Index: include/lldb/Symbol/ObjectFile.h =================================================================== --- include/lldb/Symbol/ObjectFile.h +++ include/lldb/Symbol/ObjectFile.h @@ -805,9 +805,6 @@ virtual size_t ReadSectionData(Section *section, DataExtractor §ion_data); - size_t MemoryMapSectionData(Section *section, - DataExtractor §ion_data); - bool IsInMemory() const { return m_memory_addr != LLDB_INVALID_ADDRESS; } // Strip linker annotations (such as @@VERSION) from symbol names. Index: source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp =================================================================== --- source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp +++ source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp @@ -1830,8 +1830,6 @@ } void ObjectFileELF::CreateSections(SectionList &unified_section_list) { - Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_MODULES); - if (!m_sections_ap.get() && ParseSectionHeaders()) { m_sections_ap.reset(new SectionList()); Index: source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp =================================================================== --- source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp +++ source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp @@ -444,10 +444,8 @@ Section *section = section_list->FindSectionByName(GetDWARFMachOSegmentName()).get(); - // Memory map the DWARF mach-o segment so we have everything mmap'ed - // to keep our heap memory usage down. if (section) - m_obj_file->MemoryMapSectionData(section, m_dwarf_data); + m_obj_file->ReadSectionData(section, m_dwarf_data); } get_apple_names_data(); Index: source/Symbol/ObjectFile.cpp =================================================================== --- source/Symbol/ObjectFile.cpp +++ source/Symbol/ObjectFile.cpp @@ -561,20 +561,6 @@ } else { // The object file now contains a full mmap'ed copy of the object file data, // so just use this - return MemoryMapSectionData(section, section_data); - } -} - -size_t ObjectFile::MemoryMapSectionData(Section *section, - DataExtractor §ion_data) { - // If some other objectfile owns this data, pass this to them. - if (section->GetObjectFile() != this) - return section->GetObjectFile()->MemoryMapSectionData(section, - section_data); - - if (IsInMemory()) { - return ReadSectionData(section, section_data); - } else { if (!section->IsRelocated()) RelocateSection(section);