Index: lldb/trunk/www/architecture.html =================================================================== --- lldb/trunk/www/architecture.html +++ lldb/trunk/www/architecture.html @@ -1,294 +0,0 @@ - - - - - -LLDB Architecture - - - -
- The LLDB Debugger -
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Architecture

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LLDB is a large and complex codebase. This section will help you become more familiar with - the pieces that make up LLDB and give a general overview of the general architecture.

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Code Layout

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LLDB has many code groupings that makeup the source base:

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API

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The API folder contains the public interface to LLDB.

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We are currently vending a C++ API. In order to be able to add - methods to this API and allow people to link to our classes, - we have certain rules that we must follow:

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  • Classes can't inherit from any other classes.
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  • Classes can't contain virtual methods.
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  • Classes should be compatible with script bridging utilities like swig.
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  • Classes should be lightweight and be backed by a single member. Pointers (or shared pointers) are the preferred choice since they allow changing the contents of the backend without affecting the public object layout.
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  • The interface should be as minimal as possible in order to give a complete API.
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By adhering to these rules we should be able to continue to - vend a C++ API, and make changes to the API as any additional - methods added to these classes will just be a dynamic loader - lookup and they won't affect the class layout (since they - aren't virtual methods, and no members can be added to the - class).

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Breakpoint

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A collection of classes that implement our breakpoint classes. - Breakpoints are resolved symbolically and always continue to - resolve themselves as your program runs. Whether settings breakpoints - by file and line, by symbol name, by symbol regular expression, - or by address, breakpoints will keep trying to resolve new locations - each time shared libraries are loaded. Breakpoints will of course - unresolve themselves when shared libraries are unloaded. Breakpoints - can also be scoped to be set only in a specific shared library. By - default, breakpoints can be set in any shared library and will continue - to attempt to be resolved with each shared library load.

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Breakpoint options can be set on the breakpoint, - or on the individual locations. This allows flexibility when dealing - with breakpoints and allows us to do what the user wants.

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Commands

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The command source files represent objects that implement - the functionality for all textual commands available - in our command line interface.

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Every command is backed by a lldb_private::CommandObject - or lldb_private::CommandObjectMultiword object.

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lldb_private::CommandObjectMultiword are commands that - have subcommands and allow command line commands to be - logically grouped into a hierarchy.

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lldb_private::CommandObject command line commands - are the objects that implement the functionality of the - command. They can optionally define - options for themselves, as well as group those options into - logical groups that can go together. The help system is - tied into these objects and can extract the syntax and - option groupings to display appropriate help for each - command.

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Core

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The Core source files contain basic functionality that - is required in the debugger. A wide variety of classes - are implemented:

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  • Address (section offset addressing)
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  • AddressRange
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  • Architecture specification
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  • Broadcaster / Event / Listener
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  • Communication classes that use Connection objects
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  • Uniqued C strings
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  • Data extraction
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  • File specifications
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  • Mangled names
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  • Regular expressions
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  • Source manager
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  • Streams
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  • Value objects
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DataFormatters

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A collection of classes that implement the data formatters subsystem.

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For a general user-level introduction to data formatters, you can look here. -

A 10,000 foot view of the data formatters is based upon the DataVisualization class. - DataVisualization is the very high level entry point into the data formatters. It vends a stable interface in face of changing internals - and is the recommended entry point for components of LLDB that need to ask questions of the data formatters. - The main questions one can ask of DataVisualization are: -

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  • given a ValueObject, retrieve the formatters to be used for it
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  • given a type, retrieve the formatters to be used for it. This is not an "exact" question, - i.e. one can retrieve a formatter from a type name which would not be used to then format ValueObjects of that type
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  • given a name, retrieve a category of that name, optionally creating it if needed - more generally, categories management
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  • given an identifier and a summary, store it as a named summary - more generally, named summary management
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For people actively maintaining the data formatters subsystem itself, however, the FormatManager class is the relevant point of entry. - This class is subject to more frequent changes as the formatters evolve. Currently, it provides a thin caching layer on top of a list of categories - that each export a group of formatters. -

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From an end-user perspective, the "type" LLDB command is the point of access to the data formatters. A large group of generally-useful formatters - is provided by default and loaded upon debugger startup. -

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Expression

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Expression parsing files cover everything from evaluating - DWARF expressions, to evaluating expressions using - Clang.

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The DWARF expression parser has been heavily modified to - support type promotion, new opcodes needed for evaluating - expressions with symbolic variable references (expression local variables, - program variables), and other operators required by - typical expressions such as assign, address of, float/double/long - double floating point values, casting, and more. The - DWARF expression parser uses a stack of lldb_private::Value - objects. These objects know how to do the standard C type - promotion, and allow for symbolic references to variables - in the program and in the LLDB process (expression local - and expression global variables).

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The expression parser uses a full instance of the Clang - compiler in order to accurately evaluate expressions. - Hooks have been put into Clang so that the compiler knows - to ask about identifiers it doesn't know about. Once - expressions have be compiled into an AST, we can then - traverse this AST and either generate a DWARF expression - that contains simple opcodes that can be quickly re-evaluated - each time an expression needs to be evaluated, or JIT'ed - up into code that can be run on the process being debugged.

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Host

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LLDB tries to abstract itself from the host upon which - it is currently running by providing a host abstraction - layer. This layer involves everything from spawning, detaching, - joining and killing native in-process threads, to getting - current information about the current host.

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Host functionality includes abstraction layers for:

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  • Mutexes
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  • Conditions
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  • Host target triple
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  • Host child process notifications
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  • Host specific types
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Interpreter

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The interpreter classes are the classes responsible for - being the base classes needed for each command object, - and is responsible for tracking and running command line - commands.

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Symbol

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Symbol classes involve everything needed in order to parse - object files and debug symbols. All the needed classes - for compilation units (code and debug info for a source file), - functions, lexical blocks within functions, inlined - functions, types, declaration locations, and variables - are in this section.

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Target

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Classes that are related to a debug target include:

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  • Stack frames
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  • ABI for function calling in process being debugged
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Utility

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Utility files should be as stand alone as possible and - available for LLDB, plug-ins or related - applications to use.

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Files found in the Utility section include:

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- - Index: lldb/trunk/www/architecture/index.html =================================================================== --- lldb/trunk/www/architecture/index.html +++ lldb/trunk/www/architecture/index.html @@ -119,30 +119,26 @@
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Core

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The Core source files contain basic functionality that - is required in the debugger. A wide variety of classes - are implemented:

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Core

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+ The Core source files contain basic functionality + that is required in the debugger as well as the + class represeting the debugger it self (Debugger). A + wide variety of classes are implemented: +

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Host

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LLDB tries to abstract itself from the host upon which - it is currently running by providing a host abstraction - layer. This layer involves everything from spawning, detaching, - joining and killing native in-process threads, to getting - current information about the current host.

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Host functionality includes abstraction layers for:

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Host

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+ LLDB tries to abstract itself from the host upon which + it is currently running by providing a host abstraction + layer. This layer includes functionality, whose + implementation varies wildly from host to host. +

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Host functionality includes abstraction layers for:

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+ It also includes the base classes of the + NativeProcess/Thread hierarchy, which is used by + lldb-server. +

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Utility

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Utility files should be as stand alone as possible and - available for LLDB, plug-ins or related - applications to use.

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Files found in the Utility section include:

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Utility

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+ This module contains the lowest layers of LLDB. A + lot of these classes don't really have anything to + do with debugging -- they are just there because the + higher layers of the debugger use these clasess + to implement their functionality. Others are data + structures used in many other parts of the debugger + (TraceOptions). Most of the functionality in this + module could be useful in an application that is + not a debugger; however, providing + a general purpose C++ library is an explicit + non-goal of this module. +

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+ This module provides following functionality: +

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+ For historic reasons, some of this functionality + overlaps that which is provided by the LLVM support + library. +

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