Index: llvm/trunk/lib/Transforms/InstCombine/InstCombineVectorOps.cpp =================================================================== --- llvm/trunk/lib/Transforms/InstCombine/InstCombineVectorOps.cpp +++ llvm/trunk/lib/Transforms/InstCombine/InstCombineVectorOps.cpp @@ -255,39 +255,6 @@ Worklist.AddValue(EE); return CastInst::Create(CI->getOpcode(), EE, EI.getType()); } - } else if (SelectInst *SI = dyn_cast(I)) { - if (SI->hasOneUse()) { - // TODO: For a select on vectors, it might be useful to do this if it - // has multiple extractelement uses. For vector select, that seems to - // fight the vectorizer. - - // If we are extracting an element from a vector select or a select on - // vectors, create a select on the scalars extracted from the vector - // arguments. - Value *TrueVal = SI->getTrueValue(); - Value *FalseVal = SI->getFalseValue(); - - Value *Cond = SI->getCondition(); - if (Cond->getType()->isVectorTy()) { - Cond = Builder.CreateExtractElement(Cond, - EI.getIndexOperand(), - Cond->getName() + ".elt"); - } - - Value *V1Elem - = Builder.CreateExtractElement(TrueVal, - EI.getIndexOperand(), - TrueVal->getName() + ".elt"); - - Value *V2Elem - = Builder.CreateExtractElement(FalseVal, - EI.getIndexOperand(), - FalseVal->getName() + ".elt"); - return SelectInst::Create(Cond, - V1Elem, - V2Elem, - SI->getName() + ".elt"); - } } } return nullptr; Index: llvm/trunk/test/Transforms/InstCombine/select-extractelement.ll =================================================================== --- llvm/trunk/test/Transforms/InstCombine/select-extractelement.ll +++ llvm/trunk/test/Transforms/InstCombine/select-extractelement.ll @@ -5,9 +5,8 @@ define float @extract_one_select(<4 x float> %a, <4 x float> %b, i32 %c) #0 { ; CHECK-LABEL: @extract_one_select( ; CHECK-NEXT: [[CMP:%.*]] = icmp eq i32 %c, 0 -; CHECK-NEXT: [[B_ELT:%.*]] = extractelement <4 x float> %b, i32 2 -; CHECK-NEXT: [[A_ELT:%.*]] = extractelement <4 x float> %a, i32 2 -; CHECK-NEXT: [[EXTRACT:%.*]] = select i1 [[CMP]], float [[B_ELT]], float [[A_ELT]] +; CHECK-NEXT: [[SEL:%.*]] = select i1 [[CMP]], <4 x float> %b, <4 x float> %a +; CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <4 x float> [[SEL]], i32 2 ; CHECK-NEXT: ret float [[EXTRACT]] ; %cmp = icmp ne i32 %c, 0 @@ -64,14 +63,14 @@ ret float %extract } -; Extract from a vector select +; Do not convert the vector select into a scalar select. That would increase +; the instruction count and potentially obfuscate a vector min/max idiom. + define float @extract_one_vselect(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @extract_one_vselect( ; CHECK-NEXT: [[CMP:%.*]] = icmp eq <4 x i32> %c, zeroinitializer -; CHECK-NEXT: [[CMP_ELT:%.*]] = extractelement <4 x i1> [[CMP]], i32 0 -; CHECK-NEXT: [[B_ELT:%.*]] = extractelement <4 x float> %b, i32 0 -; CHECK-NEXT: [[A_ELT:%.*]] = extractelement <4 x float> %a, i32 0 -; CHECK-NEXT: [[EXTRACT:%.*]] = select i1 [[CMP_ELT]], float [[B_ELT]], float [[A_ELT]] +; CHECK-NEXT: [[SELECT:%.*]] = select <4 x i1> [[CMP]], <4 x float> %b, <4 x float> %a +; CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <4 x float> [[SELECT]], i32 0 ; CHECK-NEXT: ret float [[EXTRACT]] ; %cmp = icmp ne <4 x i32> %c, zeroinitializer @@ -97,36 +96,28 @@ ret <2 x float> %build2 } -; All the vector selects should be decomposed into scalar selects +; The vector selects are not decomposed into scalar selects because that would increase +; the instruction count. Extract+insert is converted to non-lane-crossing shuffles. ; Test multiple extractelements define <4 x float> @simple_vector_select(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @simple_vector_select( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = extractelement <4 x i32> %c, i32 0 ; CHECK-NEXT: [[TOBOOL:%.*]] = icmp eq i32 [[TMP0]], 0 -; CHECK-NEXT: [[B_ELT:%.*]] = extractelement <4 x float> %b, i32 0 -; CHECK-NEXT: [[A_ELT:%.*]] = extractelement <4 x float> %a, i32 0 -; CHECK-NEXT: [[TMP1:%.*]] = select i1 [[TOBOOL]], float [[B_ELT]], float [[A_ELT]] -; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> undef, float [[TMP1]], i32 0 -; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> %c, i32 1 -; CHECK-NEXT: [[TOBOOL1:%.*]] = icmp eq i32 [[TMP3]], 0 -; CHECK-NEXT: [[B_ELT1:%.*]] = extractelement <4 x float> %b, i32 1 -; CHECK-NEXT: [[A_ELT2:%.*]] = extractelement <4 x float> %a, i32 1 -; CHECK-NEXT: [[TMP4:%.*]] = select i1 [[TOBOOL1]], float [[B_ELT1]], float [[A_ELT2]] -; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP2]], float [[TMP4]], i32 1 -; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x i32> %c, i32 2 -; CHECK-NEXT: [[TOBOOL6:%.*]] = icmp eq i32 [[TMP6]], 0 -; CHECK-NEXT: [[B_ELT3:%.*]] = extractelement <4 x float> %b, i32 2 -; CHECK-NEXT: [[A_ELT4:%.*]] = extractelement <4 x float> %a, i32 2 -; CHECK-NEXT: [[TMP7:%.*]] = select i1 [[TOBOOL6]], float [[B_ELT3]], float [[A_ELT4]] -; CHECK-NEXT: [[TMP8:%.*]] = insertelement <4 x float> [[TMP5]], float [[TMP7]], i32 2 -; CHECK-NEXT: [[TMP9:%.*]] = extractelement <4 x i32> %c, i32 3 -; CHECK-NEXT: [[TOBOOL11:%.*]] = icmp eq i32 [[TMP9]], 0 -; CHECK-NEXT: [[B_ELT5:%.*]] = extractelement <4 x float> %b, i32 3 -; CHECK-NEXT: [[A_ELT6:%.*]] = extractelement <4 x float> %a, i32 3 -; CHECK-NEXT: [[TMP10:%.*]] = select i1 [[TOBOOL11]], float [[B_ELT5]], float [[A_ELT6]] -; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x float> [[TMP8]], float [[TMP10]], i32 3 -; CHECK-NEXT: ret <4 x float> [[TMP11]] +; CHECK-NEXT: [[A_SINK:%.*]] = select i1 [[TOBOOL]], <4 x float> %b, <4 x float> %a +; CHECK-NEXT: [[TMP1:%.*]] = extractelement <4 x i32> %c, i32 1 +; CHECK-NEXT: [[TOBOOL1:%.*]] = icmp eq i32 [[TMP1]], 0 +; CHECK-NEXT: [[A_SINK1:%.*]] = select i1 [[TOBOOL1]], <4 x float> %b, <4 x float> %a +; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x float> [[A_SINK]], <4 x float> [[A_SINK1]], <4 x i32> +; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> %c, i32 2 +; CHECK-NEXT: [[TOBOOL6:%.*]] = icmp eq i32 [[TMP3]], 0 +; CHECK-NEXT: [[A_SINK2:%.*]] = select i1 [[TOBOOL6]], <4 x float> %b, <4 x float> %a +; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x float> [[TMP2]], <4 x float> [[A_SINK2]], <4 x i32> +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x i32> %c, i32 3 +; CHECK-NEXT: [[TOBOOL11:%.*]] = icmp eq i32 [[TMP5]], 0 +; CHECK-NEXT: [[A_SINK3:%.*]] = select i1 [[TOBOOL11]], <4 x float> %b, <4 x float> %a +; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x float> [[TMP4]], <4 x float> [[A_SINK3]], <4 x i32> +; CHECK-NEXT: ret <4 x float> [[TMP6]] ; entry: %0 = extractelement <4 x i32> %c, i32 0 Index: llvm/trunk/test/Transforms/LoopVectorize/minmax_reduction.ll =================================================================== --- llvm/trunk/test/Transforms/LoopVectorize/minmax_reduction.ll +++ llvm/trunk/test/Transforms/LoopVectorize/minmax_reduction.ll @@ -17,7 +17,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp sgt <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @max_red(i32 %max) { entry: @@ -46,7 +46,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp sgt <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @max_red_inverse_select(i32 %max) { entry: @@ -74,7 +74,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp slt <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @min_red(i32 %max) { entry: @@ -103,7 +103,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp slt <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @min_red_inverse_select(i32 %max) { entry: @@ -133,7 +133,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp ugt <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @umax_red(i32 %max) { entry: @@ -162,7 +162,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp ugt <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @umax_red_inverse_select(i32 %max) { entry: @@ -190,7 +190,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp ult <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @umin_red(i32 %max) { entry: @@ -219,7 +219,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp ult <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @umin_red_inverse_select(i32 %max) { entry: @@ -248,7 +248,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp slt <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @sge_min_red(i32 %max) { entry: @@ -277,7 +277,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp sgt <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @sle_min_red(i32 %max) { entry: @@ -306,7 +306,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp ult <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @uge_min_red(i32 %max) { entry: @@ -335,7 +335,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: icmp ugt <2 x i32> -; CHECK: select i1 +; CHECK: select <2 x i1> define i32 @ule_min_red(i32 %max) { entry: @@ -416,7 +416,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast ogt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @max_red_float(float %max) #0 { entry: @@ -442,7 +442,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast ogt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @max_red_float_ge(float %max) #0 { entry: @@ -468,7 +468,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast ogt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @inverted_max_red_float(float %max) #0 { entry: @@ -494,7 +494,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast ogt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @inverted_max_red_float_le(float %max) #0 { entry: @@ -520,7 +520,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast ogt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @unordered_max_red_float(float %max) #0 { entry: @@ -546,7 +546,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast ogt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @unordered_max_red_float_ge(float %max) #0 { entry: @@ -572,7 +572,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast ogt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @inverted_unordered_max_red_float(float %max) #0 { entry: @@ -598,7 +598,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast ogt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @inverted_unordered_max_red_float_le(float %max) #0 { entry: @@ -627,7 +627,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast olt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @min_red_float(float %min) #0 { entry: @@ -653,7 +653,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast olt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @min_red_float_le(float %min) #0 { entry: @@ -679,7 +679,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast olt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @inverted_min_red_float(float %min) #0 { entry: @@ -705,7 +705,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast olt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @inverted_min_red_float_ge(float %min) #0 { entry: @@ -731,7 +731,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast olt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @unordered_min_red_float(float %min) #0 { entry: @@ -757,7 +757,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast olt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @unordered_min_red_float_le(float %min) #0 { entry: @@ -783,7 +783,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast olt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @inverted_unordered_min_red_float(float %min) #0 { entry: @@ -809,7 +809,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast olt <2 x float> -; CHECK: select i1 +; CHECK: select <2 x i1> define float @inverted_unordered_min_red_float_ge(float %min) #0 { entry: @@ -836,7 +836,7 @@ ; CHECK: select <2 x i1> ; CHECK: middle.block ; CHECK: fcmp fast olt <2 x double> -; CHECK: select i1 +; CHECK: select <2 x i1> define double @min_red_double(double %min) #0 { entry: