Index: lib/Analysis/InstructionSimplify.cpp =================================================================== --- lib/Analysis/InstructionSimplify.cpp +++ lib/Analysis/InstructionSimplify.cpp @@ -4034,24 +4034,21 @@ /// match a root vector source operand that contains that element in the same /// vector lane (ie, the same mask index), so we can eliminate the shuffle(s). static Value *foldIdentityShuffles(int DestElt, Value *Op0, Value *Op1, - Constant *Mask, Value *RootVec, int RootElt, + int MaskVal, Value *RootVec, unsigned MaxRecurse) { if (!MaxRecurse--) return nullptr; // Bail out if any mask value is undefined. That kind of shuffle may be // simplified further based on demanded bits or other folds. - int MaskVal = ShuffleVectorInst::getMaskValue(Mask, RootElt); if (MaskVal == -1) return nullptr; // The mask value chooses which source operand we need to look at next. - Value *SourceOp; int InVecNumElts = Op0->getType()->getVectorNumElements(); - if (MaskVal < InVecNumElts) { - RootElt = MaskVal; - SourceOp = Op0; - } else { + int RootElt = MaskVal; + Value *SourceOp = Op0; + if (MaskVal >= InVecNumElts) { RootElt = MaskVal - InVecNumElts; SourceOp = Op1; } @@ -4061,7 +4058,7 @@ if (auto *SourceShuf = dyn_cast(SourceOp)) { return foldIdentityShuffles( DestElt, SourceShuf->getOperand(0), SourceShuf->getOperand(1), - SourceShuf->getMask(), RootVec, RootElt, MaxRecurse); + SourceShuf->getMaskValue(RootElt), RootVec, MaxRecurse); } // TODO: Look through bitcasts? What if the bitcast changes the vector element @@ -4133,10 +4130,6 @@ assert(Idx >= 0 && Idx < (int)InVecNumElts * 2 && "shufflevector mask index out of range"); } - Mask = ConstantDataVector::get( - Mask->getContext(), - makeArrayRef(reinterpret_cast(Indices.data()), - MaskNumElts)); } // A shuffle of a splat is always the splat itself. Legal if the shuffle's @@ -4160,7 +4153,8 @@ for (unsigned i = 0; i != MaskNumElts; ++i) { // Note that recursion is limited for each vector element, so if any element // exceeds the limit, this will fail to simplify. - RootVec = foldIdentityShuffles(i, Op0, Op1, Mask, RootVec, i, MaxRecurse); + RootVec = + foldIdentityShuffles(i, Op0, Op1, Indices[i], RootVec, MaxRecurse); // We can't replace a widening/narrowing shuffle with one of its operands. if (!RootVec || RootVec->getType() != RetTy)