 4;
       } else {
         // // Store as two word-aligned words in the correct order for current
-        // endianness.
-        // MemA[address,4] = if BigEndian() then D[d+r]<63:32> else
+        // endianness. MemA[address,4] = if BigEndian() then D[d+r]<63:32> else
         // D[d+r]<31:0>;
         // MemA[address+4,4] = if BigEndian() then D[d+r]<31:0> else
         // D[d+r]<63:32>;
@@ -11712,8 +11660,7 @@
 
 // A8.6.320
 // This instruction loads a single extension register from memory, using an
-// address from an ARM core register, with
-// an optional offset.
+// address from an ARM core register, with an optional offset.
 bool EmulateInstructionARM::EmulateVLDR(const uint32_t opcode,
                                         ARMEncoding encoding) {
 #if 0
@@ -11725,7 +11672,8 @@
             S[d] = MemA[address,4];
         else
             word1 = MemA[address,4]; word2 = MemA[address+4,4];
-            // Combine the word-aligned words in the correct order for current endianness.
+            // Combine the word-aligned words in the correct order for current
+            // endianness.
             D[d] = if BigEndian() then word1:word2 else word2:word1;
 #endif
 
@@ -11839,8 +11787,7 @@
 
 // A8.6.400 VSTR
 // This instruction stores a signle extension register to memory, using an
-// address from an ARM core register, with an
-// optional offset.
+// address from an ARM core register, with an optional offset.
 bool EmulateInstructionARM::EmulateVSTR(const uint32_t opcode,
                                         ARMEncoding encoding) {
 #if 0
@@ -11850,7 +11797,8 @@
         if single_reg then
             MemA[address,4] = S[d];
         else
-            // Store as two word-aligned words in the correct order for current endianness.
+            // Store as two word-aligned words in the correct order for current
+            // endianness.
             MemA[address,4] = if BigEndian() then D[d]<63:32> else D[d]<31:0>;
             MemA[address+4,4] = if BigEndian() then D[d]<31:0> else D[d]<63:32>;
 #endif
@@ -11970,10 +11918,9 @@
   return true;
 }
 
-// A8.6.307 VLDI1 (multiple single elements)
-// This instruction loads elements from memory into one, two, three or four
-// registers, without de-interleaving.  Every
-// element of each register is loaded.
+// A8.6.307 VLDI1 (multiple single elements) This instruction loads elements
+// from memory into one, two, three or four registers, without de-interleaving.
+// Every element of each register is loaded.
 bool EmulateInstructionARM::EmulateVLD1Multiple(const uint32_t opcode,
                                                 ARMEncoding encoding) {
 #if 0
@@ -12291,8 +12238,7 @@
     if (index > 0)
       mask = mask | Bits64(all_ones, (index * esize) - 1,
                            0); // add 1's to the right of where 'element' goes.
-    // now mask should be 0's where element goes & 1's
-    // everywhere else.
+    // now mask should be 0's where element goes & 1's everywhere else.
 
     uint64_t masked_reg =
         reg_data & mask; // Take original reg value & zero out 'element' bits
@@ -12307,10 +12253,9 @@
   return true;
 }
 
-// A8.6.391 VST1 (multiple single elements)
-// Vector Store (multiple single elements) stores elements to memory from one,
-// two, three, or four registers, without
-// interleaving.  Every element of each register is stored.
+// A8.6.391 VST1 (multiple single elements) Vector Store (multiple single
+// elements) stores elements to memory from one, two, three, or four registers,
+// without interleaving.  Every element of each register is stored.
 bool EmulateInstructionARM::EmulateVST1Multiple(const uint32_t opcode,
                                                 ARMEncoding encoding) {
 #if 0
@@ -12465,8 +12410,8 @@
   return true;
 }
 
-// A8.6.392 VST1 (single element from one lane)
-// This instruction stores one element to memory from one element of a register.
+// A8.6.392 VST1 (single element from one lane) This instruction stores one
+// element to memory from one element of a register.
 bool EmulateInstructionARM::EmulateVST1Single(const uint32_t opcode,
                                               ARMEncoding encoding) {
 #if 0
@@ -12624,9 +12569,8 @@
   return true;
 }
 
-// A8.6.309 VLD1 (single element to all lanes)
-// This instruction loads one element from memory into every element of one or
-// two vectors.
+// A8.6.309 VLD1 (single element to all lanes) This instruction loads one
+// element from memory into every element of one or two vectors.
 bool EmulateInstructionARM::EmulateVLD1SingleAll(const uint32_t opcode,
                                                  const ARMEncoding encoding) {
 #if 0
@@ -12754,11 +12698,10 @@
   return true;
 }
 
-// B6.2.13 SUBS PC, LR and related instructions
-// The SUBS PC, LR, #<const? instruction provides an exception return without
-// the use of the stack.  It subtracts the
-// immediate constant from the LR, branches to the resulting address, and also
-// copies the SPSR to the CPSR.
+// B6.2.13 SUBS PC, LR and related instructions The SUBS PC, LR, #<const?
+// instruction provides an exception return without the use of the stack.  It
+// subtracts the immediate constant from the LR, branches to the resulting
+// address, and also copies the SPSR to the CPSR.
 bool EmulateInstructionARM::EmulateSUBSPcLrEtc(const uint32_t opcode,
                                                const ARMEncoding encoding) {
 #if 0
@@ -12797,9 +12740,9 @@
 
     switch (encoding) {
     case eEncodingT1:
-      // if CurrentInstrSet() == InstrSet_ThumbEE then UNPREDICTABLE
-      // n = 14; imm32 = ZeroExtend(imm8, 32); register_form = FALSE; opcode =
-      // '0010'; // = SUB
+      // if CurrentInstrSet() == InstrSet_ThumbEE then UNPREDICTABLE n = 14;
+      // imm32 = ZeroExtend(imm8, 32); register_form = FALSE; opcode = '0010';
+      // // = SUB
       n = 14;
       imm32 = Bits32(opcode, 7, 0);
       register_form = false;
@@ -12924,8 +12867,7 @@
     // CPSRWriteByInstr(SPSR[], '1111', TRUE);
 
     // For now, in emulation mode, we don't have access to the SPSR, so we will
-    // use the CPSR instead, and hope for
-    // the best.
+    // use the CPSR instead, and hope for the best.
     uint32_t spsr =
         ReadRegisterUnsigned(eRegisterKindDWARF, dwarf_cpsr, 0, &success);
     if (!success)
@@ -13999,8 +13941,7 @@
 
       if (!m_ignore_conditions) {
         // If we are not ignoreing the conditions then init the it session from
-        // the current
-        // value of cpsr.
+        // the current value of cpsr.
         uint32_t it = (Bits32(m_opcode_cpsr, 15, 10) << 2) |
                       Bits32(m_opcode_cpsr, 26, 25);
         if (it != 0)
@@ -14018,10 +13959,9 @@
 uint32_t EmulateInstructionARM::ArchVersion() { return m_arm_isa; }
 
 bool EmulateInstructionARM::ConditionPassed(const uint32_t opcode) {
-  // If we are ignoring conditions, then always return true.
-  // this allows us to iterate over disassembly code and still
-  // emulate an instruction even if we don't have all the right
-  // bits set in the CPSR register...
+  // If we are ignoring conditions, then always return true. this allows us to
+  // iterate over disassembly code and still emulate an instruction even if we
+  // don't have all the right bits set in the CPSR register...
   if (m_ignore_conditions)
     return true;
 
@@ -14225,8 +14165,8 @@
 bool EmulateInstructionARM::BXWritePC(Context &context, uint32_t addr) {
   addr_t target;
   // If the CPSR is changed due to switching between ARM and Thumb ISETSTATE,
-  // we want to record it and issue a WriteRegister callback so the clients
-  // can track the mode changes accordingly.
+  // we want to record it and issue a WriteRegister callback so the clients can
+  // track the mode changes accordingly.
   bool cpsr_changed = false;
 
   if (BitIsSet(addr, 0)) {
@@ -14307,9 +14247,10 @@
   return (ArchVersion() >= ARMv7);
 }
 
-// The main addition and subtraction instructions can produce status information
-// about both unsigned carry and signed overflow conditions.  This status
-// information can be used to synthesize multi-word additions and subtractions.
+// The main addition and subtraction instructions can produce status
+// information about both unsigned carry and signed overflow conditions.  This
+// status information can be used to synthesize multi-word additions and
+// subtractions.
 EmulateInstructionARM::AddWithCarryResult
 EmulateInstructionARM::AddWithCarry(uint32_t x, uint32_t y, uint8_t carry_in) {
   uint32_t result;
@@ -14364,9 +14305,8 @@
   uint32_t val = ReadRegisterUnsigned(reg_kind, reg_num, 0, success);
 
   // When executing an ARM instruction , PC reads as the address of the current
-  // instruction plus 8.
-  // When executing a Thumb instruction , PC reads as the address of the current
-  // instruction plus 4.
+  // instruction plus 8. When executing a Thumb instruction , PC reads as the
+  // address of the current instruction plus 4.
   if (num == 15) {
     if (CurrentInstrSet() == eModeARM)
       val += 8;
@@ -14434,8 +14374,7 @@
 // APSR.V = overflow
 //
 // Default arguments can be specified for carry and overflow parameters, which
-// means
-// not to update the respective flags.
+// means not to update the respective flags.
 bool EmulateInstructionARM::WriteFlags(Context &context, const uint32_t result,
                                        const uint32_t carry,
                                        const uint32_t overflow) {
@@ -14496,8 +14435,7 @@
   }
 
   // Advance the ITSTATE bits to their values for the next instruction if we
-  // haven't just executed
-  // an IT instruction what initialized it.
+  // haven't just executed an IT instruction what initialized it.
   if (m_opcode_mode == eModeThumb && m_it_session.InITBlock() &&
       (opcode_data == nullptr ||
        opcode_data->callback != &EmulateInstructionARM::EmulateIT))
Index: lldb/trunk/source/Plugins/Instruction/ARM64/EmulateInstructionARM64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Instruction/ARM64/EmulateInstructionARM64.cpp
+++ lldb/trunk/source/Plugins/Instruction/ARM64/EmulateInstructionARM64.cpp
@@ -506,8 +506,8 @@
 bool EmulateInstructionARM64::BranchTo(const Context &context, uint32_t N,
                                        addr_t target) {
 #if 0
-    // Set program counter to a new address, with a branch reason hint
-    // for possible use by hardware fetching the next instruction.
+    // Set program counter to a new address, with a branch reason hint for
+    // possible use by hardware fetching the next instruction.
     BranchTo(bits(N) target, BranchType branch_type)
         Hint_Branch(branch_type);
         if N == 32 then
@@ -555,10 +555,9 @@
 }
 
 bool EmulateInstructionARM64::ConditionHolds(const uint32_t cond) {
-  // If we are ignoring conditions, then always return true.
-  // this allows us to iterate over disassembly code and still
-  // emulate an instruction even if we don't have all the right
-  // bits set in the CPSR register...
+  // If we are ignoring conditions, then always return true. this allows us to
+  // iterate over disassembly code and still emulate an instruction even if we
+  // don't have all the right bits set in the CPSR register...
   if (m_ignore_conditions)
     return true;
 
@@ -690,8 +689,8 @@
     context.SetRegisterPlusOffset(reg_info_Rn, imm);
 
   if (n == GetFramePointerRegisterNumber() && d == gpr_sp_arm64 && !setflags) {
-    // 'mov sp, fp' - common epilogue instruction, CFA is now in terms
-    // of the stack pointer, instead of frame pointer.
+    // 'mov sp, fp' - common epilogue instruction, CFA is now in terms of the
+    // stack pointer, instead of frame pointer.
     context.type = EmulateInstruction::eContextRestoreStackPointer;
   } else if ((n == gpr_sp_arm64 || n == GetFramePointerRegisterNumber()) &&
              d == gpr_sp_arm64 && !setflags) {
Index: lldb/trunk/source/Plugins/Instruction/MIPS/EmulateInstructionMIPS.cpp
===================================================================
--- lldb/trunk/source/Plugins/Instruction/MIPS/EmulateInstructionMIPS.cpp
+++ lldb/trunk/source/Plugins/Instruction/MIPS/EmulateInstructionMIPS.cpp
@@ -1205,13 +1205,10 @@
   dst = m_reg_info->getEncodingValue(insn.getOperand(0).getReg());
   src = m_reg_info->getEncodingValue(insn.getOperand(1).getReg());
 
-  // If immediate value is greater then 2^16 - 1 then clang generate
-  // LUI, ADDIU, SUBU instructions in prolog.
-  // Example
-  // lui    $1, 0x2
-  // addiu $1, $1, -0x5920
-  // subu  $sp, $sp, $1
-  // In this case, ADDIU dst and src will be same and not equal to sp
+  // If immediate value is greater then 2^16 - 1 then clang generate LUI,
+  // ADDIU, SUBU instructions in prolog. Example lui    $1, 0x2 addiu $1, $1,
+  // -0x5920 subu  $sp, $sp, $1 In this case, ADDIU dst and src will be same
+  // and not equal to sp
   if (dst == src) {
     Context context;
 
@@ -1545,8 +1542,8 @@
   address = address + imm5;
 
   // We use bad_vaddr_context to store base address which is used by H/W
-  // watchpoint
-  // Set the bad_vaddr register with base address used in the instruction
+  // watchpoint Set the bad_vaddr register with base address used in the
+  // instruction
   bad_vaddr_context.type = eContextInvalid;
   WriteRegisterUnsigned(bad_vaddr_context, eRegisterKindDWARF, dwarf_bad_mips,
                         address);
@@ -1682,8 +1679,8 @@
   base_address = base_address + imm5;
 
   // We use bad_vaddr_context to store base address which is used by H/W
-  // watchpoint
-  // Set the bad_vaddr register with base address used in the instruction
+  // watchpoint Set the bad_vaddr register with base address used in the
+  // instruction
   bad_vaddr_context.type = eContextInvalid;
   WriteRegisterUnsigned(bad_vaddr_context, eRegisterKindDWARF, dwarf_bad_mips,
                         base_address);
Index: lldb/trunk/source/Plugins/Instruction/MIPS64/EmulateInstructionMIPS64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Instruction/MIPS64/EmulateInstructionMIPS64.cpp
+++ lldb/trunk/source/Plugins/Instruction/MIPS64/EmulateInstructionMIPS64.cpp
@@ -1091,13 +1091,10 @@
   dst = m_reg_info->getEncodingValue(insn.getOperand(0).getReg());
   src = m_reg_info->getEncodingValue(insn.getOperand(1).getReg());
 
-  // If immediate is greater than 2^16 - 1 then clang generate
-  // LUI, (D)ADDIU,(D)SUBU instructions in prolog.
-  // Example
-  // lui    $1, 0x2
-  // daddiu $1, $1, -0x5920
-  // dsubu  $sp, $sp, $1
-  // In this case, (D)ADDIU dst and src will be same and not equal to sp
+  // If immediate is greater than 2^16 - 1 then clang generate LUI,
+  // (D)ADDIU,(D)SUBU instructions in prolog. Example lui    $1, 0x2 daddiu $1,
+  // $1, -0x5920 dsubu  $sp, $sp, $1 In this case, (D)ADDIU dst and src will be
+  // same and not equal to sp
   if (dst == src) {
     Context context;
 
Index: lldb/trunk/source/Plugins/Instruction/PPC64/EmulateInstructionPPC64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Instruction/PPC64/EmulateInstructionPPC64.cpp
+++ lldb/trunk/source/Plugins/Instruction/PPC64/EmulateInstructionPPC64.cpp
@@ -248,8 +248,8 @@
 
   int32_t ids = llvm::SignExtend32<16>(ds << 2);
 
-  // For now, tracking only loads from 0(r1) to r1
-  // (0(r1) is the ABI defined location to save previous SP)
+  // For now, tracking only loads from 0(r1) to r1 (0(r1) is the ABI defined
+  // location to save previous SP)
   if (ra != gpr_r1_ppc64le || rt != gpr_r1_ppc64le || ids != 0)
     return false;
 
@@ -294,8 +294,8 @@
   LLDB_LOG(log, "EmulateSTD: {0:X+8}: std{1} r{2}, {3}(r{4})", m_addr,
            u ? "u" : "", rs, ids, ra);
 
-  // Make sure that r0 is really holding LR value
-  // (this won't catch unlikely cases, such as r0 being overwritten after mfspr)
+  // Make sure that r0 is really holding LR value (this won't catch unlikely
+  // cases, such as r0 being overwritten after mfspr)
   uint32_t rs_num = rs;
   if (rs == gpr_r0_ppc64le) {
     uint64_t lr =
Index: lldb/trunk/source/Plugins/InstrumentationRuntime/MainThreadChecker/MainThreadCheckerRuntime.cpp
===================================================================
--- lldb/trunk/source/Plugins/InstrumentationRuntime/MainThreadChecker/MainThreadCheckerRuntime.cpp
+++ lldb/trunk/source/Plugins/InstrumentationRuntime/MainThreadChecker/MainThreadCheckerRuntime.cpp
@@ -267,8 +267,8 @@
       new HistoryThread(*process_sp, tid, PCs, stop_id, stop_id_is_valid);
   ThreadSP new_thread_sp(history_thread);
   
-  // Save this in the Process' ExtendedThreadList so a strong pointer
-  // retains the object
+  // Save this in the Process' ExtendedThreadList so a strong pointer retains
+  // the object
   process_sp->GetExtendedThreadList().AddThread(new_thread_sp);
   threads->AddThread(new_thread_sp);
 
Index: lldb/trunk/source/Plugins/InstrumentationRuntime/TSan/TSanRuntime.cpp
===================================================================
--- lldb/trunk/source/Plugins/InstrumentationRuntime/TSan/TSanRuntime.cpp
+++ lldb/trunk/source/Plugins/InstrumentationRuntime/TSan/TSanRuntime.cpp
@@ -282,9 +282,8 @@
         } else {
           // This isn't a live thread anymore.  Ask process to assign a new
           // Index ID (or return an old one if we've already seen this
-          // thread_os_id).
-          // It will also make sure that no new threads are assigned this Index
-          // ID.
+          // thread_os_id). It will also make sure that no new threads are
+          // assigned this Index ID.
           lldb_user_id = process_sp->AssignIndexIDToThread(thread_os_id);
         }
 
Index: lldb/trunk/source/Plugins/InstrumentationRuntime/UBSan/UBSanRuntime.cpp
===================================================================
--- lldb/trunk/source/Plugins/InstrumentationRuntime/UBSan/UBSanRuntime.cpp
+++ lldb/trunk/source/Plugins/InstrumentationRuntime/UBSan/UBSanRuntime.cpp
@@ -334,8 +334,8 @@
   std::string stop_reason_description = GetStopReasonDescription(info);
   new_thread_sp->SetName(stop_reason_description.c_str());
 
-  // Save this in the Process' ExtendedThreadList so a strong pointer
-  // retains the object
+  // Save this in the Process' ExtendedThreadList so a strong pointer retains
+  // the object
   process_sp->GetExtendedThreadList().AddThread(new_thread_sp);
   threads->AddThread(new_thread_sp);
 
Index: lldb/trunk/source/Plugins/Language/CPlusPlus/BlockPointer.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/CPlusPlus/BlockPointer.cpp
+++ lldb/trunk/source/Plugins/Language/CPlusPlus/BlockPointer.cpp
@@ -147,9 +147,8 @@
     return child_sp;
   }
 
-  // return true if this object is now safe to use forever without
-  // ever updating again; the typical (and tested) answer here is
-  // 'false'
+  // return true if this object is now safe to use forever without ever
+  // updating again; the typical (and tested) answer here is 'false'
   bool Update() override { return false; }
 
   // maybe return false if the block pointer is, say, null
Index: lldb/trunk/source/Plugins/Language/CPlusPlus/CPlusPlusLanguage.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/CPlusPlus/CPlusPlusLanguage.cpp
+++ lldb/trunk/source/Plugins/Language/CPlusPlus/CPlusPlusLanguage.cpp
@@ -120,10 +120,9 @@
 
 static bool IsTrivialBasename(const llvm::StringRef &basename) {
   // Check that the basename matches with the following regular expression
-  // "^~?([A-Za-z_][A-Za-z_0-9]*)$"
-  // We are using a hand written implementation because it is significantly more
-  // efficient then
-  // using the general purpose regular expression library.
+  // "^~?([A-Za-z_][A-Za-z_0-9]*)$" We are using a hand written implementation
+  // because it is significantly more efficient then using the general purpose
+  // regular expression library.
   size_t idx = 0;
   if (basename.size() > 0 && basename[0] == '~')
     idx = 1;
@@ -151,10 +150,9 @@
 }
 
 bool CPlusPlusLanguage::MethodName::TrySimplifiedParse() {
-  // This method tries to parse simple method definitions
-  // which are presumably most comman in user programs.
-  // Definitions that can be parsed by this function don't have return types
-  // and templates in the name.
+  // This method tries to parse simple method definitions which are presumably
+  // most comman in user programs. Definitions that can be parsed by this
+  // function don't have return types and templates in the name.
   // A::B::C::fun(std::vector<T> &) const
   size_t arg_start, arg_end;
   llvm::StringRef full(m_full.GetCString());
@@ -251,8 +249,8 @@
 }
 
 bool CPlusPlusLanguage::IsCPPMangledName(const char *name) {
-  // FIXME!! we should really run through all the known C++ Language
-  // plugins and ask each one if this is a C++ mangled name
+  // FIXME!! we should really run through all the known C++ Language plugins
+  // and ask each one if this is a C++ mangled name
   
   if (name == nullptr)
     return false;
Index: lldb/trunk/source/Plugins/Language/CPlusPlus/CPlusPlusNameParser.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/CPlusPlus/CPlusPlusNameParser.cpp
+++ lldb/trunk/source/Plugins/Language/CPlusPlus/CPlusPlusNameParser.cpp
@@ -25,8 +25,8 @@
   m_next_token_index = 0;
   Optional<ParsedFunction> result(None);
 
-  // Try to parse the name as function without a return type specified
-  // e.g. main(int, char*[])
+  // Try to parse the name as function without a return type specified e.g.
+  // main(int, char*[])
   {
     Bookmark start_position = SetBookmark();
     result = ParseFunctionImpl(false);
@@ -34,8 +34,8 @@
       return result;
   }
 
-  // Try to parse the name as function with function pointer return type
-  // e.g. void (*get_func(const char*))()
+  // Try to parse the name as function with function pointer return type e.g.
+  // void (*get_func(const char*))()
   result = ParseFuncPtr(true);
   if (result)
     return result;
@@ -183,13 +183,13 @@
   Advance();
 
   // Consuming template arguments is a bit trickier than consuming function
-  // arguments, because '<' '>' brackets are not always trivially balanced.
-  // In some rare cases tokens '<' and '>' can appear inside template arguments
-  // as arithmetic or shift operators not as template brackets.
-  // Examples: std::enable_if<(10u)<(64), bool>
+  // arguments, because '<' '>' brackets are not always trivially balanced. In
+  // some rare cases tokens '<' and '>' can appear inside template arguments as
+  // arithmetic or shift operators not as template brackets. Examples:
+  // std::enable_if<(10u)<(64), bool>
   //           f<A<operator<(X,Y)::Subclass>>
-  // Good thing that compiler makes sure that really ambiguous cases of
-  // '>' usage should be enclosed within '()' brackets.
+  // Good thing that compiler makes sure that really ambiguous cases of '>'
+  // usage should be enclosed within '()' brackets.
   int template_counter = 1;
   bool can_open_template = false;
   while (HasMoreTokens() && template_counter > 0) {
@@ -208,9 +208,9 @@
     case tok::less:
       // '<' is an attempt to open a subteamplte
       // check if parser is at the point where it's actually possible,
-      // otherwise it's just a part of an expression like 'sizeof(T)<(10)'.
-      // No need to do the same for '>' because compiler actually makes sure
-      // that '>' always surrounded by brackets to avoid ambiguity.
+      // otherwise it's just a part of an expression like 'sizeof(T)<(10)'. No
+      // need to do the same for '>' because compiler actually makes sure that
+      // '>' always surrounded by brackets to avoid ambiguity.
       if (can_open_template)
         ++template_counter;
       can_open_template = false;
@@ -388,10 +388,9 @@
 bool CPlusPlusNameParser::ConsumeBuiltinType() {
   bool result = false;
   bool continue_parsing = true;
-  // Built-in types can be made of a few keywords
-  // like 'unsigned long long int'. This function
-  // consumes all built-in type keywords without
-  // checking if they make sense like 'unsigned char void'.
+  // Built-in types can be made of a few keywords like 'unsigned long long
+  // int'. This function consumes all built-in type keywords without checking
+  // if they make sense like 'unsigned char void'.
   while (continue_parsing && HasMoreTokens()) {
     switch (Peek().getKind()) {
     case tok::kw_short:
Index: lldb/trunk/source/Plugins/Language/CPlusPlus/LibCxx.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/CPlusPlus/LibCxx.cpp
+++ lldb/trunk/source/Plugins/Language/CPlusPlus/LibCxx.cpp
@@ -123,12 +123,11 @@
   
   static ConstString g___i_("__i_");
   
-  // this must be a ValueObject* because it is a child of the ValueObject we are
-  // producing children for
-  // it if were a ValueObjectSP, we would end up with a loop (iterator ->
-  // synthetic -> child -> parent == iterator)
-  // and that would in turn leak memory by never allowing the ValueObjects to
-  // die and free their memory
+  // this must be a ValueObject* because it is a child of the ValueObject we
+  // are producing children for it if were a ValueObjectSP, we would end up
+  // with a loop (iterator -> synthetic -> child -> parent == iterator) and
+  // that would in turn leak memory by never allowing the ValueObjects to die
+  // and free their memory
   m_pair_ptr = valobj_sp
                    ->GetValueForExpressionPath(
                        ".__i_.__ptr_->__value_", nullptr, nullptr,
@@ -386,7 +385,8 @@
 };
 
 // this function abstracts away the layout and mode details of a libc++ string
-// and returns the address of the data and the size ready for callers to consume
+// and returns the address of the data and the size ready for callers to
+// consume
 static bool ExtractLibcxxStringInfo(ValueObject &valobj,
                                     ValueObjectSP &location_sp,
                                     uint64_t &size) {
Index: lldb/trunk/source/Plugins/Language/CPlusPlus/LibCxxList.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/CPlusPlus/LibCxxList.cpp
+++ lldb/trunk/source/Plugins/Language/CPlusPlus/LibCxxList.cpp
@@ -206,8 +206,7 @@
 
   if (m_loop_detected == 0) {
     // This is the first time we are being run (after the last update). Set up
-    // the loop
-    // invariant for the first element.
+    // the loop invariant for the first element.
     m_slow_runner = ListEntry(m_head).next();
     m_fast_runner = m_slow_runner.next();
     m_loop_detected = 1;
@@ -215,9 +214,8 @@
 
   // Loop invariant:
   // Loop detection has been run over the first m_loop_detected elements. If
-  // m_slow_runner ==
-  // m_fast_runner then the loop has been detected after m_loop_detected
-  // elements.
+  // m_slow_runner == m_fast_runner then the loop has been detected after
+  // m_loop_detected elements.
   const size_t steps_to_run = std::min(count, m_count);
   while (m_loop_detected < steps_to_run && m_slow_runner && m_fast_runner &&
          m_slow_runner != m_fast_runner) {
Index: lldb/trunk/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp
+++ lldb/trunk/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp
@@ -382,8 +382,8 @@
         return lldb::ValueObjectSP();
       }
     } else {
-      // because of the way our debug info is made, we need to read item 0 first
-      // so that we can cache information used to generate other elements
+      // because of the way our debug info is made, we need to read item 0
+      // first so that we can cache information used to generate other elements
       if (m_skip_size == UINT32_MAX)
         GetChildAtIndex(0);
       if (m_skip_size == UINT32_MAX) {
Index: lldb/trunk/source/Plugins/Language/CPlusPlus/LibStdcppUniquePointer.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/CPlusPlus/LibStdcppUniquePointer.cpp
+++ lldb/trunk/source/Plugins/Language/CPlusPlus/LibStdcppUniquePointer.cpp
@@ -71,8 +71,8 @@
   ValueObjectSP obj_subchild_sp =
       obj_child_sp->GetChildMemberWithName(ConstString("_M_t"), true);
 
-  // if there is a _M_t subchild, the tuple is found in
-  // the obj_subchild_sp (for libstdc++ 6.0.23).
+  // if there is a _M_t subchild, the tuple is found in the obj_subchild_sp
+  // (for libstdc++ 6.0.23).
   if (obj_subchild_sp) {
     return obj_subchild_sp;
   }
Index: lldb/trunk/source/Plugins/Language/ObjC/Cocoa.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/ObjC/Cocoa.cpp
+++ lldb/trunk/source/Plugins/Language/ObjC/Cocoa.cpp
@@ -766,9 +766,9 @@
     stream.Printf("0001-12-30 00:00:00 +0000");
     return true;
   }
-  // this snippet of code assumes that time_t == seconds since Jan-1-1970
-  // this is generally true and POSIXly happy, but might break if a library
-  // vendor decides to get creative
+  // this snippet of code assumes that time_t == seconds since Jan-1-1970 this
+  // is generally true and POSIXly happy, but might break if a library vendor
+  // decides to get creative
   time_t epoch = GetOSXEpoch();
   epoch = epoch + (time_t)date_value;
   tm *tm_date = gmtime(&epoch);
Index: lldb/trunk/source/Plugins/Language/ObjC/NSError.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/ObjC/NSError.cpp
+++ lldb/trunk/source/Plugins/Language/ObjC/NSError.cpp
@@ -177,12 +177,11 @@
 
 private:
   // the child here can be "real" (i.e. an actual child of the root) or
-  // synthetized from raw memory
-  // if the former, I need to store a plain pointer to it - or else a loop of
-  // references will cause this entire hierarchy of values to leak
-  // if the latter, then I need to store a SharedPointer to it - so that it only
-  // goes away when everyone else in the cluster goes away
-  // oh joy!
+  // synthetized from raw memory if the former, I need to store a plain pointer
+  // to it - or else a loop of references will cause this entire hierarchy of
+  // values to leak if the latter, then I need to store a SharedPointer to it -
+  // so that it only goes away when everyone else in the cluster goes away oh
+  // joy!
   ValueObject *m_child_ptr;
   ValueObjectSP m_child_sp;
 };
Index: lldb/trunk/source/Plugins/Language/ObjC/NSException.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/ObjC/NSException.cpp
+++ lldb/trunk/source/Plugins/Language/ObjC/NSException.cpp
@@ -171,12 +171,11 @@
 
 private:
   // the child here can be "real" (i.e. an actual child of the root) or
-  // synthetized from raw memory
-  // if the former, I need to store a plain pointer to it - or else a loop of
-  // references will cause this entire hierarchy of values to leak
-  // if the latter, then I need to store a SharedPointer to it - so that it only
-  // goes away when everyone else in the cluster goes away
-  // oh joy!
+  // synthetized from raw memory if the former, I need to store a plain pointer
+  // to it - or else a loop of references will cause this entire hierarchy of
+  // values to leak if the latter, then I need to store a SharedPointer to it -
+  // so that it only goes away when everyone else in the cluster goes away oh
+  // joy!
   ValueObject *m_child_ptr;
   ValueObjectSP m_child_sp;
 };
Index: lldb/trunk/source/Plugins/Language/ObjC/NSString.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/ObjC/NSString.cpp
+++ lldb/trunk/source/Plugins/Language/ObjC/NSString.cpp
@@ -256,8 +256,7 @@
     uint64_t location = valobj_addr + 2 * ptr_size;
     if (!has_explicit_length) {
       // in this kind of string, the byte before the string content is a length
-      // byte
-      // so let's try and use it to handle the embedded NUL case
+      // byte so let's try and use it to handle the embedded NUL case
       Status error;
       explicit_length =
           process_sp->ReadUnsignedIntegerFromMemory(location, 1, 0, error);
@@ -368,9 +367,7 @@
   }
 
   // this is a fairly ugly trick - pretend that the numeric value is actually a
-  // char*
-  // this works under a few assumptions:
-  // little endian architecture
+  // char* this works under a few assumptions: little endian architecture
   // sizeof(uint64_t) > g_MaxNonBitmaskedLen
   if (len_bits <= g_MaxNonBitmaskedLen) {
     stream.Printf("%s", prefix.c_str());
Index: lldb/trunk/source/Plugins/Language/ObjC/ObjCLanguage.cpp
===================================================================
--- lldb/trunk/source/Plugins/Language/ObjC/ObjCLanguage.cpp
+++ lldb/trunk/source/Plugins/Language/ObjC/ObjCLanguage.cpp
@@ -90,9 +90,8 @@
   if (name.empty())
     return IsValid(strict);
 
-  // If "strict" is true. then the method must be specified with a
-  // '+' or '-' at the beginning. If "strict" is false, then the '+'
-  // or '-' can be omitted
+  // If "strict" is true. then the method must be specified with a '+' or '-'
+  // at the beginning. If "strict" is false, then the '+' or '-' can be omitted
   bool valid_prefix = false;
 
   if (name.size() > 1 && (name[0] == '+' || name[0] == '-')) {
@@ -134,8 +133,8 @@
       if (paren_pos) {
         m_class.SetCStringWithLength(class_start, paren_pos - class_start);
       } else {
-        // No '(' was found in the full name, we can definitively say
-        // that our category was valid (and empty).
+        // No '(' was found in the full name, we can definitively say that our
+        // category was valid (and empty).
         m_category_is_valid = true;
         const char *space_pos = strchr(full, ' ');
         if (space_pos) {
@@ -164,8 +163,8 @@
         // contain a '(', then we can also fill in the m_class
         if (!m_class && strchr(m_class_category.GetCString(), '(') == nullptr) {
           m_class = m_class_category;
-          // No '(' was found in the full name, we can definitively say
-          // that our category was valid (and empty).
+          // No '(' was found in the full name, we can definitively say that
+          // our category was valid (and empty).
           m_category_is_valid = true;
         }
       }
@@ -796,8 +795,8 @@
       objc_category_sp, lldb_private::formatters::NSTimeZoneSummaryProvider,
       "NSTimeZone summary provider", ConstString("__NSTimeZone"), appkit_flags);
 
-  // CFAbsoluteTime is actually a double rather than a pointer to an object
-  // we do not care about the numeric value, since it is probably meaningless to
+  // CFAbsoluteTime is actually a double rather than a pointer to an object we
+  // do not care about the numeric value, since it is probably meaningless to
   // users
   appkit_flags.SetDontShowValue(true);
   AddCXXSummary(objc_category_sp,
Index: lldb/trunk/source/Plugins/LanguageRuntime/CPlusPlus/ItaniumABI/ItaniumABILanguageRuntime.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/CPlusPlus/ItaniumABI/ItaniumABILanguageRuntime.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/CPlusPlus/ItaniumABI/ItaniumABILanguageRuntime.cpp
@@ -93,8 +93,8 @@
             TypeList class_types;
 
             uint32_t num_matches = 0;
-            // First look in the module that the vtable symbol came from
-            // and look for a single exact match.
+            // First look in the module that the vtable symbol came from and
+            // look for a single exact match.
             llvm::DenseSet<SymbolFile *> searched_symbol_files;
             if (sc.module_sp) {
               num_matches = sc.module_sp->FindTypes(
@@ -102,9 +102,8 @@
                   searched_symbol_files, class_types);
             }
 
-            // If we didn't find a symbol, then move on to the entire
-            // module list in the target and get as many unique matches
-            // as possible
+            // If we didn't find a symbol, then move on to the entire module
+            // list in the target and get as many unique matches as possible
             if (num_matches == 0) {
               num_matches = target.GetImages().FindTypes(
                   sc, ConstString(lookup_name), exact_match, UINT32_MAX,
@@ -192,15 +191,12 @@
     TypeAndOrName &class_type_or_name, Address &dynamic_address,
     Value::ValueType &value_type) {
   // For Itanium, if the type has a vtable pointer in the object, it will be at
-  // offset 0
-  // in the object.  That will point to the "address point" within the vtable
-  // (not the beginning of the
-  // vtable.)  We can then look up the symbol containing this "address point"
-  // and that symbol's name
-  // demangled will contain the full class name.
-  // The second pointer above the "address point" is the "offset_to_top".  We'll
-  // use that to get the
-  // start of the value object which holds the dynamic type.
+  // offset 0 in the object.  That will point to the "address point" within the
+  // vtable (not the beginning of the vtable.)  We can then look up the symbol
+  // containing this "address point" and that symbol's name demangled will
+  // contain the full class name. The second pointer above the "address point"
+  // is the "offset_to_top".  We'll use that to get the start of the value
+  // object which holds the dynamic type.
   //
 
   class_type_or_name.Clear();
@@ -235,17 +231,15 @@
 
     if (class_type_or_name) {
       TypeSP type_sp = class_type_or_name.GetTypeSP();
-      // There can only be one type with a given name,
-      // so we've just found duplicate definitions, and this
-      // one will do as well as any other.
-      // We don't consider something to have a dynamic type if
-      // it is the same as the static type.  So compare against
-      // the value we were handed.
+      // There can only be one type with a given name, so we've just found
+      // duplicate definitions, and this one will do as well as any other. We
+      // don't consider something to have a dynamic type if it is the same as
+      // the static type.  So compare against the value we were handed.
       if (type_sp) {
         if (ClangASTContext::AreTypesSame(in_value.GetCompilerType(),
                                           type_sp->GetForwardCompilerType())) {
-          // The dynamic type we found was the same type,
-          // so we don't have a dynamic type here...
+          // The dynamic type we found was the same type, so we don't have a
+          // dynamic type here...
           return false;
         }
 
@@ -262,8 +256,8 @@
 
         if (offset_to_top == INT64_MIN)
           return false;
-        // So the dynamic type is a value that starts at offset_to_top
-        // above the original address.
+        // So the dynamic type is a value that starts at offset_to_top above
+        // the original address.
         lldb::addr_t dynamic_addr = original_ptr + offset_to_top;
         if (!process->GetTarget().GetSectionLoadList().ResolveLoadAddress(
                 dynamic_addr, dynamic_address)) {
@@ -285,10 +279,9 @@
   TypeAndOrName ret(type_and_or_name);
   if (type_and_or_name.HasType()) {
     // The type will always be the type of the dynamic object.  If our parent's
-    // type was a pointer,
-    // then our type should be a pointer to the type of the dynamic object.  If
-    // a reference, then the original type
-    // should be okay...
+    // type was a pointer, then our type should be a pointer to the type of the
+    // dynamic object.  If a reference, then the original type should be
+    // okay...
     CompilerType orig_type = type_and_or_name.GetCompilerType();
     CompilerType corrected_type = orig_type;
     if (static_type_flags.AllSet(eTypeIsPointer))
@@ -373,8 +366,8 @@
 
       // the actual Mangled class should be strict about this, but on the
       // command line if you're copying mangled names out of 'nm' on Darwin,
-      // they will come out with an extra underscore - be willing to strip
-      // this on behalf of the user.   This is the moral equivalent of the -_/-n
+      // they will come out with an extra underscore - be willing to strip this
+      // on behalf of the user.   This is the moral equivalent of the -_/-n
       // options to c++filt
       auto name = entry.ref;
       if (name.startswith("__Z"))
@@ -453,13 +446,12 @@
 BreakpointResolverSP ItaniumABILanguageRuntime::CreateExceptionResolver(
     Breakpoint *bkpt, bool catch_bp, bool throw_bp, bool for_expressions) {
   // One complication here is that most users DON'T want to stop at
-  // __cxa_allocate_expression, but until we can do
-  // anything better with predicting unwinding the expression parser does.  So
-  // we have two forms of the exception
-  // breakpoints, one for expressions that leaves out __cxa_allocate_exception,
-  // and one that includes it.
-  // The SetExceptionBreakpoints does the latter, the CreateExceptionBreakpoint
-  // in the runtime the former.
+  // __cxa_allocate_expression, but until we can do anything better with
+  // predicting unwinding the expression parser does.  So we have two forms of
+  // the exception breakpoints, one for expressions that leaves out
+  // __cxa_allocate_exception, and one that includes it. The
+  // SetExceptionBreakpoints does the latter, the CreateExceptionBreakpoint in
+  // the runtime the former.
   static const char *g_catch_name = "__cxa_begin_catch";
   static const char *g_throw_name1 = "__cxa_throw";
   static const char *g_throw_name2 = "__cxa_rethrow";
@@ -522,8 +514,7 @@
   const bool for_expressions = true;
 
   // For the exception breakpoints set by the Expression parser, we'll be a
-  // little more aggressive and
-  // stop at exception allocation as well.
+  // little more aggressive and stop at exception allocation as well.
 
   if (m_cxx_exception_bp_sp) {
     m_cxx_exception_bp_sp->SetEnabled(true);
Index: lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCClassDescriptorV2.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCClassDescriptorV2.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCClassDescriptorV2.cpp
@@ -378,8 +378,7 @@
     AppleObjCRuntime::ClassDescriptorSP metaclass(GetMetaclass());
 
     // We don't care about the metaclass's superclass, or its class methods.
-    // Its instance methods are
-    // our class methods.
+    // Its instance methods are our class methods.
 
     if (metaclass) {
       metaclass->Describe(
Index: lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntime.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntime.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntime.cpp
@@ -54,23 +54,20 @@
   CompilerType compiler_type(valobj.GetCompilerType());
   bool is_signed;
   // ObjC objects can only be pointers (or numbers that actually represents
-  // pointers
-  // but haven't been typecast, because reasons..)
+  // pointers but haven't been typecast, because reasons..)
   if (!compiler_type.IsIntegerType(is_signed) && !compiler_type.IsPointerType())
     return false;
 
-  // Make the argument list: we pass one arg, the address of our pointer, to the
-  // print function.
+  // Make the argument list: we pass one arg, the address of our pointer, to
+  // the print function.
   Value val;
 
   if (!valobj.ResolveValue(val.GetScalar()))
     return false;
 
   // Value Objects may not have a process in their ExecutionContextRef.  But we
-  // need to have one
-  // in the ref we pass down to eventually call description.  Get it from the
-  // target if it isn't
-  // present.
+  // need to have one in the ref we pass down to eventually call description.
+  // Get it from the target if it isn't present.
   ExecutionContext exe_ctx;
   if (valobj.GetProcessSP()) {
     exe_ctx = ExecutionContext(valobj.GetExecutionContextRef());
@@ -257,10 +254,9 @@
   TypeAndOrName ret(type_and_or_name);
   if (type_and_or_name.HasType()) {
     // The type will always be the type of the dynamic object.  If our parent's
-    // type was a pointer,
-    // then our type should be a pointer to the type of the dynamic object.  If
-    // a reference, then the original type
-    // should be okay...
+    // type was a pointer, then our type should be a pointer to the type of the
+    // dynamic object.  If a reference, then the original type should be
+    // okay...
     CompilerType orig_type = type_and_or_name.GetCompilerType();
     CompilerType corrected_type = orig_type;
     if (static_type_flags.AllSet(eTypeIsPointer))
@@ -325,8 +321,8 @@
 
 bool AppleObjCRuntime::ReadObjCLibrary(const ModuleSP &module_sp) {
   // Maybe check here and if we have a handler already, and the UUID of this
-  // module is the same as the one in the
-  // current module, then we don't have to reread it?
+  // module is the same as the one in the current module, then we don't have to
+  // reread it?
   m_objc_trampoline_handler_ap.reset(
       new AppleObjCTrampolineHandler(m_process->shared_from_this(), module_sp));
   if (m_objc_trampoline_handler_ap.get() != NULL) {
@@ -365,11 +361,9 @@
   for (size_t i = 0; i < num_images; i++) {
     ModuleSP module_sp = target_modules.GetModuleAtIndexUnlocked(i);
     // One tricky bit here is that we might get called as part of the initial
-    // module loading, but
-    // before all the pre-run libraries get winnowed from the module list.  So
-    // there might actually
-    // be an old and incorrect ObjC library sitting around in the list, and we
-    // don't want to look at that.
+    // module loading, but before all the pre-run libraries get winnowed from
+    // the module list.  So there might actually be an old and incorrect ObjC
+    // library sitting around in the list, and we don't want to look at that.
     // That's why we call IsLoadedInTarget.
 
     if (AppleIsModuleObjCLibrary(module_sp) &&
Index: lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV1.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV1.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV1.cpp
@@ -42,8 +42,7 @@
       m_isa_hash_table_ptr(LLDB_INVALID_ADDRESS) {}
 
 // for V1 runtime we just try to return a class name as that is the minimum
-// level of support
-// required for the data formatters to work
+// level of support required for the data formatters to work
 bool AppleObjCRuntimeV1::GetDynamicTypeAndAddress(
     ValueObject &in_value, lldb::DynamicValueType use_dynamic,
     TypeAndOrName &class_type_or_name, Address &address,
@@ -383,8 +382,8 @@
 
               ObjCISA isa;
               if (bucket_isa_count == 1) {
-                // When we only have one entry in the bucket, the bucket data is
-                // the "isa"
+                // When we only have one entry in the bucket, the bucket data
+                // is the "isa"
                 isa = bucket_data;
                 if (isa) {
                   if (!ISAIsCached(isa)) {
@@ -402,8 +401,7 @@
                 }
               } else {
                 // When we have more than one entry in the bucket, the bucket
-                // data is a pointer
-                // to an array of "isa" values
+                // data is a pointer to an array of "isa" values
                 addr_t isa_addr = bucket_data;
                 for (uint32_t isa_idx = 0; isa_idx < bucket_isa_count;
                      ++isa_idx, isa_addr += addr_size) {
Index: lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV2.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV2.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV2.cpp
@@ -77,8 +77,7 @@
 static const char *g_get_dynamic_class_info_name =
     "__lldb_apple_objc_v2_get_dynamic_class_info";
 // Testing using the new C++11 raw string literals. If this breaks GCC then we
-// will
-// need to revert to the code above...
+// will need to revert to the code above...
 static const char *g_get_dynamic_class_info_body = R"(
 
 extern "C"
@@ -162,8 +161,7 @@
 static const char *g_get_shared_cache_class_info_name =
     "__lldb_apple_objc_v2_get_shared_cache_class_info";
 // Testing using the new C++11 raw string literals. If this breaks GCC then we
-// will
-// need to revert to the code above...
+// will need to revert to the code above...
 static const char *g_get_shared_cache_class_info_body = R"(
 
 extern "C"
@@ -407,10 +405,9 @@
   assert(m_process != NULL);
 
   // The Runtime is attached to a particular process, you shouldn't pass in a
-  // value from another process.
-  // Note, however, the process might be NULL (e.g. if the value was made with
-  // SBTarget::EvaluateExpression...)
-  // in which case it is sufficient if the target's match:
+  // value from another process. Note, however, the process might be NULL (e.g.
+  // if the value was made with SBTarget::EvaluateExpression...) in which case
+  // it is sufficient if the target's match:
 
   Process *process = in_value.GetProcessSP().get();
   if (process)
@@ -423,8 +420,8 @@
 
   // Make sure we can have a dynamic value before starting...
   if (CouldHaveDynamicValue(in_value)) {
-    // First job, pull out the address at 0 offset from the object  That will be
-    // the ISA pointer.
+    // First job, pull out the address at 0 offset from the object  That will
+    // be the ISA pointer.
     ClassDescriptorSP objc_class_sp(GetNonKVOClassDescriptor(in_value));
     if (objc_class_sp) {
       const addr_t object_ptr = in_value.GetPointerValue();
@@ -871,8 +868,8 @@
   const char *class_name = parent_ast_type.GetConstTypeName().AsCString();
   if (class_name && class_name[0] && ivar_name && ivar_name[0]) {
     //----------------------------------------------------------------------
-    // Make the objective C V2 mangled name for the ivar offset from the
-    // class name and ivar name
+    // Make the objective C V2 mangled name for the ivar offset from the class
+    // name and ivar name
     //----------------------------------------------------------------------
     std::string buffer("OBJC_IVAR_$_");
     buffer.append(class_name);
@@ -881,8 +878,8 @@
     ConstString ivar_const_str(buffer.c_str());
 
     //----------------------------------------------------------------------
-    // Try to get the ivar offset address from the symbol table first using
-    // the name we created above
+    // Try to get the ivar offset address from the symbol table first using the
+    // name we created above
     //----------------------------------------------------------------------
     SymbolContextList sc_list;
     Target &target = m_process->GetTarget();
@@ -915,11 +912,9 @@
 }
 
 // tagged pointers are special not-a-real-pointer values that contain both type
-// and value information
-// this routine attempts to check with as little computational effort as
-// possible whether something
-// could possibly be a tagged pointer - false positives are possible but false
-// negatives shouldn't
+// and value information this routine attempts to check with as little
+// computational effort as possible whether something could possibly be a
+// tagged pointer - false positives are possible but false negatives shouldn't
 bool AppleObjCRuntimeV2::IsTaggedPointer(addr_t ptr) {
   if (!m_tagged_pointer_vendor_ap)
     return false;
@@ -951,11 +946,11 @@
     Status err;
 
     // This currently holds true for all platforms we support, but we might
-    // need to change this to use get the actually byte size of "unsigned"
-    // from the target AST...
+    // need to change this to use get the actually byte size of "unsigned" from
+    // the target AST...
     const uint32_t unsigned_byte_size = sizeof(uint32_t);
-    // Skip the prototype as we don't need it (const struct +NXMapTablePrototype
-    // *prototype)
+    // Skip the prototype as we don't need it (const struct
+    // +NXMapTablePrototype *prototype)
 
     bool success = true;
     if (load_addr == LLDB_INVALID_ADDRESS)
@@ -989,8 +984,8 @@
     return success;
   }
 
-  // const_iterator mimics NXMapState and its code comes from NXInitMapState and
-  // NXNextMapState.
+  // const_iterator mimics NXMapState and its code comes from NXInitMapState
+  // and NXNextMapState.
   typedef std::pair<ConstString, ObjCLanguageRuntime::ObjCISA> element;
 
   friend class const_iterator;
@@ -1133,8 +1128,8 @@
     return false; // Failed to parse the header, no need to update anything
   }
 
-  // Check with out current signature and return true if the count,
-  // number of buckets or the hash table address changes.
+  // Check with out current signature and return true if the count, number of
+  // buckets or the hash table address changes.
   if (m_count == hash_table.GetCount() &&
       m_num_buckets == hash_table.GetBucketCount() &&
       m_buckets_ptr == hash_table.GetBucketDataPointer()) {
@@ -1168,9 +1163,9 @@
     }
     return nullptr;
   }
-  // if we get an invalid VO (which might still happen when playing around
-  // with pointers returned by the expression parser, don't consider this
-  // a valid ObjC object)
+  // if we get an invalid VO (which might still happen when playing around with
+  // pointers returned by the expression parser, don't consider this a valid
+  // ObjC object)
   if (valobj.GetCompilerType().IsValid()) {
     addr_t isa_pointer = valobj.GetPointerValue();
 
@@ -1360,8 +1355,8 @@
   arguments.GetValueAtIndex(1)->GetScalar() = class_infos_addr;
   arguments.GetValueAtIndex(2)->GetScalar() = class_infos_byte_size;
   
-  // Only dump the runtime classes from the expression evaluation if the
-  // log is verbose:
+  // Only dump the runtime classes from the expression evaluation if the log is
+  // verbose:
   Log *type_log = GetLogIfAllCategoriesSet(LIBLLDB_LOG_TYPES);
   bool dump_log = type_log && type_log->GetVerbose();
   
@@ -1455,8 +1450,8 @@
             "AppleObjCRuntimeV2 found NULL isa, ignoring this class info");
       continue;
     }
-    // Check if we already know about this ISA, if we do, the info will
-    // never change, so we can just skip it.
+    // Check if we already know about this ISA, if we do, the info will never
+    // change, so we can just skip it.
     if (ISAIsCached(isa)) {
       if (log)
         log->Printf("AppleObjCRuntimeV2 found cached isa=0x%" PRIx64
@@ -1607,8 +1602,8 @@
   arguments.GetValueAtIndex(0)->GetScalar() = objc_opt_ptr;
   arguments.GetValueAtIndex(1)->GetScalar() = class_infos_addr;
   arguments.GetValueAtIndex(2)->GetScalar() = class_infos_byte_size;
-  // Only dump the runtime classes from the expression evaluation if the
-  // log is verbose:
+  // Only dump the runtime classes from the expression evaluation if the log is
+  // verbose:
   Log *type_log = GetLogIfAllCategoriesSet(LIBLLDB_LOG_TYPES);
   bool dump_log = type_log && type_log->GetVerbose();
   
@@ -1788,21 +1783,17 @@
     DescriptorMapUpdateResult dynamic_update_result =
         UpdateISAToDescriptorMapDynamic(hash_table);
 
-    // Now get the objc classes that are baked into the Objective C runtime
-    // in the shared cache, but only once per process as this data never
-    // changes
+    // Now get the objc classes that are baked into the Objective C runtime in
+    // the shared cache, but only once per process as this data never changes
     if (!m_loaded_objc_opt) {
       // it is legitimately possible for the shared cache to be empty - in that
-      // case, the dynamic hash table
-      // will contain all the class information we need; the situation we're
-      // trying to detect is one where
-      // we aren't seeing class information from the runtime - in order to
-      // detect that vs. just the shared cache
-      // being empty or sparsely populated, we set an arbitrary (very low)
-      // threshold for the number of classes
-      // that we want to see in a "good" scenario - anything below that is
-      // suspicious (Foundation alone has thousands
-      // of classes)
+      // case, the dynamic hash table will contain all the class information we
+      // need; the situation we're trying to detect is one where we aren't
+      // seeing class information from the runtime - in order to detect that
+      // vs. just the shared cache being empty or sparsely populated, we set an
+      // arbitrary (very low) threshold for the number of classes that we want
+      // to see in a "good" scenario - anything below that is suspicious
+      // (Foundation alone has thousands of classes)
       const uint32_t num_classes_to_warn_at = 500;
 
       DescriptorMapUpdateResult shared_cache_update_result =
@@ -2089,8 +2080,8 @@
   if (error.Fail())
     return new TaggedPointerVendorLegacy(runtime);
 
-  // try to detect the "extended tagged pointer" variables - if any are missing,
-  // use the non-extended vendor
+  // try to detect the "extended tagged pointer" variables - if any are
+  // missing, use the non-extended vendor
   do {
     auto objc_debug_taggedpointer_ext_mask = ExtractRuntimeGlobalSymbol(
         process, ConstString("objc_debug_taggedpointer_ext_mask"),
@@ -2143,8 +2134,8 @@
         objc_debug_taggedpointer_classes, objc_debug_taggedpointer_ext_classes);
   } while (false);
 
-  // we might want to have some rules to outlaw these values (e.g if the table's
-  // address is zero)
+  // we might want to have some rules to outlaw these values (e.g if the
+  // table's address is zero)
 
   return new TaggedPointerVendorRuntimeAssisted(
       runtime, objc_debug_taggedpointer_mask,
@@ -2414,11 +2405,10 @@
   if ((isa & ~m_objc_debug_isa_class_mask) == 0)
     return false;
 
-  // If all of the indexed ISA variables are set, then its possible that
-  // this ISA is indexed, and we should first try to get its value using
-  // the index.
-  // Note, we check these varaibles first as the ObjC runtime will set at
-  // least one of their values to 0 if they aren't needed.
+  // If all of the indexed ISA variables are set, then its possible that this
+  // ISA is indexed, and we should first try to get its value using the index.
+  // Note, we check these varaibles first as the ObjC runtime will set at least
+  // one of their values to 0 if they aren't needed.
   if (m_objc_debug_indexed_isa_magic_mask &&
       m_objc_debug_indexed_isa_magic_value &&
       m_objc_debug_indexed_isa_index_mask &&
@@ -2431,10 +2421,10 @@
       // Magic bits are correct, so try extract the index.
       uintptr_t index = (isa & m_objc_debug_indexed_isa_index_mask) >>
                         m_objc_debug_indexed_isa_index_shift;
-      // If the index is out of bounds of the length of the array then
-      // check if the array has been updated.  If that is the case then
-      // we should try read the count again, and update the cache if the
-      // count has been updated.
+      // If the index is out of bounds of the length of the array then check if
+      // the array has been updated.  If that is the case then we should try
+      // read the count again, and update the cache if the count has been
+      // updated.
       if (index > m_indexed_isa_cache.size()) {
         if (log)
           log->Printf("AOCRT::NPI (index = %" PRIu64
@@ -2459,9 +2449,9 @@
                       (uint64_t)objc_indexed_classes_count);
 
         if (objc_indexed_classes_count > m_indexed_isa_cache.size()) {
-          // Read the class entries we don't have.  We should just
-          // read all of them instead of just the one we need as then
-          // we can cache those we may need later.
+          // Read the class entries we don't have.  We should just read all of
+          // them instead of just the one we need as then we can cache those we
+          // may need later.
           auto num_new_classes =
               objc_indexed_classes_count - m_indexed_isa_cache.size();
           const uint32_t addr_size = process->GetAddressByteSize();
@@ -2504,8 +2494,8 @@
     return false;
   }
 
-  // Definately not an indexed ISA, so try to use a mask to extract
-  // the pointer from the ISA.
+  // Definately not an indexed ISA, so try to use a mask to extract the pointer
+  // from the ISA.
   if ((isa & m_objc_debug_isa_magic_mask) == m_objc_debug_isa_magic_value) {
     ret_isa = isa & m_objc_debug_isa_class_mask;
     return (ret_isa != 0); // this is a pointer so 0 is not a valid value
Index: lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCTrampolineHandler.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCTrampolineHandler.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCTrampolineHandler.cpp
@@ -49,227 +49,237 @@
 const char *AppleObjCTrampolineHandler::
     g_lookup_implementation_with_stret_function_code =
         "                               \n\
-extern \"C\"                                                                                                    \n\
-{                                                                                                               \n\
-    extern void *class_getMethodImplementation(void *objc_class, void *sel);                                    \n\
-    extern void *class_getMethodImplementation_stret(void *objc_class, void *sel);                              \n\
-    extern void * object_getClass (id object);                                                                  \n\
-    extern void * sel_getUid(char *name);                                                                       \n\
-    extern int printf(const char *format, ...);                                                                 \n\
-}                                                                                                               \n\
-extern \"C\" void * __lldb_objc_find_implementation_for_selector (void *object,                                 \n\
-                                                    void *sel,                                                  \n\
-                                                    int is_stret,                                               \n\
-                                                    int is_super,                                               \n\
-                                                    int is_super2,                                              \n\
-                                                    int is_fixup,                                               \n\
-                                                    int is_fixed,                                               \n\
-                                                    int debug)                                                  \n\
-{                                                                                                               \n\
-    struct __lldb_imp_return_struct                                                                             \n\
-    {                                                                                                           \n\
-        void *class_addr;                                                                                       \n\
-        void *sel_addr;                                                                                         \n\
-        void *impl_addr;                                                                                        \n\
-    };                                                                                                          \n\
-                                                                                                                \n\
-    struct __lldb_objc_class {                                                                                  \n\
-        void *isa;                                                                                              \n\
-        void *super_ptr;                                                                                        \n\
-    };                                                                                                          \n\
-    struct __lldb_objc_super {                                                                                  \n\
-        void *reciever;                                                                                         \n\
-        struct __lldb_objc_class *class_ptr;                                                                    \n\
-    };                                                                                                          \n\
-    struct __lldb_msg_ref {                                                                                     \n\
-        void *dont_know;                                                                                        \n\
-        void *sel;                                                                                              \n\
-    };                                                                                                          \n\
-                                                                                                                \n\
-    struct __lldb_imp_return_struct return_struct;                                                              \n\
-                                                                                                                \n\
-    if (debug)                                                                                                  \n\
-        printf (\"\\n*** Called with obj: 0x%p sel: 0x%p is_stret: %d is_super: %d, \"                          \n\
-                \"is_super2: %d, is_fixup: %d, is_fixed: %d\\n\",                                               \n\
-                 object, sel, is_stret, is_super, is_super2, is_fixup, is_fixed);                               \n\
-    if (is_super)                                                                                               \n\
-    {                                                                                                           \n\
-        if (is_super2)                                                                                          \n\
-        {                                                                                                       \n\
-            return_struct.class_addr = ((__lldb_objc_super *) object)->class_ptr->super_ptr;                    \n\
-        }                                                                                                       \n\
-        else                                                                                                    \n\
-        {                                                                                                       \n\
-            return_struct.class_addr = ((__lldb_objc_super *) object)->class_ptr;                               \n\
-        }                                                                                                       \n\
-    }                                                                                                           \n\
-    else                                                                                                        \n\
-    {                                                                                                           \n\
-        // This code seems a little funny, but has its reasons...                                               \n\
-        // The call to [object class] is here because if this is a class, and has not been called into          \n\
-        // yet, we need to do something to force the class to initialize itself.                                \n\
-        // Then the call to object_getClass will actually return the correct class, either the class            \n\
-        // if object is a class instance, or the meta-class if it is a class pointer.                           \n\
-        void *class_ptr = (void *) [(id) object class];                                                         \n\
-        return_struct.class_addr = (id)  object_getClass((id) object);                                          \n\
-        if (debug)                                                                                              \n\
-        {                                                                                                       \n\
-            if (class_ptr == object)                                                                            \n\
-            {                                                                                                   \n\
-                printf (\"Found a class object, need to use the meta class %p -> %p\\n\",                       \n\
-                        class_ptr, return_struct.class_addr);                                                   \n\
-            }                                                                                                   \n\
-            else                                                                                                \n\
-            {                                                                                                   \n\
-                 printf (\"[object class] returned: %p object_getClass: %p.\\n\",                               \n\
-                 class_ptr, return_struct.class_addr);                                                          \n\
-            }                                                                                                   \n\
-        }                                                                                                       \n\
-    }                                                                                                           \n\
-                                                                                                                \n\
-    if (is_fixup)                                                                                               \n\
-    {                                                                                                           \n\
-        if (is_fixed)                                                                                           \n\
-        {                                                                                                       \n\
-            return_struct.sel_addr = ((__lldb_msg_ref *) sel)->sel;                                             \n\
-        }                                                                                                       \n\
-        else                                                                                                    \n\
-        {                                                                                                       \n\
-            char *sel_name = (char *) ((__lldb_msg_ref *) sel)->sel;                                            \n\
-            return_struct.sel_addr = sel_getUid (sel_name);                                                     \n\
-            if (debug)                                                                                          \n\
-                printf (\"\\n*** Got fixed up selector: %p for name %s.\\n\",                                   \n\
-                        return_struct.sel_addr, sel_name);                                                      \n\
-        }                                                                                                       \n\
-    }                                                                                                           \n\
-    else                                                                                                        \n\
-    {                                                                                                           \n\
-        return_struct.sel_addr = sel;                                                                           \n\
-    }                                                                                                           \n\
-                                                                                                                \n\
-    if (is_stret)                                                                                               \n\
-    {                                                                                                           \n\
-        return_struct.impl_addr = class_getMethodImplementation_stret (return_struct.class_addr,                \n\
-                                                                       return_struct.sel_addr);                 \n\
-    }                                                                                                           \n\
-    else                                                                                                        \n\
-    {                                                                                                           \n\
-        return_struct.impl_addr = class_getMethodImplementation (return_struct.class_addr,                      \n\
-                                                                       return_struct.sel_addr);                 \n\
-    }                                                                                                           \n\
-    if (debug)                                                                                                  \n\
-        printf (\"\\n*** Returning implementation: %p.\\n\", return_struct.impl_addr);                          \n\
-                                                                                                                \n\
-    return return_struct.impl_addr;                                                                             \n\
-}                                                                                                               \n\
+extern \"C\"                                                                 \n\
+{                                                                            \n\
+    extern void *class_getMethodImplementation(void *objc_class, void *sel); \n\
+    extern void *class_getMethodImplementation_stret(void *objc_class,       \n\
+                                                     void *sel);             \n\
+    extern void * object_getClass (id object);                               \n\
+    extern void * sel_getUid(char *name);                                    \n\
+    extern int printf(const char *format, ...);                              \n\
+}                                                                            \n\
+extern \"C\" void * __lldb_objc_find_implementation_for_selector (           \n\
+                                                    void *object,            \n\
+                                                    void *sel,               \n\
+                                                    int is_stret,            \n\
+                                                    int is_super,            \n\
+                                                    int is_super2,           \n\
+                                                    int is_fixup,            \n\
+                                                    int is_fixed,            \n\
+                                                    int debug)               \n\
+{                                                                            \n\
+    struct __lldb_imp_return_struct                                          \n\
+    {                                                                        \n\
+        void *class_addr;                                                    \n\
+        void *sel_addr;                                                      \n\
+        void *impl_addr;                                                     \n\
+    };                                                                       \n\
+                                                                             \n\
+    struct __lldb_objc_class {                                               \n\
+        void *isa;                                                           \n\
+        void *super_ptr;                                                     \n\
+    };                                                                       \n\
+    struct __lldb_objc_super {                                               \n\
+        void *reciever;                                                      \n\
+        struct __lldb_objc_class *class_ptr;                                 \n\
+    };                                                                       \n\
+    struct __lldb_msg_ref {                                                  \n\
+        void *dont_know;                                                     \n\
+        void *sel;                                                           \n\
+    };                                                                       \n\
+                                                                             \n\
+    struct __lldb_imp_return_struct return_struct;                           \n\
+                                                                             \n\
+    if (debug)                                                               \n\
+        printf (\"\\n*** Called with obj: 0x%p sel: 0x%p is_stret: %d is_super: %d, \"\n\
+                \"is_super2: %d, is_fixup: %d, is_fixed: %d\\n\",            \n\
+                 object, sel, is_stret, is_super, is_super2, is_fixup, is_fixed);\n\
+    if (is_super)                                                            \n\
+    {                                                                        \n\
+        if (is_super2)                                                       \n\
+        {                                                                    \n\
+            return_struct.class_addr = ((__lldb_objc_super *) object)->class_ptr->super_ptr;\n\
+        }                                                                    \n\
+        else                                                                 \n\
+        {                                                                    \n\
+            return_struct.class_addr = ((__lldb_objc_super *) object)->class_ptr;\n\
+        }                                                                    \n\
+    }                                                                        \n\
+    else                                                                     \n\
+    {                                                                        \n\
+        // This code seems a little funny, but has its reasons...            \n\
+                                                                             \n\
+        // The call to [object class] is here because if this is a           \n\
+        // class, and has not been called into yet, we need to do            \n\
+        // something to force the class to initialize itself.                \n\
+        // Then the call to object_getClass will actually return the         \n\
+        // correct class, either the class if object is a class              \n\
+        // instance, or the meta-class if it is a class pointer.             \n\
+        void *class_ptr = (void *) [(id) object class];                      \n\
+        return_struct.class_addr = (id)  object_getClass((id) object);       \n\
+        if (debug)                                                           \n\
+        {                                                                    \n\
+            if (class_ptr == object)                                         \n\
+            {                                                                \n\
+                printf (\"Found a class object, need to use the meta class %p -> %p\\n\",\n\
+                        class_ptr, return_struct.class_addr);                \n\
+            }                                                                \n\
+            else                                                             \n\
+            {                                                                \n\
+                 printf (\"[object class] returned: %p object_getClass: %p.\\n\", \n\
+                 class_ptr, return_struct.class_addr);                       \n\
+            }                                                                \n\
+        }                                                                    \n\
+    }                                                                        \n\
+                                                                             \n\
+    if (is_fixup)                                                            \n\
+    {                                                                        \n\
+        if (is_fixed)                                                        \n\
+        {                                                                    \n\
+            return_struct.sel_addr = ((__lldb_msg_ref *) sel)->sel;          \n\
+        }                                                                    \n\
+        else                                                                 \n\
+        {                                                                    \n\
+            char *sel_name = (char *) ((__lldb_msg_ref *) sel)->sel;         \n\
+            return_struct.sel_addr = sel_getUid (sel_name);                  \n\
+            if (debug)                                                       \n\
+                printf (\"\\n*** Got fixed up selector: %p for name %s.\\n\",\n\
+                        return_struct.sel_addr, sel_name);                   \n\
+        }                                                                    \n\
+    }                                                                        \n\
+    else                                                                     \n\
+    {                                                                        \n\
+        return_struct.sel_addr = sel;                                        \n\
+    }                                                                        \n\
+                                                                             \n\
+    if (is_stret)                                                            \n\
+    {                                                                        \n\
+        return_struct.impl_addr =                                            \n\
+          class_getMethodImplementation_stret (return_struct.class_addr,     \n\
+                                               return_struct.sel_addr);      \n\
+    }                                                                        \n\
+    else                                                                     \n\
+    {                                                                        \n\
+        return_struct.impl_addr =                                            \n\
+            class_getMethodImplementation (return_struct.class_addr,         \n\
+                                           return_struct.sel_addr);          \n\
+    }                                                                        \n\
+    if (debug)                                                               \n\
+        printf (\"\\n*** Returning implementation: %p.\\n\",                 \n\
+                          return_struct.impl_addr);                          \n\
+                                                                             \n\
+    return return_struct.impl_addr;                                          \n\
+}                                                                            \n\
 ";
 const char *
     AppleObjCTrampolineHandler::g_lookup_implementation_no_stret_function_code =
         "                      \n\
-extern \"C\"                                                                                                    \n\
-{                                                                                                               \n\
-    extern void *class_getMethodImplementation(void *objc_class, void *sel);                                    \n\
-    extern void * object_getClass (id object);                                                                  \n\
-    extern void * sel_getUid(char *name);                                                                       \n\
-    extern int printf(const char *format, ...);                                                                 \n\
-}                                                                                                               \n\
+extern \"C\"                                                                 \n\
+{                                                                            \n\
+    extern void *class_getMethodImplementation(void *objc_class, void *sel); \n\
+    extern void * object_getClass (id object);                               \n\
+    extern void * sel_getUid(char *name);                                    \n\
+    extern int printf(const char *format, ...);                              \n\
+}                                                                            \n\
 extern \"C\" void * __lldb_objc_find_implementation_for_selector (void *object,                                 \n\
-                                                    void *sel,                                                  \n\
-                                                    int is_stret,                                               \n\
-                                                    int is_super,                                               \n\
-                                                    int is_super2,                                              \n\
-                                                    int is_fixup,                                               \n\
-                                                    int is_fixed,                                               \n\
-                                                    int debug)                                                  \n\
-{                                                                                                               \n\
-    struct __lldb_imp_return_struct                                                                             \n\
-    {                                                                                                           \n\
-        void *class_addr;                                                                                       \n\
-        void *sel_addr;                                                                                         \n\
-        void *impl_addr;                                                                                        \n\
-    };                                                                                                          \n\
-                                                                                                                \n\
-    struct __lldb_objc_class {                                                                                  \n\
-        void *isa;                                                                                              \n\
-        void *super_ptr;                                                                                        \n\
-    };                                                                                                          \n\
-    struct __lldb_objc_super {                                                                                  \n\
-        void *reciever;                                                                                         \n\
-        struct __lldb_objc_class *class_ptr;                                                                    \n\
-    };                                                                                                          \n\
-    struct __lldb_msg_ref {                                                                                     \n\
-        void *dont_know;                                                                                        \n\
-        void *sel;                                                                                              \n\
-    };                                                                                                          \n\
-                                                                                                                \n\
-    struct __lldb_imp_return_struct return_struct;                                                              \n\
-                                                                                                                \n\
-    if (debug)                                                                                                  \n\
+                                                    void *sel,               \n\
+                                                    int is_stret,            \n\
+                                                    int is_super,            \n\
+                                                    int is_super2,           \n\
+                                                    int is_fixup,            \n\
+                                                    int is_fixed,            \n\
+                                                    int debug)               \n\
+{                                                                            \n\
+    struct __lldb_imp_return_struct                                          \n\
+    {                                                                        \n\
+        void *class_addr;                                                    \n\
+        void *sel_addr;                                                      \n\
+        void *impl_addr;                                                     \n\
+    };                                                                       \n\
+                                                                             \n\
+    struct __lldb_objc_class {                                               \n\
+        void *isa;                                                           \n\
+        void *super_ptr;                                                     \n\
+    };                                                                       \n\
+    struct __lldb_objc_super {                                               \n\
+        void *reciever;                                                      \n\
+        struct __lldb_objc_class *class_ptr;                                 \n\
+    };                                                                       \n\
+    struct __lldb_msg_ref {                                                  \n\
+        void *dont_know;                                                     \n\
+        void *sel;                                                           \n\
+    };                                                                       \n\
+                                                                             \n\
+    struct __lldb_imp_return_struct return_struct;                           \n\
+                                                                             \n\
+    if (debug)                                                               \n\
         printf (\"\\n*** Called with obj: 0x%p sel: 0x%p is_stret: %d is_super: %d, \"                          \n\
-                \"is_super2: %d, is_fixup: %d, is_fixed: %d\\n\",                                               \n\
+                \"is_super2: %d, is_fixup: %d, is_fixed: %d\\n\",            \n\
                  object, sel, is_stret, is_super, is_super2, is_fixup, is_fixed);                               \n\
-    if (is_super)                                                                                               \n\
-    {                                                                                                           \n\
-        if (is_super2)                                                                                          \n\
-        {                                                                                                       \n\
+    if (is_super)                                                            \n\
+    {                                                                        \n\
+        if (is_super2)                                                       \n\
+        {                                                                    \n\
             return_struct.class_addr = ((__lldb_objc_super *) object)->class_ptr->super_ptr;                    \n\
-        }                                                                                                       \n\
-        else                                                                                                    \n\
-        {                                                                                                       \n\
+        }                                                                    \n\
+        else                                                                 \n\
+        {                                                                    \n\
             return_struct.class_addr = ((__lldb_objc_super *) object)->class_ptr;                               \n\
-        }                                                                                                       \n\
-    }                                                                                                           \n\
-    else                                                                                                        \n\
-    {                                                                                                           \n\
-        // This code seems a little funny, but has its reasons...                                               \n\
+        }                                                                    \n\
+    }                                                                        \n\
+    else                                                                     \n\
+    {                                                                        \n\
+        // This code seems a little funny, but has its reasons...            \n\
         // The call to [object class] is here because if this is a class, and has not been called into          \n\
         // yet, we need to do something to force the class to initialize itself.                                \n\
         // Then the call to object_getClass will actually return the correct class, either the class            \n\
         // if object is a class instance, or the meta-class if it is a class pointer.                           \n\
-        void *class_ptr = (void *) [(id) object class];                                                         \n\
-        return_struct.class_addr = (id)  object_getClass((id) object);                                          \n\
-        if (debug)                                                                                              \n\
-        {                                                                                                       \n\
-            if (class_ptr == object)                                                                            \n\
-            {                                                                                                   \n\
+        void *class_ptr = (void *) [(id) object class];                      \n\
+        return_struct.class_addr = (id)  object_getClass((id) object);       \n\
+        if (debug)                                                           \n\
+        {                                                                    \n\
+            if (class_ptr == object)                                         \n\
+            {                                                                \n\
                 printf (\"Found a class object, need to return the meta class %p -> %p\\n\",                    \n\
-                        class_ptr, return_struct.class_addr);                                                   \n\
-            }                                                                                                   \n\
-            else                                                                                                \n\
-            {                                                                                                   \n\
+                        class_ptr, return_struct.class_addr);                \n\
+            }                                                                \n\
+            else                                                             \n\
+            {                                                                \n\
                  printf (\"[object class] returned: %p object_getClass: %p.\\n\",                               \n\
-                 class_ptr, return_struct.class_addr);                                                          \n\
-            }                                                                                                   \n\
-        }                                                                                                       \n\
-    }                                                                                                           \n\
-                                                                                                                \n\
-    if (is_fixup)                                                                                               \n\
-    {                                                                                                           \n\
-        if (is_fixed)                                                                                           \n\
-        {                                                                                                       \n\
-            return_struct.sel_addr = ((__lldb_msg_ref *) sel)->sel;                                             \n\
-        }                                                                                                       \n\
-        else                                                                                                    \n\
-        {                                                                                                       \n\
-            char *sel_name = (char *) ((__lldb_msg_ref *) sel)->sel;                                            \n\
-            return_struct.sel_addr = sel_getUid (sel_name);                                                     \n\
-            if (debug)                                                                                          \n\
-                printf (\"\\n*** Got fixed up selector: %p for name %s.\\n\",                                   \n\
-                        return_struct.sel_addr, sel_name);                                                      \n\
-        }                                                                                                       \n\
-    }                                                                                                           \n\
-    else                                                                                                        \n\
-    {                                                                                                           \n\
-        return_struct.sel_addr = sel;                                                                           \n\
-    }                                                                                                           \n\
-                                                                                                                \n\
-    return_struct.impl_addr = class_getMethodImplementation (return_struct.class_addr,                          \n\
-                                                             return_struct.sel_addr);                           \n\
-    if (debug)                                                                                                  \n\
-        printf (\"\\n*** Returning implementation: 0x%p.\\n\", return_struct.impl_addr);                        \n\
-                                                                                                                \n\
-    return return_struct.impl_addr;                                                                             \n\
-}                                                                                                               \n\
+                 class_ptr, return_struct.class_addr);                       \n\
+            }                                                                \n\
+        }                                                                    \n\
+    }                                                                        \n\
+                                                                             \n\
+    if (is_fixup)                                                            \n\
+    {                                                                        \n\
+        if (is_fixed)                                                        \n\
+        {                                                                    \n\
+            return_struct.sel_addr = ((__lldb_msg_ref *) sel)->sel;          \n\
+        }                                                                    \n\
+        else                                                                 \n\
+        {                                                                    \n\
+            char *sel_name = (char *) ((__lldb_msg_ref *) sel)->sel;         \n\
+            return_struct.sel_addr = sel_getUid (sel_name);                  \n\
+            if (debug)                                                       \n\
+                printf (\"\\n*** Got fixed up selector: %p for name %s.\\n\",\n\
+                        return_struct.sel_addr, sel_name);                   \n\
+        }                                                                    \n\
+    }                                                                        \n\
+    else                                                                     \n\
+    {                                                                        \n\
+        return_struct.sel_addr = sel;                                        \n\
+    }                                                                        \n\
+                                                                             \n\
+    return_struct.impl_addr =                                                \n\
+      class_getMethodImplementation (return_struct.class_addr,               \n\
+                                     return_struct.sel_addr);                \n\
+    if (debug)                                                               \n\
+        printf (\"\\n*** Returning implementation: 0x%p.\\n\",               \n\
+          return_struct.impl_addr);                                          \n\
+                                                                             \n\
+    return return_struct.impl_addr;                                          \n\
+}                                                                            \n\
 ";
 
 AppleObjCTrampolineHandler::AppleObjCVTables::VTableRegion::VTableRegion(
@@ -328,12 +338,11 @@
   // uint32_t offset
   // uint32_t flags
   //
-  // Where offset is either 0 - in which case it is unused, or
-  // it is the offset of the vtable code from the beginning of the descriptor
-  // record.
-  // Below, we'll convert that into an absolute code address, since I don't want
-  // to have
-  // to compute it over and over.
+  // Where offset is either 0 - in which case it is unused, or it is
+  // the offset of the vtable code from the beginning of the
+  // descriptor record.  Below, we'll convert that into an absolute
+  // code address, since I don't want to have to compute it over and
+  // over.
 
   // Ingest the whole descriptor array:
   const lldb::addr_t desc_ptr = m_header_addr + header_size;
@@ -370,10 +379,9 @@
 
     offset = start_offset + descriptor_size;
   }
-  // Finally, a little bird told me that all the vtable code blocks are the same
-  // size.
-  // Let's compute the blocks and if they are all the same add the size to the
-  // code end address:
+  // Finally, a little bird told me that all the vtable code blocks
+  // are the same size.  Let's compute the blocks and if they are all
+  // the same add the size to the code end address:
   lldb::addr_t code_size = 0;
   bool all_the_same = true;
   for (size_t i = 0; i < num_descriptors - 1; i++) {
@@ -548,9 +556,8 @@
 }
 
 bool AppleObjCTrampolineHandler::AppleObjCVTables::ReadRegions() {
-  // The no argument version reads the start region from the value of the
-  // gdb_regions_header, and
-  // gets started from there.
+  // The no argument version reads the  start region from the value of
+  // the gdb_regions_header, and gets started from there.
 
   m_regions.clear();
   if (!InitializeVTableSymbols())
@@ -718,13 +725,12 @@
         g_lookup_implementation_with_stret_function_code;
   }
 
-  // Look up the addresses for the objc dispatch functions and cache them.  For
-  // now I'm inspecting the symbol
-  // names dynamically to figure out how to dispatch to them.  If it becomes
-  // more complicated than this we can
-  // turn the g_dispatch_functions char * array into a template table, and
-  // populate the DispatchFunction map
-  // from there.
+  // Look up the addresses for the objc dispatch functions and cache
+  // them.  For now I'm inspecting the symbol names dynamically to
+  // figure out how to dispatch to them.  If it becomes more
+  // complicated than this we can turn the g_dispatch_functions char *
+  // array into a template table, and populate the DispatchFunction
+  // map from there.
 
   for (size_t i = 0; i != llvm::array_lengthof(g_dispatch_functions); i++) {
     ConstString name_const_str(g_dispatch_functions[i].name);
@@ -732,11 +738,11 @@
         m_objc_module_sp->FindFirstSymbolWithNameAndType(name_const_str,
                                                          eSymbolTypeCode);
     if (msgSend_symbol && msgSend_symbol->ValueIsAddress()) {
-      // FixMe: Make g_dispatch_functions static table of DispatchFunctions, and
-      // have the map be address->index.
-      // Problem is we also need to lookup the dispatch function.  For now we
-      // could have a side table of stret & non-stret
-      // dispatch functions.  If that's as complex as it gets, we're fine.
+      // FIXME: Make g_dispatch_functions static table of
+      // DispatchFunctions, and have the map be address->index.
+      // Problem is we also need to lookup the dispatch function.  For
+      // now we could have a side table of stret & non-stret dispatch
+      // functions.  If that's as complex as it gets, we're fine.
 
       lldb::addr_t sym_addr =
           msgSend_symbol->GetAddressRef().GetOpcodeLoadAddress(target);
@@ -820,11 +826,11 @@
 
   diagnostics.Clear();
 
-  // Now write down the argument values for this particular call.  This looks
-  // like it might be a race condition
-  // if other threads were calling into here, but actually it isn't because we
-  // allocate a new args structure for
-  // this call by passing args_addr = LLDB_INVALID_ADDRESS...
+  // Now write down the argument values for this particular call.
+  // This looks like it might be a race condition if other threads
+  // were calling into here, but actually it isn't because we allocate
+  // a new args structure for this call by passing args_addr =
+  // LLDB_INVALID_ADDRESS...
 
   if (!impl_function_caller->WriteFunctionArguments(
           exe_ctx, args_addr, dispatch_values, diagnostics)) {
@@ -847,9 +853,9 @@
   DispatchFunction this_dispatch;
   bool found_it = false;
 
-  // First step is to look and see if we are in one of the known ObjC dispatch
-  // functions.  We've already compiled
-  // a table of same, so consult it.
+  // First step is to look and see if we are in one of the known ObjC
+  // dispatch functions.  We've already compiled a table of same, so
+  // consult it.
 
   MsgsendMap::iterator pos;
   pos = m_msgSend_map.find(curr_pc);
@@ -879,8 +885,8 @@
   if (found_it) {
     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 
-    // We are decoding a method dispatch.
-    // First job is to pull the arguments out:
+    // We are decoding a method dispatch.  First job is to pull the
+    // arguments out:
 
     lldb::StackFrameSP thread_cur_frame = thread.GetStackFrameAtIndex(0);
 
@@ -906,10 +912,10 @@
     int obj_index;
     int sel_index;
 
-    // If this is a struct return dispatch, then the first argument is the
-    // return struct pointer, and the object is the second, and the selector is
-    // the third.
-    // Otherwise the object is the first and the selector the second.
+    // If this is a struct return dispatch, then the first argument is
+    // the return struct pointer, and the object is the second, and
+    // the selector is the third.  Otherwise the object is the first
+    // and the selector the second.
     if (this_dispatch.stret_return) {
       obj_index = 1;
       sel_index = 2;
@@ -938,29 +944,26 @@
 
     ExecutionContext exe_ctx(thread.shared_from_this());
     Process *process = exe_ctx.GetProcessPtr();
-    // isa_addr will store the class pointer that the method is being dispatched
-    // to - so either the class
-    // directly or the super class if this is one of the objc_msgSendSuper
-    // flavors.  That's mostly used to
-    // look up the class/selector pair in our cache.
+    // isa_addr will store the class pointer that the method is being
+    // dispatched to - so either the class directly or the super class
+    // if this is one of the objc_msgSendSuper flavors.  That's mostly
+    // used to look up the class/selector pair in our cache.
 
     lldb::addr_t isa_addr = LLDB_INVALID_ADDRESS;
     lldb::addr_t sel_addr =
         argument_values.GetValueAtIndex(sel_index)->GetScalar().ULongLong();
 
-    // Figure out the class this is being dispatched to and see if we've already
-    // cached this method call,
-    // If so we can push a run-to-address plan directly.  Otherwise we have to
-    // figure out where
-    // the implementation lives.
+    // Figure out the class this is being dispatched to and see if
+    // we've already cached this method call, If so we can push a
+    // run-to-address plan directly.  Otherwise we have to figure out
+    // where the implementation lives.
 
     if (this_dispatch.is_super) {
       if (this_dispatch.is_super2) {
-        // In the objc_msgSendSuper2 case, we don't get the object directly, we
-        // get a structure containing
-        // the object and the class to which the super message is being sent.
-        // So we need to dig the super
-        // out of the class and use that.
+        // In the objc_msgSendSuper2 case, we don't get the object
+        // directly, we get a structure containing the object and the
+        // class to which the super message is being sent.  So we need
+        // to dig the super out of the class and use that.
 
         Value super_value(*(argument_values.GetValueAtIndex(obj_index)));
         super_value.GetScalar() += process->GetAddressByteSize();
@@ -984,11 +987,11 @@
             log->Printf("Failed to extract the class value from objc_super.");
         }
       } else {
-        // In the objc_msgSendSuper case, we don't get the object directly, we
-        // get a two element structure containing
-        // the object and the super class to which the super message is being
-        // sent.  So the class we want is
-        // the second element of this structure.
+        // In the objc_msgSendSuper case, we don't get the object
+        // directly, we get a two element structure containing the
+        // object and the super class to which the super message is
+        // being sent.  So the class we want is the second element of
+        // this structure.
 
         Value super_value(*(argument_values.GetValueAtIndex(obj_index)));
         super_value.GetScalar() += process->GetAddressByteSize();
@@ -1009,9 +1012,9 @@
       // making the object value a load address value and resolving it will get
       // the pointer sized data pointed to by that value...
 
-      // Note, it isn't a fatal error not to be able to get the address from the
-      // object, since this might
-      // be a "tagged pointer" which isn't a real object, but rather some word
+      // Note, it isn't a fatal error not to be able to get the
+      // address from the object, since this might be a "tagged
+      // pointer" which isn't a real object, but rather some word
       // length encoded dingus.
 
       Value isa_value(*(argument_values.GetValueAtIndex(obj_index)));
@@ -1126,9 +1129,9 @@
         flag_value.GetScalar() = 0; // FIXME - Set to 0 when debugging is done.
       dispatch_values.PushValue(flag_value);
 
-      // The step through code might have to fill in the cache, so it is not
-      // safe to run only one thread.
-      // So we override the stop_others value passed in to us here:
+      // The step through code might have to fill in the cache, so it
+      // is not safe to run only one thread.  So we override the
+      // stop_others value passed in to us here:
       const bool trampoline_stop_others = false;
       ret_plan_sp.reset(new AppleThreadPlanStepThroughObjCTrampoline(
           thread, this, dispatch_values, isa_addr, sel_addr,
Index: lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCTypeEncodingParser.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCTypeEncodingParser.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCTypeEncodingParser.cpp
@@ -105,10 +105,9 @@
     return clang::QualType();
   std::string name(ReadStructName(type));
 
-  // We do not handle templated classes/structs at the moment.
-  // If the name has a < in it, we are going to abandon this.
-  // We're still obliged to parse it, so we just set a flag that
-  // means "Don't actually build anything."
+  // We do not handle templated classes/structs at the moment. If the name has
+  // a < in it, we are going to abandon this. We're still obliged to parse it,
+  // so we just set a flag that means "Don't actually build anything."
 
   const bool is_templated = name.find('<') != std::string::npos;
 
@@ -180,11 +179,9 @@
 
 // the runtime can emit these in the form of @"SomeType", giving more specifics
 // this would be interesting for expression parser interop, but since we
-// actually try
-// to avoid exposing the ivar info to the expression evaluator, consume but
-// ignore the type info
-// and always return an 'id'; if anything, dynamic typing will resolve things
-// for us anyway
+// actually try to avoid exposing the ivar info to the expression evaluator,
+// consume but ignore the type info and always return an 'id'; if anything,
+// dynamic typing will resolve things for us anyway
 clang::QualType AppleObjCTypeEncodingParser::BuildObjCObjectPointerType(
     clang::ASTContext &ast_ctx, lldb_utility::StringLexer &type,
     bool for_expression) {
@@ -197,24 +194,21 @@
     // We have to be careful here.  We're used to seeing
     //   @"NSString"
     // but in records it is possible that the string following an @ is the name
-    // of the next field and @ means "id".
-    // This is the case if anything unquoted except for "}", the end of the
-    // type, or another name follows the quoted string.
+    // of the next field and @ means "id". This is the case if anything
+    // unquoted except for "}", the end of the type, or another name follows
+    // the quoted string.
     //
     // E.g.
     // - @"NSString"@ means "id, followed by a field named NSString of type id"
-    // - @"NSString"} means "a pointer to NSString and the end of the struct"
-    // - @"NSString""nextField" means "a pointer to NSString and a field named
-    // nextField"
-    // - @"NSString" followed by the end of the string means "a pointer to
-    // NSString"
+    // - @"NSString"} means "a pointer to NSString and the end of the struct" -
+    // @"NSString""nextField" means "a pointer to NSString and a field named
+    // nextField" - @"NSString" followed by the end of the string means "a
+    // pointer to NSString"
     //
     // As a result, the rule is: If we see @ followed by a quoted string, we
-    // peek.
-    // - If we see }, ), ], the end of the string, or a quote ("), the quoted
-    // string is a class name.
-    // - If we see anything else, the quoted string is a field name and we push
-    // it back onto type.
+    // peek. - If we see }, ), ], the end of the string, or a quote ("), the
+    // quoted string is a class name. - If we see anything else, the quoted
+    // string is a field name and we push it back onto type.
 
     name = ReadQuotedString(type);
 
@@ -260,9 +254,8 @@
         decl_vendor->FindDecls(ConstString(name), append, max_matches, decls);
 
 // The user can forward-declare something that has no definition.  The runtime
-// doesn't prohibit this at all.
-// This is a rare and very weird case.  We keep this assert in debug builds so
-// we catch other weird cases.
+// doesn't prohibit this at all. This is a rare and very weird case.  We keep
+// this assert in debug builds so we catch other weird cases.
 #ifdef LLDB_CONFIGURATION_DEBUG
     assert(num_types);
 #else
@@ -315,8 +308,8 @@
   //   if (!lldb_ctx)
   //      return clang::QualType();
   //   return lldb_ctx->GetIntTypeFromBitSize(32, true).GetQualType();
-  // which uses one of the constants if one is available, but we don't think all
-  // this work is necessary.
+  // which uses one of the constants if one is available, but we don't think
+  // all this work is necessary.
   case 'q':
     return ast_ctx.LongLongTy;
   case 'C':
@@ -364,11 +357,10 @@
   case '^': {
     if (!for_expression && type.NextIf('?')) {
       // if we are not supporting the concept of unknownAny, but what is being
-      // created here is an unknownAny*, then
-      // we can just get away with a void*
+      // created here is an unknownAny*, then we can just get away with a void*
       // this is theoretically wrong (in the same sense as 'theoretically
-      // nothing exists') but is way better than outright failure
-      // in many practical cases
+      // nothing exists') but is way better than outright failure in many
+      // practical cases
       return ast_ctx.VoidPtrTy;
     } else {
       clang::QualType target_type = BuildType(ast_ctx, type, for_expression);
Index: lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.cpp
@@ -52,8 +52,8 @@
 
 void AppleThreadPlanStepThroughObjCTrampoline::DidPush() {
   // Setting up the memory space for the called function text might require
-  // allocations,
-  // i.e. a nested function call.  This needs to be done as a PreResumeAction.
+  // allocations, i.e. a nested function call.  This needs to be done as a
+  // PreResumeAction.
   m_thread.GetProcess()->AddPreResumeAction(PreResumeInitializeFunctionCaller,
                                             (void *)this);
 }
@@ -110,8 +110,7 @@
     Event *event_ptr) {
   // If we get asked to explain the stop it will be because something went
   // wrong (like the implementation for selector function crashed...  We're
-  // going
-  // to figure out what to do about that, so we do explain the stop.
+  // going to figure out what to do about that, so we do explain the stop.
   return true;
 }
 
@@ -135,8 +134,7 @@
   }
 
   // Second stage, if all went well with the function calling, then fetch the
-  // target address, and
-  // queue up a "run to that address" plan.
+  // target address, and queue up a "run to that address" plan.
   if (!m_run_to_sp) {
     Value target_addr_value;
     ExecutionContext exc_ctx;
@@ -201,8 +199,8 @@
   return false;
 }
 
-// The base class MischiefManaged does some cleanup - so you have to call it
-// in your MischiefManaged derived class.
+// The base class MischiefManaged does some cleanup - so you have to call it in
+// your MischiefManaged derived class.
 bool AppleThreadPlanStepThroughObjCTrampoline::MischiefManaged() {
   if (IsPlanComplete())
     return true;
Index: lldb/trunk/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptExpressionOpts.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptExpressionOpts.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptExpressionOpts.cpp
@@ -38,14 +38,12 @@
 
 // [``slang``](https://android.googlesource.com/platform/frameworks/compile/slang),
 // the compiler frontend for RenderScript embeds an ARM specific triple in IR
-// that is shipped in the app, after
-// generating IR that has some assumptions that an ARM device is the target.
-// As the IR is then compiled on a device of unknown (at time the IR was
-// generated at least) architecture,
-// when calling RenderScript API function as part of debugger expressions, we
-// have to perform a fixup pass that
-// removes those assumptions right before the module is sent to be generated by
-// the llvm backend.
+// that is shipped in the app, after generating IR that has some assumptions
+// that an ARM device is the target. As the IR is then compiled on a device of
+// unknown (at time the IR was generated at least) architecture, when calling
+// RenderScript API function as part of debugger expressions, we have to
+// perform a fixup pass that removes those assumptions right before the module
+// is sent to be generated by the llvm backend.
 
 namespace {
 bool registerRSDefaultTargetOpts(clang::TargetOptions &proto,
@@ -107,10 +105,9 @@
   case llvm::Triple::ArchType::x86:
     changed_module |= fixupX86FunctionCalls(module);
     // For some reason this triple gets totally missed by the backend, and must
-    // be set manually.
-    // There a reference in bcc/Main.cpp about auto feature-detection being
-    // removed from LLVM3.5, but I can't
-    // see that discussion anywhere public.
+    // be set manually. There a reference in bcc/Main.cpp about auto feature-
+    // detection being removed from LLVM3.5, but I can't see that discussion
+    // anywhere public.
     real_triple = "i686--linux-android";
     break;
   case llvm::Triple::ArchType::x86_64:
@@ -118,12 +115,12 @@
     break;
   case llvm::Triple::ArchType::mipsel:
   case llvm::Triple::ArchType::mips64el:
-    // No actual IR fixup pass is needed on MIPS, but the datalayout
-    // and targetmachine do need to be explicitly set.
+    // No actual IR fixup pass is needed on MIPS, but the datalayout and
+    // targetmachine do need to be explicitly set.
 
-    // bcc explicitly compiles MIPS code to use the static relocation
-    // model due to an issue with relocations in mclinker.
-    // see libbcc/support/CompilerConfig.cpp for details
+    // bcc explicitly compiles MIPS code to use the static relocation model due
+    // to an issue with relocations in mclinker. see
+    // libbcc/support/CompilerConfig.cpp for details
     reloc_model = llvm::Reloc::Static;
     changed_module = true;
     break;
@@ -146,8 +143,7 @@
     assert(target_machine &&
            "failed to identify RenderScriptRuntime target machine");
     // We've been using a triple and datalayout of some ARM variant all along,
-    // so
-    // we need to let the backend know that this is no longer the case.
+    // so we need to let the backend know that this is no longer the case.
     if (log) {
       log->Printf("%s - Changing RS target triple to '%s'", __FUNCTION__,
                   real_triple.str().c_str());
Index: lldb/trunk/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
@@ -312,7 +312,8 @@
 
   Status err;
 
-  // find offset to arguments on the stack (+16 to skip over a0-a3 shadow space)
+  // find offset to arguments on the stack (+16 to skip over a0-a3 shadow
+  // space)
   uint64_t sp = ctx.reg_ctx->GetSP() + 16;
 
   for (size_t i = 0; i < num_args; ++i) {
@@ -447,12 +448,11 @@
 }
 
 bool ParseCoordinate(llvm::StringRef coord_s, RSCoordinate &coord) {
-  // takes an argument of the form 'num[,num][,num]'.
-  // Where 'coord_s' is a comma separated 1,2 or 3-dimensional coordinate
-  // with the whitespace trimmed.
-  // Missing coordinates are defaulted to zero.
-  // If parsing of any elements fails the contents of &coord are undefined
-  // and `false` is returned, `true` otherwise
+  // takes an argument of the form 'num[,num][,num]'. Where 'coord_s' is a
+  // comma separated 1,2 or 3-dimensional coordinate with the whitespace
+  // trimmed. Missing coordinates are defaulted to zero. If parsing of any
+  // elements fails the contents of &coord are undefined and `false` is
+  // returned, `true` otherwise
 
   RegularExpression regex;
   RegularExpression::Match regex_match(3);
@@ -633,8 +633,9 @@
   // subelements, there may be more than one instance of the ElementHeader
   // struct. With this first instance being the root element, and the other
   // instances being the root's descendants. To identify which instances are an
-  // ElementHeader's children, each struct is immediately followed by a sequence
-  // of consecutive offsets to the start of its child structs. These offsets are
+  // ElementHeader's children, each struct is immediately followed by a
+  // sequence of consecutive offsets to the start of its child structs. These
+  // offsets are
   // 4 bytes in size, and the 0 offset signifies no more children.
   struct FileHeader {
     uint8_t ident[4];  // ASCII 'RSAD' identifying the file
@@ -653,8 +654,8 @@
   // Monotonically increasing from 1
   static uint32_t ID;
 
-  // Maps Allocation DataType enum and vector size to printable strings
-  // using mapping from RenderScript numerical types summary documentation
+  // Maps Allocation DataType enum and vector size to printable strings using
+  // mapping from RenderScript numerical types summary documentation
   static const char *RsDataTypeToString[][4];
 
   // Maps Allocation DataKind enum to printable strings
@@ -844,11 +845,10 @@
                                            lldb_private::SymbolContext &context,
                                            Address *, bool) {
   // We need to have access to the list of reductions currently parsed, as
-  // reduce names don't actually exist as
-  // symbols in a module. They are only identifiable by parsing the .rs.info
-  // packet, or finding the expand symbol. We
-  // therefore need access to the list of parsed rs modules to properly resolve
-  // reduction names.
+  // reduce names don't actually exist as symbols in a module. They are only
+  // identifiable by parsing the .rs.info packet, or finding the expand symbol.
+  // We therefore need access to the list of parsed rs modules to properly
+  // resolve reduction names.
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
   ModuleSP module = context.module_sp;
 
@@ -967,8 +967,8 @@
         log->Printf("%s: Placed %sbreakpoint on %s", __FUNCTION__,
                     new_bp ? "new " : "", k.m_name.AsCString());
 
-      // exit after placing the first breakpoint if we do not intend to stop
-      // on all kernels making up this script group
+      // exit after placing the first breakpoint if we do not intend to stop on
+      // all kernels making up this script group
       if (!m_stop_on_all)
         break;
     }
@@ -1684,8 +1684,8 @@
   const ModuleSP module = rsmodule_sp->m_module;
   const FileSpec &file = module->GetPlatformFileSpec();
 
-  // Iterate over all of the scripts that we currently know of.
-  // Note: We cant push or pop to m_scripts here or it may invalidate rs_script.
+  // Iterate over all of the scripts that we currently know of. Note: We cant
+  // push or pop to m_scripts here or it may invalidate rs_script.
   for (const auto &rs_script : m_scripts) {
     // Extract the expected .so file path for this script.
     std::string shared_lib;
@@ -1825,9 +1825,9 @@
 
        // rsaTypeGetNativeData(Context*, Type*, void* typeData, size) Pack the
        // data in the following way mHal.state.dimX; mHal.state.dimY;
-       // mHal.state.dimZ; mHal.state.lodCount; mHal.state.faces; mElement; into
-       // typeData Need to specify 32 or 64 bit for uint_t since this differs
-       // between devices
+       // mHal.state.dimZ; mHal.state.lodCount; mHal.state.faces; mElement;
+       // into typeData Need to specify 32 or 64 bit for uint_t since this
+       // differs between devices
        JIT_TEMPLATE_CONTEXT
        "uint%" PRIu32 "_t data[6]; (void*)rsaTypeGetNativeData(ctxt"
        ", 0x%" PRIx64 ", data, 6); data[0]", // eExprTypeDimX
@@ -1882,10 +1882,10 @@
 }
 } // end of the anonymous namespace
 
-// JITs the RS runtime for the internal data pointer of an allocation. Is passed
-// x,y,z coordinates for the pointer to a specific element. Then sets the
-// data_ptr member in Allocation with the result. Returns true on success, false
-// otherwise
+// JITs the RS runtime for the internal data pointer of an allocation. Is
+// passed x,y,z coordinates for the pointer to a specific element. Then sets
+// the data_ptr member in Allocation with the result. Returns true on success,
+// false otherwise
 bool RenderScriptRuntime::JITDataPointer(AllocationDetails *alloc,
                                          StackFrame *frame_ptr, uint32_t x,
                                          uint32_t y, uint32_t z) {
@@ -1961,8 +1961,8 @@
 }
 
 // JITs the RS runtime for information about the dimensions and type of an
-// allocation Then sets dimension and element_ptr members in Allocation with the
-// result. Returns true on success, false otherwise
+// allocation Then sets dimension and element_ptr members in Allocation with
+// the result. Returns true on success, false otherwise
 bool RenderScriptRuntime::JITTypePacked(AllocationDetails *alloc,
                                         StackFrame *frame_ptr) {
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
@@ -2245,9 +2245,8 @@
 }
 
 // JITs the RS runtime for information about the stride between rows in the
-// allocation. This is done to detect padding, since allocated memory is 16-byte
-// aligned.
-// Returns true on success, false otherwise
+// allocation. This is done to detect padding, since allocated memory is
+// 16-byte aligned. Returns true on success, false otherwise
 bool RenderScriptRuntime::JITAllocationStride(AllocationDetails *alloc,
                                               StackFrame *frame_ptr) {
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
@@ -2313,9 +2312,8 @@
 }
 
 // Function attempts to set the type_name member of the paramaterised Element
-// object.
-// This string should be the name of the struct type the Element represents.
-// We need this string for pretty printing the Element to users.
+// object. This string should be the name of the struct type the Element
+// represents. We need this string for pretty printing the Element to users.
 void RenderScriptRuntime::FindStructTypeName(Element &elem,
                                              StackFrame *frame_ptr) {
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
@@ -2333,9 +2331,8 @@
         RegularExpression(llvm::StringRef(".")), true, UINT32_MAX, var_list);
 
   // Iterate over all the global variables looking for one with a matching type
-  // to the Element.
-  // We make the assumption a match exists since there needs to be a global
-  // variable to reflect the struct type back into java host code.
+  // to the Element. We make the assumption a match exists since there needs to
+  // be a global variable to reflect the struct type back into java host code.
   for (uint32_t i = 0; i < var_list.GetSize(); ++i) {
     const VariableSP var_sp(var_list.GetVariableAtIndex(i));
     if (!var_sp)
@@ -2347,15 +2344,14 @@
 
     // Find the number of variable fields.
     // If it has no fields, or more fields than our Element, then it can't be
-    // the struct we're looking for.
-    // Don't check for equality since RS can add extra struct members for
-    // padding.
+    // the struct we're looking for. Don't check for equality since RS can add
+    // extra struct members for padding.
     size_t num_children = valobj_sp->GetNumChildren();
     if (num_children > elem.children.size() || num_children == 0)
       continue;
 
-    // Iterate over children looking for members with matching field names.
-    // If all the field names match, this is likely the struct we want.
+    // Iterate over children looking for members with matching field names. If
+    // all the field names match, this is likely the struct we want.
     //   TODO: This could be made more robust by also checking children data
     //   sizes, or array size
     bool found = true;
@@ -2404,8 +2400,8 @@
 }
 
 // Function sets the datum_size member of Element. Representing the size of a
-// single instance including padding.
-// Assumes the relevant allocation information has already been jitted.
+// single instance including padding. Assumes the relevant allocation
+// information has already been jitted.
 void RenderScriptRuntime::SetElementSize(Element &elem) {
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
   const Element::DataType type = *elem.type.get();
@@ -2446,9 +2442,9 @@
                 data_size + padding);
 }
 
-// Given an allocation, this function copies the allocation contents from device
-// into a buffer on the heap.
-// Returning a shared pointer to the buffer containing the data.
+// Given an allocation, this function copies the allocation contents from
+// device into a buffer on the heap. Returning a shared pointer to the buffer
+// containing the data.
 std::shared_ptr<uint8_t>
 RenderScriptRuntime::GetAllocationData(AllocationDetails *alloc,
                                        StackFrame *frame_ptr) {
@@ -2496,9 +2492,8 @@
   return buffer;
 }
 
-// Function copies data from a binary file into an allocation.
-// There is a header at the start of the file, FileHeader, before the data
-// content itself.
+// Function copies data from a binary file into an allocation. There is a
+// header at the start of the file, FileHeader, before the data content itself.
 // Information from this header is used to display warnings to the user about
 // incompatibilities
 bool RenderScriptRuntime::LoadAllocation(Stream &strm, const uint32_t alloc_id,
@@ -2630,7 +2625,8 @@
   // Calculate size of allocation data in file
   size_t size = data_sp->GetByteSize() - file_header->hdr_size;
 
-  // Check if the target allocation and file both have the same total data size.
+  // Check if the target allocation and file both have the same total data
+  // size.
   const uint32_t alloc_size = *alloc->size.get();
   if (alloc_size != size) {
     strm.Printf("Warning: Mismatched allocation sizes - file 0x%" PRIx64
@@ -2660,15 +2656,15 @@
 
 // Function takes as parameters a byte buffer, which will eventually be written
 // to file as the element header, an offset into that buffer, and an Element
-// that will be saved into the buffer at the parametrised offset.
-// Return value is the new offset after writing the element into the buffer.
-// Elements are saved to the file as the ElementHeader struct followed by
-// offsets to the structs of all the element's children.
+// that will be saved into the buffer at the parametrised offset. Return value
+// is the new offset after writing the element into the buffer. Elements are
+// saved to the file as the ElementHeader struct followed by offsets to the
+// structs of all the element's children.
 size_t RenderScriptRuntime::PopulateElementHeaders(
     const std::shared_ptr<uint8_t> header_buffer, size_t offset,
     const Element &elem) {
-  // File struct for an element header with all the relevant details copied from
-  // elem. We assume members are valid already.
+  // File struct for an element header with all the relevant details copied
+  // from elem. We assume members are valid already.
   AllocationDetails::ElementHeader elem_header;
   elem_header.type = *elem.type.get();
   elem_header.kind = *elem.type_kind.get();
@@ -2678,9 +2674,8 @@
       elem.array_size.isValid() ? *elem.array_size.get() : 0;
   const size_t elem_header_size = sizeof(AllocationDetails::ElementHeader);
 
-  // Copy struct into buffer and advance offset
-  // We assume that header_buffer has been checked for nullptr before this
-  // method is called
+  // Copy struct into buffer and advance offset We assume that header_buffer
+  // has been checked for nullptr before this method is called
   memcpy(header_buffer.get() + offset, &elem_header, elem_header_size);
   offset += elem_header_size;
 
@@ -2721,8 +2716,8 @@
   return size;
 }
 
-// Function copies allocation contents into a binary file. This file can then be
-// loaded later into a different allocation. There is a header, FileHeader,
+// Function copies allocation contents into a binary file. This file can then
+// be loaded later into a different allocation. There is a header, FileHeader,
 // before the allocation data containing meta-data.
 bool RenderScriptRuntime::SaveAllocation(Stream &strm, const uint32_t alloc_id,
                                          const char *path,
@@ -2852,8 +2847,8 @@
   if (module_sp) {
     for (const auto &rs_module : m_rsmodules) {
       if (rs_module->m_module == module_sp) {
-        // Check if the user has enabled automatically breaking on
-        // all RS kernels.
+        // Check if the user has enabled automatically breaking on all RS
+        // kernels.
         if (m_breakAllKernels)
           BreakOnModuleKernels(rs_module);
 
@@ -2975,11 +2970,10 @@
                                                 size_t n_lines) {
   // The list of reduction kernels in the `.rs.info` symbol is of the form
   // "signature - accumulatordatasize - reduction_name - initializer_name -
-  // accumulator_name - combiner_name -
-  // outconverter_name - halter_name"
-  // Where a function is not explicitly named by the user, or is not generated
-  // by the compiler, it is named "." so the
-  // dash separated list should always be 8 items long
+  // accumulator_name - combiner_name - outconverter_name - halter_name" Where
+  // a function is not explicitly named by the user, or is not generated by the
+  // compiler, it is named "." so the dash separated list should always be 8
+  // items long
   Log *log = GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE);
   // Skip the exportReduceCount line
   ++lines;
@@ -3069,8 +3063,7 @@
 }
 
 // The .rs.info symbol in renderscript modules contains a string which needs to
-// be parsed.
-// The string is basic and is parsed on a line by line basis.
+// be parsed. The string is basic and is parsed on a line by line basis.
 bool RSModuleDescriptor::ParseRSInfo() {
   assert(m_module);
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
@@ -3137,8 +3130,8 @@
     const auto handler = rs_info_handler(key);
     if (handler == -1)
       continue;
-    // getAsInteger returns `true` on an error condition - we're only interested
-    // in numeric fields at the moment
+    // getAsInteger returns `true` on an error condition - we're only
+    // interested in numeric fields at the moment
     uint64_t n_lines;
     if (val.getAsInteger(10, n_lines)) {
       LLDB_LOGV(log, "Failed to parse non-numeric '.rs.info' section {0}",
@@ -3213,9 +3206,8 @@
 
   std::map<addr_t, uint64_t> contextReferences;
 
-  // Iterate over all of the currently discovered scripts.
-  // Note: We cant push or pop from m_scripts inside this loop or it may
-  // invalidate script.
+  // Iterate over all of the currently discovered scripts. Note: We cant push
+  // or pop from m_scripts inside this loop or it may invalidate script.
   for (const auto &script : m_scripts) {
     if (!script->context.isValid())
       continue;
@@ -3393,15 +3385,15 @@
         if ((type == Element::RS_TYPE_NONE) &&
             (alloc->element.children.size() > 0) &&
             (alloc->element.type_name != Element::GetFallbackStructName())) {
-          // Here we are dumping an Element of struct type.
-          // This is done using expression evaluation with the name of the
-          // struct type and pointer to element.
-          // Don't print the name of the resulting expression, since this will
-          // be '$[0-9]+'
+          // Here we are dumping an Element of struct type. This is done using
+          // expression evaluation with the name of the struct type and pointer
+          // to element. Don't print the name of the resulting expression,
+          // since this will be '$[0-9]+'
           DumpValueObjectOptions expr_options;
           expr_options.SetHideName(true);
 
-          // Setup expression as derefrencing a pointer cast to element address.
+          // Setup expression as derefrencing a pointer cast to element
+          // address.
           char expr_char_buffer[jit_max_expr_size];
           int written =
               snprintf(expr_char_buffer, jit_max_expr_size, "*(%s*) 0x%" PRIx64,
@@ -3435,9 +3427,9 @@
   return true;
 }
 
-// Function recalculates all our cached information about allocations by jitting
-// the RS runtime regarding each allocation we know about. Returns true if all
-// allocations could be recomputed, false otherwise.
+// Function recalculates all our cached information about allocations by
+// jitting the RS runtime regarding each allocation we know about. Returns true
+// if all allocations could be recomputed, false otherwise.
 bool RenderScriptRuntime::RecomputeAllAllocations(Stream &strm,
                                                   StackFrame *frame_ptr) {
   bool success = true;
@@ -3601,8 +3593,8 @@
   }
 }
 
-// Given the name of a kernel this function creates a breakpoint using our
-// own breakpoint resolver, and returns the Breakpoint shared pointer.
+// Given the name of a kernel this function creates a breakpoint using our own
+// breakpoint resolver, and returns the Breakpoint shared pointer.
 BreakpointSP
 RenderScriptRuntime::CreateKernelBreakpoint(const ConstString &name) {
   Log *log(
@@ -3743,8 +3735,8 @@
       log->Printf("%s - Found .expand function '%s'", __FUNCTION__,
                   func_name.GetCString());
 
-    // Get values for variables in .expand frame that tell us the current kernel
-    // invocation
+    // Get values for variables in .expand frame that tell us the current
+    // kernel invocation
     uint64_t x, y, z;
     bool found = GetFrameVarAsUnsigned(frame_sp, x_expr, x) &&
                  GetFrameVarAsUnsigned(frame_sp, y_expr, y) &&
@@ -3765,12 +3757,11 @@
 
 // Callback when a kernel breakpoint hits and we're looking for a specific
 // coordinate. Baton parameter contains a pointer to the target coordinate we
-// want to break on.
-// Function then checks the .expand frame for the current coordinate and breaks
-// to user if it matches.
-// Parameter 'break_id' is the id of the Breakpoint which made the callback.
-// Parameter 'break_loc_id' is the id for the BreakpointLocation which was hit,
-// a single logical breakpoint can have multiple addresses.
+// want to break on. Function then checks the .expand frame for the current
+// coordinate and breaks to user if it matches. Parameter 'break_id' is the id
+// of the Breakpoint which made the callback. Parameter 'break_loc_id' is the
+// id for the BreakpointLocation which was hit, a single logical breakpoint can
+// have multiple addresses.
 bool RenderScriptRuntime::KernelBreakpointHit(void *baton,
                                               StoppointCallbackContext *ctx,
                                               user_id_t break_id,
@@ -3845,12 +3836,10 @@
   m_conditional_breaks[bp->GetID()] = std::unique_ptr<RSCoordinate>(baton);
 }
 
-// Tries to set a breakpoint on the start of a kernel, resolved using the kernel
-// name. Argument 'coords', represents a three dimensional coordinate which can
-// be
-// used to specify a single kernel instance to break on. If this is set then we
-// add a callback
-// to the breakpoint.
+// Tries to set a breakpoint on the start of a kernel, resolved using the
+// kernel name. Argument 'coords', represents a three dimensional coordinate
+// which can be used to specify a single kernel instance to break on. If this
+// is set then we add a callback to the breakpoint.
 bool RenderScriptRuntime::PlaceBreakpointOnKernel(TargetSP target,
                                                   Stream &messages,
                                                   const char *name,
@@ -4270,8 +4259,8 @@
       };
 
       // Matching a comma separated list of known words is fairly
-      // straightforward with PCRE, but we're
-      // using ERE, so we end up with a little ugliness...
+      // straightforward with PCRE, but we're using ERE, so we end up with a
+      // little ugliness...
       RegularExpression::Match match(/* max_matches */ 5);
       RegularExpression match_type_list(
           llvm::StringRef("^([[:alpha:]]+)(,[[:alpha:]]+){0,4}$"));
Index: lldb/trunk/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptx86ABIFixups.cpp
===================================================================
--- lldb/trunk/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptx86ABIFixups.cpp
+++ lldb/trunk/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptx86ABIFixups.cpp
@@ -46,18 +46,15 @@
 
 bool isRSLargeReturnCall(llvm::Module &module, llvm::CallInst *call_inst) {
   // i686 and x86_64 returns for large vectors in the RenderScript API are not
-  // handled as normal
-  // register pairs, but as a hidden sret type. This is not reflected in the
-  // debug info or mangled
-  // symbol name, and the android ABI for x86 and x86_64, (as well as the
-  // emulators) specifies there is
-  // no AVX, so bcc generates an sret function because we cannot natively return
+  // handled as normal register pairs, but as a hidden sret type. This is not
+  // reflected in the debug info or mangled symbol name, and the android ABI
+  // for x86 and x86_64, (as well as the emulators) specifies there is no AVX,
+  // so bcc generates an sret function because we cannot natively return
   // 256 bit vectors.
   // This function simply checks whether a function has a > 128bit return type.
-  // It is perhaps an
-  // unreliable heuristic, and relies on bcc not generating AVX code, so if the
-  // android ABI one day
-  // provides for AVX, this function may go out of fashion.
+  // It is perhaps an unreliable heuristic, and relies on bcc not generating
+  // AVX code, so if the android ABI one day provides for AVX, this function
+  // may go out of fashion.
   (void)module;
   if (!call_inst || !call_inst->getCalledFunction())
     return false;
@@ -88,12 +85,11 @@
 
 llvm::FunctionType *cloneToStructRetFnTy(llvm::CallInst *call_inst) {
   // on x86 StructReturn functions return a pointer to the return value, rather
-  // than the return
-  // value itself [ref](http://www.agner.org/optimize/calling_conventions.pdf
-  // section 6).
-  // We create a return type by getting the pointer type of the old return type,
-  // and inserting a new
-  // initial argument of pointer type of the original return type.
+  // than the return value itself
+  // [ref](http://www.agner.org/optimize/calling_conventions.pdf section 6). We
+  // create a return type by getting the pointer type of the old return type,
+  // and inserting a new initial argument of pointer type of the original
+  // return type.
   Log *log(
       GetLogIfAnyCategoriesSet(LIBLLDB_LOG_LANGUAGE | LIBLLDB_LOG_EXPRESSIONS));
 
@@ -112,8 +108,7 @@
                                    orig_type->param_end()};
 
   // This may not work if the function is somehow declared void as llvm is
-  // strongly typed
-  // and represents void* with i8*
+  // strongly typed and represents void* with i8*
   assert(!orig_type->getReturnType()->isVoidTy() &&
          "Cannot add StructRet attribute to void function");
   llvm::PointerType *return_type_ptr_type =
@@ -126,8 +121,8 @@
   if (log)
     log->Printf("%s - return type pointer type for StructRet clone @ '0x%p':\n",
                 __FUNCTION__, (void *)return_type_ptr_type);
-  // put the the sret pointer argument in place at the beginning of the argument
-  // list.
+  // put the the sret pointer argument in place at the beginning of the
+  // argument list.
   params.emplace(params.begin(), return_type_ptr_type);
   assert(params.size() == num_params + 1);
   return llvm::FunctionType::get(return_type_ptr_type, params,
@@ -157,11 +152,9 @@
 
 bool fixupX86StructRetCalls(llvm::Module &module) {
   bool changed = false;
-  // changing a basic block while iterating over it seems to have some undefined
-  // behaviour
-  // going on so we find all RS callsites first, then fix them up after
-  // consuming
-  // the iterator.
+  // changing a basic block while iterating over it seems to have some
+  // undefined behaviour going on so we find all RS callsites first, then fix
+  // them up after consuming the iterator.
   std::set<llvm::CallInst *> rs_callsites;
   if (!findRSCallSites(module, rs_callsites, isRSLargeReturnCall))
     return false;
@@ -180,8 +173,7 @@
 
     // Allocate enough space to store the return value of the original function
     // we pass a pointer to this allocation as the StructRet param, and then
-    // copy its
-    // value into the lldb return value
+    // copy its value into the lldb return value
     const llvm::DataLayout &DL = module.getDataLayout();
     llvm::AllocaInst *return_value_alloc = new llvm::AllocaInst(
       func->getReturnType(), DL.getAllocaAddrSpace(), "var_vector_return_alloc",
@@ -222,19 +214,15 @@
 
 bool fixupRSAllocationStructByValCalls(llvm::Module &module) {
   // On x86_64, calls to functions in the RS runtime that take an
-  // `rs_allocation` type argument
-  // are actually handled as by-ref params by bcc, but appear to be passed by
-  // value by lldb (the callsite all use
-  // `struct byval`).
-  // On x86_64 Linux, struct arguments are transferred in registers if the
-  // struct size is no bigger than
-  // 128bits [ref](http://www.agner.org/optimize/calling_conventions.pdf)
-  // section 7.1 "Passing and returning objects"
-  // otherwise passed on the stack.
-  // an object of type `rs_allocation` is actually 256bits, so should be passed
-  // on the stack. However, code generated
-  // by bcc actually treats formal params of type `rs_allocation` as
-  // `rs_allocation *` so we need to convert the
+  // `rs_allocation` type argument are actually handled as by-ref params by
+  // bcc, but appear to be passed by value by lldb (the callsite all use
+  // `struct byval`). On x86_64 Linux, struct arguments are transferred in
+  // registers if the struct size is no bigger than 128bits
+  // [ref](http://www.agner.org/optimize/calling_conventions.pdf) section 7.1
+  // "Passing and returning objects" otherwise passed on the stack. an object
+  // of type `rs_allocation` is actually 256bits, so should be passed on the
+  // stack. However, code generated by bcc actually treats formal params of
+  // type `rs_allocation` as `rs_allocation *` so we need to convert the
   // calling convention to pass by reference, and remove any hint of byval from
   // formal parameters.
   bool changed = false;
Index: lldb/trunk/source/Plugins/ObjectContainer/BSD-Archive/ObjectContainerBSDArchive.cpp
===================================================================
--- lldb/trunk/source/Plugins/ObjectContainer/BSD-Archive/ObjectContainerBSDArchive.cpp
+++ lldb/trunk/source/Plugins/ObjectContainer/BSD-Archive/ObjectContainerBSDArchive.cpp
@@ -89,9 +89,9 @@
 
   str.assign((const char *)data.GetData(&offset, 16), 16);
   if (str.find("#1/") == 0) {
-    // If the name is longer than 16 bytes, or contains an embedded space
-    // then it will use this format where the length of the name is
-    // here and the name characters are after this header.
+    // If the name is longer than 16 bytes, or contains an embedded space then
+    // it will use this format where the length of the name is here and the
+    // name characters are after this header.
     ar_name_len = strtoul(str.c_str() + 3, &err, 10);
   } else {
     // Strip off any trailing spaces.
@@ -203,8 +203,8 @@
   shared_ptr archive_sp;
   Archive::Map &archive_map = Archive::GetArchiveCache();
   Archive::Map::iterator pos = archive_map.find(file);
-  // Don't cache a value for "archive_map.end()" below since we might
-  // delete an archive entry...
+  // Don't cache a value for "archive_map.end()" below since we might delete an
+  // archive entry...
   while (pos != archive_map.end() && pos->first == file) {
     bool match = true;
     if (arch.IsValid() &&
@@ -217,14 +217,13 @@
       if (pos->second->GetModificationTime() == time) {
         return pos->second;
       } else {
-        // We have a file at the same path with the same architecture
-        // whose modification time doesn't match. It doesn't make sense
-        // for us to continue to use this BSD archive since we cache only
-        // the object info which consists of file time info and also the
-        // file offset and file size of any contained objects. Since
-        // this information is now out of date, we won't get the correct
-        // information if we go and extract the file data, so we should
-        // remove the old and outdated entry.
+        // We have a file at the same path with the same architecture whose
+        // modification time doesn't match. It doesn't make sense for us to
+        // continue to use this BSD archive since we cache only the object info
+        // which consists of file time info and also the file offset and file
+        // size of any contained objects. Since this information is now out of
+        // date, we won't get the correct information if we go and extract the
+        // file data, so we should remove the old and outdated entry.
         archive_map.erase(pos);
         pos = archive_map.find(file);
         continue; // Continue to next iteration so we don't increment pos
@@ -295,9 +294,9 @@
     return nullptr;
 
   if (data_sp) {
-    // We have data, which means this is the first 512 bytes of the file
-    // Check to see if the magic bytes match and if they do, read the entire
-    // table of contents for the archive and cache it
+    // We have data, which means this is the first 512 bytes of the file Check
+    // to see if the magic bytes match and if they do, read the entire table of
+    // contents for the archive and cache it
     DataExtractor data;
     data.SetData(data_sp, data_offset, length);
     if (file && data_sp && ObjectContainerBSDArchive::MagicBytesMatch(data)) {
@@ -389,8 +388,8 @@
             m_file, module_sp->GetArchitecture(),
             module_sp->GetModificationTime(), m_offset, m_data);
       }
-      // Clear the m_data that contains the entire archive
-      // data and let our m_archive_sp hold onto the data.
+      // Clear the m_data that contains the entire archive data and let our
+      // m_archive_sp hold onto the data.
       m_data.Clear();
     }
   }
@@ -453,9 +452,9 @@
     lldb::offset_t data_offset, lldb::offset_t file_offset,
     lldb::offset_t file_size, lldb_private::ModuleSpecList &specs) {
 
-  // We have data, which means this is the first 512 bytes of the file
-  // Check to see if the magic bytes match and if they do, read the entire
-  // table of contents for the archive and cache it
+  // We have data, which means this is the first 512 bytes of the file Check to
+  // see if the magic bytes match and if they do, read the entire table of
+  // contents for the archive and cache it
   DataExtractor data;
   data.SetData(data_sp, data_offset, data_sp->GetByteSize());
   if (!file || !data_sp || !ObjectContainerBSDArchive::MagicBytesMatch(data))
@@ -505,8 +504,8 @@
   const size_t end_count = specs.GetSize();
   size_t num_specs_added = end_count - initial_count;
   if (set_archive_arch && num_specs_added > 0) {
-    // The archive was created but we didn't have an architecture
-    // so we need to set it
+    // The archive was created but we didn't have an architecture so we need to
+    // set it
     for (size_t i = initial_count; i < end_count; ++i) {
       ModuleSpec module_spec;
       if (specs.GetModuleSpecAtIndex(i, module_spec)) {
Index: lldb/trunk/source/Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.cpp
===================================================================
--- lldb/trunk/source/Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.cpp
+++ lldb/trunk/source/Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.cpp
@@ -44,8 +44,8 @@
     const lldb::ModuleSP &module_sp, DataBufferSP &data_sp,
     lldb::offset_t data_offset, const FileSpec *file,
     lldb::offset_t file_offset, lldb::offset_t length) {
-  // We get data when we aren't trying to look for cached container information,
-  // so only try and look for an architecture slice if we get data
+  // We get data when we aren't trying to look for cached container
+  // information, so only try and look for an architecture slice if we get data
   if (data_sp) {
     DataExtractor data;
     data.SetData(data_sp, data_offset, length);
@@ -81,8 +81,8 @@
 
 bool ObjectContainerUniversalMachO::ParseHeader() {
   bool success = ParseHeader(m_data, m_header, m_fat_archs);
-  // We no longer need any data, we parsed all we needed to parse
-  // and cached it in m_header and m_fat_archs
+  // We no longer need any data, we parsed all we needed to parse and cached it
+  // in m_header and m_fat_archs
   m_data.Clear();
   return success;
 }
@@ -92,8 +92,7 @@
     std::vector<llvm::MachO::fat_arch> &fat_archs) {
   bool success = false;
   // Store the file offset for this universal file as we could have a universal
-  // .o file
-  // in a BSD archive, or be contained in another kind of object.
+  // .o file in a BSD archive, or be contained in another kind of object.
   // Universal mach-o files always have their headers in big endian.
   lldb::offset_t offset = 0;
   data.SetByteOrder(eByteOrderBig);
Index: lldb/trunk/source/Plugins/ObjectFile/ELF/ELFHeader.cpp
===================================================================
--- lldb/trunk/source/Plugins/ObjectFile/ELF/ELFHeader.cpp
+++ lldb/trunk/source/Plugins/ObjectFile/ELF/ELFHeader.cpp
@@ -140,13 +140,12 @@
   if (data.GetU32(offset, &e_flags, 1) == NULL)
     return false;
 
-  // Read e_ehsize, e_phentsize, e_phnum, e_shentsize, e_shnum and
-  // e_shstrndx.
+  // Read e_ehsize, e_phentsize, e_phnum, e_shentsize, e_shnum and e_shstrndx.
   if (data.GetU16(offset, &e_ehsize, 6) == NULL)
     return false;
 
-  // Initialize e_phnum, e_shnum, and e_shstrndx with the values
-  // read from the header.
+  // Initialize e_phnum, e_shnum, and e_shstrndx with the values read from the
+  // header.
   e_phnum = e_phnum_hdr;
   e_shnum = e_shnum_hdr;
   e_shstrndx = e_shstrndx_hdr;
Index: lldb/trunk/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp
===================================================================
--- lldb/trunk/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp
+++ lldb/trunk/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp
@@ -240,11 +240,10 @@
   if (data.GetU32(offset, &n_namesz, 3) == NULL)
     return false;
 
-  // The name field is required to be nul-terminated, and n_namesz
-  // includes the terminating nul in observed implementations (contrary
-  // to the ELF-64 spec).  A special case is needed for cores generated
-  // by some older Linux versions, which write a note named "CORE"
-  // without a nul terminator and n_namesz = 4.
+  // The name field is required to be nul-terminated, and n_namesz includes the
+  // terminating nul in observed implementations (contrary to the ELF-64 spec).
+  // A special case is needed for cores generated by some older Linux versions,
+  // which write a note named "CORE" without a nul terminator and n_namesz = 4.
   if (n_namesz == 4) {
     char buf[4];
     if (data.ExtractBytes(*offset, 4, data.GetByteOrder(), buf) != 4)
@@ -295,7 +294,8 @@
   uint32_t arch_variant = ArchSpec::eMIPSSubType_unknown;
   uint32_t fileclass = header.e_ident[EI_CLASS];
 
-  // If there aren't any elf flags available (e.g core elf file) then return default 
+  // If there aren't any elf flags available (e.g core elf file) then return
+  // default
   // 32 or 64 bit arch (without any architecture revision) based on object file's class.
   if (header.e_type == ET_CORE) {
     switch (fileclass) {
@@ -549,8 +549,8 @@
 
       DataExtractor segment_data;
       if (segment_data.SetData(object_data, ph_offset, ph_size) != ph_size) {
-        // The ELF program header contained incorrect data,
-        // probably corefile is incomplete or corrupted.
+        // The ELF program header contained incorrect data, probably corefile
+        // is incomplete or corrupted.
         break;
       }
 
@@ -595,8 +595,8 @@
 
 //
 // WARNING : This function is being deprecated
-// It's functionality has moved to ArchSpec::SetArchitecture
-// This function is only being kept to validate the move.
+// It's functionality has moved to ArchSpec::SetArchitecture This function is
+// only being kept to validate the move.
 //
 // TODO : Remove this function
 static bool GetOsFromOSABI(unsigned char osabi_byte,
@@ -677,10 +677,10 @@
           data_sp = MapFileData(file, -1, file_offset);
           if (data_sp)
             data.SetData(data_sp);
-          // In case there is header extension in the section #0, the header
-          // we parsed above could have sentinel values for e_phnum, e_shnum,
-          // and e_shstrndx.  In this case we need to reparse the header
-          // with a bigger data source to get the actual values.
+          // In case there is header extension in the section #0, the header we
+          // parsed above could have sentinel values for e_phnum, e_shnum, and
+          // e_shstrndx.  In this case we need to reparse the header with a
+          // bigger data source to get the actual values.
           if (header.HasHeaderExtension()) {
             lldb::offset_t header_offset = data_offset;
             header.Parse(data, &header_offset);
@@ -736,8 +736,8 @@
               uuid.SetBytes(uuidt, sizeof(uuidt));
             } else if (core_notes_crc) {
               // Use 8 bytes - first 4 bytes for *magic* prefix, mainly to make
-              // it look different form
-              // .gnu_debuglink crc followed by 4 bytes of note segments crc.
+              // it look different form .gnu_debuglink crc followed by 4 bytes
+              // of note segments crc.
               uint32_t uuidt[4] = {g_core_uuid_magic, core_notes_crc, 0, 0};
               uuid.SetBytes(uuidt, sizeof(uuidt));
             }
@@ -823,21 +823,19 @@
       size_t sect_idx = 0;
 
       for (sect_idx = 0; sect_idx < num_sections; ++sect_idx) {
-        // Iterate through the object file sections to find all
-        // of the sections that have SHF_ALLOC in their flag bits.
+        // Iterate through the object file sections to find all of the sections
+        // that have SHF_ALLOC in their flag bits.
         SectionSP section_sp(section_list->GetSectionAtIndex(sect_idx));
         if (section_sp && section_sp->Test(SHF_ALLOC)) {
           lldb::addr_t load_addr = section_sp->GetFileAddress();
           // We don't want to update the load address of a section with type
           // eSectionTypeAbsoluteAddress as they already have the absolute load
-          // address
-          // already specified
+          // address already specified
           if (section_sp->GetType() != eSectionTypeAbsoluteAddress)
             load_addr += value;
 
           // On 32-bit systems the load address have to fit into 4 bytes. The
-          // rest of
-          // the bytes are the overflow from the addition.
+          // rest of the bytes are the overflow from the addition.
           if (GetAddressByteSize() == 4)
             load_addr &= 0xFFFFFFFF;
 
@@ -869,9 +867,8 @@
   if (!symtab)
     return eAddressClassUnknown;
 
-  // The address class is determined based on the symtab. Ask it from the object
-  // file what
-  // contains the symtab information.
+  // The address class is determined based on the symtab. Ask it from the
+  // object file what contains the symtab information.
   ObjectFile *symtab_objfile = symtab->GetObjectFile();
   if (symtab_objfile != nullptr && symtab_objfile != this)
     return symtab_objfile->GetAddressClass(file_addr);
@@ -882,8 +879,8 @@
 
   auto ub = m_address_class_map.upper_bound(file_addr);
   if (ub == m_address_class_map.begin()) {
-    // No entry in the address class map before the address. Return
-    // default address class for an address in a code section.
+    // No entry in the address class map before the address. Return default
+    // address class for an address in a code section.
     return eAddressClassCode;
   }
 
@@ -925,8 +922,8 @@
     core_notes_crc = CalculateELFNotesSegmentsCRC32(m_program_headers, m_data);
 
     if (core_notes_crc) {
-      // Use 8 bytes - first 4 bytes for *magic* prefix, mainly to make it
-      // look different form .gnu_debuglink crc - followed by 4 bytes of note
+      // Use 8 bytes - first 4 bytes for *magic* prefix, mainly to make it look
+      // different form .gnu_debuglink crc - followed by 4 bytes of note
       // segments crc.
       uint32_t uuidt[4] = {g_core_uuid_magic, core_notes_crc, 0, 0};
       m_uuid.SetBytes(uuidt, sizeof(uuidt));
@@ -996,8 +993,8 @@
     ELFDynamic &symbol = m_dynamic_symbols[i];
 
     if (symbol.d_tag == DT_DEBUG) {
-      // Compute the offset as the number of previous entries plus the
-      // size of d_tag.
+      // Compute the offset as the number of previous entries plus the size of
+      // d_tag.
       addr_t offset = i * dynsym_hdr->sh_entsize + GetAddressByteSize();
       return Address(dynsym_section_sp, offset);
     }
@@ -1330,8 +1327,8 @@
       arch_spec.GetTriple().setVendor(llvm::Triple::VendorType::CSR);
 
       // TODO At some point the description string could be processed.
-      // It could provide a steer towards the kalimba variant which
-      // this ELF targets.
+      // It could provide a steer towards the kalimba variant which this ELF
+      // targets.
       if (note.n_descsz) {
         const char *cstr =
             data.GetCStr(&offset, llvm::alignTo(note.n_descsz, 4));
@@ -1346,36 +1343,28 @@
       // register info
       arch_spec.GetTriple().setOS(llvm::Triple::OSType::Linux);
     } else if (note.n_name == LLDB_NT_OWNER_CORE) {
-      // Parse the NT_FILE to look for stuff in paths to shared libraries
-      // As the contents look like this in a 64 bit ELF core file:
-      // count     = 0x000000000000000a (10)
-      // page_size = 0x0000000000001000 (4096)
-      // Index start              end                file_ofs           path
-      // ===== ------------------ ------------------ ------------------
-      // -------------------------------------
-      // [  0] 0x0000000000400000 0x0000000000401000 0x0000000000000000
-      // /tmp/a.out
-      // [  1] 0x0000000000600000 0x0000000000601000 0x0000000000000000
-      // /tmp/a.out
-      // [  2] 0x0000000000601000 0x0000000000602000 0x0000000000000001
-      // /tmp/a.out
+      // Parse the NT_FILE to look for stuff in paths to shared libraries As
+      // the contents look like this in a 64 bit ELF core file: count     =
+      // 0x000000000000000a (10) page_size = 0x0000000000001000 (4096) Index
+      // start              end                file_ofs           path =====
+      // ------------------ ------------------ ------------------
+      // ------------------------------------- [  0] 0x0000000000400000
+      // 0x0000000000401000 0x0000000000000000 /tmp/a.out [  1]
+      // 0x0000000000600000 0x0000000000601000 0x0000000000000000 /tmp/a.out [
+      // 2] 0x0000000000601000 0x0000000000602000 0x0000000000000001 /tmp/a.out
       // [  3] 0x00007fa79c9ed000 0x00007fa79cba8000 0x0000000000000000
-      // /lib/x86_64-linux-gnu/libc-2.19.so
-      // [  4] 0x00007fa79cba8000 0x00007fa79cda7000 0x00000000000001bb
-      // /lib/x86_64-linux-gnu/libc-2.19.so
-      // [  5] 0x00007fa79cda7000 0x00007fa79cdab000 0x00000000000001ba
-      // /lib/x86_64-linux-gnu/libc-2.19.so
-      // [  6] 0x00007fa79cdab000 0x00007fa79cdad000 0x00000000000001be
-      // /lib/x86_64-linux-gnu/libc-2.19.so
-      // [  7] 0x00007fa79cdb2000 0x00007fa79cdd5000 0x0000000000000000
-      // /lib/x86_64-linux-gnu/ld-2.19.so
-      // [  8] 0x00007fa79cfd4000 0x00007fa79cfd5000 0x0000000000000022
-      // /lib/x86_64-linux-gnu/ld-2.19.so
-      // [  9] 0x00007fa79cfd5000 0x00007fa79cfd6000 0x0000000000000023
-      // /lib/x86_64-linux-gnu/ld-2.19.so
-      // In the 32 bit ELFs the count, page_size, start, end, file_ofs are
-      // uint32_t
-      // For reference: see readelf source code (in binutils).
+      // /lib/x86_64-linux-gnu/libc-2.19.so [  4] 0x00007fa79cba8000
+      // 0x00007fa79cda7000 0x00000000000001bb /lib/x86_64-linux-
+      // gnu/libc-2.19.so [  5] 0x00007fa79cda7000 0x00007fa79cdab000
+      // 0x00000000000001ba /lib/x86_64-linux-gnu/libc-2.19.so [  6]
+      // 0x00007fa79cdab000 0x00007fa79cdad000 0x00000000000001be /lib/x86_64
+      // -linux-gnu/libc-2.19.so [  7] 0x00007fa79cdb2000 0x00007fa79cdd5000
+      // 0x0000000000000000 /lib/x86_64-linux-gnu/ld-2.19.so [  8]
+      // 0x00007fa79cfd4000 0x00007fa79cfd5000 0x0000000000000022 /lib/x86_64
+      // -linux-gnu/ld-2.19.so [  9] 0x00007fa79cfd5000 0x00007fa79cfd6000
+      // 0x0000000000000023 /lib/x86_64-linux-gnu/ld-2.19.so In the 32 bit ELFs
+      // the count, page_size, start, end, file_ofs are uint32_t For reference:
+      // see readelf source code (in binutils).
       if (note.n_type == NT_FILE) {
         uint64_t count = data.GetAddress(&offset);
         const char *cstr;
@@ -1399,15 +1388,14 @@
         }
         if (arch_spec.IsMIPS() &&
             arch_spec.GetTriple().getOS() == llvm::Triple::OSType::UnknownOS)
-          // In case of MIPSR6, the LLDB_NT_OWNER_GNU note is missing
-          // for some cases (e.g. compile with -nostdlib)
-          // Hence set OS to Linux
+          // In case of MIPSR6, the LLDB_NT_OWNER_GNU note is missing for some
+          // cases (e.g. compile with -nostdlib) Hence set OS to Linux
           arch_spec.GetTriple().setOS(llvm::Triple::OSType::Linux); 
       }
     }
 
-    // Calculate the offset of the next note just in case "offset" has been used
-    // to poke at the contents of the note data
+    // Calculate the offset of the next note just in case "offset" has been
+    // used to poke at the contents of the note data
     offset = note_offset + note.GetByteSize();
   }
 
@@ -1507,13 +1495,12 @@
     arch_spec.SetArchitecture(eArchTypeELF, header.e_machine, sub_type,
                               header.e_ident[EI_OSABI]);
     
-    // Validate if it is ok to remove GetOsFromOSABI.
-    // Note, that now the OS is determined based on EI_OSABI flag and
-    // the info extracted from ELF notes (see RefineModuleDetailsFromNote).
-    // However in some cases that still might be not enough: for example
-    // a shared library might not have any notes at all
-    // and have EI_OSABI flag set to System V,
-    // as result the OS will be set to UnknownOS.
+    // Validate if it is ok to remove GetOsFromOSABI. Note, that now the OS is
+    // determined based on EI_OSABI flag and the info extracted from ELF notes
+    // (see RefineModuleDetailsFromNote). However in some cases that still
+    // might be not enough: for example a shared library might not have any
+    // notes at all and have EI_OSABI flag set to System V, as result the OS
+    // will be set to UnknownOS.
     GetOsFromOSABI(header.e_ident[EI_OSABI], ostype);
     spec_ostype = arch_spec.GetTriple().getOS();
     assert(spec_ostype == ostype);
@@ -1844,23 +1831,19 @@
       }
       // .debug_abbrev – Abbreviations used in the .debug_info section
       // .debug_aranges – Lookup table for mapping addresses to compilation
-      // units
-      // .debug_frame – Call frame information
-      // .debug_info – The core DWARF information section
-      // .debug_line – Line number information
+      // units .debug_frame – Call frame information .debug_info – The core
+      // DWARF information section .debug_line – Line number information
       // .debug_loc – Location lists used in DW_AT_location attributes
-      // .debug_macinfo – Macro information
-      // .debug_pubnames – Lookup table for mapping object and function names to
-      // compilation units
+      // .debug_macinfo – Macro information .debug_pubnames – Lookup table
+      // for mapping object and function names to compilation units
       // .debug_pubtypes – Lookup table for mapping type names to compilation
-      // units
-      // .debug_ranges – Address ranges used in DW_AT_ranges attributes
-      // .debug_str – String table used in .debug_info
-      // MISSING? .gnu_debugdata - "mini debuginfo / MiniDebugInfo" section,
-      // http://sourceware.org/gdb/onlinedocs/gdb/MiniDebugInfo.html
-      // MISSING? .debug-index -
-      // http://src.chromium.org/viewvc/chrome/trunk/src/build/gdb-add-index?pathrev=144644
-      // MISSING? .debug_types - Type descriptions from DWARF 4? See
+      // units .debug_ranges – Address ranges used in DW_AT_ranges attributes
+      // .debug_str – String table used in .debug_info MISSING?
+      // .gnu_debugdata - "mini debuginfo / MiniDebugInfo" section,
+      // http://sourceware.org/gdb/onlinedocs/gdb/MiniDebugInfo.html MISSING?
+      // .debug-index - http://src.chromium.org/viewvc/chrome/trunk/src/build
+      // /gdb-add-index?pathrev=144644 MISSING? .debug_types - Type
+      // descriptions from DWARF 4? See
       // http://gcc.gnu.org/wiki/DwarfSeparateTypeInfo
       else if (name == g_sect_name_dwarf_debug_abbrev)
         sect_type = eSectionTypeDWARFDebugAbbrev;
@@ -1943,10 +1926,8 @@
 
       if (eSectionTypeOther == sect_type) {
         // the kalimba toolchain assumes that ELF section names are free-form.
-        // It does
-        // support linkscripts which (can) give rise to various arbitrarily
-        // named
-        // sections being "Code" or "Data".
+        // It does support linkscripts which (can) give rise to various
+        // arbitrarily named sections being "Code" or "Data".
         sect_type = kalimbaSectionType(m_header, header);
       }
 
@@ -2006,11 +1987,9 @@
 }
 
 // Find the arm/aarch64 mapping symbol character in the given symbol name.
-// Mapping symbols have the
-// form of "$<char>[.<any>]*". Additionally we recognize cases when the mapping
-// symbol prefixed by
-// an arbitrary string because if a symbol prefix added to each symbol in the
-// object file with
+// Mapping symbols have the form of "$<char>[.<any>]*". Additionally we
+// recognize cases when the mapping symbol prefixed by an arbitrary string
+// because if a symbol prefix added to each symbol in the object file with
 // objcopy then the mapping symbols are also prefixed.
 static char FindArmAarch64MappingSymbol(const char *symbol_name) {
   if (!symbol_name)
@@ -2052,19 +2031,15 @@
   static ConstString opd_section_name(".opd"); // For ppc64
 
   // On Android the oatdata and the oatexec symbols in the oat and odex files
-  // covers the full
-  // .text section what causes issues with displaying unusable symbol name to
-  // the user and very
-  // slow unwinding speed because the instruction emulation based unwind plans
-  // try to emulate all
-  // instructions in these symbols. Don't add these symbols to the symbol list
-  // as they have no
-  // use for the debugger and they are causing a lot of trouble.
-  // Filtering can't be restricted to Android because this special object file
-  // don't contain the
-  // note section specifying the environment to Android but the custom extension
-  // and file name
-  // makes it highly unlikely that this will collide with anything else.
+  // covers the full .text section what causes issues with displaying unusable
+  // symbol name to the user and very slow unwinding speed because the
+  // instruction emulation based unwind plans try to emulate all instructions
+  // in these symbols. Don't add these symbols to the symbol list as they have
+  // no use for the debugger and they are causing a lot of trouble. Filtering
+  // can't be restricted to Android because this special object file don't
+  // contain the note section specifying the environment to Android but the
+  // custom extension and file name makes it highly unlikely that this will
+  // collide with anything else.
   ConstString file_extension = m_file.GetFileNameExtension();
   bool skip_oatdata_oatexec = file_extension == ConstString("oat") ||
                               file_extension == ConstString("odex");
@@ -2076,8 +2051,8 @@
       module_sp ? module_sp->GetSectionList() : nullptr;
 
   // Local cache to avoid doing a FindSectionByName for each symbol. The "const
-  // char*" key must
-  // came from a ConstString object so they can be compared by pointer
+  // char*" key must came from a ConstString object so they can be compared by
+  // pointer
   std::unordered_map<const char *, lldb::SectionSP> section_name_to_section;
 
   unsigned i;
@@ -2095,8 +2070,7 @@
       continue;
 
     // Skipping oatdata and oatexec sections if it is requested. See details
-    // above the
-    // definition of skip_oatdata_oatexec for the reasons.
+    // above the definition of skip_oatdata_oatexec for the reasons.
     if (skip_oatdata_oatexec && (::strcmp(symbol_name, "oatdata") == 0 ||
                                  ::strcmp(symbol_name, "oatexec") == 0))
       continue;
@@ -2127,8 +2101,8 @@
         break;
 
       case STT_OBJECT:
-        // The symbol is associated with a data object, such as a variable,
-        // an array, etc.
+        // The symbol is associated with a data object, such as a variable, an
+        // array, etc.
         symbol_type = eSymbolTypeData;
         break;
 
@@ -2139,13 +2113,13 @@
 
       case STT_SECTION:
         // The symbol is associated with a section. Symbol table entries of
-        // this type exist primarily for relocation and normally have
-        // STB_LOCAL binding.
+        // this type exist primarily for relocation and normally have STB_LOCAL
+        // binding.
         break;
 
       case STT_FILE:
-        // Conventionally, the symbol's name gives the name of the source
-        // file associated with the object file. A file symbol has STB_LOCAL
+        // Conventionally, the symbol's name gives the name of the source file
+        // associated with the object file. A file symbol has STB_LOCAL
         // binding, its section index is SHN_ABS, and it precedes the other
         // STB_LOCAL symbols for the file, if it is present.
         symbol_type = eSymbolTypeSourceFile;
@@ -2228,12 +2202,11 @@
       if (arch.GetMachine() == llvm::Triple::arm) {
         if (symbol_type == eSymbolTypeCode) {
           if (symbol.st_value & 1) {
-            // Subtracting 1 from the address effectively unsets
-            // the low order bit, which results in the address
-            // actually pointing to the beginning of the symbol.
-            // This delta will be used below in conjunction with
-            // symbol.st_value to produce the final symbol_value
-            // that we store in the symtab.
+            // Subtracting 1 from the address effectively unsets the low order
+            // bit, which results in the address actually pointing to the
+            // beginning of the symbol. This delta will be used below in
+            // conjunction with symbol.st_value to produce the final
+            // symbol_value that we store in the symtab.
             symbol_value_offset = -1;
             m_address_class_map[symbol.st_value ^ 1] =
                 eAddressClassCodeAlternateISA;
@@ -2280,20 +2253,16 @@
     }
 
     // symbol_value_offset may contain 0 for ARM symbols or -1 for THUMB
-    // symbols. See above for
-    // more details.
+    // symbols. See above for more details.
     uint64_t symbol_value = symbol.st_value + symbol_value_offset;
 
     if (symbol_section_sp == nullptr && section_idx == SHN_ABS &&
         symbol.st_size != 0) {
       // We don't have a section for a symbol with non-zero size. Create a new
-      // section for it
-      // so the address range covered by the symbol is also covered by the
-      // module (represented
-      // through the section list). It is needed so module lookup for the
-      // addresses covered
-      // by this symbol will be successfull. This case happens for absolute
-      // symbols.
+      // section for it so the address range covered by the symbol is also
+      // covered by the module (represented through the section list). It is
+      // needed so module lookup for the addresses covered by this symbol will
+      // be successfull. This case happens for absolute symbols.
       ConstString fake_section_name(std::string(".absolute.") + symbol_name);
       symbol_section_sp =
           std::make_shared<Section>(module_sp, this, SHN_ABS, fake_section_name,
@@ -2336,8 +2305,7 @@
     Mangled mangled(ConstString(symbol_bare), is_mangled);
 
     // Now append the suffix back to mangled and unmangled names. Only do it if
-    // the
-    // demangling was successful (string is not empty).
+    // the demangling was successful (string is not empty).
     if (has_suffix) {
       llvm::StringRef suffix = symbol_ref.substr(version_pos);
 
@@ -2353,12 +2321,10 @@
     }
 
     // In ELF all symbol should have a valid size but it is not true for some
-    // function symbols
-    // coming from hand written assembly. As none of the function symbol should
-    // have 0 size we
-    // try to calculate the size for these symbols in the symtab with saying
-    // that their original
-    // size is not valid.
+    // function symbols coming from hand written assembly. As none of the
+    // function symbol should have 0 size we try to calculate the size for
+    // these symbols in the symtab with saying that their original size is not
+    // valid.
     bool symbol_size_valid =
         symbol.st_size != 0 || symbol.getType() != STT_FUNC;
 
@@ -2387,8 +2353,7 @@
                                          lldb_private::Section *symtab) {
   if (symtab->GetObjectFile() != this) {
     // If the symbol table section is owned by a different object file, have it
-    // do the
-    // parsing.
+    // do the parsing.
     ObjectFileELF *obj_file_elf =
         static_cast<ObjectFileELF *>(symtab->GetObjectFile());
     return obj_file_elf->ParseSymbolTable(symbol_table, start_id, symtab);
@@ -2404,8 +2369,8 @@
   assert(symtab_hdr->sh_type == SHT_SYMTAB ||
          symtab_hdr->sh_type == SHT_DYNSYM);
 
-  // sh_link: section header index of associated string table.
-  // Section ID's are ones based.
+  // sh_link: section header index of associated string table. Section ID's are
+  // ones based.
   user_id_t strtab_id = symtab_hdr->sh_link + 1;
   Section *strtab = section_list->FindSectionByID(strtab_id).get();
 
@@ -2490,19 +2455,17 @@
   return 0;
 }
 
-// Returns the size of the normal plt entries and the offset of the first normal
-// plt entry. The
-// 0th entry in the plt table is usually a resolution entry which have different
-// size in some
-// architectures then the rest of the plt entries.
+// Returns the size of the normal plt entries and the offset of the first
+// normal plt entry. The 0th entry in the plt table is usually a resolution
+// entry which have different size in some architectures then the rest of the
+// plt entries.
 static std::pair<uint64_t, uint64_t>
 GetPltEntrySizeAndOffset(const ELFSectionHeader *rel_hdr,
                          const ELFSectionHeader *plt_hdr) {
   const elf_xword num_relocations = rel_hdr->sh_size / rel_hdr->sh_entsize;
 
-  // Clang 3.3 sets entsize to 4 for 32-bit binaries, but the plt entries are 16
-  // bytes.
-  // So round the entsize up by the alignment if addralign is set.
+  // Clang 3.3 sets entsize to 4 for 32-bit binaries, but the plt entries are
+  // 16 bytes. So round the entsize up by the alignment if addralign is set.
   elf_xword plt_entsize =
       plt_hdr->sh_addralign
           ? llvm::alignTo(plt_hdr->sh_entsize, plt_hdr->sh_addralign)
@@ -2514,12 +2477,10 @@
   // just in case.
   if (plt_entsize <= 4) {
     // The linker haven't set the plt_hdr->sh_entsize field. Try to guess the
-    // size of the plt
-    // entries based on the number of entries and the size of the plt section
-    // with the
-    // assumption that the size of the 0th entry is at least as big as the size
-    // of the normal
-    // entries and it isn't much bigger then that.
+    // size of the plt entries based on the number of entries and the size of
+    // the plt section with the assumption that the size of the 0th entry is at
+    // least as big as the size of the normal entries and it isn't much bigger
+    // then that.
     if (plt_hdr->sh_addralign)
       plt_entsize = plt_hdr->sh_size / plt_hdr->sh_addralign /
                     (num_relocations + 1) * plt_hdr->sh_addralign;
@@ -2812,8 +2773,7 @@
     return NULL;
 
   // We always want to use the main object file so we (hopefully) only have one
-  // cached copy
-  // of our symtab, dynamic sections, etc.
+  // cached copy of our symtab, dynamic sections, etc.
   ObjectFile *module_obj_file = module_sp->GetObjectFile();
   if (module_obj_file && module_obj_file != this)
     return module_obj_file->GetSymtab();
@@ -2828,18 +2788,15 @@
 
     // Sharable objects and dynamic executables usually have 2 distinct symbol
     // tables, one named ".symtab", and the other ".dynsym". The dynsym is a
-    // smaller
-    // version of the symtab that only contains global symbols. The information
-    // found
-    // in the dynsym is therefore also found in the symtab, while the reverse is
-    // not
-    // necessarily true.
+    // smaller version of the symtab that only contains global symbols. The
+    // information found in the dynsym is therefore also found in the symtab,
+    // while the reverse is not necessarily true.
     Section *symtab =
         section_list->FindSectionByType(eSectionTypeELFSymbolTable, true).get();
     if (!symtab) {
       // The symtab section is non-allocable and can be stripped, so if it
-      // doesn't exist
-      // then use the dynsym section which should always be there.
+      // doesn't exist then use the dynsym section which should always be
+      // there.
       symtab =
           section_list->FindSectionByType(eSectionTypeELFDynamicSymbols, true)
               .get();
@@ -2886,8 +2843,7 @@
     }
 
     // If we still don't have any symtab then create an empty instance to avoid
-    // do the section
-    // lookup next time.
+    // do the section lookup next time.
     if (m_symtab_ap == nullptr)
       m_symtab_ap.reset(new Symtab(this));
 
@@ -2901,8 +2857,8 @@
 {
   static const char *debug_prefix = ".debug";
 
-  // Set relocated bit so we stop getting called, regardless of
-  // whether we actually relocate.
+  // Set relocated bit so we stop getting called, regardless of whether we
+  // actually relocate.
   section->SetIsRelocated(true);
 
   // We only relocate in ELF relocatable files
@@ -2945,12 +2901,10 @@
     return;
 
   // First we save the new symbols into a separate list and add them to the
-  // symbol table after
-  // we colleced all symbols we want to add. This is neccessary because adding a
-  // new symbol
-  // invalidates the internal index of the symtab what causing the next lookup
-  // to be slow because
-  // it have to recalculate the index first.
+  // symbol table after we colleced all symbols we want to add. This is
+  // neccessary because adding a new symbol invalidates the internal index of
+  // the symtab what causing the next lookup to be slow because it have to
+  // recalculate the index first.
   std::vector<Symbol> new_symbols;
 
   eh_frame->ForEachFDEEntries([this, symbol_table, section_list, &new_symbols](
@@ -3144,8 +3098,8 @@
 //----------------------------------------------------------------------
 // DumpELFProgramHeader_p_type
 //
-// Dump an token value for the ELF program header member p_type which
-// describes the type of the program header
+// Dump an token value for the ELF program header member p_type which describes
+// the type of the program header
 // ----------------------------------------------------------------------
 void ObjectFileELF::DumpELFProgramHeader_p_type(Stream *s, elf_word p_type) {
   const int kStrWidth = 15;
@@ -3316,8 +3270,7 @@
   if (CalculateType() == eTypeCoreFile &&
       m_arch_spec.TripleOSIsUnspecifiedUnknown()) {
     // Core files don't have section headers yet they have PT_NOTE program
-    // headers
-    // that might shed more light on the architecture
+    // headers that might shed more light on the architecture
     if (ParseProgramHeaders()) {
       for (size_t i = 1, count = GetProgramHeaderCount(); i <= count; ++i) {
         const elf::ELFProgramHeader *header = GetProgramHeaderByIndex(i);
@@ -3378,22 +3331,22 @@
   case llvm::ELF::ET_EXEC:
     // 2 - Executable file
     // TODO: is there any way to detect that an executable is a kernel
-    // related executable by inspecting the program headers, section
-    // headers, symbols, or any other flag bits???
+    // related executable by inspecting the program headers, section headers,
+    // symbols, or any other flag bits???
     return eStrataUser;
 
   case llvm::ELF::ET_DYN:
     // 3 - Shared object file
     // TODO: is there any way to detect that an shared library is a kernel
-    // related executable by inspecting the program headers, section
-    // headers, symbols, or any other flag bits???
+    // related executable by inspecting the program headers, section headers,
+    // symbols, or any other flag bits???
     return eStrataUnknown;
 
   case ET_CORE:
     // 4 - Core file
     // TODO: is there any way to detect that an core file is a kernel
-    // related executable by inspecting the program headers, section
-    // headers, symbols, or any other flag bits???
+    // related executable by inspecting the program headers, section headers,
+    // symbols, or any other flag bits???
     return eStrataUnknown;
 
   default:
@@ -3468,8 +3421,8 @@
 
 std::vector<ObjectFile::LoadableData>
 ObjectFileELF::GetLoadableData(Target &target) {
-  // Create a list of loadable data from loadable segments,
-  // using physical addresses if they aren't all null
+  // Create a list of loadable data from loadable segments, using physical
+  // addresses if they aren't all null
   std::vector<LoadableData> loadables;
   size_t header_count = ParseProgramHeaders();
   bool should_use_paddr = AnySegmentHasPhysicalAddress();
Index: lldb/trunk/source/Plugins/ObjectFile/JIT/ObjectFileJIT.cpp
===================================================================
--- lldb/trunk/source/Plugins/ObjectFile/JIT/ObjectFileJIT.cpp
+++ lldb/trunk/source/Plugins/ObjectFile/JIT/ObjectFileJIT.cpp
@@ -65,8 +65,8 @@
                                           const FileSpec *file,
                                           lldb::offset_t file_offset,
                                           lldb::offset_t length) {
-  // JIT'ed object file is backed by the ObjectFileJITDelegate, never
-  // read from a file
+  // JIT'ed object file is backed by the ObjectFileJITDelegate, never read from
+  // a file
   return NULL;
 }
 
@@ -74,8 +74,8 @@
                                                 DataBufferSP &data_sp,
                                                 const ProcessSP &process_sp,
                                                 lldb::addr_t header_addr) {
-  // JIT'ed object file is backed by the ObjectFileJITDelegate, never
-  // read from memory
+  // JIT'ed object file is backed by the ObjectFileJITDelegate, never read from
+  // memory
   return NULL;
 }
 
@@ -214,9 +214,8 @@
     const size_t num_sections = section_list->GetSize();
     // "value" is an offset to apply to each top level segment
     for (size_t sect_idx = 0; sect_idx < num_sections; ++sect_idx) {
-      // Iterate through the object file sections to find all
-      // of the sections that size on disk (to avoid __PAGEZERO)
-      // and load them
+      // Iterate through the object file sections to find all of the sections
+      // that size on disk (to avoid __PAGEZERO) and load them
       SectionSP section_sp(section_list->GetSectionAtIndex(sect_idx));
       if (section_sp && section_sp->GetFileSize() > 0 &&
           section_sp->IsThreadSpecific() == false) {
Index: lldb/trunk/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp
===================================================================
--- lldb/trunk/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp
+++ lldb/trunk/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp
@@ -161,8 +161,7 @@
         case 7:
         case 8:
         case 9:
-          // fancy flavors that encapsulate of the above
-          // flavors...
+          // fancy flavors that encapsulate of the above flavors...
           break;
 
         default:
@@ -393,8 +392,7 @@
         case 7:
         case 8:
         case 9:
-          // fancy flavors that encapsulate of the above
-          // flavors...
+          // fancy flavors that encapsulate of the above flavors...
           break;
 
         default:
@@ -517,8 +515,7 @@
         }
 
         // Note that gpr.cpsr is also copied by the above loop; this loop
-        // technically extends
-        // one element past the end of the gpr.r[] array.
+        // technically extends one element past the end of the gpr.r[] array.
 
         SetError(GPRRegSet, Read, 0);
         offset = next_thread_state;
@@ -1168,8 +1165,8 @@
 
           case eSectionTypeCode:
             if (m_header.cputype == llvm::MachO::CPU_TYPE_ARM) {
-              // For ARM we have a bit in the n_desc field of the symbol
-              // that tells us ARM/Thumb which is bit 0x0008.
+              // For ARM we have a bit in the n_desc field of the symbol that
+              // tells us ARM/Thumb which is bit 0x0008.
               if (symbol->GetFlags() & MACHO_NLIST_ARM_SYMBOL_IS_THUMB)
                 return eAddressClassCodeAlternateISA;
             }
@@ -1243,8 +1240,8 @@
       case eSymbolTypeTrampoline:
       case eSymbolTypeResolver:
         if (m_header.cputype == llvm::MachO::CPU_TYPE_ARM) {
-          // For ARM we have a bit in the n_desc field of the symbol
-          // that tells us ARM/Thumb which is bit 0x0008.
+          // For ARM we have a bit in the n_desc field of the symbol that tells
+          // us ARM/Thumb which is bit 0x0008.
           if (symbol->GetFlags() & MACHO_NLIST_ARM_SYMBOL_IS_THUMB)
             return eAddressClassCodeAlternateISA;
         }
@@ -1360,8 +1357,8 @@
     if (m_data.GetU32(&offset, &encryption_cmd, 2) == NULL)
       break;
 
-    // LC_ENCRYPTION_INFO and LC_ENCRYPTION_INFO_64 have the same sizes for
-    // the 3 fields we care about, so treat them the same.
+    // LC_ENCRYPTION_INFO and LC_ENCRYPTION_INFO_64 have the same sizes for the
+    // 3 fields we care about, so treat them the same.
     if (encryption_cmd.cmd == LC_ENCRYPTION_INFO ||
         encryption_cmd.cmd == LC_ENCRYPTION_INFO_64) {
       if (m_data.GetU32(&offset, &encryption_cmd.cryptoff, 3)) {
@@ -1605,12 +1602,12 @@
       context.UnifiedList.FindSectionByName(const_segname));
   if (is_dsym && unified_section_sp) {
     if (const_segname == GetSegmentNameLINKEDIT()) {
-      // We need to keep the __LINKEDIT segment private to this object
-      // file only
+      // We need to keep the __LINKEDIT segment private to this object file
+      // only
       add_to_unified = false;
     } else {
-      // This is the dSYM file and this section has already been created
-      // by the object file, no need to create it.
+      // This is the dSYM file and this section has already been created by the
+      // object file, no need to create it.
       add_section = false;
     }
   }
@@ -1627,12 +1624,12 @@
   const bool segment_is_encrypted =
       (load_cmd.flags & SG_PROTECTED_VERSION_1) != 0;
 
-  // Keep a list of mach segments around in case we need to
-  // get at data that isn't stored in the abstracted Sections.
+  // Keep a list of mach segments around in case we need to get at data that
+  // isn't stored in the abstracted Sections.
   m_mach_segments.push_back(load_cmd);
 
-  // Use a segment ID of the segment index shifted left by 8 so they
-  // never conflict with any of the sections.
+  // Use a segment ID of the segment index shifted left by 8 so they never
+  // conflict with any of the sections.
   SectionSP segment_sp;
   if (add_section && (const_segname || is_core)) {
     segment_sp.reset(new Section(
@@ -1640,9 +1637,8 @@
         this,      // Object file to which this sections belongs
         ++context.NextSegmentIdx
             << 8, // Section ID is the 1 based segment index
-        // shifted right by 8 bits as not to collide
-        // with any of the 256 section IDs that are
-        // possible
+        // shifted right by 8 bits as not to collide with any of the 256
+        // section IDs that are possible
         const_segname,         // Name of this section
         eSectionTypeContainer, // This section is a container of other
         // sections.
@@ -1665,27 +1661,24 @@
     if (is_dsym && unified_section_sp->GetFileAddress() != load_cmd.vmaddr) {
       // Check to see if the module was read from memory?
       if (module_sp->GetObjectFile()->GetHeaderAddress().IsValid()) {
-        // We have a module that is in memory and needs to have its
-        // file address adjusted. We need to do this because when we
-        // load a file from memory, its addresses will be slid already,
-        // yet the addresses in the new symbol file will still be
-        // unslid.  Since everything is stored as section offset, this
-        // shouldn't cause any problems.
+        // We have a module that is in memory and needs to have its file
+        // address adjusted. We need to do this because when we load a file
+        // from memory, its addresses will be slid already, yet the addresses
+        // in the new symbol file will still be unslid.  Since everything is
+        // stored as section offset, this shouldn't cause any problems.
 
-        // Make sure we've parsed the symbol table from the
-        // ObjectFile before we go around changing its Sections.
+        // Make sure we've parsed the symbol table from the ObjectFile before
+        // we go around changing its Sections.
         module_sp->GetObjectFile()->GetSymtab();
-        // eh_frame would present the same problems but we parse that
-        // on a per-function basis as-needed so it's more difficult to
-        // remove its use of the Sections.  Realistically, the
-        // environments where this code path will be taken will not
-        // have eh_frame sections.
+        // eh_frame would present the same problems but we parse that on a per-
+        // function basis as-needed so it's more difficult to remove its use of
+        // the Sections.  Realistically, the environments where this code path
+        // will be taken will not have eh_frame sections.
 
         unified_section_sp->SetFileAddress(load_cmd.vmaddr);
 
-        // Notify the module that the section addresses have been
-        // changed once we're done so any file-address caches can be
-        // updated.
+        // Notify the module that the section addresses have been changed once
+        // we're done so any file-address caches can be updated.
         context.FileAddressesChanged = true;
       }
     }
@@ -1694,8 +1687,8 @@
 
   struct section_64 sect64;
   ::memset(&sect64, 0, sizeof(sect64));
-  // Push a section into our mach sections for the section at
-  // index zero (NO_SECT) if we don't have any mach sections yet...
+  // Push a section into our mach sections for the section at index zero
+  // (NO_SECT) if we don't have any mach sections yet...
   if (m_mach_sections.empty())
     m_mach_sections.push_back(sect64);
   uint32_t segment_sect_idx;
@@ -1716,8 +1709,8 @@
     if (m_data.GetU32(&offset, &sect64.offset, num_u32s) == NULL)
       break;
 
-    // Keep a list of mach sections around in case we need to
-    // get at data that isn't stored in the abstracted Sections.
+    // Keep a list of mach sections around in case we need to get at data that
+    // isn't stored in the abstracted Sections.
     m_mach_sections.push_back(sect64);
 
     if (add_section) {
@@ -1725,12 +1718,12 @@
           sect64.sectname,
           std::min<size_t>(strlen(sect64.sectname), sizeof(sect64.sectname)));
       if (!const_segname) {
-        // We have a segment with no name so we need to conjure up
-        // segments that correspond to the section's segname if there
-        // isn't already such a section. If there is such a section, we
-        // resize the section so that it spans all sections.  We also
-        // mark these sections as fake so address matches don't hit if
-        // they land in the gaps between the child sections.
+        // We have a segment with no name so we need to conjure up segments
+        // that correspond to the section's segname if there isn't already such
+        // a section. If there is such a section, we resize the section so that
+        // it spans all sections.  We also mark these sections as fake so
+        // address matches don't hit if they land in the gaps between the child
+        // sections.
         const_segname.SetTrimmedCStringWithLength(sect64.segname,
                                                   sizeof(sect64.segname));
         segment_sp = context.UnifiedList.FindSectionByName(const_segname);
@@ -1750,9 +1743,8 @@
             if (new_seg_byte_size > curr_seg_byte_size)
               segment->SetByteSize(new_seg_byte_size);
           } else {
-            // We need to change the base address of the segment and
-            // adjust the child section offsets for all existing
-            // children.
+            // We need to change the base address of the segment and adjust the
+            // child section offsets for all existing children.
             const lldb::addr_t slide_amount =
                 sect64_min_addr - curr_seg_min_addr;
             segment->Slide(slide_amount, false);
@@ -1905,9 +1897,9 @@
 public:
   MachSymtabSectionInfo(SectionList *section_list)
       : m_section_list(section_list), m_section_infos() {
-    // Get the number of sections down to a depth of 1 to include
-    // all segments and their sections, but no other sections that
-    // may be added for debug map or
+    // Get the number of sections down to a depth of 1 to include all segments
+    // and their sections, but no other sections that may be added for debug
+    // map or
     m_section_infos.resize(section_list->GetNumSections(1));
   }
 
@@ -1935,9 +1927,9 @@
       } else if (m_section_infos[n_sect].vm_range.GetByteSize() == 0 &&
                  m_section_infos[n_sect].vm_range.GetBaseAddress() ==
                      file_addr) {
-        // Symbol is in section with zero size, but has the same start
-        // address as the section. This can happen with linker symbols
-        // (symbols that start with the letter 'l' or 'L'.
+        // Symbol is in section with zero size, but has the same start address
+        // as the section. This can happen with linker symbols (symbols that
+        // start with the letter 'l' or 'L'.
         return m_section_infos[n_sect].section_sp;
       }
     }
@@ -2251,10 +2243,9 @@
             linkedit_section_sp->GetLoadBaseAddress(&target);
         if (linkedit_load_addr == LLDB_INVALID_ADDRESS) {
           // We might be trying to access the symbol table before the
-          // __LINKEDIT's load
-          // address has been set in the target. We can't fail to read the
-          // symbol table,
-          // so calculate the right address manually
+          // __LINKEDIT's load address has been set in the target. We can't
+          // fail to read the symbol table, so calculate the right address
+          // manually
           linkedit_load_addr = CalculateSectionLoadAddressForMemoryImage(
               m_memory_addr, GetMachHeaderSection(), linkedit_section_sp.get());
         }
@@ -2275,8 +2266,8 @@
             process->GetAddressByteSize() == sizeof(void *)) {
           // This mach-o memory file is in the dyld shared cache. If this
           // program is not remote and this is iOS, then this process will
-          // share the same shared cache as the process we are debugging and
-          // we can read the entire __LINKEDIT from the address space in this
+          // share the same shared cache as the process we are debugging and we
+          // can read the entire __LINKEDIT from the address space in this
           // process. This is a needed optimization that is used for local iOS
           // debugging only since all shared libraries in the shared cache do
           // not have corresponding files that exist in the file system of the
@@ -2285,10 +2276,9 @@
           // string tables from all of the __LINKEDIT sections from the shared
           // libraries in the shared cache have been merged into a single large
           // symbol and string table. Reading all of this symbol and string
-          // table
-          // data across can slow down debug launch times, so we optimize this
-          // by
-          // reading the memory for the __LINKEDIT section from this process.
+          // table data across can slow down debug launch times, so we optimize
+          // this by reading the memory for the __LINKEDIT section from this
+          // process.
 
           UUID lldb_shared_cache(GetLLDBSharedCacheUUID());
           UUID process_shared_cache(GetProcessSharedCacheUUID(process));
@@ -2324,10 +2314,9 @@
 
         if (!data_was_read) {
           // Always load dyld - the dynamic linker - from memory if we didn't
-          // find a binary anywhere else.
-          // lldb will not register dylib/framework/bundle loads/unloads if we
-          // don't have the dyld symbols,
-          // we force dyld to load from memory despite the user's
+          // find a binary anywhere else. lldb will not register
+          // dylib/framework/bundle loads/unloads if we don't have the dyld
+          // symbols, we force dyld to load from memory despite the user's
           // target.memory-module-load-level setting.
           if (memory_module_load_level == eMemoryModuleLoadLevelComplete ||
               m_header.filetype == llvm::MachO::MH_DYLINKER) {
@@ -2337,10 +2326,9 @@
               nlist_data.SetData(nlist_data_sp, 0,
                                  nlist_data_sp->GetByteSize());
             // Load strings individually from memory when loading from memory
-            // since shared cache
-            // string tables contain strings for all symbols from all shared
-            // cached libraries
-            // DataBufferSP strtab_data_sp (ReadMemory (process_sp, strtab_addr,
+            // since shared cache string tables contain strings for all symbols
+            // from all shared cached libraries DataBufferSP strtab_data_sp
+            // (ReadMemory (process_sp, strtab_addr,
             // strtab_data_byte_size));
             // if (strtab_data_sp)
             //    strtab_data.SetData (strtab_data_sp, 0,
@@ -2444,11 +2432,9 @@
     const bool is_arm = (m_header.cputype == llvm::MachO::CPU_TYPE_ARM);
 
     // lldb works best if it knows the start address of all functions in a
-    // module.
-    // Linker symbols or debug info are normally the best source of information
-    // for start addr / size but
-    // they may be stripped in a released binary.
-    // Two additional sources of information exist in Mach-O binaries:
+    // module. Linker symbols or debug info are normally the best source of
+    // information for start addr / size but they may be stripped in a released
+    // binary. Two additional sources of information exist in Mach-O binaries:
     //    LC_FUNCTION_STARTS - a list of ULEB128 encoded offsets of each
     //    function's start address in the
     //                         binary, relative to the text section.
@@ -2473,12 +2459,10 @@
       }
     } else {
       // If m_type is eTypeDebugInfo, then this is a dSYM - it will have the
-      // load command claiming an eh_frame
-      // but it doesn't actually have the eh_frame content.  And if we have a
-      // dSYM, we don't need to do any
-      // of this fill-in-the-missing-symbols works anyway - the debug info
-      // should give us all the functions in
-      // the module.
+      // load command claiming an eh_frame but it doesn't actually have the
+      // eh_frame content.  And if we have a dSYM, we don't need to do any of
+      // this fill-in-the-missing-symbols works anyway - the debug info should
+      // give us all the functions in the module.
       if (text_section_sp.get() && eh_frame_section_sp.get() &&
           m_type != eTypeDebugInfo) {
         DWARFCallFrameInfo eh_frame(*this, eh_frame_section_sp,
@@ -2502,18 +2486,14 @@
     const size_t function_starts_count = function_starts.GetSize();
 
     // For user process binaries (executables, dylibs, frameworks, bundles), if
-    // we don't have
-    // LC_FUNCTION_STARTS/eh_frame section in this binary, we're going to assume
-    // the binary
-    // has been stripped.  Don't allow assembly language instruction emulation
-    // because we don't
-    // know proper function start boundaries.
+    // we don't have LC_FUNCTION_STARTS/eh_frame section in this binary, we're
+    // going to assume the binary has been stripped.  Don't allow assembly
+    // language instruction emulation because we don't know proper function
+    // start boundaries.
     //
     // For all other types of binaries (kernels, stand-alone bare board
-    // binaries, kexts), they
-    // may not have LC_FUNCTION_STARTS / eh_frame sections - we should not make
-    // any assumptions
-    // about them based on that.
+    // binaries, kexts), they may not have LC_FUNCTION_STARTS / eh_frame
+    // sections - we should not make any assumptions about them based on that.
     if (function_starts_count == 0 && CalculateStrata() == eStrataUser) {
       m_allow_assembly_emulation_unwind_plans = false;
       Log *unwind_or_symbol_log(lldb_private::GetLogIfAnyCategoriesSet(
@@ -2545,8 +2525,8 @@
     ValueToSymbolIndexMap N_FUN_addr_to_sym_idx;
     ValueToSymbolIndexMap N_STSYM_addr_to_sym_idx;
     ConstNameToSymbolIndexMap N_GSYM_name_to_sym_idx;
-    // Any symbols that get merged into another will get an entry
-    // in this map so we know
+    // Any symbols that get merged into another will get an entry in this map
+    // so we know
     NListIndexToSymbolIndexMap m_nlist_idx_to_sym_idx;
     uint32_t nlist_idx = 0;
     Symbol *symbol_ptr = NULL;
@@ -2585,21 +2565,18 @@
     (defined(__arm__) || defined(__arm64__) || defined(__aarch64__))
 
     // Some recent builds of the dyld_shared_cache (hereafter: DSC) have been
-    // optimized by moving LOCAL
-    // symbols out of the memory mapped portion of the DSC. The symbol
-    // information has all been retained,
-    // but it isn't available in the normal nlist data. However, there *are*
-    // duplicate entries of *some*
+    // optimized by moving LOCAL symbols out of the memory mapped portion of
+    // the DSC. The symbol information has all been retained, but it isn't
+    // available in the normal nlist data. However, there *are* duplicate
+    // entries of *some*
     // LOCAL symbols in the normal nlist data. To handle this situation
     // correctly, we must first attempt
     // to parse any DSC unmapped symbol information. If we find any, we set a
-    // flag that tells the normal
-    // nlist parser to ignore all LOCAL symbols.
+    // flag that tells the normal nlist parser to ignore all LOCAL symbols.
 
     if (m_header.flags & 0x80000000u) {
-      // Before we can start mapping the DSC, we need to make certain the target
-      // process is actually
-      // using the cache we can find.
+      // Before we can start mapping the DSC, we need to make certain the
+      // target process is actually using the cache we can find.
 
       // Next we need to determine the correct path for the dyld shared cache.
 
@@ -2633,9 +2610,9 @@
         process_shared_cache_uuid = GetProcessSharedCacheUUID(process);
       }
 
-      // First see if we can find an exact match for the inferior process shared
-      // cache UUID in
-      // the development or non-development shared caches on disk.
+      // First see if we can find an exact match for the inferior process
+      // shared cache UUID in the development or non-development shared caches
+      // on disk.
       if (process_shared_cache_uuid.IsValid()) {
         if (dsc_development_filespec.Exists()) {
           UUID dsc_development_uuid = GetSharedCacheUUID(
@@ -2700,8 +2677,7 @@
           if (process_shared_cache_uuid.IsValid() &&
               dsc_uuid != process_shared_cache_uuid) {
             // The on-disk dyld_shared_cache file is not the same as the one in
-            // this
-            // process' memory, don't use it.
+            // this process' memory, don't use it.
             uuid_match = false;
             ModuleSP module_sp(GetModule());
             if (module_sp)
@@ -2729,11 +2705,9 @@
           offset = 0;
 
           // The File addresses (from the in-memory Mach-O load commands) for
-          // the shared libraries
-          // in the shared library cache need to be adjusted by an offset to
-          // match up with the
-          // dylibOffset identifying field in the
-          // dyld_cache_local_symbol_entry's.  This offset is
+          // the shared libraries in the shared library cache need to be
+          // adjusted by an offset to match up with the dylibOffset identifying
+          // field in the dyld_cache_local_symbol_entry's.  This offset is
           // recorded in mapping_offset_value.
           const uint64_t mapping_offset_value =
               dsc_mapping_info_data.GetU64(&offset);
@@ -2827,8 +2801,8 @@
 
                       if (symbol_name == NULL) {
                         // No symbol should be NULL, even the symbols with no
-                        // string values should have an offset zero which points
-                        // to an empty C-string
+                        // string values should have an offset zero which
+                        // points to an empty C-string
                         Host::SystemLog(
                             Host::eSystemLogError,
                             "error: DSC unmapped local symbol[%u] has invalid "
@@ -2863,14 +2837,13 @@
                           // FIXME: In the .o files, we have a GSYM and a debug
                           // symbol for all the ObjC data.  They
                           // have the same address, but we want to ensure that
-                          // we always find only the real symbol,
-                          // 'cause we don't currently correctly attribute the
+                          // we always find only the real symbol, 'cause we
+                          // don't currently correctly attribute the
                           // GSYM one to the ObjCClass/Ivar/MetaClass
-                          // symbol type.  This is a temporary hack to make sure
-                          // the ObjectiveC symbols get treated
-                          // correctly.  To do this right, we should coalesce
-                          // all the GSYM & global symbols that have the
-                          // same address.
+                          // symbol type.  This is a temporary hack to make
+                          // sure the ObjectiveC symbols get treated correctly.
+                          // To do this right, we should coalesce all the GSYM
+                          // & global symbols that have the same address.
 
                           is_gsym = true;
                           sym[sym_idx].SetExternal(true);
@@ -2924,25 +2897,24 @@
                             N_FUN_addr_to_sym_idx.insert(
                                 std::make_pair(nlist.n_value, sym_idx));
                             // We use the current number of symbols in the
-                            // symbol table in lieu of
-                            // using nlist_idx in case we ever start trimming
-                            // entries out
+                            // symbol table in lieu of using nlist_idx in case
+                            // we ever start trimming entries out
                             N_FUN_indexes.push_back(sym_idx);
                           } else {
                             type = eSymbolTypeCompiler;
 
                             if (!N_FUN_indexes.empty()) {
-                              // Copy the size of the function into the original
+                              // Copy the size of the function into the
+                              // original
                               // STAB entry so we don't have
                               // to hunt for it later
                               symtab->SymbolAtIndex(N_FUN_indexes.back())
                                   ->SetByteSize(nlist.n_value);
                               N_FUN_indexes.pop_back();
                               // We don't really need the end function STAB as
-                              // it contains the size which
-                              // we already placed with the original symbol, so
-                              // don't add it if we want a
-                              // minimal symbol table
+                              // it contains the size which we already placed
+                              // with the original symbol, so don't add it if
+                              // we want a minimal symbol table
                               add_nlist = false;
                             }
                           }
@@ -2969,19 +2941,17 @@
 
                         case N_BNSYM:
                           // We use the current number of symbols in the symbol
-                          // table in lieu of
-                          // using nlist_idx in case we ever start trimming
-                          // entries out
-                          // Skip these if we want minimal symbol tables
+                          // table in lieu of using nlist_idx in case we ever
+                          // start trimming entries out Skip these if we want
+                          // minimal symbol tables
                           add_nlist = false;
                           break;
 
                         case N_ENSYM:
                           // Set the size of the N_BNSYM to the terminating
-                          // index of this N_ENSYM
-                          // so that we can always skip the entire symbol if we
-                          // need to navigate
-                          // more quickly at the source level when parsing STABS
+                          // index of this N_ENSYM so that we can always skip
+                          // the entire symbol if we need to navigate more
+                          // quickly at the source level when parsing STABS
                           // Skip these if we want minimal symbol tables
                           add_nlist = false;
                           break;
@@ -3015,11 +2985,9 @@
                             add_nlist = false;
                             if (N_SO_index != UINT32_MAX) {
                               // Set the size of the N_SO to the terminating
-                              // index of this N_SO
-                              // so that we can always skip the entire N_SO if
-                              // we need to navigate
-                              // more quickly at the source level when parsing
-                              // STABS
+                              // index of this N_SO so that we can always skip
+                              // the entire N_SO if we need to navigate more
+                              // quickly at the source level when parsing STABS
                               symbol_ptr = symtab->SymbolAtIndex(N_SO_index);
                               symbol_ptr->SetByteSize(sym_idx);
                               symbol_ptr->SetSizeIsSibling(true);
@@ -3032,17 +3000,16 @@
                             N_SO_index = UINT32_MAX;
                           } else {
                             // We use the current number of symbols in the
-                            // symbol table in lieu of
-                            // using nlist_idx in case we ever start trimming
-                            // entries out
+                            // symbol table in lieu of using nlist_idx in case
+                            // we ever start trimming entries out
                             const bool N_SO_has_full_path =
                                 symbol_name[0] == '/';
                             if (N_SO_has_full_path) {
                               if ((N_SO_index == sym_idx - 1) &&
                                   ((sym_idx - 1) < num_syms)) {
                                 // We have two consecutive N_SO entries where
-                                // the first contains a directory
-                                // and the second contains a full path.
+                                // the first contains a directory and the
+                                // second contains a full path.
                                 sym[sym_idx - 1].GetMangled().SetValue(
                                     ConstString(symbol_name), false);
                                 m_nlist_idx_to_sym_idx[nlist_idx] = sym_idx - 1;
@@ -3056,9 +3023,9 @@
                             } else if ((N_SO_index == sym_idx - 1) &&
                                        ((sym_idx - 1) < num_syms)) {
                               // This is usually the second N_SO entry that
-                              // contains just the filename,
-                              // so here we combine it with the first one if we
-                              // are minimizing the symbol table
+                              // contains just the filename, so here we combine
+                              // it with the first one if we are minimizing the
+                              // symbol table
                               const char *so_path =
                                   sym[sym_idx - 1]
                                       .GetMangled()
@@ -3072,11 +3039,11 @@
                                 if (double_slash_pos != std::string::npos) {
                                   // The linker has been generating bad N_SO
                                   // entries with doubled up paths
-                                  // in the format "%s%s" where the first string
-                                  // in the DW_AT_comp_dir,
-                                  // and the second is the directory for the
-                                  // source file so you end up with
-                                  // a path that looks like "/tmp/src//tmp/src/"
+                                  // in the format "%s%s" where the first
+                                  // string in the DW_AT_comp_dir, and the
+                                  // second is the directory for the source
+                                  // file so you end up with a path that looks
+                                  // like "/tmp/src//tmp/src/"
                                   FileSpec so_dir(so_path, false);
                                   if (!so_dir.Exists()) {
                                     so_dir.SetFile(
@@ -3118,11 +3085,10 @@
                         // INCL scopes
                         //----------------------------------------------------------------------
                         case N_BINCL:
-                          // include file beginning: name,,NO_SECT,0,sum
-                          // We use the current number of symbols in the symbol
-                          // table in lieu of
-                          // using nlist_idx in case we ever start trimming
-                          // entries out
+                          // include file beginning: name,,NO_SECT,0,sum We use
+                          // the current number of symbols in the symbol table
+                          // in lieu of using nlist_idx in case we ever start
+                          // trimming entries out
                           N_INCL_indexes.push_back(sym_idx);
                           type = eSymbolTypeScopeBegin;
                           break;
@@ -3130,10 +3096,9 @@
                         case N_EINCL:
                           // include file end: name,,NO_SECT,0,0
                           // Set the size of the N_BINCL to the terminating
-                          // index of this N_EINCL
-                          // so that we can always skip the entire symbol if we
-                          // need to navigate
-                          // more quickly at the source level when parsing STABS
+                          // index of this N_EINCL so that we can always skip
+                          // the entire symbol if we need to navigate more
+                          // quickly at the source level when parsing STABS
                           if (!N_INCL_indexes.empty()) {
                             symbol_ptr =
                                 symtab->SymbolAtIndex(N_INCL_indexes.back());
@@ -3183,11 +3148,10 @@
                         // Left and Right Braces
                         //----------------------------------------------------------------------
                         case N_LBRAC:
-                          // left bracket: 0,,NO_SECT,nesting level,address
-                          // We use the current number of symbols in the symbol
-                          // table in lieu of
-                          // using nlist_idx in case we ever start trimming
-                          // entries out
+                          // left bracket: 0,,NO_SECT,nesting level,address We
+                          // use the current number of symbols in the symbol
+                          // table in lieu of using nlist_idx in case we ever
+                          // start trimming entries out
                           symbol_section = section_info.GetSection(
                               nlist.n_sect, nlist.n_value);
                           N_BRAC_indexes.push_back(sym_idx);
@@ -3197,10 +3161,9 @@
                         case N_RBRAC:
                           // right bracket: 0,,NO_SECT,nesting level,address
                           // Set the size of the N_LBRAC to the terminating
-                          // index of this N_RBRAC
-                          // so that we can always skip the entire symbol if we
-                          // need to navigate
-                          // more quickly at the source level when parsing STABS
+                          // index of this N_RBRAC so that we can always skip
+                          // the entire symbol if we need to navigate more
+                          // quickly at the source level when parsing STABS
                           symbol_section = section_info.GetSection(
                               nlist.n_sect, nlist.n_value);
                           if (!N_BRAC_indexes.empty()) {
@@ -3224,9 +3187,8 @@
                         case N_BCOMM:
                           // begin common: name,,NO_SECT,0,0
                           // We use the current number of symbols in the symbol
-                          // table in lieu of
-                          // using nlist_idx in case we ever start trimming
-                          // entries out
+                          // table in lieu of using nlist_idx in case we ever
+                          // start trimming entries out
                           type = eSymbolTypeScopeBegin;
                           N_COMM_indexes.push_back(sym_idx);
                           break;
@@ -3240,10 +3202,10 @@
                         case N_ECOMM:
                           // end common: name,,n_sect,0,0
                           // Set the size of the N_BCOMM to the terminating
-                          // index of this N_ECOMM/N_ECOML
-                          // so that we can always skip the entire symbol if we
-                          // need to navigate
-                          // more quickly at the source level when parsing STABS
+                          // index of this N_ECOMM/N_ECOML so that we can
+                          // always skip the entire symbol if we need to
+                          // navigate more quickly at the source level when
+                          // parsing STABS
                           if (!N_COMM_indexes.empty()) {
                             symbol_ptr =
                                 symtab->SymbolAtIndex(N_COMM_indexes.back());
@@ -3533,16 +3495,16 @@
                               function_starts_count > 0) {
                             addr_t symbol_lookup_file_addr = nlist.n_value;
                             // Do an exact address match for non-ARM addresses,
-                            // else get the closest since
-                            // the symbol might be a thumb symbol which has an
-                            // address with bit zero set
+                            // else get the closest since the symbol might be a
+                            // thumb symbol which has an address with bit zero
+                            // set
                             FunctionStarts::Entry *func_start_entry =
                                 function_starts.FindEntry(
                                     symbol_lookup_file_addr, !is_arm);
                             if (is_arm && func_start_entry) {
                               // Verify that the function start address is the
-                              // symbol address (ARM)
-                              // or the symbol address + 1 (thumb)
+                              // symbol address (ARM) or the symbol address + 1
+                              // (thumb)
                               if (func_start_entry->addr !=
                                       symbol_lookup_file_addr &&
                                   func_start_entry->addr !=
@@ -3574,8 +3536,8 @@
                                 addr_t next_symbol_file_addr =
                                     next_func_start_entry->addr;
                                 // Be sure the clear the Thumb address bit when
-                                // we calculate the size
-                                // from the current and next address
+                                // we calculate the size from the current and
+                                // next address
                                 if (is_arm)
                                   next_symbol_file_addr &=
                                       THUMB_ADDRESS_BIT_MASK;
@@ -3594,12 +3556,10 @@
                         if (is_debug == false) {
                           if (type == eSymbolTypeCode) {
                             // See if we can find a N_FUN entry for any code
-                            // symbols.
-                            // If we do find a match, and the name matches, then
-                            // we
-                            // can merge the two into just the function symbol
-                            // to avoid
-                            // duplicate entries in the symbol table
+                            // symbols. If we do find a match, and the name
+                            // matches, then we can merge the two into just the
+                            // function symbol to avoid duplicate entries in
+                            // the symbol table
                             std::pair<ValueToSymbolIndexMap::const_iterator,
                                       ValueToSymbolIndexMap::const_iterator>
                                 range;
@@ -3647,12 +3607,10 @@
                                      type == eSymbolTypeObjCMetaClass ||
                                      type == eSymbolTypeObjCIVar) {
                             // See if we can find a N_STSYM entry for any data
-                            // symbols.
-                            // If we do find a match, and the name matches, then
-                            // we
-                            // can merge the two into just the Static symbol to
-                            // avoid
-                            // duplicate entries in the symbol table
+                            // symbols. If we do find a match, and the name
+                            // matches, then we can merge the two into just the
+                            // Static symbol to avoid duplicate entries in the
+                            // symbol table
                             std::pair<ValueToSymbolIndexMap::const_iterator,
                                       ValueToSymbolIndexMap::const_iterator>
                                 range;
@@ -3694,8 +3652,8 @@
                                                Mangled::ePreferMangled)
                                       .GetCString();
                               if (gsym_name) {
-                                // Combine N_GSYM stab entries with the non stab
-                                // symbol
+                                // Combine N_GSYM stab entries with the non
+                                // stab symbol
                                 ConstNameToSymbolIndexMap::const_iterator pos =
                                     N_GSYM_name_to_sym_idx.find(gsym_name);
                                 if (pos != N_GSYM_name_to_sym_idx.end()) {
@@ -3811,9 +3769,8 @@
           symbol_name = strtab_data.PeekCStr(nlist.n_strx);
 
           if (symbol_name == NULL) {
-            // No symbol should be NULL, even the symbols with no
-            // string values should have an offset zero which points
-            // to an empty C-string
+            // No symbol should be NULL, even the symbols with no string values
+            // should have an offset zero which points to an empty C-string
             Host::SystemLog(Host::eSystemLogError,
                             "error: symbol[%u] has invalid string table offset "
                             "0x%x in %s, ignoring symbol\n",
@@ -3852,14 +3809,12 @@
             // FIXME: In the .o files, we have a GSYM and a debug symbol for all
             // the ObjC data.  They
             // have the same address, but we want to ensure that we always find
-            // only the real symbol,
-            // 'cause we don't currently correctly attribute the GSYM one to the
-            // ObjCClass/Ivar/MetaClass
-            // symbol type.  This is a temporary hack to make sure the
-            // ObjectiveC symbols get treated
-            // correctly.  To do this right, we should coalesce all the GSYM &
-            // global symbols that have the
-            // same address.
+            // only the real symbol, 'cause we don't currently correctly
+            // attribute the GSYM one to the ObjCClass/Ivar/MetaClass symbol
+            // type.  This is a temporary hack to make sure the ObjectiveC
+            // symbols get treated correctly.  To do this right, we should
+            // coalesce all the GSYM & global symbols that have the same
+            // address.
             is_gsym = true;
             sym[sym_idx].SetExternal(true);
 
@@ -3906,24 +3861,21 @@
               N_FUN_addr_to_sym_idx.insert(
                   std::make_pair(nlist.n_value, sym_idx));
               // We use the current number of symbols in the symbol table in
-              // lieu of
-              // using nlist_idx in case we ever start trimming entries out
+              // lieu of using nlist_idx in case we ever start trimming entries
+              // out
               N_FUN_indexes.push_back(sym_idx);
             } else {
               type = eSymbolTypeCompiler;
 
               if (!N_FUN_indexes.empty()) {
-                // Copy the size of the function into the original STAB entry so
-                // we don't have
-                // to hunt for it later
+                // Copy the size of the function into the original STAB entry
+                // so we don't have to hunt for it later
                 symtab->SymbolAtIndex(N_FUN_indexes.back())
                     ->SetByteSize(nlist.n_value);
                 N_FUN_indexes.pop_back();
-                // We don't really need the end function STAB as it contains the
-                // size which
-                // we already placed with the original symbol, so don't add it
-                // if we want a
-                // minimal symbol table
+                // We don't really need the end function STAB as it contains
+                // the size which we already placed with the original symbol,
+                // so don't add it if we want a minimal symbol table
                 add_nlist = false;
               }
             }
@@ -3950,18 +3902,15 @@
 
           case N_BNSYM:
             // We use the current number of symbols in the symbol table in lieu
-            // of
-            // using nlist_idx in case we ever start trimming entries out
+            // of using nlist_idx in case we ever start trimming entries out
             // Skip these if we want minimal symbol tables
             add_nlist = false;
             break;
 
           case N_ENSYM:
             // Set the size of the N_BNSYM to the terminating index of this
-            // N_ENSYM
-            // so that we can always skip the entire symbol if we need to
-            // navigate
-            // more quickly at the source level when parsing STABS
+            // N_ENSYM so that we can always skip the entire symbol if we need
+            // to navigate more quickly at the source level when parsing STABS
             // Skip these if we want minimal symbol tables
             add_nlist = false;
             break;
@@ -3995,10 +3944,9 @@
               add_nlist = false;
               if (N_SO_index != UINT32_MAX) {
                 // Set the size of the N_SO to the terminating index of this
-                // N_SO
-                // so that we can always skip the entire N_SO if we need to
-                // navigate
-                // more quickly at the source level when parsing STABS
+                // N_SO so that we can always skip the entire N_SO if we need
+                // to navigate more quickly at the source level when parsing
+                // STABS
                 symbol_ptr = symtab->SymbolAtIndex(N_SO_index);
                 symbol_ptr->SetByteSize(sym_idx);
                 symbol_ptr->SetSizeIsSibling(true);
@@ -4011,30 +3959,27 @@
               N_SO_index = UINT32_MAX;
             } else {
               // We use the current number of symbols in the symbol table in
-              // lieu of
-              // using nlist_idx in case we ever start trimming entries out
+              // lieu of using nlist_idx in case we ever start trimming entries
+              // out
               const bool N_SO_has_full_path = symbol_name[0] == '/';
               if (N_SO_has_full_path) {
                 if ((N_SO_index == sym_idx - 1) && ((sym_idx - 1) < num_syms)) {
                   // We have two consecutive N_SO entries where the first
-                  // contains a directory
-                  // and the second contains a full path.
+                  // contains a directory and the second contains a full path.
                   sym[sym_idx - 1].GetMangled().SetValue(
                       ConstString(symbol_name), false);
                   m_nlist_idx_to_sym_idx[nlist_idx] = sym_idx - 1;
                   add_nlist = false;
                 } else {
-                  // This is the first entry in a N_SO that contains a directory
-                  // or
-                  // a full path to the source file
+                  // This is the first entry in a N_SO that contains a
+                  // directory or a full path to the source file
                   N_SO_index = sym_idx;
                 }
               } else if ((N_SO_index == sym_idx - 1) &&
                          ((sym_idx - 1) < num_syms)) {
                 // This is usually the second N_SO entry that contains just the
-                // filename,
-                // so here we combine it with the first one if we are minimizing
-                // the symbol table
+                // filename, so here we combine it with the first one if we are
+                // minimizing the symbol table
                 const char *so_path =
                     sym[sym_idx - 1]
                         .GetMangled()
@@ -4045,12 +3990,10 @@
                   const size_t double_slash_pos = full_so_path.find("//");
                   if (double_slash_pos != std::string::npos) {
                     // The linker has been generating bad N_SO entries with
-                    // doubled up paths
-                    // in the format "%s%s" where the first string in the
-                    // DW_AT_comp_dir,
-                    // and the second is the directory for the source file so
-                    // you end up with
-                    // a path that looks like "/tmp/src//tmp/src/"
+                    // doubled up paths in the format "%s%s" where the first
+                    // string in the DW_AT_comp_dir, and the second is the
+                    // directory for the source file so you end up with a path
+                    // that looks like "/tmp/src//tmp/src/"
                     FileSpec so_dir(so_path, false);
                     if (!so_dir.Exists()) {
                       so_dir.SetFile(&full_so_path[double_slash_pos + 1],
@@ -4090,10 +4033,9 @@
           // INCL scopes
           //----------------------------------------------------------------------
           case N_BINCL:
-            // include file beginning: name,,NO_SECT,0,sum
-            // We use the current number of symbols in the symbol table in lieu
-            // of
-            // using nlist_idx in case we ever start trimming entries out
+            // include file beginning: name,,NO_SECT,0,sum We use the current
+            // number of symbols in the symbol table in lieu of using nlist_idx
+            // in case we ever start trimming entries out
             N_INCL_indexes.push_back(sym_idx);
             type = eSymbolTypeScopeBegin;
             break;
@@ -4101,10 +4043,8 @@
           case N_EINCL:
             // include file end: name,,NO_SECT,0,0
             // Set the size of the N_BINCL to the terminating index of this
-            // N_EINCL
-            // so that we can always skip the entire symbol if we need to
-            // navigate
-            // more quickly at the source level when parsing STABS
+            // N_EINCL so that we can always skip the entire symbol if we need
+            // to navigate more quickly at the source level when parsing STABS
             if (!N_INCL_indexes.empty()) {
               symbol_ptr = symtab->SymbolAtIndex(N_INCL_indexes.back());
               symbol_ptr->SetByteSize(sym_idx + 1);
@@ -4153,10 +4093,9 @@
           // Left and Right Braces
           //----------------------------------------------------------------------
           case N_LBRAC:
-            // left bracket: 0,,NO_SECT,nesting level,address
-            // We use the current number of symbols in the symbol table in lieu
-            // of
-            // using nlist_idx in case we ever start trimming entries out
+            // left bracket: 0,,NO_SECT,nesting level,address We use the
+            // current number of symbols in the symbol table in lieu of using
+            // nlist_idx in case we ever start trimming entries out
             symbol_section =
                 section_info.GetSection(nlist.n_sect, nlist.n_value);
             N_BRAC_indexes.push_back(sym_idx);
@@ -4164,12 +4103,10 @@
             break;
 
           case N_RBRAC:
-            // right bracket: 0,,NO_SECT,nesting level,address
-            // Set the size of the N_LBRAC to the terminating index of this
-            // N_RBRAC
-            // so that we can always skip the entire symbol if we need to
-            // navigate
-            // more quickly at the source level when parsing STABS
+            // right bracket: 0,,NO_SECT,nesting level,address Set the size of
+            // the N_LBRAC to the terminating index of this N_RBRAC so that we
+            // can always skip the entire symbol if we need to navigate more
+            // quickly at the source level when parsing STABS
             symbol_section =
                 section_info.GetSection(nlist.n_sect, nlist.n_value);
             if (!N_BRAC_indexes.empty()) {
@@ -4192,8 +4129,7 @@
           case N_BCOMM:
             // begin common: name,,NO_SECT,0,0
             // We use the current number of symbols in the symbol table in lieu
-            // of
-            // using nlist_idx in case we ever start trimming entries out
+            // of using nlist_idx in case we ever start trimming entries out
             type = eSymbolTypeScopeBegin;
             N_COMM_indexes.push_back(sym_idx);
             break;
@@ -4207,10 +4143,9 @@
           case N_ECOMM:
             // end common: name,,n_sect,0,0
             // Set the size of the N_BCOMM to the terminating index of this
-            // N_ECOMM/N_ECOML
-            // so that we can always skip the entire symbol if we need to
-            // navigate
-            // more quickly at the source level when parsing STABS
+            // N_ECOMM/N_ECOML so that we can always skip the entire symbol if
+            // we need to navigate more quickly at the source level when
+            // parsing STABS
             if (!N_COMM_indexes.empty()) {
               symbol_ptr = symtab->SymbolAtIndex(N_COMM_indexes.back());
               symbol_ptr->SetByteSize(sym_idx + 1);
@@ -4470,15 +4405,13 @@
             if (symbol_byte_size == 0 && function_starts_count > 0) {
               addr_t symbol_lookup_file_addr = nlist.n_value;
               // Do an exact address match for non-ARM addresses, else get the
-              // closest since
-              // the symbol might be a thumb symbol which has an address with
-              // bit zero set
+              // closest since the symbol might be a thumb symbol which has an
+              // address with bit zero set
               FunctionStarts::Entry *func_start_entry =
                   function_starts.FindEntry(symbol_lookup_file_addr, !is_arm);
               if (is_arm && func_start_entry) {
                 // Verify that the function start address is the symbol address
-                // (ARM)
-                // or the symbol address + 1 (thumb)
+                // (ARM) or the symbol address + 1 (thumb)
                 if (func_start_entry->addr != symbol_lookup_file_addr &&
                     func_start_entry->addr != (symbol_lookup_file_addr + 1)) {
                   // Not the right entry, NULL it out...
@@ -4499,8 +4432,7 @@
                 if (next_func_start_entry) {
                   addr_t next_symbol_file_addr = next_func_start_entry->addr;
                   // Be sure the clear the Thumb address bit when we calculate
-                  // the size
-                  // from the current and next address
+                  // the size from the current and next address
                   if (is_arm)
                     next_symbol_file_addr &= THUMB_ADDRESS_BIT_MASK;
                   symbol_byte_size = std::min<lldb::addr_t>(
@@ -4516,10 +4448,10 @@
 
           if (is_debug == false) {
             if (type == eSymbolTypeCode) {
-              // See if we can find a N_FUN entry for any code symbols.
-              // If we do find a match, and the name matches, then we
-              // can merge the two into just the function symbol to avoid
-              // duplicate entries in the symbol table
+              // See if we can find a N_FUN entry for any code symbols. If we
+              // do find a match, and the name matches, then we can merge the
+              // two into just the function symbol to avoid duplicate entries
+              // in the symbol table
               std::pair<ValueToSymbolIndexMap::const_iterator,
                         ValueToSymbolIndexMap::const_iterator>
                   range;
@@ -4536,9 +4468,8 @@
                           Mangled::ePreferMangled)) {
                     m_nlist_idx_to_sym_idx[nlist_idx] = pos->second;
                     // We just need the flags from the linker symbol, so put
-                    // these flags
-                    // into the N_FUN flags to avoid duplicate symbols in the
-                    // symbol table
+                    // these flags into the N_FUN flags to avoid duplicate
+                    // symbols in the symbol table
                     sym[pos->second].SetExternal(sym[sym_idx].IsExternal());
                     sym[pos->second].SetFlags(nlist.n_type << 16 |
                                               nlist.n_desc);
@@ -4561,10 +4492,10 @@
                        type == eSymbolTypeObjCClass ||
                        type == eSymbolTypeObjCMetaClass ||
                        type == eSymbolTypeObjCIVar) {
-              // See if we can find a N_STSYM entry for any data symbols.
-              // If we do find a match, and the name matches, then we
-              // can merge the two into just the Static symbol to avoid
-              // duplicate entries in the symbol table
+              // See if we can find a N_STSYM entry for any data symbols. If we
+              // do find a match, and the name matches, then we can merge the
+              // two into just the Static symbol to avoid duplicate entries in
+              // the symbol table
               std::pair<ValueToSymbolIndexMap::const_iterator,
                         ValueToSymbolIndexMap::const_iterator>
                   range;
@@ -4581,9 +4512,8 @@
                           Mangled::ePreferMangled)) {
                     m_nlist_idx_to_sym_idx[nlist_idx] = pos->second;
                     // We just need the flags from the linker symbol, so put
-                    // these flags
-                    // into the N_STSYM flags to avoid duplicate symbols in the
-                    // symbol table
+                    // these flags into the N_STSYM flags to avoid duplicate
+                    // symbols in the symbol table
                     sym[pos->second].SetExternal(sym[sym_idx].IsExternal());
                     sym[pos->second].SetFlags(nlist.n_type << 16 |
                                               nlist.n_desc);
@@ -4607,16 +4537,15 @@
                   if (pos != N_GSYM_name_to_sym_idx.end()) {
                     const uint32_t GSYM_sym_idx = pos->second;
                     m_nlist_idx_to_sym_idx[nlist_idx] = GSYM_sym_idx;
-                    // Copy the address, because often the N_GSYM address has an
-                    // invalid address of zero
-                    // when the global is a common symbol
+                    // Copy the address, because often the N_GSYM address has
+                    // an invalid address of zero when the global is a common
+                    // symbol
                     sym[GSYM_sym_idx].GetAddressRef().SetSection(
                         symbol_section);
                     sym[GSYM_sym_idx].GetAddressRef().SetOffset(symbol_value);
                     // We just need the flags from the linker symbol, so put
-                    // these flags
-                    // into the N_GSYM flags to avoid duplicate symbols in the
-                    // symbol table
+                    // these flags into the N_GSYM flags to avoid duplicate
+                    // symbols in the symbol table
                     sym[GSYM_sym_idx].SetFlags(nlist.n_type << 16 |
                                                nlist.n_desc);
                     sym[sym_idx].Clear();
@@ -4723,8 +4652,8 @@
       }
     }
 
-    // Trim our symbols down to just what we ended up with after
-    // removing any symbols.
+    // Trim our symbols down to just what we ended up with after removing any
+    // symbols.
     if (sym_idx < num_syms) {
       num_syms = sym_idx;
       sym = symtab->Resize(num_syms);
@@ -4772,13 +4701,12 @@
                     m_nlist_idx_to_sym_idx.find(stub_sym_id);
                 Symbol *stub_symbol = NULL;
                 if (index_pos != end_index_pos) {
-                  // We have a remapping from the original nlist index to
-                  // a current symbol index, so just look this up by index
+                  // We have a remapping from the original nlist index to a
+                  // current symbol index, so just look this up by index
                   stub_symbol = symtab->SymbolAtIndex(index_pos->second);
                 } else {
-                  // We need to lookup a symbol using the original nlist
-                  // symbol index since this index is coming from the
-                  // S_SYMBOL_STUBS
+                  // We need to lookup a symbol using the original nlist symbol
+                  // index since this index is coming from the S_SYMBOL_STUBS
                   stub_symbol = symtab->FindSymbolByID(stub_sym_id);
                 }
 
@@ -4787,12 +4715,9 @@
 
                   if (stub_symbol->GetType() == eSymbolTypeUndefined) {
                     // Change the external symbol into a trampoline that makes
-                    // sense
-                    // These symbols were N_UNDF N_EXT, and are useless to us,
-                    // so we
-                    // can re-use them so we don't have to make up a synthetic
-                    // symbol
-                    // for no good reason.
+                    // sense These symbols were N_UNDF N_EXT, and are useless
+                    // to us, so we can re-use them so we don't have to make up
+                    // a synthetic symbol for no good reason.
                     if (resolver_addresses.find(symbol_stub_addr) ==
                         resolver_addresses.end())
                       stub_symbol->SetType(eSymbolTypeTrampoline);
@@ -4837,8 +4762,8 @@
     if (!trie_entries.empty()) {
       for (const auto &e : trie_entries) {
         if (e.entry.import_name) {
-          // Only add indirect symbols from the Trie entries if we
-          // didn't have a N_INDR nlist entry for this already
+          // Only add indirect symbols from the Trie entries if we didn't have
+          // a N_INDR nlist entry for this already
           if (indirect_symbol_names.find(e.entry.name) ==
               indirect_symbol_names.end()) {
             // Make a synthetic symbol to describe re-exported symbol.
@@ -4952,16 +4877,16 @@
 
     if (header.filetype == MH_PRELOAD) {
       if (header.cputype == CPU_TYPE_ARM) {
-        // If this is a 32-bit arm binary, and it's a standalone binary,
-        // force the Vendor to Apple so we don't accidentally pick up
-        // the generic armv7 ABI at runtime.  Apple's armv7 ABI always uses
-        // r7 for the frame pointer register; most other armv7 ABIs use a
-        // combination of r7 and r11.
+        // If this is a 32-bit arm binary, and it's a standalone binary, force
+        // the Vendor to Apple so we don't accidentally pick up the generic
+        // armv7 ABI at runtime.  Apple's armv7 ABI always uses r7 for the
+        // frame pointer register; most other armv7 ABIs use a combination of
+        // r7 and r11.
         triple.setVendor(llvm::Triple::Apple);
       } else {
         // Set vendor to an unspecified unknown or a "*" so it can match any
-        // vendor
-        // This is required for correct behavior of EFI debugging on x86_64
+        // vendor This is required for correct behavior of EFI debugging on
+        // x86_64
         triple.setVendor(llvm::Triple::UnknownVendor);
         triple.setVendorName(llvm::StringRef());
       }
@@ -5032,7 +4957,8 @@
     std::vector<std::string> rpath_relative_paths;
     std::vector<std::string> at_exec_relative_paths;
     const bool resolve_path = false; // Don't resolve the dependent file paths
-                                     // since they may not reside on this system
+                                     // since they may not reside on this
+                                     // system
     uint32_t i;
     for (i = 0; i < m_header.ncmds; ++i) {
       const uint32_t cmd_offset = offset;
@@ -5096,8 +5022,8 @@
         for (const auto &rpath : rpath_paths) {
           std::string path = rpath;
           path += rpath_relative_path;
-          // It is OK to resolve this path because we must find a file on
-          // disk for us to accept it anyway if it is rpath relative.
+          // It is OK to resolve this path because we must find a file on disk
+          // for us to accept it anyway if it is rpath relative.
           FileSpec file_spec(path, true);
           if (file_spec.Exists() && files.AppendIfUnique(file_spec)) {
             count++;
@@ -5126,17 +5052,15 @@
 
 lldb_private::Address ObjectFileMachO::GetEntryPointAddress() {
   // If the object file is not an executable it can't hold the entry point.
-  // m_entry_point_address
-  // is initialized to an invalid address, so we can just return that.
-  // If m_entry_point_address is valid it means we've found it already, so
-  // return the cached value.
+  // m_entry_point_address is initialized to an invalid address, so we can just
+  // return that. If m_entry_point_address is valid it means we've found it
+  // already, so return the cached value.
 
   if (!IsExecutable() || m_entry_point_address.IsValid())
     return m_entry_point_address;
 
   // Otherwise, look for the UnixThread or Thread command.  The data for the
-  // Thread command is given in
-  // /usr/include/mach-o.h, but it is basically:
+  // Thread command is given in /usr/include/mach-o.h, but it is basically:
   //
   //  uint32_t flavor  - this is the flavor argument you would pass to
   //  thread_get_state
@@ -5150,9 +5074,9 @@
   // FIXME: We will need to have a "RegisterContext data provider" class at some
   // point that can get all the registers
   // out of data in this form & attach them to a given thread.  That should
-  // underlie the MacOS X User process plugin,
-  // and we'll also need it for the MacOS X Core File process plugin.  When we
-  // have that we can also use it here.
+  // underlie the MacOS X User process plugin, and we'll also need it for the
+  // MacOS X Core File process plugin.  When we have that we can also use it
+  // here.
   //
   // For now we hard-code the offsets and flavors we need:
   //
@@ -5257,16 +5181,14 @@
 
     if (start_address != LLDB_INVALID_ADDRESS) {
       // We got the start address from the load commands, so now resolve that
-      // address in the sections
-      // of this ObjectFile:
+      // address in the sections of this ObjectFile:
       if (!m_entry_point_address.ResolveAddressUsingFileSections(
               start_address, GetSectionList())) {
         m_entry_point_address.Clear();
       }
     } else {
       // We couldn't read the UnixThread load command - maybe it wasn't there.
-      // As a fallback look for the
-      // "start" symbol in the main executable.
+      // As a fallback look for the "start" symbol in the main executable.
 
       ModuleSP module_sp(GetModule());
 
@@ -5331,8 +5253,8 @@
   if (module_sp) {
     std::lock_guard<std::recursive_mutex> guard(module_sp->GetMutex());
 
-    // First, look over the load commands for an LC_NOTE load command
-    // with data_owner string "kern ver str" & use that if found.
+    // First, look over the load commands for an LC_NOTE load command with
+    // data_owner string "kern ver str" & use that if found.
     lldb::offset_t offset = MachHeaderSizeFromMagic(m_header.magic);
     for (uint32_t i = 0; i < m_header.ncmds; ++i) {
       const uint32_t cmd_offset = offset;
@@ -5348,8 +5270,8 @@
           uint64_t fileoff = m_data.GetU64_unchecked (&offset);
           uint64_t size = m_data.GetU64_unchecked (&offset);
 
-          // "kern ver str" has a uint32_t version and then a
-          // nul terminated c-string.
+          // "kern ver str" has a uint32_t version and then a nul terminated
+          // c-string.
           if (strcmp ("kern ver str", data_owner) == 0)
           {
               offset = fileoff;
@@ -5376,8 +5298,8 @@
       offset = cmd_offset + lc.cmdsize;
     }
 
-    // Second, make a pass over the load commands looking for an
-    // obsolete LC_IDENT load command.
+    // Second, make a pass over the load commands looking for an obsolete
+    // LC_IDENT load command.
     offset = MachHeaderSizeFromMagic(m_header.magic);
     for (uint32_t i = 0; i < m_header.ncmds; ++i) {
       const uint32_t cmd_offset = offset;
@@ -5422,7 +5344,8 @@
           uint64_t fileoff = m_data.GetU64_unchecked (&offset);
           uint64_t size = m_data.GetU64_unchecked (&offset);
 
-          // "main bin spec" (main binary specification) data payload is formatted:
+          // "main bin spec" (main binary specification) data payload is
+          // formatted:
           //    uint32_t version       [currently 1]
           //    uint32_t type          [0 == unspecified, 1 == kernel, 2 == user process]
           //    uint64_t address       [ UINT64_MAX if address not specified ]
@@ -5503,9 +5426,9 @@
       // UUID load command.
       UUID uuid;
       if (GetUUID(&uuid)) {
-        // this checking for the UUID load command is not enough
-        // we could eventually look for the symbol named
-        // "OSKextGetCurrentIdentifier" as this is required of kexts
+        // this checking for the UUID load command is not enough we could
+        // eventually look for the symbol named "OSKextGetCurrentIdentifier" as
+        // this is required of kexts
         if (m_strata == eStrataInvalid)
           m_strata = eStrataKernel;
         return eTypeSharedLibrary;
@@ -5547,9 +5470,9 @@
     // UUID load command.
     UUID uuid;
     if (GetUUID(&uuid)) {
-      // this checking for the UUID load command is not enough
-      // we could eventually look for the symbol named
-      // "OSKextGetCurrentIdentifier" as this is required of kexts
+      // this checking for the UUID load command is not enough we could
+      // eventually look for the symbol named "OSKextGetCurrentIdentifier" as
+      // this is required of kexts
       if (m_type == eTypeInvalid)
         m_type = eTypeSharedLibrary;
 
@@ -5636,8 +5559,8 @@
         for (i = 3; i < num_versions; ++i)
           versions[i] = UINT32_MAX;
       }
-      // The LC_ID_DYLIB load command has a version with 3 version numbers
-      // in it, so always return 3
+      // The LC_ID_DYLIB load command has a version with 3 version numbers in
+      // it, so always return 3
       return 3;
     }
   }
@@ -5837,9 +5760,9 @@
 uint32_t ObjectFileMachO::GetPluginVersion() { return 1; }
 
 Section *ObjectFileMachO::GetMachHeaderSection() {
-  // Find the first address of the mach header which is the first non-zero
-  // file sized section whose file offset is zero. This is the base file address
-  // of the mach-o file which can be subtracted from the vmaddr of the other
+  // Find the first address of the mach header which is the first non-zero file
+  // sized section whose file offset is zero. This is the base file address of
+  // the mach-o file which can be subtracted from the vmaddr of the other
   // segments found in memory and added to the load address
   ModuleSP module_sp = GetModule();
   if (module_sp) {
@@ -5877,8 +5800,8 @@
           module_sp.get() == section->GetModule().get()) {
         // Ignore __LINKEDIT and __DWARF segments
         if (section->GetName() == GetSegmentNameLINKEDIT()) {
-          // Only map __LINKEDIT if we have an in memory image and this isn't
-          // a kernel binary like a kext or mach_kernel.
+          // Only map __LINKEDIT if we have an in memory image and this isn't a
+          // kernel binary like a kext or mach_kernel.
           const bool is_memory_image = (bool)m_process_wp.lock();
           const Strata strata = GetStrata();
           if (is_memory_image == false || strata == eStrataKernel)
@@ -5904,9 +5827,8 @@
       if (value_is_offset) {
         // "value" is an offset to apply to each top level segment
         for (size_t sect_idx = 0; sect_idx < num_sections; ++sect_idx) {
-          // Iterate through the object file sections to find all
-          // of the sections that size on disk (to avoid __PAGEZERO)
-          // and load them
+          // Iterate through the object file sections to find all of the
+          // sections that size on disk (to avoid __PAGEZERO) and load them
           SectionSP section_sp(section_list->GetSectionAtIndex(sect_idx));
           if (section_sp && section_sp->GetFileSize() > 0 &&
               section_sp->IsThreadSpecific() == false &&
@@ -5914,8 +5836,7 @@
             // Ignore __LINKEDIT and __DWARF segments
             if (section_sp->GetName() == GetSegmentNameLINKEDIT()) {
               // Only map __LINKEDIT if we have an in memory image and this
-              // isn't
-              // a kernel binary like a kext or mach_kernel.
+              // isn't a kernel binary like a kext or mach_kernel.
               const bool is_memory_image = (bool)m_process_wp.lock();
               const Strata strata = GetStrata();
               if (is_memory_image == false || strata == eStrataKernel)
@@ -6065,10 +5986,10 @@
           ThreadList &thread_list = process_sp->GetThreadList();
           const uint32_t num_threads = thread_list.GetSize();
 
-          // Make an array of LC_THREAD data items. Each one contains
-          // the contents of the LC_THREAD load command. The data doesn't
-          // contain the load command + load command size, we will
-          // add the load command and load command size as we emit the data.
+          // Make an array of LC_THREAD data items. Each one contains the
+          // contents of the LC_THREAD load command. The data doesn't contain
+          // the load command + load command size, we will add the load command
+          // and load command size as we emit the data.
           std::vector<StreamString> LC_THREAD_datas(num_threads);
           for (auto &LC_THREAD_data : LC_THREAD_datas) {
             LC_THREAD_data.GetFlags().Set(Stream::eBinary);
@@ -6228,8 +6149,8 @@
                     bytes_left -= bytes_read;
                     addr += bytes_read;
                   } else {
-                    // Some pages within regions are not readable, those
-                    // should be zero filled
+                    // Some pages within regions are not readable, those should
+                    // be zero filled
                     memset(bytes, 0, bytes_to_read);
                     size_t bytes_written = bytes_to_read;
                     error = core_file.Write(bytes, bytes_written);
Index: lldb/trunk/source/Plugins/ObjectFile/PECOFF/ObjectFilePECOFF.cpp
===================================================================
--- lldb/trunk/source/Plugins/ObjectFile/PECOFF/ObjectFilePECOFF.cpp
+++ lldb/trunk/source/Plugins/ObjectFile/PECOFF/ObjectFilePECOFF.cpp
@@ -236,8 +236,8 @@
       size_t sect_idx = 0;
 
       for (sect_idx = 0; sect_idx < num_sections; ++sect_idx) {
-        // Iterate through the object file sections to find all
-        // of the sections that have SHF_ALLOC in their flag bits.
+        // Iterate through the object file sections to find all of the sections
+        // that have SHF_ALLOC in their flag bits.
         SectionSP section_sp(section_list->GetSectionAtIndex(sect_idx));
         if (section_sp && !section_sp->IsThreadSpecific()) {
           if (target.GetSectionLoadList().SetSectionLoadAddress(
@@ -268,8 +268,8 @@
 //----------------------------------------------------------------------
 // NeedsEndianSwap
 //
-// Return true if an endian swap needs to occur when extracting data
-// from this file.
+// Return true if an endian swap needs to occur when extracting data from this
+// file.
 //----------------------------------------------------------------------
 bool ObjectFilePECOFF::NeedsEndianSwap() const {
 #if defined(__LITTLE_ENDIAN__)
@@ -552,8 +552,8 @@
             // are followed by a 4-byte string table offset. Else these
             // 8 bytes contain the symbol name
             if (symtab_data.GetU32(&offset) == 0) {
-              // Long string that doesn't fit into the symbol table name,
-              // so now we must read the 4 byte string table offset
+              // Long string that doesn't fit into the symbol table name, so
+              // now we must read the 4 byte string table offset
               uint32_t strtab_offset = symtab_data.GetU32(&offset);
               symbol_name_cstr = strtab_data.PeekCStr(strtab_offset);
               symbol_name.assign(symbol_name_cstr);
Index: lldb/trunk/source/Plugins/OperatingSystem/Go/OperatingSystemGo.cpp
===================================================================
--- lldb/trunk/source/Plugins/OperatingSystem/Go/OperatingSystemGo.cpp
+++ lldb/trunk/source/Plugins/OperatingSystem/Go/OperatingSystemGo.cpp
@@ -312,8 +312,8 @@
   }
   std::vector<Goroutine> goroutines;
   // The threads that are in "new_thread_list" upon entry are the threads from
-  // the
-  // lldb_private::Process subclass, no memory threads will be in this list.
+  // the lldb_private::Process subclass, no memory threads will be in this
+  // list.
 
   Status err;
   for (uint64_t i = 0; i < allglen; ++i) {
Index: lldb/trunk/source/Plugins/OperatingSystem/Python/OperatingSystemPython.cpp
===================================================================
--- lldb/trunk/source/Plugins/OperatingSystem/Python/OperatingSystemPython.cpp
+++ lldb/trunk/source/Plugins/OperatingSystem/Python/OperatingSystemPython.cpp
@@ -50,8 +50,8 @@
 
 OperatingSystem *OperatingSystemPython::CreateInstance(Process *process,
                                                        bool force) {
-  // Python OperatingSystem plug-ins must be requested by name, so force must be
-  // true
+  // Python OperatingSystem plug-ins must be requested by name, so force must
+  // be true
   FileSpec python_os_plugin_spec(process->GetPythonOSPluginPath());
   if (python_os_plugin_spec && python_os_plugin_spec.Exists()) {
     std::unique_ptr<OperatingSystemPython> os_ap(
@@ -186,8 +186,8 @@
   const uint32_t num_cores = core_thread_list.GetSize(false);
 
   // Make a map so we can keep track of which cores were used from the
-  // core_thread list. Any real threads/cores that weren't used should
-  // later be put back into the "new_thread_list".
+  // core_thread list. Any real threads/cores that weren't used should later be
+  // put back into the "new_thread_list".
   std::vector<bool> core_used_map(num_cores, false);
   if (threads_list) {
     if (log) {
@@ -212,8 +212,7 @@
 
   // Any real core threads that didn't end up backing a memory thread should
   // still be in the main thread list, and they should be inserted at the
-  // beginning
-  // of the list
+  // beginning of the list
   uint32_t insert_idx = 0;
   for (uint32_t core_idx = 0; core_idx < num_cores; ++core_idx) {
     if (core_used_map[core_idx] == false) {
@@ -254,8 +253,8 @@
     // plug-in generated thread.
     if (!IsOperatingSystemPluginThread(thread_sp)) {
       // We have thread ID overlap between the protocol threads and the
-      // operating system threads, clear the thread so we create an
-      // operating system thread for this.
+      // operating system threads, clear the thread so we create an operating
+      // system thread for this.
       thread_sp.reset();
     }
   }
@@ -328,8 +327,8 @@
     reg_ctx_sp.reset(new RegisterContextMemory(
         *thread, 0, *GetDynamicRegisterInfo(), reg_data_addr));
   } else {
-    // No register data address is provided, query the python plug-in to let
-    // it make up the data as it sees fit
+    // No register data address is provided, query the python plug-in to let it
+    // make up the data as it sees fit
     if (log)
       log->Printf("OperatingSystemPython::CreateRegisterContextForThread (tid "
                   "= 0x%" PRIx64 ", 0x%" PRIx64
Index: lldb/trunk/source/Plugins/Platform/Android/AdbClient.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/Android/AdbClient.cpp
+++ lldb/trunk/source/Plugins/Platform/Android/AdbClient.cpp
@@ -165,8 +165,8 @@
   for (const auto device : devices)
     device_list.push_back(device.split('\t').first);
 
-  // Force disconnect since ADB closes connection after host:devices
-  // response is sent.
+  // Force disconnect since ADB closes connection after host:devices response
+  // is sent.
   m_conn.reset();
   return error;
 }
Index: lldb/trunk/source/Plugins/Platform/Android/PlatformAndroid.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/Android/PlatformAndroid.cpp
+++ lldb/trunk/source/Plugins/Platform/Android/PlatformAndroid.cpp
@@ -83,9 +83,9 @@
       break;
 
 #if defined(__ANDROID__)
-    // Only accept "unknown" for the vendor if the host is android and
-    // it "unknown" wasn't specified (it was just returned because it
-    // was NOT specified_
+    // Only accept "unknown" for the vendor if the host is android and it
+    // "unknown" wasn't specified (it was just returned because it was NOT
+    // specified_
     case llvm::Triple::VendorType::UnknownVendor:
       create = !arch->TripleVendorWasSpecified();
       break;
@@ -100,9 +100,9 @@
         break;
 
 #if defined(__ANDROID__)
-      // Only accept "unknown" for the OS if the host is android and
-      // it "unknown" wasn't specified (it was just returned because it
-      // was NOT specified)
+      // Only accept "unknown" for the OS if the host is android and it
+      // "unknown" wasn't specified (it was just returned because it was NOT
+      // specified)
       case llvm::Triple::OSType::UnknownOS:
         create = !arch->TripleOSWasSpecified();
         break;
@@ -222,8 +222,8 @@
   if (strchr(source_file, '\'') != nullptr)
     return Status("Doesn't support single-quotes in filenames");
 
-  // mode == 0 can signify that adbd cannot access the file
-  // due security constraints - try "cat ..." as a fallback.
+  // mode == 0 can signify that adbd cannot access the file due security
+  // constraints - try "cat ..." as a fallback.
   AdbClient adb(m_device_id);
 
   char cmd[PATH_MAX];
Index: lldb/trunk/source/Plugins/Platform/Android/PlatformAndroidRemoteGDBServer.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/Android/PlatformAndroidRemoteGDBServer.cpp
+++ lldb/trunk/source/Plugins/Platform/Android/PlatformAndroidRemoteGDBServer.cpp
@@ -180,9 +180,9 @@
   static const int kAttempsNum = 5;
 
   Status error;
-  // There is a race possibility that somebody will occupy
-  // a port while we're in between FindUnusedPort and ForwardPortWithAdb -
-  // adding the loop to mitigate such problem.
+  // There is a race possibility that somebody will occupy a port while we're
+  // in between FindUnusedPort and ForwardPortWithAdb - adding the loop to
+  // mitigate such problem.
   for (auto i = 0; i < kAttempsNum; ++i) {
     uint16_t local_port = 0;
     error = FindUnusedPort(local_port);
@@ -208,10 +208,9 @@
     lldb_private::Debugger &debugger, lldb_private::Target *target,
     lldb_private::Status &error) {
   // We don't have the pid of the remote gdbserver when it isn't started by us
-  // but we still want
-  // to store the list of port forwards we set up in our port forward map.
-  // Generate a fake pid for
-  // these cases what won't collide with any other valid pid on android.
+  // but we still want to store the list of port forwards we set up in our port
+  // forward map. Generate a fake pid for these cases what won't collide with
+  // any other valid pid on android.
   static lldb::pid_t s_remote_gdbserver_fake_pid = 0xffffffffffffffffULL;
 
   int remote_port;
Index: lldb/trunk/source/Plugins/Platform/FreeBSD/PlatformFreeBSD.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/FreeBSD/PlatformFreeBSD.cpp
+++ lldb/trunk/source/Plugins/Platform/FreeBSD/PlatformFreeBSD.cpp
@@ -32,8 +32,8 @@
 #include "lldb/Utility/Status.h"
 #include "lldb/Utility/StreamString.h"
 
-// Define these constants from FreeBSD mman.h for use when targeting
-// remote FreeBSD systems even when host has different values.
+// Define these constants from FreeBSD mman.h for use when targeting remote
+// FreeBSD systems even when host has different values.
 #define MAP_PRIVATE 0x0002
 #define MAP_ANON 0x1000
 
@@ -60,9 +60,8 @@
       break;
 
 #if defined(__FreeBSD__)
-    // Only accept "unknown" for the OS if the host is BSD and
-    // it "unknown" wasn't specified (it was just returned because it
-    // was NOT specified)
+    // Only accept "unknown" for the OS if the host is BSD and it "unknown"
+    // wasn't specified (it was just returned because it was NOT specified)
     case llvm::Triple::OSType::UnknownOS:
       create = !arch->TripleOSWasSpecified();
       break;
@@ -143,7 +142,8 @@
         arch = hostArch;
         return arch.IsValid();
       } else if (idx == 1) {
-        // If the default host architecture is 64-bit, look for a 32-bit variant
+        // If the default host architecture is 64-bit, look for a 32-bit
+        // variant
         if (hostArch.IsValid() && hostArch.GetTriple().isArch64Bit()) {
           arch = HostInfo::GetArchitecture(HostInfo::eArchKind32);
           return arch.IsValid();
@@ -187,13 +187,10 @@
       return false;
     }
     // Leave the vendor as "llvm::Triple:UnknownVendor" and don't specify the
-    // vendor by
-    // calling triple.SetVendorName("unknown") so that it is a "unspecified
-    // unknown".
-    // This means when someone calls triple.GetVendorName() it will return an
-    // empty string
-    // which indicates that the vendor can be set when two architectures are
-    // merged
+    // vendor by calling triple.SetVendorName("unknown") so that it is a
+    // "unspecified unknown". This means when someone calls
+    // triple.GetVendorName() it will return an empty string which indicates
+    // that the vendor can be set when two architectures are merged
 
     // Now set the triple into "arch" and return true
     arch.SetTriple(triple);
@@ -286,9 +283,9 @@
 
     if (target && error.Success()) {
       debugger.GetTargetList().SetSelectedTarget(target);
-      // The freebsd always currently uses the GDB remote debugger plug-in
-      // so even when debugging locally we are debugging remotely!
-      // Just like the darwin plugin.
+      // The freebsd always currently uses the GDB remote debugger plug-in so
+      // even when debugging locally we are debugging remotely! Just like the
+      // darwin plugin.
       process_sp = target->CreateProcess(
           attach_info.GetListenerForProcess(debugger), "gdb-remote", NULL);
 
Index: lldb/trunk/source/Plugins/Platform/Linux/PlatformLinux.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/Linux/PlatformLinux.cpp
+++ lldb/trunk/source/Plugins/Platform/Linux/PlatformLinux.cpp
@@ -30,8 +30,8 @@
 #include "lldb/Utility/Status.h"
 #include "lldb/Utility/StreamString.h"
 
-// Define these constants from Linux mman.h for use when targeting
-// remote linux systems even when host has different values.
+// Define these constants from Linux mman.h for use when targeting remote linux
+// systems even when host has different values.
 #define MAP_PRIVATE 2
 #define MAP_ANON 0x20
 
@@ -58,9 +58,8 @@
       break;
 
 #if defined(__linux__)
-    // Only accept "unknown" for the OS if the host is linux and
-    // it "unknown" wasn't specified (it was just returned because it
-    // was NOT specified)
+    // Only accept "unknown" for the OS if the host is linux and it "unknown"
+    // wasn't specified (it was just returned because it was NOT specified)
     case llvm::Triple::OSType::UnknownOS:
       create = !arch->TripleOSWasSpecified();
       break;
@@ -142,7 +141,8 @@
         arch = hostArch;
         return arch.IsValid();
       } else if (idx == 1) {
-        // If the default host architecture is 64-bit, look for a 32-bit variant
+        // If the default host architecture is 64-bit, look for a 32-bit
+        // variant
         if (hostArch.IsValid() && hostArch.GetTriple().isArch64Bit()) {
           arch = HostInfo::GetArchitecture(HostInfo::eArchKind32);
           return arch.IsValid();
@@ -192,13 +192,10 @@
       return false;
     }
     // Leave the vendor as "llvm::Triple:UnknownVendor" and don't specify the
-    // vendor by
-    // calling triple.SetVendorName("unknown") so that it is a "unspecified
-    // unknown".
-    // This means when someone calls triple.GetVendorName() it will return an
-    // empty string
-    // which indicates that the vendor can be set when two architectures are
-    // merged
+    // vendor by calling triple.SetVendorName("unknown") so that it is a
+    // "unspecified unknown". This means when someone calls
+    // triple.GetVendorName() it will return an empty string which indicates
+    // that the vendor can be set when two architectures are merged
 
     // Now set the triple into "arch" and return true
     arch.SetTriple(triple);
@@ -212,8 +209,8 @@
 
 #ifndef LLDB_DISABLE_POSIX
   // Display local kernel information only when we are running in host mode.
-  // Otherwise, we would end up printing non-Linux information (when running
-  // on Mac OS for example).
+  // Otherwise, we would end up printing non-Linux information (when running on
+  // Mac OS for example).
   if (IsHost()) {
     struct utsname un;
 
@@ -272,8 +269,8 @@
 }
 
 // For local debugging, Linux will override the debug logic to use llgs-launch
-// rather than lldb-launch, llgs-attach.  This differs from current lldb-launch,
-// debugserver-attach approach on MacOSX.
+// rather than lldb-launch, llgs-attach.  This differs from current lldb-
+// launch, debugserver-attach approach on MacOSX.
 lldb::ProcessSP
 PlatformLinux::DebugProcess(ProcessLaunchInfo &launch_info, Debugger &debugger,
                             Target *target, // Can be NULL, if NULL create a new
@@ -297,8 +294,8 @@
   launch_info.GetFlags().Set(eLaunchFlagDebug);
 
   // We always launch the process we are going to debug in a separate process
-  // group, since then we can handle ^C interrupts ourselves w/o having to worry
-  // about the target getting them as well.
+  // group, since then we can handle ^C interrupts ourselves w/o having to
+  // worry about the target getting them as well.
   launch_info.SetLaunchInSeparateProcessGroup(true);
 
   // Ensure we have a target.
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformAppleSimulator.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformAppleSimulator.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformAppleSimulator.cpp
@@ -84,8 +84,8 @@
 
 void PlatformAppleSimulator::GetStatus(Stream &strm) {
 #if defined(__APPLE__)
-  // This will get called by subclasses, so just output status on the
-  // current simulator
+  // This will get called by subclasses, so just output status on the current
+  // simulator
   PlatformAppleSimulator::LoadCoreSimulator();
 
   CoreSimulatorSupport::DeviceSet devices =
@@ -183,8 +183,8 @@
   // Make sure we stop at the entry point
   launch_info.GetFlags().Set(eLaunchFlagDebug);
   // We always launch the process we are going to debug in a separate process
-  // group, since then we can handle ^C interrupts ourselves w/o having to worry
-  // about the target getting them as well.
+  // group, since then we can handle ^C interrupts ourselves w/o having to
+  // worry about the target getting them as well.
   launch_info.SetLaunchInSeparateProcessGroup(true);
 
   error = LaunchProcess(launch_info);
@@ -201,10 +201,10 @@
         // process if this happens.
         process_sp->SetShouldDetach(false);
 
-        // If we didn't have any file actions, the pseudo terminal might
-        // have been used where the slave side was given as the file to
-        // open for stdin/out/err after we have already opened the master
-        // so we can read/write stdin/out/err.
+        // If we didn't have any file actions, the pseudo terminal might have
+        // been used where the slave side was given as the file to open for
+        // stdin/out/err after we have already opened the master so we can
+        // read/write stdin/out/err.
         int pty_fd = launch_info.GetPTY().ReleaseMasterFileDescriptor();
         if (pty_fd != PseudoTerminal::invalid_fd) {
           process_sp->SetSTDIOFileDescriptor(pty_fd);
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformAppleTVSimulator.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformAppleTVSimulator.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformAppleTVSimulator.cpp
@@ -90,9 +90,9 @@
         break;
 
 #if defined(__APPLE__)
-      // Only accept "unknown" for the vendor if the host is Apple and
-      // it "unknown" wasn't specified (it was just returned because it
-      // was NOT specified)
+      // Only accept "unknown" for the vendor if the host is Apple and it
+      // "unknown" wasn't specified (it was just returned because it was NOT
+      // specified)
       case llvm::Triple::UnknownArch:
         create = !arch->TripleVendorWasSpecified();
         break;
@@ -107,9 +107,9 @@
           break;
 
 #if defined(__APPLE__)
-        // Only accept "unknown" for the OS if the host is Apple and
-        // it "unknown" wasn't specified (it was just returned because it
-        // was NOT specified)
+        // Only accept "unknown" for the OS if the host is Apple and it
+        // "unknown" wasn't specified (it was just returned because it was NOT
+        // specified)
         case llvm::Triple::UnknownOS:
           create = !arch->TripleOSWasSpecified();
           break;
@@ -199,9 +199,9 @@
         return error;
       exe_module_sp.reset();
     }
-    // No valid architecture was specified or the exact ARM slice wasn't
-    // found so ask the platform for the architectures that we should be
-    // using (in the correct order) and see if we can find a match that way
+    // No valid architecture was specified or the exact ARM slice wasn't found
+    // so ask the platform for the architectures that we should be using (in
+    // the correct order) and see if we can find a match that way
     StreamString arch_names;
     ArchSpec platform_arch;
     for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
@@ -293,8 +293,8 @@
     m_sdk_directory.assign(1, '\0');
   }
 
-  // We should have put a single NULL character into m_sdk_directory
-  // or it should have a valid path if the code gets here
+  // We should have put a single NULL character into m_sdk_directory or it
+  // should have a valid path if the code gets here
   assert(m_sdk_directory.empty() == false);
   if (m_sdk_directory[0])
     return m_sdk_directory.c_str();
@@ -337,10 +337,9 @@
     const ModuleSpec &module_spec, lldb_private::Process *process,
     ModuleSP &module_sp, const FileSpecList *module_search_paths_ptr,
     ModuleSP *old_module_sp_ptr, bool *did_create_ptr) {
-  // For AppleTV, the SDK files are all cached locally on the host
-  // system. So first we ask for the file in the cached SDK,
-  // then we attempt to get a shared module for the right architecture
-  // with the right UUID.
+  // For AppleTV, the SDK files are all cached locally on the host system. So
+  // first we ask for the file in the cached SDK, then we attempt to get a
+  // shared module for the right architecture with the right UUID.
   Status error;
   ModuleSpec platform_module_spec(module_spec);
   const FileSpec &platform_file = module_spec.GetFileSpec();
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformAppleWatchSimulator.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformAppleWatchSimulator.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformAppleWatchSimulator.cpp
@@ -89,9 +89,9 @@
         break;
 
 #if defined(__APPLE__)
-      // Only accept "unknown" for the vendor if the host is Apple and
-      // it "unknown" wasn't specified (it was just returned because it
-      // was NOT specified)
+      // Only accept "unknown" for the vendor if the host is Apple and it
+      // "unknown" wasn't specified (it was just returned because it was NOT
+      // specified)
       case llvm::Triple::UnknownArch:
         create = !arch->TripleVendorWasSpecified();
         break;
@@ -106,9 +106,9 @@
           break;
 
 #if defined(__APPLE__)
-        // Only accept "unknown" for the OS if the host is Apple and
-        // it "unknown" wasn't specified (it was just returned because it
-        // was NOT specified)
+        // Only accept "unknown" for the OS if the host is Apple and it
+        // "unknown" wasn't specified (it was just returned because it was NOT
+        // specified)
         case llvm::Triple::UnknownOS:
           create = !arch->TripleOSWasSpecified();
           break;
@@ -199,9 +199,9 @@
         return error;
       exe_module_sp.reset();
     }
-    // No valid architecture was specified or the exact ARM slice wasn't
-    // found so ask the platform for the architectures that we should be
-    // using (in the correct order) and see if we can find a match that way
+    // No valid architecture was specified or the exact ARM slice wasn't found
+    // so ask the platform for the architectures that we should be using (in
+    // the correct order) and see if we can find a match that way
     StreamString arch_names;
     ArchSpec platform_arch;
     for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
@@ -293,8 +293,8 @@
     m_sdk_directory.assign(1, '\0');
   }
 
-  // We should have put a single NULL character into m_sdk_directory
-  // or it should have a valid path if the code gets here
+  // We should have put a single NULL character into m_sdk_directory or it
+  // should have a valid path if the code gets here
   assert(m_sdk_directory.empty() == false);
   if (m_sdk_directory[0])
     return m_sdk_directory.c_str();
@@ -337,10 +337,9 @@
     const ModuleSpec &module_spec, lldb_private::Process *process,
     ModuleSP &module_sp, const FileSpecList *module_search_paths_ptr,
     ModuleSP *old_module_sp_ptr, bool *did_create_ptr) {
-  // For AppleWatch, the SDK files are all cached locally on the host
-  // system. So first we ask for the file in the cached SDK,
-  // then we attempt to get a shared module for the right architecture
-  // with the right UUID.
+  // For AppleWatch, the SDK files are all cached locally on the host system.
+  // So first we ask for the file in the cached SDK, then we attempt to get a
+  // shared module for the right architecture with the right UUID.
   Status error;
   ModuleSpec platform_module_spec(module_spec);
   const FileSpec &platform_file = module_spec.GetFileSpec();
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp
@@ -73,10 +73,9 @@
     // NB some extensions might be meaningful and should not be stripped -
     // "this.binary.file"
     // should not lose ".file" but GetFileNameStrippingExtension() will do
-    // precisely that.
-    // Ideally, we should have a per-platform list of extensions (".exe",
-    // ".app", ".dSYM", ".framework")
-    // which should be stripped while leaving "this.binary.file" as-is.
+    // precisely that. Ideally, we should have a per-platform list of
+    // extensions (".exe", ".app", ".dSYM", ".framework") which should be
+    // stripped while leaving "this.binary.file" as-is.
     ScriptInterpreter *script_interpreter =
         target->GetDebugger().GetCommandInterpreter().GetScriptInterpreter();
 
@@ -101,14 +100,11 @@
                 // FIXME: for Python, we cannot allow certain characters in
                 // module
                 // filenames we import. Theoretically, different scripting
-                // languages may
-                // have different sets of forbidden tokens in filenames, and
-                // that should
-                // be dealt with by each ScriptInterpreter. For now, we just
-                // replace dots
-                // with underscores, but if we ever support anything other than
-                // Python
-                // we will need to rework this
+                // languages may have different sets of forbidden tokens in
+                // filenames, and that should be dealt with by each
+                // ScriptInterpreter. For now, we just replace dots with
+                // underscores, but if we ever support anything other than
+                // Python we will need to rework this
                 std::replace(module_basename.begin(), module_basename.end(),
                              '.', '_');
                 std::replace(module_basename.begin(), module_basename.end(),
@@ -125,9 +121,9 @@
                 StreamString path_string;
                 StreamString original_path_string;
                 // for OSX we are going to be in
-                // .dSYM/Contents/Resources/DWARF/<basename>
-                // let us go to .dSYM/Contents/Resources/Python/<basename>.py
-                // and see if the file exists
+                // .dSYM/Contents/Resources/DWARF/<basename> let us go to
+                // .dSYM/Contents/Resources/Python/<basename>.py and see if the
+                // file exists
                 path_string.Printf("%s/../Python/%s.py",
                                    symfile_spec.GetDirectory().GetCString(),
                                    module_basename.c_str());
@@ -140,9 +136,8 @@
                                            true);
 
                 // if we did some replacements of reserved characters, and a
-                // file with the untampered name
-                // exists, then warn the user that the file as-is shall not be
-                // loaded
+                // file with the untampered name exists, then warn the user
+                // that the file as-is shall not be loaded
                 if (feedback_stream) {
                   if (module_basename != original_module_basename &&
                       orig_script_fspec.Exists()) {
@@ -178,8 +173,8 @@
                   break;
                 }
 
-                // If we didn't find the python file, then keep
-                // stripping the extensions and try again
+                // If we didn't find the python file, then keep stripping the
+                // extensions and try again
                 ConstString filename_no_extension(
                     module_spec.GetFileNameStrippingExtension());
                 if (module_spec.GetFilename() == filename_no_extension)
@@ -270,8 +265,8 @@
       FileSpec module_cache_spec(cache_path, false);
 
       // if rsync is supported, always bring in the file - rsync will be very
-      // efficient
-      // when files are the same on the local and remote end of the connection
+      // efficient when files are the same on the local and remote end of the
+      // connection
       if (this->GetSupportsRSync()) {
         err = BringInRemoteFile(this, module_spec, module_cache_spec);
         if (err.Fail())
@@ -370,8 +365,8 @@
   module_sp.reset();
 
   if (IsRemote()) {
-    // If we have a remote platform always, let it try and locate
-    // the shared module first.
+    // If we have a remote platform always, let it try and locate the shared
+    // module first.
     if (m_remote_platform_sp) {
       error = m_remote_platform_sp->GetSharedModule(
           module_spec, process, module_sp, module_search_paths_ptr,
@@ -453,8 +448,8 @@
   switch (machine) {
   case llvm::Triple::aarch64: {
     // TODO: fix this with actual darwin breakpoint opcode for arm64.
-    // right now debugging uses the Z packets with GDB remote so this
-    // is not needed, but the size needs to be correct...
+    // right now debugging uses the Z packets with GDB remote so this is not
+    // needed, but the size needs to be correct...
     static const uint8_t g_arm64_breakpoint_opcode[] = {0xFE, 0xDE, 0xFF, 0xE7};
     trap_opcode = g_arm64_breakpoint_opcode;
     trap_opcode_size = sizeof(g_arm64_breakpoint_opcode);
@@ -548,8 +543,8 @@
           HostInfo::GetArchitecture(HostInfo::eArchKind64));
       if (platform_arch.IsExactMatch(platform_arch64)) {
         // This macosx platform supports both 32 and 64 bit. Since we already
-        // returned the 64 bit arch for idx == 0, return the 32 bit arch
-        // for idx == 1
+        // returned the 64 bit arch for idx == 0, return the 32 bit arch for
+        // idx == 1
         arch = HostInfo::GetArchitecture(HostInfo::eArchKind32);
         return arch.IsValid();
       }
@@ -558,9 +553,9 @@
   return false;
 }
 
-// The architecture selection rules for arm processors
-// These cpu subtypes have distinct names (e.g. armv7f) but armv7 binaries run
-// fine on an armv7f processor.
+// The architecture selection rules for arm processors These cpu subtypes have
+// distinct names (e.g. armv7f) but armv7 binaries run fine on an armv7f
+// processor.
 
 bool PlatformDarwin::ARMGetSupportedArchitectureAtIndex(uint32_t idx,
                                                         ArchSpec &arch) {
@@ -1145,7 +1140,8 @@
     if (HostInfo::GetLLDBPath(ePathTypeLLDBShlibDir, temp_file_spec)) {
       if (temp_file_spec.GetPath(developer_dir_path,
                                  sizeof(developer_dir_path))) {
-        // e.g. /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework
+        // e.g.
+        // /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework
         char *shared_frameworks =
             strstr(developer_dir_path, "/SharedFrameworks/LLDB.framework");
         if (shared_frameworks) {
@@ -1153,7 +1149,8 @@
           strncat (developer_dir_path, "/Developer", sizeof (developer_dir_path) - 1); // add /Developer on
           developer_dir_path_valid = true;
         } else {
-          // e.g. /Applications/Xcode.app/Contents/Developer/Toolchains/iOS11.2.xctoolchain/System/Library/PrivateFrameworks/LLDB.framework
+          // e.g.
+          // /Applications/Xcode.app/Contents/Developer/Toolchains/iOS11.2.xctoolchain/System/Library/PrivateFrameworks/LLDB.framework
           char *developer_toolchains =
             strstr(developer_dir_path, "/Contents/Developer/Toolchains/");
           if (developer_toolchains) {
@@ -1230,8 +1227,8 @@
     m_developer_directory.assign(1, '\0');
   }
 
-  // We should have put a single NULL character into m_developer_directory
-  // or it should have a valid path if the code gets here
+  // We should have put a single NULL character into m_developer_directory or
+  // it should have a valid path if the code gets here
   assert(m_developer_directory.empty() == false);
   if (m_developer_directory[0])
     return m_developer_directory.c_str();
@@ -1279,9 +1276,9 @@
     shell_name++;
 
   if (strcmp(shell_name, "sh") == 0) {
-    // /bin/sh re-exec's itself as /bin/bash requiring another resume.
-    // But it only does this if the COMMAND_MODE environment variable
-    // is set to "legacy".
+    // /bin/sh re-exec's itself as /bin/bash requiring another resume. But it
+    // only does this if the COMMAND_MODE environment variable is set to
+    // "legacy".
     if (launch_info.GetEnvironment().lookup("COMMAND_MODE") == "legacy")
       return 2;
     return 1;
@@ -1333,9 +1330,8 @@
 
     // First get the program file spec. If lldb.so or LLDB.framework is running
     // in a program and that program is Xcode, the path returned with be the
-    // path
-    // to Xcode.app/Contents/MacOS/Xcode, so this will be the correct Xcode to
-    // use.
+    // path to Xcode.app/Contents/MacOS/Xcode, so this will be the correct
+    // Xcode to use.
     fspec = HostInfo::GetProgramFileSpec();
 
     if (fspec) {
@@ -1679,10 +1675,8 @@
       }
     }
     // For simulator platforms, do NOT call back through
-    // Platform::GetOSVersion()
-    // as it might call Process::GetHostOSVersion() which we don't want as it
-    // will be
-    // incorrect
+    // Platform::GetOSVersion() as it might call Process::GetHostOSVersion()
+    // which we don't want as it will be incorrect
     return false;
   }
 
@@ -1695,8 +1689,8 @@
   // any executable directories that should be searched.
   static std::vector<FileSpec> g_executable_dirs;
 
-  // Find the global list of directories that we will search for
-  // executables once so we don't keep doing the work over and over.
+  // Find the global list of directories that we will search for executables
+  // once so we don't keep doing the work over and over.
   static llvm::once_flag g_once_flag;
   llvm::call_once(g_once_flag, []() {
 
@@ -1730,19 +1724,18 @@
 
 lldb_private::Status
 PlatformDarwin::LaunchProcess(lldb_private::ProcessLaunchInfo &launch_info) {
-  // Starting in Fall 2016 OSes, NSLog messages only get mirrored to stderr
-  // if the OS_ACTIVITY_DT_MODE environment variable is set.  (It doesn't
-  // require any specific value; rather, it just needs to exist).
-  // We will set it here as long as the IDE_DISABLED_OS_ACTIVITY_DT_MODE flag
-  // is not set.  Xcode makes use of IDE_DISABLED_OS_ACTIVITY_DT_MODE to tell
+  // Starting in Fall 2016 OSes, NSLog messages only get mirrored to stderr if
+  // the OS_ACTIVITY_DT_MODE environment variable is set.  (It doesn't require
+  // any specific value; rather, it just needs to exist). We will set it here
+  // as long as the IDE_DISABLED_OS_ACTIVITY_DT_MODE flag is not set.  Xcode
+  // makes use of IDE_DISABLED_OS_ACTIVITY_DT_MODE to tell
   // LLDB *not* to muck with the OS_ACTIVITY_DT_MODE flag when they
   // specifically want it unset.
   const char *disable_env_var = "IDE_DISABLED_OS_ACTIVITY_DT_MODE";
   auto &env_vars = launch_info.GetEnvironment();
   if (!env_vars.count(disable_env_var)) {
-    // We want to make sure that OS_ACTIVITY_DT_MODE is set so that
-    // we get os_log and NSLog messages mirrored to the target process
-    // stderr.
+    // We want to make sure that OS_ACTIVITY_DT_MODE is set so that we get
+    // os_log and NSLog messages mirrored to the target process stderr.
     env_vars.try_emplace("OS_ACTIVITY_DT_MODE", "enable");
   }
 
@@ -1757,15 +1750,16 @@
                                                    ModuleSP *old_module_sp_ptr, bool *did_create_ptr)
 {
   const FileSpec &platform_file = module_spec.GetFileSpec();
-  // See if the file is present in any of the module_search_paths_ptr directories.
+  // See if the file is present in any of the module_search_paths_ptr
+  // directories.
   if (!module_sp && module_search_paths_ptr && platform_file) {
-    // create a vector of all the file / directory names in platform_file
-    // e.g. this might be
+    // create a vector of all the file / directory names in platform_file e.g.
+    // this might be
     // /System/Library/PrivateFrameworks/UIFoundation.framework/UIFoundation
     //
-    // We'll need to look in the module_search_paths_ptr directories for
-    // both "UIFoundation" and "UIFoundation.framework" -- most likely the
-    // latter will be the one we find there.
+    // We'll need to look in the module_search_paths_ptr directories for both
+    // "UIFoundation" and "UIFoundation.framework" -- most likely the latter
+    // will be the one we find there.
 
     FileSpec platform_pull_apart(platform_file);
     std::vector<std::string> path_parts;
@@ -1784,25 +1778,24 @@
       Log *log_verbose = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST);
       if (log_verbose)
           log_verbose->Printf ("PlatformRemoteDarwinDevice::GetSharedModule searching for binary in search-path %s", module_search_paths_ptr->GetFileSpecAtIndex(i).GetPath().c_str());
-      // Create a new FileSpec with this module_search_paths_ptr
-      // plus just the filename ("UIFoundation"), then the parent
-      // dir plus filename ("UIFoundation.framework/UIFoundation")
-      // etc - up to four names (to handle "Foo.framework/Contents/MacOS/Foo")
+      // Create a new FileSpec with this module_search_paths_ptr plus just the
+      // filename ("UIFoundation"), then the parent dir plus filename
+      // ("UIFoundation.framework/UIFoundation") etc - up to four names (to
+      // handle "Foo.framework/Contents/MacOS/Foo")
 
       for (size_t j = 0; j < 4 && j < path_parts_size - 1; ++j) {
         FileSpec path_to_try(module_search_paths_ptr->GetFileSpecAtIndex(i));
 
         // Add the components backwards.  For
-        // .../PrivateFrameworks/UIFoundation.framework/UIFoundation
-        // path_parts is
+        // .../PrivateFrameworks/UIFoundation.framework/UIFoundation path_parts
+        // is
         //   [0] UIFoundation
         //   [1] UIFoundation.framework
         //   [2] PrivateFrameworks
         //
         // and if 'j' is 2, we want to append path_parts[1] and then
-        // path_parts[0], aka
-        // 'UIFoundation.framework/UIFoundation', to the module_search_paths_ptr
-        // path.
+        // path_parts[0], aka 'UIFoundation.framework/UIFoundation', to the
+        // module_search_paths_ptr path.
 
         for (int k = j; k >= 0; --k) {
           path_to_try.AppendPathComponent(path_parts[k]);
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwinKernel.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwinKernel.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwinKernel.cpp
@@ -92,11 +92,9 @@
   }
 
   // This is a special plugin that we don't want to activate just based on an
-  // ArchSpec for normal
-  // userland debugging.  It is only useful in kernel debug sessions and the
-  // DynamicLoaderDarwinPlugin
-  // (or a user doing 'platform select') will force the creation of this
-  // Platform plugin.
+  // ArchSpec for normal userland debugging.  It is only useful in kernel debug
+  // sessions and the DynamicLoaderDarwinPlugin (or a user doing 'platform
+  // select') will force the creation of this Platform plugin.
   if (force == false) {
     if (log)
       log->Printf("PlatformDarwinKernel::%s() aborting creation of platform "
@@ -115,9 +113,8 @@
       create = true;
       break;
 
-    // Only accept "unknown" for vendor if the host is Apple and
-    // it "unknown" wasn't specified (it was just returned because it
-    // was NOT specified)
+    // Only accept "unknown" for vendor if the host is Apple and it "unknown"
+    // wasn't specified (it was just returned because it was NOT specified)
     case llvm::Triple::UnknownArch:
       create = !arch->TripleVendorWasSpecified();
       break;
@@ -133,9 +130,8 @@
       case llvm::Triple::WatchOS:
       case llvm::Triple::TvOS:
         break;
-      // Only accept "vendor" for vendor if the host is Apple and
-      // it "unknown" wasn't specified (it was just returned because it
-      // was NOT specified)
+      // Only accept "vendor" for vendor if the host is Apple and it "unknown"
+      // wasn't specified (it was just returned because it was NOT specified)
       case llvm::Triple::UnknownOS:
         create = !arch->TripleOSWasSpecified();
         break;
@@ -341,11 +337,9 @@
 
 void PlatformDarwinKernel::CollectKextAndKernelDirectories() {
   // Differentiate between "ios debug session" and "mac debug session" so we
-  // don't index
-  // kext bundles that won't be used in this debug session.  If this is an ios
-  // kext debug
-  // session, looking in /System/Library/Extensions is a waste of stat()s, for
-  // example.
+  // don't index kext bundles that won't be used in this debug session.  If
+  // this is an ios kext debug session, looking in /System/Library/Extensions
+  // is a waste of stat()s, for example.
 
   // DeveloperDirectory is something like
   // "/Applications/Xcode.app/Contents/Developer"
@@ -368,9 +362,8 @@
 
   AddSDKSubdirsToSearchPaths("/Volumes/KernelDebugKit");
   AddSDKSubdirsToSearchPaths("/AppleInternal/Developer/KDKs");
-  // The KDKs distributed from Apple installed on external
-  // developer systems may be in directories like
-  // /Library/Developer/KDKs/KDK_10.10_14A298i.kdk
+  // The KDKs distributed from Apple installed on external developer systems
+  // may be in directories like /Library/Developer/KDKs/KDK_10.10_14A298i.kdk
   AddSDKSubdirsToSearchPaths("/Library/Developer/KDKs");
 
   if (m_ios_debug_session != eLazyBoolNo) {
@@ -450,9 +443,8 @@
   return FileSpec::eEnumerateDirectoryResultNext;
 }
 
-// Recursively search trough m_search_directories looking for
-// kext and kernel binaries, adding files found to the appropriate
-// lists.
+// Recursively search trough m_search_directories looking for kext and kernel
+// binaries, adding files found to the appropriate lists.
 void PlatformDarwinKernel::SearchForKextsAndKernelsRecursively() {
   const uint32_t num_dirs = m_search_directories.size();
   for (uint32_t i = 0; i < num_dirs; i++) {
@@ -476,13 +468,11 @@
   }
 }
 
-// We're only doing a filename match here.  We won't try opening the file to see
-// if it's really
-// a kernel or not until we need to find a kernel of a given UUID.  There's no
-// cheap way to find
-// the UUID of a file (or if it's a Mach-O binary at all) without creating a
-// whole Module for
-// the file and throwing it away if it's not wanted.
+// We're only doing a filename match here.  We won't try opening the file to
+// see if it's really a kernel or not until we need to find a kernel of a given
+// UUID.  There's no cheap way to find the UUID of a file (or if it's a Mach-O
+// binary at all) without creating a whole Module for the file and throwing it
+// away if it's not wanted.
 //
 // Recurse into any subdirectories found.
 
@@ -650,8 +640,8 @@
   return false;
 }
 
-// Given a FileSpec of /dir/dir/mach.development.t7004
-// Return true if a dSYM exists next to it:
+// Given a FileSpec of /dir/dir/mach.development.t7004 Return true if a dSYM
+// exists next to it:
 //    /dir/dir/mach.development.t7004.dSYM
 bool PlatformDarwinKernel::KernelHasdSYMSibling(const FileSpec &kernel_binary) {
   FileSpec kernel_dsym = kernel_binary;
@@ -694,8 +684,8 @@
       }
     }
 
-    // Give the generic methods, including possibly calling into 
-    // DebugSymbols framework on macOS systems, a chance.
+    // Give the generic methods, including possibly calling into  DebugSymbols
+    // framework on macOS systems, a chance.
     error = PlatformDarwin::GetSharedModule(module_spec, process, module_sp,
                                            module_search_paths_ptr,
                                            old_module_sp_ptr, did_create_ptr);
@@ -749,8 +739,8 @@
       }
     }
 
-    // Give the generic methods, including possibly calling into 
-    // DebugSymbols framework on macOS systems, a chance.
+    // Give the generic methods, including possibly calling into  DebugSymbols
+    // framework on macOS systems, a chance.
     error = PlatformDarwin::GetSharedModule(module_spec, process, module_sp,
                                             module_search_paths_ptr,
                                             old_module_sp_ptr, did_create_ptr);
@@ -803,11 +793,9 @@
     }
 
     // First try to create a ModuleSP with the file / arch and see if the UUID
-    // matches.
-    // If that fails (this exec file doesn't have the correct uuid), don't call
-    // GetSharedModule
-    // (which may call in to the DebugSymbols framework and therefore can be
-    // slow.)
+    // matches. If that fails (this exec file doesn't have the correct uuid),
+    // don't call GetSharedModule (which may call in to the DebugSymbols
+    // framework and therefore can be slow.)
     ModuleSP module_sp(new Module(exe_spec));
     if (module_sp && module_sp->GetObjectFile() &&
         module_sp->MatchesModuleSpec(exe_spec)) {
@@ -851,17 +839,13 @@
 
 #else // __APPLE__
 
-// Since DynamicLoaderDarwinKernel is compiled in for all systems, and relies on
-// PlatformDarwinKernel for the plug-in name, we compile just the plug-in name
-// in
-// here to avoid issues. We are tracking an internal bug to resolve this issue
-// by
-// either not compiling in DynamicLoaderDarwinKernel for non-apple builds, or to
-// make
-// PlatformDarwinKernel build on all systems. PlatformDarwinKernel is currently
-// not
-// compiled on other platforms due to the use of the Mac-specific
-// source/Host/macosx/cfcpp utilities.
+// Since DynamicLoaderDarwinKernel is compiled in for all systems, and relies
+// on PlatformDarwinKernel for the plug-in name, we compile just the plug-in
+// name in here to avoid issues. We are tracking an internal bug to resolve
+// this issue by either not compiling in DynamicLoaderDarwinKernel for non-
+// apple builds, or to make PlatformDarwinKernel build on all systems.
+// PlatformDarwinKernel is currently not compiled on other platforms due to the
+// use of the Mac-specific source/Host/macosx/cfcpp utilities.
 
 lldb_private::ConstString PlatformDarwinKernel::GetPluginNameStatic() {
   static lldb_private::ConstString g_name("darwin-kernel");
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformMacOSX.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformMacOSX.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformMacOSX.cpp
@@ -91,9 +91,8 @@
       break;
 
 #if defined(__APPLE__)
-    // Only accept "unknown" for vendor if the host is Apple and
-    // it "unknown" wasn't specified (it was just returned because it
-    // was NOT specified)
+    // Only accept "unknown" for vendor if the host is Apple and it "unknown"
+    // wasn't specified (it was just returned because it was NOT specified)
     case llvm::Triple::UnknownArch:
       create = !arch->TripleVendorWasSpecified();
       break;
@@ -109,9 +108,8 @@
       case llvm::Triple::MacOSX:
         break;
 #if defined(__APPLE__)
-      // Only accept "vendor" for vendor if the host is Apple and
-      // it "unknown" wasn't specified (it was just returned because it
-      // was NOT specified)
+      // Only accept "vendor" for vendor if the host is Apple and it "unknown"
+      // wasn't specified (it was just returned because it was NOT specified)
       case llvm::Triple::UnknownOS:
         create = !arch->TripleOSWasSpecified();
         break;
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteAppleTV.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteAppleTV.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteAppleTV.cpp
@@ -98,9 +98,9 @@
         break;
 
 #if defined(__APPLE__)
-      // Only accept "unknown" for the vendor if the host is Apple and
-      // it "unknown" wasn't specified (it was just returned because it
-      // was NOT specified)
+      // Only accept "unknown" for the vendor if the host is Apple and it
+      // "unknown" wasn't specified (it was just returned because it was NOT
+      // specified)
       case llvm::Triple::UnknownArch:
         create = !arch->TripleVendorWasSpecified();
         break;
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteAppleWatch.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteAppleWatch.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteAppleWatch.cpp
@@ -93,9 +93,9 @@
         break;
 
 #if defined(__APPLE__)
-      // Only accept "unknown" for the vendor if the host is Apple and
-      // it "unknown" wasn't specified (it was just returned because it
-      // was NOT specified)
+      // Only accept "unknown" for the vendor if the host is Apple and it
+      // "unknown" wasn't specified (it was just returned because it was NOT
+      // specified)
       case llvm::Triple::UnknownArch:
         create = !arch->TripleVendorWasSpecified();
         break;
@@ -123,8 +123,8 @@
 
 #if defined(__APPLE__) &&                                                      \
     (defined(__arm__) || defined(__arm64__) || defined(__aarch64__))
-  // If lldb is running on a watch, this isn't a RemoteWatch environment; it's a
-  // local system environment.
+  // If lldb is running on a watch, this isn't a RemoteWatch environment; it's
+  // a local system environment.
   if (force == false) {
     create = false;
   }
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteDarwinDevice.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteDarwinDevice.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteDarwinDevice.cpp
@@ -97,9 +97,9 @@
         return error;
       exe_module_sp.reset();
     }
-    // No valid architecture was specified or the exact ARM slice wasn't
-    // found so ask the platform for the architectures that we should be
-    // using (in the correct order) and see if we can find a match that way
+    // No valid architecture was specified or the exact ARM slice wasn't found
+    // so ask the platform for the architectures that we should be using (in
+    // the correct order) and see if we can find a match that way
     StreamString arch_names;
     for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
              idx, resolved_module_spec.GetArchitecture());
@@ -183,8 +183,8 @@
                                    &builtin_sdk_directory_infos);
 
       // Only add SDK directories that have symbols in them, some SDKs only
-      // contain
-      // developer disk images and no symbols, so they aren't useful to us.
+      // contain developer disk images and no symbols, so they aren't useful to
+      // us.
       FileSpec sdk_symbols_symlink_fspec;
       for (const auto &sdk_directory_info : builtin_sdk_directory_infos) {
         sdk_symbols_symlink_fspec = sdk_directory_info.directory;
@@ -244,8 +244,8 @@
   if (UpdateSDKDirectoryInfosIfNeeded()) {
     const uint32_t num_sdk_infos = m_sdk_directory_infos.size();
 
-    // Check to see if the user specified a build string. If they did, then
-    // be sure to match it.
+    // Check to see if the user specified a build string. If they did, then be
+    // sure to match it.
     std::vector<bool> check_sdk_info(num_sdk_infos, true);
     ConstString build(m_sdk_build);
     if (build) {
@@ -253,8 +253,8 @@
         check_sdk_info[i] = m_sdk_directory_infos[i].build == build;
     }
 
-    // If we are connected we can find the version of the OS the platform
-    // us running on and select the right SDK
+    // If we are connected we can find the version of the OS the platform us
+    // running on and select the right SDK
     uint32_t major, minor, update;
     if (GetOSVersion(major, minor, update)) {
       if (UpdateSDKDirectoryInfosIfNeeded()) {
@@ -366,8 +366,8 @@
     }
   }
   // We should have put a single NULL character into
-  // m_device_support_directory_for_os_version
-  // or it should have a valid path if the code gets here
+  // m_device_support_directory_for_os_version or it should have a valid path
+  // if the code gets here
   assert(m_device_support_directory_for_os_version.empty() == false);
   if (m_device_support_directory_for_os_version[0])
     return m_device_support_directory_for_os_version.c_str();
@@ -492,10 +492,9 @@
     const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
     const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr,
     bool *did_create_ptr) {
-  // For iOS, the SDK files are all cached locally on the host
-  // system. So first we ask for the file in the cached SDK,
-  // then we attempt to get a shared module for the right architecture
-  // with the right UUID.
+  // For iOS, the SDK files are all cached locally on the host system. So first
+  // we ask for the file in the cached SDK, then we attempt to get a shared
+  // module for the right architecture with the right UUID.
   const FileSpec &platform_file = module_spec.GetFileSpec();
   Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST);
 
@@ -510,8 +509,7 @@
     const uint32_t num_sdk_infos = m_sdk_directory_infos.size();
 
     // If we are connected we migth be able to correctly deduce the SDK
-    // directory
-    // using the OS build.
+    // directory using the OS build.
     const uint32_t connected_sdk_idx = GetConnectedSDKIndex();
     if (connected_sdk_idx < num_sdk_infos) {
       LLDB_LOGV(log, "Searching for {0} in sdk path {1}", platform_file,
@@ -528,8 +526,8 @@
       }
     }
 
-    // Try the last SDK index if it is set as most files from an SDK
-    // will tend to be valid in that same SDK.
+    // Try the last SDK index if it is set as most files from an SDK will tend
+    // to be valid in that same SDK.
     if (m_last_module_sdk_idx < num_sdk_infos) {
       LLDB_LOGV(log, "Searching for {0} in sdk path {1}", platform_file,
                 m_sdk_directory_infos[m_last_module_sdk_idx].directory);
@@ -544,9 +542,9 @@
       }
     }
 
-    // First try for an exact match of major, minor and update:
-    // If a particalar SDK version was specified via --version or --build, look
-    // for a match on disk.
+    // First try for an exact match of major, minor and update: If a particalar
+    // SDK version was specified via --version or --build, look for a match on
+    // disk.
     const SDKDirectoryInfo *current_sdk_info =
         GetSDKDirectoryForCurrentOSVersion();
     const uint32_t current_sdk_idx =
@@ -570,8 +568,7 @@
     // Second try all SDKs that were found.
     for (uint32_t sdk_idx = 0; sdk_idx < num_sdk_infos; ++sdk_idx) {
       if (m_last_module_sdk_idx == sdk_idx) {
-        // Skip the last module SDK index if we already searched
-        // it above
+        // Skip the last module SDK index if we already searched it above
         continue;
       }
       LLDB_LOGV(log, "Searching for {0} in sdk path {1}", platform_file,
@@ -582,8 +579,8 @@
 
         error = ResolveExecutable(platform_module_spec, module_sp, NULL);
         if (module_sp) {
-          // Remember the index of the last SDK that we found a file
-          // in in case the wrong SDK was selected.
+          // Remember the index of the last SDK that we found a file in in case
+          // the wrong SDK was selected.
           m_last_module_sdk_idx = sdk_idx;
           error.Clear();
           return error;
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
@@ -88,9 +88,9 @@
         break;
 
 #if defined(__APPLE__)
-      // Only accept "unknown" for the vendor if the host is Apple and
-      // it "unknown" wasn't specified (it was just returned because it
-      // was NOT specified)
+      // Only accept "unknown" for the vendor if the host is Apple and it
+      // "unknown" wasn't specified (it was just returned because it was NOT
+      // specified)
       case llvm::Triple::UnknownArch:
         create = !arch->TripleVendorWasSpecified();
         break;
Index: lldb/trunk/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp
+++ lldb/trunk/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp
@@ -91,9 +91,9 @@
         break;
 
 #if defined(__APPLE__)
-      // Only accept "unknown" for the vendor if the host is Apple and
-      // it "unknown" wasn't specified (it was just returned because it
-      // was NOT specified)
+      // Only accept "unknown" for the vendor if the host is Apple and it
+      // "unknown" wasn't specified (it was just returned because it was NOT
+      // specified)
       case llvm::Triple::UnknownArch:
         create = !arch->TripleVendorWasSpecified();
         break;
@@ -112,9 +112,9 @@
           break;
 
 #if defined(__APPLE__)
-        // Only accept "unknown" for the OS if the host is Apple and
-        // it "unknown" wasn't specified (it was just returned because it
-        // was NOT specified)
+        // Only accept "unknown" for the OS if the host is Apple and it
+        // "unknown" wasn't specified (it was just returned because it was NOT
+        // specified)
         case llvm::Triple::UnknownOS:
           create = !arch->TripleOSWasSpecified();
           break;
@@ -205,9 +205,9 @@
         return error;
       exe_module_sp.reset();
     }
-    // No valid architecture was specified or the exact ARM slice wasn't
-    // found so ask the platform for the architectures that we should be
-    // using (in the correct order) and see if we can find a match that way
+    // No valid architecture was specified or the exact ARM slice wasn't found
+    // so ask the platform for the architectures that we should be using (in
+    // the correct order) and see if we can find a match that way
     StreamString arch_names;
     ArchSpec platform_arch;
     for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
@@ -298,8 +298,8 @@
     m_sdk_directory.assign(1, '\0');
   }
 
-  // We should have put a single NULL character into m_sdk_directory
-  // or it should have a valid path if the code gets here
+  // We should have put a single NULL character into m_sdk_directory or it
+  // should have a valid path if the code gets here
   assert(m_sdk_directory.empty() == false);
   if (m_sdk_directory[0])
     return m_sdk_directory.c_str();
@@ -342,10 +342,9 @@
     const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
     const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr,
     bool *did_create_ptr) {
-  // For iOS, the SDK files are all cached locally on the host
-  // system. So first we ask for the file in the cached SDK,
-  // then we attempt to get a shared module for the right architecture
-  // with the right UUID.
+  // For iOS, the SDK files are all cached locally on the host system. So first
+  // we ask for the file in the cached SDK, then we attempt to get a shared
+  // module for the right architecture with the right UUID.
   Status error;
   ModuleSpec platform_module_spec(module_spec);
   const FileSpec &platform_file = module_spec.GetFileSpec();
@@ -409,14 +408,14 @@
         if (arch.IsValid()) {
           if (idx == 2)
             arch.GetTriple().setOS(llvm::Triple::IOS);
-          // 32/64: return "i386-apple-ios" for architecture 2
-          // 32/64: return "i386-apple-macosx" for architecture 3
+          // 32/64: return "i386-apple-ios" for architecture 2 32/64: return
+          // "i386-apple-macosx" for architecture 3
           return true;
         }
       }
     } else if (idx == 1) {
-      // This macosx platform supports only 32 bit, so return the *-apple-macosx
-      // version
+      // This macosx platform supports only 32 bit, so return the *-apple-
+      // macosx version
       arch = platform_arch;
       return true;
     }
Index: lldb/trunk/source/Plugins/Platform/NetBSD/PlatformNetBSD.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/NetBSD/PlatformNetBSD.cpp
+++ lldb/trunk/source/Plugins/Platform/NetBSD/PlatformNetBSD.cpp
@@ -30,8 +30,8 @@
 #include "lldb/Utility/Status.h"
 #include "lldb/Utility/StreamString.h"
 
-// Define these constants from NetBSD mman.h for use when targeting
-// remote netbsd systems even when host has different values.
+// Define these constants from NetBSD mman.h for use when targeting remote
+// netbsd systems even when host has different values.
 #define MAP_PRIVATE 0x0002
 #define MAP_ANON 0x1000
 
@@ -134,7 +134,8 @@
         arch = hostArch;
         return arch.IsValid();
       } else if (idx == 1) {
-        // If the default host architecture is 64-bit, look for a 32-bit variant
+        // If the default host architecture is 64-bit, look for a 32-bit
+        // variant
         if (hostArch.IsValid() && hostArch.GetTriple().isArch64Bit()) {
           arch = HostInfo::GetArchitecture(HostInfo::eArchKind32);
           return arch.IsValid();
@@ -160,13 +161,10 @@
       return false;
     }
     // Leave the vendor as "llvm::Triple:UnknownVendor" and don't specify the
-    // vendor by
-    // calling triple.SetVendorName("unknown") so that it is a "unspecified
-    // unknown".
-    // This means when someone calls triple.GetVendorName() it will return an
-    // empty string
-    // which indicates that the vendor can be set when two architectures are
-    // merged
+    // vendor by calling triple.SetVendorName("unknown") so that it is a
+    // "unspecified unknown". This means when someone calls
+    // triple.GetVendorName() it will return an empty string which indicates
+    // that the vendor can be set when two architectures are merged
 
     // Now set the triple into "arch" and return true
     arch.SetTriple(triple);
@@ -240,8 +238,8 @@
 }
 
 // For local debugging, NetBSD will override the debug logic to use llgs-launch
-// rather than lldb-launch, llgs-attach.  This differs from current lldb-launch,
-// debugserver-attach approach on MacOSX.
+// rather than lldb-launch, llgs-attach.  This differs from current lldb-
+// launch, debugserver-attach approach on MacOSX.
 lldb::ProcessSP
 PlatformNetBSD::DebugProcess(ProcessLaunchInfo &launch_info, Debugger &debugger,
                              Target *target, // Can be NULL, if NULL create a new
@@ -265,8 +263,8 @@
   launch_info.GetFlags().Set(eLaunchFlagDebug);
 
   // We always launch the process we are going to debug in a separate process
-  // group, since then we can handle ^C interrupts ourselves w/o having to worry
-  // about the target getting them as well.
+  // group, since then we can handle ^C interrupts ourselves w/o having to
+  // worry about the target getting them as well.
   launch_info.SetLaunchInSeparateProcessGroup(true);
 
   // Ensure we have a target.
Index: lldb/trunk/source/Plugins/Platform/OpenBSD/PlatformOpenBSD.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/OpenBSD/PlatformOpenBSD.cpp
+++ lldb/trunk/source/Plugins/Platform/OpenBSD/PlatformOpenBSD.cpp
@@ -30,8 +30,8 @@
 #include "lldb/Utility/Status.h"
 #include "lldb/Utility/StreamString.h"
 
-// Define these constants from OpenBSD mman.h for use when targeting
-// remote openbsd systems even when host has different values.
+// Define these constants from OpenBSD mman.h for use when targeting remote
+// openbsd systems even when host has different values.
 #define MAP_PRIVATE 0x0002
 #define MAP_ANON 0x1000
 
@@ -58,9 +58,8 @@
       break;
 
 #if defined(__OpenBSD__)
-    // Only accept "unknown" for the OS if the host is BSD and
-    // it "unknown" wasn't specified (it was just returned because it
-    // was NOT specified)
+    // Only accept "unknown" for the OS if the host is BSD and it "unknown"
+    // wasn't specified (it was just returned because it was NOT specified)
     case llvm::Triple::OSType::UnknownOS:
       create = !arch->TripleOSWasSpecified();
       break;
@@ -167,13 +166,10 @@
       return false;
     }
     // Leave the vendor as "llvm::Triple:UnknownVendor" and don't specify the
-    // vendor by
-    // calling triple.SetVendorName("unknown") so that it is a "unspecified
-    // unknown".
-    // This means when someone calls triple.GetVendorName() it will return an
-    // empty string
-    // which indicates that the vendor can be set when two architectures are
-    // merged
+    // vendor by calling triple.SetVendorName("unknown") so that it is a
+    // "unspecified unknown". This means when someone calls
+    // triple.GetVendorName() it will return an empty string which indicates
+    // that the vendor can be set when two architectures are merged
 
     // Now set the triple into "arch" and return true
     arch.SetTriple(triple);
Index: lldb/trunk/source/Plugins/Platform/POSIX/PlatformPOSIX.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/POSIX/PlatformPOSIX.cpp
+++ lldb/trunk/source/Plugins/Platform/POSIX/PlatformPOSIX.cpp
@@ -129,8 +129,8 @@
   ModuleSpec resolved_module_spec(module_spec);
 
   if (IsHost()) {
-    // If we have "ls" as the exe_file, resolve the executable location based on
-    // the current path variables
+    // If we have "ls" as the exe_file, resolve the executable location based
+    // on the current path variables
     if (!resolved_module_spec.GetFileSpec().Exists()) {
       resolved_module_spec.GetFileSpec().GetPath(exe_path, sizeof(exe_path));
       resolved_module_spec.GetFileSpec().SetFile(exe_path, true);
@@ -215,9 +215,9 @@
             resolved_module_spec.GetArchitecture().GetArchitectureName());
       }
     } else {
-      // No valid architecture was specified, ask the platform for
-      // the architectures that we should be using (in the correct order)
-      // and see if we can find a match that way
+      // No valid architecture was specified, ask the platform for the
+      // architectures that we should be using (in the correct order) and see
+      // if we can find a match that way
       StreamString arch_names;
       for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
                idx, resolved_module_spec.GetArchitecture());
@@ -524,8 +524,8 @@
       Host::RunShellCommand(command.GetData(), NULL, &retcode, NULL, NULL, 60);
       if (retcode == 0)
         return Status();
-      // If we are here, rsync has failed - let's try the slow way before giving
-      // up
+      // If we are here, rsync has failed - let's try the slow way before
+      // giving up
     }
     // open src and dst
     // read/write, read/write, read/write, ...
@@ -866,9 +866,8 @@
 
   if (IsHost()) {
     // We are going to hand this process off to debugserver which will be in
-    // charge of setting the exit status.
-    // We still need to reap it from lldb but if we let the monitor thread also
-    // set the exit status, we set up a
+    // charge of setting the exit status. We still need to reap it from lldb
+    // but if we let the monitor thread also set the exit status, we set up a
     // race between debugserver & us for who will find out about the debugged
     // process's death.
     launch_info.GetFlags().Set(eLaunchFlagDontSetExitStatus);
@@ -932,10 +931,11 @@
 PlatformPOSIX::MakeLoadImageUtilityFunction(ExecutionContext &exe_ctx, 
                                             Status &error)
 {
-  // Remember to prepend this with the prefix from GetLibdlFunctionDeclarations.
-  // The returned values are all in __lldb_dlopen_result for consistency.
-  // The wrapper returns a void * but doesn't use it because
-  // UtilityFunctions don't work with void returns at present.
+  // Remember to prepend this with the prefix from
+  // GetLibdlFunctionDeclarations. The returned values are all in
+  // __lldb_dlopen_result for consistency. The wrapper returns a void * but
+  // doesn't use it because UtilityFunctions don't work with void returns at
+  // present.
   static const char *dlopen_wrapper_code = R"(
   struct __lldb_dlopen_result {
     void *image_ptr;
@@ -1037,7 +1037,7 @@
 
   Status utility_error;
   
-  // The UtilityFunction is held in the Process.  Platforms don't track the 
+  // The UtilityFunction is held in the Process.  Platforms don't track the
   // lifespan of the Targets that use them, we can't put this in the Platform.
   UtilityFunction *dlopen_utility_func 
       = process->GetLoadImageUtilityFunction(this);
@@ -1059,8 +1059,8 @@
   }
   arguments = do_dlopen_function->GetArgumentValues();
   
-  // Now insert the path we are searching for and the result structure into
-  // the target.
+  // Now insert the path we are searching for and the result structure into the
+  // target.
   uint32_t permissions = ePermissionsReadable|ePermissionsWritable;
   size_t path_len = path.size() + 1;
   lldb::addr_t path_addr = process->AllocateMemory(path_len, 
@@ -1084,8 +1084,8 @@
     return LLDB_INVALID_IMAGE_TOKEN;
   }
   
-  // Make space for our return structure.  It is two pointers big: the token and
-  // the error string.
+  // Make space for our return structure.  It is two pointers big: the token
+  // and the error string.
   const uint32_t addr_size = process->GetAddressByteSize();
   lldb::addr_t return_addr = process->CallocateMemory(2*addr_size,
                                                       permissions,
Index: lldb/trunk/source/Plugins/Platform/Windows/PlatformWindows.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/Windows/PlatformWindows.cpp
+++ lldb/trunk/source/Plugins/Platform/Windows/PlatformWindows.cpp
@@ -237,9 +237,9 @@
             resolved_module_spec.GetArchitecture().GetArchitectureName());
       }
     } else {
-      // No valid architecture was specified, ask the platform for
-      // the architectures that we should be using (in the correct order)
-      // and see if we can find a match that way
+      // No valid architecture was specified, ask the platform for the
+      // architectures that we should be using (in the correct order) and see
+      // if we can find a match that way
       StreamString arch_names;
       for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
                idx, resolved_module_spec.GetArchitecture());
@@ -413,29 +413,23 @@
                                         Debugger &debugger, Target *target,
                                         Status &error) {
   // Windows has special considerations that must be followed when launching or
-  // attaching to a process.  The
-  // key requirement is that when launching or attaching to a process, you must
-  // do it from the same the thread
-  // that will go into a permanent loop which will then receive debug events
-  // from the process.  In particular,
-  // this means we can't use any of LLDB's generic mechanisms to do it for us,
-  // because it doesn't have the
-  // special knowledge required for setting up the background thread or passing
-  // the right flags.
+  // attaching to a process.  The key requirement is that when launching or
+  // attaching to a process, you must do it from the same the thread that will
+  // go into a permanent loop which will then receive debug events from the
+  // process.  In particular, this means we can't use any of LLDB's generic
+  // mechanisms to do it for us, because it doesn't have the special knowledge
+  // required for setting up the background thread or passing the right flags.
   //
   // Another problem is that that LLDB's standard model for debugging a process
-  // is to first launch it, have
-  // it stop at the entry point, and then attach to it.  In Windows this doesn't
-  // quite work, you have to
-  // specify as an argument to CreateProcess() that you're going to debug the
-  // process.  So we override DebugProcess
-  // here to handle this.  Launch operations go directly to the process plugin,
-  // and attach operations almost go
-  // directly to the process plugin (but we hijack the events first).  In
-  // essence, we encapsulate all the logic
-  // of Launching and Attaching in the process plugin, and
-  // PlatformWindows::DebugProcess is just a pass-through
-  // to get to the process plugin.
+  // is to first launch it, have it stop at the entry point, and then attach to
+  // it.  In Windows this doesn't quite work, you have to specify as an
+  // argument to CreateProcess() that you're going to debug the process.  So we
+  // override DebugProcess here to handle this.  Launch operations go directly
+  // to the process plugin, and attach operations almost go directly to the
+  // process plugin (but we hijack the events first).  In essence, we
+  // encapsulate all the logic of Launching and Attaching in the process
+  // plugin, and PlatformWindows::DebugProcess is just a pass-through to get to
+  // the process plugin.
 
   if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) {
     // This is a process attach.  Don't need to launch anything.
@@ -538,8 +532,8 @@
   module_sp.reset();
 
   if (IsRemote()) {
-    // If we have a remote platform always, let it try and locate
-    // the shared module first.
+    // If we have a remote platform always, let it try and locate the shared
+    // module first.
     if (m_remote_platform_sp) {
       error = m_remote_platform_sp->GetSharedModule(
           module_spec, process, module_sp, module_search_paths_ptr,
Index: lldb/trunk/source/Plugins/Platform/gdb-server/PlatformRemoteGDBServer.cpp
===================================================================
--- lldb/trunk/source/Plugins/Platform/gdb-server/PlatformRemoteGDBServer.cpp
+++ lldb/trunk/source/Plugins/Platform/gdb-server/PlatformRemoteGDBServer.cpp
@@ -118,9 +118,9 @@
         return error;
       exe_module_sp.reset();
     }
-    // No valid architecture was specified or the exact arch wasn't
-    // found so ask the platform for the architectures that we should be
-    // using (in the correct order) and see if we can find a match that way
+    // No valid architecture was specified or the exact arch wasn't found so
+    // ask the platform for the architectures that we should be using (in the
+    // correct order) and see if we can find a match that way
     StreamString arch_names;
     for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
              idx, resolved_module_spec.GetArchitecture());
@@ -277,8 +277,7 @@
     const FileSpec &working_dir) {
   if (IsConnected()) {
     // Clear the working directory it case it doesn't get set correctly. This
-    // will
-    // for use to re-read it
+    // will for use to re-read it
     Log *log = GetLogIfAnyCategoriesSet(LIBLLDB_LOG_PLATFORM);
     if (log)
       log->Printf("PlatformRemoteGDBServer::SetRemoteWorkingDirectory('%s')",
@@ -540,9 +539,8 @@
   bool launch_result = false;
   if (remote_triple.getVendor() == llvm::Triple::Apple &&
       remote_triple.getOS() == llvm::Triple::IOS) {
-    // When remote debugging to iOS, we use a USB mux that always talks
-    // to localhost, so we will need the remote debugserver to accept
-    // connections
+    // When remote debugging to iOS, we use a USB mux that always talks to
+    // localhost, so we will need the remote debugserver to accept connections
     // only from localhost, no matter what our current hostname is
     launch_result =
         m_gdb_client.LaunchGDBServer("127.0.0.1", pid, port, socket_name);
@@ -740,8 +738,8 @@
   if (m_remote_signals_sp)
     return m_remote_signals_sp;
 
-  // If packet not implemented or JSON failed to parse,
-  // we'll guess the signal set based on the remote architecture.
+  // If packet not implemented or JSON failed to parse, we'll guess the signal
+  // set based on the remote architecture.
   m_remote_signals_sp = UnixSignals::Create(GetRemoteSystemArchitecture());
 
   StringExtractorGDBRemote response;
Index: lldb/trunk/source/Plugins/Process/Darwin/CFString.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Darwin/CFString.cpp
+++ lldb/trunk/source/Plugins/Process/Darwin/CFString.cpp
@@ -91,9 +91,8 @@
   return CFString::UTF8(get(), str);
 }
 
-// Static function that puts a copy of the UTF8 contents of CF_STR into STR
-// and returns the C string pointer that is contained in STR when successful,
-// else
+// Static function that puts a copy of the UTF8 contents of CF_STR into STR and
+// returns the C string pointer that is contained in STR when successful, else
 // NULL is returned. This allows the std::string parameter to own the extracted
 // string,
 // and also allows that string to be returned as a C string pointer that can be
@@ -120,9 +119,9 @@
 
 // Static function that puts a copy of the file system representation of CF_STR
 // into STR and returns the C string pointer that is contained in STR when
-// successful, else NULL is returned. This allows the std::string parameter
-// to own the extracted string, and also allows that string to be returned as
-// a C string pointer that can be used.
+// successful, else NULL is returned. This allows the std::string parameter to
+// own the extracted string, and also allows that string to be returned as a C
+// string pointer that can be used.
 
 const char *CFString::FileSystemRepresentation(CFStringRef cf_str,
                                                std::string &str) {
Index: lldb/trunk/source/Plugins/Process/Darwin/DarwinProcessLauncher.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Darwin/DarwinProcessLauncher.cpp
+++ lldb/trunk/source/Plugins/Process/Darwin/DarwinProcessLauncher.cpp
@@ -142,8 +142,8 @@
   }
 
   // Use a fork that ties the child process's stdin/out/err to a pseudo
-  // terminal so we can read it in our MachProcess::STDIOThread
-  // as unbuffered io.
+  // terminal so we can read it in our MachProcess::STDIOThread as unbuffered
+  // io.
   PseudoTerminal pty;
   char fork_error[256];
   memset(fork_error, 0, sizeof(fork_error));
@@ -167,12 +167,12 @@
     // Get BSD signals as mach exceptions.
     ::ptrace(PT_SIGEXC, 0, 0, 0);
 
-    // If our parent is setgid, lets make sure we don't inherit those
-    // extra powers due to nepotism.
+    // If our parent is setgid, lets make sure we don't inherit those extra
+    // powers due to nepotism.
     if (::setgid(getgid()) == 0) {
-      // Let the child have its own process group. We need to execute
-      // this call in both the child and parent to avoid a race
-      // condition between the two processes.
+      // Let the child have its own process group. We need to execute this call
+      // in both the child and parent to avoid a race condition between the two
+      // processes.
 
       // Set the child process group to match its pid.
       ::setpgid(0, 0);
@@ -183,23 +183,22 @@
       // Turn this process into the given executable.
       ::execv(path, (char *const *)argv);
     }
-    // Exit with error code. Child process should have taken
-    // over in above exec call and if the exec fails it will
-    // exit the child process below.
+    // Exit with error code. Child process should have taken over in above exec
+    // call and if the exec fails it will exit the child process below.
     ::exit(127);
   } else {
     //--------------------------------------------------------------
     // Parent process
     //--------------------------------------------------------------
-    // Let the child have its own process group. We need to execute
-    // this call in both the child and parent to avoid a race condition
-    // between the two processes.
+    // Let the child have its own process group. We need to execute this call
+    // in both the child and parent to avoid a race condition between the two
+    // processes.
 
     // Set the child process group to match its pid
     ::setpgid(*pid, *pid);
     if (pty_fd) {
-      // Release our master pty file descriptor so the pty class doesn't
-      // close it and so we can continue to use it in our STDIO thread
+      // Release our master pty file descriptor so the pty class doesn't close
+      // it and so we can continue to use it in our STDIO thread
       *pty_fd = pty.ReleaseMasterFileDescriptor();
     }
   }
@@ -302,8 +301,7 @@
     return error;
   }
 
-  // Ensure we clean up the spawnattr structure however we exit this
-  // function.
+  // Ensure we clean up the spawnattr structure however we exit this function.
   std::unique_ptr<posix_spawnattr_t, int (*)(posix_spawnattr_t *)> spawnattr_up(
       &attr, ::posix_spawnattr_destroy);
 
@@ -332,9 +330,9 @@
 
 #if !defined(__arm__)
 
-  // We don't need to do this for ARM, and we really shouldn't now that we
-  // have multiple CPU subtypes and no posix_spawnattr call that allows us
-  // to set which CPU subtype to launch...
+  // We don't need to do this for ARM, and we really shouldn't now that we have
+  // multiple CPU subtypes and no posix_spawnattr call that allows us to set
+  // which CPU subtype to launch...
   cpu_type_t desired_cpu_type = launch_info.GetArchitecture().GetMachOCPUType();
   if (desired_cpu_type != LLDB_INVALID_CPUTYPE) {
     size_t ocount = 0;
@@ -374,10 +372,10 @@
                   int (*)(posix_spawn_file_actions_t *)>
       file_actions_up(&file_actions, ::posix_spawn_file_actions_destroy);
 
-  // We assume the caller has setup the file actions appropriately.  We
-  // are not in the business of figuring out what we really need here.
-  // lldb-server will have already called FinalizeFileActions() as well
-  // to button these up properly.
+  // We assume the caller has setup the file actions appropriately.  We are not
+  // in the business of figuring out what we really need here. lldb-server will
+  // have already called FinalizeFileActions() as well to button these up
+  // properly.
   const size_t num_actions = launch_info.GetNumFileActions();
   for (size_t action_index = 0; action_index < num_actions; ++action_index) {
     const FileAction *const action =
@@ -533,8 +531,8 @@
     if (error.Success()) {
       launch_info.SetProcessID(static_cast<lldb::pid_t>(pid));
     } else {
-      // Reset any variables that might have been set during a failed
-      // launch attempt.
+      // Reset any variables that might have been set during a failed launch
+      // attempt.
       if (pty_master_fd)
         *pty_master_fd = -1;
 
@@ -616,8 +614,8 @@
       if (pty_master_fd)
         *pty_master_fd = launch_info.GetPTY().ReleaseMasterFileDescriptor();
     } else {
-      // Reset any variables that might have been set during a failed
-      // launch attempt.
+      // Reset any variables that might have been set during a failed launch
+      // attempt.
       if (pty_master_fd)
         *pty_master_fd = -1;
 
@@ -636,8 +634,8 @@
   }
 
   if (launch_info.GetProcessID() == LLDB_INVALID_PROCESS_ID) {
-    // If we don't have a valid process ID and no one has set the error,
-    // then return a generic error.
+    // If we don't have a valid process ID and no one has set the error, then
+    // return a generic error.
     if (error.Success())
       error.SetErrorStringWithFormat("%s(): failed to launch, no reason "
                                      "specified",
Index: lldb/trunk/source/Plugins/Process/Darwin/MachException.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Darwin/MachException.cpp
+++ lldb/trunk/source/Plugins/Process/Darwin/MachException.cpp
@@ -247,20 +247,19 @@
   bool success = false;
   state.task_port = task;
   g_message = &state;
-  // The exc_server function is the MIG generated server handling function
-  // to handle messages from the kernel relating to the occurrence of an
-  // exception in a thread. Such messages are delivered to the exception port
-  // set via thread_set_exception_ports or task_set_exception_ports. When an
-  // exception occurs in a thread, the thread sends an exception message to
-  // its exception port, blocking in the kernel waiting for the receipt of a
-  // reply. The exc_server function performs all necessary argument handling
-  // for this kernel message and calls catch_exception_raise,
-  // catch_exception_raise_state or catch_exception_raise_state_identity,
-  // which should handle the exception. If the called routine returns
-  // KERN_SUCCESS, a reply message will be sent, allowing the thread to
-  // continue from the point of the exception; otherwise, no reply message
-  // is sent and the called routine must have dealt with the exception
-  // thread directly.
+  // The exc_server function is the MIG generated server handling function to
+  // handle messages from the kernel relating to the occurrence of an exception
+  // in a thread. Such messages are delivered to the exception port set via
+  // thread_set_exception_ports or task_set_exception_ports. When an exception
+  // occurs in a thread, the thread sends an exception message to its exception
+  // port, blocking in the kernel waiting for the receipt of a reply. The
+  // exc_server function performs all necessary argument handling for this
+  // kernel message and calls catch_exception_raise,
+  // catch_exception_raise_state or catch_exception_raise_state_identity, which
+  // should handle the exception. If the called routine returns KERN_SUCCESS, a
+  // reply message will be sent, allowing the thread to continue from the point
+  // of the exception; otherwise, no reply message is sent and the called
+  // routine must have dealt with the exception thread directly.
   if (mach_exc_server(&exc_msg.hdr, &reply_msg.hdr)) {
     success = true;
   } else {
@@ -383,9 +382,9 @@
     log->Printf("MachException::PortInfo::%s(task = 0x%4.4x)", __FUNCTION__,
                 task);
 
-  // Be careful to be able to have debugserver built on a newer OS than what
-  // it is currently running on by being able to start with all exceptions
-  // and back off to just what is supported on the current system
+  // Be careful to be able to have debugserver built on a newer OS than what it
+  // is currently running on by being able to start with all exceptions and
+  // back off to just what is supported on the current system
   mask = LLDB_EXC_MASK;
 
   count = (sizeof(ports) / sizeof(ports[0]));
Index: lldb/trunk/source/Plugins/Process/Darwin/NativeProcessDarwin.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Darwin/NativeProcessDarwin.cpp
+++ lldb/trunk/source/Plugins/Process/Darwin/NativeProcessDarwin.cpp
@@ -104,8 +104,8 @@
     return error;
   }
 
-  // Finalize the processing needed to debug the launched process with
-  // a NativeProcessDarwin instance.
+  // Finalize the processing needed to debug the launched process with a
+  // NativeProcessDarwin instance.
   error = np_darwin_sp->FinalizeLaunch(launch_flavor, mainloop);
   if (!error.Success()) {
     if (log)
@@ -194,9 +194,9 @@
                   "mach exception port monitor thread: %s",
                   __FUNCTION__, error.AsCString());
 
-    // Terminate the inferior process.  There's nothing meaningful we can
-    // do if we can't receive signals and exceptions.  Since we launched
-    // the process, it's fair game for us to kill it.
+    // Terminate the inferior process.  There's nothing meaningful we can do if
+    // we can't receive signals and exceptions.  Since we launched the process,
+    // it's fair game for us to kill it.
     ::ptrace(PT_KILL, m_pid, 0, 0);
     SetState(eStateExited);
 
@@ -243,9 +243,9 @@
   }
 
   if (TaskPortForProcessID(error) == TASK_NULL) {
-    // We failed to get the task for our process ID which is bad.
-    // Kill our process; otherwise, it will be stopped at the entry
-    // point and get reparented to someone else and never go away.
+    // We failed to get the task for our process ID which is bad. Kill our
+    // process; otherwise, it will be stopped at the entry point and get
+    // reparented to someone else and never go away.
     if (log)
       log->Printf("NativeProcessDarwin::%s(): could not get task port "
                   "for process, sending SIGKILL and exiting: %s",
@@ -277,9 +277,9 @@
   return false;
 }
 
-// Called by the exception thread when an exception has been received from
-// our process. The exception message is completely filled and the exception
-// data has already been copied.
+// Called by the exception thread when an exception has been received from our
+// process. The exception message is completely filled and the exception data
+// has already been copied.
 void NativeProcessDarwin::ExceptionMessageReceived(
     const MachException::Message &message) {
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS | LIBLLDB_LOG_VERBOSE));
@@ -290,8 +290,8 @@
     SuspendTask();
   }
 
-  // Use a locker to automatically unlock our mutex in case of exceptions
-  // Add the exception to our internal exception stack
+  // Use a locker to automatically unlock our mutex in case of exceptions Add
+  // the exception to our internal exception stack
   m_exception_messages.push_back(message);
 
   if (log)
@@ -324,13 +324,12 @@
   // Ensure we don't get CPU starved.
   MaybeRaiseThreadPriority();
 
-  // We keep a count of the number of consecutive exceptions received so
-  // we know to grab all exceptions without a timeout. We do this to get a
-  // bunch of related exceptions on our exception port so we can process
-  // then together. When we have multiple threads, we can get an exception
-  // per thread and they will come in consecutively. The main loop in this
-  // thread can stop periodically if needed to service things related to this
-  // process.
+  // We keep a count of the number of consecutive exceptions received so we
+  // know to grab all exceptions without a timeout. We do this to get a bunch
+  // of related exceptions on our exception port so we can process then
+  // together. When we have multiple threads, we can get an exception per
+  // thread and they will come in consecutively. The main loop in this thread
+  // can stop periodically if needed to service things related to this process.
   //
   // [did we lose some words here?]
   //
@@ -338,15 +337,15 @@
   // 0 our exception port. After we get one exception, we then will use the
   // MACH_RCV_TIMEOUT option with a zero timeout to grab all other current
   // exceptions for our process. After we have received the last pending
-  // exception, we will get a timeout which enables us to then notify
-  // our main thread that we have an exception bundle available. We then wait
-  // for the main thread to tell this exception thread to start trying to get
+  // exception, we will get a timeout which enables us to then notify our main
+  // thread that we have an exception bundle available. We then wait for the
+  // main thread to tell this exception thread to start trying to get
   // exceptions messages again and we start again with a mach_msg read with
   // infinite timeout.
   //
   // We choose to park a thread on this, rather than polling, because the
-  // polling is expensive.  On devices, we need to minimize overhead caused
-  // by the process monitor.
+  // polling is expensive.  On devices, we need to minimize overhead caused by
+  // the process monitor.
   uint32_t num_exceptions_received = 0;
   Status error;
   task_t task = m_task;
@@ -359,8 +358,7 @@
   CFReleaser<SBSWatchdogAssertionRef> watchdog;
 
   if (process->ProcessUsingSpringBoard()) {
-    // Request a renewal for every 60 seconds if we attached using
-    // SpringBoard.
+    // Request a renewal for every 60 seconds if we attached using SpringBoard.
     watchdog.reset(::SBSWatchdogAssertionCreateForPID(nullptr, pid, 60));
     if (log)
       log->Printf("::SBSWatchdogAssertionCreateForPID(NULL, %4.4x, 60) "
@@ -401,18 +399,18 @@
   }
 #endif // #ifdef WITH_BKS
 
-  // Do we want to use a weak pointer to the NativeProcessDarwin here, in
-  // which case we can guarantee we don't whack the process monitor if we
-  // race between this thread and the main one on shutdown?
+  // Do we want to use a weak pointer to the NativeProcessDarwin here, in which
+  // case we can guarantee we don't whack the process monitor if we race
+  // between this thread and the main one on shutdown?
   while (IsExceptionPortValid()) {
     ::pthread_testcancel();
 
     MachException::Message exception_message;
 
     if (num_exceptions_received > 0) {
-      // We don't want a timeout here, just receive as many exceptions as
-      // we can since we already have one.  We want to get all currently
-      // available exceptions for this task at once.
+      // We don't want a timeout here, just receive as many exceptions as we
+      // can since we already have one.  We want to get all currently available
+      // exceptions for this task at once.
       error = exception_message.Receive(
           GetExceptionPort(),
           MACH_RCV_MSG | MACH_RCV_INTERRUPT | MACH_RCV_TIMEOUT, 0);
@@ -424,8 +422,8 @@
                                             MACH_RCV_TIMEOUT,
                                         periodic_timeout);
     } else {
-      // We don't need to parse all current exceptions or stop
-      // periodically, just wait for an exception forever.
+      // We don't need to parse all current exceptions or stop periodically,
+      // just wait for an exception forever.
       error = exception_message.Receive(GetExceptionPort(),
                                         MACH_RCV_MSG | MACH_RCV_INTERRUPT, 0);
     }
@@ -462,8 +460,8 @@
                         __FUNCTION__);
           continue;
         } else {
-          // The inferior task is no longer valid.  Time to exit as
-          // the process has gone away.
+          // The inferior task is no longer valid.  Time to exit as the process
+          // has gone away.
           if (log)
             log->Printf("NativeProcessDarwin::%s(): the inferior task "
                         "has exited, and so will we...",
@@ -476,18 +474,17 @@
         // We timed out when waiting for exceptions.
 
         if (num_exceptions_received > 0) {
-          // We were receiving all current exceptions with a timeout of
-          // zero.  It is time to go back to our normal looping mode.
+          // We were receiving all current exceptions with a timeout of zero.
+          // It is time to go back to our normal looping mode.
           num_exceptions_received = 0;
 
-          // Notify our main thread we have a complete exception message
-          // bundle available.  Get the possibly updated task port back
-          // from the process in case we exec'ed and our task port
-          // changed.
+          // Notify our main thread we have a complete exception message bundle
+          // available.  Get the possibly updated task port back from the
+          // process in case we exec'ed and our task port changed.
           task = ExceptionMessageBundleComplete();
 
-          // In case we use a timeout value when getting exceptions,
-          // make sure our task is still valid.
+          // In case we use a timeout value when getting exceptions, make sure
+          // our task is still valid.
           if (IsTaskValid(task)) {
             // Task is still ok.
             if (log)
@@ -496,8 +493,8 @@
                           __FUNCTION__);
             continue;
           } else {
-            // The inferior task is no longer valid.  Time to exit as
-            // the process has gone away.
+            // The inferior task is no longer valid.  Time to exit as the
+            // process has gone away.
             if (log)
               log->Printf("NativeProcessDarwin::%s(): the inferior "
                           "task has exited, and so will we...",
@@ -534,10 +531,8 @@
     // TODO: change SBSWatchdogAssertionRelease to SBSWatchdogAssertionCancel
     // when we
     // all are up and running on systems that support it. The SBS framework has
-    // a #define
-    // that will forward SBSWatchdogAssertionRelease to
-    // SBSWatchdogAssertionCancel for now
-    // so it should still build either way.
+    // a #define that will forward SBSWatchdogAssertionRelease to
+    // SBSWatchdogAssertionCancel for now so it should still build either way.
     DNBLogThreadedIf(LOG_TASK, "::SBSWatchdogAssertionRelease(%p)",
                      watchdog.get());
     ::SBSWatchdogAssertionRelease(watchdog.get());
@@ -728,8 +723,8 @@
       const int signo = m_exception_messages[i].state.SoftSignal();
       if (signo == SIGTRAP) {
         // SIGTRAP could mean that we exec'ed. We need to check the
-        // dyld all_image_infos.infoArray to see if it is NULL and if
-        // so, say that we exec'ed.
+        // dyld all_image_infos.infoArray to see if it is NULL and if so, say
+        // that we exec'ed.
         const addr_t aii_addr = GetDYLDAllImageInfosAddress(error);
         if (aii_addr == LLDB_INVALID_ADDRESS)
           break;
@@ -744,12 +739,12 @@
                                 bytes_read);           // #bytes read
         if (read_error.Success() && (bytes_read == 4)) {
           if (info_array_count == 0) {
-            // We got the all infos address, and there are zero
-            // entries.  We think we exec'd.
+            // We got the all infos address, and there are zero entries.  We
+            // think we exec'd.
             m_did_exec = true;
 
-            // Force the task port to update itself in case the
-            // task port changed after exec
+            // Force the task port to update itself in case the task port
+            // changed after exec
             const task_t old_task = m_task;
             const bool force_update = true;
             const task_t new_task = TaskPortForProcessID(error, force_update);
@@ -810,8 +805,7 @@
         // 4 - We might need to resume if we stopped only with the
         //     interrupt signal that we never handled.
         if (m_auto_resume_signo != 0) {
-          // Only auto_resume if we stopped with _only_ the interrupt
-          // signal.
+          // Only auto_resume if we stopped with _only_ the interrupt signal.
           if (num_task_exceptions == 1) {
             auto_resume = true;
             if (log)
@@ -831,8 +825,8 @@
     }
   }
 
-  // Let all threads recover from stopping and do any clean up based
-  // on the previous thread state (if any).
+  // Let all threads recover from stopping and do any clean up based on the
+  // previous thread state (if any).
   m_thread_list.ProcessDidStop(*this);
 
   // Let each thread know of any exceptions
@@ -863,8 +857,8 @@
 // TODO - need to hook up event system here. !!!!
 #if 0
         // Wait for the eEventProcessRunningStateChanged event to be reset
-        // before changing state to stopped to avoid race condition with
-        // very fast start/stops.
+        // before changing state to stopped to avoid race condition with very
+        // fast start/stops.
         struct timespec timeout;
 
         //DNBTimer::OffsetTimeOfDay(&timeout, 0, 250 * 1000);   // Wait for 250 ms
@@ -889,12 +883,12 @@
   Status error;
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
 
-  // Strategy: create a thread that sits on waitpid(), waiting for the
-  // inferior process to die, reaping it in the process.  Arrange for
-  // the thread to have a pipe file descriptor that it can send a byte
-  // over when the waitpid completes.  Have the main loop have a read
-  // object for the other side of the pipe, and have the callback for
-  // the read do the process termination message sending.
+  // Strategy: create a thread that sits on waitpid(), waiting for the inferior
+  // process to die, reaping it in the process.  Arrange for the thread to have
+  // a pipe file descriptor that it can send a byte over when the waitpid
+  // completes.  Have the main loop have a read object for the other side of
+  // the pipe, and have the callback for the read do the process termination
+  // message sending.
 
   // Create a single-direction communication channel.
   const bool child_inherits = false;
@@ -1025,8 +1019,8 @@
     }
   }
 
-  // We should never exit as long as our child process is alive.  If we
-  // get here, something completely unexpected went wrong and we should exit.
+  // We should never exit as long as our child process is alive.  If we get
+  // here, something completely unexpected went wrong and we should exit.
   if (log)
     log->Printf(
         "NativeProcessDarwin::%s(): internal error: waitpid thread "
@@ -1157,8 +1151,8 @@
       ::usleep(usec_interval);
     }
 
-    // We failed to get the task for the inferior process.
-    // Ensure that it is cleared out.
+    // We failed to get the task for the inferior process. Ensure that it is
+    // cleared out.
     m_task = TASK_NULL;
   }
   return m_task;
@@ -1196,9 +1190,9 @@
   }
   //    bool stepOverBreakInstruction = step;
 
-  // Let the thread prepare to resume and see if any threads want us to
-  // step over a breakpoint instruction (ProcessWillResume will modify
-  // the value of stepOverBreakInstruction).
+  // Let the thread prepare to resume and see if any threads want us to step
+  // over a breakpoint instruction (ProcessWillResume will modify the value of
+  // stepOverBreakInstruction).
   m_thread_list.ProcessWillResume(*this, m_thread_actions);
 
   // Set our state accordingly
@@ -1254,8 +1248,8 @@
 
     error = message.Reply(m_pid, m_task, thread_reply_signal);
     if (error.Fail() && log) {
-      // We log any error here, but we don't stop the exception
-      // response handling.
+      // We log any error here, but we don't stop the exception response
+      // handling.
       log->Printf("NativeProcessDarwin::%s(): failed to reply to "
                   "exception: %s",
                   __FUNCTION__, error.AsCString());
@@ -1263,8 +1257,8 @@
     }
   }
 
-  // Erase all exception message as we should have used and replied
-  // to them all already.
+  // Erase all exception message as we should have used and replied to them all
+  // already.
   m_exception_messages.clear();
   return error;
 }
@@ -1292,8 +1286,8 @@
                 "0x%4.4x",
                 __FUNCTION__, m_task);
 
-  // Get the BasicInfo struct to verify that we're suspended before we try
-  // to resume the task.
+  // Get the BasicInfo struct to verify that we're suspended before we try to
+  // resume the task.
   struct task_basic_info task_info;
   error = GetTaskBasicInfo(m_task, &task_info);
   if (error.Fail()) {
@@ -1304,9 +1298,8 @@
     return error;
   }
 
-  // task_resume isn't counted like task_suspend calls are, so if the
-  // task is not suspended, don't try and resume it since it is already
-  // running
+  // task_resume isn't counted like task_suspend calls are, so if the task is
+  // not suspended, don't try and resume it since it is already running
   if (task_info.suspend_count > 0) {
     auto mach_err = ::task_resume(m_task);
     error.SetError(mach_err, eErrorTypeMachKernel);
Index: lldb/trunk/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp
+++ lldb/trunk/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp
@@ -30,8 +30,8 @@
                                 (thread_info_t)&tident, &tident_count);
   if (mach_err != KERN_SUCCESS) {
     // When we fail to get thread info for the supposed port, assume it is
-    // really a globally unique thread id already, or return the best thing
-    // we can, which is the thread port.
+    // really a globally unique thread id already, or return the best thing we
+    // can, which is the thread port.
     return mach_port_id;
   }
   return tident.thread_id;
@@ -47,9 +47,9 @@
 
 bool NativeThreadDarwin::GetIdentifierInfo() {
   // Don't try to get the thread info once and cache it for the life of the
-  // thread.  It changes over time, for instance
-  // if the thread name changes, then the thread_handle also changes...  So you
-  // have to refetch it every time.
+  // thread.  It changes over time, for instance if the thread name changes,
+  // then the thread_handle also changes...  So you have to refetch it every
+  // time.
   mach_msg_type_number_t count = THREAD_IDENTIFIER_INFO_COUNT;
   kern_return_t kret = ::thread_info(m_mach_thread_port, THREAD_IDENTIFIER_INFO,
                                      (thread_info_t)&m_ident_info, &count);
@@ -137,16 +137,16 @@
 // TODO implement this.
 #if 0
     // Allow the arch specific protocol to process (MachException::Data &)exc
-    // first before possible reassignment of m_stop_exception with exc.
-    // See also MachThread::GetStopException().
+    // first before possible reassignment of m_stop_exception with exc. See
+    // also MachThread::GetStopException().
     bool handled = m_arch_ap->NotifyException(exc);
 
     if (m_stop_exception.IsValid())
     {
         // We may have more than one exception for a thread, but we need to
-        // only remember the one that we will say is the reason we stopped.
-        // We may have been single stepping and also gotten a signal exception,
-        // so just remember the most pertinent one.
+        // only remember the one that we will say is the reason we stopped. We
+        // may have been single stepping and also gotten a signal exception, so
+        // just remember the most pertinent one.
         if (m_stop_exception.IsBreakpoint())
             m_stop_exception = exc;
     }
@@ -170,8 +170,8 @@
 
     if (bp)
     {
-        // This thread is sitting at a breakpoint, ask the breakpoint
-        // if we should be stopping here.
+        // This thread is sitting at a breakpoint, ask the breakpoint if we
+        // should be stopping here.
         return true;
     }
     else
@@ -181,11 +181,10 @@
             step_more = true;
             return false;
         }
-        // The thread state is used to let us know what the thread was
-        // trying to do. MachThread::ThreadWillResume() will set the
-        // thread state to various values depending if the thread was
-        // the current thread and if it was to be single stepped, or
-        // resumed.
+        // The thread state is used to let us know what the thread was trying
+        // to do. MachThread::ThreadWillResume() will set the thread state to
+        // various values depending if the thread was the current thread and if
+        // it was to be single stepped, or resumed.
         if (GetState() == eStateRunning)
         {
             // If our state is running, then we should continue as we are in
@@ -194,8 +193,7 @@
         }
         else
         {
-            // Stop if we have any kind of valid exception for this
-            // thread.
+            // Stop if we have any kind of valid exception for this thread.
             if (GetStopException().IsValid())
                 return true;
         }
@@ -209,17 +207,17 @@
 void NativeThreadDarwin::ThreadDidStop() {
 // TODO implement this.
 #if 0
-    // This thread has existed prior to resuming under debug nub control,
-    // and has just been stopped. Do any cleanup that needs to be done
-    // after running.
-
-    // The thread state and breakpoint will still have the same values
-    // as they had prior to resuming the thread, so it makes it easy to check
-    // if we were trying to step a thread, or we tried to resume while being
-    // at a breakpoint.
+    // This thread has existed prior to resuming under debug nub control, and
+    // has just been stopped. Do any cleanup that needs to be done after
+    // running.
+
+    // The thread state and breakpoint will still have the same values as they
+    // had prior to resuming the thread, so it makes it easy to check if we
+    // were trying to step a thread, or we tried to resume while being at a
+    // breakpoint.
 
-    // When this method gets called, the process state is still in the
-    // state it was in while running so we can act accordingly.
+    // When this method gets called, the process state is still in the state it
+    // was in while running so we can act accordingly.
     m_arch_ap->ThreadDidStop();
 
 
Index: lldb/trunk/source/Plugins/Process/Darwin/NativeThreadListDarwin.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Darwin/NativeThreadListDarwin.cpp
+++ lldb/trunk/source/Plugins/Process/Darwin/NativeThreadListDarwin.cpp
@@ -308,8 +308,8 @@
                 __FUNCTION__, process.GetID(), update, process.GetStopID());
 
   if (process.GetStopID() == 0) {
-    // On our first stop, we'll record details like 32/64 bitness and
-    // select the proper architecture implementation.
+    // On our first stop, we'll record details like 32/64 bitness and select
+    // the proper architecture implementation.
     //
     int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PID, (int)process.GetID()};
 
@@ -358,9 +358,9 @@
     if (thread_list_count > 0) {
       collection currThreads;
       size_t idx;
-      // Iterator through the current thread list and see which threads
-      // we already have in our list (keep them), which ones we don't
-      // (add them), and which ones are not around anymore (remove them).
+      // Iterator through the current thread list and see which threads we
+      // already have in our list (keep them), which ones we don't (add them),
+      // and which ones are not around anymore (remove them).
       for (idx = 0; idx < thread_list_count; ++idx) {
         // Get the Mach thread port.
         const ::thread_t mach_port_num = thread_list[idx];
@@ -373,18 +373,18 @@
         // Retrieve the thread if it exists.
         auto thread_sp = GetThreadByID(unique_thread_id);
         if (thread_sp) {
-          // We are already tracking it. Keep the existing native
-          // thread instance.
+          // We are already tracking it. Keep the existing native thread
+          // instance.
           currThreads.push_back(thread_sp);
         } else {
-          // We don't have a native thread instance for this thread.
-          // Create it now.
+          // We don't have a native thread instance for this thread. Create it
+          // now.
           thread_sp.reset(new NativeThreadDarwin(
               &process, m_is_64_bit, unique_thread_id, mach_port_num));
 
-          // Add the new thread regardless of its is user ready state.
-          // Make sure the thread is ready to be displayed and shown
-          // to users before we add this thread to our list...
+          // Add the new thread regardless of its is user ready state. Make
+          // sure the thread is ready to be displayed and shown to users before
+          // we add this thread to our list...
           if (thread_sp->IsUserReady()) {
             if (new_threads)
               new_threads->push_back(thread_sp);
@@ -417,9 +417,9 @@
     PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
     if (m_current_thread.get() == NULL)
     {
-        // Figure out which thread is going to be our current thread.
-        // This is currently done by finding the first thread in the list
-        // that has a valid exception.
+        // Figure out which thread is going to be our current thread. This is
+        // currently done by finding the first thread in the list that has a
+        // valid exception.
         const size_t num_threads = m_threads.size();
         for (uint32_t idx = 0; idx < num_threads; ++idx)
         {
@@ -455,8 +455,8 @@
     NativeProcessDarwin &process, const ResumeActionList &thread_actions) {
   std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
 
-  // Update our thread list, because sometimes libdispatch or the kernel
-  // will spawn threads while a task is suspended.
+  // Update our thread list, because sometimes libdispatch or the kernel will
+  // spawn threads while a task is suspended.
   NativeThreadListDarwin::collection new_threads;
 
 // TODO implement this.
@@ -489,7 +489,8 @@
 
 #if 0
     DNBThreadResumeAction resume_new_threads = { -1U, eStateRunning, 0, INVALID_NUB_ADDRESS };
-    // If we are planning to run only one thread, any new threads should be suspended.
+    // If we are planning to run only one thread, any new threads should be
+    // suspended.
     if (run_one_thread)
         resume_new_threads.state = eStateSuspended;
 
@@ -549,11 +550,11 @@
 }
 
 //----------------------------------------------------------------------
-// Check each thread in our thread list to see if we should notify our
-// client of the current halt in execution.
+// Check each thread in our thread list to see if we should notify our client
+// of the current halt in execution.
 //
-// Breakpoints can have callback functions associated with them than
-// can return true to stop, or false to continue executing the inferior.
+// Breakpoints can have callback functions associated with them than can return
+// true to stop, or false to continue executing the inferior.
 //
 // RETURNS
 //    true if we should stop and notify our clients
@@ -607,8 +608,9 @@
     return false;
 }
 
-// DNBWatchpointSet() -> MachProcess::CreateWatchpoint() -> MachProcess::EnableWatchpoint()
-// -> NativeThreadListDarwin::EnableHardwareWatchpoint().
+// DNBWatchpointSet() -> MachProcess::CreateWatchpoint() ->
+// MachProcess::EnableWatchpoint() ->
+// NativeThreadListDarwin::EnableHardwareWatchpoint().
 uint32_t
 NativeThreadListDarwin::EnableHardwareWatchpoint (const DNBBreakpoint* wp) const
 {
@@ -617,14 +619,16 @@
     {
         PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
         const size_t num_threads = m_threads.size();
-        // On Mac OS X we have to prime the control registers for new threads.  We do this
-        // using the control register data for the first thread, for lack of a better way of choosing.
+        // On Mac OS X we have to prime the control registers for new threads.
+        // We do this using the control register data for the first thread, for
+        // lack of a better way of choosing.
         bool also_set_on_task = true;
         for (uint32_t idx = 0; idx < num_threads; ++idx)
         {                
             if ((hw_index = m_threads[idx]->EnableHardwareWatchpoint(wp, also_set_on_task)) == INVALID_NUB_HW_INDEX)
             {
-                // We know that idx failed for some reason.  Let's rollback the transaction for [0, idx).
+                // We know that idx failed for some reason.  Let's rollback the
+                // transaction for [0, idx).
                 for (uint32_t i = 0; i < idx; ++i)
                     m_threads[i]->RollbackTransForHWP();
                 return INVALID_NUB_HW_INDEX;
@@ -647,14 +651,16 @@
         PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
         const size_t num_threads = m_threads.size();
         
-        // On Mac OS X we have to prime the control registers for new threads.  We do this
-        // using the control register data for the first thread, for lack of a better way of choosing.
+        // On Mac OS X we have to prime the control registers for new threads.
+        // We do this using the control register data for the first thread, for
+        // lack of a better way of choosing.
         bool also_set_on_task = true;
         for (uint32_t idx = 0; idx < num_threads; ++idx)
         {
             if (!m_threads[idx]->DisableHardwareWatchpoint(wp, also_set_on_task))
             {
-                // We know that idx failed for some reason.  Let's rollback the transaction for [0, idx).
+                // We know that idx failed for some reason.  Let's rollback the
+                // transaction for [0, idx).
                 for (uint32_t i = 0; i < idx; ++i)
                     m_threads[i]->RollbackTransForHWP();
                 return false;
@@ -675,7 +681,8 @@
 {
     PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
     const size_t num_threads = m_threads.size();
-    // Use an arbitrary thread to retrieve the number of supported hardware watchpoints.
+    // Use an arbitrary thread to retrieve the number of supported hardware
+    // watchpoints.
     if (num_threads)
         return m_threads[0]->NumSupportedHardwareWatchpoints();
     return 0;
Index: lldb/trunk/source/Plugins/Process/FreeBSD/FreeBSDThread.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/FreeBSD/FreeBSDThread.cpp
+++ lldb/trunk/source/Plugins/Process/FreeBSD/FreeBSDThread.cpp
@@ -69,15 +69,15 @@
   for (uint32_t wp_idx = 0; wp_idx < wp_size; wp_idx++) {
     lldb::WatchpointSP wp = wp_list.GetByIndex(wp_idx);
     if (wp.get() && wp->IsEnabled()) {
-      // This watchpoint as been enabled; obviously this "new" thread
-      // has been created since that watchpoint was enabled.  Since
-      // the POSIXBreakpointProtocol has yet to be initialized, its
-      // m_watchpoints_initialized member will be FALSE.  Attempting to
-      // read the debug status register to determine if a watchpoint
-      // has been hit would result in the zeroing of that register.
-      // Since the active debug registers would have been cloned when
-      // this thread was created, simply force the m_watchpoints_initized
-      // member to TRUE and avoid resetting dr6 and dr7.
+      // This watchpoint as been enabled; obviously this "new" thread has been
+      // created since that watchpoint was enabled.  Since the
+      // POSIXBreakpointProtocol has yet to be initialized, its
+      // m_watchpoints_initialized member will be FALSE.  Attempting to read
+      // the debug status register to determine if a watchpoint has been hit
+      // would result in the zeroing of that register. Since the active debug
+      // registers would have been cloned when this thread was created, simply
+      // force the m_watchpoints_initized member to TRUE and avoid resetting
+      // dr6 and dr7.
       GetPOSIXBreakpointProtocol()->ForceWatchpointsInitialized();
     }
   }
@@ -98,9 +98,8 @@
   // context by the time this function gets called. The KDPRegisterContext
   // class has been made smart enough to detect when it needs to invalidate
   // which registers are valid by putting hooks in the register read and
-  // register supply functions where they check the process stop ID and do
-  // the right thing.
-  // if (StateIsStoppedState(GetState())
+  // register supply functions where they check the process stop ID and do the
+  // right thing. if (StateIsStoppedState(GetState())
   {
     const bool force = false;
     GetRegisterContext()->InvalidateIfNeeded(force);
@@ -469,20 +468,17 @@
       GetProcess()->GetBreakpointSiteList().FindByAddress(pc));
 
   // If the breakpoint is for this thread, then we'll report the hit, but if it
-  // is for another thread,
-  // we create a stop reason with should_stop=false.  If there is no breakpoint
-  // location, then report
-  // an invalid stop reason. We don't need to worry about stepping over the
-  // breakpoint here, that will
-  // be taken care of when the thread resumes and notices that there's a
+  // is for another thread, we create a stop reason with should_stop=false.  If
+  // there is no breakpoint location, then report an invalid stop reason. We
+  // don't need to worry about stepping over the breakpoint here, that will be
+  // taken care of when the thread resumes and notices that there's a
   // breakpoint under the pc.
   if (bp_site) {
     lldb::break_id_t bp_id = bp_site->GetID();
     // If we have an operating system plug-in, we might have set a thread
-    // specific breakpoint using the
-    // operating system thread ID, so we can't make any assumptions about the
-    // thread ID so we must always
-    // report the breakpoint regardless of the thread.
+    // specific breakpoint using the operating system thread ID, so we can't
+    // make any assumptions about the thread ID so we must always report the
+    // breakpoint regardless of the thread.
     if (bp_site->ValidForThisThread(this) ||
         GetProcess()->GetOperatingSystem() != NULL)
       SetStopInfo(StopInfo::CreateStopReasonWithBreakpointSiteID(*this, bp_id));
@@ -541,13 +537,12 @@
   lldb::BreakpointSiteSP bp_site(
       GetProcess()->GetBreakpointSiteList().FindByAddress(pc));
 
-  // If the current pc is a breakpoint site then set the StopInfo to Breakpoint.
-  // Otherwise, set the StopInfo to Watchpoint or Trace.
-  // If we have an operating system plug-in, we might have set a thread specific
-  // breakpoint using the
-  // operating system thread ID, so we can't make any assumptions about the
-  // thread ID so we must always
-  // report the breakpoint regardless of the thread.
+  // If the current pc is a breakpoint site then set the StopInfo to
+  // Breakpoint. Otherwise, set the StopInfo to Watchpoint or Trace. If we have
+  // an operating system plug-in, we might have set a thread specific
+  // breakpoint using the operating system thread ID, so we can't make any
+  // assumptions about the thread ID so we must always report the breakpoint
+  // regardless of the thread.
   if (bp_site && (bp_site->ValidForThisThread(this) ||
                   GetProcess()->GetOperatingSystem() != NULL))
     SetStopInfo(StopInfo::CreateStopReasonWithBreakpointSiteID(
Index: lldb/trunk/source/Plugins/Process/FreeBSD/ProcessFreeBSD.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/FreeBSD/ProcessFreeBSD.cpp
+++ lldb/trunk/source/Plugins/Process/FreeBSD/ProcessFreeBSD.cpp
@@ -357,10 +357,10 @@
 
   if (file_action && file_action->GetAction() == FileAction::eFileActionOpen) {
     file_spec = file_action->GetFileSpec();
-    // By default the stdio paths passed in will be pseudo-terminal
-    // (/dev/pts). If so, convert to using a different default path
-    // instead to redirect I/O to the debugger console. This should
-    // also handle user overrides to /dev/null or a different file.
+    // By default the stdio paths passed in will be pseudo-terminal (/dev/pts).
+    // If so, convert to using a different default path instead to redirect I/O
+    // to the debugger console. This should also handle user overrides to
+    // /dev/null or a different file.
     if (!file_spec || file_spec == dbg_pts_file_spec)
       file_spec = default_file_spec;
   }
@@ -655,8 +655,8 @@
     break;
 
   case llvm::Triple::arm: {
-    // The ARM reference recommends the use of 0xe7fddefe and 0xdefe
-    // but the linux kernel does otherwise.
+    // The ARM reference recommends the use of 0xe7fddefe and 0xdefe but the
+    // linux kernel does otherwise.
     static const uint8_t g_arm_breakpoint_opcode[] = {0xf0, 0x01, 0xf0, 0xe7};
     static const uint8_t g_thumb_breakpoint_opcode[] = {0x01, 0xde};
 
@@ -744,8 +744,8 @@
         wp->SetEnabled(true, notify);
         return error;
       } else {
-        // Watchpoint enabling failed on at least one
-        // of the threads so roll back all of them
+        // Watchpoint enabling failed on at least one of the threads so roll
+        // back all of them
         DisableWatchpoint(wp, false);
         error.SetErrorString("Setting hardware watchpoint failed");
       }
@@ -812,8 +812,8 @@
 
 Status ProcessFreeBSD::GetWatchpointSupportInfo(uint32_t &num, bool &after) {
   Status error = GetWatchpointSupportInfo(num);
-  // Watchpoints trigger and halt the inferior after
-  // the corresponding instruction has been executed.
+  // Watchpoints trigger and halt the inferior after the corresponding
+  // instruction has been executed.
   after = true;
   return error;
 }
@@ -1076,8 +1076,8 @@
            "Emulation was successful but PC wasn't updated");
     next_pc = pc_it->second.GetAsUInt64();
   } else if (pc_it == baton.m_register_values.end()) {
-    // Emulate instruction failed and it haven't changed PC. Advance PC
-    // with the size of the current opcode because the emulation of all
+    // Emulate instruction failed and it haven't changed PC. Advance PC with
+    // the size of the current opcode because the emulation of all
     // PC modifying instruction should be successful. The failure most
     // likely caused by a not supported instruction which don't modify PC.
     next_pc =
Index: lldb/trunk/source/Plugins/Process/FreeBSD/ProcessMonitor.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/FreeBSD/ProcessMonitor.cpp
+++ lldb/trunk/source/Plugins/Process/FreeBSD/ProcessMonitor.cpp
@@ -41,8 +41,8 @@
 using namespace lldb;
 using namespace lldb_private;
 
-// We disable the tracing of ptrace calls for integration builds to
-// avoid the additional indirection and checks.
+// We disable the tracing of ptrace calls for integration builds to avoid the
+// additional indirection and checks.
 #ifndef LLDB_CONFIGURATION_BUILDANDINTEGRATION
 // Wrapper for ptrace to catch errors and log calls.
 
@@ -61,9 +61,8 @@
   }
 }
 
-// Wrapper for ptrace to catch errors and log calls.
-// Note that ptrace sets errno on error because -1 is reserved as a valid
-// result.
+// Wrapper for ptrace to catch errors and log calls. Note that ptrace sets
+// errno on error because -1 is reserved as a valid result.
 extern long PtraceWrapper(int req, lldb::pid_t pid, void *addr, int data,
                           const char *reqName, const char *file, int line) {
   long int result;
@@ -130,8 +129,8 @@
   return result;
 }
 
-// Wrapper for ptrace when logging is not required.
-// Sets errno to 0 prior to calling ptrace.
+// Wrapper for ptrace when logging is not required. Sets errno to 0 prior to
+// calling ptrace.
 extern long PtraceWrapper(int req, lldb::pid_t pid, void *addr, int data) {
   long result = 0;
   errno = 0;
@@ -875,9 +874,9 @@
     if (PTRACE(PT_TRACE_ME, 0, NULL, 0) < 0)
       exit(ePtraceFailed);
 
-    // terminal has already dupped the tty descriptors to stdin/out/err.
-    // This closes original fd from which they were copied (and avoids
-    // leaking descriptors to the debugged process.
+    // terminal has already dupped the tty descriptors to stdin/out/err. This
+    // closes original fd from which they were copied (and avoids leaking
+    // descriptors to the debugged process.
     terminal.CloseSlaveFileDescriptor();
 
     // Do not inherit setgid powers.
@@ -1102,9 +1101,9 @@
     break;
 
   case (SIGTRAP /* | (PTRACE_EVENT_EXIT << 8) */): {
-    // The inferior process is about to exit.  Maintain the process in a
-    // state of "limbo" until we are explicitly commanded to detach,
-    // destroy, resume, etc.
+    // The inferior process is about to exit.  Maintain the process in a state
+    // of "limbo" until we are explicitly commanded to detach, destroy, resume,
+    // etc.
     unsigned long data = 0;
     if (!monitor->GetEventMessage(tid, &data))
       data = -1;
@@ -1159,8 +1158,8 @@
   Log *log(ProcessPOSIXLog::GetLogIfAllCategoriesSet(POSIX_LOG_PROCESS));
 
   // POSIX says that process behaviour is undefined after it ignores a SIGFPE,
-  // SIGILL, SIGSEGV, or SIGBUS *unless* that signal was generated by a
-  // kill(2) or raise(3).  Similarly for tgkill(2) on FreeBSD.
+  // SIGILL, SIGSEGV, or SIGBUS *unless* that signal was generated by a kill(2)
+  // or raise(3).  Similarly for tgkill(2) on FreeBSD.
   //
   // IOW, user generated signals never generate what we consider to be a
   // "crash".
@@ -1196,8 +1195,8 @@
     } // else; Use atleast si_signo info for other si_code
   }
 
-  // Everything else is "normal" and does not require any special action on
-  // our part.
+  // Everything else is "normal" and does not require any special action on our
+  // part.
   return ProcessMessage::Signal(tid, signo);
 }
 
@@ -1423,14 +1422,14 @@
 }
 
 // FIXME: On Linux, when a new thread is created, we receive to notifications,
-// (1) a SIGTRAP|PTRACE_EVENT_CLONE from the main process thread with the
-// child thread id as additional information, and (2) a SIGSTOP|SI_USER from
-// the new child thread indicating that it has is stopped because we attached.
-// We have no guarantee of the order in which these arrive, but we need both
-// before we are ready to proceed.  We currently keep a list of threads which
-// have sent the initial SIGSTOP|SI_USER event.  Then when we receive the
-// SIGTRAP|PTRACE_EVENT_CLONE notification, if the initial stop has not occurred
-// we call ProcessMonitor::WaitForInitialTIDStop() to wait for it.
+// (1) a SIGTRAP|PTRACE_EVENT_CLONE from the main process thread with the child
+// thread id as additional information, and (2) a SIGSTOP|SI_USER from the new
+// child thread indicating that it has is stopped because we attached. We have
+// no guarantee of the order in which these arrive, but we need both before we
+// are ready to proceed.  We currently keep a list of threads which have sent
+// the initial SIGSTOP|SI_USER event.  Then when we receive the
+// SIGTRAP|PTRACE_EVENT_CLONE notification, if the initial stop has not
+// occurred we call ProcessMonitor::WaitForInitialTIDStop() to wait for it.
 //
 // Right now, the above logic is in ProcessPOSIX, so we need a definition of
 // this function in the FreeBSD ProcessMonitor implementation even if it isn't
Index: lldb/trunk/source/Plugins/Process/FreeBSD/RegisterContextPOSIXProcessMonitor_mips64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/FreeBSD/RegisterContextPOSIXProcessMonitor_mips64.cpp
+++ lldb/trunk/source/Plugins/Process/FreeBSD/RegisterContextPOSIXProcessMonitor_mips64.cpp
@@ -130,14 +130,14 @@
     bool success = ReadRegister(full_reg, value);
 
     if (success) {
-      // If our read was not aligned (for ah,bh,ch,dh), shift our returned value
-      // one byte to the right.
+      // If our read was not aligned (for ah,bh,ch,dh), shift our returned
+      // value one byte to the right.
       if (is_subreg && (reg_info->byte_offset & 0x1))
         value.SetUInt64(value.GetAsUInt64() >> 8);
 
       // If our return byte size was greater than the return value reg size,
-      // then
-      // use the type specified by reg_info rather than the uint64_t default
+      // then use the type specified by reg_info rather than the uint64_t
+      // default
       if (value.GetByteSize() > reg_info->byte_size)
         value.SetType(reg_info);
     }
Index: lldb/trunk/source/Plugins/Process/FreeBSD/RegisterContextPOSIXProcessMonitor_powerpc.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/FreeBSD/RegisterContextPOSIXProcessMonitor_powerpc.cpp
+++ lldb/trunk/source/Plugins/Process/FreeBSD/RegisterContextPOSIXProcessMonitor_powerpc.cpp
@@ -140,8 +140,8 @@
 
     if (success) {
       // If our return byte size was greater than the return value reg size,
-      // then
-      // use the type specified by reg_info rather than the uint64_t default
+      // then use the type specified by reg_info rather than the uint64_t
+      // default
       if (value.GetByteSize() > reg_info->byte_size)
         value.SetType(reg_info);
     }
Index: lldb/trunk/source/Plugins/Process/FreeBSD/RegisterContextPOSIXProcessMonitor_x86.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/FreeBSD/RegisterContextPOSIXProcessMonitor_x86.cpp
+++ lldb/trunk/source/Plugins/Process/FreeBSD/RegisterContextPOSIXProcessMonitor_x86.cpp
@@ -193,14 +193,14 @@
     bool success = ReadRegister(full_reg, value);
 
     if (success) {
-      // If our read was not aligned (for ah,bh,ch,dh), shift our returned value
-      // one byte to the right.
+      // If our read was not aligned (for ah,bh,ch,dh), shift our returned
+      // value one byte to the right.
       if (is_subreg && (reg_info->byte_offset & 0x1))
         value.SetUInt64(value.GetAsUInt64() >> 8);
 
       // If our return byte size was greater than the return value reg size,
-      // then
-      // use the type specified by reg_info rather than the uint64_t default
+      // then use the type specified by reg_info rather than the uint64_t
+      // default
       if (value.GetByteSize() > reg_info->byte_size)
         value.SetType(reg_info);
     }
@@ -221,7 +221,8 @@
         value.SetBytes(m_fpr.fxsave.xmm[reg - m_reg_info.first_xmm].bytes,
                        reg_info->byte_size, byte_order);
       if (reg >= m_reg_info.first_ymm && reg <= m_reg_info.last_ymm) {
-        // Concatenate ymm using the register halves in xmm.bytes and ymmh.bytes
+        // Concatenate ymm using the register halves in xmm.bytes and
+        // ymmh.bytes
         if (GetFPRType() == eXSAVE && CopyXSTATEtoYMM(reg, byte_order))
           value.SetBytes(m_ymm_set.ymm[reg - m_reg_info.first_ymm].bytes,
                          reg_info->byte_size, byte_order);
@@ -233,11 +234,10 @@
     return false;
   }
 
-  // Get pointer to m_fpr.fxsave variable and set the data from it.
-  // Byte offsets of all registers are calculated wrt 'UserArea' structure.
-  // However, ReadFPR() reads fpu registers {using ptrace(PT_GETFPREGS,..)}
-  // and stores them in 'm_fpr' (of type FPR structure). To extract values of
-  // fpu
+  // Get pointer to m_fpr.fxsave variable and set the data from it. Byte
+  // offsets of all registers are calculated wrt 'UserArea' structure. However,
+  // ReadFPR() reads fpu registers {using ptrace(PT_GETFPREGS,..)} and stores
+  // them in 'm_fpr' (of type FPR structure). To extract values of fpu
   // registers, m_fpr should be read at byte offsets calculated wrt to FPR
   // structure.
 
@@ -299,12 +299,12 @@
           return false;
       }
     } else {
-      // Get pointer to m_fpr.fxsave variable and set the data to it.
-      // Byte offsets of all registers are calculated wrt 'UserArea' structure.
-      // However, WriteFPR() takes m_fpr (of type FPR structure) and writes only
-      // fpu
-      // registers using ptrace(PT_SETFPREGS,..) API. Hence fpu registers should
-      // be written in m_fpr at byte offsets calculated wrt FPR structure.
+      // Get pointer to m_fpr.fxsave variable and set the data to it. Byte
+      // offsets of all registers are calculated wrt 'UserArea' structure.
+      // However, WriteFPR() takes m_fpr (of type FPR structure) and writes
+      // only fpu registers using ptrace(PT_SETFPREGS,..) API. Hence fpu
+      // registers should be written in m_fpr at byte offsets calculated wrt
+      // FPR structure.
 
       // Since, FPR structure is also one of the member of UserArea structure.
       // byte_offset(fpu wrt FPR) = byte_offset(fpu wrt UserArea) -
Index: lldb/trunk/source/Plugins/Process/Linux/NativeProcessLinux.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Linux/NativeProcessLinux.cpp
+++ lldb/trunk/source/Plugins/Process/Linux/NativeProcessLinux.cpp
@@ -337,8 +337,8 @@
         // Attach to the requested process.
         // An attach will cause the thread to stop with a SIGSTOP.
         if ((status = PtraceWrapper(PTRACE_ATTACH, tid)).Fail()) {
-          // No such thread. The thread may have exited.
-          // More error handling may be needed.
+          // No such thread. The thread may have exited. More error handling
+          // may be needed.
           if (status.GetError() == ESRCH) {
             it = tids_to_attach.erase(it);
             continue;
@@ -348,11 +348,11 @@
 
         int wpid =
             llvm::sys::RetryAfterSignal(-1, ::waitpid, tid, nullptr, __WALL);
-        // Need to use __WALL otherwise we receive an error with errno=ECHLD
-        // At this point we should have a thread stopped if waitpid succeeds.
+        // Need to use __WALL otherwise we receive an error with errno=ECHLD At
+        // this point we should have a thread stopped if waitpid succeeds.
         if (wpid < 0) {
-          // No such thread. The thread may have exited.
-          // More error handling may be needed.
+          // No such thread. The thread may have exited. More error handling
+          // may be needed.
           if (errno == ESRCH) {
             it = tids_to_attach.erase(it);
             continue;
@@ -397,8 +397,8 @@
   // appropriate ptrace flags here (PTRACE_O_TRACEFORK, PTRACE_O_TRACEVFORK)
   ptrace_opts |= PTRACE_O_TRACECLONE;
 
-  // Have the tracer notify us before execve returns
-  // (needed to disable legacy SIGTRAP generation)
+  // Have the tracer notify us before execve returns (needed to disable legacy
+  // SIGTRAP generation)
   ptrace_opts |= PTRACE_O_TRACEEXEC;
 
   return PtraceWrapper(PTRACE_SETOPTIONS, pid, nullptr, (void *)ptrace_opts);
@@ -438,8 +438,8 @@
   auto thread_sp = GetThreadByID(pid);
 
   if (!thread_sp) {
-    // Normally, the only situation when we cannot find the thread is if we have
-    // just received a new thread notification. This is indicated by
+    // Normally, the only situation when we cannot find the thread is if we
+    // have just received a new thread notification. This is indicated by
     // GetSignalInfo() returning si_code == SI_USER and si_pid == 0
     LLDB_LOG(log, "received notification about an unknown tid {0}.", pid);
 
@@ -471,15 +471,15 @@
       MonitorSignal(info, *thread_sp, exited);
   } else {
     if (info_err.GetError() == EINVAL) {
-      // This is a group stop reception for this tid.
-      // We can reach here if we reinject SIGSTOP, SIGSTP, SIGTTIN or SIGTTOU
-      // into the tracee, triggering the group-stop mechanism. Normally
-      // receiving these would stop the process, pending a SIGCONT. Simulating
-      // this state in a debugger is hard and is generally not needed (one use
-      // case is debugging background task being managed by a shell). For
-      // general use, it is sufficient to stop the process in a signal-delivery
-      // stop which happens before the group stop. This done by MonitorSignal
-      // and works correctly for all signals.
+      // This is a group stop reception for this tid. We can reach here if we
+      // reinject SIGSTOP, SIGSTP, SIGTTIN or SIGTTOU into the tracee,
+      // triggering the group-stop mechanism. Normally receiving these would
+      // stop the process, pending a SIGCONT. Simulating this state in a
+      // debugger is hard and is generally not needed (one use case is
+      // debugging background task being managed by a shell). For general use,
+      // it is sufficient to stop the process in a signal-delivery stop which
+      // happens before the group stop. This done by MonitorSignal and works
+      // correctly for all signals.
       LLDB_LOG(log,
                "received a group stop for pid {0} tid {1}. Transparent "
                "handling of group stops not supported, resuming the "
@@ -505,8 +505,8 @@
 
       if (is_main_thread) {
         // Notify the delegate - our process is not available but appears to
-        // have been killed outside
-        // our control.  Is eStateExited the right exit state in this case?
+        // have been killed outside our control.  Is eStateExited the right
+        // exit state in this case?
         SetExitStatus(status, true);
         SetState(StateType::eStateExited, true);
       } else {
@@ -575,19 +575,14 @@
 
   switch (info.si_code) {
   // TODO: these two cases are required if we want to support tracing of the
-  // inferiors' children.  We'd need this to debug a monitor.
-  // case (SIGTRAP | (PTRACE_EVENT_FORK << 8)):
-  // case (SIGTRAP | (PTRACE_EVENT_VFORK << 8)):
+  // inferiors' children.  We'd need this to debug a monitor. case (SIGTRAP |
+  // (PTRACE_EVENT_FORK << 8)): case (SIGTRAP | (PTRACE_EVENT_VFORK << 8)):
 
   case (SIGTRAP | (PTRACE_EVENT_CLONE << 8)): {
     // This is the notification on the parent thread which informs us of new
-    // thread
-    // creation.
-    // We don't want to do anything with the parent thread so we just resume it.
-    // In case we
-    // want to implement "break on thread creation" functionality, we would need
-    // to stop
-    // here.
+    // thread creation. We don't want to do anything with the parent thread so
+    // we just resume it. In case we want to implement "break on thread
+    // creation" functionality, we would need to stop here.
 
     unsigned long event_message = 0;
     if (GetEventMessage(thread.GetID(), &event_message).Fail()) {
@@ -637,10 +632,10 @@
   }
 
   case (SIGTRAP | (PTRACE_EVENT_EXIT << 8)): {
-    // The inferior process or one of its threads is about to exit.
-    // We don't want to do anything with the thread so we just resume it. In
-    // case we want to implement "break on thread exit" functionality, we would
-    // need to stop here.
+    // The inferior process or one of its threads is about to exit. We don't
+    // want to do anything with the thread so we just resume it. In case we
+    // want to implement "break on thread exit" functionality, we would need to
+    // stop here.
 
     unsigned long data = 0;
     if (GetEventMessage(thread.GetID(), &data).Fail())
@@ -658,8 +653,8 @@
       // Due to a kernel bug, we may sometimes get this stop after the inferior
       // gets a SIGKILL. This confuses our state tracking logic in
       // ResumeThread(), since normally, we should not be receiving any ptrace
-      // events while the inferior is stopped. This makes sure that the inferior
-      // is resumed and exits normally.
+      // events while the inferior is stopped. This makes sure that the
+      // inferior is resumed and exits normally.
       state = eStateRunning;
     }
     ResumeThread(thread, state, LLDB_INVALID_SIGNAL_NUMBER);
@@ -705,8 +700,8 @@
 
   case SI_KERNEL:
 #if defined __mips__
-    // For mips there is no special signal for watchpoint
-    // So we check for watchpoint in kernel trap
+    // For mips there is no special signal for watchpoint So we check for
+    // watchpoint in kernel trap
     {
       // If a watchpoint was hit, report it
       uint32_t wp_index;
@@ -782,8 +777,8 @@
   LLDB_LOG(log, "received watchpoint event, pid = {0}, wp_index = {1}",
            thread.GetID(), wp_index);
 
-  // Mark the thread as stopped at watchpoint.
-  // The address is at (lldb::addr_t)info->si_addr if we need it.
+  // Mark the thread as stopped at watchpoint. The address is at
+  // (lldb::addr_t)info->si_addr if we need it.
   thread.SetStoppedByWatchpoint(wp_index);
 
   // We need to tell all other running threads before we notify the delegate
@@ -799,8 +794,8 @@
   Log *log(ProcessPOSIXLog::GetLogIfAllCategoriesSet(POSIX_LOG_PROCESS));
 
   // POSIX says that process behaviour is undefined after it ignores a SIGFPE,
-  // SIGILL, SIGSEGV, or SIGBUS *unless* that signal was generated by a
-  // kill(2) or raise(3).  Similarly for tgkill(2) on Linux.
+  // SIGILL, SIGSEGV, or SIGBUS *unless* that signal was generated by a kill(2)
+  // or raise(3).  Similarly for tgkill(2) on Linux.
   //
   // IOW, user generated signals never generate what we consider to be a
   // "crash".
@@ -819,22 +814,22 @@
     // This is a tgkill()-based stop.
     LLDB_LOG(log, "pid {0} tid {1}, thread stopped", GetID(), thread.GetID());
 
-    // Check that we're not already marked with a stop reason.
-    // Note this thread really shouldn't already be marked as stopped - if we
-    // were, that would imply that the kernel signaled us with the thread
-    // stopping which we handled and marked as stopped, and that, without an
-    // intervening resume, we received another stop.  It is more likely that we
-    // are missing the marking of a run state somewhere if we find that the
-    // thread was marked as stopped.
+    // Check that we're not already marked with a stop reason. Note this thread
+    // really shouldn't already be marked as stopped - if we were, that would
+    // imply that the kernel signaled us with the thread stopping which we
+    // handled and marked as stopped, and that, without an intervening resume,
+    // we received another stop.  It is more likely that we are missing the
+    // marking of a run state somewhere if we find that the thread was marked
+    // as stopped.
     const StateType thread_state = thread.GetState();
     if (!StateIsStoppedState(thread_state, false)) {
       // An inferior thread has stopped because of a SIGSTOP we have sent it.
       // Generally, these are not important stops and we don't want to report
       // them as they are just used to stop other threads when one thread (the
       // one with the *real* stop reason) hits a breakpoint (watchpoint,
-      // etc...). However, in the case of an asynchronous Interrupt(), this *is*
-      // the real stop reason, so we leave the signal intact if this is the
-      // thread that was chosen as the triggering thread.
+      // etc...). However, in the case of an asynchronous Interrupt(), this
+      // *is* the real stop reason, so we leave the signal intact if this is
+      // the thread that was chosen as the triggering thread.
       if (m_pending_notification_tid != LLDB_INVALID_THREAD_ID) {
         if (m_pending_notification_tid == thread.GetID())
           thread.SetStoppedBySignal(SIGSTOP, &info);
@@ -863,8 +858,8 @@
     return;
   }
 
-  // Check if debugger should stop at this signal or just ignore it
-  // and resume the inferior.
+  // Check if debugger should stop at this signal or just ignore it and resume
+  // the inferior.
   if (m_signals_to_ignore.find(signo) != m_signals_to_ignore.end()) {
      ResumeThread(thread, thread.GetState(), signo);
      return;
@@ -915,9 +910,9 @@
     return true;
   }
 
-  // The emulator only fill in the dwarf regsiter numbers (and in some case
-  // the generic register numbers). Get the full register info from the
-  // register context based on the dwarf register numbers.
+  // The emulator only fill in the dwarf regsiter numbers (and in some case the
+  // generic register numbers). Get the full register info from the register
+  // context based on the dwarf register numbers.
   const RegisterInfo *full_reg_info =
       emulator_baton->m_reg_context.GetRegisterInfo(
           eRegisterKindDWARF, reg_info->kinds[eRegisterKindDWARF]);
@@ -1001,8 +996,8 @@
     else
       next_flags = ReadFlags(register_context);
   } else if (pc_it == baton.m_register_values.end()) {
-    // Emulate instruction failed and it haven't changed PC. Advance PC
-    // with the size of the current opcode because the emulation of all
+    // Emulate instruction failed and it haven't changed PC. Advance PC with
+    // the size of the current opcode because the emulation of all
     // PC modifying instruction should be successful. The failure most
     // likely caused by a not supported instruction which don't modify PC.
     next_pc = register_context.GetPC() + emulator_ap->GetOpcode().GetByteSize();
@@ -1033,8 +1028,8 @@
     error = SetSoftwareBreakpoint(next_pc, 0);
   }
 
-  // If setting the breakpoint fails because next_pc is out of
-  // the address space, ignore it and let the debugee segfault.
+  // If setting the breakpoint fails because next_pc is out of the address
+  // space, ignore it and let the debugee segfault.
   if (error.GetError() == EIO || error.GetError() == EFAULT) {
     return Status();
   } else if (error.Fail())
@@ -1165,8 +1160,8 @@
 }
 
 Status NativeProcessLinux::Interrupt() {
-  // Pick a running thread (or if none, a not-dead stopped thread) as
-  // the chosen thread that will be the stop-reason thread.
+  // Pick a running thread (or if none, a not-dead stopped thread) as the
+  // chosen thread that will be the stop-reason thread.
   Log *log(ProcessPOSIXLog::GetLogIfAllCategoriesSet(POSIX_LOG_PROCESS));
 
   NativeThreadProtocol *running_thread = nullptr;
@@ -1174,15 +1169,15 @@
 
   LLDB_LOG(log, "selecting running thread for interrupt target");
   for (const auto &thread : m_threads) {
-    // If we have a running or stepping thread, we'll call that the
-    // target of the interrupt.
+    // If we have a running or stepping thread, we'll call that the target of
+    // the interrupt.
     const auto thread_state = thread->GetState();
     if (thread_state == eStateRunning || thread_state == eStateStepping) {
       running_thread = thread.get();
       break;
     } else if (!stopped_thread && StateIsStoppedState(thread_state, true)) {
-      // Remember the first non-dead stopped thread.  We'll use that as a backup
-      // if there are no running threads.
+      // Remember the first non-dead stopped thread.  We'll use that as a
+      // backup if there are no running threads.
       stopped_thread = thread.get();
     }
   }
@@ -1251,9 +1246,8 @@
   StringExtractor line_extractor(maps_line);
 
   // Format: {address_start_hex}-{address_end_hex} perms offset  dev   inode
-  // pathname
-  // perms: rwxp   (letter is present if set, '-' if not, final character is
-  // p=private, s=shared).
+  // pathname perms: rwxp   (letter is present if set, '-' if not, final
+  // character is p=private, s=shared).
 
   // Parse out the starting address
   lldb::addr_t start_address = line_extractor.GetHexMaxU64(false, 0);
@@ -1334,8 +1328,8 @@
   // the virtual address space,
   // with no perms if it is not mapped.
 
-  // Use an approach that reads memory regions from /proc/{pid}/maps.
-  // Assume proc maps entries are in ascending order.
+  // Use an approach that reads memory regions from /proc/{pid}/maps. Assume
+  // proc maps entries are in ascending order.
   // FIXME assert if we find differently.
 
   if (m_supports_mem_region == LazyBool::eLazyBoolNo) {
@@ -1386,10 +1380,8 @@
   }
 
   // If we made it here, we didn't find an entry that contained the given
-  // address. Return the
-  // load_addr as start and the amount of bytes betwwen load address and the end
-  // of the memory as
-  // size.
+  // address. Return the load_addr as start and the amount of bytes betwwen
+  // load address and the end of the memory as size.
   range_info.GetRange().SetRangeBase(load_addr);
   range_info.GetRange().SetRangeEnd(LLDB_INVALID_ADDRESS);
   range_info.SetReadable(MemoryRegionInfo::OptionalBool::eNo);
@@ -1434,8 +1426,8 @@
 
   if (m_mem_region_cache.empty()) {
     // No entries after attempting to read them.  This shouldn't happen if
-    // /proc/{pid}/maps is supported. Assume we don't support map entries
-    // via procfs.
+    // /proc/{pid}/maps is supported. Assume we don't support map entries via
+    // procfs.
     m_supports_mem_region = LazyBool::eLazyBoolNo;
     LLDB_LOG(log,
              "failed to find any procfs maps entries, assuming no support "
@@ -1462,8 +1454,8 @@
 Status NativeProcessLinux::AllocateMemory(size_t size, uint32_t permissions,
                                           lldb::addr_t &addr) {
 // FIXME implementing this requires the equivalent of
-// InferiorCallPOSIX::InferiorCallMmap, which depends on
-// functional ThreadPlans working with Native*Protocol.
+// InferiorCallPOSIX::InferiorCallMmap, which depends on functional ThreadPlans
+// working with Native*Protocol.
 #if 1
   return Status("not implemented yet");
 #else
@@ -1478,8 +1470,7 @@
     prot |= eMmapProtExec;
 
   // TODO implement this directly in NativeProcessLinux
-  // (and lift to NativeProcessPOSIX if/when that class is
-  // refactored out).
+  // (and lift to NativeProcessPOSIX if/when that class is refactored out).
   if (InferiorCallMmap(this, addr, 0, size, prot,
                        eMmapFlagsAnon | eMmapFlagsPrivate, -1, 0)) {
     m_addr_to_mmap_size[addr] = size;
@@ -1505,10 +1496,9 @@
 }
 
 size_t NativeProcessLinux::UpdateThreads() {
-  // The NativeProcessLinux monitoring threads are always up to date
-  // with respect to thread state and they keep the thread list
-  // populated properly. All this method needs to do is return the
-  // thread count.
+  // The NativeProcessLinux monitoring threads are always up to date with
+  // respect to thread state and they keep the thread list populated properly.
+  // All this method needs to do is return the thread count.
   return m_threads.size();
 }
 
@@ -1647,9 +1637,9 @@
         assert(false && "unexpected si_code for SIGSEGV");
         break;
     case SI_KERNEL:
-        // Linux will occasionally send spurious SI_KERNEL codes.
-        // (this is poorly documented in sigaction)
-        // One way to get this is via unaligned SIMD loads.
+        // Linux will occasionally send spurious SI_KERNEL codes. (this is
+        // poorly documented in sigaction) One way to get this is via unaligned
+        // SIMD loads.
         reason = ProcessMessage::eInvalidAddress; // for lack of anything better
         break;
     case SEGV_MAPERR:
@@ -1785,8 +1775,7 @@
                                       size_t &bytes_read) {
   if (ProcessVmReadvSupported()) {
     // The process_vm_readv path is about 50 times faster than ptrace api. We
-    // want to use
-    // this syscall if it is supported.
+    // want to use this syscall if it is supported.
 
     const ::pid_t pid = GetID();
 
@@ -2093,12 +2082,11 @@
   Log *const log = ProcessPOSIXLog::GetLogIfAllCategoriesSet(POSIX_LOG_THREAD);
   LLDB_LOG(log, "tid: {0}", thread.GetID());
 
-  // Before we do the resume below, first check if we have a pending
-  // stop notification that is currently waiting for
-  // all threads to stop.  This is potentially a buggy situation since
-  // we're ostensibly waiting for threads to stop before we send out the
-  // pending notification, and here we are resuming one before we send
-  // out the pending stop notification.
+  // Before we do the resume below, first check if we have a pending stop
+  // notification that is currently waiting for all threads to stop.  This is
+  // potentially a buggy situation since we're ostensibly waiting for threads
+  // to stop before we send out the pending notification, and here we are
+  // resuming one before we send out the pending stop notification.
   if (m_pending_notification_tid != LLDB_INVALID_THREAD_ID) {
     LLDB_LOG(log,
              "about to resume tid {0} per explicit request but we have a "
@@ -2107,8 +2095,8 @@
              thread.GetID(), m_pending_notification_tid);
   }
 
-  // Request a resume.  We expect this to be synchronous and the system
-  // to reflect it is running after this completes.
+  // Request a resume.  We expect this to be synchronous and the system to
+  // reflect it is running after this completes.
   switch (state) {
   case eStateRunning: {
     const auto resume_result = thread.Resume(signo);
@@ -2137,8 +2125,8 @@
 
   m_pending_notification_tid = triggering_tid;
 
-  // Request a stop for all the thread stops that need to be stopped
-  // and are not already known to be stopped.
+  // Request a stop for all the thread stops that need to be stopped and are
+  // not already known to be stopped.
   for (const auto &thread : m_threads) {
     if (StateIsRunningState(thread->GetState()))
       static_cast<NativeThreadLinux *>(thread.get())->RequestStop();
@@ -2184,8 +2172,7 @@
   if (m_pending_notification_tid != LLDB_INVALID_THREAD_ID &&
       StateIsRunningState(thread.GetState())) {
     // We will need to wait for this new thread to stop as well before firing
-    // the
-    // notification.
+    // the notification.
     thread.RequestStop();
   }
 }
@@ -2221,9 +2208,8 @@
   }
 }
 
-// Wrapper for ptrace to catch errors and log calls.
-// Note that ptrace sets errno on error because -1 can be a valid result (i.e.
-// for PTRACE_PEEK*)
+// Wrapper for ptrace to catch errors and log calls. Note that ptrace sets
+// errno on error because -1 can be a valid result (i.e. for PTRACE_PEEK*)
 Status NativeProcessLinux::PtraceWrapper(int req, lldb::pid_t pid, void *addr,
                                          void *data, size_t data_size,
                                          long *result) {
@@ -2421,8 +2407,8 @@
   }
 
   if (iter->second->GetTraceID() == m_pt_proces_trace_id) {
-    // traceid maps to the whole process so we have to erase it from the
-    // thread group.
+    // traceid maps to the whole process so we have to erase it from the thread
+    // group.
     LLDB_LOG(log, "traceid maps to process");
     m_pt_traced_thread_group.erase(thread);
   }
@@ -2473,8 +2459,8 @@
   if (thread == LLDB_INVALID_THREAD_ID) {
     for (auto& iter : m_processor_trace_monitor) {
       if (iter.second->GetTraceID() == traceid) {
-        // Stopping a trace instance for an individual thread
-        // hence there will only be one traceid that can match.
+        // Stopping a trace instance for an individual thread hence there will
+        // only be one traceid that can match.
         m_processor_trace_monitor.erase(iter.first);
         return error;
       }
@@ -2504,8 +2490,8 @@
   LLDB_LOG(log, "UID - {0} , Thread -{1}", traceid, thread);
 
   if (traceid == m_pt_proces_trace_id) {
-    // traceid maps to the whole process so we have to erase it from the
-    // thread group.
+    // traceid maps to the whole process so we have to erase it from the thread
+    // group.
     LLDB_LOG(log, "traceid maps to process");
     m_pt_traced_thread_group.erase(thread);
   }
Index: lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm.cpp
+++ lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm.cpp
@@ -184,14 +184,14 @@
     error = ReadRegisterRaw(full_reg, reg_value);
 
     if (error.Success()) {
-      // If our read was not aligned (for ah,bh,ch,dh), shift our returned value
-      // one byte to the right.
+      // If our read was not aligned (for ah,bh,ch,dh), shift our returned
+      // value one byte to the right.
       if (is_subreg && (reg_info->byte_offset & 0x1))
         reg_value.SetUInt64(reg_value.GetAsUInt64() >> 8);
 
       // If our return byte size was greater than the return value reg size,
-      // then
-      // use the type specified by reg_info rather than the uint64_t default
+      // then use the type specified by reg_info rather than the uint64_t
+      // default
       if (reg_value.GetByteSize() > reg_info->byte_size)
         reg_value.SetType(reg_info);
     }
@@ -558,8 +558,8 @@
   uint32_t control_value = 0, wp_index = 0, addr_word_offset = 0, byte_mask = 0;
   lldb::addr_t real_addr = addr;
 
-  // Check if we are setting watchpoint other than read/write/access
-  // Also update watchpoint flag to match Arm write-read bit configuration.
+  // Check if we are setting watchpoint other than read/write/access Also
+  // update watchpoint flag to match Arm write-read bit configuration.
   switch (watch_flags) {
   case 1:
     watch_flags = 2;
@@ -579,9 +579,9 @@
   if (size == 0 || size > 4)
     return LLDB_INVALID_INDEX32;
 
-  // Check 4-byte alignment for hardware watchpoint target address.
-  // Below is a hack to recalculate address and size in order to
-  // make sure we can watch non 4-byte alligned addresses as well.
+  // Check 4-byte alignment for hardware watchpoint target address. Below is a
+  // hack to recalculate address and size in order to make sure we can watch
+  // non 4-byte alligned addresses as well.
   if (addr & 0x03) {
     uint8_t watch_mask = (addr & 0x03) + size;
 
@@ -874,12 +874,10 @@
     uint32_t offset, const char *reg_name, uint32_t size,
     RegisterValue &value) {
   // PTRACE_PEEKUSER don't work in the aarch64 linux kernel used on android
-  // devices (always return
-  // "Bad address"). To avoid using PTRACE_PEEKUSER we read out the full GPR
-  // register set instead.
-  // This approach is about 4 times slower but the performance overhead is
-  // negligible in
-  // comparision to processing time in lldb-server.
+  // devices (always return "Bad address"). To avoid using PTRACE_PEEKUSER we
+  // read out the full GPR register set instead. This approach is about 4 times
+  // slower but the performance overhead is negligible in comparision to
+  // processing time in lldb-server.
   assert(offset % 4 == 0 && "Try to write a register with unaligned offset");
   if (offset + sizeof(uint32_t) > sizeof(m_gpr_arm))
     return Status("Register isn't fit into the size of the GPR area");
@@ -895,13 +893,10 @@
 Status NativeRegisterContextLinux_arm::DoWriteRegisterValue(
     uint32_t offset, const char *reg_name, const RegisterValue &value) {
   // PTRACE_POKEUSER don't work in the aarch64 linux kernel used on android
-  // devices (always return
-  // "Bad address"). To avoid using PTRACE_POKEUSER we read out the full GPR
-  // register set, modify
-  // the requested register and write it back. This approach is about 4 times
-  // slower but the
-  // performance overhead is negligible in comparision to processing time in
-  // lldb-server.
+  // devices (always return "Bad address"). To avoid using PTRACE_POKEUSER we
+  // read out the full GPR register set, modify the requested register and
+  // write it back. This approach is about 4 times slower but the performance
+  // overhead is negligible in comparision to processing time in lldb-server.
   assert(offset % 4 == 0 && "Try to write a register with unaligned offset");
   if (offset + sizeof(uint32_t) > sizeof(m_gpr_arm))
     return Status("Register isn't fit into the size of the GPR area");
@@ -915,9 +910,8 @@
   // will clear thumb bit of new PC if we are already in thumb mode; that is
   // CPSR thumb mode bit is set.
   if (offset / sizeof(uint32_t) == gpr_pc_arm) {
-    // Check if we are already in thumb mode and
-    // thumb bit of current PC is read out to be zero and
-    // thumb bit of next PC is read out to be one.
+    // Check if we are already in thumb mode and thumb bit of current PC is
+    // read out to be zero and thumb bit of next PC is read out to be one.
     if ((m_gpr_arm[gpr_cpsr_arm] & 0x20) && !(m_gpr_arm[gpr_pc_arm] & 0x01) &&
         (value.GetAsUInt32() & 0x01)) {
       reg_value &= (~1ull);
Index: lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm64.cpp
+++ lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_arm64.cpp
@@ -28,8 +28,7 @@
 #include "Plugins/Process/Utility/RegisterInfoPOSIX_arm64.h"
 
 // System includes - They have to be included after framework includes because
-// they define some
-// macros which collide with variable names in other modules
+// they define some macros which collide with variable names in other modules
 #include <sys/socket.h>
 // NT_PRSTATUS and NT_FPREGSET definition
 #include <elf.h>
@@ -207,14 +206,14 @@
     error = ReadRegisterRaw(full_reg, reg_value);
 
     if (error.Success()) {
-      // If our read was not aligned (for ah,bh,ch,dh), shift our returned value
-      // one byte to the right.
+      // If our read was not aligned (for ah,bh,ch,dh), shift our returned
+      // value one byte to the right.
       if (is_subreg && (reg_info->byte_offset & 0x1))
         reg_value.SetUInt64(reg_value.GetAsUInt64() >> 8);
 
       // If our return byte size was greater than the return value reg size,
-      // then
-      // use the type specified by reg_info rather than the uint64_t default
+      // then use the type specified by reg_info rather than the uint64_t
+      // default
       if (reg_value.GetByteSize() > reg_info->byte_size)
         reg_value.SetType(reg_info);
     }
@@ -562,8 +561,8 @@
   uint32_t control_value = 0, wp_index = 0;
   lldb::addr_t real_addr = addr;
 
-  // Check if we are setting watchpoint other than read/write/access
-  // Also update watchpoint flag to match AArch64 write-read bit configuration.
+  // Check if we are setting watchpoint other than read/write/access Also
+  // update watchpoint flag to match AArch64 write-read bit configuration.
   switch (watch_flags) {
   case 1:
     watch_flags = 2;
@@ -581,9 +580,9 @@
   if (size != 1 && size != 2 && size != 4 && size != 8)
     return LLDB_INVALID_INDEX32;
 
-  // Check 8-byte alignment for hardware watchpoint target address.
-  // Below is a hack to recalculate address and size in order to
-  // make sure we can watch non 8-byte alligned addresses as well.
+  // Check 8-byte alignment for hardware watchpoint target address. Below is a
+  // hack to recalculate address and size in order to make sure we can watch
+  // non 8-byte alligned addresses as well.
   if (addr & 0x07) {
     uint8_t watch_mask = (addr & 0x07) + size;
 
Index: lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_mips64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_mips64.cpp
+++ lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_mips64.cpp
@@ -140,9 +140,9 @@
     break;
   }
 
-  // Initialize m_iovec to point to the buffer and buffer size
-  // using the conventions of Berkeley style UIO structures, as required
-  // by PTRACE extensions.
+  // Initialize m_iovec to point to the buffer and buffer size using the
+  // conventions of Berkeley style UIO structures, as required by PTRACE
+  // extensions.
   m_iovec.iov_base = &m_msa;
   m_iovec.iov_len = sizeof(MSA_linux_mips);
 
@@ -337,7 +337,8 @@
     uint8_t byte_size = reg_info->byte_size;
     lldbassert(reg_info->byte_offset < sizeof(UserArea));
 
-    // Initialise the FP and MSA buffers by reading all co-processor 1 registers
+    // Initialise the FP and MSA buffers by reading all co-processor 1
+    // registers
     ReadCP1();
 
     if (IsFPR(reg_index)) {
Index: lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_ppc64le.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_ppc64le.cpp
+++ lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_ppc64le.cpp
@@ -26,8 +26,7 @@
 #include "Plugins/Process/Utility/RegisterInfoPOSIX_ppc64le.h"
 
 // System includes - They have to be included after framework includes because
-// they define some
-// macros which collide with variable names in other modules
+// they define some macros which collide with variable names in other modules
 #include <sys/socket.h>
 #include <elf.h>
 #include <asm/ptrace.h>
@@ -569,8 +568,8 @@
   lldb::addr_t real_addr = addr;
   uint32_t rw_mode = 0;
 
-  // Check if we are setting watchpoint other than read/write/access
-  // Update watchpoint flag to match ppc64le write-read bit configuration.
+  // Check if we are setting watchpoint other than read/write/access Update
+  // watchpoint flag to match ppc64le write-read bit configuration.
   switch (watch_flags) {
   case eWatchpointKindWrite:
     rw_mode = PPC_BREAKPOINT_TRIGGER_WRITE;
@@ -591,9 +590,9 @@
   if (size != 1 && size != 2 && size != 4 && size != 8)
     return LLDB_INVALID_INDEX32;
 
-  // Check 8-byte alignment for hardware watchpoint target address.
-  // Below is a hack to recalculate address and size in order to
-  // make sure we can watch non 8-byte alligned addresses as well.
+  // Check 8-byte alignment for hardware watchpoint target address. Below is a
+  // hack to recalculate address and size in order to make sure we can watch
+  // non 8-byte alligned addresses as well.
   if (addr & 0x07) {
 
     addr_t begin = llvm::alignDown(addr, 8);
Index: lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_s390x.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_s390x.cpp
+++ lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_s390x.cpp
@@ -372,10 +372,10 @@
   DoReadRegisterSet(NT_S390_SYSTEM_CALL, dst, 4);
   dst += 4;
 
-  // To enable inferior function calls while the process is stopped in
-  // an interrupted system call, we need to clear the system call flag.
-  // It will be restored to its original value by WriteAllRegisterValues.
-  // Again we ignore error if the regset is unsupported.
+  // To enable inferior function calls while the process is stopped in an
+  // interrupted system call, we need to clear the system call flag. It will be
+  // restored to its original value by WriteAllRegisterValues. Again we ignore
+  // error if the regset is unsupported.
   uint32_t system_call = 0;
   DoWriteRegisterSet(NT_S390_SYSTEM_CALL, &system_call, 4);
 
Index: lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_x86_64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_x86_64.cpp
+++ lldb/trunk/source/Plugins/Process/Linux/NativeRegisterContextLinux_x86_64.cpp
@@ -329,9 +329,9 @@
     break;
   }
 
-  // Initialize m_iovec to point to the buffer and buffer size
-  // using the conventions of Berkeley style UIO structures, as required
-  // by PTRACE extensions.
+  // Initialize m_iovec to point to the buffer and buffer size using the
+  // conventions of Berkeley style UIO structures, as required by PTRACE
+  // extensions.
   m_iovec.iov_base = &m_fpr;
   m_iovec.iov_len = sizeof(m_fpr);
 
@@ -420,14 +420,14 @@
     error = ReadRegisterRaw(full_reg, reg_value);
 
     if (error.Success()) {
-      // If our read was not aligned (for ah,bh,ch,dh), shift our returned value
-      // one byte to the right.
+      // If our read was not aligned (for ah,bh,ch,dh), shift our returned
+      // value one byte to the right.
       if (is_subreg && (reg_info->byte_offset & 0x1))
         reg_value.SetUInt64(reg_value.GetAsUInt64() >> 8);
 
       // If our return byte size was greater than the return value reg size,
-      // then
-      // use the type specified by reg_info rather than the uint64_t default
+      // then use the type specified by reg_info rather than the uint64_t
+      // default
       if (reg_value.GetByteSize() > reg_info->byte_size)
         reg_value.SetType(reg_info);
     }
@@ -448,7 +448,8 @@
         reg_value.SetBytes(m_fpr.fxsave.xmm[reg - m_reg_info.first_xmm].bytes,
                            reg_info->byte_size, byte_order);
       if (reg >= m_reg_info.first_ymm && reg <= m_reg_info.last_ymm) {
-        // Concatenate ymm using the register halves in xmm.bytes and ymmh.bytes
+        // Concatenate ymm using the register halves in xmm.bytes and
+        // ymmh.bytes
         if (CopyXSTATEtoYMM(reg, byte_order))
           reg_value.SetBytes(m_ymm_set.ymm[reg - m_reg_info.first_ymm].bytes,
                              reg_info->byte_size, byte_order);
@@ -492,8 +493,7 @@
   // Byte offsets of all registers are calculated wrt 'UserArea' structure.
   // However, ReadFPR() reads fpu registers {using ptrace(PTRACE_GETFPREGS,..)}
   // and stores them in 'm_fpr' (of type FPR structure). To extract values of
-  // fpu
-  // registers, m_fpr should be read at byte offsets calculated wrt to FPR
+  // fpu registers, m_fpr should be read at byte offsets calculated wrt to FPR
   // structure.
 
   // Since, FPR structure is also one of the member of UserArea structure.
@@ -599,11 +599,10 @@
       // Get pointer to m_fpr.fxsave variable and set the data to it.
 
       // Byte offsets of all registers are calculated wrt 'UserArea' structure.
-      // However, WriteFPR() takes m_fpr (of type FPR structure) and writes only
-      // fpu
-      // registers using ptrace(PTRACE_SETFPREGS,..) API. Hence fpu registers
-      // should
-      // be written in m_fpr at byte offsets calculated wrt FPR structure.
+      // However, WriteFPR() takes m_fpr (of type FPR structure) and writes
+      // only fpu registers using ptrace(PTRACE_SETFPREGS,..) API. Hence fpu
+      // registers should be written in m_fpr at byte offsets calculated wrt
+      // FPR structure.
 
       // Since, FPR structure is also one of the member of UserArea structure.
       // byte_offset(fpu wrt FPR) = byte_offset(fpu wrt UserArea) -
@@ -1093,8 +1092,7 @@
   if (error.Fail())
     return error;
 
-  // for watchpoints 0, 1, 2, or 3, respectively,
-  // set bits 1, 3, 5, or 7
+  // for watchpoints 0, 1, 2, or 3, respectively, set bits 1, 3, 5, or 7
   uint64_t enable_bit = 1 << (2 * wp_index);
 
   // set bits 16-17, 20-21, 24-25, or 28-29
@@ -1132,8 +1130,8 @@
 
   RegisterValue reg_value;
 
-  // for watchpoints 0, 1, 2, or 3, respectively,
-  // clear bits 0, 1, 2, or 3 of the debug status register (DR6)
+  // for watchpoints 0, 1, 2, or 3, respectively, clear bits 0, 1, 2, or 3 of
+  // the debug status register (DR6)
   Status error = ReadRegisterRaw(m_reg_info.first_dr + 6, reg_value);
   if (error.Fail())
     return false;
@@ -1143,9 +1141,9 @@
   if (error.Fail())
     return false;
 
-  // for watchpoints 0, 1, 2, or 3, respectively,
-  // clear bits {0-1,16-19}, {2-3,20-23}, {4-5,24-27}, or {6-7,28-31}
-  // of the debug control register (DR7)
+  // for watchpoints 0, 1, 2, or 3, respectively, clear bits {0-1,16-19},
+  // {2-3,20-23}, {4-5,24-27}, or {6-7,28-31} of the debug control register
+  // (DR7)
   error = ReadRegisterRaw(m_reg_info.first_dr + 7, reg_value);
   if (error.Fail())
     return false;
Index: lldb/trunk/source/Plugins/Process/Linux/NativeThreadLinux.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Linux/NativeThreadLinux.cpp
+++ lldb/trunk/source/Plugins/Process/Linux/NativeThreadLinux.cpp
@@ -211,8 +211,8 @@
   m_stop_info.reason = StopReason::eStopReasonNone;
   m_stop_description.clear();
 
-  // If watchpoints have been set, but none on this thread,
-  // then this is a new thread. So set all existing watchpoints.
+  // If watchpoints have been set, but none on this thread, then this is a new
+  // thread. So set all existing watchpoints.
   if (m_watchpoint_index_map.empty()) {
     NativeProcessLinux &process = GetProcess();
 
@@ -263,8 +263,8 @@
     data = signo;
 
   // If hardware single-stepping is not supported, we just do a continue. The
-  // breakpoint on the
-  // next instruction has been setup in NativeProcessLinux::Resume.
+  // breakpoint on the next instruction has been setup in
+  // NativeProcessLinux::Resume.
   return NativeProcessLinux::PtraceWrapper(
       GetProcess().SupportHardwareSingleStepping() ? PTRACE_SINGLESTEP
                                                    : PTRACE_CONT,
Index: lldb/trunk/source/Plugins/Process/Linux/SingleStepCheck.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Linux/SingleStepCheck.cpp
+++ lldb/trunk/source/Plugins/Process/Linux/SingleStepCheck.cpp
@@ -59,9 +59,9 @@
 
 bool WorkaroundNeeded() {
   // We shall spawn a child, and use it to verify the debug capabilities of the
-  // cpu. We shall iterate through the cpus, bind the child to each one in turn,
-  // and verify that single-stepping works on that cpu. A workaround is needed
-  // if we find at least one broken cpu.
+  // cpu. We shall iterate through the cpus, bind the child to each one in
+  // turn, and verify that single-stepping works on that cpu. A workaround is
+  // needed if we find at least one broken cpu.
 
   Log *log = ProcessPOSIXLog::GetLogIfAllCategoriesSet(POSIX_LOG_THREAD);
   ::pid_t child_pid = fork();
Index: lldb/trunk/source/Plugins/Process/MacOSX-Kernel/CommunicationKDP.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/MacOSX-Kernel/CommunicationKDP.cpp
+++ lldb/trunk/source/Plugins/Process/MacOSX-Kernel/CommunicationKDP.cpp
@@ -118,16 +118,14 @@
             }
           } else if (reply_sequence_id > request_sequence_id) {
             // Sequence ID was greater than the sequence ID of the packet we
-            // sent, something
-            // is really wrong...
+            // sent, something is really wrong...
             reply_packet.Clear();
             return false;
           } else {
-            // The reply sequence ID was less than our current packet's sequence
-            // ID
-            // so we should keep trying to get a response because this was a
-            // response
-            // for a previous packet that we must have retried.
+            // The reply sequence ID was less than our current packet's
+            // sequence ID so we should keep trying to get a response because
+            // this was a response for a previous packet that we must have
+            // retried.
           }
         } else {
           // Break and retry sending the packet as we didn't get a response due
@@ -315,9 +313,9 @@
       offset = 2;
       const uint16_t length = packet.GetU16(&offset);
       if (length <= bytes_available) {
-        // We have an entire packet ready, we need to copy the data
-        // bytes into a buffer that will be owned by the packet and
-        // erase the bytes from our communcation buffer "m_bytes"
+        // We have an entire packet ready, we need to copy the data bytes into
+        // a buffer that will be owned by the packet and erase the bytes from
+        // our communcation buffer "m_bytes"
         packet.SetData(DataBufferSP(new DataBufferHeap(&m_bytes[0], length)));
         m_bytes.erase(0, length);
 
@@ -332,8 +330,8 @@
     } break;
 
     default:
-      // Unrecognized reply command byte, erase this byte and try to get back on
-      // track
+      // Unrecognized reply command byte, erase this byte and try to get back
+      // on track
       if (log)
         log->Printf("CommunicationKDP::%s: tossing junk byte: 0x%2.2x",
                     __FUNCTION__, (uint8_t)m_bytes[0]);
@@ -1208,8 +1206,8 @@
       if (src) {
         ::memcpy(dst, src, bytes_to_copy);
         error.Clear();
-        // Return the number of bytes we could have returned regardless if
-        // we copied them or not, just so we know when things don't match up
+        // Return the number of bytes we could have returned regardless if we
+        // copied them or not, just so we know when things don't match up
         return src_len;
       }
     }
Index: lldb/trunk/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp
+++ lldb/trunk/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp
@@ -172,10 +172,10 @@
 //----------------------------------------------------------------------
 ProcessKDP::~ProcessKDP() {
   Clear();
-  // We need to call finalize on the process before destroying ourselves
-  // to make sure all of the broadcaster cleanup goes as planned. If we
-  // destruct this class, then Process::~Process() might have problems
-  // trying to fully destroy the broadcaster.
+  // We need to call finalize on the process before destroying ourselves to
+  // make sure all of the broadcaster cleanup goes as planned. If we destruct
+  // this class, then Process::~Process() might have problems trying to fully
+  // destroy the broadcaster.
   Finalize();
 }
 
@@ -226,9 +226,9 @@
 Status ProcessKDP::DoConnectRemote(Stream *strm, llvm::StringRef remote_url) {
   Status error;
 
-  // Don't let any JIT happen when doing KDP as we can't allocate
-  // memory and we don't want to be mucking with threads that might
-  // already be handling exceptions
+  // Don't let any JIT happen when doing KDP as we can't allocate memory and we
+  // don't want to be mucking with threads that might already be handling
+  // exceptions
   SetCanJIT(false);
 
   if (remote_url.empty()) {
@@ -282,16 +282,15 @@
 
           if (m_comm.RemoteIsEFI()) {
             // Select an invalid plugin name for the dynamic loader so one
-            // doesn't get used
-            // since EFI does its own manual loading via python scripting
+            // doesn't get used since EFI does its own manual loading via
+            // python scripting
             static ConstString g_none_dynamic_loader("none");
             m_dyld_plugin_name = g_none_dynamic_loader;
 
             if (kernel_uuid.IsValid()) {
-              // If EFI passed in a UUID= try to lookup UUID
-              // The slide will not be provided. But the UUID
-              // lookup will be used to launch EFI debug scripts
-              // from the dSYM, that can load all of the symbols.
+              // If EFI passed in a UUID= try to lookup UUID The slide will not
+              // be provided. But the UUID lookup will be used to launch EFI
+              // debug scripts from the dSYM, that can load all of the symbols.
               ModuleSpec module_spec;
               module_spec.GetUUID() = kernel_uuid;
               module_spec.GetArchitecture() = target.GetArchitecture();
@@ -443,8 +442,8 @@
                   StateAsCString(thread_resume_state));
     switch (thread_resume_state) {
     case eStateSuspended:
-      // Nothing to do here when a thread will stay suspended
-      // we just leave the CPU mask bit set to zero for the thread
+      // Nothing to do here when a thread will stay suspended we just leave the
+      // CPU mask bit set to zero for the thread
       if (log)
         log->Printf("ProcessKDP::DoResume() = suspended???");
       break;
@@ -535,8 +534,8 @@
 }
 
 void ProcessKDP::RefreshStateAfterStop() {
-  // Let all threads recover from stopping and do any clean up based
-  // on the previous thread state (if any).
+  // Let all threads recover from stopping and do any clean up based on the
+  // previous thread state (if any).
   m_thread_list.RefreshStateAfterStop();
 }
 
@@ -545,9 +544,9 @@
 
   if (m_comm.IsRunning()) {
     if (m_destroy_in_process) {
-      // If we are attemping to destroy, we need to not return an error to
-      // Halt or DoDestroy won't get called.
-      // We are also currently running, so send a process stopped event
+      // If we are attemping to destroy, we need to not return an error to Halt
+      // or DoDestroy won't get called. We are also currently running, so send
+      // a process stopped event
       SetPrivateState(eStateStopped);
     } else {
       error.SetErrorString("KDP cannot interrupt a running kernel");
@@ -563,8 +562,8 @@
     log->Printf("ProcessKDP::DoDetach(keep_stopped = %i)", keep_stopped);
 
   if (m_comm.IsRunning()) {
-    // We are running and we can't interrupt a running kernel, so we need
-    // to just close the connection to the kernel and hope for the best
+    // We are running and we can't interrupt a running kernel, so we need to
+    // just close the connection to the kernel and hope for the best
   } else {
     // If we are going to keep the target stopped, then don't send the
     // disconnect message.
Index: lldb/trunk/source/Plugins/Process/MacOSX-Kernel/ThreadKDP.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/MacOSX-Kernel/ThreadKDP.cpp
+++ lldb/trunk/source/Plugins/Process/MacOSX-Kernel/ThreadKDP.cpp
@@ -65,8 +65,8 @@
   // context by the time this function gets called. The KDPRegisterContext
   // class has been made smart enough to detect when it needs to invalidate
   // which registers are valid by putting hooks in the register read and
-  // register supply functions where they check the process stop ID and do
-  // the right thing.
+  // register supply functions where they check the process stop ID and do the
+  // right thing.
   const bool force = false;
   lldb::RegisterContextSP reg_ctx_sp(GetRegisterContext());
   if (reg_ctx_sp)
@@ -151,8 +151,8 @@
       const uint32_t exc_type = exc_reply_packet.GetU32(&offset);
       const uint32_t exc_code = exc_reply_packet.GetU32(&offset);
       const uint32_t exc_subcode = exc_reply_packet.GetU32(&offset);
-      // We have to make a copy of the stop info because the thread list
-      // will iterate through the threads and clear all stop infos..
+      // We have to make a copy of the stop info because the thread list will
+      // iterate through the threads and clear all stop infos..
 
       // Let the StopInfoMachException::CreateStopReasonWithMachException()
       // function update the PC if needed as we might hit a software breakpoint
Index: lldb/trunk/source/Plugins/Process/NetBSD/NativeProcessNetBSD.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/NetBSD/NativeProcessNetBSD.cpp
+++ lldb/trunk/source/Plugins/Process/NetBSD/NativeProcessNetBSD.cpp
@@ -24,8 +24,7 @@
 #include "llvm/Support/Errno.h"
 
 // System includes - They have to be included after framework includes because
-// they define some
-// macros which collide with variable names in other modules
+// they define some macros which collide with variable names in other modules
 // clang-format off
 #include <sys/types.h>
 #include <sys/ptrace.h>
@@ -352,8 +351,8 @@
     return error;
   } else
     LLDB_LOG(log, "breakpoint size: {0}", breakpoint_size);
-  // First try probing for a breakpoint at a software breakpoint location: PC
-  // - breakpoint size.
+  // First try probing for a breakpoint at a software breakpoint location: PC -
+  // breakpoint size.
   const lldb::addr_t initial_pc_addr =
       context.GetPCfromBreakpointLocation();
   lldb::addr_t breakpoint_addr = initial_pc_addr;
@@ -562,8 +561,8 @@
            "descending memory map entries detected, unexpected");
     prev_base_address = proc_entry_info.GetRange().GetRangeBase();
     UNUSED_IF_ASSERT_DISABLED(prev_base_address);
-    // If the target address comes before this entry, indicate distance to
-    // next region.
+    // If the target address comes before this entry, indicate distance to next
+    // region.
     if (load_addr < proc_entry_info.GetRange().GetRangeBase()) {
       range_info.GetRange().SetRangeBase(load_addr);
       range_info.GetRange().SetByteSize(
@@ -582,9 +581,8 @@
     // parsed.
   }
   // If we made it here, we didn't find an entry that contained the given
-  // address. Return the
-  // load_addr as start and the amount of bytes betwwen load address and the
-  // end of the memory as size.
+  // address. Return the load_addr as start and the amount of bytes betwwen
+  // load address and the end of the memory as size.
   range_info.GetRange().SetRangeBase(load_addr);
   range_info.GetRange().SetRangeEnd(LLDB_INVALID_ADDRESS);
   range_info.SetReadable(MemoryRegionInfo::OptionalBool::eNo);
@@ -644,8 +642,8 @@
   free(vm);
 
   if (m_mem_region_cache.empty()) {
-    // No entries after attempting to read them.  This shouldn't happen.
-    // Assume we don't support map entries.
+    // No entries after attempting to read them.  This shouldn't happen. Assume
+    // we don't support map entries.
     LLDB_LOG(log, "failed to find any vmmap entries, assuming no support "
                   "for memory region metadata retrieval");
     m_supports_mem_region = LazyBool::eLazyBoolNo;
@@ -781,8 +779,8 @@
     return status;
 
   int wstatus;
-  // Need to use WALLSIG otherwise we receive an error with errno=ECHLD
-  // At this point we should have a thread stopped if waitpid succeeds.
+  // Need to use WALLSIG otherwise we receive an error with errno=ECHLD At this
+  // point we should have a thread stopped if waitpid succeeds.
   if ((wstatus = waitpid(m_pid, NULL, WALLSIG)) < 0)
     return Status(errno, eErrorTypePOSIX);
 
Index: lldb/trunk/source/Plugins/Process/NetBSD/NativeRegisterContextNetBSD_x86_64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/NetBSD/NativeRegisterContextNetBSD_x86_64.cpp
+++ lldb/trunk/source/Plugins/Process/NetBSD/NativeRegisterContextNetBSD_x86_64.cpp
@@ -161,8 +161,8 @@
 CreateRegisterInfoInterface(const ArchSpec &target_arch) {
   assert((HostInfo::GetArchitecture().GetAddressByteSize() == 8) &&
          "Register setting path assumes this is a 64-bit host");
-  // X86_64 hosts know how to work with 64-bit and 32-bit EXEs using the
-  // x86_64 register context.
+  // X86_64 hosts know how to work with 64-bit and 32-bit EXEs using the x86_64
+  // register context.
   return new RegisterContextNetBSD_x86_64(target_arch);
 }
 
@@ -805,8 +805,7 @@
   if (error.Fail())
     return error;
 
-  // for watchpoints 0, 1, 2, or 3, respectively,
-  // set bits 1, 3, 5, or 7
+  // for watchpoints 0, 1, 2, or 3, respectively, set bits 1, 3, 5, or 7
   uint64_t enable_bit = 1 << (2 * wp_index);
 
   // set bits 16-17, 20-21, 24-25, or 28-29
@@ -845,8 +844,8 @@
 
   RegisterValue reg_value;
 
-  // for watchpoints 0, 1, 2, or 3, respectively,
-  // clear bits 0, 1, 2, or 3 of the debug status register (DR6)
+  // for watchpoints 0, 1, 2, or 3, respectively, clear bits 0, 1, 2, or 3 of
+  // the debug status register (DR6)
   const RegisterInfo *const reg_info_dr6 =
       GetRegisterInfoAtIndex(lldb_dr6_x86_64);
   Status error = ReadRegister(reg_info_dr6, reg_value);
@@ -858,9 +857,9 @@
   if (error.Fail())
     return false;
 
-  // for watchpoints 0, 1, 2, or 3, respectively,
-  // clear bits {0-1,16-19}, {2-3,20-23}, {4-5,24-27}, or {6-7,28-31}
-  // of the debug control register (DR7)
+  // for watchpoints 0, 1, 2, or 3, respectively, clear bits {0-1,16-19},
+  // {2-3,20-23}, {4-5,24-27}, or {6-7,28-31} of the debug control register
+  // (DR7)
   const RegisterInfo *const reg_info_dr7 =
       GetRegisterInfoAtIndex(lldb_dr7_x86_64);
   error = ReadRegister(reg_info_dr7, reg_value);
Index: lldb/trunk/source/Plugins/Process/POSIX/CrashReason.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/POSIX/CrashReason.cpp
+++ lldb/trunk/source/Plugins/Process/POSIX/CrashReason.cpp
@@ -47,8 +47,7 @@
 #ifdef SI_KERNEL
   case SI_KERNEL:
     // Some platforms will occasionally send nonstandard spurious SI_KERNEL
-    // codes.
-    // One way to get this is via unaligned SIMD loads.
+    // codes. One way to get this is via unaligned SIMD loads.
     return CrashReason::eInvalidAddress; // for lack of anything better
 #endif
   case SEGV_MAPERR:
Index: lldb/trunk/source/Plugins/Process/Utility/DynamicRegisterInfo.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/DynamicRegisterInfo.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/DynamicRegisterInfo.cpp
@@ -74,8 +74,8 @@
       return 0;
     }
 
-    // { 'name':'rcx'       , 'bitsize' :  64, 'offset' :  16, 'encoding':'uint'
-    // , 'format':'hex'         , 'set': 0, 'ehframe' : 2,
+    // { 'name':'rcx'       , 'bitsize' :  64, 'offset' :  16,
+    // 'encoding':'uint' , 'format':'hex'         , 'set': 0, 'ehframe' : 2,
     // 'dwarf' : 2, 'generic':'arg4', 'alt-name':'arg4', },
     RegisterInfo reg_info;
     std::vector<uint32_t> value_regs;
@@ -100,14 +100,11 @@
     const ByteOrder byte_order = arch.GetByteOrder();
 
     if (reg_info.byte_offset == UINT32_MAX) {
-      // No offset for this register, see if the register has a value expression
-      // which indicates this register is part of another register. Value
-      // expressions
-      // are things like "rax[31:0]" which state that the current register's
-      // value
-      // is in a concrete register "rax" in bits 31:0. If there is a value
-      // expression
-      // we can calculate the offset
+      // No offset for this register, see if the register has a value
+      // expression which indicates this register is part of another register.
+      // Value expressions are things like "rax[31:0]" which state that the
+      // current register's value is in a concrete register "rax" in bits 31:0.
+      // If there is a value expression we can calculate the offset
       bool success = false;
       llvm::StringRef slice_str;
       if (reg_info_dict->GetValueForKeyAsString("slice", slice_str, nullptr)) {
@@ -491,8 +488,7 @@
   }
 
   // sort and unique all invalidate registers and make sure each is terminated
-  // with
-  // LLDB_INVALID_REGNUM
+  // with LLDB_INVALID_REGNUM
   for (reg_to_regs_map::iterator pos = m_invalidate_regs_map.begin(),
                                  end = m_invalidate_regs_map.end();
        pos != end; ++pos) {
@@ -516,8 +512,8 @@
       m_regs[i].invalidate_regs = NULL;
   }
 
-  // Check if we need to automatically set the generic registers in case
-  // they weren't set
+  // Check if we need to automatically set the generic registers in case they
+  // weren't set
   bool generic_regs_specified = false;
   for (const auto &reg : m_regs) {
     if (reg.kinds[eRegisterKindGeneric] != LLDB_INVALID_REGNUM) {
@@ -732,8 +728,8 @@
 lldb_private::RegisterInfo *DynamicRegisterInfo::GetRegisterInfo(
     const lldb_private::ConstString &reg_name) {
   for (auto &reg_info : m_regs) {
-    // We can use pointer comparison since we used a ConstString to set
-    // the "name" member in AddRegister()
+    // We can use pointer comparison since we used a ConstString to set the
+    // "name" member in AddRegister()
     if (reg_info.name == reg_name.GetCString()) {
       return &reg_info;
     }
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_arm.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_arm.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_arm.cpp
@@ -968,9 +968,9 @@
 const size_t k_num_exc_registers = llvm::array_lengthof(g_exc_regnums);
 
 //----------------------------------------------------------------------
-// Register set definitions. The first definitions at register set index
-// of zero is for all registers, followed by other registers sets. The
-// register information for the all register set need not be filled in.
+// Register set definitions. The first definitions at register set index of
+// zero is for all registers, followed by other registers sets. The register
+// information for the all register set need not be filled in.
 //----------------------------------------------------------------------
 static const RegisterSet g_reg_sets[] = {
     {
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_arm64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_arm64.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_arm64.cpp
@@ -149,9 +149,9 @@
 const size_t k_num_exc_registers = llvm::array_lengthof(g_exc_regnums);
 
 //----------------------------------------------------------------------
-// Register set definitions. The first definitions at register set index
-// of zero is for all registers, followed by other registers sets. The
-// register information for the all register set need not be filled in.
+// Register set definitions. The first definitions at register set index of
+// zero is for all registers, followed by other registers sets. The register
+// information for the all register set need not be filled in.
 //----------------------------------------------------------------------
 static const RegisterSet g_reg_sets[] = {
     {
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_i386.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_i386.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_i386.cpp
@@ -147,9 +147,9 @@
    sizeof(RegisterContextDarwin_i386::FPU))
 
 // These macros will auto define the register name, alt name, register size,
-// register offset, encoding, format and native register. This ensures that
-// the register state structures are defined correctly and have the correct
-// sizes and offsets.
+// register offset, encoding, format and native register. This ensures that the
+// register state structures are defined correctly and have the correct sizes
+// and offsets.
 #define DEFINE_GPR(reg, alt)                                                   \
   #reg, alt, sizeof(((RegisterContextDarwin_i386::GPR *) NULL)->reg),          \
                     GPR_OFFSET(reg), eEncodingUint, eFormatHex
@@ -464,9 +464,9 @@
 const size_t k_num_exc_registers = llvm::array_lengthof(g_exc_regnums);
 
 //----------------------------------------------------------------------
-// Register set definitions. The first definitions at register set index
-// of zero is for all registers, followed by other registers sets. The
-// register information for the all register set need not be filled in.
+// Register set definitions. The first definitions at register set index of
+// zero is for all registers, followed by other registers sets. The register
+// information for the all register set need not be filled in.
 //----------------------------------------------------------------------
 static const RegisterSet g_reg_sets[] = {
     {
@@ -680,8 +680,7 @@
   case fpu_stmm6:
   case fpu_stmm7:
     // These values don't fit into scalar types,
-    // RegisterContext::ReadRegisterBytes() must be used for these
-    // registers
+    // RegisterContext::ReadRegisterBytes() must be used for these registers
     //::memcpy (reg_value.value.vector.uint8, fpu.stmm[reg - fpu_stmm0].bytes,
     //10);
     return false;
@@ -695,8 +694,7 @@
   case fpu_xmm6:
   case fpu_xmm7:
     // These values don't fit into scalar types,
-    // RegisterContext::ReadRegisterBytes()
-    // must be used for these registers
+    // RegisterContext::ReadRegisterBytes() must be used for these registers
     //::memcpy (reg_value.value.vector.uint8, fpu.xmm[reg - fpu_xmm0].bytes,
     //16);
     return false;
@@ -799,8 +797,7 @@
   case fpu_stmm6:
   case fpu_stmm7:
     // These values don't fit into scalar types,
-    // RegisterContext::ReadRegisterBytes()
-    // must be used for these registers
+    // RegisterContext::ReadRegisterBytes() must be used for these registers
     ::memcpy(fpu.stmm[reg - fpu_stmm0].bytes, value.GetBytes(),
              value.GetByteSize());
     return false;
@@ -814,8 +811,7 @@
   case fpu_xmm6:
   case fpu_xmm7:
     // These values don't fit into scalar types,
-    // RegisterContext::ReadRegisterBytes()
-    // must be used for these registers
+    // RegisterContext::ReadRegisterBytes() must be used for these registers
     ::memcpy(fpu.xmm[reg - fpu_xmm0].bytes, value.GetBytes(),
              value.GetByteSize());
     return false;
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_x86_64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_x86_64.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextDarwin_x86_64.cpp
@@ -165,9 +165,9 @@
    sizeof(RegisterContextDarwin_x86_64::FPU))
 
 // These macros will auto define the register name, alt name, register size,
-// register offset, encoding, format and native register. This ensures that
-// the register state structures are defined correctly and have the correct
-// sizes and offsets.
+// register offset, encoding, format and native register. This ensures that the
+// register state structures are defined correctly and have the correct sizes
+// and offsets.
 #define DEFINE_GPR(reg, alt)                                                   \
   #reg, alt, sizeof(((RegisterContextDarwin_x86_64::GPR *) NULL)->reg),        \
                     GPR_OFFSET(reg), eEncodingUint, eFormatHex
@@ -525,9 +525,9 @@
 const size_t k_num_exc_registers = llvm::array_lengthof(g_exc_regnums);
 
 //----------------------------------------------------------------------
-// Register set definitions. The first definitions at register set index
-// of zero is for all registers, followed by other registers sets. The
-// register information for the all register set need not be filled in.
+// Register set definitions. The first definitions at register set index of
+// zero is for all registers, followed by other registers sets. The register
+// information for the all register set need not be filled in.
 //----------------------------------------------------------------------
 static const RegisterSet g_reg_sets[] = {
     {
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextLLDB.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextLLDB.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextLLDB.cpp
@@ -104,8 +104,7 @@
 }
 
 // Initialize a RegisterContextLLDB which is the first frame of a stack -- the
-// zeroth frame or currently
-// executing frame.
+// zeroth frame or currently executing frame.
 
 void RegisterContextLLDB::InitializeZerothFrame() {
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_UNWIND));
@@ -131,25 +130,26 @@
   // Let ABIs fixup code addresses to make sure they are valid. In ARM ABIs
   // this will strip bit zero in case we read a PC from memory or from the LR.
   // (which would be a no-op in frame 0 where we get it from the register set,
-  // but still a good idea to make the call here for other ABIs that may exist.)
+  // but still a good idea to make the call here for other ABIs that may
+  // exist.)
   ABI *abi = process->GetABI().get();
   if (abi)
     current_pc = abi->FixCodeAddress(current_pc);
 
-  // Initialize m_current_pc, an Address object, based on current_pc, an addr_t.
+  // Initialize m_current_pc, an Address object, based on current_pc, an
+  // addr_t.
   m_current_pc.SetLoadAddress(current_pc, &process->GetTarget());
 
   // If we don't have a Module for some reason, we're not going to find
-  // symbol/function information - just
-  // stick in some reasonable defaults and hope we can unwind past this frame.
+  // symbol/function information - just stick in some reasonable defaults and
+  // hope we can unwind past this frame.
   ModuleSP pc_module_sp(m_current_pc.GetModule());
   if (!m_current_pc.IsValid() || !pc_module_sp) {
     UnwindLogMsg("using architectural default unwind method");
   }
 
   // We require either a symbol or function in the symbols context to be
-  // successfully
-  // filled in or this context is of no use to us.
+  // successfully filled in or this context is of no use to us.
   const uint32_t resolve_scope = eSymbolContextFunction | eSymbolContextSymbol;
   if (pc_module_sp.get() && (pc_module_sp->ResolveSymbolContextForAddress(
                                  m_current_pc, resolve_scope, m_sym_ctx) &
@@ -180,18 +180,17 @@
   }
 
   // If we were able to find a symbol/function, set addr_range to the bounds of
-  // that symbol/function.
-  // else treat the current pc value as the start_pc and record no offset.
+  // that symbol/function. else treat the current pc value as the start_pc and
+  // record no offset.
   if (addr_range.GetBaseAddress().IsValid()) {
     m_start_pc = addr_range.GetBaseAddress();
     if (m_current_pc.GetSection() == m_start_pc.GetSection()) {
       m_current_offset = m_current_pc.GetOffset() - m_start_pc.GetOffset();
     } else if (m_current_pc.GetModule() == m_start_pc.GetModule()) {
-      // This means that whatever symbol we kicked up isn't really correct
-      // --- we should not cross section boundaries ... We really should NULL
-      // out
-      // the function/symbol in this case unless there is a bad assumption
-      // here due to inlined functions?
+      // This means that whatever symbol we kicked up isn't really correct ---
+      // we should not cross section boundaries ... We really should NULL out
+      // the function/symbol in this case unless there is a bad assumption here
+      // due to inlined functions?
       m_current_offset =
           m_current_pc.GetFileAddress() - m_start_pc.GetFileAddress();
     }
@@ -266,8 +265,7 @@
 }
 
 // Initialize a RegisterContextLLDB for the non-zeroth frame -- rely on the
-// RegisterContextLLDB "below" it
-// to provide things like its current pc value.
+// RegisterContextLLDB "below" it to provide things like its current pc value.
 
 void RegisterContextLLDB::InitializeNonZerothFrame() {
   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_UNWIND));
@@ -333,8 +331,8 @@
   m_current_pc.SetLoadAddress(pc, &process->GetTarget(), allow_section_end);
 
   // If we don't have a Module for some reason, we're not going to find
-  // symbol/function information - just
-  // stick in some reasonable defaults and hope we can unwind past this frame.
+  // symbol/function information - just stick in some reasonable defaults and
+  // hope we can unwind past this frame.
   ModuleSP pc_module_sp(m_current_pc.GetModule());
   if (!m_current_pc.IsValid() || !pc_module_sp) {
     UnwindLogMsg("using architectural default unwind method");
@@ -345,12 +343,10 @@
     if (process->GetLoadAddressPermissions(pc, permissions) &&
         (permissions & ePermissionsExecutable) == 0) {
       // If this is the second frame off the stack, we may have unwound the
-      // first frame
-      // incorrectly.  But using the architecture default unwind plan may get us
-      // back on
-      // track -- albeit possibly skipping a real frame.  Give this frame a
-      // clearly-invalid
-      // pc and see if we can get any further.
+      // first frame incorrectly.  But using the architecture default unwind
+      // plan may get us back on track -- albeit possibly skipping a real
+      // frame.  Give this frame a clearly-invalid pc and see if we can get any
+      // further.
       if (GetNextFrame().get() && GetNextFrame()->IsValid() &&
           GetNextFrame()->IsFrameZero()) {
         UnwindLogMsg("had a pc of 0x%" PRIx64 " which is not in executable "
@@ -359,8 +355,8 @@
                      (uint64_t)pc);
         m_frame_type = eSkipFrame;
       } else {
-        // anywhere other than the second frame, a non-executable pc means we're
-        // off in the weeds -- stop now.
+        // anywhere other than the second frame, a non-executable pc means
+        // we're off in the weeds -- stop now.
         m_frame_type = eNotAValidFrame;
         UnwindLogMsg("pc is in a non-executable section of memory and this "
                      "isn't the 2nd frame in the stack walk.");
@@ -399,8 +395,7 @@
         }
 
         // m_cfa should point into the stack memory; if we can query memory
-        // region permissions,
-        // see if the memory is allocated & readable.
+        // region permissions, see if the memory is allocated & readable.
         if (process->GetLoadAddressPermissions(m_cfa, permissions) &&
             (permissions & ePermissionsReadable) == 0) {
           m_frame_type = eNotAValidFrame;
@@ -435,19 +430,18 @@
 
   bool resolve_tail_call_address = false; // m_current_pc can be one past the
                                           // address range of the function...
-  // If the saved pc does not point to a function/symbol because it is
-  // beyond the bounds of the correct function and there's no symbol there,
-  // we do *not* want ResolveSymbolContextForAddress to back up the pc by 1,
-  // because then we might not find the correct unwind information later.
-  // Instead, let ResolveSymbolContextForAddress fail, and handle the case
-  // via decr_pc_and_recompute_addr_range below.
+  // If the saved pc does not point to a function/symbol because it is beyond
+  // the bounds of the correct function and there's no symbol there, we do
+  // *not* want ResolveSymbolContextForAddress to back up the pc by 1, because
+  // then we might not find the correct unwind information later. Instead, let
+  // ResolveSymbolContextForAddress fail, and handle the case via
+  // decr_pc_and_recompute_addr_range below.
   const uint32_t resolve_scope = eSymbolContextFunction | eSymbolContextSymbol;
   uint32_t resolved_scope = pc_module_sp->ResolveSymbolContextForAddress(
       m_current_pc, resolve_scope, m_sym_ctx, resolve_tail_call_address);
 
   // We require either a symbol or function in the symbols context to be
-  // successfully
-  // filled in or this context is of no use to us.
+  // successfully filled in or this context is of no use to us.
   if (resolve_scope & resolved_scope) {
     m_sym_ctx_valid = true;
   }
@@ -476,8 +470,7 @@
     decr_pc_and_recompute_addr_range = true;
 
   // Or if we're in the middle of the stack (and not "above" an asynchronous
-  // event like sigtramp),
-  // and our "current" pc is the start of a function...
+  // event like sigtramp), and our "current" pc is the start of a function...
   if (GetNextFrame()->m_frame_type != eTrapHandlerFrame &&
       GetNextFrame()->m_frame_type != eDebuggerFrame &&
       (!m_sym_ctx_valid ||
@@ -488,9 +481,8 @@
   }
 
   // We need to back up the pc by 1 byte and re-search for the Symbol to handle
-  // the case where the "saved pc"
-  // value is pointing to the next function, e.g. if a function ends with a CALL
-  // instruction.
+  // the case where the "saved pc" value is pointing to the next function, e.g.
+  // if a function ends with a CALL instruction.
   // FIXME this may need to be an architectural-dependent behavior; if so we'll
   // need to add a member function
   // to the ABI plugin and consult that.
@@ -516,9 +508,9 @@
                  GetSymbolOrFunctionName(m_sym_ctx).AsCString(""));
   }
 
-  // If we were able to find a symbol/function, set addr_range_ptr to the bounds
-  // of that symbol/function.
-  // else treat the current pc value as the start_pc and record no offset.
+  // If we were able to find a symbol/function, set addr_range_ptr to the
+  // bounds of that symbol/function. else treat the current pc value as the
+  // start_pc and record no offset.
   if (addr_range.GetBaseAddress().IsValid()) {
     m_start_pc = addr_range.GetBaseAddress();
     m_current_offset = pc - m_start_pc.GetLoadAddress(&process->GetTarget());
@@ -553,9 +545,8 @@
   RegisterKind row_register_kind = eRegisterKindGeneric;
 
   // Try to get by with just the fast UnwindPlan if possible - the full
-  // UnwindPlan may be expensive to get
-  // (e.g. if we have to parse the entire eh_frame section of an ObjectFile for
-  // the first time.)
+  // UnwindPlan may be expensive to get (e.g. if we have to parse the entire
+  // eh_frame section of an ObjectFile for the first time.)
 
   if (m_fast_unwind_plan_sp &&
       m_fast_unwind_plan_sp->PlanValidAtAddress(m_current_pc)) {
@@ -616,16 +607,14 @@
 
 bool RegisterContextLLDB::CheckIfLoopingStack() {
   // If we have a bad stack setup, we can get the same CFA value multiple times
-  // -- or even
-  // more devious, we can actually oscillate between two CFA values. Detect that
-  // here and
-  // break out to avoid a possible infinite loop in lldb trying to unwind the
-  // stack.
-  // To detect when we have the same CFA value multiple times, we compare the
+  // -- or even more devious, we can actually oscillate between two CFA values.
+  // Detect that here and break out to avoid a possible infinite loop in lldb
+  // trying to unwind the stack. To detect when we have the same CFA value
+  // multiple times, we compare the
   // CFA of the current
   // frame with the 2nd next frame because in some specail case (e.g. signal
-  // hanlders, hand
-  // written assembly without ABI compiance) we can have 2 frames with the same
+  // hanlders, hand written assembly without ABI compiance) we can have 2
+  // frames with the same
   // CFA (in theory we
   // can have arbitrary number of frames with the same CFA, but more then 2 is
   // very very unlikely)
@@ -734,15 +723,12 @@
   }
 
   // If we've done a jmp 0x0 / bl 0x0 (called through a null function pointer)
-  // so the pc is 0x0
-  // in the zeroth frame, we need to use the "unwind at first instruction" arch
-  // default UnwindPlan
-  // Also, if this Process can report on memory region attributes, any
-  // non-executable region means
-  // we jumped through a bad function pointer - handle the same way as 0x0.
-  // Note, if we have a symbol context & a symbol, we don't want to follow this
-  // code path.  This is
-  // for jumping to memory regions without any information available.
+  // so the pc is 0x0 in the zeroth frame, we need to use the "unwind at first
+  // instruction" arch default UnwindPlan Also, if this Process can report on
+  // memory region attributes, any non-executable region means we jumped
+  // through a bad function pointer - handle the same way as 0x0. Note, if we
+  // have a symbol context & a symbol, we don't want to follow this code path.
+  // This is for jumping to memory regions without any information available.
 
   if ((!m_sym_ctx_valid ||
        (m_sym_ctx.function == NULL && m_sym_ctx.symbol == NULL)) &&
@@ -780,12 +766,10 @@
   }
 
   // No FuncUnwinders available for this pc (stripped function symbols, lldb
-  // could not augment its
-  // function table with another source, like LC_FUNCTION_STARTS or eh_frame in
-  // ObjectFileMachO).
-  // See if eh_frame or the .ARM.exidx tables have unwind information for this
-  // address, else fall
-  // back to the architectural default unwind.
+  // could not augment its function table with another source, like
+  // LC_FUNCTION_STARTS or eh_frame in ObjectFileMachO). See if eh_frame or the
+  // .ARM.exidx tables have unwind information for this address, else fall back
+  // to the architectural default unwind.
   if (!func_unwinders_sp) {
     m_frame_type = eNormalFrame;
 
@@ -793,7 +777,8 @@
         !m_current_pc.IsValid())
       return arch_default_unwind_plan_sp;
 
-    // Even with -fomit-frame-pointer, we can try eh_frame to get back on track.
+    // Even with -fomit-frame-pointer, we can try eh_frame to get back on
+    // track.
     DWARFCallFrameInfo *eh_frame =
         pc_module_sp->GetObjectFile()->GetUnwindTable().GetEHFrameInfo();
     if (eh_frame) {
@@ -819,11 +804,10 @@
   }
 
   // If we're in _sigtramp(), unwinding past this frame requires special
-  // knowledge.  On Mac OS X this knowledge
-  // is properly encoded in the eh_frame section, so prefer that if available.
-  // On other platforms we may need to provide a platform-specific UnwindPlan
-  // which encodes the details of
-  // how to unwind out of sigtramp.
+  // knowledge.  On Mac OS X this knowledge is properly encoded in the eh_frame
+  // section, so prefer that if available. On other platforms we may need to
+  // provide a platform-specific UnwindPlan which encodes the details of how to
+  // unwind out of sigtramp.
   if (m_frame_type == eTrapHandlerFrame && process) {
     m_fast_unwind_plan_sp.reset();
     unwind_plan_sp = func_unwinders_sp->GetEHFrameUnwindPlan(
@@ -835,24 +819,19 @@
   }
 
   // Ask the DynamicLoader if the eh_frame CFI should be trusted in this frame
-  // even when it's frame zero
-  // This comes up if we have hand-written functions in a Module and
-  // hand-written eh_frame.  The assembly
-  // instruction inspection may fail and the eh_frame CFI were probably written
-  // with some care to do the
-  // right thing.  It'd be nice if there was a way to ask the eh_frame directly
-  // if it is asynchronous
-  // (can be trusted at every instruction point) or synchronous (the normal case
-  // - only at call sites).
+  // even when it's frame zero This comes up if we have hand-written functions
+  // in a Module and hand-written eh_frame.  The assembly instruction
+  // inspection may fail and the eh_frame CFI were probably written with some
+  // care to do the right thing.  It'd be nice if there was a way to ask the
+  // eh_frame directly if it is asynchronous (can be trusted at every
+  // instruction point) or synchronous (the normal case - only at call sites).
   // But there is not.
   if (process && process->GetDynamicLoader() &&
       process->GetDynamicLoader()->AlwaysRelyOnEHUnwindInfo(m_sym_ctx)) {
     // We must specifically call the GetEHFrameUnwindPlan() method here --
-    // normally we would
-    // call GetUnwindPlanAtCallSite() -- because CallSite may return an unwind
-    // plan sourced from
-    // either eh_frame (that's what we intend) or compact unwind (this won't
-    // work)
+    // normally we would call GetUnwindPlanAtCallSite() -- because CallSite may
+    // return an unwind plan sourced from either eh_frame (that's what we
+    // intend) or compact unwind (this won't work)
     unwind_plan_sp = func_unwinders_sp->GetEHFrameUnwindPlan(
         process->GetTarget(), m_current_offset_backed_up_one);
     if (unwind_plan_sp && unwind_plan_sp->PlanValidAtAddress(m_current_pc)) {
@@ -871,22 +850,16 @@
     if (unwind_plan_sp && unwind_plan_sp->PlanValidAtAddress(m_current_pc)) {
       if (unwind_plan_sp->GetSourcedFromCompiler() == eLazyBoolNo) {
         // We probably have an UnwindPlan created by inspecting assembly
-        // instructions. The
-        // assembly profilers work really well with compiler-generated functions
-        // but hand-
-        // written assembly can be problematic. We set the eh_frame based unwind
-        // plan as our
-        // fallback unwind plan if instruction emulation doesn't work out even
-        // for non call
-        // sites if it is available and use the architecture default unwind plan
-        // if it is
+        // instructions. The assembly profilers work really well with compiler-
+        // generated functions but hand- written assembly can be problematic.
+        // We set the eh_frame based unwind plan as our fallback unwind plan if
+        // instruction emulation doesn't work out even for non call sites if it
+        // is available and use the architecture default unwind plan if it is
         // not available. The eh_frame unwind plan is more reliable even on non
-        // call sites
-        // then the architecture default plan and for hand written assembly code
-        // it is often
-        // written in a way that it valid at all location what helps in the most
-        // common
-        // cases when the instruction emulation fails.
+        // call sites then the architecture default plan and for hand written
+        // assembly code it is often written in a way that it valid at all
+        // location what helps in the most common cases when the instruction
+        // emulation fails.
         UnwindPlanSP call_site_unwind_plan =
             func_unwinders_sp->GetUnwindPlanAtCallSite(
                 process->GetTarget(), m_current_offset_backed_up_one);
@@ -919,9 +892,8 @@
   }
 
   // We'd prefer to use an UnwindPlan intended for call sites when we're at a
-  // call site but if we've
-  // struck out on that, fall back to using the non-call-site assembly
-  // inspection UnwindPlan if possible.
+  // call site but if we've struck out on that, fall back to using the non-
+  // call-site assembly inspection UnwindPlan if possible.
   if (process) {
     unwind_plan_sp = func_unwinders_sp->GetUnwindPlanAtNonCallSite(
         process->GetTarget(), m_thread, m_current_offset_backed_up_one);
@@ -929,19 +901,14 @@
   if (unwind_plan_sp &&
       unwind_plan_sp->GetSourcedFromCompiler() == eLazyBoolNo) {
     // We probably have an UnwindPlan created by inspecting assembly
-    // instructions. The assembly
-    // profilers work really well with compiler-generated functions but hand-
-    // written assembly
-    // can be problematic. We set the eh_frame based unwind plan as our fallback
-    // unwind plan if
+    // instructions. The assembly profilers work really well with compiler-
+    // generated functions but hand- written assembly can be problematic. We
+    // set the eh_frame based unwind plan as our fallback unwind plan if
     // instruction emulation doesn't work out even for non call sites if it is
-    // available and use
-    // the architecture default unwind plan if it is not available. The eh_frame
-    // unwind plan is
-    // more reliable even on non call sites then the architecture default plan
-    // and for hand
-    // written assembly code it is often written in a way that it valid at all
-    // location what
+    // available and use the architecture default unwind plan if it is not
+    // available. The eh_frame unwind plan is more reliable even on non call
+    // sites then the architecture default plan and for hand written assembly
+    // code it is often written in a way that it valid at all location what
     // helps in the most common cases when the instruction emulation fails.
     UnwindPlanSP call_site_unwind_plan =
         func_unwinders_sp->GetUnwindPlanAtCallSite(
@@ -963,8 +930,8 @@
   }
 
   // If we're on the first instruction of a function, and we have an
-  // architectural default UnwindPlan
-  // for the initial instruction of a function, use that.
+  // architectural default UnwindPlan for the initial instruction of a
+  // function, use that.
   if (m_current_offset_backed_up_one == 0) {
     unwind_plan_sp =
         func_unwinders_sp->GetUnwindPlanArchitectureDefaultAtFunctionEntry(
@@ -1115,12 +1082,10 @@
 }
 
 // After the final stack frame in a stack walk we'll get one invalid
-// (eNotAValidFrame) stack frame --
-// one past the end of the stack walk.  But higher-level code will need to tell
-// the differnece between
-// "the unwind plan below this frame failed" versus "we successfully completed
-// the stack walk" so
-// this method helps to disambiguate that.
+// (eNotAValidFrame) stack frame -- one past the end of the stack walk.  But
+// higher-level code will need to tell the differnece between "the unwind plan
+// below this frame failed" versus "we successfully completed the stack walk"
+// so this method helps to disambiguate that.
 
 bool RegisterContextLLDB::IsTrapHandlerFrame() const {
   return m_frame_type == eTrapHandlerFrame;
@@ -1129,12 +1094,10 @@
 // A skip frame is a bogus frame on the stack -- but one where we're likely to
 // find a real frame farther
 // up the stack if we keep looking.  It's always the second frame in an unwind
-// (i.e. the first frame after
-// frame zero) where unwinding can be the trickiest.  Ideally we'll mark up this
-// frame in some way so the
-// user knows we're displaying bad data and we may have skipped one frame of
-// their real program in the
-// process of getting back on track.
+// (i.e. the first frame after frame zero) where unwinding can be the
+// trickiest.  Ideally we'll mark up this frame in some way so the user knows
+// we're displaying bad data and we may have skipped one frame of their real
+// program in the process of getting back on track.
 
 bool RegisterContextLLDB::IsSkipFrame() const {
   return m_frame_type == eSkipFrame;
@@ -1231,8 +1194,8 @@
       RegisterNumber return_address_reg;
 
       // If we're fetching the saved pc and this UnwindPlan defines a
-      // ReturnAddress register (e.g. lr on arm),
-      // look for the return address register number in the UnwindPlan's row.
+      // ReturnAddress register (e.g. lr on arm), look for the return address
+      // register number in the UnwindPlan's row.
       if (pc_regnum.IsValid() && pc_regnum == regnum &&
           m_full_unwind_plan_sp->GetReturnAddressRegister() !=
               LLDB_INVALID_REGNUM) {
@@ -1272,10 +1235,8 @@
       }
 
       // This is frame 0 and we're retrieving the PC and it's saved in a Return
-      // Address register and
-      // it hasn't been saved anywhere yet -- that is, it's still live in the
-      // actual register.
-      // Handle this specially.
+      // Address register and it hasn't been saved anywhere yet -- that is,
+      // it's still live in the actual register. Handle this specially.
 
       if (have_unwindplan_regloc == false && return_address_reg.IsValid() &&
           IsFrameZero()) {
@@ -1298,22 +1259,18 @@
       }
 
       // If this architecture stores the return address in a register (it
-      // defines a Return Address register)
-      // and we're on a non-zero stack frame and the Full UnwindPlan says that
-      // the pc is stored in the
+      // defines a Return Address register) and we're on a non-zero stack frame
+      // and the Full UnwindPlan says that the pc is stored in the
       // RA registers (e.g. lr on arm), then we know that the full unwindplan is
       // not trustworthy -- this
       // is an impossible situation and the instruction emulation code has
-      // likely been misled.
-      // If this stack frame meets those criteria, we need to throw away the
-      // Full UnwindPlan that the
-      // instruction emulation came up with and fall back to the architecture's
-      // Default UnwindPlan so
-      // the stack walk can get past this point.
+      // likely been misled. If this stack frame meets those criteria, we need
+      // to throw away the Full UnwindPlan that the instruction emulation came
+      // up with and fall back to the architecture's Default UnwindPlan so the
+      // stack walk can get past this point.
 
       // Special note:  If the Full UnwindPlan was generated from the compiler,
-      // don't second-guess it
-      // when we're at a call site location.
+      // don't second-guess it when we're at a call site location.
 
       // arch_default_ra_regnum is the return address register # in the Full
       // UnwindPlan register numbering
@@ -1376,11 +1333,10 @@
   ExecutionContext exe_ctx(m_thread.shared_from_this());
   Process *process = exe_ctx.GetProcessPtr();
   if (have_unwindplan_regloc == false) {
-    // If the UnwindPlan failed to give us an unwind location for this register,
-    // we may be able to fall back
-    // to some ABI-defined default.  For example, some ABIs allow to determine
-    // the caller's SP via the CFA.
-    // Also, the ABI may set volatile registers to the undefined state.
+    // If the UnwindPlan failed to give us an unwind location for this
+    // register, we may be able to fall back to some ABI-defined default.  For
+    // example, some ABIs allow to determine the caller's SP via the CFA. Also,
+    // the ABI may set volatile registers to the undefined state.
     ABI *abi = process ? process->GetABI().get() : NULL;
     if (abi) {
       const RegisterInfo *reg_info =
@@ -1558,24 +1514,19 @@
 // TryFallbackUnwindPlan() -- this method is a little tricky.
 //
 // When this is called, the frame above -- the caller frame, the "previous"
-// frame --
-// is invalid or bad.
+// frame -- is invalid or bad.
 //
-// Instead of stopping the stack walk here, we'll try a different UnwindPlan and
-// see
-// if we can get a valid frame above us.
+// Instead of stopping the stack walk here, we'll try a different UnwindPlan
+// and see if we can get a valid frame above us.
 //
 // This most often happens when an unwind plan based on assembly instruction
-// inspection
-// is not correct -- mostly with hand-written assembly functions or functions
-// where the
-// stack frame is set up "out of band", e.g. the kernel saved the register
-// context and
-// then called an asynchronous trap handler like _sigtramp.
+// inspection is not correct -- mostly with hand-written assembly functions or
+// functions where the stack frame is set up "out of band", e.g. the kernel
+// saved the register context and then called an asynchronous trap handler like
+// _sigtramp.
 //
 // Often in these cases, if we just do a dumb stack walk we'll get past this
-// tricky
-// frame and our usual techniques can continue to be used.
+// tricky frame and our usual techniques can continue to be used.
 
 bool RegisterContextLLDB::TryFallbackUnwindPlan() {
   if (m_fallback_unwind_plan_sp.get() == nullptr)
@@ -1591,15 +1542,13 @@
   }
 
   // If a compiler generated unwind plan failed, trying the arch default
-  // unwindplan
-  // isn't going to do any better.
+  // unwindplan isn't going to do any better.
   if (m_full_unwind_plan_sp->GetSourcedFromCompiler() == eLazyBoolYes)
     return false;
 
-  // Get the caller's pc value and our own CFA value.
-  // Swap in the fallback unwind plan, re-fetch the caller's pc value and CFA
-  // value.
-  // If they're the same, then the fallback unwind plan provides no benefit.
+  // Get the caller's pc value and our own CFA value. Swap in the fallback
+  // unwind plan, re-fetch the caller's pc value and CFA value. If they're the
+  // same, then the fallback unwind plan provides no benefit.
 
   RegisterNumber pc_regnum(m_thread, eRegisterKindGeneric,
                            LLDB_REGNUM_GENERIC_PC);
@@ -1622,23 +1571,18 @@
   }
 
   // This is a tricky wrinkle!  If SavedLocationForRegister() detects a really
-  // impossible
-  // register location for the full unwind plan, it may call
-  // ForceSwitchToFallbackUnwindPlan()
-  // which in turn replaces the full unwindplan with the fallback... in short,
-  // we're done,
-  // we're using the fallback UnwindPlan.
-  // We checked if m_fallback_unwind_plan_sp was nullptr at the top -- the only
-  // way it
-  // became nullptr since then is via SavedLocationForRegister().
+  // impossible register location for the full unwind plan, it may call
+  // ForceSwitchToFallbackUnwindPlan() which in turn replaces the full
+  // unwindplan with the fallback... in short, we're done, we're using the
+  // fallback UnwindPlan. We checked if m_fallback_unwind_plan_sp was nullptr
+  // at the top -- the only way it became nullptr since then is via
+  // SavedLocationForRegister().
   if (m_fallback_unwind_plan_sp.get() == nullptr)
     return true;
 
   // Switch the full UnwindPlan to be the fallback UnwindPlan.  If we decide
-  // this isn't
-  // working, we need to restore.
-  // We'll also need to save & restore the value of the m_cfa ivar.  Save is
-  // down below a bit in 'old_cfa'.
+  // this isn't working, we need to restore. We'll also need to save & restore
+  // the value of the m_cfa ivar.  Save is down below a bit in 'old_cfa'.
   UnwindPlanSP original_full_unwind_plan_sp = m_full_unwind_plan_sp;
   addr_t old_cfa = m_cfa;
 
@@ -2049,10 +1993,9 @@
     // A pc value of 0 or 1 is impossible in the middle of the stack -- it
     // indicates the end of a stack walk.
     // On the currently executing frame (or such a frame interrupted
-    // asynchronously by sigtramp et al) this may
-    // occur if code has jumped through a NULL pointer -- we want to be able to
-    // unwind past that frame to help
-    // find the bug.
+    // asynchronously by sigtramp et al) this may occur if code has jumped
+    // through a NULL pointer -- we want to be able to unwind past that frame
+    // to help find the bug.
 
     ProcessSP process_sp (m_thread.GetProcess());
     if (process_sp)
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextMacOSXFrameBackchain.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextMacOSXFrameBackchain.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextMacOSXFrameBackchain.cpp
@@ -139,8 +139,8 @@
 
 bool RegisterContextMacOSXFrameBackchain::WriteRegister(
     const RegisterInfo *reg_info, const RegisterValue &value) {
-  // Not supported yet. We could easily add support for this by remembering
-  // the address of each entry (it would need to be part of the cursor)
+  // Not supported yet. We could easily add support for this by remembering the
+  // address of each entry (it would need to be part of the cursor)
   return false;
 }
 
@@ -154,10 +154,10 @@
 
 bool RegisterContextMacOSXFrameBackchain::WriteAllRegisterValues(
     const lldb::DataBufferSP &data_sp) {
-  // Since this class doesn't respond to "ReadAllRegisterValues()", it must
-  // not have been the one that saved all the register values. So we just let
-  // the thread's register context (the register context for frame zero) do
-  // the writing.
+  // Since this class doesn't respond to "ReadAllRegisterValues()", it must not
+  // have been the one that saved all the register values. So we just let the
+  // thread's register context (the register context for frame zero) do the
+  // writing.
   return m_thread.GetRegisterContext()->WriteAllRegisterValues(data_sp);
 }
 
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextMemory.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextMemory.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextMemory.cpp
@@ -32,9 +32,9 @@
                                              addr_t reg_data_addr)
     : RegisterContext(thread, concrete_frame_idx), m_reg_infos(reg_infos),
       m_reg_valid(), m_reg_data(), m_reg_data_addr(reg_data_addr) {
-  // Resize our vector of bools to contain one bool for every register.
-  // We will use these boolean values to know when a register value
-  // is valid in m_reg_data.
+  // Resize our vector of bools to contain one bool for every register. We will
+  // use these boolean values to know when a register value is valid in
+  // m_reg_data.
   const size_t num_regs = reg_infos.GetNumRegisters();
   assert(num_regs > 0);
   m_reg_valid.resize(num_regs);
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_arm.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_arm.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_arm.cpp
@@ -142,8 +142,8 @@
 
 const lldb_private::RegisterInfo *RegisterContextPOSIX_arm::GetRegisterInfo() {
   // Commonly, this method is overridden and g_register_infos is copied and
-  // specialized.
-  // So, use GetRegisterInfo() rather than g_register_infos in this scope.
+  // specialized. So, use GetRegisterInfo() rather than g_register_infos in
+  // this scope.
   return m_register_info_ap->GetRegisterInfo();
 }
 
@@ -199,8 +199,8 @@
   return set_index < k_num_register_sets;
 }
 
-// Used when parsing DWARF and EH frame information and any other
-// object file sections that contain register numbers in them.
+// Used when parsing DWARF and EH frame information and any other object file
+// sections that contain register numbers in them.
 uint32_t RegisterContextPOSIX_arm::ConvertRegisterKindToRegisterNumber(
     lldb::RegisterKind kind, uint32_t num) {
   const uint32_t num_regs = GetRegisterCount();
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_arm64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_arm64.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_arm64.cpp
@@ -162,8 +162,8 @@
 const lldb_private::RegisterInfo *
 RegisterContextPOSIX_arm64::GetRegisterInfo() {
   // Commonly, this method is overridden and g_register_infos is copied and
-  // specialized.
-  // So, use GetRegisterInfo() rather than g_register_infos in this scope.
+  // specialized. So, use GetRegisterInfo() rather than g_register_infos in
+  // this scope.
   return m_register_info_ap->GetRegisterInfo();
 }
 
@@ -219,8 +219,8 @@
   return set_index < k_num_register_sets;
 }
 
-// Used when parsing DWARF and EH frame information and any other
-// object file sections that contain register numbers in them.
+// Used when parsing DWARF and EH frame information and any other object file
+// sections that contain register numbers in them.
 uint32_t RegisterContextPOSIX_arm64::ConvertRegisterKindToRegisterNumber(
     lldb::RegisterKind kind, uint32_t num) {
   const uint32_t num_regs = GetRegisterCount();
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_mips64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_mips64.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_mips64.cpp
@@ -92,8 +92,8 @@
 
 const RegisterInfo *RegisterContextPOSIX_mips64::GetRegisterInfo() {
   // Commonly, this method is overridden and g_register_infos is copied and
-  // specialized.
-  // So, use GetRegisterInfo() rather than g_register_infos in this scope.
+  // specialized. So, use GetRegisterInfo() rather than g_register_infos in
+  // this scope.
   return m_register_info_ap->GetRegisterInfo();
 }
 
@@ -172,8 +172,8 @@
   return (set_index < num_sets);
 }
 
-// Used when parsing DWARF and EH frame information and any other
-// object file sections that contain register numbers in them.
+// Used when parsing DWARF and EH frame information and any other object file
+// sections that contain register numbers in them.
 uint32_t RegisterContextPOSIX_mips64::ConvertRegisterKindToRegisterNumber(
     lldb::RegisterKind kind, uint32_t num) {
   const uint32_t num_regs = m_num_registers;
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_powerpc.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_powerpc.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_powerpc.cpp
@@ -129,8 +129,8 @@
 
 const RegisterInfo *RegisterContextPOSIX_powerpc::GetRegisterInfo() {
   // Commonly, this method is overridden and g_register_infos is copied and
-  // specialized.
-  // So, use GetRegisterInfo() rather than g_register_infos in this scope.
+  // specialized. So, use GetRegisterInfo() rather than g_register_infos in
+  // this scope.
   return m_register_info_ap->GetRegisterInfo();
 }
 
@@ -181,8 +181,8 @@
   return (set_index < num_sets);
 }
 
-// Used when parsing DWARF and EH frame information and any other
-// object file sections that contain register numbers in them.
+// Used when parsing DWARF and EH frame information and any other object file
+// sections that contain register numbers in them.
 uint32_t RegisterContextPOSIX_powerpc::ConvertRegisterKindToRegisterNumber(
     lldb::RegisterKind kind, uint32_t num) {
   const uint32_t num_regs = GetRegisterCount();
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_ppc64le.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_ppc64le.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_ppc64le.cpp
@@ -146,8 +146,8 @@
 
 const RegisterInfo *RegisterContextPOSIX_ppc64le::GetRegisterInfo() {
   // Commonly, this method is overridden and g_register_infos is copied and
-  // specialized.
-  // So, use GetRegisterInfo() rather than g_register_infos in this scope.
+  // specialized. So, use GetRegisterInfo() rather than g_register_infos in
+  // this scope.
   return m_register_info_ap->GetRegisterInfo();
 }
 
@@ -198,8 +198,8 @@
   return (set_index < num_sets);
 }
 
-// Used when parsing DWARF and EH frame information and any other
-// object file sections that contain register numbers in them.
+// Used when parsing DWARF and EH frame information and any other object file
+// sections that contain register numbers in them.
 uint32_t RegisterContextPOSIX_ppc64le::ConvertRegisterKindToRegisterNumber(
     lldb::RegisterKind kind, uint32_t num) {
   const uint32_t num_regs = GetRegisterCount();
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_s390x.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_s390x.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_s390x.cpp
@@ -174,8 +174,8 @@
   return byte_order;
 }
 
-// Used when parsing DWARF and EH frame information and any other
-// object file sections that contain register numbers in them.
+// Used when parsing DWARF and EH frame information and any other object file
+// sections that contain register numbers in them.
 uint32_t RegisterContextPOSIX_s390x::ConvertRegisterKindToRegisterNumber(
     lldb::RegisterKind kind, uint32_t num) {
   const uint32_t num_regs = GetRegisterCount();
Index: lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_x86.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_x86.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/RegisterContextPOSIX_x86.cpp
@@ -414,8 +414,8 @@
 
 const RegisterInfo *RegisterContextPOSIX_x86::GetRegisterInfo() {
   // Commonly, this method is overridden and g_register_infos is copied and
-  // specialized.
-  // So, use GetRegisterInfo() rather than g_register_infos in this scope.
+  // specialized. So, use GetRegisterInfo() rather than g_register_infos in
+  // this scope.
   return m_register_info_ap->GetRegisterInfo();
 }
 
@@ -531,8 +531,8 @@
   return (set_index < num_sets);
 }
 
-// Used when parsing DWARF and EH frame information and any other
-// object file sections that contain register numbers in them.
+// Used when parsing DWARF and EH frame information and any other object file
+// sections that contain register numbers in them.
 uint32_t RegisterContextPOSIX_x86::ConvertRegisterKindToRegisterNumber(
     lldb::RegisterKind kind, uint32_t num) {
   const uint32_t num_regs = GetRegisterCount();
Index: lldb/trunk/source/Plugins/Process/Utility/StopInfoMachException.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/StopInfoMachException.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/StopInfoMachException.cpp
@@ -356,8 +356,8 @@
       if (exc_code == 0x10003) // EXC_SOFT_SIGNAL
       {
         if (exc_sub_code == 5) {
-          // On MacOSX, a SIGTRAP can signify that a process has called
-          // exec, so we should check with our dynamic loader to verify.
+          // On MacOSX, a SIGTRAP can signify that a process has called exec,
+          // so we should check with our dynamic loader to verify.
           ProcessSP process_sp(thread.GetProcess());
           if (process_sp) {
             DynamicLoader *dynamic_loader = process_sp->GetDynamicLoader();
@@ -403,10 +403,8 @@
           if (!exc_sub_code) {
             // This looks like a plain trap.
             // Have to check if there is a breakpoint here as well.  When you
-            // single-step onto a trap,
-            // the single step stops you not to trap.  Since we also do that
-            // check below, let's just use
-            // that logic.
+            // single-step onto a trap, the single step stops you not to trap.
+            // Since we also do that check below, let's just use that logic.
             is_actual_breakpoint = true;
             is_trace_if_actual_breakpoint_missing = true;
           } else {
@@ -419,8 +417,8 @@
                   (lldb::addr_t)exc_sub_code);
             if (wp_sp && wp_sp->IsEnabled()) {
               // Debugserver may piggyback the hardware index of the fired
-              // watchpoint in the exception data.
-              // Set the hardware index if that's the case.
+              // watchpoint in the exception data. Set the hardware index if
+              // that's the case.
               if (exc_data_count >= 3)
                 wp_sp->SetHardwareIndex((uint32_t)exc_sub_sub_code);
               return StopInfo::CreateStopReasonWithWatchpointID(thread,
@@ -450,16 +448,15 @@
         if (exc_code == 0x102) // EXC_ARM_DA_DEBUG
         {
           // It's a watchpoint, then, if the exc_sub_code indicates a
-          // known/enabled
-          // data break address from our watchpoint list.
+          // known/enabled data break address from our watchpoint list.
           lldb::WatchpointSP wp_sp;
           if (target)
             wp_sp = target->GetWatchpointList().FindByAddress(
                 (lldb::addr_t)exc_sub_code);
           if (wp_sp && wp_sp->IsEnabled()) {
             // Debugserver may piggyback the hardware index of the fired
-            // watchpoint in the exception data.
-            // Set the hardware index if that's the case.
+            // watchpoint in the exception data. Set the hardware index if
+            // that's the case.
             if (exc_data_count >= 3)
               wp_sp->SetHardwareIndex((uint32_t)exc_sub_sub_code);
             return StopInfo::CreateStopReasonWithWatchpointID(thread,
@@ -473,9 +470,9 @@
           is_actual_breakpoint = true;
           is_trace_if_actual_breakpoint_missing = true;
         } else if (exc_code == 0) // FIXME not EXC_ARM_BREAKPOINT but a kernel
-                                  // is currently returning this so accept it as
-                                  // indicating a breakpoint until the kernel is
-                                  // fixed
+                                  // is currently returning this so accept it
+                                  // as indicating a breakpoint until the
+                                  // kernel is fixed
         {
           is_actual_breakpoint = true;
           is_trace_if_actual_breakpoint_missing = true;
@@ -493,16 +490,15 @@
         if (exc_code == 0x102) // EXC_ARM_DA_DEBUG
         {
           // It's a watchpoint, then, if the exc_sub_code indicates a
-          // known/enabled
-          // data break address from our watchpoint list.
+          // known/enabled data break address from our watchpoint list.
           lldb::WatchpointSP wp_sp;
           if (target)
             wp_sp = target->GetWatchpointList().FindByAddress(
                 (lldb::addr_t)exc_sub_code);
           if (wp_sp && wp_sp->IsEnabled()) {
             // Debugserver may piggyback the hardware index of the fired
-            // watchpoint in the exception data.
-            // Set the hardware index if that's the case.
+            // watchpoint in the exception data. Set the hardware index if
+            // that's the case.
             if (exc_data_count >= 3)
               wp_sp->SetHardwareIndex((uint32_t)exc_sub_sub_code);
             return StopInfo::CreateStopReasonWithWatchpointID(thread,
@@ -514,8 +510,7 @@
             return StopInfo::CreateStopReasonToTrace(thread);
         }
         // It looks like exc_sub_code has the 4 bytes of the instruction that
-        // triggered the
-        // exception, i.e. our breakpoint opcode
+        // triggered the exception, i.e. our breakpoint opcode
         is_actual_breakpoint = exc_code == 1;
         break;
       }
@@ -534,23 +529,21 @@
         if (process_sp)
           bp_site_sp = process_sp->GetBreakpointSiteList().FindByAddress(pc);
         if (bp_site_sp && bp_site_sp->IsEnabled()) {
-          // Update the PC if we were asked to do so, but only do
-          // so if we find a breakpoint that we know about cause
-          // this could be a trap instruction in the code
+          // Update the PC if we were asked to do so, but only do so if we find
+          // a breakpoint that we know about cause this could be a trap
+          // instruction in the code
           if (pc_decrement > 0 && adjust_pc_if_needed)
             reg_ctx_sp->SetPC(pc);
 
           // If the breakpoint is for this thread, then we'll report the hit,
-          // but if it is for another thread,
-          // we can just report no reason.  We don't need to worry about
-          // stepping over the breakpoint here, that
+          // but if it is for another thread, we can just report no reason.  We
+          // don't need to worry about stepping over the breakpoint here, that
           // will be taken care of when the thread resumes and notices that
-          // there's a breakpoint under the pc.
-          // If we have an operating system plug-in, we might have set a thread
-          // specific breakpoint using the
+          // there's a breakpoint under the pc. If we have an operating system
+          // plug-in, we might have set a thread specific breakpoint using the
           // operating system thread ID, so we can't make any assumptions about
-          // the thread ID so we must always
-          // report the breakpoint regardless of the thread.
+          // the thread ID so we must always report the breakpoint regardless
+          // of the thread.
           if (bp_site_sp->ValidForThisThread(&thread) ||
               thread.GetProcess()->GetOperatingSystem() != NULL)
             return StopInfo::CreateStopReasonWithBreakpointSiteID(
Index: lldb/trunk/source/Plugins/Process/Utility/UnwindLLDB.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/UnwindLLDB.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/UnwindLLDB.cpp
@@ -132,16 +132,12 @@
 
   // We want to detect an unwind that cycles erroneously and stop backtracing.
   // Don't want this maximum unwind limit to be too low -- if you have a
-  // backtrace
-  // with an "infinitely recursing" bug, it will crash when the stack blows out
-  // and the first 35,000 frames are uninteresting - it's the top most 5 frames
-  // that
-  // you actually care about.  So you can't just cap the unwind at 10,000 or
-  // something.
-  // Realistically anything over around 200,000 is going to blow out the stack
-  // space.
-  // If we're still unwinding at that point, we're probably never going to
-  // finish.
+  // backtrace with an "infinitely recursing" bug, it will crash when the stack
+  // blows out and the first 35,000 frames are uninteresting - it's the top
+  // most 5 frames that you actually care about.  So you can't just cap the
+  // unwind at 10,000 or something. Realistically anything over around 200,000
+  // is going to blow out the stack space. If we're still unwinding at that
+  // point, we're probably never going to finish.
   if (cur_idx > 300000) {
     if (log)
       log->Printf("%*sFrame %d unwound too many frames, assuming unwind has "
@@ -152,13 +148,12 @@
 
   if (reg_ctx_sp.get() == NULL) {
     // If the RegisterContextLLDB has a fallback UnwindPlan, it will switch to
-    // that and return
-    // true.  Subsequent calls to TryFallbackUnwindPlan() will return false.
+    // that and return true.  Subsequent calls to TryFallbackUnwindPlan() will
+    // return false.
     if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
       // TryFallbackUnwindPlan for prev_frame succeeded and updated
-      // reg_ctx_lldb_sp field of
-      // prev_frame. However, cfa field of prev_frame still needs to be updated.
-      // Hence updating it.
+      // reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
+      // still needs to be updated. Hence updating it.
       if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
         return nullptr;
 
@@ -172,15 +167,13 @@
   }
 
   if (!reg_ctx_sp->IsValid()) {
-    // We failed to get a valid RegisterContext.
-    // See if the regctx below this on the stack has a fallback unwind plan it
-    // can use.
-    // Subsequent calls to TryFallbackUnwindPlan() will return false.
+    // We failed to get a valid RegisterContext. See if the regctx below this
+    // on the stack has a fallback unwind plan it can use. Subsequent calls to
+    // TryFallbackUnwindPlan() will return false.
     if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
       // TryFallbackUnwindPlan for prev_frame succeeded and updated
-      // reg_ctx_lldb_sp field of
-      // prev_frame. However, cfa field of prev_frame still needs to be updated.
-      // Hence updating it.
+      // reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
+      // still needs to be updated. Hence updating it.
       if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
         return nullptr;
 
@@ -195,13 +188,12 @@
   }
   if (!reg_ctx_sp->GetCFA(cursor_sp->cfa)) {
     // If the RegisterContextLLDB has a fallback UnwindPlan, it will switch to
-    // that and return
-    // true.  Subsequent calls to TryFallbackUnwindPlan() will return false.
+    // that and return true.  Subsequent calls to TryFallbackUnwindPlan() will
+    // return false.
     if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
       // TryFallbackUnwindPlan for prev_frame succeeded and updated
-      // reg_ctx_lldb_sp field of
-      // prev_frame. However, cfa field of prev_frame still needs to be updated.
-      // Hence updating it.
+      // reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
+      // still needs to be updated. Hence updating it.
       if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
         return nullptr;
 
@@ -216,27 +208,21 @@
   }
   if (abi && !abi->CallFrameAddressIsValid(cursor_sp->cfa)) {
     // On Mac OS X, the _sigtramp asynchronous signal trampoline frame may not
-    // have
-    // its (constructed) CFA aligned correctly -- don't do the abi alignment
-    // check for
-    // these.
+    // have its (constructed) CFA aligned correctly -- don't do the abi
+    // alignment check for these.
     if (reg_ctx_sp->IsTrapHandlerFrame() == false) {
       // See if we can find a fallback unwind plan for THIS frame.  It may be
       // that the UnwindPlan we're using for THIS frame was bad and gave us a
-      // bad CFA.
-      // If that's not it, then see if we can change the UnwindPlan for the
-      // frame
-      // below us ("NEXT") -- see if using that other UnwindPlan gets us a
-      // better
-      // unwind state.
+      // bad CFA. If that's not it, then see if we can change the UnwindPlan
+      // for the frame below us ("NEXT") -- see if using that other UnwindPlan
+      // gets us a better unwind state.
       if (reg_ctx_sp->TryFallbackUnwindPlan() == false ||
           reg_ctx_sp->GetCFA(cursor_sp->cfa) == false ||
           abi->CallFrameAddressIsValid(cursor_sp->cfa) == false) {
         if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
           // TryFallbackUnwindPlan for prev_frame succeeded and updated
-          // reg_ctx_lldb_sp field of
-          // prev_frame. However, cfa field of prev_frame still needs to be
-          // updated. Hence updating it.
+          // reg_ctx_lldb_sp field of prev_frame. However, cfa field of
+          // prev_frame still needs to be updated. Hence updating it.
           if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
             return nullptr;
 
@@ -259,13 +245,12 @@
   }
   if (!reg_ctx_sp->ReadPC(cursor_sp->start_pc)) {
     // If the RegisterContextLLDB has a fallback UnwindPlan, it will switch to
-    // that and return
-    // true.  Subsequent calls to TryFallbackUnwindPlan() will return false.
+    // that and return true.  Subsequent calls to TryFallbackUnwindPlan() will
+    // return false.
     if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
       // TryFallbackUnwindPlan for prev_frame succeeded and updated
-      // reg_ctx_lldb_sp field of
-      // prev_frame. However, cfa field of prev_frame still needs to be updated.
-      // Hence updating it.
+      // reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
+      // still needs to be updated. Hence updating it.
       if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
         return nullptr;
 
@@ -280,13 +265,12 @@
   }
   if (abi && !abi->CodeAddressIsValid(cursor_sp->start_pc)) {
     // If the RegisterContextLLDB has a fallback UnwindPlan, it will switch to
-    // that and return
-    // true.  Subsequent calls to TryFallbackUnwindPlan() will return false.
+    // that and return true.  Subsequent calls to TryFallbackUnwindPlan() will
+    // return false.
     if (prev_frame->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
       // TryFallbackUnwindPlan for prev_frame succeeded and updated
-      // reg_ctx_lldb_sp field of
-      // prev_frame. However, cfa field of prev_frame still needs to be updated.
-      // Hence updating it.
+      // reg_ctx_lldb_sp field of prev_frame. However, cfa field of prev_frame
+      // still needs to be updated. Hence updating it.
       if (!(prev_frame->reg_ctx_lldb_sp->GetCFA(prev_frame->cfa)))
         return nullptr;
 
@@ -320,13 +304,12 @@
   CursorSP old_m_candidate_frame = m_candidate_frame;
 
   // Try to unwind 2 more frames using the Unwinder. It uses Full UnwindPlan
-  // and if Full UnwindPlan fails, then uses FallBack UnwindPlan. Also
-  // update the cfa of Frame 0 (if required).
+  // and if Full UnwindPlan fails, then uses FallBack UnwindPlan. Also update
+  // the cfa of Frame 0 (if required).
   AddOneMoreFrame(abi);
 
-  // Remove all the frames added by above function as the purpose of
-  // using above function was just to check whether Unwinder of Frame 0
-  // works or not.
+  // Remove all the frames added by above function as the purpose of using
+  // above function was just to check whether Unwinder of Frame 0 works or not.
   for (uint32_t i = 1; i < m_frames.size(); i++)
     m_frames.pop_back();
 
@@ -362,51 +345,44 @@
 
   m_frames.push_back(new_frame);
 
-  // If we can get one more frame further then accept that we get back a correct
-  // frame.
+  // If we can get one more frame further then accept that we get back a
+  // correct frame.
   m_candidate_frame = GetOneMoreFrame(abi);
   if (m_candidate_frame)
     return true;
 
   // We can't go further from the frame returned by GetOneMore frame. Lets try
-  // to get a
-  // different frame with using the fallback unwind plan.
+  // to get a different frame with using the fallback unwind plan.
   if (!m_frames[m_frames.size() - 2]
            ->reg_ctx_lldb_sp->TryFallbackUnwindPlan()) {
     // We don't have a valid fallback unwind plan. Accept the frame as it is.
-    // This is a
-    // valid situation when we are at the bottom of the stack.
+    // This is a valid situation when we are at the bottom of the stack.
     return true;
   }
 
   // Remove the possibly incorrect frame from the frame list and try to add a
-  // different one with
-  // the newly selected fallback unwind plan.
+  // different one with the newly selected fallback unwind plan.
   m_frames.pop_back();
   CursorSP new_frame_v2 = GetOneMoreFrame(abi);
   if (new_frame_v2 == nullptr) {
     // We haven't got a new frame from the fallback unwind plan. Accept the
-    // frame from the
-    // original unwind plan. This is a valid situation when we are at the bottom
-    // of the stack.
+    // frame from the original unwind plan. This is a valid situation when we
+    // are at the bottom of the stack.
     m_frames.push_back(new_frame);
     return true;
   }
 
   // Push the new frame to the list and try to continue from this frame. If we
-  // can get a new frame
-  // then accept it as the correct one.
+  // can get a new frame then accept it as the correct one.
   m_frames.push_back(new_frame_v2);
   m_candidate_frame = GetOneMoreFrame(abi);
   if (m_candidate_frame) {
     // If control reached here then TryFallbackUnwindPlan had succeeded for
-    // Cursor::m_frames[m_frames.size() - 2].
-    // It also succeeded to Unwind next 2 frames i.e. m_frames[m_frames.size() -
-    // 1] and a frame after that.
-    // For Cursor::m_frames[m_frames.size() - 2], reg_ctx_lldb_sp field was
-    // already updated during TryFallbackUnwindPlan
-    // call above. However, cfa field still needs to be updated. Hence updating
-    // it here and then returning.
+    // Cursor::m_frames[m_frames.size() - 2]. It also succeeded to Unwind next
+    // 2 frames i.e. m_frames[m_frames.size() - 1] and a frame after that. For
+    // Cursor::m_frames[m_frames.size() - 2], reg_ctx_lldb_sp field was already
+    // updated during TryFallbackUnwindPlan call above. However, cfa field
+    // still needs to be updated. Hence updating it here and then returning.
     if (!(m_frames[m_frames.size() - 2]->reg_ctx_lldb_sp->GetCFA(
             m_frames[m_frames.size() - 2]->cfa)))
       return false;
@@ -414,8 +390,7 @@
   }
 
   // The new frame hasn't helped in unwinding. Fall back to the original one as
-  // the default unwind
-  // plan is usually more reliable then the fallback one.
+  // the default unwind plan is usually more reliable then the fallback one.
   m_frames.pop_back();
   m_frames.push_back(new_frame);
   return true;
@@ -486,10 +461,9 @@
   if (static_cast<size_t>(frame_num) >= m_frames.size())
     return false;
 
-  // Never interrogate more than one level while looking for the saved pc value.
-  // If the value
-  // isn't saved by frame_num, none of the frames lower on the stack will have a
-  // useful value.
+  // Never interrogate more than one level while looking for the saved pc
+  // value. If the value isn't saved by frame_num, none of the frames lower on
+  // the stack will have a useful value.
   if (pc_reg) {
     UnwindLLDB::RegisterSearchResult result;
     result = m_frames[frame_num]->reg_ctx_lldb_sp->SavedLocationForRegister(
@@ -505,8 +479,7 @@
         lldb_regnum, regloc);
 
     // We descended down to the live register context aka stack frame 0 and are
-    // reading the value
-    // out of a live register.
+    // reading the value out of a live register.
     if (result == UnwindLLDB::RegisterSearchResult::eRegisterFound &&
         regloc.type ==
             UnwindLLDB::RegisterLocation::eRegisterInLiveRegisterContext) {
@@ -514,11 +487,9 @@
     }
 
     // If we have unwind instructions saying that register N is saved in
-    // register M in the middle of
-    // the stack (and N can equal M here, meaning the register was not used in
-    // this function), then
-    // change the register number we're looking for to M and keep looking for a
-    // concrete  location
+    // register M in the middle of the stack (and N can equal M here, meaning
+    // the register was not used in this function), then change the register
+    // number we're looking for to M and keep looking for a concrete  location
     // down the stack, or an actual value from a live RegisterContext at frame
     // 0.
     if (result == UnwindLLDB::RegisterSearchResult::eRegisterFound &&
Index: lldb/trunk/source/Plugins/Process/Utility/UnwindMacOSXFrameBackchain.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Utility/UnwindMacOSXFrameBackchain.cpp
+++ lldb/trunk/source/Plugins/Process/Utility/UnwindMacOSXFrameBackchain.cpp
@@ -133,8 +133,8 @@
       if (addr_range_ptr) {
         if (first_frame->GetFrameCodeAddress() ==
             addr_range_ptr->GetBaseAddress()) {
-          // We are at the first instruction, so we can recover the
-          // previous PC by dereferencing the SP
+          // We are at the first instruction, so we can recover the previous PC
+          // by dereferencing the SP
           lldb::addr_t first_frame_sp = reg_ctx->GetSP(0);
           // Read the real second frame return address into frame.pc
           if (first_frame_sp &&
@@ -224,8 +224,8 @@
       if (addr_range_ptr) {
         if (first_frame->GetFrameCodeAddress() ==
             addr_range_ptr->GetBaseAddress()) {
-          // We are at the first instruction, so we can recover the
-          // previous PC by dereferencing the SP
+          // We are at the first instruction, so we can recover the previous PC
+          // by dereferencing the SP
           lldb::addr_t first_frame_sp = reg_ctx->GetSP(0);
           // Read the real second frame return address into frame.pc
           if (process->ReadMemory(first_frame_sp, &frame.pc, sizeof(frame.pc),
Index: lldb/trunk/source/Plugins/Process/Windows/Common/DebuggerThread.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Windows/Common/DebuggerThread.cpp
+++ lldb/trunk/source/Plugins/Process/Windows/Common/DebuggerThread.cpp
@@ -112,8 +112,7 @@
 lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine(
     const ProcessLaunchInfo &launch_info) {
   // Grab a shared_ptr reference to this so that we know it won't get deleted
-  // until after the
-  // thread routine has exited.
+  // until after the thread routine has exited.
   std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
 
   Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
@@ -124,14 +123,11 @@
   ProcessLauncherWindows launcher;
   HostProcess process(launcher.LaunchProcess(launch_info, error));
   // If we couldn't create the process, notify waiters immediately.  Otherwise
-  // enter the debug
-  // loop and wait until we get the create process debug notification.  Note
-  // that if the process
-  // was created successfully, we can throw away the process handle we got from
-  // CreateProcess
-  // because Windows will give us another (potentially more useful?) handle when
-  // it sends us the
-  // CREATE_PROCESS_DEBUG_EVENT.
+  // enter the debug loop and wait until we get the create process debug
+  // notification.  Note that if the process was created successfully, we can
+  // throw away the process handle we got from CreateProcess because Windows
+  // will give us another (potentially more useful?) handle when it sends us
+  // the CREATE_PROCESS_DEBUG_EVENT.
   if (error.Success())
     DebugLoop();
   else
@@ -143,8 +139,7 @@
 lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine(
     lldb::pid_t pid, const ProcessAttachInfo &attach_info) {
   // Grab a shared_ptr reference to this so that we know it won't get deleted
-  // until after the
-  // thread routine has exited.
+  // until after the thread routine has exited.
   std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
 
   Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
@@ -157,11 +152,9 @@
     return 0;
   }
 
-  // The attach was successful, enter the debug loop.  From here on out, this is
-  // no different than
-  // a create process operation, so all the same comments in DebugLaunch should
-  // apply from this
-  // point out.
+  // The attach was successful, enter the debug loop.  From here on out, this
+  // is no different than a create process operation, so all the same comments
+  // in DebugLaunch should apply from this point out.
   DebugLoop();
 
   return 0;
@@ -189,8 +182,8 @@
 
   if (terminate) {
     // Initiate the termination before continuing the exception, so that the
-    // next debug
-    // event we get is the exit process event, and not some other event.
+    // next debug event we get is the exit process event, and not some other
+    // event.
     BOOL terminate_suceeded = TerminateProcess(handle, 0);
     LLDB_LOG(log,
              "calling TerminateProcess({0}, 0) (inferior={1}), success={2}",
@@ -198,11 +191,9 @@
   }
 
   // If we're stuck waiting for an exception to continue (e.g. the user is at a
-  // breakpoint
-  // messing around in the debugger), continue it now.  But only AFTER calling
-  // TerminateProcess
-  // to make sure that the very next call to WaitForDebugEvent is an exit
-  // process event.
+  // breakpoint messing around in the debugger), continue it now.  But only
+  // AFTER calling TerminateProcess to make sure that the very next call to
+  // WaitForDebugEvent is an exit process event.
   if (m_active_exception.get()) {
     LLDB_LOG(log, "masking active exception");
     ContinueAsyncException(ExceptionResult::MaskException);
@@ -355,8 +346,7 @@
     }
 
     // Don't perform any blocking operations while we're shutting down.  That
-    // will
-    // cause TerminateProcess -> WaitForSingleObject to time out.
+    // will cause TerminateProcess -> WaitForSingleObject to time out.
     return ExceptionResult::SendToApplication;
   }
 
Index: lldb/trunk/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
+++ lldb/trunk/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
@@ -77,8 +77,8 @@
 namespace lldb_private {
 
 // We store a pointer to this class in the ProcessWindows, so that we don't
-// expose Windows-specific types and implementation details from a public header
-// file.
+// expose Windows-specific types and implementation details from a public
+// header file.
 class ProcessWindowsData {
 public:
   ProcessWindowsData(bool stop_at_entry) : m_stop_at_entry(stop_at_entry) {
@@ -186,9 +186,9 @@
   StateType private_state;
   {
     // Acquire the lock only long enough to get the DebuggerThread.
-    // StopDebugging() will trigger a call back into ProcessWindows which
-    // will also acquire the lock.  Thus we have to release the lock before
-    // calling StopDebugging().
+    // StopDebugging() will trigger a call back into ProcessWindows which will
+    // also acquire the lock.  Thus we have to release the lock before calling
+    // StopDebugging().
     llvm::sys::ScopedLock lock(m_mutex);
 
     private_state = GetPrivateState();
@@ -228,11 +228,9 @@
 
 Status ProcessWindows::DoLaunch(Module *exe_module,
                                 ProcessLaunchInfo &launch_info) {
-  // Even though m_session_data is accessed here, it is before a debugger thread
-  // has been
-  // kicked off.  So there's no race conditions, and it shouldn't be necessary
-  // to acquire
-  // the mutex.
+  // Even though m_session_data is accessed here, it is before a debugger
+  // thread has been kicked off.  So there's no race conditions, and it
+  // shouldn't be necessary to acquire the mutex.
 
   Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
   Status result;
@@ -276,12 +274,10 @@
            launch_info.GetExecutableFile().GetPath());
 
   // We've hit the initial stop.  If eLaunchFlagsStopAtEntry was specified, the
-  // private state
-  // should already be set to eStateStopped as a result of hitting the initial
-  // breakpoint.  If
-  // it was not set, the breakpoint should have already been resumed from and
-  // the private state
-  // should already be eStateRunning.
+  // private state should already be set to eStateStopped as a result of
+  // hitting the initial breakpoint.  If it was not set, the breakpoint should
+  // have already been resumed from and the private state should already be
+  // eStateRunning.
   launch_info.SetProcessID(process.GetProcessId());
   SetID(process.GetProcessId());
 
@@ -322,12 +318,10 @@
   LLDB_LOG(log, "successfully attached to process with pid={0}", process_id);
 
   // We've hit the initial stop.  If eLaunchFlagsStopAtEntry was specified, the
-  // private state
-  // should already be set to eStateStopped as a result of hitting the initial
-  // breakpoint.  If
-  // it was not set, the breakpoint should have already been resumed from and
-  // the private state
-  // should already be eStateRunning.
+  // private state should already be set to eStateStopped as a result of
+  // hitting the initial breakpoint.  If it was not set, the breakpoint should
+  // have already been resumed from and the private state should already be
+  // eStateRunning.
   SetID(process.GetProcessId());
   return error;
 }
@@ -346,9 +340,9 @@
     ExceptionRecordSP active_exception =
         m_session_data->m_debugger->GetActiveException().lock();
     if (active_exception) {
-      // Resume the process and continue processing debug events.  Mask
-      // the exception so that from the process's view, there is no
-      // indication that anything happened.
+      // Resume the process and continue processing debug events.  Mask the
+      // exception so that from the process's view, there is no indication that
+      // anything happened.
       m_session_data->m_debugger->ContinueAsyncException(
           ExceptionResult::MaskException);
     }
@@ -376,10 +370,9 @@
   StateType private_state;
   {
     // Acquire this lock inside an inner scope, only long enough to get the
-    // DebuggerThread.
-    // StopDebugging() will trigger a call back into ProcessWindows which will
-    // acquire the lock
-    // again, so we need to not deadlock.
+    // DebuggerThread. StopDebugging() will trigger a call back into
+    // ProcessWindows which will acquire the lock again, so we need to not
+    // deadlock.
     llvm::sys::ScopedLock lock(m_mutex);
 
     private_state = GetPrivateState();
@@ -558,8 +551,8 @@
   ModuleSP exe_module_sp(target_sp->GetExecutableModule());
   if (exe_module_sp.get())
     return exe_module_sp->GetFileSpec().Exists();
-  // However, if there is no executable module, we return true since we might be
-  // preparing to attach.
+  // However, if there is no executable module, we return true since we might
+  // be preparing to attach.
   return true;
 }
 
@@ -589,8 +582,8 @@
     }
   }
 
-  // Also add all the threads that are new since the last time we broke into the
-  // debugger.
+  // Also add all the threads that are new since the last time we broke into
+  // the debugger.
   for (const auto &thread_info : m_session_data->m_new_threads) {
     ThreadSP thread(new TargetThreadWindows(*this, thread_info.second));
     thread->SetID(thread_info.first);
@@ -699,11 +692,9 @@
   SIZE_T result = ::VirtualQueryEx(handle, addr, &mem_info, sizeof(mem_info));
   if (result == 0) {
     if (::GetLastError() == ERROR_INVALID_PARAMETER) {
-      // ERROR_INVALID_PARAMETER is returned if VirtualQueryEx is called with an
-      // address
-      // past the highest accessible address. We should return a range from the
-      // vm_addr
-      // to LLDB_INVALID_ADDRESS
+      // ERROR_INVALID_PARAMETER is returned if VirtualQueryEx is called with
+      // an address past the highest accessible address. We should return a
+      // range from the vm_addr to LLDB_INVALID_ADDRESS
       info.GetRange().SetRangeBase(vm_addr);
       info.GetRange().SetRangeEnd(LLDB_INVALID_ADDRESS);
       info.SetReadable(MemoryRegionInfo::eNo);
@@ -744,10 +735,8 @@
     info.SetMapped(MemoryRegionInfo::eYes);
   } else {
     // In the unmapped case we need to return the distance to the next block of
-    // memory.
-    // VirtualQueryEx nearly does that except that it gives the distance from
-    // the start
-    // of the page containing vm_addr.
+    // memory. VirtualQueryEx nearly does that except that it gives the
+    // distance from the start of the page containing vm_addr.
     SYSTEM_INFO data;
     GetSystemInfo(&data);
     DWORD page_offset = vm_addr % data.dwPageSize;
@@ -825,10 +814,9 @@
   GetTarget().ModulesDidLoad(loaded_modules);
 
   // Add the main executable module to the list of pending module loads.  We
-  // can't call
-  // GetTarget().ModulesDidLoad() here because we still haven't returned from
-  // DoLaunch() / DoAttach() yet
-  // so the target may not have set the process instance to `this` yet.
+  // can't call GetTarget().ModulesDidLoad() here because we still haven't
+  // returned from DoLaunch() / DoAttach() yet so the target may not have set
+  // the process instance to `this` yet.
   llvm::sys::ScopedLock lock(m_mutex);
   const HostThreadWindows &wmain_thread =
       debugger->GetMainThread().GetNativeThread();
@@ -845,12 +833,10 @@
   // FIXME: Without this check, occasionally when running the test suite there
   // is
   // an issue where m_session_data can be null.  It's not clear how this could
-  // happen
-  // but it only surfaces while running the test suite.  In order to properly
-  // diagnose
-  // this, we probably need to first figure allow the test suite to print out
-  // full
-  // lldb logs, and then add logging to the process plugin.
+  // happen but it only surfaces while running the test suite.  In order to
+  // properly diagnose this, we probably need to first figure allow the test
+  // suite to print out full lldb logs, and then add logging to the process
+  // plugin.
   if (!m_session_data) {
     LLDB_LOG(log, "Debugger thread reported exception {0:x} at address {1:x}, "
                   "but there is no session.",
@@ -929,9 +915,8 @@
 void ProcessWindows::OnLoadDll(const ModuleSpec &module_spec,
                                lldb::addr_t module_addr) {
   // Confusingly, there is no Target::AddSharedModule.  Instead, calling
-  // GetSharedModule() with
-  // a new module will add it to the module list and return a corresponding
-  // ModuleSP.
+  // GetSharedModule() with a new module will add it to the module list and
+  // return a corresponding ModuleSP.
   Status error;
   ModuleSP module = GetTarget().GetSharedModule(module_spec, &error);
   bool load_addr_changed = false;
@@ -961,17 +946,15 @@
   Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
 
   if (m_session_data->m_initial_stop_received) {
-    // This happened while debugging.  Do we shutdown the debugging session, try
-    // to continue, or do something else?
+    // This happened while debugging.  Do we shutdown the debugging session,
+    // try to continue, or do something else?
     LLDB_LOG(log, "Error {0} occurred during debugging.  Unexpected behavior "
                   "may result.  {1}",
              error.GetError(), error);
   } else {
     // If we haven't actually launched the process yet, this was an error
-    // launching the
-    // process.  Set the internal error and signal the initial stop event so
-    // that the DoLaunch
-    // method wakes up and returns a failure.
+    // launching the process.  Set the internal error and signal the initial
+    // stop event so that the DoLaunch method wakes up and returns a failure.
     m_session_data->m_launch_error = error;
     ::SetEvent(m_session_data->m_initial_stop_event);
     LLDB_LOG(
@@ -1001,9 +984,9 @@
 }
 
 // The Windows page protection bits are NOT independent masks that can be
-// bitwise-ORed together.  For example, PAGE_EXECUTE_READ is not
-// (PAGE_EXECUTE | PAGE_READ).  To test for an access type, it's necessary to
-// test for any of the bits that provide that access type.
+// bitwise-ORed together.  For example, PAGE_EXECUTE_READ is not (PAGE_EXECUTE
+// | PAGE_READ).  To test for an access type, it's necessary to test for any of
+// the bits that provide that access type.
 bool ProcessWindows::IsPageReadable(uint32_t protect) {
   return (protect & PAGE_NOACCESS) == 0;
 }
Index: lldb/trunk/source/Plugins/Process/Windows/Common/x64/RegisterContextWindows_x64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Windows/Common/x64/RegisterContextWindows_x64.cpp
+++ lldb/trunk/source/Plugins/Process/Windows/Common/x64/RegisterContextWindows_x64.cpp
@@ -29,14 +29,11 @@
 namespace {
 
 // This enum defines the layout of the global RegisterInfo array.  This is
-// necessary because
-// lldb register sets are defined in terms of indices into the register array.
-// As such, the
-// order of RegisterInfos defined in global registers array must match the order
-// defined here.
-// When defining the register set layouts, these values can appear in an
-// arbitrary order, and that
-// determines the order that register values are displayed in a dump.
+// necessary because lldb register sets are defined in terms of indices into
+// the register array. As such, the order of RegisterInfos defined in global
+// registers array must match the order defined here. When defining the
+// register set layouts, these values can appear in an arbitrary order, and
+// that determines the order that register values are displayed in a dump.
 enum RegisterIndex {
   eRegisterIndexRax,
   eRegisterIndexRbx,
@@ -270,11 +267,10 @@
 
 bool RegisterContextWindows_x64::WriteRegister(const RegisterInfo *reg_info,
                                                const RegisterValue &reg_value) {
-  // Since we cannot only write a single register value to the inferior, we need
-  // to make sure
-  // our cached copy of the register values are fresh.  Otherwise when writing
-  // EAX, for example,
-  // we may also overwrite some other register with a stale value.
+  // Since we cannot only write a single register value to the inferior, we
+  // need to make sure our cached copy of the register values are fresh.
+  // Otherwise when writing EAX, for example, we may also overwrite some other
+  // register with a stale value.
   if (!CacheAllRegisterValues())
     return false;
 
Index: lldb/trunk/source/Plugins/Process/Windows/Common/x86/RegisterContextWindows_x86.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/Windows/Common/x86/RegisterContextWindows_x86.cpp
+++ lldb/trunk/source/Plugins/Process/Windows/Common/x86/RegisterContextWindows_x86.cpp
@@ -30,14 +30,11 @@
 namespace {
 
 // This enum defines the layout of the global RegisterInfo array.  This is
-// necessary because
-// lldb register sets are defined in terms of indices into the register array.
-// As such, the
-// order of RegisterInfos defined in global registers array must match the order
-// defined here.
-// When defining the register set layouts, these values can appear in an
-// arbitrary order, and that
-// determines the order that register values are displayed in a dump.
+// necessary because lldb register sets are defined in terms of indices into
+// the register array. As such, the order of RegisterInfos defined in global
+// registers array must match the order defined here. When defining the
+// register set layouts, these values can appear in an arbitrary order, and
+// that determines the order that register values are displayed in a dump.
 enum RegisterIndex {
   eRegisterIndexEax,
   eRegisterIndexEbx,
@@ -212,11 +209,10 @@
 
 bool RegisterContextWindows_x86::WriteRegister(const RegisterInfo *reg_info,
                                                const RegisterValue &reg_value) {
-  // Since we cannot only write a single register value to the inferior, we need
-  // to make sure
-  // our cached copy of the register values are fresh.  Otherwise when writing
-  // EAX, for example,
-  // we may also overwrite some other register with a stale value.
+  // Since we cannot only write a single register value to the inferior, we
+  // need to make sure our cached copy of the register values are fresh.
+  // Otherwise when writing EAX, for example, we may also overwrite some other
+  // register with a stale value.
   if (!CacheAllRegisterValues())
     return false;
 
Index: lldb/trunk/source/Plugins/Process/elf-core/ProcessElfCore.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/elf-core/ProcessElfCore.cpp
+++ lldb/trunk/source/Plugins/Process/elf-core/ProcessElfCore.cpp
@@ -56,9 +56,9 @@
                                                const FileSpec *crash_file) {
   lldb::ProcessSP process_sp;
   if (crash_file) {
-    // Read enough data for a ELF32 header or ELF64 header
-    // Note: Here we care about e_type field only, so it is safe
-    // to ignore possible presence of the header extension.
+    // Read enough data for a ELF32 header or ELF64 header Note: Here we care
+    // about e_type field only, so it is safe to ignore possible presence of
+    // the header extension.
     const size_t header_size = sizeof(llvm::ELF::Elf64_Ehdr);
 
     auto data_sp = DataBufferLLVM::CreateSliceFromPath(crash_file->GetPath(),
@@ -107,10 +107,10 @@
 //----------------------------------------------------------------------
 ProcessElfCore::~ProcessElfCore() {
   Clear();
-  // We need to call finalize on the process before destroying ourselves
-  // to make sure all of the broadcaster cleanup goes as planned. If we
-  // destruct this class, then Process::~Process() might have problems
-  // trying to fully destroy the broadcaster.
+  // We need to call finalize on the process before destroying ourselves to
+  // make sure all of the broadcaster cleanup goes as planned. If we destruct
+  // this class, then Process::~Process() might have problems trying to fully
+  // destroy the broadcaster.
   Finalize();
 }
 
@@ -206,8 +206,8 @@
     m_core_range_infos.Sort();
   }
 
-  // Even if the architecture is set in the target, we need to override
-  // it to match the core file which is always single arch.
+  // Even if the architecture is set in the target, we need to override it to
+  // match the core file which is always single arch.
   ArchSpec arch(m_core_module_sp->GetArchitecture());
 
   ArchSpec target_arch = GetTarget().GetArchitecture();
@@ -241,8 +241,7 @@
   }
 
   // Core files are useless without the main executable. See if we can locate
-  // the main
-  // executable using data we found in the core file notes.
+  // the main executable using data we found in the core file notes.
   lldb::ModuleSP exe_module_sp = GetTarget().GetExecutableModule();
   if (!exe_module_sp) {
     // The first entry in the NT_FILE might be our executable
@@ -297,8 +296,8 @@
 //------------------------------------------------------------------
 size_t ProcessElfCore::ReadMemory(lldb::addr_t addr, void *buf, size_t size,
                                   Status &error) {
-  // Don't allow the caching that lldb_private::Process::ReadMemory does
-  // since in core files we have it all cached our our core file anyway.
+  // Don't allow the caching that lldb_private::Process::ReadMemory does since
+  // in core files we have it all cached our our core file anyway.
   return DoReadMemory(addr, buf, size, error);
 }
 
@@ -368,17 +367,18 @@
   lldb::addr_t bytes_left =
       0; // Number of bytes available in the core file from the given address
 
-  // Don't proceed if core file doesn't contain the actual data for this address range.
+  // Don't proceed if core file doesn't contain the actual data for this
+  // address range.
   if (file_start == file_end)
     return 0;
 
-  // Figure out how many on-disk bytes remain in this segment
-  // starting at the given offset
+  // Figure out how many on-disk bytes remain in this segment starting at the
+  // given offset
   if (file_end > file_start + offset)
     bytes_left = file_end - (file_start + offset);
 
-  // Figure out how many bytes we need to zero-fill if we are
-  // reading more bytes than available in the on-disk segment
+  // Figure out how many bytes we need to zero-fill if we are reading more
+  // bytes than available in the on-disk segment
   if (bytes_to_read > bytes_left) {
     zero_fill_size = bytes_to_read - bytes_left;
     bytes_to_read = bytes_left;
@@ -551,8 +551,8 @@
 llvm::Error ProcessElfCore::parseNetBSDNotes(llvm::ArrayRef<CoreNote> notes) {
   ThreadData thread_data;
   for (const auto &note : notes) {
-    // NetBSD per-thread information is stored in notes named
-    // "NetBSD-CORE@nnn" so match on the initial part of the string.
+    // NetBSD per-thread information is stored in notes named "NetBSD-CORE@nnn"
+    // so match on the initial part of the string.
     if (!llvm::StringRef(note.info.n_name).startswith("NetBSD-CORE"))
       continue;
 
@@ -585,8 +585,8 @@
 llvm::Error ProcessElfCore::parseOpenBSDNotes(llvm::ArrayRef<CoreNote> notes) {
   ThreadData thread_data;
   for (const auto &note : notes) {
-    // OpenBSD per-thread information is stored in notes named
-    // "OpenBSD@nnn" so match on the initial part of the string.
+    // OpenBSD per-thread information is stored in notes named "OpenBSD@nnn" so
+    // match on the initial part of the string.
     if (!llvm::StringRef(note.info.n_name).startswith("OpenBSD"))
       continue;
 
@@ -749,9 +749,9 @@
   ArchSpec target_arch = GetTarget().GetArchitecture();
   arch.MergeFrom(target_arch);
 
-  // On MIPS there is no way to differentiate betwenn 32bit and 64bit core files
-  // and this information can't be merged in from the target arch so we fail
-  // back to unconditionally returning the target arch in this config.
+  // On MIPS there is no way to differentiate betwenn 32bit and 64bit core
+  // files and this information can't be merged in from the target arch so we
+  // fail back to unconditionally returning the target arch in this config.
   if (target_arch.IsMIPS()) {
     return target_arch;
   }
Index: lldb/trunk/source/Plugins/Process/elf-core/RegisterContextPOSIXCore_mips64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/elf-core/RegisterContextPOSIXCore_mips64.cpp
+++ lldb/trunk/source/Plugins/Process/elf-core/RegisterContextPOSIXCore_mips64.cpp
@@ -56,7 +56,7 @@
   if (IsGPR(reg_info->kinds[lldb::eRegisterKindLLDB])) {
     if (reg_info->byte_size == 4 && !(arch.GetMachine() == llvm::Triple::mips64el))
       // In case of 32bit core file, the register data are placed at 4 byte
-      // offset. 
+      // offset.
       offset = offset / 2;
     v = m_gpr.GetMaxU64(&offset, reg_info->byte_size);
     value = v;
Index: lldb/trunk/source/Plugins/Process/elf-core/RegisterContextPOSIXCore_x86_64.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/elf-core/RegisterContextPOSIXCore_x86_64.cpp
+++ lldb/trunk/source/Plugins/Process/elf-core/RegisterContextPOSIXCore_x86_64.cpp
@@ -60,8 +60,8 @@
   const uint8_t *src;
   size_t offset;
   const size_t fxsave_offset = reg_info->byte_offset - GetFXSAVEOffset();
-  // make the offset relative to the beginning of the FXSAVE structure
-  // because this is the data that we have (not the entire UserArea)
+  // make the offset relative to the beginning of the FXSAVE structure because
+  // this is the data that we have (not the entire UserArea)
 
   if (m_gpregset && reg_info->byte_offset < GetGPRSize()) {
     src = m_gpregset.get();
Index: lldb/trunk/source/Plugins/Process/elf-core/ThreadElfCore.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/elf-core/ThreadElfCore.cpp
+++ lldb/trunk/source/Plugins/Process/elf-core/ThreadElfCore.cpp
@@ -292,8 +292,8 @@
     return error;
   }
 
-  // Read field by field to correctly account for endianess
-  // of both the core dump and the platform running lldb.
+  // Read field by field to correctly account for endianess of both the core
+  // dump and the platform running lldb.
   offset_t offset = 0;
   si_signo = data.GetU32(&offset);
   si_code = data.GetU32(&offset);
Index: lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.cpp
+++ lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.cpp
@@ -109,16 +109,14 @@
       const bool should_stop = ShouldStop(signals, response);
       response.SetFilePos(0);
 
-      // The packet we should resume with. In the future
-      // we should check our thread list and "do the right thing"
-      // for new threads that show up while we stop and run async
-      // packets. Setting the packet to 'c' to continue all threads
-      // is the right thing to do 99.99% of the time because if a
-      // thread was single stepping, and we sent an interrupt, we
-      // will notice above that we didn't stop due to an interrupt
-      // but stopped due to stepping and we would _not_ continue.
-      // This packet may get modified by the async actions (e.g. to send a
-      // signal).
+      // The packet we should resume with. In the future we should check our
+      // thread list and "do the right thing" for new threads that show up
+      // while we stop and run async packets. Setting the packet to 'c' to
+      // continue all threads is the right thing to do 99.99% of the time
+      // because if a thread was single stepping, and we sent an interrupt, we
+      // will notice above that we didn't stop due to an interrupt but stopped
+      // due to stepping and we would _not_ continue. This packet may get
+      // modified by the async actions (e.g. to send a signal).
       m_continue_packet = 'c';
       cont_lock.unlock();
 
@@ -263,19 +261,16 @@
   if (m_async_count == 0)
     return true; // We were not interrupted. The process stopped on its own.
 
-  // Older debugserver stubs (before April 2016) can return two
-  // stop-reply packets in response to a ^C packet.
-  // Additionally, all debugservers still return two stop replies if
-  // the inferior stops due to some other reason before the remote
-  // stub manages to interrupt it. We need to wait for this
-  // additional packet to make sure the packet sequence does not get
-  // skewed.
+  // Older debugserver stubs (before April 2016) can return two stop-reply
+  // packets in response to a ^C packet. Additionally, all debugservers still
+  // return two stop replies if the inferior stops due to some other reason
+  // before the remote stub manages to interrupt it. We need to wait for this
+  // additional packet to make sure the packet sequence does not get skewed.
   StringExtractorGDBRemote extra_stop_reply_packet;
   ReadPacket(extra_stop_reply_packet, milliseconds(100), false);
 
-  // Interrupting is typically done using SIGSTOP or SIGINT, so if
-  // the process stops with some other signal, we definitely want to
-  // stop.
+  // Interrupting is typically done using SIGSTOP or SIGINT, so if the process
+  // stops with some other signal, we definitely want to stop.
   const uint8_t signo = response.GetHexU8(UINT8_MAX);
   if (signo != signals.GetSignalNumberFromName("SIGSTOP") &&
       signo != signals.GetSignalNumberFromName("SIGINT"))
Index: lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
+++ lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
@@ -150,9 +150,8 @@
     Disconnect();
   }
 
-  // Stop the communications read thread which is used to parse all
-  // incoming packets.  This function will block until the read
-  // thread returns.
+  // Stop the communications read thread which is used to parse all incoming
+  // packets.  This function will block until the read thread returns.
   if (m_read_thread_enabled)
     StopReadThread();
 }
@@ -217,12 +216,10 @@
         }
       }
 
-      // If logging was just enabled and we have history, then dump out what
-      // we have to the log so we get the historical context. The Dump() call
-      // that
+      // If logging was just enabled and we have history, then dump out what we
+      // have to the log so we get the historical context. The Dump() call that
       // logs all of the packet will set a boolean so that we don't dump this
-      // more
-      // than once
+      // more than once
       if (!m_history.DidDumpToLog())
         m_history.Dump(log);
 
@@ -303,8 +300,8 @@
 
 // This function is called when a packet is requested.
 // A whole packet is popped from the packet queue and returned to the caller.
-// Packets are placed into this queue from the communication read thread.
-// See GDBRemoteCommunication::AppendBytesToCache.
+// Packets are placed into this queue from the communication read thread. See
+// GDBRemoteCommunication::AppendBytesToCache.
 GDBRemoteCommunication::PacketResult
 GDBRemoteCommunication::PopPacketFromQueue(StringExtractorGDBRemote &response,
                                            Timeout<std::micro> timeout) {
@@ -424,11 +421,9 @@
                   break;
                 } else if (successful_responses == 1) {
                   // We got something else back as the first successful
-                  // response, it probably is
-                  // the  response to the packet we actually wanted, so copy it
-                  // over if this
-                  // is the first success and continue to try to get the qEcho
-                  // response
+                  // response, it probably is the  response to the packet we
+                  // actually wanted, so copy it over if this is the first
+                  // success and continue to try to get the qEcho response
                   packet = echo_response;
                   got_actual_response = true;
                 }
@@ -441,14 +436,13 @@
           }
 
           // We weren't able to sync back up with the server, we must abort
-          // otherwise
-          // all responses might not be from the right packets...
+          // otherwise all responses might not be from the right packets...
           if (sync_success) {
             // We timed out, but were able to recover
             if (got_actual_response) {
               // We initially timed out, but we did get a response that came in
-              // before the successful
-              // reply to our qEcho packet, so lets say everything is fine...
+              // before the successful reply to our qEcho packet, so lets say
+              // everything is fine...
               return PacketResult::Success;
             }
           } else {
@@ -490,10 +484,9 @@
 
   size_t pkt_size = m_bytes.size();
 
-  // Smallest possible compressed packet is $N#00 - an uncompressed empty reply,
-  // most commonly indicating
-  // an unsupported packet.  Anything less than 5 characters, it's definitely
-  // not a compressed packet.
+  // Smallest possible compressed packet is $N#00 - an uncompressed empty
+  // reply, most commonly indicating an unsupported packet.  Anything less than
+  // 5 characters, it's definitely not a compressed packet.
   if (pkt_size < 5)
     return true;
 
@@ -522,17 +515,15 @@
       1; // The first character of the two hex checksum characters
 
   // Normally size_of_first_packet == m_bytes.size() but m_bytes may contain
-  // multiple packets.
-  // size_of_first_packet is the size of the initial packet which we'll replace
-  // with the decompressed
-  // version of, leaving the rest of m_bytes unmodified.
+  // multiple packets. size_of_first_packet is the size of the initial packet
+  // which we'll replace with the decompressed version of, leaving the rest of
+  // m_bytes unmodified.
   size_t size_of_first_packet = hash_mark_idx + 3;
 
   // Compressed packets ("$C") start with a base10 number which is the size of
-  // the uncompressed payload,
-  // then a : and then the compressed data.  e.g. $C1024:<binary>#00
-  // Update content_start and content_length to only include the <binary> part
-  // of the packet.
+  // the uncompressed payload, then a : and then the compressed data.  e.g.
+  // $C1024:<binary>#00 Update content_start and content_length to only include
+  // the <binary> part of the packet.
 
   uint64_t decompressed_bufsize = ULONG_MAX;
   if (m_bytes[1] == 'C') {
@@ -581,15 +572,14 @@
   }
 
   if (m_bytes[1] == 'N') {
-    // This packet was not compressed -- delete the 'N' character at the
-    // start and the packet may be processed as-is.
+    // This packet was not compressed -- delete the 'N' character at the start
+    // and the packet may be processed as-is.
     m_bytes.erase(1, 1);
     return true;
   }
 
-  // Reverse the gdb-remote binary escaping that was done to the compressed text
-  // to
-  // guard characters like '$', '#', '}', etc.
+  // Reverse the gdb-remote binary escaping that was done to the compressed
+  // text to guard characters like '$', '#', '}', etc.
   std::vector<uint8_t> unescaped_content;
   unescaped_content.reserve(content_length);
   size_t i = content_start;
@@ -630,12 +620,10 @@
     else if (m_compression_type == CompressionType::LZMA)
       compression_type = COMPRESSION_LZMA;
 
-    // If we have the expected size of the decompressed payload, we can allocate
-    // the right-sized buffer and do it.  If we don't have that information,
-    // we'll
-    // need to try decoding into a big buffer and if the buffer wasn't big
-    // enough,
-    // increase it and try again.
+    // If we have the expected size of the decompressed payload, we can
+    // allocate the right-sized buffer and do it.  If we don't have that
+    // information, we'll need to try decoding into a big buffer and if the
+    // buffer wasn't big enough, increase it and try again.
 
     if (decompressed_bufsize != ULONG_MAX && decompressed_buffer != nullptr) {
       decompressed_bytes = compression_decode_buffer(
@@ -723,9 +711,8 @@
 
   // Parse up the packets into gdb remote packets
   if (!m_bytes.empty()) {
-    // end_idx must be one past the last valid packet byte. Start
-    // it off with an invalid value that is the same as the current
-    // index.
+    // end_idx must be one past the last valid packet byte. Start it off with
+    // an invalid value that is the same as the current index.
     size_t content_start = 0;
     size_t content_length = 0;
     size_t total_length = 0;
@@ -760,7 +747,8 @@
             checksum_idx = hash_pos + 1;
             // Skip the dollar sign
             content_start = 1;
-            // Don't include the # in the content or the $ in the content length
+            // Don't include the # in the content or the $ in the content
+            // length
             content_length = hash_pos - 1;
 
             total_length =
@@ -774,11 +762,10 @@
       break;
 
     default: {
-      // We have an unexpected byte and we need to flush all bad
-      // data that is in m_bytes, so we need to find the first
-      // byte that is a '+' (ACK), '-' (NACK), \x03 (CTRL+C interrupt),
-      // or '$' character (start of packet header) or of course,
-      // the end of the data in m_bytes...
+      // We have an unexpected byte and we need to flush all bad data that is
+      // in m_bytes, so we need to find the first byte that is a '+' (ACK), '-'
+      // (NACK), \x03 (CTRL+C interrupt), or '$' character (start of packet
+      // header) or of course, the end of the data in m_bytes...
       const size_t bytes_len = m_bytes.size();
       bool done = false;
       uint32_t idx;
@@ -819,16 +806,14 @@
       if (log) {
         // If logging was just enabled and we have history, then dump out what
         // we have to the log so we get the historical context. The Dump() call
-        // that
-        // logs all of the packet will set a boolean so that we don't dump this
-        // more
-        // than once
+        // that logs all of the packet will set a boolean so that we don't dump
+        // this more than once
         if (!m_history.DidDumpToLog())
           m_history.Dump(log);
 
         bool binary = false;
-        // Only detect binary for packets that start with a '$' and have a '#CC'
-        // checksum
+        // Only detect binary for packets that start with a '$' and have a
+        // '#CC' checksum
         if (m_bytes[0] == '$' && total_length > 4) {
           for (size_t i = 0; !binary && i < total_length; ++i) {
             unsigned char c = m_bytes[i];
@@ -851,8 +836,8 @@
             // Remove binary escaped bytes when displaying the packet...
             const char ch = m_bytes[i];
             if (ch == 0x7d) {
-              // 0x7d is the escape character.  The next character is to
-              // be XOR'd with 0x20.
+              // 0x7d is the escape character.  The next character is to be
+              // XOR'd with 0x20.
               const char escapee = m_bytes[++i] ^ 0x20;
               strm.Printf("%2.2x", escapee);
             } else {
@@ -880,26 +865,25 @@
 
       // Clear packet_str in case there is some existing data in it.
       packet_str.clear();
-      // Copy the packet from m_bytes to packet_str expanding the
-      // run-length encoding in the process.
-      // Reserve enough byte for the most common case (no RLE used)
+      // Copy the packet from m_bytes to packet_str expanding the run-length
+      // encoding in the process. Reserve enough byte for the most common case
+      // (no RLE used)
       packet_str.reserve(m_bytes.length());
       for (std::string::const_iterator c = m_bytes.begin() + content_start;
            c != m_bytes.begin() + content_end; ++c) {
         if (*c == '*') {
-          // '*' indicates RLE. Next character will give us the
-          // repeat count and previous character is what is to be
-          // repeated.
+          // '*' indicates RLE. Next character will give us the repeat count
+          // and previous character is what is to be repeated.
           char char_to_repeat = packet_str.back();
           // Number of time the previous character is repeated
           int repeat_count = *++c + 3 - ' ';
-          // We have the char_to_repeat and repeat_count. Now push
-          // it in the packet.
+          // We have the char_to_repeat and repeat_count. Now push it in the
+          // packet.
           for (int i = 0; i < repeat_count; ++i)
             packet_str.push_back(char_to_repeat);
         } else if (*c == 0x7d) {
-          // 0x7d is the escape character.  The next character is to
-          // be XOR'd with 0x20.
+          // 0x7d is the escape character.  The next character is to be XOR'd
+          // with 0x20.
           char escapee = *++c ^ 0x20;
           packet_str.push_back(escapee);
         } else {
@@ -1009,8 +993,8 @@
   char debugserver_path[PATH_MAX];
   FileSpec &debugserver_file_spec = launch_info.GetExecutableFile();
 
-  // Always check to see if we have an environment override for the path
-  // to the debugserver to use and use it if we do.
+  // Always check to see if we have an environment override for the path to the
+  // debugserver to use and use it if we do.
   const char *env_debugserver_path = getenv("LLDB_DEBUGSERVER_PATH");
   if (env_debugserver_path) {
     debugserver_file_spec.SetFile(env_debugserver_path, false);
@@ -1022,8 +1006,7 @@
     debugserver_file_spec = g_debugserver_file_spec;
   bool debugserver_exists = debugserver_file_spec.Exists();
   if (!debugserver_exists) {
-    // The debugserver binary is in the LLDB.framework/Resources
-    // directory.
+    // The debugserver binary is in the LLDB.framework/Resources directory.
     if (HostInfo::GetLLDBPath(ePathTypeSupportExecutableDir,
                               debugserver_file_spec)) {
       debugserver_file_spec.AppendPathComponent(DEBUGSERVER_BASENAME);
@@ -1049,8 +1032,7 @@
                         __FUNCTION__, debugserver_file_spec.GetPath().c_str());
         }
         // Don't cache the platform specific GDB server binary as it could
-        // change
-        // from platform to platform
+        // change from platform to platform
         g_debugserver_file_spec.Clear();
       }
     }
@@ -1098,14 +1080,14 @@
     // once data is written to the pipe, debug server is up and running.
     Pipe socket_pipe;
 
-    // port is null when debug server should listen on domain socket -
-    // we're not interested in port value but rather waiting for debug server
-    // to become available.
+    // port is null when debug server should listen on domain socket - we're
+    // not interested in port value but rather waiting for debug server to
+    // become available.
     if (pass_comm_fd == -1) {
       if (url) {
-// Create a temporary file to get the stdout/stderr and redirect the
-// output of the command into this file. We will later read this file
-// if all goes well and fill the data into "command_output_ptr"
+// Create a temporary file to get the stdout/stderr and redirect the output of
+// the command into this file. We will later read this file if all goes well
+// and fill the data into "command_output_ptr"
 #if defined(__APPLE__)
         // Binding to port zero, we need to figure out what port it ends up
         // using using a named pipe...
@@ -1138,8 +1120,7 @@
 #endif
       } else {
         // No host and port given, so lets listen on our end and make the
-        // debugserver
-        // connect to us..
+        // debugserver connect to us..
         error = StartListenThread("127.0.0.1", 0);
         if (error.Fail()) {
           if (log)
@@ -1341,14 +1322,11 @@
 }
 
 // This function is called via the Communications class read thread when bytes
-// become available
-// for this connection. This function will consume all incoming bytes and try to
-// parse whole
-// packets as they become available. Full packets are placed in a queue, so that
-// all packet
-// requests can simply pop from this queue. Async notification packets will be
-// dispatched
-// immediately to the ProcessGDBRemote Async thread via an event.
+// become available for this connection. This function will consume all
+// incoming bytes and try to parse whole packets as they become available. Full
+// packets are placed in a queue, so that all packet requests can simply pop
+// from this queue. Async notification packets will be dispatched immediately
+// to the ProcessGDBRemote Async thread via an event.
 void GDBRemoteCommunication::AppendBytesToCache(const uint8_t *bytes,
                                                 size_t len, bool broadcast,
                                                 lldb::ConnectionStatus status) {
@@ -1357,8 +1335,8 @@
   while (true) {
     PacketType type = CheckForPacket(bytes, len, packet);
 
-    // scrub the data so we do not pass it back to CheckForPacket
-    // on future passes of the loop
+    // scrub the data so we do not pass it back to CheckForPacket on future
+    // passes of the loop
     bytes = nullptr;
     len = 0;
 
@@ -1382,8 +1360,8 @@
       // put this packet into an event
       const char *pdata = packet.GetStringRef().c_str();
 
-      // as the communication class, we are a broadcaster and the
-      // async thread is tuned to listen to us
+      // as the communication class, we are a broadcaster and the async thread
+      // is tuned to listen to us
       BroadcastEvent(eBroadcastBitGdbReadThreadGotNotify,
                      new EventDataBytes(pdata));
     }
Index: lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp
+++ lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp
@@ -119,8 +119,8 @@
 bool GDBRemoteCommunicationClient::HandshakeWithServer(Status *error_ptr) {
   ResetDiscoverableSettings(false);
 
-  // Start the read thread after we send the handshake ack since if we
-  // fail to send the handshake ack, there is no reason to continue...
+  // Start the read thread after we send the handshake ack since if we fail to
+  // send the handshake ack, there is no reason to continue...
   if (SendAck()) {
     // Wait for any responses that might have been queued up in the remote
     // GDB server and flush them all
@@ -130,9 +130,9 @@
       packet_result = ReadPacket(response, milliseconds(10), false);
 
     // The return value from QueryNoAckModeSupported() is true if the packet
-    // was sent and _any_ response (including UNIMPLEMENTED) was received),
-    // or false if no response was received. This quickly tells us if we have
-    // a live connection to a remote GDB server...
+    // was sent and _any_ response (including UNIMPLEMENTED) was received), or
+    // false if no response was received. This quickly tells us if we have a
+    // live connection to a remote GDB server...
     if (QueryNoAckModeSupported()) {
       return true;
     } else {
@@ -215,9 +215,8 @@
     m_supports_not_sending_acks = eLazyBoolNo;
 
     // This is the first real packet that we'll send in a debug session and it
-    // may take a little
-    // longer than normal to receive a reply.  Wait at least 6 seconds for a
-    // reply to this packet.
+    // may take a little longer than normal to receive a reply.  Wait at least
+    // 6 seconds for a reply to this packet.
 
     ScopedTimeout timeout(*this, std::max(GetPacketTimeout(), seconds(6)));
 
@@ -340,8 +339,8 @@
     m_supports_jModulesInfo = true;
   }
 
-  // These flags should be reset when we first connect to a GDB server
-  // and when our inferior process execs
+  // These flags should be reset when we first connect to a GDB server and when
+  // our inferior process execs
   m_qProcessInfo_is_valid = eLazyBoolCalculate;
   m_process_arch.Clear();
 }
@@ -373,8 +372,7 @@
     const char *response_cstr = response.GetStringRef().c_str();
 
     // Hang on to the qSupported packet, so that platforms can do custom
-    // configuration of the transport before attaching/launching the
-    // process.
+    // configuration of the transport before attaching/launching the process.
     m_qSupported_response = response_cstr;
 
     if (::strstr(response_cstr, "qXfer:auxv:read+"))
@@ -393,7 +391,8 @@
       m_supports_qXfer_memory_map_read = eLazyBoolYes;
 
     // Look for a list of compressions in the features list e.g.
-    // qXfer:features:read+;PacketSize=20000;qEcho+;SupportedCompressions=zlib-deflate,lzma
+    // qXfer:features:read+;PacketSize=20000;qEcho+;SupportedCompressions=zlib-
+    // deflate,lzma
     const char *features_list = ::strstr(response_cstr, "qXfer:features:");
     if (features_list) {
       const char *compressions =
@@ -557,9 +556,8 @@
   return SendPacketAndWaitForResponseNoLock(payload.GetString(), response);
 }
 
-// Check if the target supports 'p' packet. It sends out a 'p'
-// packet and checks the response. A normal packet will tell us
-// that support is available.
+// Check if the target supports 'p' packet. It sends out a 'p' packet and
+// checks the response. A normal packet will tell us that support is available.
 //
 // Takes a valid thread ID because p needs to apply to a thread.
 bool GDBRemoteCommunicationClient::GetpPacketSupported(lldb::tid_t tid) {
@@ -614,8 +612,8 @@
 void GDBRemoteCommunicationClient::EnableErrorStringInPacket() {
   if (m_supports_error_string_reply == eLazyBoolCalculate) {
     StringExtractorGDBRemote response;
-    // We try to enable error strings in remote packets
-    // but if we fail, we just work in the older way.
+    // We try to enable error strings in remote packets but if we fail, we just
+    // work in the older way.
     m_supports_error_string_reply = eLazyBoolNo;
     if (SendPacketAndWaitForResponse("QEnableErrorStrings", response, false) ==
         PacketResult::Success) {
@@ -729,12 +727,10 @@
     return m_curr_pid;
   } else {
     // If we don't get a response for qProcessInfo, check if $qC gives us a
-    // result.
-    // $qC only returns a real process id on older debugserver and lldb-platform
-    // stubs.
-    // The gdb remote protocol documents $qC as returning the thread id, which
-    // newer
-    // debugserver and lldb-gdbserver stubs return correctly.
+    // result. $qC only returns a real process id on older debugserver and
+    // lldb-platform stubs. The gdb remote protocol documents $qC as returning
+    // the thread id, which newer debugserver and lldb-gdbserver stubs return
+    // correctly.
     StringExtractorGDBRemote response;
     if (SendPacketAndWaitForResponse("qC", response, false) ==
         PacketResult::Success) {
@@ -789,8 +785,8 @@
 int GDBRemoteCommunicationClient::SendArgumentsPacket(
     const ProcessLaunchInfo &launch_info) {
   // Since we don't get the send argv0 separate from the executable path, we
-  // need to
-  // make sure to use the actual executable path found in the launch_info...
+  // need to make sure to use the actual executable path found in the
+  // launch_info...
   std::vector<const char *> argv;
   FileSpec exe_file = launch_info.GetExecutableFile();
   std::string exe_path;
@@ -1558,8 +1554,8 @@
   Status qXfer_error = GetQXferMemoryMapRegionInfo(addr, qXfer_region_info);
 
   if (error.Fail()) {
-    // If qMemoryRegionInfo failed, but qXfer:memory-map:read succeeded,
-    // use the qXfer result as a fallback
+    // If qMemoryRegionInfo failed, but qXfer:memory-map:read succeeded, use
+    // the qXfer result as a fallback
     if (qXfer_error.Success()) {
       region_info = qXfer_region_info;
       error.Clear();
@@ -1568,8 +1564,8 @@
     }
   } else if (qXfer_error.Success()) {
     // If both qMemoryRegionInfo and qXfer:memory-map:read succeeded, and if
-    // both regions are the same range, update the result to include the
-    // flash-memory information that is specific to the qXfer result.
+    // both regions are the same range, update the result to include the flash-
+    // memory information that is specific to the qXfer result.
     if (region_info.GetRange() == qXfer_region_info.GetRange()) {
       region_info.SetFlash(qXfer_region_info.GetFlash());
       region_info.SetBlocksize(qXfer_region_info.GetBlocksize());
@@ -1735,13 +1731,13 @@
   Status error;
   llvm::Triple::ArchType atype = arch.GetMachine();
 
-  // we assume watchpoints will happen after running the relevant opcode
-  // and we only want to override this behavior if we have explicitly
-  // received a qHostInfo telling us otherwise
+  // we assume watchpoints will happen after running the relevant opcode and we
+  // only want to override this behavior if we have explicitly received a
+  // qHostInfo telling us otherwise
   if (m_qHostInfo_is_valid != eLazyBoolYes) {
     // On targets like MIPS and ppc64le, watchpoint exceptions are always
-    // generated before the instruction is executed. The connected target
-    // may not support qHostInfo or qWatchpointSupportInfo packets.
+    // generated before the instruction is executed. The connected target may
+    // not support qHostInfo or qWatchpointSupportInfo packets.
     if (atype == llvm::Triple::mips || atype == llvm::Triple::mipsel ||
         atype == llvm::Triple::mips64 || atype == llvm::Triple::mips64el ||
         atype == llvm::Triple::ppc64le)
@@ -1939,8 +1935,8 @@
         process_info.GetArchitecture().SetTriple(triple.c_str());
       } else if (name.equals("name")) {
         StringExtractor extractor(value);
-        // The process name from ASCII hex bytes since we can't
-        // control the characters in a process name
+        // The process name from ASCII hex bytes since we can't control the
+        // characters in a process name
         std::string name;
         extractor.GetHexByteString(name);
         process_info.GetExecutableFile().SetFile(name, false);
@@ -2196,8 +2192,8 @@
       }
     }
     StringExtractorGDBRemote response;
-    // Increase timeout as the first qfProcessInfo packet takes a long time
-    // on Android. The value of 1min was arrived at empirically.
+    // Increase timeout as the first qfProcessInfo packet takes a long time on
+    // Android. The value of 1min was arrived at empirically.
     ScopedTimeout timeout(*this, minutes(1));
     if (SendPacketAndWaitForResponse(packet.GetString(), response, false) ==
         PacketResult::Success) {
@@ -2231,8 +2227,8 @@
         PacketResult::Success) {
       if (response.IsNormalResponse()) {
         // Make sure we parsed the right number of characters. The response is
-        // the hex encoded user name and should make up the entire packet.
-        // If there are any non-hex ASCII bytes, the length won't match below..
+        // the hex encoded user name and should make up the entire packet. If
+        // there are any non-hex ASCII bytes, the length won't match below..
         if (response.GetHexByteString(name) * 2 ==
             response.GetStringRef().size())
           return true;
@@ -2258,8 +2254,8 @@
         PacketResult::Success) {
       if (response.IsNormalResponse()) {
         // Make sure we parsed the right number of characters. The response is
-        // the hex encoded group name and should make up the entire packet.
-        // If there are any non-hex ASCII bytes, the length won't match below..
+        // the hex encoded group name and should make up the entire packet. If
+        // there are any non-hex ASCII bytes, the length won't match below..
         if (response.GetHexByteString(name) * 2 ==
             response.GetStringRef().size())
           return true;
@@ -2485,8 +2481,8 @@
       // Make the GDB server we launch only accept connections from this host
       stream.Printf("host:%s;", hostname.c_str());
     } else {
-      // Make the GDB server we launch accept connections from any host since we
-      // can't figure out the hostname
+      // Make the GDB server we launch accept connections from any host since
+      // we can't figure out the hostname
       stream.Printf("host:*;");
     }
   }
@@ -3275,9 +3271,8 @@
 bool GDBRemoteCommunicationClient::RestoreRegisterState(lldb::tid_t tid,
                                                         uint32_t save_id) {
   // We use the "m_supports_QSaveRegisterState" variable here because the
-  // QSaveRegisterState and QRestoreRegisterState packets must both be supported
-  // in
-  // order to be useful
+  // QSaveRegisterState and QRestoreRegisterState packets must both be
+  // supported in order to be useful
   if (m_supports_QSaveRegisterState == eLazyBoolNo)
     return false;
 
@@ -3673,8 +3668,8 @@
 
 // query the target remote for extended information using the qXfer packet
 //
-// example: object='features', annex='target.xml', out=<xml output>
-// return:  'true'  on success
+// example: object='features', annex='target.xml', out=<xml output> return:
+// 'true'  on success
 //          'false' on failure (err set)
 bool GDBRemoteCommunicationClient::ReadExtFeature(
     const lldb_private::ConstString object,
@@ -3781,10 +3776,9 @@
 
 void GDBRemoteCommunicationClient::ServeSymbolLookups(
     lldb_private::Process *process) {
-  // Set to true once we've resolved a symbol to an address for the remote stub.
-  // If we get an 'OK' response after this, the remote stub doesn't need any
-  // more
-  // symbols and we can stop asking.
+  // Set to true once we've resolved a symbol to an address for the remote
+  // stub. If we get an 'OK' response after this, the remote stub doesn't need
+  // any more symbols and we can stop asking.
   bool symbol_response_provided = false;
 
   // Is this the initial qSymbol:: packet?
@@ -3809,8 +3803,8 @@
         first_qsymbol_query = false;
 
         if (response.IsUnsupportedResponse()) {
-          // qSymbol is not supported by the current GDB server we are connected
-          // to
+          // qSymbol is not supported by the current GDB server we are
+          // connected to
           m_supports_qSymbol = false;
           return;
         } else {
@@ -3875,10 +3869,8 @@
                 }
               }
               // This is the normal path where our symbol lookup was successful
-              // and we want
-              // to send a packet with the new symbol value and see if another
-              // lookup needs to be
-              // done.
+              // and we want to send a packet with the new symbol value and see
+              // if another lookup needs to be done.
 
               // Change "packet" to contain the requested symbol value and name
               packet.Clear();
@@ -3913,8 +3905,7 @@
 StructuredData::Array *
 GDBRemoteCommunicationClient::GetSupportedStructuredDataPlugins() {
   if (!m_supported_async_json_packets_is_valid) {
-    // Query the server for the array of supported asynchronous JSON
-    // packets.
+    // Query the server for the array of supported asynchronous JSON packets.
     m_supported_async_json_packets_is_valid = true;
 
     Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PROCESS));
@@ -3928,8 +3919,8 @@
           StructuredData::ParseJSON(response.GetStringRef());
       if (m_supported_async_json_packets_sp &&
           !m_supported_async_json_packets_sp->GetAsArray()) {
-        // We were returned something other than a JSON array.  This
-        // is invalid.  Clear it out.
+        // We were returned something other than a JSON array.  This is
+        // invalid.  Clear it out.
         if (log)
           log->Printf("GDBRemoteCommunicationClient::%s(): "
                       "QSupportedAsyncJSONPackets returned invalid "
@@ -3987,8 +3978,7 @@
     return error;
   }
 
-  // Build command: Configure{type_name}: serialized config
-  // data.
+  // Build command: Configure{type_name}: serialized config data.
   StreamGDBRemote stream;
   stream.PutCString("QConfigure");
   stream.PutCString(type_name.AsCString());
Index: lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerCommon.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerCommon.cpp
+++ lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerCommon.cpp
@@ -299,9 +299,9 @@
 #if defined(__APPLE__)
 
 #if defined(__arm__) || defined(__arm64__) || defined(__aarch64__)
-  // For iOS devices, we are connected through a USB Mux so we never pretend
-  // to actually have a hostname as far as the remote lldb that is connecting
-  // to this lldb-platform is concerned
+  // For iOS devices, we are connected through a USB Mux so we never pretend to
+  // actually have a hostname as far as the remote lldb that is connecting to
+  // this lldb-platform is concerned
   response.PutCString("hostname:");
   response.PutCStringAsRawHex8("127.0.0.1");
   response.PutChar(';');
@@ -419,8 +419,8 @@
   }
 
   if (Host::FindProcesses(match_info, m_proc_infos)) {
-    // We found something, return the first item by calling the get
-    // subsequent process info packet handler...
+    // We found something, return the first item by calling the get subsequent
+    // process info packet handler...
     return Handle_qsProcessInfo(packet);
   }
   return SendErrorResponse(3);
@@ -984,11 +984,11 @@
 
 GDBRemoteCommunication::PacketResult
 GDBRemoteCommunicationServerCommon::Handle_A(StringExtractorGDBRemote &packet) {
-  // The 'A' packet is the most over designed packet ever here with
-  // redundant argument indexes, redundant argument lengths and needed hex
-  // encoded argument string values. Really all that is needed is a comma
-  // separated hex encoded argument value list, but we will stay true to the
-  // documented version of the 'A' packet here...
+  // The 'A' packet is the most over designed packet ever here with redundant
+  // argument indexes, redundant argument lengths and needed hex encoded
+  // argument string values. Really all that is needed is a comma separated hex
+  // encoded argument value list, but we will stay true to the documented
+  // version of the 'A' packet here...
 
   Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_PROCESS));
   int actual_arg_index = 0;
@@ -996,8 +996,8 @@
   packet.SetFilePos(1); // Skip the 'A'
   bool success = true;
   while (success && packet.GetBytesLeft() > 0) {
-    // Decode the decimal argument string length. This length is the
-    // number of hex nibbles in the argument string value.
+    // Decode the decimal argument string length. This length is the number of
+    // hex nibbles in the argument string value.
     const uint32_t arg_len = packet.GetU32(UINT32_MAX);
     if (arg_len == UINT32_MAX)
       success = false;
@@ -1006,8 +1006,8 @@
       if (packet.GetChar() != ',')
         success = false;
       else {
-        // Decode the argument index. We ignore this really because
-        // who would really send down the arguments in a random order???
+        // Decode the argument index. We ignore this really because who would
+        // really send down the arguments in a random order???
         const uint32_t arg_idx = packet.GetU32(UINT32_MAX);
         if (arg_idx == UINT32_MAX)
           success = false;
@@ -1016,9 +1016,9 @@
           if (packet.GetChar() != ',')
             success = false;
           else {
-            // Decode the argument string value from hex bytes
-            // back into a UTF8 string and make sure the length
-            // matches the one supplied in the packet
+            // Decode the argument string value from hex bytes back into a UTF8
+            // string and make sure the length matches the one supplied in the
+            // packet
             std::string arg;
             if (packet.GetHexByteStringFixedLength(arg, arg_len) !=
                 (arg_len / 2))
@@ -1257,8 +1257,8 @@
       // Nothing.
       break;
     }
-    // In case of MIPS64, pointer size is depend on ELF ABI
-    // For N32 the pointer size is 4 and for N64 it is 8
+    // In case of MIPS64, pointer size is depend on ELF ABI For N32 the pointer
+    // size is 4 and for N64 it is 8
     std::string abi = proc_arch.GetTargetABI();
     if (!abi.empty())
       response.Printf("elf_abi:%s;", abi.c_str());
Index: lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerLLGS.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerLLGS.cpp
+++ lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerLLGS.cpp
@@ -236,16 +236,15 @@
     m_debugged_process_up = std::move(*process_or);
   }
 
-  // Handle mirroring of inferior stdout/stderr over the gdb-remote protocol
-  // as needed.
-  // llgs local-process debugging may specify PTY paths, which will make these
-  // file actions non-null
-  // process launch -i/e/o will also make these file actions non-null
-  // nullptr means that the traffic is expected to flow over gdb-remote protocol
+  // Handle mirroring of inferior stdout/stderr over the gdb-remote protocol as
+  // needed. llgs local-process debugging may specify PTY paths, which will
+  // make these file actions non-null process launch -i/e/o will also make
+  // these file actions non-null nullptr means that the traffic is expected to
+  // flow over gdb-remote protocol
   if (should_forward_stdio) {
     // nullptr means it's not redirected to file or pty (in case of LLGS local)
-    // at least one of stdio will be transferred pty<->gdb-remote
-    // we need to give the pty master handle to this object to read and/or write
+    // at least one of stdio will be transferred pty<->gdb-remote we need to
+    // give the pty master handle to this object to read and/or write
     LLDB_LOG(log,
              "pid = {0}: setting up stdout/stderr redirection via $O "
              "gdb-remote commands",
@@ -410,8 +409,8 @@
   JSONObject::SP register_object_sp = std::make_shared<JSONObject>();
 
 #ifdef LLDB_JTHREADSINFO_FULL_REGISTER_SET
-  // Expedite all registers in the first register set (i.e. should be GPRs) that
-  // are not contained in other registers.
+  // Expedite all registers in the first register set (i.e. should be GPRs)
+  // that are not contained in other registers.
   const RegisterSet *reg_set_p = reg_ctx_sp->GetRegisterSet(0);
   if (!reg_set_p)
     return nullptr;
@@ -420,8 +419,7 @@
     uint32_t reg_num = *reg_num_p;
 #else
   // Expedite only a couple of registers until we figure out why sending
-  // registers is
-  // expensive.
+  // registers is expensive.
   static const uint32_t k_expedited_registers[] = {
       LLDB_REGNUM_GENERIC_PC, LLDB_REGNUM_GENERIC_SP, LLDB_REGNUM_GENERIC_FP,
       LLDB_REGNUM_GENERIC_RA, LLDB_INVALID_REGNUM};
@@ -595,8 +593,7 @@
     return SendErrorResponse(52);
 
   // FIXME implement register handling for exec'd inferiors.
-  // if (tid_stop_info.reason == eStopReasonExec)
-  // {
+  // if (tid_stop_info.reason == eStopReasonExec) {
   //     const bool force = true;
   //     InitializeRegisters(force);
   // }
@@ -633,14 +630,14 @@
     response.PutChar(';');
   }
 
-  // If a 'QListThreadsInStopReply' was sent to enable this feature, we
-  // will send all thread IDs back in the "threads" key whose value is
-  // a list of hex thread IDs separated by commas:
+  // If a 'QListThreadsInStopReply' was sent to enable this feature, we will
+  // send all thread IDs back in the "threads" key whose value is a list of hex
+  // thread IDs separated by commas:
   //  "threads:10a,10b,10c;"
-  // This will save the debugger from having to send a pair of qfThreadInfo
-  // and qsThreadInfo packets, but it also might take a lot of room in the
-  // stop reply packet, so it must be enabled only on systems where there
-  // are no limits on packet lengths.
+  // This will save the debugger from having to send a pair of qfThreadInfo and
+  // qsThreadInfo packets, but it also might take a lot of room in the stop
+  // reply packet, so it must be enabled only on systems where there are no
+  // limits on packet lengths.
   if (m_list_threads_in_stop_reply) {
     response.PutCString("threads:");
 
@@ -655,12 +652,11 @@
     }
     response.PutChar(';');
 
-    // Include JSON info that describes the stop reason for any threads
-    // that actually have stop reasons. We use the new "jstopinfo" key
-    // whose values is hex ascii JSON that contains the thread IDs
-    // thread stop info only for threads that have stop reasons. Only send
-    // this if we have more than one thread otherwise this packet has all
-    // the info it needs.
+    // Include JSON info that describes the stop reason for any threads that
+    // actually have stop reasons. We use the new "jstopinfo" key whose values
+    // is hex ascii JSON that contains the thread IDs thread stop info only for
+    // threads that have stop reasons. Only send this if we have more than one
+    // thread otherwise this packet has all the info it needs.
     if (thread_index > 0) {
       const bool threads_with_valid_stop_info_only = true;
       JSONArray::SP threads_info_sp = GetJSONThreadsInfo(
@@ -806,8 +802,8 @@
                   __FUNCTION__, process->GetID());
   }
 
-  // Close the pipe to the inferior terminal i/o if we launched it
-  // and set one up.
+  // Close the pipe to the inferior terminal i/o if we launched it and set one
+  // up.
   MaybeCloseInferiorTerminalConnection();
 
   // We are ready to exit the debug monitor.
@@ -823,8 +819,7 @@
   if (log)
     log->Printf("GDBRemoteCommunicationServerLLGS::%s called", __FUNCTION__);
 
-  // Send the stop reason unless this is the stop after the
-  // launch or attach.
+  // Send the stop reason unless this is the stop after the launch or attach.
   switch (m_inferior_prev_state) {
   case eStateLaunching:
   case eStateAttaching:
@@ -859,13 +854,11 @@
     break;
 
   case StateType::eStateStopped:
-    // Make sure we get all of the pending stdout/stderr from the inferior
-    // and send it to the lldb host before we send the state change
-    // notification
+    // Make sure we get all of the pending stdout/stderr from the inferior and
+    // send it to the lldb host before we send the state change notification
     SendProcessOutput();
     // Then stop the forwarding, so that any late output (see llvm.org/pr25652)
-    // does not
-    // interfere with our protocol.
+    // does not interfere with our protocol.
     StopSTDIOForwarding();
     HandleInferiorState_Stopped(process);
     break;
@@ -1287,8 +1280,8 @@
       (m_debugged_process_up->GetID() == LLDB_INVALID_PROCESS_ID))
     return SendErrorResponse(68);
 
-  // Make sure we set the current thread so g and p packets return
-  // the data the gdb will expect.
+  // Make sure we set the current thread so g and p packets return the data the
+  // gdb will expect.
   lldb::tid_t tid = m_debugged_process_up->GetCurrentThreadID();
   SetCurrentThreadID(tid);
 
@@ -1397,10 +1390,9 @@
   Status error;
 
   // We have two branches: what to do if a continue thread is specified (in
-  // which case we target
-  // sending the signal to that thread), or when we don't have a continue thread
-  // set (in which
-  // case we send a signal to the process).
+  // which case we target sending the signal to that thread), or when we don't
+  // have a continue thread set (in which case we send a signal to the
+  // process).
 
   // TODO discuss with Greg Clayton, make sure this makes sense.
 
@@ -1639,8 +1631,8 @@
   case eStateStopped:
   case eStateCrashed: {
     lldb::tid_t tid = m_debugged_process_up->GetCurrentThreadID();
-    // Make sure we set the current thread so g and p packets return
-    // the data the gdb will expect.
+    // Make sure we set the current thread so g and p packets return the data
+    // the gdb will expect.
     SetCurrentThreadID(tid);
     return SendStopReplyPacketForThread(tid);
   }
@@ -2043,9 +2035,8 @@
     return SendErrorResponse(0x47);
   }
 
-  // The dwarf expression are evaluate on host site
-  // which may cause register size to change
-  // Hence the reg_size may not be same as reg_info->bytes_size
+  // The dwarf expression are evaluate on host site which may cause register
+  // size to change Hence the reg_size may not be same as reg_info->bytes_size
   if ((reg_size != reg_info->byte_size) &&
       !(reg_info->dynamic_size_dwarf_expr_bytes)) {
     return SendIllFormedResponse(packet, "P packet register size is incorrect");
@@ -2376,10 +2367,9 @@
   Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_PROCESS));
 
   // Currently only the NativeProcessProtocol knows if it can handle a
-  // qMemoryRegionInfoSupported
-  // request, but we're not guaranteed to be attached to a process.  For now
-  // we'll assume the
-  // client only asks this when a process is being debugged.
+  // qMemoryRegionInfoSupported request, but we're not guaranteed to be
+  // attached to a process.  For now we'll assume the client only asks this
+  // when a process is being debugged.
 
   // Ensure we have a process running; otherwise, we can't figure this out
   // since we won't have a NativeProcessProtocol.
@@ -2670,8 +2660,7 @@
   }
 
   // We first try to use a continue thread id.  If any one or any all set, use
-  // the current thread.
-  // Bail out if we don't have a thread id.
+  // the current thread. Bail out if we don't have a thread id.
   lldb::tid_t tid = GetContinueThreadID();
   if (tid == 0 || tid == LLDB_INVALID_THREAD_ID)
     tid = GetCurrentThreadID();
@@ -3093,8 +3082,8 @@
   std::vector<int> signals;
   packet.SetFilePos(strlen("QPassSignals:"));
 
-  // Read sequence of hex signal numbers divided by a semicolon and
-  // optionally spaces.
+  // Read sequence of hex signal numbers divided by a semicolon and optionally
+  // spaces.
   while (packet.GetBytesLeft() > 0) {
     int signal = packet.GetS32(-1, 16);
     if (signal < 0)
@@ -3154,8 +3143,7 @@
     return nullptr;
 
   // If the client hasn't asked for thread suffix support, there will not be a
-  // thread suffix.
-  // Use the current thread in that case.
+  // thread suffix. Use the current thread in that case.
   if (!m_thread_suffix_supported) {
     const lldb::tid_t current_tid = GetCurrentThreadID();
     if (current_tid == LLDB_INVALID_THREAD_ID)
@@ -3201,9 +3189,9 @@
 
 lldb::tid_t GDBRemoteCommunicationServerLLGS::GetCurrentThreadID() const {
   if (m_current_tid == 0 || m_current_tid == LLDB_INVALID_THREAD_ID) {
-    // Use whatever the debug process says is the current thread id
-    // since the protocol either didn't specify or specified we want
-    // any/all threads marked as the current thread.
+    // Use whatever the debug process says is the current thread id since the
+    // protocol either didn't specify or specified we want any/all threads
+    // marked as the current thread.
     if (!m_debugged_process_up)
       return LLDB_INVALID_THREAD_ID;
     return m_debugged_process_up->GetCurrentThreadID();
Index: lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerPlatform.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerPlatform.cpp
+++ lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerPlatform.cpp
@@ -102,11 +102,11 @@
   if (port == UINT16_MAX)
     port = GetNextAvailablePort();
 
-  // Spawn a new thread to accept the port that gets bound after
-  // binding to port 0 (zero).
+  // Spawn a new thread to accept the port that gets bound after binding to
+  // port 0 (zero).
 
-  // ignore the hostname send from the remote end, just use the ip address
-  // that we're currently communicating with as the hostname
+  // ignore the hostname send from the remote end, just use the ip address that
+  // we're currently communicating with as the hostname
 
   // Spawn a debugserver and try to get the port it listens to.
   ProcessLaunchInfo debugserver_launch_info;
@@ -117,8 +117,8 @@
   if (log)
     log->Printf("Launching debugserver with: %s:%u...", hostname.c_str(), port);
 
-  // Do not run in a new session so that it can not linger after the
-  // platform closes.
+  // Do not run in a new session so that it can not linger after the platform
+  // closes.
   debugserver_launch_info.SetLaunchInSeparateProcessGroup(false);
   debugserver_launch_info.SetMonitorProcessCallback(
       std::bind(&GDBRemoteCommunicationServerPlatform::DebugserverProcessReaped,
@@ -171,8 +171,8 @@
 #ifdef _WIN32
   return SendErrorResponse(9);
 #else
-  // Spawn a local debugserver as a platform so we can then attach or launch
-  // a process...
+  // Spawn a local debugserver as a platform so we can then attach or launch a
+  // process...
 
   Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_PLATFORM));
   if (log)
@@ -260,8 +260,7 @@
 
   lldb::pid_t pid = packet.GetU64(LLDB_INVALID_PROCESS_ID);
 
-  // verify that we know anything about this pid.
-  // Scope for locker
+  // verify that we know anything about this pid. Scope for locker
   {
     std::lock_guard<std::recursive_mutex> guard(m_spawned_pids_mutex);
     if (m_spawned_pids.find(pid) == m_spawned_pids.end()) {
@@ -307,8 +306,8 @@
       return true;
   }
 
-  // the launched process still lives.  Now try killing it again,
-  // this time with an unblockable signal.
+  // the launched process still lives.  Now try killing it again, this time
+  // with an unblockable signal.
   Host::Kill(pid, SIGKILL);
 
   for (size_t i = 0; i < 10; ++i) {
@@ -322,8 +321,7 @@
     usleep(10000);
   }
 
-  // check one more time after the final usleep
-  // Scope for locker
+  // check one more time after the final usleep Scope for locker
   {
     std::lock_guard<std::recursive_mutex> guard(m_spawned_pids_mutex);
     if (m_spawned_pids.find(pid) == m_spawned_pids.end())
@@ -390,14 +388,13 @@
   StreamString response;
   response.Printf("QC%" PRIx64, pid);
 
-  // If we launch a process and this GDB server is acting as a platform,
-  // then we need to clear the process launch state so we can start
-  // launching another process. In order to launch a process a bunch or
-  // packets need to be sent: environment packets, working directory,
-  // disable ASLR, and many more settings. When we launch a process we
-  // then need to know when to clear this information. Currently we are
-  // selecting the 'qC' packet as that packet which seems to make the most
-  // sense.
+  // If we launch a process and this GDB server is acting as a platform, then
+  // we need to clear the process launch state so we can start launching
+  // another process. In order to launch a process a bunch or packets need to
+  // be sent: environment packets, working directory, disable ASLR, and many
+  // more settings. When we launch a process we then need to know when to clear
+  // this information. Currently we are selecting the 'qC' packet as that
+  // packet which seems to make the most sense.
   if (pid != LLDB_INVALID_PROCESS_ID) {
     m_process_launch_info.Clear();
   }
@@ -446,9 +443,8 @@
     return Status("%s: no process command line specified to launch",
                   __FUNCTION__);
 
-  // specify the process monitor if not already set.  This should
-  // generally be what happens since we need to reap started
-  // processes.
+  // specify the process monitor if not already set.  This should generally be
+  // what happens since we need to reap started processes.
   if (!m_process_launch_info.GetMonitorProcessCallback())
     m_process_launch_info.SetMonitorProcessCallback(
         std::bind(
@@ -467,8 +463,8 @@
          m_process_launch_info.GetArguments().GetArgumentAtIndex(0),
          m_process_launch_info.GetProcessID());
 
-  // add to list of spawned processes.  On an lldb-gdbserver, we
-  // would expect there to be only one.
+  // add to list of spawned processes.  On an lldb-gdbserver, we would expect
+  // there to be only one.
   const auto pid = m_process_launch_info.GetProcessID();
   if (pid != LLDB_INVALID_PROCESS_ID) {
     // add to spawned pids
Index: lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
+++ lldb/trunk/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
@@ -39,9 +39,9 @@
     GDBRemoteDynamicRegisterInfo &reg_info, bool read_all_at_once)
     : RegisterContext(thread, concrete_frame_idx), m_reg_info(reg_info),
       m_reg_valid(), m_reg_data(), m_read_all_at_once(read_all_at_once) {
-  // Resize our vector of bools to contain one bool for every register.
-  // We will use these boolean values to know when a register value
-  // is valid in m_reg_data.
+  // Resize our vector of bools to contain one bool for every register. We will
+  // use these boolean values to know when a register value is valid in
+  // m_reg_data.
   m_reg_valid.resize(reg_info.GetNumRegisters());
 
   // Make a heap based buffer that is big enough to store all registers
@@ -119,8 +119,8 @@
   if (success) {
     SetRegisterIsValid(reg, true);
   } else if (data.size() > 0) {
-    // Only set register is valid to false if we copied some bytes, else
-    // leave it as it was.
+    // Only set register is valid to false if we copied some bytes, else leave
+    // it as it was.
     SetRegisterIsValid(reg, false);
   }
   return success;
@@ -133,11 +133,9 @@
     return false;
 
   // Early in process startup, we can get a thread that has an invalid byte
-  // order
-  // because the process hasn't been completely set up yet (see the ctor where
-  // the
-  // byte order is setfrom the process).  If that's the case, we can't set the
-  // value here.
+  // order because the process hasn't been completely set up yet (see the ctor
+  // where the byte order is setfrom the process).  If that's the case, we
+  // can't set the value here.
   if (m_reg_data.GetByteOrder() == eByteOrderInvalid) {
     return false;
   }
@@ -149,8 +147,7 @@
   DataExtractor data(buffer_sp, endian::InlHostByteOrder(), sizeof(void *));
 
   // If our register context and our register info disagree, which should never
-  // happen, don't
-  // overwrite past the end of the buffer.
+  // happen, don't overwrite past the end of the buffer.
   if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
     return false;
 
@@ -219,8 +216,7 @@
     }
     if (reg_info->value_regs) {
       // Process this composite register request by delegating to the
-      // constituent
-      // primordial registers.
+      // constituent primordial registers.
 
       // Index of the primordial register.
       bool success = true;
@@ -228,8 +224,8 @@
         const uint32_t prim_reg = reg_info->value_regs[idx];
         if (prim_reg == LLDB_INVALID_REGNUM)
           break;
-        // We have a valid primordial register as our constituent.
-        // Grab the corresponding register info.
+        // We have a valid primordial register as our constituent. Grab the
+        // corresponding register info.
         const RegisterInfo *prim_reg_info = GetRegisterInfoAtIndex(prim_reg);
         if (prim_reg_info == NULL)
           success = false;
@@ -242,8 +238,7 @@
 
       if (success) {
         // If we reach this point, all primordial register requests have
-        // succeeded.
-        // Validate this composite register.
+        // succeeded. Validate this composite register.
         SetRegisterIsValid(reg_info, true);
       }
     } else {
@@ -262,16 +257,14 @@
            reg_info->byte_offset + reg_info->byte_size);
 #endif
     // If our register context and our register info disagree, which should
-    // never happen, don't
-    // read past the end of the buffer.
+    // never happen, don't read past the end of the buffer.
     if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
       return false;
 
-    // If we aren't extracting into our own buffer (which
-    // only happens when this function is called from
-    // ReadRegisterValue(uint32_t, Scalar&)) then
-    // we transfer bytes from our buffer into the data
-    // buffer that was passed in
+    // If we aren't extracting into our own buffer (which only happens when
+    // this function is called from ReadRegisterValue(uint32_t, Scalar&)) then
+    // we transfer bytes from our buffer into the data buffer that was passed
+    // in
 
     data.SetByteOrder(m_reg_data.GetByteOrder());
     data.SetData(m_reg_data, reg_info->byte_offset, reg_info->byte_size);
@@ -321,8 +314,7 @@
 #endif
 
   // If our register context and our register info disagree, which should never
-  // happen, don't
-  // overwrite past the end of the buffer.
+  // happen, don't overwrite past the end of the buffer.
   if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
     return false;
 
@@ -358,12 +350,10 @@
         bool success = true;
 
         if (reg_info->value_regs) {
-          // This register is part of another register. In this case we read the
-          // actual
-          // register data for any "value_regs", and once all that data is read,
-          // we will
-          // have enough data in our register context bytes for the value of
-          // this register
+          // This register is part of another register. In this case we read
+          // the actual register data for any "value_regs", and once all that
+          // data is read, we will have enough data in our register context
+          // bytes for the value of this register
 
           // Invalidate this composite register first.
 
@@ -371,8 +361,8 @@
             const uint32_t reg = reg_info->value_regs[idx];
             if (reg == LLDB_INVALID_REGNUM)
               break;
-            // We have a valid primordial register as our constituent.
-            // Grab the corresponding register info.
+            // We have a valid primordial register as our constituent. Grab the
+            // corresponding register info.
             const RegisterInfo *value_reg_info = GetRegisterInfoAtIndex(reg);
             if (value_reg_info == NULL)
               success = false;
@@ -385,8 +375,7 @@
         }
 
         // Check if writing this register will invalidate any other register
-        // values?
-        // If so, invalidate them
+        // values? If so, invalidate them
         if (reg_info->invalidate_regs) {
           for (uint32_t idx = 0, reg = reg_info->invalidate_regs[0];
                reg != LLDB_INVALID_REGNUM;
@@ -548,26 +537,22 @@
         return true;
 
       uint32_t num_restored = 0;
-      // We need to manually go through all of the registers and
-      // restore them manually
+      // We need to manually go through all of the registers and restore them
+      // manually
       DataExtractor restore_data(data_sp, m_reg_data.GetByteOrder(),
                                  m_reg_data.GetAddressByteSize());
 
       const RegisterInfo *reg_info;
 
-      // The g packet contents may either include the slice registers (registers
-      // defined in
-      // terms of other registers, e.g. eax is a subset of rax) or not.  The
-      // slice registers
-      // should NOT be in the g packet, but some implementations may incorrectly
-      // include them.
+      // The g packet contents may either include the slice registers
+      // (registers defined in terms of other registers, e.g. eax is a subset
+      // of rax) or not.  The slice registers should NOT be in the g packet,
+      // but some implementations may incorrectly include them.
       //
       // If the slice registers are included in the packet, we must step over
-      // the slice registers
-      // when parsing the packet -- relying on the RegisterInfo byte_offset
-      // field would be incorrect.
-      // If the slice registers are not included, then using the byte_offset
-      // values into the
+      // the slice registers when parsing the packet -- relying on the
+      // RegisterInfo byte_offset field would be incorrect. If the slice
+      // registers are not included, then using the byte_offset values into the
       // data buffer is the best way to find individual register values.
 
       uint64_t size_including_slice_registers = 0;
@@ -591,21 +576,17 @@
       } else if (size_not_including_slice_registers ==
                  restore_data.GetByteSize()) {
         // The size of the packet is the same as concatenating all of the
-        // registers sequentially,
-        // skipping the slice registers
+        // registers sequentially, skipping the slice registers
         use_byte_offset_into_buffer = true;
       } else if (size_including_slice_registers == restore_data.GetByteSize()) {
         // The slice registers are present in the packet (when they shouldn't
-        // be).
-        // Don't try to use the RegisterInfo byte_offset into the restore_data,
-        // it will
-        // point to the wrong place.
+        // be). Don't try to use the RegisterInfo byte_offset into the
+        // restore_data, it will point to the wrong place.
         use_byte_offset_into_buffer = false;
       } else {
         // None of our expected sizes match the actual g packet data we're
-        // looking at.
-        // The most conservative approach here is to use the running total byte
-        // offset.
+        // looking at. The most conservative approach here is to use the
+        // running total byte offset.
         use_byte_offset_into_buffer = false;
       }
 
@@ -664,11 +645,9 @@
         if (reg_info->value_regs) // skip registers that are slices of real
                                   // registers
           continue;
-        // Skip the fpsr and fpcr floating point status/control register writing
-        // to
-        // work around a bug in an older version of debugserver that would lead
-        // to
-        // register context corruption when writing fpsr/fpcr.
+        // Skip the fpsr and fpcr floating point status/control register
+        // writing to work around a bug in an older version of debugserver that
+        // would lead to register context corruption when writing fpsr/fpcr.
         if (arm64_debugserver && (strcmp(reg_info->name, "fpsr") == 0 ||
                                   strcmp(reg_info->name, "fpcr") == 0)) {
           continue;
@@ -752,8 +731,8 @@
   static uint32_t g_q14_regs[] = {71, 72, LLDB_INVALID_REGNUM}; // (d28, d29)
   static uint32_t g_q15_regs[] = {73, 74, LLDB_INVALID_REGNUM}; // (d30, d31)
 
-  // This is our array of composite registers, with each element coming from the
-  // above register mappings.
+  // This is our array of composite registers, with each element coming from
+  // the above register mappings.
   static uint32_t *g_composites[] = {
       g_d0_regs,  g_d1_regs,  g_d2_regs,  g_d3_regs,  g_d4_regs,  g_d5_regs,
       g_d6_regs,  g_d7_regs,  g_d8_regs,  g_d9_regs,  g_d10_regs, g_d11_regs,
@@ -884,21 +863,17 @@
   if (from_scratch) {
     // Calculate the offsets of the registers
     // Note that the layout of the "composite" registers (d0-d15 and q0-q15)
-    // which comes after the
-    // "primordial" registers is important.  This enables us to calculate the
-    // offset of the composite
-    // register by using the offset of its first primordial register.  For
-    // example, to calculate the
-    // offset of q0, use s0's offset.
+    // which comes after the "primordial" registers is important.  This enables
+    // us to calculate the offset of the composite register by using the offset
+    // of its first primordial register.  For example, to calculate the offset
+    // of q0, use s0's offset.
     if (g_register_infos[2].byte_offset == 0) {
       uint32_t byte_offset = 0;
       for (i = 0; i < num_registers; ++i) {
         // For primordial registers, increment the byte_offset by the byte_size
-        // to arrive at the
-        // byte_offset for the next register.  Otherwise, we have a composite
-        // register whose
-        // offset can be calculated by consulting the offset of its first
-        // primordial register.
+        // to arrive at the byte_offset for the next register.  Otherwise, we
+        // have a composite register whose offset can be calculated by
+        // consulting the offset of its first primordial register.
         if (!g_register_infos[i].value_regs) {
           g_register_infos[i].byte_offset = byte_offset;
           byte_offset += g_register_infos[i].byte_size;
@@ -933,8 +908,8 @@
     RegisterInfo *g_comp_register_infos = g_register_infos + num_common_regs;
 
     // First we need to validate that all registers that we already have match
-    // the non composite regs.
-    // If so, then we can add the registers, else we need to bail
+    // the non composite regs. If so, then we can add the registers, else we
+    // need to bail
     bool match = true;
     if (num_dynamic_regs == num_common_regs) {
       for (i = 0; match && i < num_dynamic_regs; ++i) {
@@ -970,9 +945,8 @@
             // Find a matching primordial register info entry.
             if (reg_info && reg_info->name &&
                 ::strcasecmp(reg_info->name, reg_name) == 0) {
-              // The name matches the existing primordial entry.
-              // Find and assign the offset, and then add this composite
-              // register entry.
+              // The name matches the existing primordial entry. Find and
+              // assign the offset, and then add this composite register entry.
               g_comp_register_infos[i].byte_offset = reg_info->byte_offset;
               name.SetCString(g_comp_register_infos[i].name);
               AddRegister(g_comp_register_infos[i], name, alt_name,
Index: lldb/trunk/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
+++ lldb/trunk/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
@@ -94,11 +94,11 @@
 
 namespace lldb {
 // Provide a function that can easily dump the packet history if we know a
-// ProcessGDBRemote * value (which we can get from logs or from debugging).
-// We need the function in the lldb namespace so it makes it into the final
+// ProcessGDBRemote * value (which we can get from logs or from debugging). We
+// need the function in the lldb namespace so it makes it into the final
 // executable since the LLDB shared library only exports stuff in the lldb
-// namespace. This allows you to attach with a debugger and call this
-// function and get the packet history dumped to a file.
+// namespace. This allows you to attach with a debugger and call this function
+// and get the packet history dumped to a file.
 void DumpProcessGDBRemotePacketHistory(void *p, const char *path) {
   StreamFile strm;
   Status error(strm.GetFile().Open(path, File::eOpenOptionWrite |
@@ -161,8 +161,8 @@
 } // anonymous namespace end
 
 // TODO Randomly assigning a port is unsafe.  We should get an unused
-// ephemeral port from the kernel and make sure we reserve it before passing
-// it to debugserver.
+// ephemeral port from the kernel and make sure we reserve it before passing it
+// to debugserver.
 
 #if defined(__APPLE__)
 #define LOW_PORT (IPPORT_RESERVED)
@@ -236,8 +236,8 @@
     }
     return exe_module->GetFileSpec().Exists();
   }
-  // However, if there is no executable module, we return true since we might be
-  // preparing to attach.
+  // However, if there is no executable module, we return true since we might
+  // be preparing to attach.
   return true;
 }
 
@@ -303,17 +303,16 @@
 ProcessGDBRemote::~ProcessGDBRemote() {
   //  m_mach_process.UnregisterNotificationCallbacks (this);
   Clear();
-  // We need to call finalize on the process before destroying ourselves
-  // to make sure all of the broadcaster cleanup goes as planned. If we
-  // destruct this class, then Process::~Process() might have problems
-  // trying to fully destroy the broadcaster.
+  // We need to call finalize on the process before destroying ourselves to
+  // make sure all of the broadcaster cleanup goes as planned. If we destruct
+  // this class, then Process::~Process() might have problems trying to fully
+  // destroy the broadcaster.
   Finalize();
 
-  // The general Finalize is going to try to destroy the process and that SHOULD
-  // shut down the async thread.  However, if we don't kill it it will get
-  // stranded and
-  // its connection will go away so when it wakes up it will crash.  So kill it
-  // for sure here.
+  // The general Finalize is going to try to destroy the process and that
+  // SHOULD shut down the async thread.  However, if we don't kill it it will
+  // get stranded and its connection will go away so when it wakes up it will
+  // crash.  So kill it for sure here.
   StopAsyncThread();
   KillDebugserverProcess();
 }
@@ -372,8 +371,7 @@
 }
 
 // If the remote stub didn't give us eh_frame or DWARF register numbers for a
-// register,
-// see if the ABI can provide them.
+// register, see if the ABI can provide them.
 // DWARF and eh_frame register numbers are defined as a part of the ABI.
 static void AugmentRegisterInfoViaABI(RegisterInfo &reg_info,
                                       ConstString reg_name, ABISP abi_sp) {
@@ -426,9 +424,9 @@
 
   m_register_info.Clear();
 
-  // Check if qHostInfo specified a specific packet timeout for this connection.
-  // If so then lets update our setting so the user knows what the timeout is
-  // and can see it.
+  // Check if qHostInfo specified a specific packet timeout for this
+  // connection. If so then lets update our setting so the user knows what the
+  // timeout is and can see it.
   const auto host_packet_timeout = m_gdb_comm.GetHostDefaultPacketTimeout();
   if (host_packet_timeout > std::chrono::seconds(0)) {
     GetGlobalPluginProperties()->SetPacketTimeout(host_packet_timeout.count());
@@ -600,10 +598,8 @@
         }
 
         // We have to make a temporary ABI here, and not use the GetABI because
-        // this code
-        // gets called in DidAttach, when the target architecture (and
-        // consequently the ABI we'll get from
-        // the process) may be wrong.
+        // this code gets called in DidAttach, when the target architecture
+        // (and consequently the ABI we'll get from the process) may be wrong.
         ABISP abi_to_use = ABI::FindPlugin(shared_from_this(), arch_to_use);
 
         AugmentRegisterInfoViaABI(reg_info, reg_name, abi_to_use);
@@ -624,9 +620,9 @@
 
   // We didn't get anything if the accumulated reg_num is zero.  See if we are
   // debugging ARM and fill with a hard coded register set until we can get an
-  // updated debugserver down on the devices.
-  // On the other hand, if the accumulated reg_num is positive, see if we can
-  // add composite registers to the existing primordial ones.
+  // updated debugserver down on the devices. On the other hand, if the
+  // accumulated reg_num is positive, see if we can add composite registers to
+  // the existing primordial ones.
   bool from_scratch = (m_register_info.GetNumRegisters() == 0);
 
   if (!target_arch.IsValid()) {
@@ -673,9 +669,8 @@
 
   lldb::pid_t pid = m_gdb_comm.GetCurrentProcessID();
   if (pid == LLDB_INVALID_PROCESS_ID) {
-    // We don't have a valid process ID, so note that we are connected
-    // and could now request to launch or attach, or get remote process
-    // listings...
+    // We don't have a valid process ID, so note that we are connected and
+    // could now request to launch or attach, or get remote process listings...
     SetPrivateState(eStateConnected);
   } else {
     // We have a valid process
@@ -725,7 +720,8 @@
 
   if (error.Success() && !GetTarget().GetArchitecture().IsValid() &&
       m_gdb_comm.GetHostArchitecture().IsValid()) {
-    // Prefer the *process'* architecture over that of the *host*, if available.
+    // Prefer the *process'* architecture over that of the *host*, if
+    // available.
     if (m_gdb_comm.GetProcessArchitecture().IsValid())
       GetTarget().SetArchitecture(m_gdb_comm.GetProcessArchitecture());
     else
@@ -804,8 +800,8 @@
 
   const bool disable_stdio = (launch_flags & eLaunchFlagDisableSTDIO) != 0;
   if (stdin_file_spec || disable_stdio) {
-    // the inferior will be reading stdin from the specified file
-    // or stdio is completely disabled
+    // the inferior will be reading stdin from the specified file or stdio is
+    // completely disabled
     m_stdin_forward = false;
   } else {
     m_stdin_forward = true;
@@ -999,16 +995,15 @@
     return error;
   }
 
-  // Start the communications read thread so all incoming data can be
-  // parsed into packets and queued as they arrive.
+  // Start the communications read thread so all incoming data can be parsed
+  // into packets and queued as they arrive.
   if (GetTarget().GetNonStopModeEnabled())
     m_gdb_comm.StartReadThread();
 
-  // We always seem to be able to open a connection to a local port
-  // so we need to make sure we can then send data to it. If we can't
-  // then we aren't actually connected to anything, so try and do the
-  // handshake with the remote GDB server and make sure that goes
-  // alright.
+  // We always seem to be able to open a connection to a local port so we need
+  // to make sure we can then send data to it. If we can't then we aren't
+  // actually connected to anything, so try and do the handshake with the
+  // remote GDB server and make sure that goes alright.
   if (!m_gdb_comm.HandshakeWithServer(&error)) {
     m_gdb_comm.Disconnect();
     if (error.Success())
@@ -1050,9 +1045,9 @@
 
     // See if the GDB server supports the qHostInfo information
 
-    // See if the GDB server supports the qProcessInfo packet, if so
-    // prefer that over the Host information as it will be more specific
-    // to our process.
+    // See if the GDB server supports the qProcessInfo packet, if so prefer
+    // that over the Host information as it will be more specific to our
+    // process.
 
     const ArchSpec &remote_process_arch = m_gdb_comm.GetProcessArchitecture();
     if (remote_process_arch.IsValid()) {
@@ -1097,9 +1092,8 @@
         // architectures.
         // You can have an armv6 executable, and if the host is armv7, then the
         // system will load the best possible architecture for all shared
-        // libraries
-        // it has, so we really need to take the remote host architecture as our
-        // defacto architecture in this case.
+        // libraries it has, so we really need to take the remote host
+        // architecture as our defacto architecture in this case.
 
         if ((process_arch.GetMachine() == llvm::Triple::arm ||
              process_arch.GetMachine() == llvm::Triple::thumb) &&
@@ -1145,14 +1139,14 @@
                           ? target_arch.GetTriple().getTriple().c_str()
                           : "<null>");
       } else {
-        // The target doesn't have a valid architecture yet, set it from
-        // the architecture we got from the remote GDB server
+        // The target doesn't have a valid architecture yet, set it from the
+        // architecture we got from the remote GDB server
         GetTarget().SetArchitecture(process_arch);
       }
     }
 
-    // Find out which StructuredDataPlugins are supported by the
-    // debug monitor.  These plugins transmit data over async $J packets.
+    // Find out which StructuredDataPlugins are supported by the debug monitor.
+    // These plugins transmit data over async $J packets.
     auto supported_packets_array =
         m_gdb_comm.GetSupportedStructuredDataPlugins();
     if (supported_packets_array)
@@ -1360,9 +1354,9 @@
       continue_packet_error = true;
 
     if (continue_packet_error) {
-      // Either no vCont support, or we tried to use part of the vCont
-      // packet that wasn't supported by the remote GDB server.
-      // We need to try and make a simple packet that can do our continue
+      // Either no vCont support, or we tried to use part of the vCont packet
+      // that wasn't supported by the remote GDB server. We need to try and
+      // make a simple packet that can do our continue
       const size_t num_continue_c_tids = m_continue_c_tids.size();
       const size_t num_continue_C_tids = m_continue_C_tids.size();
       const size_t num_continue_s_tids = m_continue_s_tids.size();
@@ -1389,11 +1383,10 @@
           const int continue_signo = m_continue_C_tids.front().second;
           // Only one thread is continuing
           if (num_continue_C_tids > 1) {
-            // More that one thread with a signal, yet we don't have
-            // vCont support and we are being asked to resume each
-            // thread with a signal, we need to make sure they are
-            // all the same signal, or we can't issue the continue
-            // accurately with the current support...
+            // More that one thread with a signal, yet we don't have vCont
+            // support and we are being asked to resume each thread with a
+            // signal, we need to make sure they are all the same signal, or we
+            // can't issue the continue accurately with the current support...
             if (num_continue_C_tids > 1) {
               continue_packet_error = false;
               for (size_t i = 1; i < m_continue_C_tids.size(); ++i) {
@@ -1670,9 +1663,8 @@
     }
   }
 
-  // Whatever that is left in old_thread_list_copy are not
-  // present in new_thread_list. Remove non-existent threads from internal id
-  // table.
+  // Whatever that is left in old_thread_list_copy are not present in
+  // new_thread_list. Remove non-existent threads from internal id table.
   size_t old_num_thread_ids = old_thread_list_copy.GetSize(false);
   for (size_t i = 0; i < old_num_thread_ids; i++) {
     ThreadSP old_thread_sp(old_thread_list_copy.GetThreadAtIndex(i, false));
@@ -1733,12 +1725,11 @@
     return true;
 
   // See if we got thread stop info for any threads valid stop info reasons
-  // threads
-  // via the "jstopinfo" packet stop reply packet key/value pair?
+  // threads via the "jstopinfo" packet stop reply packet key/value pair?
   if (m_jstopinfo_sp) {
     // If we have "jstopinfo" then we have stop descriptions for all threads
-    // that have stop reasons, and if there is no entry for a thread, then
-    // it has no stop reason.
+    // that have stop reasons, and if there is no entry for a thread, then it
+    // has no stop reason.
     thread->GetRegisterContext()->InvalidateIfNeeded(true);
     if (!GetThreadStopInfoFromJSON(thread, m_jstopinfo_sp)) {
       thread->SetStopInfo(StopInfoSP());
@@ -1766,9 +1757,8 @@
   if (tid != LLDB_INVALID_THREAD_ID) {
     // Scope for "locker" below
     {
-      // m_thread_list_real does have its own mutex, but we need to
-      // hold onto the mutex between the call to
-      // m_thread_list_real.FindThreadByID(...)
+      // m_thread_list_real does have its own mutex, but we need to hold onto
+      // the mutex between the call to m_thread_list_real.FindThreadByID(...)
       // and the m_thread_list_real.AddThread(...) so it doesn't change on us
       std::lock_guard<std::recursive_mutex> guard(
           m_thread_list_real.GetMutex());
@@ -1846,9 +1836,9 @@
                                                       ->GetBreakpointSiteList()
                                                       .FindByAddress(pc);
 
-              // If the current pc is a breakpoint site then the StopInfo should
-              // be set to Breakpoint
-              // Otherwise, it will be set to Trace.
+              // If the current pc is a breakpoint site then the StopInfo
+              // should be set to Breakpoint Otherwise, it will be set to
+              // Trace.
               if (bp_site_sp &&
                   bp_site_sp->ValidForThisThread(thread_sp.get())) {
                 thread_sp->SetStopInfo(
@@ -1865,11 +1855,10 @@
                                                       .FindByAddress(pc);
               if (bp_site_sp) {
                 // If the breakpoint is for this thread, then we'll report the
-                // hit, but if it is for another thread,
-                // we can just report no reason.  We don't need to worry about
-                // stepping over the breakpoint here, that
-                // will be taken care of when the thread resumes and notices
-                // that there's a breakpoint under the pc.
+                // hit, but if it is for another thread, we can just report no
+                // reason.  We don't need to worry about stepping over the
+                // breakpoint here, that will be taken care of when the thread
+                // resumes and notices that there's a breakpoint under the pc.
                 handled = true;
                 if (bp_site_sp->ValidForThisThread(thread_sp.get())) {
                   thread_sp->SetStopInfo(
@@ -1931,13 +1920,10 @@
                     pc);
 
             // If the current pc is a breakpoint site then the StopInfo should
-            // be set to Breakpoint
-            // even though the remote stub did not set it as such. This can
-            // happen when
-            // the thread is involuntarily interrupted (e.g. due to stops on
-            // other
-            // threads) just as it is about to execute the breakpoint
-            // instruction.
+            // be set to Breakpoint even though the remote stub did not set it
+            // as such. This can happen when the thread is involuntarily
+            // interrupted (e.g. due to stops on other threads) just as it is
+            // about to execute the breakpoint instruction.
             if (bp_site_sp && bp_site_sp->ValidForThisThread(thread_sp.get())) {
               thread_sp->SetStopInfo(
                   StopInfo::CreateStopReasonWithBreakpointSiteID(
@@ -1959,11 +1945,10 @@
 
               if (bp_site_sp) {
                 // If the breakpoint is for this thread, then we'll report the
-                // hit, but if it is for another thread,
-                // we can just report no reason.  We don't need to worry about
-                // stepping over the breakpoint here, that
-                // will be taken care of when the thread resumes and notices
-                // that there's a breakpoint under the pc.
+                // hit, but if it is for another thread, we can just report no
+                // reason.  We don't need to worry about stepping over the
+                // breakpoint here, that will be taken care of when the thread
+                // resumes and notices that there's a breakpoint under the pc.
                 if (bp_site_sp->ValidForThisThread(thread_sp.get())) {
                   if (m_breakpoint_pc_offset != 0)
                     thread_sp->GetRegisterContext()->SetPC(pc);
@@ -1976,8 +1961,7 @@
                 }
               } else {
                 // If we were stepping then assume the stop was the result of
-                // the trace.  If we were
-                // not stepping then report the SIGTRAP.
+                // the trace.  If we were not stepping then report the SIGTRAP.
                 // FIXME: We are still missing the case where we single step
                 // over a trap instruction.
                 if (thread_sp->GetTemporaryResumeState() == eStateStepping)
@@ -2172,15 +2156,15 @@
   switch (stop_type) {
   case 'T':
   case 'S': {
-    // This is a bit of a hack, but is is required. If we did exec, we
-    // need to clear our thread lists and also know to rebuild our dynamic
-    // register info before we lookup and threads and populate the expedited
-    // register values so we need to know this right away so we can cleanup
-    // and update our registers.
+    // This is a bit of a hack, but is is required. If we did exec, we need to
+    // clear our thread lists and also know to rebuild our dynamic register
+    // info before we lookup and threads and populate the expedited register
+    // values so we need to know this right away so we can cleanup and update
+    // our registers.
     const uint32_t stop_id = GetStopID();
     if (stop_id == 0) {
-      // Our first stop, make sure we have a process ID, and also make
-      // sure we know about our registers
+      // Our first stop, make sure we have a process ID, and also make sure we
+      // know about our registers
       if (GetID() == LLDB_INVALID_PROCESS_ID) {
         lldb::pid_t pid = m_gdb_comm.GetCurrentProcessID();
         if (pid != LLDB_INVALID_PROCESS_ID)
@@ -2226,8 +2210,7 @@
 
         m_thread_ids.clear();
         // A comma separated list of all threads in the current
-        // process that includes the thread for this stop reply
-        // packet
+        // process that includes the thread for this stop reply packet
         lldb::tid_t tid;
         while (!value.empty()) {
           llvm::StringRef tid_str;
@@ -2239,8 +2222,7 @@
       } else if (key.compare("thread-pcs") == 0) {
         m_thread_pcs.clear();
         // A comma separated list of all threads in the current
-        // process that includes the thread for this stop reply
-        // packet
+        // process that includes the thread for this stop reply packet
         lldb::addr_t pc;
         while (!value.empty()) {
           llvm::StringRef pc_str;
@@ -2292,13 +2274,10 @@
         desc_extractor.GetHexByteString(description);
       } else if (key.compare("memory") == 0) {
         // Expedited memory. GDB servers can choose to send back expedited
-        // memory
-        // that can populate the L1 memory cache in the process so that things
-        // like
-        // the frame pointer backchain can be expedited. This will help stack
-        // backtracing be more efficient by not having to send as many memory
-        // read
-        // requests down the remote GDB server.
+        // memory that can populate the L1 memory cache in the process so that
+        // things like the frame pointer backchain can be expedited. This will
+        // help stack backtracing be more efficient by not having to send as
+        // many memory read requests down the remote GDB server.
 
         // Key/value pair format: memory:<addr>=<bytes>;
         // <addr> is a number whose base will be interpreted by the prefix:
@@ -2350,7 +2329,8 @@
     if (tid == LLDB_INVALID_THREAD_ID) {
       // A thread id may be invalid if the response is old style 'S' packet
       // which does not provide the
-      // thread information. So update the thread list and choose the first one.
+      // thread information. So update the thread list and choose the first
+      // one.
       UpdateThreadIDList();
 
       if (!m_thread_ids.empty()) {
@@ -2383,9 +2363,9 @@
 
   m_thread_ids.clear();
   m_thread_pcs.clear();
-  // Set the thread stop info. It might have a "threads" key whose value is
-  // a list of all thread IDs in the current process, so m_thread_ids might
-  // get set.
+  // Set the thread stop info. It might have a "threads" key whose value is a
+  // list of all thread IDs in the current process, so m_thread_ids might get
+  // set.
 
   // Scope for the lock
   {
@@ -2416,8 +2396,8 @@
     m_initial_tid = LLDB_INVALID_THREAD_ID;
   }
 
-  // Let all threads recover from stopping and do any clean up based
-  // on the previous thread state (if any).
+  // Let all threads recover from stopping and do any clean up based on the
+  // previous thread state (if any).
   m_thread_list_real.RefreshStateAfterStop();
 }
 
@@ -2425,8 +2405,8 @@
   Status error;
 
   if (m_public_state.GetValue() == eStateAttaching) {
-    // We are being asked to halt during an attach. We need to just close
-    // our file handle and debugserver will go away, and we can be done...
+    // We are being asked to halt during an attach. We need to just close our
+    // file handle and debugserver will go away, and we can be done...
     m_gdb_comm.Disconnect();
   } else
     caused_stop = m_gdb_comm.Interrupt();
@@ -2469,31 +2449,24 @@
     log->Printf("ProcessGDBRemote::DoDestroy()");
 
   // There is a bug in older iOS debugservers where they don't shut down the
-  // process
-  // they are debugging properly.  If the process is sitting at a breakpoint or
-  // an exception,
-  // this can cause problems with restarting.  So we check to see if any of our
-  // threads are stopped
-  // at a breakpoint, and if so we remove all the breakpoints, resume the
-  // process, and THEN
-  // destroy it again.
+  // process they are debugging properly.  If the process is sitting at a
+  // breakpoint or an exception, this can cause problems with restarting.  So
+  // we check to see if any of our threads are stopped at a breakpoint, and if
+  // so we remove all the breakpoints, resume the process, and THEN destroy it
+  // again.
   //
   // Note, we don't have a good way to test the version of debugserver, but I
-  // happen to know that
-  // the set of all the iOS debugservers which don't support
-  // GetThreadSuffixSupported() and that of
-  // the debugservers with this bug are equal.  There really should be a better
-  // way to test this!
+  // happen to know that the set of all the iOS debugservers which don't
+  // support GetThreadSuffixSupported() and that of the debugservers with this
+  // bug are equal.  There really should be a better way to test this!
   //
   // We also use m_destroy_tried_resuming to make sure we only do this once, if
-  // we resume and then halt and
-  // get called here to destroy again and we're still at a breakpoint or
-  // exception, then we should
-  // just do the straight-forward kill.
+  // we resume and then halt and get called here to destroy again and we're
+  // still at a breakpoint or exception, then we should just do the straight-
+  // forward kill.
   //
   // And of course, if we weren't able to stop the process by the time we get
-  // here, it isn't
-  // necessary (or helpful) to do any of this.
+  // here, it isn't necessary (or helpful) to do any of this.
 
   if (!m_gdb_comm.GetThreadSuffixSupported() &&
       m_public_state.GetValue() != eStateRunning) {
@@ -2508,9 +2481,8 @@
                           "destroy once already, not doing it again.");
       } else {
         // At present, the plans are discarded and the breakpoints disabled
-        // Process::Destroy,
-        // but we really need it to happen here and it doesn't matter if we do
-        // it twice.
+        // Process::Destroy, but we really need it to happen here and it
+        // doesn't matter if we do it twice.
         m_thread_list.DiscardThreadPlans();
         DisableAllBreakpointSites();
 
@@ -2547,12 +2519,11 @@
           m_destroy_tried_resuming = true;
 
           // If we are going to run again before killing, it would be good to
-          // suspend all the threads
-          // before resuming so they won't get into more trouble.  Sadly, for
-          // the threads stopped with
-          // the breakpoint or exception, the exception doesn't get cleared if
-          // it is suspended, so we do
-          // have to run the risk of letting those threads proceed a bit.
+          // suspend all the threads before resuming so they won't get into
+          // more trouble.  Sadly, for the threads stopped with the breakpoint
+          // or exception, the exception doesn't get cleared if it is
+          // suspended, so we do have to run the risk of letting those threads
+          // proceed a bit.
 
           {
             std::lock_guard<std::recursive_mutex> guard(threads.GetMutex());
@@ -2599,17 +2570,14 @@
         if (packet_cmd == 'W' || packet_cmd == 'X') {
 #if defined(__APPLE__)
           // For Native processes on Mac OS X, we launch through the Host
-          // Platform, then hand the process off
-          // to debugserver, which becomes the parent process through
-          // "PT_ATTACH".  Then when we go to kill
-          // the process on Mac OS X we call ptrace(PT_KILL) to kill it, then we
-          // call waitpid which returns
-          // with no error and the correct status.  But amusingly enough that
-          // doesn't seem to actually reap
+          // Platform, then hand the process off to debugserver, which becomes
+          // the parent process through "PT_ATTACH".  Then when we go to kill
+          // the process on Mac OS X we call ptrace(PT_KILL) to kill it, then
+          // we call waitpid which returns with no error and the correct
+          // status.  But amusingly enough that doesn't seem to actually reap
           // the process, but instead it is left around as a Zombie.  Probably
-          // the kernel is in the process of
-          // switching ownership back to lldb which was the original parent, and
-          // gets confused in the handoff.
+          // the kernel is in the process of switching ownership back to lldb
+          // which was the original parent, and gets confused in the handoff.
           // Anyway, so call waitpid here to finally reap it.
           PlatformSP platform_sp(GetTarget().GetPlatform());
           if (platform_sp && platform_sp->IsHost()) {
@@ -2681,9 +2649,8 @@
     if (GetTarget().GetNonStopModeEnabled() == false)
       m_stop_packet_stack.clear();
 
-    // Add this stop packet to the stop packet stack
-    // This stack will get popped and examined when we switch to the
-    // Stopped state
+    // Add this stop packet to the stop packet stack This stack will get popped
+    // and examined when we switch to the Stopped state
     m_stop_packet_stack.push_back(response);
   }
 }
@@ -2715,12 +2682,11 @@
 }
 
 void ProcessGDBRemote::WillPublicStop() {
-  // See if the GDB remote client supports the JSON threads info.
-  // If so, we gather stop info for all threads, expedited registers,
-  // expedited memory, runtime queue information (iOS and MacOSX only),
-  // and more. Expediting memory will help stack backtracing be much
-  // faster. Expediting registers will make sure we don't have to read
-  // the thread registers for GPRs.
+  // See if the GDB remote client supports the JSON threads info. If so, we
+  // gather stop info for all threads, expedited registers, expedited memory,
+  // runtime queue information (iOS and MacOSX only), and more. Expediting
+  // memory will help stack backtracing be much faster. Expediting registers
+  // will make sure we don't have to read the thread registers for GPRs.
   m_jthreadsinfo_sp = m_gdb_comm.GetThreadsInfo();
 
   if (m_jthreadsinfo_sp) {
@@ -2770,14 +2736,13 @@
       error.Clear();
       if (binary_memory_read) {
         // The lower level GDBRemoteCommunication packet receive layer has
-        // already de-quoted any
-        // 0x7d character escaping that was present in the packet
+        // already de-quoted any 0x7d character escaping that was present in
+        // the packet
 
         size_t data_received_size = response.GetBytesLeft();
         if (data_received_size > size) {
           // Don't write past the end of BUF if the remote debug server gave us
-          // too
-          // much data for some reason.
+          // too much data for some reason.
           data_received_size = size;
         }
         memcpy(buf, response.GetStringRef().data(), data_received_size);
@@ -2816,10 +2781,10 @@
   if (error.Success())
     error = FlashDone();
   else
-    // Even though some of the writing failed, try to send a flash done if
-    // some of the writing succeeded so the flash state is reset to normal,
-    // but don't stomp on the error status that was set in the write failure
-    // since that's the one we want to report back.
+    // Even though some of the writing failed, try to send a flash done if some
+    // of the writing succeeded so the flash state is reset to normal, but
+    // don't stomp on the error status that was set in the write failure since
+    // that's the one we want to report back.
     FlashDone();
   m_allow_flash_writes = false;
   return error;
@@ -2869,17 +2834,17 @@
     return status;
 
   // We haven't erased the entire range, but we may have erased part of it.
-  // (e.g., block A is already erased and range starts in A and ends in B).
-  // So, adjust range if necessary to exclude already erased blocks.
+  // (e.g., block A is already erased and range starts in A and ends in B). So,
+  // adjust range if necessary to exclude already erased blocks.
   if (!m_erased_flash_ranges.IsEmpty()) {
     // Assuming that writes and erasures are done in increasing addr order,
-    // because that is a requirement of the vFlashWrite command.  Therefore,
-    // we only need to look at the last range in the list for overlap.
+    // because that is a requirement of the vFlashWrite command.  Therefore, we
+    // only need to look at the last range in the list for overlap.
     const auto &last_range = *m_erased_flash_ranges.Back();
     if (range.GetRangeBase() < last_range.GetRangeEnd()) {
       auto overlap = last_range.GetRangeEnd() - range.GetRangeBase();
-      // overlap will be less than range.GetByteSize() or else HasErased() would
-      // have been true
+      // overlap will be less than range.GetByteSize() or else HasErased()
+      // would have been true
       range.SetByteSize(range.GetByteSize() - overlap);
       range.SetRangeBase(range.GetRangeBase() + overlap);
     }
@@ -3074,8 +3039,8 @@
 
   switch (supported) {
   case eLazyBoolCalculate:
-    // We should never be deallocating memory without allocating memory
-    // first so we should never get eLazyBoolCalculate
+    // We should never be deallocating memory without allocating memory first
+    // so we should never get eLazyBoolCalculate
     error.SetErrorString(
         "tried to deallocate memory without ever allocating memory");
     break;
@@ -3147,18 +3112,14 @@
   const size_t bp_op_size = GetSoftwareBreakpointTrapOpcode(bp_site);
 
   // SupportsGDBStoppointPacket() simply checks a boolean, indicating if this
-  // breakpoint type
-  // is supported by the remote stub. These are set to true by default, and
-  // later set to false
-  // only after we receive an unimplemented response when sending a breakpoint
-  // packet. This means
-  // initially that unless we were specifically instructed to use a hardware
-  // breakpoint, LLDB will
-  // attempt to set a software breakpoint. HardwareRequired() also queries a
-  // boolean variable which
-  // indicates if the user specifically asked for hardware breakpoints.  If true
-  // then we will
-  // skip over software breakpoints.
+  // breakpoint type is supported by the remote stub. These are set to true by
+  // default, and later set to false only after we receive an unimplemented
+  // response when sending a breakpoint packet. This means initially that
+  // unless we were specifically instructed to use a hardware breakpoint, LLDB
+  // will attempt to set a software breakpoint. HardwareRequired() also queries
+  // a boolean variable which indicates if the user specifically asked for
+  // hardware breakpoints.  If true then we will skip over software
+  // breakpoints.
   if (m_gdb_comm.SupportsGDBStoppointPacket(eBreakpointSoftware) &&
       (!bp_site->HardwareRequired())) {
     // Try to send off a software breakpoint packet ($Z0)
@@ -3171,19 +3132,14 @@
       return error;
     }
 
-    // SendGDBStoppointTypePacket() will return an error if it was unable to set
-    // this
-    // breakpoint. We need to differentiate between a error specific to placing
-    // this breakpoint
-    // or if we have learned that this breakpoint type is unsupported. To do
-    // this, we
-    // must test the support boolean for this breakpoint type to see if it now
-    // indicates that
-    // this breakpoint type is unsupported.  If they are still supported then we
-    // should return
+    // SendGDBStoppointTypePacket() will return an error if it was unable to
+    // set this breakpoint. We need to differentiate between a error specific
+    // to placing this breakpoint or if we have learned that this breakpoint
+    // type is unsupported. To do this, we must test the support boolean for
+    // this breakpoint type to see if it now indicates that this breakpoint
+    // type is unsupported.  If they are still supported then we should return
     // with the error code.  If they are now unsupported, then we would like to
-    // fall through
-    // and try another form of breakpoint.
+    // fall through and try another form of breakpoint.
     if (m_gdb_comm.SupportsGDBStoppointPacket(eBreakpointSoftware)) {
       if (error_no != UINT8_MAX)
         error.SetErrorStringWithFormat(
@@ -3194,21 +3150,18 @@
     }
 
     // We reach here when software breakpoints have been found to be
-    // unsupported. For future
-    // calls to set a breakpoint, we will not attempt to set a breakpoint with a
-    // type that is
-    // known not to be supported.
+    // unsupported. For future calls to set a breakpoint, we will not attempt
+    // to set a breakpoint with a type that is known not to be supported.
     if (log)
       log->Printf("Software breakpoints are unsupported");
 
     // So we will fall through and try a hardware breakpoint
   }
 
-  // The process of setting a hardware breakpoint is much the same as above.  We
-  // check the
-  // supported boolean for this breakpoint type, and if it is thought to be
-  // supported then we
-  // will try to set this breakpoint with a hardware breakpoint.
+  // The process of setting a hardware breakpoint is much the same as above.
+  // We check the supported boolean for this breakpoint type, and if it is
+  // thought to be supported then we will try to set this breakpoint with a
+  // hardware breakpoint.
   if (m_gdb_comm.SupportsGDBStoppointPacket(eBreakpointHardware)) {
     // Try to send off a hardware breakpoint packet ($Z1)
     uint8_t error_no = m_gdb_comm.SendGDBStoppointTypePacket(
@@ -3250,8 +3203,8 @@
     return error;
   }
 
-  // As a last resort we want to place a manual breakpoint. An instruction
-  // is placed into the process memory using memory write packets.
+  // As a last resort we want to place a manual breakpoint. An instruction is
+  // placed into the process memory using memory write packets.
   return EnableSoftwareBreakpoint(bp_site);
 }
 
@@ -3381,10 +3334,9 @@
         log->Printf("ProcessGDBRemote::DisableWatchpoint (watchID = %" PRIu64
                     ") addr = 0x%8.8" PRIx64 " -- SUCCESS (already disabled)",
                     watchID, (uint64_t)addr);
-      // See also 'class WatchpointSentry' within StopInfo.cpp.
-      // This disabling attempt might come from the user-supplied actions, we'll
-      // route it in order for
-      // the watchpoint object to intelligently process this action.
+      // See also 'class WatchpointSentry' within StopInfo.cpp. This disabling
+      // attempt might come from the user-supplied actions, we'll route it in
+      // order for the watchpoint object to intelligently process this action.
       wp->SetEnabled(false, notify);
       return error;
     }
@@ -3469,8 +3421,8 @@
     static FileSpec g_debugserver_file_spec;
 
     ProcessLaunchInfo debugserver_launch_info;
-    // Make debugserver run in its own session so signals generated by
-    // special terminal key sequences (^C) don't affect debugserver.
+    // Make debugserver run in its own session so signals generated by special
+    // terminal key sequences (^C) don't affect debugserver.
     debugserver_launch_info.SetLaunchInSeparateProcessGroup(true);
 
     const std::weak_ptr<ProcessGDBRemote> this_wp =
@@ -3510,8 +3462,8 @@
 
     if (m_debugserver_pid != LLDB_INVALID_PROCESS_ID) {
 #ifdef USE_SOCKETPAIR_FOR_LOCAL_CONNECTION
-      // Our process spawned correctly, we can now set our connection to use our
-      // end of the socket pair
+      // Our process spawned correctly, we can now set our connection to use
+      // our end of the socket pair
       cleanup_our.disable();
       m_gdb_comm.SetConnection(new ConnectionFileDescriptor(our_socket, true));
 #endif
@@ -3528,8 +3480,8 @@
     }
 
     if (m_gdb_comm.IsConnected()) {
-      // Finish the connection process by doing the handshake without connecting
-      // (send NULL URL)
+      // Finish the connection process by doing the handshake without
+      // connecting (send NULL URL)
       ConnectToDebugserver("");
     } else {
       error.SetErrorString("connection failed");
@@ -3544,8 +3496,8 @@
     int signo,      // Zero for no signal
     int exit_status // Exit value of process if signal is zero
     ) {
-  // "debugserver_pid" argument passed in is the process ID for
-  // debugserver that we are tracking...
+  // "debugserver_pid" argument passed in is the process ID for debugserver
+  // that we are tracking...
   Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PROCESS));
   const bool handled = true;
 
@@ -3561,12 +3513,12 @@
   if (!process_sp || process_sp->m_debugserver_pid != debugserver_pid)
     return handled;
 
-  // Sleep for a half a second to make sure our inferior process has
-  // time to set its exit status before we set it incorrectly when
-  // both the debugserver and the inferior process shut down.
+  // Sleep for a half a second to make sure our inferior process has time to
+  // set its exit status before we set it incorrectly when both the debugserver
+  // and the inferior process shut down.
   usleep(500000);
-  // If our process hasn't yet exited, debugserver might have died.
-  // If the process did exit, then we are reaping it.
+  // If our process hasn't yet exited, debugserver might have died. If the
+  // process did exit, then we are reaping it.
   const StateType state = process_sp->GetState();
 
   if (state != eStateInvalid && state != eStateUnloaded &&
@@ -3589,8 +3541,8 @@
 
     process_sp->SetExitStatus(-1, error_str);
   }
-  // Debugserver has exited we need to let our ProcessGDBRemote
-  // know that it no longer has a debugserver instance
+  // Debugserver has exited we need to let our ProcessGDBRemote know that it no
+  // longer has a debugserver instance
   process_sp->m_debugserver_pid = LLDB_INVALID_PROCESS_ID;
   return handled;
 }
@@ -3680,10 +3632,9 @@
   // check for more stop reasons
   HandleStopReplySequence();
 
-  // if the process is stopped then we need to fake a resume
-  // so that we can stop properly with the new break. This
-  // is possible due to SetPrivateState() broadcasting the
-  // state change as a side effect.
+  // if the process is stopped then we need to fake a resume so that we can
+  // stop properly with the new break. This is possible due to
+  // SetPrivateState() broadcasting the state change as a side effect.
   if (GetPrivateState() == lldb::StateType::eStateStopped) {
     SetPrivateState(lldb::StateType::eStateRunning);
   }
@@ -3756,12 +3707,11 @@
                       response);
 
               // We need to immediately clear the thread ID list so we are sure
-              // to get a valid list of threads.
-              // The thread ID list might be contained within the "response", or
-              // the stop reply packet that
+              // to get a valid list of threads. The thread ID list might be
+              // contained within the "response", or the stop reply packet that
               // caused the stop. So clear it now before we give the stop reply
-              // packet to the process
-              // using the process->SetLastStopPacket()...
+              // packet to the process using the
+              // process->SetLastStopPacket()...
               process->ClearThreadIDList();
 
               switch (stop_state) {
@@ -3798,8 +3748,7 @@
                 // Check to see if we were trying to attach and if we got back
                 // the "E87" error code from debugserver -- this indicates that
                 // the process is not debuggable.  Return a slightly more
-                // helpful
-                // error message about why the attach failed.
+                // helpful error message about why the attach failed.
                 if (::strstr(continue_cstr, "vAttach") != NULL &&
                     response.GetError() == 0x87) {
                   process->SetExitStatus(-1, "cannot attach to process due to "
@@ -3918,8 +3867,8 @@
   Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PROCESS));
   LLDB_LOG(log, "Check if need to update ignored signals");
 
-  // QPassSignals package is not supported by the server,
-  // there is no way we can ignore any signals on server side.
+  // QPassSignals package is not supported by the server, there is no way we
+  // can ignore any signals on server side.
   if (!m_gdb_comm.GetQPassSignalsSupported())
     return Status();
 
@@ -4043,9 +3992,9 @@
 
     // FIXME the final character of a JSON dictionary, '}', is the escape
     // character in gdb-remote binary mode.  lldb currently doesn't escape
-    // these characters in its packet output -- so we add the quoted version
-    // of the } character here manually in case we talk to a debugserver which
-    // un-escapes the characters at packet read time.
+    // these characters in its packet output -- so we add the quoted version of
+    // the } character here manually in case we talk to a debugserver which un-
+    // escapes the characters at packet read time.
     packet << (char)(0x7d ^ 0x20);
 
     StringExtractorGDBRemote response;
@@ -4115,9 +4064,9 @@
 
     // FIXME the final character of a JSON dictionary, '}', is the escape
     // character in gdb-remote binary mode.  lldb currently doesn't escape
-    // these characters in its packet output -- so we add the quoted version
-    // of the } character here manually in case we talk to a debugserver which
-    // un-escapes the characters at packet read time.
+    // these characters in its packet output -- so we add the quoted version of
+    // the } character here manually in case we talk to a debugserver which un-
+    // escapes the characters at packet read time.
     packet << (char)(0x7d ^ 0x20);
 
     StringExtractorGDBRemote response;
@@ -4148,9 +4097,9 @@
 
     // FIXME the final character of a JSON dictionary, '}', is the escape
     // character in gdb-remote binary mode.  lldb currently doesn't escape
-    // these characters in its packet output -- so we add the quoted version
-    // of the } character here manually in case we talk to a debugserver which
-    // un-escapes the characters at packet read time.
+    // these characters in its packet output -- so we add the quoted version of
+    // the } character here manually in case we talk to a debugserver which un-
+    // escapes the characters at packet read time.
     packet << (char)(0x7d ^ 0x20);
 
     StringExtractorGDBRemote response;
@@ -4175,14 +4124,14 @@
   return m_gdb_comm.ConfigureRemoteStructuredData(type_name, config_sp);
 }
 
-// Establish the largest memory read/write payloads we should use.
-// If the remote stub has a max packet size, stay under that size.
+// Establish the largest memory read/write payloads we should use. If the
+// remote stub has a max packet size, stay under that size.
 //
-// If the remote stub's max packet size is crazy large, use a
-// reasonable largeish default.
+// If the remote stub's max packet size is crazy large, use a reasonable
+// largeish default.
 //
-// If the remote stub doesn't advertise a max packet size, use a
-// conservative default.
+// If the remote stub doesn't advertise a max packet size, use a conservative
+// default.
 
 void ProcessGDBRemote::GetMaxMemorySize() {
   const uint64_t reasonable_largeish_default = 128 * 1024;
@@ -4194,15 +4143,15 @@
       // Save the stub's claimed maximum packet size
       m_remote_stub_max_memory_size = stub_max_size;
 
-      // Even if the stub says it can support ginormous packets,
-      // don't exceed our reasonable largeish default packet size.
+      // Even if the stub says it can support ginormous packets, don't exceed
+      // our reasonable largeish default packet size.
       if (stub_max_size > reasonable_largeish_default) {
         stub_max_size = reasonable_largeish_default;
       }
 
-      // Memory packet have other overheads too like Maddr,size:#NN
-      // Instead of calculating the bytes taken by size and addr every
-      // time, we take a maximum guess here.
+      // Memory packet have other overheads too like Maddr,size:#NN Instead of
+      // calculating the bytes taken by size and addr every time, we take a
+      // maximum guess here.
       if (stub_max_size > 70)
         stub_max_size -= 32 + 32 + 6;
       else {
@@ -4293,8 +4242,8 @@
                                         uint32_t &update) {
   if (m_gdb_comm.GetOSVersion(major, minor, update))
     return true;
-  // We failed to get the host OS version, defer to the base
-  // implementation to correctly invalidate the arguments.
+  // We failed to get the host OS version, defer to the base implementation to
+  // correctly invalidate the arguments.
   return Process::GetHostOSVersion(major, minor, update);
 }
 
@@ -4460,8 +4409,8 @@
         }
 
         // Only update the register set name if we didn't get a "reg_set"
+        // attribute. "set_name" will be empty if we didn't have a "reg_set"
         // attribute.
-        // "set_name" will be empty if we didn't have a "reg_set" attribute.
         if (!set_name && !gdb_group.empty())
           set_name.SetCString(gdb_group.c_str());
 
@@ -4488,8 +4437,8 @@
 
 } // namespace {}
 
-// query the target of gdb-remote for extended target information
-// return:  'true'  on success
+// query the target of gdb-remote for extended target information return:
+// 'true'  on success
 //          'false' on failure
 bool ProcessGDBRemote::GetGDBServerRegisterInfo(ArchSpec &arch_to_use) {
   // Make sure LLDB has an XML parser it can use first
@@ -4576,10 +4525,9 @@
       uint32_t cur_reg_num = 0;
       uint32_t reg_offset = 0;
 
-      // Don't use Process::GetABI, this code gets called from DidAttach, and in
-      // that context we haven't
-      // set the Target's architecture yet, so the ABI is also potentially
-      // incorrect.
+      // Don't use Process::GetABI, this code gets called from DidAttach, and
+      // in that context we haven't set the Target's architecture yet, so the
+      // ABI is also potentially incorrect.
       ABISP abi_to_use_sp = ABI::FindPlugin(shared_from_this(), arch_to_use);
       for (auto &feature_node : feature_nodes) {
         ParseRegisters(feature_node, target_info, this->m_register_info,
@@ -4920,8 +4868,8 @@
   // do anything
   Process::ModulesDidLoad(module_list);
 
-  // After loading shared libraries, we can ask our remote GDB server if
-  // it needs any symbols.
+  // After loading shared libraries, we can ask our remote GDB server if it
+  // needs any symbols.
   m_gdb_comm.ServeSymbolLookups(this);
 }
 
@@ -4979,8 +4927,8 @@
           has_used_usec = true;
           usec_value.getAsInteger(0, curr_used_usec);
         } else {
-          // We didn't find what we want, it is probably
-          // an older version. Bail out.
+          // We didn't find what we want, it is probably an older version. Bail
+          // out.
           profileDataExtractor.SetFilePos(input_file_pos);
         }
       }
@@ -5002,8 +4950,8 @@
             ((real_used_usec > 0) || (HasAssignedIndexIDToThread(thread_id)));
 
         if (good_first_time || good_subsequent_time) {
-          // We try to avoid doing too many index id reservation,
-          // resulting in fast increase of index ids.
+          // We try to avoid doing too many index id reservation, resulting in
+          // fast increase of index ids.
 
           output_stream << name << ":";
           int32_t index_id = AssignIndexIDToThread(thread_id);
@@ -5063,8 +5011,7 @@
     return StructuredData::ObjectSP();
   }
 
-  // This is an asynchronous JSON packet, destined for a
-  // StructuredDataPlugin.
+  // This is an asynchronous JSON packet, destined for a StructuredDataPlugin.
   StructuredData::ObjectSP json_sp = StructuredData::ParseJSON(packet);
   if (log) {
     if (json_sp) {
Index: lldb/trunk/source/Plugins/Process/gdb-remote/ThreadGDBRemote.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/gdb-remote/ThreadGDBRemote.cpp
+++ lldb/trunk/source/Plugins/Process/gdb-remote/ThreadGDBRemote.cpp
@@ -80,10 +80,9 @@
 
 const char *ThreadGDBRemote::GetQueueName() {
   // If our cached queue info is valid, then someone called
-  // ThreadGDBRemote::SetQueueInfo(...)
-  // with valid information that was gleaned from the stop reply packet. In this
-  // case we trust
-  // that the info is valid in m_dispatch_queue_name without refetching it
+  // ThreadGDBRemote::SetQueueInfo(...) with valid information that was gleaned
+  // from the stop reply packet. In this case we trust that the info is valid
+  // in m_dispatch_queue_name without refetching it
   if (CachedQueueInfoIsValid()) {
     if (m_dispatch_queue_name.empty())
       return nullptr;
@@ -115,10 +114,9 @@
 
 QueueKind ThreadGDBRemote::GetQueueKind() {
   // If our cached queue info is valid, then someone called
-  // ThreadGDBRemote::SetQueueInfo(...)
-  // with valid information that was gleaned from the stop reply packet. In this
-  // case we trust
-  // that the info is valid in m_dispatch_queue_name without refetching it
+  // ThreadGDBRemote::SetQueueInfo(...) with valid information that was gleaned
+  // from the stop reply packet. In this case we trust that the info is valid
+  // in m_dispatch_queue_name without refetching it
   if (CachedQueueInfoIsValid()) {
     return m_queue_kind;
   }
@@ -141,10 +139,9 @@
 
 queue_id_t ThreadGDBRemote::GetQueueID() {
   // If our cached queue info is valid, then someone called
-  // ThreadGDBRemote::SetQueueInfo(...)
-  // with valid information that was gleaned from the stop reply packet. In this
-  // case we trust
-  // that the info is valid in m_dispatch_queue_name without refetching it
+  // ThreadGDBRemote::SetQueueInfo(...) with valid information that was gleaned
+  // from the stop reply packet. In this case we trust that the info is valid
+  // in m_dispatch_queue_name without refetching it
   if (CachedQueueInfoIsValid())
     return m_queue_serial_number;
 
@@ -275,11 +272,11 @@
   // Invalidate all registers in our register context. We don't set "force" to
   // true because the stop reply packet might have had some register values
   // that were expedited and these will already be copied into the register
-  // context by the time this function gets called. The GDBRemoteRegisterContext
-  // class has been made smart enough to detect when it needs to invalidate
-  // which registers are valid by putting hooks in the register read and
-  // register supply functions where they check the process stop ID and do
-  // the right thing.
+  // context by the time this function gets called. The
+  // GDBRemoteRegisterContext class has been made smart enough to detect when
+  // it needs to invalidate which registers are valid by putting hooks in the
+  // register read and register supply functions where they check the process
+  // stop ID and do the right thing.
   const bool force = false;
   GetRegisterContext()->InvalidateIfNeeded(force);
 }
@@ -310,7 +307,8 @@
     if (process_sp) {
       ProcessGDBRemote *gdb_process =
           static_cast<ProcessGDBRemote *>(process_sp.get());
-      // read_all_registers_at_once will be true if 'p' packet is not supported.
+      // read_all_registers_at_once will be true if 'p' packet is not
+      // supported.
       bool read_all_registers_at_once =
           !gdb_process->GetGDBRemote().GetpPacketSupported(GetID());
       reg_ctx_sp.reset(new GDBRemoteRegisterContext(
Index: lldb/trunk/source/Plugins/Process/mach-core/ProcessMachCore.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/mach-core/ProcessMachCore.cpp
+++ lldb/trunk/source/Plugins/Process/mach-core/ProcessMachCore.cpp
@@ -91,11 +91,10 @@
 
   // For now we are just making sure the file exists for a given module
   if (!m_core_module_sp && m_core_file.Exists()) {
-    // Don't add the Target's architecture to the ModuleSpec - we may be working
-    // with a core file that doesn't have the correct cpusubtype in the header
-    // but we should still try to use it -
-    // ModuleSpecList::FindMatchingModuleSpec
-    // enforces a strict arch mach.
+    // Don't add the Target's architecture to the ModuleSpec - we may be
+    // working with a core file that doesn't have the correct cpusubtype in the
+    // header but we should still try to use it -
+    // ModuleSpecList::FindMatchingModuleSpec enforces a strict arch mach.
     ModuleSpec core_module_spec(m_core_file);
     Status error(ModuleList::GetSharedModule(core_module_spec, m_core_module_sp,
                                              NULL, NULL, NULL));
@@ -125,10 +124,10 @@
 //----------------------------------------------------------------------
 ProcessMachCore::~ProcessMachCore() {
   Clear();
-  // We need to call finalize on the process before destroying ourselves
-  // to make sure all of the broadcaster cleanup goes as planned. If we
-  // destruct this class, then Process::~Process() might have problems
-  // trying to fully destroy the broadcaster.
+  // We need to call finalize on the process before destroying ourselves to
+  // make sure all of the broadcaster cleanup goes as planned. If we destruct
+  // this class, then Process::~Process() might have problems trying to fully
+  // destroy the broadcaster.
   Finalize();
 }
 
@@ -162,11 +161,10 @@
   // header.magic, header.filetype);
   if (header.magic == llvm::MachO::MH_MAGIC ||
       header.magic == llvm::MachO::MH_MAGIC_64) {
-    // Check MH_EXECUTABLE to see if we can find the mach image
-    // that contains the shared library list. The dynamic loader
-    // (dyld) is what contains the list for user applications,
-    // and the mach kernel contains a global that has the list
-    // of kexts to load
+    // Check MH_EXECUTABLE to see if we can find the mach image that contains
+    // the shared library list. The dynamic loader (dyld) is what contains the
+    // list for user applications, and the mach kernel contains a global that
+    // has the list of kexts to load
     switch (header.filetype) {
     case llvm::MachO::MH_DYLINKER:
       // printf("0x%16.16" PRIx64 ": file_type = MH_DYLINKER\n", vaddr);
@@ -272,13 +270,10 @@
       } else {
         m_core_aranges.Append(range_entry);
       }
-      // Some core files don't fill in the permissions correctly. If that is the
-      // case
-      // assume read + execute so clients don't think the memory is not
-      // readable,
-      // or executable. The memory isn't writable since this plug-in doesn't
-      // implement
-      // DoWriteMemory.
+      // Some core files don't fill in the permissions correctly. If that is
+      // the case assume read + execute so clients don't think the memory is
+      // not readable, or executable. The memory isn't writable since this
+      // plug-in doesn't implement DoWriteMemory.
       uint32_t permissions = section->GetPermissions();
       if (permissions == 0)
         permissions = lldb::ePermissionsReadable | lldb::ePermissionsExecutable;
@@ -309,8 +304,8 @@
   }
   
   // This checks for the presence of an LC_IDENT string in a core file;
-  // LC_IDENT is very obsolete and should not be used in new code, but
-  // if the load command is present, let's use the contents.
+  // LC_IDENT is very obsolete and should not be used in new code, but if the
+  // load command is present, let's use the contents.
   std::string corefile_identifier = core_objfile->GetIdentifierString();
   if (found_main_binary_definitively == false 
       && corefile_identifier.find("Darwin Kernel") != std::string::npos) {
@@ -342,16 +337,12 @@
   if (found_main_binary_definitively == false
       && (m_dyld_addr == LLDB_INVALID_ADDRESS
           || m_mach_kernel_addr == LLDB_INVALID_ADDRESS)) {
-    // We need to locate the main executable in the memory ranges
-    // we have in the core file.  We need to search for both a user-process dyld
-    // binary
+    // We need to locate the main executable in the memory ranges we have in
+    // the core file.  We need to search for both a user-process dyld binary
     // and a kernel binary in memory; we must look at all the pages in the
-    // binary so
-    // we don't miss one or the other.  Step through all memory segments
-    // searching for
-    // a kernel binary and for a user process dyld -- we'll decide which to
-    // prefer
-    // later if both are present.
+    // binary so we don't miss one or the other.  Step through all memory
+    // segments searching for a kernel binary and for a user process dyld --
+    // we'll decide which to prefer later if both are present.
 
     const size_t num_core_aranges = m_core_aranges.GetSize();
     for (size_t i = 0; i < num_core_aranges; ++i) {
@@ -369,13 +360,10 @@
   if (found_main_binary_definitively == false 
        && m_mach_kernel_addr != LLDB_INVALID_ADDRESS) {
     // In the case of multiple kernel images found in the core file via
-    // exhaustive
-    // search, we may not pick the correct one.  See if the
-    // DynamicLoaderDarwinKernel's
-    // search heuristics might identify the correct one.
-    // Most of the time, I expect the address from SearchForDarwinKernel() will
-    // be the
-    // same as the address we found via exhaustive search.
+    // exhaustive search, we may not pick the correct one.  See if the
+    // DynamicLoaderDarwinKernel's search heuristics might identify the correct
+    // one. Most of the time, I expect the address from SearchForDarwinKernel()
+    // will be the same as the address we found via exhaustive search.
 
     if (GetTarget().GetArchitecture().IsValid() == false &&
         m_core_module_sp.get()) {
@@ -383,13 +371,11 @@
     }
 
     // SearchForDarwinKernel will end up calling back into this this class in
-    // the GetImageInfoAddress
-    // method which will give it the m_mach_kernel_addr/m_dyld_addr it already
-    // has.  Save that aside
-    // and set m_mach_kernel_addr/m_dyld_addr to an invalid address temporarily
-    // so
-    // DynamicLoaderDarwinKernel does a real search for the kernel using its own
-    // heuristics.
+    // the GetImageInfoAddress method which will give it the
+    // m_mach_kernel_addr/m_dyld_addr it already has.  Save that aside and set
+    // m_mach_kernel_addr/m_dyld_addr to an invalid address temporarily so
+    // DynamicLoaderDarwinKernel does a real search for the kernel using its
+    // own heuristics.
 
     addr_t saved_mach_kernel_addr = m_mach_kernel_addr;
     addr_t saved_user_dyld_addr = m_dyld_addr;
@@ -410,8 +396,8 @@
     }
   }
 
-  // If we found both a user-process dyld and a kernel binary, we need to decide
-  // which to prefer.
+  // If we found both a user-process dyld and a kernel binary, we need to
+  // decide which to prefer.
   if (GetCorefilePreference() == eKernelCorefile) {
     if (m_mach_kernel_addr != LLDB_INVALID_ADDRESS) {
       if (log)
@@ -444,18 +430,13 @@
 
   if (m_dyld_plugin_name != DynamicLoaderMacOSXDYLD::GetPluginNameStatic()) {
     // For non-user process core files, the permissions on the core file
-    // segments are usually
-    // meaningless, they may be just "read", because we're dealing with kernel
-    // coredumps or
-    // early startup coredumps and the dumper is grabbing pages of memory
-    // without knowing
-    // what they are.  If they aren't marked as "exeuctable", that can break the
-    // unwinder
-    // which will check a pc value to see if it is in an executable segment and
-    // stop the
+    // segments are usually meaningless, they may be just "read", because we're
+    // dealing with kernel coredumps or early startup coredumps and the dumper
+    // is grabbing pages of memory without knowing what they are.  If they
+    // aren't marked as "exeuctable", that can break the unwinder which will
+    // check a pc value to see if it is in an executable segment and stop the
     // backtrace early if it is not ("executable" and "unknown" would both be
-    // fine, but
-    // "not executable" will break the unwinder).
+    // fine, but "not executable" will break the unwinder).
     size_t core_range_infos_size = m_core_range_infos.GetSize();
     for (size_t i = 0; i < core_range_infos_size; i++) {
       VMRangeToPermissions::Entry *ent =
@@ -464,8 +445,8 @@
     }
   }
 
-  // Even if the architecture is set in the target, we need to override
-  // it to match the core file which is always single arch.
+  // Even if the architecture is set in the target, we need to override it to
+  // match the core file which is always single arch.
   ArchSpec arch(m_core_module_sp->GetArchitecture());
   if (arch.GetCore() == ArchSpec::eCore_x86_32_i486) {
     arch = Platform::GetAugmentedArchSpec(GetTarget().GetPlatform().get(), "i386");
@@ -488,8 +469,7 @@
                                        ThreadList &new_thread_list) {
   if (old_thread_list.GetSize(false) == 0) {
     // Make up the thread the first time this is called so we can setup our one
-    // and only
-    // core thread state.
+    // and only core thread state.
     ObjectFile *core_objfile = m_core_module_sp->GetObjectFile();
 
     if (core_objfile) {
@@ -508,8 +488,8 @@
 }
 
 void ProcessMachCore::RefreshStateAfterStop() {
-  // Let all threads recover from stopping and do any clean up based
-  // on the previous thread state (if any).
+  // Let all threads recover from stopping and do any clean up based on the
+  // previous thread state (if any).
   m_thread_list.RefreshStateAfterStop();
   // SetThreadStopInfo (m_last_stop_packet);
 }
@@ -529,8 +509,8 @@
 //------------------------------------------------------------------
 size_t ProcessMachCore::ReadMemory(addr_t addr, void *buf, size_t size,
                                    Status &error) {
-  // Don't allow the caching that lldb_private::Process::ReadMemory does
-  // since in core files we have it all cached our our core file anyway.
+  // Don't allow the caching that lldb_private::Process::ReadMemory does since
+  // in core files we have it all cached our our core file anyway.
   return DoReadMemory(addr, buf, size, error);
 }
 
@@ -546,19 +526,17 @@
     //            Address    Size       File off   File size
     //            ---------- ---------- ---------- ----------
     // LC_SEGMENT 0x000f6000 0x00001000 0x1d509ee8 0x00001000 --- ---   0
-    // 0x00000000 __TEXT
-    // LC_SEGMENT 0x0f600000 0x00100000 0x1d50aee8 0x00100000 --- ---   0
-    // 0x00000000 __TEXT
-    // LC_SEGMENT 0x000f7000 0x00001000 0x1d60aee8 0x00001000 --- ---   0
-    // 0x00000000 __TEXT
+    // 0x00000000 __TEXT LC_SEGMENT 0x0f600000 0x00100000 0x1d50aee8 0x00100000
+    // --- ---   0 0x00000000 __TEXT LC_SEGMENT 0x000f7000 0x00001000
+    // 0x1d60aee8 0x00001000 --- ---   0 0x00000000 __TEXT
     //
     // Any if the user executes the following command:
     //
     // (lldb) mem read 0xf6ff0
     //
-    // We would attempt to read 32 bytes from 0xf6ff0 but would only
-    // get 16 unless we loop through consecutive memory ranges that are
-    // contiguous in the address space, but not in the file data.
+    // We would attempt to read 32 bytes from 0xf6ff0 but would only get 16
+    // unless we loop through consecutive memory ranges that are contiguous in
+    // the address space, but not in the file data.
     //----------------------------------------------------------------------
     while (bytes_read < size) {
       const addr_t curr_addr = addr + bytes_read;
@@ -641,8 +619,8 @@
 }
 
 addr_t ProcessMachCore::GetImageInfoAddress() {
-  // If we found both a user-process dyld and a kernel binary, we need to decide
-  // which to prefer.
+  // If we found both a user-process dyld and a kernel binary, we need to
+  // decide which to prefer.
   if (GetCorefilePreference() == eKernelCorefile) {
     if (m_mach_kernel_addr != LLDB_INVALID_ADDRESS) {
       return m_mach_kernel_addr;
Index: lldb/trunk/source/Plugins/Process/mach-core/ThreadMachCore.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/mach-core/ThreadMachCore.cpp
+++ lldb/trunk/source/Plugins/Process/mach-core/ThreadMachCore.cpp
@@ -54,8 +54,8 @@
   // context by the time this function gets called. The KDPRegisterContext
   // class has been made smart enough to detect when it needs to invalidate
   // which registers are valid by putting hooks in the register read and
-  // register supply functions where they check the process stop ID and do
-  // the right thing.
+  // register supply functions where they check the process stop ID and do the
+  // right thing.
   const bool force = false;
   GetRegisterContext()->InvalidateIfNeeded(force);
 }
Index: lldb/trunk/source/Plugins/Process/minidump/MinidumpParser.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/minidump/MinidumpParser.cpp
+++ lldb/trunk/source/Plugins/Process/minidump/MinidumpParser.cpp
@@ -115,12 +115,12 @@
 
 llvm::ArrayRef<uint8_t>
 MinidumpParser::GetThreadContextWow64(const MinidumpThread &td) {
-  // On Windows, a 32-bit process can run on a 64-bit machine under
-  // WOW64. If the minidump was captured with a 64-bit debugger, then
-  // the CONTEXT we just grabbed from the mini_dump_thread is the one
-  // for the 64-bit "native" process rather than the 32-bit "guest"
-  // process we care about.  In this case, we can get the 32-bit CONTEXT
-  // from the TEB (Thread Environment Block) of the 64-bit process.
+  // On Windows, a 32-bit process can run on a 64-bit machine under WOW64. If
+  // the minidump was captured with a 64-bit debugger, then the CONTEXT we just
+  // grabbed from the mini_dump_thread is the one for the 64-bit "native"
+  // process rather than the 32-bit "guest" process we care about.  In this
+  // case, we can get the 32-bit CONTEXT from the TEB (Thread Environment
+  // Block) of the 64-bit process.
   auto teb_mem = GetMemory(td.teb, sizeof(TEB64));
   if (teb_mem.empty())
     return {};
@@ -130,9 +130,9 @@
   if (error.Fail())
     return {};
 
-  // Slot 1 of the thread-local storage in the 64-bit TEB points to a
-  // structure that includes the 32-bit CONTEXT (after a ULONG).
-  // See:  https://msdn.microsoft.com/en-us/library/ms681670.aspx
+  // Slot 1 of the thread-local storage in the 64-bit TEB points to a structure
+  // that includes the 32-bit CONTEXT (after a ULONG). See:
+  // https://msdn.microsoft.com/en-us/library/ms681670.aspx
   auto context =
       GetMemory(wow64teb->tls_slots[1] + 4, sizeof(MinidumpContext_x86_32));
   if (context.size() < sizeof(MinidumpContext_x86_32))
@@ -334,10 +334,10 @@
     }
   }
 
-  // Some Minidumps have a Memory64ListStream that captures all the heap
-  // memory (full-memory Minidumps).  We can't exactly use the same loop as
-  // above, because the Minidump uses slightly different data structures to
-  // describe those
+  // Some Minidumps have a Memory64ListStream that captures all the heap memory
+  // (full-memory Minidumps).  We can't exactly use the same loop as above,
+  // because the Minidump uses slightly different data structures to describe
+  // those
 
   if (!data64.empty()) {
     llvm::ArrayRef<MinidumpMemoryDescriptor64> memory64_list;
@@ -377,8 +377,8 @@
     return {};
 
   // There's at least some overlap between the beginning of the desired range
-  // (addr) and the current range.  Figure out where the overlap begins and
-  // how much overlap there is.
+  // (addr) and the current range.  Figure out where the overlap begins and how
+  // much overlap there is.
 
   const size_t offset = addr - range->start;
 
Index: lldb/trunk/source/Plugins/Process/minidump/MinidumpTypes.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/minidump/MinidumpTypes.cpp
+++ lldb/trunk/source/Plugins/Process/minidump/MinidumpTypes.cpp
@@ -55,10 +55,9 @@
     return llvm::None;
 
   auto source_start = reinterpret_cast<const llvm::UTF16 *>(data.data());
-  // source_length is the length of the string in bytes
-  // we need the length of the string in UTF-16 characters/code points (16 bits
-  // per char)
-  // that's why it's divided by 2
+  // source_length is the length of the string in bytes we need the length of
+  // the string in UTF-16 characters/code points (16 bits per char) that's why
+  // it's divided by 2
   const auto source_end = source_start + source_length / 2;
   // resize to worst case length
   result.resize(UNI_MAX_UTF8_BYTES_PER_CODE_POINT * source_length / 2);
Index: lldb/trunk/source/Plugins/Process/minidump/ProcessMinidump.cpp
===================================================================
--- lldb/trunk/source/Plugins/Process/minidump/ProcessMinidump.cpp
+++ lldb/trunk/source/Plugins/Process/minidump/ProcessMinidump.cpp
@@ -49,8 +49,8 @@
   PlaceholderModule(const FileSpec &file_spec, const ArchSpec &arch) :
     Module(file_spec, arch) {}
 
-  // Creates a synthetic module section covering the whole module image
-  // (and sets the section load address as well)
+  // Creates a synthetic module section covering the whole module image (and
+  // sets the section load address as well)
   void CreateImageSection(const MinidumpModule *module, Target& target) {
     const ConstString section_name(".module_image");
     lldb::SectionSP section_sp(new Section(
@@ -137,10 +137,10 @@
 
 ProcessMinidump::~ProcessMinidump() {
   Clear();
-  // We need to call finalize on the process before destroying ourselves
-  // to make sure all of the broadcaster cleanup goes as planned. If we
-  // destruct this class, then Process::~Process() might have problems
-  // trying to fully destroy the broadcaster.
+  // We need to call finalize on the process before destroying ourselves to
+  // make sure all of the broadcaster cleanup goes as planned. If we destruct
+  // this class, then Process::~Process() might have problems trying to fully
+  // destroy the broadcaster.
   Finalize();
 }
 
@@ -230,8 +230,8 @@
 
 size_t ProcessMinidump::ReadMemory(lldb::addr_t addr, void *buf, size_t size,
                                    Status &error) {
-  // Don't allow the caching that lldb_private::Process::ReadMemory does
-  // since we have it all cached in our dump file anyway.
+  // Don't allow the caching that lldb_private::Process::ReadMemory does since
+  // we have it all cached in our dump file anyway.
   return DoReadMemory(addr, buf, size, error);
 }
 
@@ -327,9 +327,9 @@
     Status error;
     lldb::ModuleSP module_sp = GetTarget().GetSharedModule(module_spec, &error);
     if (!module_sp || error.Fail()) {
-      // We failed to locate a matching local object file. Fortunately,
-      // the minidump format encodes enough information about each module's
-      // memory range to allow us to create placeholder modules.
+      // We failed to locate a matching local object file. Fortunately, the
+      // minidump format encodes enough information about each module's memory
+      // range to allow us to create placeholder modules.
       //
       // This enables most LLDB functionality involving address-to-module
       // translations (ex. identifing the module for a stack frame PC) and
Index: lldb/trunk/source/Plugins/ScriptInterpreter/Python/PythonDataObjects.cpp
===================================================================
--- lldb/trunk/source/Plugins/ScriptInterpreter/Python/PythonDataObjects.cpp
+++ lldb/trunk/source/Plugins/ScriptInterpreter/Python/PythonDataObjects.cpp
@@ -123,21 +123,20 @@
 }
 
 PythonObject PythonObject::ResolveName(llvm::StringRef name) const {
-  // Resolve the name in the context of the specified object.  If,
-  // for example, `this` refers to a PyModule, then this will look for
-  // `name` in this module.  If `this` refers to a PyType, then it will
-  // resolve `name` as an attribute of that type.  If `this` refers to
-  // an instance of an object, then it will resolve `name` as the value
-  // of the specified field.
+  // Resolve the name in the context of the specified object.  If, for example,
+  // `this` refers to a PyModule, then this will look for `name` in this
+  // module.  If `this` refers to a PyType, then it will resolve `name` as an
+  // attribute of that type.  If `this` refers to an instance of an object,
+  // then it will resolve `name` as the value of the specified field.
   //
   // This function handles dotted names so that, for example, if `m_py_obj`
-  // refers to the `sys` module, and `name` == "path.append", then it
-  // will find the function `sys.path.append`.
+  // refers to the `sys` module, and `name` == "path.append", then it will find
+  // the function `sys.path.append`.
 
   size_t dot_pos = name.find_first_of('.');
   if (dot_pos == llvm::StringRef::npos) {
-    // No dots in the name, we should be able to find the value immediately
-    // as an attribute of `m_py_obj`.
+    // No dots in the name, we should be able to find the value immediately as
+    // an attribute of `m_py_obj`.
     return GetAttributeValue(name);
   }
 
@@ -230,8 +229,8 @@
 }
 
 void PythonBytes::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonBytes::Check(py_obj)) {
@@ -240,8 +239,7 @@
   }
 
   // Calling PythonObject::Reset(const PythonObject&) will lead to stack
-  // overflow since it calls
-  // back into the virtual implementation.
+  // overflow since it calls back into the virtual implementation.
   PythonObject::Reset(PyRefType::Borrowed, result.get());
 }
 
@@ -303,8 +301,8 @@
 }
 
 void PythonByteArray::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonByteArray::Check(py_obj)) {
@@ -313,8 +311,7 @@
   }
 
   // Calling PythonObject::Reset(const PythonObject&) will lead to stack
-  // overflow since it calls
-  // back into the virtual implementation.
+  // overflow since it calls back into the virtual implementation.
   PythonObject::Reset(PyRefType::Borrowed, result.get());
 }
 
@@ -378,8 +375,8 @@
 }
 
 void PythonString::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonString::Check(py_obj)) {
@@ -394,8 +391,7 @@
     result.Reset(PyRefType::Owned, PyUnicode_AsUTF8String(result.get()));
 #endif
   // Calling PythonObject::Reset(const PythonObject&) will lead to stack
-  // overflow since it calls
-  // back into the virtual implementation.
+  // overflow since it calls back into the virtual implementation.
   PythonObject::Reset(PyRefType::Borrowed, result.get());
 }
 
@@ -466,8 +462,8 @@
     return false;
 
 #if PY_MAJOR_VERSION >= 3
-  // Python 3 does not have PyInt_Check.  There is only one type of
-  // integral value, long.
+  // Python 3 does not have PyInt_Check.  There is only one type of integral
+  // value, long.
   return PyLong_Check(py_obj);
 #else
   return PyLong_Check(py_obj) || PyInt_Check(py_obj);
@@ -475,8 +471,8 @@
 }
 
 void PythonInteger::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonInteger::Check(py_obj)) {
@@ -485,13 +481,13 @@
   }
 
 #if PY_MAJOR_VERSION < 3
-  // Always store this as a PyLong, which makes interoperability between
-  // Python 2.x and Python 3.x easier.  This is only necessary in 2.x,
-  // since 3.x doesn't even have a PyInt.
+  // Always store this as a PyLong, which makes interoperability between Python
+  // 2.x and Python 3.x easier.  This is only necessary in 2.x, since 3.x
+  // doesn't even have a PyInt.
   if (PyInt_Check(py_obj)) {
     // Since we converted the original object to a different type, the new
-    // object is an owned object regardless of the ownership semantics requested
-    // by the user.
+    // object is an owned object regardless of the ownership semantics
+    // requested by the user.
     result.Reset(PyRefType::Owned, PyLong_FromLongLong(PyInt_AsLong(py_obj)));
   }
 #endif
@@ -500,8 +496,7 @@
          "Couldn't get a PyLong from this PyObject");
 
   // Calling PythonObject::Reset(const PythonObject&) will lead to stack
-  // overflow since it calls
-  // back into the virtual implementation.
+  // overflow since it calls back into the virtual implementation.
   PythonObject::Reset(PyRefType::Borrowed, result.get());
 }
 
@@ -513,10 +508,9 @@
     int overflow = 0;
     int64_t result = PyLong_AsLongLongAndOverflow(m_py_obj, &overflow);
     if (overflow != 0) {
-      // We got an integer that overflows, like 18446744072853913392L
-      // we can't use PyLong_AsLongLong() as it will return
-      // 0xffffffffffffffff. If we use the unsigned long long
-      // it will work as expected.
+      // We got an integer that overflows, like 18446744072853913392L we can't
+      // use PyLong_AsLongLong() as it will return 0xffffffffffffffff. If we
+      // use the unsigned long long it will work as expected.
       const uint64_t uval = PyLong_AsUnsignedLongLong(m_py_obj);
       result = static_cast<int64_t>(uval);
     }
@@ -563,8 +557,8 @@
 }
 
 void PythonList::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonList::Check(py_obj)) {
@@ -573,8 +567,7 @@
   }
 
   // Calling PythonObject::Reset(const PythonObject&) will lead to stack
-  // overflow since it calls
-  // back into the virtual implementation.
+  // overflow since it calls back into the virtual implementation.
   PythonObject::Reset(PyRefType::Borrowed, result.get());
 }
 
@@ -668,8 +661,8 @@
 }
 
 void PythonTuple::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonTuple::Check(py_obj)) {
@@ -678,8 +671,7 @@
   }
 
   // Calling PythonObject::Reset(const PythonObject&) will lead to stack
-  // overflow since it calls
-  // back into the virtual implementation.
+  // overflow since it calls back into the virtual implementation.
   PythonObject::Reset(PyRefType::Borrowed, result.get());
 }
 
@@ -741,8 +733,8 @@
 }
 
 void PythonDictionary::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonDictionary::Check(py_obj)) {
@@ -751,8 +743,7 @@
   }
 
   // Calling PythonObject::Reset(const PythonObject&) will lead to stack
-  // overflow since it calls
-  // back into the virtual implementation.
+  // overflow since it calls back into the virtual implementation.
   PythonObject::Reset(PyRefType::Borrowed, result.get());
 }
 
@@ -833,8 +824,8 @@
 }
 
 void PythonModule::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonModule::Check(py_obj)) {
@@ -843,8 +834,7 @@
   }
 
   // Calling PythonObject::Reset(const PythonObject&) will lead to stack
-  // overflow since it calls
-  // back into the virtual implementation.
+  // overflow since it calls back into the virtual implementation.
   PythonObject::Reset(PyRefType::Borrowed, result.get());
 }
 
@@ -871,8 +861,8 @@
 }
 
 void PythonCallable::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonCallable::Check(py_obj)) {
@@ -881,8 +871,7 @@
   }
 
   // Calling PythonObject::Reset(const PythonObject&) will lead to stack
-  // overflow since it calls
-  // back into the virtual implementation.
+  // overflow since it calls back into the virtual implementation.
   PythonObject::Reset(PyRefType::Borrowed, result.get());
 }
 
@@ -963,9 +952,9 @@
 #else
   // In Python 3, there is no `PyFile_Check`, and in fact PyFile is not even a
   // first-class object type anymore.  `PyFile_FromFd` is just a thin wrapper
-  // over `io.open()`, which returns some object derived from `io.IOBase`.
-  // As a result, the only way to detect a file in Python 3 is to check whether
-  // it inherits from `io.IOBase`.  Since it is possible for non-files to also
+  // over `io.open()`, which returns some object derived from `io.IOBase`. As a
+  // result, the only way to detect a file in Python 3 is to check whether it
+  // inherits from `io.IOBase`.  Since it is possible for non-files to also
   // inherit from `io.IOBase`, we additionally verify that it has the `fileno`
   // attribute, which should guarantee that it is backed by the file system.
   PythonObject io_module(PyRefType::Owned, PyImport_ImportModule("io"));
@@ -985,8 +974,8 @@
 }
 
 void PythonFile::Reset(PyRefType type, PyObject *py_obj) {
-  // Grab the desired reference type so that if we end up rejecting
-  // `py_obj` it still gets decremented if necessary.
+  // Grab the desired reference type so that if we end up rejecting `py_obj` it
+  // still gets decremented if necessary.
   PythonObject result(type, py_obj);
 
   if (!PythonFile::Check(py_obj)) {
Index: lldb/trunk/source/Plugins/ScriptInterpreter/Python/PythonExceptionState.cpp
===================================================================
--- lldb/trunk/source/Plugins/ScriptInterpreter/Python/PythonExceptionState.cpp
+++ lldb/trunk/source/Plugins/ScriptInterpreter/Python/PythonExceptionState.cpp
@@ -30,9 +30,9 @@
 }
 
 void PythonExceptionState::Acquire(bool restore_on_exit) {
-  // If a state is already acquired, the user needs to decide whether they
-  // want to discard or restore it.  Don't allow the potential silent
-  // loss of a valid state.
+  // If a state is already acquired, the user needs to decide whether they want
+  // to discard or restore it.  Don't allow the potential silent loss of a
+  // valid state.
   assert(!IsError());
 
   if (!HasErrorOccurred())
@@ -45,8 +45,7 @@
   // PyErr_Fetch clears the error flag.
   assert(!HasErrorOccurred());
 
-  // Ownership of the objects returned by `PyErr_Fetch` is transferred
-  // to us.
+  // Ownership of the objects returned by `PyErr_Fetch` is transferred to us.
   m_type.Reset(PyRefType::Owned, py_type);
   m_value.Reset(PyRefType::Owned, py_value);
   m_traceback.Reset(PyRefType::Owned, py_traceback);
@@ -56,14 +55,14 @@
 void PythonExceptionState::Restore() {
   if (m_type.IsValid()) {
     // The documentation for PyErr_Restore says "Do not pass a null type and
-    // non-null value or traceback.  So only restore if type was non-null
-    // to begin with.  In this case we're passing ownership back to Python
-    // so release them all.
+    // non-null value or traceback.  So only restore if type was non-null to
+    // begin with.  In this case we're passing ownership back to Python so
+    // release them all.
     PyErr_Restore(m_type.release(), m_value.release(), m_traceback.release());
   }
 
-  // After we restore, we should not hold onto the exception state.  Demand that
-  // it be re-acquired.
+  // After we restore, we should not hold onto the exception state.  Demand
+  // that it be re-acquired.
   Discard();
 }
 
@@ -100,10 +99,10 @@
   if (!IsError())
     return std::string();
 
-  // It's possible that ReadPythonBacktrace generated another exception.
-  // If this happens we have to clear the exception, because otherwise
-  // PyObject_Str() will assert below.  That's why we needed to do the
-  // save / restore at the beginning of this function.
+  // It's possible that ReadPythonBacktrace generated another exception. If
+  // this happens we have to clear the exception, because otherwise
+  // PyObject_Str() will assert below.  That's why we needed to do the save /
+  // restore at the beginning of this function.
   PythonExceptionState bt_error_state(false);
 
   std::string error_string;
@@ -114,8 +113,8 @@
     // If we were able to read the backtrace, just append it.
     error_stream << backtrace << "\n";
   } else {
-    // Otherwise, append some information about why we were unable to
-    // obtain the backtrace.
+    // Otherwise, append some information about why we were unable to obtain
+    // the backtrace.
     PythonString bt_error = bt_error_state.GetValue().Str();
     error_stream << "An error occurred while retrieving the backtrace: "
                  << bt_error.GetString() << "\n";
Index: lldb/trunk/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp
===================================================================
--- lldb/trunk/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp
+++ lldb/trunk/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp
@@ -112,13 +112,12 @@
 
 namespace {
 
-// Initializing Python is not a straightforward process.  We cannot control what
-// external code may have done before getting to this point in LLDB, including
-// potentially having already initialized Python, so we need to do a lot of work
-// to ensure that the existing state of the system is maintained across our
-// initialization.  We do this by using an RAII pattern where we save off
-// initial
-// state at the beginning, and restore it at the end
+// Initializing Python is not a straightforward process.  We cannot control
+// what external code may have done before getting to this point in LLDB,
+// including potentially having already initialized Python, so we need to do a
+// lot of work to ensure that the existing state of the system is maintained
+// across our initialization.  We do this by using an RAII pattern where we
+// save off initial state at the beginning, and restore it at the end
 struct InitializePythonRAII {
 public:
   InitializePythonRAII()
@@ -210,12 +209,11 @@
   LLDB_LOGV(log, "Ensured PyGILState. Previous state = {0}locked",
             m_GILState == PyGILState_UNLOCKED ? "un" : "");
 
-  // we need to save the thread state when we first start the command
-  // because we might decide to interrupt it while some action is taking
-  // place outside of Python (e.g. printing to screen, waiting for the network,
-  // ...)
-  // in that case, _PyThreadState_Current will be NULL - and we would be unable
-  // to set the asynchronous exception - not a desirable situation
+  // we need to save the thread state when we first start the command because
+  // we might decide to interrupt it while some action is taking place outside
+  // of Python (e.g. printing to screen, waiting for the network, ...) in that
+  // case, _PyThreadState_Current will be NULL - and we would be unable to set
+  // the asynchronous exception - not a desirable situation
   m_python_interpreter->SetThreadState(PyThreadState_Get());
   m_python_interpreter->IncrementLockCount();
   return true;
@@ -281,17 +279,16 @@
   PyRun_SimpleString(run_string.GetData());
 
   // Reloading modules requires a different syntax in Python 2 and Python 3.
-  // This provides
-  // a consistent syntax no matter what version of Python.
+  // This provides a consistent syntax no matter what version of Python.
   run_string.Clear();
   run_string.Printf("run_one_line (%s, 'from six.moves import reload_module')",
                     m_dictionary_name.c_str());
   PyRun_SimpleString(run_string.GetData());
 
   // WARNING: temporary code that loads Cocoa formatters - this should be done
-  // on a per-platform basis rather than loading the whole set
-  // and letting the individual formatter classes exploit APIs to check whether
-  // they can/cannot do their task
+  // on a per-platform basis rather than loading the whole set and letting the
+  // individual formatter classes exploit APIs to check whether they can/cannot
+  // do their task
   run_string.Clear();
   run_string.Printf(
       "run_one_line (%s, 'import lldb.formatters, lldb.formatters.cpp, pydoc')",
@@ -314,13 +311,11 @@
 }
 
 ScriptInterpreterPython::~ScriptInterpreterPython() {
-  // the session dictionary may hold objects with complex state
-  // which means that they may need to be torn down with some level of smarts
-  // and that, in turn, requires a valid thread state
-  // force Python to procure itself such a thread state, nuke the session
-  // dictionary
-  // and then release it for others to use and proceed with the rest of the
-  // shutdown
+  // the session dictionary may hold objects with complex state which means
+  // that they may need to be torn down with some level of smarts and that, in
+  // turn, requires a valid thread state force Python to procure itself such a
+  // thread state, nuke the session dictionary and then release it for others
+  // to use and proceed with the rest of the shutdown
   auto gil_state = PyGILState_Ensure();
   m_session_dict.Reset();
   PyGILState_Release(gil_state);
@@ -452,16 +447,16 @@
 void ScriptInterpreterPython::SaveTerminalState(int fd) {
   // Python mucks with the terminal state of STDIN. If we can possibly avoid
   // this by setting the file handles up correctly prior to entering the
-  // interpreter we should. For now we save and restore the terminal state
-  // on the input file handle.
+  // interpreter we should. For now we save and restore the terminal state on
+  // the input file handle.
   m_terminal_state.Save(fd, false);
 }
 
 void ScriptInterpreterPython::RestoreTerminalState() {
   // Python mucks with the terminal state of STDIN. If we can possibly avoid
   // this by setting the file handles up correctly prior to entering the
-  // interpreter we should. For now we save and restore the terminal state
-  // on the input file handle.
+  // interpreter we should. For now we save and restore the terminal state on
+  // the input file handle.
   m_terminal_state.Restore();
 }
 
@@ -470,14 +465,11 @@
   if (log)
     log->PutCString("ScriptInterpreterPython::LeaveSession()");
 
-  // checking that we have a valid thread state - since we use our own threading
-  // and locking
-  // in some (rare) cases during cleanup Python may end up believing we have no
-  // thread state
-  // and PyImport_AddModule will crash if that is the case - since that seems to
-  // only happen
-  // when destroying the SBDebugger, we can make do without clearing up stdout
-  // and stderr
+  // checking that we have a valid thread state - since we use our own
+  // threading and locking in some (rare) cases during cleanup Python may end
+  // up believing we have no thread state and PyImport_AddModule will crash if
+  // that is the case - since that seems to only happen when destroying the
+  // SBDebugger, we can make do without clearing up stdout and stderr
 
   // rdar://problem/11292882
   // When the current thread state is NULL, PyThreadState_Get() issues a fatal
@@ -526,8 +518,7 @@
 bool ScriptInterpreterPython::EnterSession(uint16_t on_entry_flags, FILE *in,
                                            FILE *out, FILE *err) {
   // If we have already entered the session, without having officially 'left'
-  // it, then there is no need to
-  // 'enter' it again.
+  // it, then there is no need to 'enter' it again.
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_SCRIPT));
   if (m_session_is_active) {
     if (log)
@@ -560,8 +551,8 @@
     run_string.PutCString("; lldb.frame = lldb.thread.GetSelectedFrame ()");
     run_string.PutCString("')");
   } else {
-    // If we aren't initing the globals, we should still always set the debugger
-    // (since that is always unique.)
+    // If we aren't initing the globals, we should still always set the
+    // debugger (since that is always unique.)
     run_string.Printf("run_one_line (%s, 'lldb.debugger_unique_id = %" PRIu64,
                       m_dictionary_name.c_str(),
                       GetCommandInterpreter().GetDebugger().GetID());
@@ -702,12 +693,11 @@
 
   if (command && command[0]) {
     // We want to call run_one_line, passing in the dictionary and the command
-    // string.  We cannot do this through
-    // PyRun_SimpleString here because the command string may contain escaped
-    // characters, and putting it inside
+    // string.  We cannot do this through PyRun_SimpleString here because the
+    // command string may contain escaped characters, and putting it inside
     // another string to pass to PyRun_SimpleString messes up the escaping.  So
-    // we use the following more complicated
-    // method to pass the command string directly down to Python.
+    // we use the following more complicated method to pass the command string
+    // directly down to Python.
     Debugger &debugger = m_interpreter.GetDebugger();
 
     StreamFileSP input_file_sp;
@@ -773,17 +763,14 @@
     FILE *err_file = error_file_sp->GetFile().GetStream();
     bool success = false;
     {
-      // WARNING!  It's imperative that this RAII scope be as tight as possible.
-      // In particular, the
-      // scope must end *before* we try to join the read thread.  The reason for
-      // this is that a
-      // pre-requisite for joining the read thread is that we close the write
-      // handle (to break the
-      // pipe and cause it to wake up and exit).  But acquiring the GIL as below
-      // will redirect Python's
-      // stdio to use this same handle.  If we close the handle while Python is
-      // still using it, bad
-      // things will happen.
+      // WARNING!  It's imperative that this RAII scope be as tight as
+      // possible. In particular, the scope must end *before* we try to join
+      // the read thread.  The reason for this is that a pre-requisite for
+      // joining the read thread is that we close the write handle (to break
+      // the pipe and cause it to wake up and exit).  But acquiring the GIL as
+      // below will redirect Python's stdio to use this same handle.  If we
+      // close the handle while Python is still using it, bad things will
+      // happen.
       Locker locker(
           this,
           ScriptInterpreterPython::Locker::AcquireLock |
@@ -827,12 +814,12 @@
     }
 
     if (join_read_thread) {
-      // Close the write end of the pipe since we are done with our
-      // one line script. This should cause the read thread that
-      // output_comm is using to exit
+      // Close the write end of the pipe since we are done with our one line
+      // script. This should cause the read thread that output_comm is using to
+      // exit
       output_file_sp->GetFile().Close();
-      // The close above should cause this thread to exit when it gets
-      // to the end of file, so let it get all its data
+      // The close above should cause this thread to exit when it gets to the
+      // end of file, so let it get all its data
       output_comm.JoinReadThread();
       // Now we can close the read end of the pipe
       output_comm.Disconnect();
@@ -889,21 +876,18 @@
             ScriptInterpreterPython::Locker::FreeAcquiredLock |
                 ScriptInterpreterPython::Locker::TearDownSession);
 
-        // The following call drops into the embedded interpreter loop and stays
-        // there until the
-        // user chooses to exit from the Python interpreter.
-        // This embedded interpreter will, as any Python code that performs I/O,
-        // unlock the GIL before
-        // a system call that can hang, and lock it when the syscall has
-        // returned.
+        // The following call drops into the embedded interpreter loop and
+        // stays there until the user chooses to exit from the Python
+        // interpreter. This embedded interpreter will, as any Python code that
+        // performs I/O, unlock the GIL before a system call that can hang, and
+        // lock it when the syscall has returned.
 
         // We need to surround the call to the embedded interpreter with calls
-        // to PyGILState_Ensure and
-        // PyGILState_Release (using the Locker above). This is because Python
-        // has a global lock which must be held whenever we want
-        // to touch any Python objects. Otherwise, if the user calls Python
-        // code, the interpreter state will be off,
-        // and things could hang (it's happened before).
+        // to PyGILState_Ensure and PyGILState_Release (using the Locker
+        // above). This is because Python has a global lock which must be held
+        // whenever we want to touch any Python objects. Otherwise, if the user
+        // calls Python code, the interpreter state will be off, and things
+        // could hang (it's happened before).
 
         StreamString run_string;
         run_string.Printf("run_python_interpreter (%s)",
@@ -934,12 +918,10 @@
   Debugger &debugger = GetCommandInterpreter().GetDebugger();
 
   // At the moment, the only time the debugger does not have an input file
-  // handle is when this is called
-  // directly from Python, in which case it is both dangerous and unnecessary
-  // (not to mention confusing) to
-  // try to embed a running interpreter loop inside the already running Python
-  // interpreter loop, so we won't
-  // do it.
+  // handle is when this is called directly from Python, in which case it is
+  // both dangerous and unnecessary (not to mention confusing) to try to embed
+  // a running interpreter loop inside the already running Python interpreter
+  // loop, so we won't do it.
 
   if (!debugger.GetInputFile()->GetFile().IsValid())
     return;
@@ -1174,10 +1156,8 @@
 
     if (code_object.IsValid()) {
 // In Python 2.x, PyEval_EvalCode takes a PyCodeObject, but in Python 3.x, it
-// takes
-// a PyObject.  They are convertible (hence the function
-// PyCode_Check(PyObject*), so
-// we have to do the cast for Python 2.x
+// takes a PyObject.  They are convertible (hence the function
+// PyCode_Check(PyObject*), so we have to do the cast for Python 2.x
 #if PY_MAJOR_VERSION >= 3
       PyObject *py_code_obj = code_object.get();
 #else
@@ -1243,10 +1223,9 @@
   auto data_ap = llvm::make_unique<CommandDataPython>();
 
   // Split the command_body_text into lines, and pass that to
-  // GenerateBreakpointCommandCallbackData.  That will
-  // wrap the body in an auto-generated function, and return the function name
-  // in script_source.  That is what
-  // the callback will actually invoke.
+  // GenerateBreakpointCommandCallbackData.  That will wrap the body in an
+  // auto-generated function, and return the function name in script_source.
+  // That is what the callback will actually invoke.
 
   data_ap->user_source.SplitIntoLines(command_body_text);
   Status error = GenerateBreakpointCommandCallbackData(data_ap->user_source,
@@ -1268,9 +1247,8 @@
 
   // It's necessary to set both user_source and script_source to the oneliner.
   // The former is used to generate callback description (as in watchpoint
-  // command list)
-  // while the latter is used for Python to interpret during the actual
-  // callback.
+  // command list) while the latter is used for Python to interpret during the
+  // actual callback.
 
   data_ap->user_source.AppendString(oneliner);
   data_ap->script_source.assign(oneliner);
@@ -1365,8 +1343,7 @@
     return false;
 
   // Take what the user wrote, wrap it all up inside one big auto-generated
-  // Python function, passing in the
-  // ValueObject as parameter to the function.
+  // Python function, passing in the ValueObject as parameter to the function.
 
   std::string auto_generated_function_name(
       GenerateUniqueName("lldb_autogen_python_type_print_func",
@@ -1430,8 +1407,8 @@
   sstr.Printf("class %s:", auto_generated_class_name.c_str());
   auto_generated_class.AppendString(sstr.GetString());
 
-  // Wrap everything up inside the class, increasing the indentation.
-  // we don't need to play any fancy indentation tricks here because there is no
+  // Wrap everything up inside the class, increasing the indentation. we don't
+  // need to play any fancy indentation tricks here because there is no
   // surrounding code whose indentation we need to honor
   for (int i = 0; i < num_lines; ++i) {
     sstr.Clear();
@@ -1439,9 +1416,8 @@
     auto_generated_class.AppendString(sstr.GetString());
   }
 
-  // Verify that the results are valid Python.
-  // (even though the method is ExportFunctionDefinitionToInterpreter, a class
-  // will actually be exported)
+  // Verify that the results are valid Python. (even though the method is
+  // ExportFunctionDefinitionToInterpreter, a class will actually be exported)
   // (TODO: rename that method to ExportDefinitionToInterpreter)
   if (!ExportFunctionDefinitionToInterpreter(auto_generated_class).Success())
     return false;
@@ -1585,8 +1561,8 @@
 
 // GetPythonValueFormatString provides a system independent type safe way to
 // convert a variable's type into a python value format. Python value formats
-// are defined in terms of builtin C types and could change from system to
-// as the underlying typedef for uint* types, size_t, off_t and other values
+// are defined in terms of builtin C types and could change from system to as
+// the underlying typedef for uint* types, size_t, off_t and other values
 // change.
 
 template <typename T> const char *GetPythonValueFormatString(T t);
@@ -2044,8 +2020,7 @@
                 ScriptInterpreterPython::Locker::FreeAcquiredLock);
 
   // This may be called as part of Py_Finalize.  In that case the modules are
-  // destroyed in random
-  // order and we can't guarantee that we can access these.
+  // destroyed in random order and we can't guarantee that we can access these.
   if (Py_IsInitialized())
     PyRun_SimpleString("lldb.debugger = None; lldb.target = None; lldb.process "
                        "= None; lldb.thread = None; lldb.frame = None");
@@ -2629,9 +2604,8 @@
     command_stream.Clear();
     command_stream.Printf("sys.modules.__contains__('%s')", basename.c_str());
     bool does_contain = false;
-    // this call will succeed if the module was ever imported in any Debugger in
-    // the lifetime of the process
-    // in which this LLDB framework is living
+    // this call will succeed if the module was ever imported in any Debugger
+    // in the lifetime of the process in which this LLDB framework is living
     bool was_imported_globally =
         (ExecuteOneLineWithReturn(
              command_stream.GetData(),
@@ -2705,8 +2679,8 @@
 
   llvm::StringRef word_sr(word);
 
-  // filter out a few characters that would just confuse us
-  // and that are clearly not keyword material anyway
+  // filter out a few characters that would just confuse us and that are
+  // clearly not keyword material anyway
   if (word_sr.find_first_of("'\"") != llvm::StringRef::npos)
     return false;
 
@@ -2834,9 +2808,9 @@
   return ret_val;
 }
 
-// in Python, a special attribute __doc__ contains the docstring
-// for an object (function, method, class, ...) if any is defined
-// Otherwise, the attribute's value is None
+// in Python, a special attribute __doc__ contains the docstring for an object
+// (function, method, class, ...) if any is defined Otherwise, the attribute's
+// value is None
 bool ScriptInterpreterPython::GetDocumentationForItem(const char *item,
                                                       std::string &dest) {
   dest.clear();
@@ -3106,10 +3080,9 @@
   Timer scoped_timer(func_cat, LLVM_PRETTY_FUNCTION);
 
   // RAII-based initialization which correctly handles multiple-initialization,
-  // version-
-  // specific differences among Python 2 and Python 3, and saving and restoring
-  // various
-  // other pieces of state that can get mucked with during initialization.
+  // version- specific differences among Python 2 and Python 3, and saving and
+  // restoring various other pieces of state that can get mucked with during
+  // initialization.
   InitializePythonRAII initialize_guard;
 
   if (g_swig_init_callback)
@@ -3123,12 +3096,9 @@
 
   FileSpec file_spec;
   // Don't denormalize paths when calling file_spec.GetPath().  On platforms
-  // that use
-  // a backslash as the path separator, this will result in executing python
-  // code containing
-  // paths with unescaped backslashes.  But Python also accepts forward slashes,
-  // so to make
-  // life easier we just use that.
+  // that use a backslash as the path separator, this will result in executing
+  // python code containing paths with unescaped backslashes.  But Python also
+  // accepts forward slashes, so to make life easier we just use that.
   if (HostInfo::GetLLDBPath(ePathTypePythonDir, file_spec))
     AddToSysPath(AddLocation::Beginning, file_spec.GetPath(false));
   if (HostInfo::GetLLDBPath(ePathTypeLLDBShlibDir, file_spec))
Index: lldb/trunk/source/Plugins/StructuredData/DarwinLog/StructuredDataDarwinLog.cpp
===================================================================
--- lldb/trunk/source/Plugins/StructuredData/DarwinLog/StructuredDataDarwinLog.cpp
+++ lldb/trunk/source/Plugins/StructuredData/DarwinLog/StructuredDataDarwinLog.cpp
@@ -186,9 +186,9 @@
     "subsystem"       // subsystem of the log message
 
     // Consider impelmenting this action as it would be cheaper to filter.
-    // "message" requires always formatting the message, which is a waste
-    // of cycles if it ends up being rejected.
-    // "format",      // format string used to format message text
+    // "message" requires always formatting the message, which is a waste of
+    // cycles if it ends up being rejected. "format",      // format string
+    // used to format message text
 };
 
 static const ConstString &GetDarwinLogTypeName() {
@@ -239,11 +239,10 @@
     // Indicate whether this is an accept or reject rule.
     dict_p->AddBooleanItem("accept", m_accept);
 
-    // Indicate which attribute of the message this filter references.
-    // This can drop into the rule-specific DoSerialization if we get
-    // to the point where not all FilterRule derived classes work on
-    // an attribute.  (e.g. logical and/or and other compound
-    // operations).
+    // Indicate which attribute of the message this filter references. This can
+    // drop into the rule-specific DoSerialization if we get to the point where
+    // not all FilterRule derived classes work on an attribute.  (e.g. logical
+    // and/or and other compound operations).
     dict_p->AddStringItem("attribute", s_filter_attributes[m_attribute_index]);
 
     // Indicate the type of the rule.
@@ -404,9 +403,9 @@
 // -------------------------------------------------------------------------
 
 static OptionDefinition g_enable_option_table[] = {
-    // Source stream include/exclude options (the first-level filter).
-    // This one should be made as small as possible as everything that
-    // goes through here must be processed by the process monitor.
+    // Source stream include/exclude options (the first-level filter). This one
+    // should be made as small as possible as everything that goes through here
+    // must be processed by the process monitor.
     {LLDB_OPT_SET_ALL, false, "any-process", 'a', OptionParser::eNoArgument,
      nullptr, nullptr, 0, eArgTypeNone,
      "Specifies log messages from other related processes should be "
@@ -420,10 +419,10 @@
      "Specifies info-level log messages should be included."},
     {LLDB_OPT_SET_ALL, false, "filter", 'f', OptionParser::eRequiredArgument,
      nullptr, nullptr, 0, eArgRawInput,
-     // There doesn't appear to be a great way for me to have these
-     // multi-line, formatted tables in help.  This looks mostly right
-     // but there are extra linefeeds added at seemingly random spots,
-     // and indentation isn't handled properly on those lines.
+     // There doesn't appear to be a great way for me to have these multi-line,
+     // formatted tables in help.  This looks mostly right but there are extra
+     // linefeeds added at seemingly random spots, and indentation isn't
+     // handled properly on those lines.
      "Appends a filter rule to the log message filter chain.  Multiple "
      "rules may be added by specifying this option multiple times, "
      "once per filter rule.  Filter rules are processed in the order "
@@ -786,12 +785,11 @@
     if (!source_name)
       return;
 
-    // Check if we're *not* using strict sources.  If not,
-    // then the user is going to get debug-level info
-    // anyways, probably not what they're expecting.
-    // Unfortunately we can only fix this by adding an
-    // env var, which would have had to have happened
-    // already.  Thus, a warning is the best we can do here.
+    // Check if we're *not* using strict sources.  If not, then the user is
+    // going to get debug-level info anyways, probably not what they're
+    // expecting. Unfortunately we can only fix this by adding an env var,
+    // which would have had to have happened already.  Thus, a warning is the
+    // best we can do here.
     StreamString stream;
     stream.Printf("darwin-log source settings specify to exclude "
                   "%s messages, but setting "
@@ -805,24 +803,22 @@
   }
 
   bool DoExecute(Args &command, CommandReturnObject &result) override {
-    // First off, set the global sticky state of enable/disable
-    // based on this command execution.
+    // First off, set the global sticky state of enable/disable based on this
+    // command execution.
     s_is_explicitly_enabled = m_enable;
 
-    // Next, if this is an enable, save off the option data.
-    // We will need it later if a process hasn't been launched or
-    // attached yet.
+    // Next, if this is an enable, save off the option data. We will need it
+    // later if a process hasn't been launched or attached yet.
     if (m_enable) {
-      // Save off enabled configuration so we can apply these parsed
-      // options the next time an attach or launch occurs.
+      // Save off enabled configuration so we can apply these parsed options
+      // the next time an attach or launch occurs.
       DebuggerSP debugger_sp =
           GetCommandInterpreter().GetDebugger().shared_from_this();
       SetGlobalEnableOptions(debugger_sp, m_options_sp);
     }
 
-    // Now check if we have a running process.  If so, we should
-    // instruct the process monitor to enable/disable DarwinLog support
-    // now.
+    // Now check if we have a running process.  If so, we should instruct the
+    // process monitor to enable/disable DarwinLog support now.
     Target *target = GetSelectedOrDummyTarget();
     if (!target) {
       // No target, so there is nothing more to do right now.
@@ -833,14 +829,13 @@
     // Grab the active process.
     auto process_sp = target->GetProcessSP();
     if (!process_sp) {
-      // No active process, so there is nothing more to do right
-      // now.
+      // No active process, so there is nothing more to do right now.
       result.SetStatus(eReturnStatusSuccessFinishNoResult);
       return true;
     }
 
-    // If the process is no longer alive, we can't do this now.
-    // We'll catch it the next time the process is started up.
+    // If the process is no longer alive, we can't do this now. We'll catch it
+    // the next time the process is started up.
     if (!process_sp->IsAlive()) {
       result.SetStatus(eReturnStatusSuccessFinishNoResult);
       return true;
@@ -859,19 +854,17 @@
         *static_cast<StructuredDataDarwinLog *>(plugin_sp.get());
 
     if (m_enable) {
-      // Hook up the breakpoint for the process that detects when
-      // libtrace has been sufficiently initialized to really start
-      // the os_log stream.  This is insurance to assure us that
-      // logging is really enabled.  Requesting that logging be
-      // enabled for a process before libtrace is initialized
-      // results in a scenario where no errors occur, but no logging
-      // is captured, either.  This step is to eliminate that
-      // possibility.
+      // Hook up the breakpoint for the process that detects when libtrace has
+      // been sufficiently initialized to really start the os_log stream.  This
+      // is insurance to assure us that logging is really enabled.  Requesting
+      // that logging be enabled for a process before libtrace is initialized
+      // results in a scenario where no errors occur, but no logging is
+      // captured, either.  This step is to eliminate that possibility.
       plugin.AddInitCompletionHook(*process_sp.get());
     }
 
-    // Send configuration to the feature by way of the process.
-    // Construct the options we will use.
+    // Send configuration to the feature by way of the process. Construct the
+    // options we will use.
     auto config_sp = m_options_sp->BuildConfigurationData(m_enable);
     const Status error =
         process_sp->ConfigureStructuredData(GetDarwinLogTypeName(), config_sp);
@@ -884,8 +877,8 @@
       plugin.SetEnabled(false);
     } else {
       result.SetStatus(eReturnStatusSuccessFinishNoResult);
-      // Our configuration succeeeded, so we're enabled/disabled
-      // per whichever one this command is setup to do.
+      // Our configuration succeeeded, so we're enabled/disabled per whichever
+      // one this command is setup to do.
       plugin.SetEnabled(m_enable);
     }
     return result.Succeeded();
@@ -916,8 +909,8 @@
   bool DoExecute(Args &command, CommandReturnObject &result) override {
     auto &stream = result.GetOutputStream();
 
-    // Figure out if we've got a process.  If so, we can tell if
-    // DarwinLog is available for that process.
+    // Figure out if we've got a process.  If so, we can tell if DarwinLog is
+    // available for that process.
     Target *target = GetSelectedOrDummyTarget();
     auto process_sp = target ? target->GetProcessSP() : ProcessSP();
     if (!target || !process_sp) {
@@ -1016,13 +1009,12 @@
 
 EnableOptionsSP ParseAutoEnableOptions(Status &error, Debugger &debugger) {
   Log *log = GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS);
-  // We are abusing the options data model here so that we can parse
-  // options without requiring the Debugger instance.
+  // We are abusing the options data model here so that we can parse options
+  // without requiring the Debugger instance.
 
-  // We have an empty execution context at this point.  We only want
-  // to parse options, and we don't need any context to do this here.
-  // In fact, we want to be able to parse the enable options before having
-  // any context.
+  // We have an empty execution context at this point.  We only want to parse
+  // options, and we don't need any context to do this here. In fact, we want
+  // to be able to parse the enable options before having any context.
   ExecutionContext exe_ctx;
 
   EnableOptionsSP options_sp(new EnableOptions());
@@ -1047,8 +1039,8 @@
       options_property_sp->GetAsString()->GetCurrentValue();
   Args args(enable_options);
   if (args.GetArgumentCount() > 0) {
-    // Eliminate the initial '--' that would be required to set the
-    // settings that themselves include '-' and/or '--'.
+    // Eliminate the initial '--' that would be required to set the settings
+    // that themselves include '-' and/or '--'.
     const char *first_arg = args.GetArgumentAtIndex(0);
     if (first_arg && (strcmp(first_arg, "--") == 0))
       args.Shift();
@@ -1172,9 +1164,9 @@
     return;
   }
 
-  // Broadcast the structured data event if we have that enabled.
-  // This is the way that the outside world (all clients) get access
-  // to this data.  This plugin sets policy as to whether we do that.
+  // Broadcast the structured data event if we have that enabled. This is the
+  // way that the outside world (all clients) get access to this data.  This
+  // plugin sets policy as to whether we do that.
   DebuggerSP debugger_sp = process.GetTarget().GetDebugger().shared_from_this();
   auto options_sp = GetGlobalEnableOptions(debugger_sp);
   if (options_sp && options_sp->GetBroadcastEvents()) {
@@ -1184,8 +1176,8 @@
     process.BroadcastStructuredData(object_sp, shared_from_this());
   }
 
-  // Later, hang on to a configurable amount of these and allow commands
-  // to inspect, including showing backtraces.
+  // Later, hang on to a configurable amount of these and allow commands to
+  // inspect, including showing backtraces.
 }
 
 static void SetErrorWithJSON(Status &error, const char *message,
@@ -1261,8 +1253,8 @@
           return false;
         }
 
-        // If we haven't already grabbed the first timestamp
-        // value, do that now.
+        // If we haven't already grabbed the first timestamp value, do that
+        // now.
         if (!m_recorded_first_timestamp) {
           uint64_t timestamp = 0;
           if (event->GetValueForKeyAsInteger("timestamp", timestamp)) {
@@ -1300,8 +1292,8 @@
   // Check if we should enable the darwin log support on startup/attach.
   if (!GetGlobalProperties()->GetEnableOnStartup() &&
       !s_is_explicitly_enabled) {
-    // We're neither auto-enabled or explicitly enabled, so we shouldn't
-    // try to enable here.
+    // We're neither auto-enabled or explicitly enabled, so we shouldn't try to
+    // enable here.
     if (log)
       log->Printf("StructuredDataDarwinLog::%s not applicable, we're not "
                   "enabled (process uid %u)",
@@ -1321,9 +1313,9 @@
     }
   }
 
-  // The logging support module name, specifies the name of
-  // the image name that must be loaded into the debugged process before
-  // we can try to enable logging.
+  // The logging support module name, specifies the name of the image name that
+  // must be loaded into the debugged process before we can try to enable
+  // logging.
   const char *logging_module_cstr =
       GetGlobalProperties()->GetLoggingModuleName();
   if (!logging_module_cstr || (logging_module_cstr[0] == 0)) {
@@ -1363,8 +1355,8 @@
     return;
   }
 
-  // Time to enqueue the breakpoint so we can wait for logging support
-  // to be initialized before we try to tap the libtrace stream.
+  // Time to enqueue the breakpoint so we can wait for logging support to be
+  // initialized before we try to tap the libtrace stream.
   AddInitCompletionHook(process);
   if (log)
     log->Printf("StructuredDataDarwinLog::%s post-init hook breakpoint "
@@ -1372,13 +1364,13 @@
                 __FUNCTION__, logging_module_name.AsCString(),
                 process.GetUniqueID());
 
-  // We need to try the enable here as well, which will succeed
-  // in the event that we're attaching to (rather than launching) the
-  // process and the process is already past initialization time.  In that
-  // case, the completion breakpoint will never get hit and therefore won't
-  // start that way.  It doesn't hurt much beyond a bit of bandwidth
-  // if we end up doing this twice.  It hurts much more if we don't get
-  // the logging enabled when the user expects it.
+  // We need to try the enable here as well, which will succeed in the event
+  // that we're attaching to (rather than launching) the process and the
+  // process is already past initialization time.  In that case, the completion
+  // breakpoint will never get hit and therefore won't start that way.  It
+  // doesn't hurt much beyond a bit of bandwidth if we end up doing this twice.
+  // It hurts much more if we don't get the logging enabled when the user
+  // expects it.
   EnableNow();
 }
 
@@ -1415,8 +1407,7 @@
 
 StructuredDataPluginSP
 StructuredDataDarwinLog::CreateInstance(Process &process) {
-  // Currently only Apple targets support the os_log/os_activity
-  // protocol.
+  // Currently only Apple targets support the os_log/os_activity protocol.
   if (process.GetTarget().GetArchitecture().GetTriple().getVendor() ==
       llvm::Triple::VendorType::Apple) {
     auto process_wp = ProcessWP(process.shared_from_this());
@@ -1463,20 +1454,20 @@
                                                  Target *target) {
   Status error;
 
-  // If we're not debugging this launched process, there's nothing for us
-  // to do here.
+  // If we're not debugging this launched process, there's nothing for us to do
+  // here.
   if (!launch_info.GetFlags().AnySet(eLaunchFlagDebug))
     return error;
 
   // Darwin os_log() support automatically adds debug-level and info-level
   // messages when a debugger is attached to a process.  However, with
-  // integrated suppport for debugging built into the command-line LLDB,
-  // the user may specifically set to *not* include debug-level and info-level
-  // content.  When the user is using the integrated log support, we want
-  // to put the kabosh on that automatic adding of info and debug level.
-  // This is done by adding an environment variable to the process on launch.
-  // (This also means it is not possible to suppress this behavior if
-  // attaching to an already-running app).
+  // integrated suppport for debugging built into the command-line LLDB, the
+  // user may specifically set to *not* include debug-level and info-level
+  // content.  When the user is using the integrated log support, we want to
+  // put the kabosh on that automatic adding of info and debug level. This is
+  // done by adding an environment variable to the process on launch. (This
+  // also means it is not possible to suppress this behavior if attaching to an
+  // already-running app).
   // Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_PLATFORM));
 
   // If the target architecture is not one that supports DarwinLog, we have
@@ -1487,20 +1478,19 @@
     return error;
   }
 
-  // If DarwinLog is not enabled (either by explicit user command or via
-  // the auto-enable option), then we have nothing to do.
+  // If DarwinLog is not enabled (either by explicit user command or via the
+  // auto-enable option), then we have nothing to do.
   if (!GetGlobalProperties()->GetEnableOnStartup() &&
       !s_is_explicitly_enabled) {
     // Nothing to do, DarwinLog is not enabled.
     return error;
   }
 
-  // If we don't have parsed configuration info, that implies we have
-  // enable-on-startup set up, but we haven't yet attempted to run the
-  // enable command.
+  // If we don't have parsed configuration info, that implies we have enable-
+  // on-startup set up, but we haven't yet attempted to run the enable command.
   if (!target) {
-    // We really can't do this without a target.  We need to be able
-    // to get to the debugger to get the proper options to do this right.
+    // We really can't do this without a target.  We need to be able to get to
+    // the debugger to get the proper options to do this right.
     // TODO log.
     error.SetErrorString("requires a target to auto-enable DarwinLog.");
     return error;
@@ -1513,28 +1503,28 @@
     if (!options_sp || !error.Success())
       return error;
 
-    // We already parsed the options, save them now so we don't generate
-    // them again until the user runs the command manually.
+    // We already parsed the options, save them now so we don't generate them
+    // again until the user runs the command manually.
     SetGlobalEnableOptions(debugger_sp, options_sp);
   }
 
   if (!options_sp->GetEchoToStdErr()) {
-    // The user doesn't want to see os_log/NSLog messages echo to stderr.
-    // That mechanism is entirely separate from the DarwinLog support.
-    // By default we don't want to get it via stderr, because that would
-    // be in duplicate of the explicit log support here.
+    // The user doesn't want to see os_log/NSLog messages echo to stderr. That
+    // mechanism is entirely separate from the DarwinLog support. By default we
+    // don't want to get it via stderr, because that would be in duplicate of
+    // the explicit log support here.
 
     // Here we need to strip out any OS_ACTIVITY_DT_MODE setting to prevent
     // echoing of os_log()/NSLog() to stderr in the target program.
     launch_info.GetEnvironment().erase("OS_ACTIVITY_DT_MODE");
 
-    // We will also set the env var that tells any downstream launcher
-    // from adding OS_ACTIVITY_DT_MODE.
+    // We will also set the env var that tells any downstream launcher from
+    // adding OS_ACTIVITY_DT_MODE.
     launch_info.GetEnvironment()["IDE_DISABLED_OS_ACTIVITY_DT_MODE"] = "1";
   }
 
-  // Set the OS_ACTIVITY_MODE env var appropriately to enable/disable
-  // debug and info level messages.
+  // Set the OS_ACTIVITY_MODE env var appropriately to enable/disable debug and
+  // info level messages.
   const char *env_var_value;
   if (options_sp->GetIncludeDebugLevel())
     env_var_value = "debug";
@@ -1553,8 +1543,8 @@
     lldb::user_id_t break_loc_id) {
   // We hit the init function.  We now want to enqueue our new thread plan,
   // which will in turn enqueue a StepOut thread plan. When the StepOut
-  // finishes and control returns to our new thread plan, that is the time
-  // when we can execute our logic to enable the logging support.
+  // finishes and control returns to our new thread plan, that is the time when
+  // we can execute our logic to enable the logging support.
 
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
   if (log)
@@ -1613,8 +1603,8 @@
                         process_uid);
           return;
         }
-        // Make sure we only call it once, just in case the
-        // thread plan hits the breakpoint twice.
+        // Make sure we only call it once, just in case the thread plan hits
+        // the breakpoint twice.
         if (!called_enable_method) {
           if (log)
             log->Printf("StructuredDataDarwinLog::post-init callback: "
@@ -1624,8 +1614,8 @@
               ->EnableNow();
           called_enable_method = true;
         } else {
-          // Our breakpoint was hit more than once.  Unexpected but
-          // no harm done.  Log it.
+          // Our breakpoint was hit more than once.  Unexpected but no harm
+          // done.  Log it.
           if (log)
             log->Printf("StructuredDataDarwinLog::post-init callback: "
                         "skipping EnableNow(), already called by "
@@ -1682,8 +1672,8 @@
     m_added_breakpoint = true;
   }
 
-  // Set a breakpoint for the process that will kick in when libtrace
-  // has finished its initialization.
+  // Set a breakpoint for the process that will kick in when libtrace has
+  // finished its initialization.
   Target &target = process.GetTarget();
 
   // Build up the module list.
@@ -1788,8 +1778,8 @@
       if (header_count > 0)
         stream.PutChar(',');
 
-      // Display the activity chain, from parent-most to child-most
-      // activity, separated by a colon (:).
+      // Display the activity chain, from parent-most to child-most activity,
+      // separated by a colon (:).
       stream.PutCString("activity-chain=");
       stream.PutCString(activity_chain);
       ++header_count;
@@ -1831,8 +1821,8 @@
   // Check the type of the event.
   ConstString event_type;
   if (!event.GetValueForKeyAsString("type", event_type)) {
-    // Hmm, we expected to get events that describe
-    // what they are.  Continue anyway.
+    // Hmm, we expected to get events that describe what they are.  Continue
+    // anyway.
     return 0;
   }
 
@@ -1880,10 +1870,10 @@
     log->Printf("StructuredDataDarwinLog::%s() call is for process uid %u",
                 __FUNCTION__, process_sp->GetUniqueID());
 
-  // If we have configuration data, we can directly enable it now.
-  // Otherwise, we need to run through the command interpreter to parse
-  // the auto-run options (which is the only way we get here without having
-  // already-parsed configuration data).
+  // If we have configuration data, we can directly enable it now. Otherwise,
+  // we need to run through the command interpreter to parse the auto-run
+  // options (which is the only way we get here without having already-parsed
+  // configuration data).
   DebuggerSP debugger_sp =
       process_sp->GetTarget().GetDebugger().shared_from_this();
   if (!debugger_sp) {
@@ -1896,8 +1886,8 @@
 
   auto options_sp = GetGlobalEnableOptions(debugger_sp);
   if (!options_sp) {
-    // We haven't run the enable command yet.  Just do that now, it'll
-    // take care of the rest.
+    // We haven't run the enable command yet.  Just do that now, it'll take
+    // care of the rest.
     auto &interpreter = debugger_sp->GetCommandInterpreter();
     const bool success = RunEnableCommand(interpreter);
     if (log) {
@@ -1920,8 +1910,8 @@
     return;
   }
 
-  // We've previously been enabled. We will re-enable now with the
-  // previously specified options.
+  // We've previously been enabled. We will re-enable now with the previously
+  // specified options.
   auto config_sp = options_sp->BuildConfigurationData(true);
   if (!config_sp) {
     if (log)
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFASTParserClang.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFASTParserClang.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFASTParserClang.cpp
@@ -106,9 +106,9 @@
 
   bool NextBitfieldOffsetIsValid(const uint64_t next_bit_offset) const {
     if (IsValid()) {
-      // This bitfield info is valid, so any subsequent bitfields
-      // must not overlap and must be at a higher bit offset than
-      // any previous bitfield + size.
+      // This bitfield info is valid, so any subsequent bitfields must not
+      // overlap and must be at a higher bit offset than any previous bitfield
+      // + size.
       return (bit_size + bit_offset) <= next_bit_offset;
     } else {
       // If the this BitfieldInfo is not valid, then any offset isOK
@@ -152,8 +152,8 @@
     if (!isClangModuleFwdDecl(die))
       return TypeSP();
 
-    // Since this this type is defined in one of the Clang modules
-    // imported by this symbol file, search all of them.
+    // Since this this type is defined in one of the Clang modules imported by
+    // this symbol file, search all of them.
     auto *SymFile = die.GetCU()->GetSymbolFileDWARF();
     for (const auto &NameModule : SymFile->getExternalTypeModules()) {
       if (!NameModule.second)
@@ -168,9 +168,8 @@
   if (num_dwo_types != 1)
     return TypeSP();
 
-  // We found a real definition for this type in the Clang module, so
-  // lets use it and cache the fact that we found a complete type for
-  // this die.
+  // We found a real definition for this type in the Clang module, so lets use
+  // it and cache the fact that we found a complete type for this die.
   TypeSP dwo_type_sp = dwo_types.GetTypeAtIndex(0);
   if (!dwo_type_sp)
     return TypeSP();
@@ -211,8 +210,7 @@
   if (!tag_decl_ctx)
     return;
 
-  // If this type was not imported from an external AST, there's
-  // nothing to do.
+  // If this type was not imported from an external AST, there's nothing to do.
   CompilerType type = ClangASTContext::GetTypeForDecl(tag_decl_ctx);
   if (!type || !ast_importer.CanImport(type))
     return;
@@ -223,8 +221,8 @@
         "Unable to complete the Decl context for DIE '%s' at offset "
         "0x%8.8x.\nPlease file a bug report.",
         type_name_cstr ? type_name_cstr : "", die.GetOffset());
-    // We need to make the type look complete otherwise, we
-    // might crash in Clang when adding children.
+    // We need to make the type look complete otherwise, we might crash in
+    // Clang when adding children.
     if (ClangASTContext::StartTagDeclarationDefinition(type))
       ClangASTContext::CompleteTagDeclarationDefinition(type);
   }
@@ -312,8 +310,7 @@
 
                 type_name_cstr = form_value.AsCString();
                 // Work around a bug in llvm-gcc where they give a name to a
-                // reference type which doesn't
-                // include the "&"...
+                // reference type which doesn't include the "&"...
                 if (tag == DW_TAG_reference_type) {
                   if (strchr(type_name_cstr, '&') == NULL)
                     type_name_cstr = NULL;
@@ -339,32 +336,32 @@
         }
 
         if (tag == DW_TAG_typedef && encoding_uid.IsValid()) {
-          // Try to parse a typedef from the DWO file first as modules
-          // can contain typedef'ed structures that have no names like:
+          // Try to parse a typedef from the DWO file first as modules can
+          // contain typedef'ed structures that have no names like:
           //
           //  typedef struct { int a; } Foo;
           //
-          // In this case we will have a structure with no name and a
-          // typedef named "Foo" that points to this unnamed structure.
-          // The name in the typedef is the only identifier for the struct,
-          // so always try to get typedefs from DWO files if possible.
+          // In this case we will have a structure with no name and a typedef
+          // named "Foo" that points to this unnamed structure. The name in the
+          // typedef is the only identifier for the struct, so always try to
+          // get typedefs from DWO files if possible.
           //
-          // The type_sp returned will be empty if the typedef doesn't exist
-          // in a DWO file, so it is cheap to call this function just to check.
+          // The type_sp returned will be empty if the typedef doesn't exist in
+          // a DWO file, so it is cheap to call this function just to check.
           //
-          // If we don't do this we end up creating a TypeSP that says this
-          // is a typedef to type 0x123 (the DW_AT_type value would be 0x123
-          // in the DW_TAG_typedef), and this is the unnamed structure type.
-          // We will have a hard time tracking down an unnammed structure
-          // type in the module DWO file, so we make sure we don't get into
-          // this situation by always resolving typedefs from the DWO file.
+          // If we don't do this we end up creating a TypeSP that says this is
+          // a typedef to type 0x123 (the DW_AT_type value would be 0x123 in
+          // the DW_TAG_typedef), and this is the unnamed structure type. We
+          // will have a hard time tracking down an unnammed structure type in
+          // the module DWO file, so we make sure we don't get into this
+          // situation by always resolving typedefs from the DWO file.
           const DWARFDIE encoding_die = dwarf->GetDIE(DIERef(encoding_uid));
 
-          // First make sure that the die that this is typedef'ed to _is_
-          // just a declaration (DW_AT_declaration == 1), not a full definition
+          // First make sure that the die that this is typedef'ed to _is_ just
+          // a declaration (DW_AT_declaration == 1), not a full definition
           // since template types can't be represented in modules since only
-          // concrete instances of templates are ever emitted and modules
-          // won't contain those
+          // concrete instances of templates are ever emitted and modules won't
+          // contain those
           if (encoding_die &&
               encoding_die.GetAttributeValueAsUnsigned(DW_AT_declaration, 0) ==
                   1) {
@@ -563,10 +560,9 @@
               case DW_AT_decl_file:
                 if (die.GetCU()->DW_AT_decl_file_attributes_are_invalid()) {
                   // llvm-gcc outputs invalid DW_AT_decl_file attributes that
-                  // always
-                  // point to the compile unit file, so we clear this invalid
-                  // value
-                  // so that we can still unique types efficiently.
+                  // always point to the compile unit file, so we clear this
+                  // invalid value so that we can still unique types
+                  // efficiently.
                   decl.SetFile(FileSpec("<invalid>", false));
                 } else
                   decl.SetFile(
@@ -625,10 +621,10 @@
           }
         }
 
-        // UniqueDWARFASTType is large, so don't create a local variables on the
-        // stack, put it on the heap. This function is often called recursively
-        // and clang isn't good and sharing the stack space for variables in
-        // different blocks.
+        // UniqueDWARFASTType is large, so don't create a local variables on
+        // the stack, put it on the heap. This function is often called
+        // recursively and clang isn't good and sharing the stack space for
+        // variables in different blocks.
         std::unique_ptr<UniqueDWARFASTType> unique_ast_entry_ap(
             new UniqueDWARFASTType());
 
@@ -639,10 +635,8 @@
           LanguageType die_language = die.GetLanguage();
           if (Language::LanguageIsCPlusPlus(die_language)) {
             // For C++, we rely solely upon the one definition rule that says
-            // only
-            // one thing can exist at a given decl context. We ignore the file
-            // and
-            // line that things are declared on.
+            // only one thing can exist at a given decl context. We ignore the
+            // file and line that things are declared on.
             std::string qualified_name;
             if (die.GetQualifiedName(qualified_name))
               unique_typename = ConstString(qualified_name);
@@ -679,17 +673,16 @@
         if (byte_size_valid && byte_size == 0 && type_name_cstr &&
             die.HasChildren() == false &&
             sc.comp_unit->GetLanguage() == eLanguageTypeObjC) {
-          // Work around an issue with clang at the moment where
-          // forward declarations for objective C classes are emitted
-          // as:
+          // Work around an issue with clang at the moment where forward
+          // declarations for objective C classes are emitted as:
           //  DW_TAG_structure_type [2]
           //  DW_AT_name( "ForwardObjcClass" )
           //  DW_AT_byte_size( 0x00 )
           //  DW_AT_decl_file( "..." )
           //  DW_AT_decl_line( 1 )
           //
-          // Note that there is no DW_AT_declaration and there are
-          // no children, and the byte size is zero.
+          // Note that there is no DW_AT_declaration and there are no children,
+          // and the byte size is zero.
           is_forward_declaration = true;
         }
 
@@ -697,11 +690,11 @@
             class_language == eLanguageTypeObjC_plus_plus) {
           if (!is_complete_objc_class &&
               die.Supports_DW_AT_APPLE_objc_complete_type()) {
-            // We have a valid eSymbolTypeObjCClass class symbol whose
-            // name matches the current objective C class that we
-            // are trying to find and this DIE isn't the complete
-            // definition (we checked is_complete_objc_class above and
-            // know it is false), so the real definition is in here somewhere
+            // We have a valid eSymbolTypeObjCClass class symbol whose name
+            // matches the current objective C class that we are trying to find
+            // and this DIE isn't the complete definition (we checked
+            // is_complete_objc_class above and know it is false), so the real
+            // definition is in here somewhere
             type_sp = dwarf->FindCompleteObjCDefinitionTypeForDIE(
                 die, type_name_const_str, true);
 
@@ -709,9 +702,8 @@
               SymbolFileDWARFDebugMap *debug_map_symfile =
                   dwarf->GetDebugMapSymfile();
               if (debug_map_symfile) {
-                // We weren't able to find a full declaration in
-                // this DWARF, see if we have a declaration anywhere
-                // else...
+                // We weren't able to find a full declaration in this DWARF,
+                // see if we have a declaration anywhere else...
                 type_sp =
                     debug_map_symfile->FindCompleteObjCDefinitionTypeForDIE(
                         die, type_name_const_str, true);
@@ -728,9 +720,9 @@
                     type_sp->GetID());
               }
 
-              // We found a real definition for this type elsewhere
-              // so lets use it and cache the fact that we found
-              // a complete type for this die
+              // We found a real definition for this type elsewhere so lets use
+              // it and cache the fact that we found a complete type for this
+              // die
               dwarf->GetDIEToType()[die.GetDIE()] = type_sp.get();
               return type_sp;
             }
@@ -738,11 +730,11 @@
         }
 
         if (is_forward_declaration) {
-          // We have a forward declaration to a type and we need
-          // to try and find a full declaration. We look in the
-          // current type index just in case we have a forward
-          // declaration followed by an actual declarations in the
-          // DWARF. If this fails, we need to look elsewhere...
+          // We have a forward declaration to a type and we need to try and
+          // find a full declaration. We look in the current type index just in
+          // case we have a forward declaration followed by an actual
+          // declarations in the DWARF. If this fails, we need to look
+          // elsewhere...
           if (log) {
             dwarf->GetObjectFile()->GetModule()->LogMessage(
                 log, "SymbolFileDWARF(%p) - 0x%8.8x: %s type \"%s\" is a "
@@ -768,9 +760,8 @@
             SymbolFileDWARFDebugMap *debug_map_symfile =
                 dwarf->GetDebugMapSymfile();
             if (debug_map_symfile) {
-              // We weren't able to find a full declaration in
-              // this DWARF, see if we have a declaration anywhere
-              // else...
+              // We weren't able to find a full declaration in this DWARF, see
+              // if we have a declaration anywhere else...
               type_sp =
                   debug_map_symfile->FindDefinitionTypeForDWARFDeclContext(
                       die_decl_ctx);
@@ -786,9 +777,8 @@
                   DW_TAG_value_to_name(tag), type_name_cstr, type_sp->GetID());
             }
 
-            // We found a real definition for this type elsewhere
-            // so lets use it and cache the fact that we found
-            // a complete type for this die
+            // We found a real definition for this type elsewhere so lets use
+            // it and cache the fact that we found a complete type for this die
             dwarf->GetDIEToType()[die.GetDIE()] = type_sp.get();
             clang::DeclContext *defn_decl_ctx = GetCachedClangDeclContextForDIE(
                 dwarf->DebugInfo()->GetDIE(DIERef(type_sp->GetID(), dwarf)));
@@ -805,18 +795,17 @@
           clang::DeclContext *decl_ctx =
               GetClangDeclContextContainingDIE(die, nullptr);
 
-          // If your decl context is a record that was imported from
-          // another AST context (in the gmodules case), we need to
-          // make sure the type backing the Decl is complete before
-          // adding children to it. This is not an issue in the
-          // non-gmodules case because the debug info will always contain
-          // a full definition of parent types in that case.
+          // If your decl context is a record that was imported from another
+          // AST context (in the gmodules case), we need to make sure the type
+          // backing the Decl is complete before adding children to it. This is
+          // not an issue in the non-gmodules case because the debug info will
+          // always contain a full definition of parent types in that case.
           CompleteExternalTagDeclType(GetClangASTImporter(), decl_ctx, die,
                                       type_name_cstr);
 
           if (accessibility == eAccessNone && decl_ctx) {
-            // Check the decl context that contains this class/struct/union.
-            // If it is a class we must give it an accessibility.
+            // Check the decl context that contains this class/struct/union. If
+            // it is a class we must give it an accessibility.
             const clang::Decl::Kind containing_decl_kind =
                 decl_ctx->getDeclKind();
             if (DeclKindIsCXXClass(containing_decl_kind))
@@ -868,8 +857,8 @@
         }
         
         // Store a forward declaration to this class type in case any
-        // parameters in any class methods need it for the clang
-        // types for function prototypes.
+        // parameters in any class methods need it for the clang types for
+        // function prototypes.
         LinkDeclContextToDIE(m_ast.GetDeclContextForType(clang_type), die);
         type_sp.reset(new Type(die.GetID(), dwarf, type_name_const_str,
                                byte_size, NULL, LLDB_INVALID_UID,
@@ -878,9 +867,9 @@
 
         type_sp->SetIsCompleteObjCClass(is_complete_objc_class);
 
-        // Add our type to the unique type map so we don't
-        // end up creating many copies of the same type over
-        // and over in the ASTContext for our module
+        // Add our type to the unique type map so we don't end up creating many
+        // copies of the same type over and over in the ASTContext for our
+        // module
         unique_ast_entry_ap->m_type_sp = type_sp;
         unique_ast_entry_ap->m_die = die;
         unique_ast_entry_ap->m_declaration = unique_decl;
@@ -892,8 +881,7 @@
           // Check to see if the DIE actually has a definition, some version of
           // GCC will
           // emit DIEs with DW_AT_declaration set to true, but yet still have
-          // subprogram,
-          // members, or inheritance, so we can't trust it
+          // subprogram, members, or inheritance, so we can't trust it
           DWARFDIE child_die = die.GetFirstChild();
           while (child_die) {
             switch (child_die.Tag()) {
@@ -917,10 +905,10 @@
         }
 
         if (!is_forward_declaration) {
-          // Always start the definition for a class type so that
-          // if the class has child classes or types that require
-          // the class to be created for use as their decl contexts
-          // the class will be ready to accept these child definitions.
+          // Always start the definition for a class type so that if the class
+          // has child classes or types that require the class to be created
+          // for use as their decl contexts the class will be ready to accept
+          // these child definitions.
           if (die.HasChildren() == false) {
             // No children for this struct/union/class, lets finish it
             if (ClangASTContext::StartTagDeclarationDefinition(clang_type)) {
@@ -944,33 +932,30 @@
               }
             }
           } else if (clang_type_was_created) {
-            // Start the definition if the class is not objective C since
-            // the underlying decls respond to isCompleteDefinition(). Objective
+            // Start the definition if the class is not objective C since the
+            // underlying decls respond to isCompleteDefinition(). Objective
             // C decls don't respond to isCompleteDefinition() so we can't
             // start the declaration definition right away. For C++
-            // class/union/structs
-            // we want to start the definition in case the class is needed as
-            // the
-            // declaration context for a contained class or type without the
-            // need
-            // to complete that type..
+            // class/union/structs we want to start the definition in case the
+            // class is needed as the declaration context for a contained class
+            // or type without the need to complete that type..
 
             if (class_language != eLanguageTypeObjC &&
                 class_language != eLanguageTypeObjC_plus_plus)
               ClangASTContext::StartTagDeclarationDefinition(clang_type);
 
-            // Leave this as a forward declaration until we need
-            // to know the details of the type. lldb_private::Type
-            // will automatically call the SymbolFile virtual function
-            // "SymbolFileDWARF::CompleteType(Type *)"
-            // When the definition needs to be defined.
+            // Leave this as a forward declaration until we need to know the
+            // details of the type. lldb_private::Type will automatically call
+            // the SymbolFile virtual function
+            // "SymbolFileDWARF::CompleteType(Type *)" When the definition
+            // needs to be defined.
             assert(!dwarf->GetForwardDeclClangTypeToDie().count(
                        ClangUtil::RemoveFastQualifiers(clang_type)
                            .GetOpaqueQualType()) &&
                    "Type already in the forward declaration map!");
-            // Can't assume m_ast.GetSymbolFile() is actually a SymbolFileDWARF,
-            // it can be a
-            // SymbolFileDWARFDebugMap for Apple binaries.
+            // Can't assume m_ast.GetSymbolFile() is actually a
+            // SymbolFileDWARF, it can be a SymbolFileDWARFDebugMap for Apple
+            // binaries.
             dwarf->GetForwardDeclDieToClangType()[die.GetDIE()] =
                 clang_type.GetOpaqueQualType();
             dwarf->GetForwardDeclClangTypeToDie()
@@ -980,11 +965,10 @@
           }
         }
         
-        // If we made a clang type, set the trivial abi if applicable:
-        // We only do this for pass by value - which implies the Trivial ABI.
-        // There isn't a way to assert that something that would normally be
-        // pass by value is pass by reference, so we ignore that attribute if
-        // set.
+        // If we made a clang type, set the trivial abi if applicable: We only
+        // do this for pass by value - which implies the Trivial ABI. There
+        // isn't a way to assert that something that would normally be pass by
+        // value is pass by reference, so we ignore that attribute if set.
         if (calling_convention == llvm::dwarf::DW_CC_pass_by_value) {
           clang::CXXRecordDecl *record_decl =
                   m_ast.GetAsCXXRecordDecl(clang_type.GetOpaqueQualType());
@@ -1070,9 +1054,8 @@
               SymbolFileDWARFDebugMap *debug_map_symfile =
                   dwarf->GetDebugMapSymfile();
               if (debug_map_symfile) {
-                // We weren't able to find a full declaration in
-                // this DWARF, see if we have a declaration anywhere
-                // else...
+                // We weren't able to find a full declaration in this DWARF,
+                // see if we have a declaration anywhere else...
                 type_sp =
                     debug_map_symfile->FindDefinitionTypeForDWARFDeclContext(
                         die_decl_ctx);
@@ -1089,9 +1072,9 @@
                     type_sp->GetID());
               }
 
-              // We found a real definition for this type elsewhere
-              // so lets use it and cache the fact that we found
-              // a complete type for this die
+              // We found a real definition for this type elsewhere so lets use
+              // it and cache the fact that we found a complete type for this
+              // die
               dwarf->GetDIEToType()[die.GetDIE()] = type_sp.get();
               clang::DeclContext *defn_decl_ctx =
                   GetCachedClangDeclContextForDIE(dwarf->DebugInfo()->GetDIE(
@@ -1317,8 +1300,8 @@
 
         bool is_cxx_method = DeclKindIsCXXClass(containing_decl_kind);
         // Start off static. This will be set to false in
-        // ParseChildParameters(...)
-        // if we find a "this" parameters as the first parameter
+        // ParseChildParameters(...) if we find a "this" parameters as the
+        // first parameter
         if (is_cxx_method) {
           is_static = true;
         }
@@ -1333,25 +1316,22 @@
 
         bool ignore_containing_context = false;
         // Check for templatized class member functions. If we had any
-        // DW_TAG_template_type_parameter
-        // or DW_TAG_template_value_parameter the DW_TAG_subprogram DIE, then we
-        // can't let this become
-        // a method in a class. Why? Because templatized functions are only
-        // emitted if one of the
-        // templatized methods is used in the current compile unit and we will
-        // end up with classes
-        // that may or may not include these member functions and this means one
-        // class won't match another
-        // class definition and it affects our ability to use a class in the
-        // clang expression parser. So
-        // for the greater good, we currently must not allow any template member
-        // functions in a class definition.
+        // DW_TAG_template_type_parameter or DW_TAG_template_value_parameter
+        // the DW_TAG_subprogram DIE, then we can't let this become a method in
+        // a class. Why? Because templatized functions are only emitted if one
+        // of the templatized methods is used in the current compile unit and
+        // we will end up with classes that may or may not include these member
+        // functions and this means one class won't match another class
+        // definition and it affects our ability to use a class in the clang
+        // expression parser. So for the greater good, we currently must not
+        // allow any template member functions in a class definition.
         if (is_cxx_method && has_template_params) {
           ignore_containing_context = true;
           is_cxx_method = false;
         }
 
-        // clang_type will get the function prototype clang type after this call
+        // clang_type will get the function prototype clang type after this
+        // call
         clang_type = m_ast.CreateFunctionType(
             return_clang_type, function_param_types.data(),
             function_param_types.size(), is_variadic, type_quals);
@@ -1379,8 +1359,7 @@
 
               if (class_opaque_type) {
                 // If accessibility isn't set to anything valid, assume public
-                // for
-                // now...
+                // for now...
                 if (accessibility == eAccessNone)
                   accessibility = eAccessPublic;
 
@@ -1402,9 +1381,8 @@
                 }
               }
             } else if (is_cxx_method) {
-              // Look at the parent of this DIE and see if is is
-              // a class or struct and see if this is actually a
-              // C++ method
+              // Look at the parent of this DIE and see if is is a class or
+              // struct and see if this is actually a C++ method
               Type *class_type = dwarf->ResolveType(decl_ctx_die);
               if (class_type) {
                 bool alternate_defn = false;
@@ -1413,10 +1391,8 @@
                   alternate_defn = true;
 
                   // We uniqued the parent class of this function to another
-                  // class
-                  // so we now need to associate all dies under "decl_ctx_die"
-                  // to
-                  // DIEs in the DIE for "class_type"...
+                  // class so we now need to associate all dies under
+                  // "decl_ctx_die" to DIEs in the DIE for "class_type"...
                   SymbolFileDWARF *class_symfile = NULL;
                   DWARFDIE class_type_die;
 
@@ -1442,10 +1418,8 @@
                     // FIXME do something with these failures that's smarter
                     // than
                     // just dropping them on the ground.  Unfortunately classes
-                    // don't
-                    // like having stuff added to them after their definitions
-                    // are
-                    // complete...
+                    // don't like having stuff added to them after their
+                    // definitions are complete...
 
                     type_ptr = dwarf->GetDIEToType()[die.GetDIE()];
                     if (type_ptr && type_ptr != DIE_IS_BEING_PARSED) {
@@ -1457,16 +1431,13 @@
 
                 if (specification_die_form.IsValid()) {
                   // We have a specification which we are going to base our
-                  // function
-                  // prototype off of, so we need this type to be completed so
-                  // that the
-                  // m_die_to_decl_ctx for the method in the specification has a
-                  // valid
-                  // clang decl context.
+                  // function prototype off of, so we need this type to be
+                  // completed so that the m_die_to_decl_ctx for the method in
+                  // the specification has a valid clang decl context.
                   class_type->GetForwardCompilerType();
                   // If we have a specification, then the function type should
-                  // have been
-                  // made with the specification and not with this die.
+                  // have been made with the specification and not with this
+                  // die.
                   DWARFDIE spec_die = dwarf->DebugInfo()->GetDIE(
                       DIERef(specification_die_form));
                   clang::DeclContext *spec_clang_decl_ctx =
@@ -1482,12 +1453,9 @@
                   type_handled = true;
                 } else if (abstract_origin_die_form.IsValid()) {
                   // We have a specification which we are going to base our
-                  // function
-                  // prototype off of, so we need this type to be completed so
-                  // that the
-                  // m_die_to_decl_ctx for the method in the abstract origin has
-                  // a valid
-                  // clang decl context.
+                  // function prototype off of, so we need this type to be
+                  // completed so that the m_die_to_decl_ctx for the method in
+                  // the abstract origin has a valid clang decl context.
                   class_type->GetForwardCompilerType();
 
                   DWARFDIE abs_die = dwarf->DebugInfo()->GetDIE(
@@ -1510,17 +1478,16 @@
                     if (class_opaque_type.IsBeingDefined() || alternate_defn) {
                       if (!is_static && !die.HasChildren()) {
                         // We have a C++ member function with no children (this
-                        // pointer!)
-                        // and clang will get mad if we try and make a function
-                        // that isn't
-                        // well formed in the DWARF, so we will just skip it...
+                        // pointer!) and clang will get mad if we try and make
+                        // a function that isn't well formed in the DWARF, so
+                        // we will just skip it...
                         type_handled = true;
                       } else {
                         bool add_method = true;
                         if (alternate_defn) {
                           // If an alternate definition for the class exists,
-                          // then add the method only if an
-                          // equivalent is not already present.
+                          // then add the method only if an equivalent is not
+                          // already present.
                           clang::CXXRecordDecl *record_decl =
                               m_ast.GetAsCXXRecordDecl(
                                   class_opaque_type.GetOpaqueQualType());
@@ -1560,9 +1527,8 @@
 
                           const bool is_attr_used = false;
                           // Neither GCC 4.2 nor clang++ currently set a valid
-                          // accessibility
-                          // in the DWARF for C++ methods... Default to public
-                          // for now...
+                          // accessibility in the DWARF for C++ methods...
+                          // Default to public for now...
                           if (accessibility == eAccessNone)
                             accessibility = eAccessPublic;
 
@@ -1603,25 +1569,21 @@
                       }
                     } else {
                       // We were asked to parse the type for a method in a
-                      // class, yet the
-                      // class hasn't been asked to complete itself through the
-                      // clang::ExternalASTSource protocol, so we need to just
-                      // have the
-                      // class complete itself and do things the right way, then
-                      // our
+                      // class, yet the class hasn't been asked to complete
+                      // itself through the clang::ExternalASTSource protocol,
+                      // so we need to just have the class complete itself and
+                      // do things the right way, then our
                       // DIE should then have an entry in the
                       // dwarf->GetDIEToType() map. First
                       // we need to modify the dwarf->GetDIEToType() so it
-                      // doesn't think we are
-                      // trying to parse this DIE anymore...
+                      // doesn't think we are trying to parse this DIE
+                      // anymore...
                       dwarf->GetDIEToType()[die.GetDIE()] = NULL;
 
                       // Now we get the full type to force our class type to
-                      // complete itself
-                      // using the clang::ExternalASTSource protocol which will
-                      // parse all
-                      // base classes and all methods (including the method for
-                      // this DIE).
+                      // complete itself using the clang::ExternalASTSource
+                      // protocol which will parse all base classes and all
+                      // methods (including the method for this DIE).
                       class_type->GetFullCompilerType();
 
                       // The type for this DIE should have been filled in the
@@ -1635,8 +1597,7 @@
                       // FIXME This is fixing some even uglier behavior but we
                       // really need to
                       // uniq the methods of each class as well as the class
-                      // itself.
-                      // <rdar://problem/11240464>
+                      // itself. <rdar://problem/11240464>
                       type_handled = true;
                     }
                   }
@@ -1821,11 +1782,10 @@
               }
 
               // We have no choice other than to pretend that the element class
-              // type
-              // is complete. If we don't do this, clang will crash when trying
-              // to layout the class. Since we provide layout assistance, all
-              // ivars in this class and other classes will be fine, this is
-              // the best we can do short of crashing.
+              // type is complete. If we don't do this, clang will crash when
+              // trying to layout the class. Since we provide layout
+              // assistance, all ivars in this class and other classes will be
+              // fine, this is the best we can do short of crashing.
               if (ClangASTContext::StartTagDeclarationDefinition(
                       array_element_type)) {
                 ClangASTContext::CompleteTagDeclarationDefinition(
@@ -2148,9 +2108,9 @@
   return template_param_infos.args.size() == template_param_infos.names.size();
 }
 
-// Checks whether m1 is an overload of m2 (as opposed to an override).
-// This is called by addOverridesForMethod to distinguish overrides (which share
-// a vtable entry) from overloads (which require distinct entries).
+// Checks whether m1 is an overload of m2 (as opposed to an override). This is
+// called by addOverridesForMethod to distinguish overrides (which share a
+// vtable entry) from overloads (which require distinct entries).
 static bool isOverload(clang::CXXMethodDecl *m1, clang::CXXMethodDecl *m2) {
   // FIXME: This should detect covariant return types, but currently doesn't.
   lldbassert(&m1->getASTContext() == &m2->getASTContext() &&
@@ -2179,8 +2139,8 @@
 }
 
 // If decl is a virtual method, walk the base classes looking for methods that
-// decl overrides. This table of overridden methods is used by IRGen to determine
-// the vtable layout for decl's parent class.
+// decl overrides. This table of overridden methods is used by IRGen to
+// determine the vtable layout for decl's parent class.
 static void addOverridesForMethod(clang::CXXMethodDecl *decl) {
   if (!decl->isVirtual())
     return;
@@ -2254,10 +2214,10 @@
 
 #if defined LLDB_CONFIGURATION_DEBUG
   //----------------------------------------------------------------------
-  // For debugging purposes, the LLDB_DWARF_DONT_COMPLETE_TYPENAMES
-  // environment variable can be set with one or more typenames separated
-  // by ';' characters. This will cause this function to not complete any
-  // types whose names match.
+  // For debugging purposes, the LLDB_DWARF_DONT_COMPLETE_TYPENAMES environment
+  // variable can be set with one or more typenames separated by ';'
+  // characters. This will cause this function to not complete any types whose
+  // names match.
   //
   // Examples of setting this environment variable:
   //
@@ -2308,8 +2268,8 @@
         LanguageType class_language = eLanguageTypeUnknown;
         if (ClangASTContext::IsObjCObjectOrInterfaceType(clang_type)) {
           class_language = eLanguageTypeObjC;
-          // For objective C we don't start the definition when
-          // the class is created.
+          // For objective C we don't start the definition when the class is
+          // created.
           ClangASTContext::StartTagDeclarationDefinition(clang_type);
         }
 
@@ -2381,29 +2341,27 @@
                                  clang::TTK_Class);
         }
 
-        // Since DW_TAG_structure_type gets used for both classes
-        // and structures, we may need to set any DW_TAG_member
-        // fields to have a "private" access if none was specified.
-        // When we parsed the child members we tracked that actual
-        // accessibility value for each DW_TAG_member in the
-        // "member_accessibilities" array. If the value for the
-        // member is zero, then it was set to the "default_accessibility"
-        // which for structs was "public". Below we correct this
-        // by setting any fields to "private" that weren't correctly
-        // set.
+        // Since DW_TAG_structure_type gets used for both classes and
+        // structures, we may need to set any DW_TAG_member fields to have a
+        // "private" access if none was specified. When we parsed the child
+        // members we tracked that actual accessibility value for each
+        // DW_TAG_member in the "member_accessibilities" array. If the value
+        // for the member is zero, then it was set to the
+        // "default_accessibility" which for structs was "public". Below we
+        // correct this by setting any fields to "private" that weren't
+        // correctly set.
         if (is_a_class && !member_accessibilities.empty()) {
-          // This is a class and all members that didn't have
-          // their access specified are private.
+          // This is a class and all members that didn't have their access
+          // specified are private.
           m_ast.SetDefaultAccessForRecordFields(
               m_ast.GetAsRecordDecl(clang_type), eAccessPrivate,
               &member_accessibilities.front(), member_accessibilities.size());
         }
 
         if (!base_classes.empty()) {
-          // Make sure all base classes refer to complete types and not
-          // forward declarations. If we don't do this, clang will crash
-          // with an assertion in the call to
-          // clang_type.SetBaseClassesForClassType()
+          // Make sure all base classes refer to complete types and not forward
+          // declarations. If we don't do this, clang will crash with an
+          // assertion in the call to clang_type.SetBaseClassesForClassType()
           for (auto &base_class : base_classes) {
             clang::TypeSourceInfo *type_source_info =
                 base_class->getTypeSourceInfo();
@@ -2423,11 +2381,10 @@
                 // We have no choice other than to pretend that the base class
                 // is complete. If we don't do this, clang will crash when we
                 // call setBases() inside of
-                // "clang_type.SetBaseClassesForClassType()"
-                // below. Since we provide layout assistance, all ivars in this
-                // class and other classes will be fine, this is the best we can
-                // do
-                // short of crashing.
+                // "clang_type.SetBaseClassesForClassType()" below. Since we
+                // provide layout assistance, all ivars in this class and other
+                // classes will be fine, this is the best we can do short of
+                // crashing.
                 if (ClangASTContext::StartTagDeclarationDefinition(
                         base_class_type)) {
                   ClangASTContext::CompleteTagDeclarationDefinition(
@@ -2440,8 +2397,8 @@
                                            &base_classes.front(),
                                            base_classes.size());
 
-          // Clang will copy each CXXBaseSpecifier in "base_classes"
-          // so we have to free them all.
+          // Clang will copy each CXXBaseSpecifier in "base_classes" so we have
+          // to free them all.
           ClangASTContext::DeleteBaseClassSpecifiers(&base_classes.front(),
                                                      base_classes.size());
         }
@@ -2751,10 +2708,8 @@
                Language::LanguageIsCPlusPlus(die.GetLanguage()) && name &&
                strcmp(name, "main") != 0) {
         // If the mangled name is not present in the DWARF, generate the
-        // demangled name
-        // using the decl context. We skip if the function is "main" as its name
-        // is
-        // never mangled.
+        // demangled name using the decl context. We skip if the function is
+        // "main" as its name is never mangled.
         bool is_static = false;
         bool is_variadic = false;
         bool has_template_params = false;
@@ -2928,8 +2883,8 @@
                 }
               } else {
                 // With DWARF 3 and later, if the value is an integer constant,
-                // this form value is the offset in bytes from the beginning
-                // of the containing entity.
+                // this form value is the offset in bytes from the beginning of
+                // the containing entity.
                 member_byte_offset = form_value.Unsigned();
               }
               break;
@@ -2971,8 +2926,8 @@
           ConstString fixed_getter;
           ConstString fixed_setter;
 
-          // Check if the property getter/setter were provided as full
-          // names.  We want basenames, so we extract them.
+          // Check if the property getter/setter were provided as full names.
+          // We want basenames, so we extract them.
 
           if (prop_getter_name && prop_getter_name[0] == '-') {
             ObjCLanguage::MethodName prop_getter_method(prop_getter_name, true);
@@ -2984,8 +2939,7 @@
             prop_setter_name = prop_setter_method.GetSelector().GetCString();
           }
 
-          // If the names haven't been provided, they need to be
-          // filled in.
+          // If the names haven't been provided, they need to be filled in.
 
           if (!prop_getter_name) {
             prop_getter_name = prop_name;
@@ -3001,19 +2955,18 @@
           }
         }
 
-        // Clang has a DWARF generation bug where sometimes it
-        // represents fields that are references with bad byte size
-        // and bit size/offset information such as:
+        // Clang has a DWARF generation bug where sometimes it represents
+        // fields that are references with bad byte size and bit size/offset
+        // information such as:
         //
         //  DW_AT_byte_size( 0x00 )
         //  DW_AT_bit_size( 0x40 )
         //  DW_AT_bit_offset( 0xffffffffffffffc0 )
         //
-        // So check the bit offset to make sure it is sane, and if
-        // the values are not sane, remove them. If we don't do this
-        // then we will end up with a crash if we try to use this
-        // type in an expression when clang becomes unhappy with its
-        // recycled debug info.
+        // So check the bit offset to make sure it is sane, and if the values
+        // are not sane, remove them. If we don't do this then we will end up
+        // with a crash if we try to use this type in an expression when clang
+        // becomes unhappy with its recycled debug info.
 
         if (byte_size == 0 && bit_offset < 0) {
           bit_size = 0;
@@ -3027,12 +2980,10 @@
 
         if (member_idx == 0 && !is_artificial && name &&
             (strstr(name, "_vptr$") == name)) {
-          // Not all compilers will mark the vtable pointer
-          // member as artificial (llvm-gcc). We can't have
-          // the virtual members in our classes otherwise it
-          // throws off all child offsets since we end up
-          // having and extra pointer sized member in our
-          // class layouts.
+          // Not all compilers will mark the vtable pointer member as
+          // artificial (llvm-gcc). We can't have the virtual members in our
+          // classes otherwise it throws off all child offsets since we end up
+          // having and extra pointer sized member in our class layouts.
           is_artificial = true;
         }
 
@@ -3072,15 +3023,15 @@
                 /////////////////////////////////////////////////////////////
                 // How to locate a field given the DWARF debug information
                 //
-                // AT_byte_size indicates the size of the word in which the
-                // bit offset must be interpreted.
+                // AT_byte_size indicates the size of the word in which the bit
+                // offset must be interpreted.
                 //
                 // AT_data_member_location indicates the byte offset of the
                 // word from the base address of the structure.
                 //
                 // AT_bit_offset indicates how many bits into the word
-                // (according to the host endianness) the low-order bit of
-                // the field starts.  AT_bit_offset can be negative.
+                // (according to the host endianness) the low-order bit of the
+                // field starts.  AT_bit_offset can be negative.
                 //
                 // AT_bit_size indicates the size of the field in bits.
                 /////////////////////////////////////////////////////////////
@@ -3121,12 +3072,9 @@
                 field_bit_offset = this_field_info.bit_offset;
 
                 // If the member to be emitted did not start on a character
-                // boundary and there is
-                // empty space between the last field and this one, then we need
-                // to emit an
-                // anonymous member filling up the space up to its start.  There
-                // are three cases
-                // here:
+                // boundary and there is empty space between the last field and
+                // this one, then we need to emit an anonymous member filling
+                // up the space up to its start.  There are three cases here:
                 //
                 // 1 If the previous member ended on a character boundary, then
                 // we can emit an
@@ -3151,10 +3099,8 @@
                 const uint64_t word_width = 32;
 
                 // Objective-C has invalid DW_AT_bit_offset values in older
-                // versions
-                // of clang, so we have to be careful and only insert unnamed
-                // bitfields
-                // if we have a new enough clang.
+                // versions of clang, so we have to be careful and only insert
+                // unnamed bitfields if we have a new enough clang.
                 bool detect_unnamed_bitfields = true;
 
                 if (class_language == eLanguageTypeObjC ||
@@ -3217,10 +3163,10 @@
 
               {
                 // Older versions of clang emit array[0] and array[1] in the
-                // same way (<rdar://problem/12566646>).
-                // If the current field is at the end of the structure, then
-                // there is definitely no room for extra
-                // elements and we override the type to array[0].
+                // same way (<rdar://problem/12566646>). If the current field
+                // is at the end of the structure, then there is definitely no
+                // room for extra elements and we override the type to
+                // array[0].
 
                 CompilerType member_array_element_type;
                 uint64_t member_array_size;
@@ -3272,12 +3218,11 @@
                       die.GetOffset(), name,
                       sc.comp_unit ? sc.comp_unit->GetPath().c_str()
                                    : "the source file");
-                // We have no choice other than to pretend that the member class
-                // is complete. If we don't do this, clang will crash when
-                // trying
-                // to layout the class. Since we provide layout assistance, all
-                // ivars in this class and other classes will be fine, this is
-                // the best we can do short of crashing.
+                // We have no choice other than to pretend that the member
+                // class is complete. If we don't do this, clang will crash
+                // when trying to layout the class. Since we provide layout
+                // assistance, all ivars in this class and other classes will
+                // be fine, this is the best we can do short of crashing.
                 if (ClangASTContext::StartTagDeclarationDefinition(
                         member_clang_type)) {
                   ClangASTContext::CompleteTagDeclarationDefinition(
@@ -3399,8 +3344,8 @@
                 }
               } else {
                 // With DWARF 3 and later, if the value is an integer constant,
-                // this form value is the offset in bytes from the beginning
-                // of the containing entity.
+                // this form value is the offset in bytes from the beginning of
+                // the containing entity.
                 member_byte_offset = form_value.Unsigned();
               }
               break;
@@ -3446,18 +3391,16 @@
 
           if (is_virtual) {
             // Do not specify any offset for virtual inheritance. The DWARF
-            // produced by clang doesn't
-            // give us a constant offset, but gives us a DWARF expressions that
-            // requires an actual object
-            // in memory. the DW_AT_data_member_location for a virtual base
-            // class looks like:
+            // produced by clang doesn't give us a constant offset, but gives
+            // us a DWARF expressions that requires an actual object in memory.
+            // the DW_AT_data_member_location for a virtual base class looks
+            // like:
             //      DW_AT_data_member_location( DW_OP_dup, DW_OP_deref,
             //      DW_OP_constu(0x00000018), DW_OP_minus, DW_OP_deref,
             //      DW_OP_plus )
             // Given this, there is really no valid response we can give to
-            // clang for virtual base
-            // class offsets, and this should eventually be removed from
-            // LayoutRecordType() in the external
+            // clang for virtual base class offsets, and this should eventually
+            // be removed from LayoutRecordType() in the external
             // AST source in clang.
           } else {
             layout_info.base_offsets.insert(std::make_pair(
@@ -3547,14 +3490,13 @@
         bool skip = false;
         if (skip_artificial) {
           if (is_artificial) {
-            // In order to determine if a C++ member function is
-            // "const" we have to look at the const-ness of "this"...
-            // Ugly, but that
+            // In order to determine if a C++ member function is "const" we
+            // have to look at the const-ness of "this"... Ugly, but that
             if (arg_idx == 0) {
               if (DeclKindIsCXXClass(containing_decl_ctx->getDeclKind())) {
                 // Often times compilers omit the "this" name for the
-                // specification DIEs, so we can't rely upon the name
-                // being in the formal parameter DIE...
+                // specification DIEs, so we can't rely upon the name being in
+                // the formal parameter DIE...
                 if (name == NULL || ::strcmp(name, "this") == 0) {
                   Type *this_type =
                       die.ResolveTypeUID(DIERef(param_type_die_form));
@@ -3618,10 +3560,10 @@
     case DW_TAG_template_type_parameter:
     case DW_TAG_template_value_parameter:
     case DW_TAG_GNU_template_parameter_pack:
-      // The one caller of this was never using the template_param_infos,
-      // and the local variable was taking up a large amount of stack space
-      // in SymbolFileDWARF::ParseType() so this was removed. If we ever need
-      // the template params back, we can add them back.
+      // The one caller of this was never using the template_param_infos, and
+      // the local variable was taking up a large amount of stack space in
+      // SymbolFileDWARF::ParseType() so this was removed. If we ever need the
+      // template params back, we can add them back.
       // ParseTemplateDIE (dwarf_cu, die, template_param_infos);
       has_template_params = true;
       break;
@@ -4157,8 +4099,8 @@
 
   // Now do the work of linking the DeclContexts and Types.
   if (fast_path) {
-    // We can do this quickly.  Just run across the tables index-for-index since
-    // we know each node has matching names and tags.
+    // We can do this quickly.  Just run across the tables index-for-index
+    // since we know each node has matching names and tags.
     for (idx = 0; idx < src_size; ++idx) {
       src_die = src_name_to_die.GetValueAtIndexUnchecked(idx);
       dst_die = dst_name_to_die.GetValueAtIndexUnchecked(idx);
@@ -4195,9 +4137,9 @@
       }
     }
   } else {
-    // We must do this slowly.  For each member of the destination, look
-    // up a member in the source with the same name, check its tag, and
-    // unique them if everything matches up.  Report failures.
+    // We must do this slowly.  For each member of the destination, look up a
+    // member in the source with the same name, check its tag, and unique them
+    // if everything matches up.  Report failures.
 
     if (!src_name_to_die.IsEmpty() && !dst_name_to_die.IsEmpty()) {
       src_name_to_die.Sort();
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFASTParserGo.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFASTParserGo.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFASTParserGo.cpp
@@ -157,7 +157,8 @@
           Type *type = dwarf->ResolveTypeUID(encoding_uid);
           if (type) {
             if (go_kind == 0 && type->GetName() == type_name_const_str) {
-              // Go emits extra typedefs as a forward declaration. Ignore these.
+              // Go emits extra typedefs as a forward declaration. Ignore
+              // these.
               dwarf->m_die_to_type[die.GetDIE()] = type;
               return type->shared_from_this();
             }
@@ -212,10 +213,10 @@
 
         // TODO(ribrdb): Do we need this?
 
-        // UniqueDWARFASTType is large, so don't create a local variables on the
-        // stack, put it on the heap. This function is often called recursively
-        // and clang isn't good and sharing the stack space for variables in
-        // different blocks.
+        // UniqueDWARFASTType is large, so don't create a local variables on
+        // the stack, put it on the heap. This function is often called
+        // recursively and clang isn't good and sharing the stack space for
+        // variables in different blocks.
         std::unique_ptr<UniqueDWARFASTType> unique_ast_entry_ap(
             new UniqueDWARFASTType());
 
@@ -224,11 +225,10 @@
             dwarf->GetUniqueDWARFASTTypeMap().Find(
                 type_name_const_str, die, decl,
                 byte_size_valid ? byte_size : -1, *unique_ast_entry_ap)) {
-          // We have already parsed this type or from another
-          // compile unit. GCC loves to use the "one definition
-          // rule" which can result in multiple definitions
-          // of the same class over and over in each compile
-          // unit.
+          // We have already parsed this type or from another compile unit. GCC
+          // loves to use the "one definition rule" which can result in
+          // multiple definitions of the same class over and over in each
+          // compile unit.
           type_sp = unique_ast_entry_ap->m_type_sp;
           if (type_sp) {
             dwarf->m_die_to_type[die.GetDIE()] = type_sp.get();
@@ -254,9 +254,9 @@
                                Type::eEncodingIsUID, &decl, compiler_type,
                                Type::eResolveStateForward));
 
-        // Add our type to the unique type map so we don't
-        // end up creating many copies of the same type over
-        // and over in the ASTContext for our module
+        // Add our type to the unique type map so we don't end up creating many
+        // copies of the same type over and over in the ASTContext for our
+        // module
         unique_ast_entry_ap->m_type_sp = type_sp;
         unique_ast_entry_ap->m_die = die;
         unique_ast_entry_ap->m_declaration = decl;
@@ -265,19 +265,19 @@
                                                  *unique_ast_entry_ap);
 
         if (!is_forward_declaration) {
-          // Always start the definition for a class type so that
-          // if the class has child classes or types that require
-          // the class to be created for use as their decl contexts
-          // the class will be ready to accept these child definitions.
+          // Always start the definition for a class type so that if the class
+          // has child classes or types that require the class to be created
+          // for use as their decl contexts the class will be ready to accept
+          // these child definitions.
           if (die.HasChildren() == false) {
             // No children for this struct/union/class, lets finish it
             m_ast.CompleteStructType(compiler_type);
           } else if (compiler_type_was_created) {
-            // Leave this as a forward declaration until we need
-            // to know the details of the type. lldb_private::Type
-            // will automatically call the SymbolFile virtual function
-            // "SymbolFileDWARF::CompleteType(Type *)"
-            // When the definition needs to be defined.
+            // Leave this as a forward declaration until we need to know the
+            // details of the type. lldb_private::Type will automatically call
+            // the SymbolFile virtual function
+            // "SymbolFileDWARF::CompleteType(Type *)" When the definition
+            // needs to be defined.
             dwarf->m_forward_decl_die_to_clang_type[die.GetDIE()] =
                 compiler_type.GetOpaqueQualType();
             dwarf->m_forward_decl_clang_type_to_die[compiler_type
@@ -670,8 +670,8 @@
                 }
               } else {
                 // With DWARF 3 and later, if the value is an integer constant,
-                // this form value is the offset in bytes from the beginning
-                // of the containing entity.
+                // this form value is the offset in bytes from the beginning of
+                // the containing entity.
                 member_byte_offset = form_value.Unsigned();
               }
               break;
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugAbbrev.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugAbbrev.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugAbbrev.cpp
@@ -80,8 +80,8 @@
 //----------------------------------------------------------------------
 // DWARFAbbreviationDeclarationSet::AppendAbbrevDeclSequential()
 //
-// Append an abbreviation declaration with a sequential code for O(n)
-// lookups. Handy when creating an DWARFAbbreviationDeclarationSet.
+// Append an abbreviation declaration with a sequential code for O(n) lookups.
+// Handy when creating an DWARFAbbreviationDeclarationSet.
 //----------------------------------------------------------------------
 dw_uleb128_t DWARFAbbreviationDeclarationSet::AppendAbbrevDeclSequential(
     const DWARFAbbreviationDeclaration &abbrevDecl) {
@@ -115,9 +115,9 @@
 //----------------------------------------------------------------------
 // Encode
 //
-// Encode the abbreviation table onto the end of the buffer provided
-// into a byte representation as would be found in a ".debug_abbrev"
-// debug information section.
+// Encode the abbreviation table onto the end of the buffer provided into a
+// byte representation as would be found in a ".debug_abbrev" debug information
+// section.
 //----------------------------------------------------------------------
 // void
 // DWARFAbbreviationDeclarationSet::Encode(BinaryStreamBuf& debug_abbrev_buf)
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugArangeSet.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugArangeSet.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugArangeSet.cpp
@@ -46,19 +46,17 @@
   if (m_arange_descriptors.empty())
     return;
 
-  // Iterate through all arange descriptors and combine any ranges that
-  // overlap or have matching boundaries. The m_arange_descriptors are assumed
-  // to be in ascending order after being built by adding descriptors
-  // using the AddDescriptor method.
+  // Iterate through all arange descriptors and combine any ranges that overlap
+  // or have matching boundaries. The m_arange_descriptors are assumed to be in
+  // ascending order after being built by adding descriptors using the
+  // AddDescriptor method.
   uint32_t i = 0;
   while (i + 1 < m_arange_descriptors.size()) {
     if (m_arange_descriptors[i].end_address() >=
         m_arange_descriptors[i + 1].address) {
       // The current range ends at or exceeds the start of the next address
-      // range.
-      // Compute the max end address between the two and use that to make the
-      // new
-      // length.
+      // range. Compute the max end address between the two and use that to
+      // make the new length.
       const dw_addr_t max_end_addr =
           std::max(m_arange_descriptors[i].end_address(),
                    m_arange_descriptors[i + 1].end_address());
@@ -82,8 +80,8 @@
 }
 
 //----------------------------------------------------------------------
-// Add a range descriptor and keep things sorted so we can easily
-// compact the ranges before being saved or used.
+// Add a range descriptor and keep things sorted so we can easily compact the
+// ranges before being saved or used.
 //----------------------------------------------------------------------
 void DWARFDebugArangeSet::AddDescriptor(
     const DWARFDebugArangeSet::Descriptor &range) {
@@ -103,15 +101,14 @@
         // Non-contiguous entries, add this one before the found entry
         m_arange_descriptors.insert(pos, range);
       } else if (range_end_addr == pos->address) {
-        // The top end of 'range' is the lower end of the entry
-        // pointed to by 'pos'. We can combine range with the
-        // entry we found by setting the starting address and
-        // increasing the length since they don't overlap.
+        // The top end of 'range' is the lower end of the entry pointed to by
+        // 'pos'. We can combine range with the entry we found by setting the
+        // starting address and increasing the length since they don't overlap.
         pos->address = range.address;
         pos->length += range.length;
       } else {
-        // We can combine these two and make sure the largest end
-        // address is used to make end address.
+        // We can combine these two and make sure the largest end address is
+        // used to make end address.
         pos->address = range.address;
         pos->length = std::max(found_end_addr, range_end_addr) - pos->address;
       }
@@ -142,18 +139,18 @@
 
     // 7.20 Address Range Table
     //
-    // Each set of entries in the table of address ranges contained in
-    // the .debug_aranges section begins with a header consisting of: a
-    // 4-byte length containing the length of the set of entries for this
-    // compilation unit, not including the length field itself; a 2-byte
-    // version identifier containing the value 2 for DWARF Version 2; a
-    // 4-byte offset into the.debug_infosection; a 1-byte unsigned integer
-    // containing the size in bytes of an address (or the offset portion of
-    // an address for segmented addressing) on the target system; and a
-    // 1-byte unsigned integer containing the size in bytes of a segment
-    // descriptor on the target system. This header is followed by a series
-    // of tuples. Each tuple consists of an address and a length, each in
-    // the size appropriate for an address on the target architecture.
+    // Each set of entries in the table of address ranges contained in the
+    // .debug_aranges section begins with a header consisting of: a 4-byte
+    // length containing the length of the set of entries for this compilation
+    // unit, not including the length field itself; a 2-byte version identifier
+    // containing the value 2 for DWARF Version 2; a 4-byte offset into
+    // the.debug_infosection; a 1-byte unsigned integer containing the size in
+    // bytes of an address (or the offset portion of an address for segmented
+    // addressing) on the target system; and a 1-byte unsigned integer
+    // containing the size in bytes of a segment descriptor on the target
+    // system. This header is followed by a series of tuples. Each tuple
+    // consists of an address and a length, each in the size appropriate for an
+    // address on the target architecture.
     m_header.length = data.GetDWARFInitialLength(offset_ptr);
     m_header.version = data.GetU16(offset_ptr);
     m_header.cu_offset = data.GetDWARFOffset(offset_ptr);
@@ -195,8 +192,8 @@
           arangeDescriptor.length =
               data.GetMaxU64(offset_ptr, m_header.addr_size);
 
-          // Each set of tuples is terminated by a 0 for the address and 0
-          // for the length.
+          // Each set of tuples is terminated by a 0 for the address and 0 for
+          // the length.
           if (arangeDescriptor.address || arangeDescriptor.length)
             m_arange_descriptors.push_back(arangeDescriptor);
           else
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugInfo.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugInfo.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugInfo.cpp
@@ -120,8 +120,8 @@
 }
 
 bool DWARFDebugInfo::ContainsCompileUnit(const DWARFUnit *cu) const {
-  // Not a verify efficient function, but it is handy for use in assertions
-  // to make sure that a compile unit comes from a debug information file.
+  // Not a verify efficient function, but it is handy for use in assertions to
+  // make sure that a compile unit comes from a debug information file.
   CompileUnitColl::const_iterator end_pos = m_compile_units.end();
   CompileUnitColl::const_iterator pos;
 
@@ -227,12 +227,12 @@
 //----------------------------------------------------------------------
 // Parse
 //
-// Parses the .debug_info section and uses the .debug_abbrev section
-// and various other sections in the SymbolFileDWARF class and calls the
-// supplied callback function each time a compile unit header, or debug
-// information entry is successfully parsed. This function can be used
-// for different tasks such as parsing the file contents into a
-// structured data, dumping, verifying and much more.
+// Parses the .debug_info section and uses the .debug_abbrev section and
+// various other sections in the SymbolFileDWARF class and calls the supplied
+// callback function each time a compile unit header, or debug information
+// entry is successfully parsed. This function can be used for different tasks
+// such as parsing the file contents into a structured data, dumping, verifying
+// and much more.
 //----------------------------------------------------------------------
 void DWARFDebugInfo::Parse(SymbolFileDWARF *dwarf2Data, Callback callback,
                            void *userData) {
@@ -252,8 +252,8 @@
 
       // Make sure we are within our compile unit
       if (offset < next_cu_offset) {
-        // We are in our compile unit, parse starting at the offset
-        // we were told to parse
+        // We are in our compile unit, parse starting at the offset we were
+        // told to parse
         bool done = false;
         while (!done && die.Extract(dwarf2Data, cu.get(), &offset)) {
           // Call the callback function with DIE pointer that falls within the
@@ -301,11 +301,11 @@
 // DumpCallback
 //
 // A callback function for the static DWARFDebugInfo::Parse() function
-// that gets called each time a compile unit header or debug information
-// entry is successfully parsed.
+// that gets called each time a compile unit header or debug information entry
+// is successfully parsed.
 //
-// This function dump DWARF information and obey recurse depth and
-// whether a single DIE is to be dumped (or all of the data).
+// This function dump DWARF information and obey recurse depth and whether a
+// single DIE is to be dumped (or all of the data).
 //----------------------------------------------------------------------
 static dw_offset_t DumpCallback(SymbolFileDWARF *dwarf2Data,
                                 DWARFUnit *cu, DWARFDebugInfoEntry *die,
@@ -403,8 +403,8 @@
         dumpInfo->ancestors.resize(1);
       }
 
-      // We are dumping only a single DIE possibly with it's children and
-      // we must find it's compile unit before we can dump it properly
+      // We are dumping only a single DIE possibly with it's children and we
+      // must find it's compile unit before we can dump it properly
       if (cu && dumpInfo->die_offset < cu->GetFirstDIEOffset()) {
         // Not found, maybe the DIE offset provided wasn't correct?
         //  *ostrm_ptr << "DIE at offset " << HEX32 << dumpInfo->die_offset << "
@@ -436,14 +436,13 @@
 //----------------------------------------------------------------------
 // Dump
 //
-// Dump the information in the .debug_info section to the specified
-// ostream. If die_offset is valid, a single DIE will be dumped. If the
-// die_offset is invalid, all the DWARF information will be dumped. Both
-// cases will obey a "recurse_depth" or how deep to traverse into the
-// children of each DIE entry. A recurse_depth of zero will dump all
-// compile unit headers. A recurse_depth of 1 will dump all compile unit
-// headers and the DW_TAG_compile unit tags. A depth of 2 will also
-// dump all types and functions.
+// Dump the information in the .debug_info section to the specified ostream. If
+// die_offset is valid, a single DIE will be dumped. If the die_offset is
+// invalid, all the DWARF information will be dumped. Both cases will obey a
+// "recurse_depth" or how deep to traverse into the children of each DIE entry.
+// A recurse_depth of zero will dump all compile unit headers. A recurse_depth
+// of 1 will dump all compile unit headers and the DW_TAG_compile unit tags. A
+// depth of 2 will also dump all types and functions.
 //----------------------------------------------------------------------
 void DWARFDebugInfo::Dump(Stream *s, SymbolFileDWARF *dwarf2Data,
                           const uint32_t die_offset,
@@ -469,8 +468,8 @@
 //----------------------------------------------------------------------
 // Dump
 //
-// Dump the contents of this DWARFDebugInfo object as has been parsed
-// and/or modified after it has been parsed.
+// Dump the contents of this DWARFDebugInfo object as has been parsed and/or
+// modified after it has been parsed.
 //----------------------------------------------------------------------
 void DWARFDebugInfo::Dump(Stream *s, const uint32_t die_offset,
                           const uint32_t recurse_depth) {
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugInfoEntry.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugInfoEntry.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugInfoEntry.cpp
@@ -189,9 +189,9 @@
 //----------------------------------------------------------------------
 // Extract
 //
-// Extract a debug info entry for a given compile unit from the
-// .debug_info and .debug_abbrev data within the SymbolFileDWARF class
-// starting at the given offset
+// Extract a debug info entry for a given compile unit from the .debug_info and
+// .debug_abbrev data within the SymbolFileDWARF class starting at the given
+// offset
 //----------------------------------------------------------------------
 bool DWARFDebugInfoEntry::Extract(SymbolFileDWARF *dwarf2Data,
                                   const DWARFUnit *cu,
@@ -246,8 +246,7 @@
               uint32_t form_size = 0;
               switch (form) {
               // Blocks if inlined data that have a length field and the data
-              // bytes
-              // inlined in the .debug_info
+              // bytes inlined in the .debug_info
               case DW_FORM_exprloc:
               case DW_FORM_block:
                 form_size = debug_info_data.GetULEB128(&offset);
@@ -357,8 +356,8 @@
 //----------------------------------------------------------------------
 // DumpAncestry
 //
-// Dumps all of a debug information entries parents up until oldest and
-// all of it's attributes to the specified stream.
+// Dumps all of a debug information entries parents up until oldest and all of
+// it's attributes to the specified stream.
 //----------------------------------------------------------------------
 void DWARFDebugInfoEntry::DumpAncestry(SymbolFileDWARF *dwarf2Data,
                                        const DWARFUnit *cu,
@@ -375,8 +374,7 @@
 // GetDIENamesAndRanges
 //
 // Gets the valid address ranges for a given DIE by looking for a
-// DW_AT_low_pc/DW_AT_high_pc pair, DW_AT_entry_pc, or DW_AT_ranges
-// attributes.
+// DW_AT_low_pc/DW_AT_high_pc pair, DW_AT_entry_pc, or DW_AT_ranges attributes.
 //----------------------------------------------------------------------
 bool DWARFDebugInfoEntry::GetDIENamesAndRanges(
     SymbolFileDWARF *dwarf2Data, const DWARFUnit *cu, const char *&name,
@@ -452,9 +450,9 @@
           const DWARFDebugRanges *debug_ranges = dwarf2Data->DebugRanges();
           if (debug_ranges) {
             debug_ranges->FindRanges(cu->GetRangesBase(), form_value.Unsigned(), ranges);
-            // All DW_AT_ranges are relative to the base address of the
-            // compile unit. We add the compile unit base address to make
-            // sure all the addresses are properly fixed up.
+            // All DW_AT_ranges are relative to the base address of the compile
+            // unit. We add the compile unit base address to make sure all the
+            // addresses are properly fixed up.
             ranges.Slide(cu->GetBaseAddress());
           } else {
             cu->GetSymbolFileDWARF()->GetObjectFile()->GetModule()->ReportError(
@@ -583,8 +581,8 @@
 //----------------------------------------------------------------------
 // Dump
 //
-// Dumps a debug information entry and all of it's attributes to the
-// specified stream.
+// Dumps a debug information entry and all of it's attributes to the specified
+// stream.
 //----------------------------------------------------------------------
 void DWARFDebugInfoEntry::Dump(SymbolFileDWARF *dwarf2Data,
                                const DWARFUnit *cu, Stream &s,
@@ -659,9 +657,9 @@
 //----------------------------------------------------------------------
 // DumpAttribute
 //
-// Dumps a debug information entry attribute along with it's form. Any
-// special display of attributes is done (disassemble location lists,
-// show enumeration values for attributes, etc).
+// Dumps a debug information entry attribute along with it's form. Any special
+// display of attributes is done (disassemble location lists, show enumeration
+// values for attributes, etc).
 //----------------------------------------------------------------------
 void DWARFDebugInfoEntry::DumpAttribute(
     SymbolFileDWARF *dwarf2Data, const DWARFUnit *cu,
@@ -717,9 +715,8 @@
       DWARFExpression::PrintDWARFExpression(
           s, locationData, DWARFUnit::GetAddressByteSize(cu), 4, false);
     } else {
-      // We have a location list offset as the value that is
-      // the offset into the .debug_loc section that describes
-      // the value over it's lifetime
+      // We have a location list offset as the value that is the offset into
+      // the .debug_loc section that describes the value over it's lifetime
       uint64_t debug_loc_offset = form_value.Unsigned();
       if (dwarf2Data) {
         DWARFExpression::PrintDWARFLocationList(
@@ -760,9 +757,9 @@
 
 //----------------------------------------------------------------------
 // Get all attribute values for a given DIE, including following any
-// specification or abstract origin attributes and including those in
-// the results. Any duplicate attributes will have the first instance
-// take precedence (this can happen for declaration attributes).
+// specification or abstract origin attributes and including those in the
+// results. Any duplicate attributes will have the first instance take
+// precedence (this can happen for declaration attributes).
 //----------------------------------------------------------------------
 size_t DWARFDebugInfoEntry::GetAttributes(
     const DWARFUnit *cu, DWARFFormValue::FixedFormSizes fixed_form_sizes,
@@ -804,9 +801,9 @@
       case DW_AT_sibling:
       case DW_AT_declaration:
         if (curr_depth > 0) {
-          // This attribute doesn't make sense when combined with
-          // the DIE that references this DIE. We know a DIE is
-          // referencing this DIE because curr_depth is not zero
+          // This attribute doesn't make sense when combined with the DIE that
+          // references this DIE. We know a DIE is referencing this DIE because
+          // curr_depth is not zero
           break;
         }
         LLVM_FALLTHROUGH;
@@ -842,9 +839,9 @@
 // GetAttributeValue
 //
 // Get the value of an attribute and return the .debug_info offset of the
-// attribute if it was properly extracted into form_value, or zero
-// if we fail since an offset of zero is invalid for an attribute (it
-// would be a compile unit header).
+// attribute if it was properly extracted into form_value, or zero if we fail
+// since an offset of zero is invalid for an attribute (it would be a compile
+// unit header).
 //----------------------------------------------------------------------
 dw_offset_t DWARFDebugInfoEntry::GetAttributeValue(
     SymbolFileDWARF *dwarf2Data, const DWARFUnit *cu,
@@ -930,10 +927,10 @@
 //----------------------------------------------------------------------
 // GetAttributeValueAsString
 //
-// Get the value of an attribute as a string return it. The resulting
-// pointer to the string data exists within the supplied SymbolFileDWARF
-// and will only be available as long as the SymbolFileDWARF is still around
-// and it's content doesn't change.
+// Get the value of an attribute as a string return it. The resulting pointer
+// to the string data exists within the supplied SymbolFileDWARF and will only
+// be available as long as the SymbolFileDWARF is still around and it's content
+// doesn't change.
 //----------------------------------------------------------------------
 const char *DWARFDebugInfoEntry::GetAttributeValueAsString(
     SymbolFileDWARF *dwarf2Data, const DWARFUnit *cu,
@@ -981,8 +978,8 @@
 //----------------------------------------------------------------------
 // GetAttributeValueAsReference
 //
-// Get the value of an attribute as reference and fix up and compile
-// unit relative offsets as needed.
+// Get the value of an attribute as reference and fix up and compile unit
+// relative offsets as needed.
 //----------------------------------------------------------------------
 uint64_t DWARFDebugInfoEntry::GetAttributeValueAsReference(
     SymbolFileDWARF *dwarf2Data, const DWARFUnit *cu,
@@ -1009,8 +1006,8 @@
 //----------------------------------------------------------------------
 // GetAttributeHighPC
 //
-// Get the hi_pc, adding hi_pc to lo_pc when specified
-// as an <offset-from-low-pc>.
+// Get the hi_pc, adding hi_pc to lo_pc when specified as an <offset-from-low-
+// pc>.
 //
 // Returns the hi_pc or fail_value.
 //----------------------------------------------------------------------
@@ -1033,8 +1030,8 @@
 //----------------------------------------------------------------------
 // GetAttributeAddressRange
 //
-// Get the lo_pc and hi_pc, adding hi_pc to lo_pc when specified
-// as an <offset-from-low-pc>.
+// Get the lo_pc and hi_pc, adding hi_pc to lo_pc when specified as an <offset-
+// from-low-pc>.
 //
 // Returns true or sets lo_pc and hi_pc to fail_value.
 //----------------------------------------------------------------------
@@ -1085,8 +1082,8 @@
 //----------------------------------------------------------------------
 // GetName
 //
-// Get value of the DW_AT_name attribute and return it if one exists,
-// else return NULL.
+// Get value of the DW_AT_name attribute and return it if one exists, else
+// return NULL.
 //----------------------------------------------------------------------
 const char *DWARFDebugInfoEntry::GetName(SymbolFileDWARF *dwarf2Data,
                                          const DWARFUnit *cu) const {
@@ -1096,8 +1093,8 @@
 //----------------------------------------------------------------------
 // GetMangledName
 //
-// Get value of the DW_AT_MIPS_linkage_name attribute and return it if
-// one exists, else return the value of the DW_AT_name attribute
+// Get value of the DW_AT_MIPS_linkage_name attribute and return it if one
+// exists, else return the value of the DW_AT_name attribute
 //----------------------------------------------------------------------
 const char *
 DWARFDebugInfoEntry::GetMangledName(SymbolFileDWARF *dwarf2Data,
@@ -1125,8 +1122,8 @@
 //----------------------------------------------------------------------
 // GetPubname
 //
-// Get value the name for a DIE as it should appear for a
-// .debug_pubnames or .debug_pubtypes section.
+// Get value the name for a DIE as it should appear for a .debug_pubnames or
+// .debug_pubtypes section.
 //----------------------------------------------------------------------
 const char *DWARFDebugInfoEntry::GetPubname(SymbolFileDWARF *dwarf2Data,
                                             const DWARFUnit *cu) const {
@@ -1151,11 +1148,10 @@
 //----------------------------------------------------------------------
 // GetName
 //
-// Get value of the DW_AT_name attribute for a debug information entry
-// that exists at offset "die_offset" and place that value into the
-// supplied stream object. If the DIE is a NULL object "NULL" is placed
-// into the stream, and if no DW_AT_name attribute exists for the DIE
-// then nothing is printed.
+// Get value of the DW_AT_name attribute for a debug information entry that
+// exists at offset "die_offset" and place that value into the supplied stream
+// object. If the DIE is a NULL object "NULL" is placed into the stream, and if
+// no DW_AT_name attribute exists for the DIE then nothing is printed.
 //----------------------------------------------------------------------
 bool DWARFDebugInfoEntry::GetName(SymbolFileDWARF *dwarf2Data,
                                   const DWARFUnit *cu,
@@ -1186,10 +1182,9 @@
 //----------------------------------------------------------------------
 // AppendTypeName
 //
-// Follows the type name definition down through all needed tags to
-// end up with a fully qualified type name and dump the results to
-// the supplied stream. This is used to show the name of types given
-// a type identifier.
+// Follows the type name definition down through all needed tags to end up with
+// a fully qualified type name and dump the results to the supplied stream.
+// This is used to show the name of types given a type identifier.
 //----------------------------------------------------------------------
 bool DWARFDebugInfoEntry::AppendTypeName(SymbolFileDWARF *dwarf2Data,
                                          const DWARFUnit *cu,
@@ -1345,10 +1340,10 @@
 //----------------------------------------------------------------------
 // BuildFunctionAddressRangeTable
 //
-// This function is very similar to the BuildAddressRangeTable function
-// except that the actual DIE offset for the function is placed in the
-// table instead of the compile unit offset (which is the way the
-// standard .debug_aranges section does it).
+// This function is very similar to the BuildAddressRangeTable function except
+// that the actual DIE offset for the function is placed in the table instead
+// of the compile unit offset (which is the way the standard .debug_aranges
+// section does it).
 //----------------------------------------------------------------------
 void DWARFDebugInfoEntry::BuildFunctionAddressRangeTable(
     SymbolFileDWARF *dwarf2Data, const DWARFUnit *cu,
@@ -1421,9 +1416,9 @@
   DWARFDIE die(cu, const_cast<DWARFDebugInfoEntry *>(this));
 
   while (die) {
-    // If this is the original DIE that we are searching for a declaration
-    // for, then don't look in the cache as we don't want our own decl
-    // context to be our decl context...
+    // If this is the original DIE that we are searching for a declaration for,
+    // then don't look in the cache as we don't want our own decl context to be
+    // our decl context...
     if (die.GetDIE() != this) {
       switch (die.Tag()) {
       case DW_TAG_compile_unit:
@@ -1712,9 +1707,10 @@
               break;
             }
           }
-        } else { // compile units may not have a valid high/low pc when there
+        } else {
+          // Compile units may not have a valid high/low pc when there
           // are address gaps in subroutines so we must always search
-          // if there is no valid high and low PC
+          // if there is no valid high and low PC.
           check_children = (m_tag == DW_TAG_compile_unit ||
                             m_tag == DW_TAG_partial_unit) &&
                            ((function_die != NULL) || (block_die != NULL));
@@ -1726,9 +1722,9 @@
           DWARFRangeList ranges;
           DWARFDebugRanges *debug_ranges = dwarf2Data->DebugRanges();
           debug_ranges->FindRanges(cu->GetRangesBase(), debug_ranges_offset, ranges);
-          // All DW_AT_ranges are relative to the base address of the
-          // compile unit. We add the compile unit base address to make
-          // sure all the addresses are properly fixed up.
+          // All DW_AT_ranges are relative to the base address of the compile
+          // unit. We add the compile unit base address to make sure all the
+          // addresses are properly fixed up.
           ranges.Slide(cu->GetBaseAddress());
           if (ranges.FindEntryThatContains(address)) {
             found_address = true;
@@ -1790,8 +1786,8 @@
       const DWARFAbbreviationDeclaration *abbrev_decl =
           abbrev_set->GetAbbreviationDeclaration(m_abbr_idx);
       if (abbrev_decl) {
-        // Make sure the abbreviation code still matches. If it doesn't and
-        // the DWARF data was mmap'ed, the backing file might have been modified
+        // Make sure the abbreviation code still matches. If it doesn't and the
+        // DWARF data was mmap'ed, the backing file might have been modified
         // which is bad news.
         const uint64_t abbrev_code =
             dwarf2Data->get_debug_info_data().GetULEB128(&offset);
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugLine.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugLine.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugLine.cpp
@@ -242,8 +242,8 @@
           log->Printf("0x%8.8x: DW_LNE_??? (%2.2x) - Skipping unknown upcode",
                       op_offset, opcode);
           // Length doesn't include the zero opcode byte or the length itself,
-          // but
-          // it does include the sub_opcode, so we have to adjust for that below
+          // but it does include the sub_opcode, so we have to adjust for that
+          // below
           offset += arg_size;
           break;
         }
@@ -324,9 +324,9 @@
       // Special Opcodes
       default:
         if (opcode < prologue.opcode_base) {
-          // We have an opcode that this parser doesn't know about, skip
-          // the number of ULEB128 numbers that is says to skip in the
-          // prologue's standard_opcode_lengths array
+          // We have an opcode that this parser doesn't know about, skip the
+          // number of ULEB128 numbers that is says to skip in the prologue's
+          // standard_opcode_lengths array
           uint8_t n = prologue.standard_opcode_lengths[opcode - 1];
           log->Printf("0x%8.8x: Special : Unknown skipping %u ULEB128 values.",
                       op_offset, n);
@@ -357,9 +357,9 @@
 //----------------------------------------------------------------------
 // Parse
 //
-// Parse the entire line table contents calling callback each time a
-// new prologue is parsed and every time a new row is to be added to
-// the line table.
+// Parse the entire line table contents calling callback each time a new
+// prologue is parsed and every time a new row is to be added to the line
+// table.
 //----------------------------------------------------------------------
 void DWARFDebugLine::Parse(const DWARFDataExtractor &debug_line_data,
                            DWARFDebugLine::State::Callback callback,
@@ -472,9 +472,9 @@
 //----------------------------------------------------------------------
 // ParseStatementTable
 //
-// Parse a single line table (prologue and all rows) and call the
-// callback function once for the prologue (row in state will be zero)
-// and each time a row is to be added to the line table.
+// Parse a single line table (prologue and all rows) and call the callback
+// function once for the prologue (row in state will be zero) and each time a
+// row is to be added to the line table.
 //----------------------------------------------------------------------
 bool DWARFDebugLine::ParseStatementTable(
     const DWARFDataExtractor &debug_line_data, lldb::offset_t *offset_ptr,
@@ -511,8 +511,8 @@
     uint8_t opcode = debug_line_data.GetU8(offset_ptr);
 
     if (opcode == 0) {
-      // Extended Opcodes always start with a zero opcode followed by
-      // a uleb128 length so you can skip ones you don't know about
+      // Extended Opcodes always start with a zero opcode followed by a uleb128
+      // length so you can skip ones you don't know about
       lldb::offset_t ext_offset = *offset_ptr;
       dw_uleb128_t len = debug_line_data.GetULEB128(offset_ptr);
       dw_offset_t arg_size = len - (*offset_ptr - ext_offset);
@@ -522,12 +522,12 @@
       switch (sub_opcode) {
       case DW_LNE_end_sequence:
         // Set the end_sequence register of the state machine to true and
-        // append a row to the matrix using the current values of the
-        // state-machine registers. Then reset the registers to the initial
-        // values specified above. Every statement program sequence must end
-        // with a DW_LNE_end_sequence instruction which creates a row whose
-        // address is that of the byte after the last target machine instruction
-        // of the sequence.
+        // append a row to the matrix using the current values of the state-
+        // machine registers. Then reset the registers to the initial values
+        // specified above. Every statement program sequence must end with a
+        // DW_LNE_end_sequence instruction which creates a row whose address is
+        // that of the byte after the last target machine instruction of the
+        // sequence.
         state.end_sequence = true;
         state.AppendRowToMatrix(*offset_ptr);
         state.Reset();
@@ -537,8 +537,8 @@
         // Takes a single relocatable address as an operand. The size of the
         // operand is the size appropriate to hold an address on the target
         // machine. Set the address register to the value given by the
-        // relocatable address. All of the other statement program opcodes
-        // that affect the address register add a delta to it. This instruction
+        // relocatable address. All of the other statement program opcodes that
+        // affect the address register add a delta to it. This instruction
         // stores a relocatable value into it instead.
         if (arg_size == 4)
           state.address = debug_line_data.GetU32(offset_ptr);
@@ -549,24 +549,24 @@
       case DW_LNE_define_file:
         // Takes 4 arguments. The first is a null terminated string containing
         // a source file name. The second is an unsigned LEB128 number
-        // representing
-        // the directory index of the directory in which the file was found. The
-        // third is an unsigned LEB128 number representing the time of last
-        // modification of the file. The fourth is an unsigned LEB128 number
-        // representing the length in bytes of the file. The time and length
-        // fields may contain LEB128(0) if the information is not available.
+        // representing the directory index of the directory in which the file
+        // was found. The third is an unsigned LEB128 number representing the
+        // time of last modification of the file. The fourth is an unsigned
+        // LEB128 number representing the length in bytes of the file. The time
+        // and length fields may contain LEB128(0) if the information is not
+        // available.
         //
         // The directory index represents an entry in the include_directories
-        // section of the statement program prologue. The index is LEB128(0)
-        // if the file was found in the current directory of the compilation,
+        // section of the statement program prologue. The index is LEB128(0) if
+        // the file was found in the current directory of the compilation,
         // LEB128(1) if it was found in the first directory in the
         // include_directories section, and so on. The directory index is
         // ignored for file names that represent full path names.
         //
         // The files are numbered, starting at 1, in the order in which they
-        // appear; the names in the prologue come before names defined by
-        // the DW_LNE_define_file instruction. These numbers are used in the
-        // file register of the state machine.
+        // appear; the names in the prologue come before names defined by the
+        // DW_LNE_define_file instruction. These numbers are used in the file
+        // register of the state machine.
         {
           FileNameEntry fileEntry;
           fileEntry.name = debug_line_data.GetCStr(offset_ptr);
@@ -578,8 +578,9 @@
         break;
 
       default:
-        // Length doesn't include the zero opcode byte or the length itself, but
-        // it does include the sub_opcode, so we have to adjust for that below
+        // Length doesn't include the zero opcode byte or the length itself,
+        // but it does include the sub_opcode, so we have to adjust for that
+        // below
         (*offset_ptr) += arg_size;
         break;
       }
@@ -587,23 +588,23 @@
       switch (opcode) {
       // Standard Opcodes
       case DW_LNS_copy:
-        // Takes no arguments. Append a row to the matrix using the
-        // current values of the state-machine registers. Then set
-        // the basic_block register to false.
+        // Takes no arguments. Append a row to the matrix using the current
+        // values of the state-machine registers. Then set the basic_block
+        // register to false.
         state.AppendRowToMatrix(*offset_ptr);
         break;
 
       case DW_LNS_advance_pc:
         // Takes a single unsigned LEB128 operand, multiplies it by the
-        // min_inst_length field of the prologue, and adds the
-        // result to the address register of the state machine.
+        // min_inst_length field of the prologue, and adds the result to the
+        // address register of the state machine.
         state.address +=
             debug_line_data.GetULEB128(offset_ptr) * prologue->min_inst_length;
         break;
 
       case DW_LNS_advance_line:
-        // Takes a single signed LEB128 operand and adds that value to
-        // the line register of the state machine.
+        // Takes a single signed LEB128 operand and adds that value to the line
+        // register of the state machine.
         state.line += debug_line_data.GetSLEB128(offset_ptr);
         break;
 
@@ -614,35 +615,35 @@
         break;
 
       case DW_LNS_set_column:
-        // Takes a single unsigned LEB128 operand and stores it in the
-        // column register of the state machine.
+        // Takes a single unsigned LEB128 operand and stores it in the column
+        // register of the state machine.
         state.column = debug_line_data.GetULEB128(offset_ptr);
         break;
 
       case DW_LNS_negate_stmt:
-        // Takes no arguments. Set the is_stmt register of the state
-        // machine to the logical negation of its current value.
+        // Takes no arguments. Set the is_stmt register of the state machine to
+        // the logical negation of its current value.
         state.is_stmt = !state.is_stmt;
         break;
 
       case DW_LNS_set_basic_block:
-        // Takes no arguments. Set the basic_block register of the
-        // state machine to true
+        // Takes no arguments. Set the basic_block register of the state
+        // machine to true
         state.basic_block = true;
         break;
 
       case DW_LNS_const_add_pc:
-        // Takes no arguments. Add to the address register of the state
-        // machine the address increment value corresponding to special
-        // opcode 255. The motivation for DW_LNS_const_add_pc is this:
-        // when the statement program needs to advance the address by a
-        // small amount, it can use a single special opcode, which occupies
-        // a single byte. When it needs to advance the address by up to
-        // twice the range of the last special opcode, it can use
-        // DW_LNS_const_add_pc followed by a special opcode, for a total
-        // of two bytes. Only if it needs to advance the address by more
-        // than twice that range will it need to use both DW_LNS_advance_pc
-        // and a special opcode, requiring three or more bytes.
+        // Takes no arguments. Add to the address register of the state machine
+        // the address increment value corresponding to special opcode 255. The
+        // motivation for DW_LNS_const_add_pc is this: when the statement
+        // program needs to advance the address by a small amount, it can use a
+        // single special opcode, which occupies a single byte. When it needs
+        // to advance the address by up to twice the range of the last special
+        // opcode, it can use DW_LNS_const_add_pc followed by a special opcode,
+        // for a total of two bytes. Only if it needs to advance the address by
+        // more than twice that range will it need to use both
+        // DW_LNS_advance_pc and a special opcode, requiring three or more
+        // bytes.
         {
           uint8_t adjust_opcode = 255 - prologue->opcode_base;
           dw_addr_t addr_offset = (adjust_opcode / prologue->line_range) *
@@ -652,40 +653,40 @@
         break;
 
       case DW_LNS_fixed_advance_pc:
-        // Takes a single uhalf operand. Add to the address register of
-        // the state machine the value of the (unencoded) operand. This
-        // is the only extended opcode that takes an argument that is not
-        // a variable length number. The motivation for DW_LNS_fixed_advance_pc
-        // is this: existing assemblers cannot emit DW_LNS_advance_pc or
-        // special opcodes because they cannot encode LEB128 numbers or
-        // judge when the computation of a special opcode overflows and
-        // requires the use of DW_LNS_advance_pc. Such assemblers, however,
-        // can use DW_LNS_fixed_advance_pc instead, sacrificing compression.
+        // Takes a single uhalf operand. Add to the address register of the
+        // state machine the value of the (unencoded) operand. This is the only
+        // extended opcode that takes an argument that is not a variable length
+        // number. The motivation for DW_LNS_fixed_advance_pc is this: existing
+        // assemblers cannot emit DW_LNS_advance_pc or special opcodes because
+        // they cannot encode LEB128 numbers or judge when the computation of a
+        // special opcode overflows and requires the use of DW_LNS_advance_pc.
+        // Such assemblers, however, can use DW_LNS_fixed_advance_pc instead,
+        // sacrificing compression.
         state.address += debug_line_data.GetU16(offset_ptr);
         break;
 
       case DW_LNS_set_prologue_end:
-        // Takes no arguments. Set the prologue_end register of the
-        // state machine to true
+        // Takes no arguments. Set the prologue_end register of the state
+        // machine to true
         state.prologue_end = true;
         break;
 
       case DW_LNS_set_epilogue_begin:
-        // Takes no arguments. Set the basic_block register of the
-        // state machine to true
+        // Takes no arguments. Set the basic_block register of the state
+        // machine to true
         state.epilogue_begin = true;
         break;
 
       case DW_LNS_set_isa:
-        // Takes a single unsigned LEB128 operand and stores it in the
-        // column register of the state machine.
+        // Takes a single unsigned LEB128 operand and stores it in the column
+        // register of the state machine.
         state.isa = debug_line_data.GetULEB128(offset_ptr);
         break;
 
       default:
-        // Handle any unknown standard opcodes here. We know the lengths
-        // of such opcodes because they are specified in the prologue
-        // as a multiple of LEB128 operands for each opcode.
+        // Handle any unknown standard opcodes here. We know the lengths of
+        // such opcodes because they are specified in the prologue as a
+        // multiple of LEB128 operands for each opcode.
         {
           uint8_t i;
           assert(static_cast<size_t>(opcode - 1) <
@@ -702,32 +703,32 @@
 
       // A special opcode value is chosen based on the amount that needs
       // to be added to the line and address registers. The maximum line
-      // increment for a special opcode is the value of the line_base
-      // field in the header, plus the value of the line_range field,
-      // minus 1 (line base + line range - 1). If the desired line
-      // increment is greater than the maximum line increment, a standard
-      // opcode must be used instead of a special opcode. The "address
-      // advance" is calculated by dividing the desired address increment
-      // by the minimum_instruction_length field from the header. The
-      // special opcode is then calculated using the following formula:
+      // increment for a special opcode is the value of the line_base field in
+      // the header, plus the value of the line_range field, minus 1 (line base
+      // + line range - 1). If the desired line increment is greater than the
+      // maximum line increment, a standard opcode must be used instead of a
+      // special opcode. The "address advance" is calculated by dividing the
+      // desired address increment by the minimum_instruction_length field from
+      // the header. The special opcode is then calculated using the following
+      // formula:
       //
       //  opcode = (desired line increment - line_base) + (line_range * address
       //  advance) + opcode_base
       //
-      // If the resulting opcode is greater than 255, a standard opcode
-      // must be used instead.
+      // If the resulting opcode is greater than 255, a standard opcode must be
+      // used instead.
       //
-      // To decode a special opcode, subtract the opcode_base from the
-      // opcode itself to give the adjusted opcode. The amount to
-      // increment the address register is the result of the adjusted
-      // opcode divided by the line_range multiplied by the
-      // minimum_instruction_length field from the header. That is:
+      // To decode a special opcode, subtract the opcode_base from the opcode
+      // itself to give the adjusted opcode. The amount to increment the
+      // address register is the result of the adjusted opcode divided by the
+      // line_range multiplied by the minimum_instruction_length field from the
+      // header. That is:
       //
       //  address increment = (adjusted opcode / line_range) *
       //  minimum_instruction_length
       //
-      // The amount to increment the line register is the line_base plus
-      // the result of the adjusted opcode modulo the line_range. That is:
+      // The amount to increment the line register is the line_base plus the
+      // result of the adjusted opcode modulo the line_range. That is:
       //
       // line increment = line_base + (adjusted opcode % line_range)
 
@@ -755,8 +756,8 @@
                                         void *userData) {
   DWARFDebugLine::LineTable *line_table = (DWARFDebugLine::LineTable *)userData;
   if (state.row == DWARFDebugLine::State::StartParsingLineTable) {
-    // Just started parsing the line table, so lets keep a reference to
-    // the prologue using the supplied shared pointer
+    // Just started parsing the line table, so lets keep a reference to the
+    // prologue using the supplied shared pointer
     line_table->prologue = state.prologue;
   } else if (state.row == DWARFDebugLine::State::DoneParsingLineTable) {
     // Done parsing line table, nothing to do for the cleanup
@@ -769,8 +770,8 @@
 //----------------------------------------------------------------------
 // ParseStatementTable
 //
-// Parse a line table at offset and populate the LineTable class with
-// the prologue and all rows.
+// Parse a line table at offset and populate the LineTable class with the
+// prologue and all rows.
 //----------------------------------------------------------------------
 bool DWARFDebugLine::ParseStatementTable(
     const DWARFDataExtractor &debug_line_data, lldb::offset_t *offset_ptr,
@@ -936,11 +937,10 @@
       if (address < cu_high_pc)
         return rows.size() - 1;
     } else {
-      // Rely on fact that we are using a std::vector and we can do
-      // pointer arithmetic to find the row index (which will be one less
-      // that what we found since it will find the first position after
-      // the current address) since std::vector iterators are just
-      // pointers to the container type.
+      // Rely on fact that we are using a std::vector and we can do pointer
+      // arithmetic to find the row index (which will be one less that what we
+      // found since it will find the first position after the current address)
+      // since std::vector iterators are just pointers to the container type.
       index = pos - begin_pos;
       if (pos->address > address) {
         if (index > 0)
@@ -1005,9 +1005,9 @@
   return a.address < b.address;
 }
 
-// Insert a row at the correct address if the addresses can be out of
-// order which can only happen when we are linking a line table that
-// may have had it's contents rearranged.
+// Insert a row at the correct address if the addresses can be out of order
+// which can only happen when we are linking a line table that may have had
+// it's contents rearranged.
 void DWARFDebugLine::Row::Insert(Row::collection &state_coll,
                                  const Row &state) {
   // If we don't have anything yet, or if the address of the last state in our
@@ -1020,12 +1020,12 @@
         state_coll.begin(), state_coll.end(), state, AddressLessThan));
 
     // If the addresses are equal, we can safely replace the previous entry
-    // with the current one if the one it is replacing is an end_sequence entry.
-    // We currently always place an extra end sequence when ever we exit a valid
-    // address range for a function in case the functions get rearranged by
-    // optimizations or by order specifications. These extra end sequences will
-    // disappear by getting replaced with valid consecutive entries within a
-    // compile unit if there are no gaps.
+    // with the current one if the one it is replacing is an end_sequence
+    // entry. We currently always place an extra end sequence when ever we exit
+    // a valid address range for a function in case the functions get
+    // rearranged by optimizations or by order specifications. These extra end
+    // sequences will disappear by getting replaced with valid consecutive
+    // entries within a compile unit if there are no gaps.
     if (range.first == range.second) {
       state_coll.insert(range.first, state);
     } else {
@@ -1065,10 +1065,9 @@
 // DWARFDebugLine::State::AppendRowToMatrix
 //----------------------------------------------------------------------
 void DWARFDebugLine::State::AppendRowToMatrix(dw_offset_t offset) {
-  // Each time we are to add an entry into the line table matrix
-  // call the callback function so that someone can do something with
-  // the current state of the state machine (like build a line table
-  // or dump the line table!)
+  // Each time we are to add an entry into the line table matrix call the
+  // callback function so that someone can do something with the current state
+  // of the state machine (like build a line table or dump the line table!)
   if (log) {
     if (row == 0) {
       log->PutCString("Address            Line   Column File   ISA Flags");
@@ -1088,8 +1087,8 @@
 // DWARFDebugLine::State::Finalize
 //----------------------------------------------------------------------
 void DWARFDebugLine::State::Finalize(dw_offset_t offset) {
-  // Call the callback with a special row state when we are done parsing a
-  // line table
+  // Call the callback with a special row state when we are done parsing a line
+  // table
   row = DoneParsingLineTable;
   if (callback)
     callback(offset, *this, callbackUserData);
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugRanges.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugRanges.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDebugRanges.cpp
@@ -89,8 +89,8 @@
       debug_ranges_data.ValidOffsetForDataOfSize(*offset_ptr, 2 * addr_size)) {
     dw_addr_t begin = debug_ranges_data.GetMaxU64(offset_ptr, addr_size);
     dw_addr_t end = debug_ranges_data.GetMaxU64(offset_ptr, addr_size);
-    // Extend 4 byte addresses that consists of 32 bits of 1's to be 64 bits
-    // of ones
+    // Extend 4 byte addresses that consists of 32 bits of 1's to be 64 bits of
+    // ones
     if (begin == 0xFFFFFFFFull && addr_size == 4)
       begin = LLDB_INVALID_ADDRESS;
 
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDeclContext.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDeclContext.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFDeclContext.cpp
@@ -67,8 +67,8 @@
   // First compare the tags before we do expensive name compares
   for (pos = begin, rhs_pos = rhs_begin; pos != end; ++pos, ++rhs_pos) {
     if (pos->tag != rhs_pos->tag) {
-      // Check for DW_TAG_structure_type and DW_TAG_class_type as they are often
-      // used interchangeably in GCC
+      // Check for DW_TAG_structure_type and DW_TAG_class_type as they are
+      // often used interchangeably in GCC
       if (pos->tag == DW_TAG_structure_type &&
           rhs_pos->tag == DW_TAG_class_type)
         continue;
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFFormValue.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFFormValue.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFFormValue.cpp
@@ -299,8 +299,8 @@
                                const DWARFUnit *cu) {
   uint8_t ref_addr_size;
   switch (form) {
-  // Blocks if inlined data that have a length field and the data bytes
-  // inlined in the .debug_info
+  // Blocks if inlined data that have a length field and the data bytes inlined
+  // in the .debug_info
   case DW_FORM_exprloc:
   case DW_FORM_block: {
     dw_uleb128_t size = debug_info_data.GetULEB128(offset_ptr);
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFUnit.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFUnit.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFUnit.cpp
@@ -38,8 +38,7 @@
 //----------------------------------------------------------------------
 // ParseCompileUnitDIEsIfNeeded
 //
-// Parses a compile unit and indexes its DIEs if it hasn't already been
-// done.
+// Parses a compile unit and indexes its DIEs if it hasn't already been done.
 //----------------------------------------------------------------------
 size_t DWARFUnit::ExtractDIEsIfNeeded(bool cu_die_only) {
   const size_t initial_die_array_size = m_die_array.size();
@@ -71,8 +70,8 @@
   }
 
   uint32_t depth = 0;
-  // We are in our compile unit, parse starting at the offset
-  // we were told to parse
+  // We are in our compile unit, parse starting at the offset we were told to
+  // parse
   const DWARFDataExtractor &debug_info_data = m_dwarf->get_debug_info_data();
   std::vector<uint32_t> die_index_stack;
   die_index_stack.reserve(32);
@@ -105,11 +104,10 @@
     } else {
       if (null_die) {
         if (prev_die_had_children) {
-          // This will only happen if a DIE says is has children
-          // but all it contains is a NULL tag. Since we are removing
-          // the NULL DIEs from the list (saves up to 25% in C++ code),
-          // we need a way to let the DIE know that it actually doesn't
-          // have children.
+          // This will only happen if a DIE says is has children but all it
+          // contains is a NULL tag. Since we are removing the NULL DIEs from
+          // the list (saves up to 25% in C++ code), we need a way to let the
+          // DIE know that it actually doesn't have children.
           if (!m_die_array.empty())
             m_die_array.back().SetEmptyChildren(true);
         }
@@ -148,9 +146,9 @@
     }
   }
 
-  // Give a little bit of info if we encounter corrupt DWARF (our offset
-  // should always terminate at or before the start of the next compilation
-  // unit header).
+  // Give a little bit of info if we encounter corrupt DWARF (our offset should
+  // always terminate at or before the start of the next compilation unit
+  // header).
   if (offset > next_cu_offset) {
     m_dwarf->GetObjectFile()->GetModule()->ReportWarning(
         "DWARF compile unit extends beyond its bounds cu 0x%8.8x at "
@@ -158,10 +156,9 @@
         GetOffset(), offset);
   }
 
-  // Since std::vector objects will double their size, we really need to
-  // make a new array with the perfect size so we don't end up wasting
-  // space. So here we copy and swap to make sure we don't have any extra
-  // memory taken up.
+  // Since std::vector objects will double their size, we really need to make a
+  // new array with the perfect size so we don't end up wasting space. So here
+  // we copy and swap to make sure we don't have any extra memory taken up.
 
   if (m_die_array.size() < m_die_array.capacity()) {
     DWARFDebugInfoEntry::collection exact_size_die_array(m_die_array.begin(),
@@ -196,8 +193,8 @@
   
   // Only reserve the memory if we are adding children of the main compile unit
   // DIE. The compile unit DIE is always the first entry, so if our size is 1,
-  // then we are adding the first compile unit child DIE and should reserve
-  // the memory.
+  // then we are adding the first compile unit child DIE and should reserve the
+  // memory.
   m_die_array.reserve(GetDebugInfoSize() / 24);
   m_die_array.push_back(die);
 
@@ -307,13 +304,12 @@
 
 void DWARFUnit::ClearDIEs(bool keep_compile_unit_die) {
   if (m_die_array.size() > 1) {
-    // std::vectors never get any smaller when resized to a smaller size,
-    // or when clear() or erase() are called, the size will report that it
-    // is smaller, but the memory allocated remains intact (call capacity()
-    // to see this). So we need to create a temporary vector and swap the
-    // contents which will cause just the internal pointers to be swapped
-    // so that when "tmp_array" goes out of scope, it will destroy the
-    // contents.
+    // std::vectors never get any smaller when resized to a smaller size, or
+    // when clear() or erase() are called, the size will report that it is
+    // smaller, but the memory allocated remains intact (call capacity() to see
+    // this). So we need to create a temporary vector and swap the contents
+    // which will cause just the internal pointers to be swapped so that when
+    // "tmp_array" goes out of scope, it will destroy the contents.
 
     // Save at least the compile unit DIE
     DWARFDebugInfoEntry::collection tmp_array;
@@ -328,9 +324,9 @@
 
 void DWARFUnit::BuildAddressRangeTable(SymbolFileDWARF *dwarf,
                                        DWARFDebugAranges *debug_aranges) {
-  // This function is usually called if there in no .debug_aranges section
-  // in order to produce a compile unit level set of address ranges that
-  // is accurate.
+  // This function is usually called if there in no .debug_aranges section in
+  // order to produce a compile unit level set of address ranges that is
+  // accurate.
 
   size_t num_debug_aranges = debug_aranges->GetNumRanges();
 
@@ -343,10 +339,10 @@
     const size_t num_ranges =
         die->GetAttributeAddressRanges(dwarf, this, ranges, false);
     if (num_ranges > 0) {
-      // This compile unit has DW_AT_ranges, assume this is correct if it
-      // is present since clang no longer makes .debug_aranges by default
-      // and it emits DW_AT_ranges for DW_TAG_compile_units. GCC also does
-      // this with recent GCC builds.
+      // This compile unit has DW_AT_ranges, assume this is correct if it is
+      // present since clang no longer makes .debug_aranges by default and it
+      // emits DW_AT_ranges for DW_TAG_compile_units. GCC also does this with
+      // recent GCC builds.
       for (size_t i = 0; i < num_ranges; ++i) {
         const DWARFRangeList::Entry &range = ranges.GetEntryRef(i);
         debug_aranges->AppendRange(cu_offset, range.GetRangeBase(),
@@ -359,9 +355,8 @@
   // We don't have a DW_AT_ranges attribute, so we need to parse the DWARF
 
   // If the DIEs weren't parsed, then we don't want all dies for all compile
-  // units
-  // to stay loaded when they weren't needed. So we can end up parsing the DWARF
-  // and then throwing them all away to keep memory usage down.
+  // units to stay loaded when they weren't needed. So we can end up parsing
+  // the DWARF and then throwing them all away to keep memory usage down.
   const bool clear_dies = ExtractDIEsIfNeeded(false) > 1;
 
   die = DIEPtr();
@@ -419,8 +414,8 @@
     }
   }
 
-  // Keep memory down by clearing DIEs if this generate function
-  // caused them to be parsed
+  // Keep memory down by clearing DIEs if this generate function caused them to
+  // be parsed
   if (clear_dies)
     ClearDIEs(true);
 }
@@ -456,10 +451,9 @@
 //----------------------------------------------------------------------
 // GetDIE()
 //
-// Get the DIE (Debug Information Entry) with the specified offset by
-// first checking if the DIE is contained within this compile unit and
-// grabbing the DIE from this compile unit. Otherwise we grab the DIE
-// from the DWARF file.
+// Get the DIE (Debug Information Entry) with the specified offset by first
+// checking if the DIE is contained within this compile unit and grabbing the
+// DIE from this compile unit. Otherwise we grab the DIE from the DWARF file.
 //----------------------------------------------------------------------
 DWARFDIE
 DWARFUnit::GetDIE(dw_offset_t die_offset) {
@@ -515,8 +509,8 @@
 }
 
 bool DWARFUnit::DW_AT_decl_file_attributes_are_invalid() {
-  // llvm-gcc makes completely invalid decl file attributes and won't ever
-  // be fixed, so we need to know to ignore these.
+  // llvm-gcc makes completely invalid decl file attributes and won't ever be
+  // fixed, so we need to know to ignore these.
   return GetProducer() == eProducerLLVMGCC;
 }
 
@@ -602,8 +596,8 @@
   return m_producer_version_update;
 }
 LanguageType DWARFUnit::LanguageTypeFromDWARF(uint64_t val) {
-  // Note: user languages between lo_user and hi_user
-  // must be handled explicitly here.
+  // Note: user languages between lo_user and hi_user must be handled
+  // explicitly here.
   switch (val) {
   case DW_LANG_Mips_Assembler:
     return eLanguageTypeMipsAssembler;
@@ -851,8 +845,8 @@
               func_fullnames.Insert(objc_fullname_no_category_name,
                                     DIERef(cu_offset, die.GetOffset()));
           }
-          // If we have a mangled name, then the DW_AT_name attribute
-          // is usually the method name without the class or any parameters
+          // If we have a mangled name, then the DW_AT_name attribute is
+          // usually the method name without the class or any parameters
           const DWARFDebugInfoEntry *parent = die.GetParent();
           bool is_method = false;
           if (parent) {
@@ -883,10 +877,10 @@
                                   DIERef(cu_offset, die.GetOffset()));
         }
         if (mangled_cstr) {
-          // Make sure our mangled name isn't the same string table entry
-          // as our name. If it starts with '_', then it is ok, else compare
-          // the string to make sure it isn't the same and we don't end up
-          // with duplicate entries
+          // Make sure our mangled name isn't the same string table entry as
+          // our name. If it starts with '_', then it is ok, else compare the
+          // string to make sure it isn't the same and we don't end up with
+          // duplicate entries
           if (name && name != mangled_cstr &&
               ((mangled_cstr[0] == '_') ||
                (::strcmp(name, mangled_cstr) != 0))) {
@@ -908,10 +902,10 @@
           func_basenames.Insert(ConstString(name),
                                 DIERef(cu_offset, die.GetOffset()));
         if (mangled_cstr) {
-          // Make sure our mangled name isn't the same string table entry
-          // as our name. If it starts with '_', then it is ok, else compare
-          // the string to make sure it isn't the same and we don't end up
-          // with duplicate entries
+          // Make sure our mangled name isn't the same string table entry as
+          // our name. If it starts with '_', then it is ok, else compare the
+          // string to make sure it isn't the same and we don't end up with
+          // duplicate entries
           if (name && name != mangled_cstr &&
               ((mangled_cstr[0] == '_') ||
                (::strcmp(name, mangled_cstr) != 0))) {
@@ -956,15 +950,15 @@
     case DW_TAG_variable:
       if (name && has_location_or_const_value && is_global_or_static_variable) {
         globals.Insert(ConstString(name), DIERef(cu_offset, die.GetOffset()));
-        // Be sure to include variables by their mangled and demangled
-        // names if they have any since a variable can have a basename
-        // "i", a mangled named "_ZN12_GLOBAL__N_11iE" and a demangled
-        // mangled name "(anonymous namespace)::i"...
-
-        // Make sure our mangled name isn't the same string table entry
-        // as our name. If it starts with '_', then it is ok, else compare
-        // the string to make sure it isn't the same and we don't end up
-        // with duplicate entries
+        // Be sure to include variables by their mangled and demangled names if
+        // they have any since a variable can have a basename "i", a mangled
+        // named "_ZN12_GLOBAL__N_11iE" and a demangled mangled name
+        // "(anonymous namespace)::i"...
+
+        // Make sure our mangled name isn't the same string table entry as our
+        // name. If it starts with '_', then it is ok, else compare the string
+        // to make sure it isn't the same and we don't end up with duplicate
+        // entries
         if (mangled_cstr && name != mangled_cstr &&
             ((mangled_cstr[0] == '_') || (::strcmp(name, mangled_cstr) != 0))) {
           Mangled mangled(ConstString(mangled_cstr), true);
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/HashedNameToDIE.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/HashedNameToDIE.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/HashedNameToDIE.cpp
@@ -75,15 +75,14 @@
         die_tag == DW_TAG_structure_type) {
       if (die_info_array[i].type_flags & eTypeFlagClassIsImplementation) {
         if (return_implementation_only_if_available) {
-          // We found the one true definition for this class, so
-          // only return that
+          // We found the one true definition for this class, so only return
+          // that
           die_offsets.clear();
           die_offsets.emplace_back(die_info_array[i].cu_offset,
                                    die_info_array[i].offset);
           return;
         } else {
-          // Put the one true definition as the first entry so it
-          // matches first
+          // Put the one true definition as the first entry so it matches first
           die_offsets.emplace(die_offsets.begin(), die_info_array[i].cu_offset,
                               die_info_array[i].offset);
         }
@@ -137,9 +136,8 @@
 DWARFMappedHash::Prologue::Prologue(dw_offset_t _die_base_offset)
     : die_base_offset(_die_base_offset), atoms(), atom_mask(0),
       min_hash_data_byte_size(0), hash_data_has_fixed_byte_size(true) {
-  // Define an array of DIE offsets by first defining an array,
-  // and then define the atom type for the array, in this case
-  // we have an array of DIE offsets
+  // Define an array of DIE offsets by first defining an array, and then define
+  // the atom type for the array, in this case we have an array of DIE offsets
   AppendAtom(eAtomTypeDIEOffset, DW_FORM_data4);
 }
 
@@ -239,8 +237,7 @@
 
 size_t DWARFMappedHash::Prologue::GetByteSize() const {
   // Add an extra count to the atoms size for the zero termination Atom that
-  // gets
-  // written to disk
+  // gets written to disk
   return sizeof(die_base_offset) + sizeof(uint32_t) +
          atoms.size() * sizeof(Atom);
 }
@@ -384,13 +381,13 @@
   pair.key = m_data.GetU32(hash_data_offset_ptr);
   pair.value.clear();
 
-  // If the key is zero, this terminates our chain of HashData objects
-  // for this hash value.
+  // If the key is zero, this terminates our chain of HashData objects for this
+  // hash value.
   if (pair.key == 0)
     return eResultEndOfHashData;
 
-  // There definitely should be a string for this string offset, if
-  // there isn't, there is something wrong, return and error
+  // There definitely should be a string for this string offset, if there
+  // isn't, there is something wrong, return and error
   const char *strp_cstr = m_string_table.PeekCStr(pair.key);
   if (strp_cstr == NULL) {
     *hash_data_offset_ptr = UINT32_MAX;
@@ -403,22 +400,21 @@
   if (count > 0 &&
       m_data.ValidOffsetForDataOfSize(*hash_data_offset_ptr,
                                       min_total_hash_data_size)) {
-    // We have at least one HashData entry, and we have enough
-    // data to parse at least "count" HashData entries.
+    // We have at least one HashData entry, and we have enough data to parse at
+    // least "count" HashData entries.
 
     // First make sure the entire C string matches...
     const bool match = name == strp_cstr;
 
     if (!match && m_header.header_data.HashDataHasFixedByteSize()) {
-      // If the string doesn't match and we have fixed size data,
-      // we can just add the total byte size of all HashData objects
-      // to the hash data offset and be done...
+      // If the string doesn't match and we have fixed size data, we can just
+      // add the total byte size of all HashData objects to the hash data
+      // offset and be done...
       *hash_data_offset_ptr += min_total_hash_data_size;
     } else {
-      // If the string does match, or we don't have fixed size data
-      // then we need to read the hash data as a stream. If the
-      // string matches we also append all HashData objects to the
-      // value array.
+      // If the string does match, or we don't have fixed size data then we
+      // need to read the hash data as a stream. If the string matches we also
+      // append all HashData objects to the value array.
       for (uint32_t i = 0; i < count; ++i) {
         DIEInfo die_info;
         if (m_header.Read(m_data, hash_data_offset_ptr, die_info)) {
@@ -432,16 +428,15 @@
         }
       }
     }
-    // Return the correct response depending on if the string matched
-    // or not...
+    // Return the correct response depending on if the string matched or not...
     if (match)
       return eResultKeyMatch; // The key (cstring) matches and we have lookup
                               // results!
     else
       return eResultKeyMismatch; // The key doesn't match, this function will
                                  // get called
-    // again for the next key/value or the key terminator
-    // which in our case is a zero .debug_str offset.
+    // again for the next key/value or the key terminator which in our case is
+    // a zero .debug_str offset.
   } else {
     *hash_data_offset_ptr = UINT32_MAX;
     return eResultError;
@@ -453,13 +448,13 @@
     const lldb_private::RegularExpression &regex,
     lldb::offset_t *hash_data_offset_ptr, Pair &pair) const {
   pair.key = m_data.GetU32(hash_data_offset_ptr);
-  // If the key is zero, this terminates our chain of HashData objects
-  // for this hash value.
+  // If the key is zero, this terminates our chain of HashData objects for this
+  // hash value.
   if (pair.key == 0)
     return eResultEndOfHashData;
 
-  // There definitely should be a string for this string offset, if
-  // there isn't, there is something wrong, return and error
+  // There definitely should be a string for this string offset, if there
+  // isn't, there is something wrong, return and error
   const char *strp_cstr = m_string_table.PeekCStr(pair.key);
   if (strp_cstr == NULL)
     return eResultError;
@@ -473,15 +468,14 @@
     const bool match = regex.Execute(llvm::StringRef(strp_cstr));
 
     if (!match && m_header.header_data.HashDataHasFixedByteSize()) {
-      // If the regex doesn't match and we have fixed size data,
-      // we can just add the total byte size of all HashData objects
-      // to the hash data offset and be done...
+      // If the regex doesn't match and we have fixed size data, we can just
+      // add the total byte size of all HashData objects to the hash data
+      // offset and be done...
       *hash_data_offset_ptr += min_total_hash_data_size;
     } else {
-      // If the string does match, or we don't have fixed size data
-      // then we need to read the hash data as a stream. If the
-      // string matches we also append all HashData objects to the
-      // value array.
+      // If the string does match, or we don't have fixed size data then we
+      // need to read the hash data as a stream. If the string matches we also
+      // append all HashData objects to the value array.
       for (uint32_t i = 0; i < count; ++i) {
         DIEInfo die_info;
         if (m_header.Read(m_data, hash_data_offset_ptr, die_info)) {
@@ -495,16 +489,15 @@
         }
       }
     }
-    // Return the correct response depending on if the string matched
-    // or not...
+    // Return the correct response depending on if the string matched or not...
     if (match)
       return eResultKeyMatch; // The key (cstring) matches and we have lookup
                               // results!
     else
       return eResultKeyMismatch; // The key doesn't match, this function will
                                  // get called
-    // again for the next key/value or the key terminator
-    // which in our case is a zero .debug_str offset.
+    // again for the next key/value or the key terminator which in our case is
+    // a zero .debug_str offset.
   } else {
     *hash_data_offset_ptr = UINT32_MAX;
     return eResultError;
@@ -529,8 +522,7 @@
       switch (hash_result) {
       case eResultKeyMatch:
       case eResultKeyMismatch:
-        // Whether we matches or not, it doesn't matter, we
-        // keep looking.
+        // Whether we matches or not, it doesn't matter, we keep looking.
         break;
 
       case eResultEndOfHashData:
@@ -553,8 +545,8 @@
     lldb::offset_t hash_data_offset = GetHashDataOffset(offset_idx);
     while (!done && hash_data_offset != UINT32_MAX) {
       KeyType key = m_data.GetU32(&hash_data_offset);
-      // If the key is zero, this terminates our chain of HashData objects
-      // for this hash value.
+      // If the key is zero, this terminates our chain of HashData objects for
+      // this hash value.
       if (key == 0)
         break;
 
@@ -610,17 +602,16 @@
   if (FindByName(name, die_info_array)) {
     if (must_be_implementation &&
         GetHeader().header_data.ContainsAtom(eAtomTypeTypeFlags)) {
-      // If we have two atoms, then we have the DIE offset and
-      // the type flags so we can find the objective C class
-      // efficiently.
+      // If we have two atoms, then we have the DIE offset and the type flags
+      // so we can find the objective C class efficiently.
       DWARFMappedHash::ExtractTypesFromDIEArray(die_info_array, UINT32_MAX,
                                                 eTypeFlagClassIsImplementation,
                                                 die_offsets);
     } else {
-      // We don't only want the one true definition, so try and see
-      // what we can find, and only return class or struct DIEs.
-      // If we do have the full implementation, then return it alone,
-      // else return all possible matches.
+      // We don't only want the one true definition, so try and see what we can
+      // find, and only return class or struct DIEs. If we do have the full
+      // implementation, then return it alone, else return all possible
+      // matches.
       const bool return_implementation_only_if_available = true;
       DWARFMappedHash::ExtractClassOrStructDIEArray(
           die_info_array, return_implementation_only_if_available, die_offsets);
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp
@@ -164,8 +164,8 @@
     return path_from_dwarf;
   }
 
-  // check whether we have a windows path, and so the first character
-  // is a drive-letter not a hostname.
+  // check whether we have a windows path, and so the first character is a
+  // drive-letter not a hostname.
   if (colon_pos == path_from_dwarf + 1 && isalpha(*path_from_dwarf) &&
       strlen(path_from_dwarf) > 2 && '\\' == path_from_dwarf[2]) {
     return path_from_dwarf;
@@ -503,15 +503,14 @@
     if (section_list == NULL)
       return 0;
 
-    // On non Apple platforms we might have .debug_types debug info that
-    // is created by using "-fdebug-types-section". LLDB currently will try
-    // to load this debug info, but it causes crashes during debugging when
-    // types are missing since it doesn't know how to parse the info in
-    // the .debug_types type units. This causes all complex debug info
-    // types to be unresolved. Because this causes LLDB to crash and since
-    // it really doesn't provide a solid debuggiung experience, we should
-    // disable trying to debug this kind of DWARF until support gets
-    // added or deprecated.
+    // On non Apple platforms we might have .debug_types debug info that is
+    // created by using "-fdebug-types-section". LLDB currently will try to
+    // load this debug info, but it causes crashes during debugging when types
+    // are missing since it doesn't know how to parse the info in the
+    // .debug_types type units. This causes all complex debug info types to be
+    // unresolved. Because this causes LLDB to crash and since it really
+    // doesn't provide a solid debuggiung experience, we should disable trying
+    // to debug this kind of DWARF until support gets added or deprecated.
     if (section_list->FindSectionByName(ConstString(".debug_types"))) {
       m_obj_file->GetModule()->ReportWarning(
         "lldb doesn’t support .debug_types debug info");
@@ -563,10 +562,10 @@
       if (symfile_dir_cstr) {
         if (strcasestr(symfile_dir_cstr, ".dsym")) {
           if (m_obj_file->GetType() == ObjectFile::eTypeDebugInfo) {
-            // We have a dSYM file that didn't have a any debug info.
-            // If the string table has a size of 1, then it was made from
-            // an executable with no debug info, or from an executable that
-            // was stripped.
+            // We have a dSYM file that didn't have a any debug info. If the
+            // string table has a size of 1, then it was made from an
+            // executable with no debug info, or from an executable that was
+            // stripped.
             section =
                 section_list->FindSectionByType(eSectionTypeDWARFDebugStr, true)
                     .get();
@@ -730,8 +729,8 @@
 
   DWARFDebugInfo *info = DebugInfo();
   if (info) {
-    // Just a normal DWARF file whose user ID for the compile unit is
-    // the DWARF offset itself
+    // Just a normal DWARF file whose user ID for the compile unit is the DWARF
+    // offset itself
 
     DWARFUnit *dwarf_cu =
         info->GetCompileUnit((dw_offset_t)comp_unit->GetID());
@@ -784,8 +783,8 @@
             FileSpec cu_file_spec{cu_die.GetName(), false};
             if (cu_file_spec) {
               // If we have a full path to the compile unit, we don't need to
-              // resolve
-              // the file.  This can be expensive e.g. when the source files are
+              // resolve the file.  This can be expensive e.g. when the source
+              // files are
               // NFS mounted.
               if (cu_file_spec.IsRelative()) {
                 const char *cu_comp_dir{
@@ -808,10 +807,8 @@
                 cu_language, is_optimized ? eLazyBoolYes : eLazyBoolNo));
             if (cu_sp) {
               // If we just created a compile unit with an invalid file spec,
-              // try and get the
-              // first entry in the supports files from the line table as that
-              // should be the
-              // compile unit.
+              // try and get the first entry in the supports files from the
+              // line table as that should be the compile unit.
               if (!cu_file_spec) {
                 cu_file_spec = cu_sp->GetSupportFiles().GetFileSpecAtIndex(1);
                 if (cu_file_spec) {
@@ -1005,8 +1002,7 @@
         (ParseDWARFLineTableCallbackInfo *)userData;
     LineTable *line_table = info->line_table;
 
-    // If this is our first time here, we need to create a
-    // sequence container.
+    // If this is our first time here, we need to create a sequence container.
     if (!info->sequence_ap.get()) {
       info->sequence_ap.reset(line_table->CreateLineSequenceContainer());
       assert(info->sequence_ap.get());
@@ -1070,10 +1066,10 @@
                                               &info);
           SymbolFileDWARFDebugMap *debug_map_symfile = GetDebugMapSymfile();
           if (debug_map_symfile) {
-            // We have an object file that has a line table with addresses
-            // that are not linked. We need to link the line table and convert
-            // the addresses that are relative to the .o file into addresses
-            // for the main executable.
+            // We have an object file that has a line table with addresses that
+            // are not linked. We need to link the line table and convert the
+            // addresses that are relative to the .o file into addresses for
+            // the main executable.
             sc.comp_unit->SetLineTable(
                 debug_map_symfile->LinkOSOLineTable(this, line_table_ap.get()));
           } else {
@@ -1149,9 +1145,9 @@
     case DW_TAG_lexical_block: {
       Block *block = NULL;
       if (tag == DW_TAG_subprogram) {
-        // Skip any DW_TAG_subprogram DIEs that are inside
-        // of a normal or inlined functions. These will be
-        // parsed on their own as separate entities.
+        // Skip any DW_TAG_subprogram DIEs that are inside of a normal or
+        // inlined functions. These will be parsed on their own as separate
+        // entities.
 
         if (depth > 0)
           break;
@@ -1179,18 +1175,14 @@
           assert(subprogram_low_pc == LLDB_INVALID_ADDRESS);
           subprogram_low_pc = ranges.GetMinRangeBase(0);
         } else if (tag == DW_TAG_inlined_subroutine) {
-          // We get called here for inlined subroutines in two ways.
-          // The first time is when we are making the Function object
-          // for this inlined concrete instance.  Since we're creating a top
-          // level block at
+          // We get called here for inlined subroutines in two ways. The first
+          // time is when we are making the Function object for this inlined
+          // concrete instance.  Since we're creating a top level block at
           // here, the subprogram_low_pc will be LLDB_INVALID_ADDRESS.  So we
-          // need to
-          // adjust the containing address.
-          // The second time is when we are parsing the blocks inside the
-          // function that contains
-          // the inlined concrete instance.  Since these will be blocks inside
-          // the containing "real"
-          // function the offset will be for that function.
+          // need to adjust the containing address. The second time is when we
+          // are parsing the blocks inside the function that contains the
+          // inlined concrete instance.  Since these will be blocks inside the
+          // containing "real" function the offset will be for that function.
           if (subprogram_low_pc == LLDB_INVALID_ADDRESS) {
             subprogram_low_pc = ranges.GetMinRangeBase(0);
           }
@@ -1245,9 +1237,9 @@
       break;
     }
 
-    // Only parse siblings of the block if we are not at depth zero. A depth
-    // of zero indicates we are currently parsing the top level
-    // DW_TAG_subprogram DIE
+    // Only parse siblings of the block if we are not at depth zero. A depth of
+    // zero indicates we are currently parsing the top level DW_TAG_subprogram
+    // DIE
 
     if (depth == 0)
       die.Clear();
@@ -1293,12 +1285,12 @@
 }
 
 SymbolFileDWARF *SymbolFileDWARF::GetDWARFForUID(lldb::user_id_t uid) {
-  // Anytime we get a "lldb::user_id_t" from an lldb_private::SymbolFile API
-  // we must make sure we use the correct DWARF file when resolving things.
-  // On MacOSX, when using SymbolFileDWARFDebugMap, we will use multiple
-  // SymbolFileDWARF classes, one for each .o file. We can often end up
-  // with references to other DWARF objects and we must be ready to receive
-  // a "lldb::user_id_t" that specifies a DIE from another SymbolFileDWARF
+  // Anytime we get a "lldb::user_id_t" from an lldb_private::SymbolFile API we
+  // must make sure we use the correct DWARF file when resolving things. On
+  // MacOSX, when using SymbolFileDWARFDebugMap, we will use multiple
+  // SymbolFileDWARF classes, one for each .o file. We can often end up with
+  // references to other DWARF objects and we must be ready to receive a
+  // "lldb::user_id_t" that specifies a DIE from another SymbolFileDWARF
   // instance.
   SymbolFileDWARFDebugMap *debug_map = GetDebugMapSymfile();
   if (debug_map)
@@ -1309,12 +1301,12 @@
 
 DWARFDIE
 SymbolFileDWARF::GetDIEFromUID(lldb::user_id_t uid) {
-  // Anytime we get a "lldb::user_id_t" from an lldb_private::SymbolFile API
-  // we must make sure we use the correct DWARF file when resolving things.
-  // On MacOSX, when using SymbolFileDWARFDebugMap, we will use multiple
-  // SymbolFileDWARF classes, one for each .o file. We can often end up
-  // with references to other DWARF objects and we must be ready to receive
-  // a "lldb::user_id_t" that specifies a DIE from another SymbolFileDWARF
+  // Anytime we get a "lldb::user_id_t" from an lldb_private::SymbolFile API we
+  // must make sure we use the correct DWARF file when resolving things. On
+  // MacOSX, when using SymbolFileDWARFDebugMap, we will use multiple
+  // SymbolFileDWARF classes, one for each .o file. We can often end up with
+  // references to other DWARF objects and we must be ready to receive a
+  // "lldb::user_id_t" that specifies a DIE from another SymbolFileDWARF
   // instance.
   SymbolFileDWARF *dwarf = GetDWARFForUID(uid);
   if (dwarf)
@@ -1323,9 +1315,9 @@
 }
 
 CompilerDecl SymbolFileDWARF::GetDeclForUID(lldb::user_id_t type_uid) {
-  // Anytime we have a lldb::user_id_t, we must get the DIE by
-  // calling SymbolFileDWARF::GetDIEFromUID(). See comments inside
-  // the SymbolFileDWARF::GetDIEFromUID() for details.
+  // Anytime we have a lldb::user_id_t, we must get the DIE by calling
+  // SymbolFileDWARF::GetDIEFromUID(). See comments inside the
+  // SymbolFileDWARF::GetDIEFromUID() for details.
   DWARFDIE die = GetDIEFromUID(type_uid);
   if (die)
     return die.GetDecl();
@@ -1334,9 +1326,9 @@
 
 CompilerDeclContext
 SymbolFileDWARF::GetDeclContextForUID(lldb::user_id_t type_uid) {
-  // Anytime we have a lldb::user_id_t, we must get the DIE by
-  // calling SymbolFileDWARF::GetDIEFromUID(). See comments inside
-  // the SymbolFileDWARF::GetDIEFromUID() for details.
+  // Anytime we have a lldb::user_id_t, we must get the DIE by calling
+  // SymbolFileDWARF::GetDIEFromUID(). See comments inside the
+  // SymbolFileDWARF::GetDIEFromUID() for details.
   DWARFDIE die = GetDIEFromUID(type_uid);
   if (die)
     return die.GetDeclContext();
@@ -1345,9 +1337,9 @@
 
 CompilerDeclContext
 SymbolFileDWARF::GetDeclContextContainingUID(lldb::user_id_t type_uid) {
-  // Anytime we have a lldb::user_id_t, we must get the DIE by
-  // calling SymbolFileDWARF::GetDIEFromUID(). See comments inside
-  // the SymbolFileDWARF::GetDIEFromUID() for details.
+  // Anytime we have a lldb::user_id_t, we must get the DIE by calling
+  // SymbolFileDWARF::GetDIEFromUID(). See comments inside the
+  // SymbolFileDWARF::GetDIEFromUID() for details.
   DWARFDIE die = GetDIEFromUID(type_uid);
   if (die)
     return die.GetContainingDeclContext();
@@ -1355,9 +1347,9 @@
 }
 
 Type *SymbolFileDWARF::ResolveTypeUID(lldb::user_id_t type_uid) {
-  // Anytime we have a lldb::user_id_t, we must get the DIE by
-  // calling SymbolFileDWARF::GetDIEFromUID(). See comments inside
-  // the SymbolFileDWARF::GetDIEFromUID() for details.
+  // Anytime we have a lldb::user_id_t, we must get the DIE by calling
+  // SymbolFileDWARF::GetDIEFromUID(). See comments inside the
+  // SymbolFileDWARF::GetDIEFromUID() for details.
   DWARFDIE type_die = GetDIEFromUID(type_uid);
   if (type_die)
     return type_die.ResolveType();
@@ -1378,9 +1370,9 @@
           log, "SymbolFileDWARF::ResolveTypeUID (die = 0x%8.8x) %s '%s'",
           die.GetOffset(), die.GetTagAsCString(), die.GetName());
 
-    // We might be coming in in the middle of a type tree (a class
-    // within a class, an enum within a class), so parse any needed
-    // parent DIEs before we get to this one...
+    // We might be coming in in the middle of a type tree (a class within a
+    // class, an enum within a class), so parse any needed parent DIEs before
+    // we get to this one...
     DWARFDIE decl_ctx_die = GetDeclContextDIEContainingDIE(die);
     if (decl_ctx_die) {
       if (log) {
@@ -1408,8 +1400,8 @@
 }
 
 // This function is used when SymbolFileDWARFDebugMap owns a bunch of
-// SymbolFileDWARF objects to detect if this DWARF file is the one that
-// can resolve a compiler_type.
+// SymbolFileDWARF objects to detect if this DWARF file is the one that can
+// resolve a compiler_type.
 bool SymbolFileDWARF::HasForwardDeclForClangType(
     const CompilerType &compiler_type) {
   CompilerType compiler_type_no_qualifiers =
@@ -1455,12 +1447,10 @@
 
   DWARFDIE dwarf_die = GetDIE(die_it->getSecond());
   if (dwarf_die) {
-    // Once we start resolving this type, remove it from the forward declaration
-    // map in case anyone child members or other types require this type to get
-    // resolved.
-    // The type will get resolved when all of the calls to
-    // SymbolFileDWARF::ResolveClangOpaqueTypeDefinition
-    // are done.
+    // Once we start resolving this type, remove it from the forward
+    // declaration map in case anyone child members or other types require this
+    // type to get resolved. The type will get resolved when all of the calls
+    // to SymbolFileDWARF::ResolveClangOpaqueTypeDefinition are done.
     GetForwardDeclClangTypeToDie().erase(die_it);
 
     Type *type = GetDIEToType().lookup(dwarf_die.GetDIE());
@@ -1505,8 +1495,8 @@
                                              uint32_t cu_idx) {
   // Check if the symbol vendor already knows about this compile unit?
   if (dwarf_cu->GetUserData() == NULL) {
-    // The symbol vendor doesn't know about this compile unit, we
-    // need to parse and add it to the symbol vendor object.
+    // The symbol vendor doesn't know about this compile unit, we need to parse
+    // and add it to the symbol vendor object.
     return ParseCompileUnit(dwarf_cu, cu_idx).get();
   }
   return (CompileUnit *)dwarf_cu->GetUserData();
@@ -1652,20 +1642,18 @@
             dwo_module_spec.GetArchitecture() =
                 m_obj_file->GetModule()->GetArchitecture();
 
-            // When LLDB loads "external" modules it looks at the
-            // presence of DW_AT_GNU_dwo_name.
-            // However, when the already created module
-            // (corresponding to .dwo itself) is being processed,
-            // it will see the presence of DW_AT_GNU_dwo_name
-            // (which contains the name of dwo file) and
-            // will try to call ModuleList::GetSharedModule again.
-            // In some cases (i.e. for empty files) Clang 4.0
-            // generates a *.dwo file which has DW_AT_GNU_dwo_name,
-            // but no DW_AT_comp_dir. In this case the method
-            // ModuleList::GetSharedModule will fail and
-            // the warning will be printed. However, as one can notice
-            // in this case we don't actually need to try to load the already
-            // loaded module (corresponding to .dwo) so we simply skip it.
+            // When LLDB loads "external" modules it looks at the presence of
+            // DW_AT_GNU_dwo_name. However, when the already created module
+            // (corresponding to .dwo itself) is being processed, it will see
+            // the presence of DW_AT_GNU_dwo_name (which contains the name of
+            // dwo file) and will try to call ModuleList::GetSharedModule
+            // again. In some cases (i.e. for empty files) Clang 4.0 generates
+            // a *.dwo file which has DW_AT_GNU_dwo_name, but no
+            // DW_AT_comp_dir. In this case the method
+            // ModuleList::GetSharedModule will fail and the warning will be
+            // printed. However, as one can notice in this case we don't
+            // actually need to try to load the already loaded module
+            // (corresponding to .dwo) so we simply skip it.
             if (m_obj_file->GetFileSpec()
                         .GetFileNameExtension()
                         .GetStringRef() == "dwo" &&
@@ -1759,13 +1747,11 @@
       const dw_offset_t cu_offset =
           debug_info->GetCompileUnitAranges().FindAddress(file_vm_addr);
       if (cu_offset == DW_INVALID_OFFSET) {
-        // Global variables are not in the compile unit address ranges. The only
-        // way to
-        // currently find global variables is to iterate over the
-        // .debug_pubnames or the
-        // __apple_names table and find all items in there that point to
-        // DW_TAG_variable
-        // DIEs and then find the address that matches.
+        // Global variables are not in the compile unit address ranges. The
+        // only way to currently find global variables is to iterate over the
+        // .debug_pubnames or the __apple_names table and find all items in
+        // there that point to DW_TAG_variable DIEs and then find the address
+        // that matches.
         if (resolve_scope & eSymbolContextVariable) {
           GlobalVariableMap &map = GetGlobalAranges();
           const GlobalVariableMap::Entry *entry =
@@ -1833,13 +1819,10 @@
               LineTable *line_table = sc.comp_unit->GetLineTable();
               if (line_table != NULL) {
                 // And address that makes it into this function should be in
-                // terms
-                // of this debug file if there is no debug map, or it will be an
-                // address in the .o file which needs to be fixed up to be in
-                // terms
-                // of the debug map executable. Either way, calling
-                // FixupAddress()
-                // will work for us.
+                // terms of this debug file if there is no debug map, or it
+                // will be an address in the .o file which needs to be fixed up
+                // to be in terms of the debug map executable. Either way,
+                // calling FixupAddress() will work for us.
                 Address exe_so_addr(so_addr);
                 if (FixupAddress(exe_so_addr)) {
                   if (line_table->FindLineEntryByAddress(exe_so_addr,
@@ -1853,11 +1836,11 @@
             if (force_check_line_table &&
                 !(resolved & eSymbolContextLineEntry)) {
               // We might have had a compile unit that had discontiguous
-              // address ranges where the gaps are symbols that don't have
-              // any debug info. Discontiguous compile unit address ranges
-              // should only happen when there aren't other functions from
-              // other compile units in these gaps. This helps keep the size
-              // of the aranges down.
+              // address ranges where the gaps are symbols that don't have any
+              // debug info. Discontiguous compile unit address ranges should
+              // only happen when there aren't other functions from other
+              // compile units in these gaps. This helps keep the size of the
+              // aranges down.
               sc.comp_unit = NULL;
               resolved &= ~eSymbolContextCompUnit;
             }
@@ -1899,8 +1882,8 @@
           if (sc.comp_unit) {
             uint32_t file_idx = UINT32_MAX;
 
-            // If we are looking for inline functions only and we don't
-            // find it in the support files, we are done.
+            // If we are looking for inline functions only and we don't find it
+            // in the support files, we are done.
             if (check_inlines) {
               file_idx = sc.comp_unit->GetSupportFiles().FindFileIndex(
                   1, file_spec, true);
@@ -1912,8 +1895,8 @@
               LineTable *line_table = sc.comp_unit->GetLineTable();
 
               if (line_table != NULL && line != 0) {
-                // We will have already looked up the file index if
-                // we are searching for inline entries.
+                // We will have already looked up the file index if we are
+                // searching for inline entries.
                 if (!check_inlines)
                   file_idx = sc.comp_unit->GetSupportFiles().FindFileIndex(
                       1, file_spec, true);
@@ -1970,16 +1953,14 @@
                 }
               } else if (file_spec_matches_cu_file_spec && !check_inlines) {
                 // only append the context if we aren't looking for inline call
-                // sites
-                // by file and line and if the file spec matches that of the
-                // compile unit
+                // sites by file and line and if the file spec matches that of
+                // the compile unit
                 sc_list.Append(sc);
               }
             } else if (file_spec_matches_cu_file_spec && !check_inlines) {
               // only append the context if we aren't looking for inline call
-              // sites
-              // by file and line and if the file spec matches that of the
-              // compile unit
+              // sites by file and line and if the file spec matches that of
+              // the compile unit
               sc_list.Append(sc);
             }
 
@@ -2044,8 +2025,8 @@
     auto extract_fn = [debug_info, &clear_cu_dies](size_t cu_idx) {
       DWARFUnit *dwarf_cu = debug_info->GetCompileUnitAtIndex(cu_idx);
       if (dwarf_cu) {
-        // dwarf_cu->ExtractDIEsIfNeeded(false) will return zero if the
-        // DIEs for a compile unit have already been parsed.
+        // dwarf_cu->ExtractDIEsIfNeeded(false) will return zero if the DIEs
+        // for a compile unit have already been parsed.
         if (dwarf_cu->ExtractDIEsIfNeeded(false) > 1)
           clear_cu_dies[cu_idx] = true;
       }
@@ -2056,17 +2037,15 @@
     //----------------------------------------------------------------------
     // First figure out which compile units didn't have their DIEs already
     // parsed and remember this.  If no DIEs were parsed prior to this index
-    // function call, we are going to want to clear the CU dies after we
-    // are done indexing to make sure we don't pull in all DWARF dies, but
-    // we need to wait until all compile units have been indexed in case
-    // a DIE in one compile unit refers to another and the indexes accesses
-    // those DIEs.
+    // function call, we are going to want to clear the CU dies after we are
+    // done indexing to make sure we don't pull in all DWARF dies, but we need
+    // to wait until all compile units have been indexed in case a DIE in one
+    // compile unit refers to another and the indexes accesses those DIEs.
     //----------------------------------------------------------------------
     TaskMapOverInt(0, num_compile_units, extract_fn);
 
     // Now create a task runner that can index each DWARF compile unit in a
-    // separate
-    // thread so we can index quickly.
+    // separate thread so we can index quickly.
 
     TaskMapOverInt(0, num_compile_units, parser_fn);
 
@@ -2130,9 +2109,9 @@
 bool SymbolFileDWARF::DeclContextMatchesThisSymbolFile(
     const lldb_private::CompilerDeclContext *decl_ctx) {
   if (decl_ctx == nullptr || !decl_ctx->IsValid()) {
-    // Invalid namespace decl which means we aren't matching only things
-    // in this symbol file, so return true to indicate it matches this
-    // symbol file.
+    // Invalid namespace decl which means we aren't matching only things in
+    // this symbol file, so return true to indicate it matches this symbol
+    // file.
     return true;
   }
 
@@ -2175,8 +2154,8 @@
   if (!append)
     variables.Clear();
 
-  // Remember how many variables are in the list before we search in case
-  // we are appending the results to a variable list.
+  // Remember how many variables are in the list before we search in case we
+  // are appending the results to a variable list.
   const uint32_t original_size = variables.GetSize();
 
   DIEArray die_offsets;
@@ -2285,8 +2264,8 @@
   if (!append)
     variables.Clear();
 
-  // Remember how many variables are in the list before we search in case
-  // we are appending the results to a variable list.
+  // Remember how many variables are in the list before we search in case we
+  // are appending the results to a variable list.
   const uint32_t original_size = variables.GetSize();
 
   DIEArray die_offsets;
@@ -2443,9 +2422,8 @@
 bool SymbolFileDWARF::DIEInDeclContext(const CompilerDeclContext *decl_ctx,
                                        const DWARFDIE &die) {
   // If we have no parent decl context to match this DIE matches, and if the
-  // parent
-  // decl context isn't valid, we aren't trying to look for any particular decl
-  // context so any die matches.
+  // parent decl context isn't valid, we aren't trying to look for any
+  // particular decl context so any die matches.
   if (decl_ctx == nullptr || !decl_ctx->IsValid())
     return true;
 
@@ -2494,8 +2472,8 @@
   if (name.IsEmpty())
     return 0;
 
-  // Remember how many sc_list are in the list before we search in case
-  // we are appending the results to a variable list.
+  // Remember how many sc_list are in the list before we search in case we are
+  // appending the results to a variable list.
 
   const uint32_t original_size = sc_list.GetSize();
 
@@ -2513,10 +2491,8 @@
 
       if (name_type_mask & eFunctionNameTypeFull) {
         // If they asked for the full name, match what they typed.  At some
-        // point we may
-        // want to canonicalize this (strip double spaces, etc.  For now, we
-        // just add all the
-        // dies that we find by exact match.
+        // point we may want to canonicalize this (strip double spaces, etc.
+        // For now, we just add all the dies that we find by exact match.
         num_matches =
             m_apple_names_ap->FindByName(name.GetStringRef(), die_offsets);
         for (uint32_t i = 0; i < num_matches; i++) {
@@ -2546,8 +2522,8 @@
         num_matches =
             m_apple_names_ap->FindByName(name.GetStringRef(), die_offsets);
         // Now make sure these are actually ObjC methods.  In this case we can
-        // simply look up the name,
-        // and if it is an ObjC method name, we're good.
+        // simply look up the name, and if it is an ObjC method name, we're
+        // good.
 
         for (uint32_t i = 0; i < num_matches; i++) {
           const DIERef &die_ref = die_offsets[i];
@@ -2573,10 +2549,9 @@
       if (((name_type_mask & eFunctionNameTypeMethod) && !parent_decl_ctx) ||
           name_type_mask & eFunctionNameTypeBase) {
         // The apple_names table stores just the "base name" of C++ methods in
-        // the table.  So we have to
-        // extract the base name, look that up, and if there is any other
-        // information in the name we were
-        // passed in we have to post-filter based on that.
+        // the table.  So we have to extract the base name, look that up, and
+        // if there is any other information in the name we were passed in we
+        // have to post-filter based on that.
 
         // FIXME: Arrange the logic above so that we don't calculate the base
         // name twice:
@@ -2597,8 +2572,8 @@
               if ((name_type_mask &
                    (eFunctionNameTypeBase | eFunctionNameTypeMethod)) !=
                   (eFunctionNameTypeBase | eFunctionNameTypeMethod)) {
-                // We are looking for either basenames or methods, so we need to
-                // trim out the ones we won't want by looking at the type
+                // We are looking for either basenames or methods, so we need
+                // to trim out the ones we won't want by looking at the type
                 SymbolContext sc;
                 if (sc_list.GetLastContext(sc)) {
                   if (sc.block) {
@@ -2651,14 +2626,13 @@
       FindFunctions(name, m_function_fullname_index, include_inlines, sc_list);
 
       // FIXME Temporary workaround for global/anonymous namespace
-      // functions debugging FreeBSD and Linux binaries.
-      // If we didn't find any functions in the global namespace try
-      // looking in the basename index but ignore any returned
-      // functions that have a namespace but keep functions which
-      // have an anonymous namespace
+      // functions debugging FreeBSD and Linux binaries. If we didn't find any
+      // functions in the global namespace try looking in the basename index
+      // but ignore any returned functions that have a namespace but keep
+      // functions which have an anonymous namespace
       // TODO: The arch in the object file isn't correct for MSVC
-      // binaries on windows, we should find a way to make it
-      // correct and handle those symbols as well.
+      // binaries on windows, we should find a way to make it correct and
+      // handle those symbols as well.
       if (sc_list.GetSize() == original_size) {
         ArchSpec arch;
         if (!parent_decl_ctx && GetObjectFile()->GetArchitecture(arch) &&
@@ -2764,8 +2738,8 @@
   if (!append)
     sc_list.Clear();
 
-  // Remember how many sc_list are in the list before we search in case
-  // we are appending the results to a variable list.
+  // Remember how many sc_list are in the list before we search in case we are
+  // appending the results to a variable list.
   uint32_t original_size = sc_list.GetSize();
 
   if (m_using_apple_tables) {
@@ -3016,8 +2990,8 @@
   if (info) {
     DIEArray die_offsets;
 
-    // Index if we already haven't to make sure the compile units
-    // get indexed and make their global DIE index list
+    // Index if we already haven't to make sure the compile units get indexed
+    // and make their global DIE index list
     if (m_using_apple_tables) {
       if (m_apple_namespaces_ap.get()) {
         m_apple_namespaces_ap->FindByName(name.GetStringRef(), die_offsets);
@@ -3166,12 +3140,10 @@
 }
 
 // Some compilers don't emit the DW_AT_APPLE_objc_complete_type attribute. If
-// they don't
-// then we can end up looking through all class types for a complete type and
-// never find
-// the full definition. We need to know if this attribute is supported, so we
-// determine
-// this here and cache th result. We also need to worry about the debug map
+// they don't then we can end up looking through all class types for a complete
+// type and never find the full definition. We need to know if this attribute
+// is supported, so we determine this here and cache th result. We also need to
+// worry about the debug map
 // DWARF file
 // if we are doing darwin DWARF in .o file debugging.
 bool SymbolFileDWARF::Supports_DW_AT_APPLE_objc_complete_type(
@@ -3234,7 +3206,8 @@
       if (type_die) {
         bool try_resolving_type = false;
 
-        // Don't try and resolve the DIE we are looking for with the DIE itself!
+        // Don't try and resolve the DIE we are looking for with the DIE
+        // itself!
         if (type_die != die) {
           switch (type_die.Tag()) {
           case DW_TAG_class_type:
@@ -3283,16 +3256,15 @@
 }
 
 //----------------------------------------------------------------------
-// This function helps to ensure that the declaration contexts match for
-// two different DIEs. Often times debug information will refer to a
-// forward declaration of a type (the equivalent of "struct my_struct;".
-// There will often be a declaration of that type elsewhere that has the
-// full definition. When we go looking for the full type "my_struct", we
-// will find one or more matches in the accelerator tables and we will
-// then need to make sure the type was in the same declaration context
-// as the original DIE. This function can efficiently compare two DIEs
-// and will return true when the declaration context matches, and false
-// when they don't.
+// This function helps to ensure that the declaration contexts match for two
+// different DIEs. Often times debug information will refer to a forward
+// declaration of a type (the equivalent of "struct my_struct;". There will
+// often be a declaration of that type elsewhere that has the full definition.
+// When we go looking for the full type "my_struct", we will find one or more
+// matches in the accelerator tables and we will then need to make sure the
+// type was in the same declaration context as the original DIE. This function
+// can efficiently compare two DIEs and will return true when the declaration
+// context matches, and false when they don't.
 //----------------------------------------------------------------------
 bool SymbolFileDWARF::DIEDeclContextsMatch(const DWARFDIE &die1,
                                            const DWARFDIE &die2) {
@@ -3301,32 +3273,31 @@
 
   DWARFDIECollection decl_ctx_1;
   DWARFDIECollection decl_ctx_2;
-  // The declaration DIE stack is a stack of the declaration context
-  // DIEs all the way back to the compile unit. If a type "T" is
-  // declared inside a class "B", and class "B" is declared inside
-  // a class "A" and class "A" is in a namespace "lldb", and the
-  // namespace is in a compile unit, there will be a stack of DIEs:
+  // The declaration DIE stack is a stack of the declaration context DIEs all
+  // the way back to the compile unit. If a type "T" is declared inside a class
+  // "B", and class "B" is declared inside a class "A" and class "A" is in a
+  // namespace "lldb", and the namespace is in a compile unit, there will be a
+  // stack of DIEs:
   //
   //   [0] DW_TAG_class_type for "B"
   //   [1] DW_TAG_class_type for "A"
   //   [2] DW_TAG_namespace  for "lldb"
   //   [3] DW_TAG_compile_unit or DW_TAG_partial_unit for the source file.
   //
-  // We grab both contexts and make sure that everything matches
-  // all the way back to the compiler unit.
+  // We grab both contexts and make sure that everything matches all the way
+  // back to the compiler unit.
 
   // First lets grab the decl contexts for both DIEs
   die1.GetDeclContextDIEs(decl_ctx_1);
   die2.GetDeclContextDIEs(decl_ctx_2);
-  // Make sure the context arrays have the same size, otherwise
-  // we are done
+  // Make sure the context arrays have the same size, otherwise we are done
   const size_t count1 = decl_ctx_1.Size();
   const size_t count2 = decl_ctx_2.Size();
   if (count1 != count2)
     return false;
 
-  // Make sure the DW_TAG values match all the way back up the
-  // compile unit. If they don't, then we are done.
+  // Make sure the DW_TAG values match all the way back up the compile unit. If
+  // they don't, then we are done.
   DWARFDIE decl_ctx_die1;
   DWARFDIE decl_ctx_die2;
   size_t i;
@@ -3339,27 +3310,28 @@
 #if defined LLDB_CONFIGURATION_DEBUG
 
   // Make sure the top item in the decl context die array is always
-  // DW_TAG_compile_unit or DW_TAG_partial_unit. If it isn't then something
-  // went wrong in the DWARFDIE::GetDeclContextDIEs() function...
+  // DW_TAG_compile_unit or DW_TAG_partial_unit. If it isn't then
+  // something went wrong in the DWARFDIE::GetDeclContextDIEs()
+  // function.
   dw_tag_t cu_tag = decl_ctx_1.GetDIEAtIndex(count1 - 1).Tag();
   UNUSED_IF_ASSERT_DISABLED(cu_tag);
   assert(cu_tag == DW_TAG_compile_unit || cu_tag == DW_TAG_partial_unit);
 
 #endif
-  // Always skip the compile unit when comparing by only iterating up to
-  // "count - 1". Here we compare the names as we go.
+  // Always skip the compile unit when comparing by only iterating up to "count
+  // - 1". Here we compare the names as we go.
   for (i = 0; i < count1 - 1; i++) {
     decl_ctx_die1 = decl_ctx_1.GetDIEAtIndex(i);
     decl_ctx_die2 = decl_ctx_2.GetDIEAtIndex(i);
     const char *name1 = decl_ctx_die1.GetName();
     const char *name2 = decl_ctx_die2.GetName();
-    // If the string was from a DW_FORM_strp, then the pointer will often
-    // be the same!
+    // If the string was from a DW_FORM_strp, then the pointer will often be
+    // the same!
     if (name1 == name2)
       continue;
 
-    // Name pointers are not equal, so only compare the strings
-    // if both are not NULL.
+    // Name pointers are not equal, so only compare the strings if both are not
+    // NULL.
     if (name1 && name2) {
       // If the strings don't compare, we are done...
       if (strcmp(name1, name2) != 0)
@@ -3369,8 +3341,8 @@
       return false;
     }
   }
-  // We made it through all of the checks and the declaration contexts
-  // are equal.
+  // We made it through all of the checks and the declaration contexts are
+  // equal.
   return true;
 }
 
@@ -3432,10 +3404,9 @@
 
       const size_t num_matches = die_offsets.size();
 
-      // Get the type system that we are looking to find a type for. We will use
-      // this
-      // to ensure any matches we find are in a language that this type system
-      // supports
+      // Get the type system that we are looking to find a type for. We will
+      // use this to ensure any matches we find are in a language that this
+      // type system supports
       const LanguageType language = dwarf_decl_ctx.GetLanguage();
       TypeSystem *type_system = (language == eLanguageTypeUnknown)
                                     ? nullptr
@@ -3448,10 +3419,8 @@
 
           if (type_die) {
             // Make sure type_die's langauge matches the type system we are
-            // looking for.
-            // We don't want to find a "Foo" type from Java if we are looking
-            // for a "Foo"
-            // type for C, C++, ObjC, or ObjC++.
+            // looking for. We don't want to find a "Foo" type from Java if we
+            // are looking for a "Foo" type for C, C++, ObjC, or ObjC++.
             if (type_system &&
                 !type_system->SupportsLanguage(type_die.GetLanguage()))
               continue;
@@ -3465,24 +3434,23 @@
               // The tags match, lets try resolving this type
               try_resolving_type = true;
             } else {
-              // The tags don't match, but we need to watch our for a
-              // forward declaration for a struct and ("struct foo")
-              // ends up being a class ("class foo { ... };") or
-              // vice versa.
+              // The tags don't match, but we need to watch our for a forward
+              // declaration for a struct and ("struct foo") ends up being a
+              // class ("class foo { ... };") or vice versa.
               switch (type_tag) {
               case DW_TAG_class_type:
-                // We had a "class foo", see if we ended up with a "struct foo {
-                // ... };"
+                // We had a "class foo", see if we ended up with a "struct foo
+                // { ... };"
                 try_resolving_type = (tag == DW_TAG_structure_type);
                 break;
               case DW_TAG_structure_type:
-                // We had a "struct foo", see if we ended up with a "class foo {
-                // ... };"
+                // We had a "struct foo", see if we ended up with a "class foo
+                // { ... };"
                 try_resolving_type = (tag == DW_TAG_class_type);
                 break;
               default:
-                // Tags don't match, don't event try to resolve
-                // using this type whose name matches....
+                // Tags don't match, don't event try to resolve using this type
+                // whose name matches....
                 break;
               }
             }
@@ -3693,8 +3661,8 @@
             }
           }
         } else {
-          // Index if we already haven't to make sure the compile units
-          // get indexed and make their global DIE index list
+          // Index if we already haven't to make sure the compile units get
+          // indexed and make their global DIE index list
           if (!m_indexed)
             Index();
 
@@ -3910,10 +3878,9 @@
               // TODO: Handle the case when DW_AT_start_scope have form
               // constant. The
               // dwarf spec is a bit ambiguous about what is the expected
-              // behavior in
-              // case the enclosing block have a non coninious address range and
-              // the
-              // DW_AT_start_scope entry have a form constant.
+              // behavior in case the enclosing block have a non coninious
+              // address range and the DW_AT_start_scope entry have a form
+              // constant.
               GetObjectFile()->GetModule()->ReportWarning(
                   "0x%8.8" PRIx64
                   ": DW_AT_start_scope has unsupported form type (0x%x)\n",
@@ -3958,16 +3925,15 @@
       bool has_explicit_mangled = mangled != nullptr;
       if (!mangled) {
         // LLDB relies on the mangled name (DW_TAG_linkage_name or
-        // DW_AT_MIPS_linkage_name) to
-        // generate fully qualified names of global variables with commands like
-        // "frame var j".
-        // For example, if j were an int variable holding a value 4 and declared
-        // in a namespace
-        // B which in turn is contained in a namespace A, the command "frame var
-        // j" returns
-        // "(int) A::B::j = 4". If the compiler does not emit a linkage name, we
-        // should be able
-        // to generate a fully qualified name from the declaration context.
+        // DW_AT_MIPS_linkage_name) to generate fully qualified names
+        // of global variables with commands like "frame var j". For
+        // example, if j were an int variable holding a value 4 and
+        // declared in a namespace B which in turn is contained in a
+        // namespace A, the command "frame var j" returns
+        //   "(int) A::B::j = 4".
+        // If the compiler does not emit a linkage name, we should be
+        // able to generate a fully qualified name from the
+        // declaration context.
         if ((parent_tag == DW_TAG_compile_unit ||
              parent_tag == DW_TAG_partial_unit) &&
             Language::LanguageIsCPlusPlus(die.GetLanguage())) {
@@ -4017,24 +3983,21 @@
             scope = eValueTypeVariableStatic;
 
           if (debug_map_symfile) {
-            // When leaving the DWARF in the .o files on darwin,
-            // when we have a global variable that wasn't initialized,
-            // the .o file might not have allocated a virtual
-            // address for the global variable. In this case it will
-            // have created a symbol for the global variable
-            // that is undefined/data and external and the value will
-            // be the byte size of the variable. When we do the
-            // address map in SymbolFileDWARFDebugMap we rely on
-            // having an address, we need to do some magic here
-            // so we can get the correct address for our global
-            // variable. The address for all of these entries
-            // will be zero, and there will be an undefined symbol
-            // in this object file, and the executable will have
-            // a matching symbol with a good address. So here we
-            // dig up the correct address and replace it in the
-            // location for the variable, and set the variable's
-            // symbol context scope to be that of the main executable
-            // so the file address will resolve correctly.
+            // When leaving the DWARF in the .o files on darwin, when we have a
+            // global variable that wasn't initialized, the .o file might not
+            // have allocated a virtual address for the global variable. In
+            // this case it will have created a symbol for the global variable
+            // that is undefined/data and external and the value will be the
+            // byte size of the variable. When we do the address map in
+            // SymbolFileDWARFDebugMap we rely on having an address, we need to
+            // do some magic here so we can get the correct address for our
+            // global variable. The address for all of these entries will be
+            // zero, and there will be an undefined symbol in this object file,
+            // and the executable will have a matching symbol with a good
+            // address. So here we dig up the correct address and replace it in
+            // the location for the variable, and set the variable's symbol
+            // context scope to be that of the main executable so the file
+            // address will resolve correctly.
             bool linked_oso_file_addr = false;
             if (is_external && location_DW_OP_addr == 0) {
               // we have a possible uninitialized extern global
@@ -4066,8 +4029,7 @@
 
             if (!linked_oso_file_addr) {
               // The DW_OP_addr is not zero, but it contains a .o file address
-              // which
-              // needs to be linked up correctly.
+              // which needs to be linked up correctly.
               const lldb::addr_t exe_file_addr =
                   debug_map_symfile->LinkOSOFileAddress(this,
                                                         location_DW_OP_addr);
@@ -4137,16 +4099,16 @@
 
         var_sp->SetLocationIsConstantValueData(location_is_const_value_data);
       } else {
-        // Not ready to parse this variable yet. It might be a global
-        // or static variable that is in a function scope and the function
-        // in the symbol context wasn't filled in yet
+        // Not ready to parse this variable yet. It might be a global or static
+        // variable that is in a function scope and the function in the symbol
+        // context wasn't filled in yet
         return var_sp;
       }
     }
-    // Cache var_sp even if NULL (the variable was just a specification or
-    // was missing vital information to be able to be displayed in the debugger
-    // (missing location due to optimization, etc)) so we don't re-parse
-    // this DIE over and over later...
+    // Cache var_sp even if NULL (the variable was just a specification or was
+    // missing vital information to be able to be displayed in the debugger
+    // (missing location due to optimization, etc)) so we don't re-parse this
+    // DIE over and over later...
     GetDIEToVariable()[die.GetDIE()] = var_sp;
     if (spec_die)
       GetDIEToVariable()[spec_die.GetDIE()] = var_sp;
@@ -4254,8 +4216,8 @@
               Block *block = sc.function->GetBlock(true).FindBlockByID(
                   sc_parent_die.GetID());
               if (block == NULL) {
-                // This must be a specification or abstract origin with
-                // a concrete block counterpart in the current function. We need
+                // This must be a specification or abstract origin with a
+                // concrete block counterpart in the current function. We need
                 // to find the concrete block so we can correctly add the
                 // variable to it
                 const DWARFDIE concrete_block_die =
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/SymbolFileDWARFDebugMap.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/SymbolFileDWARFDebugMap.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/SymbolFileDWARFDebugMap.cpp
@@ -44,10 +44,8 @@
 using namespace lldb_private;
 
 // Subclass lldb_private::Module so we can intercept the
-// "Module::GetObjectFile()"
-// (so we can fixup the object file sections) and also for
-// "Module::GetSymbolVendor()"
-// (so we can fixup the symbol file id.
+// "Module::GetObjectFile()" (so we can fixup the object file sections) and
+// also for "Module::GetSymbolVendor()" (so we can fixup the symbol file id.
 
 const SymbolFileDWARFDebugMap::FileRangeMap &
 SymbolFileDWARFDebugMap::CompileUnitInfo::GetFileRangeMap(
@@ -84,8 +82,8 @@
       /// const uint32_t fun_resolve_flags = SymbolContext::Module |
       /// eSymbolContextCompUnit | eSymbolContextFunction;
       // SectionList *oso_sections = oso_objfile->Sections();
-      // Now we need to make sections that map from zero based object
-      // file addresses to where things ended up in the main executable.
+      // Now we need to make sections that map from zero based object file
+      // addresses to where things ended up in the main executable.
 
       assert(comp_unit_info->first_symbol_index != UINT32_MAX);
       // End index is one past the last valid symbol index
@@ -104,9 +102,9 @@
             break;
 
           case eSymbolTypeCode: {
-            // For each N_FUN, or function that we run into in the debug map
-            // we make a new section that we add to the sections found in the
-            // .o file. This new section has the file address set to what the
+            // For each N_FUN, or function that we run into in the debug map we
+            // make a new section that we add to the sections found in the .o
+            // file. This new section has the file address set to what the
             // addresses are in the .o file, and the load address is adjusted
             // to match where it ended up in the final executable! We do this
             // before we parse any dwarf info so that when it goes get parsed
@@ -129,21 +127,21 @@
           } break;
 
           case eSymbolTypeData: {
-            // For each N_GSYM we remap the address for the global by making
-            // a new section that we add to the sections found in the .o file.
-            // This new section has the file address set to what the
-            // addresses are in the .o file, and the load address is adjusted
-            // to match where it ended up in the final executable! We do this
-            // before we parse any dwarf info so that when it goes get parsed
-            // all section/offset addresses that get registered will resolve
+            // For each N_GSYM we remap the address for the global by making a
+            // new section that we add to the sections found in the .o file.
+            // This new section has the file address set to what the addresses
+            // are in the .o file, and the load address is adjusted to match
+            // where it ended up in the final executable! We do this before we
+            // parse any dwarf info so that when it goes get parsed all
+            // section/offset addresses that get registered will resolve
             // correctly to the new addresses in the main executable. We
             // initially set the section size to be 1 byte, but will need to
             // fix up these addresses further after all globals have been
             // parsed to span the gaps, or we can find the global variable
             // sizes from the DWARF info as we are parsing.
 
-            // Next we find the non-stab entry that corresponds to the N_GSYM in
-            // the .o file
+            // Next we find the non-stab entry that corresponds to the N_GSYM
+            // in the .o file
             Symbol *oso_gsym_symbol =
                 oso_symtab->FindFirstSymbolWithNameAndType(
                     exe_symbol->GetMangled().GetName(lldb::eLanguageTypeUnknown,
@@ -198,9 +196,9 @@
         SymbolVendor *symbol_vendor =
             Module::GetSymbolVendor(can_create, feedback_strm);
         if (symbol_vendor) {
-          // Set a pointer to this class to set our OSO DWARF file know
-          // that the DWARF is being used along with a debug map and that
-          // it will have the remapped sections that we do below.
+          // Set a pointer to this class to set our OSO DWARF file know that
+          // the DWARF is being used along with a debug map and that it will
+          // have the remapped sections that we do below.
           SymbolFileDWARF *oso_symfile =
               SymbolFileDWARFDebugMap::GetSymbolFileAsSymbolFileDWARF(
                   symbol_vendor->GetSymbolFile());
@@ -292,8 +290,8 @@
 
   // In order to get the abilities of this plug-in, we look at the list of
   // N_OSO entries (object files) from the symbol table and make sure that
-  // these files exist and also contain valid DWARF. If we get any of that
-  // then we return the abilities of the first N_OSO's DWARF.
+  // these files exist and also contain valid DWARF. If we get any of that then
+  // we return the abilities of the first N_OSO's DWARF.
 
   Symtab *symtab = m_obj_file->GetSymtab();
   if (symtab) {
@@ -303,10 +301,10 @@
     // When a mach-o symbol is encoded, the n_type field is encoded in bits
     // 23:16, and the n_desc field is encoded in bits 15:0.
     //
-    // To find all N_OSO entries that are part of the DWARF + debug map
-    // we find only object file symbols with the flags value as follows:
-    // bits 23:16 == 0x66 (N_OSO)
-    // bits 15: 0 == 0x0001 (specifies this is a debug map object file)
+    // To find all N_OSO entries that are part of the DWARF + debug map we find
+    // only object file symbols with the flags value as follows: bits 23:16 ==
+    // 0x66 (N_OSO) bits 15: 0 == 0x0001 (specifies this is a debug map object
+    // file)
     const uint32_t k_oso_symbol_flags_value = 0x660001u;
 
     const uint32_t oso_index_count =
@@ -443,16 +441,15 @@
           return NULL;
         }
       }
-      // Always create a new module for .o files. Why? Because we
-      // use the debug map, to add new sections to each .o file and
-      // even though a .o file might not have changed, the sections
-      // that get added to the .o file can change.
+      // Always create a new module for .o files. Why? Because we use the debug
+      // map, to add new sections to each .o file and even though a .o file
+      // might not have changed, the sections that get added to the .o file can
+      // change.
       ArchSpec oso_arch;
       // Only adopt the architecture from the module (not the vendor or OS)
-      // since .o files for "i386-apple-ios" will historically show up as
-      // "i386-apple-macosx"
-      // due to the lack of a LC_VERSION_MIN_MACOSX or LC_VERSION_MIN_IPHONEOS
-      // load command...
+      // since .o files for "i386-apple-ios" will historically show up as "i386
+      // -apple-macosx" due to the lack of a LC_VERSION_MIN_MACOSX or
+      // LC_VERSION_MIN_IPHONEOS load command...
       oso_arch.SetTriple(m_obj_file->GetModule()
                              ->GetArchitecture()
                              .GetTriple()
@@ -546,8 +543,8 @@
 uint32_t SymbolFileDWARFDebugMap::CalculateAbilities() {
   // In order to get the abilities of this plug-in, we look at the list of
   // N_OSO entries (object files) from the symbol table and make sure that
-  // these files exist and also contain valid DWARF. If we get any of that
-  // then we return the abilities of the first N_OSO's DWARF.
+  // these files exist and also contain valid DWARF. If we get any of that then
+  // we return the abilities of the first N_OSO's DWARF.
 
   const uint32_t oso_index_count = GetNumCompileUnits();
   if (oso_index_count > 0) {
@@ -576,9 +573,8 @@
     if (oso_module) {
       FileSpec so_file_spec;
       if (GetFileSpecForSO(cu_idx, so_file_spec)) {
-        // User zero as the ID to match the compile unit at offset
-        // zero in each .o file since each .o file can only have
-        // one compile unit for now.
+        // User zero as the ID to match the compile unit at offset zero in each
+        // .o file since each .o file can only have one compile unit for now.
         lldb::user_id_t cu_id = 0;
         m_compile_unit_infos[cu_idx].compile_unit_sp.reset(
             new CompileUnit(m_obj_file->GetModule(), NULL, so_file_spec, cu_id,
@@ -767,8 +763,8 @@
   const uint32_t cu_count = GetNumCompileUnits();
 
   for (uint32_t i = 0; i < cu_count; ++i) {
-    // If we are checking for inlines, then we need to look through all
-    // compile units no matter if "file_spec" matches.
+    // If we are checking for inlines, then we need to look through all compile
+    // units no matter if "file_spec" matches.
     bool resolve = check_inlines;
 
     if (!resolve) {
@@ -823,8 +819,8 @@
   if (!append)
     variables.Clear();
 
-  // Remember how many variables are in the list before we search in case
-  // we are appending the results to a variable list.
+  // Remember how many variables are in the list before we search in case we
+  // are appending the results to a variable list.
   const uint32_t original_size = variables.GetSize();
 
   uint32_t total_matches = 0;
@@ -843,8 +839,8 @@
       if (max_matches >= total_matches)
         return true;
 
-      // Update the max matches for any subsequent calls to find globals
-      // in any other object files with DWARF
+      // Update the max matches for any subsequent calls to find globals in any
+      // other object files with DWARF
       max_matches -= oso_matches;
     }
 
@@ -863,8 +859,8 @@
   if (!append)
     variables.Clear();
 
-  // Remember how many variables are in the list before we search in case
-  // we are appending the results to a variable list.
+  // Remember how many variables are in the list before we search in case we
+  // are appending the results to a variable list.
   const uint32_t original_size = variables.GetSize();
 
   uint32_t total_matches = 0;
@@ -882,8 +878,8 @@
       if (max_matches >= total_matches)
         return true;
 
-      // Update the max matches for any subsequent calls to find globals
-      // in any other object files with DWARF
+      // Update the max matches for any subsequent calls to find globals in any
+      // other object files with DWARF
       max_matches -= oso_matches;
     }
 
@@ -965,12 +961,12 @@
 static void RemoveFunctionsWithModuleNotEqualTo(const ModuleSP &module_sp,
                                                 SymbolContextList &sc_list,
                                                 uint32_t start_idx) {
-  // We found functions in .o files. Not all functions in the .o files
-  // will have made it into the final output file. The ones that did
-  // make it into the final output file will have a section whose module
-  // matches the module from the ObjectFile for this SymbolFile. When
-  // the modules don't match, then we have something that was in a
-  // .o file, but doesn't map to anything in the final executable.
+  // We found functions in .o files. Not all functions in the .o files will
+  // have made it into the final output file. The ones that did make it into
+  // the final output file will have a section whose module matches the module
+  // from the ObjectFile for this SymbolFile. When the modules don't match,
+  // then we have something that was in a .o file, but doesn't map to anything
+  // in the final executable.
   uint32_t i = start_idx;
   while (i < sc_list.GetSize()) {
     SymbolContext sc;
@@ -1105,8 +1101,8 @@
   // the type name and whose type is eSymbolTypeObjCClass. If we can find that
   // symbol and find its containing parent, we can locate the .o file that will
   // contain the implementation definition since it will be scoped inside the
-  // N_SO
-  // and we can then locate the SymbolFileDWARF that corresponds to that N_SO.
+  // N_SO and we can then locate the SymbolFileDWARF that corresponds to that
+  // N_SO.
   SymbolFileDWARF *oso_dwarf = NULL;
   TypeSP type_sp;
   ObjectFile *module_objfile = m_obj_file->GetModule()->GetObjectFile();
@@ -1118,8 +1114,7 @@
           Symtab::eVisibilityAny);
       if (objc_class_symbol) {
         // Get the N_SO symbol that contains the objective C class symbol as
-        // this
-        // should be the .o file that contains the real definition...
+        // this should be the .o file that contains the real definition...
         const Symbol *source_file_symbol = symtab->GetParent(objc_class_symbol);
 
         if (source_file_symbol &&
@@ -1147,10 +1142,8 @@
   }
 
   // Only search all .o files for the definition if we don't need the
-  // implementation
-  // because otherwise, with a valid debug map we should have the ObjC class
-  // symbol and
-  // the code above should have found it.
+  // implementation because otherwise, with a valid debug map we should have
+  // the ObjC class symbol and the code above should have found it.
   if (must_be_implementation == false) {
     TypeSP type_sp;
 
Index: lldb/trunk/source/Plugins/SymbolFile/DWARF/UniqueDWARFASTType.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/DWARF/UniqueDWARFASTType.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/DWARF/UniqueDWARFASTType.cpp
@@ -27,8 +27,8 @@
           udt.m_byte_size == byte_size) {
         // Make sure the file and line match
         if (udt.m_declaration == decl) {
-          // The type has the same name, and was defined on the same
-          // file and line. Now verify all of the parent DIEs match.
+          // The type has the same name, and was defined on the same file and
+          // line. Now verify all of the parent DIEs match.
           DWARFDIE parent_arg_die = die.GetParent();
           DWARFDIE parent_pos_die = udt.m_die.GetParent();
           bool match = true;
Index: lldb/trunk/source/Plugins/SymbolFile/PDB/PDBASTParser.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/PDB/PDBASTParser.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/PDB/PDBASTParser.cpp
@@ -137,8 +137,8 @@
     // represented by the one generated for `double`.
     break;
   }
-  // If there is no match on PDB_BuiltinType, fall back to default search
-  // by encoding and width only
+  // If there is no match on PDB_BuiltinType, fall back to default search by
+  // encoding and width only
   return clang_ast.GetBuiltinTypeForEncodingAndBitSize(encoding, width);
 }
 
@@ -208,9 +208,9 @@
 
 lldb::TypeSP PDBASTParser::CreateLLDBTypeFromPDBType(const PDBSymbol &type) {
   // PDB doesn't maintain enough information to robustly rebuild the entire
-  // tree, and this is most problematic when it comes to figure out the
-  // right DeclContext to put a type in.  So for now, everything goes in
-  // the translation unit decl as a fully qualified type.
+  // tree, and this is most problematic when it comes to figure out the right
+  // DeclContext to put a type in.  So for now, everything goes in the
+  // translation unit decl as a fully qualified type.
   clang::DeclContext *tu_decl_ctx = m_ast.GetTranslationUnitDecl();
   Declaration decl;
 
Index: lldb/trunk/source/Plugins/SymbolFile/PDB/SymbolFilePDB.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/PDB/SymbolFilePDB.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/PDB/SymbolFilePDB.cpp
@@ -182,13 +182,13 @@
       return 0;
 
     // The linker could link *.dll (compiland language = LINK), or import
-    // *.dll. For example, a compiland with name `Import:KERNEL32.dll`
-    // could be found as a child of the global scope (PDB executable).
-    // Usually, such compilands contain `thunk` symbols in which we are not
-    // interested for now. However we still count them in the compiland list.
-    // If we perform any compiland related activity, like finding symbols
-    // through llvm::pdb::IPDBSession methods, such compilands will all be
-    // searched automatically no matter whether we include them or not.
+    // *.dll. For example, a compiland with name `Import:KERNEL32.dll` could be
+    // found as a child of the global scope (PDB executable). Usually, such
+    // compilands contain `thunk` symbols in which we are not interested for
+    // now. However we still count them in the compiland list. If we perform
+    // any compiland related activity, like finding symbols through
+    // llvm::pdb::IPDBSession methods, such compilands will all be searched
+    // automatically no matter whether we include them or not.
     m_cached_compile_unit_count = compilands->getChildCount();
 
     // The linker can inject an additional "dummy" compilation unit into the
@@ -470,8 +470,8 @@
     ParseTypesByTagFn(*compiland);
 
     // Also parse global types particularly coming from this compiland.
-    // Unfortunately, PDB has no compiland information for each global type.
-    // We have to parse them all. But ensure we only do this once.
+    // Unfortunately, PDB has no compiland information for each global type. We
+    // have to parse them all. But ensure we only do this once.
     static bool parse_all_global_types = false;
     if (!parse_all_global_types) {
       ParseTypesByTagFn(*m_global_scope_up);
@@ -622,10 +622,10 @@
     // For each one, either find its previously parsed data or parse it afresh
     // and add it to the symbol context list.
     while (auto compiland = compilands->getNext()) {
-      // If we're not checking inlines, then don't add line information for this
-      // file unless the FileSpec matches.
-      // For inline functions, we don't have to match the FileSpec since they
-      // could be defined in headers other than file specified in FileSpec.
+      // If we're not checking inlines, then don't add line information for
+      // this file unless the FileSpec matches. For inline functions, we don't
+      // have to match the FileSpec since they could be defined in headers
+      // other than file specified in FileSpec.
       if (!check_inlines) {
         std::string source_file = compiland->getSourceFileFullPath();
         if (source_file.empty())
@@ -651,7 +651,8 @@
 
         if ((resolve_scope & eSymbolContextLineEntry) && !has_line_table) {
           // The query asks for line entries, but we can't get them for the
-          // compile unit. This is not normal for `line` = 0. So just assert it.
+          // compile unit. This is not normal for `line` = 0. So just assert
+          // it.
           assert(line && "Couldn't get all line entries!\n");
 
           // Current compiland does not have the requested line. Search next.
@@ -669,8 +670,8 @@
           // Skip the terminal line entry.
           --num_line_entries;
 
-          // If `line `!= 0, see if we can resolve function for each line
-          // entry in the line table.
+          // If `line `!= 0, see if we can resolve function for each line entry
+          // in the line table.
           for (uint32_t line_idx = 0; line && line_idx < num_line_entries;
                ++line_idx) {
             if (!line_table->GetLineEntryAtIndex(line_idx, sc.line_entry))
@@ -779,10 +780,10 @@
 
         ConstString cstr_name(name);
 
-        // To search a method name, like NS::Class:MemberFunc, LLDB searches its
-        // base name, i.e. MemberFunc by default. Since PDBSymbolFunc does not
-        // have inforamtion of this, we extract base names and cache them by our
-        // own effort.
+        // To search a method name, like NS::Class:MemberFunc, LLDB searches
+        // its base name, i.e. MemberFunc by default. Since PDBSymbolFunc does
+        // not have inforamtion of this, we extract base names and cache them
+        // by our own effort.
         llvm::StringRef basename;
         CPlusPlusLanguage::MethodName cpp_method(cstr_name);
         if (cpp_method.IsValid()) {
@@ -1040,8 +1041,8 @@
     case PDB_SymType::Typedef:
       break;
     default:
-      // We're looking only for types that have names.  Skip symbols, as well as
-      // unnamed types such as arrays, pointers, etc.
+      // We're looking only for types that have names.  Skip symbols, as well
+      // as unnamed types such as arrays, pointers, etc.
       continue;
     }
 
@@ -1228,8 +1229,8 @@
 
   // LineEntry needs the *index* of the file into the list of support files
   // returned by ParseCompileUnitSupportFiles.  But the underlying SDK gives us
-  // a globally unique idenfitifier in the namespace of the PDB.  So, we have to
-  // do a mapping so that we can hand out indices.
+  // a globally unique idenfitifier in the namespace of the PDB.  So, we have
+  // to do a mapping so that we can hand out indices.
   llvm::DenseMap<uint32_t, uint32_t> index_map;
   BuildSupportFileIdToSupportFileIndexMap(*compiland_up, index_map);
   auto line_table = llvm::make_unique<LineTable>(sc.comp_unit);
@@ -1240,8 +1241,8 @@
   if (!files)
     return false;
 
-  // For each source and header file, create a LineSequence for contributions to
-  // the compiland from that file, and add the sequence.
+  // For each source and header file, create a LineSequence for contributions
+  // to the compiland from that file, and add the sequence.
   while (auto file = files->getNext()) {
     std::unique_ptr<LineSequence> sequence(
         line_table->CreateLineSequenceContainer());
@@ -1265,8 +1266,8 @@
       uint32_t col = line->getColumnNumber();
       uint32_t source_idx = index_map[source_id];
 
-      // There was a gap between the current entry and the previous entry if the
-      // addresses don't perfectly line up.
+      // There was a gap between the current entry and the previous entry if
+      // the addresses don't perfectly line up.
       bool is_gap = (i > 0) && (prev_addr + prev_length < addr);
 
       // Before inserting the current entry, insert a terminal entry at the end
@@ -1325,8 +1326,8 @@
 void SymbolFilePDB::BuildSupportFileIdToSupportFileIndexMap(
     const PDBSymbolCompiland &compiland,
     llvm::DenseMap<uint32_t, uint32_t> &index_map) const {
-  // This is a hack, but we need to convert the source id into an index into the
-  // support files array.  We don't want to do path comparisons to avoid
+  // This is a hack, but we need to convert the source id into an index into
+  // the support files array.  We don't want to do path comparisons to avoid
   // basename / full path issues that may or may not even be a problem, so we
   // use the globally unique source file identifiers.  Ideally we could use the
   // global identifiers everywhere, but LineEntry currently assumes indices.
@@ -1400,12 +1401,12 @@
     // For MSVC, format of C funciton's decorated name depends on calling
     // conventon. Unfortunately none of the format is recognized by current
     // LLDB. For example, `_purecall` is a __cdecl C function. From PDB,
-    // `__purecall` is retrieved as both its decorated and
-    // undecorated name (using PDBSymbolFunc::getUndecoratedName method).
-    // However `__purecall` string is not treated as mangled in LLDB
-    // (neither `?` nor `_Z` prefix). Mangled::GetDemangledName method
-    // will fail internally and caches an empty string as its undecorated
-    // name. So we will face a contradition here for the same symbol:
+    // `__purecall` is retrieved as both its decorated and undecorated name
+    // (using PDBSymbolFunc::getUndecoratedName method). However `__purecall`
+    // string is not treated as mangled in LLDB (neither `?` nor `_Z` prefix).
+    // Mangled::GetDemangledName method will fail internally and caches an
+    // empty string as its undecorated name. So we will face a contradition
+    // here for the same symbol:
     //   non-empty undecorated name from PDB
     //   empty undecorated name from LLDB
     if (!func_undecorated_name.empty() &&
@@ -1413,8 +1414,8 @@
       mangled.SetDemangledName(ConstString(func_undecorated_name));
 
     // LLDB uses several flags to control how a C++ decorated name is
-    // undecorated for MSVC. See `safeUndecorateName` in Class Mangled.
-    // So the yielded name could be different from what we retrieve from
+    // undecorated for MSVC. See `safeUndecorateName` in Class Mangled. So the
+    // yielded name could be different from what we retrieve from
     // PDB source unless we also apply same flags in getting undecorated
     // name through PDBSymbolFunc::getUndecoratedNameEx method.
     if (!func_undecorated_name.empty() &&
Index: lldb/trunk/source/Plugins/SymbolFile/Symtab/SymbolFileSymtab.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolFile/Symtab/SymbolFileSymtab.cpp
+++ lldb/trunk/source/Plugins/SymbolFile/Symtab/SymbolFileSymtab.cpp
@@ -63,9 +63,9 @@
     const Symtab *symtab = m_obj_file->GetSymtab();
     if (symtab) {
       //----------------------------------------------------------------------
-      // The snippet of code below will get the indexes the module symbol
-      // table entries that are code, data, or function related (debug info),
-      // sort them by value (address) and dump the sorted symbols.
+      // The snippet of code below will get the indexes the module symbol table
+      // entries that are code, data, or function related (debug info), sort
+      // them by value (address) and dump the sorted symbols.
       //----------------------------------------------------------------------
       if (symtab->AppendSymbolIndexesWithType(eSymbolTypeSourceFile,
                                               m_source_indexes)) {
@@ -105,24 +105,21 @@
 }
 
 uint32_t SymbolFileSymtab::GetNumCompileUnits() {
-  // If we don't have any source file symbols we will just have one compile unit
-  // for
-  // the entire object file
+  // If we don't have any source file symbols we will just have one compile
+  // unit for the entire object file
   if (m_source_indexes.empty())
     return 0;
 
   // If we have any source file symbols we will logically organize the object
-  // symbols
-  // using these.
+  // symbols using these.
   return m_source_indexes.size();
 }
 
 CompUnitSP SymbolFileSymtab::ParseCompileUnitAtIndex(uint32_t idx) {
   CompUnitSP cu_sp;
 
-  // If we don't have any source file symbols we will just have one compile unit
-  // for
-  // the entire object file
+  // If we don't have any source file symbols we will just have one compile
+  // unit for the entire object file
   if (idx < m_source_indexes.size()) {
     const Symbol *cu_symbol =
         m_obj_file->GetSymtab()->SymbolAtIndex(m_source_indexes[idx]);
@@ -152,13 +149,12 @@
   //
   //  const uint32_t prefix_len = strlen(prefix);
 
-  // If we don't have any source file symbols we will just have one compile unit
-  // for
-  // the entire object file
+  // If we don't have any source file symbols we will just have one compile
+  // unit for the entire object file
   if (m_source_indexes.empty()) {
-    // The only time we will have a user ID of zero is when we don't have
-    // and source file symbols and we declare one compile unit for the
-    // entire object file
+    // The only time we will have a user ID of zero is when we don't have and
+    // source file symbols and we declare one compile unit for the entire
+    // object file
     if (!m_func_indexes.empty()) {
     }
 
Index: lldb/trunk/source/Plugins/SymbolVendor/ELF/SymbolVendorELF.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolVendor/ELF/SymbolVendorELF.cpp
+++ lldb/trunk/source/Plugins/SymbolVendor/ELF/SymbolVendorELF.cpp
@@ -57,9 +57,9 @@
 //----------------------------------------------------------------------
 // CreateInstance
 //
-// Platforms can register a callback to use when creating symbol
-// vendors to allow for complex debug information file setups, and to
-// also allow for finding separate debug information files.
+// Platforms can register a callback to use when creating symbol vendors to
+// allow for complex debug information file setups, and to also allow for
+// finding separate debug information files.
 //----------------------------------------------------------------------
 SymbolVendor *
 SymbolVendorELF::CreateInstance(const lldb::ModuleSP &module_sp,
@@ -112,11 +112,9 @@
           module_sp, &dsym_fspec, 0, dsym_fspec.GetByteSize(),
           dsym_file_data_sp, dsym_file_data_offset);
       if (dsym_objfile_sp) {
-        // This objfile is for debugging purposes. Sadly, ObjectFileELF won't be
-        // able
-        // to figure this out consistently as the symbol file may not have
-        // stripped the
-        // code sections, etc.
+        // This objfile is for debugging purposes. Sadly, ObjectFileELF won't
+        // be able to figure this out consistently as the symbol file may not
+        // have stripped the code sections, etc.
         dsym_objfile_sp->SetType(ObjectFile::eTypeDebugInfo);
 
         SymbolVendorELF *symbol_vendor = new SymbolVendorELF(module_sp);
Index: lldb/trunk/source/Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp
===================================================================
--- lldb/trunk/source/Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp
+++ lldb/trunk/source/Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp
@@ -94,9 +94,9 @@
 //----------------------------------------------------------------------
 // CreateInstance
 //
-// Platforms can register a callback to use when creating symbol
-// vendors to allow for complex debug information file setups, and to
-// also allow for finding separate debug information files.
+// Platforms can register a callback to use when creating symbol vendors to
+// allow for complex debug information file setups, and to also allow for
+// finding separate debug information files.
 //----------------------------------------------------------------------
 SymbolVendor *
 SymbolVendorMacOSX::CreateInstance(const lldb::ModuleSP &module_sp,
@@ -130,14 +130,14 @@
         "SymbolVendorMacOSX::CreateInstance (module = %s) locate dSYM",
         module_sp->GetFileSpec().GetPath().c_str());
 
-    // First check to see if the module has a symbol file in mind already.
-    // If it does, then we MUST use that.
+    // First check to see if the module has a symbol file in mind already. If
+    // it does, then we MUST use that.
     FileSpec dsym_fspec(module_sp->GetSymbolFileFileSpec());
 
     ObjectFileSP dsym_objfile_sp;
     if (!dsym_fspec) {
-      // No symbol file was specified in the module, lets try and find
-      // one ourselves.
+      // No symbol file was specified in the module, lets try and find one
+      // ourselves.
       FileSpec file_spec = obj_file->GetFileSpec();
       if (!file_spec)
         file_spec = module_sp->GetFileSpec();
@@ -180,8 +180,7 @@
                       std::string DBGSourcePath;
 
                       // DBGSourcePathRemapping is a dictionary in the plist
-                      // with
-                      // keys which are DBGBuildSourcePath file paths and
+                      // with keys which are DBGBuildSourcePath file paths and
                       // values which are DBGSourcePath file paths
 
                       StructuredData::ObjectSP plist_sp =
@@ -194,16 +193,15 @@
                               ->GetAsDictionary()) {
 
                         // In an early version of DBGSourcePathRemapping, the
-                        // DBGSourcePath
-                        // values were incorrect.  If we have a newer style
-                        // DBGSourcePathRemapping, there will be a DBGVersion
-                        // key in the plist with version 2 or higher.
+                        // DBGSourcePath values were incorrect.  If we have a
+                        // newer style DBGSourcePathRemapping, there will be a
+                        // DBGVersion key in the plist with version 2 or
+                        // higher.
                         //
                         // If this is an old style DBGSourcePathRemapping,
-                        // ignore the
-                        // value half of the key-value remappings and use reuse
-                        // the original
-                        // gloal DBGSourcePath string.
+                        // ignore the value half of the key-value remappings
+                        // and use reuse the original gloal DBGSourcePath
+                        // string.
                         bool new_style_source_remapping_dictionary = false;
                         bool do_truncate_remapping_names = false;
                         std::string original_DBGSourcePath_value =
@@ -253,10 +251,12 @@
                                 }
                                 module_sp->GetSourceMappingList().Append(
                                     key, ConstString(DBGSourcePath), true);
-                                // With version 2 of DBGSourcePathRemapping, we can chop off the
-                                // last two filename parts from the source remapping and get a
-                                // more general source remapping that still works.  Add this as
-                                // another option in addition to the full source path remap.
+                                // With version 2 of DBGSourcePathRemapping, we
+                                // can chop off the last two filename parts
+                                // from the source remapping and get a more
+                                // general source remapping that still works.
+                                // Add this as another option in addition to
+                                // the full source path remap.
                                 if (do_truncate_remapping_names) {
                                   FileSpec build_path(key.AsCString(), false);
                                   FileSpec source_path(DBGSourcePath.c_str(), false);
@@ -303,9 +303,9 @@
       }
     }
 
-    // Just create our symbol vendor using the current objfile as this is either
-    // an executable with no dSYM (that we could locate), an executable with
-    // a dSYM that has a UUID that doesn't match.
+    // Just create our symbol vendor using the current objfile as this is
+    // either an executable with no dSYM (that we could locate), an executable
+    // with a dSYM that has a UUID that doesn't match.
     symbol_vendor->AddSymbolFileRepresentation(obj_file->shared_from_this());
   }
   return symbol_vendor;
Index: lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetItemInfoHandler.cpp
===================================================================
--- lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetItemInfoHandler.cpp
+++ lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetItemInfoHandler.cpp
@@ -119,20 +119,18 @@
 }
 
 // Compile our __lldb_backtrace_recording_get_item_info() function (from the
-// source above in g_get_item_info_function_code) if we don't find that function
-// in the inferior
-// already with USE_BUILTIN_FUNCTION defined.  (e.g. this would be the case for
-// testing.)
+// source above in g_get_item_info_function_code) if we don't find that
+// function in the inferior already with USE_BUILTIN_FUNCTION defined.  (e.g.
+// this would be the case for testing.)
 //
-// Insert the __lldb_backtrace_recording_get_item_info into the inferior process
-// if needed.
+// Insert the __lldb_backtrace_recording_get_item_info into the inferior
+// process if needed.
 //
 // Write the get_item_info_arglist into the inferior's memory space to prepare
 // for the call.
 //
 // Returns the address of the arguments written down in the inferior process,
-// which can be used to
-// make the function call.
+// which can be used to make the function call.
 
 lldb::addr_t AppleGetItemInfoHandler::SetupGetItemInfoFunction(
     Thread &thread, ValueList &get_item_info_arglist) {
@@ -146,7 +144,8 @@
   {
     std::lock_guard<std::mutex> guard(m_get_item_info_function_mutex);
 
-    // First stage is to make the UtilityFunction to hold our injected function:
+    // First stage is to make the UtilityFunction to hold our injected
+    // function:
 
     if (!m_get_item_info_impl_code.get()) {
       if (g_get_item_info_function_code != NULL) {
@@ -209,10 +208,9 @@
   diagnostics.Clear();
 
   // Now write down the argument values for this particular call.  This looks
-  // like it might be a race condition
-  // if other threads were calling into here, but actually it isn't because we
-  // allocate a new args structure for
-  // this call by passing args_addr = LLDB_INVALID_ADDRESS...
+  // like it might be a race condition if other threads were calling into here,
+  // but actually it isn't because we allocate a new args structure for this
+  // call by passing args_addr = LLDB_INVALID_ADDRESS...
 
   if (!get_item_info_caller->WriteFunctionArguments(
           exe_ctx, args_addr, get_item_info_arglist, diagnostics)) {
@@ -272,8 +270,7 @@
   //                                             uint64_t page_to_free_size)
 
   // Where the return_buffer argument points to a 24 byte region of memory
-  // already allocated by lldb in
-  // the inferior process.
+  // already allocated by lldb in the inferior process.
 
   CompilerType clang_void_ptr_type =
       clang_ast_context->GetBasicType(eBasicTypeVoid).GetPointerType();
Index: lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetPendingItemsHandler.cpp
===================================================================
--- lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetPendingItemsHandler.cpp
+++ lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetPendingItemsHandler.cpp
@@ -121,11 +121,10 @@
   }
 }
 
-// Compile our __lldb_backtrace_recording_get_pending_items() function (from the
-// source above in g_get_pending_items_function_code) if we don't find that
-// function in the inferior
-// already with USE_BUILTIN_FUNCTION defined.  (e.g. this would be the case for
-// testing.)
+// Compile our __lldb_backtrace_recording_get_pending_items() function (from
+// the source above in g_get_pending_items_function_code) if we don't find that
+// function in the inferior already with USE_BUILTIN_FUNCTION defined.  (e.g.
+// this would be the case for testing.)
 //
 // Insert the __lldb_backtrace_recording_get_pending_items into the inferior
 // process if needed.
@@ -134,8 +133,7 @@
 // prepare for the call.
 //
 // Returns the address of the arguments written down in the inferior process,
-// which can be used to
-// make the function call.
+// which can be used to make the function call.
 
 lldb::addr_t AppleGetPendingItemsHandler::SetupGetPendingItemsFunction(
     Thread &thread, ValueList &get_pending_items_arglist) {
@@ -212,10 +210,9 @@
   }
 
   // Now write down the argument values for this particular call.  This looks
-  // like it might be a race condition
-  // if other threads were calling into here, but actually it isn't because we
-  // allocate a new args structure for
-  // this call by passing args_addr = LLDB_INVALID_ADDRESS...
+  // like it might be a race condition if other threads were calling into here,
+  // but actually it isn't because we allocate a new args structure for this
+  // call by passing args_addr = LLDB_INVALID_ADDRESS...
 
   if (!get_pending_items_caller->WriteFunctionArguments(
           exe_ctx, args_addr, get_pending_items_arglist, diagnostics)) {
@@ -279,8 +276,7 @@
   //                                             uint64_t page_to_free_size)
 
   // Where the return_buffer argument points to a 24 byte region of memory
-  // already allocated by lldb in
-  // the inferior process.
+  // already allocated by lldb in the inferior process.
 
   CompilerType clang_void_ptr_type =
       clang_ast_context->GetBasicType(eBasicTypeVoid).GetPointerType();
Index: lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp
===================================================================
--- lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp
+++ lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp
@@ -118,9 +118,9 @@
 }
 
 // Construct a CompilerType for the structure that
-// g_get_current_queues_function_code will return by value
-// so we can extract the fields after performing the function call.
-// i.e. we are getting this struct returned to us:
+// g_get_current_queues_function_code will return by value so we can extract
+// the fields after performing the function call. i.e. we are getting this
+// struct returned to us:
 //
 //    struct get_current_queues_return_values
 //    {
@@ -130,11 +130,9 @@
 //    };
 
 // Compile our __lldb_backtrace_recording_get_current_queues() function (from
-// the
-// source above in g_get_current_queues_function_code) if we don't find that
-// function in the inferior
-// already with USE_BUILTIN_FUNCTION defined.  (e.g. this would be the case for
-// testing.)
+// the source above in g_get_current_queues_function_code) if we don't find
+// that function in the inferior already with USE_BUILTIN_FUNCTION defined.
+// (e.g. this would be the case for testing.)
 //
 // Insert the __lldb_backtrace_recording_get_current_queues into the inferior
 // process if needed.
@@ -143,8 +141,7 @@
 // the call.
 //
 // Returns the address of the arguments written down in the inferior process,
-// which can be used to
-// make the function call.
+// which can be used to make the function call.
 
 lldb::addr_t
 AppleGetQueuesHandler::SetupGetQueuesFunction(Thread &thread,
@@ -217,10 +214,9 @@
   diagnostics.Clear();
 
   // Now write down the argument values for this particular call.  This looks
-  // like it might be a race condition
-  // if other threads were calling into here, but actually it isn't because we
-  // allocate a new args structure for
-  // this call by passing args_addr = LLDB_INVALID_ADDRESS...
+  // like it might be a race condition if other threads were calling into here,
+  // but actually it isn't because we allocate a new args structure for this
+  // call by passing args_addr = LLDB_INVALID_ADDRESS...
 
   if (!get_queues_caller->WriteFunctionArguments(
           exe_ctx, args_addr, get_queues_arglist, diagnostics)) {
@@ -280,8 +276,7 @@
   //                                          uint64_t page_to_free_size);
 
   // Where the return_buffer argument points to a 24 byte region of memory
-  // already allocated by lldb in
-  // the inferior process.
+  // already allocated by lldb in the inferior process.
 
   CompilerType clang_void_ptr_type =
       clang_ast_context->GetBasicType(eBasicTypeVoid).GetPointerType();
Index: lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetThreadItemInfoHandler.cpp
===================================================================
--- lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetThreadItemInfoHandler.cpp
+++ lldb/trunk/source/Plugins/SystemRuntime/MacOSX/AppleGetThreadItemInfoHandler.cpp
@@ -128,11 +128,9 @@
 }
 
 // Compile our __lldb_backtrace_recording_get_thread_item_info() function (from
-// the
-// source above in g_get_thread_item_info_function_code) if we don't find that
-// function in the inferior
-// already with USE_BUILTIN_FUNCTION defined.  (e.g. this would be the case for
-// testing.)
+// the source above in g_get_thread_item_info_function_code) if we don't find
+// that function in the inferior already with USE_BUILTIN_FUNCTION defined.
+// (e.g. this would be the case for testing.)
 //
 // Insert the __lldb_backtrace_recording_get_thread_item_info into the inferior
 // process if needed.
@@ -141,8 +139,7 @@
 // prepare for the call.
 //
 // Returns the address of the arguments written down in the inferior process,
-// which can be used to
-// make the function call.
+// which can be used to make the function call.
 
 lldb::addr_t AppleGetThreadItemInfoHandler::SetupGetThreadItemInfoFunction(
     Thread &thread, ValueList &get_thread_item_info_arglist) {
@@ -221,10 +218,9 @@
   diagnostics.Clear();
 
   // Now write down the argument values for this particular call.  This looks
-  // like it might be a race condition
-  // if other threads were calling into here, but actually it isn't because we
-  // allocate a new args structure for
-  // this call by passing args_addr = LLDB_INVALID_ADDRESS...
+  // like it might be a race condition if other threads were calling into here,
+  // but actually it isn't because we allocate a new args structure for this
+  // call by passing args_addr = LLDB_INVALID_ADDRESS...
 
   if (!get_thread_item_info_caller->WriteFunctionArguments(
           exe_ctx, args_addr, get_thread_item_info_arglist, diagnostics)) {
@@ -266,8 +262,7 @@
 
   // Set up the arguments for a call to
 
-  // struct get_thread_item_info_return_values
-  // {
+  // struct get_thread_item_info_return_values {
   //     uint64_t item_info_buffer_ptr;    /* the address of the items buffer
   //     from libBacktraceRecording */
   //     uint64_t item_info_buffer_size;   /* the size of the items buffer from
@@ -283,8 +278,7 @@
   //                                             uint64_t page_to_free_size)
 
   // Where the return_buffer argument points to a 24 byte region of memory
-  // already allocated by lldb in
-  // the inferior process.
+  // already allocated by lldb in the inferior process.
 
   CompilerType clang_void_ptr_type =
       clang_ast_context->GetBasicType(eBasicTypeVoid).GetPointerType();
Index: lldb/trunk/source/Plugins/SystemRuntime/MacOSX/SystemRuntimeMacOSX.cpp
===================================================================
--- lldb/trunk/source/Plugins/SystemRuntime/MacOSX/SystemRuntimeMacOSX.cpp
+++ lldb/trunk/source/Plugins/SystemRuntime/MacOSX/SystemRuntimeMacOSX.cpp
@@ -34,9 +34,9 @@
 using namespace lldb_private;
 
 //----------------------------------------------------------------------
-// Create an instance of this class. This function is filled into
-// the plugin info class that gets handed out by the plugin factory and
-// allows the lldb to instantiate an instance of this class.
+// Create an instance of this class. This function is filled into the plugin
+// info class that gets handed out by the plugin factory and allows the lldb to
+// instantiate an instance of this class.
 //----------------------------------------------------------------------
 SystemRuntime *SystemRuntimeMacOSX::CreateInstance(Process *process) {
   bool create = false;
@@ -125,17 +125,15 @@
   ReadLibdispatchOffsets();
   if (m_libdispatch_offsets.IsValid()) {
     // dispatch_qaddr is from a thread_info(THREAD_IDENTIFIER_INFO) call for a
-    // thread -
-    // deref it to get the address of the dispatch_queue_t structure for this
-    // thread's
-    // queue.
+    // thread - deref it to get the address of the dispatch_queue_t structure
+    // for this thread's queue.
     Status error;
     addr_t dispatch_queue_addr =
         m_process->ReadPointerFromMemory(dispatch_qaddr, error);
     if (error.Success()) {
       if (m_libdispatch_offsets.dqo_version >= 4) {
-        // libdispatch versions 4+, pointer to dispatch name is in the
-        // queue structure.
+        // libdispatch versions 4+, pointer to dispatch name is in the queue
+        // structure.
         addr_t pointer_to_label_address =
             dispatch_queue_addr + m_libdispatch_offsets.dqo_label;
         addr_t label_addr =
@@ -248,10 +246,8 @@
   ReadLibdispatchOffsets();
   if (m_libdispatch_offsets.IsValid()) {
     // dispatch_qaddr is from a thread_info(THREAD_IDENTIFIER_INFO) call for a
-    // thread -
-    // deref it to get the address of the dispatch_queue_t structure for this
-    // thread's
-    // queue.
+    // thread - deref it to get the address of the dispatch_queue_t structure
+    // for this thread's queue.
     Status error;
     uint64_t dispatch_queue_addr =
         m_process->ReadPointerFromMemory(dispatch_qaddr, error);
@@ -287,8 +283,8 @@
     dispatch_queue_offsets_symbol = module_sp->FindFirstSymbolWithNameAndType(
         g_dispatch_queue_offsets_symbol_name, eSymbolTypeData);
 
-  // libdispatch symbols are in their own dylib as of Mac OS X 10.7 ("Lion") and
-  // later
+  // libdispatch symbols are in their own dylib as of Mac OS X 10.7 ("Lion")
+  // and later
   if (dispatch_queue_offsets_symbol == NULL) {
     ModuleSpec libdispatch_module_spec(FileSpec("libdispatch.dylib", false));
     module_sp = m_process->GetTarget().GetImages().FindFirstModule(
@@ -320,8 +316,7 @@
     lldb::offset_t data_offset = 0;
 
     // The struct LibdispatchOffsets is a series of uint16_t's - extract them
-    // all
-    // in one big go.
+    // all in one big go.
     data.GetU16(&data_offset, &m_libdispatch_offsets.dqo_version,
                 sizeof(struct LibdispatchOffsets) / sizeof(uint16_t));
   }
@@ -368,8 +363,7 @@
       lldb::offset_t data_offset = 0;
 
       // The struct LibpthreadOffsets is a series of uint16_t's - extract them
-      // all
-      // in one big go.
+      // all in one big go.
       data.GetU16(&data_offset, &m_libpthread_offsets.plo_version,
                   sizeof(struct LibpthreadOffsets) / sizeof(uint16_t));
     }
@@ -407,10 +401,8 @@
   if (m_dispatch_tsd_indexes_addr != LLDB_INVALID_ADDRESS) {
 
 // We don't need to check the version number right now, it will be at least 2,
-// but
-// keep this code around to fetch just the version # for the future where we
-// need
-// to fetch alternate versions of the struct.
+// but keep this code around to fetch just the version # for the future where
+// we need to fetch alternate versions of the struct.
 #if 0
         uint16_t dti_version = 2;
         Address dti_struct_addr;
@@ -473,12 +465,9 @@
     Status error;
 
     // real_thread is either an actual, live thread (in which case we need to
-    // call into
-    // libBacktraceRecording to find its originator) or it is an extended
-    // backtrace itself,
-    // in which case we get the token from it and call into
-    // libBacktraceRecording to find
-    // the originator of that token.
+    // call into libBacktraceRecording to find its originator) or it is an
+    // extended backtrace itself, in which case we get the token from it and
+    // call into libBacktraceRecording to find the originator of that token.
 
     if (real_thread->GetExtendedBacktraceToken() != LLDB_INVALID_ADDRESS) {
       originating_thread_sp = GetExtendedBacktraceFromItemRef(
@@ -735,13 +724,11 @@
   }
 
   // We either didn't have libBacktraceRecording (and need to create the queues
-  // list based on threads)
-  // or we did get the queues list from libBacktraceRecording but some special
-  // queues may not be
-  // included in its information.  This is needed because libBacktraceRecording
-  // will only list queues with pending or running items by default - but the
-  // magic com.apple.main-thread
-  // queue on thread 1 is always around.
+  // list based on threads) or we did get the queues list from
+  // libBacktraceRecording but some special queues may not be included in its
+  // information.  This is needed because libBacktraceRecording will only list
+  // queues with pending or running items by default - but the magic com.apple
+  // .main-thread queue on thread 1 is always around.
 
   for (ThreadSP thread_sp : m_process->Threads()) {
     if (thread_sp->GetAssociatedWithLibdispatchQueue() != eLazyBoolNo) {
@@ -769,12 +756,10 @@
 }
 
 // Returns either an array of introspection_dispatch_item_info_ref's for the
-// pending items on
-// a queue or an array introspection_dispatch_item_info_ref's and code addresses
-// for the
-// pending items on a queue.  The information about each of these pending items
-// then needs to
-// be fetched individually by passing the ref to libBacktraceRecording.
+// pending items on a queue or an array introspection_dispatch_item_info_ref's
+// and code addresses for the pending items on a queue.  The information about
+// each of these pending items then needs to be fetched individually by passing
+// the ref to libBacktraceRecording.
 
 SystemRuntimeMacOSX::PendingItemsForQueue
 SystemRuntimeMacOSX::GetPendingItemRefsForQueue(lldb::addr_t queue) {
@@ -927,8 +912,8 @@
     offset_t offset = 0;
     uint64_t queues_read = 0;
 
-    // The information about the queues is stored in this format (v1):
-    // typedef struct introspection_dispatch_queue_info_s {
+    // The information about the queues is stored in this format (v1): typedef
+    // struct introspection_dispatch_queue_info_s {
     //     uint32_t offset_to_next;
     //     dispatch_queue_t queue;
     //     uint64_t serialnum;     // queue's serialnum in the process, as
Index: lldb/trunk/source/Plugins/UnwindAssembly/InstEmulation/UnwindAssemblyInstEmulation.cpp
===================================================================
--- lldb/trunk/source/Plugins/UnwindAssembly/InstEmulation/UnwindAssemblyInstEmulation.cpp
+++ lldb/trunk/source/Plugins/UnwindAssembly/InstEmulation/UnwindAssemblyInstEmulation.cpp
@@ -58,8 +58,8 @@
   if (range.GetByteSize() > 0 && range.GetBaseAddress().IsValid() &&
       m_inst_emulator_ap.get()) {
 
-    // The instruction emulation subclass setup the unwind plan for the
-    // first instruction.
+    // The instruction emulation subclass setup the unwind plan for the first
+    // instruction.
     m_inst_emulator_ap->CreateFunctionEntryUnwind(unwind_plan);
 
     // CreateFunctionEntryUnwind should have created the first row. If it
@@ -90,9 +90,9 @@
       m_register_values.clear();
       m_pushed_regs.clear();
 
-      // Initialize the CFA with a known value. In the 32 bit case
-      // it will be 0x80000000, and in the 64 bit case 0x8000000000000000.
-      // We use the address byte size to be safe for any future address sizes
+      // Initialize the CFA with a known value. In the 32 bit case it will be
+      // 0x80000000, and in the 64 bit case 0x8000000000000000. We use the
+      // address byte size to be safe for any future address sizes
       m_initial_sp = (1ull << ((addr_byte_size * 8) - 1));
       RegisterValue cfa_reg_value;
       cfa_reg_value.SetUInt(m_initial_sp, m_cfa_reg_info.byte_size);
@@ -105,14 +105,12 @@
         Instruction *inst = inst_list.GetInstructionAtIndex(0).get();
         const lldb::addr_t base_addr = inst->GetAddress().GetFileAddress();
 
-        // Map for storing the unwind plan row and the value of the registers at
-        // a given offset.
-        // When we see a forward branch we add a new entry to this map with the
-        // actual unwind plan
-        // row and register context for the target address of the branch as the
-        // current data have
-        // to be valid for the target address of the branch too if we are in the
-        // same function.
+        // Map for storing the unwind plan row and the value of the registers
+        // at a given offset. When we see a forward branch we add a new entry
+        // to this map with the actual unwind plan row and register context for
+        // the target address of the branch as the current data have to be
+        // valid for the target address of the branch too if we are in the same
+        // function.
         std::map<lldb::addr_t, std::pair<UnwindPlan::RowSP, RegisterValueMap>>
             saved_unwind_states;
 
@@ -128,15 +126,14 @@
         saved_unwind_states.insert({0, {last_row, m_register_values}});
 
         // cache the pc register number (in whatever register numbering this
-        // UnwindPlan uses) for
-        // quick reference during instruction parsing.
+        // UnwindPlan uses) for quick reference during instruction parsing.
         RegisterInfo pc_reg_info;
         m_inst_emulator_ap->GetRegisterInfo(
             eRegisterKindGeneric, LLDB_REGNUM_GENERIC_PC, pc_reg_info);
 
         // cache the return address register number (in whatever register
-        // numbering this UnwindPlan uses) for
-        // quick reference during instruction parsing.
+        // numbering this UnwindPlan uses) for quick reference during
+        // instruction parsing.
         RegisterInfo ra_reg_info;
         m_inst_emulator_ap->GetRegisterInfo(
             eRegisterKindGeneric, LLDB_REGNUM_GENERIC_RA, ra_reg_info);
@@ -160,12 +157,11 @@
                    "Unwind row for the function entry missing");
             --it; // Move it to the row corresponding to the current offset
 
-            // If the offset of m_curr_row don't match with the offset we see in
-            // saved_unwind_states
-            // then we have to update m_curr_row and m_register_values based on
-            // the saved values. It
-            // is happenning after we processed an epilogue and a return to
-            // caller instruction.
+            // If the offset of m_curr_row don't match with the offset we see
+            // in saved_unwind_states then we have to update m_curr_row and
+            // m_register_values based on the saved values. It is happenning
+            // after we processed an epilogue and a return to caller
+            // instruction.
             if (it->second.first->GetOffset() != m_curr_row->GetOffset()) {
               UnwindPlan::Row *newrow = new UnwindPlan::Row;
               *newrow = *it->second.first;
@@ -181,10 +177,9 @@
               if (m_inst_emulator_ap->GetInstructionCondition() !=
                       EmulateInstruction::UnconditionalCondition &&
                   saved_unwind_states.count(current_offset) == 0) {
-                // If we don't have a saved row for the current offset then save
-                // our
-                // current state because we will have to restore it after the
-                // conditional block.
+                // If we don't have a saved row for the current offset then
+                // save our current state because we will have to restore it
+                // after the conditional block.
                 auto new_row =
                     std::make_shared<UnwindPlan::Row>(*m_curr_row.get());
                 saved_unwind_states.insert(
@@ -192,8 +187,8 @@
               }
 
               // If the last instruction was conditional with a different
-              // condition
-              // then the then current condition then restore the condition.
+              // condition then the then current condition then restore the
+              // condition.
               if (last_condition !=
                   EmulateInstruction::UnconditionalCondition) {
                 const auto &saved_state =
@@ -230,8 +225,7 @@
                 eEmulateInstructionOptionIgnoreConditions);
 
             // If the current instruction is a branch forward then save the
-            // current CFI information
-            // for the offset where we are branching.
+            // current CFI information for the offset where we are branching.
             if (m_forward_branch_offset != 0 &&
                 range.ContainsFileAddress(inst->GetAddress().GetFileAddress() +
                                           m_forward_branch_offset)) {
@@ -247,8 +241,8 @@
             // Were there any changes to the CFI while evaluating this
             // instruction?
             if (m_curr_row_modified) {
-              // Save the modified row if we don't already have a CFI row in the
-              // currennt address
+              // Save the modified row if we don't already have a CFI row in
+              // the currennt address
               if (saved_unwind_states.count(
                       current_offset + inst->GetOpcode().GetByteSize()) == 0) {
                 m_curr_row->SetOffset(current_offset +
Index: lldb/trunk/source/Plugins/UnwindAssembly/x86/UnwindAssembly-x86.cpp
===================================================================
--- lldb/trunk/source/Plugins/UnwindAssembly/x86/UnwindAssembly-x86.cpp
+++ lldb/trunk/source/Plugins/UnwindAssembly/x86/UnwindAssembly-x86.cpp
@@ -86,12 +86,10 @@
                            LLDB_REGNUM_GENERIC_PC);
 
   // Does this UnwindPlan describe the prologue?  I want to see that the CFA is
-  // set
-  // in terms of the stack pointer plus an offset, and I want to see that rip is
-  // retrieved at the CFA-wordsize.
-  // If there is no description of the prologue, don't try to augment this
-  // eh_frame
-  // unwinder code, fall back to assembly parsing instead.
+  // set in terms of the stack pointer plus an offset, and I want to see that
+  // rip is retrieved at the CFA-wordsize. If there is no description of the
+  // prologue, don't try to augment this eh_frame unwinder code, fall back to
+  // assembly parsing instead.
 
   if (first_row->GetCFAValue().GetValueType() !=
           UnwindPlan::Row::CFAValue::isRegisterPlusOffset ||
@@ -110,14 +108,13 @@
     return false;
   }
 
-  // It looks like the prologue is described.
-  // Is the epilogue described?  If it is, no need to do any augmentation.
+  // It looks like the prologue is described. Is the epilogue described?  If it
+  // is, no need to do any augmentation.
 
   if (first_row != last_row &&
       first_row->GetOffset() != last_row->GetOffset()) {
-    // The first & last row have the same CFA register
-    // and the same CFA offset value
-    // and the CFA register is esp/rsp (the stack pointer).
+    // The first & last row have the same CFA register and the same CFA offset
+    // value and the CFA register is esp/rsp (the stack pointer).
 
     // We're checking that both of them have an unwind rule like "CFA=esp+4" or
     // CFA+rsp+8".
@@ -128,8 +125,8 @@
             last_row->GetCFAValue().GetRegisterNumber() &&
         first_row->GetCFAValue().GetOffset() ==
             last_row->GetCFAValue().GetOffset()) {
-      // Get the register locations for eip/rip from the first & last rows.
-      // Are they both CFA plus an offset?  Is it the same offset?
+      // Get the register locations for eip/rip from the first & last rows. Are
+      // they both CFA plus an offset?  Is it the same offset?
 
       UnwindPlan::Row::RegisterLocation last_row_pc_loc;
       if (last_row->GetRegisterInfo(
@@ -139,12 +136,10 @@
             first_row_pc_loc.GetOffset() == last_row_pc_loc.GetOffset()) {
 
           // One last sanity check:  Is the unwind rule for getting the caller
-          // pc value
-          // "deref the CFA-4" or "deref the CFA-8"?
+          // pc value "deref the CFA-4" or "deref the CFA-8"?
 
           // If so, we have an UnwindPlan that already describes the epilogue
-          // and we don't need
-          // to modify it at all.
+          // and we don't need to modify it at all.
 
           if (first_row_pc_loc.GetOffset() == -wordsize) {
             do_augment_unwindplan = false;
Index: lldb/trunk/source/Plugins/UnwindAssembly/x86/x86AssemblyInspectionEngine.cpp
===================================================================
--- lldb/trunk/source/Plugins/UnwindAssembly/x86/x86AssemblyInspectionEngine.cpp
+++ lldb/trunk/source/Plugins/UnwindAssembly/x86/x86AssemblyInspectionEngine.cpp
@@ -246,8 +246,7 @@
 }
 
 // This function expects an x86 native register number (i.e. the bits stripped
-// out of the
-// actual instruction), not an lldb register number.
+// out of the actual instruction), not an lldb register number.
 //
 // FIXME: This is ABI dependent, it shouldn't be hardcoded here.
 
@@ -321,15 +320,14 @@
 
 // pushl imm8(%esp)
 //
-// e.g. 0xff 0x74 0x24 0x20 - 'pushl 0x20(%esp)'
-// (same byte pattern for 'pushq 0x20(%rsp)' in an x86_64 program)
+// e.g. 0xff 0x74 0x24 0x20 - 'pushl 0x20(%esp)' (same byte pattern for 'pushq
+// 0x20(%rsp)' in an x86_64 program)
 //
-// 0xff (with opcode bits '6' in next byte, PUSH r/m32)
-// 0x74 (ModR/M byte with three bits used to specify the opcode)
+// 0xff (with opcode bits '6' in next byte, PUSH r/m32) 0x74 (ModR/M byte with
+// three bits used to specify the opcode)
 //      mod == b01, opcode == b110, R/M == b100
 //      "+disp8"
-// 0x24 (SIB byte - scaled index = 0, r32 == esp)
-// 0x20 imm8 value
+// 0x24 (SIB byte - scaled index = 0, r32 == esp) 0x20 imm8 value
 
 bool x86AssemblyInspectionEngine::push_extended_pattern_p() {
   if (*m_cur_insn == 0xff) {
@@ -337,9 +335,8 @@
     uint8_t opcode = (*(m_cur_insn + 1) >> 3) & 7;
     if (opcode == 6) {
       // I'm only looking for 0xff /6 here - I
-      // don't really care what value is being pushed,
-      // just that we're pushing a 32/64 bit value on
-      // to the stack is enough.
+      // don't really care what value is being pushed, just that we're pushing
+      // a 32/64 bit value on to the stack is enough.
       return true;
     }
   }
@@ -377,8 +374,8 @@
   return false;
 }
 
-// movq %rsp, %rbp [0x48 0x8b 0xec] or [0x48 0x89 0xe5]
-// movl %esp, %ebp [0x8b 0xec] or [0x89 0xe5]
+// movq %rsp, %rbp [0x48 0x8b 0xec] or [0x48 0x89 0xe5] movl %esp, %ebp [0x8b
+// 0xec] or [0x89 0xe5]
 bool x86AssemblyInspectionEngine::mov_rsp_rbp_pattern_p() {
   uint8_t *p = m_cur_insn;
   if (m_wordsize == 8 && *p == 0x48)
@@ -529,16 +526,16 @@
          (*(p + 3) == 0x0) && (*(p + 4) == 0x0);
 }
 
-// Look for an instruction sequence storing a nonvolatile register
-// on to the stack frame.
+// Look for an instruction sequence storing a nonvolatile register on to the
+// stack frame.
 
 //  movq %rax, -0x10(%rbp) [0x48 0x89 0x45 0xf0]
 //  movl %eax, -0xc(%ebp)  [0x89 0x45 0xf4]
 
-// The offset value returned in rbp_offset will be positive --
-// but it must be subtraced from the frame base register to get
-// the actual location.  The positive value returned for the offset
-// is a convention used elsewhere for CFA offsets et al.
+// The offset value returned in rbp_offset will be positive -- but it must be
+// subtraced from the frame base register to get the actual location.  The
+// positive value returned for the offset is a convention used elsewhere for
+// CFA offsets et al.
 
 bool x86AssemblyInspectionEngine::mov_reg_to_local_stack_frame_p(
     int &regno, int &rbp_offset) {
@@ -550,8 +547,8 @@
     src_reg_prefix_bit = REX_W_SRCREG(*p) << 3;
     target_reg_prefix_bit = REX_W_DSTREG(*p) << 3;
     if (target_reg_prefix_bit == 1) {
-      // rbp/ebp don't need a prefix bit - we know this isn't the
-      // reg we care about.
+      // rbp/ebp don't need a prefix bit - we know this isn't the reg we care
+      // about.
       return false;
     }
     p++;
@@ -671,18 +668,16 @@
   *newrow = *row.get();
   row.reset(newrow);
 
-  // Track which registers have been saved so far in the prologue.
-  // If we see another push of that register, it's not part of the prologue.
-  // The register numbers used here are the machine register #'s
-  // (i386_register_numbers, x86_64_register_numbers).
+  // Track which registers have been saved so far in the prologue. If we see
+  // another push of that register, it's not part of the prologue. The register
+  // numbers used here are the machine register #'s (i386_register_numbers,
+  // x86_64_register_numbers).
   std::vector<bool> saved_registers(32, false);
 
   // Once the prologue has completed we'll save a copy of the unwind
-  // instructions
-  // If there is an epilogue in the middle of the function, after that epilogue
-  // we'll reinstate
-  // the unwind setup -- we assume that some code path jumps over the
-  // mid-function epilogue
+  // instructions If there is an epilogue in the middle of the function, after
+  // that epilogue we'll reinstate the unwind setup -- we assume that some code
+  // path jumps over the mid-function epilogue
 
   UnwindPlan::RowSP prologue_completed_row; // copy of prologue row of CFI
   int prologue_completed_sp_bytes_offset_from_cfa; // The sp value before the
@@ -723,9 +718,8 @@
     }
 
     // This is the start() function (or a pthread equivalent), it starts with a
-    // pushl $0x0 which puts the
-    // saved pc value of 0 on the stack.  In this case we want to pretend we
-    // didn't see a stack movement at all --
+    // pushl $0x0 which puts the saved pc value of 0 on the stack.  In this
+    // case we want to pretend we didn't see a stack movement at all --
     // normally the saved pc value is already on the stack by the time the
     // function starts executing.
     else if (push_0_pattern_p()) {
@@ -733,9 +727,9 @@
 
     else if (push_reg_p(machine_regno)) {
       current_sp_bytes_offset_from_cfa += m_wordsize;
-      // the PUSH instruction has moved the stack pointer - if the CFA is set in
-      // terms of the stack pointer,
-      // we need to add a new row of instructions.
+      // the PUSH instruction has moved the stack pointer - if the CFA is set
+      // in terms of the stack pointer, we need to add a new row of
+      // instructions.
       if (row->GetCFAValue().GetRegisterNumber() == m_lldb_sp_regnum) {
         row->GetCFAValue().SetOffset(current_sp_bytes_offset_from_cfa);
         row_updated = true;
@@ -772,8 +766,7 @@
       }
 
       // the POP instruction has moved the stack pointer - if the CFA is set in
-      // terms of the stack pointer,
-      // we need to add a new row of instructions.
+      // terms of the stack pointer, we need to add a new row of instructions.
       if (row->GetCFAValue().GetRegisterNumber() == m_lldb_sp_regnum) {
         row->GetCFAValue().SetIsRegisterPlusOffset(
             m_lldb_sp_regnum, current_sp_bytes_offset_from_cfa);
@@ -790,13 +783,13 @@
       }
     }
 
-    // The LEAVE instruction moves the value from rbp into rsp and pops
-    // a value off the stack into rbp (restoring the caller's rbp value).
-    // It is the opposite of ENTER, or 'push rbp, mov rsp rbp'.
+    // The LEAVE instruction moves the value from rbp into rsp and pops a value
+    // off the stack into rbp (restoring the caller's rbp value). It is the
+    // opposite of ENTER, or 'push rbp, mov rsp rbp'.
     else if (leave_pattern_p()) {
       // We're going to copy the value in rbp into rsp, so re-set the sp offset
-      // based on the CFAValue.  Also, adjust it to recognize that we're popping
-      // the saved rbp value off the stack.
+      // based on the CFAValue.  Also, adjust it to recognize that we're
+      // popping the saved rbp value off the stack.
       current_sp_bytes_offset_from_cfa = row->GetCFAValue().GetOffset();
       current_sp_bytes_offset_from_cfa -= m_wordsize;
       row->GetCFAValue().SetOffset(current_sp_bytes_offset_from_cfa);
@@ -822,12 +815,11 @@
 
       UnwindPlan::Row::RegisterLocation regloc;
 
-      // stack_offset for 'movq %r15, -80(%rbp)' will be 80.
-      // In the Row, we want to express this as the offset from the CFA.  If the
-      // frame base
-      // is rbp (like the above instruction), the CFA offset for rbp is probably
-      // 16.  So we
-      // want to say that the value is stored at the CFA address - 96.
+      // stack_offset for 'movq %r15, -80(%rbp)' will be 80. In the Row, we
+      // want to express this as the offset from the CFA.  If the frame base is
+      // rbp (like the above instruction), the CFA offset for rbp is probably
+      // 16.  So we want to say that the value is stored at the CFA address -
+      // 96.
       regloc.SetAtCFAPlusOffset(
           -(stack_offset + row->GetCFAValue().GetOffset()));
 
@@ -879,8 +871,8 @@
     }
 
     else if (ret_pattern_p() && prologue_completed_row.get()) {
-      // Reinstate the saved prologue setup for any instructions
-      // that come after the ret instruction
+      // Reinstate the saved prologue setup for any instructions that come
+      // after the ret instruction
 
       UnwindPlan::Row *newrow = new UnwindPlan::Row;
       *newrow = *prologue_completed_row.get();
@@ -960,16 +952,15 @@
   if (!addr_start.IsValid())
     return false;
 
-  // We either need a live RegisterContext, or we need the UnwindPlan to already
-  // be in the lldb register numbering scheme.
+  // We either need a live RegisterContext, or we need the UnwindPlan to
+  // already be in the lldb register numbering scheme.
   if (reg_ctx.get() == nullptr &&
       unwind_plan.GetRegisterKind() != eRegisterKindLLDB)
     return false;
 
   // Is original unwind_plan valid?
-  // unwind_plan should have at least one row which is ABI-default (CFA register
-  // is sp),
-  // and another row in mid-function.
+  // unwind_plan should have at least one row which is ABI-default (CFA
+  // register is sp), and another row in mid-function.
   if (unwind_plan.GetRowCount() < 2)
     return false;
 
@@ -994,11 +985,9 @@
   UnwindPlan::RowSP row(new UnwindPlan::Row(*first_row));
   m_cur_insn = data + offset;
 
-  // After a mid-function epilogue we will need to re-insert the original unwind
-  // rules
-  // so unwinds work for the remainder of the function.  These aren't common
-  // with clang/gcc
-  // on x86 but it is possible.
+  // After a mid-function epilogue we will need to re-insert the original
+  // unwind rules so unwinds work for the remainder of the function.  These
+  // aren't common with clang/gcc on x86 but it is possible.
   bool reinstate_unwind_state = false;
 
   while (offset < size) {
@@ -1015,8 +1004,7 @@
     offset += insn_len;
     m_cur_insn = data + offset;
 
-    // offset is pointing beyond the bounds of the
-    // function; stop looping.
+    // offset is pointing beyond the bounds of the function; stop looping.
     if (offset >= size) 
       continue;
 
@@ -1044,9 +1032,8 @@
     }
 
     if (row_id == 0) {
-      // If we are here, compiler didn't generate CFI for prologue.
-      // This won't happen to GCC or clang.
-      // In this case, bail out directly.
+      // If we are here, compiler didn't generate CFI for prologue. This won't
+      // happen to GCC or clang. In this case, bail out directly.
       return false;
     }
 
@@ -1086,10 +1073,9 @@
       }
       if (pop_reg_p(regno)) {
         // Technically, this might be a nonvolatile register recover in
-        // epilogue.
-        // We should reset RegisterInfo for the register.
-        // But in practice, previous rule for the register is still valid...
-        // So we ignore this case.
+        // epilogue. We should reset RegisterInfo for the register. But in
+        // practice, previous rule for the register is still valid... So we
+        // ignore this case.
 
         row->SetOffset(offset);
         row->GetCFAValue().IncOffset(-m_wordsize);
Index: lldb/trunk/source/Symbol/ArmUnwindInfo.cpp
===================================================================
--- lldb/trunk/source/Symbol/ArmUnwindInfo.cpp
+++ lldb/trunk/source/Symbol/ArmUnwindInfo.cpp
@@ -65,17 +65,16 @@
   }
 
   // Sort the entries in the exidx section. The entries should be sorted inside
-  // the section but
-  // some old compiler isn't sorted them.
+  // the section but some old compiler isn't sorted them.
   std::sort(m_exidx_entries.begin(), m_exidx_entries.end());
 }
 
 ArmUnwindInfo::~ArmUnwindInfo() {}
 
-// Read a byte from the unwind instruction stream with the given offset.
-// Custom function is required because have to red in order of significance
-// within their containing
-// word (most significant byte first) and in increasing word address order.
+// Read a byte from the unwind instruction stream with the given offset. Custom
+// function is required because have to red in order of significance within
+// their containing word (most significant byte first) and in increasing word
+// address order.
 uint8_t ArmUnwindInfo::GetByteAtOffset(const uint32_t *data,
                                        uint16_t offset) const {
   uint32_t value = data[offset / 4];
@@ -276,8 +275,8 @@
       return false;
     } else if ((byte1 & 0xff) == 0xc8) {
       // 11001000 sssscccc
-      // Pop VFP double precision registers D[16+ssss]-D[16+ssss+cccc] saved (as
-      // if) by FSTMFDD (see remarks d,e)
+      // Pop VFP double precision registers D[16+ssss]-D[16+ssss+cccc] saved
+      // (as if) by FSTMFDD (see remarks d,e)
       if (byte_offset >= byte_count)
         return false;
 
Index: lldb/trunk/source/Symbol/Block.cpp
===================================================================
--- lldb/trunk/source/Symbol/Block.cpp
+++ lldb/trunk/source/Symbol/Block.cpp
@@ -60,8 +60,7 @@
   if (depth < 0) {
     Block *parent = GetParent();
     if (parent) {
-      // We have a depth that is less than zero, print our parent blocks
-      // first
+      // We have a depth that is less than zero, print our parent blocks first
       parent->Dump(s, base_addr, depth + 1, show_context);
     }
   }
Index: lldb/trunk/source/Symbol/ClangASTContext.cpp
===================================================================
--- lldb/trunk/source/Symbol/ClangASTContext.cpp
+++ lldb/trunk/source/Symbol/ClangASTContext.cpp
@@ -163,8 +163,8 @@
 #undef OPERATOR_PREFIX
 #undef OPERATOR_PREFIX_LENGTH
 
-  // This is an operator, set the overloaded operator kind to invalid
-  // in case this is a conversion operator...
+  // This is an operator, set the overloaded operator kind to invalid in case
+  // this is a conversion operator...
   op_kind = clang::NUM_OVERLOADED_OPERATORS;
 
   switch (post_op_name[0]) {
@@ -375,9 +375,9 @@
 static void ParseLangArgs(LangOptions &Opts, InputKind IK, const char *triple) {
   // FIXME: Cleanup per-file based stuff.
 
-  // Set some properties which depend solely on the input kind; it would be nice
-  // to move these to the language standard, and have the driver resolve the
-  // input kind + language standard.
+  // Set some properties which depend solely on the input kind; it would be
+  // nice to move these to the language standard, and have the driver resolve
+  // the input kind + language standard.
   if (IK.getLanguage() == InputKind::Asm) {
     Opts.AsmPreprocessor = 1;
   } else if (IK.isObjectiveC()) {
@@ -440,8 +440,8 @@
 
   Opts.setValueVisibilityMode(DefaultVisibility);
 
-  // Mimicing gcc's behavior, trigraphs are only enabled if -trigraphs
-  // is specified, or -std is set to a conforming mode.
+  // Mimicing gcc's behavior, trigraphs are only enabled if -trigraphs is
+  // specified, or -std is set to a conforming mode.
   Opts.Trigraphs = !Opts.GNUMode;
   Opts.CharIsSigned = ArchSpec(triple).CharIsSignedByDefault();
   Opts.OptimizeSize = 0;
@@ -662,8 +662,8 @@
     m_ast_ap->getDiagnostics().setClient(getDiagnosticConsumer(), false);
 
     // This can be NULL if we don't know anything about the architecture or if
-    // the
-    // target for an architecture isn't enabled in the llvm/clang that we built
+    // the target for an architecture isn't enabled in the llvm/clang that we
+    // built
     TargetInfo *target_info = getTargetInfo();
     if (target_info)
       m_ast_ap->InitBuiltinTypes(*target_info);
@@ -1254,8 +1254,8 @@
 }
 
 CompilerType ClangASTContext::GetTypeForDecl(TagDecl *decl) {
-  // No need to call the getASTContext() accessor (which can create the AST
-  // if it isn't created yet, because we can't have created a decl in this
+  // No need to call the getASTContext() accessor (which can create the AST if
+  // it isn't created yet, because we can't have created a decl in this
   // AST if our AST didn't already exist...
   ASTContext *ast = &decl->getASTContext();
   if (ast)
@@ -1264,8 +1264,8 @@
 }
 
 CompilerType ClangASTContext::GetTypeForDecl(ObjCInterfaceDecl *decl) {
-  // No need to call the getASTContext() accessor (which can create the AST
-  // if it isn't created yet, because we can't have created a decl in this
+  // No need to call the getASTContext() accessor (which can create the AST if
+  // it isn't created yet, because we can't have created a decl in this
   // AST if our AST didn't already exist...
   ASTContext *ast = &decl->getASTContext();
   if (ast)
@@ -1294,9 +1294,9 @@
   }
 
   // NOTE: Eventually CXXRecordDecl will be merged back into RecordDecl and
-  // we will need to update this code. I was told to currently always use
-  // the CXXRecordDecl class since we often don't know from debug information
-  // if something is struct or a class, so we default to always use the more
+  // we will need to update this code. I was told to currently always use the
+  // CXXRecordDecl class since we often don't know from debug information if
+  // something is struct or a class, so we default to always use the more
   // complete definition just in case.
 
   bool is_anonymous = (!name) || (!name[0]);
@@ -1499,9 +1499,9 @@
       ast, template_param_infos, template_param_decls);
 
   // LLDB needs to create those decls only to be able to display a
-  // type that includes a template template argument. Only the name
-  // matters for this purpose, so we use dummy values for the other
-  // characterisitcs of the type.
+  // type that includes a template template argument. Only the name matters for
+  // this purpose, so we use dummy values for the other characterisitcs of the
+  // type.
   return TemplateTemplateParmDecl::Create(
       *ast, decl_ctx, SourceLocation(),
       /*Depth*/ 0, /*Position*/ 0,
@@ -1933,11 +1933,10 @@
     return DeclarationName(&getASTContext()->Idents.get(
         name)); // Not operator, but a regular function.
 
-  // Check the number of operator parameters. Sometimes we have
-  // seen bad DWARF that doesn't correctly describe operators and
-  // if we try to create a method and add it to the class, clang
-  // will assert and crash, so we need to make sure things are
-  // acceptable.
+  // Check the number of operator parameters. Sometimes we have seen bad DWARF
+  // that doesn't correctly describe operators and if we try to create a method
+  // and add it to the class, clang will assert and crash, so we need to make
+  // sure things are acceptable.
   clang::QualType method_qual_type(ClangUtil::GetQualType(function_clang_type));
   const clang::FunctionProtoType *function_type =
       llvm::dyn_cast<clang::FunctionProtoType>(method_qual_type.getTypePtr());
@@ -2247,8 +2246,8 @@
 
     if (lhs_decl_kind == rhs_decl_kind) {
       //------------------------------------------------------------------
-      // Now check that the decl contexts kinds are all equivalent
-      // before we have to check any names of the decl contexts...
+      // Now check that the decl contexts kinds are all equivalent before we
+      // have to check any names of the decl contexts...
       //------------------------------------------------------------------
       clang::DeclContext *lhs_decl_ctx = lhs_decl->getDeclContext();
       clang::DeclContext *rhs_decl_ctx = rhs_decl->getDeclContext();
@@ -2290,8 +2289,8 @@
           return false;
 
         //--------------------------------------------------------------
-        // We know that the decl context kinds all match, so now we need
-        // to make sure the names match as well
+        // We know that the decl context kinds all match, so now we need to
+        // make sure the names match as well
         //--------------------------------------------------------------
         lhs_decl_ctx = lhs_decl->getDeclContext();
         rhs_decl_ctx = rhs_decl->getDeclContext();
@@ -2561,8 +2560,7 @@
       clang::ObjCInterfaceDecl *class_interface_decl =
           objc_class_type->getInterface();
       // We currently can't complete objective C types through the newly added
-      // ASTContext
-      // because it only supports TagDecl objects right now...
+      // ASTContext because it only supports TagDecl objects right now...
       if (class_interface_decl) {
         if (class_interface_decl->getDefinition())
           return true;
@@ -2882,8 +2880,8 @@
   if (type_flags.AnySet(eTypeIsArray | eTypeIsPointer)) {
     if (pointee_or_element_clang_type.IsCharType()) {
       if (type_flags.Test(eTypeIsArray)) {
-        // We know the size of the array and it could be a C string
-        // since it is an array of characters
+        // We know the size of the array and it could be a C string since it is
+        // an array of characters
         length = llvm::cast<clang::ConstantArrayType>(
                      GetCanonicalQualType(type).getTypePtr())
                      ->getSize()
@@ -3623,9 +3621,8 @@
 
     if (success) {
       // Check to make sure what we are pointing too is a possible dynamic C++
-      // type
-      // We currently accept any "void *" (in case we have a class that has been
-      // watered down to an opaque pointer) and virtual C++ classes.
+      // type We currently accept any "void *" (in case we have a class that
+      // has been watered down to an opaque pointer) and virtual C++ classes.
       const clang::Type::TypeClass pointee_type_class =
           pointee_qual_type.getCanonicalType()->getTypeClass();
       switch (pointee_type_class) {
@@ -4777,9 +4774,8 @@
     }
 
     // Check whether this declaration is an anonymous struct, union, or enum,
-    // hidden behind a typedef. If so, we
-    // try to check whether we have a typedef tag to attach to the original
-    // record declaration
+    // hidden behind a typedef. If so, we try to check whether we have a
+    // typedef tag to attach to the original record declaration
     if (tdecl && !tdecl->getIdentifier() && !tdecl->getTypedefNameForAnonDecl())
       tdecl->setTypedefNameForAnonDecl(decl);
 
@@ -5005,9 +5001,8 @@
       break;
     }
     break;
-  // All pointer types are represented as unsigned integer encodings.
-  // We may nee to add a eEncodingPointer if we ever need to know the
-  // difference
+  // All pointer types are represented as unsigned integer encodings. We may
+  // nee to add a eEncodingPointer if we ever need to know the difference
   case clang::Type::ObjCObjectPointer:
   case clang::Type::BlockPointer:
   case clang::Type::Pointer:
@@ -5324,10 +5319,9 @@
           llvm::dyn_cast<clang::CXXRecordDecl>(record_decl);
       if (cxx_record_decl) {
         if (omit_empty_base_classes) {
-          // Check each base classes to see if it or any of its
-          // base classes contain any fields. This can help
-          // limit the noise in variable views by not having to
-          // show base classes that contain no members.
+          // Check each base classes to see if it or any of its base classes
+          // contain any fields. This can help limit the noise in variable
+          // views by not having to show base classes that contain no members.
           clang::CXXRecordDecl::base_class_const_iterator base_class,
               base_class_end;
           for (base_class = cxx_record_decl->bases_begin(),
@@ -5420,8 +5414,8 @@
         CompilerType(getASTContext(), pointee_type)
             .GetNumChildren(omit_empty_base_classes);
     if (num_pointee_children == 0) {
-      // We have a pointer to a pointee type that claims it has no children.
-      // We will want to look at
+      // We have a pointer to a pointee type that claims it has no children. We
+      // will want to look at
       num_children = GetNumPointeeChildren(pointee_type);
     } else
       num_children = num_pointee_children;
@@ -6615,15 +6609,12 @@
                 child_byte_size = ivar_type_info.Width / 8;
 
                 // Figure out the field offset within the current
-                // struct/union/class type
-                // For ObjC objects, we can't trust the bit offset we get from
-                // the Clang AST, since
-                // that doesn't account for the space taken up by unbacked
-                // properties, or from
-                // the changing size of base classes that are newer than this
-                // class.
-                // So if we have a process around that we can ask about this
-                // object, do so.
+                // struct/union/class type For ObjC objects, we can't trust the
+                // bit offset we get from the Clang AST, since that doesn't
+                // account for the space taken up by unbacked properties, or
+                // from the changing size of base classes that are newer than
+                // this class. So if we have a process around that we can ask
+                // about this object, do so.
                 child_byte_offset = LLDB_INVALID_IVAR_OFFSET;
                 Process *process = nullptr;
                 if (exe_ctx)
@@ -6651,9 +6642,8 @@
                 }
 
                 // Note, the ObjC Ivar Byte offset is just that, it doesn't
-                // account for the bit offset
-                // of a bitfield within its containing object.  So regardless of
-                // where we get the byte
+                // account for the bit offset of a bitfield within its
+                // containing object.  So regardless of where we get the byte
                 // offset from, we still need to get the bit offset for
                 // bitfields from the layout.
 
@@ -6925,8 +6915,8 @@
 }
 
 // Look for a child member (doesn't include base classes, but it does include
-// their members) in the type hierarchy. Returns an index path into "clang_type"
-// on how to reach the appropriate member.
+// their members) in the type hierarchy. Returns an index path into
+// "clang_type" on how to reach the appropriate member.
 //
 //    class A
 //    {
@@ -6949,16 +6939,13 @@
 // "m_b" in it:
 //
 // With omit_empty_base_classes == false we would get an integer array back
-// with:
-// { 1,  1 }
-// The first index 1 is the child index for "class A" within class C
-// The second index 1 is the child index for "m_b" within class A
+// with: { 1,  1 } The first index 1 is the child index for "class A" within
+// class C The second index 1 is the child index for "m_b" within class A
 //
-// With omit_empty_base_classes == true we would get an integer array back with:
-// { 0,  1 }
-// The first index 0 is the child index for "class A" within class C (since
-// class B doesn't have any members it doesn't count)
-// The second index 1 is the child index for "m_b" within class A
+// With omit_empty_base_classes == true we would get an integer array back
+// with: { 0,  1 } The first index 0 is the child index for "class A" within
+// class C (since class B doesn't have any members it doesn't count) The second
+// index 1 is the child index for "m_b" within class A
 
 size_t ClangASTContext::GetIndexOfChildMemberWithName(
     lldb::opaque_compiler_type_t type, const char *name,
@@ -7093,9 +7080,9 @@
             }
 
             if (superclass_interface_decl) {
-              // The super class index is always zero for ObjC classes,
-              // so we push it onto the child indexes in case we find
-              // an ivar in our superclass...
+              // The super class index is always zero for ObjC classes, so we
+              // push it onto the child indexes in case we find an ivar in our
+              // superclass...
               child_indexes.push_back(0);
 
               CompilerType superclass_clang_type(
@@ -7103,14 +7090,13 @@
                                        superclass_interface_decl));
               if (superclass_clang_type.GetIndexOfChildMemberWithName(
                       name, omit_empty_base_classes, child_indexes)) {
-                // We did find an ivar in a superclass so just
-                // return the results!
+                // We did find an ivar in a superclass so just return the
+                // results!
                 return child_indexes.size();
               }
 
-              // We didn't find an ivar matching "name" in our
-              // superclass, pop the superclass zero index that
-              // we pushed on above.
+              // We didn't find an ivar matching "name" in our superclass, pop
+              // the superclass zero index that we pushed on above.
               child_indexes.pop_back();
             }
           }
@@ -7703,8 +7689,8 @@
         clang::ICIS_NoInit);                           // HasInit
 
     if (!name) {
-      // Determine whether this field corresponds to an anonymous
-      // struct or union.
+      // Determine whether this field corresponds to an anonymous struct or
+      // union.
       if (const clang::TagType *TagT =
               field->getType()->getAs<clang::TagType>()) {
         if (clang::RecordDecl *Rec =
@@ -7848,8 +7834,8 @@
     }
   }
 
-  // Check the last field to see if it has an incomplete array type as its
-  // last member and if it does, the tell the record decl about it
+  // Check the last field to see if it has an incomplete array type as its last
+  // member and if it does, the tell the record decl about it
   if (last_field_pos != field_end_pos) {
     if (last_field_pos->getType()->isIncompleteArrayType())
       record_decl->hasFlexibleArrayMember();
@@ -7983,11 +7969,10 @@
 
     if (IsOperator(name, op_kind)) {
       if (op_kind != clang::NUM_OVERLOADED_OPERATORS) {
-        // Check the number of operator parameters. Sometimes we have
-        // seen bad DWARF that doesn't correctly describe operators and
-        // if we try to create a method and add it to the class, clang
-        // will assert and crash, so we need to make sure things are
-        // acceptable.
+        // Check the number of operator parameters. Sometimes we have seen bad
+        // DWARF that doesn't correctly describe operators and if we try to
+        // create a method and add it to the class, clang will assert and
+        // crash, so we need to make sure things are acceptable.
         const bool is_method = true;
         if (!ClangASTContext::CheckOverloadedOperatorKindParameterCount(
                 is_method, op_kind, num_params))
@@ -8667,8 +8652,8 @@
   clang::QualType qual_type(ClangUtil::GetQualType(type));
   if (!qual_type.isNull()) {
     // Make sure we use the same methodology as
-    // ClangASTContext::StartTagDeclarationDefinition()
-    // as to how we start/end the definition. Previously we were calling
+    // ClangASTContext::StartTagDeclarationDefinition() as to how we start/end
+    // the definition. Previously we were calling
     const clang::TagType *tag_type = qual_type->getAs<clang::TagType>();
     if (tag_type) {
       clang::TagDecl *tag_decl = tag_type->getDecl();
@@ -8938,9 +8923,8 @@
       for (field = record_decl->field_begin(),
           field_end = record_decl->field_end();
            field != field_end; ++field, ++field_idx, ++child_idx) {
-        // Print the starting squiggly bracket (if this is the
-        // first member) or comma (for member 2 and beyond) for
-        // the struct/union/class member.
+        // Print the starting squiggly bracket (if this is the first member) or
+        // comma (for member 2 and beyond) for the struct/union/class member.
         if (child_idx == 0)
           s->PutChar('{');
         else
@@ -8951,8 +8935,8 @@
 
         clang::QualType field_type = field->getType();
         // Print the member type if requested
-        // Figure out the type byte size (field_type_info.first) and
-        // alignment (field_type_info.second) from the AST context.
+        // Figure out the type byte size (field_type_info.first) and alignment
+        // (field_type_info.second) from the AST context.
         clang::TypeInfo field_type_info =
             getASTContext()->getTypeInfo(field_type);
         assert(field_idx < record_layout.getFieldCount());
@@ -9023,8 +9007,8 @@
           return;
         }
       }
-      // If we have gotten here we didn't get find the enumerator in the
-      // enum decl, so just print the integer.
+      // If we have gotten here we didn't get find the enumerator in the enum
+      // decl, so just print the integer.
       s->Printf("%" PRIi64, enum_value);
     }
     return;
@@ -9062,9 +9046,8 @@
       lldb::Format element_format = element_clang_type.GetFormat();
 
       for (element_idx = 0; element_idx < element_count; ++element_idx) {
-        // Print the starting squiggly bracket (if this is the
-        // first member) or comman (for member 2 and beyong) for
-        // the struct/union/class member.
+        // Print the starting squiggly bracket (if this is the first member) or
+        // comman (for member 2 and beyong) for the struct/union/class member.
         if (element_idx == 0)
           s->PutChar('{');
         else
@@ -9260,8 +9243,8 @@
     } break;
 
     case clang::Type::Enum:
-      // If our format is enum or default, show the enumeration value as
-      // its enumeration string value, else just display it as requested.
+      // If our format is enum or default, show the enumeration value as its
+      // enumeration string value, else just display it as requested.
       if ((format == eFormatEnum || format == eFormatDefault) &&
           GetCompleteType(type)) {
         const clang::EnumType *enutype =
@@ -9553,9 +9536,9 @@
       if (objc_class_type) {
         clang::ObjCInterfaceDecl *class_interface_decl =
             objc_class_type->getInterface();
-        // We currently can't complete objective C types through the newly added
-        // ASTContext
-        // because it only supports TagDecl objects right now...
+        // We currently can't complete objective C types through the newly
+        // added ASTContext because it only supports TagDecl objects right
+        // now...
         if (class_interface_decl)
           printf("@class %s", class_interface_decl->getName().str().c_str());
       }
@@ -9813,15 +9796,12 @@
 
 // Look for child_decl_ctx's lookup scope in frame_decl_ctx and its parents,
 // and return the number of levels it took to find it, or
-// LLDB_INVALID_DECL_LEVEL
-// if not found.  If the decl was imported via a using declaration, its name
-// and/or
-// type, if set, will be used to check that the decl found in the scope is a
-// match.
+// LLDB_INVALID_DECL_LEVEL if not found.  If the decl was imported via a using
+// declaration, its name and/or type, if set, will be used to check that the
+// decl found in the scope is a match.
 //
 // The optional name is required by languages (like C++) to handle using
-// declarations
-// like:
+// declarations like:
 //
 //     void poo();
 //     namespace ns {
@@ -9850,14 +9830,10 @@
 //
 // NOTE: Because file statics are at the TranslationUnit along with globals, a
 // function at file scope will return the same level as a function at global
-// scope.
-// Ideally we'd like to treat the file scope as an additional scope just below
-// the
-// global scope.  More work needs to be done to recognise that, if the decl
-// we're
-// trying to look up is static, we should compare its source file with that of
-// the
-// current scope and return a lower number for it.
+// scope. Ideally we'd like to treat the file scope as an additional scope just
+// below the global scope.  More work needs to be done to recognise that, if
+// the decl we're trying to look up is static, we should compare its source
+// file with that of the current scope and return a lower number for it.
 uint32_t ClangASTContext::CountDeclLevels(clang::DeclContext *frame_decl_ctx,
                                           clang::DeclContext *child_decl_ctx,
                                           ConstString *child_name,
@@ -9886,10 +9862,8 @@
           continue;
 
         // Currently DWARF has one shared translation unit for all Decls at top
-        // level, so this
-        // would erroneously find using statements anywhere.  So don't look at
-        // the top-level
-        // translation unit.
+        // level, so this would erroneously find using statements anywhere.  So
+        // don't look at the top-level translation unit.
         // TODO fix this and add a testcase that depends on it.
 
         if (llvm::isa<clang::TranslationUnitDecl>(it->second))
Index: lldb/trunk/source/Symbol/ClangASTImporter.cpp
===================================================================
--- lldb/trunk/source/Symbol/ClangASTImporter.cpp
+++ lldb/trunk/source/Symbol/ClangASTImporter.cpp
@@ -354,8 +354,7 @@
       clang::ObjCInterfaceDecl *class_interface_decl =
           objc_class_type->getInterface();
       // We currently can't complete objective C types through the newly added
-      // ASTContext
-      // because it only supports TagDecl objects right now...
+      // ASTContext because it only supports TagDecl objects right now...
       if (class_interface_decl) {
         if (ResolveDeclOrigin(class_interface_decl, NULL, NULL))
           return true;
@@ -431,8 +430,7 @@
       clang::ObjCInterfaceDecl *class_interface_decl =
           objc_class_type->getInterface();
       // We currently can't complete objective C types through the newly added
-      // ASTContext
-      // because it only supports TagDecl objects right now...
+      // ASTContext because it only supports TagDecl objects right now...
       if (class_interface_decl) {
         if (ResolveDeclOrigin(class_interface_decl, NULL, NULL))
           return CompleteAndFetchChildren(qual_type);
@@ -896,9 +894,9 @@
     }
   }
 
-  // If we're dealing with an Objective-C class, ensure that the inheritance has
-  // been set up correctly.  The ASTImporter may not do this correctly if the
-  // class was originally sourced from symbols.
+  // If we're dealing with an Objective-C class, ensure that the inheritance
+  // has been set up correctly.  The ASTImporter may not do this correctly if
+  // the class was originally sourced from symbols.
 
   if (ObjCInterfaceDecl *to_objc_interface = dyn_cast<ObjCInterfaceDecl>(to)) {
     do {
Index: lldb/trunk/source/Symbol/CompactUnwindInfo.cpp
===================================================================
--- lldb/trunk/source/Symbol/CompactUnwindInfo.cpp
+++ lldb/trunk/source/Symbol/CompactUnwindInfo.cpp
@@ -262,8 +262,7 @@
   if (m_unwindinfo_data_computed == false) {
     if (m_section_sp->IsEncrypted()) {
       // Can't get section contents of a protected/encrypted section until we
-      // have a live
-      // process and can read them out of memory.
+      // have a live process and can read them out of memory.
       if (process_sp.get() == nullptr)
         return;
       m_section_contents_if_encrypted.reset(
@@ -329,11 +328,10 @@
       return;
     }
 
-    // Parse the basic information from the indexes
-    // We wait to scan the second level page info until it's needed
+    // Parse the basic information from the indexes We wait to scan the second
+    // level page info until it's needed
 
-    // struct unwind_info_section_header_index_entry
-    // {
+    // struct unwind_info_section_header_index_entry {
     //     uint32_t        functionOffset;
     //     uint32_t        secondLevelPagesSectionOffset;
     //     uint32_t        lsdaIndexArraySectionOffset;
@@ -388,8 +386,7 @@
 uint32_t CompactUnwindInfo::GetLSDAForFunctionOffset(uint32_t lsda_offset,
                                                      uint32_t lsda_count,
                                                      uint32_t function_offset) {
-  // struct unwind_info_section_header_lsda_index_entry
-  // {
+  // struct unwind_info_section_header_lsda_index_entry {
   //         uint32_t        functionOffset;
   //         uint32_t        lsdaOffset;
   // };
@@ -419,8 +416,7 @@
     uint32_t entry_page_offset, uint32_t entry_count, uint32_t function_offset,
     uint32_t *entry_func_start_offset, uint32_t *entry_func_end_offset) {
   // typedef uint32_t compact_unwind_encoding_t;
-  // struct unwind_info_regular_second_level_entry
-  // {
+  // struct unwind_info_regular_second_level_entry {
   //     uint32_t                    functionOffset;
   //     compact_unwind_encoding_t    encoding;
 
@@ -539,9 +535,9 @@
 
   auto next_it = it + 1;
   if (next_it != m_indexes.end()) {
-    // initialize the function offset end range to be the start of the
-    // next index offset.  If we find an entry which is at the end of
-    // the index table, this will establish the range end.
+    // initialize the function offset end range to be the start of the next
+    // index offset.  If we find an entry which is at the end of the index
+    // table, this will establish the range end.
     unwind_info.valid_range_offset_end = next_it->function_offset;
   }
 
@@ -554,15 +550,13 @@
       &offset); // UNWIND_SECOND_LEVEL_REGULAR or UNWIND_SECOND_LEVEL_COMPRESSED
 
   if (kind == UNWIND_SECOND_LEVEL_REGULAR) {
-    // struct unwind_info_regular_second_level_page_header
-    // {
+    // struct unwind_info_regular_second_level_page_header {
     //     uint32_t    kind;    // UNWIND_SECOND_LEVEL_REGULAR
     //     uint16_t    entryPageOffset;
     //     uint16_t    entryCount;
 
     // typedef uint32_t compact_unwind_encoding_t;
-    // struct unwind_info_regular_second_level_entry
-    // {
+    // struct unwind_info_regular_second_level_entry {
     //     uint32_t                    functionOffset;
     //     compact_unwind_encoding_t    encoding;
 
@@ -612,8 +606,7 @@
     }
     return true;
   } else if (kind == UNWIND_SECOND_LEVEL_COMPRESSED) {
-    // struct unwind_info_compressed_second_level_page_header
-    // {
+    // struct unwind_info_compressed_second_level_page_header {
     //     uint32_t    kind;    // UNWIND_SECOND_LEVEL_COMPRESSED
     //     uint16_t    entryPageOffset;         // offset from this 2nd lvl page
     //     idx to array of entries
@@ -721,8 +714,8 @@
            // enough
 };
 
-// Convert the compact_unwind_info.h register numbering scheme
-// to eRegisterKindEHFrame (eh_frame) register numbering scheme.
+// Convert the compact_unwind_info.h register numbering scheme to
+// eRegisterKindEHFrame (eh_frame) register numbering scheme.
 uint32_t translate_to_eh_frame_regnum_x86_64(uint32_t unwind_regno) {
   switch (unwind_regno) {
   case UNWIND_X86_64_REG_RBX:
@@ -802,9 +795,8 @@
 
   case UNWIND_X86_64_MODE_STACK_IND: {
     // The clang in Xcode 6 is emitting incorrect compact unwind encodings for
-    // this
-    // style of unwind.  It was fixed in llvm r217020.
-    // The clang in Xcode 7 has this fixed.
+    // this style of unwind.  It was fixed in llvm r217020. The clang in Xcode
+    // 7 has this fixed.
     return false;
   } break;
 
@@ -861,17 +853,17 @@
 
     if (register_count > 0) {
 
-      // We need to include (up to) 6 registers in 10 bits.
-      // That would be 18 bits if we just used 3 bits per reg to indicate
-      // the order they're saved on the stack.
+      // We need to include (up to) 6 registers in 10 bits. That would be 18
+      // bits if we just used 3 bits per reg to indicate the order they're
+      // saved on the stack.
       //
       // This is done with Lehmer code permutation, e.g. see
-      // http://stackoverflow.com/questions/1506078/fast-permutation-number-permutation-mapping-algorithms
+      // http://stackoverflow.com/questions/1506078/fast-permutation-number-
+      // permutation-mapping-algorithms
       int permunreg[6] = {0, 0, 0, 0, 0, 0};
 
-      // This decodes the variable-base number in the 10 bits
-      // and gives us the Lehmer code sequence which can then
-      // be decoded.
+      // This decodes the variable-base number in the 10 bits and gives us the
+      // Lehmer code sequence which can then be decoded.
 
       switch (register_count) {
       case 6:
@@ -923,8 +915,8 @@
         break;
       }
 
-      // Decode the Lehmer code for this permutation of
-      // the registers v. http://en.wikipedia.org/wiki/Lehmer_code
+      // Decode the Lehmer code for this permutation of the registers v.
+      // http://en.wikipedia.org/wiki/Lehmer_code
 
       int registers[6] = {UNWIND_X86_64_REG_NONE, UNWIND_X86_64_REG_NONE,
                           UNWIND_X86_64_REG_NONE, UNWIND_X86_64_REG_NONE,
@@ -993,8 +985,8 @@
           // enough
 };
 
-// Convert the compact_unwind_info.h register numbering scheme
-// to eRegisterKindEHFrame (eh_frame) register numbering scheme.
+// Convert the compact_unwind_info.h register numbering scheme to
+// eRegisterKindEHFrame (eh_frame) register numbering scheme.
 uint32_t translate_to_eh_frame_regnum_i386(uint32_t unwind_regno) {
   switch (unwind_regno) {
   case UNWIND_X86_REG_EBX:
@@ -1123,17 +1115,17 @@
 
     if (register_count > 0) {
 
-      // We need to include (up to) 6 registers in 10 bits.
-      // That would be 18 bits if we just used 3 bits per reg to indicate
-      // the order they're saved on the stack.
+      // We need to include (up to) 6 registers in 10 bits. That would be 18
+      // bits if we just used 3 bits per reg to indicate the order they're
+      // saved on the stack.
       //
       // This is done with Lehmer code permutation, e.g. see
-      // http://stackoverflow.com/questions/1506078/fast-permutation-number-permutation-mapping-algorithms
+      // http://stackoverflow.com/questions/1506078/fast-permutation-number-
+      // permutation-mapping-algorithms
       int permunreg[6] = {0, 0, 0, 0, 0, 0};
 
-      // This decodes the variable-base number in the 10 bits
-      // and gives us the Lehmer code sequence which can then
-      // be decoded.
+      // This decodes the variable-base number in the 10 bits and gives us the
+      // Lehmer code sequence which can then be decoded.
 
       switch (register_count) {
       case 6:
@@ -1185,8 +1177,8 @@
         break;
       }
 
-      // Decode the Lehmer code for this permutation of
-      // the registers v. http://en.wikipedia.org/wiki/Lehmer_code
+      // Decode the Lehmer code for this permutation of the registers v.
+      // http://en.wikipedia.org/wiki/Lehmer_code
 
       int registers[6] = {UNWIND_X86_REG_NONE, UNWIND_X86_REG_NONE,
                           UNWIND_X86_REG_NONE, UNWIND_X86_REG_NONE,
@@ -1260,14 +1252,10 @@
   pc = 32,
 
   // Compact unwind encodes d8-d15 but we don't have eh_frame / dwarf reg #'s
-  // for the 64-bit
-  // fp regs.  Normally in DWARF it's context sensitive - so it knows it is
-  // fetching a
-  // 32- or 64-bit quantity from reg v8 to indicate s0 or d0 - but the unwinder
-  // is operating
-  // at a lower level and we'd try to fetch 128 bits if we were told that v8
-  // were stored on
-  // the stack...
+  // for the 64-bit fp regs.  Normally in DWARF it's context sensitive - so it
+  // knows it is fetching a 32- or 64-bit quantity from reg v8 to indicate s0
+  // or d0 - but the unwinder is operating at a lower level and we'd try to
+  // fetch 128 bits if we were told that v8 were stored on the stack...
   v8 = 72,
   v9 = 73,
   v10 = 74,
Index: lldb/trunk/source/Symbol/CompileUnit.cpp
===================================================================
--- lldb/trunk/source/Symbol/CompileUnit.cpp
+++ lldb/trunk/source/Symbol/CompileUnit.cpp
@@ -67,10 +67,10 @@
 }
 
 //----------------------------------------------------------------------
-// Dump the current contents of this object. No functions that cause on
-// demand parsing of functions, globals, statics are called, so this
-// is a good function to call to get an idea of the current contents of
-// the CompileUnit object.
+// Dump the current contents of this object. No functions that cause on demand
+// parsing of functions, globals, statics are called, so this is a good
+// function to call to get an idea of the current contents of the CompileUnit
+// object.
 //----------------------------------------------------------------------
 void CompileUnit::Dump(Stream *s, bool show_context) const {
   const char *language = Language::GetNameForLanguageType(m_language);
@@ -118,28 +118,27 @@
 }
 
 //----------------------------------------------------------------------
-// Find functions using the Mangled::Tokens token list. This
-// function currently implements an interactive approach designed to find
-// all instances of certain functions. It isn't designed to the
-// quickest way to lookup functions as it will need to iterate through
-// all functions and see if they match, though it does provide a powerful
-// and context sensitive way to search for all functions with a certain
-// name, all functions in a namespace, or all functions of a template
-// type. See Mangled::Tokens::Parse() comments for more information.
+// Find functions using the Mangled::Tokens token list. This function currently
+// implements an interactive approach designed to find all instances of certain
+// functions. It isn't designed to the quickest way to lookup functions as it
+// will need to iterate through all functions and see if they match, though it
+// does provide a powerful and context sensitive way to search for all
+// functions with a certain name, all functions in a namespace, or all
+// functions of a template type. See Mangled::Tokens::Parse() comments for more
+// information.
 //
-// The function prototype will need to change to return a list of
-// results. It was originally used to help debug the Mangled class
-// and the Mangled::Tokens::MatchesQuery() function and it currently
-// will print out a list of matching results for the functions that
-// are currently in this compile unit.
+// The function prototype will need to change to return a list of results. It
+// was originally used to help debug the Mangled class and the
+// Mangled::Tokens::MatchesQuery() function and it currently will print out a
+// list of matching results for the functions that are currently in this
+// compile unit.
 //
 // A FindFunctions method should be called prior to this that takes
-// a regular function name (const char * or ConstString as a parameter)
-// before resorting to this slower but more complete function. The
-// other FindFunctions method should be able to take advantage of any
-// accelerator tables available in the debug information (which is
-// parsed by the SymbolFile parser plug-ins and registered with each
-// Module).
+// a regular function name (const char * or ConstString as a parameter) before
+// resorting to this slower but more complete function. The other FindFunctions
+// method should be able to take advantage of any accelerator tables available
+// in the debug information (which is parsed by the SymbolFile parser plug-ins
+// and registered with each Module).
 //----------------------------------------------------------------------
 // void
 // CompileUnit::FindFunctions(const Mangled::Tokens& tokens)
@@ -283,8 +282,8 @@
                                            bool exact, uint32_t resolve_scope,
                                            SymbolContextList &sc_list) {
   // First find all of the file indexes that match our "file_spec". If
-  // "file_spec" has an empty directory, then only compare the basenames
-  // when finding file indexes
+  // "file_spec" has an empty directory, then only compare the basenames when
+  // finding file indexes
   std::vector<uint32_t> file_indexes;
   const bool full_match = (bool)file_spec.GetDirectory();
   bool file_spec_matches_cu_file_spec =
@@ -319,23 +318,23 @@
       uint32_t line_idx;
 
       if (num_file_indexes == 1) {
-        // We only have a single support file that matches, so use
-        // the line table function that searches for a line entries
-        // that match a single support file index
+        // We only have a single support file that matches, so use the line
+        // table function that searches for a line entries that match a single
+        // support file index
         LineEntry line_entry;
         line_idx = line_table->FindLineEntryIndexByFileIndex(
             0, file_indexes.front(), line, exact, &line_entry);
 
-        // If "exact == true", then "found_line" will be the same
-        // as "line". If "exact == false", the "found_line" will be the
-        // closest line entry with a line number greater than "line" and
-        // we will use this for our subsequent line exact matches below.
+        // If "exact == true", then "found_line" will be the same as "line". If
+        // "exact == false", the "found_line" will be the closest line entry
+        // with a line number greater than "line" and we will use this for our
+        // subsequent line exact matches below.
         found_line = line_entry.line;
 
         while (line_idx != UINT32_MAX) {
-          // If they only asked for the line entry, then we're done, we can just
-          // copy that over.
-          // But if they wanted more than just the line number, fill it in.
+          // If they only asked for the line entry, then we're done, we can
+          // just copy that over. But if they wanted more than just the line
+          // number, fill it in.
           if (resolve_scope == eSymbolContextLineEntry) {
             sc.line_entry = line_entry;
           } else {
@@ -349,17 +348,17 @@
               &line_entry);
         }
       } else {
-        // We found multiple support files that match "file_spec" so use
-        // the line table function that searches for a line entries
-        // that match a multiple support file indexes.
+        // We found multiple support files that match "file_spec" so use the
+        // line table function that searches for a line entries that match a
+        // multiple support file indexes.
         LineEntry line_entry;
         line_idx = line_table->FindLineEntryIndexByFileIndex(
             0, file_indexes, line, exact, &line_entry);
 
-        // If "exact == true", then "found_line" will be the same
-        // as "line". If "exact == false", the "found_line" will be the
-        // closest line entry with a line number greater than "line" and
-        // we will use this for our subsequent line exact matches below.
+        // If "exact == true", then "found_line" will be the same as "line". If
+        // "exact == false", the "found_line" will be the closest line entry
+        // with a line number greater than "line" and we will use this for our
+        // subsequent line exact matches below.
         found_line = line_entry.line;
 
         while (line_idx != UINT32_MAX) {
@@ -377,8 +376,8 @@
       }
     }
   } else if (file_spec_matches_cu_file_spec && !check_inlines) {
-    // only append the context if we aren't looking for inline call sites
-    // by file and line and if the file spec matches that of the compile unit
+    // only append the context if we aren't looking for inline call sites by
+    // file and line and if the file spec matches that of the compile unit
     sc_list.Append(sc);
   }
   return sc_list.GetSize() - prev_size;
Index: lldb/trunk/source/Symbol/CompilerType.cpp
===================================================================
--- lldb/trunk/source/Symbol/CompilerType.cpp
+++ lldb/trunk/source/Symbol/CompilerType.cpp
@@ -638,8 +638,8 @@
 }
 
 // Look for a child member (doesn't include base classes, but it does include
-// their members) in the type hierarchy. Returns an index path into "clang_type"
-// on how to reach the appropriate member.
+// their members) in the type hierarchy. Returns an index path into
+// "clang_type" on how to reach the appropriate member.
 //
 //    class A
 //    {
@@ -662,16 +662,13 @@
 // "m_b" in it:
 //
 // With omit_empty_base_classes == false we would get an integer array back
-// with:
-// { 1,  1 }
-// The first index 1 is the child index for "class A" within class C
-// The second index 1 is the child index for "m_b" within class A
+// with: { 1,  1 } The first index 1 is the child index for "class A" within
+// class C The second index 1 is the child index for "m_b" within class A
 //
-// With omit_empty_base_classes == true we would get an integer array back with:
-// { 0,  1 }
-// The first index 0 is the child index for "class A" within class C (since
-// class B doesn't have any members it doesn't count)
-// The second index 1 is the child index for "m_b" within class A
+// With omit_empty_base_classes == true we would get an integer array back
+// with: { 0,  1 } The first index 0 is the child index for "class A" within
+// class C (since class B doesn't have any members it doesn't count) The second
+// index 1 is the child index for "m_b" within class A
 
 size_t CompilerType::GetIndexOfChildMemberWithName(
     const char *name, bool omit_empty_base_classes,
@@ -987,8 +984,8 @@
   if (!IsValid())
     return false;
 
-  // Can't convert a file address to anything valid without more
-  // context (which Module it came from)
+  // Can't convert a file address to anything valid without more context (which
+  // Module it came from)
   if (address_type == eAddressTypeFile)
     return false;
 
@@ -1029,8 +1026,8 @@
   if (!IsValid())
     return false;
 
-  // Can't convert a file address to anything valid without more
-  // context (which Module it came from)
+  // Can't convert a file address to anything valid without more context (which
+  // Module it came from)
   if (address_type == eAddressTypeFile)
     return false;
 
Index: lldb/trunk/source/Symbol/DWARFCallFrameInfo.cpp
===================================================================
--- lldb/trunk/source/Symbol/DWARFCallFrameInfo.cpp
+++ lldb/trunk/source/Symbol/DWARFCallFrameInfo.cpp
@@ -27,8 +27,8 @@
 //----------------------------------------------------------------------
 // GetDwarfEHPtr
 //
-// Used for calls when the value type is specified by a DWARF EH Frame
-// pointer encoding.
+// Used for calls when the value type is specified by a DWARF EH Frame pointer
+// encoding.
 //----------------------------------------------------------------------
 static uint64_t
 GetGNUEHPointer(const DataExtractor &DE, offset_t *offset_ptr,
@@ -83,8 +83,8 @@
     break;
 
   case DW_EH_PE_aligned: {
-    // SetPointerSize should be called prior to extracting these so the
-    // pointer size is cached
+    // SetPointerSize should be called prior to extracting these so the pointer
+    // size is cached
     assert(addr_size != 0);
     if (addr_size) {
       // Align to a address size boundary first
@@ -154,8 +154,8 @@
 bool DWARFCallFrameInfo::GetUnwindPlan(Address addr, UnwindPlan &unwind_plan) {
   FDEEntryMap::Entry fde_entry;
 
-  // Make sure that the Address we're searching for is the same object file
-  // as this DWARFCallFrameInfo, we only store File offsets in m_fde_index.
+  // Make sure that the Address we're searching for is the same object file as
+  // this DWARFCallFrameInfo, we only store File offsets in m_fde_index.
   ModuleSP module_sp = addr.GetModule();
   if (module_sp.get() == nullptr || module_sp->GetObjectFile() == nullptr ||
       module_sp->GetObjectFile() != &m_objfile)
@@ -168,8 +168,8 @@
 
 bool DWARFCallFrameInfo::GetAddressRange(Address addr, AddressRange &range) {
 
-  // Make sure that the Address we're searching for is the same object file
-  // as this DWARFCallFrameInfo, we only store File offsets in m_fde_index.
+  // Make sure that the Address we're searching for is the same object file as
+  // this DWARFCallFrameInfo, we only store File offsets in m_fde_index.
   ModuleSP module_sp = addr.GetModule();
   if (module_sp.get() == nullptr || module_sp->GetObjectFile() == nullptr ||
       module_sp->GetObjectFile() != &m_objfile)
@@ -291,8 +291,8 @@
       return nullptr;
     }
 
-    // m_cfi_data uses address size from target architecture of the process
-    // may ignore these fields?
+    // m_cfi_data uses address size from target architecture of the process may
+    // ignore these fields?
     if (m_type == DWARF && cie_sp->version >= CFI_VERSION4) {
       cie_sp->address_size = m_cfi_data.GetU8(&offset);
       cie_sp->segment_size = m_cfi_data.GetU8(&offset);
@@ -307,15 +307,15 @@
             : m_cfi_data.GetU8(&offset);
 
     if (cie_sp->augmentation[0]) {
-      // Get the length of the eh_frame augmentation data
-      // which starts with a ULEB128 length in bytes
+      // Get the length of the eh_frame augmentation data which starts with a
+      // ULEB128 length in bytes
       const size_t aug_data_len = (size_t)m_cfi_data.GetULEB128(&offset);
       const size_t aug_data_end = offset + aug_data_len;
       const size_t aug_str_len = strlen(cie_sp->augmentation);
       // A 'z' may be present as the first character of the string.
-      // If present, the Augmentation Data field shall be present.
-      // The contents of the Augmentation Data shall be interpreted
-      // according to other characters in the Augmentation String.
+      // If present, the Augmentation Data field shall be present. The contents
+      // of the Augmentation Data shall be interpreted according to other
+      // characters in the Augmentation String.
       if (cie_sp->augmentation[0] == 'z') {
         // Extract the Augmentation Data
         size_t aug_str_idx = 0;
@@ -323,31 +323,27 @@
           char aug = cie_sp->augmentation[aug_str_idx];
           switch (aug) {
           case 'L':
-            // Indicates the presence of one argument in the
-            // Augmentation Data of the CIE, and a corresponding
-            // argument in the Augmentation Data of the FDE. The
-            // argument in the Augmentation Data of the CIE is
-            // 1-byte and represents the pointer encoding used
-            // for the argument in the Augmentation Data of the
-            // FDE, which is the address of a language-specific
-            // data area (LSDA). The size of the LSDA pointer is
-            // specified by the pointer encoding used.
+            // Indicates the presence of one argument in the Augmentation Data
+            // of the CIE, and a corresponding argument in the Augmentation
+            // Data of the FDE. The argument in the Augmentation Data of the
+            // CIE is 1-byte and represents the pointer encoding used for the
+            // argument in the Augmentation Data of the FDE, which is the
+            // address of a language-specific data area (LSDA). The size of the
+            // LSDA pointer is specified by the pointer encoding used.
             cie_sp->lsda_addr_encoding = m_cfi_data.GetU8(&offset);
             break;
 
           case 'P':
-            // Indicates the presence of two arguments in the
-            // Augmentation Data of the CIE. The first argument
-            // is 1-byte and represents the pointer encoding
-            // used for the second argument, which is the
-            // address of a personality routine handler. The
-            // size of the personality routine pointer is
-            // specified by the pointer encoding used.
+            // Indicates the presence of two arguments in the Augmentation Data
+            // of the CIE. The first argument is 1-byte and represents the
+            // pointer encoding used for the second argument, which is the
+            // address of a personality routine handler. The size of the
+            // personality routine pointer is specified by the pointer encoding
+            // used.
             //
-            // The address of the personality function will
-            // be stored at this location.  Pre-execution, it
-            // will be all zero's so don't read it until we're
-            // trying to do an unwind & the reloc has been
+            // The address of the personality function will be stored at this
+            // location.  Pre-execution, it will be all zero's so don't read it
+            // until we're trying to do an unwind & the reloc has been
             // resolved.
             {
               uint8_t arg_ptr_encoding = m_cfi_data.GetU8(&offset);
@@ -360,22 +356,21 @@
 
           case 'R':
             // A 'R' may be present at any position after the
-            // first character of the string. The Augmentation
-            // Data shall include a 1 byte argument that
-            // represents the pointer encoding for the address
-            // pointers used in the FDE.
-            // Example: 0x1B == DW_EH_PE_pcrel | DW_EH_PE_sdata4
+            // first character of the string. The Augmentation Data shall
+            // include a 1 byte argument that represents the pointer encoding
+            // for the address pointers used in the FDE. Example: 0x1B ==
+            // DW_EH_PE_pcrel | DW_EH_PE_sdata4
             cie_sp->ptr_encoding = m_cfi_data.GetU8(&offset);
             break;
           }
         }
       } else if (strcmp(cie_sp->augmentation, "eh") == 0) {
-        // If the Augmentation string has the value "eh", then
-        // the EH Data field shall be present
+        // If the Augmentation string has the value "eh", then the EH Data
+        // field shall be present
       }
 
-      // Set the offset to be the end of the augmentation data just in case
-      // we didn't understand any of the data.
+      // Set the offset to be the end of the augmentation data just in case we
+      // didn't understand any of the data.
       offset = (uint32_t)aug_data_end;
     }
 
@@ -408,10 +403,8 @@
   }
 }
 // Scan through the eh_frame or debug_frame section looking for FDEs and noting
-// the start/end addresses
-// of the functions and a pointer back to the function's FDE for later
-// expansion.
-// Internalize CIEs as we come across them.
+// the start/end addresses of the functions and a pointer back to the
+// function's FDE for later expansion. Internalize CIEs as we come across them.
 
 void DWARFCallFrameInfo::GetFDEIndex() {
   if (m_section_sp.get() == nullptr || m_section_sp->IsEncrypted())
@@ -469,8 +462,8 @@
     }
 
     // An FDE entry contains CIE_pointer in debug_frame in same place as cie_id
-    // in eh_frame. CIE_pointer is an offset into the .debug_frame section.
-    // So, variable cie_offset should be equal to cie_id for debug_frame.
+    // in eh_frame. CIE_pointer is an offset into the .debug_frame section. So,
+    // variable cie_offset should be equal to cie_id for debug_frame.
     // FDE entries with cie_id == 0 shouldn't be ignored for it.
     if ((cie_id == 0 && m_type == EH) || cie_id == UINT32_MAX || len == 0) {
       auto cie_sp = ParseCIE(current_entry);
@@ -556,9 +549,8 @@
   // FDE entries with zeroth cie_offset may occur for debug_frame.
   assert(!(m_type == EH && 0 == cie_offset) && cie_offset != UINT32_MAX);
 
-  // Translate the CIE_id from the eh_frame format, which
-  // is relative to the FDE offset, into a __eh_frame section
-  // offset
+  // Translate the CIE_id from the eh_frame format, which is relative to the
+  // FDE offset, into a __eh_frame section offset
   if (m_type == EH) {
     unwind_plan.SetSourceName("eh_frame CFI");
     cie_offset = current_entry + (is_64bit ? 12 : 4) - cie_offset;
@@ -652,10 +644,10 @@
         case DW_CFA_advance_loc: // (Row Creation Instruction)
         { // 0x40 - high 2 bits are 0x1, lower 6 bits are delta
           // takes a single argument that represents a constant delta. The
-          // required action is to create a new table row with a location
-          // value that is computed by taking the current entry's location
-          // value and adding (delta * code_align). All other
-          // values in the new row are initially identical to the current row.
+          // required action is to create a new table row with a location value
+          // that is computed by taking the current entry's location value and
+          // adding (delta * code_align). All other values in the new row are
+          // initially identical to the current row.
           unwind_plan.AppendRow(row);
           UnwindPlan::Row *newrow = new UnwindPlan::Row;
           *newrow = *row.get();
@@ -670,11 +662,10 @@
           // required action is to change the rule for the indicated register
           // to the rule assigned it by the initial_instructions in the CIE.
           uint32_t reg_num = extended_opcode;
-          // We only keep enough register locations around to
-          // unwind what is in our thread, and these are organized
-          // by the register index in that state, so we need to convert our
-          // eh_frame register number from the EH frame info, to a register
-          // index
+          // We only keep enough register locations around to unwind what is in
+          // our thread, and these are organized by the register index in that
+          // state, so we need to convert our eh_frame register number from the
+          // EH frame info, to a register index
 
           if (unwind_plan.IsValidRowIndex(0) &&
               unwind_plan.GetRowAtIndex(0)->GetRegisterInfo(reg_num,
@@ -756,8 +747,8 @@
         case DW_CFA_remember_state: // 0xA
         {
           // These instructions define a stack of information. Encountering the
-          // DW_CFA_remember_state instruction means to save the rules for every
-          // register on the current row on the stack. Encountering the
+          // DW_CFA_remember_state instruction means to save the rules for
+          // every register on the current row on the stack. Encountering the
           // DW_CFA_restore_state instruction means to pop the set of rules off
           // the stack and place them in the current row. (This operation is
           // useful for compilers that move epilogue code into the body of a
@@ -772,8 +763,8 @@
         case DW_CFA_restore_state: // 0xB
         {
           // These instructions define a stack of information. Encountering the
-          // DW_CFA_remember_state instruction means to save the rules for every
-          // register on the current row on the stack. Encountering the
+          // DW_CFA_remember_state instruction means to save the rules for
+          // every register on the current row on the stack. Encountering the
           // DW_CFA_restore_state instruction means to pop the set of rules off
           // the stack and place them in the current row. (This operation is
           // useful for compilers that move epilogue code into the body of a
@@ -798,10 +789,9 @@
         case DW_CFA_GNU_args_size: // 0x2e
         {
           // The DW_CFA_GNU_args_size instruction takes an unsigned LEB128
-          // operand
-          // representing an argument size. This instruction specifies the total
-          // of
-          // the size of the arguments which have been pushed onto the stack.
+          // operand representing an argument size. This instruction specifies
+          // the total of the size of the arguments which have been pushed onto
+          // the stack.
 
           // TODO: Figure out how we should handle this.
           m_cfi_data.GetULEB128(&offset);
@@ -834,9 +824,9 @@
                           // register
       // takes two arguments: an unsigned LEB128 constant representing a
       // factored offset and a register number. The required action is to
-      // change the rule for the register indicated by the register number
-      // to be an offset(N) rule with a value of
-      // (N = factored offset * data_align).
+      // change the rule for the register indicated by the register number to
+      // be an offset(N) rule with a value of (N = factored offset *
+      // data_align).
       uint8_t reg_num = extended_opcode;
       int32_t op_offset = (int32_t)m_cfi_data.GetULEB128(&offset) * data_align;
       reg_location.SetAtCFAPlusOffset(op_offset);
@@ -851,8 +841,8 @@
 
     case DW_CFA_offset_extended: // 0x5
     {
-      // takes two unsigned LEB128 arguments representing a register number
-      // and a factored offset. This instruction is identical to DW_CFA_offset
+      // takes two unsigned LEB128 arguments representing a register number and
+      // a factored offset. This instruction is identical to DW_CFA_offset
       // except for the encoding and size of the register argument.
       uint32_t reg_num = (uint32_t)m_cfi_data.GetULEB128(&offset);
       int32_t op_offset = (int32_t)m_cfi_data.GetULEB128(&offset) * data_align;
@@ -888,9 +878,9 @@
 
     case DW_CFA_register: // 0x9
     {
-      // takes two unsigned LEB128 arguments representing register numbers.
-      // The required action is to set the rule for the first register to be
-      // the second register.
+      // takes two unsigned LEB128 arguments representing register numbers. The
+      // required action is to set the rule for the first register to be the
+      // second register.
       uint32_t reg_num = (uint32_t)m_cfi_data.GetULEB128(&offset);
       uint32_t other_reg_num = (uint32_t)m_cfi_data.GetULEB128(&offset);
       UnwindPlan::Row::RegisterLocation reg_location;
@@ -901,10 +891,9 @@
 
     case DW_CFA_def_cfa: // 0xC    (CFA Definition Instruction)
     {
-      // Takes two unsigned LEB128 operands representing a register
-      // number and a (non-factored) offset. The required action
-      // is to define the current CFA rule to use the provided
-      // register and offset.
+      // Takes two unsigned LEB128 operands representing a register number and
+      // a (non-factored) offset. The required action is to define the current
+      // CFA rule to use the provided register and offset.
       uint32_t reg_num = (uint32_t)m_cfi_data.GetULEB128(&offset);
       int32_t op_offset = (int32_t)m_cfi_data.GetULEB128(&offset);
       row.GetCFAValue().SetIsRegisterPlusOffset(reg_num, op_offset);
@@ -914,8 +903,8 @@
     case DW_CFA_def_cfa_register: // 0xD    (CFA Definition Instruction)
     {
       // takes a single unsigned LEB128 argument representing a register
-      // number. The required action is to define the current CFA rule to
-      // use the provided register (but to keep the old offset).
+      // number. The required action is to define the current CFA rule to use
+      // the provided register (but to keep the old offset).
       uint32_t reg_num = (uint32_t)m_cfi_data.GetULEB128(&offset);
       row.GetCFAValue().SetIsRegisterPlusOffset(reg_num,
                                                 row.GetCFAValue().GetOffset());
@@ -924,10 +913,9 @@
 
     case DW_CFA_def_cfa_offset: // 0xE    (CFA Definition Instruction)
     {
-      // Takes a single unsigned LEB128 operand representing a
-      // (non-factored) offset. The required action is to define
-      // the current CFA rule to use the provided offset (but
-      // to keep the old register).
+      // Takes a single unsigned LEB128 operand representing a (non-factored)
+      // offset. The required action is to define the current CFA rule to use
+      // the provided offset (but to keep the old register).
       int32_t op_offset = (int32_t)m_cfi_data.GetULEB128(&offset);
       row.GetCFAValue().SetIsRegisterPlusOffset(
           row.GetCFAValue().GetRegisterNumber(), op_offset);
@@ -945,14 +933,13 @@
 
     case DW_CFA_expression: // 0x10
     {
-      // Takes two operands: an unsigned LEB128 value representing
-      // a register number, and a DW_FORM_block value representing a DWARF
-      // expression. The required action is to change the rule for the
-      // register indicated by the register number to be an expression(E)
-      // rule where E is the DWARF expression. That is, the DWARF
-      // expression computes the address. The value of the CFA is
-      // pushed on the DWARF evaluation stack prior to execution of
-      // the DWARF expression.
+      // Takes two operands: an unsigned LEB128 value representing a register
+      // number, and a DW_FORM_block value representing a DWARF expression. The
+      // required action is to change the rule for the register indicated by
+      // the register number to be an expression(E) rule where E is the DWARF
+      // expression. That is, the DWARF expression computes the address. The
+      // value of the CFA is pushed on the DWARF evaluation stack prior to
+      // execution of the DWARF expression.
       uint32_t reg_num = (uint32_t)m_cfi_data.GetULEB128(&offset);
       uint32_t block_len = (uint32_t)m_cfi_data.GetULEB128(&offset);
       const uint8_t *block_data =
@@ -965,10 +952,10 @@
 
     case DW_CFA_offset_extended_sf: // 0x11
     {
-      // takes two operands: an unsigned LEB128 value representing a
-      // register number and a signed LEB128 factored offset. This
-      // instruction is identical to DW_CFA_offset_extended except
-      // that the second operand is signed and factored.
+      // takes two operands: an unsigned LEB128 value representing a register
+      // number and a signed LEB128 factored offset. This instruction is
+      // identical to DW_CFA_offset_extended except that the second operand is
+      // signed and factored.
       uint32_t reg_num = (uint32_t)m_cfi_data.GetULEB128(&offset);
       int32_t op_offset = (int32_t)m_cfi_data.GetSLEB128(&offset) * data_align;
       UnwindPlan::Row::RegisterLocation reg_location;
@@ -979,10 +966,10 @@
 
     case DW_CFA_def_cfa_sf: // 0x12   (CFA Definition Instruction)
     {
-      // Takes two operands: an unsigned LEB128 value representing
-      // a register number and a signed LEB128 factored offset.
-      // This instruction is identical to DW_CFA_def_cfa except
-      // that the second operand is signed and factored.
+      // Takes two operands: an unsigned LEB128 value representing a register
+      // number and a signed LEB128 factored offset. This instruction is
+      // identical to DW_CFA_def_cfa except that the second operand is signed
+      // and factored.
       uint32_t reg_num = (uint32_t)m_cfi_data.GetULEB128(&offset);
       int32_t op_offset = (int32_t)m_cfi_data.GetSLEB128(&offset) * data_align;
       row.GetCFAValue().SetIsRegisterPlusOffset(reg_num, op_offset);
@@ -991,9 +978,9 @@
 
     case DW_CFA_def_cfa_offset_sf: // 0x13   (CFA Definition Instruction)
     {
-      // takes a signed LEB128 operand representing a factored
-      // offset. This instruction is identical to  DW_CFA_def_cfa_offset
-      // except that the operand is signed and factored.
+      // takes a signed LEB128 operand representing a factored offset. This
+      // instruction is identical to  DW_CFA_def_cfa_offset except that the
+      // operand is signed and factored.
       int32_t op_offset = (int32_t)m_cfi_data.GetSLEB128(&offset) * data_align;
       uint32_t cfa_regnum = row.GetCFAValue().GetRegisterNumber();
       row.GetCFAValue().SetIsRegisterPlusOffset(cfa_regnum, op_offset);
@@ -1003,9 +990,9 @@
     case DW_CFA_val_expression: // 0x16
     {
       // takes two operands: an unsigned LEB128 value representing a register
-      // number, and a DW_FORM_block value representing a DWARF expression.
-      // The required action is to change the rule for the register indicated
-      // by the register number to be a val_expression(E) rule where E is the
+      // number, and a DW_FORM_block value representing a DWARF expression. The
+      // required action is to change the rule for the register indicated by
+      // the register number to be a val_expression(E) rule where E is the
       // DWARF expression. That is, the DWARF expression computes the value of
       // the given register. The value of the CFA is pushed on the DWARF
       // evaluation stack prior to execution of the DWARF expression.
Index: lldb/trunk/source/Symbol/FuncUnwinders.cpp
===================================================================
--- lldb/trunk/source/Symbol/FuncUnwinders.cpp
+++ lldb/trunk/source/Symbol/FuncUnwinders.cpp
@@ -174,10 +174,9 @@
       m_tried_unwind_plan_eh_frame_augmented)
     return m_unwind_plan_eh_frame_augmented_sp;
 
-  // Only supported on x86 architectures where we get eh_frame from the compiler
-  // that describes
-  // the prologue instructions perfectly, and sometimes the epilogue
-  // instructions too.
+  // Only supported on x86 architectures where we get eh_frame from the
+  // compiler that describes the prologue instructions perfectly, and sometimes
+  // the epilogue instructions too.
   if (target.GetArchitecture().GetCore() != ArchSpec::eCore_x86_32_i386 &&
       target.GetArchitecture().GetCore() != ArchSpec::eCore_x86_64_x86_64 &&
       target.GetArchitecture().GetCore() != ArchSpec::eCore_x86_64_x86_64h) {
@@ -194,8 +193,7 @@
   m_unwind_plan_eh_frame_augmented_sp.reset(new UnwindPlan(*eh_frame_plan));
 
   // Augment the eh_frame instructions with epilogue descriptions if necessary
-  // so the
-  // UnwindPlan can be used at any instruction in the function.
+  // so the UnwindPlan can be used at any instruction in the function.
 
   UnwindAssemblySP assembly_profiler_sp(GetUnwindAssemblyProfiler(target));
   if (assembly_profiler_sp) {
@@ -238,7 +236,8 @@
       new UnwindPlan(*debug_frame_plan));
 
   // Augment the debug_frame instructions with epilogue descriptions if
-  // necessary so the UnwindPlan can be used at any instruction in the function.
+  // necessary so the UnwindPlan can be used at any instruction in the
+  // function.
 
   UnwindAssemblySP assembly_profiler_sp(GetUnwindAssemblyProfiler(target));
   if (assembly_profiler_sp) {
@@ -275,8 +274,7 @@
 
 // This method compares the pc unwind rule in the first row of two UnwindPlans.
 // If they have the same way of getting the pc value (e.g. "CFA - 8" + "CFA is
-// sp"),
-// then it will return LazyBoolTrue.
+// sp"), then it will return LazyBoolTrue.
 LazyBool FuncUnwinders::CompareUnwindPlansForIdenticalInitialPCLocation(
     Thread &thread, const UnwindPlanSP &a, const UnwindPlanSP &b) {
   LazyBool plans_are_identical = eLazyBoolCalculate;
@@ -320,22 +318,22 @@
   UnwindPlanSP assembly_sp =
       GetAssemblyUnwindPlan(target, thread, current_offset);
 
-  // This point of this code is to detect when a function is using a
-  // non-standard ABI, and the eh_frame correctly describes that alternate ABI.
+  // This point of this code is to detect when a function is using a non-
+  // standard ABI, and the eh_frame correctly describes that alternate ABI.
   // This is addressing a specific situation on x86_64 linux systems where one
   // function in a library pushes a value on the stack and jumps to another
-  // function.  So using an assembly instruction based unwind will not work when
-  // you're in the second function - the stack has been modified in a non-ABI
-  // way.  But we have eh_frame that correctly describes how to unwind from this
-  // location.  So we're looking to see if the initial pc register save location
-  // from the eh_frame is different from the assembly unwind, the arch default
-  // unwind, and the arch default at initial function entry.
+  // function.  So using an assembly instruction based unwind will not work
+  // when you're in the second function - the stack has been modified in a non-
+  // ABI way.  But we have eh_frame that correctly describes how to unwind from
+  // this location.  So we're looking to see if the initial pc register save
+  // location from the eh_frame is different from the assembly unwind, the arch
+  // default unwind, and the arch default at initial function entry.
   //
   // We may have eh_frame that describes the entire function -- or we may have
   // eh_frame that only describes the unwind after the prologue has executed --
   // so we need to check both the arch default (once the prologue has executed)
-  // and the arch default at initial function entry.  And we may be running on a
-  // target where we have only some of the assembly/arch default unwind plans
+  // and the arch default at initial function entry.  And we may be running on
+  // a target where we have only some of the assembly/arch default unwind plans
   // available.
 
   if (CompareUnwindPlansForIdenticalInitialPCLocation(
Index: lldb/trunk/source/Symbol/Function.cpp
===================================================================
--- lldb/trunk/source/Symbol/Function.cpp
+++ lldb/trunk/source/Symbol/Function.cpp
@@ -24,9 +24,8 @@
 using namespace lldb_private;
 
 //----------------------------------------------------------------------
-// Basic function information is contained in the FunctionInfo class.
-// It is designed to contain the name, linkage name, and declaration
-// location.
+// Basic function information is contained in the FunctionInfo class. It is
+// designed to contain the name, linkage name, and declaration location.
 //----------------------------------------------------------------------
 FunctionInfo::FunctionInfo(const char *name, const Declaration *decl_ptr)
     : m_name(name), m_declaration(decl_ptr) {}
@@ -188,8 +187,7 @@
   source_file.Clear();
 
   // The -1 is kind of cheesy, but I want to get the last line entry for the
-  // given function, not the
-  // first entry of the next.
+  // given function, not the first entry of the next.
   Address scratch_addr(GetAddressRange().GetBaseAddress());
   scratch_addr.SetOffset(scratch_addr.GetOffset() +
                          GetAddressRange().GetByteSize() - 1);
@@ -331,9 +329,8 @@
 bool Function::GetIsOptimized() {
   bool result = false;
 
-  // Currently optimization is only indicted by the
-  // vendor extension DW_AT_APPLE_optimized which
-  // is set on a compile unit level.
+  // Currently optimization is only indicted by the vendor extension
+  // DW_AT_APPLE_optimized which is set on a compile unit level.
   if (m_comp_unit) {
     result = m_comp_unit->GetIsOptimized();
   }
@@ -441,11 +438,11 @@
           }
         }
 
-        // If we didn't find the end of the prologue in the line tables,
-        // then just use the end address of the first line table entry
+        // If we didn't find the end of the prologue in the line tables, then
+        // just use the end address of the first line table entry
         if (prologue_end_file_addr == LLDB_INVALID_ADDRESS) {
-          // Check the first few instructions and look for one that has
-          // a line number that's different than the first entry.
+          // Check the first few instructions and look for one that has a line
+          // number that's different than the first entry.
           uint32_t last_line_entry_idx = first_line_entry_idx + 6;
           for (uint32_t idx = first_line_entry_idx + 1;
                idx < last_line_entry_idx; ++idx) {
@@ -498,8 +495,8 @@
           }
         }
 
-        // Verify that this prologue end file address in the function's
-        // address range just to be sure
+        // Verify that this prologue end file address in the function's address
+        // range just to be sure
         if (func_start_file_addr < prologue_end_file_addr &&
             prologue_end_file_addr < func_end_file_addr) {
           m_prologue_byte_size = prologue_end_file_addr - func_start_file_addr;
Index: lldb/trunk/source/Symbol/GoASTContext.cpp
===================================================================
--- lldb/trunk/source/Symbol/GoASTContext.cpp
+++ lldb/trunk/source/Symbol/GoASTContext.cpp
@@ -667,8 +667,7 @@
 }
 
 // Returns -1 if this isn't a function of if the function doesn't have a
-// prototype
-// Returns a value >= 0 if there is a prototype.
+// prototype Returns a value >= 0 if there is a prototype.
 int GoASTContext::GetFunctionArgumentCount(lldb::opaque_compiler_type_t type) {
   return GetNumberOfFunctionArguments(type);
 }
@@ -1008,8 +1007,8 @@
   return CompilerType();
 }
 
-// Lookup a child given a name. This function will match base class names
-// and member member names in "clang_type" only, not descendants.
+// Lookup a child given a name. This function will match base class names and
+// member member names in "clang_type" only, not descendants.
 uint32_t
 GoASTContext::GetIndexOfChildWithName(lldb::opaque_compiler_type_t type,
                                       const char *name,
@@ -1048,8 +1047,8 @@
   return 1;
 }
 
-// Converts "s" to a floating point value and place resulting floating
-// point bytes in the "dst" buffer.
+// Converts "s" to a floating point value and place resulting floating point
+// bytes in the "dst" buffer.
 size_t
 GoASTContext::ConvertStringToFloatValue(lldb::opaque_compiler_type_t type,
                                         const char *s, uint8_t *dst,
@@ -1080,9 +1079,8 @@
       uint32_t field_idx = 0;
       for (auto *field = st->GetField(field_idx); field != nullptr;
            field_idx++) {
-        // Print the starting squiggly bracket (if this is the
-        // first member) or comma (for member 2 and beyond) for
-        // the struct/union/class member.
+        // Print the starting squiggly bracket (if this is the first member) or
+        // comma (for member 2 and beyond) for the struct/union/class member.
         if (field_idx == 0)
           s->PutChar('{');
         else
@@ -1137,9 +1135,8 @@
 
     uint64_t element_idx;
     for (element_idx = 0; element_idx < a->GetLength(); ++element_idx) {
-      // Print the starting squiggly bracket (if this is the
-      // first member) or comman (for member 2 and beyong) for
-      // the struct/union/class member.
+      // Print the starting squiggly bracket (if this is the first member) or
+      // comman (for member 2 and beyong) for the struct/union/class member.
       if (element_idx == 0)
         s->PutChar('{');
       else
Index: lldb/trunk/source/Symbol/LineEntry.cpp
===================================================================
--- lldb/trunk/source/Symbol/LineEntry.cpp
+++ lldb/trunk/source/Symbol/LineEntry.cpp
@@ -170,9 +170,9 @@
   if (a_byte_size > b_byte_size)
     return +1;
 
-  // Check for an end sequence entry mismatch after we have determined
-  // that the address values are equal. If one of the items is an end
-  // sequence, we don't care about the line, file, or column info.
+  // Check for an end sequence entry mismatch after we have determined that the
+  // address values are equal. If one of the items is an end sequence, we don't
+  // care about the line, file, or column info.
   if (a.is_terminal_entry > b.is_terminal_entry)
     return -1;
   if (a.is_terminal_entry < b.is_terminal_entry)
@@ -192,8 +192,8 @@
 }
 
 AddressRange LineEntry::GetSameLineContiguousAddressRange() const {
-  // Add each LineEntry's range to complete_line_range until we find
-  // a different file / line number.
+  // Add each LineEntry's range to complete_line_range until we find a
+  // different file / line number.
   AddressRange complete_line_range = range;
 
   while (true) {
@@ -206,9 +206,8 @@
     if (next_line_sc.line_entry.IsValid() &&
         next_line_sc.line_entry.range.GetByteSize() > 0 &&
         original_file == next_line_sc.line_entry.original_file) {
-      // Include any line 0 entries - they indicate that this is
-      // compiler-generated code
-      // that does not correspond to user source code.
+      // Include any line 0 entries - they indicate that this is compiler-
+      // generated code that does not correspond to user source code.
       if (next_line_sc.line_entry.line == 0) {
         complete_line_range.SetByteSize(
             complete_line_range.GetByteSize() +
@@ -217,10 +216,9 @@
       }
 
       if (line == next_line_sc.line_entry.line) {
-        // next_line_sc is the same file & line as this LineEntry, so extend our
-        // AddressRange by its size and continue to see if there are more
-        // LineEntries
-        // that we can combine.
+        // next_line_sc is the same file & line as this LineEntry, so extend
+        // our AddressRange by its size and continue to see if there are more
+        // LineEntries that we can combine.
         complete_line_range.SetByteSize(
             complete_line_range.GetByteSize() +
             next_line_sc.line_entry.range.GetByteSize());
Index: lldb/trunk/source/Symbol/LineTable.cpp
===================================================================
--- lldb/trunk/source/Symbol/LineTable.cpp
+++ lldb/trunk/source/Symbol/LineTable.cpp
@@ -73,30 +73,24 @@
               is_terminal_entry);
   entry_collection &entries = seq->m_entries;
   // Replace the last entry if the address is the same, otherwise append it. If
-  // we have multiple
-  // line entries at the same address, this indicates illegal DWARF so this
-  // "fixes" the line table
-  // to be correct. If not fixed this can cause a line entry's address that when
-  // resolved back to
-  // a symbol context, could resolve to a different line entry. We really want a
+  // we have multiple line entries at the same address, this indicates illegal
+  // DWARF so this "fixes" the line table to be correct. If not fixed this can
+  // cause a line entry's address that when resolved back to a symbol context,
+  // could resolve to a different line entry. We really want a
   // 1 to 1 mapping
-  // here to avoid these kinds of inconsistencies. We will need tor revisit this
-  // if the DWARF line
-  // tables are updated to allow multiple entries at the same address legally.
+  // here to avoid these kinds of inconsistencies. We will need tor revisit
+  // this if the DWARF line tables are updated to allow multiple entries at the
+  // same address legally.
   if (!entries.empty() && entries.back().file_addr == file_addr) {
     // GCC don't use the is_prologue_end flag to mark the first instruction
     // after the prologue.
     // Instead of it it is issuing a line table entry for the first instruction
-    // of the prologue
-    // and one for the first instruction after the prologue. If the size of the
-    // prologue is 0
-    // instruction then the 2 line entry will have the same file address.
-    // Removing it will remove
-    // our ability to properly detect the location of the end of prologe so we
-    // set the prologue_end
-    // flag to preserve this information (setting the prologue_end flag for an
-    // entry what is after
-    // the prologue end don't have any effect)
+    // of the prologue and one for the first instruction after the prologue. If
+    // the size of the prologue is 0 instruction then the 2 line entry will
+    // have the same file address. Removing it will remove our ability to
+    // properly detect the location of the end of prologe so we set the
+    // prologue_end flag to preserve this information (setting the prologue_end
+    // flag for an entry what is after the prologue end don't have any effect)
     entry.is_prologue_end = entry.file_idx == entries.back().file_idx;
     entries.back() = entry;
   } else
@@ -200,14 +194,13 @@
           if (pos->file_addr != search_entry.file_addr)
             --pos;
           else if (pos->file_addr == search_entry.file_addr) {
-            // If this is a termination entry, it shouldn't match since
-            // entries with the "is_terminal_entry" member set to true
-            // are termination entries that define the range for the
-            // previous entry.
+            // If this is a termination entry, it shouldn't match since entries
+            // with the "is_terminal_entry" member set to true are termination
+            // entries that define the range for the previous entry.
             if (pos->is_terminal_entry) {
-              // The matching entry is a terminal entry, so we skip
-              // ahead to the next entry to see if there is another
-              // entry following this one whose section/offset matches.
+              // The matching entry is a terminal entry, so we skip ahead to
+              // the next entry to see if there is another entry following this
+              // one whose section/offset matches.
               ++pos;
               if (pos != end_pos) {
                 if (pos->file_addr != search_entry.file_addr)
@@ -216,9 +209,8 @@
             }
 
             if (pos != end_pos) {
-              // While in the same section/offset backup to find the first
-              // line entry that matches the address in case there are
-              // multiple
+              // While in the same section/offset backup to find the first line
+              // entry that matches the address in case there are multiple
               while (pos != begin_pos) {
                 entry_collection::const_iterator prev_pos = pos - 1;
                 if (prev_pos->file_addr == search_entry.file_addr &&
@@ -232,16 +224,15 @@
         }
         else
         {
-          // There might be code in the containing objfile before the first line
-          // table entry.  Make sure that does not get considered part of the first
-          // line table entry.
+          // There might be code in the containing objfile before the first
+          // line table entry.  Make sure that does not get considered part of
+          // the first line table entry.
           if (pos->file_addr > so_addr.GetFileAddress())
             return false;
         }
 
         // Make sure we have a valid match and that the match isn't a
-        // terminating
-        // entry for a previous line...
+        // terminating entry for a previous line...
         if (pos != end_pos && pos->is_terminal_entry == false) {
           uint32_t match_idx = std::distance(begin_pos, pos);
           success = ConvertEntryAtIndexToLineEntry(match_idx, line_entry);
@@ -304,8 +295,7 @@
       continue;
 
     // Exact match always wins.  Otherwise try to find the closest line > the
-    // desired
-    // line.
+    // desired line.
     // FIXME: Maybe want to find the line closest before and the line closest
     // after and
     // if they're not in the same function, don't return a match.
@@ -349,8 +339,7 @@
       continue;
 
     // Exact match always wins.  Otherwise try to find the closest line > the
-    // desired
-    // line.
+    // desired line.
     // FIXME: Maybe want to find the line closest before and the line closest
     // after and
     // if they're not in the same function, don't return a match.
@@ -389,8 +378,8 @@
     SymbolContext sc(m_comp_unit);
 
     for (size_t idx = 0; idx < count; ++idx) {
-      // Skip line table rows that terminate the previous row (is_terminal_entry
-      // is non-zero)
+      // Skip line table rows that terminate the previous row
+      // (is_terminal_entry is non-zero)
       if (m_entries[idx].is_terminal_entry)
         continue;
 
@@ -497,10 +486,9 @@
           terminate_previous_entry = prev_entry_was_linked;
       }
     } else if (prev_entry_was_linked) {
-      // This entry doesn't have a remapping and it needs to be removed.
-      // Watch out in case we need to terminate a previous entry needs to
-      // be terminated now that one line entry in a sequence is not longer
-      // valid.
+      // This entry doesn't have a remapping and it needs to be removed. Watch
+      // out in case we need to terminate a previous entry needs to be
+      // terminated now that one line entry in a sequence is not longer valid.
       if (!sequence.m_entries.empty() &&
           !sequence.m_entries.back().is_terminal_entry) {
         terminate_previous_entry = true;
Index: lldb/trunk/source/Symbol/ObjectFile.cpp
===================================================================
--- lldb/trunk/source/Symbol/ObjectFile.cpp
+++ lldb/trunk/source/Symbol/ObjectFile.cpp
@@ -50,10 +50,9 @@
 
       const bool file_exists = file->Exists();
       if (!data_sp) {
-        // We have an object name which most likely means we have
-        // a .o file in a static archive (.a file). Try and see if
-        // we have a cached archive first without reading any data
-        // first
+        // We have an object name which most likely means we have a .o file in
+        // a static archive (.a file). Try and see if we have a cached archive
+        // first without reading any data first
         if (file_exists && module_sp->GetObjectName()) {
           for (uint32_t idx = 0;
                (create_object_container_callback =
@@ -72,10 +71,10 @@
               return object_file_sp;
           }
         }
-        // Ok, we didn't find any containers that have a named object, now
-        // lets read the first 512 bytes from the file so the object file
-        // and object container plug-ins can use these bytes to see if they
-        // can parse this file.
+        // Ok, we didn't find any containers that have a named object, now lets
+        // read the first 512 bytes from the file so the object file and object
+        // container plug-ins can use these bytes to see if they can parse this
+        // file.
         if (file_size > 0) {
           data_sp =
               DataBufferLLVM::CreateSliceFromPath(file->GetPath(), 512, file_offset);
@@ -98,11 +97,12 @@
             file = &archive_file;
             module_sp->SetFileSpecAndObjectName(archive_file, archive_object);
             // Check if this is a object container by iterating through all
-            // object
-            // container plugin instances and then trying to get an object file
-            // from the container plugins since we had a name. Also, don't read
+            // object container plugin instances and then trying to get an
+            // object file from the container plugins since we had a name.
+            // Also, don't read
             // ANY data in case there is data cached in the container plug-ins
-            // (like BSD archives caching the contained objects within an file).
+            // (like BSD archives caching the contained objects within an
+            // file).
             for (uint32_t idx = 0;
                  (create_object_container_callback =
                       PluginManager::GetObjectContainerCreateCallbackAtIndex(
@@ -119,8 +119,8 @@
               if (object_file_sp.get())
                 return object_file_sp;
             }
-            // We failed to find any cached object files in the container
-            // plug-ins, so lets read the first 512 bytes and try again below...
+            // We failed to find any cached object files in the container plug-
+            // ins, so lets read the first 512 bytes and try again below...
             data_sp = DataBufferLLVM::CreateSliceFromPath(archive_file.GetPath(),
                                                      512, file_offset);
           }
@@ -128,8 +128,8 @@
       }
 
       if (data_sp && data_sp->GetByteSize() > 0) {
-        // Check if this is a normal object file by iterating through
-        // all object file plugin instances.
+        // Check if this is a normal object file by iterating through all
+        // object file plugin instances.
         ObjectFileCreateInstance create_object_file_callback;
         for (uint32_t idx = 0;
              (create_object_file_callback =
@@ -142,9 +142,9 @@
             return object_file_sp;
         }
 
-        // Check if this is a object container by iterating through
-        // all object container plugin instances and then trying to get
-        // an object file from the container.
+        // Check if this is a object container by iterating through all object
+        // container plugin instances and then trying to get an object file
+        // from the container.
         for (uint32_t idx = 0;
              (create_object_container_callback =
                   PluginManager::GetObjectContainerCreateCallbackAtIndex(
@@ -163,8 +163,8 @@
       }
     }
   }
-  // We didn't find it, so clear our shared pointer in case it
-  // contains anything and return an empty shared pointer
+  // We didn't find it, so clear our shared pointer in case it contains
+  // anything and return an empty shared pointer
   object_file_sp.reset();
   return object_file_sp;
 }
@@ -185,8 +185,8 @@
                        static_cast<void *>(process_sp.get()), header_addr);
     uint32_t idx;
 
-    // Check if this is a normal object file by iterating through
-    // all object file plugin instances.
+    // Check if this is a normal object file by iterating through all object
+    // file plugin instances.
     ObjectFileCreateMemoryInstance create_callback;
     for (idx = 0;
          (create_callback =
@@ -200,8 +200,8 @@
     }
   }
 
-  // We didn't find it, so clear our shared pointer in case it
-  // contains anything and return an empty shared pointer
+  // We didn't find it, so clear our shared pointer in case it contains
+  // anything and return an empty shared pointer
   object_file_sp.reset();
   return object_file_sp;
 }
@@ -378,10 +378,8 @@
             return eAddressClassUnknown;
           case eSectionTypeAbsoluteAddress:
             // In case of absolute sections decide the address class based on
-            // the symbol
-            // type because the section type isn't specify if it is a code or a
-            // data
-            // section.
+            // the symbol type because the section type isn't specify if it is
+            // a code or a data section.
             break;
           }
         }
@@ -470,16 +468,14 @@
 size_t ObjectFile::GetData(lldb::offset_t offset, size_t length,
                            DataExtractor &data) const {
   // The entire file has already been mmap'ed into m_data, so just copy from
-  // there
-  // as the back mmap buffer will be shared with shared pointers.
+  // there as the back mmap buffer will be shared with shared pointers.
   return data.SetData(m_data, offset, length);
 }
 
 size_t ObjectFile::CopyData(lldb::offset_t offset, size_t length,
                             void *dst) const {
   // The entire file has already been mmap'ed into m_data, so just copy from
-  // there
-  // Note that the data remains in target byte order.
+  // there Note that the data remains in target byte order.
   return m_data.CopyData(offset, length, dst);
 }
 
@@ -559,8 +555,8 @@
     return GetData(section->GetFileOffset(), section->GetFileSize(),
                    section_data);
   } else {
-    // The object file now contains a full mmap'ed copy of the object file data,
-    // so just use this
+    // The object file now contains a full mmap'ed copy of the object file
+    // data, so just use this
     if (!section->IsRelocated())
       RelocateSection(section);
 
Index: lldb/trunk/source/Symbol/Symbol.cpp
===================================================================
--- lldb/trunk/source/Symbol/Symbol.cpp
+++ lldb/trunk/source/Symbol/Symbol.cpp
@@ -122,9 +122,9 @@
 
 ConstString Symbol::GetReExportedSymbolName() const {
   if (m_type == eSymbolTypeReExported) {
-    // For eSymbolTypeReExported, the "const char *" from a ConstString
-    // is used as the offset in the address range base address. We can
-    // then make this back into a string that is the re-exported name.
+    // For eSymbolTypeReExported, the "const char *" from a ConstString is used
+    // as the offset in the address range base address. We can then make this
+    // back into a string that is the re-exported name.
     intptr_t str_ptr = m_addr_range.GetBaseAddress().GetOffset();
     if (str_ptr != 0)
       return ConstString((const char *)str_ptr);
@@ -136,9 +136,9 @@
 
 FileSpec Symbol::GetReExportedSymbolSharedLibrary() const {
   if (m_type == eSymbolTypeReExported) {
-    // For eSymbolTypeReExported, the "const char *" from a ConstString
-    // is used as the offset in the address range base address. We can
-    // then make this back into a string that is the re-exported name.
+    // For eSymbolTypeReExported, the "const char *" from a ConstString is used
+    // as the offset in the address range base address. We can then make this
+    // back into a string that is the re-exported name.
     intptr_t str_ptr = m_addr_range.GetByteSize();
     if (str_ptr != 0)
       return FileSpec((const char *)str_ptr, false);
@@ -148,15 +148,15 @@
 
 void Symbol::SetReExportedSymbolName(const ConstString &name) {
   SetType(eSymbolTypeReExported);
-  // For eSymbolTypeReExported, the "const char *" from a ConstString
-  // is used as the offset in the address range base address.
+  // For eSymbolTypeReExported, the "const char *" from a ConstString is used
+  // as the offset in the address range base address.
   m_addr_range.GetBaseAddress().SetOffset((uintptr_t)name.GetCString());
 }
 
 bool Symbol::SetReExportedSymbolSharedLibrary(const FileSpec &fspec) {
   if (m_type == eSymbolTypeReExported) {
-    // For eSymbolTypeReExported, the "const char *" from a ConstString
-    // is used as the offset in the address range base address.
+    // For eSymbolTypeReExported, the "const char *" from a ConstString is used
+    // as the offset in the address range base address.
     m_addr_range.SetByteSize(
         (uintptr_t)ConstString(fspec.GetPath().c_str()).GetCString());
     return true;
@@ -262,9 +262,8 @@
       Function *function = base_address.CalculateSymbolContextFunction();
       if (function) {
         // Functions have line entries which can also potentially have end of
-        // prologue information.
-        // So if this symbol points to a function, use the prologue information
-        // from there.
+        // prologue information. So if this symbol points to a function, use
+        // the prologue information from there.
         m_type_data = function->GetPrologueByteSize();
       } else {
         ModuleSP module_sp(base_address.GetModule());
@@ -280,10 +279,9 @@
             Address addr(base_address);
             addr.Slide(m_type_data);
 
-            // Check the first few instructions and look for one that has a line
-            // number that is
-            // different than the first entry. This is also done in
-            // Function::GetPrologueByteSize().
+            // Check the first few instructions and look for one that has a
+            // line number that is different than the first entry. This is also
+            // done in Function::GetPrologueByteSize().
             uint16_t total_offset = m_type_data;
             for (int idx = 0; idx < 6; ++idx) {
               SymbolContext sc_temp;
@@ -293,8 +291,8 @@
               if (!(resolved_flags & eSymbolContextLineEntry))
                 break;
 
-              // If this line number is different than our first one, use it and
-              // we're done.
+              // If this line number is different than our first one, use it
+              // and we're done.
               if (sc_temp.line_entry.line != sc.line_entry.line) {
                 m_type_data = total_offset;
                 break;
@@ -309,12 +307,10 @@
             }
 
             // Sanity check - this may be a function in the middle of code that
-            // has debug information, but
-            // not for this symbol.  So the line entries surrounding us won't
-            // lie inside our function.
-            // In that case, the line entry will be bigger than we are, so we do
-            // that quick check and
-            // if that is true, we just return 0.
+            // has debug information, but not for this symbol.  So the line
+            // entries surrounding us won't lie inside our function. In that
+            // case, the line entry will be bigger than we are, so we do that
+            // quick check and if that is true, we just return 0.
             if (m_type_data >= m_addr_range.GetByteSize())
               m_type_data = 0;
           } else {
@@ -420,9 +416,9 @@
     // Try searching for the module file spec first using the full path
     module_sp = target.GetImages().FindFirstModule(module_spec);
     if (!module_sp) {
-      // Next try and find the module by basename in case environment
-      // variables or other runtime trickery causes shared libraries
-      // to be loaded from alternate paths
+      // Next try and find the module by basename in case environment variables
+      // or other runtime trickery causes shared libraries to be loaded from
+      // alternate paths
       module_spec.GetFileSpec().GetDirectory().Clear();
       module_sp = target.GetImages().FindFirstModule(module_spec);
     }
@@ -430,8 +426,7 @@
 
   if (module_sp) {
     // There should not be cycles in the reexport list, but we don't want to
-    // crash if there are so make sure
-    // we haven't seen this before:
+    // crash if there are so make sure we haven't seen this before:
     if (!seen_modules.AppendIfNeeded(module_sp))
       return nullptr;
 
@@ -449,8 +444,8 @@
       }
     }
     // If we didn't find the symbol in this module, it may be because this
-    // module re-exports some
-    // whole other library.  We have to search those as well:
+    // module re-exports some whole other library.  We have to search those as
+    // well:
     seen_modules.Append(module_sp);
 
     FileSpecList reexported_libraries =
Index: lldb/trunk/source/Symbol/SymbolContext.cpp
===================================================================
--- lldb/trunk/source/Symbol/SymbolContext.cpp
+++ lldb/trunk/source/Symbol/SymbolContext.cpp
@@ -359,8 +359,7 @@
   if (block != nullptr)
     *s << " {0x" << block->GetID() << '}';
   // Dump the block and pass it a negative depth to we print all the parent
-  // blocks
-  // if (block != NULL)
+  // blocks if (block != NULL)
   //  block->Dump(s, function->GetFileAddress(), INT_MIN);
   s->EOL();
   s->Indent();
@@ -468,27 +467,27 @@
   if (block) {
     // const addr_t curr_frame_file_addr = curr_frame_pc.GetFileAddress();
 
-    // In order to get the parent of an inlined function we first need to
-    // see if we are in an inlined block as "this->block" could be an
-    // inlined block, or a parent of "block" could be. So lets check if
-    // this block or one of this blocks parents is an inlined function.
+    // In order to get the parent of an inlined function we first need to see
+    // if we are in an inlined block as "this->block" could be an inlined
+    // block, or a parent of "block" could be. So lets check if this block or
+    // one of this blocks parents is an inlined function.
     Block *curr_inlined_block = block->GetContainingInlinedBlock();
     if (curr_inlined_block) {
-      // "this->block" is contained in an inline function block, so to
-      // get the scope above the inlined block, we get the parent of the
-      // inlined block itself
+      // "this->block" is contained in an inline function block, so to get the
+      // scope above the inlined block, we get the parent of the inlined block
+      // itself
       Block *next_frame_block = curr_inlined_block->GetParent();
       // Now calculate the symbol context of the containing block
       next_frame_block->CalculateSymbolContext(&next_frame_sc);
 
       // If we get here we weren't able to find the return line entry using the
-      // nesting of the blocks and
-      // the line table.  So just use the call site info from our inlined block.
+      // nesting of the blocks and the line table.  So just use the call site
+      // info from our inlined block.
 
       AddressRange range;
       if (curr_inlined_block->GetRangeContainingAddress(curr_frame_pc, range)) {
-        // To see there this new frame block it, we need to look at the
-        // call site information from
+        // To see there this new frame block it, we need to look at the call
+        // site information from
         const InlineFunctionInfo *curr_inlined_block_inlined_info =
             curr_inlined_block->GetInlinedFunctionInfo();
         next_frame_pc = range.GetBaseAddress();
@@ -550,22 +549,22 @@
 Block *SymbolContext::GetFunctionBlock() {
   if (function) {
     if (block) {
-      // If this symbol context has a block, check to see if this block
-      // is itself, or is contained within a block with inlined function
-      // information. If so, then the inlined block is the block that
-      // defines the function.
+      // If this symbol context has a block, check to see if this block is
+      // itself, or is contained within a block with inlined function
+      // information. If so, then the inlined block is the block that defines
+      // the function.
       Block *inlined_block = block->GetContainingInlinedBlock();
       if (inlined_block)
         return inlined_block;
 
-      // The block in this symbol context is not inside an inlined
-      // block, so the block that defines the function is the function's
-      // top level block, which is returned below.
+      // The block in this symbol context is not inside an inlined block, so
+      // the block that defines the function is the function's top level block,
+      // which is returned below.
     }
 
-    // There is no block information in this symbol context, so we must
-    // assume that the block that is desired is the top level block of
-    // the function itself.
+    // There is no block information in this symbol context, so we must assume
+    // that the block that is desired is the top level block of the function
+    // itself.
     return &function->GetBlock(true);
   }
   return nullptr;
@@ -594,8 +593,8 @@
     isInlinedblock = true;
 
   //----------------------------------------------------------------------
-  // Find all types that match the current block if we have one and put
-  // them first in the list. Keep iterating up through all blocks.
+  // Find all types that match the current block if we have one and put them
+  // first in the list. Keep iterating up through all blocks.
   //----------------------------------------------------------------------
   while (curr_block != nullptr && !isInlinedblock) {
     type_map.ForEach(
@@ -606,8 +605,8 @@
           return true; // Keep iterating
         });
 
-    // Remove any entries that are now in "type_list" from "type_map"
-    // since we can't remove from type_map while iterating
+    // Remove any entries that are now in "type_list" from "type_map" since we
+    // can't remove from type_map while iterating
     type_list.ForEach([&type_map](const lldb::TypeSP &type_sp) -> bool {
       type_map.Remove(type_sp);
       return true; // Keep iterating
@@ -615,8 +614,8 @@
     curr_block = curr_block->GetParent();
   }
   //----------------------------------------------------------------------
-  // Find all types that match the current function, if we have onem, and
-  // put them next in the list.
+  // Find all types that match the current function, if we have onem, and put
+  // them next in the list.
   //----------------------------------------------------------------------
   if (function != nullptr && !type_map.Empty()) {
     const size_t old_type_list_size = type_list.GetSize();
@@ -627,8 +626,8 @@
       return true; // Keep iterating
     });
 
-    // Remove any entries that are now in "type_list" from "type_map"
-    // since we can't remove from type_map while iterating
+    // Remove any entries that are now in "type_list" from "type_map" since we
+    // can't remove from type_map while iterating
     const size_t new_type_list_size = type_list.GetSize();
     if (new_type_list_size > old_type_list_size) {
       for (size_t i = old_type_list_size; i < new_type_list_size; ++i)
@@ -636,8 +635,8 @@
     }
   }
   //----------------------------------------------------------------------
-  // Find all types that match the current compile unit, if we have one,
-  // and put them next in the list.
+  // Find all types that match the current compile unit, if we have one, and
+  // put them next in the list.
   //----------------------------------------------------------------------
   if (comp_unit != nullptr && !type_map.Empty()) {
     const size_t old_type_list_size = type_list.GetSize();
@@ -649,8 +648,8 @@
       return true; // Keep iterating
     });
 
-    // Remove any entries that are now in "type_list" from "type_map"
-    // since we can't remove from type_map while iterating
+    // Remove any entries that are now in "type_list" from "type_map" since we
+    // can't remove from type_map while iterating
     const size_t new_type_list_size = type_list.GetSize();
     if (new_type_list_size > old_type_list_size) {
       for (size_t i = old_type_list_size; i < new_type_list_size; ++i)
@@ -658,8 +657,8 @@
     }
   }
   //----------------------------------------------------------------------
-  // Find all types that match the current module, if we have one, and put
-  // them next in the list.
+  // Find all types that match the current module, if we have one, and put them
+  // next in the list.
   //----------------------------------------------------------------------
   if (module_sp && !type_map.Empty()) {
     const size_t old_type_list_size = type_list.GetSize();
@@ -669,8 +668,8 @@
         type_list.Insert(type_sp);
       return true; // Keep iterating
     });
-    // Remove any entries that are now in "type_list" from "type_map"
-    // since we can't remove from type_map while iterating
+    // Remove any entries that are now in "type_list" from "type_map" since we
+    // can't remove from type_map while iterating
     const size_t new_type_list_size = type_list.GetSize();
     if (new_type_list_size > old_type_list_size) {
       for (size_t i = old_type_list_size; i < new_type_list_size; ++i)
@@ -831,9 +830,9 @@
             case eSymbolTypeObjCMetaClass:
             case eSymbolTypeObjCIVar:
               if (symbol->GetDemangledNameIsSynthesized()) {
-                // If the demangled name was synthesized, then don't use it
-                // for expressions. Only let the symbol match if the mangled
-                // named matches for these symbols.
+                // If the demangled name was synthesized, then don't use it for
+                // expressions. Only let the symbol match if the mangled named
+                // matches for these symbols.
                 if (symbol->GetMangled().GetMangledName() != name)
                   break;
               }
@@ -861,8 +860,8 @@
                     target.GetImages().FindFirstModule(reexport_module_spec);
                   }
                 }
-                // Don't allow us to try and resolve a re-exported symbol if it is
-                // the same as the current symbol
+                // Don't allow us to try and resolve a re-exported symbol if it
+                // is the same as the current symbol
                 if (name == symbol->GetReExportedSymbolName() &&
                     module == reexport_module_sp.get())
                   return nullptr;
@@ -1012,9 +1011,8 @@
   } break;
   case eFileSpecified:
     // CompUnits can't necessarily be resolved here, since an inlined function
-    // might show up in
-    // a number of CompUnits.  Instead we just convert to a FileSpec and store
-    // it away.
+    // might show up in a number of CompUnits.  Instead we just convert to a
+    // FileSpec and store it away.
     m_file_spec_ap.reset(new FileSpec(spec_string, false));
     m_type |= eFileSpecified;
     break;
Index: lldb/trunk/source/Symbol/SymbolFile.cpp
===================================================================
--- lldb/trunk/source/Symbol/SymbolFile.cpp
+++ lldb/trunk/source/Symbol/SymbolFile.cpp
@@ -30,8 +30,7 @@
   if (obj_file != nullptr) {
 
     // We need to test the abilities of this section list. So create what it
-    // would
-    // be with this new obj_file.
+    // would be with this new obj_file.
     lldb::ModuleSP module_sp(obj_file->GetModule());
     if (module_sp) {
       // Default to the main module section list.
@@ -60,16 +59,16 @@
         if (sym_file_abilities > best_symfile_abilities) {
           best_symfile_abilities = sym_file_abilities;
           best_symfile_ap.reset(curr_symfile_ap.release());
-          // If any symbol file parser has all of the abilities, then
-          // we should just stop looking.
+          // If any symbol file parser has all of the abilities, then we should
+          // just stop looking.
           if ((kAllAbilities & sym_file_abilities) == kAllAbilities)
             break;
         }
       }
     }
     if (best_symfile_ap.get()) {
-      // Let the winning symbol file parser initialize itself more
-      // completely now that it has been chosen
+      // Let the winning symbol file parser initialize itself more completely
+      // now that it has been chosen
       best_symfile_ap->InitializeObject();
     }
   }
Index: lldb/trunk/source/Symbol/SymbolVendor.cpp
===================================================================
--- lldb/trunk/source/Symbol/SymbolVendor.cpp
+++ lldb/trunk/source/Symbol/SymbolVendor.cpp
@@ -26,9 +26,9 @@
 //----------------------------------------------------------------------
 // FindPlugin
 //
-// Platforms can register a callback to use when creating symbol
-// vendors to allow for complex debug information file setups, and to
-// also allow for finding separate debug information files.
+// Platforms can register a callback to use when creating symbol vendors to
+// allow for complex debug information file setups, and to also allow for
+// finding separate debug information files.
 //----------------------------------------------------------------------
 SymbolVendor *SymbolVendor::FindPlugin(const lldb::ModuleSP &module_sp,
                                        lldb_private::Stream *feedback_strm) {
@@ -45,8 +45,8 @@
       return instance_ap.release();
     }
   }
-  // The default implementation just tries to create debug information using the
-  // file representation for the module.
+  // The default implementation just tries to create debug information using
+  // the file representation for the module.
   instance_ap.reset(new SymbolVendor(module_sp));
   if (instance_ap.get()) {
     ObjectFile *objfile = module_sp->GetObjectFile();
@@ -88,11 +88,11 @@
     std::lock_guard<std::recursive_mutex> guard(module_sp->GetMutex());
     const size_t num_compile_units = GetNumCompileUnits();
     if (idx < num_compile_units) {
-      // Fire off an assertion if this compile unit already exists for now.
-      // The partial parsing should take care of only setting the compile
-      // unit once, so if this assertion fails, we need to make sure that
-      // we don't have a race condition, or have a second parse of the same
-      // compile unit.
+      // Fire off an assertion if this compile unit already exists for now. The
+      // partial parsing should take care of only setting the compile unit
+      // once, so if this assertion fails, we need to make sure that we don't
+      // have a race condition, or have a second parse of the same compile
+      // unit.
       assert(m_compile_units[idx].get() == nullptr);
       m_compile_units[idx] = cu_sp;
       return true;
@@ -111,10 +111,10 @@
     std::lock_guard<std::recursive_mutex> guard(module_sp->GetMutex());
     if (m_compile_units.empty()) {
       if (m_sym_file_ap.get()) {
-        // Resize our array of compile unit shared pointers -- which will
-        // each remain NULL until someone asks for the actual compile unit
-        // information. When this happens, the symbol file will be asked
-        // to parse this compile unit information.
+        // Resize our array of compile unit shared pointers -- which will each
+        // remain NULL until someone asks for the actual compile unit
+        // information. When this happens, the symbol file will be asked to
+        // parse this compile unit information.
         m_compile_units.resize(m_sym_file_ap->GetNumCompileUnits());
       }
     }
Index: lldb/trunk/source/Symbol/Symtab.cpp
===================================================================
--- lldb/trunk/source/Symbol/Symtab.cpp
+++ lldb/trunk/source/Symbol/Symtab.cpp
@@ -100,9 +100,8 @@
     } break;
 
     case eSortOrderByName: {
-      // Although we maintain a lookup by exact name map, the table
-      // isn't sorted by name. So we must make the ordered symbol list
-      // up ourselves.
+      // Although we maintain a lookup by exact name map, the table isn't
+      // sorted by name. So we must make the ordered symbol list up ourselves.
       s->PutCString(" (sorted by name):\n");
       DumpSymbolHeader(s);
       typedef std::multimap<const char *, const Symbol *,
@@ -228,8 +227,8 @@
     m_name_to_index.Reserve(num_symbols);
 #else
     // TODO: benchmark this to see if we save any memory. Otherwise we
-    // will always keep the memory reserved in the vector unless we pull
-    // some STL swap magic and then recopy...
+    // will always keep the memory reserved in the vector unless we pull some
+    // STL swap magic and then recopy...
     uint32_t actual_count = 0;
     for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
          pos != end; ++pos) {
@@ -255,11 +254,10 @@
     for (entry.value = 0; entry.value < num_symbols; ++entry.value) {
       const Symbol *symbol = &m_symbols[entry.value];
 
-      // Don't let trampolines get into the lookup by name map
-      // If we ever need the trampoline symbols to be searchable by name
-      // we can remove this and then possibly add a new bool to any of the
-      // Symtab functions that lookup symbols by name to indicate if they
-      // want trampolines.
+      // Don't let trampolines get into the lookup by name map If we ever need
+      // the trampoline symbols to be searchable by name we can remove this and
+      // then possibly add a new bool to any of the Symtab functions that
+      // lookup symbols by name to indicate if they want trampolines.
       if (symbol->IsTrampoline())
         continue;
 
@@ -293,10 +291,9 @@
                 mangled.GetDemangledName(lldb::eLanguageTypeC_plus_plus));
             entry.cstring = ConstString(cxx_method.GetBasename());
             if (entry.cstring) {
-              // ConstString objects permanently store the string in the pool so
-              // calling
-              // GetCString() on the value gets us a const char * that will
-              // never go away
+              // ConstString objects permanently store the string in the pool
+              // so calling GetCString() on the value gets us a const char *
+              // that will never go away
               const char *const_context =
                   ConstString(cxx_method.GetContext()).GetCString();
 
@@ -312,25 +309,25 @@
                 if (entry_ref[0] == '~' ||
                     !cxx_method.GetQualifiers().empty()) {
                   // The first character of the demangled basename is '~' which
-                  // means we have a class destructor. We can use this information
-                  // to help us know what is a class and what isn't.
+                  // means we have a class destructor. We can use this
+                  // information to help us know what is a class and what
+                  // isn't.
                   if (class_contexts.find(const_context) == class_contexts.end())
                     class_contexts.insert(const_context);
                   m_method_to_index.Append(entry);
                 } else {
                   if (class_contexts.find(const_context) !=
                       class_contexts.end()) {
-                    // The current decl context is in our "class_contexts" which
-                    // means
-                    // this is a method on a class
+                    // The current decl context is in our "class_contexts"
+                    // which means this is a method on a class
                     m_method_to_index.Append(entry);
                   } else {
-                    // We don't know if this is a function basename or a method,
-                    // so put it into a temporary collection so once we are done
-                    // we can look in class_contexts to see if each entry is a
-                    // class
-                    // or just a function and will put any remaining items into
-                    // m_method_to_index or m_basename_to_index as needed
+                    // We don't know if this is a function basename or a
+                    // method, so put it into a temporary collection so once we
+                    // are done we can look in class_contexts to see if each
+                    // entry is a class or just a function and will put any
+                    // remaining items into m_method_to_index or
+                    // m_basename_to_index as needed
                     mangled_name_to_index.Append(entry);
                     symbol_contexts[entry.value] = const_context;
                   }
@@ -354,9 +351,8 @@
         }
       }
 
-      // If the demangled name turns out to be an ObjC name, and
-      // is a category name, add the version without categories to the index
-      // too.
+      // If the demangled name turns out to be an ObjC name, and is a category
+      // name, add the version without categories to the index too.
       ObjCLanguage::MethodName objc_method(entry.cstring.GetStringRef(), true);
       if (objc_method.IsValid(true)) {
         entry.cstring = objc_method.GetSelector();
@@ -383,8 +379,7 @@
             m_method_to_index.Append(entry);
           } else {
             // If we got here, we have something that had a context (was inside
-            // a namespace or class)
-            // yet we don't know if the entry
+            // a namespace or class) yet we don't know if the entry
             m_method_to_index.Append(entry);
             m_basename_to_index.Append(entry);
           }
@@ -520,20 +515,15 @@
   std::vector<lldb::addr_t> &addr_cache;
 
   // Getting from the symbol to the Address to the File Address involves some
-  // work.
-  // Since there are potentially many symbols here, and we're using this for
-  // sorting so
-  // we're going to be computing the address many times, cache that in
-  // addr_cache.
-  // The array passed in has to be the same size as the symbols array passed
-  // into the
-  // member variable symbols, and should be initialized with
-  // LLDB_INVALID_ADDRESS.
+  // work. Since there are potentially many symbols here, and we're using this
+  // for sorting so we're going to be computing the address many times, cache
+  // that in addr_cache. The array passed in has to be the same size as the
+  // symbols array passed into the member variable symbols, and should be
+  // initialized with LLDB_INVALID_ADDRESS.
   // NOTE: You have to make addr_cache externally and pass it in because
   // std::stable_sort
   // makes copies of the comparator it is initially passed in, and you end up
-  // spending
-  // huge amounts of time copying this array...
+  // spending huge amounts of time copying this array...
 
   SymbolIndexComparator(const std::vector<Symbol> &s,
                         std::vector<lldb::addr_t> &a)
@@ -584,8 +574,7 @@
   // NOTE: The use of std::stable_sort instead of std::sort here is strictly for
   // performance,
   // not correctness.  The indexes vector tends to be "close" to sorted, which
-  // the
-  // stable sort handles better.
+  // the stable sort handles better.
 
   std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS);
 
@@ -752,14 +741,14 @@
 
   static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
   Timer scoped_timer(func_cat, "%s", LLVM_PRETTY_FUNCTION);
-  // Initialize all of the lookup by name indexes before converting NAME
-  // to a uniqued string NAME_STR below.
+  // Initialize all of the lookup by name indexes before converting NAME to a
+  // uniqued string NAME_STR below.
   if (!m_name_indexes_computed)
     InitNameIndexes();
 
   if (name) {
-    // The string table did have a string that matched, but we need
-    // to check the symbols and match the symbol_type if any was given.
+    // The string table did have a string that matched, but we need to check
+    // the symbols and match the symbol_type if any was given.
     AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_indexes);
   }
   return symbol_indexes.size();
@@ -772,14 +761,14 @@
 
   static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
   Timer scoped_timer(func_cat, "%s", LLVM_PRETTY_FUNCTION);
-  // Initialize all of the lookup by name indexes before converting NAME
-  // to a uniqued string NAME_STR below.
+  // Initialize all of the lookup by name indexes before converting NAME to a
+  // uniqued string NAME_STR below.
   if (!m_name_indexes_computed)
     InitNameIndexes();
 
   if (name) {
-    // The string table did have a string that matched, but we need
-    // to check the symbols and match the symbol_type if any was given.
+    // The string table did have a string that matched, but we need to check
+    // the symbols and match the symbol_type if any was given.
     AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_debug_type,
                                        symbol_visibility, symbol_indexes);
   }
@@ -810,8 +799,8 @@
 
   if (name) {
     std::vector<uint32_t> matching_indexes;
-    // The string table did have a string that matched, but we need
-    // to check the symbols and match the symbol_type if any was given.
+    // The string table did have a string that matched, but we need to check
+    // the symbols and match the symbol_type if any was given.
     if (AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_debug_type,
                                            symbol_visibility,
                                            matching_indexes)) {
@@ -835,8 +824,8 @@
   addr_t match_offset;
 } SymbolSearchInfo;
 
-// Add all the section file start address & size to the RangeVector,
-// recusively adding any children sections.
+// Add all the section file start address & size to the RangeVector, recusively
+// adding any children sections.
 static void AddSectionsToRangeMap(SectionList *sectlist,
                                   RangeVector<addr_t, addr_t> &section_ranges) {
   const int num_sections = sectlist->GetNumSections(0);
@@ -885,9 +874,9 @@
 
       // Create a RangeVector with the start & size of all the sections for
       // this objfile.  We'll need to check this for any FileRangeToIndexMap
-      // entries with an uninitialized size, which could potentially be a
-      // large number so reconstituting the weak pointer is busywork when it
-      // is invariant information.
+      // entries with an uninitialized size, which could potentially be a large
+      // number so reconstituting the weak pointer is busywork when it is
+      // invariant information.
       SectionList *sectlist = m_objfile->GetSectionList();
       RangeVector<addr_t, addr_t> section_ranges;
       if (sectlist) {
@@ -922,9 +911,8 @@
             if (next_base_addr > curr_base_addr) {
               addr_t size_to_next_symbol = next_base_addr - curr_base_addr;
 
-              // Take the difference between this symbol and the next one as its
-              // size,
-              // if it is less than the size of the section.
+              // Take the difference between this symbol and the next one as
+              // its size, if it is less than the size of the section.
               if (sym_size == 0 || size_to_next_symbol < sym_size) {
                 sym_size = size_to_next_symbol;
               }
@@ -958,8 +946,7 @@
 
     for (size_t i = 0; i < num_entries; ++i) {
       // The entries in the m_file_addr_to_index have calculated the sizes
-      // already
-      // so we will use this size if we need to.
+      // already so we will use this size if we need to.
       const FileRangeToIndexMap::Entry &entry =
           m_file_addr_to_index.GetEntryRef(i);
 
@@ -1086,8 +1073,8 @@
   }
 
   if (name_type_mask & eFunctionNameTypeBase) {
-    // From mangled names we can't tell what is a basename and what
-    // is a method name, so we just treat them the same
+    // From mangled names we can't tell what is a basename and what is a method
+    // name, so we just treat them the same
     if (!m_name_indexes_computed)
       InitNameIndexes();
 
Index: lldb/trunk/source/Symbol/Type.cpp
===================================================================
--- lldb/trunk/source/Symbol/Type.cpp
+++ lldb/trunk/source/Symbol/Type.cpp
@@ -387,8 +387,8 @@
 bool Type::ReadFromMemory(ExecutionContext *exe_ctx, lldb::addr_t addr,
                           AddressType address_type, DataExtractor &data) {
   if (address_type == eAddressTypeFile) {
-    // Can't convert a file address to anything valid without more
-    // context (which Module it came from)
+    // Can't convert a file address to anything valid without more context
+    // (which Module it came from)
     return false;
   }
 
@@ -533,10 +533,8 @@
     }
 
     // When we have a EncodingUID, our "m_flags.compiler_type_resolve_state" is
-    // set to eResolveStateUnresolved
-    // so we need to update it to say that we now have a forward declaration
-    // since that is what we created
-    // above.
+    // set to eResolveStateUnresolved so we need to update it to say that we
+    // now have a forward declaration since that is what we created above.
     if (m_compiler_type.IsValid())
       m_flags.compiler_type_resolve_state = eResolveStateForward;
   }
@@ -556,8 +554,8 @@
     }
   }
 
-  // If we have an encoding type, then we need to make sure it is
-  // resolved appropriately.
+  // If we have an encoding type, then we need to make sure it is resolved
+  // appropriately.
   if (m_encoding_uid != LLDB_INVALID_UID) {
     if (encoding_type == nullptr)
       encoding_type = GetEncodingType();
@@ -847,35 +845,26 @@
 }
 
 bool TypeImpl::CheckModule(lldb::ModuleSP &module_sp) const {
-  // Check if we have a module for this type. If we do and the shared pointer is
-  // can be successfully initialized with m_module_wp, return true. Else return
-  // false
-  // if we didn't have a module, or if we had a module and it has been deleted.
-  // Any
-  // functions doing anything with a TypeSP in this TypeImpl class should call
-  // this
-  // function and only do anything with the ivars if this function returns true.
-  // If
-  // we have a module, the "module_sp" will be filled in with a strong reference
-  // to the
-  // module so that the module will at least stay around long enough for the
-  // type
-  // query to succeed.
+  // Check if we have a module for this type. If we do and the shared pointer
+  // is can be successfully initialized with m_module_wp, return true. Else
+  // return false if we didn't have a module, or if we had a module and it has
+  // been deleted. Any functions doing anything with a TypeSP in this TypeImpl
+  // class should call this function and only do anything with the ivars if
+  // this function returns true. If we have a module, the "module_sp" will be
+  // filled in with a strong reference to the module so that the module will at
+  // least stay around long enough for the type query to succeed.
   module_sp = m_module_wp.lock();
   if (!module_sp) {
     lldb::ModuleWP empty_module_wp;
     // If either call to "std::weak_ptr::owner_before(...) value returns true,
-    // this
-    // indicates that m_module_wp once contained (possibly still does) a
-    // reference
-    // to a valid shared pointer. This helps us know if we had a valid reference
-    // to
-    // a section which is now invalid because the module it was in was deleted
+    // this indicates that m_module_wp once contained (possibly still does) a
+    // reference to a valid shared pointer. This helps us know if we had a
+    // valid reference to a section which is now invalid because the module it
+    // was in was deleted
     if (empty_module_wp.owner_before(m_module_wp) ||
         m_module_wp.owner_before(empty_module_wp)) {
       // m_module_wp had a valid reference to a module, but all strong
-      // references
-      // have been released and the module has been deleted
+      // references have been released and the module has been deleted
       return false;
     }
   }
Index: lldb/trunk/source/Symbol/TypeList.cpp
===================================================================
--- lldb/trunk/source/Symbol/TypeList.cpp
+++ lldb/trunk/source/Symbol/TypeList.cpp
@@ -32,7 +32,8 @@
 TypeList::~TypeList() {}
 
 void TypeList::Insert(const TypeSP &type_sp) {
-  // Just push each type on the back for now. We will worry about uniquing later
+  // Just push each type on the back for now. We will worry about uniquing
+  // later
   if (type_sp)
     m_types.push_back(type_sp);
 }
@@ -123,10 +124,10 @@
 void TypeList::RemoveMismatchedTypes(const std::string &type_scope,
                                      const std::string &type_basename,
                                      TypeClass type_class, bool exact_match) {
-  // Our "collection" type currently is a std::map which doesn't
-  // have any good way to iterate and remove items from the map
-  // so we currently just make a new list and add all of the matching
-  // types to it, and then swap it into m_types at the end
+  // Our "collection" type currently is a std::map which doesn't have any good
+  // way to iterate and remove items from the map so we currently just make a
+  // new list and add all of the matching types to it, and then swap it into
+  // m_types at the end
   collection matching_types;
 
   iterator pos, end = m_types.end();
@@ -161,19 +162,15 @@
               if (type_scope_pos == match_type_scope_size - type_scope_size) {
                 if (type_scope_pos >= 2) {
                   // Our match scope ends with the type scope we were looking
-                  // for,
-                  // but we need to make sure what comes before the matching
-                  // type scope is a namespace boundary in case we are trying to
-                  // match:
-                  // type_basename = "d"
-                  // type_scope = "b::c::"
+                  // for, but we need to make sure what comes before the
+                  // matching type scope is a namespace boundary in case we are
+                  // trying to match: type_basename = "d" type_scope = "b::c::"
                   // We want to match:
                   //  match_type_scope "a::b::c::"
                   // But not:
                   //  match_type_scope "a::bb::c::"
                   // So below we make sure what comes before "b::c::" in
-                  // match_type_scope
-                  // is "::", or the namespace boundary
+                  // match_type_scope is "::", or the namespace boundary
                   if (match_type_scope[type_scope_pos - 1] == ':' &&
                       match_type_scope[type_scope_pos - 2] == ':') {
                     keep_match = true;
@@ -184,9 +181,8 @@
           }
         }
       } else {
-        // The type we are currently looking at doesn't exists
-        // in a namespace or class, so it only matches if there
-        // is no type scope...
+        // The type we are currently looking at doesn't exists in a namespace
+        // or class, so it only matches if there is no type scope...
         keep_match =
             type_scope.empty() && type_basename.compare(match_type_name) == 0;
       }
@@ -203,10 +199,10 @@
   if (type_class == eTypeClassAny)
     return;
 
-  // Our "collection" type currently is a std::map which doesn't
-  // have any good way to iterate and remove items from the map
-  // so we currently just make a new list and add all of the matching
-  // types to it, and then swap it into m_types at the end
+  // Our "collection" type currently is a std::map which doesn't have any good
+  // way to iterate and remove items from the map so we currently just make a
+  // new list and add all of the matching types to it, and then swap it into
+  // m_types at the end
   collection matching_types;
 
   iterator pos, end = m_types.end();
Index: lldb/trunk/source/Symbol/TypeMap.cpp
===================================================================
--- lldb/trunk/source/Symbol/TypeMap.cpp
+++ lldb/trunk/source/Symbol/TypeMap.cpp
@@ -45,7 +45,8 @@
 TypeMap::~TypeMap() {}
 
 void TypeMap::Insert(const TypeSP &type_sp) {
-  // Just push each type on the back for now. We will worry about uniquing later
+  // Just push each type on the back for now. We will worry about uniquing
+  // later
   if (type_sp)
     m_types.insert(std::make_pair(type_sp->GetID(), type_sp));
 }
@@ -167,10 +168,10 @@
 void TypeMap::RemoveMismatchedTypes(const std::string &type_scope,
                                     const std::string &type_basename,
                                     TypeClass type_class, bool exact_match) {
-  // Our "collection" type currently is a std::map which doesn't
-  // have any good way to iterate and remove items from the map
-  // so we currently just make a new list and add all of the matching
-  // types to it, and then swap it into m_types at the end
+  // Our "collection" type currently is a std::map which doesn't have any good
+  // way to iterate and remove items from the map so we currently just make a
+  // new list and add all of the matching types to it, and then swap it into
+  // m_types at the end
   collection matching_types;
 
   iterator pos, end = m_types.end();
@@ -205,19 +206,15 @@
               if (type_scope_pos == match_type_scope_size - type_scope_size) {
                 if (type_scope_pos >= 2) {
                   // Our match scope ends with the type scope we were looking
-                  // for,
-                  // but we need to make sure what comes before the matching
-                  // type scope is a namespace boundary in case we are trying to
-                  // match:
-                  // type_basename = "d"
-                  // type_scope = "b::c::"
+                  // for, but we need to make sure what comes before the
+                  // matching type scope is a namespace boundary in case we are
+                  // trying to match: type_basename = "d" type_scope = "b::c::"
                   // We want to match:
                   //  match_type_scope "a::b::c::"
                   // But not:
                   //  match_type_scope "a::bb::c::"
                   // So below we make sure what comes before "b::c::" in
-                  // match_type_scope
-                  // is "::", or the namespace boundary
+                  // match_type_scope is "::", or the namespace boundary
                   if (match_type_scope[type_scope_pos - 1] == ':' &&
                       match_type_scope[type_scope_pos - 2] == ':') {
                     keep_match = true;
@@ -228,9 +225,8 @@
           }
         }
       } else {
-        // The type we are currently looking at doesn't exists
-        // in a namespace or class, so it only matches if there
-        // is no type scope...
+        // The type we are currently looking at doesn't exists in a namespace
+        // or class, so it only matches if there is no type scope...
         keep_match =
             type_scope.empty() && type_basename.compare(match_type_name) == 0;
       }
@@ -247,10 +243,10 @@
   if (type_class == eTypeClassAny)
     return;
 
-  // Our "collection" type currently is a std::map which doesn't
-  // have any good way to iterate and remove items from the map
-  // so we currently just make a new list and add all of the matching
-  // types to it, and then swap it into m_types at the end
+  // Our "collection" type currently is a std::map which doesn't have any good
+  // way to iterate and remove items from the map so we currently just make a
+  // new list and add all of the matching types to it, and then swap it into
+  // m_types at the end
   collection matching_types;
 
   iterator pos, end = m_types.end();
Index: lldb/trunk/source/Symbol/UnwindPlan.cpp
===================================================================
--- lldb/trunk/source/Symbol/UnwindPlan.cpp
+++ lldb/trunk/source/Symbol/UnwindPlan.cpp
@@ -46,8 +46,7 @@
 }
 
 // This function doesn't copy the dwarf expression bytes; they must remain in
-// allocated
-// memory for the lifespan of this UnwindPlan object.
+// allocated memory for the lifespan of this UnwindPlan object.
 void UnwindPlan::Row::RegisterLocation::SetAtDWARFExpression(
     const uint8_t *opcodes, uint32_t len) {
   m_type = atDWARFExpression;
@@ -56,8 +55,7 @@
 }
 
 // This function doesn't copy the dwarf expression bytes; they must remain in
-// allocated
-// memory for the lifespan of this UnwindPlan object.
+// allocated memory for the lifespan of this UnwindPlan object.
 void UnwindPlan::Row::RegisterLocation::SetIsDWARFExpression(
     const uint8_t *opcodes, uint32_t len) {
   m_type = isDWARFExpression;
Index: lldb/trunk/source/Symbol/UnwindTable.cpp
===================================================================
--- lldb/trunk/source/Symbol/UnwindTable.cpp
+++ lldb/trunk/source/Symbol/UnwindTable.cpp
@@ -20,10 +20,9 @@
 #include "lldb/Symbol/ObjectFile.h"
 #include "lldb/Symbol/SymbolContext.h"
 
-// There is one UnwindTable object per ObjectFile.
-// It contains a list of Unwind objects -- one per function, populated lazily --
-// for the ObjectFile.
-// Each Unwind object has multiple UnwindPlans for different scenarios.
+// There is one UnwindTable object per ObjectFile. It contains a list of Unwind
+// objects -- one per function, populated lazily -- for the ObjectFile. Each
+// Unwind object has multiple UnwindPlans for different scenarios.
 
 using namespace lldb;
 using namespace lldb_private;
@@ -33,8 +32,7 @@
       m_eh_frame_up(), m_compact_unwind_up(), m_arm_unwind_up() {}
 
 // We can't do some of this initialization when the ObjectFile is running its
-// ctor; delay doing it
-// until needed for something.
+// ctor; delay doing it until needed for something.
 
 void UnwindTable::Initialize() {
   if (m_initialized)
@@ -134,10 +132,9 @@
 }
 
 // Ignore any existing FuncUnwinders for this function, create a new one and
-// don't add it to the
-// UnwindTable.  This is intended for use by target modules show-unwind where we
-// want to create
-// new UnwindPlans, not re-use existing ones.
+// don't add it to the UnwindTable.  This is intended for use by target modules
+// show-unwind where we want to create new UnwindPlans, not re-use existing
+// ones.
 FuncUnwindersSP
 UnwindTable::GetUncachedFuncUnwindersContainingAddress(const Address &addr,
                                                        SymbolContext &sc) {
Index: lldb/trunk/source/Symbol/Variable.cpp
===================================================================
--- lldb/trunk/source/Symbol/Variable.cpp
+++ lldb/trunk/source/Symbol/Variable.cpp
@@ -239,9 +239,8 @@
               target_sp.get());
       if (loclist_base_load_addr == LLDB_INVALID_ADDRESS)
         return false;
-      // It is a location list. We just need to tell if the location
-      // list contains the current address when converted to a load
-      // address
+      // It is a location list. We just need to tell if the location list
+      // contains the current address when converted to a load address
       return m_location.LocationListContainsAddress(
           loclist_base_load_addr,
           frame->GetFrameCodeAddress().GetLoadAddress(target_sp.get()));
@@ -251,8 +250,8 @@
 }
 
 bool Variable::LocationIsValidForAddress(const Address &address) {
-  // Be sure to resolve the address to section offset prior to
-  // calling this function.
+  // Be sure to resolve the address to section offset prior to calling this
+  // function.
   if (address.IsSectionOffset()) {
     SymbolContext sc;
     CalculateSymbolContext(&sc);
@@ -268,9 +267,8 @@
             sc.function->GetAddressRange().GetBaseAddress().GetFileAddress();
         if (loclist_base_file_addr == LLDB_INVALID_ADDRESS)
           return false;
-        // It is a location list. We just need to tell if the location
-        // list contains the current address when converted to a load
-        // address
+        // It is a location list. We just need to tell if the location list
+        // contains the current address when converted to a load address
         return m_location.LocationListContainsAddress(loclist_base_file_addr,
                                                       address.GetFileAddress());
       }
@@ -294,8 +292,8 @@
   case eValueTypeVariableArgument:
   case eValueTypeVariableLocal:
     if (frame) {
-      // We don't have a location list, we just need to see if the block
-      // that this variable was defined in is currently
+      // We don't have a location list, we just need to see if the block that
+      // this variable was defined in is currently
       Block *deepest_frame_block =
           frame->GetSymbolContext(eSymbolContextBlock).block;
       if (deepest_frame_block) {
@@ -313,8 +311,7 @@
           return false;
 
         // If no scope range is specified then it means that the scope is the
-        // same as the
-        // scope of the enclosing lexical block.
+        // same as the scope of the enclosing lexical block.
         if (m_scope_range.IsEmpty())
           return true;
 
@@ -455,8 +452,8 @@
 }
 
 bool Variable::DumpLocationForAddress(Stream *s, const Address &address) {
-  // Be sure to resolve the address to section offset prior to
-  // calling this function.
+  // Be sure to resolve the address to section offset prior to calling this
+  // function.
   if (address.IsSectionOffset()) {
     SymbolContext sc;
     CalculateSymbolContext(&sc);
Index: lldb/trunk/source/Target/ABI.cpp
===================================================================
--- lldb/trunk/source/Target/ABI.cpp
+++ lldb/trunk/source/Target/ABI.cpp
@@ -193,18 +193,18 @@
 bool ABI::GetFallbackRegisterLocation(
     const RegisterInfo *reg_info,
     UnwindPlan::Row::RegisterLocation &unwind_regloc) {
-  // Did the UnwindPlan fail to give us the caller's stack pointer?
-  // The stack pointer is defined to be the same as THIS frame's CFA, so return
-  // the CFA value as
-  // the caller's stack pointer.  This is true on x86-32/x86-64 at least.
+  // Did the UnwindPlan fail to give us the caller's stack pointer? The stack
+  // pointer is defined to be the same as THIS frame's CFA, so return the CFA
+  // value as the caller's stack pointer.  This is true on x86-32/x86-64 at
+  // least.
   if (reg_info->kinds[eRegisterKindGeneric] == LLDB_REGNUM_GENERIC_SP) {
     unwind_regloc.SetIsCFAPlusOffset(0);
     return true;
   }
 
   // If a volatile register is being requested, we don't want to forward the
-  // next frame's register contents
-  // up the stack -- the register is not retrievable at this frame.
+  // next frame's register contents up the stack -- the register is not
+  // retrievable at this frame.
   if (RegisterIsVolatile(reg_info)) {
     unwind_regloc.SetUndefined();
     return true;
Index: lldb/trunk/source/Target/ExecutionContext.cpp
===================================================================
--- lldb/trunk/source/Target/ExecutionContext.cpp
+++ lldb/trunk/source/Target/ExecutionContext.cpp
@@ -369,15 +369,14 @@
 
 bool ExecutionContext::operator==(const ExecutionContext &rhs) const {
   // Check that the frame shared pointers match, or both are valid and their
-  // stack
-  // IDs match since sometimes we get new objects that represent the same
+  // stack IDs match since sometimes we get new objects that represent the same
   // frame within a thread.
   if ((m_frame_sp == rhs.m_frame_sp) ||
       (m_frame_sp && rhs.m_frame_sp &&
        m_frame_sp->GetStackID() == rhs.m_frame_sp->GetStackID())) {
-    // Check that the thread shared pointers match, or both are valid and
-    // their thread IDs match since sometimes we get new objects that
-    // represent the same thread within a process.
+    // Check that the thread shared pointers match, or both are valid and their
+    // thread IDs match since sometimes we get new objects that represent the
+    // same thread within a process.
     if ((m_thread_sp == rhs.m_thread_sp) ||
         (m_thread_sp && rhs.m_thread_sp &&
          m_thread_sp->GetID() == rhs.m_thread_sp->GetID())) {
@@ -596,9 +595,9 @@
   lldb::ThreadSP thread_sp(m_thread_wp.lock());
 
   if (m_tid != LLDB_INVALID_THREAD_ID) {
-    // We check if the thread has been destroyed in cases where clients
-    // might still have shared pointer to a thread, but the thread is
-    // not valid anymore (not part of the process)
+    // We check if the thread has been destroyed in cases where clients might
+    // still have shared pointer to a thread, but the thread is not valid
+    // anymore (not part of the process)
     if (!thread_sp || !thread_sp->IsValid()) {
       lldb::ProcessSP process_sp(GetProcessSP());
       if (process_sp && process_sp->IsValid()) {
@@ -608,9 +607,8 @@
     }
   }
 
-  // Check that we aren't about to return an invalid thread sp.  We might return
-  // a nullptr thread_sp,
-  // but don't return an invalid one.
+  // Check that we aren't about to return an invalid thread sp.  We might
+  // return a nullptr thread_sp, but don't return an invalid one.
 
   if (thread_sp && !thread_sp->IsValid())
     thread_sp.reset();
Index: lldb/trunk/source/Target/Memory.cpp
===================================================================
--- lldb/trunk/source/Target/Memory.cpp
+++ lldb/trunk/source/Target/Memory.cpp
@@ -133,12 +133,12 @@
                          Status &error) {
   size_t bytes_left = dst_len;
 
-  // Check the L1 cache for a range that contain the entire memory read.
-  // If we find a range in the L1 cache that does, we use it. Else we fall
-  // back to reading memory in m_L2_cache_line_byte_size byte sized chunks.
-  // The L1 cache contains chunks of memory that are not required to be
-  // m_L2_cache_line_byte_size bytes in size, so we don't try anything
-  // tricky when reading from them (no partial reads from the L1 cache).
+  // Check the L1 cache for a range that contain the entire memory read. If we
+  // find a range in the L1 cache that does, we use it. Else we fall back to
+  // reading memory in m_L2_cache_line_byte_size byte sized chunks. The L1
+  // cache contains chunks of memory that are not required to be
+  // m_L2_cache_line_byte_size bytes in size, so we don't try anything tricky
+  // when reading from them (no partial reads from the L1 cache).
 
   std::lock_guard<std::recursive_mutex> guard(m_mutex);
   if (!m_L1_cache.empty()) {
@@ -155,11 +155,11 @@
     }
   }
 
-  // If this memory read request is larger than the cache line size, then
-  // we (1) try to read as much of it at once as possible, and (2) don't
-  // add the data to the memory cache.  We don't want to split a big read
-  // up into more separate reads than necessary, and with a large memory read
-  // request, it is unlikely that the caller function will ask for the next
+  // If this memory read request is larger than the cache line size, then we
+  // (1) try to read as much of it at once as possible, and (2) don't add the
+  // data to the memory cache.  We don't want to split a big read up into more
+  // separate reads than necessary, and with a large memory read request, it is
+  // unlikely that the caller function will ask for the next
   // 4 bytes after the large memory read - so there's little benefit to saving
   // it in the cache.
   if (dst && dst_len > m_L2_cache_line_byte_size) {
@@ -218,9 +218,9 @@
             bytes_left -= curr_read_size;
             curr_addr += curr_read_size;
 
-            // We have a cache page that succeeded to read some bytes
-            // but not an entire page. If this happens, we must cap
-            // off how much data we are able to read...
+            // We have a cache page that succeeded to read some bytes but not
+            // an entire page. If this happens, we must cap off how much data
+            // we are able to read...
             if (pos->second->GetByteSize() != cache_line_byte_size)
               return dst_len - bytes_left;
           }
@@ -277,8 +277,8 @@
     if (range_size >= size)
     {
       // We found a free block that is big enough for our data. Figure out how
-      // many chunks we will need and calculate the resulting block size we will
-      // reserve.
+      // many chunks we will need and calculate the resulting block size we
+      // will reserve.
       addr_t addr = free_block.GetRangeBase();
       size_t num_chunks = CalculateChunksNeededForSize(size);
       lldb::addr_t block_size = num_chunks * m_chunk_size;
@@ -296,8 +296,8 @@
         // Make the new allocated range and add it to the allocated ranges.
         Range<lldb::addr_t, uint32_t> reserved_block(free_block);
         reserved_block.SetByteSize(block_size);
-        // Insert the reserved range and don't combine it with other blocks
-        // in the reserved blocks list.
+        // Insert the reserved range and don't combine it with other blocks in
+        // the reserved blocks list.
         m_reserved_blocks.Insert(reserved_block, false);
         // Adjust the free range in place since we won't change the sorted
         // ordering of the m_free_blocks list.
Index: lldb/trunk/source/Target/ModuleCache.cpp
===================================================================
--- lldb/trunk/source/Target/ModuleCache.cpp
+++ lldb/trunk/source/Target/ModuleCache.cpp
@@ -312,9 +312,8 @@
   llvm::FileRemover tmp_symfile_remover(tmp_download_sym_file_spec.GetPath());
   if (error.Fail())
     // Failed to download a symfile but fetching the module was successful. The
-    // module might
-    // contain the necessary symbols and the debugging is also possible without
-    // a symfile.
+    // module might contain the necessary symbols and the debugging is also
+    // possible without a symfile.
     return Status();
 
   error = Put(root_dir_spec, escaped_hostname.c_str(), module_spec,
Index: lldb/trunk/source/Target/ObjCLanguageRuntime.cpp
===================================================================
--- lldb/trunk/source/Target/ObjCLanguageRuntime.cpp
+++ lldb/trunk/source/Target/ObjCLanguageRuntime.cpp
@@ -170,8 +170,7 @@
     UpdateISAToDescriptorMap();
     if (m_hash_to_isa_map.empty()) {
       // No name hashes were provided, we need to just linearly power through
-      // the
-      // names and find a match
+      // the names and find a match
       for (ISAToDescriptorIterator pos = m_isa_to_descriptor.begin();
            pos != end; ++pos) {
         if (pos->second->GetClassName() == name)
@@ -239,9 +238,9 @@
 ObjCLanguageRuntime::ClassDescriptorSP
 ObjCLanguageRuntime::GetClassDescriptor(ValueObject &valobj) {
   ClassDescriptorSP objc_class_sp;
-  // if we get an invalid VO (which might still happen when playing around
-  // with pointers returned by the expression parser, don't consider this
-  // a valid ObjC object)
+  // if we get an invalid VO (which might still happen when playing around with
+  // pointers returned by the expression parser, don't consider this a valid
+  // ObjC object)
   if (valobj.GetCompilerType().IsValid()) {
     addr_t isa_pointer = valobj.GetPointerValue();
     if (isa_pointer != LLDB_INVALID_ADDRESS) {
Index: lldb/trunk/source/Target/Platform.cpp
===================================================================
--- lldb/trunk/source/Target/Platform.cpp
+++ lldb/trunk/source/Target/Platform.cpp
@@ -46,8 +46,8 @@
 
 #include "llvm/Support/FileSystem.h"
 
-// Define these constants from POSIX mman.h rather than include the file
-// so that they will be correct even when compiled on Linux.
+// Define these constants from POSIX mman.h rather than include the file so
+// that they will be correct even when compiled on Linux.
 #define MAP_PRIVATE 2
 #define MAP_ANON 0x1000
 
@@ -56,8 +56,8 @@
 
 static uint32_t g_initialize_count = 0;
 
-// Use a singleton function for g_local_platform_sp to avoid init
-// constructors since LLDB is often part of a shared library
+// Use a singleton function for g_local_platform_sp to avoid init constructors
+// since LLDB is often part of a shared library
 static PlatformSP &GetHostPlatformSP() {
   static PlatformSP g_platform_sp;
   return g_platform_sp;
@@ -468,10 +468,9 @@
 
     bool fetch = false;
     if (success) {
-      // We have valid OS version info, check to make sure it wasn't
-      // manually set prior to connecting. If it was manually set prior
-      // to connecting, then lets fetch the actual OS version info
-      // if we are now connected.
+      // We have valid OS version info, check to make sure it wasn't manually
+      // set prior to connecting. If it was manually set prior to connecting,
+      // then lets fetch the actual OS version info if we are now connected.
       if (is_connected && !m_os_version_set_while_connected)
         fetch = true;
     } else {
@@ -490,8 +489,8 @@
     minor = m_minor_os_version;
     update = m_update_os_version;
   } else if (process) {
-    // Check with the process in case it can answer the question if
-    // a process was provided
+    // Check with the process in case it can answer the question if a process
+    // was provided
     return process->GetHostOSVersion(major, minor, update);
   }
   return success;
@@ -578,8 +577,8 @@
     // now recurse
     std::string src_dir_path(src.GetPath());
 
-    // Make a filespec that only fills in the directory of a FileSpec so
-    // when we enumerate we can quickly fill in the filename for dst copies
+    // Make a filespec that only fills in the directory of a FileSpec so when
+    // we enumerate we can quickly fill in the filename for dst copies
     FileSpec recurse_dst;
     recurse_dst.GetDirectory().SetCString(dst_dir.GetPath().c_str());
     RecurseCopyBaton rc_baton2 = {recurse_dst, rc_baton->platform_ptr,
@@ -657,9 +656,9 @@
       if (first_dst_dir_char == '/' || first_dst_dir_char == '\\') {
         fixed_dst.GetDirectory() = dst.GetDirectory();
       }
-      // If the fixed destination file doesn't have a directory yet,
-      // then we must have a relative path. We will resolve this relative
-      // path against the platform's working directory
+      // If the fixed destination file doesn't have a directory yet, then we
+      // must have a relative path. We will resolve this relative path against
+      // the platform's working directory
       if (!fixed_dst.GetDirectory()) {
         FileSpec relative_spec;
         std::string path;
@@ -862,21 +861,19 @@
 
 bool Platform::SetOSVersion(uint32_t major, uint32_t minor, uint32_t update) {
   if (IsHost()) {
-    // We don't need anyone setting the OS version for the host platform,
-    // we should be able to figure it out by calling
-    // HostInfo::GetOSVersion(...).
+    // We don't need anyone setting the OS version for the host platform, we
+    // should be able to figure it out by calling HostInfo::GetOSVersion(...).
     return false;
   } else {
-    // We have a remote platform, allow setting the target OS version if
-    // we aren't connected, since if we are connected, we should be able to
+    // We have a remote platform, allow setting the target OS version if we
+    // aren't connected, since if we are connected, we should be able to
     // request the remote OS version from the connected platform.
     if (IsConnected())
       return false;
     else {
-      // We aren't connected and we might want to set the OS version
-      // ahead of time before we connect so we can peruse files and
-      // use a local SDK or PDK cache of support files to disassemble
-      // or do other things.
+      // We aren't connected and we might want to set the OS version ahead of
+      // time before we connect so we can peruse files and use a local SDK or
+      // PDK cache of support files to disassemble or do other things.
       m_major_os_version = major;
       m_minor_os_version = minor;
       m_update_os_version = update;
@@ -897,9 +894,9 @@
                                           module_search_paths_ptr, nullptr,
                                           nullptr);
     } else {
-      // No valid architecture was specified, ask the platform for
-      // the architectures that we should be using (in the correct order)
-      // and see if we can find a match that way
+      // No valid architecture was specified, ask the platform for the
+      // architectures that we should be using (in the correct order) and see
+      // if we can find a match that way
       ModuleSpec arch_module_spec(module_spec);
       for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
                idx, arch_module_spec.GetArchitecture());
@@ -943,18 +940,17 @@
       m_system_arch_set_while_connected = m_system_arch.IsValid();
     }
   } else {
-    // We have a remote platform. We can only fetch the remote
-    // system architecture if we are connected, and we don't want to do it
-    // more than once.
+    // We have a remote platform. We can only fetch the remote system
+    // architecture if we are connected, and we don't want to do it more than
+    // once.
 
     const bool is_connected = IsConnected();
 
     bool fetch = false;
     if (m_system_arch.IsValid()) {
-      // We have valid OS version info, check to make sure it wasn't
-      // manually set prior to connecting. If it was manually set prior
-      // to connecting, then lets fetch the actual OS version info
-      // if we are now connected.
+      // We have valid OS version info, check to make sure it wasn't manually
+      // set prior to connecting. If it was manually set prior to connecting,
+      // then lets fetch the actual OS version info if we are now connected.
       if (is_connected && !m_system_arch_set_while_connected)
         fetch = true;
     } else {
@@ -1026,8 +1022,8 @@
 
 bool Platform::GetProcessInfo(lldb::pid_t pid,
                               ProcessInstanceInfo &process_info) {
-  // Take care of the host case so that each subclass can just
-  // call this function to get the host functionality.
+  // Take care of the host case so that each subclass can just call this
+  // function to get the host functionality.
   if (IsHost())
     return Host::GetProcessInfo(pid, process_info);
   return false;
@@ -1035,8 +1031,8 @@
 
 uint32_t Platform::FindProcesses(const ProcessInstanceInfoMatch &match_info,
                                  ProcessInstanceInfoList &process_infos) {
-  // Take care of the host case so that each subclass can just
-  // call this function to get the host functionality.
+  // Take care of the host case so that each subclass can just call this
+  // function to get the host functionality.
   uint32_t match_count = 0;
   if (IsHost())
     match_count = Host::FindProcesses(match_info, process_infos);
@@ -1049,8 +1045,8 @@
   if (log)
     log->Printf("Platform::%s()", __FUNCTION__);
 
-  // Take care of the host case so that each subclass can just
-  // call this function to get the host functionality.
+  // Take care of the host case so that each subclass can just call this
+  // function to get the host functionality.
   if (IsHost()) {
     if (::getenv("LLDB_LAUNCH_FLAG_LAUNCH_IN_TTY"))
       launch_info.GetFlags().Set(eLaunchFlagLaunchInTTY);
@@ -1107,8 +1103,7 @@
     log->Printf("Platform::%s, pid %" PRIu64, __FUNCTION__, pid);
 
   // Try to find a process plugin to handle this Kill request.  If we can't,
-  // fall back to
-  // the default OS implementation.
+  // fall back to the default OS implementation.
   size_t num_debuggers = Debugger::GetNumDebuggers();
   for (size_t didx = 0; didx < num_debuggers; ++didx) {
     DebuggerSP debugger = Debugger::GetDebuggerAtIndex(didx);
@@ -1143,23 +1138,22 @@
   // Make sure we stop at the entry point
   launch_info.GetFlags().Set(eLaunchFlagDebug);
   // We always launch the process we are going to debug in a separate process
-  // group, since then we can handle ^C interrupts ourselves w/o having to worry
-  // about the target getting them as well.
+  // group, since then we can handle ^C interrupts ourselves w/o having to
+  // worry about the target getting them as well.
   launch_info.SetLaunchInSeparateProcessGroup(true);
 
   // Allow any StructuredData process-bound plugins to adjust the launch info
   // if needed
   size_t i = 0;
   bool iteration_complete = false;
-  // Note iteration can't simply go until a nullptr callback is returned, as
-  // it is valid for a plugin to not supply a filter.
+  // Note iteration can't simply go until a nullptr callback is returned, as it
+  // is valid for a plugin to not supply a filter.
   auto get_filter_func = PluginManager::GetStructuredDataFilterCallbackAtIndex;
   for (auto filter_callback = get_filter_func(i, iteration_complete);
        !iteration_complete;
        filter_callback = get_filter_func(++i, iteration_complete)) {
     if (filter_callback) {
-      // Give this ProcessLaunchInfo filter a chance to adjust the launch
-      // info.
+      // Give this ProcessLaunchInfo filter a chance to adjust the launch info.
       error = (*filter_callback)(launch_info, target);
       if (!error.Success()) {
         if (log)
@@ -1192,10 +1186,10 @@
         // process if this happens.
         process_sp->SetShouldDetach(false);
 
-        // If we didn't have any file actions, the pseudo terminal might
-        // have been used where the slave side was given as the file to
-        // open for stdin/out/err after we have already opened the master
-        // so we can read/write stdin/out/err.
+        // If we didn't have any file actions, the pseudo terminal might have
+        // been used where the slave side was given as the file to open for
+        // stdin/out/err after we have already opened the master so we can
+        // read/write stdin/out/err.
         int pty_fd = launch_info.GetPTY().ReleaseMasterFileDescriptor();
         if (pty_fd != PseudoTerminal::invalid_fd) {
           process_sp->SetSTDIOFileDescriptor(pty_fd);
@@ -1314,8 +1308,8 @@
 
     offset += bytes_written;
     if (bytes_written != bytes_read) {
-      // We didn't write the correct number of bytes, so adjust
-      // the file position in the source file we are reading from...
+      // We didn't write the correct number of bytes, so adjust the file
+      // position in the source file we are reading from...
       source_file.SeekFromStart(offset);
     }
   }
@@ -1600,9 +1594,9 @@
 
   if (module_spec.GetArchitecture().IsValid() == false) {
     Status error;
-    // No valid architecture was specified, ask the platform for
-    // the architectures that we should be using (in the correct order)
-    // and see if we can find a match that way
+    // No valid architecture was specified, ask the platform for the
+    // architectures that we should be using (in the correct order) and see if
+    // we can find a match that way
     ModuleSpec arch_module_spec(module_spec);
     for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
              idx, arch_module_spec.GetArchitecture());
@@ -1853,8 +1847,8 @@
 
   // TODO: support big-endian arm and thumb trap codes.
   case llvm::Triple::arm: {
-    // The ARM reference recommends the use of 0xe7fddefe and 0xdefe
-    // but the linux kernel does otherwise.
+    // The ARM reference recommends the use of 0xe7fddefe and 0xdefe but the
+    // linux kernel does otherwise.
     static const uint8_t g_arm_breakpoint_opcode[] = {0xf0, 0x01, 0xf0, 0xe7};
     static const uint8_t g_thumb_breakpoint_opcode[] = {0x01, 0xde};
 
Index: lldb/trunk/source/Target/Process.cpp
===================================================================
--- lldb/trunk/source/Target/Process.cpp
+++ lldb/trunk/source/Target/Process.cpp
@@ -90,19 +90,18 @@
   ProcessOptionValueProperties(const ConstString &name)
       : OptionValueProperties(name) {}
 
-  // This constructor is used when creating ProcessOptionValueProperties when it
-  // is part of a new lldb_private::Process instance. It will copy all current
-  // global property values as needed
+  // This constructor is used when creating ProcessOptionValueProperties when
+  // it is part of a new lldb_private::Process instance. It will copy all
+  // current global property values as needed
   ProcessOptionValueProperties(ProcessProperties *global_properties)
       : OptionValueProperties(*global_properties->GetValueProperties()) {}
 
   const Property *GetPropertyAtIndex(const ExecutionContext *exe_ctx,
                                      bool will_modify,
                                      uint32_t idx) const override {
-    // When getting the value for a key from the process options, we will always
-    // try and grab the setting from the current process if there is one. Else
-    // we just
-    // use the one from this instance.
+    // When getting the value for a key from the process options, we will
+    // always try and grab the setting from the current process if there is
+    // one. Else we just use the one from this instance.
     if (exe_ctx) {
       Process *process = exe_ctx->GetProcessPtr();
       if (process) {
@@ -809,8 +808,8 @@
   StopPrivateStateThread();
 
   // ThreadList::Clear() will try to acquire this process's mutex, so
-  // explicitly clear the thread list here to ensure that the mutex
-  // is not destroyed before the thread list.
+  // explicitly clear the thread list here to ensure that the mutex is not
+  // destroyed before the thread list.
   m_thread_list.Clear();
 }
 
@@ -848,13 +847,12 @@
   // Clear our broadcaster before we proceed with destroying
   Broadcaster::Clear();
 
-  // Do any cleanup needed prior to being destructed... Subclasses
-  // that override this method should call this superclass method as well.
+  // Do any cleanup needed prior to being destructed... Subclasses that
+  // override this method should call this superclass method as well.
 
   // We need to destroy the loader before the derived Process class gets
-  // destroyed
-  // since it is very likely that undoing the loader will require access to the
-  // real process.
+  // destroyed since it is very likely that undoing the loader will require
+  // access to the real process.
   m_dynamic_checkers_ap.reset();
   m_abi_sp.reset();
   m_os_ap.reset();
@@ -874,8 +872,8 @@
   m_language_runtimes.clear();
   m_instrumentation_runtimes.clear();
   m_next_event_action_ap.reset();
-  // Clear the last natural stop ID since it has a strong
-  // reference to this process
+  // Clear the last natural stop ID since it has a strong reference to this
+  // process
   m_mod_id.SetStopEventForLastNaturalStopID(EventSP());
   //#ifdef LLDB_CONFIGURATION_DEBUG
   //    StreamFile s(stdout, false);
@@ -931,14 +929,11 @@
 // FIXME: We need to do some work on events before the general Listener sees
 // them.
 // For instance if we are continuing from a breakpoint, we need to ensure that
-// we do
-// the little "insert real insn, step & stop" trick.  But we can't do that when
-// the
-// event is delivered by the broadcaster - since that is done on the thread that
-// is
-// waiting for new events, so if we needed more than one event for our handling,
-// we would
-// stall.  So instead we do it when we fetch the event off of the queue.
+// we do the little "insert real insn, step & stop" trick.  But we can't do
+// that when the event is delivered by the broadcaster - since that is done on
+// the thread that is waiting for new events, so if we needed more than one
+// event for our handling, we would stall.  So instead we do it when we fetch
+// the event off of the queue.
 //
 
 StateType Process::GetNextEvent(EventSP &event_sp) {
@@ -974,15 +969,13 @@
                                         ListenerSP hijack_listener_sp,
                                         Stream *stream, bool use_run_lock) {
   // We can't just wait for a "stopped" event, because the stopped event may
-  // have restarted the target.
-  // We have to actually check each event, and in the case of a stopped event
-  // check the restarted flag
-  // on the event.
+  // have restarted the target. We have to actually check each event, and in
+  // the case of a stopped event check the restarted flag on the event.
   if (event_sp_ptr)
     event_sp_ptr->reset();
   StateType state = GetState();
-  // If we are exited or detached, we won't ever get back to any
-  // other valid state...
+  // If we are exited or detached, we won't ever get back to any other valid
+  // state...
   if (state == eStateDetached || state == eStateExited)
     return state;
 
@@ -1148,10 +1141,8 @@
 
             case eStopReasonSignal: {
               // Don't select a signal thread if we weren't going to stop at
-              // that
-              // signal.  We have to have had another reason for stopping here,
-              // and
-              // the user doesn't want to see this thread.
+              // that signal.  We have to have had another reason for stopping
+              // here, and the user doesn't want to see this thread.
               uint64_t signo = thread->GetStopInfo()->GetValue();
               if (process_sp->GetUnixSignals()->GetShouldStop(signo)) {
                 if (!other_thread)
@@ -1191,10 +1182,9 @@
         }
       }
       // Drop the ThreadList mutex by here, since GetThreadStatus below might
-      // have to run code,
-      // e.g. for Data formatters, and if we hold the ThreadList mutex, then the
-      // process is going to
-      // have a hard time restarting the process.
+      // have to run code, e.g. for Data formatters, and if we hold the
+      // ThreadList mutex, then the process is going to have a hard time
+      // restarting the process.
       if (stream) {
         Debugger &debugger = process_sp->GetTarget().GetDebugger();
         if (debugger.GetTargetList().GetSelectedTarget().get() ==
@@ -1382,8 +1372,8 @@
   else
     m_exit_string.clear();
 
-  // Clear the last natural stop ID since it has a strong
-  // reference to this process
+  // Clear the last natural stop ID since it has a strong reference to this
+  // process
   m_mod_id.SetStopEventForLastNaturalStopID(EventSP());
 
   SetPrivateState(eStateExited);
@@ -1410,9 +1400,9 @@
   }
 }
 
-// This static callback can be used to watch for local child processes on
-// the current host. The child process exits, the process will be
-// found in the global target list (we want to be completely sure that the
+// This static callback can be used to watch for local child processes on the
+// current host. The child process exits, the process will be found in the
+// global target list (we want to be completely sure that the
 // lldb_private::Process doesn't go away before we can deliver the signal.
 bool Process::SetProcessExitStatus(
     lldb::pid_t pid, bool exited,
@@ -1449,20 +1439,19 @@
     const StateType state = GetPrivateState();
     if (StateIsStoppedState(state, true)) {
       std::lock_guard<std::recursive_mutex> guard(m_thread_list.GetMutex());
-      // m_thread_list does have its own mutex, but we need to
-      // hold onto the mutex between the call to UpdateThreadList(...)
-      // and the os->UpdateThreadList(...) so it doesn't change on us
+      // m_thread_list does have its own mutex, but we need to hold onto the
+      // mutex between the call to UpdateThreadList(...) and the
+      // os->UpdateThreadList(...) so it doesn't change on us
       ThreadList &old_thread_list = m_thread_list;
       ThreadList real_thread_list(this);
       ThreadList new_thread_list(this);
-      // Always update the thread list with the protocol specific
-      // thread list, but only update if "true" is returned
+      // Always update the thread list with the protocol specific thread list,
+      // but only update if "true" is returned
       if (UpdateThreadList(m_thread_list_real, real_thread_list)) {
         // Don't call into the OperatingSystem to update the thread list if we
-        // are shutting down, since
-        // that may call back into the SBAPI's, requiring the API lock which is
-        // already held by whoever is
-        // shutting us down, causing a deadlock.
+        // are shutting down, since that may call back into the SBAPI's,
+        // requiring the API lock which is already held by whoever is shutting
+        // us down, causing a deadlock.
         OperatingSystem *os = GetOperatingSystem();
         if (os && !m_destroy_in_process) {
           // Clear any old backing threads where memory threads might have been
@@ -1472,12 +1461,9 @@
             old_thread_list.GetThreadAtIndex(i, false)->ClearBackingThread();
 
           // Turn off dynamic types to ensure we don't run any expressions.
-          // Objective C
-          // can run an expression to determine if a SBValue is a dynamic type
-          // or not
-          // and we need to avoid this. OperatingSystem plug-ins can't run
-          // expressions
-          // that require running code...
+          // Objective C can run an expression to determine if a SBValue is a
+          // dynamic type or not and we need to avoid this. OperatingSystem
+          // plug-ins can't run expressions that require running code...
 
           Target &target = GetTarget();
           const lldb::DynamicValueType saved_prefer_dynamic =
@@ -1586,9 +1572,9 @@
   const StateType old_state = m_public_state.GetValue();
   m_public_state.SetValue(new_state);
 
-  // On the transition from Run to Stopped, we unlock the writer end of the
-  // run lock.  The lock gets locked in Resume, which is the public API
-  // to tell the program to run.
+  // On the transition from Run to Stopped, we unlock the writer end of the run
+  // lock.  The lock gets locked in Resume, which is the public API to tell the
+  // program to run.
   if (!StateChangedIsExternallyHijacked()) {
     if (new_state == eStateDetached) {
       if (log)
@@ -1701,17 +1687,16 @@
         new Event(eBroadcastBitStateChanged,
                   new ProcessEventData(shared_from_this(), new_state)));
     if (StateIsStoppedState(new_state, false)) {
-      // Note, this currently assumes that all threads in the list
-      // stop when the process stops.  In the future we will want to
-      // support a debugging model where some threads continue to run
-      // while others are stopped.  When that happens we will either need
-      // a way for the thread list to identify which threads are stopping
-      // or create a special thread list containing only threads which
-      // actually stopped.
+      // Note, this currently assumes that all threads in the list stop when
+      // the process stops.  In the future we will want to support a debugging
+      // model where some threads continue to run while others are stopped.
+      // When that happens we will either need a way for the thread list to
+      // identify which threads are stopping or create a special thread list
+      // containing only threads which actually stopped.
       //
-      // The process plugin is responsible for managing the actual
-      // behavior of the threads and should have stopped any threads
-      // that are going to stop before we get here.
+      // The process plugin is responsible for managing the actual behavior of
+      // the threads and should have stopped any threads that are going to stop
+      // before we get here.
       m_thread_list.DidStop();
 
       m_mod_id.BumpStopID();
@@ -1884,8 +1869,8 @@
     break;
   }
 
-  // Reset the IsIndirect flag here, in case the location changes from
-  // pointing to a indirect symbol to a regular symbol.
+  // Reset the IsIndirect flag here, in case the location changes from pointing
+  // to a indirect symbol to a regular symbol.
   owner->SetIsIndirect(false);
 
   if (owner->ShouldResolveIndirectFunctions()) {
@@ -1915,8 +1900,7 @@
     BreakpointSiteSP bp_site_sp;
 
     // Look up this breakpoint site.  If it exists, then add this new owner,
-    // otherwise
-    // create a new breakpoint site and add it.
+    // otherwise create a new breakpoint site and add it.
 
     bp_site_sp = m_breakpoint_site_list.FindByAddress(load_addr);
 
@@ -2164,7 +2148,8 @@
   return error;
 }
 
-// Uncomment to verify memory caching works after making changes to caching code
+// Uncomment to verify memory caching works after making changes to caching
+// code
 //#define VERIFY_MEMORY_READS
 
 size_t Process::ReadMemory(addr_t addr, void *buf, size_t size, Status &error) {
@@ -2218,8 +2203,8 @@
     if (length == 0)
       break;
     out_str.append(buf, length);
-    // If we got "length - 1" bytes, we didn't get the whole C string, we
-    // need to read some more characters
+    // If we got "length - 1" bytes, we didn't get the whole C string, we need
+    // to read some more characters
     if (length == sizeof(buf) - 1)
       curr_addr += length;
     else
@@ -2232,7 +2217,8 @@
                                      Status &error, size_t type_width) {
   size_t total_bytes_read = 0;
   if (dst && max_bytes && type_width && max_bytes >= type_width) {
-    // Ensure a null terminator independent of the number of bytes that is read.
+    // Ensure a null terminator independent of the number of bytes that is
+    // read.
     memset(dst, 0, max_bytes);
     size_t bytes_left = max_bytes - type_width;
 
@@ -2279,8 +2265,7 @@
 }
 
 // Deprecated in favor of ReadStringFromMemory which has wchar support and
-// correct code to find
-// null terminators.
+// correct code to find null terminators.
 size_t Process::ReadCStringFromMemory(addr_t addr, char *dst,
                                       size_t dst_max_len,
                                       Status &result_error) {
@@ -2454,16 +2439,16 @@
           // Check for bytes before this breakpoint
           const addr_t curr_addr = addr + bytes_written;
           if (intersect_addr > curr_addr) {
-            // There are some bytes before this breakpoint that we need to
-            // just write to memory
+            // There are some bytes before this breakpoint that we need to just
+            // write to memory
             size_t curr_size = intersect_addr - curr_addr;
             size_t curr_bytes_written = WriteMemoryPrivate(
                 curr_addr, ubuf + bytes_written, curr_size, error);
             bytes_written += curr_bytes_written;
             if (curr_bytes_written != curr_size) {
-              // We weren't able to write all of the requested bytes, we
-              // are done looping and will return the number of bytes that
-              // we have written so far.
+              // We weren't able to write all of the requested bytes, we are
+              // done looping and will return the number of bytes that we have
+              // written so far.
               if (error.Success())
                 error.SetErrorToGenericError();
             }
@@ -2697,8 +2682,8 @@
 Process::WaitForProcessStopPrivate(EventSP &event_sp,
                                    const Timeout<std::micro> &timeout) {
   StateType state;
-  // Now wait for the process to launch and return control to us, and then
-  // call DidLaunch:
+  // Now wait for the process to launch and return control to us, and then call
+  // DidLaunch:
   while (true) {
     event_sp.reset();
     state = GetStateChangedEventsPrivate(event_sp, timeout);
@@ -2779,8 +2764,8 @@
           StateType state = WaitForProcessStopPrivate(event_sp, seconds(10));
 
           if (state == eStateInvalid || !event_sp) {
-            // We were able to launch the process, but we failed to
-            // catch the initial stop.
+            // We were able to launch the process, but we failed to catch the
+            // initial stop.
             error.SetErrorString("failed to catch stop after launch");
             SetExitStatus(0, "failed to catch stop after launch");
             Destroy(false);
@@ -2800,18 +2785,15 @@
             if (!m_os_ap)
                 LoadOperatingSystemPlugin(false);
 
-            // We successfully launched the process and stopped,
-            // now it the right time to set up signal filters before resuming.
+            // We successfully launched the process and stopped, now it the
+            // right time to set up signal filters before resuming.
             UpdateAutomaticSignalFiltering();
 
             // Note, the stop event was consumed above, but not handled. This
-            // was done
-            // to give DidLaunch a chance to run. The target is either stopped
-            // or crashed.
-            // Directly set the state.  This is done to prevent a stop message
-            // with a bunch
-            // of spurious output on thread status, as well as not pop a
-            // ProcessIOHandler.
+            // was done to give DidLaunch a chance to run. The target is either
+            // stopped or crashed. Directly set the state.  This is done to
+            // prevent a stop message with a bunch of spurious output on thread
+            // status, as well as not pop a ProcessIOHandler.
             SetPublicState(state, false);
 
             if (PrivateStateThreadIsValid())
@@ -2820,15 +2802,13 @@
               StartPrivateStateThread();
 
             // Target was stopped at entry as was intended. Need to notify the
-            // listeners
-            // about it.
+            // listeners about it.
             if (state == eStateStopped &&
                 launch_info.GetFlags().Test(eLaunchFlagStopAtEntry))
               HandlePrivateEvent(event_sp);
           } else if (state == eStateExited) {
             // We exited while trying to launch somehow.  Don't call DidLaunch
-            // as that's
-            // not likely to work, and return an invalid pid.
+            // as that's not likely to work, and return an invalid pid.
             HandlePrivateEvent(event_sp);
           }
         }
@@ -2867,8 +2847,7 @@
       LoadOperatingSystemPlugin(false);
 
     // We successfully loaded a core file, now pretend we stopped so we can
-    // show all of the threads in the core file and explore the crashed
-    // state.
+    // show all of the threads in the core file and explore the crashed state.
     SetPrivateState(eStateStopped);
 
     // Wait for a stopped event since we just posted one above...
@@ -2944,8 +2923,8 @@
     // During attach, prior to sending the eStateStopped event,
     // lldb_private::Process subclasses must set the new process ID.
     assert(m_process->GetID() != LLDB_INVALID_PROCESS_ID);
-    // We don't want these events to be reported, so go set the ShouldReportStop
-    // here:
+    // We don't want these events to be reported, so go set the
+    // ShouldReportStop here:
     m_process->GetThreadList().SetShouldReportStop(eVoteNo);
 
     if (m_exec_count > 0) {
@@ -3139,8 +3118,8 @@
   }
 
   // We just attached.  If we have a platform, ask it for the process
-  // architecture, and if it isn't
-  // the same as the one we've already set, switch architectures.
+  // architecture, and if it isn't the same as the one we've already set,
+  // switch architectures.
   PlatformSP platform_sp(GetTarget().GetPlatform());
   assert(platform_sp);
   if (platform_sp) {
@@ -3277,21 +3256,20 @@
                 m_mod_id.GetStopID(), StateAsCString(m_public_state.GetValue()),
                 StateAsCString(m_private_state.GetValue()));
 
-  // If signals handing status changed we might want to update
-  // our signal filters before resuming.
+  // If signals handing status changed we might want to update our signal
+  // filters before resuming.
   UpdateAutomaticSignalFiltering();
 
   Status error(WillResume());
   // Tell the process it is about to resume before the thread list
   if (error.Success()) {
-    // Now let the thread list know we are about to resume so it
-    // can let all of our threads know that they are about to be
-    // resumed. Threads will each be called with
-    // Thread::WillResume(StateType) where StateType contains the state
-    // that they are supposed to have when the process is resumed
-    // (suspended/running/stepping). Threads should also check
-    // their resume signal in lldb::Thread::GetResumeSignal()
-    // to see if they are supposed to start back up with a signal.
+    // Now let the thread list know we are about to resume so it can let all of
+    // our threads know that they are about to be resumed. Threads will each be
+    // called with Thread::WillResume(StateType) where StateType contains the
+    // state that they are supposed to have when the process is resumed
+    // (suspended/running/stepping). Threads should also check their resume
+    // signal in lldb::Thread::GetResumeSignal() to see if they are supposed to
+    // start back up with a signal.
     if (m_thread_list.WillResume()) {
       // Last thing, do the PreResumeActions.
       if (!RunPreResumeActions()) {
@@ -3308,11 +3286,10 @@
         }
       }
     } else {
-      // Somebody wanted to run without running (e.g. we were faking a step from
-      // one frame of a set of inlined
-      // frames that share the same PC to another.)  So generate a continue & a
-      // stopped event,
-      // and let the world handle them.
+      // Somebody wanted to run without running (e.g. we were faking a step
+      // from one frame of a set of inlined frames that share the same PC to
+      // another.)  So generate a continue & a stopped event, and let the world
+      // handle them.
       if (log)
         log->Printf(
             "Process::PrivateResume() asked to simulate a start & stop.");
@@ -3330,9 +3307,8 @@
   if (!StateIsRunningState(m_public_state.GetValue()))
     return Status("Process is not running.");
 
-  // Don't clear the m_clear_thread_plans_on_stop, only set it to true if
-  // in case it was already set and some thread plan logic calls halt on its
-  // own.
+  // Don't clear the m_clear_thread_plans_on_stop, only set it to true if in
+  // case it was already set and some thread plan logic calls halt on its own.
   m_clear_thread_plans_on_stop |= clear_thread_plans;
 
   ListenerSP halt_listener_sp(
@@ -3344,8 +3320,8 @@
   SendAsyncInterrupt();
 
   if (m_public_state.GetValue() == eStateAttaching) {
-    // Don't hijack and eat the eStateExited as the code that was doing
-    // the attach will be waiting for this event...
+    // Don't hijack and eat the eStateExited as the code that was doing the
+    // attach will be waiting for this event...
     RestoreProcessEvents();
     SetExitStatus(SIGKILL, "Cancelled async attach.");
     Destroy(false);
@@ -3371,8 +3347,8 @@
   Status error;
 
   // Check both the public & private states here.  If we're hung evaluating an
-  // expression, for instance, then
-  // the public state will be stopped, but we still need to interrupt.
+  // expression, for instance, then the public state will be stopped, but we
+  // still need to interrupt.
   if (m_public_state.GetValue() == eStateRunning ||
       m_private_state.GetValue() == eStateRunning) {
     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
@@ -3392,10 +3368,9 @@
     RestoreProcessEvents();
 
     // If the process exited while we were waiting for it to stop, put the
-    // exited event into
-    // the shared pointer passed in and return.  Our caller doesn't need to do
-    // anything else, since
-    // they don't have a process anymore...
+    // exited event into the shared pointer passed in and return.  Our caller
+    // doesn't need to do anything else, since they don't have a process
+    // anymore...
 
     if (state == eStateExited || m_private_state.GetValue() == eStateExited) {
       if (log)
@@ -3410,9 +3385,8 @@
         log->Printf("Process::%s() failed to stop, state is: %s", __FUNCTION__,
                     StateAsCString(state));
       // If we really couldn't stop the process then we should just error out
-      // here, but if the
-      // lower levels just bobbled sending the event and we really are stopped,
-      // then continue on.
+      // here, but if the lower levels just bobbled sending the event and we
+      // really are stopped, then continue on.
       StateType private_state = m_private_state.GetValue();
       if (private_state != eStateStopped) {
         return Status(
@@ -3460,20 +3434,18 @@
   }
   m_destroy_in_process = false;
 
-  // If we exited when we were waiting for a process to stop, then
-  // forward the event here so we don't lose the event
+  // If we exited when we were waiting for a process to stop, then forward the
+  // event here so we don't lose the event
   if (exit_event_sp) {
-    // Directly broadcast our exited event because we shut down our
-    // private state thread above
+    // Directly broadcast our exited event because we shut down our private
+    // state thread above
     BroadcastEvent(exit_event_sp);
   }
 
   // If we have been interrupted (to kill us) in the middle of running, we may
-  // not end up propagating
-  // the last events through the event system, in which case we might strand the
-  // write lock.  Unlock
-  // it here so when we do to tear down the process we don't get an error
-  // destroying the lock.
+  // not end up propagating the last events through the event system, in which
+  // case we might strand the write lock.  Unlock it here so when we do to tear
+  // down the process we don't get an error destroying the lock.
 
   m_public_run_lock.SetStopped();
   return error;
@@ -3482,9 +3454,8 @@
 Status Process::Destroy(bool force_kill) {
 
   // Tell ourselves we are in the process of destroying the process, so that we
-  // don't do any unnecessary work
-  // that might hinder the destruction.  Remember to set this back to false when
-  // we are done.  That way if the attempt
+  // don't do any unnecessary work that might hinder the destruction.  Remember
+  // to set this back to false when we are done.  That way if the attempt
   // failed and the process stays around for some reason it won't be in a
   // confused state.
 
@@ -3507,12 +3478,11 @@
     }
 
     if (m_public_state.GetValue() != eStateRunning) {
-      // Ditch all thread plans, and remove all our breakpoints: in case we have
-      // to restart the target to
-      // kill it, we don't want it hitting a breakpoint...
-      // Only do this if we've stopped, however, since if we didn't manage to
-      // halt it above, then
-      // we're not going to have much luck doing this now.
+      // Ditch all thread plans, and remove all our breakpoints: in case we
+      // have to restart the target to kill it, we don't want it hitting a
+      // breakpoint... Only do this if we've stopped, however, since if we
+      // didn't manage to halt it above, then we're not going to have much luck
+      // doing this now.
       m_thread_list.DiscardThreadPlans();
       DisableAllBreakpointSites();
     }
@@ -3532,20 +3502,18 @@
       m_process_input_reader.reset();
     }
 
-    // If we exited when we were waiting for a process to stop, then
-    // forward the event here so we don't lose the event
+    // If we exited when we were waiting for a process to stop, then forward
+    // the event here so we don't lose the event
     if (exit_event_sp) {
-      // Directly broadcast our exited event because we shut down our
-      // private state thread above
+      // Directly broadcast our exited event because we shut down our private
+      // state thread above
       BroadcastEvent(exit_event_sp);
     }
 
-    // If we have been interrupted (to kill us) in the middle of running, we may
-    // not end up propagating
-    // the last events through the event system, in which case we might strand
-    // the write lock.  Unlock
-    // it here so when we do to tear down the process we don't get an error
-    // destroying the lock.
+    // If we have been interrupted (to kill us) in the middle of running, we
+    // may not end up propagating the last events through the event system, in
+    // which case we might strand the write lock.  Unlock it here so when we do
+    // to tear down the process we don't get an error destroying the lock.
     m_public_run_lock.SetStopped();
   }
 
@@ -3612,11 +3580,11 @@
     break;
   case eStateRunning:
   case eStateStepping:
-    // If we've started the target running, we handle the cases where we
-    // are already running and where there is a transition from stopped to
-    // running differently.
-    // running -> running: Automatically suppress extra running events
-    // stopped -> running: Report except when there is one or more no votes
+    // If we've started the target running, we handle the cases where we are
+    // already running and where there is a transition from stopped to running
+    // differently. running -> running: Automatically suppress extra running
+    // events stopped -> running: Report except when there is one or more no
+    // votes
     //     and no yes votes.
     SynchronouslyNotifyStateChanged(state);
     if (m_force_next_event_delivery)
@@ -3630,11 +3598,10 @@
         break;
       default:
         // TODO: make this work correctly. For now always report
-        // run if we aren't running so we don't miss any running
-        // events. If I run the lldb/test/thread/a.out file and
-        // break at main.cpp:58, run and hit the breakpoints on
-        // multiple threads, then somehow during the stepping over
-        // of all breakpoints no run gets reported.
+        // run if we aren't running so we don't miss any running events. If I
+        // run the lldb/test/thread/a.out file and break at main.cpp:58, run
+        // and hit the breakpoints on multiple threads, then somehow during the
+        // stepping over of all breakpoints no run gets reported.
 
         // This is a transition from stop to run.
         switch (m_thread_list.ShouldReportRun(event_ptr)) {
@@ -3653,11 +3620,10 @@
   case eStateStopped:
   case eStateCrashed:
   case eStateSuspended:
-    // We've stopped.  First see if we're going to restart the target.
-    // If we are going to stop, then we always broadcast the event.
-    // If we aren't going to stop, let the thread plans decide if we're going to
-    // report this event.
-    // If no thread has an opinion, we don't report it.
+    // We've stopped.  First see if we're going to restart the target. If we
+    // are going to stop, then we always broadcast the event. If we aren't
+    // going to stop, let the thread plans decide if we're going to report this
+    // event. If no thread has an opinion, we don't report it.
 
     m_stdio_communication.SynchronizeWithReadThread();
     RefreshStateAfterStop();
@@ -3667,8 +3633,7 @@
                     "interrupt, state: %s",
                     static_cast<void *>(event_ptr), StateAsCString(state));
       // Even though we know we are going to stop, we should let the threads
-      // have a look at the stop,
-      // so they can properly set their state.
+      // have a look at the stop, so they can properly set their state.
       m_thread_list.ShouldStop(event_ptr);
       return_value = true;
     } else {
@@ -3676,10 +3641,8 @@
       bool should_resume = false;
 
       // It makes no sense to ask "ShouldStop" if we've already been
-      // restarted...
-      // Asking the thread list is also not likely to go well, since we are
-      // running again.
-      // So in that case just report the event.
+      // restarted... Asking the thread list is also not likely to go well,
+      // since we are running again. So in that case just report the event.
 
       if (!was_restarted)
         should_resume = !m_thread_list.ShouldStop(event_ptr);
@@ -3722,16 +3685,13 @@
   m_force_next_event_delivery = false;
 
   // We do some coalescing of events (for instance two consecutive running
-  // events get coalesced.)
-  // But we only coalesce against events we actually broadcast.  So we use
-  // m_last_broadcast_state
-  // to track that.  NB - you can't use "m_public_state.GetValue()" for that
-  // purpose, as was originally done,
-  // because the PublicState reflects the last event pulled off the queue, and
-  // there may be several
-  // events stacked up on the queue unserviced.  So the PublicState may not
-  // reflect the last broadcasted event
-  // yet.  m_last_broadcast_state gets updated here.
+  // events get coalesced.) But we only coalesce against events we actually
+  // broadcast.  So we use m_last_broadcast_state to track that.  NB - you
+  // can't use "m_public_state.GetValue()" for that purpose, as was originally
+  // done, because the PublicState reflects the last event pulled off the
+  // queue, and there may be several events stacked up on the queue unserviced.
+  // So the PublicState may not reflect the last broadcasted event yet.
+  // m_last_broadcast_state gets updated here.
 
   if (return_value)
     m_last_broadcast_state = state;
@@ -3757,8 +3717,8 @@
   if (!is_secondary_thread && already_running)
     return true;
 
-  // Create a thread that watches our internal state and controls which
-  // events make it to clients (into the DCProcess event queue).
+  // Create a thread that watches our internal state and controls which events
+  // make it to clients (into the DCProcess event queue).
   char thread_name[1024];
   uint32_t max_len = llvm::get_max_thread_name_length();
   if (max_len > 0 && max_len <= 30) {
@@ -3823,10 +3783,10 @@
   // Signal the private state thread
   if (m_private_state_thread.IsJoinable()) {
     // Broadcast the event.
-    // It is important to do this outside of the if below, because
-    // it's possible that the thread state is invalid but that the
-    // thread is waiting on a control event instead of simply being
-    // on its way out (this should not happen, but it apparently can).
+    // It is important to do this outside of the if below, because it's
+    // possible that the thread state is invalid but that the thread is waiting
+    // on a control event instead of simply being on its way out (this should
+    // not happen, but it apparently can).
     if (log)
       log->Printf("Sending control event of type: %d.", signal);
     std::shared_ptr<EventDataReceipt> event_receipt_sp(new EventDataReceipt());
@@ -3838,13 +3798,13 @@
     if (PrivateStateThreadIsValid()) {
       while (!receipt_received) {
         bool timed_out = false;
-        // Check for a receipt for 2 seconds and then check if the private state
-        // thread is still around.
+        // Check for a receipt for 2 seconds and then check if the private
+        // state thread is still around.
         receipt_received = event_receipt_sp->WaitForEventReceived(
             std::chrono::seconds(2), &timed_out);
         if (!receipt_received) {
-          // Check if the private state thread is still around. If it isn't then
-          // we are done waiting
+          // Check if the private state thread is still around. If it isn't
+          // then we are done waiting
           if (!PrivateStateThreadIsValid())
             break; // Private state thread exited or is exiting, we are done
         }
@@ -3894,9 +3854,9 @@
       break;
 
     case NextEventAction::eEventActionExit:
-      // Handle Exiting Here.  If we already got an exited event,
-      // we should just propagate it.  Otherwise, swallow this event,
-      // and set our state to exit so the next event will kill us.
+      // Handle Exiting Here.  If we already got an exited event, we should
+      // just propagate it.  Otherwise, swallow this event, and set our state
+      // to exit so the next event will kill us.
       if (new_state != eStateExited) {
         // FIXME: should cons up an exited event, and discard this one.
         SetExitStatus(0, m_next_event_action_ap->GetExitString());
@@ -3922,9 +3882,9 @@
     }
     Process::ProcessEventData::SetUpdateStateOnRemoval(event_sp.get());
     if (StateIsRunningState(new_state)) {
-      // Only push the input handler if we aren't fowarding events,
-      // as this means the curses GUI is in use...
-      // Or don't push it if we are launching since it will come up stopped.
+      // Only push the input handler if we aren't fowarding events, as this
+      // means the curses GUI is in use... Or don't push it if we are launching
+      // since it will come up stopped.
       if (!GetTarget().GetDebugger().IsForwardingEvents() &&
           new_state != eStateLaunching && new_state != eStateAttaching) {
         PushProcessIOHandler();
@@ -3936,27 +3896,26 @@
       }
     } else if (StateIsStoppedState(new_state, false)) {
       if (!Process::ProcessEventData::GetRestartedFromEvent(event_sp.get())) {
-        // If the lldb_private::Debugger is handling the events, we don't
-        // want to pop the process IOHandler here, we want to do it when
-        // we receive the stopped event so we can carefully control when
-        // the process IOHandler is popped because when we stop we want to
-        // display some text stating how and why we stopped, then maybe some
-        // process/thread/frame info, and then we want the "(lldb) " prompt
-        // to show up. If we pop the process IOHandler here, then we will
-        // cause the command interpreter to become the top IOHandler after
-        // the process pops off and it will update its prompt right away...
-        // See the Debugger.cpp file where it calls the function as
+        // If the lldb_private::Debugger is handling the events, we don't want
+        // to pop the process IOHandler here, we want to do it when we receive
+        // the stopped event so we can carefully control when the process
+        // IOHandler is popped because when we stop we want to display some
+        // text stating how and why we stopped, then maybe some
+        // process/thread/frame info, and then we want the "(lldb) " prompt to
+        // show up. If we pop the process IOHandler here, then we will cause
+        // the command interpreter to become the top IOHandler after the
+        // process pops off and it will update its prompt right away... See the
+        // Debugger.cpp file where it calls the function as
         // "process_sp->PopProcessIOHandler()" to see where I am talking about.
         // Otherwise we end up getting overlapping "(lldb) " prompts and
         // garbled output.
         //
         // If we aren't handling the events in the debugger (which is indicated
-        // by "m_target.GetDebugger().IsHandlingEvents()" returning false) or we
-        // are hijacked, then we always pop the process IO handler manually.
+        // by "m_target.GetDebugger().IsHandlingEvents()" returning false) or
+        // we are hijacked, then we always pop the process IO handler manually.
         // Hijacking happens when the internal process state thread is running
-        // thread plans, or when commands want to run in synchronous mode
-        // and they call "process->WaitForProcessToStop()". An example of
-        // something
+        // thread plans, or when commands want to run in synchronous mode and
+        // they call "process->WaitForProcessToStop()". An example of something
         // that will hijack the events is a simple expression:
         //
         //  (lldb) expr (int)puts("hello")
@@ -4059,23 +4018,19 @@
                       ") failed to halt the process: %s",
                       __FUNCTION__, static_cast<void *>(this), GetID(),
                       error.AsCString());
-        // Halt should generate a stopped event. Make a note of the fact that we
-        // were
-        // doing the interrupt, so we can set the interrupted flag after we
-        // receive the
-        // event. We deliberately set this to true even if HaltPrivate failed,
-        // so that we
-        // can interrupt on the next natural stop.
+        // Halt should generate a stopped event. Make a note of the fact that
+        // we were doing the interrupt, so we can set the interrupted flag
+        // after we receive the event. We deliberately set this to true even if
+        // HaltPrivate failed, so that we can interrupt on the next natural
+        // stop.
         interrupt_requested = true;
       } else {
         // This can happen when someone (e.g. Process::Halt) sees that we are
-        // running and
-        // sends an interrupt request, but the process actually stops before we
-        // receive
-        // it. In that case, we can just ignore the request. We use
-        // m_last_broadcast_state, because the Stopped event may not have been
-        // popped of
-        // the event queue yet, which is when the public state gets updated.
+        // running and sends an interrupt request, but the process actually
+        // stops before we receive it. In that case, we can just ignore the
+        // request. We use m_last_broadcast_state, because the Stopped event
+        // may not have been popped of the event queue yet, which is when the
+        // public state gets updated.
         if (log)
           log->Printf(
               "Process::%s ignoring interrupt as we have already stopped.",
@@ -4097,8 +4052,7 @@
       if (interrupt_requested) {
         if (StateIsStoppedState(internal_state, true)) {
           // We requested the interrupt, so mark this as such in the stop event
-          // so
-          // clients can tell an interrupted process from a natural stop
+          // so clients can tell an interrupted process from a natural stop
           ProcessEventData::SetInterruptedInEvent(event_sp.get(), true);
           interrupt_requested = false;
         } else if (log) {
@@ -4129,10 +4083,8 @@
                 __FUNCTION__, static_cast<void *>(this), GetID());
 
   // If we are a secondary thread, then the primary thread we are working for
-  // will have already
-  // acquired the public_run_lock, and isn't done with what it was doing yet, so
-  // don't
-  // try to change it on the way out.
+  // will have already acquired the public_run_lock, and isn't done with what
+  // it was doing yet, so don't try to change it on the way out.
   if (!is_secondary_thread)
     m_public_run_lock.SetStopped();
   return NULL;
@@ -4172,14 +4124,12 @@
     return;
 
   // This function gets called twice for each event, once when the event gets
-  // pulled
-  // off of the private process event queue, and then any number of times, first
-  // when it gets pulled off of
-  // the public event queue, then other times when we're pretending that this is
-  // where we stopped at the
-  // end of expression evaluation.  m_update_state is used to distinguish these
-  // three cases; it is 0 when we're just pulling it off for private handling,
-  // and > 1 for expression evaluation, and we don't want to do the breakpoint
+  // pulled off of the private process event queue, and then any number of
+  // times, first when it gets pulled off of the public event queue, then other
+  // times when we're pretending that this is where we stopped at the end of
+  // expression evaluation.  m_update_state is used to distinguish these three
+  // cases; it is 0 when we're just pulling it off for private handling, and >
+  // 1 for expression evaluation, and we don't want to do the breakpoint
   // command handling then.
   if (m_update_state != 1)
     return;
@@ -4188,16 +4138,15 @@
       m_state, Process::ProcessEventData::GetRestartedFromEvent(event_ptr));
 
   if (m_state == eStateStopped && !m_restarted) {
-    // Let process subclasses know we are about to do a public stop and
-    // do anything they might need to in order to speed up register and
-    // memory accesses.
+    // Let process subclasses know we are about to do a public stop and do
+    // anything they might need to in order to speed up register and memory
+    // accesses.
     process_sp->WillPublicStop();
   }
 
   // If this is a halt event, even if the halt stopped with some reason other
-  // than a plain interrupt (e.g. we had
-  // already stopped for a breakpoint when the halt request came through) don't
-  // do the StopInfo actions, as they may
+  // than a plain interrupt (e.g. we had already stopped for a breakpoint when
+  // the halt request came through) don't do the StopInfo actions, as they may
   // end up restarting the process.
   if (m_interrupted)
     return;
@@ -4209,37 +4158,32 @@
     uint32_t idx;
 
     // The actions might change one of the thread's stop_info's opinions about
-    // whether we should
-    // stop the process, so we need to query that as we go.
+    // whether we should stop the process, so we need to query that as we go.
 
     // One other complication here, is that we try to catch any case where the
-    // target has run (except for expressions)
-    // and immediately exit, but if we get that wrong (which is possible) then
-    // the thread list might have changed, and
-    // that would cause our iteration here to crash.  We could make a copy of
-    // the thread list, but we'd really like
-    // to also know if it has changed at all, so we make up a vector of the
-    // thread ID's and check what we get back
-    // against this list & bag out if anything differs.
+    // target has run (except for expressions) and immediately exit, but if we
+    // get that wrong (which is possible) then the thread list might have
+    // changed, and that would cause our iteration here to crash.  We could
+    // make a copy of the thread list, but we'd really like to also know if it
+    // has changed at all, so we make up a vector of the thread ID's and check
+    // what we get back against this list & bag out if anything differs.
     std::vector<uint32_t> thread_index_array(num_threads);
     for (idx = 0; idx < num_threads; ++idx)
       thread_index_array[idx] =
           curr_thread_list.GetThreadAtIndex(idx)->GetIndexID();
 
     // Use this to track whether we should continue from here.  We will only
-    // continue the target running if
-    // no thread says we should stop.  Of course if some thread's PerformAction
-    // actually sets the target running,
-    // then it doesn't matter what the other threads say...
+    // continue the target running if no thread says we should stop.  Of course
+    // if some thread's PerformAction actually sets the target running, then it
+    // doesn't matter what the other threads say...
 
     bool still_should_stop = false;
 
     // Sometimes - for instance if we have a bug in the stub we are talking to,
-    // we stop but no thread has a
-    // valid stop reason.  In that case we should just stop, because we have no
-    // way of telling what the right
-    // thing to do is, and it's better to let the user decide than continue
-    // behind their backs.
+    // we stop but no thread has a valid stop reason.  In that case we should
+    // just stop, because we have no way of telling what the right thing to do
+    // is, and it's better to let the user decide than continue behind their
+    // backs.
 
     bool does_anybody_have_an_opinion = false;
 
@@ -4276,13 +4220,11 @@
               stop_info_sp->GetOverriddenShouldStopValue();
         } else {
           stop_info_sp->PerformAction(event_ptr);
-          // The stop action might restart the target.  If it does, then we want
-          // to mark that in the
-          // event so that whoever is receiving it will know to wait for the
-          // running event and reflect
-          // that state appropriately.
-          // We also need to stop processing actions, since they aren't
-          // expecting the target to be running.
+          // The stop action might restart the target.  If it does, then we
+          // want to mark that in the event so that whoever is receiving it
+          // will know to wait for the running event and reflect that state
+          // appropriately. We also need to stop processing actions, since they
+          // aren't expecting the target to be running.
 
           // FIXME: we might have run.
           if (stop_info_sp->HasTargetRunSinceMe()) {
@@ -4302,12 +4244,12 @@
       if (!still_should_stop && does_anybody_have_an_opinion) {
         // We've been asked to continue, so do that here.
         SetRestarted(true);
-        // Use the public resume method here, since this is just
-        // extending a public resume.
+        // Use the public resume method here, since this is just extending a
+        // public resume.
         process_sp->PrivateResume();
       } else {
-        // If we didn't restart, run the Stop Hooks here:
-        // They might also restart the target, so watch for that.
+        // If we didn't restart, run the Stop Hooks here: They might also
+        // restart the target, so watch for that.
         process_sp->GetTarget().RunStopHooks();
         if (process_sp->GetPrivateState() == eStateRunning)
           SetRestarted(true);
@@ -4579,9 +4521,8 @@
 
   ~IOHandlerProcessSTDIO() override = default;
 
-  // Each IOHandler gets to run until it is done. It should read data
-  // from the "in" and place output into "out" and "err and return
-  // when done.
+  // Each IOHandler gets to run until it is done. It should read data from the
+  // "in" and place output into "out" and "err and return when done.
   void Run() override {
     if (!m_read_file.IsValid() || !m_write_file.IsValid() ||
         !m_pipe.CanRead() || !m_pipe.CanWrite()) {
@@ -4645,9 +4586,8 @@
   void Cancel() override {
     SetIsDone(true);
     // Only write to our pipe to cancel if we are in
-    // IOHandlerProcessSTDIO::Run().
-    // We can end up with a python command that is being run from the command
-    // interpreter:
+    // IOHandlerProcessSTDIO::Run(). We can end up with a python command that
+    // is being run from the command interpreter:
     //
     // (lldb) step_process_thousands_of_times
     //
@@ -4664,12 +4604,11 @@
   }
 
   bool Interrupt() override {
-    // Do only things that are safe to do in an interrupt context (like in
-    // a SIGINT handler), like write 1 byte to a file descriptor. This will
+    // Do only things that are safe to do in an interrupt context (like in a
+    // SIGINT handler), like write 1 byte to a file descriptor. This will
     // interrupt the IOHandlerProcessSTDIO::Run() and we can look at the byte
     // that was written to the pipe and then call
-    // m_process->SendAsyncInterrupt()
-    // from a much safer location in code.
+    // m_process->SendAsyncInterrupt() from a much safer location in code.
     if (m_active) {
       char ch = 'i'; // Send 'i' for interrupt
       size_t bytes_written = 0;
@@ -4677,16 +4616,13 @@
       return result.Success();
     } else {
       // This IOHandler might be pushed on the stack, but not being run
-      // currently
-      // so do the right thing if we aren't actively watching for STDIN by
-      // sending
-      // the interrupt to the process. Otherwise the write to the pipe above
-      // would
-      // do nothing. This can happen when the command interpreter is running and
-      // gets a "expression ...". It will be on the IOHandler thread and sending
-      // the input is complete to the delegate which will cause the expression
-      // to
-      // run, which will push the process IO handler, but not run it.
+      // currently so do the right thing if we aren't actively watching for
+      // STDIN by sending the interrupt to the process. Otherwise the write to
+      // the pipe above would do nothing. This can happen when the command
+      // interpreter is running and gets a "expression ...". It will be on the
+      // IOHandler thread and sending the input is complete to the delegate
+      // which will cause the expression to run, which will push the process IO
+      // handler, but not run it.
 
       if (StateIsRunningState(m_process->GetState())) {
         m_process->SendAsyncInterrupt();
@@ -4761,12 +4697,10 @@
 void Process::SettingsTerminate() { Thread::SettingsTerminate(); }
 
 namespace {
-// RestorePlanState is used to record the "is private", "is master" and "okay to
-// discard" fields of
-// the plan we are running, and reset it on Clean or on destruction.
-// It will only reset the state once, so you can call Clean and then monkey with
-// the state and it
-// won't get reset on you again.
+// RestorePlanState is used to record the "is private", "is master" and "okay
+// to discard" fields of the plan we are running, and reset it on Clean or on
+// destruction. It will only reset the state once, so you can call Clean and
+// then monkey with the state and it won't get reset on you again.
 
 class RestorePlanState {
 public:
@@ -4822,8 +4756,8 @@
 static Timeout<std::micro>
 GetExpressionTimeout(const EvaluateExpressionOptions &options,
                      bool before_first_timeout) {
-  // If we are going to run all threads the whole time, or if we are only
-  // going to run one thread, we can just return the overall timeout.
+  // If we are going to run all threads the whole time, or if we are only going
+  // to run one thread, we can just return the overall timeout.
   if (!options.GetStopOthers() || !options.GetTryAllThreads())
     return options.GetTimeout();
 
@@ -4860,7 +4794,8 @@
     if (!options.DoesIgnoreBreakpoints()) {
       // Restore the plan state and then force Private to false.  We are going
       // to stop because of this plan so we need it to become a public plan or
-      // it won't report correctly when we continue to its termination later on.
+      // it won't report correctly when we continue to its termination later
+      // on.
       restorer.Clean();
       thread_plan_sp->SetPrivate(false);
       event_to_broadcast_sp = event_sp;
@@ -4915,23 +4850,20 @@
   }
 
   // We need to change some of the thread plan attributes for the thread plan
-  // runner.  This will restore them
-  // when we are done:
+  // runner.  This will restore them when we are done:
 
   RestorePlanState thread_plan_restorer(thread_plan_sp);
 
-  // We rely on the thread plan we are running returning "PlanCompleted" if when
-  // it successfully completes.
-  // For that to be true the plan can't be private - since private plans
-  // suppress themselves in the
-  // GetCompletedPlan call.
+  // We rely on the thread plan we are running returning "PlanCompleted" if
+  // when it successfully completes. For that to be true the plan can't be
+  // private - since private plans suppress themselves in the GetCompletedPlan
+  // call.
 
   thread_plan_sp->SetPrivate(false);
 
   // The plans run with RunThreadPlan also need to be terminal master plans or
-  // when they are done we will end
-  // up asking the plan above us whether we should stop, which may give the
-  // wrong answer.
+  // when they are done we will end up asking the plan above us whether we
+  // should stop, which may give the wrong answer.
 
   thread_plan_sp->SetIsMasterPlan(true);
   thread_plan_sp->SetOkayToDiscard(false);
@@ -4958,8 +4890,8 @@
     }
   }
 
-  // Make sure the timeout values make sense. The one thread timeout needs to be
-  // smaller than the overall timeout.
+  // Make sure the timeout values make sense. The one thread timeout needs to
+  // be smaller than the overall timeout.
   if (options.GetOneThreadTimeout() && options.GetTimeout() &&
       *options.GetTimeout() < *options.GetOneThreadTimeout()) {
     diagnostic_manager.PutString(eDiagnosticSeverityError,
@@ -4971,8 +4903,8 @@
   StackID ctx_frame_id = selected_frame_sp->GetStackID();
 
   // N.B. Running the target may unset the currently selected thread and frame.
-  // We don't want to do that either,
-  // so we should arrange to reset them as well.
+  // We don't want to do that either, so we should arrange to reset them as
+  // well.
 
   lldb::ThreadSP selected_thread_sp = GetThreadList().GetSelectedThread();
 
@@ -4993,11 +4925,10 @@
                                                   LIBLLDB_LOG_PROCESS));
   if (m_private_state_thread.EqualsThread(Host::GetCurrentThread())) {
     // Yikes, we are running on the private state thread!  So we can't wait for
-    // public events on this thread, since
-    // we are the thread that is generating public events.
-    // The simplest thing to do is to spin up a temporary thread to handle
-    // private state thread events while
-    // we are fielding public events here.
+    // public events on this thread, since we are the thread that is generating
+    // public events. The simplest thing to do is to spin up a temporary thread
+    // to handle private state thread events while we are fielding public
+    // events here.
     if (log)
       log->Printf("Running thread plan on private state thread, spinning up "
                   "another state thread to handle the events.");
@@ -5005,15 +4936,12 @@
     backup_private_state_thread = m_private_state_thread;
 
     // One other bit of business: we want to run just this thread plan and
-    // anything it pushes, and then stop,
-    // returning control here.
-    // But in the normal course of things, the plan above us on the stack would
-    // be given a shot at the stop
-    // event before deciding to stop, and we don't want that.  So we insert a
-    // "stopper" base plan on the stack
-    // before the plan we want to run.  Since base plans always stop and return
-    // control to the user, that will
-    // do just what we want.
+    // anything it pushes, and then stop, returning control here. But in the
+    // normal course of things, the plan above us on the stack would be given a
+    // shot at the stop event before deciding to stop, and we don't want that.
+    // So we insert a "stopper" base plan on the stack before the plan we want
+    // to run.  Since base plans always stop and return control to the user,
+    // that will do just what we want.
     stopper_base_plan_sp.reset(new ThreadPlanBase(*thread));
     thread->QueueThreadPlan(stopper_base_plan_sp, false);
     // Have to make sure our public state is stopped, since otherwise the
@@ -5029,15 +4957,13 @@
       thread_plan_sp, false); // This used to pass "true" does that make sense?
 
   if (options.GetDebug()) {
-    // In this case, we aren't actually going to run, we just want to stop right
-    // away.
-    // Flush this thread so we will refetch the stacks and show the correct
-    // backtrace.
+    // In this case, we aren't actually going to run, we just want to stop
+    // right away. Flush this thread so we will refetch the stacks and show the
+    // correct backtrace.
     // FIXME: To make this prettier we should invent some stop reason for this,
     // but that
     // is only cosmetic, and this functionality is only of use to lldb
-    // developers who can
-    // live with not pretty...
+    // developers who can live with not pretty...
     thread->Flush();
     return eExpressionStoppedForDebug;
   }
@@ -5049,12 +4975,11 @@
 
   {
     // This process event hijacker Hijacks the Public events and its destructor
-    // makes sure that the process events get
-    // restored on exit to the function.
+    // makes sure that the process events get restored on exit to the function.
     //
     // If the event needs to propagate beyond the hijacker (e.g., the process
-    // exits during execution), then the event
-    // is put into event_to_broadcast_sp for rebroadcasting.
+    // exits during execution), then the event is put into
+    // event_to_broadcast_sp for rebroadcasting.
 
     ProcessEventHijacker run_thread_plan_hijacker(*this, listener_sp);
 
@@ -5089,10 +5014,10 @@
                   options.GetStopOthers(), options.GetTryAllThreads(),
                   before_first_timeout);
 
-    // This isn't going to work if there are unfetched events on the queue.
-    // Are there cases where we might want to run the remaining events here, and
-    // then try to
-    // call the function?  That's probably being too tricky for our own good.
+    // This isn't going to work if there are unfetched events on the queue. Are
+    // there cases where we might want to run the remaining events here, and
+    // then try to call the function?  That's probably being too tricky for our
+    // own good.
 
     Event *other_events = listener_sp->PeekAtNextEvent();
     if (other_events != nullptr) {
@@ -5103,32 +5028,29 @@
     }
 
     // We also need to make sure that the next event is delivered.  We might be
-    // calling a function as part of
-    // a thread plan, in which case the last delivered event could be the
-    // running event, and we don't want
-    // event coalescing to cause us to lose OUR running event...
+    // calling a function as part of a thread plan, in which case the last
+    // delivered event could be the running event, and we don't want event
+    // coalescing to cause us to lose OUR running event...
     ForceNextEventDelivery();
 
 // This while loop must exit out the bottom, there's cleanup that we need to do
-// when we are done.
-// So don't call return anywhere within it.
+// when we are done. So don't call return anywhere within it.
 
 #ifdef LLDB_RUN_THREAD_HALT_WITH_EVENT
-    // It's pretty much impossible to write test cases for things like:
-    // One thread timeout expires, I go to halt, but the process already stopped
-    // on the function call stop breakpoint.  Turning on this define will make
-    // us not
-    // fetch the first event till after the halt.  So if you run a quick
-    // function, it will have
-    // completed, and the completion event will be waiting, when you interrupt
-    // for halt.
-    // The expression evaluation should still succeed.
+    // It's pretty much impossible to write test cases for things like: One
+    // thread timeout expires, I go to halt, but the process already stopped on
+    // the function call stop breakpoint.  Turning on this define will make us
+    // not fetch the first event till after the halt.  So if you run a quick
+    // function, it will have completed, and the completion event will be
+    // waiting, when you interrupt for halt. The expression evaluation should
+    // still succeed.
     bool miss_first_event = true;
 #endif
     while (true) {
-      // We usually want to resume the process if we get to the top of the loop.
-      // The only exception is if we get two running events with no intervening
-      // stop, which can happen, we will just wait for then next stop event.
+      // We usually want to resume the process if we get to the top of the
+      // loop. The only exception is if we get two running events with no
+      // intervening stop, which can happen, we will just wait for then next
+      // stop event.
       if (log)
         log->Printf("Top of while loop: do_resume: %i handle_running_event: %i "
                     "before_first_timeout: %i.",
@@ -5187,9 +5109,8 @@
 
           if (restarted) {
             // This is probably an overabundance of caution, I don't think I
-            // should ever get a stopped & restarted
-            // event here.  But if I do, the best thing is to Halt and then get
-            // out of here.
+            // should ever get a stopped & restarted event here.  But if I do,
+            // the best thing is to Halt and then get out of here.
             const bool clear_thread_plans = false;
             const bool use_run_lock = false;
             Halt(clear_thread_plans, use_run_lock);
@@ -5205,14 +5126,11 @@
 
         if (log)
           log->PutCString("Process::RunThreadPlan(): resuming succeeded.");
-        // We need to call the function synchronously, so spin waiting for it to
-        // return.
-        // If we get interrupted while executing, we're going to lose our
-        // context, and
-        // won't be able to gather the result at this point.
-        // We set the timeout AFTER the resume, since the resume takes some time
-        // and we
-        // don't want to charge that to the timeout.
+        // We need to call the function synchronously, so spin waiting for it
+        // to return. If we get interrupted while executing, we're going to
+        // lose our context, and won't be able to gather the result at this
+        // point. We set the timeout AFTER the resume, since the resume takes
+        // some time and we don't want to charge that to the timeout.
       } else {
         if (log)
           log->PutCString("Process::RunThreadPlan(): waiting for next event.");
@@ -5304,9 +5222,8 @@
 
             case lldb::eStateRunning:
               // This shouldn't really happen, but sometimes we do get two
-              // running events without an
-              // intervening stop, and in that case we should just go back to
-              // waiting for the stop.
+              // running events without an intervening stop, and in that case
+              // we should just go back to waiting for the stop.
               do_resume = false;
               keep_going = true;
               handle_running_event = false;
@@ -5341,10 +5258,10 @@
           break;
         }
       } else {
-        // If we didn't get an event that means we've timed out...
-        // We will interrupt the process here.  Depending on what we were asked
-        // to do we will
-        // either exit, or try with all threads running for the same timeout.
+        // If we didn't get an event that means we've timed out... We will
+        // interrupt the process here.  Depending on what we were asked to do
+        // we will either exit, or try with all threads running for the same
+        // timeout.
 
         if (log) {
           if (options.GetTryAllThreads()) {
@@ -5362,14 +5279,13 @@
         }
 
         // It is possible that between the time we issued the Halt, and we get
-        // around to calling Halt the target
-        // could have stopped.  That's fine, Halt will figure that out and send
-        // the appropriate Stopped event.
+        // around to calling Halt the target could have stopped.  That's fine,
+        // Halt will figure that out and send the appropriate Stopped event.
         // BUT it is also possible that we stopped & restarted (e.g. hit a
         // signal with "stop" set to false.)  In
         // that case, we'll get the stopped & restarted event, and we should go
-        // back to waiting for the Halt's
-        // stopped event.  That's what this while loop does.
+        // back to waiting for the Halt's stopped event.  That's what this
+        // while loop does.
 
         bool back_to_top = true;
         uint32_t try_halt_again = 0;
@@ -5418,8 +5334,8 @@
                 }
 
                 // Between the time we initiated the Halt and the time we
-                // delivered it, the process could have
-                // already finished its job.  Check that here:
+                // delivered it, the process could have already finished its
+                // job.  Check that here:
                 const bool handle_interrupts = false;
                 if (auto result = HandleStoppedEvent(
                         *thread, thread_plan_sp, thread_plan_restorer, event_sp,
@@ -5482,8 +5398,8 @@
       }
     } // END WAIT LOOP
 
-    // If we had to start up a temporary private state thread to run this thread
-    // plan, shut it down now.
+    // If we had to start up a temporary private state thread to run this
+    // thread plan, shut it down now.
     if (backup_private_state_thread.IsJoinable()) {
       StopPrivateStateThread();
       Status error;
@@ -5503,11 +5419,9 @@
       log->PutString(s.GetString());
     }
     // Restore the thread state if we are going to discard the plan execution.
-    // There are three cases where this
-    // could happen:
-    // 1) The execution successfully completed
-    // 2) We hit a breakpoint, and ignore_breakpoints was true
-    // 3) We got some other error, and discard_on_error was true
+    // There are three cases where this could happen: 1) The execution
+    // successfully completed 2) We hit a breakpoint, and ignore_breakpoints
+    // was true 3) We got some other error, and discard_on_error was true
     bool should_unwind = (return_value == eExpressionInterrupted &&
                           options.DoesUnwindOnError()) ||
                          (return_value == eExpressionHitBreakpoint &&
@@ -5647,18 +5561,15 @@
     }
 
     // Thread we ran the function in may have gone away because we ran the
-    // target
-    // Check that it's still there, and if it is put it back in the context.
-    // Also restore the
-    // frame in the context if it is still present.
+    // target Check that it's still there, and if it is put it back in the
+    // context. Also restore the frame in the context if it is still present.
     thread = GetThreadList().FindThreadByIndexID(thread_idx_id, true).get();
     if (thread) {
       exe_ctx.SetFrameSP(thread->GetFrameWithStackID(ctx_frame_id));
     }
 
     // Also restore the current process'es selected frame & thread, since this
-    // function calling may
-    // be done behind the user's back.
+    // function calling may be done behind the user's back.
 
     if (selected_tid != LLDB_INVALID_THREAD_ID) {
       if (GetThreadList().SetSelectedThreadByIndexID(selected_tid) &&
@@ -5749,10 +5660,9 @@
   size_t num_thread_infos_dumped = 0;
 
   // You can't hold the thread list lock while calling Thread::GetStatus.  That
-  // very well might run code (e.g. if we need it
-  // to get return values or arguments.)  For that to work the process has to be
-  // able to acquire it.  So instead copy the thread
-  // ID's, and look them up one by one:
+  // very well might run code (e.g. if we need it to get return values or
+  // arguments.)  For that to work the process has to be able to acquire it.
+  // So instead copy the thread ID's, and look them up one by one:
 
   uint32_t num_threads;
   std::vector<lldb::tid_t> thread_id_array;
@@ -5865,12 +5775,12 @@
   DoDidExec();
   CompleteAttach();
   // Flush the process (threads and all stack frames) after running
-  // CompleteAttach()
-  // in case the dynamic loader loaded things in new locations.
+  // CompleteAttach() in case the dynamic loader loaded things in new
+  // locations.
   Flush();
 
-  // After we figure out what was loaded/unloaded in CompleteAttach,
-  // we need to let the target know so it can do any cleanup it needs to.
+  // After we figure out what was loaded/unloaded in CompleteAttach, we need to
+  // let the target know so it can do any cleanup it needs to.
   target.DidExec();
 }
 
@@ -5921,17 +5831,17 @@
     runtime->ModulesDidLoad(module_list);
   }
 
-  // Let any language runtimes we have already created know
-  // about the modules that loaded.
+  // Let any language runtimes we have already created know about the modules
+  // that loaded.
 
-  // Iterate over a copy of this language runtime list in case
-  // the language runtime ModulesDidLoad somehow causes the language
-  // riuntime to be unloaded.
+  // Iterate over a copy of this language runtime list in case the language
+  // runtime ModulesDidLoad somehow causes the language riuntime to be
+  // unloaded.
   LanguageRuntimeCollection language_runtimes(m_language_runtimes);
   for (const auto &pair : language_runtimes) {
-    // We must check language_runtime_sp to make sure it is not
-    // nullptr as we might cache the fact that we didn't have a
-    // language runtime for a language.
+    // We must check language_runtime_sp to make sure it is not nullptr as we
+    // might cache the fact that we didn't have a language runtime for a
+    // language.
     LanguageRuntimeSP language_runtime_sp = pair.second;
     if (language_runtime_sp)
       language_runtime_sp->ModulesDidLoad(module_list);
@@ -6131,9 +6041,9 @@
 Status
 Process::ConfigureStructuredData(const ConstString &type_name,
                                  const StructuredData::ObjectSP &config_sp) {
-  // If you get this, the Process-derived class needs to implement a method
-  // to enable an already-reported asynchronous structured data feature.
-  // See ProcessGDBRemote for an example implementation over gdb-remote.
+  // If you get this, the Process-derived class needs to implement a method to
+  // enable an already-reported asynchronous structured data feature. See
+  // ProcessGDBRemote for an example implementation over gdb-remote.
   return Status("unimplemented");
 }
 
@@ -6175,9 +6085,9 @@
         return true;
       });
 
-  // For each StructuredDataPlugin, if the plugin handles any of the
-  // types in the supported_type_names, map that type name to that plugin.
-  // Stop when we've consumed all the type names.
+  // For each StructuredDataPlugin, if the plugin handles any of the types in
+  // the supported_type_names, map that type name to that plugin. Stop when
+  // we've consumed all the type names.
   // FIXME: should we return an error if there are type names nobody 
   // supports?
   for (uint32_t plugin_index = 0; !const_type_names.empty(); plugin_index++) {
@@ -6190,13 +6100,12 @@
     // Create the plugin.
     StructuredDataPluginSP plugin_sp = (*create_instance)(*this);
     if (!plugin_sp) {
-      // This plugin doesn't think it can work with the process.
-      // Move on to the next.
+      // This plugin doesn't think it can work with the process. Move on to the
+      // next.
       continue;
     }
 
-    // For any of the remaining type names, map any that this plugin
-    // supports.
+    // For any of the remaining type names, map any that this plugin supports.
     std::vector<ConstString> names_to_remove;
     for (auto &type_name : const_type_names) {
       if (plugin_sp->SupportsStructuredDataType(type_name)) {
@@ -6223,8 +6132,8 @@
   if (!object_sp)
     return false;
 
-  // The contract is this must be a dictionary, so we can look up the
-  // routing key via the top-level 'type' string value within the dictionary.
+  // The contract is this must be a dictionary, so we can look up the routing
+  // key via the top-level 'type' string value within the dictionary.
   StructuredData::Dictionary *dictionary = object_sp->GetAsDictionary();
   if (!dictionary)
     return false;
Index: lldb/trunk/source/Target/ProcessInfo.cpp
===================================================================
--- lldb/trunk/source/Target/ProcessInfo.cpp
+++ lldb/trunk/source/Target/ProcessInfo.cpp
@@ -93,9 +93,9 @@
   if (first_arg_is_executable) {
     const char *first_arg = m_arguments.GetArgumentAtIndex(0);
     if (first_arg) {
-      // Yes the first argument is an executable, set it as the executable
-      // in the launch options. Don't resolve the file path as the path
-      // could be a remote platform path
+      // Yes the first argument is an executable, set it as the executable in
+      // the launch options. Don't resolve the file path as the path could be a
+      // remote platform path
       const bool resolve = false;
       m_executable.SetFile(first_arg, resolve);
     }
@@ -110,9 +110,9 @@
   if (first_arg_is_executable) {
     const char *first_arg = m_arguments.GetArgumentAtIndex(0);
     if (first_arg) {
-      // Yes the first argument is an executable, set it as the executable
-      // in the launch options. Don't resolve the file path as the path
-      // could be a remote platform path
+      // Yes the first argument is an executable, set it as the executable in
+      // the launch options. Don't resolve the file path as the path could be a
+      // remote platform path
       const bool resolve = false;
       m_executable.SetFile(first_arg, resolve);
     }
Index: lldb/trunk/source/Target/ProcessLaunchInfo.cpp
===================================================================
--- lldb/trunk/source/Target/ProcessLaunchInfo.cpp
+++ lldb/trunk/source/Target/ProcessLaunchInfo.cpp
@@ -210,8 +210,7 @@
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
 
   // If nothing for stdin or stdout or stderr was specified, then check the
-  // process for any default
-  // settings that were set with "settings set"
+  // process for any default settings that were set with "settings set"
   if (GetFileActionForFD(STDIN_FILENO) == nullptr ||
       GetFileActionForFD(STDOUT_FILENO) == nullptr ||
       GetFileActionForFD(STDERR_FILENO) == nullptr) {
@@ -221,8 +220,8 @@
                   __FUNCTION__);
 
     if (m_flags.Test(eLaunchFlagLaunchInTTY)) {
-      // Do nothing, if we are launching in a remote terminal
-      // no file actions should be done at all.
+      // Do nothing, if we are launching in a remote terminal no file actions
+      // should be done at all.
       return;
     }
 
@@ -235,16 +234,15 @@
       AppendSuppressFileAction(STDOUT_FILENO, false, true);
       AppendSuppressFileAction(STDERR_FILENO, false, true);
     } else {
-      // Check for any values that might have gotten set with any of:
-      // (lldb) settings set target.input-path
-      // (lldb) settings set target.output-path
+      // Check for any values that might have gotten set with any of: (lldb)
+      // settings set target.input-path (lldb) settings set target.output-path
       // (lldb) settings set target.error-path
       FileSpec in_file_spec;
       FileSpec out_file_spec;
       FileSpec err_file_spec;
       if (target) {
-        // Only override with the target settings if we don't already have
-        // an action for in, out or error
+        // Only override with the target settings if we don't already have an
+        // action for in, out or error
         if (GetFileActionForFD(STDIN_FILENO) == nullptr)
           in_file_spec = target->GetStandardInputPath();
         if (GetFileActionForFD(STDOUT_FILENO) == nullptr)
@@ -295,9 +293,9 @@
 
         int open_flags = O_RDWR | O_NOCTTY;
 #if !defined(_WIN32)
-        // We really shouldn't be specifying platform specific flags
-        // that are intended for a system call in generic code.  But
-        // this will have to do for now.
+        // We really shouldn't be specifying platform specific flags that are
+        // intended for a system call in generic code.  But this will have to
+        // do for now.
         open_flags |= O_CLOEXEC;
 #endif
         if (m_pty->OpenFirstAvailableMaster(open_flags, nullptr, 0)) {
@@ -351,14 +349,13 @@
 
       StreamString shell_command;
       if (will_debug) {
-        // Add a modified PATH environment variable in case argv[0]
-        // is a relative path.
+        // Add a modified PATH environment variable in case argv[0] is a
+        // relative path.
         const char *argv0 = argv[0];
         FileSpec arg_spec(argv0, false);
         if (arg_spec.IsRelative()) {
-          // We have a relative path to our executable which may not work if
-          // we just try to run "a.out" (without it being converted to
-          // "./a.out")
+          // We have a relative path to our executable which may not work if we
+          // just try to run "a.out" (without it being converted to "./a.out")
           FileSpec working_dir = GetWorkingDirectory();
           // Be sure to put quotes around PATH's value in case any paths have
           // spaces...
@@ -410,8 +407,8 @@
       }
 
       if (first_arg_is_full_shell_command) {
-        // There should only be one argument that is the shell command itself to
-        // be used as is
+        // There should only be one argument that is the shell command itself
+        // to be used as is
         if (argv[0] && !argv[1])
           shell_command.Printf("%s", argv[0]);
         else
Index: lldb/trunk/source/Target/RegisterContext.cpp
===================================================================
--- lldb/trunk/source/Target/RegisterContext.cpp
+++ lldb/trunk/source/Target/RegisterContext.cpp
@@ -76,8 +76,7 @@
   ExecutionContext exe_ctx(CalculateThread());
 
   // In MIPS, the floating point registers size is depends on FR bit of SR
-  // register.
-  // if SR.FR  == 1 then all floating point registers are 64 bits.
+  // register. if SR.FR  == 1 then all floating point registers are 64 bits.
   // else they are all 32 bits.
 
   int expr_result;
@@ -262,8 +261,7 @@
       RegisterValue reg_value;
 
       // If we can reconstruct the register from the frame we are copying from,
-      // then do so, otherwise
-      // use the value from frame 0.
+      // then do so, otherwise use the value from frame 0.
       if (context->ReadRegister(reg_info, reg_value)) {
         WriteRegister(reg_info, reg_value);
       } else if (frame_zero_context->ReadRegister(reg_info, reg_value)) {
@@ -355,12 +353,11 @@
       return error;
     }
 
-    // We now have a memory buffer that contains the part or all of the register
-    // value. Set the register value using this memory data.
+    // We now have a memory buffer that contains the part or all of the
+    // register value. Set the register value using this memory data.
     // TODO: we might need to add a parameter to this function in case the byte
     // order of the memory data doesn't match the process. For now we are
-    // assuming
-    // they are the same.
+    // assuming they are the same.
     reg_value.SetFromMemoryData(reg_info, src, src_len,
                                 process_sp->GetByteOrder(), error);
   } else
@@ -381,8 +378,7 @@
 
     // TODO: we might need to add a parameter to this function in case the byte
     // order of the memory data doesn't match the process. For now we are
-    // assuming
-    // they are the same.
+    // assuming they are the same.
 
     const uint32_t bytes_copied = reg_value.GetAsMemoryData(
         reg_info, dst, dst_len, process_sp->GetByteOrder(), error);
@@ -431,9 +427,9 @@
 }
 
 StackFrameSP RegisterContext::CalculateStackFrame() {
-  // Register contexts might belong to many frames if we have inlined
-  // functions inside a frame since all inlined functions share the
-  // same registers, so we can't definitively say which frame we come from...
+  // Register contexts might belong to many frames if we have inlined functions
+  // inside a frame since all inlined functions share the same registers, so we
+  // can't definitively say which frame we come from...
   return StackFrameSP();
 }
 
Index: lldb/trunk/source/Target/SectionLoadHistory.cpp
===================================================================
--- lldb/trunk/source/Target/SectionLoadHistory.cpp
+++ lldb/trunk/source/Target/SectionLoadHistory.cpp
@@ -43,13 +43,12 @@
   if (!m_stop_id_to_section_load_list.empty()) {
     if (read_only) {
       // The section load list is for reading data only so we don't need to
-      // create
-      // a new SectionLoadList for the current stop ID, just return the section
-      // load list for the stop ID that is equal to or less than the current
-      // stop ID
+      // create a new SectionLoadList for the current stop ID, just return the
+      // section load list for the stop ID that is equal to or less than the
+      // current stop ID
       if (stop_id == eStopIDNow) {
-        // If we are asking for the latest and greatest value, it is always
-        // at the end of our list because that will be the highest stop ID.
+        // If we are asking for the latest and greatest value, it is always at
+        // the end of our list because that will be the highest stop ID.
         StopIDToSectionLoadList::reverse_iterator rpos =
             m_stop_id_to_section_load_list.rbegin();
         return rpos->second.get();
@@ -70,10 +69,8 @@
       assert(stop_id != eStopIDNow);
 
       // We are updating the section load list (not read only), so if the stop
-      // ID
-      // passed in isn't the same as the last stop ID in our collection, then
-      // create
-      // a new node using the current stop ID
+      // ID passed in isn't the same as the last stop ID in our collection,
+      // then create a new node using the current stop ID
       StopIDToSectionLoadList::iterator pos =
           m_stop_id_to_section_load_list.lower_bound(stop_id);
       if (pos != m_stop_id_to_section_load_list.end() &&
Index: lldb/trunk/source/Target/SectionLoadList.cpp
===================================================================
--- lldb/trunk/source/Target/SectionLoadList.cpp
+++ lldb/trunk/source/Target/SectionLoadList.cpp
@@ -97,12 +97,12 @@
       // we have multiple load addresses that correspond to a section, we will
       // always attribute the section to the be last section that claims it
       // exists at that address. Sometimes it is ok for more that one section
-      // to be loaded at a specific load address, and other times it isn't.
-      // The "warn_multiple" parameter tells us if we should warn in this case
-      // or not. The DynamicLoader plug-in subclasses should know which
-      // sections should warn and which shouldn't (darwin shared cache modules
-      // all shared the same "__LINKEDIT" sections, so the dynamic loader can
-      // pass false for "warn_multiple").
+      // to be loaded at a specific load address, and other times it isn't. The
+      // "warn_multiple" parameter tells us if we should warn in this case or
+      // not. The DynamicLoader plug-in subclasses should know which sections
+      // should warn and which shouldn't (darwin shared cache modules all
+      // shared the same "__LINKEDIT" sections, so the dynamic loader can pass
+      // false for "warn_multiple").
       if (warn_multiple && section != ats_pos->second) {
         ModuleSP module_sp(section->GetModule());
         if (module_sp) {
@@ -228,8 +228,8 @@
         }
       }
     } else {
-      // There are no entries that have an address that is >= load_addr,
-      // so we need to check the last entry on our collection.
+      // There are no entries that have an address that is >= load_addr, so we
+      // need to check the last entry on our collection.
       addr_to_sect_collection::const_reverse_iterator rpos =
           m_addr_to_sect.rbegin();
       if (load_addr >= rpos->first) {
Index: lldb/trunk/source/Target/StackFrame.cpp
===================================================================
--- lldb/trunk/source/Target/StackFrame.cpp
+++ lldb/trunk/source/Target/StackFrame.cpp
@@ -60,8 +60,8 @@
       m_is_history_frame(is_history_frame), m_variable_list_sp(),
       m_variable_list_value_objects(), m_disassembly(), m_mutex() {
   // If we don't have a CFA value, use the frame index for our StackID so that
-  // recursive
-  // functions properly aren't confused with one another on a history stack.
+  // recursive functions properly aren't confused with one another on a history
+  // stack.
   if (m_is_history_frame && !m_cfa_is_valid) {
     m_id.SetCFA(m_frame_index);
   }
@@ -136,17 +136,17 @@
 
 StackID &StackFrame::GetStackID() {
   std::lock_guard<std::recursive_mutex> guard(m_mutex);
-  // Make sure we have resolved the StackID object's symbol context scope if
-  // we already haven't looked it up.
+  // Make sure we have resolved the StackID object's symbol context scope if we
+  // already haven't looked it up.
 
   if (m_flags.IsClear(RESOLVED_FRAME_ID_SYMBOL_SCOPE)) {
     if (m_id.GetSymbolContextScope()) {
-      // We already have a symbol context scope, we just don't have our
-      // flag bit set.
+      // We already have a symbol context scope, we just don't have our flag
+      // bit set.
       m_flags.Set(RESOLVED_FRAME_ID_SYMBOL_SCOPE);
     } else {
-      // Calculate the frame block and use this for the stack ID symbol
-      // context scope if we have one.
+      // Calculate the frame block and use this for the stack ID symbol context
+      // scope if we have one.
       SymbolContextScope *scope = GetFrameBlock();
       if (scope == nullptr) {
         // We don't have a block, so use the symbol
@@ -247,13 +247,13 @@
   if (m_sc.block) {
     Block *inline_block = m_sc.block->GetContainingInlinedBlock();
     if (inline_block) {
-      // Use the block with the inlined function info
-      // as the frame block we want this frame to have only the variables
-      // for the inlined function and its non-inlined block child blocks.
+      // Use the block with the inlined function info as the frame block we
+      // want this frame to have only the variables for the inlined function
+      // and its non-inlined block child blocks.
       return inline_block;
     } else {
-      // This block is not contained within any inlined function blocks
-      // with so we want to use the top most function block.
+      // This block is not contained within any inlined function blocks with so
+      // we want to use the top most function block.
       return &m_sc.function->GetBlock(false);
     }
   }
@@ -263,8 +263,8 @@
 //----------------------------------------------------------------------
 // Get the symbol context if we already haven't done so by resolving the
 // PC address as much as possible. This way when we pass around a
-// StackFrame object, everyone will have as much information as
-// possible and no one will ever have to look things up manually.
+// StackFrame object, everyone will have as much information as possible and no
+// one will ever have to look things up manually.
 //----------------------------------------------------------------------
 const SymbolContext &StackFrame::GetSymbolContext(uint32_t resolve_scope) {
   std::lock_guard<std::recursive_mutex> guard(m_mutex);
@@ -279,15 +279,15 @@
         resolved |= eSymbolContextTarget;
     }
 
-    // Resolve our PC to section offset if we haven't already done so
-    // and if we don't have a module. The resolved address section will
-    // contain the module to which it belongs
+    // Resolve our PC to section offset if we haven't already done so and if we
+    // don't have a module. The resolved address section will contain the
+    // module to which it belongs
     if (!m_sc.module_sp && m_flags.IsClear(RESOLVED_FRAME_CODE_ADDR))
       GetFrameCodeAddress();
 
-    // If this is not frame zero, then we need to subtract 1 from the PC
-    // value when doing address lookups since the PC will be on the
-    // instruction following the function call instruction...
+    // If this is not frame zero, then we need to subtract 1 from the PC value
+    // when doing address lookups since the PC will be on the instruction
+    // following the function call instruction...
 
     Address lookup_addr(GetFrameCodeAddress());
     if (m_frame_index > 0 && lookup_addr.IsValid()) {
@@ -296,10 +296,9 @@
         lookup_addr.SetOffset(offset - 1);
 
       } else {
-        // lookup_addr is the start of a section.  We need
-        // do the math on the actual load address and re-compute
-        // the section.  We're working with a 'noreturn' function
-        // at the end of a section.
+        // lookup_addr is the start of a section.  We need do the math on the
+        // actual load address and re-compute the section.  We're working with
+        // a 'noreturn' function at the end of a section.
         ThreadSP thread_sp(GetThread());
         if (thread_sp) {
           TargetSP target_sp(thread_sp->CalculateTarget());
@@ -315,9 +314,9 @@
     }
 
     if (m_sc.module_sp) {
-      // We have something in our stack frame symbol context, lets check
-      // if we haven't already tried to lookup one of those things. If we
-      // haven't then we will do the query.
+      // We have something in our stack frame symbol context, lets check if we
+      // haven't already tried to lookup one of those things. If we haven't
+      // then we will do the query.
 
       uint32_t actual_resolve_scope = 0;
 
@@ -367,17 +366,16 @@
       }
 
       if (actual_resolve_scope) {
-        // We might be resolving less information than what is already
-        // in our current symbol context so resolve into a temporary
-        // symbol context "sc" so we don't clear out data we have
-        // already found in "m_sc"
+        // We might be resolving less information than what is already in our
+        // current symbol context so resolve into a temporary symbol context
+        // "sc" so we don't clear out data we have already found in "m_sc"
         SymbolContext sc;
         // Set flags that indicate what we have tried to resolve
         resolved |= m_sc.module_sp->ResolveSymbolContextForAddress(
             lookup_addr, actual_resolve_scope, sc);
-        // Only replace what we didn't already have as we may have
-        // information for an inlined function scope that won't match
-        // what a standard lookup by address would match
+        // Only replace what we didn't already have as we may have information
+        // for an inlined function scope that won't match what a standard
+        // lookup by address would match
         if ((resolved & eSymbolContextCompUnit) && m_sc.comp_unit == nullptr)
           m_sc.comp_unit = sc.comp_unit;
         if ((resolved & eSymbolContextFunction) && m_sc.function == nullptr)
@@ -404,9 +402,9 @@
 
     // Update our internal flags so we remember what we have tried to locate so
     // we don't have to keep trying when more calls to this function are made.
-    // We might have dug up more information that was requested (for example
-    // if we were asked to only get the block, we will have gotten the
-    // compile unit, and function) so set any additional bits that we resolved
+    // We might have dug up more information that was requested (for example if
+    // we were asked to only get the block, we will have gotten the compile
+    // unit, and function) so set any additional bits that we resolved
     m_flags.Set(resolve_scope | resolved);
   }
 
@@ -546,8 +544,8 @@
   }
 
   if (!var_sp && (options & eExpressionPathOptionsAllowDirectIVarAccess)) {
-    // Check for direct ivars access which helps us with implicit
-    // access to ivars with the "this->" or "self->"
+    // Check for direct ivars access which helps us with implicit access to
+    // ivars with the "this->" or "self->"
     GetSymbolContext(eSymbolContextFunction | eSymbolContextBlock);
     lldb::LanguageType method_language = eLanguageTypeUnknown;
     bool is_instance_method = false;
@@ -622,9 +620,8 @@
             valobj_sp->GetCompilerType().GetTypeInfo(nullptr);
         if ((pointer_type_flags & eTypeIsObjC) &&
             (pointer_type_flags & eTypeIsPointer)) {
-          // This was an objective C object pointer and
-          // it was requested we skip any fragile ivars
-          // so return nothing here
+          // This was an objective C object pointer and it was requested we
+          // skip any fragile ivars so return nothing here
           return ValueObjectSP();
         }
       }
@@ -659,15 +656,14 @@
       ConstString child_name(var_expr.substr(0, var_expr.find_first_of(".-[")));
 
       if (check_ptr_vs_member) {
-        // We either have a pointer type and need to verify
-        // valobj_sp is a pointer, or we have a member of a
-        // class/union/struct being accessed with the . syntax
-        // and need to verify we don't have a pointer.
+        // We either have a pointer type and need to verify valobj_sp is a
+        // pointer, or we have a member of a class/union/struct being accessed
+        // with the . syntax and need to verify we don't have a pointer.
         const bool actual_is_ptr = valobj_sp->IsPointerType();
 
         if (actual_is_ptr != expr_is_ptr) {
-          // Incorrect use of "." with a pointer, or "->" with
-          // a class/union/struct instance or reference.
+          // Incorrect use of "." with a pointer, or "->" with a
+          // class/union/struct instance or reference.
           valobj_sp->GetExpressionPath(var_expr_path_strm, false);
           if (actual_is_ptr)
             error.SetErrorStringWithFormat(
@@ -697,10 +693,8 @@
           // No child member with name "child_name"
           if (synthetically_added_instance_object) {
             // We added a "this->" or "self->" to the beginning of the
-            // expression
-            // and this is the first pointer ivar access, so just return
-            // the normal
-            // error
+            // expression and this is the first pointer ivar access, so just
+            // return the normal error
             error.SetErrorStringWithFormat(
                 "no variable or instance variable named '%s' found in "
                 "this frame",
@@ -735,8 +729,8 @@
     } break;
 
     case '[': {
-      // Array member access, or treating pointer as an array
-      // Need at least two brackets and a number
+      // Array member access, or treating pointer as an array Need at least two
+      // brackets and a number
       if (var_expr.size() <= 2) {
         error.SetErrorStringWithFormat(
             "invalid square bracket encountered after \"%s\" in \"%s\"",
@@ -790,11 +784,10 @@
           deref = false;
         } else if (valobj_sp->GetCompilerType().IsArrayOfScalarType() &&
                    deref) {
-          // what we have is *arr[low]. the most similar C++ syntax is
-          // to get arr[0]
-          // (an operation that is equivalent to deref-ing arr)
-          // and extract bit low out of it. reading array item low
-          // would be done by saying arr[low], without a deref * sign
+          // what we have is *arr[low]. the most similar C++ syntax is to get
+          // arr[0] (an operation that is equivalent to deref-ing arr) and
+          // extract bit low out of it. reading array item low would be done by
+          // saying arr[low], without a deref * sign
           Status error;
           ValueObjectSP temp(valobj_sp->GetChildAtIndex(0, true));
           if (error.Fail()) {
@@ -828,8 +821,8 @@
 
             return ValueObjectSP();
           } else if (is_objc_pointer) {
-            // dereferencing ObjC variables is not valid.. so let's try
-            // and recur to synthetic children
+            // dereferencing ObjC variables is not valid.. so let's try and
+            // recur to synthetic children
             ValueObjectSP synthetic = valobj_sp->GetSyntheticValue();
             if (!synthetic                 /* no synthetic */
                 || synthetic == valobj_sp) /* synthetic is the same as
@@ -874,9 +867,8 @@
           }
         } else if (valobj_sp->GetCompilerType().IsArrayType(
                        nullptr, nullptr, &is_incomplete_array)) {
-          // Pass false to dynamic_value here so we can tell the
-          // difference between
-          // no dynamic value and no member of this type...
+          // Pass false to dynamic_value here so we can tell the difference
+          // between no dynamic value and no member of this type...
           child_valobj_sp = valobj_sp->GetChildAtIndex(child_index, true);
           if (!child_valobj_sp && (is_incomplete_array || !no_synth_child))
             child_valobj_sp =
@@ -976,8 +968,8 @@
       if (valobj_sp->GetCompilerType().IsPointerToScalarType() && deref) {
         // what we have is *ptr[low-high]. the most similar C++ syntax is to
         // deref ptr and extract bits low thru high out of it. reading array
-        // items low thru high would be done by saying ptr[low-high], without
-        // a deref * sign
+        // items low thru high would be done by saying ptr[low-high], without a
+        // deref * sign
         Status error;
         ValueObjectSP temp(valobj_sp->Dereference(error));
         if (error.Fail()) {
@@ -991,10 +983,10 @@
         valobj_sp = temp;
         deref = false;
       } else if (valobj_sp->GetCompilerType().IsArrayOfScalarType() && deref) {
-        // what we have is *arr[low-high]. the most similar C++ syntax is to get
-        // arr[0] (an operation that is equivalent to deref-ing arr) and extract
-        // bits low thru high out of it. reading array items low thru high would
-        // be done by saying arr[low-high], without a deref * sign
+        // what we have is *arr[low-high]. the most similar C++ syntax is to
+        // get arr[0] (an operation that is equivalent to deref-ing arr) and
+        // extract bits low thru high out of it. reading array items low thru
+        // high would be done by saying arr[low-high], without a deref * sign
         Status error;
         ValueObjectSP temp(valobj_sp->GetChildAtIndex(0, true));
         if (error.Fail()) {
@@ -1091,8 +1083,8 @@
       if (m_sc.function->GetFrameBaseExpression().Evaluate(
               &exe_ctx, nullptr, loclist_base_addr, nullptr, nullptr,
               expr_value, &m_frame_base_error) == false) {
-        // We should really have an error if evaluate returns, but in case
-        // we don't, lets set the error to something at least.
+        // We should really have an error if evaluate returns, but in case we
+        // don't, lets set the error to something at least.
         if (m_frame_base_error.Success())
           m_frame_base_error.SetErrorString(
               "Evaluation of the frame base expression failed.");
@@ -1420,8 +1412,8 @@
                                              ValueObjectSP &base,
                                              int64_t offset) {
   // base is a pointer to something
-  // offset is the thing to add to the pointer
-  // We return the most sensible ValueObject for the result of *(base+offset)
+  // offset is the thing to add to the pointer We return the most sensible
+  // ValueObject for the result of *(base+offset)
 
   if (!base->IsPointerOrReferenceType()) {
     return ValueObjectSP();
@@ -1486,8 +1478,8 @@
   //
   // f, a pointer to a struct, is known to be at -0x8(%rbp).
   //
-  // DoGuessValueAt(frame, rdi, 4, dis, vars, 0x22) finds the instruction at +18
-  // that assigns to rdi, and calls itself recursively for that dereference
+  // DoGuessValueAt(frame, rdi, 4, dis, vars, 0x22) finds the instruction at
+  // +18 that assigns to rdi, and calls itself recursively for that dereference
   //   DoGuessValueAt(frame, rdi, 8, dis, vars, 0x18) finds the instruction at
   //   +14 that assigns to rdi, and calls itself recursively for that
   //   derefernece
@@ -1533,9 +1525,9 @@
 
   for (uint32_t ii = current_inst - 1; ii != (uint32_t)-1; --ii) {
     // This is not an exact algorithm, and it sacrifices accuracy for
-    // generality.  Recognizing "mov" and "ld" instructions –– and which are
-    // their source and destination operands -- is something the disassembler
-    // should do for us.
+    // generality.  Recognizing "mov" and "ld" instructions –– and which
+    // are their source and destination operands -- is something the
+    // disassembler should do for us.
     InstructionSP instruction_sp =
         disassembler.GetInstructionList().GetInstructionAtIndex(ii);
 
Index: lldb/trunk/source/Target/StackFrameList.cpp
===================================================================
--- lldb/trunk/source/Target/StackFrameList.cpp
+++ lldb/trunk/source/Target/StackFrameList.cpp
@@ -51,8 +51,8 @@
 }
 
 StackFrameList::~StackFrameList() {
-  // Call clear since this takes a lock and clears the stack frame list
-  // in case another thread is currently using this stack frame list
+  // Call clear since this takes a lock and clears the stack frame list in case
+  // another thread is currently using this stack frame list
   Clear();
 }
 
@@ -95,13 +95,12 @@
         log->Printf(
             "ResetCurrentInlinedDepth: Invalidating current inlined depth.\n");
     } else {
-      // We only need to do something special about inlined blocks when we
-      // are at the beginning of an inlined function:
+      // We only need to do something special about inlined blocks when we are
+      // at the beginning of an inlined function:
       // FIXME: We probably also have to do something special if the PC is at
       // the END
       // of an inlined function, which coincides with the end of either its
-      // containing
-      // function or another inlined function.
+      // containing function or another inlined function.
 
       lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
       Block *block_ptr = m_frames[0]->GetFrameBlock();
@@ -114,19 +113,15 @@
                                                  containing_range)) {
           if (pc_as_address == containing_range.GetBaseAddress()) {
             // If we got here because of a breakpoint hit, then set the inlined
-            // depth depending on where
-            // the breakpoint was set.
-            // If we got here because of a crash, then set the inlined depth to
-            // the deepest most block.
-            // Otherwise, we stopped here naturally as the result of a step, so
-            // set ourselves in the
-            // containing frame of the whole set of nested inlines, so the user
-            // can then "virtually"
-            // step into the frames one by one, or next over the whole mess.
-            // Note: We don't have to handle being somewhere in the middle of
-            // the stack here, since
-            // ResetCurrentInlinedDepth doesn't get called if there is a valid
-            // inlined depth set.
+            // depth depending on where the breakpoint was set. If we got here
+            // because of a crash, then set the inlined depth to the deepest
+            // most block. Otherwise, we stopped here naturally as the result
+            // of a step, so set ourselves in the containing frame of the whole
+            // set of nested inlines, so the user can then "virtually" step
+            // into the frames one by one, or next over the whole mess. Note:
+            // We don't have to handle being somewhere in the middle of the
+            // stack here, since ResetCurrentInlinedDepth doesn't get called if
+            // there is a valid inlined depth set.
             StopInfoSP stop_info_sp = m_thread.GetStopInfo();
             if (stop_info_sp) {
               switch (stop_info_sp->GetStopReason()) {
@@ -134,7 +129,8 @@
               case eStopReasonException:
               case eStopReasonExec:
               case eStopReasonSignal:
-                // In all these cases we want to stop in the deepest most frame.
+                // In all these cases we want to stop in the deepest most
+                // frame.
                 m_current_inlined_pc = curr_pc;
                 m_current_inlined_depth = 0;
                 break;
@@ -142,17 +138,14 @@
                 // FIXME: Figure out what this break point is doing, and set the
                 // inline depth
                 // appropriately.  Be careful to take into account breakpoints
-                // that implement
-                // step over prologue, since that should do the default
-                // calculation.
-                // For now, if the breakpoints corresponding to this hit are all
-                // internal,
+                // that implement step over prologue, since that should do the
+                // default calculation. For now, if the breakpoints
+                // corresponding to this hit are all internal,
                 // I set the stop location to the top of the inlined stack,
                 // since that will make
-                // things like stepping over prologues work right.  But if there
-                // are any non-internal
-                // breakpoints I do to the bottom of the stack, since that was
-                // the old behavior.
+                // things like stepping over prologues work right.  But if
+                // there are any non-internal breakpoints I do to the bottom of
+                // the stack, since that was the old behavior.
                 uint32_t bp_site_id = stop_info_sp->GetValue();
                 BreakpointSiteSP bp_site_sp(
                     m_thread.GetProcess()->GetBreakpointSiteList().FindByID(
@@ -177,10 +170,9 @@
                 LLVM_FALLTHROUGH;
               default: {
                 // Otherwise, we should set ourselves at the container of the
-                // inlining, so that the
-                // user can descend into them.
-                // So first we check whether we have more than one inlined block
-                // sharing this PC:
+                // inlining, so that the user can descend into them. So first
+                // we check whether we have more than one inlined block sharing
+                // this PC:
                 int num_inlined_functions = 0;
 
                 for (Block *container_ptr = block_ptr->GetInlinedParent();
@@ -250,13 +242,11 @@
 #if defined(DEBUG_STACK_FRAMES)
     StreamFile s(stdout, false);
 #endif
-    // If we are hiding some frames from the outside world, we need to add those
-    // onto the total count of
-    // frames to fetch.  However, we don't need to do that if end_idx is 0 since
-    // in that case we always
-    // get the first concrete frame and all the inlined frames below it...  And
-    // of course, if end_idx is
-    // UINT32_MAX that means get all, so just do that...
+    // If we are hiding some frames from the outside world, we need to add
+    // those onto the total count of frames to fetch.  However, we don't need
+    // to do that if end_idx is 0 since in that case we always get the first
+    // concrete frame and all the inlined frames below it...  And of course, if
+    // end_idx is UINT32_MAX that means get all, so just do that...
 
     uint32_t inlined_depth = 0;
     if (end_idx > 0 && end_idx != UINT32_MAX) {
@@ -273,17 +263,17 @@
       lldb::addr_t pc = LLDB_INVALID_ADDRESS;
       lldb::addr_t cfa = LLDB_INVALID_ADDRESS;
       if (idx == 0) {
-        // We might have already created frame zero, only create it
-        // if we need to
+        // We might have already created frame zero, only create it if we need
+        // to
         if (m_frames.empty()) {
           RegisterContextSP reg_ctx_sp(m_thread.GetRegisterContext());
 
           if (reg_ctx_sp) {
             const bool success =
                 unwinder && unwinder->GetFrameInfoAtIndex(idx, cfa, pc);
-            // There shouldn't be any way not to get the frame info for frame 0.
-            // But if the unwinder can't make one, lets make one by hand with
-            // the
+            // There shouldn't be any way not to get the frame info for frame
+            // 0. But if the unwinder can't make one, lets make one by hand
+            // with the
             // SP as the CFA and see if that gets any further.
             if (!success) {
               cfa = reg_ctx_sp->GetSP();
@@ -323,18 +313,16 @@
       if (unwind_block) {
         Address curr_frame_address(unwind_frame_sp->GetFrameCodeAddress());
         TargetSP target_sp = m_thread.CalculateTarget();
-        // Be sure to adjust the frame address to match the address
-        // that was used to lookup the symbol context above. If we are
-        // in the first concrete frame, then we lookup using the current
-        // address, else we decrement the address by one to get the correct
-        // location.
+        // Be sure to adjust the frame address to match the address that was
+        // used to lookup the symbol context above. If we are in the first
+        // concrete frame, then we lookup using the current address, else we
+        // decrement the address by one to get the correct location.
         if (idx > 0) {
           if (curr_frame_address.GetOffset() == 0) {
             // If curr_frame_address points to the first address in a section
-            // then after
-            // adjustment it will point to an other section. In that case
-            // resolve the
-            // address again to the correct section plus offset form.
+            // then after adjustment it will point to an other section. In that
+            // case resolve the address again to the correct section plus
+            // offset form.
             addr_t load_addr = curr_frame_address.GetOpcodeLoadAddress(
                 target_sp.get(), eAddressClassCode);
             curr_frame_address.SetOpcodeLoadAddress(
@@ -414,8 +402,8 @@
           break;
 
         prev_frame->UpdatePreviousFrameFromCurrentFrame(*curr_frame);
-        // Now copy the fixed up previous frame into the current frames
-        // so the pointer doesn't change
+        // Now copy the fixed up previous frame into the current frames so the
+        // pointer doesn't change
         m_frames[curr_frame_idx] = prev_frame_sp;
 // curr_frame->UpdateCurrentFrameFromPreviousFrame (*prev_frame);
 
@@ -495,9 +483,8 @@
   if (frame_sp)
     return frame_sp;
 
-  // GetFramesUpTo will fill m_frames with as many frames as you asked for,
-  // if there are that many.  If there weren't then you asked for too many
-  // frames.
+  // GetFramesUpTo will fill m_frames with as many frames as you asked for, if
+  // there are that many.  If there weren't then you asked for too many frames.
   GetFramesUpTo(idx);
   if (idx < m_frames.size()) {
     if (m_show_inlined_frames) {
@@ -519,8 +506,8 @@
           Function *function =
               frame_sp->GetSymbolContext(eSymbolContextFunction).function;
           if (function) {
-            // When we aren't showing inline functions we always use
-            // the top most function block as the scope.
+            // When we aren't showing inline functions we always use the top
+            // most function block as the scope.
             frame_sp->SetSymbolContextScope(&function->GetBlock(false));
           } else {
             // Set the symbol scope from the symbol regardless if it is nullptr
@@ -534,9 +521,8 @@
     }
   } else if (original_idx == 0) {
     // There should ALWAYS be a frame at index 0.  If something went wrong with
-    // the CurrentInlinedDepth such that
-    // there weren't as many frames as we thought taking that into account, then
-    // reset the current inlined depth
+    // the CurrentInlinedDepth such that there weren't as many frames as we
+    // thought taking that into account, then reset the current inlined depth
     // and return the real zeroth frame.
     if (m_frames.empty()) {
       // Why do we have a thread with zero frames, that should not ever
@@ -554,11 +540,11 @@
 StackFrameSP
 StackFrameList::GetFrameWithConcreteFrameIndex(uint32_t unwind_idx) {
   // First try assuming the unwind index is the same as the frame index. The
-  // unwind index is always greater than or equal to the frame index, so it
-  // is a good place to start. If we have inlined frames we might have 5
-  // concrete frames (frame unwind indexes go from 0-4), but we might have 15
-  // frames after we make all the inlined frames. Most of the time the unwind
-  // frame index (or the concrete frame index) is the same as the frame index.
+  // unwind index is always greater than or equal to the frame index, so it is
+  // a good place to start. If we have inlined frames we might have 5 concrete
+  // frames (frame unwind indexes go from 0-4), but we might have 15 frames
+  // after we make all the inlined frames. Most of the time the unwind frame
+  // index (or the concrete frame index) is the same as the frame index.
   uint32_t frame_idx = unwind_idx;
   StackFrameSP frame_sp(GetFrameAtIndex(frame_idx));
   while (frame_sp) {
@@ -719,9 +705,9 @@
 #if defined(DEBUG_STACK_FRAMES)
     s.PutCString("No previous frames, so use current frames...\n");
 #endif
-    // We either don't have any previous frames, or since we have more than
-    // one current frames it means we have all the frames and can safely
-    // replace our previous frames.
+    // We either don't have any previous frames, or since we have more than one
+    // current frames it means we have all the frames and can safely replace
+    // our previous frames.
     prev_sp.reset(curr_ap.release());
     return;
   }
@@ -733,8 +719,8 @@
     s.PutCString(
         "We have more than one current frame, so use current frames...\n");
 #endif
-    // We have more than one current frames it means we have all the frames
-    // and can safely replace our previous frames.
+    // We have more than one current frames it means we have all the frames and
+    // can safely replace our previous frames.
     prev_sp.reset(curr_ap.release());
 
 #if defined(DEBUG_STACK_FRAMES)
Index: lldb/trunk/source/Target/StackID.cpp
===================================================================
--- lldb/trunk/source/Target/StackID.cpp
+++ lldb/trunk/source/Target/StackID.cpp
@@ -69,12 +69,11 @@
   // FIXME: We are assuming that the stacks grow downward in memory.  That's not
   // necessary, but true on
   // all the machines we care about at present.  If this changes, we'll have to
-  // deal with that.  The ABI is the
-  // agent who knows this ordering, but the StackID has no access to the ABI.
-  // The most straightforward way
-  // to handle this is to add a "m_grows_downward" bool to the StackID, and set
-  // it in the constructor.
-  // But I'm not going to waste a bool per StackID on this till we need it.
+  // deal with that.  The ABI is the agent who knows this ordering, but the
+  // StackID has no access to the ABI. The most straightforward way to handle
+  // this is to add a "m_grows_downward" bool to the StackID, and set it in the
+  // constructor. But I'm not going to waste a bool per StackID on this till we
+  // need it.
 
   if (lhs_cfa != rhs_cfa)
     return lhs_cfa < rhs_cfa;
Index: lldb/trunk/source/Target/StopInfo.cpp
===================================================================
--- lldb/trunk/source/Target/StopInfo.cpp
+++ lldb/trunk/source/Target/StopInfo.cpp
@@ -63,12 +63,10 @@
       return true;
     } else if (ret_type == eStateStopped) {
       // This is a little tricky.  We want to count "run and stopped again
-      // before you could
-      // ask this question as a "TRUE" answer to HasTargetRunSinceMe.  But we
-      // don't want to
-      // include any running of the target done for expressions.  So we track
-      // both resumes,
-      // and resumes caused by expressions, and check if there are any resumes
+      // before you could ask this question as a "TRUE" answer to
+      // HasTargetRunSinceMe.  But we don't want to include any running of the
+      // target done for expressions.  So we track both resumes, and resumes
+      // caused by expressions, and check if there are any resumes
       // NOT caused
       // by expressions.
 
@@ -199,8 +197,7 @@
         if (bp_site_sp) {
           StreamString strm;
           // If we have just hit an internal breakpoint, and it has a kind
-          // description, print that instead of the
-          // full breakpoint printing:
+          // description, print that instead of the full breakpoint printing:
           if (bp_site_sp->IsInternal()) {
             size_t num_owners = bp_site_sp->GetNumberOfOwners();
             for (size_t idx = 0; idx < num_owners; idx++) {
@@ -258,9 +255,9 @@
 
 protected:
   bool ShouldStop(Event *event_ptr) override {
-    // This just reports the work done by PerformAction or the synchronous stop.
-    // It should
-    // only ever get called after they have had a chance to run.
+    // This just reports the work done by PerformAction or the synchronous
+    // stop. It should only ever get called after they have had a chance to
+    // run.
     assert(m_should_stop_is_valid);
     return m_should_stop;
   }
@@ -293,54 +290,47 @@
 
       if (bp_site_sp) {
         // Let's copy the owners list out of the site and store them in a local
-        // list.  That way if
-        // one of the breakpoint actions changes the site, then we won't be
-        // operating on a bad list.
+        // list.  That way if one of the breakpoint actions changes the site,
+        // then we won't be operating on a bad list.
         BreakpointLocationCollection site_locations;
         size_t num_owners = bp_site_sp->CopyOwnersList(site_locations);
 
         if (num_owners == 0) {
           m_should_stop = true;
         } else {
-          // We go through each location, and test first its precondition - this
-          // overrides everything.  Note,
-          // we only do this once per breakpoint - not once per location...
-          // Then check the condition.  If the condition says to stop,
-          // then we run the callback for that location.  If that callback says
-          // to stop as well, then
-          // we set m_should_stop to true; we are going to stop.
-          // But we still want to give all the breakpoints whose conditions say
-          // we are going to stop a
-          // chance to run their callbacks.
-          // Of course if any callback restarts the target by putting "continue"
-          // in the callback, then
+          // We go through each location, and test first its precondition -
+          // this overrides everything.  Note, we only do this once per
+          // breakpoint - not once per location... Then check the condition.
+          // If the condition says to stop, then we run the callback for that
+          // location.  If that callback says to stop as well, then we set
+          // m_should_stop to true; we are going to stop. But we still want to
+          // give all the breakpoints whose conditions say we are going to stop
+          // a chance to run their callbacks. Of course if any callback
+          // restarts the target by putting "continue" in the callback, then
           // we're going to restart, without running the rest of the callbacks.
-          // And in this case we will
-          // end up not stopping even if another location said we should stop.
-          // But that's better than not
-          // running all the callbacks.
+          // And in this case we will end up not stopping even if another
+          // location said we should stop. But that's better than not running
+          // all the callbacks.
 
           m_should_stop = false;
 
           // We don't select threads as we go through them testing breakpoint
-          // conditions and running commands.
-          // So we need to set the thread for expression evaluation here:
+          // conditions and running commands. So we need to set the thread for
+          // expression evaluation here:
           ThreadList::ExpressionExecutionThreadPusher thread_pusher(thread_sp);
 
           ExecutionContext exe_ctx(thread_sp->GetStackFrameAtIndex(0));
           Process *process = exe_ctx.GetProcessPtr();
           if (process->GetModIDRef().IsLastResumeForUserExpression()) {
             // If we are in the middle of evaluating an expression, don't run
-            // asynchronous breakpoint commands or
-            // expressions.  That could lead to infinite recursion if the
-            // command or condition re-calls the function
-            // with this breakpoint.
+            // asynchronous breakpoint commands or expressions.  That could
+            // lead to infinite recursion if the command or condition re-calls
+            // the function with this breakpoint.
             // TODO: We can keep a list of the breakpoints we've seen while
             // running expressions in the nested
             // PerformAction calls that can arise when the action runs a
-            // function that hits another breakpoint,
-            // and only stop running commands when we see the same breakpoint
-            // hit a second time.
+            // function that hits another breakpoint, and only stop running
+            // commands when we see the same breakpoint hit a second time.
 
             m_should_stop_is_valid = true;
             if (log)
@@ -377,12 +367,11 @@
           StoppointCallbackContext context(event_ptr, exe_ctx, false);
 
           // For safety's sake let's also grab an extra reference to the
-          // breakpoint owners of the locations we're
-          // going to examine, since the locations are going to have to get back
-          // to their breakpoints, and the
-          // locations don't keep their owners alive.  I'm just sticking the
-          // BreakpointSP's in a vector since
-          // I'm only using it to locally increment their retain counts.
+          // breakpoint owners of the locations we're going to examine, since
+          // the locations are going to have to get back to their breakpoints,
+          // and the locations don't keep their owners alive.  I'm just
+          // sticking the BreakpointSP's in a vector since I'm only using it to
+          // locally increment their retain counts.
 
           std::vector<lldb::BreakpointSP> location_owners;
 
@@ -404,8 +393,8 @@
               continue;
 
             // The breakpoint site may have many locations associated with it,
-            // not all of them valid for
-            // this thread.  Skip the ones that aren't:
+            // not all of them valid for this thread.  Skip the ones that
+            // aren't:
             if (!bp_loc_sp->ValidForThisThread(thread_sp.get())) {
               if (log) {
                 log->Printf("Breakpoint %s hit on thread 0x%llx but it was not "
@@ -419,8 +408,7 @@
             internal_breakpoint = bp_loc_sp->GetBreakpoint().IsInternal();
             
             // First run the precondition, but since the precondition is per
-            // breakpoint, only run it once
-            // per breakpoint.
+            // breakpoint, only run it once per breakpoint.
             std::pair<std::unordered_set<break_id_t>::iterator, bool> result =
                 precondition_breakpoints.insert(
                     bp_loc_sp->GetBreakpoint().GetID());
@@ -433,9 +421,8 @@
               continue;
 
             // Next run the condition for the breakpoint.  If that says we
-            // should stop, then we'll run
-            // the callback for the breakpoint.  If the callback says we
-            // shouldn't stop that will win.
+            // should stop, then we'll run the callback for the breakpoint.  If
+            // the callback says we shouldn't stop that will win.
 
             if (bp_loc_sp->GetConditionText() != nullptr) {
               Status condition_error;
@@ -470,9 +457,8 @@
                 }
                 if (!condition_says_stop) {
                   // We don't want to increment the hit count of breakpoints if
-                  // the condition fails.
-                  // We've already bumped it by the time we get here, so undo
-                  // the bump:
+                  // the condition fails. We've already bumped it by the time
+                  // we get here, so undo the bump:
                   bp_loc_sp->UndoBumpHitCount();
                   continue;
                 }
@@ -524,8 +510,8 @@
               thread_sp->GetProcess()->GetTarget().RemoveBreakpointByID(
                   bp_loc_sp->GetBreakpoint().GetID());
             }
-            // Also make sure that the callback hasn't continued the target.
-            // If it did, when we'll set m_should_start to false and get out of
+            // Also make sure that the callback hasn't continued the target. If
+            // it did, when we'll set m_should_start to false and get out of
             // here.
             if (HasTargetRunSinceMe()) {
               m_should_stop = false;
@@ -551,13 +537,13 @@
       if ((m_should_stop == false || internal_breakpoint)
           && thread_sp->CompletedPlanOverridesBreakpoint()) {
         
-        // Override should_stop decision when we have
-        // completed step plan additionally to the breakpoint
+        // Override should_stop decision when we have completed step plan
+        // additionally to the breakpoint
         m_should_stop = true;
         
-        // Here we clean the preset stop info so the next
-        // GetStopInfo call will find the appropriate stop info,
-        // which should be the stop info related to the completed plan
+        // Here we clean the preset stop info so the next GetStopInfo call will
+        // find the appropriate stop info, which should be the stop info
+        // related to the completed plan
         thread_sp->ResetStopInfo();
       }
 
@@ -652,8 +638,8 @@
 
 protected:
   bool ShouldStopSynchronous(Event *event_ptr) override {
-    // ShouldStop() method is idempotent and should not affect hit count.
-    // See Process::RunPrivateStateThread()->Process()->HandlePrivateEvent()
+    // ShouldStop() method is idempotent and should not affect hit count. See
+    // Process::RunPrivateStateThread()->Process()->HandlePrivateEvent()
     // -->Process()::ShouldBroadcastEvent()->ThreadList::ShouldStop()->
     // Thread::ShouldStop()->ThreadPlanBase::ShouldStop()->
     // StopInfoWatchpoint::ShouldStop() and
@@ -689,9 +675,9 @@
   }
 
   bool ShouldStop(Event *event_ptr) override {
-    // This just reports the work done by PerformAction or the synchronous stop.
-    // It should
-    // only ever get called after they have had a chance to run.
+    // This just reports the work done by PerformAction or the synchronous
+    // stop. It should only ever get called after they have had a chance to
+    // run.
     assert(m_should_stop_is_valid);
     return m_should_stop;
   }
@@ -699,8 +685,8 @@
   void PerformAction(Event *event_ptr) override {
     Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_WATCHPOINTS);
     // We're going to calculate if we should stop or not in some way during the
-    // course of
-    // this code.  Also by default we're going to stop, so set that here.
+    // course of this code.  Also by default we're going to stop, so set that
+    // here.
     m_should_stop = true;
     
 
@@ -716,10 +702,8 @@
 
         {
           // check if this process is running on an architecture where
-          // watchpoints trigger
-          // before the associated instruction runs. if so, disable the WP,
-          // single-step and then
-          // re-enable the watchpoint
+          // watchpoints trigger before the associated instruction runs. if so,
+          // disable the WP, single-step and then re-enable the watchpoint
           if (process_sp) {
             uint32_t num;
             bool wp_triggers_after;
@@ -727,10 +711,9 @@
             if (process_sp->GetWatchpointSupportInfo(num, wp_triggers_after)
                     .Success()) {
               if (!wp_triggers_after) {
-                // We need to preserve the watch_index before watchpoint 
-                // is disable. Since Watchpoint::SetEnabled will clear the
-                // watch index.
-                // This will fix TestWatchpointIter failure
+                // We need to preserve the watch_index before watchpoint  is
+                // disable. Since Watchpoint::SetEnabled will clear the watch
+                // index. This will fix TestWatchpointIter failure
                 Watchpoint *wp = wp_sp.get();
                 uint32_t watch_index = wp->GetHardwareIndex();
                 process_sp->DisableWatchpoint(wp, false);
@@ -759,8 +742,8 @@
         }
 
         // This sentry object makes sure the current watchpoint is disabled
-        // while performing watchpoint actions,
-        // and it is then enabled after we are finished.
+        // while performing watchpoint actions, and it is then enabled after we
+        // are finished.
         WatchpointSentry sentry(process_sp, wp_sp);
 
         /*
@@ -789,16 +772,13 @@
         // TODO: This condition should be checked in the synchronous part of the
         // watchpoint code
         // (Watchpoint::ShouldStop), so that we avoid pulling an event even if
-        // the watchpoint fails
-        // the ignore count condition. It is moved here temporarily, because for
-        // archs with
-        // watchpoint_exceptions_received=before, the code in the previous lines
-        // takes care of moving
-        // the inferior to next PC. We have to check the ignore count condition
-        // after this is done,
-        // otherwise we will hit same watchpoint multiple times until we pass
-        // ignore condition, but we
-        // won't actually be ignoring them.
+        // the watchpoint fails the ignore count condition. It is moved here
+        // temporarily, because for archs with
+        // watchpoint_exceptions_received=before, the code in the previous
+        // lines takes care of moving the inferior to next PC. We have to check
+        // the ignore count condition after this is done, otherwise we will hit
+        // same watchpoint multiple times until we pass ignore condition, but
+        // we won't actually be ignoring them.
         if (wp_sp->GetHitCount() <= wp_sp->GetIgnoreCount())
           m_should_stop = false;
 
@@ -824,9 +804,9 @@
               if (result_value_sp->ResolveValue(scalar_value)) {
                 if (scalar_value.ULongLong(1) == 0) {
                   // We have been vetoed.  This takes precedence over querying
-                  // the watchpoint whether it should stop (aka ignore count and
-                  // friends).  See also StopInfoWatchpoint::ShouldStop() as
-                  // well as Process::ProcessEventData::DoOnRemoval().
+                  // the watchpoint whether it should stop (aka ignore count
+                  // and friends).  See also StopInfoWatchpoint::ShouldStop()
+                  // as well as Process::ProcessEventData::DoOnRemoval().
                   m_should_stop = false;
                 } else
                   m_should_stop = true;
@@ -877,9 +857,8 @@
           
           debugger.SetAsyncExecution(old_async);
           
-          // Also make sure that the callback hasn't continued the target.
-          // If it did, when we'll set m_should_stop to false and get out of
-          // here.
+          // Also make sure that the callback hasn't continued the target. If
+          // it did, when we'll set m_should_stop to false and get out of here.
           if (HasTargetRunSinceMe())
             m_should_stop = false;
 
Index: lldb/trunk/source/Target/Target.cpp
===================================================================
--- lldb/trunk/source/Target/Target.cpp
+++ lldb/trunk/source/Target/Target.cpp
@@ -382,8 +382,8 @@
   // Check for any reason we want to move this breakpoint to other address.
   addr = GetBreakableLoadAddress(addr);
 
-  // Attempt to resolve our load address if possible, though it is ok if
-  // it doesn't resolve to section/offset.
+  // Attempt to resolve our load address if possible, though it is ok if it
+  // doesn't resolve to section/offset.
 
   // Try and resolve as a load address if possible
   GetSectionLoadList().ResolveLoadAddress(addr, so_addr);
@@ -537,8 +537,7 @@
   SearchFilterSP filter_sp;
   if (containingModules == nullptr) {
     // We could make a special "CU List only SearchFilter".  Better yet was if
-    // these could be composable,
-    // but that will take a little reworking.
+    // these could be composable, but that will take a little reworking.
 
     filter_sp.reset(new SearchFilterByModuleListAndCU(
         shared_from_this(), FileSpecList(), *containingSourceFiles));
@@ -744,8 +743,8 @@
   return true;
 }
 
-// See also Watchpoint::SetWatchpointType(uint32_t type) and
-// the OptionGroupWatchpoint::WatchType enum type.
+// See also Watchpoint::SetWatchpointType(uint32_t type) and the
+// OptionGroupWatchpoint::WatchType enum type.
 WatchpointSP Target::CreateWatchpoint(lldb::addr_t addr, size_t size,
                                       const CompilerType *type, uint32_t kind,
                                       Status &error) {
@@ -776,8 +775,8 @@
   if (!CheckIfWatchpointsExhausted(this, error))
     return wp_sp;
 
-  // Currently we only support one watchpoint per address, with total number
-  // of watchpoints limited by the hardware which the inferior is running on.
+  // Currently we only support one watchpoint per address, with total number of
+  // watchpoints limited by the hardware which the inferior is running on.
 
   // Grab the list mutex while doing operations.
   const bool notify = false; // Don't notify about all the state changes we do
@@ -814,9 +813,8 @@
                 wp_sp->GetID());
 
   if (error.Fail()) {
-    // Enabling the watchpoint on the device side failed.
-    // Remove the said watchpoint from the list maintained by the target
-    // instance.
+    // Enabling the watchpoint on the device side failed. Remove the said
+    // watchpoint from the list maintained by the target instance.
     m_watchpoint_list.Remove(wp_sp->GetID(), true);
     // See if we could provide more helpful error message.
     if (!OptionGroupWatchpoint::IsWatchSizeSupported(size))
@@ -1028,8 +1026,7 @@
         Breakpoint *bp = GetBreakpointByID(bp_id).get();
         StructuredData::ObjectSP bkpt_save_sp = bp->SerializeToStructuredData();
         // If the user explicitly asked to serialize a breakpoint, and we
-        // can't, then
-        // raise an error:
+        // can't, then raise an error:
         if (!bkpt_save_sp) {
           error.SetErrorStringWithFormat("Unable to serialize breakpoint %d",
                                          bp_id);
@@ -1142,8 +1139,8 @@
   return true; // Success!
 }
 
-// Assumption: Caller holds the list mutex lock for m_watchpoint_list for end to
-// end operations.
+// Assumption: Caller holds the list mutex lock for m_watchpoint_list for end
+// to end operations.
 bool Target::DisableAllWatchpoints(bool end_to_end) {
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_WATCHPOINTS));
   if (log)
@@ -1172,8 +1169,8 @@
   return true; // Success!
 }
 
-// Assumption: Caller holds the list mutex lock for m_watchpoint_list for end to
-// end operations.
+// Assumption: Caller holds the list mutex lock for m_watchpoint_list for end
+// to end operations.
 bool Target::EnableAllWatchpoints(bool end_to_end) {
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_WATCHPOINTS));
   if (log)
@@ -1236,8 +1233,8 @@
   return true; // Success!
 }
 
-// Assumption: Caller holds the list mutex lock for m_watchpoint_list
-// during these operations.
+// Assumption: Caller holds the list mutex lock for m_watchpoint_list during
+// these operations.
 bool Target::IgnoreAllWatchpoints(uint32_t ignore_count) {
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_WATCHPOINTS));
   if (log)
@@ -1460,7 +1457,8 @@
 
   if (compatible_local_arch || missing_local_arch) {
     // If we haven't got a valid arch spec, or the architectures are compatible
-    // update the architecture, unless the one we already have is more specified
+    // update the architecture, unless the one we already have is more
+    // specified
     if (replace_local_arch)
       m_arch = other;
     LLDB_LOG(log, "set architecture to {0} ({1})",
@@ -1503,8 +1501,8 @@
 bool Target::MergeArchitecture(const ArchSpec &arch_spec) {
   if (arch_spec.IsValid()) {
     if (m_arch.GetSpec().IsCompatibleMatch(arch_spec)) {
-      // The current target arch is compatible with "arch_spec", see if we
-      // can improve our current architecture using bits from "arch_spec"
+      // The current target arch is compatible with "arch_spec", see if we can
+      // improve our current architecture using bits from "arch_spec"
 
       // Merge bits from arch_spec into "merged_arch" and set our architecture
       ArchSpec merged_arch(m_arch.GetSpec());
@@ -1663,8 +1661,8 @@
                           lldb::addr_t *load_addr_ptr) {
   error.Clear();
 
-  // if we end up reading this from process memory, we will fill this
-  // with the actual load address
+  // if we end up reading this from process memory, we will fill this with the
+  // actual load address
   if (load_addr_ptr)
     *load_addr_ptr = LLDB_INVALID_ADDRESS;
 
@@ -1676,16 +1674,16 @@
   if (!addr.IsSectionOffset()) {
     SectionLoadList &section_load_list = GetSectionLoadList();
     if (section_load_list.IsEmpty()) {
-      // No sections are loaded, so we must assume we are not running
-      // yet and anything we are given is a file address.
+      // No sections are loaded, so we must assume we are not running yet and
+      // anything we are given is a file address.
       file_addr = addr.GetOffset(); // "addr" doesn't have a section, so its
                                     // offset is the file address
       m_images.ResolveFileAddress(file_addr, resolved_addr);
     } else {
-      // We have at least one section loaded. This can be because
-      // we have manually loaded some sections with "target modules load ..."
-      // or because we have have a live process that has sections loaded
-      // through the dynamic loader
+      // We have at least one section loaded. This can be because we have
+      // manually loaded some sections with "target modules load ..." or
+      // because we have have a live process that has sections loaded through
+      // the dynamic loader
       load_addr = addr.GetOffset(); // "addr" doesn't have a section, so its
                                     // offset is the load address
       section_load_list.ResolveLoadAddress(load_addr, resolved_addr);
@@ -1732,19 +1730,19 @@
           *load_addr_ptr = load_addr;
         return bytes_read;
       }
-      // If the address is not section offset we have an address that
-      // doesn't resolve to any address in any currently loaded shared
-      // libraries and we failed to read memory so there isn't anything
-      // more we can do. If it is section offset, we might be able to
-      // read cached memory from the object file.
+      // If the address is not section offset we have an address that doesn't
+      // resolve to any address in any currently loaded shared libraries and we
+      // failed to read memory so there isn't anything more we can do. If it is
+      // section offset, we might be able to read cached memory from the object
+      // file.
       if (!resolved_addr.IsSectionOffset())
         return 0;
     }
   }
 
   if (!prefer_file_cache && resolved_addr.IsSectionOffset()) {
-    // If we didn't already try and read from the object file cache, then
-    // try it after failing to read from the process.
+    // If we didn't already try and read from the object file cache, then try
+    // it after failing to read from the process.
     return ReadMemoryFromFileCache(resolved_addr, dst, dst_len, error);
   }
   return 0;
@@ -1761,8 +1759,8 @@
     if (length == 0)
       break;
     out_str.append(buf, length);
-    // If we got "length - 1" bytes, we didn't get the whole C string, we
-    // need to read some more characters
+    // If we got "length - 1" bytes, we didn't get the whole C string, we need
+    // to read some more characters
     if (length == sizeof(buf) - 1)
       curr_addr += length;
     else
@@ -1783,9 +1781,9 @@
     addr_t curr_addr = addr.GetLoadAddress(this);
     Address address(addr);
 
-    // We could call m_process_sp->GetMemoryCacheLineSize() but I don't
-    // think this really needs to be tied to the memory cache subsystem's
-    // cache line size, so leave this as a fixed constant.
+    // We could call m_process_sp->GetMemoryCacheLineSize() but I don't think
+    // this really needs to be tied to the memory cache subsystem's cache line
+    // size, so leave this as a fixed constant.
     const size_t cache_line_size = 512;
 
     size_t bytes_left = dst_max_len - 1;
@@ -1876,18 +1874,18 @@
     if (pointer_vm_addr != LLDB_INVALID_ADDRESS) {
       SectionLoadList &section_load_list = GetSectionLoadList();
       if (section_load_list.IsEmpty()) {
-        // No sections are loaded, so we must assume we are not running
-        // yet and anything we are given is a file address.
+        // No sections are loaded, so we must assume we are not running yet and
+        // anything we are given is a file address.
         m_images.ResolveFileAddress(pointer_vm_addr, pointer_addr);
       } else {
-        // We have at least one section loaded. This can be because
-        // we have manually loaded some sections with "target modules load ..."
-        // or because we have have a live process that has sections loaded
-        // through the dynamic loader
+        // We have at least one section loaded. This can be because we have
+        // manually loaded some sections with "target modules load ..." or
+        // because we have have a live process that has sections loaded through
+        // the dynamic loader
         section_load_list.ResolveLoadAddress(pointer_vm_addr, pointer_addr);
       }
-      // We weren't able to resolve the pointer value, so just return
-      // an address with no section
+      // We weren't able to resolve the pointer value, so just return an
+      // address with no section
       if (!pointer_addr.IsValid())
         pointer_addr.SetOffset(pointer_vm_addr);
       return true;
@@ -1903,9 +1901,8 @@
   Status error;
 
   // First see if we already have this module in our module list.  If we do,
-  // then we're done, we don't need
-  // to consult the shared modules list.  But only do this if we are passed a
-  // UUID.
+  // then we're done, we don't need to consult the shared modules list.  But
+  // only do this if we are passed a UUID.
 
   if (module_spec.GetUUID().IsValid())
     module_sp = m_images.FindFirstModule(module_spec);
@@ -1960,8 +1957,8 @@
     }
 
     // We found a module that wasn't in our target list.  Let's make sure that
-    // there wasn't an equivalent
-    // module in the list already, and if there was, let's remove it.
+    // there wasn't an equivalent module in the list already, and if there was,
+    // let's remove it.
     if (module_sp) {
       ObjectFile *objfile = module_sp->GetObjectFile();
       if (objfile) {
@@ -1995,18 +1992,14 @@
           return ModuleSP();
         }
         // GetSharedModule is not guaranteed to find the old shared module, for
-        // instance
-        // in the common case where you pass in the UUID, it is only going to
-        // find the one
-        // module matching the UUID.  In fact, it has no good way to know what
-        // the "old module"
-        // relevant to this target is, since there might be many copies of a
-        // module with this file spec
-        // in various running debug sessions, but only one of them will belong
-        // to this target.
-        // So let's remove the UUID from the module list, and look in the
-        // target's module list.
-        // Only do this if there is SOMETHING else in the module spec...
+        // instance in the common case where you pass in the UUID, it is only
+        // going to find the one module matching the UUID.  In fact, it has no
+        // good way to know what the "old module" relevant to this target is,
+        // since there might be many copies of a module with this file spec in
+        // various running debug sessions, but only one of them will belong to
+        // this target. So let's remove the UUID from the module list, and look
+        // in the target's module list. Only do this if there is SOMETHING else
+        // in the module spec...
         if (!old_module_sp) {
           if (module_spec.GetUUID().IsValid() &&
               !module_spec.GetFileSpec().GetFilename().IsEmpty() &&
@@ -2286,8 +2279,8 @@
   if (expr.empty())
     return execution_results;
 
-  // We shouldn't run stop hooks in expressions.
-  // Be sure to reset this if you return anywhere within this function.
+  // We shouldn't run stop hooks in expressions. Be sure to reset this if you
+  // return anywhere within this function.
   bool old_suppress_value = m_suppress_stop_hooks;
   m_suppress_stop_hooks = true;
 
@@ -2301,8 +2294,8 @@
     CalculateExecutionContext(exe_ctx);
   }
 
-  // Make sure we aren't just trying to see the value of a persistent
-  // variable (something like "$0")
+  // Make sure we aren't just trying to see the value of a persistent variable
+  // (something like "$0")
   lldb::ExpressionVariableSP persistent_var_sp;
   // Only check for persistent variables the expression starts with a '$'
   if (expr[0] == '$')
@@ -2404,8 +2397,7 @@
           code_addr |= 1ull;
         } else if (addr_class == eAddressClassCodeAlternateISA) {
           // We checked the address and the address claims to be the alternate
-          // ISA
-          // which means thumb, so set bit zero.
+          // ISA which means thumb, so set bit zero.
           code_addr |= 1ull;
         }
       }
@@ -2471,8 +2463,8 @@
     SectionLoadList &section_load_list = GetSectionLoadList();
 
     if (section_load_list.IsEmpty())
-      // No sections are loaded, so we must assume we are not running yet
-      // and need to operate only on file address.
+      // No sections are loaded, so we must assume we are not running yet and
+      // need to operate only on file address.
       m_images.ResolveFileAddress(addr, resolved_addr);
     else
       section_load_list.ResolveLoadAddress(addr, resolved_addr);
@@ -2547,30 +2539,29 @@
         } else if (i == 2) {
           // Here we may get one 4-byte instruction or two 2-byte instructions.
           if (num_insns == 2) {
-            // Looks like there are two 2-byte instructions above our breakpoint
-            // target address.
-            // Now the upper 2-byte instruction is either a valid 2-byte
-            // instruction or could be a part of it's upper 4-byte instruction.
-            // In both cases we don't care because in this case lower 2-byte
-            // instruction is definitely a valid instruction
-            // and whatever i=1 iteration has found out is true.
+            // Looks like there are two 2-byte instructions above our
+            // breakpoint target address. Now the upper 2-byte instruction is
+            // either a valid 2-byte instruction or could be a part of it's
+            // upper 4-byte instruction. In both cases we don't care because in
+            // this case lower 2-byte instruction is definitely a valid
+            // instruction and whatever i=1 iteration has found out is true.
             inst_to_choose = 1;
             break;
           } else if (insn_size == 4) {
             // This instruction claims its a valid 4-byte instruction. But it
-            // could be a part of it's upper 4-byte instruction.
-            // Lets try scanning upper 2 bytes to verify this.
+            // could be a part of it's upper 4-byte instruction. Lets try
+            // scanning upper 2 bytes to verify this.
             instruction_list.Append(prev_insn);
             inst_to_choose = 2;
           }
         } else if (i == 3) {
           if (insn_size == 4)
             // FIXME: We reached here that means instruction at [target - 4] has
-            // already claimed to be a 4-byte instruction,
-            // and now instruction at [target - 6] is also claiming that it's a
-            // 4-byte instruction. This can not be true.
-            // In this case we can not decide the valid previous instruction so
-            // we let lldb set the breakpoint at the address given by user.
+            // already claimed to be a 4-byte instruction, and now instruction
+            // at [target - 6] is also claiming that it's a 4-byte instruction.
+            // This can not be true. In this case we can not decide the valid
+            // previous instruction so we let lldb set the breakpoint at the
+            // address given by user.
             inst_to_choose = 0;
           else
             // This is straight-forward
@@ -2686,8 +2677,8 @@
     return;
 
   // <rdar://problem/12027563> make sure we check that we are not stopped
-  // because of us running a user expression
-  // since in that case we do not want to run the stop-hooks
+  // because of us running a user expression since in that case we do not want
+  // to run the stop-hooks
   if (m_process_sp->GetModIDRef().IsLastResumeForUserExpression())
     return;
 
@@ -2976,18 +2967,16 @@
   launch_info.GetFlags().Set(eLaunchFlagDebug);
 
   // Get the value of synchronous execution here.  If you wait till after you
-  // have started to
-  // run, then you could have hit a breakpoint, whose command might switch the
-  // value, and
-  // then you'll pick up that incorrect value.
+  // have started to run, then you could have hit a breakpoint, whose command
+  // might switch the value, and then you'll pick up that incorrect value.
   Debugger &debugger = GetDebugger();
   const bool synchronous_execution =
       debugger.GetCommandInterpreter().GetSynchronous();
 
   PlatformSP platform_sp(GetPlatform());
 
-  // Finalize the file actions, and if none were given, default to opening
-  // up a pseudo terminal
+  // Finalize the file actions, and if none were given, default to opening up a
+  // pseudo terminal
   const bool default_to_use_pty = platform_sp ? platform_sp->IsHost() : false;
   if (log)
     log->Printf("Target::%s have platform=%s, platform_sp->IsHost()=%s, "
@@ -3026,10 +3015,10 @@
         GetPlatform()->DebugProcess(launch_info, debugger, this, error);
 
     // Cleanup the old process since someone might still have a strong
-    // reference to this process and we would like to allow it to cleanup
-    // as much as it can without the object being destroyed. We try to
-    // lock the shared pointer and if that works, then someone else still
-    // has a strong reference to the process.
+    // reference to this process and we would like to allow it to cleanup as
+    // much as it can without the object being destroyed. We try to lock the
+    // shared pointer and if that works, then someone else still has a strong
+    // reference to the process.
 
     ProcessSP old_process_sp(process_wp.lock());
     if (old_process_sp)
@@ -3153,8 +3142,8 @@
 
   const ModuleSP old_exec_module_sp = GetExecutableModule();
 
-  // If no process info was specified, then use the target executable
-  // name as the process to attach to by default
+  // If no process info was specified, then use the target executable name as
+  // the process to attach to by default
   if (!attach_info.ProcessInfoSpecified()) {
     if (old_exec_module_sp)
       attach_info.GetExecutableFile().GetFilename() =
@@ -3581,9 +3570,8 @@
                                      bool will_modify,
                                      uint32_t idx) const override {
     // When getting the value for a key from the target options, we will always
-    // try and grab the setting from the current target if there is one. Else we
-    // just
-    // use the one from this instance.
+    // try and grab the setting from the current target if there is one. Else
+    // we just use the one from this instance.
     if (idx == ePropertyEnvVars)
       GetHostEnvironmentIfNeeded();
 
@@ -3674,8 +3662,8 @@
     m_collection_sp.reset(
         new TargetOptionValueProperties(target, Target::GetGlobalProperties()));
 
-    // Set callbacks to update launch_info whenever "settins set" updated any of
-    // these properties
+    // Set callbacks to update launch_info whenever "settins set" updated any
+    // of these properties
     m_collection_sp->SetValueChangedCallback(
         ePropertyArg0, TargetProperties::Arg0ValueChangedCallback, this);
     m_collection_sp->SetValueChangedCallback(
Index: lldb/trunk/source/Target/TargetList.cpp
===================================================================
--- lldb/trunk/source/Target/TargetList.cpp
+++ lldb/trunk/source/Target/TargetList.cpp
@@ -84,9 +84,9 @@
   Status error;
   PlatformSP platform_sp;
 
-  // This is purposely left empty unless it is specified by triple_cstr.
-  // If not initialized via triple_cstr, then the currently selected platform
-  // will set the architecture correctly.
+  // This is purposely left empty unless it is specified by triple_cstr. If not
+  // initialized via triple_cstr, then the currently selected platform will set
+  // the architecture correctly.
   const ArchSpec arch(triple_str);
   if (!triple_str.empty()) {
     if (!arch.IsValid()) {
@@ -123,8 +123,7 @@
     module_spec.GetFileSpec().SetFile(user_exe_path, true);
 
     // Resolve the executable in case we are given a path to a application
-    // bundle
-    // like a .app bundle on MacOSX
+    // bundle like a .app bundle on MacOSX
     Host::ResolveExecutableInBundle(module_spec.GetFileSpec());
 
     lldb::offset_t file_offset = 0;
@@ -140,7 +139,8 @@
             if (platform_arch.IsCompatibleMatch(
                     matching_module_spec.GetArchitecture())) {
               // If the OS or vendor weren't specified, then adopt the module's
-              // architecture so that the platform matching can be more accurate
+              // architecture so that the platform matching can be more
+              // accurate
               if (!platform_arch.TripleOSWasSpecified() ||
                   !platform_arch.TripleVendorWasSpecified()) {
                 prefer_platform_arch = true;
@@ -194,7 +194,8 @@
                 }
               }
 
-              // Next check the host platform it if wasn't already checked above
+              // Next check the host platform it if wasn't already checked
+              // above
               if (host_platform_sp &&
                   (!platform_sp ||
                    host_platform_sp->GetName() != platform_sp->GetName())) {
@@ -275,8 +276,7 @@
     }
   } else if (platform_arch.IsValid()) {
     // if "arch" isn't valid, yet "platform_arch" is, it means we have an
-    // executable file with
-    // a single architecture which should be used
+    // executable file with a single architecture which should be used
     ArchSpec fixed_platform_arch;
     if (!platform_sp->IsCompatibleArchitecture(platform_arch, false,
                                                &fixed_platform_arch)) {
@@ -410,8 +410,8 @@
                                              sizeof(resolved_bundle_exe_path));
     }
   } else {
-    // No file was specified, just create an empty target with any arch
-    // if a valid arch was specified
+    // No file was specified, just create an empty target with any arch if a
+    // valid arch was specified
     target_sp.reset(new Target(debugger, arch, platform_sp, is_dummy_target));
   }
 
Index: lldb/trunk/source/Target/Thread.cpp
===================================================================
--- lldb/trunk/source/Target/Thread.cpp
+++ lldb/trunk/source/Target/Thread.cpp
@@ -105,9 +105,8 @@
                                      bool will_modify,
                                      uint32_t idx) const override {
     // When getting the value for a key from the thread options, we will always
-    // try and grab the setting from the current thread if there is one. Else we
-    // just
-    // use the one from this instance.
+    // try and grab the setting from the current thread if there is one. Else
+    // we just use the one from this instance.
     if (exe_ctx) {
       Thread *thread = exe_ctx->GetThreadPtr();
       if (thread) {
@@ -275,8 +274,8 @@
 
 void Thread::DestroyThread() {
   // Tell any plans on the plan stacks that the thread is being destroyed since
-  // any plans that have a thread go away in the middle of might need
-  // to do cleanup, or in some cases NOT do cleanup...
+  // any plans that have a thread go away in the middle of might need to do
+  // cleanup, or in some cases NOT do cleanup...
   for (auto plan : m_plan_stack)
     plan->ThreadDestroyed();
 
@@ -291,11 +290,10 @@
   m_discarded_plan_stack.clear();
   m_completed_plan_stack.clear();
 
-  // Push a ThreadPlanNull on the plan stack.  That way we can continue assuming
-  // that the
-  // plan stack is never empty, but if somebody errantly asks questions of a
-  // destroyed thread
-  // without checking first whether it is destroyed, they won't crash.
+  // Push a ThreadPlanNull on the plan stack.  That way we can continue
+  // assuming that the plan stack is never empty, but if somebody errantly asks
+  // questions of a destroyed thread without checking first whether it is
+  // destroyed, they won't crash.
   ThreadPlanSP null_plan_sp(new ThreadPlanNull(*this));
   m_plan_stack.push_back(null_plan_sp);
 
@@ -385,11 +383,10 @@
   ProcessSP process_sp(GetProcess());
   const uint32_t stop_id = process_sp ? process_sp->GetStopID() : UINT32_MAX;
 
-  // Here we select the stop info according to priorirty:
-  // - m_stop_info_sp (if not trace) - preset value
-  // - completed plan stop info - new value with plan from completed plan stack
-  // - m_stop_info_sp (trace stop reason is OK now)
-  // - ask GetPrivateStopInfo to set stop info
+  // Here we select the stop info according to priorirty: - m_stop_info_sp (if
+  // not trace) - preset value - completed plan stop info - new value with plan
+  // from completed plan stack - m_stop_info_sp (trace stop reason is OK now) -
+  // ask GetPrivateStopInfo to set stop info
 
   bool have_valid_stop_info = m_stop_info_sp &&
       m_stop_info_sp ->IsValid() &&
@@ -432,13 +429,13 @@
       }
     }
 
-    // The stop info can be manually set by calling Thread::SetStopInfo()
-    // prior to this function ever getting called, so we can't rely on
-    // "m_stop_info_stop_id != process_stop_id" as the condition for
-    // the if statement below, we must also check the stop info to see
-    // if we need to override it. See the header documentation in
-    // Process::GetStopInfoOverrideCallback() for more information on
-    // the stop info override callback.
+    // The stop info can be manually set by calling Thread::SetStopInfo() prior
+    // to this function ever getting called, so we can't rely on
+    // "m_stop_info_stop_id != process_stop_id" as the condition for the if
+    // statement below, we must also check the stop info to see if we need to
+    // override it. See the header documentation in
+    // Process::GetStopInfoOverrideCallback() for more information on the stop
+    // info override callback.
     if (m_stop_info_override_stop_id != process_stop_id) {
       m_stop_info_override_stop_id = process_stop_id;
       if (m_stop_info_sp) {
@@ -509,9 +506,8 @@
 
 void Thread::SetStopInfoToNothing() {
   // Note, we can't just NULL out the private reason, or the native thread
-  // implementation will try to
-  // go calculate it again.  For now, just set it to a Unix Signal with an
-  // invalid signal number.
+  // implementation will try to go calculate it again.  For now, just set it to
+  // a Unix Signal with an invalid signal number.
   SetStopInfo(
       StopInfo::CreateStopReasonWithSignal(*this, LLDB_INVALID_SIGNAL_NUMBER));
 }
@@ -604,10 +600,8 @@
 void Thread::SetupForResume() {
   if (GetResumeState() != eStateSuspended) {
     // If we're at a breakpoint push the step-over breakpoint plan.  Do this
-    // before
-    // telling the current plan it will resume, since we might change what the
-    // current
-    // plan is.
+    // before telling the current plan it will resume, since we might change
+    // what the current plan is.
 
     lldb::RegisterContextSP reg_ctx_sp(GetRegisterContext());
     if (reg_ctx_sp) {
@@ -615,9 +609,8 @@
       BreakpointSiteSP bp_site_sp =
           GetProcess()->GetBreakpointSiteList().FindByAddress(thread_pc);
       if (bp_site_sp) {
-        // Note, don't assume there's a ThreadPlanStepOverBreakpoint, the target
-        // may not require anything
-        // special to step over a breakpoint.
+        // Note, don't assume there's a ThreadPlanStepOverBreakpoint, the
+        // target may not require anything special to step over a breakpoint.
 
         ThreadPlan *cur_plan = GetCurrentPlan();
 
@@ -669,11 +662,9 @@
     GetPrivateStopInfo();
 
   // This is a little dubious, but we are trying to limit how often we actually
-  // fetch stop info from
-  // the target, 'cause that slows down single stepping.  So assume that if we
-  // got to the point where
-  // we're about to resume, and we haven't yet had to fetch the stop reason,
-  // then it doesn't need to know
+  // fetch stop info from the target, 'cause that slows down single stepping.
+  // So assume that if we got to the point where we're about to resume, and we
+  // haven't yet had to fetch the stop reason, then it doesn't need to know
   // about the fact that we are resuming...
   const uint32_t process_stop_id = GetProcess()->GetStopID();
   if (m_stop_info_stop_id == process_stop_id &&
@@ -684,9 +675,9 @@
   }
 
   // Tell all the plans that we are about to resume in case they need to clear
-  // any state.
-  // We distinguish between the plan on the top of the stack and the lower
-  // plans in case a plan needs to do any special business before it runs.
+  // any state. We distinguish between the plan on the top of the stack and the
+  // lower plans in case a plan needs to do any special business before it
+  // runs.
 
   bool need_to_resume = false;
   ThreadPlan *plan_ptr = GetCurrentPlan();
@@ -698,8 +689,7 @@
     }
 
     // If the WillResume for the plan says we are faking a resume, then it will
-    // have set an appropriate stop info.
-    // In that case, don't reset it here.
+    // have set an appropriate stop info. In that case, don't reset it here.
 
     if (need_to_resume && resume_state != eStateSuspended) {
       m_stop_info_sp.reset();
@@ -743,9 +733,8 @@
   }
 
   // Based on the current thread plan and process stop info, check if this
-  // thread caused the process to stop. NOTE: this must take place before
-  // the plan is moved from the current plan stack to the completed plan
-  // stack.
+  // thread caused the process to stop. NOTE: this must take place before the
+  // plan is moved from the current plan stack to the completed plan stack.
   if (!ThreadStoppedForAReason()) {
     if (log)
       log->Printf("Thread::%s for tid = 0x%4.4" PRIx64 " 0x%4.4" PRIx64
@@ -775,10 +764,9 @@
   current_plan->DoTraceLog();
 
   // First query the stop info's ShouldStopSynchronous.  This handles
-  // "synchronous" stop reasons, for example the breakpoint
-  // command on internal breakpoints.  If a synchronous stop reason says we
-  // should not stop, then we don't have to
-  // do any more work on this stop.
+  // "synchronous" stop reasons, for example the breakpoint command on internal
+  // breakpoints.  If a synchronous stop reason says we should not stop, then
+  // we don't have to do any more work on this stop.
   StopInfoSP private_stop_info(GetPrivateStopInfo());
   if (private_stop_info &&
       !private_stop_info->ShouldStopSynchronous(event_ptr)) {
@@ -788,8 +776,8 @@
     return false;
   }
 
-  // If we've already been restarted, don't query the plans since the state they
-  // would examine is not current.
+  // If we've already been restarted, don't query the plans since the state
+  // they would examine is not current.
   if (Process::ProcessEventData::GetRestartedFromEvent(event_ptr))
     return false;
 
@@ -798,12 +786,10 @@
   GetStackFrameList()->CalculateCurrentInlinedDepth();
 
   // If the base plan doesn't understand why we stopped, then we have to find a
-  // plan that does.
-  // If that plan is still working, then we don't need to do any more work.  If
-  // the plan that explains
-  // the stop is done, then we should pop all the plans below it, and pop it,
-  // and then let the plans above it decide
-  // whether they still need to do more work.
+  // plan that does. If that plan is still working, then we don't need to do
+  // any more work.  If the plan that explains the stop is done, then we should
+  // pop all the plans below it, and pop it, and then let the plans above it
+  // decide whether they still need to do more work.
 
   bool done_processing_current_plan = false;
 
@@ -812,16 +798,16 @@
       done_processing_current_plan = true;
       should_stop = false;
     } else {
-      // If the current plan doesn't explain the stop, then find one that
-      // does and let it handle the situation.
+      // If the current plan doesn't explain the stop, then find one that does
+      // and let it handle the situation.
       ThreadPlan *plan_ptr = current_plan;
       while ((plan_ptr = GetPreviousPlan(plan_ptr)) != nullptr) {
         if (plan_ptr->PlanExplainsStop(event_ptr)) {
           should_stop = plan_ptr->ShouldStop(event_ptr);
 
-          // plan_ptr explains the stop, next check whether plan_ptr is done, if
-          // so, then we should take it
-          // and all the plans below it off the stack.
+          // plan_ptr explains the stop, next check whether plan_ptr is done,
+          // if so, then we should take it and all the plans below it off the
+          // stack.
 
           if (plan_ptr->MischiefManaged()) {
             // We're going to pop the plans up to and including the plan that
@@ -833,9 +819,9 @@
                 current_plan->WillStop();
               PopPlan();
             } while ((current_plan = GetCurrentPlan()) != prev_plan_ptr);
-            // Now, if the responsible plan was not "Okay to discard" then we're
-            // done,
-            // otherwise we forward this to the next plan in the stack below.
+            // Now, if the responsible plan was not "Okay to discard" then
+            // we're done, otherwise we forward this to the next plan in the
+            // stack below.
             done_processing_current_plan =
                 (plan_ptr->IsMasterPlan() && !plan_ptr->OkayToDiscard());
           } else
@@ -860,9 +846,9 @@
       if (log)
         log->Printf("Base plan says should stop: %i.", should_stop);
     } else {
-      // Otherwise, don't let the base plan override what the other plans say to
-      // do, since
-      // presumably if there were other plans they would know what to do...
+      // Otherwise, don't let the base plan override what the other plans say
+      // to do, since presumably if there were other plans they would know what
+      // to do...
       while (1) {
         if (PlanIsBasePlan(current_plan))
           break;
@@ -875,9 +861,8 @@
           if (should_stop)
             current_plan->WillStop();
 
-          // If a Master Plan wants to stop, and wants to stick on the stack, we
-          // let it.
-          // Otherwise, see if the plan's parent wants to stop.
+          // If a Master Plan wants to stop, and wants to stick on the stack,
+          // we let it. Otherwise, see if the plan's parent wants to stop.
 
           if (should_stop && current_plan->IsMasterPlan() &&
               !current_plan->OkayToDiscard()) {
@@ -902,18 +887,16 @@
   }
 
   // One other potential problem is that we set up a master plan, then stop in
-  // before it is complete - for instance
-  // by hitting a breakpoint during a step-over - then do some step/finish/etc
-  // operations that wind up
-  // past the end point condition of the initial plan.  We don't want to strand
-  // the original plan on the stack,
-  // This code clears stale plans off the stack.
+  // before it is complete - for instance by hitting a breakpoint during a
+  // step-over - then do some step/finish/etc operations that wind up past the
+  // end point condition of the initial plan.  We don't want to strand the
+  // original plan on the stack, This code clears stale plans off the stack.
 
   if (should_stop) {
     ThreadPlan *plan_ptr = GetCurrentPlan();
 
-    // Discard the stale plans and all plans below them in the stack,
-    // plus move the completed plans to the completed plan stack
+    // Discard the stale plans and all plans below them in the stack, plus move
+    // the completed plans to the completed plan stack
     while (!PlanIsBasePlan(plan_ptr)) {
       bool stale = plan_ptr->IsPlanStale();
       ThreadPlan *examined_plan = plan_ptr;
@@ -928,8 +911,9 @@
           DiscardPlan();
         }
         if (examined_plan->IsPlanComplete()) {
-          // plan is complete but does not explain the stop (example: step to a line
-          // with breakpoint), let us move the plan to completed_plan_stack anyway
+          // plan is complete but does not explain the stop (example: step to a
+          // line with breakpoint), let us move the plan to
+          // completed_plan_stack anyway
           PopPlan();
         } else
           DiscardPlan();
@@ -1097,8 +1081,8 @@
 }
 
 ThreadPlan *Thread::GetCurrentPlan() {
-  // There will always be at least the base plan.  If somebody is mucking with a
-  // thread with an empty plan stack, we should assert right away.
+  // There will always be at least the base plan.  If somebody is mucking with
+  // a thread with an empty plan stack, we should assert right away.
   return m_plan_stack.empty() ? nullptr : m_plan_stack.back().get();
 }
 
@@ -1212,8 +1196,7 @@
 
 bool Thread::DiscardUserThreadPlansUpToIndex(uint32_t thread_index) {
   // Count the user thread plans from the back end to get the number of the one
-  // we want
-  // to discard:
+  // we want to discard:
 
   uint32_t idx = 0;
   ThreadPlan *up_to_plan_ptr = nullptr;
@@ -1249,8 +1232,7 @@
   int stack_size = m_plan_stack.size();
 
   // If the input plan is nullptr, discard all plans.  Otherwise make sure this
-  // plan is in the
-  // stack, and if so discard up to and including it.
+  // plan is in the stack, and if so discard up to and including it.
 
   if (up_to_plan_ptr == nullptr) {
     for (int i = stack_size - 1; i > 0; i--)
@@ -1314,8 +1296,7 @@
 
       // Now discard the master plan itself.
       // The bottom-most plan never gets discarded.  "OkayToDiscard" for it
-      // means
-      // discard it's dependent plans, but not it...
+      // means discard it's dependent plans, but not it...
       if (master_plan_idx > 0) {
         DiscardPlan();
       }
@@ -1340,8 +1321,7 @@
   int stack_size = m_plan_stack.size();
 
   // If the input plan is nullptr, discard all plans.  Otherwise make sure this
-  // plan is in the
-  // stack, and if so discard up to and including it.
+  // plan is in the stack, and if so discard up to and including it.
 
   for (int i = stack_size - 1; i > 0; i--) {
     if (m_plan_stack[i]->GetKind() == ThreadPlan::eKindCallFunction) {
@@ -1380,7 +1360,8 @@
   return thread_plan_sp;
 }
 
-// Call the QueueThreadPlanForStepOverRange method which takes an address range.
+// Call the QueueThreadPlanForStepOverRange method which takes an address
+// range.
 ThreadPlanSP Thread::QueueThreadPlanForStepOverRange(
     bool abort_other_plans, const LineEntry &line_entry,
     const SymbolContext &addr_context, lldb::RunMode stop_other_threads,
@@ -1500,11 +1481,9 @@
   ThreadPlanSP thread_plan_sp(new ThreadPlanPython(*this, class_name));
   QueueThreadPlan(thread_plan_sp, abort_other_plans);
   // This seems a little funny, but I don't want to have to split up the
-  // constructor and the
-  // DidPush in the scripted plan, that seems annoying.
-  // That means the constructor has to be in DidPush.
-  // So I have to validate the plan AFTER pushing it, and then take it off
-  // again...
+  // constructor and the DidPush in the scripted plan, that seems annoying.
+  // That means the constructor has to be in DidPush. So I have to validate the
+  // plan AFTER pushing it, and then take it off again...
   if (!thread_plan_sp->ValidatePlan(nullptr)) {
     DiscardThreadPlansUpToPlan(thread_plan_sp);
     return ThreadPlanSP();
@@ -1701,10 +1680,9 @@
       return return_error;
   }
 
-  // Now write the return registers for the chosen frame:
-  // Note, we can't use ReadAllRegisterValues->WriteAllRegisterValues, since the
-  // read & write
-  // cook their data
+  // Now write the return registers for the chosen frame: Note, we can't use
+  // ReadAllRegisterValues->WriteAllRegisterValues, since the read & write cook
+  // their data
 
   StackFrameSP youngest_frame_sp = thread->GetStackFrameAtIndex(0);
   if (youngest_frame_sp) {
@@ -1754,13 +1732,11 @@
   target->GetImages().FindAddressesForLine(target_sp, file, line, sc.function,
                                            within_function, outside_function);
 
-  // If possible, we try and stay within the current function.
-  // Within a function, we accept multiple locations (optimized code may do
-  // this,
-  // there's no solution here so we do the best we can).
-  // However if we're trying to leave the function, we don't know how to pick
-  // the
-  // right location, so if there's more than one then we bail.
+  // If possible, we try and stay within the current function. Within a
+  // function, we accept multiple locations (optimized code may do this,
+  // there's no solution here so we do the best we can). However if we're
+  // trying to leave the function, we don't know how to pick the right
+  // location, so if there's more than one then we bail.
   if (!within_function.empty())
     candidates = within_function;
   else if (outside_function.size() == 1 && can_leave_function)
@@ -1836,8 +1812,8 @@
 
 addr_t Thread::GetThreadLocalData(const ModuleSP module,
                                   lldb::addr_t tls_file_addr) {
-  // The default implementation is to ask the dynamic loader for it.
-  // This can be overridden for specific platforms.
+  // The default implementation is to ask the dynamic loader for it. This can
+  // be overridden for specific platforms.
   DynamicLoader *loader = GetProcess()->GetDynamicLoader();
   if (loader)
     return loader->GetThreadLocalData(module, shared_from_this(),
@@ -2096,10 +2072,8 @@
 
 bool Thread::IsStillAtLastBreakpointHit() {
   // If we are currently stopped at a breakpoint, always return that stopinfo
-  // and don't reset it.
-  // This allows threads to maintain their breakpoint stopinfo, such as when
-  // thread-stepping in
-  // multithreaded programs.
+  // and don't reset it. This allows threads to maintain their breakpoint
+  // stopinfo, such as when thread-stepping in multithreaded programs.
   if (m_stop_info_sp) {
     StopReason stop_reason = m_stop_info_sp->GetStopReason();
     if (stop_reason == lldb::eStopReasonBreakpoint) {
Index: lldb/trunk/source/Target/ThreadList.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadList.cpp
+++ lldb/trunk/source/Target/ThreadList.cpp
@@ -40,8 +40,8 @@
 
 const ThreadList &ThreadList::operator=(const ThreadList &rhs) {
   if (this != &rhs) {
-    // Lock both mutexes to make sure neither side changes anyone on us
-    // while the assignment occurs
+    // Lock both mutexes to make sure neither side changes anyone on us while
+    // the assignment occurs
     std::lock_guard<std::recursive_mutex> guard(GetMutex());
     std::lock_guard<std::recursive_mutex> rhs_guard(rhs.GetMutex());
 
@@ -54,9 +54,8 @@
 }
 
 ThreadList::~ThreadList() {
-  // Clear the thread list. Clear will take the mutex lock
-  // which will ensure that if anyone is using the list
-  // they won't get it removed while using it.
+  // Clear the thread list. Clear will take the mutex lock which will ensure
+  // that if anyone is using the list they won't get it removed while using it.
   Clear();
 }
 
@@ -231,13 +230,13 @@
 
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 
-  // The ShouldStop method of the threads can do a whole lot of work,
-  // figuring out whether the thread plan conditions are met.  So we don't want
-  // to keep the ThreadList locked the whole time we are doing this.
+  // The ShouldStop method of the threads can do a whole lot of work, figuring
+  // out whether the thread plan conditions are met.  So we don't want to keep
+  // the ThreadList locked the whole time we are doing this.
   // FIXME: It is possible that running code could cause new threads
-  // to be created.  If that happens, we will miss asking them whether
-  // they should stop.  This is not a big deal since we haven't had
-  // a chance to hang any interesting operations on those threads yet.
+  // to be created.  If that happens, we will miss asking them whether they
+  // should stop.  This is not a big deal since we haven't had a chance to hang
+  // any interesting operations on those threads yet.
 
   collection threads_copy;
   {
@@ -247,25 +246,21 @@
     m_process->UpdateThreadListIfNeeded();
     for (lldb::ThreadSP thread_sp : m_threads) {
       // This is an optimization...  If we didn't let a thread run in between
-      // the previous stop and this
-      // one, we shouldn't have to consult it for ShouldStop.  So just leave it
-      // off the list we are going to
-      // inspect.
-      // On Linux, if a thread-specific conditional breakpoint was hit, it won't
-      // necessarily be the thread
-      // that hit the breakpoint itself that evaluates the conditional
-      // expression, so the thread that hit
-      // the breakpoint could still be asked to stop, even though it hasn't been
-      // allowed to run since the
-      // previous stop.
+      // the previous stop and this one, we shouldn't have to consult it for
+      // ShouldStop.  So just leave it off the list we are going to inspect. On
+      // Linux, if a thread-specific conditional breakpoint was hit, it won't
+      // necessarily be the thread that hit the breakpoint itself that
+      // evaluates the conditional expression, so the thread that hit the
+      // breakpoint could still be asked to stop, even though it hasn't been
+      // allowed to run since the previous stop.
       if (thread_sp->GetTemporaryResumeState() != eStateSuspended ||
           thread_sp->IsStillAtLastBreakpointHit())
         threads_copy.push_back(thread_sp);
     }
 
     // It is possible the threads we were allowing to run all exited and then
-    // maybe the user interrupted
-    // or something, then fall back on looking at all threads:
+    // maybe the user interrupted or something, then fall back on looking at
+    // all threads:
 
     if (threads_copy.size() == 0)
       threads_copy = m_threads;
@@ -296,12 +291,11 @@
   }
 
   // Now we run through all the threads and get their stop info's.  We want to
-  // make sure to do this first before
-  // we start running the ShouldStop, because one thread's ShouldStop could
-  // destroy information (like deleting a
-  // thread specific breakpoint another thread had stopped at) which could lead
-  // us to compute the StopInfo incorrectly.
-  // We don't need to use it here, we just want to make sure it gets computed.
+  // make sure to do this first before we start running the ShouldStop, because
+  // one thread's ShouldStop could destroy information (like deleting a thread
+  // specific breakpoint another thread had stopped at) which could lead us to
+  // compute the StopInfo incorrectly. We don't need to use it here, we just
+  // want to make sure it gets computed.
 
   for (pos = threads_copy.begin(); pos != end; ++pos) {
     ThreadSP thread_sp(*pos);
@@ -312,27 +306,24 @@
     ThreadSP thread_sp(*pos);
 
     // We should never get a stop for which no thread had a stop reason, but
-    // sometimes we do see this -
-    // for instance when we first connect to a remote stub.  In that case we
-    // should stop, since we can't figure out
-    // the right thing to do and stopping gives the user control over what to do
-    // in this instance.
+    // sometimes we do see this - for instance when we first connect to a
+    // remote stub.  In that case we should stop, since we can't figure out the
+    // right thing to do and stopping gives the user control over what to do in
+    // this instance.
     //
     // Note, this causes a problem when you have a thread specific breakpoint,
-    // and a bunch of threads hit the breakpoint,
-    // but not the thread which we are waiting for.  All the threads that are
-    // not "supposed" to hit the breakpoint
-    // are marked as having no stop reason, which is right, they should not show
-    // a stop reason.  But that triggers this
-    // code and causes us to stop seemingly for no reason.
+    // and a bunch of threads hit the breakpoint, but not the thread which we
+    // are waiting for.  All the threads that are not "supposed" to hit the
+    // breakpoint are marked as having no stop reason, which is right, they
+    // should not show a stop reason.  But that triggers this code and causes
+    // us to stop seemingly for no reason.
     //
     // Since the only way we ever saw this error was on first attach, I'm only
-    // going to trigger set did_anybody_stop_for_a_reason
-    // to true unless this is the first stop.
+    // going to trigger set did_anybody_stop_for_a_reason to true unless this
+    // is the first stop.
     //
     // If this becomes a problem, we'll have to have another StopReason like
-    // "StopInfoHidden" which will look invalid
-    // everywhere but at this check.
+    // "StopInfoHidden" which will look invalid everywhere but at this check.
 
     if (thread_sp->GetProcess()->GetStopID() > 1)
       did_anybody_stop_for_a_reason = true;
@@ -379,8 +370,8 @@
     log->Printf("ThreadList::%s %" PRIu64 " threads", __FUNCTION__,
                 (uint64_t)m_threads.size());
 
-  // Run through the threads and ask whether we should report this event.
-  // For stopping, a YES vote wins over everything.  A NO vote wins over NO
+  // Run through the threads and ask whether we should report this event. For
+  // stopping, a YES vote wins over everything.  A NO vote wins over NO
   // opinion.
   for (pos = m_threads.begin(); pos != end; ++pos) {
     ThreadSP thread_sp(*pos);
@@ -427,8 +418,8 @@
   m_process->UpdateThreadListIfNeeded();
   collection::iterator pos, end = m_threads.end();
 
-  // Run through the threads and ask whether we should report this event.
-  // The rule is NO vote wins over everything, a YES vote wins over no opinion.
+  // Run through the threads and ask whether we should report this event. The
+  // rule is NO vote wins over everything, a YES vote wins over no opinion.
 
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 
@@ -485,8 +476,8 @@
 }
 
 void ThreadList::DiscardThreadPlans() {
-  // You don't need to update the thread list here, because only threads
-  // that you currently know about have any thread plans.
+  // You don't need to update the thread list here, because only threads that
+  // you currently know about have any thread plans.
   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 
   collection::iterator pos, end = m_threads.end();
@@ -495,9 +486,9 @@
 }
 
 bool ThreadList::WillResume() {
-  // Run through the threads and perform their momentary actions.
-  // But we only do this for threads that are running, user suspended
-  // threads stay where they are.
+  // Run through the threads and perform their momentary actions. But we only
+  // do this for threads that are running, user suspended threads stay where
+  // they are.
 
   std::lock_guard<std::recursive_mutex> guard(GetMutex());
   m_process->UpdateThreadListIfNeeded();
@@ -505,14 +496,11 @@
   collection::iterator pos, end = m_threads.end();
 
   // See if any thread wants to run stopping others.  If it does, then we won't
-  // setup the other threads for resume, since they aren't going to get a chance
-  // to run.  This is necessary because the SetupForResume might add
-  // "StopOthers"
-  // plans which would then get to be part of the who-gets-to-run negotiation,
-  // but
-  // they're coming in after the fact, and the threads that are already set up
-  // should
-  // take priority.
+  // setup the other threads for resume, since they aren't going to get a
+  // chance to run.  This is necessary because the SetupForResume might add
+  // "StopOthers" plans which would then get to be part of the who-gets-to-run
+  // negotiation, but they're coming in after the fact, and the threads that
+  // are already set up should take priority.
 
   bool wants_solo_run = false;
 
@@ -544,11 +532,9 @@
   }
 
   // Give all the threads that are likely to run a last chance to set up their
-  // state before we
-  // negotiate who is actually going to get a chance to run...
+  // state before we negotiate who is actually going to get a chance to run...
   // Don't set to resume suspended threads, and if any thread wanted to stop
-  // others, only
-  // call setup on the threads that request StopOthers...
+  // others, only call setup on the threads that request StopOthers...
 
   for (pos = m_threads.begin(); pos != end; ++pos) {
     if ((*pos)->GetResumeState() != eStateSuspended &&
@@ -650,13 +636,12 @@
   std::lock_guard<std::recursive_mutex> guard(GetMutex());
   collection::iterator pos, end = m_threads.end();
   for (pos = m_threads.begin(); pos != end; ++pos) {
-    // Notify threads that the process just stopped.
-    // Note, this currently assumes that all threads in the list
-    // stop when the process stops.  In the future we will want to support
-    // a debugging model where some threads continue to run while others
-    // are stopped.  We either need to handle that somehow here or
-    // create a special thread list containing only threads which will
-    // stop in the code that calls this method (currently
+    // Notify threads that the process just stopped. Note, this currently
+    // assumes that all threads in the list stop when the process stops.  In
+    // the future we will want to support a debugging model where some threads
+    // continue to run while others are stopped.  We either need to handle that
+    // somehow here or create a special thread list containing only threads
+    // which will stop in the code that calls this method (currently
     // Process::SetPrivateState).
     ThreadSP thread_sp(*pos);
     if (StateIsRunningState(thread_sp->GetState()))
@@ -717,8 +702,8 @@
 
 void ThreadList::Update(ThreadList &rhs) {
   if (this != &rhs) {
-    // Lock both mutexes to make sure neither side changes anyone on us
-    // while the assignment occurs
+    // Lock both mutexes to make sure neither side changes anyone on us while
+    // the assignment occurs
     std::lock_guard<std::recursive_mutex> guard(GetMutex());
 
     m_process = rhs.m_process;
@@ -726,13 +711,12 @@
     m_threads.swap(rhs.m_threads);
     m_selected_tid = rhs.m_selected_tid;
 
-    // Now we look for threads that we are done with and
-    // make sure to clear them up as much as possible so
-    // anyone with a shared pointer will still have a reference,
-    // but the thread won't be of much use. Using std::weak_ptr
-    // for all backward references (such as a thread to a process)
-    // will eventually solve this issue for us, but for now, we
-    // need to work around the issue
+    // Now we look for threads that we are done with and make sure to clear
+    // them up as much as possible so anyone with a shared pointer will still
+    // have a reference, but the thread won't be of much use. Using
+    // std::weak_ptr for all backward references (such as a thread to a
+    // process) will eventually solve this issue for us, but for now, we need
+    // to work around the issue
     collection::iterator rhs_pos, rhs_end = rhs.m_threads.end();
     for (rhs_pos = rhs.m_threads.begin(); rhs_pos != rhs_end; ++rhs_pos) {
       const lldb::tid_t tid = (*rhs_pos)->GetID();
Index: lldb/trunk/source/Target/ThreadPlan.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlan.cpp
+++ lldb/trunk/source/Target/ThreadPlan.cpp
@@ -100,8 +100,8 @@
 }
 
 void ThreadPlan::SetStopOthers(bool new_value) {
-  // SetStopOthers doesn't work up the hierarchy.  You have to set the
-  // explicit ThreadPlan you want to affect.
+  // SetStopOthers doesn't work up the hierarchy.  You have to set the explicit
+  // ThreadPlan you want to affect.
 }
 
 bool ThreadPlan::WillResume(StateType resume_state, bool current_plan) {
Index: lldb/trunk/source/Target/ThreadPlanBase.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanBase.cpp
+++ lldb/trunk/source/Target/ThreadPlanBase.cpp
@@ -28,8 +28,8 @@
 using namespace lldb_private;
 
 //----------------------------------------------------------------------
-// ThreadPlanBase: This one always stops, and never has anything particular
-// to do.
+// ThreadPlanBase: This one always stops, and never has anything particular to
+// do.
 // FIXME: The "signal handling" policies should probably go here.
 //----------------------------------------------------------------------
 
@@ -59,8 +59,8 @@
 bool ThreadPlanBase::ValidatePlan(Stream *error) { return true; }
 
 bool ThreadPlanBase::DoPlanExplainsStop(Event *event_ptr) {
-  // The base plan should defer to its tracer, since by default it
-  // always handles the stop.
+  // The base plan should defer to its tracer, since by default it always
+  // handles the stop.
   if (TracerExplainsStop())
     return false;
   else
@@ -99,10 +99,9 @@
     case eStopReasonBreakpoint:
     case eStopReasonWatchpoint:
       if (stop_info_sp->ShouldStopSynchronous(event_ptr)) {
-        // If we are going to stop for a breakpoint, then unship the other plans
-        // at this point.  Don't force the discard, however, so Master plans can
-        // stay
-        // in place if they want to.
+        // If we are going to stop for a breakpoint, then unship the other
+        // plans at this point.  Don't force the discard, however, so Master
+        // plans can stay in place if they want to.
         if (log)
           log->Printf(
               "Base plan discarding thread plans for thread tid = 0x%4.4" PRIx64
@@ -112,9 +111,8 @@
         return true;
       }
       // If we aren't going to stop at this breakpoint, and it is internal,
-      // don't report this stop or the subsequent running event.
-      // Otherwise we will post the stopped & running, but the stopped event
-      // will get marked
+      // don't report this stop or the subsequent running event. Otherwise we
+      // will post the stopped & running, but the stopped event will get marked
       // with "restarted" so the UI will know to wait and expect the consequent
       // "running".
       if (stop_info_sp->ShouldNotify(event_ptr)) {
@@ -131,10 +129,9 @@
       break;
 
     case eStopReasonException:
-      // If we crashed, discard thread plans and stop.  Don't force the discard,
-      // however,
-      // since on rerun the target may clean up this exception and continue
-      // normally from there.
+      // If we crashed, discard thread plans and stop.  Don't force the
+      // discard, however, since on rerun the target may clean up this
+      // exception and continue normally from there.
       if (log)
         log->Printf(
             "Base plan discarding thread plans for thread tid = 0x%4.4" PRIx64
@@ -144,10 +141,9 @@
       return true;
 
     case eStopReasonExec:
-      // If we crashed, discard thread plans and stop.  Don't force the discard,
-      // however,
-      // since on rerun the target may clean up this exception and continue
-      // normally from there.
+      // If we crashed, discard thread plans and stop.  Don't force the
+      // discard, however, since on rerun the target may clean up this
+      // exception and continue normally from there.
       if (log)
         log->Printf(
             "Base plan discarding thread plans for thread tid = 0x%4.4" PRIx64
@@ -198,8 +194,7 @@
 bool ThreadPlanBase::DoWillResume(lldb::StateType resume_state,
                                   bool current_plan) {
   // Reset these to the default values so we don't set them wrong, then not get
-  // asked
-  // for a while, then return the wrong answer.
+  // asked for a while, then return the wrong answer.
   m_run_vote = eVoteNoOpinion;
   m_stop_vote = eVoteNo;
   return true;
Index: lldb/trunk/source/Target/ThreadPlanCallFunction.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanCallFunction.cpp
+++ lldb/trunk/source/Target/ThreadPlanCallFunction.cpp
@@ -56,8 +56,7 @@
 
   m_function_sp = thread.GetRegisterContext()->GetSP() - abi->GetRedZoneSize();
   // If we can't read memory at the point of the process where we are planning
-  // to put our function, we're
-  // not going to get any further...
+  // to put our function, we're not going to get any further...
   Status error;
   process_sp->ReadUnsignedIntegerFromMemory(m_function_sp, 4, 0, error);
   if (!error.Success()) {
@@ -278,9 +277,8 @@
                                                   LIBLLDB_LOG_PROCESS));
   m_real_stop_info_sp = GetPrivateStopInfo();
 
-  // If our subplan knows why we stopped, even if it's done (which would forward
-  // the question to us)
-  // we answer yes.
+  // If our subplan knows why we stopped, even if it's done (which would
+  // forward the question to us) we answer yes.
   if (m_subplan_sp && m_subplan_sp->PlanExplainsStop(event_ptr)) {
     SetPlanComplete();
     return true;
@@ -302,8 +300,8 @@
     return true;
 
   // One more quirk here.  If this event was from Halt interrupting the target,
-  // then we should not consider
-  // ourselves complete.  Return true to acknowledge the stop.
+  // then we should not consider ourselves complete.  Return true to
+  // acknowledge the stop.
   if (Process::ProcessEventData::GetInterruptedFromEvent(event_ptr)) {
     if (log)
       log->Printf("ThreadPlanCallFunction::PlanExplainsStop: The event is an "
@@ -312,8 +310,8 @@
   }
   // We control breakpoints separately from other "stop reasons."  So first,
   // check the case where we stopped for an internal breakpoint, in that case,
-  // continue on.
-  // If it is not an internal breakpoint, consult m_ignore_breakpoints.
+  // continue on. If it is not an internal breakpoint, consult
+  // m_ignore_breakpoints.
 
   if (stop_reason == eStopReasonBreakpoint) {
     ProcessSP process_sp(m_thread.CalculateProcess());
@@ -364,15 +362,13 @@
     // should be propagated up the stack.
     return false;
   } else {
-    // If the subplan is running, any crashes are attributable to us.
-    // If we want to discard the plan, then we say we explain the stop
-    // but if we are going to be discarded, let whoever is above us
-    // explain the stop.
-    // But don't discard the plan if the stop would restart itself (for instance
-    // if it is a
-    // signal that is set not to stop.  Check that here first.  We just say we
-    // explain the stop
-    // but aren't done and everything will continue on from there.
+    // If the subplan is running, any crashes are attributable to us. If we
+    // want to discard the plan, then we say we explain the stop but if we are
+    // going to be discarded, let whoever is above us explain the stop. But
+    // don't discard the plan if the stop would restart itself (for instance if
+    // it is a signal that is set not to stop.  Check that here first.  We just
+    // say we explain the stop but aren't done and everything will continue on
+    // from there.
 
     if (m_real_stop_info_sp &&
         m_real_stop_info_sp->ShouldStopSynchronous(event_ptr)) {
@@ -385,8 +381,8 @@
 
 bool ThreadPlanCallFunction::ShouldStop(Event *event_ptr) {
   // We do some computation in DoPlanExplainsStop that may or may not set the
-  // plan as complete.
-  // We need to do that here to make sure our state is correct.
+  // plan as complete. We need to do that here to make sure our state is
+  // correct.
   DoPlanExplainsStop(event_ptr);
 
   if (IsPlanComplete()) {
@@ -405,9 +401,8 @@
   //#define SINGLE_STEP_EXPRESSIONS
 
   // Now set the thread state to "no reason" so we don't run with whatever
-  // signal was outstanding...
-  // Wait till the plan is pushed so we aren't changing the stop info till we're
-  // about to run.
+  // signal was outstanding... Wait till the plan is pushed so we aren't
+  // changing the stop info till we're about to run.
 
   GetThread().SetStopInfoToNothing();
 
@@ -483,10 +478,9 @@
 
       SetPlanComplete(false);
 
-      // If the user has set the ObjC language breakpoint, it would normally get
-      // priority over our internal
-      // catcher breakpoint, but in this case we can't let that happen, so force
-      // the ShouldStop here.
+      // If the user has set the ObjC language breakpoint, it would normally
+      // get priority over our internal catcher breakpoint, but in this case we
+      // can't let that happen, so force the ShouldStop here.
       stop_info_sp->OverrideShouldStop(true);
       return true;
     }
Index: lldb/trunk/source/Target/ThreadPlanCallOnFunctionExit.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanCallOnFunctionExit.cpp
+++ lldb/trunk/source/Target/ThreadPlanCallOnFunctionExit.cpp
@@ -23,8 +23,8 @@
 }
 
 void ThreadPlanCallOnFunctionExit::DidPush() {
-  // We now want to queue the "step out" thread plan so it executes
-  // and completes.
+  // We now want to queue the "step out" thread plan so it executes and
+  // completes.
 
   // Set stop vote to eVoteNo.
   m_step_out_threadplan_sp = GetThread().QueueThreadPlanForStepOut(
@@ -59,9 +59,9 @@
 }
 
 bool ThreadPlanCallOnFunctionExit::ShouldStop(Event *event_ptr) {
-  // If this is where we find out that an internal stop came in, then:
-  // Check if the step-out plan completed.  If it did, then we want to
-  // run the callback here (our reason for living...)
+  // If this is where we find out that an internal stop came in, then: Check if
+  // the step-out plan completed.  If it did, then we want to run the callback
+  // here (our reason for living...)
   if (m_step_out_threadplan_sp && m_step_out_threadplan_sp->IsPlanComplete()) {
     m_callback();
 
@@ -71,8 +71,8 @@
     // Indicate that this plan is done and can be discarded.
     SetPlanComplete();
 
-    // We're done now, but we want to return false so that we
-    // don't cause the thread to really stop.
+    // We're done now, but we want to return false so that we don't cause the
+    // thread to really stop.
   }
 
   return false;
@@ -80,21 +80,20 @@
 
 bool ThreadPlanCallOnFunctionExit::WillStop() {
   // The code looks like the return value is ignored via ThreadList::
-  // ShouldStop().
-  // This is called when we really are going to stop.  We don't care
-  // and don't need to do anything here.
+  // ShouldStop(). This is called when we really are going to stop.  We don't
+  // care and don't need to do anything here.
   return false;
 }
 
 bool ThreadPlanCallOnFunctionExit::DoPlanExplainsStop(Event *event_ptr) {
-  // We don't ever explain a stop.  The only stop that is relevant
-  // to us directly is the step_out plan we added to do the heavy lifting
-  // of getting us past the current method.
+  // We don't ever explain a stop.  The only stop that is relevant to us
+  // directly is the step_out plan we added to do the heavy lifting of getting
+  // us past the current method.
   return false;
 }
 
 lldb::StateType ThreadPlanCallOnFunctionExit::GetPlanRunState() {
-  // This value doesn't matter - we'll never be the top thread plan, so
-  // nobody will ask us this question.
+  // This value doesn't matter - we'll never be the top thread plan, so nobody
+  // will ask us this question.
   return eStateRunning;
 }
Index: lldb/trunk/source/Target/ThreadPlanCallUserExpression.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanCallUserExpression.cpp
+++ lldb/trunk/source/Target/ThreadPlanCallUserExpression.cpp
@@ -44,8 +44,8 @@
     lldb::UserExpressionSP &user_expression_sp)
     : ThreadPlanCallFunction(thread, function, CompilerType(), args, options),
       m_user_expression_sp(user_expression_sp) {
-  // User expressions are generally "User generated" so we should set them up to
-  // stop when done.
+  // User expressions are generally "User generated" so we should set them up
+  // to stop when done.
   SetIsMasterPlan(true);
   SetOkayToDiscard(false);
 }
Index: lldb/trunk/source/Target/ThreadPlanPython.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanPython.cpp
+++ lldb/trunk/source/Target/ThreadPlanPython.cpp
@@ -59,8 +59,7 @@
 
 void ThreadPlanPython::DidPush() {
   // We set up the script side in DidPush, so that it can push other plans in
-  // the constructor,
-  // and doesn't have to care about the details of DidPush.
+  // the constructor, and doesn't have to care about the details of DidPush.
 
   if (!m_class_name.empty()) {
     ScriptInterpreter *script_interp = m_thread.GetProcess()
Index: lldb/trunk/source/Target/ThreadPlanRunToAddress.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanRunToAddress.cpp
+++ lldb/trunk/source/Target/ThreadPlanRunToAddress.cpp
@@ -133,8 +133,7 @@
 }
 
 bool ThreadPlanRunToAddress::ValidatePlan(Stream *error) {
-  // If we couldn't set the breakpoint for some reason, then this won't
-  // work.
+  // If we couldn't set the breakpoint for some reason, then this won't work.
   bool all_bps_good = true;
   size_t num_break_ids = m_break_ids.size();
 
Index: lldb/trunk/source/Target/ThreadPlanShouldStopHere.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanShouldStopHere.cpp
+++ lldb/trunk/source/Target/ThreadPlanShouldStopHere.cpp
@@ -86,8 +86,8 @@
   // Always avoid code with line number 0.
   // FIXME: At present the ShouldStop and the StepFromHere calculate this
   // independently.  If this ever
-  // becomes expensive (this one isn't) we can try to have this set a state that
-  // the StepFromHere can use.
+  // becomes expensive (this one isn't) we can try to have this set a state
+  // that the StepFromHere can use.
   if (frame) {
     SymbolContext sc;
     sc = frame->GetSymbolContext(eSymbolContextLineEntry);
@@ -104,9 +104,8 @@
   const bool stop_others = false;
   const size_t frame_index = 0;
   ThreadPlanSP return_plan_sp;
-  // If we are stepping through code at line number 0, then we need to step over
-  // this range.  Otherwise
-  // we will step out.
+  // If we are stepping through code at line number 0, then we need to step
+  // over this range.  Otherwise we will step out.
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 
   StackFrame *frame = current_plan->GetThread().GetStackFrameAtIndex(0).get();
@@ -119,8 +118,7 @@
     AddressRange range = sc.line_entry.range;
 
     // If the whole function is marked line 0 just step out, that's easier &
-    // faster than continuing
-    // to step through it.
+    // faster than continuing to step through it.
     bool just_step_out = false;
     if (sc.symbol && sc.symbol->ValueIsAddress()) {
       Address symbol_end = sc.symbol->GetAddress();
Index: lldb/trunk/source/Target/ThreadPlanStepInRange.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanStepInRange.cpp
+++ lldb/trunk/source/Target/ThreadPlanStepInRange.cpp
@@ -35,8 +35,7 @@
 
 //----------------------------------------------------------------------
 // ThreadPlanStepInRange: Step through a stack range, either stepping over or
-// into
-// based on the value of \a type.
+// into based on the value of \a type.
 //----------------------------------------------------------------------
 
 ThreadPlanStepInRange::ThreadPlanStepInRange(
@@ -164,15 +163,14 @@
 
   if (m_virtual_step) {
     // If we've just completed a virtual step, all we need to do is check for a
-    // ShouldStopHere plan, and otherwise
-    // we're done.
+    // ShouldStopHere plan, and otherwise we're done.
     // FIXME - This can be both a step in and a step out.  Probably should
     // record which in the m_virtual_step.
     m_sub_plan_sp = CheckShouldStopHereAndQueueStepOut(eFrameCompareYounger);
   } else {
     // Stepping through should be done running other threads in general, since
-    // we're setting a breakpoint and
-    // continuing.  So only stop others if we are explicitly told to do so.
+    // we're setting a breakpoint and continuing.  So only stop others if we
+    // are explicitly told to do so.
 
     bool stop_others = (m_stop_others == lldb::eOnlyThisThread);
 
@@ -185,9 +183,8 @@
       // A caveat to this is if we think the frame is older but we're actually
       // in a trampoline.
       // I'm going to make the assumption that you wouldn't RETURN to a
-      // trampoline.  So if we are
-      // in a trampoline we think the frame is older because the trampoline
-      // confused the backtracer.
+      // trampoline.  So if we are in a trampoline we think the frame is older
+      // because the trampoline confused the backtracer.
       m_sub_plan_sp = m_thread.QueueThreadPlanForStepThrough(m_stack_id, false,
                                                              stop_others);
       if (!m_sub_plan_sp) {
@@ -204,19 +201,15 @@
             "Thought I stepped out, but in fact arrived at a trampoline.");
       }
     } else if (frame_order == eFrameCompareEqual && InSymbol()) {
-      // If we are not in a place we should step through, we're done.
-      // One tricky bit here is that some stubs don't push a frame, so we have
-      // to check
-      // both the case of a frame that is younger, or the same as this frame.
-      // However, if the frame is the same, and we are still in the symbol we
-      // started
-      // in, the we don't need to do this.  This first check isn't strictly
-      // necessary,
-      // but it is more efficient.
+      // If we are not in a place we should step through, we're done. One
+      // tricky bit here is that some stubs don't push a frame, so we have to
+      // check both the case of a frame that is younger, or the same as this
+      // frame. However, if the frame is the same, and we are still in the
+      // symbol we started in, the we don't need to do this.  This first check
+      // isn't strictly necessary, but it is more efficient.
 
       // If we're still in the range, keep going, either by running to the next
-      // branch breakpoint, or by
-      // stepping.
+      // branch breakpoint, or by stepping.
       if (InRange()) {
         SetNextBranchBreakpoint();
         return false;
@@ -244,15 +237,13 @@
         log->Printf("No step through plan found.");
     }
 
-    // If not, give the "should_stop" callback a chance to push a plan to get us
-    // out of here.
-    // But only do that if we actually have stepped in.
+    // If not, give the "should_stop" callback a chance to push a plan to get
+    // us out of here. But only do that if we actually have stepped in.
     if (!m_sub_plan_sp && frame_order == eFrameCompareYounger)
       m_sub_plan_sp = CheckShouldStopHereAndQueueStepOut(frame_order);
 
     // If we've stepped in and we are going to stop here, check to see if we
-    // were asked to
-    // run past the prologue, and if so do that.
+    // were asked to run past the prologue, and if so do that.
 
     if (!m_sub_plan_sp && frame_order == eFrameCompareYounger &&
         m_step_past_prologue) {
@@ -413,8 +404,8 @@
       SymbolContext sc = frame->GetSymbolContext(
           eSymbolContextFunction | eSymbolContextBlock | eSymbolContextSymbol);
       if (sc.symbol != nullptr) {
-        // First try an exact match, since that's cheap with ConstStrings.  Then
-        // do a strstr compare.
+        // First try an exact match, since that's cheap with ConstStrings.
+        // Then do a strstr compare.
         if (step_in_range_plan->m_step_into_target == sc.GetFunctionName()) {
           should_stop_here = true;
         } else {
@@ -449,25 +440,19 @@
 
 bool ThreadPlanStepInRange::DoPlanExplainsStop(Event *event_ptr) {
   // We always explain a stop.  Either we've just done a single step, in which
-  // case we'll do our ordinary processing, or we stopped for some
-  // reason that isn't handled by our sub-plans, in which case we want to just
-  // stop right
-  // away.
-  // In general, we don't want to mark the plan as complete for unexplained
-  // stops.
-  // For instance, if you step in to some code with no debug info, so you step
-  // out
-  // and in the course of that hit a breakpoint, then you want to stop & show
-  // the user
-  // the breakpoint, but not unship the step in plan, since you still may want
-  // to complete that
-  // plan when you continue.  This is particularly true when doing "step in to
-  // target function."
+  // case we'll do our ordinary processing, or we stopped for some reason that
+  // isn't handled by our sub-plans, in which case we want to just stop right
+  // away. In general, we don't want to mark the plan as complete for
+  // unexplained stops. For instance, if you step in to some code with no debug
+  // info, so you step out and in the course of that hit a breakpoint, then you
+  // want to stop & show the user the breakpoint, but not unship the step in
+  // plan, since you still may want to complete that plan when you continue.
+  // This is particularly true when doing "step in to target function."
   // stepping.
   //
-  // The only variation is that if we are doing "step by running to next branch"
-  // in which case
-  // if we hit our branch breakpoint we don't set the plan to complete.
+  // The only variation is that if we are doing "step by running to next
+  // branch" in which case if we hit our branch breakpoint we don't set the
+  // plan to complete.
 
   bool return_value = false;
 
Index: lldb/trunk/source/Target/ThreadPlanStepInstruction.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanStepInstruction.cpp
+++ lldb/trunk/source/Target/ThreadPlanStepInstruction.cpp
@@ -76,8 +76,8 @@
 }
 
 bool ThreadPlanStepInstruction::ValidatePlan(Stream *error) {
-  // Since we read the instruction we're stepping over from the thread,
-  // this plan will always work.
+  // Since we read the instruction we're stepping over from the thread, this
+  // plan will always work.
   return true;
 }
 
@@ -106,8 +106,8 @@
     return (m_thread.GetRegisterContext()->GetPC(0) != m_instruction_addr);
   } else if (cur_frame_id < m_stack_id) {
     // If the current frame is younger than the start frame and we are stepping
-    // over, then we need to continue,
-    // but if we are doing just one step, we're done.
+    // over, then we need to continue, but if we are doing just one step, we're
+    // done.
     return !m_step_over;
   } else {
     if (log) {
@@ -140,8 +140,7 @@
           return true;
         } else {
           // We are still stepping, reset the start pc, and in case we've
-          // stepped out,
-          // reset the current stack id.
+          // stepped out, reset the current stack id.
           SetUpState();
           return false;
         }
@@ -154,9 +153,8 @@
         if (return_frame->GetStackID() != m_parent_frame_id ||
             m_start_has_symbol) {
           // next-instruction shouldn't step out of inlined functions.  But we
-          // may have stepped into a
-          // real function that starts with an inlined function, and we do want
-          // to step out of that...
+          // may have stepped into a real function that starts with an inlined
+          // function, and we do want to step out of that...
 
           if (cur_frame_sp->IsInlined()) {
             StackFrameSP parent_frame_sp =
@@ -190,9 +188,8 @@
             log->Printf("%s.", s.GetData());
           }
 
-          // StepInstruction should probably have the tri-state RunMode, but for
-          // now it is safer to
-          // run others.
+          // StepInstruction should probably have the tri-state RunMode, but
+          // for now it is safer to run others.
           const bool stop_others = false;
           m_thread.QueueThreadPlanForStepOutNoShouldStop(
               false, nullptr, true, stop_others, eVoteNo, eVoteNoOpinion, 0);
@@ -222,8 +219,7 @@
         return true;
       } else {
         // We are still stepping, reset the start pc, and in case we've stepped
-        // in or out,
-        // reset the current stack id.
+        // in or out, reset the current stack id.
         SetUpState();
         return false;
       }
Index: lldb/trunk/source/Target/ThreadPlanStepOut.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanStepOut.cpp
+++ lldb/trunk/source/Target/ThreadPlanStepOut.cpp
@@ -63,17 +63,14 @@
   m_step_out_to_id = return_frame_sp->GetStackID();
   m_immediate_step_from_id = immediate_return_from_sp->GetStackID();
 
-  // If the frame directly below the one we are returning to is inlined, we have
-  // to be
-  // a little more careful.  It is non-trivial to determine the real "return
-  // code address" for
-  // an inlined frame, so we have to work our way to that frame and then step
-  // out.
+  // If the frame directly below the one we are returning to is inlined, we
+  // have to be a little more careful.  It is non-trivial to determine the real
+  // "return code address" for an inlined frame, so we have to work our way to
+  // that frame and then step out.
   if (immediate_return_from_sp && immediate_return_from_sp->IsInlined()) {
     if (frame_idx > 0) {
       // First queue a plan that gets us to this inlined frame, and when we get
-      // there we'll queue a second
-      // plan that walks us out of this frame.
+      // there we'll queue a second plan that walks us out of this frame.
       m_step_out_to_inline_plan_sp.reset(new ThreadPlanStepOut(
           m_thread, nullptr, false, stop_others, eVoteNoOpinion, eVoteNoOpinion,
           frame_idx - 1, eLazyBoolNo, continue_to_next_branch));
@@ -81,8 +78,8 @@
           ->SetShouldStopHereCallbacks(nullptr, nullptr);
       m_step_out_to_inline_plan_sp->SetPrivate(true);
     } else {
-      // If we're already at the inlined frame we're stepping through, then just
-      // do that now.
+      // If we're already at the inlined frame we're stepping through, then
+      // just do that now.
       QueueInlinedStepPlan(false);
     }
   } else if (return_frame_sp) {
@@ -217,8 +214,8 @@
 }
 
 bool ThreadPlanStepOut::DoPlanExplainsStop(Event *event_ptr) {
-  // If the step out plan is done, then we just need to step through the inlined
-  // frame.
+  // If the step out plan is done, then we just need to step through the
+  // inlined frame.
   if (m_step_out_to_inline_plan_sp) {
     return m_step_out_to_inline_plan_sp->MischiefManaged();
   } else if (m_step_through_inline_plan_sp) {
@@ -233,15 +230,14 @@
   }
 
   // We don't explain signals or breakpoints (breakpoints that handle stepping
-  // in or
-  // out will be handled by a child plan.
+  // in or out will be handled by a child plan.
 
   StopInfoSP stop_info_sp = GetPrivateStopInfo();
   if (stop_info_sp) {
     StopReason reason = stop_info_sp->GetStopReason();
     if (reason == eStopReasonBreakpoint) {
-      // If this is OUR breakpoint, we're fine, otherwise we don't know why this
-      // happened...
+      // If this is OUR breakpoint, we're fine, otherwise we don't know why
+      // this happened...
       BreakpointSiteSP site_sp(
           m_thread.GetProcess()->GetBreakpointSiteList().FindByID(
               stop_info_sp->GetValue()));
@@ -268,11 +264,10 @@
         }
 
         // If there was only one owner, then we're done.  But if we also hit
-        // some
-        // user breakpoint on our way out, we should mark ourselves as done, but
-        // also not claim to explain the stop, since it is more important to
-        // report
-        // the user breakpoint than the step out completion.
+        // some user breakpoint on our way out, we should mark ourselves as
+        // done, but also not claim to explain the stop, since it is more
+        // important to report the user breakpoint than the step out
+        // completion.
 
         if (site_sp->GetNumberOfOwners() == 1)
           return true;
@@ -320,9 +315,8 @@
     done = !(frame_zero_id < m_step_out_to_id);
   }
 
-  // The normal step out computations think we are done, so all we need to do is
-  // consult the ShouldStopHere,
-  // and we are done.
+  // The normal step out computations think we are done, so all we need to do
+  // is consult the ShouldStopHere, and we are done.
 
   if (done) {
     if (InvokeShouldStopHereCallback(eFrameCompareOlder)) {
@@ -377,8 +371,7 @@
     // I also check the stack depth, since if we've blown past the breakpoint
     // for some
     // reason and we're now stopping for some other reason altogether, then
-    // we're done
-    // with this step out operation.
+    // we're done with this step out operation.
 
     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
     if (log)
@@ -397,10 +390,8 @@
 
 bool ThreadPlanStepOut::QueueInlinedStepPlan(bool queue_now) {
   // Now figure out the range of this inlined block, and set up a "step through
-  // range"
-  // plan for that.  If we've been provided with a context, then use the block
-  // in that
-  // context.
+  // range" plan for that.  If we've been provided with a context, then use the
+  // block in that context.
   StackFrameSP immediate_return_from_sp(m_thread.GetStackFrameAtIndex(0));
   if (!immediate_return_from_sp)
     return false;
@@ -477,8 +468,8 @@
 }
 
 bool ThreadPlanStepOut::IsPlanStale() {
-  // If we are still lower on the stack than the frame we are returning to, then
-  // there's something for us to do.  Otherwise, we're stale.
+  // If we are still lower on the stack than the frame we are returning to,
+  // then there's something for us to do.  Otherwise, we're stale.
 
   StackID frame_zero_id = m_thread.GetStackFrameAtIndex(0)->GetStackID();
   return !(frame_zero_id < m_step_out_to_id);
Index: lldb/trunk/source/Target/ThreadPlanStepOverBreakpoint.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanStepOverBreakpoint.cpp
+++ lldb/trunk/source/Target/ThreadPlanStepOverBreakpoint.cpp
@@ -31,8 +31,8 @@
           ThreadPlan::eKindStepOverBreakpoint, "Step over breakpoint trap",
           thread, eVoteNo,
           eVoteNoOpinion), // We need to report the run since this happens
-                           // first in the thread plan stack when stepping
-                           // over a breakpoint
+                           // first in the thread plan stack when stepping over
+                           // a breakpoint
       m_breakpoint_addr(LLDB_INVALID_ADDRESS),
       m_auto_continue(false), m_reenabled_breakpoint_site(false)
 
@@ -57,16 +57,15 @@
   StopInfoSP stop_info_sp = GetPrivateStopInfo();
   if (stop_info_sp) {
     // It's a little surprising that we stop here for a breakpoint hit.
-    // However, when you single step ONTO a breakpoint
-    // we still want to call that a breakpoint hit, and trigger the actions,
-    // etc.  Otherwise you would see the
+    // However, when you single step ONTO a breakpoint we still want to call
+    // that a breakpoint hit, and trigger the actions, etc.  Otherwise you
+    // would see the
     // PC at the breakpoint without having triggered the actions, then you'd
     // continue, the PC wouldn't change,
-    // and you'd see the breakpoint hit, which would be odd.
-    // So the lower levels fake "step onto breakpoint address" and return that
-    // as a breakpoint.  So our trace
-    // step COULD appear as a breakpoint hit if the next instruction also
-    // contained a breakpoint.
+    // and you'd see the breakpoint hit, which would be odd. So the lower
+    // levels fake "step onto breakpoint address" and return that as a
+    // breakpoint.  So our trace step COULD appear as a breakpoint hit if the
+    // next instruction also contained a breakpoint.
     StopReason reason = stop_info_sp->GetStopReason();
 
     switch (reason) {
@@ -75,20 +74,17 @@
       return true;
     case eStopReasonBreakpoint:
       // It's a little surprising that we stop here for a breakpoint hit.
-      // However, when you single step ONTO a
-      // breakpoint we still want to call that a breakpoint hit, and trigger the
-      // actions, etc.  Otherwise you
+      // However, when you single step ONTO a breakpoint we still want to call
+      // that a breakpoint hit, and trigger the actions, etc.  Otherwise you
       // would see the PC at the breakpoint without having triggered the
-      // actions, then you'd continue, the PC
-      // wouldn't change, and you'd see the breakpoint hit, which would be odd.
-      // So the lower levels fake "step onto breakpoint address" and return that
-      // as a breakpoint hit.  So our trace
-      // step COULD appear as a breakpoint hit if the next instruction also
-      // contained a breakpoint.  We don't want
-      // to handle that, since we really don't know what to do with breakpoint
-      // hits.  But make sure we don't set
-      // ourselves to auto-continue or we'll wrench control away from the plans
-      // that can deal with this.
+      // actions, then you'd continue, the PC wouldn't change, and you'd see
+      // the breakpoint hit, which would be odd. So the lower levels fake "step
+      // onto breakpoint address" and return that as a breakpoint hit.  So our
+      // trace step COULD appear as a breakpoint hit if the next instruction
+      // also contained a breakpoint.  We don't want to handle that, since we
+      // really don't know what to do with breakpoint hits.  But make sure we
+      // don't set ourselves to auto-continue or we'll wrench control away from
+      // the plans that can deal with this.
       SetAutoContinue(false);
       return false;
     default:
@@ -130,8 +126,7 @@
 
   if (pc_addr == m_breakpoint_addr) {
     // If we are still at the PC of our breakpoint, then for some reason we
-    // didn't
-    // get a chance to run.
+    // didn't get a chance to run.
     return false;
   } else {
     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
Index: lldb/trunk/source/Target/ThreadPlanStepOverRange.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanStepOverRange.cpp
+++ lldb/trunk/source/Target/ThreadPlanStepOverRange.cpp
@@ -32,8 +32,7 @@
 
 //----------------------------------------------------------------------
 // ThreadPlanStepOverRange: Step through a stack range, either stepping over or
-// into
-// based on the value of \a type.
+// into based on the value of \a type.
 //----------------------------------------------------------------------
 
 ThreadPlanStepOverRange::ThreadPlanStepOverRange(
@@ -91,21 +90,17 @@
   else
     GetFlags().Clear(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
   // Step Over plans should always avoid no-debug on step in.  Seems like you
-  // shouldn't
-  // have to say this, but a tail call looks more like a step in that a step
-  // out, so
-  // we want to catch this case.
+  // shouldn't have to say this, but a tail call looks more like a step in that
+  // a step out, so we want to catch this case.
   GetFlags().Set(ThreadPlanShouldStopHere::eStepInAvoidNoDebug);
 }
 
 bool ThreadPlanStepOverRange::IsEquivalentContext(
     const SymbolContext &context) {
-  // Match as much as is specified in the m_addr_context:
-  // This is a fairly loose sanity check.  Note, sometimes the target doesn't
-  // get filled
-  // in so I left out the target check.  And sometimes the module comes in as
-  // the .o file from the
-  // inlined range, so I left that out too...
+  // Match as much as is specified in the m_addr_context: This is a fairly
+  // loose sanity check.  Note, sometimes the target doesn't get filled in so I
+  // left out the target check.  And sometimes the module comes in as the .o
+  // file from the inlined range, so I left that out too...
   if (m_addr_context.comp_unit) {
     if (m_addr_context.comp_unit != context.comp_unit)
       return false;
@@ -113,8 +108,8 @@
       if (m_addr_context.function != context.function)
         return false;
       // It is okay to return to a different block of a straight function, we
-      // only have to
-      // be more careful if returning from one inlined block to another.
+      // only have to be more careful if returning from one inlined block to
+      // another.
       if (m_addr_context.block->GetInlinedFunctionInfo() == nullptr &&
           context.block->GetInlinedFunctionInfo() == nullptr)
         return true;
@@ -140,8 +135,8 @@
   }
 
   // If we're out of the range but in the same frame or in our caller's frame
-  // then we should stop.
-  // When stepping out we only stop others if we are forcing running one thread.
+  // then we should stop. When stepping out we only stop others if we are
+  // forcing running one thread.
   bool stop_others = (m_stop_others == lldb::eOnlyThisThread);
   ThreadPlanSP new_plan_sp;
   FrameComparison frame_order = CompareCurrentFrameToStartFrame();
@@ -152,11 +147,9 @@
     // A caveat to this is if we think the frame is older but we're actually in
     // a trampoline.
     // I'm going to make the assumption that you wouldn't RETURN to a
-    // trampoline.  So if we are
-    // in a trampoline we think the frame is older because the trampoline
-    // confused the backtracer.
-    // As below, we step through first, and then try to figure out how to get
-    // back out again.
+    // trampoline.  So if we are in a trampoline we think the frame is older
+    // because the trampoline confused the backtracer. As below, we step
+    // through first, and then try to figure out how to get back out again.
 
     new_plan_sp =
         m_thread.QueueThreadPlanForStepThrough(m_stack_id, false, stop_others);
@@ -166,8 +159,7 @@
           "Thought I stepped out, but in fact arrived at a trampoline.");
   } else if (frame_order == eFrameCompareYounger) {
     // Make sure we really are in a new frame.  Do that by unwinding and seeing
-    // if the
-    // start function really is our start function...
+    // if the start function really is our start function...
     for (uint32_t i = 1;; ++i) {
       StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(i);
       if (!older_frame_sp) {
@@ -200,28 +192,23 @@
 
     if (!InSymbol()) {
       // This one is a little tricky.  Sometimes we may be in a stub or
-      // something similar,
-      // in which case we need to get out of there.  But if we are in a stub
-      // then it's
-      // likely going to be hard to get out from here.  It is probably easiest
-      // to step into the
-      // stub, and then it will be straight-forward to step out.
+      // something similar, in which case we need to get out of there.  But if
+      // we are in a stub then it's likely going to be hard to get out from
+      // here.  It is probably easiest to step into the stub, and then it will
+      // be straight-forward to step out.
       new_plan_sp = m_thread.QueueThreadPlanForStepThrough(m_stack_id, false,
                                                            stop_others);
     } else {
-      // The current clang (at least through 424) doesn't always get the address
-      // range for the
-      // DW_TAG_inlined_subroutines right, so that when you leave the inlined
-      // range the line table says
-      // you are still in the source file of the inlining function.  This is
-      // bad, because now you are missing
-      // the stack frame for the function containing the inlining, and if you
-      // sensibly do "finish" to get
-      // out of this function you will instead exit the containing function.
-      // To work around this, we check whether we are still in the source file
-      // we started in, and if not assume
-      // it is an error, and push a plan to get us out of this line and back to
-      // the containing file.
+      // The current clang (at least through 424) doesn't always get the
+      // address range for the DW_TAG_inlined_subroutines right, so that when
+      // you leave the inlined range the line table says you are still in the
+      // source file of the inlining function.  This is bad, because now you
+      // are missing the stack frame for the function containing the inlining,
+      // and if you sensibly do "finish" to get out of this function you will
+      // instead exit the containing function. To work around this, we check
+      // whether we are still in the source file we started in, and if not
+      // assume it is an error, and push a plan to get us out of this line and
+      // back to the containing file.
 
       if (m_addr_context.line_entry.IsValid()) {
         SymbolContext sc;
@@ -244,14 +231,11 @@
                 bool step_past_remaining_inline = false;
                 if (entry_idx > 0) {
                   // We require the previous line entry and the current line
-                  // entry come
-                  // from the same file.
-                  // The other requirement is that the previous line table entry
-                  // be part of an
-                  // inlined block, we don't want to step past cases where
-                  // people have inlined
-                  // some code fragment by using #include <source-fragment.c>
-                  // directly.
+                  // entry come from the same file. The other requirement is
+                  // that the previous line table entry be part of an inlined
+                  // block, we don't want to step past cases where people have
+                  // inlined some code fragment by using #include <source-
+                  // fragment.c> directly.
                   LineEntry prev_line_entry;
                   if (line_table->GetLineEntryAtIndex(entry_idx - 1,
                                                       prev_line_entry) &&
@@ -338,8 +322,7 @@
 
   if (!new_plan_sp) {
     // For efficiencies sake, we know we're done here so we don't have to do
-    // this
-    // calculation again in MischiefManaged.
+    // this calculation again in MischiefManaged.
     SetPlanComplete();
     return true;
   } else
@@ -347,16 +330,12 @@
 }
 
 bool ThreadPlanStepOverRange::DoPlanExplainsStop(Event *event_ptr) {
-  // For crashes, breakpoint hits, signals, etc, let the base plan (or some plan
-  // above us)
-  // handle the stop.  That way the user can see the stop, step around, and then
-  // when they
-  // are done, continue and have their step complete.  The exception is if we've
-  // hit our
-  // "run to next branch" breakpoint.
-  // Note, unlike the step in range plan, we don't mark ourselves complete if we
-  // hit an
-  // unexplained breakpoint/crash.
+  // For crashes, breakpoint hits, signals, etc, let the base plan (or some
+  // plan above us) handle the stop.  That way the user can see the stop, step
+  // around, and then when they are done, continue and have their step
+  // complete.  The exception is if we've hit our "run to next branch"
+  // breakpoint. Note, unlike the step in range plan, we don't mark ourselves
+  // complete if we hit an unexplained breakpoint/crash.
 
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
   StopInfoSP stop_info_sp = GetPrivateStopInfo();
@@ -387,8 +366,8 @@
     m_first_resume = false;
     if (resume_state == eStateStepping && current_plan) {
       // See if we are about to step over an inlined call in the middle of the
-      // inlined stack, if so figure
-      // out its extents and reset our range to step over that.
+      // inlined stack, if so figure out its extents and reset our range to
+      // step over that.
       bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth();
       if (in_inlined_stack) {
         Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
Index: lldb/trunk/source/Target/ThreadPlanStepRange.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanStepRange.cpp
+++ lldb/trunk/source/Target/ThreadPlanStepRange.cpp
@@ -31,8 +31,8 @@
 using namespace lldb_private;
 
 //----------------------------------------------------------------------
-// ThreadPlanStepRange: Step through a stack range, either stepping over or into
-// based on the value of \a type.
+// ThreadPlanStepRange: Step through a stack range, either stepping over or
+// into based on the value of \a type.
 //----------------------------------------------------------------------
 
 ThreadPlanStepRange::ThreadPlanStepRange(ThreadPlanKind kind, const char *name,
@@ -74,15 +74,14 @@
 }
 
 void ThreadPlanStepRange::AddRange(const AddressRange &new_range) {
-  // For now I'm just adding the ranges.  At some point we may want to
-  // condense the ranges if they overlap, though I don't think it is likely
-  // to be very important.
+  // For now I'm just adding the ranges.  At some point we may want to condense
+  // the ranges if they overlap, though I don't think it is likely to be very
+  // important.
   m_address_ranges.push_back(new_range);
 
   // Fill the slot for this address range with an empty DisassemblerSP in the
-  // instruction ranges. I want the
-  // indices to match, but I don't want to do the work to disassemble this range
-  // if I don't step into it.
+  // instruction ranges. I want the indices to match, but I don't want to do
+  // the work to disassemble this range if I don't step into it.
   m_instruction_ranges.push_back(DisassemblerSP());
 }
 
@@ -158,12 +157,11 @@
         } else if (new_context.line_entry.range.GetBaseAddress().GetLoadAddress(
                        m_thread.CalculateTarget().get()) != pc_load_addr) {
           // Another thing that sometimes happens here is that we step out of
-          // one line into the MIDDLE of another
-          // line.  So far I mostly see this due to bugs in the debug
-          // information.
-          // But we probably don't want to be in the middle of a line range, so
-          // in that case reset the stepping
-          // range to the line we've stepped into the middle of and continue.
+          // one line into the MIDDLE of another line.  So far I mostly see
+          // this due to bugs in the debug information. But we probably don't
+          // want to be in the middle of a line range, so in that case reset
+          // the stepping range to the line we've stepped into the middle of
+          // and continue.
           m_addr_context = new_context;
           m_address_ranges.clear();
           AddRange(m_addr_context.line_entry.range);
@@ -260,9 +258,8 @@
         return nullptr;
       else {
         // Find where we are in the instruction list as well.  If we aren't at
-        // an instruction,
-        // return nullptr. In this case, we're probably lost, and shouldn't try
-        // to do anything fancy.
+        // an instruction, return nullptr. In this case, we're probably lost,
+        // and shouldn't try to do anything fancy.
 
         insn_offset =
             m_instruction_ranges[i]
@@ -297,8 +294,7 @@
 
   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
   // Stepping through ranges using breakpoints doesn't work yet, but with this
-  // off we fall back to instruction
-  // single stepping.
+  // off we fall back to instruction single stepping.
   if (!m_use_fast_step)
     return false;
 
@@ -383,9 +379,8 @@
     size_t num_owners = bp_site_sp->GetNumberOfOwners();
     bool explains_stop = true;
     // If all the owners are internal, then we are probably just stepping over
-    // this range from multiple threads,
-    // or multiple frames, so we want to continue.  If one is not internal, then
-    // we should not explain the stop,
+    // this range from multiple threads, or multiple frames, so we want to
+    // continue.  If one is not internal, then we should not explain the stop,
     // and let the user breakpoint handle the stop.
     for (size_t i = 0; i < num_owners; i++) {
       if (!bp_site_sp->GetOwnerAtIndex(i)->GetBreakpoint().IsInternal()) {
@@ -418,8 +413,8 @@
   // I do this check first because we might have stepped somewhere that will
   // fool InRange into
   // thinking it needs to step past the end of that line.  This happens, for
-  // instance, when stepping
-  // over inlined code that is in the middle of the current line.
+  // instance, when stepping over inlined code that is in the middle of the
+  // current line.
 
   if (!m_no_more_plans)
     return false;
@@ -457,8 +452,8 @@
     }
     return true;
   } else if (frame_order == eFrameCompareEqual && InSymbol()) {
-    // If we are not in a place we should step through, we've gotten stale.
-    // One tricky bit here is that some stubs don't push a frame, so we should.
+    // If we are not in a place we should step through, we've gotten stale. One
+    // tricky bit here is that some stubs don't push a frame, so we should.
     // check that we are in the same symbol.
     if (!InRange()) {
       // Set plan Complete when we reach next instruction just after the range
Index: lldb/trunk/source/Target/ThreadPlanStepThrough.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanStepThrough.cpp
+++ lldb/trunk/source/Target/ThreadPlanStepThrough.cpp
@@ -26,9 +26,8 @@
 
 //----------------------------------------------------------------------
 // ThreadPlanStepThrough: If the current instruction is a trampoline, step
-// through it
-// If it is the beginning of the prologue of a function, step through that as
-// well.
+// through it If it is the beginning of the prologue of a function, step
+// through that as well.
 // FIXME: At present only handles DYLD trampolines.
 //----------------------------------------------------------------------
 
@@ -49,9 +48,8 @@
     m_start_address = GetThread().GetRegisterContext()->GetPC(0);
 
     // We are going to return back to the concrete frame 1, we might pass by
-    // some inlined code that we're in
-    // the middle of by doing this, but it's easier than trying to figure out
-    // where the inlined code might return to.
+    // some inlined code that we're in the middle of by doing this, but it's
+    // easier than trying to figure out where the inlined code might return to.
 
     StackFrameSP return_frame_sp = m_thread.GetFrameWithStackID(m_stack_id);
 
@@ -136,10 +134,8 @@
 
 bool ThreadPlanStepThrough::DoPlanExplainsStop(Event *event_ptr) {
   // If we have a sub-plan, it will have been asked first if we explain the
-  // stop, and
-  // we won't get asked.  The only time we would be the one directly asked this
-  // question
-  // is if we hit our backstop breakpoint.
+  // stop, and we won't get asked.  The only time we would be the one directly
+  // asked this question is if we hit our backstop breakpoint.
 
   return HitOurBackstopBreakpoint();
 }
@@ -156,8 +152,7 @@
   }
 
   // If we don't have a sub-plan, then we're also done (can't see how we would
-  // ever get here
-  // without a plan, but just in case.
+  // ever get here without a plan, but just in case.
 
   if (!m_sub_plan_sp) {
     SetPlanComplete();
@@ -165,15 +160,13 @@
   }
 
   // If the current sub plan is not done, we don't want to stop.  Actually, we
-  // probably won't
-  // ever get here in this state, since we generally won't get asked any
-  // questions if out
-  // current sub-plan is not done...
+  // probably won't ever get here in this state, since we generally won't get
+  // asked any questions if out current sub-plan is not done...
   if (!m_sub_plan_sp->IsPlanComplete())
     return false;
 
-  // If our current sub plan failed, then let's just run to our backstop.  If we
-  // can't do that then just stop.
+  // If our current sub plan failed, then let's just run to our backstop.  If
+  // we can't do that then just stop.
   if (!m_sub_plan_sp->PlanSucceeded()) {
     if (m_backstop_bkpt_id != LLDB_INVALID_BREAK_ID) {
       m_sub_plan_sp.reset();
@@ -185,8 +178,7 @@
   }
 
   // Next see if there is a specific step through plan at our current pc (these
-  // might
-  // chain, for instance stepping through a dylib trampoline to the objc
+  // might chain, for instance stepping through a dylib trampoline to the objc
   // dispatch function...)
   LookForPlanToStepThroughFromCurrentPC();
   if (m_sub_plan_sp) {
Index: lldb/trunk/source/Target/ThreadPlanStepUntil.cpp
===================================================================
--- lldb/trunk/source/Target/ThreadPlanStepUntil.cpp
+++ lldb/trunk/source/Target/ThreadPlanStepUntil.cpp
@@ -151,8 +151,8 @@
     StopReason reason = stop_info_sp->GetStopReason();
 
     if (reason == eStopReasonBreakpoint) {
-      // If this is OUR breakpoint, we're fine, otherwise we don't know why this
-      // happened...
+      // If this is OUR breakpoint, we're fine, otherwise we don't know why
+      // this happened...
       BreakpointSiteSP this_site =
           m_thread.GetProcess()->GetBreakpointSiteList().FindByID(
               stop_info_sp->GetValue());
@@ -163,18 +163,13 @@
 
       if (this_site->IsBreakpointAtThisSite(m_return_bp_id)) {
         // If we are at our "step out" breakpoint, and the stack depth has
-        // shrunk, then
-        // this is indeed our stop.
-        // If the stack depth has grown, then we've hit our step out breakpoint
-        // recursively.
-        // If we are the only breakpoint at that location, then we do explain
-        // the stop, and
-        // we'll just continue.
-        // If there was another breakpoint here, then we don't explain the stop,
-        // but we won't
-        // mark ourselves Completed, because maybe that breakpoint will
-        // continue, and then
-        // we'll finish the "until".
+        // shrunk, then this is indeed our stop. If the stack depth has grown,
+        // then we've hit our step out breakpoint recursively. If we are the
+        // only breakpoint at that location, then we do explain the stop, and
+        // we'll just continue. If there was another breakpoint here, then we
+        // don't explain the stop, but we won't mark ourselves Completed,
+        // because maybe that breakpoint will continue, and then we'll finish
+        // the "until".
         bool done;
         StackID cur_frame_zero_id;
 
@@ -209,8 +204,8 @@
             else {
               StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(1);
 
-              // But if we can't even unwind one frame we should just get out of
-              // here & stop...
+              // But if we can't even unwind one frame we should just get out
+              // of here & stop...
               if (older_frame_sp) {
                 const SymbolContext &older_context =
                     older_frame_sp->GetSymbolContext(eSymbolContextEverything);
@@ -230,8 +225,8 @@
 
             // Otherwise we've hit this breakpoint recursively.  If we're the
             // only breakpoint here, then we do explain the stop, and we'll
-            // continue.
-            // If not then we should let higher plans handle this stop.
+            // continue. If not then we should let higher plans handle this
+            // stop.
             if (this_site->GetNumberOfOwners() == 1)
               m_explains_stop = true;
             else {
@@ -242,8 +237,8 @@
           }
         }
       }
-      // If we get here we haven't hit any of our breakpoints, so let the higher
-      // plans take care of the stop.
+      // If we get here we haven't hit any of our breakpoints, so let the
+      // higher plans take care of the stop.
       m_explains_stop = false;
       return;
     } else if (IsUsuallyUnexplainedStopReason(reason)) {
@@ -256,16 +251,15 @@
 
 bool ThreadPlanStepUntil::DoPlanExplainsStop(Event *event_ptr) {
   // We don't explain signals or breakpoints (breakpoints that handle stepping
-  // in or
-  // out will be handled by a child plan.
+  // in or out will be handled by a child plan.
   AnalyzeStop();
   return m_explains_stop;
 }
 
 bool ThreadPlanStepUntil::ShouldStop(Event *event_ptr) {
-  // If we've told our self in ExplainsStop that we plan to continue, then
-  // do so here.  Otherwise, as long as this thread has stopped for a reason,
-  // we will stop.
+  // If we've told our self in ExplainsStop that we plan to continue, then do
+  // so here.  Otherwise, as long as this thread has stopped for a reason, we
+  // will stop.
 
   StopInfoSP stop_info_sp = GetPrivateStopInfo();
   if (!stop_info_sp || stop_info_sp->GetStopReason() == eStopReasonNone)
Index: lldb/trunk/source/Target/UnixSignals.cpp
===================================================================
--- lldb/trunk/source/Target/UnixSignals.cpp
+++ lldb/trunk/source/Target/UnixSignals.cpp
@@ -66,9 +66,8 @@
 
 void UnixSignals::Reset() {
   // This builds one standard set of Unix Signals.  If yours aren't quite in
-  // this
-  // order, you can either subclass this class, and use Add & Remove to change
-  // them
+  // this order, you can either subclass this class, and use Add & Remove to
+  // change them
   // or you can subclass and build them afresh in your constructor;
   //
   // Note: the signals below are the Darwin signals.  Do not change these!
@@ -306,8 +305,8 @@
     bool signal_notify = false;
     GetSignalInfo(signo, signal_suppress, signal_stop, signal_notify);
 
-    // If any of filtering conditions are not met,
-    // we move on to the next signal.
+    // If any of filtering conditions are not met, we move on to the next
+    // signal.
     if (should_suppress.hasValue() &&
         signal_suppress != should_suppress.getValue())
       continue;
Index: lldb/trunk/source/Utility/ArchSpec.cpp
===================================================================
--- lldb/trunk/source/Utility/ArchSpec.cpp
+++ lldb/trunk/source/Utility/ArchSpec.cpp
@@ -223,8 +223,8 @@
      "kalimba5"}};
 
 // Ensure that we have an entry in the g_core_definitions for each core. If you
-// comment out an entry above,
-// you will need to comment out the corresponding ArchSpec::Core enumeration.
+// comment out an entry above, you will need to comment out the corresponding
+// ArchSpec::Core enumeration.
 static_assert(sizeof(g_core_definitions) / sizeof(CoreDefinition) ==
                   ArchSpec::kNumCores,
               "make sure we have one core definition for each core");
@@ -891,9 +891,9 @@
   if (GetTriple().getArch() == llvm::Triple::UnknownArch) {
     GetTriple().setArch(other.GetTriple().getArch());
 
-    // MachO unknown64 isn't really invalid as the debugger can
-    // still obtain information from the binary, e.g. line tables.
-    // As such, we don't update the core here.
+    // MachO unknown64 isn't really invalid as the debugger can still obtain
+    // information from the binary, e.g. line tables. As such, we don't update
+    // the core here.
     if (other.GetCore() != eCore_uknownMach64)
       UpdateCore();
   }
@@ -903,9 +903,8 @@
       GetTriple().setEnvironment(other.GetTriple().getEnvironment());
   }
   // If this and other are both arm ArchSpecs and this ArchSpec is a generic
-  // "some kind of arm"
-  // spec but the other ArchSpec is a specific arm core, adopt the specific arm
-  // core.
+  // "some kind of arm" spec but the other ArchSpec is a specific arm core,
+  // adopt the specific arm core.
   if (GetTriple().getArch() == llvm::Triple::arm &&
       other.GetTriple().getArch() == llvm::Triple::arm &&
       IsCompatibleMatch(other) && GetCore() == ArchSpec::eCore_arm_generic &&
@@ -931,24 +930,21 @@
       if (core_def) {
         m_core = core_def->core;
         update_triple = false;
-        // Always use the architecture name because it might be more descriptive
-        // than the architecture enum ("armv7" -> llvm::Triple::arm).
+        // Always use the architecture name because it might be more
+        // descriptive than the architecture enum ("armv7" ->
+        // llvm::Triple::arm).
         m_triple.setArchName(llvm::StringRef(core_def->name));
         if (arch_type == eArchTypeMachO) {
           m_triple.setVendor(llvm::Triple::Apple);
 
           // Don't set the OS.  It could be simulator, macosx, ios, watchos,
-          // tvos.  We could
-          // get close with the cpu type - but we can't get it right all of the
-          // time.  Better
-          // to leave this unset so other sections of code will set it when they
-          // have more
-          // information.
+          // tvos.  We could get close with the cpu type - but we can't get it
+          // right all of the time.  Better to leave this unset so other
+          // sections of code will set it when they have more information.
           // NB: don't call m_triple.setOS (llvm::Triple::UnknownOS).  That sets
           // the OSName to
           // "unknown" and the ArchSpec::TripleVendorWasSpecified() method says
-          // that any
-          // OSName setting means it was specified.
+          // that any OSName setting means it was specified.
         } else if (arch_type == eArchTypeELF) {
           switch (os) {
           case llvm::ELF::ELFOSABI_AIX:
@@ -977,7 +973,8 @@
           m_triple.setVendor(llvm::Triple::UnknownVendor);
           m_triple.setOS(llvm::Triple::UnknownOS);
         }
-        // Fall back onto setting the machine type if the arch by name failed...
+        // Fall back onto setting the machine type if the arch by name
+        // failed...
         if (m_triple.getArch() == llvm::Triple::UnknownArch)
           m_triple.setArch(core_def->machine);
       }
@@ -1020,10 +1017,9 @@
     return true;
 
   // If one of the environment is Android and the other one is EABI then they
-  // are considered to
-  // be compatible. This is required as a workaround for shared libraries
-  // compiled for Android
-  // without the NOTE section indicating that they are using the Android ABI.
+  // are considered to be compatible. This is required as a workaround for
+  // shared libraries compiled for Android without the NOTE section indicating
+  // that they are using the Android ABI.
   if ((lhs == llvm::Triple::Android && rhs == llvm::Triple::EABI) ||
       (rhs == llvm::Triple::Android && lhs == llvm::Triple::EABI) ||
       (lhs == llvm::Triple::GNUEABI && rhs == llvm::Triple::EABI) ||
@@ -1055,8 +1051,8 @@
     if (lhs_triple_vendor != rhs_triple_vendor) {
       const bool rhs_vendor_specified = rhs.TripleVendorWasSpecified();
       const bool lhs_vendor_specified = TripleVendorWasSpecified();
-      // Both architectures had the vendor specified, so if they aren't
-      // equal then we return false
+      // Both architectures had the vendor specified, so if they aren't equal
+      // then we return false
       if (rhs_vendor_specified && lhs_vendor_specified)
         return false;
 
@@ -1071,8 +1067,8 @@
     if (lhs_triple_os != rhs_triple_os) {
       const bool rhs_os_specified = rhs.TripleOSWasSpecified();
       const bool lhs_os_specified = TripleOSWasSpecified();
-      // Both architectures had the OS specified, so if they aren't
-      // equal then we return false
+      // Both architectures had the OS specified, so if they aren't equal then
+      // we return false
       if (rhs_os_specified && lhs_os_specified)
         return false;
 
@@ -1099,9 +1095,9 @@
   const CoreDefinition *core_def = FindCoreDefinition(arch_name);
   if (core_def) {
     m_core = core_def->core;
-    // Set the byte order to the default byte order for an architecture.
-    // This can be modified if needed for cases when cores handle both
-    // big and little endian
+    // Set the byte order to the default byte order for an architecture. This
+    // can be modified if needed for cases when cores handle both big and
+    // little endian
     m_byte_order = core_def->default_byte_order;
   } else {
     Clear();
@@ -1198,9 +1194,8 @@
     break;
 
   // v. https://en.wikipedia.org/wiki/ARM_Cortex-M#Silicon_customization
-  // Cortex-M0 - ARMv6-M - armv6m
-  // Cortex-M3 - ARMv7-M - armv7m
-  // Cortex-M4 - ARMv7E-M - armv7em
+  // Cortex-M0 - ARMv6-M - armv6m Cortex-M3 - ARMv7-M - armv7m Cortex-M4 -
+  // ARMv7E-M - armv7em
   case ArchSpec::eCore_arm_armv7em:
     if (!enforce_exact_match) {
       if (core2 == ArchSpec::eCore_arm_generic)
@@ -1216,9 +1211,8 @@
     break;
 
   // v. https://en.wikipedia.org/wiki/ARM_Cortex-M#Silicon_customization
-  // Cortex-M0 - ARMv6-M - armv6m
-  // Cortex-M3 - ARMv7-M - armv7m
-  // Cortex-M4 - ARMv7E-M - armv7em
+  // Cortex-M0 - ARMv6-M - armv6m Cortex-M3 - ARMv7-M - armv7m Cortex-M4 -
+  // ARMv7E-M - armv7em
   case ArchSpec::eCore_arm_armv7m:
     if (!enforce_exact_match) {
       if (core2 == ArchSpec::eCore_arm_generic)
@@ -1466,9 +1460,8 @@
     // Cortex-M0 through Cortex-M7 are ARM processor cores which can only
     // execute thumb instructions.  We map the cores to arch names like this:
     //
-    // Cortex-M0, Cortex-M0+, Cortex-M1:  armv6m
-    // Cortex-M3: armv7m
-    // Cortex-M4, Cortex-M7: armv7em
+    // Cortex-M0, Cortex-M0+, Cortex-M1:  armv6m Cortex-M3: armv7m Cortex-M4,
+    // Cortex-M7: armv7em
 
     if (GetCore() == ArchSpec::Core::eCore_arm_armv7m ||
         GetCore() == ArchSpec::Core::eCore_arm_armv7em ||
Index: lldb/trunk/source/Utility/Args.cpp
===================================================================
--- lldb/trunk/source/Utility/Args.cpp
+++ lldb/trunk/source/Utility/Args.cpp
@@ -19,12 +19,9 @@
 
 // A helper function for argument parsing.
 // Parses the initial part of the first argument using normal double quote
-// rules:
-// backslash escapes the double quote and itself. The parsed string is appended
-// to the second
-// argument. The function returns the unparsed portion of the string, starting
-// at the closing
-// quote.
+// rules: backslash escapes the double quote and itself. The parsed string is
+// appended to the second argument. The function returns the unparsed portion
+// of the string, starting at the closing quote.
 static llvm::StringRef ParseDoubleQuotes(llvm::StringRef quoted,
                                          std::string &result) {
   // Inside double quotes, '\' and '"' are special.
@@ -49,8 +46,7 @@
     }
 
     // If the character after the backslash is not a whitelisted escapable
-    // character, we
-    // leave the character sequence untouched.
+    // character, we leave the character sequence untouched.
     if (strchr(k_escapable_characters, quoted.front()) == nullptr)
       result += '\\';
 
@@ -84,10 +80,10 @@
   // strings.
   std::string arg;
 
-  // Since we can have multiple quotes that form a single command
-  // in a command like: "Hello "world'!' (which will make a single
-  // argument "Hello world!") we remember the first quote character
-  // we encounter and use that for the quote character.
+  // Since we can have multiple quotes that form a single command in a command
+  // like: "Hello "world'!' (which will make a single argument "Hello world!")
+  // we remember the first quote character we encounter and use that for the
+  // quote character.
   char first_quote_char = '\0';
 
   bool arg_complete = false;
@@ -110,8 +106,7 @@
       }
 
       // If the character after the backslash is not a whitelisted escapable
-      // character, we
-      // leave the character sequence untouched.
+      // character, we leave the character sequence untouched.
       if (strchr(" \t\\'\"`", command.front()) == nullptr)
         arg += '\\';
 
@@ -122,8 +117,8 @@
 
     case ' ':
     case '\t':
-      // We are not inside any quotes, we just found a space after an
-      // argument. We are done.
+      // We are not inside any quotes, we just found a space after an argument.
+      // We are done.
       arg_complete = true;
       break;
 
@@ -138,8 +133,7 @@
         command = ParseDoubleQuotes(command, arg);
       else {
         // For single quotes, we simply skip ahead to the matching quote
-        // character
-        // (or the end of the string).
+        // character (or the end of the string).
         size_t quoted = command.find(special);
         arg += command.substr(0, quoted);
         command = command.substr(quoted);
@@ -274,9 +268,9 @@
   assert(!m_argv.empty());
   // TODO: functions like execve and posix_spawnp exhibit undefined behavior
   // when argv or envp is null.  So the code below is actually wrong.  However,
-  // other code in LLDB depends on it being null.  The code has been acting this
-  // way for some time, so it makes sense to leave it this way until someone
-  // has the time to come along and fix it.
+  // other code in LLDB depends on it being null.  The code has been acting
+  // this way for some time, so it makes sense to leave it this way until
+  // someone has the time to come along and fix it.
   return (m_argv.size() > 1) ? m_argv.data() : nullptr;
 }
 
@@ -555,17 +549,17 @@
         case '0':
           // 1 to 3 octal chars
           {
-            // Make a string that can hold onto the initial zero char,
-            // up to 3 octal digits, and a terminating NULL.
+            // Make a string that can hold onto the initial zero char, up to 3
+            // octal digits, and a terminating NULL.
             char oct_str[5] = {'\0', '\0', '\0', '\0', '\0'};
 
             int i;
             for (i = 0; (p[i] >= '0' && p[i] <= '7') && i < 4; ++i)
               oct_str[i] = p[i];
 
-            // We don't want to consume the last octal character since
-            // the main for loop will do this for us, so we advance p by
-            // one less than i (even if i is zero)
+            // We don't want to consume the last octal character since the main
+            // for loop will do this for us, so we advance p by one less than i
+            // (even if i is zero)
             p += i - 1;
             unsigned long octal_value = ::strtoul(oct_str, nullptr, 8);
             if (octal_value <= UINT8_MAX) {
@@ -596,8 +590,8 @@
           break;
 
         default:
-          // Just desensitize any other character by just printing what
-          // came after the '\'
+          // Just desensitize any other character by just printing what came
+          // after the '\'
           dst.append(1, *p);
           break;
         }
Index: lldb/trunk/source/Utility/ConstString.cpp
===================================================================
--- lldb/trunk/source/Utility/ConstString.cpp
+++ lldb/trunk/source/Utility/ConstString.cpp
@@ -43,8 +43,8 @@
 
   static size_t GetConstCStringLength(const char *ccstr) {
     if (ccstr != nullptr) {
-      // Since the entry is read only, and we derive the entry entirely from the
-      // pointer, we don't need the lock.
+      // Since the entry is read only, and we derive the entry entirely from
+      // the pointer, we don't need the lock.
       const StringPoolEntryType &entry = GetStringMapEntryFromKeyData(ccstr);
       return entry.getKey().size();
     }
@@ -155,9 +155,8 @@
   }
 
   //------------------------------------------------------------------
-  // Return the size in bytes that this object and any items in its
-  // collection of uniqued strings + data count values takes in
-  // memory.
+  // Return the size in bytes that this object and any items in its collection
+  // of uniqued strings + data count values takes in memory.
   //------------------------------------------------------------------
   size_t MemorySize() const {
     size_t mem_size = sizeof(Pool);
@@ -184,15 +183,14 @@
 };
 
 //----------------------------------------------------------------------
-// Frameworks and dylibs aren't supposed to have global C++
-// initializers so we hide the string pool in a static function so
-// that it will get initialized on the first call to this static
-// function.
+// Frameworks and dylibs aren't supposed to have global C++ initializers so we
+// hide the string pool in a static function so that it will get initialized on
+// the first call to this static function.
 //
-// Note, for now we make the string pool a pointer to the pool, because
-// we can't guarantee that some objects won't get destroyed after the
-// global destructor chain is run, and trying to make sure no destructors
-// touch ConstStrings is difficult.  So we leak the pool instead.
+// Note, for now we make the string pool a pointer to the pool, because we
+// can't guarantee that some objects won't get destroyed after the global
+// destructor chain is run, and trying to make sure no destructors touch
+// ConstStrings is difficult.  So we leak the pool instead.
 //----------------------------------------------------------------------
 static Pool &StringPool() {
   static llvm::once_flag g_pool_initialization_flag;
@@ -246,8 +244,8 @@
     return true;
 
   // Since the pointers weren't equal, and identical ConstStrings always have
-  // identical pointers,
-  // the result must be false for case sensitive equality test.
+  // identical pointers, the result must be false for case sensitive equality
+  // test.
   if (case_sensitive)
     return false;
 
Index: lldb/trunk/source/Utility/DataBufferHeap.cpp
===================================================================
--- lldb/trunk/source/Utility/DataBufferHeap.cpp
+++ lldb/trunk/source/Utility/DataBufferHeap.cpp
@@ -22,8 +22,7 @@
 DataBufferHeap::DataBufferHeap() : m_data() {}
 
 //----------------------------------------------------------------------
-// Initialize this class with "n" characters and fill the buffer
-// with "ch".
+// Initialize this class with "n" characters and fill the buffer with "ch".
 //----------------------------------------------------------------------
 DataBufferHeap::DataBufferHeap(lldb::offset_t n, uint8_t ch) : m_data() {
   if (n < m_data.max_size())
@@ -31,8 +30,7 @@
 }
 
 //----------------------------------------------------------------------
-// Initialize this class with a copy of the "n" bytes from the "bytes"
-// buffer.
+// Initialize this class with a copy of the "n" bytes from the "bytes" buffer.
 //----------------------------------------------------------------------
 DataBufferHeap::DataBufferHeap(const void *src, lldb::offset_t src_len)
     : m_data() {
@@ -40,22 +38,21 @@
 }
 
 //----------------------------------------------------------------------
-// Virtual destructor since this class inherits from a pure virtual
-// base class.
+// Virtual destructor since this class inherits from a pure virtual base class.
 //----------------------------------------------------------------------
 DataBufferHeap::~DataBufferHeap() = default;
 
 //----------------------------------------------------------------------
-// Return a pointer to the bytes owned by this object, or nullptr if
-// the object contains no bytes.
+// Return a pointer to the bytes owned by this object, or nullptr if the object
+// contains no bytes.
 //----------------------------------------------------------------------
 uint8_t *DataBufferHeap::GetBytes() {
   return (m_data.empty() ? nullptr : m_data.data());
 }
 
 //----------------------------------------------------------------------
-// Return a const pointer to the bytes owned by this object, or nullptr
-// if the object contains no bytes.
+// Return a const pointer to the bytes owned by this object, or nullptr if the
+// object contains no bytes.
 //----------------------------------------------------------------------
 const uint8_t *DataBufferHeap::GetBytes() const {
   return (m_data.empty() ? nullptr : m_data.data());
@@ -67,8 +64,8 @@
 uint64_t DataBufferHeap::GetByteSize() const { return m_data.size(); }
 
 //----------------------------------------------------------------------
-// Sets the number of bytes that this object should be able to
-// contain. This can be used prior to copying data into the buffer.
+// Sets the number of bytes that this object should be able to contain. This
+// can be used prior to copying data into the buffer.
 //----------------------------------------------------------------------
 uint64_t DataBufferHeap::SetByteSize(uint64_t new_size) {
   m_data.resize(new_size);
Index: lldb/trunk/source/Utility/DataEncoder.cpp
===================================================================
--- lldb/trunk/source/Utility/DataEncoder.cpp
+++ lldb/trunk/source/Utility/DataEncoder.cpp
@@ -34,8 +34,8 @@
       m_data_sp() {}
 
 //----------------------------------------------------------------------
-// This constructor allows us to use data that is owned by someone else.
-// The data must stay around as long as this object is valid.
+// This constructor allows us to use data that is owned by someone else. The
+// data must stay around as long as this object is valid.
 //----------------------------------------------------------------------
 DataEncoder::DataEncoder(void *data, uint32_t length, ByteOrder endian,
                          uint8_t addr_size)
@@ -43,11 +43,10 @@
       m_byte_order(endian), m_addr_size(addr_size), m_data_sp() {}
 
 //----------------------------------------------------------------------
-// Make a shared pointer reference to the shared data in "data_sp" and
-// set the endian swapping setting to "swap", and the address size to
-// "addr_size". The shared data reference will ensure the data lives
-// as long as any DataEncoder objects exist that have a reference to
-// this data.
+// Make a shared pointer reference to the shared data in "data_sp" and set the
+// endian swapping setting to "swap", and the address size to "addr_size". The
+// shared data reference will ensure the data lives as long as any DataEncoder
+// objects exist that have a reference to this data.
 //----------------------------------------------------------------------
 DataEncoder::DataEncoder(const DataBufferSP &data_sp, ByteOrder endian,
                          uint8_t addr_size)
@@ -59,9 +58,8 @@
 DataEncoder::~DataEncoder() = default;
 
 //------------------------------------------------------------------
-// Clears the object contents back to a default invalid state, and
-// release any references to shared data that this object may
-// contain.
+// Clears the object contents back to a default invalid state, and release any
+// references to shared data that this object may contain.
 //------------------------------------------------------------------
 void DataEncoder::Clear() {
   m_start = nullptr;
@@ -72,8 +70,8 @@
 }
 
 //------------------------------------------------------------------
-// If this object contains shared data, this function returns the
-// offset into that shared data. Else zero is returned.
+// If this object contains shared data, this function returns the offset into
+// that shared data. Else zero is returned.
 //------------------------------------------------------------------
 size_t DataEncoder::GetSharedDataOffset() const {
   if (m_start != nullptr) {
@@ -90,13 +88,12 @@
 }
 
 //----------------------------------------------------------------------
-// Set the data with which this object will extract from to data
-// starting at BYTES and set the length of the data to LENGTH bytes
-// long. The data is externally owned must be around at least as
-// long as this object points to the data. No copy of the data is
-// made, this object just refers to this data and can extract from
-// it. If this object refers to any shared data upon entry, the
-// reference to that data will be released. Is SWAP is set to true,
+// Set the data with which this object will extract from to data starting at
+// BYTES and set the length of the data to LENGTH bytes long. The data is
+// externally owned must be around at least as long as this object points to
+// the data. No copy of the data is made, this object just refers to this data
+// and can extract from it. If this object refers to any shared data upon
+// entry, the reference to that data will be released. Is SWAP is set to true,
 // any data extracted will be endian swapped.
 //----------------------------------------------------------------------
 uint32_t DataEncoder::SetData(void *bytes, uint32_t length, ByteOrder endian) {
@@ -113,18 +110,17 @@
 }
 
 //----------------------------------------------------------------------
-// Assign the data for this object to be a subrange of the shared
-// data in "data_sp" starting "data_offset" bytes into "data_sp"
-// and ending "data_length" bytes later. If "data_offset" is not
-// a valid offset into "data_sp", then this object will contain no
-// bytes. If "data_offset" is within "data_sp" yet "data_length" is
-// too large, the length will be capped at the number of bytes
-// remaining in "data_sp". A ref counted pointer to the data in
-// "data_sp" will be made in this object IF the number of bytes this
-// object refers to in greater than zero (if at least one byte was
-// available starting at "data_offset") to ensure the data stays
-// around as long as it is needed. The address size and endian swap
-// settings will remain unchanged from their current settings.
+// Assign the data for this object to be a subrange of the shared data in
+// "data_sp" starting "data_offset" bytes into "data_sp" and ending
+// "data_length" bytes later. If "data_offset" is not a valid offset into
+// "data_sp", then this object will contain no bytes. If "data_offset" is
+// within "data_sp" yet "data_length" is too large, the length will be capped
+// at the number of bytes remaining in "data_sp". A ref counted pointer to the
+// data in "data_sp" will be made in this object IF the number of bytes this
+// object refers to in greater than zero (if at least one byte was available
+// starting at "data_offset") to ensure the data stays around as long as it is
+// needed. The address size and endian swap settings will remain unchanged from
+// their current settings.
 //----------------------------------------------------------------------
 uint32_t DataEncoder::SetData(const DataBufferSP &data_sp, uint32_t data_offset,
                               uint32_t data_length) {
@@ -149,8 +145,8 @@
 
   uint32_t new_size = GetByteSize();
 
-  // Don't hold a shared pointer to the data buffer if we don't share
-  // any valid bytes in the shared buffer.
+  // Don't hold a shared pointer to the data buffer if we don't share any valid
+  // bytes in the shared buffer.
   if (new_size == 0)
     m_data_sp.reset();
 
@@ -158,8 +154,8 @@
 }
 
 //----------------------------------------------------------------------
-// Extract a single unsigned char from the binary data and update
-// the offset pointed to by "offset_ptr".
+// Extract a single unsigned char from the binary data and update the offset
+// pointed to by "offset_ptr".
 //
 // RETURNS the byte that was extracted, or zero on failure.
 //----------------------------------------------------------------------
@@ -208,12 +204,12 @@
 }
 
 //----------------------------------------------------------------------
-// Extract a single integer value from the data and update the offset
-// pointed to by "offset_ptr". The size of the extracted integer
-// is specified by the "byte_size" argument. "byte_size" should have
-// a value >= 1 and <= 8 since the return value is only 64 bits
-// wide. Any "byte_size" values less than 1 or greater than 8 will
-// result in nothing being extracted, and zero being returned.
+// Extract a single integer value from the data and update the offset pointed
+// to by "offset_ptr". The size of the extracted integer is specified by the
+// "byte_size" argument. "byte_size" should have a value >= 1 and <= 8 since
+// the return value is only 64 bits wide. Any "byte_size" values less than 1 or
+// greater than 8 will result in nothing being extracted, and zero being
+// returned.
 //
 // RETURNS the integer value that was extracted, or zero on failure.
 //----------------------------------------------------------------------
Index: lldb/trunk/source/Utility/DataExtractor.cpp
===================================================================
--- lldb/trunk/source/Utility/DataExtractor.cpp
+++ lldb/trunk/source/Utility/DataExtractor.cpp
@@ -126,8 +126,8 @@
       m_data_sp(), m_target_byte_size(1) {}
 
 //----------------------------------------------------------------------
-// This constructor allows us to use data that is owned by someone else.
-// The data must stay around as long as this object is valid.
+// This constructor allows us to use data that is owned by someone else. The
+// data must stay around as long as this object is valid.
 //----------------------------------------------------------------------
 DataExtractor::DataExtractor(const void *data, offset_t length,
                              ByteOrder endian, uint32_t addr_size,
@@ -143,11 +143,10 @@
 }
 
 //----------------------------------------------------------------------
-// Make a shared pointer reference to the shared data in "data_sp" and
-// set the endian swapping setting to "swap", and the address size to
-// "addr_size". The shared data reference will ensure the data lives
-// as long as any DataExtractor objects exist that have a reference to
-// this data.
+// Make a shared pointer reference to the shared data in "data_sp" and set the
+// endian swapping setting to "swap", and the address size to "addr_size". The
+// shared data reference will ensure the data lives as long as any
+// DataExtractor objects exist that have a reference to this data.
 //----------------------------------------------------------------------
 DataExtractor::DataExtractor(const DataBufferSP &data_sp, ByteOrder endian,
                              uint32_t addr_size,
@@ -162,11 +161,11 @@
 }
 
 //----------------------------------------------------------------------
-// Initialize this object with a subset of the data bytes in "data".
-// If "data" contains shared data, then a reference to this shared
-// data will added and the shared data will stay around as long
-// as any object contains a reference to that data. The endian
-// swap and address size settings are copied from "data".
+// Initialize this object with a subset of the data bytes in "data". If "data"
+// contains shared data, then a reference to this shared data will added and
+// the shared data will stay around as long as any object contains a reference
+// to that data. The endian swap and address size settings are copied from
+// "data".
 //----------------------------------------------------------------------
 DataExtractor::DataExtractor(const DataExtractor &data, offset_t offset,
                              offset_t length, uint32_t target_byte_size /*=1*/)
@@ -210,9 +209,8 @@
 DataExtractor::~DataExtractor() = default;
 
 //------------------------------------------------------------------
-// Clears the object contents back to a default invalid state, and
-// release any references to shared data that this object may
-// contain.
+// Clears the object contents back to a default invalid state, and release any
+// references to shared data that this object may contain.
 //------------------------------------------------------------------
 void DataExtractor::Clear() {
   m_start = nullptr;
@@ -223,8 +221,8 @@
 }
 
 //------------------------------------------------------------------
-// If this object contains shared data, this function returns the
-// offset into that shared data. Else zero is returned.
+// If this object contains shared data, this function returns the offset into
+// that shared data. Else zero is returned.
 //------------------------------------------------------------------
 size_t DataExtractor::GetSharedDataOffset() const {
   if (m_start != nullptr) {
@@ -241,13 +239,12 @@
 }
 
 //----------------------------------------------------------------------
-// Set the data with which this object will extract from to data
-// starting at BYTES and set the length of the data to LENGTH bytes
-// long. The data is externally owned must be around at least as
-// long as this object points to the data. No copy of the data is
-// made, this object just refers to this data and can extract from
-// it. If this object refers to any shared data upon entry, the
-// reference to that data will be released. Is SWAP is set to true,
+// Set the data with which this object will extract from to data starting at
+// BYTES and set the length of the data to LENGTH bytes long. The data is
+// externally owned must be around at least as long as this object points to
+// the data. No copy of the data is made, this object just refers to this data
+// and can extract from it. If this object refers to any shared data upon
+// entry, the reference to that data will be released. Is SWAP is set to true,
 // any data extracted will be endian swapped.
 //----------------------------------------------------------------------
 lldb::offset_t DataExtractor::SetData(const void *bytes, offset_t length,
@@ -265,18 +262,16 @@
 }
 
 //----------------------------------------------------------------------
-// Assign the data for this object to be a subrange in "data"
-// starting "data_offset" bytes into "data" and ending "data_length"
-// bytes later. If "data_offset" is not a valid offset into "data",
-// then this object will contain no bytes. If "data_offset" is
-// within "data" yet "data_length" is too large, the length will be
-// capped at the number of bytes remaining in "data". If "data"
-// contains a shared pointer to other data, then a ref counted
-// pointer to that data will be made in this object. If "data"
-// doesn't contain a shared pointer to data, then the bytes referred
-// to in "data" will need to exist at least as long as this object
-// refers to those bytes. The address size and endian swap settings
-// are copied from the current values in "data".
+// Assign the data for this object to be a subrange in "data" starting
+// "data_offset" bytes into "data" and ending "data_length" bytes later. If
+// "data_offset" is not a valid offset into "data", then this object will
+// contain no bytes. If "data_offset" is within "data" yet "data_length" is too
+// large, the length will be capped at the number of bytes remaining in "data".
+// If "data" contains a shared pointer to other data, then a ref counted
+// pointer to that data will be made in this object. If "data" doesn't contain
+// a shared pointer to data, then the bytes referred to in "data" will need to
+// exist at least as long as this object refers to those bytes. The address
+// size and endian swap settings are copied from the current values in "data".
 //----------------------------------------------------------------------
 lldb::offset_t DataExtractor::SetData(const DataExtractor &data,
                                       offset_t data_offset,
@@ -303,18 +298,17 @@
 }
 
 //----------------------------------------------------------------------
-// Assign the data for this object to be a subrange of the shared
-// data in "data_sp" starting "data_offset" bytes into "data_sp"
-// and ending "data_length" bytes later. If "data_offset" is not
-// a valid offset into "data_sp", then this object will contain no
-// bytes. If "data_offset" is within "data_sp" yet "data_length" is
-// too large, the length will be capped at the number of bytes
-// remaining in "data_sp". A ref counted pointer to the data in
-// "data_sp" will be made in this object IF the number of bytes this
-// object refers to in greater than zero (if at least one byte was
-// available starting at "data_offset") to ensure the data stays
-// around as long as it is needed. The address size and endian swap
-// settings will remain unchanged from their current settings.
+// Assign the data for this object to be a subrange of the shared data in
+// "data_sp" starting "data_offset" bytes into "data_sp" and ending
+// "data_length" bytes later. If "data_offset" is not a valid offset into
+// "data_sp", then this object will contain no bytes. If "data_offset" is
+// within "data_sp" yet "data_length" is too large, the length will be capped
+// at the number of bytes remaining in "data_sp". A ref counted pointer to the
+// data in "data_sp" will be made in this object IF the number of bytes this
+// object refers to in greater than zero (if at least one byte was available
+// starting at "data_offset") to ensure the data stays around as long as it is
+// needed. The address size and endian swap settings will remain unchanged from
+// their current settings.
 //----------------------------------------------------------------------
 lldb::offset_t DataExtractor::SetData(const DataBufferSP &data_sp,
                                       offset_t data_offset,
@@ -340,8 +334,8 @@
 
   size_t new_size = GetByteSize();
 
-  // Don't hold a shared pointer to the data buffer if we don't share
-  // any valid bytes in the shared buffer.
+  // Don't hold a shared pointer to the data buffer if we don't share any valid
+  // bytes in the shared buffer.
   if (new_size == 0)
     m_data_sp.reset();
 
@@ -349,8 +343,8 @@
 }
 
 //----------------------------------------------------------------------
-// Extract a single unsigned char from the binary data and update
-// the offset pointed to by "offset_ptr".
+// Extract a single unsigned char from the binary data and update the offset
+// pointed to by "offset_ptr".
 //
 // RETURNS the byte that was extracted, or zero on failure.
 //----------------------------------------------------------------------
@@ -362,13 +356,12 @@
 }
 
 //----------------------------------------------------------------------
-// Extract "count" unsigned chars from the binary data and update the
-// offset pointed to by "offset_ptr". The extracted data is copied into
-// "dst".
+// Extract "count" unsigned chars from the binary data and update the offset
+// pointed to by "offset_ptr". The extracted data is copied into "dst".
 //
 // RETURNS the non-nullptr buffer pointer upon successful extraction of
-// all the requested bytes, or nullptr when the data is not available in
-// the buffer due to being out of bounds, or insufficient data.
+// all the requested bytes, or nullptr when the data is not available in the
+// buffer due to being out of bounds, or insufficient data.
 //----------------------------------------------------------------------
 void *DataExtractor::GetU8(offset_t *offset_ptr, void *dst,
                            uint32_t count) const {
@@ -384,8 +377,8 @@
 }
 
 //----------------------------------------------------------------------
-// Extract a single uint16_t from the data and update the offset
-// pointed to by "offset_ptr".
+// Extract a single uint16_t from the data and update the offset pointed to by
+// "offset_ptr".
 //
 // RETURNS the uint16_t that was extracted, or zero on failure.
 //----------------------------------------------------------------------
@@ -432,13 +425,12 @@
 }
 
 //----------------------------------------------------------------------
-// Extract "count" uint16_t values from the binary data and update
-// the offset pointed to by "offset_ptr". The extracted data is
-// copied into "dst".
+// Extract "count" uint16_t values from the binary data and update the offset
+// pointed to by "offset_ptr". The extracted data is copied into "dst".
 //
 // RETURNS the non-nullptr buffer pointer upon successful extraction of
-// all the requested bytes, or nullptr when the data is not available
-// in the buffer due to being out of bounds, or insufficient data.
+// all the requested bytes, or nullptr when the data is not available in the
+// buffer due to being out of bounds, or insufficient data.
 //----------------------------------------------------------------------
 void *DataExtractor::GetU16(offset_t *offset_ptr, void *void_dst,
                             uint32_t count) const {
@@ -465,8 +457,8 @@
 }
 
 //----------------------------------------------------------------------
-// Extract a single uint32_t from the data and update the offset
-// pointed to by "offset_ptr".
+// Extract a single uint32_t from the data and update the offset pointed to by
+// "offset_ptr".
 //
 // RETURNS the uint32_t that was extracted, or zero on failure.
 //----------------------------------------------------------------------
@@ -484,13 +476,12 @@
 }
 
 //----------------------------------------------------------------------
-// Extract "count" uint32_t values from the binary data and update
-// the offset pointed to by "offset_ptr". The extracted data is
-// copied into "dst".
+// Extract "count" uint32_t values from the binary data and update the offset
+// pointed to by "offset_ptr". The extracted data is copied into "dst".
 //
 // RETURNS the non-nullptr buffer pointer upon successful extraction of
-// all the requested bytes, or nullptr when the data is not available
-// in the buffer due to being out of bounds, or insufficient data.
+// all the requested bytes, or nullptr when the data is not available in the
+// buffer due to being out of bounds, or insufficient data.
 //----------------------------------------------------------------------
 void *DataExtractor::GetU32(offset_t *offset_ptr, void *void_dst,
                             uint32_t count) const {
@@ -517,8 +508,8 @@
 }
 
 //----------------------------------------------------------------------
-// Extract a single uint64_t from the data and update the offset
-// pointed to by "offset_ptr".
+// Extract a single uint64_t from the data and update the offset pointed to by
+// "offset_ptr".
 //
 // RETURNS the uint64_t that was extracted, or zero on failure.
 //----------------------------------------------------------------------
@@ -538,9 +529,9 @@
 //----------------------------------------------------------------------
 // GetU64
 //
-// Get multiple consecutive 64 bit values. Return true if the entire
-// read succeeds and increment the offset pointed to by offset_ptr, else
-// return false and leave the offset pointed to by offset_ptr unchanged.
+// Get multiple consecutive 64 bit values. Return true if the entire read
+// succeeds and increment the offset pointed to by offset_ptr, else return
+// false and leave the offset pointed to by offset_ptr unchanged.
 //----------------------------------------------------------------------
 void *DataExtractor::GetU64(offset_t *offset_ptr, void *void_dst,
                             uint32_t count) const {
@@ -708,10 +699,10 @@
 }
 
 //------------------------------------------------------------------
-// Extract a single address from the data and update the offset
-// pointed to by "offset_ptr". The size of the extracted address
-// comes from the "this->m_addr_size" member variable and should be
-// set correctly prior to extracting any address values.
+// Extract a single address from the data and update the offset pointed to by
+// "offset_ptr". The size of the extracted address comes from the
+// "this->m_addr_size" member variable and should be set correctly prior to
+// extracting any address values.
 //
 // RETURNS the address that was extracted, or zero on failure.
 //------------------------------------------------------------------
@@ -730,10 +721,10 @@
 }
 
 //------------------------------------------------------------------
-// Extract a single pointer from the data and update the offset
-// pointed to by "offset_ptr". The size of the extracted pointer
-// comes from the "this->m_addr_size" member variable and should be
-// set correctly prior to extracting any pointer values.
+// Extract a single pointer from the data and update the offset pointed to by
+// "offset_ptr". The size of the extracted pointer comes from the
+// "this->m_addr_size" member variable and should be set correctly prior to
+// extracting any pointer values.
 //
 // RETURNS the pointer that was extracted, or zero on failure.
 //------------------------------------------------------------------
@@ -804,9 +795,9 @@
   const uint8_t *src = (const uint8_t *)PeekData(src_offset, src_len);
   if (src) {
     if (dst_len >= src_len) {
-      // We are copying the entire value from src into dst.
-      // Calculate how many, if any, zeroes we need for the most
-      // significant bytes if "dst_len" is greater than "src_len"...
+      // We are copying the entire value from src into dst. Calculate how many,
+      // if any, zeroes we need for the most significant bytes if "dst_len" is
+      // greater than "src_len"...
       const size_t num_zeroes = dst_len - src_len;
       if (dst_byte_order == eByteOrderBig) {
         // Big endian, so we lead with zeroes...
@@ -863,15 +854,13 @@
 }
 
 //----------------------------------------------------------------------
-// Extracts a variable length NULL terminated C string from
-// the data at the offset pointed to by "offset_ptr".  The
-// "offset_ptr" will be updated with the offset of the byte that
-// follows the NULL terminator byte.
+// Extracts a variable length NULL terminated C string from the data at the
+// offset pointed to by "offset_ptr".  The "offset_ptr" will be updated with
+// the offset of the byte that follows the NULL terminator byte.
 //
-// If the offset pointed to by "offset_ptr" is out of bounds, or if
-// "length" is non-zero and there aren't enough available
-// bytes, nullptr will be returned and "offset_ptr" will not be
-// updated.
+// If the offset pointed to by "offset_ptr" is out of bounds, or if "length" is
+// non-zero and there aren't enough available bytes, nullptr will be returned
+// and "offset_ptr" will not be updated.
 //----------------------------------------------------------------------
 const char *DataExtractor::GetCStr(offset_t *offset_ptr) const {
   const char *cstr = (const char *)PeekData(*offset_ptr, 1);
@@ -890,23 +879,21 @@
     }
 
     // We reached the end of the data without finding a NULL C string
-    // terminator. Fall through and return nullptr otherwise anyone that
-    // would have used the result as a C string can wander into
-    // unknown memory...
+    // terminator. Fall through and return nullptr otherwise anyone that would
+    // have used the result as a C string can wander into unknown memory...
   }
   return nullptr;
 }
 
 //----------------------------------------------------------------------
-// Extracts a NULL terminated C string from the fixed length field of
-// length "len" at the offset pointed to by "offset_ptr".
-// The "offset_ptr" will be updated with the offset of the byte that
-// follows the fixed length field.
+// Extracts a NULL terminated C string from the fixed length field of length
+// "len" at the offset pointed to by "offset_ptr". The "offset_ptr" will be
+// updated with the offset of the byte that follows the fixed length field.
 //
-// If the offset pointed to by "offset_ptr" is out of bounds, or if
-// the offset plus the length of the field is out of bounds, or if the
-// field does not contain a NULL terminator byte, nullptr will be returned
-// and "offset_ptr" will not be updated.
+// If the offset pointed to by "offset_ptr" is out of bounds, or if the offset
+// plus the length of the field is out of bounds, or if the field does not
+// contain a NULL terminator byte, nullptr will be returned and "offset_ptr"
+// will not be updated.
 //----------------------------------------------------------------------
 const char *DataExtractor::GetCStr(offset_t *offset_ptr, offset_t len) const {
   const char *cstr = (const char *)PeekData(*offset_ptr, len);
@@ -921,22 +908,22 @@
 }
 
 //------------------------------------------------------------------
-// Peeks at a string in the contained data. No verification is done
-// to make sure the entire string lies within the bounds of this
-// object's data, only "offset" is verified to be a valid offset.
+// Peeks at a string in the contained data. No verification is done to make
+// sure the entire string lies within the bounds of this object's data, only
+// "offset" is verified to be a valid offset.
 //
-// Returns a valid C string pointer if "offset" is a valid offset in
-// this object's data, else nullptr is returned.
+// Returns a valid C string pointer if "offset" is a valid offset in this
+// object's data, else nullptr is returned.
 //------------------------------------------------------------------
 const char *DataExtractor::PeekCStr(offset_t offset) const {
   return (const char *)PeekData(offset, 1);
 }
 
 //----------------------------------------------------------------------
-// Extracts an unsigned LEB128 number from this object's data
-// starting at the offset pointed to by "offset_ptr". The offset
-// pointed to by "offset_ptr" will be updated with the offset of the
-// byte following the last extracted byte.
+// Extracts an unsigned LEB128 number from this object's data starting at the
+// offset pointed to by "offset_ptr". The offset pointed to by "offset_ptr"
+// will be updated with the offset of the byte following the last extracted
+// byte.
 //
 // Returned the extracted integer value.
 //----------------------------------------------------------------------
@@ -968,10 +955,10 @@
 }
 
 //----------------------------------------------------------------------
-// Extracts an signed LEB128 number from this object's data
-// starting at the offset pointed to by "offset_ptr". The offset
-// pointed to by "offset_ptr" will be updated with the offset of the
-// byte following the last extracted byte.
+// Extracts an signed LEB128 number from this object's data starting at the
+// offset pointed to by "offset_ptr". The offset pointed to by "offset_ptr"
+// will be updated with the offset of the byte following the last extracted
+// byte.
 //
 // Returned the extracted integer value.
 //----------------------------------------------------------------------
@@ -1010,10 +997,10 @@
 }
 
 //----------------------------------------------------------------------
-// Skips a ULEB128 number (signed or unsigned) from this object's
-// data starting at the offset pointed to by "offset_ptr". The
-// offset pointed to by "offset_ptr" will be updated with the offset
-// of the byte following the last extracted byte.
+// Skips a ULEB128 number (signed or unsigned) from this object's data starting
+// at the offset pointed to by "offset_ptr". The offset pointed to by
+// "offset_ptr" will be updated with the offset of the byte following the last
+// extracted byte.
 //
 // Returns the number of bytes consumed during the extraction.
 //----------------------------------------------------------------------
@@ -1036,15 +1023,14 @@
 
 //----------------------------------------------------------------------
 // Dumps bytes from this object's data to the stream "s" starting
-// "start_offset" bytes into this data, and ending with the byte
-// before "end_offset". "base_addr" will be added to the offset
-// into the dumped data when showing the offset into the data in the
-// output information. "num_per_line" objects of type "type" will
-// be dumped with the option to override the format for each object
-// with "type_format". "type_format" is a printf style formatting
-// string. If "type_format" is nullptr, then an appropriate format
-// string will be used for the supplied "type". If the stream "s"
-// is nullptr, then the output will be send to Log().
+// "start_offset" bytes into this data, and ending with the byte before
+// "end_offset". "base_addr" will be added to the offset into the dumped data
+// when showing the offset into the data in the output information.
+// "num_per_line" objects of type "type" will be dumped with the option to
+// override the format for each object with "type_format". "type_format" is a
+// printf style formatting string. If "type_format" is nullptr, then an
+// appropriate format string will be used for the supplied "type". If the
+// stream "s" is nullptr, then the output will be send to Log().
 //----------------------------------------------------------------------
 lldb::offset_t DataExtractor::PutToLog(Log *log, offset_t start_offset,
                                        offset_t length, uint64_t base_addr,
Index: lldb/trunk/source/Utility/FastDemangle.cpp
===================================================================
--- lldb/trunk/source/Utility/FastDemangle.cpp
+++ lldb/trunk/source/Utility/FastDemangle.cpp
@@ -200,8 +200,7 @@
     if (growth > 1 << 20)
       growth = 1 << 20;
 
-    // ... but never grow by less than requested,
-    // or 1K, whichever is greater
+    // ... but never grow by less than requested, or 1K, whichever is greater
     if (min_growth < 1024)
       min_growth = 1024;
     if (growth < min_growth)
@@ -282,9 +281,8 @@
       if (index == m_rewrite_ranges_size)
         break;
 
-      // Affected ranges are either shuffled forward when after the
-      // insertion but before the source, or backward when inside the
-      // source
+      // Affected ranges are either shuffled forward when after the insertion
+      // but before the source, or backward when inside the source
       int candidate_offset = m_rewrite_ranges[index].offset;
       if (candidate_offset >= insertion_point_cookie) {
         if (candidate_offset < source_range.offset) {
@@ -402,8 +400,7 @@
   //----------------------------------------------------
   // Rewrite methods
   //
-  // Write another copy of content already present
-  // earlier in the output buffer
+  // Write another copy of content already present earlier in the output buffer
   //----------------------------------------------------
 
   void RewriteRange(BufferRange range) {
@@ -436,11 +433,11 @@
   //----------------------------------------------------
   // TryParse methods
   //
-  // Provide information with return values instead of
-  // writing to the output buffer
+  // Provide information with return values instead of writing to the output
+  // buffer
   //
-  // Values indicating failure guarantee that the pre-
-  // call m_read_ptr is unchanged
+  // Values indicating failure guarantee that the pre- call m_read_ptr is
+  // unchanged
   //----------------------------------------------------
 
   int TryParseNumber() {
@@ -820,8 +817,8 @@
   }
 
   // <CV-qualifiers> ::= [r] [V] [K]
-  // <ref-qualifier> ::= R                   # & ref-qualifier
-  // <ref-qualifier> ::= O                   # && ref-qualifier
+  // <ref-qualifier> ::= R                   # & ref-qualifier <ref-qualifier>
+  // ::= O                   # && ref-qualifier
 
   int TryParseQualifiers(bool allow_cv, bool allow_ro) {
     int qualifiers = QualifierNone;
@@ -890,11 +887,10 @@
   //----------------------------------------------------
   // Parse methods
   //
-  // Consume input starting from m_read_ptr and produce
-  // buffered output at m_write_ptr
+  // Consume input starting from m_read_ptr and produce buffered output at
+  // m_write_ptr
   //
-  // Failures return false and may leave m_read_ptr in an
-  // indeterminate state
+  // Failures return false and may leave m_read_ptr in an indeterminate state
   //----------------------------------------------------
 
   bool Parse(char character) {
@@ -932,17 +928,14 @@
 
   // <substitution> ::= S <seq-id> _
   //                ::= S_
-  // <substitution> ::= Sa # ::std::allocator
-  // <substitution> ::= Sb # ::std::basic_string
-  // <substitution> ::= Ss # ::std::basic_string < char,
+  // <substitution> ::= Sa # ::std::allocator <substitution> ::= Sb #
+  // ::std::basic_string <substitution> ::= Ss # ::std::basic_string < char,
   //                                               ::std::char_traits<char>,
   //                                               ::std::allocator<char> >
   // <substitution> ::= Si # ::std::basic_istream<char,  std::char_traits<char>
-  // >
-  // <substitution> ::= So # ::std::basic_ostream<char,  std::char_traits<char>
-  // >
-  // <substitution> ::= Sd # ::std::basic_iostream<char, std::char_traits<char>
-  // >
+  // > <substitution> ::= So # ::std::basic_ostream<char,
+  // std::char_traits<char> > <substitution> ::= Sd #
+  // ::std::basic_iostream<char, std::char_traits<char> >
 
   bool ParseSubstitution() {
     const char *substitution;
@@ -967,7 +960,8 @@
       break;
     default:
       // A failed attempt to parse a number will return -1 which turns out to be
-      // perfect here as S_ is the first substitution, S0_ the next and so forth
+      // perfect here as S_ is the first substitution, S0_ the next and so
+      // forth
       int substitution_index = TryParseBase36Number();
       if (*m_read_ptr++ != '_') {
 #ifdef DEBUG_FAILURES
@@ -984,17 +978,17 @@
 
   // <function-type> ::= F [Y] <bare-function-type> [<ref-qualifier>] E
   //
-  // <bare-function-type> ::= <signature type>+      # types are possible return
-  // type, then parameter types
+  // <bare-function-type> ::= <signature type>+      # types are possible
+  // return type, then parameter types
 
   bool ParseFunctionType(int inner_qualifiers = QualifierNone) {
 #ifdef DEBUG_FAILURES
     printf("*** Function types not supported\n");
 #endif
     // TODO: first steps toward an implementation follow, but they're far
-    // from complete.  Function types tend to bracket other types eg:
-    // int (*)() when used as the type for "name" becomes int (*name)().
-    // This makes substitution et al ... interesting.
+    // from complete.  Function types tend to bracket other types eg: int (*)()
+    // when used as the type for "name" becomes int (*name)(). This makes
+    // substitution et al ... interesting.
     return false;
 
 #if 0  // TODO
@@ -1154,8 +1148,8 @@
     if (!Parse('_'))
       return false;
 
-    // When no number is present we get -1, which is convenient since
-    // T_ is the zeroth element T0_ is element 1, and so on
+    // When no number is present we get -1, which is convenient since T_ is the
+    // zeroth element T0_ is element 1, and so on
     return RewriteTemplateArg(count + 1);
   }
 
@@ -1193,13 +1187,13 @@
   //        ::= G <type>        # imaginary (C 2000)
   //        ::= Dp <type>       # pack expansion (C++0x)
   //        ::= U <source-name> <type>  # vendor extended type qualifier
-  // extension := U <objc-name> <objc-type>  # objc-type<identifier>
-  // extension := <vector-type> # <vector-type> starts with Dv
+  // extension := U <objc-name> <objc-type>  # objc-type<identifier> extension
+  // := <vector-type> # <vector-type> starts with Dv
 
   // <objc-name> ::= <k0 number> objcproto <k1 number> <identifier>  # k0 = 9 +
-  // <number of digits in k1> + k1
-  // <objc-type> := <source-name>  # PU<11+>objcproto 11objc_object<source-name>
-  // 11objc_object -> id<source-name>
+  // <number of digits in k1> + k1 <objc-type> := <source-name>  #
+  // PU<11+>objcproto 11objc_object<source-name> 11objc_object -> id<source-
+  // name>
 
   bool ParseType() {
 #ifdef DEBUG_FAILURES
@@ -1476,8 +1470,8 @@
   //                    ::= <unnamed-type-name>
 
   bool ParseUnqualifiedName(NameState &name_state) {
-    // Note that these are detected directly in ParseNestedName for
-    // performance rather than switching on the same options twice
+    // Note that these are detected directly in ParseNestedName for performance
+    // rather than switching on the same options twice
     char next = *m_read_ptr;
     switch (next) {
     case 'C':
@@ -1943,7 +1937,8 @@
         break;
       }
 
-      // Record a substitution candidate for all prefixes, but not the full name
+      // Record a substitution candidate for all prefixes, but not the full
+      // name
       if (suppress_substitution)
         suppress_substitution = false;
       else
@@ -2247,9 +2242,9 @@
     if (next == 'E' || next == '\0' || next == '.')
       return true;
 
-    // Clang has a bad habit of making unique manglings by just sticking numbers
-    // on the end of a symbol,
-    // which is ambiguous with malformed source name manglings
+    // Clang has a bad habit of making unique manglings by just sticking
+    // numbers on the end of a symbol, which is ambiguous with malformed source
+    // name manglings
     const char *before_clang_uniquing_test = m_read_ptr;
     if (TryParseNumber()) {
       if (*m_read_ptr == '\0')
Index: lldb/trunk/source/Utility/FileSpec.cpp
===================================================================
--- lldb/trunk/source/Utility/FileSpec.cpp
+++ lldb/trunk/source/Utility/FileSpec.cpp
@@ -166,8 +166,7 @@
 FileSpec::FileSpec() : m_syntax(GetNativeSyntax()) {}
 
 //------------------------------------------------------------------
-// Default constructor that can take an optional full path to a
-// file on disk.
+// Default constructor that can take an optional full path to a file on disk.
 //------------------------------------------------------------------
 FileSpec::FileSpec(llvm::StringRef path, bool resolve_path, PathSyntax syntax)
     : m_syntax(syntax) {
@@ -307,15 +306,15 @@
 }
 
 //------------------------------------------------------------------
-// Update the contents of this object with a new path. The path will
-// be split up into a directory and filename and stored as uniqued
-// string values for quick comparison and efficient memory usage.
+// Update the contents of this object with a new path. The path will be split
+// up into a directory and filename and stored as uniqued string values for
+// quick comparison and efficient memory usage.
 //------------------------------------------------------------------
 void FileSpec::SetFile(llvm::StringRef pathname, bool resolve,
                        PathSyntax syntax) {
   // CLEANUP: Use StringRef for string handling.  This function is kind of a
-  // mess and the unclear semantics of RootDirStart and ParentPathEnd make
-  // it very difficult to understand this function.  There's no reason this
+  // mess and the unclear semantics of RootDirStart and ParentPathEnd make it
+  // very difficult to understand this function.  There's no reason this
   // function should be particularly complicated or difficult to understand.
   m_filename.Clear();
   m_directory.Clear();
@@ -369,8 +368,8 @@
 }
 
 //----------------------------------------------------------------------
-// Convert to pointer operator. This allows code to check any FileSpec
-// objects to see if they contain anything valid using code such as:
+// Convert to pointer operator. This allows code to check any FileSpec objects
+// to see if they contain anything valid using code such as:
 //
 //  if (file_spec)
 //  {}
@@ -378,8 +377,8 @@
 FileSpec::operator bool() const { return m_filename || m_directory; }
 
 //----------------------------------------------------------------------
-// Logical NOT operator. This allows code to check any FileSpec
-// objects to see if they are invalid using code such as:
+// Logical NOT operator. This allows code to check any FileSpec objects to see
+// if they are invalid using code such as:
 //
 //  if (!file_spec)
 //  {}
@@ -406,12 +405,10 @@
     return true;
 
   // TODO: determine if we want to keep this code in here.
-  // The code below was added to handle a case where we were
-  // trying to set a file and line breakpoint and one path
-  // was resolved, and the other not and the directory was
-  // in a mount point that resolved to a more complete path:
-  // "/tmp/a.c" == "/private/tmp/a.c". I might end up pulling
-  // this out...
+  // The code below was added to handle a case where we were trying to set a
+  // file and line breakpoint and one path was resolved, and the other not and
+  // the directory was in a mount point that resolved to a more complete path:
+  // "/tmp/a.c" == "/private/tmp/a.c". I might end up pulling this out...
   if (IsResolved() && rhs.IsResolved()) {
     // Both paths are resolved, no need to look further...
     return false;
@@ -423,8 +420,8 @@
   if (!IsResolved()) {
     if (resolved_lhs.ResolvePath()) {
       // This path wasn't resolved but now it is. Check if the resolved
-      // directory is the same as our unresolved directory, and if so,
-      // we can mark this object as resolved to avoid more future resolves
+      // directory is the same as our unresolved directory, and if so, we can
+      // mark this object as resolved to avoid more future resolves
       m_is_resolved = (m_directory == resolved_lhs.m_directory);
     } else
       return false;
@@ -434,16 +431,16 @@
   if (!rhs.IsResolved()) {
     if (resolved_rhs.ResolvePath()) {
       // rhs's path wasn't resolved but now it is. Check if the resolved
-      // directory is the same as rhs's unresolved directory, and if so,
-      // we can mark this object as resolved to avoid more future resolves
+      // directory is the same as rhs's unresolved directory, and if so, we can
+      // mark this object as resolved to avoid more future resolves
       rhs.m_is_resolved = (rhs.m_directory == resolved_rhs.m_directory);
     } else
       return false;
   }
 
-  // If we reach this point in the code we were able to resolve both paths
-  // and since we only resolve the paths if the basenames are equal, then
-  // we can just check if both directories are equal...
+  // If we reach this point in the code we were able to resolve both paths and
+  // since we only resolve the paths if the basenames are equal, then we can
+  // just check if both directories are equal...
   return DirectoryEquals(rhs);
 }
 
@@ -468,8 +465,8 @@
 }
 
 //------------------------------------------------------------------
-// Clear this object by releasing both the directory and filename
-// string values and making them both the empty string.
+// Clear this object by releasing both the directory and filename string values
+// and making them both the empty string.
 //------------------------------------------------------------------
 void FileSpec::Clear() {
   m_directory.Clear();
@@ -477,15 +474,14 @@
 }
 
 //------------------------------------------------------------------
-// Compare two FileSpec objects. If "full" is true, then both
-// the directory and the filename must match. If "full" is false,
-// then the directory names for "a" and "b" are only compared if
-// they are both non-empty. This allows a FileSpec object to only
-// contain a filename and it can match FileSpec objects that have
-// matching filenames with different paths.
+// Compare two FileSpec objects. If "full" is true, then both the directory and
+// the filename must match. If "full" is false, then the directory names for
+// "a" and "b" are only compared if they are both non-empty. This allows a
+// FileSpec object to only contain a filename and it can match FileSpec objects
+// that have matching filenames with different paths.
 //
-// Return -1 if the "a" is less than "b", 0 if "a" is equal to "b"
-// and "1" if "a" is greater than "b".
+// Return -1 if the "a" is less than "b", 0 if "a" is equal to "b" and "1" if
+// "a" is greater than "b".
 //------------------------------------------------------------------
 int FileSpec::Compare(const FileSpec &a, const FileSpec &b, bool full) {
   int result = 0;
@@ -495,10 +491,10 @@
 
   // If full is true, then we must compare both the directory and filename.
 
-  // If full is false, then if either directory is empty, then we match on
-  // the basename only, and if both directories have valid values, we still
-  // do a full compare. This allows for matching when we just have a filename
-  // in one of the FileSpec objects.
+  // If full is false, then if either directory is empty, then we match on the
+  // basename only, and if both directories have valid values, we still do a
+  // full compare. This allows for matching when we just have a filename in one
+  // of the FileSpec objects.
 
   if (full || (a.m_directory && b.m_directory)) {
     result = ConstString::Compare(a.m_directory, b.m_directory, case_sensitive);
@@ -527,9 +523,9 @@
 }
 
 //------------------------------------------------------------------
-// Dump the object to the supplied stream. If the object contains
-// a valid directory name, it will be displayed followed by a
-// directory delimiter, and the filename.
+// Dump the object to the supplied stream. If the object contains a valid
+// directory name, it will be displayed followed by a directory delimiter, and
+// the filename.
 //------------------------------------------------------------------
 void FileSpec::Dump(Stream *s) const {
   if (s) {
@@ -572,8 +568,7 @@
           return true;
         else {
           // If FindProgramByName found the file, it returns the directory +
-          // filename in its return results.
-          // We need to separate them.
+          // filename in its return results. We need to separate them.
           FileSpec tmp_file(dir_ref.data(), false);
           if (tmp_file.Exists()) {
             m_directory = tmp_file.m_directory;
@@ -635,9 +630,8 @@
 const ConstString &FileSpec::GetFilename() const { return m_filename; }
 
 //------------------------------------------------------------------
-// Extract the directory and path into a fixed buffer. This is
-// needed as the directory and path are stored in separate string
-// values.
+// Extract the directory and path into a fixed buffer. This is needed as the
+// directory and path are stored in separate string values.
 //------------------------------------------------------------------
 size_t FileSpec::GetPath(char *path, size_t path_max_len,
                          bool denormalize) const {
@@ -698,9 +692,8 @@
 }
 
 //------------------------------------------------------------------
-// Return the size in bytes that this object takes in memory. This
-// returns the size in bytes of this object, not any shared string
-// values it may refer to.
+// Return the size in bytes that this object takes in memory. This returns the
+// size in bytes of this object, not any shared string values it may refer to.
 //------------------------------------------------------------------
 size_t FileSpec::MemorySize() const {
   return m_filename.MemorySize() + m_directory.MemorySize();
@@ -961,10 +954,9 @@
 
   // Style is either D or empty, either way we need to print the directory.
   if (!dir.empty()) {
-    // Directory is stored in normalized form, which might be different
-    // than preferred form.  In order to handle this, we need to cut off
-    // the filename, then denormalize, then write the entire denorm'ed
-    // directory.
+    // Directory is stored in normalized form, which might be different than
+    // preferred form.  In order to handle this, we need to cut off the
+    // filename, then denormalize, then write the entire denorm'ed directory.
     llvm::SmallString<64> denormalized_dir = dir;
     Denormalize(denormalized_dir, F.GetPathSyntax());
     Stream << denormalized_dir;
Index: lldb/trunk/source/Utility/JSON.cpp
===================================================================
--- lldb/trunk/source/Utility/JSON.cpp
+++ lldb/trunk/source/Utility/JSON.cpp
@@ -449,8 +449,7 @@
 
 JSONValue::SP JSONParser::ParseJSONObject() {
   // The "JSONParser::Token::ObjectStart" token should have already been
-  // consumed
-  // by the time this function is called
+  // consumed by the time this function is called
   std::unique_ptr<JSONObject> dict_up(new JSONObject());
 
   std::string value;
@@ -481,8 +480,7 @@
 
 JSONValue::SP JSONParser::ParseJSONArray() {
   // The "JSONParser::Token::ObjectStart" token should have already been
-  // consumed
-  // by the time this function is called
+  // consumed by the time this function is called
   std::unique_ptr<JSONArray> array_up(new JSONArray());
 
   std::string value;
Index: lldb/trunk/source/Utility/Log.cpp
===================================================================
--- lldb/trunk/source/Utility/Log.cpp
+++ lldb/trunk/source/Utility/Log.cpp
@@ -121,9 +121,9 @@
 }
 
 //----------------------------------------------------------------------
-// All logging eventually boils down to this function call. If we have
-// a callback registered, then we call the logging callback. If we have
-// a valid file handle, we also log to the file.
+// All logging eventually boils down to this function call. If we have a
+// callback registered, then we call the logging callback. If we have a valid
+// file handle, we also log to the file.
 //----------------------------------------------------------------------
 void Log::VAPrintf(const char *format, va_list args) {
   llvm::SmallString<64> FinalMessage;
@@ -156,8 +156,7 @@
 }
 
 //----------------------------------------------------------------------
-// Printing of warnings that are not fatal only if verbose mode is
-// enabled.
+// Printing of warnings that are not fatal only if verbose mode is enabled.
 //----------------------------------------------------------------------
 void Log::Verbose(const char *format, ...) {
   if (!GetVerbose())
@@ -302,8 +301,8 @@
 }
 
 void Log::WriteMessage(const std::string &message) {
-  // Make a copy of our stream shared pointer in case someone disables our
-  // log while we are logging and releases the stream
+  // Make a copy of our stream shared pointer in case someone disables our log
+  // while we are logging and releases the stream
   auto stream_sp = GetStream();
   if (!stream_sp)
     return;
Index: lldb/trunk/source/Utility/RegularExpression.cpp
===================================================================
--- lldb/trunk/source/Utility/RegularExpression.cpp
+++ lldb/trunk/source/Utility/RegularExpression.cpp
@@ -14,9 +14,8 @@
 #include <string>
 
 //----------------------------------------------------------------------
-// Enable enhanced mode if it is available. This allows for things like
-// \d for digit, \s for space, and many more, but it isn't available
-// everywhere.
+// Enable enhanced mode if it is available. This allows for things like \d for
+// digit, \s for space, and many more, but it isn't available everywhere.
 //----------------------------------------------------------------------
 #if defined(REG_ENHANCED)
 #define DEFAULT_COMPILE_FLAGS (REG_ENHANCED | REG_EXTENDED)
@@ -31,8 +30,8 @@
 }
 
 //----------------------------------------------------------------------
-// Constructor that compiles "re" using "flags" and stores the
-// resulting compiled regular expression into this object.
+// Constructor that compiles "re" using "flags" and stores the resulting
+// compiled regular expression into this object.
 //----------------------------------------------------------------------
 RegularExpression::RegularExpression(llvm::StringRef str)
     : m_re(), m_comp_err(1), m_preg() {
@@ -55,17 +54,16 @@
 //----------------------------------------------------------------------
 // Destructor
 //
-// Any previously compiled regular expression contained in this
-// object will be freed.
+// Any previously compiled regular expression contained in this object will be
+// freed.
 //----------------------------------------------------------------------
 RegularExpression::~RegularExpression() { Free(); }
 
 //----------------------------------------------------------------------
-// Compile a regular expression using the supplied regular
-// expression text and flags. The compiled regular expression lives
-// in this object so that it can be readily used for regular
-// expression matches. Execute() can be called after the regular
-// expression is compiled. Any previously compiled regular
+// Compile a regular expression using the supplied regular expression text and
+// flags. The compiled regular expression lives in this object so that it can
+// be readily used for regular expression matches. Execute() can be called
+// after the regular expression is compiled. Any previously compiled regular
 // expression contained in this object will be freed.
 //
 // RETURNS
@@ -75,20 +73,19 @@
 bool RegularExpression::Compile(llvm::StringRef str) {
   Free();
 
-  // regcomp() on darwin does not recognize "" as a valid regular expression, so
-  // we substitute it with an equivalent non-empty one.
+  // regcomp() on darwin does not recognize "" as a valid regular expression,
+  // so we substitute it with an equivalent non-empty one.
   m_re = str.empty() ? "()" : str;
   m_comp_err = ::regcomp(&m_preg, m_re.c_str(), DEFAULT_COMPILE_FLAGS);
   return m_comp_err == 0;
 }
 
 //----------------------------------------------------------------------
-// Execute a regular expression match using the compiled regular
-// expression that is already in this object against the match
-// string "s". If any parens are used for regular expression
-// matches "match_count" should indicate the number of regmatch_t
-// values that are present in "match_ptr". The regular expression
-// will be executed using the "execute_flags".
+// Execute a regular expression match using the compiled regular expression
+// that is already in this object against the match string "s". If any parens
+// are used for regular expression matches "match_count" should indicate the
+// number of regmatch_t values that are present in "match_ptr". The regular
+// expression will be executed using the "execute_flags".
 //---------------------------------------------------------------------
 bool RegularExpression::Execute(llvm::StringRef str, Match *match) const {
   int err = 1;
@@ -159,14 +156,12 @@
 }
 
 //----------------------------------------------------------------------
-// Returns true if the regular expression compiled and is ready
-// for execution.
+// Returns true if the regular expression compiled and is ready for execution.
 //----------------------------------------------------------------------
 bool RegularExpression::IsValid() const { return m_comp_err == 0; }
 
 //----------------------------------------------------------------------
-// Returns the text that was used to compile the current regular
-// expression.
+// Returns the text that was used to compile the current regular expression.
 //----------------------------------------------------------------------
 llvm::StringRef RegularExpression::GetText() const { return m_re; }
 
Index: lldb/trunk/source/Utility/SelectHelper.cpp
===================================================================
--- lldb/trunk/source/Utility/SelectHelper.cpp
+++ lldb/trunk/source/Utility/SelectHelper.cpp
@@ -236,8 +236,9 @@
       error.SetErrorString("timed out");
       return error;
     } else {
-      // One or more descriptors were set, update the FDInfo::select_is_set mask
-      // so users can ask the SelectHelper class so clients can call one of:
+      // One or more descriptors were set, update the FDInfo::select_is_set
+      // mask so users can ask the SelectHelper class so clients can call one
+      // of:
 
       for (auto &pair : m_fd_map) {
         const int fd = pair.first;
Index: lldb/trunk/source/Utility/SharingPtr.cpp
===================================================================
--- lldb/trunk/source/Utility/SharingPtr.cpp
+++ lldb/trunk/source/Utility/SharingPtr.cpp
@@ -11,8 +11,8 @@
 
 #if defined(ENABLE_SP_LOGGING)
 
-// If ENABLE_SP_LOGGING is defined, then log all shared pointer assignments
-// and allow them to be queried using a pointer by a call to:
+// If ENABLE_SP_LOGGING is defined, then log all shared pointer assignments and
+// allow them to be queried using a pointer by a call to:
 #include <assert.h>
 #include <execinfo.h>
 
@@ -96,8 +96,8 @@
 namespace lldb {
 
 void dump_sp_refs(void *ptr) {
-  // Use a specially crafted call to "track_sp" which will
-  // dump info on all live shared pointers that reference "ptr"
+  // Use a specially crafted call to "track_sp" which will dump info on all
+  // live shared pointers that reference "ptr"
   track_sp(NULL, ptr, 0);
 }
 }
Index: lldb/trunk/source/Utility/Status.cpp
===================================================================
--- lldb/trunk/source/Utility/Status.cpp
+++ lldb/trunk/source/Utility/Status.cpp
@@ -107,9 +107,9 @@
 Status::~Status() = default;
 
 //----------------------------------------------------------------------
-// Get the error value as a NULL C string. The error string will be
-// fetched and cached on demand. The cached error string value will
-// remain until the error value is changed or cleared.
+// Get the error value as a NULL C string. The error string will be fetched and
+// cached on demand. The cached error string value will remain until the error
+// value is changed or cleared.
 //----------------------------------------------------------------------
 const char *Status::AsCString(const char *default_error_str) const {
   if (Success())
@@ -161,8 +161,8 @@
 ErrorType Status::GetType() const { return m_type; }
 
 //----------------------------------------------------------------------
-// Returns true if this object contains a value that describes an
-// error or otherwise non-success result.
+// Returns true if this object contains a value that describes an error or
+// otherwise non-success result.
 //----------------------------------------------------------------------
 bool Status::Fail() const { return m_code != 0; }
 
@@ -210,8 +210,7 @@
 }
 
 //----------------------------------------------------------------------
-// Update the error value to be "errno" and update the type to
-// be "POSIX".
+// Update the error value to be "errno" and update the type to be "POSIX".
 //----------------------------------------------------------------------
 void Status::SetErrorToErrno() {
   m_code = errno;
@@ -220,8 +219,8 @@
 }
 
 //----------------------------------------------------------------------
-// Update the error value to be LLDB_GENERIC_ERROR and update the type
-// to be "Generic".
+// Update the error value to be LLDB_GENERIC_ERROR and update the type to be
+// "Generic".
 //----------------------------------------------------------------------
 void Status::SetErrorToGenericError() {
   m_code = LLDB_GENERIC_ERROR;
@@ -230,15 +229,15 @@
 }
 
 //----------------------------------------------------------------------
-// Set accessor for the error string value for a specific error.
-// This allows any string to be supplied as an error explanation.
-// The error string value will remain until the error value is
-// cleared or a new error value/type is assigned.
+// Set accessor for the error string value for a specific error. This allows
+// any string to be supplied as an error explanation. The error string value
+// will remain until the error value is cleared or a new error value/type is
+// assigned.
 //----------------------------------------------------------------------
 void Status::SetErrorString(llvm::StringRef err_str) {
   if (!err_str.empty()) {
-    // If we have an error string, we should always at least have an error
-    // set to a generic value.
+    // If we have an error string, we should always at least have an error set
+    // to a generic value.
     if (Success())
       SetErrorToGenericError();
   }
@@ -266,8 +265,8 @@
 
 int Status::SetErrorStringWithVarArg(const char *format, va_list args) {
   if (format != nullptr && format[0]) {
-    // If we have an error string, we should always at least have
-    // an error set to a generic value.
+    // If we have an error string, we should always at least have an error set
+    // to a generic value.
     if (Success())
       SetErrorToGenericError();
 
@@ -282,8 +281,8 @@
 }
 
 //----------------------------------------------------------------------
-// Returns true if the error code in this object is considered a
-// successful return value.
+// Returns true if the error code in this object is considered a successful
+// return value.
 //----------------------------------------------------------------------
 bool Status::Success() const { return m_code == 0; }
 
Index: lldb/trunk/source/Utility/Stream.cpp
===================================================================
--- lldb/trunk/source/Utility/Stream.cpp
+++ lldb/trunk/source/Utility/Stream.cpp
@@ -41,14 +41,12 @@
 }
 
 //------------------------------------------------------------------
-// Put an offset "uval" out to the stream using the printf format
-// in "format".
+// Put an offset "uval" out to the stream using the printf format in "format".
 //------------------------------------------------------------------
 void Stream::Offset(uint32_t uval, const char *format) { Printf(format, uval); }
 
 //------------------------------------------------------------------
-// Put an SLEB128 "uval" out to the stream using the printf format
-// in "format".
+// Put an SLEB128 "uval" out to the stream using the printf format in "format".
 //------------------------------------------------------------------
 size_t Stream::PutSLEB128(int64_t sval) {
   size_t bytes_written = 0;
@@ -73,8 +71,7 @@
 }
 
 //------------------------------------------------------------------
-// Put an ULEB128 "uval" out to the stream using the printf format
-// in "format".
+// Put an ULEB128 "uval" out to the stream using the printf format in "format".
 //------------------------------------------------------------------
 size_t Stream::PutULEB128(uint64_t uval) {
   size_t bytes_written = 0;
@@ -109,16 +106,16 @@
 }
 
 //------------------------------------------------------------------
-// Print a double quoted NULL terminated C string to the stream
-// using the printf format in "format".
+// Print a double quoted NULL terminated C string to the stream using the
+// printf format in "format".
 //------------------------------------------------------------------
 void Stream::QuotedCString(const char *cstr, const char *format) {
   Printf(format, cstr);
 }
 
 //------------------------------------------------------------------
-// Put an address "addr" out to the stream with optional prefix
-// and suffix strings.
+// Put an address "addr" out to the stream with optional prefix and suffix
+// strings.
 //------------------------------------------------------------------
 void Stream::Address(uint64_t addr, uint32_t addr_size, const char *prefix,
                      const char *suffix) {
@@ -132,8 +129,8 @@
 }
 
 //------------------------------------------------------------------
-// Put an address range out to the stream with optional prefix
-// and suffix strings.
+// Put an address range out to the stream with optional prefix and suffix
+// strings.
 //------------------------------------------------------------------
 void Stream::AddressRange(uint64_t lo_addr, uint64_t hi_addr,
                           uint32_t addr_size, const char *prefix,
@@ -179,8 +176,8 @@
 size_t Stream::EOL() { return PutChar('\n'); }
 
 //------------------------------------------------------------------
-// Indent the current line using the current indentation level and
-// print an optional string following the indentation spaces.
+// Indent the current line using the current indentation level and print an
+// optional string following the indentation spaces.
 //------------------------------------------------------------------
 size_t Stream::Indent(const char *s) {
   return Printf("%*.*s%s", m_indent_level, m_indent_level, "", s ? s : "");
Index: lldb/trunk/source/Utility/StringExtractor.cpp
===================================================================
--- lldb/trunk/source/Utility/StringExtractor.cpp
+++ lldb/trunk/source/Utility/StringExtractor.cpp
@@ -74,9 +74,8 @@
 }
 
 //----------------------------------------------------------------------
-// If a pair of valid hex digits exist at the head of the
-// StringExtractor they are decoded into an unsigned byte and returned
-// by this function
+// If a pair of valid hex digits exist at the head of the StringExtractor they
+// are decoded into an unsigned byte and returned by this function
 //
 // If there is not a pair of valid hex digits at the head of the
 // StringExtractor, it is left unchanged and -1 is returned
@@ -96,12 +95,12 @@
 }
 
 //----------------------------------------------------------------------
-// Extract an unsigned character from two hex ASCII chars in the packet
-// string, or return fail_value on failure
+// Extract an unsigned character from two hex ASCII chars in the packet string,
+// or return fail_value on failure
 //----------------------------------------------------------------------
 uint8_t StringExtractor::GetHexU8(uint8_t fail_value, bool set_eof_on_fail) {
-  // On success, fail_value will be overwritten with the next
-  // character in the stream
+  // On success, fail_value will be overwritten with the next character in the
+  // stream
   GetHexU8Ex(fail_value, set_eof_on_fail);
   return fail_value;
 }
@@ -307,8 +306,8 @@
 }
 
 //----------------------------------------------------------------------
-// Decodes all valid hex encoded bytes at the head of the
-// StringExtractor, limited by dst_len.
+// Decodes all valid hex encoded bytes at the head of the StringExtractor,
+// limited by dst_len.
 //
 // Returns the number of bytes successfully decoded
 //----------------------------------------------------------------------
@@ -390,9 +389,9 @@
 
 bool StringExtractor::GetNameColonValue(llvm::StringRef &name,
                                         llvm::StringRef &value) {
-  // Read something in the form of NNNN:VVVV; where NNNN is any character
-  // that is not a colon, followed by a ':' character, then a value (one or
-  // more ';' chars), followed by a ';'
+  // Read something in the form of NNNN:VVVV; where NNNN is any character that
+  // is not a colon, followed by a ':' character, then a value (one or more ';'
+  // chars), followed by a ';'
   if (m_index >= m_packet.size())
     return fail();
 
Index: lldb/trunk/source/Utility/StringExtractorGDBRemote.cpp
===================================================================
--- lldb/trunk/source/Utility/StringExtractorGDBRemote.cpp
+++ lldb/trunk/source/Utility/StringExtractorGDBRemote.cpp
@@ -482,10 +482,9 @@
 
 size_t StringExtractorGDBRemote::GetEscapedBinaryData(std::string &str) {
   // Just get the data bytes in the string as
-  // GDBRemoteCommunication::CheckForPacket()
-  // already removes any 0x7d escaped characters. If any 0x7d characters are
-  // left in
-  // the packet, then they are supposed to be there...
+  // GDBRemoteCommunication::CheckForPacket() already removes any 0x7d escaped
+  // characters. If any 0x7d characters are left in the packet, then they are
+  // supposed to be there...
   str.clear();
   const size_t bytes_left = GetBytesLeft();
   if (bytes_left > 0) {
@@ -526,9 +525,9 @@
 
   case StringExtractorGDBRemote::eResponse:
     // JSON that is returned in from JSON query packets is currently always
-    // either a dictionary which starts with a '{', or an array which
-    // starts with a '['. This is a quick validator to just make sure the
-    // response could be valid JSON without having to validate all of the
+    // either a dictionary which starts with a '{', or an array which starts
+    // with a '['. This is a quick validator to just make sure the response
+    // could be valid JSON without having to validate all of the
     // JSON content.
     switch (response.GetStringRef()[0]) {
     case '{':
Index: lldb/trunk/source/Utility/StructuredData.cpp
===================================================================
--- lldb/trunk/source/Utility/StructuredData.cpp
+++ lldb/trunk/source/Utility/StructuredData.cpp
@@ -85,8 +85,7 @@
 
 static StructuredData::ObjectSP ParseJSONArray(JSONParser &json_parser) {
   // The "JSONParser::Token::ObjectStart" token should have already been
-  // consumed
-  // by the time this function is called
+  // consumed by the time this function is called
   auto array_up = llvm::make_unique<StructuredData::Array>();
 
   std::string value;
@@ -162,8 +161,8 @@
     std::string key = match.first.str();
     ObjectSP value = this->GetAsDictionary()->GetValueForKey(key);
     if (value.get()) {
-      // Do we have additional words to descend?  If not, return the
-      // value we're at right now.
+      // Do we have additional words to descend?  If not, return the value
+      // we're at right now.
       if (match.second.empty()) {
         return value;
       } else {
Index: lldb/trunk/source/Utility/UUID.cpp
===================================================================
--- lldb/trunk/source/Utility/UUID.cpp
+++ lldb/trunk/source/Utility/UUID.cpp
@@ -133,8 +133,8 @@
       // Skip both hex digits
       p = p.drop_front(2);
 
-      // Increment the byte that we are decoding within the UUID value
-      // and break out if we are done
+      // Increment the byte that we are decoding within the UUID value and
+      // break out if we are done
       if (++uuid_byte_idx == num_uuid_bytes)
         break;
     } else if (p.front() == '-') {
Index: lldb/trunk/source/Utility/VASprintf.cpp
===================================================================
--- lldb/trunk/source/Utility/VASprintf.cpp
+++ lldb/trunk/source/Utility/VASprintf.cpp
@@ -36,8 +36,8 @@
   }
 
   if (size_t(length) >= buf.size()) {
-    // The error formatted string didn't fit into our buffer, resize it
-    // to the exact needed size, and retry
+    // The error formatted string didn't fit into our buffer, resize it to the
+    // exact needed size, and retry
     buf.resize(length + 1);
     length = ::vsnprintf(buf.data(), buf.size(), fmt, copy_args);
     if (length < 0) {