Index: llvm/trunk/lib/CodeGen/MachineBlockPlacement.cpp =================================================================== --- llvm/trunk/lib/CodeGen/MachineBlockPlacement.cpp +++ llvm/trunk/lib/CodeGen/MachineBlockPlacement.cpp @@ -245,25 +245,26 @@ /// updating the block -> chain mapping. It does not free or tear down the /// old chain, but the old chain's block list is no longer valid. void merge(MachineBasicBlock *BB, BlockChain *Chain) { - assert(BB); - assert(!Blocks.empty()); + assert(BB && "Can't merge a null block."); + assert(!Blocks.empty() && "Can't merge into an empty chain."); // Fast path in case we don't have a chain already. if (!Chain) { - assert(!BlockToChain[BB]); + assert(!BlockToChain[BB] && + "Passed chain is null, but BB has entry in BlockToChain."); Blocks.push_back(BB); BlockToChain[BB] = this; return; } - assert(BB == *Chain->begin()); + assert(BB == *Chain->begin() && "Passed BB is not head of Chain."); assert(Chain->begin() != Chain->end()); // Update the incoming blocks to point to this chain, and add them to the // chain structure. for (MachineBasicBlock *ChainBB : *Chain) { Blocks.push_back(ChainBB); - assert(BlockToChain[ChainBB] == Chain && "Incoming blocks not in chain"); + assert(BlockToChain[ChainBB] == Chain && "Incoming blocks not in chain."); BlockToChain[ChainBB] = this; } } @@ -1547,13 +1548,15 @@ MachineBasicBlock *BestBlock = nullptr; BlockFrequency BestFreq; for (MachineBasicBlock *MBB : WorkList) { - assert(MBB->isEHPad() == IsEHPad); + assert(MBB->isEHPad() == IsEHPad && + "EHPad mismatch between block and work list."); BlockChain &SuccChain = *BlockToChain[MBB]; if (&SuccChain == &Chain) continue; - assert(SuccChain.UnscheduledPredecessors == 0 && "Found CFG-violating block"); + assert(SuccChain.UnscheduledPredecessors == 0 && + "Found CFG-violating block"); BlockFrequency CandidateFreq = MBFI->getBlockFreq(MBB); DEBUG(dbgs() << " " << getBlockName(MBB) << " -> "; @@ -1621,9 +1624,12 @@ if (!UpdatedPreds.insert(&Chain).second) return; - assert(Chain.UnscheduledPredecessors == 0); + assert( + Chain.UnscheduledPredecessors == 0 && + "Attempting to place block with unscheduled predecessors in worklist."); for (MachineBasicBlock *ChainBB : Chain) { - assert(BlockToChain[ChainBB] == &Chain); + assert(BlockToChain[ChainBB] == &Chain && + "Block in chain doesn't match BlockToChain map."); for (MachineBasicBlock *Pred : ChainBB->predecessors()) { if (BlockFilter && !BlockFilter->count(Pred)) continue; @@ -2136,8 +2142,10 @@ for (const MachineLoop *InnerLoop : L) buildLoopChains(*InnerLoop); - assert(BlockWorkList.empty()); - assert(EHPadWorkList.empty()); + assert(BlockWorkList.empty() && + "BlockWorkList not empty when starting to build loop chains."); + assert(EHPadWorkList.empty() && + "EHPadWorkList not empty when starting to build loop chains."); BlockFilterSet LoopBlockSet = collectLoopBlockSet(L); // Check if we have profile data for this function. If yes, we will rotate @@ -2167,7 +2175,8 @@ // walk the blocks, and use a set to prevent visiting a particular chain // twice. SmallPtrSet UpdatedPreds; - assert(LoopChain.UnscheduledPredecessors == 0); + assert(LoopChain.UnscheduledPredecessors == 0 && + "LoopChain should not have unscheduled predecessors."); UpdatedPreds.insert(&LoopChain); for (const MachineBasicBlock *LoopBB : LoopBlockSet) @@ -2256,8 +2265,10 @@ for (MachineLoop *L : *MLI) buildLoopChains(*L); - assert(BlockWorkList.empty()); - assert(EHPadWorkList.empty()); + assert(BlockWorkList.empty() && + "BlockWorkList should be empty before building final chain."); + assert(EHPadWorkList.empty() && + "EHPadWorkList should be empty before building final chain."); SmallPtrSet UpdatedPreds; for (MachineBasicBlock &MBB : *F) @@ -2651,8 +2662,10 @@ // there are no MachineLoops. PreferredLoopExit = nullptr; - assert(BlockToChain.empty()); - assert(ComputedEdges.empty()); + assert(BlockToChain.empty() && + "BlockToChain map should be empty before starting placement."); + assert(ComputedEdges.empty() && + "Computed Edge map should be empty before starting placement."); unsigned TailDupSize = TailDupPlacementThreshold; // If only the aggressive threshold is explicitly set, use it.