Index: cfe/trunk/lib/CodeGen/CGBuilder.h =================================================================== --- cfe/trunk/lib/CodeGen/CGBuilder.h +++ cfe/trunk/lib/CodeGen/CGBuilder.h @@ -145,6 +145,13 @@ Addr.getAlignment()); } + using CGBuilderBaseTy::CreateAddrSpaceCast; + Address CreateAddrSpaceCast(Address Addr, llvm::Type *Ty, + const llvm::Twine &Name = "") { + return Address(CreateAddrSpaceCast(Addr.getPointer(), Ty, Name), + Addr.getAlignment()); + } + /// Cast the element type of the given address to a different type, /// preserving information like the alignment and address space. Address CreateElementBitCast(Address Addr, llvm::Type *Ty, Index: cfe/trunk/lib/CodeGen/CGExpr.cpp =================================================================== --- cfe/trunk/lib/CodeGen/CGExpr.cpp +++ cfe/trunk/lib/CodeGen/CGExpr.cpp @@ -925,6 +925,7 @@ // Non-converting casts (but not C's implicit conversion from void*). case CK_BitCast: case CK_NoOp: + case CK_AddressSpaceConversion: if (auto PtrTy = CE->getSubExpr()->getType()->getAs()) { if (PtrTy->getPointeeType()->isVoidType()) break; @@ -953,8 +954,10 @@ CodeGenFunction::CFITCK_UnrelatedCast, CE->getLocStart()); } - - return Builder.CreateBitCast(Addr, ConvertType(E->getType())); + return CE->getCastKind() != CK_AddressSpaceConversion + ? Builder.CreateBitCast(Addr, ConvertType(E->getType())) + : Builder.CreateAddrSpaceCast(Addr, + ConvertType(E->getType())); } break; Index: cfe/trunk/test/CodeGenOpenCL/vectorLoadStore.cl =================================================================== --- cfe/trunk/test/CodeGenOpenCL/vectorLoadStore.cl +++ cfe/trunk/test/CodeGenOpenCL/vectorLoadStore.cl @@ -1,9 +1,22 @@ -// RUN: %clang_cc1 %s -emit-llvm -O0 -o - | FileCheck %s +// RUN: %clang_cc1 -triple "spir-unknown-unknown" %s -emit-llvm -O0 -o - | FileCheck %s -typedef char char3 __attribute((ext_vector_type(3)));; +typedef char char2 __attribute((ext_vector_type(2))); +typedef char char3 __attribute((ext_vector_type(3))); +typedef char char8 __attribute((ext_vector_type(8))); +typedef float float4 __attribute((ext_vector_type(4))); // Check for optimized vec3 load/store which treats vec3 as vec4. void foo(char3 *P, char3 *Q) { *P = *Q; // CHECK: %{{.*}} = shufflevector <4 x i8> %{{.*}}, <4 x i8> undef, <3 x i32> } + +// CHECK: define spir_func void @alignment() +void alignment() { + __private char2 data_generic[100]; + __private char8 data_private[100]; + + // CHECK: %{{.*}} = load <4 x float>, <4 x float> addrspace(4)* %{{.*}}, align 2 + // CHECK: store <4 x float> %{{.*}}, <4 x float>* %{{.*}}, align 8 + ((private float4 *)data_private)[1] = ((float4 *)data_generic)[2]; +}