Index: cfe/trunk/include/clang/Basic/Cuda.h =================================================================== --- cfe/trunk/include/clang/Basic/Cuda.h +++ cfe/trunk/include/clang/Basic/Cuda.h @@ -46,6 +46,7 @@ SM_62, SM_70, SM_72, + LAST, }; const char *CudaArchToString(CudaArch A); Index: cfe/trunk/lib/Basic/Cuda.cpp =================================================================== --- cfe/trunk/lib/Basic/Cuda.cpp +++ cfe/trunk/lib/Basic/Cuda.cpp @@ -26,6 +26,8 @@ const char *CudaArchToString(CudaArch A) { switch (A) { + case CudaArch::LAST: + break; case CudaArch::UNKNOWN: return "unknown"; case CudaArch::SM_20: @@ -133,6 +135,8 @@ CudaVirtualArch VirtualArchForCudaArch(CudaArch A) { switch (A) { + case CudaArch::LAST: + break; case CudaArch::UNKNOWN: return CudaVirtualArch::UNKNOWN; case CudaArch::SM_20: @@ -168,6 +172,8 @@ CudaVersion MinVersionForCudaArch(CudaArch A) { switch (A) { + case CudaArch::LAST: + break; case CudaArch::UNKNOWN: return CudaVersion::UNKNOWN; case CudaArch::SM_20: Index: cfe/trunk/lib/Basic/Targets/NVPTX.h =================================================================== --- cfe/trunk/lib/Basic/Targets/NVPTX.h +++ cfe/trunk/lib/Basic/Targets/NVPTX.h @@ -98,6 +98,12 @@ return StringToCudaArch(Name) != CudaArch::UNKNOWN; } + void fillValidCPUList(SmallVectorImpl &Values) const override { + for (int i = static_cast(CudaArch::SM_20); + i < static_cast(CudaArch::LAST); ++i) + Values.emplace_back(CudaArchToString(static_cast(i))); + } + bool setCPU(const std::string &Name) override { GPU = StringToCudaArch(Name); return GPU != CudaArch::UNKNOWN; Index: cfe/trunk/lib/Basic/Targets/NVPTX.cpp =================================================================== --- cfe/trunk/lib/Basic/Targets/NVPTX.cpp +++ cfe/trunk/lib/Basic/Targets/NVPTX.cpp @@ -157,6 +157,8 @@ // Set __CUDA_ARCH__ for the GPU specified. std::string CUDAArchCode = [this] { switch (GPU) { + case CudaArch::LAST: + break; case CudaArch::UNKNOWN: assert(false && "No GPU arch when compiling CUDA device code."); return "";